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:: RE relationship advice [nobr]
<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week", $activeSlave = $eventSlave>>
<<run Enunciate($activeSlave)>>
<<set _i = $slaveIndices[$activeSlave.relationshipTarget]>>
<<set $subSlave = $slaves[_i]>>
<<EventNameLink $activeSlave>> is standing for an inspection. She's a good girl, and is cooperating, but she seems preoccupied. After ignoring it for a while, you give in to curiosity and flatly ask her what's going on. "I'm <<s>>orry, <<Master>>," she <<if SlaveStatsChecker.checkForLisp($activeSlave)>>lisp<<else>>mutter<</if>>s, biting her lip. "It'<<s>> $subSlave.slaveName."
She hesitates, so you prompt her, asking if she's having trouble with her
<<if $activeSlave.relationship == 2>>
friend
<<elseif $activeSlave.relationship == 3>>
friend with benefits
<<elseif $activeSlave.relationship == 4>>
lover
<</if>>.
She quickly shakes her head no. "N-no, <<Master>>, it's ju<<s>>t -" She subsides into silence again, blushing and staring at her feet. Comprehension dawning, you ask her if
<<if $activeSlave.relationship == 2>>
she wants to be more than friends with $subSlave.slaveName.
<<elseif $activeSlave.relationship == 3>>
she's wanting to bring emotions into relationship with $subSlave.slaveName, rather than keep it friendly and sexual.
<<elseif $activeSlave.relationship == 4>>
she wants to make an honest woman out of $subSlave.slaveName.
<</if>>
She nods her head quickly, still staring at her feet. She shuts her eyes tight and waits for you to weigh in on the situation.
<span id="result">
<br><<link "Break them up">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<br><br>
In a cold tone of voice, you admit your irritation with this schoolgirl nonsense, and tell her she's to stop spending time with $subSlave.slaveName. She's unable to prevent her eyes from flicking up at you in @@.mediumorchid;shock and horror,@@ but she instantly lowers them again, the tears coming fast. You dismiss her, and she turns to go, but is so discombobulated by anguish that she trips over her own feet and falls with a slap of naked $activeSlave.skin flesh against the floor. Their relationship @@.lightsalmon;is over.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $slaves[_i].relationship = 0>>
<<set $slaves[_i].relationshipTarget = 0>>
<</replace>>
<</link>>
<br><<link "Build her confidence">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<br><br>
In a warm tone of voice, you tell her you approve of her relationship with $subSlave.slaveName. She raises her chin and looks at you with @@.hotpink;growing adoration@@ as you point out how lucky $subSlave.slaveName is to have her. You tell her that you're not planning to intervene personally, but that you think she really ought to pursue the relationship, that they're good for each other, and that you're confident $subSlave.slaveName feels the same way. She thanks you prettily and leaves at a flat run, in a hurry to tell her
<<if $activeSlave.relationship == 2>>
sexy friend
<<elseif $activeSlave.relationship == 3>>
friend with benefits
<<elseif $activeSlave.relationship == 4>>
dear lover
<</if>>
how she feels about her.
<<if $activeSlave.relationship == 2>>
The next time you see them together, they're looking like they've been getting a little less sleep lately, but @@.lightgreen;can't seem to keep their hands off each other.@@ $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
<<elseif $activeSlave.relationship == 3>>
The next time you see them together, they're @@.lightgreen;holding hands at breakfast,@@ looking almost ashamed of themselves, but not letting go. $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
<<elseif $activeSlave.relationship == 4>>
She comes running right back, a happy $subSlave.slaveName <<if canWalk($subSlave)>>running in with her<<else>>being helped in by her lover<</if>>. You @@.lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over her wife's shoulder, and she mouths a silent, tearful thanks to you.
<</if>>
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.relationship += 1>>
<<set $slaves[_i].relationship += 1>>
<</replace>>
<</link>>
<br><<link "Bring the other girl in">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<br><br>
You tell $activeSlave.slaveName to wait, and page $subSlave.slaveName up to your office. $activeSlave.slaveName looks terrified, but tries to conceal her emotions behind a happy greeting for her
<<if $activeSlave.relationship == 2>>
friend
<<elseif $activeSlave.relationship == 3>>
friend with benefits
<<elseif $activeSlave.relationship == 4>>
lover
<</if>>
when she comes in. $subSlave.slaveName knows her well enough to detect her inner turmoil, and asks her what's wrong. $activeSlave.slaveName flinches and looks to you in desperation, but you just nod at her to spit it out. After two false starts, she manages to say,
"$subSlave.slaveName, I really want
<<if $activeSlave.relationship == 2>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>>
to fuck your butt." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She kisses $activeSlave.slaveName and then grinds her ass against $activeSlave.slaveName's crotch.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "cumslut")>>
to <<if ($subSlave.vagina != -1)>>eat you out<<else>>blow you<</if>>." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She <<if ($subSlave.vagina != -1)>>offers her pussy<<else>>flops her dick at $activeSlave.slaveName<</if>> comically.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "humiliation")>>
to fuck you in public." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist")>>
you to hurt me. Like, really hurt me." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She pinches one of $activeSlave.slaveName's nipples experimentally.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "sadist")>>
to hold you down." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She steps in close to $activeSlave.slaveName, takes $activeSlave.slaveName's hands, and places them around her own throat.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "dom")>>
to be your top." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She sidles up to $activeSlave.slaveName, looking up at her submissively.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive")>>
to be your bottom." $subSlave.slaveName looks relieved that that's all it is, and says, <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She takes $activeSlave.slaveName's face in her hands and kisses her dominantly.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "boobs")>>
to fuck your boob<<s>>." $subSlave.slaveName looks relieved that that's all it is, and says, <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She takes $activeSlave.slaveName's hands and places them right on her breasts.
<<else>>
to fuck you." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She takes $activeSlave.slaveName's hands and places them right on her breasts.
<</if>>
$activeSlave.slaveName bursts out laughing. They're now @@.lightgreen;friends with benefits.@@
<<elseif $activeSlave.relationship == 3>>
t-to b-be your girlfriend." She takes a deep breath. "It'<<s>> fun, ju<<s>>t
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>>
fucking your butt.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "cumslut")>>
to <<if ($subSlave.vagina != -1)>>eating you out<<else>>blowing you<</if>>.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "humiliation")>>
fucking you in public.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist")>>
having you hurt me.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "sadist")>>
holding you down.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "dom")>>
topping you.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive")>>
being your bottom.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "boobs")>>
fucking your boob<<s>>.
<<else>>
having <<s>>e<<x>> with you.
<</if>>
But I - I really like you." $subSlave.slaveName looks relieved, and <<if $subSlave.voice != 0>>says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She<<else>>lovingly<</if>> takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek. $activeSlave.slaveName crushes $subSlave.slaveName in a hug, pressing a squeak out of her. They're now @@.lightgreen;lovers.@@
<<elseif $activeSlave.relationship == 4>>
- " She stops herself. "No, I want to do thi<<s>> right." She takes $subSlave.slaveName's hand, and then drops to one knee. After a moment of uncomprehending shock, $subSlave.slaveName begins to cry. "Will you marry me?" $subSlave.slaveName turns to you and asks if it's all right with you; you nod, and she turns back to $activeSlave.slaveName. <<if !canTalk($subSlave)>>She gestures distractedly that $activeSlave.slaveName is being silly, and of course she'll marry her, because she loves her.<<else>><<run Enunciate($subSlave)>>"O-of cour<<s>>e I'll m-marry you, <<s>>illy girl. I love you."<</if>> $activeSlave.slaveName jumps up and crushes $subSlave.slaveName in a hug, kissing her frantically through her tears. You @@.lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over her wife's shoulder, and she mouths a silent thanks to you.
<</if>>
If $activeSlave.slaveName had doubts about you, @@.mediumaquamarine;they've been addressed.@@
<<set $activeSlave.trust += 10>>
<<set $activeSlave.relationship += 1>>
<<set $slaves[_i].relationship += 1>>
<</replace>>
<</link>>
</span>
|
amomynous0/fc
|
src/uncategorized/reRelationshipAdvice.tw
|
tw
|
bsd-3-clause
| 10,958 |
:: RE relative recruiter [nobr]
<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check", $returnTo = "RIE Eligibility Check">>
<<if $familyTesting == 1>>
<<set $eventSlave = getSlave($recruiterSlave)>>
<<set $activeSlave = clone($genePool.find(function(o) { return o.ID == $eventSlave.ID; }))>>
/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>
<div class="imageRef lrgVector"><<SlaveArt $eventSlave 2 0>></div>
<<else>>
<div class="imageRef lrgRender"><<SlaveArt $eventSlave 2 0>></div>
<</if>>
<</if>>
/* 000-250-006 */
<<if ndef $newRelativeRecruitID>>
<<set $newRelativeRecruitID = 1100000>>
<</if>>
<<run Enunciate($eventSlave)>>
<<set _recruitedType = []>>
<<if $eventSlave.mother == 0 && $activeSlave.actualAge < 24 && $seeDicks != 100>>
<<set _recruitedType.push("mother")>>
<<set _recruitedType.push("mother")>>
<<set _recruitedType.push("mother")>>
<</if>>
<<if $eventSlave.father == 0 && $activeSlave.actualAge < 24 && $seeDicks != 0>>
<<set _recruitedType.push("father")>>
<</if>>
<<if ($eventSlave.daughters < 3) && ($activeSlave.actualAge > ($minimumSlaveAge+$fertilityAge)) && isFertile($activeSlave) && $activeSlave.trueVirgin != 1>>
<<if $seeDicks != 100>>
<<set _recruitedType.push("daughter")>>
<<set _recruitedType.push("daughter")>>
<</if>>
<<if $seeDicks != 0>>
<<set _recruitedType.push("son")>>
<</if>>
<<set _tempMF = "mother">>
<</if>>
<<if ($eventSlave.daughters < 3) && $activeSlave.actualAge > ($minimumSlaveAge+$potencyAge) && $activeSlave.balls > 0>>
<<if $seeDicks != 100>>
<<set _recruitedType.push("daughter")>>
<<set _recruitedType.push("daughter")>>
<</if>>
<<if $seeDicks != 0>>
<<set _recruitedType.push("son")>>
<</if>>
<<set _tempMF = "father">>
<</if>>
<<if ($eventSlave.sisters < 3)>>
<<if $activeSlave.actualAge <= ($retirementAge-5)>>
<<if $seeDicks != 100>>
<<set _recruitedType.push("older sister")>>
<<set _recruitedType.push("older sister")>>
<</if>>
<<if $seeDicks != 0>>
<<set _recruitedType.push("older brother")>>
<<set _recruitedType.push("older brother")>>
<</if>>
<</if>>
<<if $activeSlave.actualAge >= ($minimumSlaveAge+5)>>
<<if $seeDicks != 100>>
<<set _recruitedType.push("younger sister")>>
<<set _recruitedType.push("younger sister")>>
<</if>>
<<if $seeDicks != 0>>
<<set _recruitedType.push("younger brother")>>
<<set _recruitedType.push("younger brother")>>
<</if>>
<</if>>
<<set _recruitedType.push("twin")>>
<</if>>
<<if _recruitedType.length == 0>>
<<set $eventSlave.canRecruit = 0>>
$eventSlave.slaveName requests an interview with you. However, she ends up withdrawing her request. It would seem whatever she wanted to tell you is no longer relevant.
<<else>> /* this else covers the remainder of the extended family mode variant (search for vanilla to find closing tag) */
<<set _relationType = _recruitedType.random()>>
<<if _relationType != "twin">>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.muscles = 0>>
<<set $activeSlave.corsetPiercing = 0>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.boobsImplantType = 0>>
<<set $activeSlave.nipplesPiercing = 0>>
<<set $activeSlave.areolae = 0>>
<<set $activeSlave.areolaePiercing = 0>>
<<set $activeSlave.areolaeShape = "circle">>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.hipsImplant = 0>>
<<set $activeSlave.buttImplant = 0>>
<<set $activeSlave.buttImplantType = 0>>
<<set $activeSlave.lipsImplant = 0>>
<<set $activeSlave.lipsPiercing = 0>>
<<set $activeSlave.tonguePiercing = 0>>
<<set $activeSlave.vaginaPiercing = 0>>
<<set $activeSlave.cSec = 0>>
<<set $activeSlave.clitPiercing = 0>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.dickPiercing = 0>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.labia = 0>>
<<set $activeSlave.makeup = 0>>
<<set $activeSlave.nails = 0>>
<<set $activeSlave.earPiercing = 0>>
<<set $activeSlave.nosePiercing = 0>>
<<set $activeSlave.eyebrowPiercing = 0>>
<<set $activeSlave.stampTat = 0>>
<<set $activeSlave.energy = 0>>
<<set $activeSlave.bellyTat = 0>>
<<set $activeSlave.bellySag = 0, $activeSlave.bellySagPreg = 0>>
<<set $activeSlave.birthsTotal = 0>>
<<set $activeSlave.prostate = 0>>
<<run randomizeAttraction($activeSlave)>>
<<ResyncHeight $activeSlave>>
<</if>>
<<if $activeSlave.nipples == "fuckable">>
<<set $activeSlave.nipples = either("cute", "puffy", "inverted", "partially inverted")>>
<</if>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.pregWeek = 0>>
<<set $activeSlave.pregKnown = 0>>
<<set WombFlush($activeSlave)>>
<<run SetBellySize($activeSlave)>>
$eventSlave.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if !canTalk($eventSlave)>> with desperate gestures<</if>> that
<<switch _relationType>>
<<case "daughter">>
she had a daughter, who was sent to the slave orphanages. She's heard a rumor through other slaves that her daughter will go up for sale soon.
<<case "son">>
she had a son, who was sent to the slave orphanages. She's heard a rumor through other slaves that her son will go up for sale soon.
<<case "mother">>
her mother might be getting sold soon. She has been a slave for some time. She's heard a rumor through other slaves that her mother will go up for sale soon.
<<case "father">>
her father might be getting sold soon. She has been a slave for some time. She's heard a rumor through other slaves that her father will go up for sale soon.
<<case "older sister">>
her older sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her big sister is going to be sold to a new owner.
<<case "older brother">>
her older brother is being sold. He was likely to be enslaved the last $eventSlave.slaveName knew of him. She's heard a rumor through other slaves that her big brother is going to be sold to a new owner.
<<case "younger sister">>
her younger sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her little sister is going to be sold to a new owner.
<<case "younger brother">>
her younger brother is being sold. He was likely to be enslaved the last $eventSlave.slaveName knew of him. She's heard a rumor through other slaves that her little brother is going to be sold to a new owner.
<<default>>
she has a twin sister, who was still free the last $eventSlave.slaveName knew of her. She's heard a rumor through other slaves that her twin has finally been enslaved, and will soon go up for sale.
<</switch>>
<<if !canTalk($eventSlave)>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,<</if>>
"You've been <<s>>o good to me, <<Master>>. I'm <<s>>ure <<sh>>e look<<s>> like I did when you bought me. Plea<<s>>e, <<Master>>, will you buy her like you bought me? I'm afraid <<sh>>e'll go to a cruel Ma<<s>>ter." She bites her lip. "And, <<Master>>, I'm <<s>>ure <<sh>>e'd learn to love
<<if $eventSlave.fetish == "cumslut">>
the ta<<s>>te of your cum
<<elseif $eventSlave.fetish == "submissive">>
<<s>>ubmi<<ss>>ion
<<elseif $eventSlave.fetish == "humiliation">>
being treated like a dirty <<s>>lut
<<elseif $eventSlave.fetish == "buttslut">>
the feeling of your cock in her butt
<<elseif $eventSlave.fetish == "sadist">>
hurting your other <<s>>lave<<s>>
<<elseif $eventSlave.fetish == "pregnancy" && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
being pregnant
<<elseif $eventSlave.fetish == "masochist">>
being beaten
<<elseif $eventSlave.fetish == "dom">>
fucking your other <<s>>lave<<s>>
<<elseif $eventSlave.energy > 95>>
being a good nympho slut
<<elseif $eventSlave.addict > 2>>
being a druggie whore
<<elseif $eventSlave.birthsTotal > 3 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
bearing children
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
<<s>>welling with life
<<elseif $eventSlave.anus > 2>>
getting her butt <<s>>tretched out
<<elseif $eventSlave.boobsImplant > 20>>
getting turned into a bimbo <<s>>lut
<<else>>
the feeling of your cock in her
<</if>>
a<<s>> much a<<s>> I do.
<<if $eventSlave.fetish == "cumslut">>
We could blow you at the <<s>>ame time, <<Master>>! And <<sh>>are cum!"
<<elseif $eventSlave.fetish == "submissive">>
You could u<<s>>e u<<s>> together, <<Master>>!"
<<elseif $eventSlave.fetish == "humiliation">>
You could make u<<s>> fuck each other in public, <<Master>>!"
<<elseif $eventSlave.fetish == "buttslut">>
You could fuck our butt<<s>> right next to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "pregnancy" && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
You could knock u<<s>> up next to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "sadist">>
I'm <<s>>ure <<sh>>e'd love to help me, <<Master>>!"
<<elseif $eventSlave.fetish == "masochist">>
You could whip u<<s>> both, <<Master>>!"
<<elseif $eventSlave.fetish == "dom">>
I'm <<s>>ure <<sh>>e'd love to help me u<<s>>e other <<s>>lave<<s>>, <<Master>>!"
<<elseif $eventSlave.energy > 95>>
I'm <<s>>ure <<sh>>e'd love to have three<<s>>ome<<s>>, <<Master>>!"
<<elseif $eventSlave.birthsTotal > 3 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
<<if $PC.dick == 1>>
We could compete over who carried more of your children, <<Master>>!
<<else>>
We could compete over who carried more children for you, <<Master>>!
<</if>>
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
You could compare how big our bellie<<s>> are next to each other, <<Master>>!
<<else>>
You could fuck u<<s>> together, <<Master>>!"
<</if>>
She waits anxiously for your decision.
/*<<set _relativeSeed = random(1,100)>> To be used if additional variants are added. Since there currently is one each, checking a seed for a 100% chance is pointless. */
<<switch _relationType>>
<<case "mother">>
<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
<<set $activeSlave.genes = "XX">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.ovaries = 1>>
<<if $seePreg != 0>>
<<set $activeSlave.preg = random(5,39)>>
<<set $activeSlave.pregType = 1>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<set $activeSlave.weight = random(30,135)>>
<<set $activeSlave.muscles = random(0,15)>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.vaginalSkill = 30>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.whoreSkill = 10>>
<<set $activeSlave.boobs = (random(12,20)*100)>>
<<set $activeSlave.butt = random(4,6)>>
<<set $activeSlave.boobShape = "saggy">>
<<set $activeSlave.lactation = 1>>
<<set $activeSlave.markings = "birthmark">>
<<set $activeSlave.hLength = random(50,100)>>
<<set $activeSlave.hStyle = either("bun", "neat", "up", "luxurious")>>
<<set $activeSlave.voice = 2>>
<<set $activeSlave.birthsTotal = 5>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].mother == $activeSlave.ID || $slaves[$j].father == $activeSlave.ID>>
<<set $activeSlave.birthsTotal += 1>>
<</if>>
<</for>>
<<set $activeSlave.bellySag = 4, $activeSlave.bellySagPreg = 4>>
<<set $activeSlave.energy = 65>>
<<set $activeSlave.bellyTat = "a heart">>
<<set $activeSlave.actualAge = ($eventSlave.actualAge+random(15,20))>>
<<case "father">>
<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.weight = random(70,180)>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 75>>
<<set $activeSlave.hLength = random(10,20)>>
<<set $activeSlave.hStyle = either("buzzcut", "trimmed", "neat", "long")>>
<<set $activeSlave.voice = 1>>
<<set $activeSlave.energy = 0>>
<<set $activeSlave.dick = 2>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.boobs = (random(5,6)*100)>>
<<set $activeSlave.butt = random(4,6)>>
<<set $activeSlave.actualAge = ($eventSlave.actualAge+random(15,20))>>
<<case "daughter">>
<<set $activeSlave.origin = "She was recruited into your service by her parent.">>
<<set $activeSlave.genes = "XX">>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.boobs = (random(8,10)*100)>>
<<set $activeSlave.boobsImplant = 600>>
<<set $activeSlave.oralSkill += random(0,20)>>
<<set $activeSlave.vaginalSkill += random(0,20)>>
<<set $activeSlave.analSkill += random(0,20)>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<set $activeSlave.nipplesPiercing = 1>>
<<set $activeSlave.lipsPiercing = 1>>
<<set $activeSlave.tonguePiercing = 1>>
<<set $activeSlave.vaginaPiercing = 1>>
<<set $activeSlave.earPiercing = 1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.makeup = 1>>
<<set $activeSlave.nails = 4>>
<<set $activeSlave.hStyle = either("tails", "neat", "up", "luxurious")>>
<<set $activeSlave.stampTat = "advertisements">>
<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($eventSlave.actualAge - Math.min(11, $fertilityAge))))>>
<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<case "son">>
<<set $activeSlave.origin = "She was recruited into your service by her parent.">>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.boobs = (random(6,8)*100)>>
<<set $activeSlave.boobsImplant = 600>>
<<set $activeSlave.oralSkill += random(0,20)>>
<<set $activeSlave.analSkill += random(0,20)>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<set $activeSlave.lips = random(60,90)>>
<<set $activeSlave.lipsImplant = 40>>
<<set $activeSlave.lipsPiercing = 1>>
<<set $activeSlave.tonguePiercing = 1>>
<<set $activeSlave.vaginaPiercing = 1>>
<<set $activeSlave.earPiercing = 1>>
<<set $activeSlave.makeup = 1>>
<<set $activeSlave.nails = 4>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.stampTat = "advertisements">>
<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($eventSlave.actualAge - Math.min(11, $fertilityAge))))>>
<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<case "older sister">>
<<set $activeSlave.origin = "She was recruited into your service by her little sis.">>
<<set $activeSlave.genes = "XX">>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.makeup = 1>>
<<set $activeSlave.actualAge = $eventSlave.actualAge+2>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.oralSkill += random(0,20)>>
<<set $activeSlave.vaginalSkill += random(0,20)>>
<<set $activeSlave.analSkill += random(0,20)>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<case "younger sister">>
<<set $activeSlave.origin = "She was recruited into your service by her big sis.">>
<<set $activeSlave.genes = "XX">>
<<set $activeSlave.boobs = (random(1,4)*100)>>
<<set $activeSlave.butt = random(1,2)>>
<<set $activeSlave.hips = random(-2,0)>>
<<set $activeSlave.shoulders = random(-2,0)>>
<<set $activeSlave.actualAge = $eventSlave.actualAge-2>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<case "older brother">>
<<set $activeSlave.origin = "She was recruited into your service by her little sis.">>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.dick = 5>>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.balls = 4>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.actualAge = $eventSlave.actualAge+2>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.energy = 70>>
<<set $activeSlave.dickPiercing = 1>>
<<set $activeSlave.tonguePiercing = 1>>
<<set $activeSlave.face = random(15,95)>>
<<set $activeSlave.faceShape = "masculine">>
<<case "younger brother">>
<<set $activeSlave.origin = "She was recruited into your service by her big sis.">>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.boobs = (random(20,40)*100)>>
<<set $activeSlave.boobsImplant = $activeSlave.boobs - 100>>
<<set $activeSlave.boobsImplantType = 1>>
<<set $activeSlave.butt = random(7,8)>>
<<set $activeSlave.buttImplant = $activeSlave.butt-1>>
<<set $activeSlave.buttImplantType = 1>>
<<set $activeSlave.lips = random(70,90)>>
<<set $activeSlave.lipsImplant = $activeSlave.lips-10>>
<<set $activeSlave.nipplesPiercing = 2>>
<<set $activeSlave.dick = 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.foreskin = 10>>
<<set $activeSlave.scrotum = 10>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.makeup = 3>>
<<set $activeSlave.nails = 5>>
<<set $activeSlave.analSkill = 70>>
<<set $activeSlave.oralSkill = 70>>
<<set $activeSlave.whoreSkill = 100>>
<<set $activeSlave.energy = 100>>
<<set $activeSlave.actualAge = $eventSlave.actualAge-2>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<case "twin">>
<<set $activeSlave.origin = "She was recruited into your service by her twin sister.">>
<<set $activeSlave.birthWeek = $eventSlave.birthWeek>>
<</switch>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.pubertyAgeXX = $fertilityAge>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXX>>
<<set $activeSlave.pubertyXX = 1>>
<<else>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<else>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.pubertyAgeXY = $potencyAge>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXY>>
<<set $activeSlave.pubertyXY = 1>>
<<else>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<else>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.ageImplant = 0>>
<<set $activeSlave.amp = 0>>
<<set $activeSlave.heels = 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career = "a slave">><</if>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $activeSlave.births = 0>>
<<set $activeSlave.oralCount = 0>>
<<set $activeSlave.vaginalCount = 0>>
<<set $activeSlave.analCount = 0>>
<<set $activeSlave.mammaryCount = 0>>
<<set $activeSlave.penetrativeCount = 0>>
<<set $activeSlave.pitKills = 0>>
<<set $activeSlave.drugs = "no drugs">>
<<set $activeSlave.shoes = "none">>
<<set $activeSlave.clothes = "no clothing">>
<<set $activeSlave.hormones = 0>>
<<set $activeSlave.waist = 0>>
<<set $activeSlave.prestige = 0>>
<<set $activeSlave.pornFame = 0>>
<<set $activeSlave.pornFameSpending = 0>>
<<set $activeSlave.pornFeed = 0>>
<<set $activeSlave.pornPrestige = 0>>
<<set $activeSlave.pornPrestigeDesc = 0>>
<<set $activeSlave.pornFameType = "none">>
<<set $activeSlave.pornFocus = "none">>
<<set $activeSlave.pornTypeGeneral = 0>>
<<set $activeSlave.pornTypeFuckdoll = 0>>
<<set $activeSlave.pornTypeRape = 0>>
<<set $activeSlave.pornTypePreggo = 0>>
<<set $activeSlave.pornTypeBBW = 0>>
<<set $activeSlave.pornTypeGainer = 0>>
<<set $activeSlave.pornTypeStud = 0>>
<<set $activeSlave.pornTypeLoli = 0>>
<<set $activeSlave.pornTypeDeepThroat = 0>>
<<set $activeSlave.pornTypeStruggleFuck = 0>>
<<set $activeSlave.pornTypePainal = 0>>
<<set $activeSlave.pornTypeTease = 0>>
<<set $activeSlave.pornTypeRomantic = 0>>
<<set $activeSlave.pornTypePervert = 0>>
<<set $activeSlave.pornTypeCaring = 0>>
<<set $activeSlave.pornTypeUnflinching = 0>>
<<set $activeSlave.pornTypeSizeQueen = 0>>
<<set $activeSlave.pornTypeNeglectful = 0>>
<<set $activeSlave.pornTypeCumAddict = 0>>
<<set $activeSlave.pornTypeAnalAddict = 0>>
<<set $activeSlave.pornTypeAttentionWhore = 0>>
<<set $activeSlave.pornTypeBreastGrowth = 0>>
<<set $activeSlave.pornTypeAbusive = 0>>
<<set $activeSlave.pornTypeMalicious = 0>>
<<set $activeSlave.pornTypeSelfHating = 0>>
<<set $activeSlave.pornTypeBreeder = 0>>
<<set $activeSlave.pornTypeSub = 0>>
<<set $activeSlave.pornTypeCumSlut = 0>>
<<set $activeSlave.pornTypeAnal = 0>>
<<set $activeSlave.pornTypeHumiliation = 0>>
<<set $activeSlave.pornTypeBoobs = 0>>
<<set $activeSlave.pornTypeDom = 0>>
<<set $activeSlave.pornTypeSadist = 0>>
<<set $activeSlave.pornTypeMasochist = 0>>
<<set $activeSlave.pornTypePregnancy = 0>>
<<set $activeSlave.prestigeDesc = "">>
<<set $activeSlave.rivalry = 0>>
<<set $activeSlave.rivalryTarget = 0>>
<<set $activeSlave.subTarget = 0>>
<<set $activeSlave.sentence = 0>>
<<set $activeSlave.toyHole = "all her holes">>
<<set $activeSlave.indenture = -1>>
<<set $activeSlave.indentureRestrictions = 0>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.minorInjury = "">>
<<set $activeSlave.eyewear = "none">>
<<set $activeSlave.earwear = "none">>
<<set $activeSlave.earImplant = 0>>
<<set $activeSlave.voiceImplant = 0>>
<<set $activeSlave.shouldersImplant = 0>>
<<set $activeSlave.boobsTat = 0>>
<<set $activeSlave.milk = 0>>
<<set $activeSlave.cum = 0>>
<<set $activeSlave.faceImplant = 0>>
<<set $activeSlave.lipsTat = 0>>
<<set $activeSlave.vaginaTat = 0>>
<<set $activeSlave.dickTat = 0>>
<<set $activeSlave.labor = 0>>
<<set $activeSlave.anusPiercing = 0>>
<<set $activeSlave.anusTat = 0>>
<<set $activeSlave.bellyAccessory = "none">>
<<set $activeSlave.brand = 0>>
<<set $activeSlave.brandLocation = "">>
<<set $activeSlave.shouldersTat = 0>>
<<set $activeSlave.armsTat = 0>>
<<set $activeSlave.legsTat = 0>>
<<set $activeSlave.backTat = 0>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.aphrodisiacs = 0>>
<<set $activeSlave.curatives = 0>>
<<set $activeSlave.addict = 0>>
<<set $activeSlave.chem = 0>>
<<set $activeSlave.induce = 0>>
<<set $activeSlave.mpreg = 0>>
<<set $activeSlave.bellyImplant = -1>>
<<set $activeSlave.customTat = "">>
<<set $activeSlave.customLabel = "">>
<<set $activeSlave.customTitle = "">>
<<set $activeSlave.customTitleLisp = "">>
<<set $activeSlave.assignment = "rest">>
<<set $activeSlave.assignmentVisible = 1>>
<<set $activeSlave.choosesOwnAssignment = 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.weekAcquired = $week>>
<<set $activeSlave.rudeTitle = 0>>
<<set $activeSlave.ageAdjust = 0>>
<<set $activeSlave.inflation = 0, $activeSlave.inflationType = "none", $activeSlave.inflationMethod = 0>>
<<set $activeSlave.bodySwap = 0>>
<<set $activeSlave.pregControl = "none">>
<<set $activeSlave.buttplugAttachment = "none">>
<<run SetBellySize($activeSlave)>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<<elseif ($activeSlave.teeth == "mixed" || $activeSlave.teeth == "baby") && $activeSlave.physicalAge >= 12>>
<<set $activeSlave.teeth = "normal">>
<</if>>
<<slaveCost $activeSlave>>
<<if $activeSlave.slaveSurname>><<set _familyName = $activeSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = $activeSlave.birthSurname>>
<<run nationalityToName($activeSlave)>>
<<if _familyName>><<set $activeSlave.slaveSurname = _familyName>><</if>>
<<set $activeSlave.birthSurname = _familyBirthSurname>>
<<set $activeSlave.inducedNCS = 0, $activeSlave.NCSyouthening = 0>>
<<set $activeSlave.ID = $newRelativeRecruitID++>>
<br><br>
You look up the _relationType. She costs <<print cashFormat($slaveCost)>>, a bargain, but you won't be able to inspect her beyond her likely resemblance to her
<<switch _relationType>>
<<case "daughter">>
mother. Her listing states that she was used as a prostitute by her previous owner.
<<case "son">>
mother. Her listing states that she was used as a shemale prostitute by her previous owner.
<<case "mother">>
daughter. Her listing states that she was used as a bed slave by her milf-loving owner.
<<case "father">>
daughter. Her listing states that she was gelded and used as a house servant.
<<case "older sister">>
little sister. Her listing states that she was kept as a personal sex toy by her owner.
<<case "older brother">>
little sister. Her listing states that she was kept as a personal sex toy by her owner.
<<case "younger brother">>
big sister. Her listing states that she was kept as a personal toy by her bimbo loving owner.
<<case "younger sister">>
big sister. Her listing states that she was kept as a bedslave by an owner that loves flat chests.
<<default>>
twin sister.
<</switch>>
<br><br>
<span id="result">
<<link "Buy her">>
<<set $cash -= $slaveCost>>
<<switch _relationType>>
<<case "daughter">>
<<if _tempMF == "father">>
<<set $activeSlave.father = $eventSlave.ID>>
<<else>>
<<set $activeSlave.mother = $eventSlave.ID>>
<</if>>
<<case "son">>
<<if _tempMF == "father">>
<<set $activeSlave.father = $eventSlave.ID>>
<<else>>
<<set $activeSlave.mother = $eventSlave.ID>>
<</if>>
<<case "mother">>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($eventSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $activeSlave.ID>>
<</if>>
<</for>>
<<set $eventSlave.mother = $activeSlave.ID>>
<<case "father">>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($eventSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $activeSlave.ID>>
<</if>>
<</for>>
<<set $eventSlave.father = $activeSlave.ID>>
<<case "older sister">>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<<case "older brother">>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<<case "younger brother">>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<<case "younger sister">>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<<default>>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<</switch>>
<<set $desc = SlaveTitle($eventSlave)>>
<<replace "#result">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly - they parted a long time ago - but they embrace. The devoted $desc explains the situation and encourages her _relationType to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
<<include "New Slave Intro">>
<</replace>>
<</link>>
</span>
<</if>> /* _recruitedType.length */
<<else>> /* vanilla */
<<set $i = $slaveIndices[$recruiterSlave]>>
<<set $j = $genePool.findIndex(function(o) { return o.ID == $slaves[$i].ID; })>>
<<set $eventSlave = $slaves[$i]>>
<<set $activeSlave = clone($genePool[$j])>>
<<run Enunciate($eventSlave)>>
/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>
<div class="imageRef lrgVector"><<SlaveArt $eventSlave 2 0>></div>
<<else>>
<div class="imageRef lrgRender"><<SlaveArt $eventSlave 2 0>></div>
<</if>>
<</if>>
/* 000-250-006 */
$eventSlave.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if !canTalk($eventSlave)>> with desperate gestures<</if>> that
<<switch $eventSlave.recruiter>>
<<case "mother">>
she had a daughter, who was sent to the slave orphanages. She's heard a rumor through other slaves that her daughter will go up for sale soon.
<<case "daughter">>
her mother has been enslaved. She was free the last $eventSlave.slaveName knew of her. She's heard a rumor through other slaves that her mother will go up for sale soon.
<<case "older sister">>
her older sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her big sister is going to be sold to a new owner.
<<case "young sister">>
her younger sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her little sister is going to be sold to a new owner.
<<default>>
she has a twin sister, who was still free the last $eventSlave.slaveName knew of her. She's heard a rumor through other slaves that her twin has finally been enslaved, and will soon go up for sale.
<</switch>>
<br><br>
<<if !canTalk($eventSlave)>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,<</if>>
"You've been <<s>>o good to me, <<Master>>. I'm <<s>>ure <<sh>>e look<<s>> like I did when you bought me. Plea<<s>>e, <<Master>>, will you buy her like you bought me? I'm afraid <<sh>>e'll go to a cruel <<Master>>." She bites her lip. "And, <<Master>>, I'm <<s>>ure <<sh>>e'd learn to love
<<if $eventSlave.fetish == "cumslut">>
the ta<<s>>te of your cum
<<elseif $eventSlave.fetish == "submissive">>
<<s>>ubmi<<ss>>ion
<<elseif $eventSlave.fetish == "humiliation">>
being treated like a dirty <<s>>lut
<<elseif $eventSlave.fetish == "buttslut">>
the feeling of your cock in her butt
<<elseif $eventSlave.fetish == "sadist">>
hurting your other <<s>>laves
<<elseif $eventSlave.fetish == "pregnancy">>
being pregnant
<<elseif $eventSlave.fetish == "masochist">>
being beaten
<<elseif $eventSlave.fetish == "dom">>
fucking your other <<s>>lave<<s>>
<<elseif $eventSlave.energy > 95>>
being a good nympho <<s>>lut
<<elseif $eventSlave.addict > 2>>
being a druggie whore
<<elseif $eventSlave.births > 3>>
bearing children
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1>>
<<s>>welling with life
<<elseif $eventSlave.anus > 2>>
getting her butt <<s>>tretched out
<<elseif $eventSlave.boobsImplant > 20>>
getting turned into a bimbo <<s>>lut
<<else>>
the feeling of your cock in her
<</if>>
a<<s>> much a<<s>> I do.
<<if $eventSlave.fetish == "cumslut">>
We could blow you at the <<s>>ame time, <<Master>>! And <<sh>>are cum!"
<<elseif $eventSlave.fetish == "submissive">>
You could u<<s>>e u<<s>> together, <<Master>>!"
<<elseif $eventSlave.fetish == "humiliation">>
You could make u<<s>> fuck each other in public, <<Master>>!"
<<elseif $eventSlave.fetish == "buttslut">>
You could fuck our butt<<s>> right next to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "pregnancy">>
You could knock u<<s>> up next to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "sadist">>
I'm <<s>>ure <<sh>>e'd love to help me, <<Master>>!"
<<elseif $eventSlave.fetish == "masochist">>
You could whip u<<s>> both, <<Master>>!"
<<elseif $eventSlave.fetish == "dom">>
I'm <<s>>ure <<sh>>e'd love to help me u<<s>>e other <<s>>lave<<s>>, <<Master>>!"
<<elseif $eventSlave.energy > 95>>
I'm <<s>>ure <<sh>>e'd love to have three<<s>>ome<<s>>, <<Master>>!"
<<elseif $eventSlave.births > 3>>
<<if $PC.dick == 1>>
We could compete over who carried more of your children, <<Master>>!
<<else>>
We could compete over who carried more children for you, <<Master>>!
<</if>>
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1>>
You could compare how big our bellie<<s>> are next to each other, <<Master>>!
<<else>>
You could fuck u<<s>> together, <<Master>>!"
<</if>>
She waits anxiously for your decision.
<<if (random(0,99) < $seeDicks)>>
<<if random(1,100) > 60>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vagina = either(0,1,1,1,2,2)>>
<<set $activeSlave.boobs += 100*random(1,4)>>
<<set $activeSlave.butt += random(1,2)>>
<<if $activeSlave.muscles > 5>>
<<set $activeSlave.muscles -= random(0,10)>>
<</if>>
<<if $activeSlave.height >= 150>>
<<set $activeSlave.height -= 10*random(0,1)>>
<</if>>
<<else>>
<<set $activeSlave.dick = random(1,4)>>
<<set $activeSlave.balls = random(1,4)>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.boobs = 100*random(1,4)>>
<<if $activeSlave.boobsImplant > 0>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<</if>>
<<set $activeSlave.butt = random(1,3)>>
<<if $activeSlave.buttImplant > 0>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<</if>>
<<if $activeSlave.muscles <= 95>>
<<set $activeSlave.muscles += random(0,10)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<switch $eventSlave.recruiter>>
<<case "mother">>
<<set $activeSlave.origin = "She was recruited into your service by her mother.">>
<<set $activeSlave.anus = 0>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina = 0>><</if>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($activeSlave.actualAge - Math.min(11, $fertilityAge))))>>
<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<set $activeSlave.birthWeek = 0>>
<<case "daughter">>
<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
<<if $activeSlave.vagina == 0>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.oralSkill += random(0,20)>>
<<set $activeSlave.vaginalSkill += random(0,20)>>
<<set $activeSlave.analSkill += random(0,20)>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.actualAge += random(15,20)>>
<<case "older sister">>
<<set $activeSlave.origin = "She was recruited into your service by her older sister.">>
<<if $activeSlave.ovaries == 1>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.butt += 1>>
<</if>>
<<set $activeSlave.actualAge = $activeSlave.actualAge-2>>
<<case "young sister">>
<<set $activeSlave.origin = "She was recruited into your service by her younger sister.">>
<<if $activeSlave.ovaries == 1>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs-200,0,50000)>>
<<set $activeSlave.butt = Math.trunc($activeSlave.butt-1,0,10)>>
<</if>>
<<set $activeSlave.actualAge = $activeSlave.actualAge+2>>
<<default>>
<<set $activeSlave.origin = "She was recruited into your service by her twin sister.">>
<</switch>>
<<if $eventSlave.recruiter != "twin">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<if $activeSlave.weight > 30>>
<<set $activeSlave.weight -= random(0,50)>>
<<elseif $activeSlave.weight < -30>>
<<set $activeSlave.weight += random(0,50)>>
<<else>>
<<set $activeSlave.weight += random(-20,20)>>
<</if>>
<<set $activeSlave.height += random(-5,5)>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.pubertyAgeXX = $fertilityAge>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXX>>
<<set $activeSlave.pubertyXX = 1>>
<<else>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<else>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.pubertyAgeXY = $potencyAge>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXY>>
<<set $activeSlave.pubertyXY = 1>>
<<else>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<else>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.ageImplant = 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career = "a slave">><</if>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $activeSlave.births = 0>>
<<set $activeSlave.oralCount = 0>>
<<set $activeSlave.vaginalCount = 0>>
<<set $activeSlave.analCount = 0>>
<<set $activeSlave.mammaryCount = 0>>
<<set $activeSlave.penetrativeCount = 0>>
<<set $activeSlave.pitKills = 0>>
<<set $activeSlave.drugs = "no drugs">>
<<set $activeSlave.shoes = "none">>
<<set $activeSlave.clothes = "no clothing">>
<<set $activeSlave.hormones = 0>>
<<set $activeSlave.assignment = "rest">>
<<set $activeSlave.assignmentVisible = 1>>
<<set $activeSlave.choosesOwnAssignment = 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.weekAcquired = $week>>
<<run randomizeAttraction($activeSlave)>>
<<if $activeSlave.nipples == "fuckable">>
<<set $activeSlave.nipples = either("cute", "puffy", "inverted", "partially inverted")>>
<</if>>
<<slaveCost $activeSlave>>
<<if $activeSlave.slaveSurname>><<set _familyName = $activeSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = $activeSlave.birthSurname>>
<<run nationalityToName($activeSlave)>>
<<if _familyName>><<set $activeSlave.slaveSurname = _familyName>><</if>>
<<set $activeSlave.birthSurname = _familyBirthSurname>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID += 1000>>
<<set $activeSlave.relation = $eventSlave.recruiter>>
<<if $activeSlave.relation.indexOf("sister") != -1>><<set $activeSlave.relation = "sister">><</if>>
<<set $activeSlave.relation = relationTargetWord($activeSlave)>>
<<set $activeSlave.relationTarget = $eventSlave.ID>>
<<set $activeSlave.recruiter = 0>>
<br><br>
You look up the $activeSlave.relation. She costs <<print cashFormat($slaveCost)>>, a bargain, but you won't be able to inspect her beyond her likely resemblance to her <<print relationTargetWord($activeSlave)>>.
<br><br>
<<set $slaves[$i].recruiter = 0>> /* the chance to recruit this particular related slave will not be offered again, regardless of player decision */
<span id="result">
<<link "Buy her">>
<<replace "#result">>
/* update $slaves[$i] (eventSlave) before calling any widgets */
<<set $slaves[$i].relation = relationTargetWord($activeSlave)>>
<<set $slaves[$i].relationTarget = $activeSlave.ID>>
<<set $cash -= $slaveCost>>
<<set $desc = SlaveTitle($eventSlave)>>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly - they parted a long time ago - but they embrace. The devoted $desc explains the situation and encourages her $activeSlave.relation to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
<<include "New Slave Intro">>
<</replace>>
<</link>>
</span>
<</if>> /* close extended family mode */
|
amomynous0/fc
|
src/uncategorized/reRelativeRecruiter.tw
|
tw
|
bsd-3-clause
| 47,334 |
:: RE standard punishment [nobr]
<<set $activeSlave = $eventSlave>>
<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week">>
/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>
<div class="imageRef lrgVector"><<SlaveArt $activeSlave 2 0>></div>
<<else>>
<div class="imageRef lrgRender"><<SlaveArt $activeSlave 2 0>></div>
<</if>>
<</if>>
/* 000-250-006 */
<<set $desc = SlaveTitle($activeSlave)>>
<<set _sins = []>>
<<set _sins.push("dawdling")>>
<<if canDoAnal($activeSlave)>>
<<if $activeSlave.fetish != "buttslut">>
<<if $activeSlave.anus != 0>>
<<set _sins.push("anal reluctance")>>
<</if>>
<</if>>
<</if>>
<<if canDoVaginal($activeSlave)>>
<<if $activeSlave.vagina != 0>>
<<if $activeSlave.fetish != "pregnancy">>
<<set _sins.push("vaginal reluctance")>>
<</if>>
<</if>>
<</if>>
<<if canTalk($activeSlave)>>
<<set _sins.push("chatting")>>
<</if>>
<<if $universalRulesConsent == 0>>
<<if $activeSlave.energy <= 60>>
<<set _sins.push("slave refusal")>>
<</if>>
<<else>>
<<if $activeSlave.energy > 40>>
<<if $activeSlave.releaseRules != "restrictive" && $activeSlave.releaseRules != "masturbation">>
<<set _sins.push("slave molestation")>>
<</if>>
<</if>>
<</if>>
<<EventNameLink $activeSlave>>
<<set _sins = _sins.random()>>
<<switch _sins>>
<<case "anal reluctance">>
is sometimes punished for reluctance to take it up the ass. You run across the aftermath of one such incident as
<<case "vaginal reluctance">>
is sometimes punished for reluctance to give up her pussy. You run across the aftermath of one such incident as
<<case "chatting">>
can be overly chatty with other slaves, and often makes herself late for her next task by losing herself in gossip. You happen to appear after she's been late as
<<case "dawdling">>
is sometimes late to her next task. This is probably the most common minor infraction among slaves, especially when they're assigned to do things they don't like. You happen to appear after she's been late as
<<case "slave refusal">>
lacks the sexual energy to be at home among your slaves, since her peers can demand sex from her whenever they want it. She sometimes tries to evade them or even outright refuse. You come upon the aftermath of such a scene as
<<case "slave molestation">>
struggles with the consent you require before sex between slaves. Her need for release pushes her to overstep her bounds. You come upon the aftermath of an example of her sexual aggressiveness as
<<default>>
ERROR: bad sin
<</switch>>
<<if $HeadGirl != 0>>$HeadGirl.slaveName<<else>>$assistantName<</if>> is <<if $activeSlave.standardPunishment == "situational">>assessing an appropriate punishment<<else>>sentencing her to her standard punishment, <<switch $activeSlave.standardPunishment>><<case "confinement">>several hours in confinement<<case "whipping">>a whipping<<case "chastity">>several hours in chastity<</switch>><</if>>. <<if ($HeadGirl != 0) || ($assistant != 0)>>She<<else>>It<</if>> immediately defers to you, should you wish to take over.
<br><br>
<span id="result">
/* STANDARD PUNISHMENTS */
<<switch $activeSlave.standardPunishment>>
<<case "confinement">>
<<link "Confine her firmly but fairly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use confinement as a standard slave punishment, <<if $cellblock != 0>>in addition to $cellblockName, <</if>>you have little cubicles designed for the purpose scattered around the penthouse. You order $activeSlave.slaveName into one of these. She obeys,
<<if $activeSlave.devotion > 20>>
knowing she deserves punishment and eager to get it over with.
<<elseif $activeSlave.trust < -20>>
if only out of terror, knowing she'll make her situation far worse if she doesn't.
<<else>>
warily, willing to go along until something worth real resistance happens.
<</if>>
The cell is padded and has leather restraints; you use these to secure her to the wall, preventing her from doing anything to relieve boredom in the tiny space. You restate the rule she broke, state the length of her punishment, and remonstrate firmly with her before closing the door. As it shuts on her, plunging her into darkness, you hear <<if canTalk($activeSlave)>>her try at an apology in a tiny voice<<elseif $activeSlave.voice != 0>>a tiny apologetic moan<<else>>a sad little intake of breath<</if>>. You're there to let her out after a reasonable time, and she exits the soft little cell @@.mediumaquamarine;with relief.@@
<<set $activeSlave.trust += 4>>
<</replace>>
<</link>>
<br><<link "Confine her cruelly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use confinement as a standard slave punishment, <<if $cellblock != 0>>in addition to $cellblockName, <</if>>you have several boxes designed for the purpose in convenient areas. You order $activeSlave.slaveName to your office, and direct a box to be brought there. She begins to cry when she sees it,
<<if $activeSlave.devotion > 20>>
but obediently gets inside, not wanting her punishment to be extended. Her obedience notwithstanding,
<<elseif $activeSlave.trust < -20>>
but desperately hurries to get inside, terrified that you might extend her sentence. Her obedience notwithstanding,
<<else>>
making no move towards it. She knows that active resistance will merely extend her sentence, and lets you stuff her sobbing body inside. Once she's in,
<</if>>
<<if canTalk($activeSlave)>>she begs tearfully<<elseif $activeSlave.voice != 0>>she tries frantically to beg<<else>>she uses her hands to supplicate you<</if>> as you close the lid with exquisite slowness. The harshest thing you do is keep silent, not giving her any indication of when she's getting out. When you finally let her out, she's @@.gold;almost crazy with fear@@ of ever going back in the box and, for now, @@.hotpink;willing to do almost anything@@ to avoid it.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust -= 4>>
<</replace>>
<</link>>
<<case "whipping">>
<<link "Give her a solid whipping">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use whipping as a standard slave punishment, there are many sets of restraints set high up on the walls for the purpose. You order her to place her hands in one of them, and she
<<if $activeSlave.devotion > 20>>
sobs with fear but obeys, obviously hoping you'll be reasonable.
<<elseif $activeSlave.trust < -20>>
starts to cry but doesn't let that stop her from hurriedly obeying. She knows that resistance will earn her more strokes.
<<else>>
breaks down and makes no move to obey, but does not resist as you take her wrists in your hands and lift them into the restraints.
<</if>>
The shackles can be moved up or down, and you move them up, raising the shivering, frightened $desc to the tips of her toes. She struggles a little to find her balance, and is distracted when the first stroke lands on her $activeSlave.skin buttocks. Your leather instrument is exquisitely designed and balanced to produce pain without breaking the skin or leaving a permanent mark. You tell her to count, and she <<if canTalk($activeSlave)>>gasps "one" through her agony<<elseif $activeSlave.voice != 0>>grunts once, doing her best<<else>>sticks up one finger despite her restrained hands<</if>>. You flog her bottom until it's pleasantly warm to the touch, and then let her down. She's @@.mediumaquamarine;relieved@@ at your moderation.
<<set $activeSlave.trust += 4>>
<</replace>>
<</link>>
<br><<link "Confine her cruelly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use whipping as a standard slave punishment, there are many sets of restraints set high up on the walls for the purpose. You order her to place her hands in one of them, and she
<<if $activeSlave.devotion > 20>>
sobs with fear but obeys, despite something in your tone that makes her knees go weak with terror.
<<elseif $activeSlave.trust < -20>>
starts to cry but doesn't let that stop her from hurriedly obeying. She stumbles once, something in your tone that making her knees go weak with terror.
<<else>>
breaks down and makes no move to obey, but does not resist as you take her wrists in your hands and hoist her into the restraints.
<</if>>
The shackles can be moved up or down, and you move them down, forcing the weeping slave to spread her legs. You let her anticipate the pain for a long time before you start whipping her buttocks. Your leather instrument is exquisitely designed and balanced to produce pain without breaking the skin or leaving a permanent mark, and you make cruel use of it. After a short preliminary asswhipping, you vary your strokes, letting her feel the whip on her thighs, calves and flanks before placing strokes against her <<if $activeSlave.scrotum > 0>>poor ballsack<<elseif $activeSlave.dick > 0>>poor penis<<else>>poor pussy<</if>>. She loses all control, <<if canTalk($activeSlave)>>shamelessly begging for mercy<<elseif $activeSlave.voice != 0>>sobbing and moaning incoherently<<else>>rasping pathetic little sobs past her mute throat<</if>>. When you're done, she's @@.gold;almost crazy with fear@@ of future whippings.
<<set $activeSlave.trust -= 6>>
<</replace>>
<</link>>
<<case "chastity">>
<<link "Restrain her in your office">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use chastity as a punishment, you're accustomed to using your office for supervising sexual denial. You bring her up and restrain her standing, hands over her head in one of the sets of shackles set high on the walls, facing out so she can see everything that goes on in your office. You gag her securely, <<if $activeSlave.voice == 0>>despite her muteness, a sad mockery<<else>>not wanting your work disturbed by unseemly noises<</if>>. Then you ignore her. Business as usual in your office is profoundly sexual.
<<if $activeSlave.energy > 60>>
Her healthy sex drive makes this torture for her; she watches everything that happens in the office with desperate longing. Before long,
<<elseif $activeSlave.devotion > 20>>
She's used to the idea of sexual slavery, and inevitably sees people she finds attractive doing things she considers sexy in the office. Before long,
<<elseif $activeSlave.devotion >= -50>>
She's not comfortable with sexual slavery, but the heavily sexual atmosphere of the office affects even her. After a few hours,
<<else>>
The office being what it is, she sees many naked, attractive people doing sexy things over the course of the day. Despite her resistance, after a few hours,
<</if>>
she's quite horny. Restrained as she is, she <<if $activeSlave.devotion > 20>>couldn't<<else>>can't<</if>> hide
<<if $activeSlave.dick > 0>>
<<if canAchieveErection($activeSlave)>>
her <<if $activeSlave.dick > 2>>prominent<<else>>pathetic<</if>> erection,
<<else>>
the string of precum hanging off her limp dick,
<</if>>
<<else>>
<<if $activeSlave.vaginaLube > 0>>
the lovely pussyjuice slicking her thighs,
<<else>>
how flushed and eager her cunt is,
<</if>>
<</if>>
<<if $activeSlave.devotion > 20>>even if she wanted to<<else>>though she seems to want to<</if>>. Satisfied that she's been tormented enough for today, you let her down and send her on her way. She's obviously @@.hotpink;more willing@@ than usual to apply herself to her next sexual task, whatever it is.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</link>>
<br><<link "Torment her with vibration">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use chastity as a punishment, you're accustomed to using your office for supervising sexual denial. You order her to place her hands in one of the many sets of restraints set high up on the office walls for the purpose.
<<if $activeSlave.clitPiercing != 3>>
You equip her with a set of smart vibrators. The first is attached <<if $activeSlave.dick > 0>>to her dickhead<<else>>against her clit<</if>>,
<<else>>
Her smart piercing makes the next step easy. She gets three vibrators in total:
<</if>>
the second <<if $activeSlave.vagina > 0>>comfortably fills her pussy<<elseif $activeSlave.vagina > 0>>rests against her virgin pussy without breaking her virtue<<else>>is a nice little bullet vibe for her soft perineum<</if>>, and the third <<if $activeSlave.anus > 0>>is, of course, a vibrating plug for her asspussy<<else>>rests against her unfucked rosebud without penetrating it<</if>>.
Then you walk away, setting the vibrators to bring her to the edge of orgasm and keep her there. The effect is almost instant, and as you go she begins to writhe, <<if canTalk($activeSlave)>>desperately calling after you to beg for mercy<<elseif $activeSlave.voice != 0>>moaning desperately<<else>>panting mutely<</if>>. When you finally come back and let her down, she's unsteady on her feet and @@.hotpink;very submissive,@@ though a bit @@.red;burned out@@ on stimulation.
<<set $activeSlave.devotion += 6>>
<<set $activeSlave.energy -= 1>>
<</replace>>
<</link>>
<</switch>>
<<if $activeSlave.standardPunishment != "situational">><br><</if>>
/* SITUATIONAL PUNISHMENTS */
<<switch _sins>>
<<case "anal reluctance">>
<<link "Punish her ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Deciding that the most appropriate punishment is some corrective assrape, you shove the slave to her knees and stuff <<if $PC.dick == 1>>your cock<<else>>a formidable dildo<</if>> up her
<<if $activeSlave.anus > 2>>
big butthole. It slides right in, the slave's relaxed sphincter offering no resistance. Announcing that you'll find her limits, wherever they are, you insert fingers until she's cruelly stretched and you're almost jerking <<if $PC.dick == 1>>yourself<<else>>the phallus<</if>> off inside her.
<<elseif $activeSlave.anus > 1>>
defenseless asshole. You meet some delicious resistance and push past it, enjoying the feeling of the slave's sphincter spasming as you do. You pound her hard, much harder than she can comfortably take it up the ass.
<<else>>
tight hole. Her poor little anus doesn't want to let you in, but you force yourself in anyway, making the slave wriggle desperately beneath you as she feels the invading phallus force her anal ring to accommodate its girth.
<</if>>
You tell her that many slaves enjoy anal, and that if she's a good $desc, she can too, but that it's against the rules for her to show reluctance to be assfucked. The slave below you is too discomfited by anal pain to respond coherently, but she gets the message. She'll be @@.hotpink;better about submitting@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially anal.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 2>>
<</replace>>
<</link>>
<<case "vaginal reluctance">>
<<link "Punish her pussy">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Deciding that the most appropriate punishment is some corrective rape, you push the slave down on her back and shove <<if $PC.dick == 1>>your cock<<else>>a formidable dildo<</if>> inside her
<<if $activeSlave.anus > 2>>
roomy cunt, which can take it easily. Announcing that you'll find her limits, wherever they are, you insert fingers until she's cruelly stretched and you're almost jerking <<if $PC.dick == 1>>yourself<<else>>the phallus<</if>> off inside her.
<<elseif $activeSlave.anus > 1>>
poor womanhood. You fuck her mercilessly, intentionally pulling out far enough that you have to spear her again. You use her poor boobs as leverage, pulling against them to batter her harder.
<<else>>
poor tight pussy. She's tight, and the initial penetration was uncomfortable for her, but you make it worse by treating her cunt like a veteran whore's. She begins to struggle a little as you hammer her.
<</if>>
You tell her that many slaves enjoy getting fucked, and that if she's a good $desc, she can too, but that it's against the rules for her to show reluctance to be penetrated. The slave below you is too discomfited to respond coherently, but she gets the message. She'll be @@.hotpink;better about submitting@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially vaginal.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 2>>
<</replace>>
<</link>>
<<case "chatting">>
<<link "Put her mouth to better use">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You announce that she'll have less trouble gossiping instead of being prompt if her mouth is nice and tired. Comprehension and apprehension dawn on her face in the moment before you <<if $activeSlave.collar != "none">>grab her by the collar and pull<<else>>put a hand on her shoulder and shove<</if>> her to the ground. She goes down without resistance, <<if $PC.dick == 1>>already opening wide for your stiff prick.<<else>>her look of unconcern vanishing when she sees you pulling out a strap-on. She doesn't get to eat pussy today; today she gets fucked in the face.<</if>> You shove it down her
<<if $activeSlave.sexualQuirk == "gagfuck queen">>
spectacularly unresisting throat. The gagfuck queen has no gag reflex to speak of, but even she has her limit. You rape her face without mercy, deliberately ruining her practiced ability to breathe while giving a cock deep oral.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishKnown == 1)>>
eager throat. The cumslut loves giving oral, but soon realizes that you have no intention of letting her love this. You rape her face without mercy, hilting her lips against <<if $PC.dick == 1>>your base<<else>>the harness<</if>>.
<<else>>
gagging throat, enjoying the sensations of her lips and tongue writhing against you as she desperately tries to accommodate the intruder.
<</if>>
She begins to struggle a little, so you snake a hand down behind her head to hold her in place. When you're done, she's an inelegant mess, coughing and gasping for air. <<if canTalk($activeSlave)>>Once she's got her breath back, she tearfully<<else>>Even as she pants, she uses shaky gestures to beg forgiveness, and she even<</if>> promises to be less chatty. She'll be @@.hotpink;more punctual@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially oral.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 2>>
<</replace>>
<</link>>
<<case "dawdling">>
<<link "Make her run">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she clearly needs practice being prompt. Your tone is conversational, but she doesn't mistake it for kindness. It's the tone you use with slaves when imparting guidance which is to be accepted and followed on pain of terrible punishment. You make her explain where she was and what she was doing previously, and require her to walk you there. She does, <<if $activeSlave.trust > 20>>trustingly<<elseif $activeSlave.trust >= -20>>rather fearfully<<else>>shaking with fear<</if>>, and when you get there you tell her to run to her next task. She hesitates for an instant, until you <<if $PC.title == 1>>bellow<<else>>shriek<</if>> at her to run! She takes off,
<<if $activeSlave.shoes == "extreme heels">>
tottering agonizingly along in her extreme heels. She isn't running, not really, but her slutty shoes are so ridiculous that she can't. She's going as fast as she possibly can.
<<elseif ($activeSlave.shoes == "heels") || ($activeSlave.shoes == "boots")>>
running awkwardly in her <<if $activeSlave.shoes == "heels">>heels<<else>>heeled boots<</if>>.
<<else>>
running as fast as her legs can carry her.
<</if>>
As she goes,
<<if $activeSlave.dick > 3>>
her <<if $activeSlave.dick > 5>>ridiculous penis<<else>>big dick<</if>> flops around painfully, hitting her thighs, but she tries to ignore it.
<<elseif $activeSlave.scrotum > 3>>
her <<if $activeSlave.scrotum > 5>>huge ballsack<<else>>generous scrotum<</if>> gets painfully pinched between her thighs, but she tries to ignore it.
<<elseif $activeSlave.belly >= 10000>>
her huge <<if $activeSlave.pregKnown == 1>>pregnancy<<else>>belly<</if>> impedes her terribly, but she tries to waddle along as best she can.
<<elseif $activeSlave.boobsImplant > 600>>
her implants bounce around painfully, so she cradles her fake tits in her arms, trying to support them as much as possible.
<<elseif $activeSlave.boobs > 2000>>
her huge tits bounce around painfully, so she cradles her udders in her arms, trying to support them as much as possible.
<<elseif $activeSlave.butt > 2>>
her big buttocks impede her a bit, but she does her best, making them work around delightfully.
<<else>>
her cute rear makes a pretty picture.
<</if>>
You make her repeat the exercise until she's quite tired, hounding her mercilessly, and then send her off to rinse away the sweat she worked up before getting back to work. She'll be @@.hotpink;more punctual@@ in the future.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</link>>
<<case "slave refusal">>
<<link "Make sure she knows she's for use">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Deciding to ensure the $desc really understands that she's a sex slave and can be used by anyone, even other slaves, you order her to put her mouth to work on the slave who demanded sex from her.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 2>>
<<if $activeSlave.devotion > 20>>She hurries to comply, knowing she's in trouble and not wanting to make it any worse.<<elseif $activeSlave.trust < -20>>She hurries to obey, terrified that resistance will make it worse.<<else>>She looks momentarily mutinous, but decides not to resist and gets down to it.<</if>> Once she's working away, you pull her hips up and
<<if canDoVaginal($activeSlave) && ($activeSlave.vagina != 0)>>
push her legs apart, leaving her <<if $activeSlave.vagina > 2>>loose<<elseif $activeSlave.vagina > 1>>poor<<else>>tight little<</if>> pussy vulnerable. You fuck her hard, making it a punishment.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif canDoAnal($activeSlave) && ($activeSlave.anus != 0)>>
paw her butt, using a couple of fingers to tease her <<if $activeSlave.vagina > 2>>relaxed<<elseif $activeSlave.vagina > 1>>slutty<<else>>tight little<</if>> asshole before penetration. You fuck her hard, making it a punishment.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
push her legs together, settling for some <<if $PC.dick == 1>>frottage<<else>>tribbing<</if>> to preserve her virginit<<if $activeSlave.vagina == -1>>y<<else>>ies<</if>>. Since you're not fucking her, you spank her ass mercilessly to make it an effective punishment.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
The horny slave getting oral enjoys the oral attention, especially once $activeSlave.slaveName starts to groan with discomfort. You discard her once everyone except her has gotten off. She'll be @@.hotpink;more submissive@@ to sexual demands from now on, though she'll be @@.red;slightly less interested in sex@@ for her own pleasure.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 2>>
<</replace>>
<</link>>
<<case "slave molestation">>
<<link "Make her apologize and then dominate her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order the horny $desc to apologize to the slave she grabbed, which she does, <<if canTalk($activeSlave)>>managing to sound authentically sorry<<else>>gesturing her regret with apparent sincerity<</if>>. It seems she might feel some actual guilt at molesting a fellow slave, but she's about to feel much sorrier. Once the other slave has been dismissed, you grab her by the neck and
<<if canDoVaginal($activeSlave) && ($activeSlave.vagina != 0)>>
shove her up against the nearest wall, using a bit of warning pressure of your fingers against her throat to warn her to take her punishment. Then you <<if $PC.dick == 1>>jam your cock inside her, making her wriggle from the uncomfortable angle<<else>>grind your pussy against her, fucking her hard despite the lack of penetration<</if>>.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif canDoAnal($activeSlave) && ($activeSlave.anus != 0)>>
shove her face against the nearest wall, using a bit of warning pressure of your fingers against her throat to warn her to take her punishment. Then you <<if $PC.dick == 1>>jam your cock up her butt, making her sphincter spasm from the rough penetration<<else>>use one hand to fuck her ass and the other to look after yourself<</if>>.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
pull her to her knees, <<if $PC.dick == 1>>shoving your dick down her throat<<else>>straddling her face and grinding yourself against her mouth<</if>>.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
The slut needs it so badly that she almost climaxes, but you ruin her building orgasms whenever you detect them. When you've gotten yours, you drop her and walk off, leaving her feeling comprehensively fucked, but no less horny. She'll be @@.hotpink;very willing@@ to do anything that will earn her release.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</link>>
<<default>>
ERROR: bad sin
<</switch>>
</span>
|
amomynous0/fc
|
src/uncategorized/reStandardPunishment.tw
|
tw
|
bsd-3-clause
| 25,903 |
:: RecETS workaround [nobr]
<<switch $RecETSevent>>
<<case "addict mother daughter">>
Despite herself, she sobs with relief when you agree. She offers to <<if $PC.dick == 1>>suck you off<<else>>eat you out<</if>> while you complete the necessary legalities, but instead you idly place a big dose of aphrodisiac on your desk and tell her to wait quietly. After ten minutes of careful manipulation, she's signed away both her own freedom and her daughter's without realizing it, in return for the drug. She's masturbating furiously on a chair when her daughter arrives. She immediately realizes what's happened and her eyes fill with all-consuming hatred, but she can't stop rubbing.
<br><br>
Unsurprisingly the daughter is an addict too, and before long she's given her signature and is sitting on a different chair on a strong dose of aphrodisiacs. <<if $activeSlave.dick > 0>>Mother and daughter crank it desperately,<<else>>Mother and daughter schlick themselves desperately,<</if>> sobbing in despair as you hurry to complete the nastily complex paperwork. This is going to be fun.
<<set $activeSlave.origin = "You tricked her mother into selling her into slavery to clear addiction debts.">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.trust += 10>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.boobs -= 100>>
<<set $activeSlave.butt -= 1>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina = 1>><</if>>
<<set $activeSlave.anus = 1>>
<<set $activeSlaveOneTimeMaxAge = Math.min(22, Math.max($minimumSlaveAge, $activeSlave.actualAge - 11))>>
<<set $activeSlaveOneTimeMinAge = Math.min(Math.max(15, $minimumSlaveAge), $activeSlaveOneTimeMaxAge)>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<case "posh mother daughter">>
You press your thumb down on your desk interface and then tell her to read the display, strip, and show you her body. She knits her brow in confusion and begins to curse at you but reads anyway. Comprehension dawns on her and she stares you in the eye for a long moment - and then drops to her knees and begins to beg for her daughter's freedom. She knows the Free Cities well enough to be unsurprised when you ignore her completely. She stands and sadly strips off her blouse and slacks. Following orders, she rotates slowly for you. Then, she bends over facing away from you and spreads her buttocks to display her holes. Unsurprisingly, she's got a well-used pussy but has clearly never taken it up the ass. That will change.
<br><br>
Her daughter walks in angrily demanding to know why you called her here. She sees her mother kneeling naked next to you, hears the hiss-click of the door closing and locking behind her, and makes the connection far too late to run. She begins to scream at both you and her mother at the top of her lungs, and manages to keep up an impressive volume until you get her gagged. Her mother does not move to interfere as you strip and bind her daughter's struggling body.
<<set $activeSlave.origin = "You acquired her along with her mother when the family business failed.">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.devotion -= 25>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.boobs -= 400>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.butt -= 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge,Math.min(19, ($activeSlave.actualAge - Math.min(11, $fertilityAge))))>>
<<set $activeSlaveOneTimeMinAge = Math.min(18, $activeSlaveOneTimeMaxAge)>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<case "mismatched pair">>
The poor sissy isn't happy to become a slave, but she's clearly relieved to be away from her sister. The bitch isn't likely to have an easy time; the sale didn't clear her from debt. $activeSlave.slaveName describes her basic sexual experience, which includes a lot of sucking and anal whoring. Without more ado she moves from practical sexual slavery at the hands of her sister to actual sexual slavery.
<br><br>
Her sister-pimp walks in angrily demanding to know why you called her here. She sees her sissy sister kneeling naked next to you, hears the hiss-click of the door closing and locking behind her, and makes the connection far too late to run. She begins to scream at both you and her sister at the top of her lungs, and manages to keep up an impressive volume until you get her gagged. Her sister does not move to interfere as you strip and bind the struggling body. In fact, as you get the gag in place, she begins to laugh an unstable, cracking laugh that degenerates into sobbing.
<<set $activeSlave.origin = "You acquired her along with her sissy sister due to her inexperience as a madam.">>
<<set $activeSlave.career = "her sister's pimp">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.devotion -= 50>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.behavioralFlaw = "arrogant">>
<<set $activeSlave.sexualFlaw = "hates penetration">>
<<set $activeSlave.boobs = either(400,500)>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.butt = either(2,3)>>
<<if $activeSlave.actualAge > 12>>
<<set $activeSlave.actualAge = 16>>
<<else>>
<<set $activeSlave.actualAge += 4>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.rivalry = 3>>
<<set $activeSlave.rivalryTarget = $activeSlave.ID - 1000>>
<<case "incest mother son">>
The son cheers happily and hugs his relieved mother. She leans in and kisses him deeply. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.actualAge -= 18>>
<<if $activeSlave.actualAge > 20>>
<<if $potencyAge >= $minimumSlaveAge>>
<<set $activeSlave.actualAge = random($potencyAge, 20)>>
<<else>>
<<set $activeSlave.actualAge = random($minimumSlaveAge, 20)>>
<</if>>
<</if>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.genes = "XY">>
<<ResyncHeight $activeSlave>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.pubertyXX = 0>>
<<set $activeSlave.pubertyXY = 1>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.pregKnown = 0>>
<<set $activeSlave.pregWeek = 0>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.pregSource = 0>>
<<set WombFlush($activeSlave)>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.dick = 2>>
<<set $activeSlave.foreskin = 3>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.balls = 2>>
<<set $activeSlave.scrotum = 2>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.faceShape = "cute">>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.birthsTotal = 0>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.butt -= 2>>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.sexualQuirk = "perverted">>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<case "incest father daughter">>
The daughter cheers happily and hugs her relieved father. He leans in and kisses her deeply. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.actualAge -= 18>>
<<if $activeSlave.actualAge > 20>>
<<if $potencyAge >= $minimumSlaveAge>>
<<set $activeSlave.actualAge = random($potencyAge, 20)>>
<<else>>
<<set $activeSlave.actualAge = random($minimumSlaveAge, 20)>>
<</if>>
<</if>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.genes = "XX">>
<<ResyncHeight $activeSlave>>
<<set $activeSlave.pubertyXX = 1>>
<<set $activeSlave.pubertyXY = 0>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.preg = 30>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.clit = 1>>
<<set $activeSlave.prostate = 0>>
<<set $activeSlave.voice = 2>>
<<set $activeSlave.face = "cute">>
<<set $activeSlave.vaginalSkill = 50>>
<<set $activeSlave.boobs = (random(3,6)*100)>>
<<set $activeSlave.pregType = 1>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.pregSource = $activeSlave.ID - 1000>>
<<set $activeSlave.faceShape = "cute">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.sexualQuirk = "perverted">>
<<if $familyTesting == 1>>
<<set $activeSlave.father = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<case "incest brother sister">>
They cheer happily and hug each other tightly. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.actualAge -= 2>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.genes = "XY">>
<<ResyncHeight $activeSlave>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.pubertyXX = 0>>
<<set $activeSlave.pubertyXY = 1>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.pregSource = 0>>
<<set $activeSlave.pregKnown = 0>>
<<set $activeSlave.pregWeek = 0>>
<<set WombFlush($activeSlave)>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.dick = 2>>
<<set $activeSlave.foreskin = 2>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.balls = 2>>
<<set $activeSlave.scrotum = 2>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.faceShape = "masculine">>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.pubicHStyle = "bushy">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.sexualQuirk = "perverted">>
<<set $activeSlave.clothes = "conservative clothing">>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<case "incest sister sister">>
They cheer happily and hug each other tightly. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.actualAge -= 2>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<ResyncHeight $activeSlave>>
<<set $activeSlave.pubicHStyle = "shaved">>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "incest brother brother">>
They hug each other tightly as the older brother slips a hand down his younger's pants. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.actualAge -= 2>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.height += random(-5,5)>>
<<set $activeSlave.pubicHStyle = "shaved">>
<<set $activeSlave.dick += 2>>
<<set $activeSlave.balls += 2>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<if $activeSlave.foreskin>>
<<set $activeSlave.foreskin = $activeSlave.dick>>
<</if>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<case "incest twin sister">>
They cheer happily and hug each other tightly. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.height += random(-5,5)>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "incest twin brother">>
They hug each other tightly as the they slip a hand down the other's pants. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.height += random(-5,5)>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "incest twins mixed">>
They cheer happily and hug each other tightly. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.height += random(-5,5)>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.pubertyXX = 0>>
<<set $activeSlave.pubertyXY = 1>>
<<set $activeSlave.dick = 2>>
<<set $activeSlave.foreskin = 2>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.balls = 2>>
<<set $activeSlave.scrotum = 2>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.faceShape = "masculine">>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.pubicHStyle = "bushy">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.sexualQuirk = "perverted">>
<<set $activeSlave.clothes = "conservative clothing">>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "incest mother daughter">>
The daughter cheers happily and hugs her relieved mother. She leans in and kisses her deeply. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.actualAge -= 18>>
<<if $activeSlave.actualAge > 20>>
<<if $potencyAge >= $minimumSlaveAge>>
<<set $activeSlave.actualAge = random($potencyAge, 20)>>
<<else>>
<<set $activeSlave.actualAge = random($minimumSlaveAge, 20)>>
<</if>>
<</if>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<ResyncHeight $activeSlave>>
<<set $activeSlave.vagina = 0>>
<<if $activeSlave.actualAge < $fertilityAge>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.birthsTotal = 0>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.boobs -= 300>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.butt -= 2>>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<case "incest father son">>
The father hugs his son tight and slips a hand down his pants. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.actualAge -= 18>>
<<if $activeSlave.actualAge > 20>>
<<if $potencyAge >= $minimumSlaveAge>>
<<set $activeSlave.actualAge = random($potencyAge, 20)>>
<<else>>
<<set $activeSlave.actualAge = random($minimumSlaveAge, 20)>>
<</if>>
<</if>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<ResyncHeight $activeSlave>>
<<set $activeSlave.vagina = -1>>
<<if $activeSlave.actualAge < $potencyAge>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.dick -= 2>>
<<set $activeSlave.balls -= 1>>
<<set $activeSlave.scrotum -= 1>>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<case "matched pair">>
They giggle and kiss each other rather sexually, pressing their nearly identical bodies closely together so their hips and shapely buttocks hide any sign of their difference. They're clearly very well trained.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.clit = 2>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.buttImplant = 0>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 2>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "identical pair">>
They giggle and kiss each other rather sexually, pressing their nearly identical bodies closely together. They're clearly very well trained.
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 2>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "identical herm pair">>
They giggle and kiss each other rather passionately, their miniskirts becoming pinned against their pregnancies by their stiffening pricks. They're very well trained but not very disciplined, though their pervertedness will be fun.
"You know we each are carrying the other's twins right?"
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.womb = []>>
<<set $activeSlave.pregSource = $activeSlave.ID - 1000>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 4>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "desperate broodmother">>
You have the needy girl immediately bought to your penthouse where you help her laboring body into an available bed or inspection. She asks where her other babies were taken, to which you reply somewhere they can be raised properly. They'll be taken care of and won't have to grow up on the streets, plus they were sucking the life out of her. She's a little depressed at the news, but understands your reasons. You take the opportunity to give her a good look over; she is really dilated! Apart from that, between all the births and dicks, her vagina is rather worn out, though she seems to understand how to use it. Her anus has also seen use, but not nearly as much.
<br><br>
You turn to the child clutching her mother's grotesque belly.
<<if random(1,100) < $seeDicks>> /*boy*/
He is in better shape than his mother and tries to hide behind her belly when you look at him. He'll be broken into a good little girl for you soon enough.
<<set $activeSlave.origin = "Her mother offered her to you as an incentive to take her in.">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.health = random(10,20)>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.pregKnown = 0>>
<<set $activeSlave.pregWeek = 0>>
<<set $activeSlave.pregAdaptation = 10>>
<<set WombFlush($activeSlave)>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.labor = 0>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.birthsTotal = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.weight = random(-80,-50)>>
<<set $activeSlave.muscles = 0>>
<<set $activeSlave.underArmHStyle = "bushy">>
<<set $activeSlave.pubicHStyle = "bushy">>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.boobShape = "perky">>
<<set $activeSlave.nipples = "tiny">>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.lactationAdaptation = 0>>
<<set $activeSlave.hips = -2>>
<<set $activeSlave.shoulders = -2>>
<<set $activeSlave.waist = 0>>
<<set $activeSlave.vaginaLube = 0>>
<<set $activeSlave.butt = 0>>
<<set $activeSlave.tired = 1>>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.fetishStrength = 0>>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.bellySag = 0>>
<<set $activeSlave.bellySagPreg = 0>>
<<set $activeSlave.pubertyXX = 0>>
<<set $activeSlave.dick = 1>>
<<set $activeSlave.foreskin = 1>>
<<set $activeSlave.balls = 2>>
<<set $activeSlave.scrotum = 3>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.actualAge = 3>>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<<else>> /*girl*/
She is in better shape than her mother and tries to hide behind her belly when you look at her. She'll be broken into a good little girl for you soon enough.
<<set $activeSlave.origin = "Her mother offered her to you as an incentive to take her in.">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.health = random(10,20)>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.labor = 0>>
<<set $activeSlave.birthsTotal = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.weight = random(-80,-50)>>
<<set $activeSlave.muscles = 0>>
<<set $activeSlave.underArmHStyle = "bushy">>
<<set $activeSlave.pubicHStyle = "bushy">>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.boobShape = "perky">>
<<set $activeSlave.nipples = "tiny">>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.lactationAdaptation = 0>>
<<set $activeSlave.hips = -2>>
<<set $activeSlave.shoulders = -2>>
<<set $activeSlave.waist = 0>>
<<set $activeSlave.vaginaLube = 0>>
<<set $activeSlave.butt = 0>>
<<set $activeSlave.tired = 1>>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.fetishStrength = 0>>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.bellySag = 0>>
<<set $activeSlave.bellySagPreg = 0>>
<<set $activeSlave.pubertyXX = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.pregKnown = 0>>
<<set $activeSlave.pregAdaptation = 10>>
<<set WombFlush($activeSlave)>>
<<if $fertilityAge <= 3>>
<<set $activeSlave.pubertyXX = 1>>
<<set $activeSlave.preg = 6>>
<<set $activeSlave.pregType = 1>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.vagina = 1>>
You notice her belly is slightly distended. It could be hunger, but upon closer inspection, you realize her hymen has been torn. She's likely been servicing men alongside her mother and has a bun in the oven too.
<</if>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.actualAge = 3>>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<if $activeSlave.physicalAge < 6>>
<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
<<set $activeSlave.teeth = "mixed">>
<</if>>
<</if>>
<<default>>
ERROR: bad event
<</switch>>
<<if $activeSlave.slaveSurname>><<set _familyName = $activeSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = $activeSlave.birthSurname>>
<<run nationalityToName($activeSlave)>>
<<if _familyName>><<set $activeSlave.slaveSurname = _familyName>><</if>>
<<set $activeSlave.birthSurname = _familyBirthSurname>>
<<run newSlave($activeSlave)>>
<<switch $RecETSevent>>
<<case "incest mother son" "incest father daughter" "incest brother sister" "incest sister sister" "incest brother brother" "incest mother daughter" "incest father son" "incest twin sister" "incest twins mixed" "incest twin brother">>
<<include "newSlaveIncestSex">>
<<default>>
/* do nothing */
<</switch>>
|
amomynous0/fc
|
src/uncategorized/recETSWorkaround.tw
|
tw
|
bsd-3-clause
| 30,586 |
:: Recruiter Select [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $showEncyclopedia = 1, $encyclopedia = "Recruiter">>
<<showallAssignmentFilter>>
<<if ($Recruiter != 0)>>
''__@@.pink;<<= SlaveFullName($Recruiter)>>@@__'' is
<<if $recruiterTarget != "other arcologies">>
recruiting girls.
<<else>>
acting as a sexual
<<if $arcologies[0].influenceTarget == -1>>
Ambassador. @@.red;Since you have not selected another arcology to influence, she has no target for Ambassadorial duties. Select an influence target to apply her talents.@@
<<else>>
Ambassador to <<for $i = 0; $i < $arcologies.length; $i++>><<if $arcologies[$i].direction == $arcologies[0].influenceTarget>>$arcologies[$i].name<<break>><</if>><</for>>.
<</if>>
<</if>>
<<else>>
You do not have a recruiter working at present.
<</if>>
<br><br>Your recruiter will <<if $recruiterTarget != "other arcologies">>target ''$recruiterTarget.''<<else>>spread your arcology's culture to neighboring arcologies.<</if>> __Assign a different focus:__
<br> [[Desperate whores|Recruiter Select][$recruiterTarget = "desperate whores"]] //Likely to be skilled but unhealthy//
<br> [[Young migrants|Recruiter Select][$recruiterTarget = "young migrants"]] //Young and inexperienced but unhealthy//
<br> [[Recent divorcees|Recruiter Select][$recruiterTarget = "recent divorcees"]] //Will be mature//
<<if ($seeDicks != 100) && $seePreg != 0>>
<br> [[Expectant mothers|Recruiter Select][$recruiterTarget = "expectant mothers"]] //Will be pregnant, and likely unhealthy//
<</if>>
<<if ($seeDicks != 0)>>
<br> [[Dissolute sissies|Recruiter Select][$recruiterTarget = "dissolute sissies"]] //Will be born male and have some experience//
<br> [[Reassignment candidates|Recruiter Select][$recruiterTarget = "reassignment candidates"]] //Will be born male//
<</if>>
<<if $arcologies.length > 1>>
<<if $FSAnnounced>>
<br> [[Other arcologies' cultures|Recruiter Select][$oldRecruiterTarget = $recruiterTarget, $recruiterTarget = "other arcologies"]] //Will appoint the Recruiter to be a sexual Ambassador//
<</if>>
<</if>>
<br><br>Target only individuals that can pass eugenics SMR.
<<if $recruiterEugenics < 1>>[[Target|Recruiter Select][$recruiterEugenics = 1]]
<<else>>[[Stop targeting|Recruiter Select][$recruiterEugenics = 0]]
<</if>>
<br> //This option will increase time it takes to recruit depending on how many eugenics SMR are active.//
/* sum for "facilities & leadership" */
<<set _idleTarget = (2 + $brothel + $club + $arcade + $dairy + $servantsQuarters + $masterSuite)>>
<<if $HGSuite>><<set _idleTarget++>><</if>>
<<if $dojo>><<set _idleTarget++>><</if>>
<<if $brothel>><<set _idleTarget++>><</if>>
<<if $club>><<set _idleTarget++>><</if>>
<<if $dairy && ($dairyRestraintsSetting < 2)>><<set _idleTarget++>><</if>>
<<if $servantsQuarters>><<set _idleTarget++>><</if>>
<<if $masterSuite>><<set _idleTarget++>><</if>>
<<if $schoolroom>><<set _idleTarget++>><</if>>
<<if $spa>><<set _idleTarget++>><</if>>
<<if $nursery>><<set _idleTarget++>><</if>>
<<if $clinic>><<set _idleTarget++>><</if>>
<<if $cellblock>><<set _idleTarget++>><</if>>
<br><br>Suspend active recruiting and focus on publicity when: <span id="idleRule"><<switch $recruiterIdleRule>><<case "number">>''$recruiterIdleNumber sex slaves owned''<<case "facility">>''match facility expansion'', currently <<if _idleTarget >= 20>>_idleTarget positions<<else>>20 positions (rule minimum)<</if>><<default>>''always recruit''<</switch>></span>
<br> <<link "Always recruit">><<set $recruiterIdleRule = "always">><<replace "#idleRule">>''always recruit''<</replace>><</link>> | <<link "Facilities & leadership">><<set $recruiterIdleRule = "facility">><<replace "#idleRule">>''match facility expansion'', currently <<if _idleTarget >=20>>_idleTarget positions<<else>>20 positions (rule minimum)<</if>><</replace>><</link>> | <<link "Set to this many slaves:">><<set $recruiterIdleRule = "number", $recruiterIdleNumber = Math.max(Math.trunc(Number($seed) || 20), 20)>><<replace "#idleRule">>''$recruiterIdleNumber sex slaves owned''<</replace>><<replace "#numberBox">><<textbox "$seed" $recruiterIdleNumber>><</replace>><</link>> <span id="numberBox"><<textbox "$seed" $recruiterIdleNumber>></span> /* use of $seed in conjunction with link prevents NaN error */
<br> //"Facilities" doesn't include training slots in cellblock, schoolroom, spa, clinic (but does include those leaders)//
<br><br>''Appoint a recruiter from among your devoted slaves:''
<br>[[None|Recruiter Workaround][$i = -1]]
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<showallAssignmentFilter>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
|
amomynous0/fc
|
src/uncategorized/recruiterSelect.tw
|
tw
|
bsd-3-clause
| 4,884 |
:: Recruiter Workaround [silently]
<<if $Recruiter != 0>>
<<= removeJob($Recruiter, "recruit girls")>>
<</if>>
<<if $i > -1>>
<<= assignJob($slaves[$i], "recruit girls")>>
<<set $slaves[$i].livingRules = "luxurious">>
<<set $Recruiter = $slaves[$i]>>
<</if>>
<<goto "Main">>
|
amomynous0/fc
|
src/uncategorized/recruiterWorkaround.tw
|
tw
|
bsd-3-clause
| 282 |
:: REM fluctuations [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<if ($REM == 1)>>
<<set $REM = either("revel", "antislavery terrorism", "tainted drugs", "new free city", "speculation", "medical breakthrough")>>
<<else>>
<<set $REM = either("bankruptcy", "refugee boat", "arcology change", "war", "empty prisons", "unemployment")>>
<</if>>
<<if $assistant > 0>>
<<if $marketAssistantAnnounced>>
The market assistant's avatar appears on a wallscreen as you're going about your business.
<<switch $assistantAppearance>>
<<case "monstergirl">>The regular monstergirl stands behind and prods the human girl forward.
<<case "shemale">>You recognize her function by her glasses and because her bimbo cock softens, halfway, while she addresses you on economic matters.
<<case "amazon">>She illustrates a small group of gossiping tribeswomen that fades away as she leaves them and approaches you.
<<case "businesswoman">>The junior businesswoman adopts a shy posture when addressing you directly, as if unsuccessfully concealing a workplace crush.
<<case "goddess">>The demigoddess portrait arrives in a glittery cloud of dust, wearing winged shoes.
<<case "schoolgirl">>Both schoolgirls are sitting knee to knee; the nerdy one hands the other a folded note. "Pass it on," she stage whispers. <<if $assistantName == "your personal assistant">>Your regular assistant<<else>>$assistantName<</if>> rolls her eyes.
<<case "hypergoddess">>The demigoddess portrait arrives in a glittery cloud of dust, wearing winged shoes and a noticeable roundness in her middle.
<<case "loli">>The chubby, glasses-wearing loli arrives holding a neatly folded note addressed to you.
<<case "preggololi">>The chubby, glasses-wearing loli arrives holding a hastily written note addressed to you. She seems kind of winded, with a suspicious stain in her panties under her pussy."
<<case "fairy" "pregnant fairy">>The older fairy flutters into view before, curtseys, and holds out a rolled piece of parchment addressed to you.
<<case "normal">>Her symbol lights up in regular green pulses while she waits for your attention.
<<case "angel">>The short haired angel lands before you, a rolled piece of parchment under her arm.
<<case "cherub">>The short haired cherub flutters before you holding a rolled piece of parchment in her hands.
<<case "incubus">>The regular incubus stands behind and prods the human girl forward with her dick.
<<case "succubus">>The regular succubus stands behind and pushes the human boy forward.
<<case "imp">>The short haired imp flaps before you holding a rolled piece of parchment in her hands.
<<case "witch">>The apprentice's apprentice arrives before you; a message begins playing the moment she opens her mouth.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>The creature finishes forcing eggs into the human girl, leaving her to stagger towards you clutching a crumpled letter in one hand and struggling to hold back the eggs with the other.
<</switch>>
<<else>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> appears on a wallscreen as you're going about your business.
<<switch $assistantAppearance>>
<<case "monstergirl">>She's looking unusually businesslike, with her tentacle hair restrained in a bun.
<<case "loli">>She's looking unusually businesslike, withdrawn deep in thought.
<<case "preggololi">>She's looking unusually businesslike, withdrawn deep in thought.
<<case "shemale">>She's looking unusually businesslike, with her perpetually erect dick going untended, for once.
<<case "amazon">>She's looking unusually businesslike, and is doing sums on a primitive little abacus.
<<case "businesswoman">>She has a clipboard pressed against her generous bosom, and peers at you over the tops of her spectacles.
<<case "fairy">>She's looking unusually businesslike, wearing a tiny business suit with an opening in the back for her wings to come out.
<<case "pregnant fairy">>She's looking unusually businesslike, wearing a tiny business suit open in the front to let her swollen belly out and another opening in the back for her wings to come out.
<<case "goddess" "hypergoddess">>She's looking unusually businesslike, with her hands clasped behind her back and pivoting one foot.
<<case "schoolgirl">>She's looking unusually businesslike, and has a scribbled note in her hand.
<<case "angel">>She's looking unusually businesslike; deep in thought with her hands together in front of her.
<<case "cherub">>She's looking unusually businesslike, reading a newspaper titled "Heaven's Post".
<<case "incubus">>She's looking unusually businesslike, with her typically erect dick flaccid for once.
<<case "succubus">>She's looking unusually businesslike, wearing a slutty business suit, glasses and her hair in a tight bun. A slight buzzing can be heard from under her skirt.
<<case "imp">>She's looking unusually businesslike, reading a list titled "Hell's Holes".
<<case "witch">>She's looking unusually businesslike, nose first in an a book title "Economics and You".
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>She's looking unusually businesslike, wearing an ill-fitted business suit. Her blouse buttons pop off as her belly swells grotesquely, before the object within her begins steadily moving upwards.
<<default>>Her symbol spins for attention.
<</switch>>
"<<= properTitle()>>, I have a news item that may be of business interest," she
<<switch $assistantAppearance>>
<<case "monstergirl" "normal">>informs you.
<<case "shemale">>says seriously.
<<case "amazon">>says warmly.
<<case "businesswoman">>says diffidently.
<<case "goddess">>announces.
<<case "schoolgirl">>reads aloud.
<<case "hypergoddess">>announces between her children's kicking.
<<case "loli" "preggololi">>says cutely.
<<case "fairy" "pregnant fairy">>says excitedly.
<<case "angel">>calmly states.
<<case "cherub" "imp">>says enthusiastically.
<<case "incubus">>starts, pauses to play with herself, and continues.
<<case "succubus">>says between overly loud moans.
<<case "witch">>states, finishes the page, and snaps her fingers. She grunts, reaches up her skirt and pulls out a message for you. Seems it didn't arrive as planned.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>says, her throat bulging as the egg containing the message passes out her mouth.
<</switch>>
<</if>>
<<else>>
Your <<if $marketAssistantAnnounced>>market<<else>>personal<</if>> assistant's symbol appears on a wallscreen as you're going about your business. It spins for your attention. "<<= properTitle()>>, I have a news item that may be of business interest," it says.
<</if>>
<br><br>
<<if $REM == "revel">>
Something is happening in one of the Free Cities' richest arcologies. It's not clear what, exactly, it is, since its owner is making skillful use of the arcology's advanced surveillance and media systems to keep its internal affairs quite secret. The truth will get out eventually, and it's probably not going to do much for old world opinions of the Free Cities. After all, cheap slaves go into that arcology at a prodigious rate, and they don't seem to ever come out again. The unexpected demand for slaves, any slaves, has produced a temporary tightening of the entire slave market. Projections suggest price increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.1>>
<<elseif $REM == "tainted drugs">>
The Free Cities are anarcho-capitalist paradises - or 'paradises,' depending on one's station and assets. You can't complain personally, as one of the Free Cities' richest citizens, master of your own arcology and owner of sexual slaves. Unfortunately quite a few slaves in the markets are in a position to complain today, as are their owners. Many slave markets use long-lasting stimulants to pep their wares up for auction; dull-eyed slaves earn low bids. Corner-cutting at one of the major suppliers of these stimulants led to a number of slaves being prepared for auction being damaged today. Relatively few were permanently lost, but slaves are going to be a little scarce for a while, which will drive up the going rate. Projections suggest increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.1>>
<<elseif $REM == "antislavery terrorism">>
Antislavery activism in the old world has grown to match the spread of slavery in the Free Cities. Unfortunately for the activists, they are confronted with a fundamental problem: the independence of the Free Cities. There is very little they can do without resorting to violence, and so, predictably, they often do. A major slave induction center in one of the more open Free Cities has just suffered a suicide bombing. The actual damage was slight, but a wave of increased import security is sweeping the Free Cities in reaction to the incident. Slave prices will be driven up by the cost of checking imported merchandise for explosive devices until the market adjusts. Projections suggest price increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.1>>
<<elseif $REM == "new free city">>
New Free Cities arise unpredictably. They require either carving out a slice of the old world, emancipating it from whichever inattentive or corrupt country previously owned the land, or reclaiming new land from barren or uninhabitable areas, efforts which are often kept secret. The unpredictable happened today; the world has a new Free City. As usual, immigration rights are being offered cheaply to deserving persons. Many of the remaining rich and talented of the old world are staking claims in the new city, and they'll be buying slaves when they get to their new home. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.15>>
<<elseif $REM == "speculation">>
The Free Cities are almost totally unregulated. Prices and interest rates can spike and plummet with speeds not seen since the South Seas Bubble, and for the most silly or corrupt of reasons. Today, it's the latter. A massive attempt to rig the slave market was uncovered this morning. Ultimately, the culprits were caught and much of the damage reversed, but confidence in the marketplace has been shaken. Many great slave vendors are holding onto their stock until they're sure the water's calm again. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.15>>
<<elseif $REM == "medical breakthrough">>
There has been a breakthrough in gene therapy. More accurately, there was a breakthrough in gene therapy several years ago - you already knew all about it, and some of the more advanced slave medical upgrades available to you use the technology. However, it's finally gotten out of the prototype stage, and is becoming available to the Free Cities middle class, citizens with one or two slaves. The average citizen is more able today than he was yesterday to turn his chattel housekeeper into the girl he's always dreamed of. Aspirational stuff like this always causes a major price shock. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.15>>
<<elseif $REM == "bankruptcy">>
The economy of the Free Cities is a rough-and-tumble place. The absence of old world regulations and institutions, and the often gold-rush atmosphere of the new cities, lead to fortunes being made and lost overnight. Last night, one of the Free Cities' greatest fortunes was lost. A great slave trading house unexpectedly went bankrupt, and its huge stable of slaves are being sold at fire-sale prices. The unforeseen sell off is driving down the market price of slaves all across the Free Cities. Projections show a short-term price drop of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.1>>
<<elseif $REM == "refugee boat">>
Periodic refugee crises sweep the old world, and sometimes the human flotsam shaken loose from its moorings in the old world is brought up on the shores of the Free Cities. This week, that was no metaphor. A floating Free City has been inundated by refugees in boats. Naturally, the boats have been discarded and the refugees enslaved. It is unclear whether they somehow did not know that this was their inevitable fate, or their lot in the old world was so desperate that they were willing to accept it. Projections show a short-term slave price drop of up to twenty percent as the market digests the influx. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.1>>
<<elseif $REM == "arcology change">>
All across the Free Cities, arcology owners are experimenting with new society models and new ways of enforcing them. A nearby arcology has just undergone a major internal struggle as its owner forced through a radical program of changes and harsh measures to enforce them. All but a handful of its inhabitants have been enslaved and placed under the control of a chosen few. With harems of hundreds and little experience or infrastructure to manage them, the new overlords are selling off stock to raise funds to make the transition. Projections show a short-term price drop of up to twenty percent as they flood the market with mediocre slaves. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.1>>
<<elseif $REM == "war">>
The old world outside the Free Cities took another step towards its final decline today. A relatively prosperous third world city fell to a regional warlord, and it seems the remaining great powers lack either the money or the will to do anything about it. The victors seem to be following the standard procedure for modern conquerors. Anything valuable, they steal. Among the population, they recruit the willing, shoot the unwilling, and enslave everyone else. The slave markets are going to be glutted with new stock soon. Projections show a short-term price drop of up to thirty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.15>>
<<elseif $REM == "empty prisons">>
A small, impoverished old world country defaulted on its currency today. Its beleaguered government is taking every available step to raise funds. Among other things, it has sold every inmate in its prisons who would fetch a price worth the trouble of sale into Free Cities slavery. Though most of the influx is going to be of abominably low quality, the sudden addition of so much new meat is going to have a big impact on the slave economy. Projections show a short-term price drop of up to thirty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.15>>
<<elseif $REM == "unemployment">>
A leading old world nation has just suffered a major economic downturn. Old world nations suffer economic downturns all the time, of course, but to those with interests in the slave market, news like this can be very important. Slave market shocks from catastrophes get all the headlines, but a change that affects millions will often be more impactful. As unemployment in the old world rises, the number of people faced with the choice between starvation and voluntary enslavement rises. Social safety nets just aren't what they used to be. Projections show a short-term slave price drop of up to thirty percent due to the sharp increase in desperate people immigrating to the Free Cities for enslavement. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.15>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/remFluctuations.tw
|
tw
|
bsd-3-clause
| 17,700 |
:: REM merger [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set $slaveCompany = either("slaves", "capture", "entrapment")>>
<<set $trainingCompany = either("training", "drug", "surgical")>>
<<if $marketAssistantAnnounced>>Your market assistant<<elseif $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> constantly combs business records, tax receipts and the media for leads on opportunities for your corporation to take advantage of. Small businesses go under all the time, and with a large amount of cash on hand, your corporation can afford to step in and acquire them. This week, there are not one but two troubled organizations you could easily fold into your corporation.
<br><br>
<<if $slaveCompany == "slaves">>
The first is a minor slave holding company. A major deal with a troubled government just fell through, and they had depended on it going through to an unwise degree. They need to merge with a larger slaving concern immediately, but there's nothing at all wrong with their significant inventory of slaves.
<<elseif $slaveCompany == "entrapment">>
The first is an old world telemarketing firm. In an attempt to survive in the changing economy, it turned its focus towards convincing desperate, ignorant or stupid people from the old world to accept voluntary enslavement, through a variety of entrapment procedures. It failed to make the transition successfully, but you could certainly continue its operations under your aegis.
<<else>>
The first is a troubled mercenary company. After a spate of failed operations, the rank and file deposed their management and are now looking to merge with a better-run organization. The old leadership did not engage in enslavement activities, but the mercenaries have decided to turn their talents towards slaving for profit in conflict zones.
<</if>>
<br><br>
<<if $trainingCompany == "training">>
The second is a small slave training firm. Slave training is a notoriously difficult business, since the maturation times on the merchandise can be extremely long, and the improvement in price can be marginal if the training does not prove highly successful. There's nothing inherently wrong with the business, they've simply hit a cash flow bottleneck and need to merge with a cash-rich organization like yours.
<<elseif $trainingCompany == "drug">>
The second is a minor drug manufacturing concern. Their lab is highly mobile so as to be able to rapidly move across old world borders, one step ahead of drug control agencies. Their owner is looking to get out of the business after a profitable year, and is willing to sell his equipment and stock at very competitive prices.
<<else>>
Medical malpractice continues to be a major source of trouble for surgeons in the old world. A plastic surgeon has just suffered defeat in a major legal case over implant ruptures. He's looking to make the transition to a more enlightened area, along with his inventory and staff.
<</if>>
<br><br>
<span id="result">
<<link "Absorb the first, slave-focused business">>
<<replace "#result">>
<<if $slaveCompany == "slaves">>
You immediately acquire the slave holding firm, cash out its hapless staff, and absorb its stock into your corporation. Most of the bewildered merchandise doesn't even understand that they have a new owner. Your corporation gained a small amount of general assets and quite a few slaves.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 5000>>
<<set $corpPeopleEnslaved += 10>>
<<elseif $slaveCompany == "entrapment">>
You immediately acquire the telemarketing firm and clean out the deadwood, getting the business in Free Cities shape. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of slave entrapment assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $entrapmentAssets += 4000>>
<<else>>
You immediately acquire the mercenary company and ease their transition to conflict zone slaving. Your corporation gained a small quantity of general assets, a few slaves, and some powerful slave capture assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $captureAssets += 4000>>
<</if>>
<<set $corpCash -= 50000>>
<</replace>>
<</link>>
<br>
<<link "Absorb the second, improvement-focused business">>
<<replace "#result">>
<<if $trainingCompany == "training">>
The owners of the slave training firm are happy to hear that they'll be able to continue operations under the aegis of a better-run, richer corporation. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of slave training assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $trainingAssets += 4000>>
<<elseif $trainingCompany == "drug">>
The advanced mobile labs are across and into the Free Cities before anyone is the wiser, and not long after that they're turning out curatives and growth hormones. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of drug-associated assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $drugAssets += 4000>>
<<else>>
The surgeon decides to retire on the proceeds of the sale, wishing your corporation well. It was a smart decision; he can retire to the Free Cities on that sum of money, and remote surgery is killing surgeons' wages. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of surgical assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $surgicalAssets += 4000>>
<</if>>
<<set $corpCash -= 50000>>
<</replace>>
<</link>>
</span>
|
amomynous0/fc
|
src/uncategorized/remMerger.tw
|
tw
|
bsd-3-clause
| 5,924 |
:: Remote Surgery [nobr]
<<set $nextButton = "Continue", $nextLink = "Slave Interact">>
<<set $surgeryType = 0, $showEncyclopedia = 1, $encyclopedia = "The Remote Surgery">>
<<set _belly = bellyAdjective($activeSlave)>>
<h1>The Remote Surgery</h1>
//$activeSlave.slaveName is lying strapped down on the table in your <<if $surgeryUpgrade == 1>>heavily upgraded and customized remote surgery.<<else>>remote surgery.<</if>> The surgical equipment reads <<if $activeSlave.health < -20>>@@.red;SLAVE UNHEALTHY, SURGERY NOT RECOMMENDED.@@<<elseif $activeSlave.health <= 20>>@@.yellow;SLAVE HEALTHY, SURGERY SAFE.@@<<else>>@@.green;SLAVE HEALTHY, SURGERY ENCOURAGED.@@<</if>><<if $PC.medicine >= 100>> The remote surgery mechanisms that allow a surgeon to be brought in by telepresence are inactive, and the autosurgery is ready for your control inputs. Surgery on your slaves is a challenge and a pleasure you wouldn't dream of sharing.<</if>>//
<br><br>
/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>
<div class="imageRef lrgVector"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<<else>>
<div class="imageRef lrgRender"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<</if>>
<</if>>
/* 000-250-006 */
<<if $activeSlave.indentureRestrictions >= 1>>
@@.yellow;This slave is subject to a restrictive indenture which forbids many invasive surgeries.@@
<br><br>
<</if>>
Work on $his face:
<br>
$His $activeSlave.faceShape face is
<<if $activeSlave.face < -95>>
very ugly.
<<elseif $activeSlave.face < -40>>
ugly.
<<elseif $activeSlave.face < -10>>
unattractive.
<<elseif ($activeSlave.face <= 10)>>
quite average.
<<elseif ($activeSlave.face <= 40)>>
attractive.
<<elseif ($activeSlave.face <= 95)>>
beautiful.
<<elseif ($activeSlave.face > 95)>>
very beautiful.
<</if>>
<<if $activeSlave.faceImplant == 0>>
It is entirely natural.
<<elseif $activeSlave.faceImplant > 5>>
It has seen some work.
<<elseif $activeSlave.faceImplant > 30>>
It has been totally reworked.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$His indenture forbids elective surgery//
<<elseif $activeSlave.faceImplant > 95>>
//$His face cannot sustain further cosmetic surgery//
<<else>>
<<set _artificiality = 25-5*Math.trunc($PC.medicine/50)-5*$surgeryUpgrade>>
//Facial surgery can either rework it and improve its attractiveness, or simply make it more attractive. No facial surgery is perfect and each surgery will make it look less natural.
<<if $PC.medicine >= 100 && $surgeryUpgrade>>
Your surgical skills and the advanced surgical suite will minimize this effect as much as possible.
<<elseif $PC.medicine >= 100>>
Your surgical skills will reduce this effect.
<<elseif $surgeryUpgrade>>
The advanced surgical suite will reduce this effect.
<</if>>
<<if $activeSlave.faceImplant+_artificiality > 95>>
@@.yellow;<<if $activeSlave.faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will create a severe uncanny valley effect.@@
<<elseif $activeSlave.faceImplant+_artificiality > 60 && $activeSlave.faceImplant <= 60>>
@@.yellow;<<if $activeSlave.faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will be extremely obvious.@@
<<elseif $activeSlave.faceImplant+_artificiality > 30 && $activeSlave.faceImplant <= 30>>
@@.yellow;<<if $activeSlave.faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will eliminate a natural appearance.@@
<<elseif $activeSlave.faceImplant+_artificiality > 10 && $activeSlave.faceImplant <= 10>>
@@.yellow;<<if $activeSlave.faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will disturb a perfectly natural appearance.@@
<<else>>
A single facial surgery is not projected to significantly impact artificiality.
<</if>>//
<br>
<<if $activeSlave.faceShape != "normal">>
[[Make conventionally feminine|Surgery Degradation][$activeSlave.faceShape = "normal",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]] |
<</if>>
<<if $activeSlave.faceShape == "masculine">>
[[Soften to androgynous|Surgery Degradation][$activeSlave.faceShape = "androgynous",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]] |
<<else>>
<<if $activeSlave.faceShape != "cute">>
[[Cute|Surgery Degradation][$activeSlave.faceShape = "cute",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]] |
<</if>>
<<if $activeSlave.faceShape != "exotic">>
[[Exotic|Surgery Degradation][$activeSlave.faceShape = "exotic",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]] |
<</if>>
<<if $activeSlave.faceShape != "sensual">>
[[Sensual|Surgery Degradation][$activeSlave.faceShape = "sensual",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]] |
<</if>>
<<if $activeSlave.faceShape != "androgynous">>
[[Androgynous|Surgery Degradation][$activeSlave.faceShape = "androgynous",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]] |
<<else>>
[[Masculine|Surgery Degradation][$activeSlave.faceShape = "masculine",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]] |
<</if>>
<</if>>
[[Just improve attractiveness|Surgery Degradation][$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]]
<<if ($activeSlave.ageImplant > 1)>>
<br>
//$He's had a multiple facelifts and other cosmetic procedures in an effort to preserve $his youth.//
<<elseif ($activeSlave.ageImplant > 0)>>
<br>
//$He's had a face lift and other minor cosmetic procedures to make $him look younger.//
<<elseif ($activeSlave.physicalAge >= 25) && ($activeSlave.visualAge >= 25)>>
<br>
//$He's old enough that a face lift and other minor cosmetic procedures could make $him look younger.//
[[Age lift|Surgery Degradation][$activeSlave.ageImplant = 1,$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "age"]]
<</if>>
<</if>>
<<if $activeSlave.origEye == "implant">>
<br>
$He has artificial eyes.
<<elseif ($activeSlave.eyes <= -2)>>
<br>
$He is blind.
<<else>>
<br>
$He has working
<<if $activeSlave.eyes == -1>>
eyes, but is nearsighted.
<<if ($activeSlave.origEye != "implant")>>
[[Correct eyesight|Surgery Degradation][$activeSlave.eyes = 1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "eyeFix"]]
<</if>>
<<elseif $activeSlave.eyes == 1>>
eyes and good vision.
<<if ($seeExtreme == 1) && ($activeSlave.origEye != "implant") && $activeSlave.indentureRestrictions < 1>>
[[Blur vision|Surgery Degradation][$activeSlave.eyes = -1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "eyeBlur"]]
<</if>>
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if $activeSlave.origEye != "implant">>
<<if ($activeSlave.eyes > -2)>>
| [[Blind|Surgery Degradation][$activeSlave.eyes = -2,$activeSlave.eyeColor = "dulled " + $activeSlave.origEye,$activeSlave.eyeColor = $activeSlave.origEye,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "blind"]]
<</if>>
/*<<if ($activeSlave.eyes != -3)>>
<<if ($activeSlave.eyes >= -2)>> | <</if>>
| [[Remove eyes|Surgery Degradation][$activeSlave.eyeColor = "empty",$activeSlave.origEye = "none",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "remove eyes"]]
<<if ($activeSlave.eyes != -2)>>//This will greatly restrict $him//<</if>>
<</if>>*/
<</if>>
<<if ($cyberMod == 1) && ($stockpile.ocularImplant > 0) && ($activeSlave.origEye != "implant")>>
<<if ($activeSlave.eyes != -3)>> <</if>>
| [[Give her ocular implants|Surgery Degradation][$activeSlave.origEye = "implant", $stockpile.ocularImplant--,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "ocular implant"]]
<</if>>
<</if>>
<</if>>
<<if $activeSlave.earImplant == 1>>
<br>
$He has cochlear implants.
<<elseif ($activeSlave.hears <= -2)>>
<br>
$He is deaf.
<<else>>
<br>
$He has working
<<if $activeSlave.hears == -1>>
ears, but is hearing impaired.
<<if ($activeSlave.earImplant != 1)>>
[[Correct hearing|Surgery Degradation][$activeSlave.hears = 0, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earFix"]]
<</if>>
<<elseif $activeSlave.hears == 0>>
ears and good hearing.
<<if ($seeExtreme == 1) && ($activeSlave.earImplant != 1) && $activeSlave.indentureRestrictions < 1>>
[[Muffle hearing|Surgery Degradation][$activeSlave.hears = -1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMuffle"]]
<</if>>
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if $activeSlave.earImplant != 1>>
<<if ($activeSlave.hears > -2)>>
| [[Deafen|Surgery Degradation][$activeSlave.hears = -2,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "deafen"]]
<</if>>
<</if>>
<<if ($cyberMod == 1) && ($stockpile.cochlearImplant > 0) && ($activeSlave.earImplant != 1)>>
| [[Give her cochlear implants|Surgery Degradation][$activeSlave.earImplant = 1, $stockpile.cochlearImplant--,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "cochlear implant"]]
<</if>>
<</if>>
<</if>>
<br>
$He has
<<if $activeSlave.lips <= 10>>
thin, unattractive lips.
<<elseif $activeSlave.lips <= 20>>
normal lips.
<<elseif $activeSlave.lips <= 40>>
full, attractive lips.
<<elseif $activeSlave.lips <= 70>>
plump, beestung lips.
<<elseif $activeSlave.lips <= 95>>
huge, obviously augmented lips.
<<else>>
a facepussy: $his lips are so huge that they're always a bit parted in the middle, forming a moist, inviting hole for cock.
<</if>>
<<if $activeSlave.lipsImplant == 0>>
<<elseif $activeSlave.lipsImplant <= 10>>
$He has moderate lip implants.
<<elseif $activeSlave.lipsImplant <= 20>>
$He has large lip implants.
<<else>>
$He has enormous lip implants.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$His indenture forbids elective surgery//
<<elseif ($activeSlave.lips <= 75) || (($activeSlave.lips <= 95) && ($seeExtreme == 1))>>
<<if $activeSlave.lipsImplant > 0>>
[[Replace with the next size up|Surgery Degradation][$activeSlave.lipsImplant += 20,$activeSlave.lips += 20,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "lips"]] //This will reduce $his oral skills//
<<else>>
[[Lip implants|Surgery Degradation][$activeSlave.lipsImplant = 20,$activeSlave.lips += 20,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "lips"]] //This will reduce $his oral skills//
<</if>>
<</if>>
<<if $activeSlave.lipsImplant != 0>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Remove lip implants|Surgery Degradation][$activeSlave.lips = ($activeSlave.lips-$activeSlave.lipsImplant),$activeSlave.lipsImplant = 0,$cash -= $surgeryCost, $surgeryType = "lips"]]
<</if>>
<</if>>
<<if ($activeSlave.lips >= 10) && ($activeSlave.lipsImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Reduce lips|Surgery Degradation][$activeSlave.lips -= 10,$cash -= $surgeryCost, $surgeryType = "lips"]]
<</if>>
<</if>>
<br>
<<switch $activeSlave.teeth>>
<<case "crooked">>
$He has crooked teeth.
[[Apply braces|Surgery Degradation][$activeSlave.teeth = "straightening braces",$cash -= $surgeryCost,$surgeryType = "braces"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "sharp"]]
<</if>>
<<case "straightening braces">>
$His crooked teeth are in braces.
[[Remove braces|Remote Surgery][$activeSlave.teeth = "crooked",$surgeryType = "removeBraces"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "sharp"]]
<</if>>
<<case "cosmetic braces">>
$He has braces on $his straight teeth.
[[Remove braces|Remote Surgery][$activeSlave.teeth = "normal"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "sharp"]]
<</if>>
<<case "removable">>
$He has prosthetic teeth that can be removed for extreme oral sex.
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
[[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "sharp"]] | [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = "normal",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "oral"]]
<</if>>
<<case "pointy">>
$His teeth have been replaced with sturdy, realistic implants that mimic the dentition of a predator.
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
[[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = "normal",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "oral"]]
<</if>>
<<case "baby">>
$He has baby teeth.
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
[[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "sharp"]] | [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = "normal",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "oral"]]
<</if>>
<<case "mixed">>
$He has a mix of baby and normal teeth.
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
[[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "sharp"]] | [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = "normal",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "oral"]]
<</if>>
<<default>>
$He has normal, healthy teeth.
[[Unnecessary braces|Surgery Degradation][$activeSlave.teeth = "cosmetic braces",$cash -= $surgeryCost,$surgeryType = "braces"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "sharp"]]
<</if>>
<</switch>>
<br>
<<if $activeSlave.electrolarynx == 1>>
$He has an artificial larynx.
<<else>>
<<if $activeSlave.voice == 0>>
$He is mute.
<<elseif $activeSlave.voice == 1>>
$He has a deep voice.
<<elseif $activeSlave.voice == 2>>
$He has a feminine voice.
<<elseif $activeSlave.voice == 3>>
$He has a high, girly voice.
<</if>>
<<if $activeSlave.voiceImplant >= 1>>
$He has had surgery on $his voice box to raise $his voice.
<<elseif $activeSlave.voiceImplant <= -1>>
$He has had surgery on $his voice box to lower $his voice.
<</if>>
<</if>>
<<if ($activeSlave.indentureRestrictions < 1) && ($activeSlave.electrolarynx != 1)>>
<<if $activeSlave.voice != 0>>
<<if $activeSlave.voice < 3>>
[[Perform surgery to raise voice|Surgery Degradation][$activeSlave.voice += 1, $activeSlave.voiceImplant += 1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "voice"]]
<</if>>
<<if $activeSlave.voice == 2>>
|
<</if>>
<<if $activeSlave.voice > 1>>
[[Perform surgery to lower voice|Surgery Degradation][$activeSlave.voice -= 1, $activeSlave.voiceImplant -= 1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "voice2"]]
<</if>>
<<if $seeExtreme == 1>>
| [[Remove vocal cords|Surgery Degradation][$activeSlave.voice = 0, $activeSlave.voiceImplant = 0, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "mute"]]
<</if>>
<<elseif $activeSlave.voice == 0 && $cyberMod == 1 && $stockpile.electrolarynx > 0>>
[["Give " + $him + " an electrolarynx"|Surgery Degradation][$activeSlave.electrolarynx = 1, $activeSlave.voice = 2, $stockpile.electrolarynx--, $cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType = "electrolarynx"]]
<</if>>
<</if>>
<<if $activeSlave.scars > 0>>
<br>
$He has notable facial scarring.
[[Remove scars|Surgery Degradation][$activeSlave.scars = 0, $cash -= $surgeryCost, $activeSlave.health -= 5, $surgeryType = "scarRemov"]]
<<elseif $activeSlave.scars == 0>>
<br>
$His face is unscarred. [[Give a menacing scar|Surgery Degradation][$activeSlave.scars = 5, $cash -= $surgeryCost, $activeSlave.health -= 5, $surgeryType = "scarFear"]] |
[[Give an exotic scar|Surgery Degradation][$activeSlave.scars = 6, $cash -= $surgeryCost, $activeSlave.health -= 5, $surgeryType = "scarExo"]]
<</if>>
<br><br>
Work on her chest:
<br>
$His
<<if $activeSlave.boobs < 300>><<print either("androgynous", "flat")>> chest is barely there.
<<elseif $activeSlave.boobs < 400>><<print either("pointy", "tiny")>>, <<print $activeSlave.boobs>>cc chest only fills an A-cup.
<<elseif $activeSlave.boobs < 500>><<print either("perky", "small")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bosom")>> would fill a B-cup.
<<elseif $activeSlave.boobs < 650>><<print either("healthy", "curved")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a C-cup.
<<elseif $activeSlave.boobs < 800>><<print either("big", "sizeable")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a D-cup.
<<elseif $activeSlave.boobs < 1000>><<print either("large", "big")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a DD-cup.
<<elseif $activeSlave.boobs < 1200>><<print either("proud", "hefty")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders", "boobs")>> would fill an F-cup.
<<elseif $activeSlave.boobs < 1400>><<print either("hefty", "huge")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a G-cup.
<<elseif $activeSlave.boobs < 1600>><<print either("massive", "huge")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an H-cup.
<<elseif $activeSlave.boobs < 1800>><<print either("enormous", "massive")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an I-cup.
<<elseif $activeSlave.boobs < 2050>><<print either("titanic", "enormous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a J-cup.
<<elseif $activeSlave.boobs < 2300>><<print either("stupendous", "titanic")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a K-cup.
<<elseif $activeSlave.boobs < 2600>><<print either("magnificent", "stupendous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an L-cup.
<<elseif $activeSlave.boobs < 2900>><<print either("tremendous", "magnificent")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an M-cup.
<<elseif $activeSlave.boobs < 3250>><<print either("awe-inspiring", "tremendous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an N-cup.
<<elseif $activeSlave.boobs < 3600>><<print either("absurd", "awe-inspiring")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an O-cup.
<<elseif $activeSlave.boobs < 3950>><<print either("disproportionate", "attention-grabbing")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a P-cup.
<<elseif $activeSlave.boobs < 4300>><<print either("shocking", "massive")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a Q-cup.
<<elseif $activeSlave.boobs < 4700>><<print either("unreal", "jaw-dropping")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an R-cup.
<<elseif $activeSlave.boobs < 5100>><<print either("tremendous", "astounding")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an S-cup.
<<elseif ($activeSlave.amp == 1)>><<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> fill out an enormous custom bra; $his tits dominate $his entire frame.
<<else>><<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> fill out an enormous custom bra; $his tits dominate $his entire frame.
<</if>>
<<if $activeSlave.boobsImplant > 600>>
$He has <<print $activeSlave.boobsImplant>>cc fillable breast implants.
<<elseif $activeSlave.boobsImplant > 400>>
$He has large, <<print $activeSlave.boobsImplant>>cc breast implants.
<<elseif $activeSlave.boobsImplant > 200>>
$He has moderate, <<print $activeSlave.boobsImplant>>cc breast implants.
<<elseif $activeSlave.boobsImplant > 0>>
$He has small, <<print $activeSlave.boobsImplant>>cc breast implants.
<</if>>
<br>
<<if $activeSlave.boobs > 50000>>
//$His breasts are as large as $he can physically support//
<<elseif $activeSlave.boobsImplant > 10000 && $arcologies[0].FSTransformationFetishistResearch != 1 && $activeSlave.boobsImplantType != 1>>
//$His implants are filled to capacity//
<<elseif $activeSlave.indentureRestrictions >= 2>>
//$His indenture forbids elective surgery//
<<elseif $activeSlave.breastMesh == 1>>
//$His supportive mesh implant blocks implantation//
<<elseif $activeSlave.boobsImplant == 0>>
[[String implants|Surgery Degradation][$activeSlave.boobsImplant = 400, $activeSlave.boobsImplantType = 1,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]] |
<<if $surgeryUpgrade == 1>>[[Large implants|Surgery Degradation][$activeSlave.boobsImplant = 600,$activeSlave.boobs += 600,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]] |<</if>>
[[Standard implants|Surgery Degradation][$activeSlave.boobsImplant = 400,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]] |
[[Small implants|Surgery Degradation][$activeSlave.boobsImplant = 200,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 10000 && $activeSlave.boobsImplantType != 1 && $ImplantProductionUpgrade == 1>>
[[Add inert filler|Surgery Degradation][$activeSlave.boobsImplant += 1000,$activeSlave.boobs += 1000,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 9800 && $activeSlave.boobsImplantType != 1 && $ImplantProductionUpgrade == 1>>
[[Hyper fillable implants|Surgery Degradation][$activeSlave.boobsImplant = 11000,$activeSlave.boobs += 800,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 2000 && $activeSlave.boobsImplantType != 1>>
[[Add inert filler|Surgery Degradation][$activeSlave.boobsImplant += 400,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 1800 && $activeSlave.boobsImplantType != 1>>
$His implants are filled to capacity.
<<if $ImplantProductionUpgrade == 1>>
[[Advanced fillable implants|Surgery Degradation][$activeSlave.boobsImplant = 2200,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<else>>
[[Special order advanced fillable implants|Surgery Degradation][$activeSlave.boobsImplant = 2200,$activeSlave.boobs += 200,$cash -= $surgeryCost+10000, $activeSlave.health -= 10,$surgeryType = "boobs"]] //Will cost an additional <<= cashFormat(10000)>>//
<</if>>
<<elseif $activeSlave.boobsImplant > 600 && $activeSlave.boobsImplantType != 1>>
[[Add inert filler|Surgery Degradation][$activeSlave.boobsImplant += 200,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 400 && $activeSlave.boobsImplantType != 1>>
[[Fillable implants|Surgery Degradation][$activeSlave.boobsImplant = 800,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 200 && $activeSlave.boobsImplantType != 1>>
[[Large implants|Surgery Degradation][$activeSlave.boobsImplant = 600,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 0 && $activeSlave.boobsImplantType != 1>>
[[Standard implants|Surgery Degradation][$activeSlave.boobsImplant = 400,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]] | [[Large implants|Surgery Degradation][$activeSlave.boobsImplant = 600,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<</if>>
<<if $activeSlave.boobsImplant != 0>>
<<if $activeSlave.boobsImplantType == 1 && $activeSlave.boobsImplant > 400>>
<<if $activeSlave.boobsImplant > 8000>>
| [[Drain 1000cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-1000),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-1000), $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 5000>>
| [[Drain 750cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-750),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-750), $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 2000>>
| [[Drain 500cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-500),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-500), $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 1000>>
| [[Drain 250cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-250),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-250), $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 500>>
| [[Drain 100cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-100),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-100), $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<</if>>
<</if>>
| [[Remove breast implants|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-$activeSlave.boobsImplant),$activeSlave.boobsImplant = 0,$activeSlave.boobsImplantType = 0, $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<</if>>
<<if ($activeSlave.boobs > 300) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<else>>
| [[Reduce breasts|Surgery Degradation][$activeSlave.boobs -= 200, $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<</if>>
<</if>>
<<if ($activeSlave.boobs >= 7000) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2 || ($activeSlave.breedingMark == 1 && $propOutcome == 1)>>
<<else>>
| [[Mastectomy|Surgery Degradation][$activeSlave.boobs = 300, $activeSlave.breastMesh = 0, $activeSlave.health -= 30,$cash -= $surgeryCost, $surgeryType = "mastectomy+"]]
<</if>>
<<elseif ($activeSlave.boobs >= 2000) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2 || ($activeSlave.breedingMark == 1 && $propOutcome == 1)>>
<<else>>
| [[Mastectomy|Surgery Degradation][$activeSlave.boobs = 300, $activeSlave.breastMesh = 0, $activeSlave.health -= 30,$cash -= $surgeryCost, $surgeryType = "mastectomy"]]
<</if>>
<</if>>
<br>
<<if $activeSlave.boobsImplant != 0>>
The shape of $his breasts is determined by $his implants.
<<else>>
<<if $activeSlave.boobs <= 250>>
$He's so flat-chested that $his breasts don't have much shape.
<<else>>
<<switch $activeSlave.boobShape>>
<<case "perky">>
They're perky, with nipples that point slightly upwards.
<<case "downward-facing">>
They're not attractively shaped; $his nipples pointing downward.
<<case "torpedo-shaped">>
They're torpedo-shaped, projecting some way from $his chest.
<<case "wide-set">>
They're wide-set, with nipples pointing away from $his sternum.
<<case "saggy">>
They're not attractively shaped, with $his nipples pointing down.
<<default>>
They're nicely rounded and rest naturally.
<</switch>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$His indenture does not allow breast restructuring//
<<elseif $activeSlave.breastMesh == 1>>
//$His supportive mesh implant prevents reconstruction//
<<else>>
<<if ($activeSlave.boobShape == "saggy") || ($activeSlave.boobShape == "downward-facing")>>
[[Breast lift|Surgery Degradation][$activeSlave.boobShape = "normal", $activeSlave.health -= 20,$cash -= $surgeryCost, $surgeryType = "breastLift"]]<<if $activeSlave.preg > 20 || ($activeSlave.boobs >= 5000 && $activeSlave.boobs < 8000)>>//$His current state may result in $his breasts becoming saggy again//<</if>>
<<else>>
<<if ($activeSlave.boobShape == "normal")>>
[[Reshape them to be perkier|Surgery Degradation][$activeSlave.boobShape = "perky",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "breastReconstruction"]]
| [[Make them torpedo-shaped|Surgery Degradation][$activeSlave.boobShape = "torpedo-shaped",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "breastReconstruction"]]
<<else>>
[[Reshape them to be more normal|Surgery Degradation][$activeSlave.boobShape = "normal",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "breastReconstruction"]]
<</if>>
<<if ($activeSlave.boobShape != "saggy") && ($activeSlave.boobShape != "downward-facing") && ($activeSlave.boobs >= 2000) && ($activeSlave.boobsImplant == 0) && ($meshImplants == 1) && ($surgeryUpgrade == 1)>>
| [[Implant a supportive mesh to preserve their shape|Surgery Degradation][$activeSlave.breastMesh = 1,$cash -= ($surgeryCost*($activeSlave.boobs/100)),$activeSlave.health -= 10,$surgeryType = "breastShapePreservation"]]
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $surgeryUpgrade == 1>>
<br>
$He has $activeSlave.nipples nipples.
<<if $activeSlave.indentureRestrictions >= 2>>
//$His indenture forbids elective surgery//
<<elseif $activeSlave.indentureRestrictions == 1>>
//$His indenture forbids extreme body modification//
<<else>> /* split for possible dicknips later on, should lcd wish to attempt it again. */
<<if $activeSlave.nipples == "fuckable">>
[[Restore their shape and function|Surgery Degradation][$activeSlave.nipples = "huge",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "areolae"]]
<<else>>
<<if $activeSlave.boobs < 500>>
//$His breasts are too small to support reshaping $his nipples to be penetratable//
<<elseif $activeSlave.boobs-$activeSlave.boobsImplant < 500>>
//$His implants are too large to support reshaping $his nipples to be penetratable//
<<elseif $activeSlave.nipples != "huge">>
//$His nipples are too small to be made fuckable//
<<else>>
[[Reshape them to support being penetrated|Surgery Degradation][$activeSlave.nipples = "fuckable",$activeSlave.nipplesPiercing = 0,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "nippleCunts"]]<<if $activeSlave.nipplesPiercing > 0>> //Will remove piercings.//<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<br>
<<if $activeSlave.areolae == 0>>
$His areolae are small <<if $activeSlave.areolaeShape != "circle">>and have been surgically altered to be $activeSlave.areolaeShape-shaped<<else>>and fairly normal<</if>>.
<<elseif $activeSlave.areolae == 1>>
$His areolae are large <<if $activeSlave.areolaeShape != "circle">>and have been surgically altered to be $activeSlave.areolaeShape-shaped<<else>>but still fairly normal<</if>>.
<<elseif $activeSlave.areolae > 1>>
$He has <<if $activeSlave.areolae == 2>>huge<<elseif $activeSlave.areolae == 3>>massive<</if>> areolae<<if $activeSlave.areolaeShape != "circle">>, which have been surgically altered to be $activeSlave.areolaeShape-shaped<</if>>.
<<if ($activeSlave.indentureRestrictions < 2) && ($activeSlave.areolaeShape == "circle")>>
They are big enough that they could be reshaped into a pattern. Graft skin to make $his areolae:
[[Heart-shaped|Surgery Degradation][$activeSlave.areolaeShape = "heart",$activeSlave.areolae -= 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "areolae"]]
| [[Star-shaped|Surgery Degradation][$activeSlave.areolaeShape = "star",$activeSlave.areolae -= 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "areolae"]] |
<</if>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Reduce areolae|Surgery Degradation][$activeSlave.areolae -= 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "areolae"]]
<</if>>
<</if>>
<br>
<<if $activeSlave.lactation == 0>>
$He is not lactating.
<<elseif $activeSlave.lactation == 2>>
$He is implanted with slow-release pro-lactation drugs.
<<else>>
$He is lactating naturally.
<</if>>
<<if $activeSlave.lactation < 2>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Implant slow-release pro-lactation drugs|Surgery Degradation][$activeSlave.lactation = 2,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "lactation"]] //This may increase $his natural breast size//
<</if>>
<</if>>
<<if $activeSlave.lactation > 1>>
| [[Remove lactation implant|Surgery Degradation][$activeSlave.lactation = 0,$cash -= $surgeryCost, $surgeryType = "endlac"]]
<</if>>
<br><br>
Work on her midriff:
<<if $activeSlave.indentureRestrictions >= 2 && $activeSlave.weight > 30>>
<br>
//$His indenture forbids elective surgery//
<<elseif $activeSlave.weight > 30>>
<br>
<<if $activeSlave.weight > 190>>
$He is extremely fat. [[Major liposuction|Surgery Degradation][$activeSlave.health -= 40, $cash -= $surgeryCost, $surgeryType = "liposuction"]]
<<elseif $activeSlave.weight > 130>>
$He is fat. [[Heavy liposuction|Surgery Degradation][$activeSlave.health -= 20, $cash -= $surgeryCost, $surgeryType = "liposuction"]]
<<elseif $activeSlave.weight > 30>>
$He is overweight. [[Liposuction|Surgery Degradation][$activeSlave.health -= 10, $cash -= $surgeryCost, $surgeryType = "liposuction"]]
<</if>>
<<if $surgeryUpgrade == 1>>
| [[Fat grafting|fat grafting workaround][$activeSlave.health -= 40, $cash -= $surgeryCost*2, $availabeFat = Math.round($activeSlave.weight/10), $boobFat = 0, $buttFat = 0, $surgeryType = "fat graft"]]
<</if>>
<</if>>
<br>
$He has
<<if $activeSlave.waist > 95>>a masculine
<<elseif $activeSlave.waist > 40>>an ugly
<<elseif $activeSlave.waist > 10>>an unattractive
<<elseif $activeSlave.waist >= -10>>an average
<<elseif $activeSlave.waist >= -40>>a feminine
<<elseif $activeSlave.waist >= -95>>an hourglass
<<else>>an absurd
<</if>>
waist.
<<if $activeSlave.waist >= -75>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Liposuction|Surgery Degradation][$activeSlave.waist -= 20,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "lipo"]]
<</if>>
<</if>>
<<if ($activeSlave.waist >= -95) && ($activeSlave.waist < -75) && ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
[[Remove ribs to severely narrow her waist|Surgery Degradation][$activeSlave.waist = -100,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "ribs"]]
<</if>>
<</if>>
<br>
$He's
<<if $activeSlave.pregKnown > 0>>
pregnant.
<<elseif $activeSlave.womb.length == 0 && $activeSlave.broodmother > 0>>
got a dormant broodmother implant in $his womb.
<<elseif $activeSlave.preg > 0>>
showing unusual discomfort as $his stomach is inspected. A quick test reveals that @@.lime;$he is pregnant.@@
<<set $activeSlave.pregKnown = 1>>
<<elseif $activeSlave.bellyImplant > 0>>
got a <<print $activeSlave.bellyImplant>>cc implant filled implant located in $his abdomen.
<<if $activeSlave.cervixImplant == 1 >>
$He also has micropump filter installed in $his cervix feeding into the implant.
<</if>>
<<elseif $activeSlave.bellyFluid >= 1500>>
got a <<print $activeSlave.inflationType>>-filled implant located in $his abdomen.
<<if $activeSlave.cervixImplant == 1 >>
$He also has micropump filter installed in $his cervix feeding into the implant.
<</if>>
<<elseif $activeSlave.bellyImplant == 0>>
got an empty fillable implant located in $his abdomen.
<<if $activeSlave.cervixImplant == 1 >>
$He also has micropump filter installed in $his cervix feeding into the implant.
<</if>>
<<else>>
got a normal stomach.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$His indenture forbids elective surgery//
<<elseif $activeSlave.breedingMark == 1 && $propOutcome == 1>>
//You are forbidden from affecting $his fertility//
<<elseif $activeSlave.preg > 0 || $activeSlave.inflation > 0 || $activeSlave.broodmother > 0>>
//$He is unable to support an abdominal implant at this time//
<<elseif $activeSlave.bellyImplant >= 750000>>
//$His abdominal implant is so far beyond its maximum limit it is at risk of rupturing//
<<elseif $activeSlave.bellyImplant >= 600000>>
//$His abdominal implant is greatly beyond its maximum limit//
<<elseif $activeSlave.bellyImplant >= 450000>>
//$His abdominal implant is over-filled//
<<elseif $activeSlave.bellyImplant >= 400000>>
//$His abdominal implant is at its capacity//
<<elseif $activeSlave.bellyImplant > 130000 && $arcologies[0].FSTransformationFetishistResearch != 1>>
//$His abdominal implant is at its capacity//
<<elseif $activeSlave.bellyImplant == -1 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1) && $bellyImplants == 1>>
[[Implant fillable abdominal implant|Surgery Degradation][$activeSlave.bellyImplant = 0,$activeSlave.preg = -2, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "bellyIn"]]
<<elseif $activeSlave.bellyImplant == -1 && $bellyImplants == 1>>
[[Implant a fillable abdominal implant|Surgery Degradation][$activeSlave.bellyImplant = 0, $cash -= $surgeryCost, $activeSlave.bellyPain += 2, $activeSlave.health -= 50, $surgeryType = "bellyInMale"]]
<<elseif $activeSlave.bellyPain == 2>>
//$His body cannot handle more filler this week//
<<elseif $activeSlave.bellyImplant > -1 && $activeSlave.bellyPain == 0>>
[[Add inert filler|Surgery Degradation][$activeSlave.bellyImplant += 200, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "bellyUp"]]
| [[Add a considerable amount of inert filler|Surgery Degradation][$activeSlave.bellyImplant += 500, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "bellyUp"]]
<<elseif $activeSlave.bellyImplant > -1 && $activeSlave.bellyPain == 1>>
[[Add more inert filler|Surgery Degradation][$activeSlave.bellyImplant += 200, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 30,$surgeryType = "bellyUp"]]
| [[Add a considerable amount of inert filler|Surgery Degradation][$activeSlave.bellyImplant += 500, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "bellyUp"]]<<if $activeSlave.health < 0>>//@@.red;This may cause severe health issues//<</if>>
<</if>>
<<if $activeSlave.bellyImplant > -1>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Drain implant|Surgery Degradation][$activeSlave.bellyImplant -= 200,$cash -= $surgeryCost, $activeSlave.health -= 5, $surgeryType = "bellyDown"]]
<<if $activeSlave.bellyImplant >= 500>>
| [[Greatly drain implant|Surgery Degradation][$activeSlave.bellyImplant -= 500, $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "bellyDown"]]
<</if>>
| [[Remove implant|Surgery Degradation][$activeSlave.bellyImplant = -1, $activeSlave.cervixImplant = 0, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "bellyOut"]]
<</if>>
<<if $activeSlave.cervixImplant != 1 && $cervixImplants == 1 && $activeSlave.vagina > -1>> /* slave should have vagina */
<br>
[[Install cervix micropump filter|Surgery Degradation][$activeSlave.cervixImplant = 1, $activeSlave.health -= 5, $cash -= $surgeryCost, $surgeryType = "cervixPump"]]<br>
//Will allow $his belly implant to slowly swell as people cum in $his vagina//
<</if>>
<</if>>
<<if $activeSlave.bellySagPreg > 0>>
<br>
<<if $activeSlave.belly >= 1500>>
$He has a sagging midriff, ruined from excessive pregnancy. It is currently filled out by $his swollen belly and cannot safely be worked on.
<<else>>
$He has a sagging midriff, ruined from excessive pregnancy.
[[Tummy tuck|Surgery Degradation][$activeSlave.bellySag = 0,$activeSlave.bellySagPreg = 0,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "tummyTuck"]]
<</if>>
<<elseif $activeSlave.bellySag > 0>>
<br>
<<if $activeSlave.belly >= 1500>>
$He has a sagging midriff, ruined from excessive distention. It is currently filled out by $his swollen belly and cannot safely be worked on.
<<else>>
$He has a sagging midriff, ruined from excessive distention.
[[Tummy tuck|Surgery Degradation][$activeSlave.bellySag = 0,$activeSlave.bellySagPreg = 0,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "tummyTuck"]]
<</if>>
<</if>>
<<if ($activeSlave.cSec == 1)>>
<br>
$He has an unsightly c-section scar.
[[Remove Caesarean scar|Surgery Degradation][$activeSlave.cSec = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "bellyscar"]]
<</if>>
<br><br>
Work on her butt:
<br>
$He's got a
<<if $activeSlave.butt <= 1>>flat and <<print either("skinny", "slim", "taut")>> ass.
<<elseif $activeSlave.butt <= 2>><<print either("small, sleek", "small but rounded", "rounded, small")>> rear end.
<<elseif $activeSlave.butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derriere.
<<elseif $activeSlave.butt <= 4>><<print either("juicy and large butt", "big bubble butt", "curvy and enticing butt")>>.
<<elseif $activeSlave.butt <= 5>><<print either("juicy and huge", "a huge", "massive and undeniable")>> rear end.
<<elseif ($activeSlave.amp == 1)>>ridiculous ass. It's so big it would jiggle as $he walked - if $he could walk.
<<else>>ridiculous ass. It's so big it jiggles as $he walks.
<</if>>
<<if $activeSlave.buttImplant == 1>>
$He has moderate butt implants.
<<elseif $activeSlave.buttImplant == 2>>
$He has enormous butt implants.
<<elseif $activeSlave.buttImplant > 2>>
$He has
<<if $activeSlave.buttImplantType == 1>>
massively engorged butt implants
<<else>>
<<if $activeSlave.buttImplant > 8>>hyper <<elseif $activeSlave.buttImplant > 4>>advanced <</if>>fillable butt implants.
<</if>>
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$His indenture forbids elective surgery//
<<elseif $activeSlave.butt > 19>>
//$His butt is as large as it can possibly get//
<<elseif $activeSlave.butt > 7 && $arcologies[0].FSTransformationFetishistResearch != 1 && $arcologies[0].FSAssetExpansionist == "unset" && $activeSlave.buttImplantType != 1>>
//$His butt is as large as $he can physically support//
<<elseif $activeSlave.buttImplant > 7 && $arcologies[0].FSTransformationFetishistResearch != 1 && $activeSlave.buttImplantType != 1>>
//$His butt implants are filled to capacity//
<<elseif $activeSlave.buttImplant == 0>>
[[Implants|Surgery Degradation][$activeSlave.buttImplant = 1,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
| [[String implants|Surgery Degradation][$activeSlave.buttImplant = 1,$activeSlave.butt += 1,$activeSlave.buttImplantType = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<<elseif $activeSlave.buttImplant == 1 && $activeSlave.buttImplantType != 1>>
[[Bigger implants|Surgery Degradation][$activeSlave.buttImplant = 2,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<<elseif $activeSlave.buttImplant == 2 && $activeSlave.buttImplantType != 1>>
[[Fillable implants|Surgery Degradation][$activeSlave.buttImplant = 3,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<<elseif $activeSlave.buttImplant == 4 && $activeSlave.buttImplantType != 1>>
$His implants are filled to capacity.
<<if $ImplantProductionUpgrade == 1>>
[[Advanced fillable implants|Surgery Degradation][$activeSlave.buttImplant = 5,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<<else>>
[[Special order advanced fillable implants|Surgery Degradation][$activeSlave.buttImplant = 5,$activeSlave.butt += 1,$cash -= $surgeryCost+10000, $activeSlave.health -= 10,$surgeryType = "butt"]] //Will cost an additional <<= cashFormat(10000)>>//
<</if>>
<<elseif $activeSlave.buttImplant == 8 && $activeSlave.buttImplantType != 1 && $ImplantProductionUpgrade == 1>>
[[Hyper fillable implants|Surgery Degradation][$activeSlave.buttImplant = 9,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<<elseif $activeSlave.buttImplant > 2 && $activeSlave.buttImplantType != 1>>
[[Add inert filler|Surgery Degradation][$activeSlave.buttImplant += 1,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<</if>>
<<if $activeSlave.buttImplant != 0>>
<<if $activeSlave.indentureRestrictions < 2>>
<<if $activeSlave.buttImplantType == 1 && $activeSlave.buttImplant > 1>>
| [[Drain implants|Surgery Degradation][$activeSlave.butt = ($activeSlave.butt-1),$activeSlave.buttImplant = ($activeSlave.buttImplant-1), $activeSlave.health -= 5,$cash -= $surgeryCost, $surgeryType = "buttLoss"]]
<</if>>
| [[Remove implants|Surgery Degradation][$activeSlave.butt = ($activeSlave.butt-$activeSlave.buttImplant),$activeSlave.buttImplant = 0, $activeSlave.health -= 10,$activeSlave.buttImplantType = 0,$cash -= $surgeryCost, $surgeryType = "buttLoss"]]
<</if>>
<</if>>
<<if ($activeSlave.butt > 1) && ($activeSlave.buttImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Reduce ass|Surgery Degradation][$activeSlave.butt -= 1, $activeSlave.health -= 10,$cash -= $surgeryCost, $surgeryType = "buttLoss"]]
<</if>>
<</if>>
<br><br>
Work on her sex:
<<if $activeSlave.vagina > -1>>
<br>
<<if $activeSlave.labia == 0>>
$He has minimal pussylips.
<<elseif $activeSlave.labia == 1>>
$He has pretty, noticeable pussylips.
<<elseif $activeSlave.labia == 2>>
$He has large pussylips.
<<elseif $activeSlave.labia > 2>>
$He has extremely large pussylips.
<</if>>
<<if $activeSlave.labia > 0>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Apply labiaplasty|Surgery Degradation][$activeSlave.labia = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "labiaplasty"]]
<</if>>
<</if>>
<<if ($activeSlave.labia < 3) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if $activeSlave.labia > 0>> | <</if>>
[[Increase labia|Surgery Degradation][$activeSlave.labia += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "labiaplasty"]]
<</if>>
<</if>>
<<if $activeSlave.dick == 0>>
<br>
$He has
<<if $activeSlave.clit == 0>>
a small clit<<if ($seeCircumcision == 1) && $activeSlave.foreskin > 0>> with a hood<</if>>.
<<elseif $activeSlave.clit == 1>>
a big clit<<if ($seeCircumcision == 1) && $activeSlave.foreskin > 0>> with a hood<</if>>.
<<elseif $activeSlave.clit == 2>>
a huge clit<<if ($seeCircumcision == 1) && $activeSlave.foreskin > 0>> with a hood<</if>>.
<<elseif $activeSlave.clit > 2>>
an enormous clit<<if ($seeCircumcision == 1) && $activeSlave.foreskin > 0>> with a hood<</if>>.
<</if>>
<<if $activeSlave.clit > 0>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Apply clitoral reduction|Surgery Degradation][$activeSlave.clit = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "clitoral reduction"]]
<</if>>
<</if>>
<<if ($activeSlave.clit < 3) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if $activeSlave.clit > 0>> | <</if>>
[[Increase clit|Surgery Degradation][$activeSlave.clit += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "clitoral enlargement"]]
<</if>>
<</if>>
<<if ($activeSlave.foreskin > 0) && $activeSlave.clit > 0>>
<<if $seeCircumcision == 1>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Remove clitoral hood|Surgery Degradation][$activeSlave.foreskin = 0,$cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "circumcision"]]
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /*closes vag check */
<<if ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0) && ($activeSlave.pubertyXX == 0)>>
<br>
$He has not had $his first period.
<<elseif ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<br>
$He has a working womb.
<<elseif ($activeSlave.preg <= -2) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<br>
$He has a sterile womb.
<</if>>
<<if isFertile($activeSlave) && $activeSlave.preg == 0>>
[[Artificially inseminate|Artificial Insemination]] |
<</if>>
<<if ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
[[Sterilize|Surgery Degradation][$activeSlave.preg = -2,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "ster"]]
<</if>>
<<elseif ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0) && ($activeSlave.preg != -3)>>
[[Restore fertility|Surgery Degradation][$activeSlave.preg = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "fert"]]
<</if>>
<<if ($activeSlave.ovaries == 1) && ($activeSlave.preg < 1)>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<<if ($activeSlave.pubertyXX == 0)>>
<br>
$He has ovaries but has not had $his first period.
<<else>>
<br>
$He has working ovaries.
<</if>>
[[Oophorectomy|Surgery Degradation][$activeSlave.ovaries = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "ster"]]
<</if>>
<</if>>
<<if $seeExtreme == 1 && $seeHyperPreg == 1 && $seePreg != 0 && $permaPregImplant == 1>>
<br>
<<if $activeSlave.assignment == "work in the dairy" && $dairyPregSetting > 0>>
$His womb is already rented out for the production of calves.
<<else>>
<<if isFertile($activeSlave) && $activeSlave.ovaryAge <= 46>>
$He could be made into a broodmother.
<<elseif $activeSlave.broodmother > 0>>
$He has been made into a <<if $activeSlave.broodmother > 1>>hyper-<</if>>broodmother.
<<if $activeSlave.womb.length == 0 >>
[[Remove a pregnancy generator|Surgery Degradation][$activeSlave.preg = 0,$activeSlave.pregWeek = -2,$activeSlave.pregSource = 0,$activeSlave.pregWeek = 0,$activeSlave.pregKnown = 0,$activeSlave.pregType = 0,$activeSlave.broodmother = 0,$activeSlave.broodmotherFetuses = 0,$activeSlave.broodmotherOnHold = 0,$cash -= $surgeryCost,$activeSlave.pregControl = "none",$activeSlave.health -= 10,$surgeryType = "pregRemove"]]
<<else>>
$He is pregnant right now, so $his broodmother implant can't be safely extracted.
<</if>>
<<else>>
$His body cannot support being a broodmother.
<</if>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<<if isFertile($activeSlave)>>
[[Implant a pregnancy generator|Surgery Degradation][$activeSlave.preg = 1,$activeSlave.pregWeek = 1,$activeSlave.pregKnown = 1,$activeSlave.pregType = 1,$activeSlave.broodmother = 1,$activeSlave.broodmotherFetuses = 1,$cash -= $surgeryCost,$activeSlave.pregControl = "none",$activeSlave.health -= 10,$surgeryType = "preg"]] //This will have severe effects on $his health and mind//
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1>>
<<if $activeSlave.preg > 0>>
<br>
$His anal womb cannot be removed while $he is pregnant.
<<else>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<br>
[[Remove anal reproductive organs|Surgery Degradation][$activeSlave.mpreg = 0,$cash -= $surgeryCost, $activeSlave.health -= 30,$surgeryType = "mpreg removed"]]
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<br>
$He has a
<<if $activeSlave.vagina == 0>>
virgin pussy.
<<elseif $activeSlave.vagina == 1>>
tight pussy.
<<elseif $activeSlave.vagina == 2>>
used pussy.
<<elseif $activeSlave.vagina == 3>>
loose pussy.
<<elseif $activeSlave.vagina == 10>>
ruined cunt.
<<else>>
gaping cunt.
<</if>>
<</if>>
<<if ($activeSlave.vagina > 3)>>
<br>
$His vagina could benefit from surgical repair.
[[Repair pussy|Surgery Degradation][$activeSlave.vagina = 3,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "vagina"]] //This will reduce $his vaginal skills//
<<elseif ($surgeryUpgrade == 1) && ($activeSlave.indentureRestrictions < 2)>>
<<if ($activeSlave.vagina > 1)>>
<br>
$His vaginal muscles could benefit from microsurgical rejuvenation.
[[Tighten pussy|Surgery Degradation][$activeSlave.vagina = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "vagina"]] //This will reduce $his vaginal skills//
<<elseif ($activeSlave.vagina > 0)>>
<br>
$His pussy is as tight as a virgin's, and $his hymen could be restored.
[[Restore virginity|Surgery Degradation][$activeSlave.vagina = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "vagina"]] //This will reduce $his vaginal skills//
<</if>>
<</if>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.dick > 0)>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<br>
Since $he has both a penis and a vagina, it's possible to remove $his pussy and leave $his sexually functional.
[[Remove pussy|Surgery Degradation][$activeSlave.vagina = -1,$activeSlave.ovaries = 0,$activeSlave.preg = -2,$activeSlave.pregSource = 0,$activeSlave.vaginalSkill = 0,$activeSlave.vaginalAccessory = "none",$cash -= $surgeryCost,$activeSlave.health -= 20,$surgeryType = "vaginaRemoval"]] <<if $activeSlave.ovaries == 1>>//This will remove $his ovaries as well//<</if>>
<</if>>
<<elseif $activeSlave.vagina > -1>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<br>
$His pussy can be removed at the cost of $his sexual functionality, leaving $him a null.
[[Remove pussy|Surgery Degradation][$activeSlave.vagina = -1,$activeSlave.ovaries = 0,$activeSlave.preg = -2,$activeSlave.pregSource = 0,$activeSlave.vaginalSkill = 0,$activeSlave.vaginalAccessory = "none",$cash -= $surgeryCost,$activeSlave.health -= 20,$surgeryType = "vaginaRemoval"]] <<if $activeSlave.ovaries == 1>>//This will remove $his ovaries as well//<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick == 0) && ($activeSlave.vagina == -1)>>
<br>
$He is a null, possessing neither penis nor vagina.
<<elseif ($seeCircumcision == 1) && ($activeSlave.indentureRestrictions < 2)>>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina == -1) && ($activeSlave.foreskin == 0)>>
<br>
$He has a circumcised penis.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina == -1) && ($activeSlave.foreskin >= 1)>>
<br>
$He has an uncircumcised penis.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.ovaries != 0) && ($activeSlave.foreskin == 0)>>
<br>
$He has a circumcised penis and a vagina.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.ovaries != 0) && ($activeSlave.foreskin >= 1)>>
<br>
$He has an uncircumcised penis and a vagina.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1) && ($activeSlave.foreskin == 0)>>
<br>
$He has a circumcised penis and a<<if $activeSlave.genes == "XY">>n artificial<</if>> vagina.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1) && ($activeSlave.foreskin >= 1)>>
<br>
$He has an uncircumcised penis and a<<if $activeSlave.genes == "XY">>n artificial<</if>> vagina.
<</if>>
<<else>>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina == -1)>>
<br>
$He has a penis.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.ovaries != 0)>>
<br>
$He has a penis and a vagina.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
<br>
$He has a penis and a<<if $activeSlave.genes == "XY">>n artificial<</if>> vagina.
<</if>>
<</if>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<<if ($activeSlave.vagina == -1) && ($activeSlave.dick != 0)>>
[[Convert genitalia to female|Surgery Degradation][$activeSlave.dick = 0,$activeSlave.dickAccessory = "none",$activeSlave.dickTat = 0,$activeSlave.foreskin = 0,$activeSlave.scrotum = 0,$activeSlave.balls = 0,$activeSlave.ballType = "human",$activeSlave.vasectomy = 0,$activeSlave.vagina = 0,$activeSlave.preg = -2,$activeSlave.vaginalSkill = 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType = "mtf"]]
<</if>>
<<if ($activeSlave.vagina == -1) && ($activeSlave.dick == 0) && ($surgeryUpgrade == 1)>>
| [[Create a vagina|Surgery Degradation][$activeSlave.vagina = 0,$activeSlave.vaginalSkill = 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType = "mtf"]]
<</if>>
<<if ($activeSlave.dick > 0) && ($seeExtreme == 1)>>
| [[Remove penis|Surgery Degradation][$activeSlave.dick = 0,$activeSlave.dickAccessory = "none",$activeSlave.dickTat = 0,$activeSlave.foreskin = 0,$activeSlave.vaginalSkill = 0,$cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType = "chop"]]
<</if>>
<<if ($activeSlave.foreskin > 0) && $activeSlave.dick > 0>>
<<if $seeCircumcision == 1>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Remove foreskin|Surgery Degradation][$activeSlave.foreskin = 0,$cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "circumcision"]]
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina == -1) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
| [[Create surgical hermaphrodite|Surgery Degradation][$activeSlave.vagina = 0,$activeSlave.vaginalSkill = 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType = "herm"]]
<</if>>
<</if>>
<<if ($activeSlave.balls > 0)>>
<<if ($activeSlave.balls == 1)>>
<br>
$His testicles are vestigial, but $he has balls. Technically. They are
<<elseif ($activeSlave.balls > 1)>>
<br>
$He has testicles
<</if>>
<<if ($activeSlave.scrotum > 0)>>
located in $his scrotum.
<br>
<<if $activeSlave.indentureRestrictions < 1>>
[[Move them inside abdomen and remove scrotum|Surgery Degradation][$activeSlave.scrotum = 0,$cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType = "relocate"]]
<</if>>
//This will have a negative impact on cum production//
<<else>>
<<if ($activeSlave.genes == "XY")>>
relocated inside $his abdomen, and $his scrotum has been removed.
<<else>>
implanted inside $his abdomen.
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if ($activeSlave.scrotum > 0)>>
|
<</if>>
[[Geld|Surgery Degradation][$activeSlave.balls = 0,$activeSlave.ballType = "human",$activeSlave.scrotum = 0,$activeSlave.vasectomy = 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType = "geld"]]
<</if>>
<<if $activeSlave.ballType != "sterile">>
<<if ($activeSlave.scrotum > 0)>>
|
<</if>>
[[Chemically castrate|Surgery Degradation][$activeSlave.ballType = "sterile",$cash -= $surgeryCost, $surgeryType = "chem castrate"]]
<</if>>
<<if ($activeSlave.vasectomy == 1)>>
<br>
$He has had a vasectomy and shoots blanks when $he cums<<if $activeSlave.pubertyXY == 0 || $activeSlave.ballType == "sterile">>, or would, if $he were potent<</if>>.
[[Reverse vasectomy|Surgery Degradation][$activeSlave.vasectomy = 0,$cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "vasectomy undo"]]
<<else>>
<br>
<<if $activeSlave.ballType == "sterile">>
$He has non-functional testicles.
<<if $activeSlave.indentureRestrictions < 1>>
[[Clamp vas deferens|Surgery Degradation][$activeSlave.vasectomy = 1,$cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "vasectomy"]]
<</if>>
<<else>>
$He has working testicles<<if $activeSlave.pubertyXY == 0>>, though $he isn't potent<</if>>.
<<if $activeSlave.indentureRestrictions < 1>>
[[Clamp vas deferens to cull potency|Surgery Degradation][$activeSlave.vasectomy = 1,$cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "vasectomy"]]
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.prostate>>
<br>
$He has a <<if $activeSlave.prostate > 2>>hyperactive, ejaculation enhancing<<elseif $activeSlave.prostate > 1>>hyperactive<<else>>normal<</if>> prostate.
<<if $activeSlave.prostate >= 2 && $prostateImplants == 1>>
<<if $activeSlave.prostate < 3>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Implant prostate with an ejaculation boosting implant|Surgery Degradation][$activeSlave.prostate = 3,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "ejaculation"]] //This will thin $his ejaculate but greatly increase its quantity//
<</if>>
<</if>>
<<if $activeSlave.prostate == 3>>
| [[Remove ejaculation implant|Surgery Degradation][$activeSlave.prostate = 2,$cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "endejac"]]
<<elseif $activeSlave.prostate == 2>>
| [[Remove drug implant|Surgery Degradation][$activeSlave.prostate=1,$cash-=$surgeryCost,$surgeryType="endprecum"]]
<</if>>
<<else>>
<<if $activeSlave.prostate > 1>>
[[Remove drug implant|Surgery Degradation][$activeSlave.prostate=1,$cash-=$surgeryCost,$surgeryType="endprecum"]]
<</if>>
<<if $activeSlave.prostate < 2>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Implant slow-release productivity drugs|Surgery Degradation][$activeSlave.prostate=2,$cash-=$surgeryCost,$activeSlave.health-=10,$surgeryType="precum"]] //This may cause some leaking//
<</if>>
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
| [[Remove prostate|Surgery Degradation][$activeSlave.prostate = 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType = "prostate"]]
<</if>>
<</if>>
<</if>>
<br><br>
Work on her asshole:
<br>
$He has
<<if $activeSlave.anus == 0>>
a virgin asshole.
<<elseif $activeSlave.anus == 1>>
a tight asshole.
<<elseif $activeSlave.anus == 2>>
a loose asshole.
<<elseif $activeSlave.anus == 3>>
a very loose asshole.
<<else>>
a permanently gaping asshole.
<</if>>
<<if ($activeSlave.anus > 3)>>
<br>
$His anal sphincter could benefit from surgical repair.
[[Repair asshole|Surgery Degradation][$activeSlave.anus = 3,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "anus"]] //This will reduce $his anal skills//
<<elseif ($surgeryUpgrade == 1) && ($activeSlave.indentureRestrictions < 2)>>
<<if ($activeSlave.anus > 1)>>
<br>
$His anal sphincter could benefit from microsurgical rejuvenation.
[[Tighten asshole|Surgery Degradation][$activeSlave.anus = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "anus"]] //This will reduce $his anal skills//
<<elseif ($activeSlave.anus > 0)>>
<br>
$His butthole is fairly narrow, but could be tightened to virgin status.
[[Restore anal virginity|Surgery Degradation][$activeSlave.anus = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "anus"]] //This will reduce $his anal skills//
<</if>>
<</if>>
<br><br>
<<if $arcologies[0].childhoodFertilityInducedNCSResearch == 1>>
Apply a retro-virus treatment:
<br>
<<if $activeSlave.inducedNCS == 0>>
<<if ($activeSlave.indentureRestrictions >= 1)>>
//$His indenture forbids induced NCS as it is both extreme body modification and elective surgery//
<<elseif $activeSlave.health < 0>>
$He's too unhealthy for the Induced @@.orange;NCS@@ Treatment
<<else>>
[[Induced NCS Treatment|Surgery Degradation][$activeSlave.inducedNCS = 1,$cash -= $surgeryCost * 4, $activeSlave.health -= 80,$surgeryType = "retrograde virus injection NCS"]] //This will induce @@.orange;NCS@@ in $his genetic code//
<</if>>
<<else>>
//$He already has Induced @@.orange;NCS@@//
<</if>>
<br><br>
<</if>>
Deal with $his hair:
<br>
<<if $activeSlave.bald == 0 && $activeSlave.hStyle != "bald">>
$He naturally grows $activeSlave.origHColor hair from $his head.
[["Surgically remove " + $his + " ability to grow hair"|Surgery Degradation][$cash -= $surgeryCost,$activeSlave.bald = 1,$surgeryType = "hair removal"]]
<<else>>
$He is no longer capable of growing hair on $his head.
<</if>>
<br>
<<if ($activeSlave.eyebrowStyle != "bald" && $activeSlave.eyebrowStyle != "hairless")>>
$He has $activeSlave.origHColor eyebrows.
[["Surgically remove " + $his + " ability to grow eyebrows"|Surgery Degradation][$cash -= $surgeryCost,$surgeryType = "eyebrow removal"]]
<<else>>
$He is no longer capable of growing eyebrow hair.
<</if>>
<br>
<<if ($activeSlave.underArmHStyle != "bald" && $activeSlave.underArmHStyle != "hairless") || ($activeSlave.pubicHStyle != "bald" && $activeSlave.pubicHStyle != "hairless")>>
$He <<if $activeSlave.physicalAge >= 12>>naturally grows<<else>>will someday grow<</if>> $activeSlave.origHColor body hair.
[["Surgically remove " + $his + " ability to grow body hair"|Surgery Degradation][$cash -= $surgeryCost,$surgeryType = "body hair removal"]]
<<else>>
$His $activeSlave.skin skin is silky smooth and hair free from $his neck to $his <<if $activeSlave.amp == 1>>hips<<else>>toes<</if>>.
<</if>>
<br><br>
Alter $his race:
<br>
<<if $activeSlave.indentureRestrictions < 1>>
$He is $activeSlave.race<<if $activeSlave.race != $activeSlave.origRace>>, but was originally $activeSlave.origRace<</if>>. Surgically alter $him to look more:
<<if $activeSlave.race != "white">>
[[White|Surgery Degradation][$activeSlave.race = "white",$activeSlave.skin = either("pale", "light", "fair"),$activeSlave.eyeColor = either("blue", "brown", "green"),$activeSlave.hColor = either("black", "blonde", "red", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "latina">>
[[Latina|Surgery Degradation][$activeSlave.race = "latina",$activeSlave.skin = either("light olive", "brown", "dark brown", "tanned", "dark olive"),$activeSlave.hColor = either("black", "black", "brown", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "black">>
[[Black|Surgery Degradation][$activeSlave.race = "black",$activeSlave.skin = either("black", "dark brown", "brown"),$activeSlave.hColor = either("black", "black", "black", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "asian">>
[[Asian|Surgery Degradation][$activeSlave.race = "asian",$activeSlave.skin = either("light olive", "dark olive", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "middle eastern">>
[[Middle Eastern|Surgery Degradation][$activeSlave.race = "middle eastern",$activeSlave.skin = either("fair", "light olive", "tanned", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "indo-aryan">>
[[Indo-Aryan|Surgery Degradation][$activeSlave.race = "indo-aryan",$activeSlave.skin = either("dark", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "pacific islander">>
[[Pacific Islander|Surgery Degradation][$activeSlave.race = "pacific islander",$activeSlave.skin = either("dark", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "malay">>
[[Malay|Surgery Degradation][$activeSlave.race = "malay",$activeSlave.skin = either("dark", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "amerindian">>
[[Amerindian|Surgery Degradation][$activeSlave.race = "amerindian",$activeSlave.skin = either("dark", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "southern european">>
[[Southern European|Surgery Degradation][$activeSlave.race = "southern european",$activeSlave.skin = either("fair", "light olive", "tanned", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "semitic">>
[[Semitic|Surgery Degradation][$activeSlave.race = "semitic",$activeSlave.skin = either("fair", "light olive", "tanned", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
<</if>>
<<if $activeSlave.race != "mixed race">>
[[Mixed Race|Surgery Degradation][$activeSlave.race = "mixed race",$activeSlave.skin = either("pale", "dark", "light"),$activeSlave.hColor = either("black", "black", "black", "black", "brown", "brown", "blonde", "red"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]]
<</if>>
<<else>>
//$His indenture forbids elective surgery//
<</if>>
<br><br>
Work on $him structurally:
<br>
<<if $activeSlave.indentureRestrictions < 1>>
<<if ($activeSlave.shoulders < -1)>>
$He has very narrow shoulders.
<<elseif ($activeSlave.shoulders < 0)>>
$He has narrow shoulders.
<<elseif ($activeSlave.shoulders < 1)>>
$He has average shoulders.
<<elseif ($activeSlave.shoulders < 2)>>
$He has broad shoulders.
<<elseif ($activeSlave.shoulders == 2)>>
$He has very broad shoulders.
<</if>>
<<if ($activeSlave.shouldersImplant == 0)>>
$He has a natural shoulder structure.
<<elseif ($activeSlave.shouldersImplant > 3)>>
$His shoulders have been completely rebuilt to be massively wider.
<<elseif ($activeSlave.shouldersImplant > 2)>>
$His shoulders have been heavily restructured to broaden them.
<<elseif ($activeSlave.shouldersImplant > 1)>>
$His shoulders have been repeatedly restructured to broaden them.
<<elseif ($activeSlave.shouldersImplant > 0)>>
$His shoulders have been restructured to broaden them.
<<elseif ($activeSlave.shouldersImplant < -3)>>
$His shoulders have been completely rebuilt to be massively narrower.
<<elseif ($activeSlave.shouldersImplant < -2)>>
$His shoulders have been heavily restructured to narrow them.
<<elseif ($activeSlave.shouldersImplant < -1)>>
$His shoulders have been repeatedly restructured to narrow them.
<<elseif ($activeSlave.shouldersImplant < 0)>>
$His shoulders have been restructured to narrow them.
<</if>>
<<if ($activeSlave.shouldersImplant == 0)>>
<<if $activeSlave.shoulders > -2 && $activeSlave.shoulders < 2>>
[[Restructure shoulders more broadly|Surgery Degradation][$activeSlave.shouldersImplant++,$activeSlave.shoulders++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]] | [[Restructure shoulders more narrowly|Surgery Degradation][$activeSlave.shouldersImplant--,$activeSlave.shoulders--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<<elseif $activeSlave.shoulders <= -1>>
[[Restructure shoulders more broadly|Surgery Degradation][$activeSlave.shouldersImplant++,$activeSlave.shoulders++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<<elseif $activeSlave.shoulders >= 2>>
[[Restructure shoulders more narrowly|Surgery Degradation][$activeSlave.shouldersImplant--,$activeSlave.shoulders--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<</if>>
<<elseif $surgeryUpgrade == 1>>
<<if $activeSlave.shoulders > -2 && $activeSlave.shoulders < 2>>
[[Advanced shoulder broadening surgery|Surgery Degradation][$activeSlave.shouldersImplant++,$activeSlave.shoulders++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]] | [[Advanced shoulder narrowing surgery|Surgery Degradation][$activeSlave.shouldersImplant--,$activeSlave.shoulders--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<<elseif $activeSlave.shoulders <= -1>>
[[Advanced shoulder broadening surgery|Surgery Degradation][$activeSlave.shouldersImplant++,$activeSlave.shoulders++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<<elseif $activeSlave.shoulders >= 2>>
[[Advanced shoulder narrowing surgery|Surgery Degradation][$activeSlave.shouldersImplant--,$activeSlave.shoulders--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<</if>>
<</if>>
<br>
<</if>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if ($activeSlave.hips < -1)>>
$He has very narrow hips.
<<elseif ($activeSlave.hips < 0)>>
$He has narrow hips.
<<elseif ($activeSlave.hips < 1)>>
$He has average hips.
<<elseif ($activeSlave.hips < 2)>>
$He has broad hips.
<<elseif ($activeSlave.hips < 3)>>
$He has very broad hips.
<<elseif ($activeSlave.hips == 3)>>
$He has doorway-jamming hips.
<</if>>
<<if ($activeSlave.hipsImplant == 0)>>
They have not been altered.
<<elseif ($activeSlave.hipsImplant > 3)>>
$His pelvis has been completely rebuilt to be massively wider.
<<elseif ($activeSlave.hipsImplant > 2)>>
$His pelvis has been heavily broadened.
<<elseif ($activeSlave.hipsImplant > 1)>>
$His pelvis has been repeatedly broadened.
<<elseif ($activeSlave.hipsImplant > 0)>>
$His pelvis has been broadened.
<<elseif ($activeSlave.hipsImplant < -3)>>
$His pelvis has been completely rebuilt to be massively narrower.
<<elseif ($activeSlave.hipsImplant < -2)>>
$His pelvis has heavily narrowed.
<<elseif ($activeSlave.hipsImplant < -1)>>
$His pelvis has been repeatedly narrowed.
<<elseif ($activeSlave.hipsImplant < 0)>>
$His pelvis has been narrowed.
<</if>>
<<if ($activeSlave.hipsImplant == 0)>>
<<if $activeSlave.hips > -2 && $activeSlave.hips < 3 && $surgeryUpgrade == 1>>
[[Broaden pelvis|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]] | [[Narrow pelvis|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<<elseif $activeSlave.hips > -2 && $activeSlave.hips < 2>>
[[Broaden pelvis|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]] | [[Narrow pelvis|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<<elseif $activeSlave.hips <= -1>>
[[Broaden pelvis|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<<elseif $activeSlave.hips >= 2>>
[[Narrow pelvis|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<</if>>
<<elseif $surgeryUpgrade == 1>>
<<if $activeSlave.hips > -2 && $activeSlave.hips < 3>>
[[Advanced pelvis broadening|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]] | [[Advanced pelvis narrowing|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<<elseif $activeSlave.hips <= -1>>
[[Advanced pelvis broadening|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<<elseif $activeSlave.hips >= 3>>
[[Advanced pelvis narrowing|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<</if>>
<</if>>
<br>
<</if>>
<<if ($activeSlave.amp == 0)>>
<<if ($activeSlave.heightImplant == 0)>>
$He has normal femurs and humeri.
<<elseif ($activeSlave.heightImplant > 0)>>
$His femurs, humeri, and other major bones have been lengthened.
<<elseif ($activeSlave.heightImplant < 0)>>
$His femurs, humeri, and other major bones have been shortened.
<</if>>
<<if ($activeSlave.heightImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Lengthen major bones|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]] | [[Shorten major bones|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]]
<</if>>
<<elseif ($activeSlave.height < (Height.mean($activeSlave)+15)) && ($activeSlave.height >= (Height.mean($activeSlave)-15)) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height gain surgery|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]] | [[Advanced height reduction surgery|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]]
<</if>>
<<elseif ($activeSlave.height < (Height.mean($activeSlave)+15)) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height gain surgery|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]]
<</if>>
<<elseif ($activeSlave.height >= (Height.mean($activeSlave)-15)) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height reduction surgery|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]]
<</if>>
<</if>>
<br>
<<if ($activeSlave.heels == 0) && ($activeSlave.amp == 0)>>
$He has healthy calves.
<<elseif ($activeSlave.heels == 1) && ($activeSlave.amp == 0)>>
$His calves have been altered so that $he cannot walk in anything but very high heels.
<</if>>
<<if ($activeSlave.heels == 0) && ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Shorten tendons|Surgery Degradation][$activeSlave.heels = 1,$activeSlave.shoes = "heels",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "heels"]] //Prevents $his from walking in anything but very high heels//
<</if>>
<</if>>
<<if ($activeSlave.heels == 1)>>
[[Replace tendons|Surgery Degradation][$activeSlave.heels = 0,$activeSlave.shoes = "none",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "heelsRestoration"]]
<</if>>
<br>
<</if>>
<<if ($activeSlave.amp == 0)>>
$He has healthy limbs.
<<else>>
$He is a quadruple amputee
<<if $activeSlave.PLimb == 1 && $activeSlave.amp == 1>>
and has been implanted with a <<if $cyberMod>>basic<</if>> PLimb interface.
<<elseif $activeSlave.PLimb == 2 && $activeSlave.amp == 1>>
and has been implanted with an advanced PLimb interface.
<<elseif $activeSlave.amp == -1>>
and has been equipped with modern prosthetics.
<<elseif $activeSlave.amp == -2>>
and has been equipped with advanced, sex-focused prosthetics.
<<elseif $activeSlave.amp == -3>>
and has been equipped with advanced, beauty-focused prosthetics.
<<elseif $activeSlave.amp == -4>>
and has been equipped with advanced, combat-focused prosthetics.
<<elseif $activeSlave.amp == -5>>
and has been equipped with highly advanced cybernetic prosthetics.
<<else>>
and has not been equipped with prosthetics.
<</if>>
<</if>>
<<if $cyberMod == 0>>
<<if $activeSlave.amp == 0>>
<<if ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1)>>
[[Remove arms and legs|Surgery Degradation][$activeSlave.amp = 1,$activeSlave.heels = 0,$activeSlave.shoes = "none",$activeSlave.legAccessory = "none",$activeSlave.heightImplant = 0,$activeSlave.legsTat = 0,$activeSlave.armsTat = 0,$cash -= $surgeryCost,$activeSlave.health -= 40,$activeSlave.nails = 0,$activeSlave.PLimb = 0,$surgeryType = "amp1"]] //This will greatly restrict $him//
<</if>>
<<elseif $activeSlave.PLimb != 1 && $activeSlave.amp == 1>>
<<if ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1)>>
[[Implant prosthetic interface|Surgery Degradation][$activeSlave.PLimb = 1,$cash -= $surgeryCost,$activeSlave.health -= 20,$surgeryType = "prostheticInterface"]] //This will allow $his to use prosthetic limbs//
<</if>>
<</if>>
<<else>>
<<if $activeSlave.amp == 0>>
<<if ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1) && (($stockpile.basicPLimbInterface + $stockpile.advPLimbInterface) == 0)>>
[[Remove arms and legs|Surgery Degradation][$activeSlave.amp = 1,$activeSlave.heels = 0,$activeSlave.shoes = "none",$activeSlave.legAccessory = "none",$activeSlave.heightImplant = 0,$activeSlave.legsTat = 0,$activeSlave.armsTat = 0,$activeSlave.releaseRules = "restrictive",$cash -= $surgeryCost, $activeSlave.health -= 40,$activeSlave.nails = 0,$surgeryType = "amp"]] //This will greatly restrict $him//
<<elseif ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1)>>
[[Remove arms and legs|Surgery Degradation][$activeSlave.amp = 1,$activeSlave.heels = 0,$activeSlave.shoes = "none",$activeSlave.legAccessory = "none",$activeSlave.heightImplant = 0,$activeSlave.legsTat = 0,$activeSlave.armsTat = 0,$activeSlave.releaseRules = "restrictive",$cash -= $surgeryCost, $activeSlave.health -= 40,$activeSlave.nails = 0,$surgeryType = "amp1"]] //This will greatly restrict $him//
<</if>>
<<elseif ($activeSlave.amp == 1) && ($activeSlave.PLimb == 0)>>
<<if ($stockpile.basicPLimbInterface > 0)>> |
[[Install basic prosthetic interface|Surgery Degradation][$activeSlave.PLimb = 1,$stockpile.basicPLimbInterface -= 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "PLimb interface1"]]
<</if>>
<<if $stockpile.advPLimbInterface > 0>> |
[[Install advanced prosthetic interface|Surgery Degradation][$activeSlave.PLimb = 2,$stockpile.advPLimbInterface -= 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "PLimb interface2"]]
<</if>>
<<elseif $activeSlave.amp == 1 && $activeSlave.PLimb == 1 && $stockpile.advPLimbInterface > 0>> |
[[Upgrade = advanced prosthetic interface|Surgery Degradation][$activeSlave.PLimb = 2,$stockpile.advPLimbInterface -= 1,$cash -= $surgeryCost, $activeSlave.health -= 5,$surgeryType = "PLimb interface3"]]
<</if>>
<</if>>
<<if $organFarmUpgrade >= 1>> /* ORGAN FARM */
<<if $activeSlave.indentureRestrictions < 2>>
<br><br>
<<include "organFarmOptions">>
<</if>>
<</if>> /* CLOSES ORGAN FARM */
<<if ndef $limbs>>
<<set $limbs = []>>
<</if>>
<<if $cyberMod == 0>> /* CyberMod Toggle */
<<if $prostheticsUpgrade > 0>> /* PROSTHESIS FACTORY */
<<if $activeSlave.indentureRestrictions < 2>>
<br><br>
<<set $activeLimbs = 0>>
<<set _i = $limbs.findIndex(function(s) { return s.ID == $activeSlave.ID; })>>
<<if _i != -1>>
<<set $activeLimbs = $limbs[_i]>>
<</if>>
<<if $activeLimbs == 0>>
<<if ($activeSlave.readyLimbs.length < 5 && $activeSlave.amp >= 0) || ($activeSlave.readyLimbs.length < 4 && $activeSlave.amp < 0)>> /* missing at least one type of limb */
The prosthesis facility is not currently building a set of artificial limbs for $him.
<br>
Construct prosthetics:
<<if $activeSlave.amp != -1>>
<<set _rems = $activeSlave.readyLimbs.findIndex(function(s) { return s.type == -1; })>>
<<if _rems == -1>>
<<link "Basic prosthetic limbs">>
<<set $cash -= 10000>>
<<set $activeLimbs = {weeksToCompletion: 4, ID: 0, type: "simple"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs <<print cashFormat(10000)>> and will take 4 weeks//
<</if>>
<</if>>
<<if $prostheticsUpgrade > 1>>
<<if $activeSlave.amp != -2>>
<<set _rems = $activeSlave.readyLimbs.findIndex(function(s) { return s.type == -2; })>>
<<if _rems == -1>>
|
<<link "Sexual functions">>
<<set $cash -= 15000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "sex"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs <<print cashFormat(15000)>> and will take 6 weeks//
<</if>>
<</if>>
<<if $activeSlave.amp != -3>>
<<set _rems = $activeSlave.readyLimbs.findIndex(function(s) { return s.type == -3; })>>
<<if _rems == -1>>
|
<<link "Beauty and grace">>
<<set $cash -= 15000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "beauty"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs <<print cashFormat(15000)>> and will take 6 weeks//
<</if>>
<</if>>
<<if $activeSlave.amp != -4>>
<<set _rems = $activeSlave.readyLimbs.findIndex(function(s) { return s.type == -4; })>>
<<if _rems == -1>>
|
<<link "Combat effectiveness">>
<<set $cash -= 15000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "combat"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs <<print cashFormat(15000)>> and will take 6 weeks//
<</if>>
<</if>>
<</if>>
<<if $prostheticsUpgrade > 2>>
<<if $activeSlave.amp != -5>>
<<set _rems = $activeSlave.readyLimbs.findIndex(function(s) { return s.type == -5; })>>
<<if _rems == -1>>
|
<<link "Highly advanced cybernetics">>
<<set $cash -= 25000>>
<<set $activeLimbs = {weeksToCompletion: 8, ID: 0, type: "cyber"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 6>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs <<print cashFormat(25000)>> and will take 8 weeks//
<</if>>
<</if>>
<</if>>
<<else>>
The prosthesis facility has already built a complete set of artificial limbs of every type for $him.
<</if>>
<<elseif $activeLimbs.weeksToCompletion > 0>>
The prosthesis facility is currently building a set of
<<switch $activeLimbs.type>>
<<case "cyber">>
highly advanced cybernetic
<<case "sex">>
advanced sex-focus artificial
<<case "beauty">>
advanced beauty-focus artificial
<<case "combat">>
advanced combat-focus artificial
<<default>>
standard artificial
<</switch>>
limbs for $him, which is projected to be ready for attachment in $activeLimbs.weeksToCompletion <<if $activeLimbs.weeksToCompletion == 1>>week<<else>>weeks<</if>>.
<<link "Discard">>
<<set _i = $limbs.findIndex(function(s) { return s.ID == $activeSlave.ID; })>>
<<set $limbs.deleteAt(_i)>>
<<goto "Remote Surgery">>
<</link>>
<<else>>
The prosthesis facility has constructed $his prosthetic limbs.
<br>
<<if $activeSlave.amp == 0>>
// $He must be an amputee to attach prosthetic limbs //
<<elseif $activeSlave.PLimb == 0>>
// $He must have a prosthetic interface installed to attack prosthetic limbs //
<<else>>
<<link "Attach">>
<<if $activeSlave.amp < 0>>
<<set _oldLimbs = {type: 0, armsTat: 0, legsTat: 0}>>
<<set _oldLimbs.type = $activeSlave.amp, _oldLimbs.armsTat = $activeSlave.armsTat, _oldLimbs.legsTat = $activeSlave.legsTat>>
<<set $activeSlave.readyLimbs.push(_oldLimbs)>>
<</if>>
<<set _i = $limbs.findIndex(function(s) { return s.ID == $activeSlave.ID; })>>
<<switch $limbs[_i].type>>
<<case "simple">>
<<set $activeSlave.amp = -1>>
<<set $surgeryType = "basicPLimbs">>
<<case "sex">>
<<set $activeSlave.amp = -2>>
<<set $surgeryType = "sexPLimbs">>
<<case "beauty">>
<<set $activeSlave.amp = -3>>
<<set $surgeryType = "beautyPLimbs">>
<<case "combat">>
<<set $activeSlave.amp = -4>>
<<set $surgeryType = "combatPLimbs">>
<<case "cyber">>
<<set $activeSlave.amp = -5>>
<<set $surgeryType = "cyberPLimbs">>
<</switch>>
<<set $limbs.deleteAt(_i)>>
<<set $activeSlave.armsTat = 0, $activeSlave.legsTat = 0>>
<<goto "Surgery Degradation">>
<</link>>
<</if>>
|
<<link "Discard">>
<<set $limbs.deleteAt(_i)>>
<<goto "Remote Surgery">>
<</link>>
|
<<link "Put into storage">>
<<set _i = $limbs.findIndex(function(s) { return s.ID == $activeSlave.ID; })>>
<<set _newLimbs = {type: 0, armsTat: 0, legsTat: 0}>>
<<switch $limbs[_i].type>>
<<case "simple">>
<<set _newLimbs.type = -1>>
<<case "sex">>
<<set _newLimbs.type = -2>>
<<case "beauty">>
<<set _newLimbs.type = -3>>
<<case "combat">>
<<set _newLimbs.type = -4>>
<<case "cyber">>
<<set _newLimbs.type = -5>>
<</switch>>
<<set $activeSlave.readyLimbs.push(_newLimbs)>>
<<set $limbs.deleteAt(_i)>>
<<goto "Remote Surgery">>
<</link>><<if $activeSlave.PLimb == 1>>// These can be accessed at any time during slave inspection //<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES PROSTHESIS FACTORY */
<</if>> /* CyberMod Toggle */
<br>
<<if $seeExtreme == 1>>
<<if $activeSlave.fuckdoll == 0>>
<br>$He is a normal sex slave, not a living sex toy.
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
[[Encase in a Fuckdoll suit|Surgery Degradation][$activeSlave.subTarget=0, $activeSlave.sentence=0, $activeSlave.training=0, $activeSlave.toyHole="all her holes", $activeSlave.pubicHStyle="waxed", $activeSlave.livingRules="spare", $activeSlave.speechRules="restrictive", $activeSlave.releaseRules="restrictive", $activeSlave.relationshipRules="restrictive", $activeSlave.fuckdoll=1, $activeSlave.choosesOwnClothes=0, $activeSlave.clothes="a Fuckdoll suit", $activeSlave.collar="none", $activeSlave.shoes="heels",$activeSlave.legAccessory="none", $activeSlave.vaginalAccessory="none", $activeSlave.dickAccessory="none", $activeSlave.buttplug="none", $activeSlave.attrKnown=1, $activeSlave.fetishKnown=1, $activeSlave.inflation=0, $activeSlave.inflationType="none", $activeSlave.inflationMethod=0, $activeSlave.milkSource=0, $activeSlave.cumSource=0, $surgeryType = "fuckdoll"]] //This is permanent and will greatly restrict $him//
<</if>>
<<else>>
<br>$He is encased in a Fuckdoll suit. [[Extract it|Surgery Degradation][$activeSlave.fuckdoll=0, $activeSlave.clothes="no clothing", $activeSlave.shoes="none", $surgeryType = "fuckdollExtraction"]]
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if $activeSlave.fetish != "mindbroken">>
<br>$He is mentally competent.
<<elseif $activeSlave.fetish == "mindbroken">>
<br>$His mind is gone; $he has either been chemically lobotomized, or has lost $his mind due to extreme abuse.
<</if>>
<<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<<if $activeSlave.fetish != "mindbroken">>
[[Chemically lobotomize|Surgery Degradation][$activeSlave.fetish = "mindbroken",$activeSlave.fetishKnown = 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "mindbreak"]]
//Warning: this is permanent and irreversible. It will destroy $his will and $his ability to remember anything but the simplest skills.//
<</if>>
<</if>>
<</if>>
<<if $bodyswapAnnounced == 1 && $activeSlave.indenture < 0>>
<br>
<<if $activeSlave.bodySwap == 0>>
$He is in $his native body.
<<elseif $activeSlave.origBodyOwner != "">>
$He currently occupies <<print $activeSlave.origBodyOwner>>'s body.
<<else>>
$He is no longer in $his native body.
<</if>>
<<if $activeSlave.indenture == -1>>
[[Swap her body with another of your stock's|Slave Slave Swap Workaround]]
<<else>>
//Indentured servants must remain in their own bodies.//
<</if>>
<<elseif $cheatMode == 1>>
<br>[[Force enable bodyswapping|Remote Surgery][$bodyswapAnnounced = 1]]
<</if>>
|
amomynous0/fc
|
src/uncategorized/remoteSurgery.tw
|
tw
|
bsd-3-clause
| 97,363 |
:: Rename [nobr]
<<set $nextButton = "Back", $nextLink = "Slave Interact">>
<<if $activeSlave.slaveName === $oldName && $activeSlave.slaveSurname === $oldSurname>>
<<goto "Slave Interact">>
<<else>>
/* First time renaming reaction */
<<if $activeSlave.slaveName === "" || ndef $activeSlave.slaveName>>
$oldName needs to be called something on the records, so $oldName she stays.
<<set $activeSlave.slaveName = $oldName>>
<<elseif $activeSlave.fetish == "mindbroken">>
$activeSlave.slaveName doesn't even recognize that she's been renamed. It simply does not register.
<<elseif ($oldName != $activeSlave.birthName && $oldSurname != $activeSlave.birthSurname) && ($activeSlave.slaveName == $activeSlave.birthName || $activeSlave.slaveSurname == $activeSlave.birthSurname)>>
$activeSlave.slaveName
<<if $activeSlave.devotion > 50>>
cheerfully accepts her old name back.
<<elseif $activeSlave.devotion >= -20>>
obediently accepts her old name back.
<<elseif $activeSlave.devotion >= -50>>
happily accepts her original name.
<<elseif $activeSlave.trust > 20>>
scoffs at the notion that she was ever anything other than
<<if $surnameOrder != 1>>
<<switch $activeSlave.nationality>>
<<case "Cambodian" "Chinese" "Hungarian" "Japanese" "Korean" "Mongolian" "Taiwanese" "Vietnamese">>
<<if $activeSlave.birthSurname>>$activeSlave.birthSurname <</if>>$activeSlave.birthName,
<<default>>
$activeSlave.birthName<<if $activeSlave.birthSurname>> $activeSlave.birthSurname<</if>>,
<</switch>>
<<else>>
$activeSlave.birthName<<if $activeSlave.birthSurname>> $activeSlave.birthSurname<</if>>,
<</if>>
@@.orangered;weakening your control over her.@@
<<set $activeSlave.trust += 5>>
<<else>>
cautiously accepts the return of her name.
<</if>>
<<elseif $oldName == $activeSlave.birthName || $oldSurname == $activeSlave.birthSurname>>
$activeSlave.slaveName
<<if $activeSlave.devotion > 50>>
accepts her new name cheerfully. This attachment to you @@.hotpink; increases her devotion.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.devotion >= -20>>
obediently accepts her new name. This surrender to you @@.hotpink; increases her obedience.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.devotion >= -50>>
reluctantly accepts her new name.
<<else>>
angrily tries to resist her new name, insisting that her name is
<<if $surnameOrder != 1>>
<<switch $activeSlave.nationality>>
<<case "Cambodian" "Chinese" "Hungarian" "Japanese" "Korean" "Mongolian" "Taiwanese" "Vietnamese">>
<<if $activeSlave.birthSurname>>$activeSlave.birthSurname <</if>>$activeSlave.birthName.
<<default>>
$activeSlave.birthName<<if $activeSlave.birthSurname>> $activeSlave.birthSurname<</if>>.
<</switch>>
<<else>>
$activeSlave.birthName<<if $activeSlave.birthSurname>> $activeSlave.birthSurname<</if>>.
<</if>>
This resistance @@.mediumorchid; increases her rebelliousness.@@
<<set $activeSlave.devotion -= 5>>
<</if>>
<<else>>
Since $activeSlave.slaveName has already had a new name <<if $activeSlave.devotion > 20>>given to<<else>>forced on<</if>> her before, the mere fact of having it changed again doesn't really affect her.
<</if>>
<<set _insultingName = 0>>
<<if $oldName != $activeSlave.slaveName && typeof $activeSlave.slaveName == "string">>
<<set _toSearch = $activeSlave.slaveName.toLowerCase()>>
<<for $i = 0; $i < setup.badWords.length; $i++>>
<<if _toSearch.indexOf(setup.badWords[$i]) != -1>>
<<set _insultingName = 1>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if !_insultingName>>
<<if $oldSurname != $activeSlave.slaveSurname && typeof $activeSlave.slaveSurname == "string">>
<<set _toSearch = $activeSlave.slaveSurname.toLowerCase()>>
<<for $i = 0; $i < setup.badWords.length; $i++>>
<<if _toSearch.indexOf(setup.badWords[$i]) != -1>>
<<set _insultingName = 1>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if _insultingName == 1>>
<<if $activeSlave.fetish == "mindbroken">>
Her new name would be insulting to a normal girl, but she dully accepts that it is an accurate description and goes about her duties.
<<elseif $activeSlave.devotion < -50>>
Being given such a degrading name @@.mediumorchid;further increases her hatred@@ of you.
<<set $activeSlave.devotion -= 5>>
<<elseif $activeSlave.devotion <= 50>>
Being given such a degrading name @@.gold;terrifies her,@@ since she thinks it's fair warning for what she'll suffer in the future.
<<set $activeSlave.trust -= 5>>
<</if>>
<</if>>
/* Wife's surname reaction */
<<if $oldSurname != $activeSlave.slaveSurname>>
<<if $activeSlave.relationship >= 5>>
<<set _i = $slaveIndices[$activeSlave.relationshipTarget]>>
<<if ndef _i>>@@.red;Error, relationshipTarget not found.@@<</if>>
<<if $slaves[_i].slaveSurname>>
<<if $activeSlave.slaveSurname == $slaves[_i].slaveSurname>>
She's touched that she now shares a surname with her wife $slaves[_i].slaveName $slaves[_i].slaveSurname, and is @@.mediumaquamarine;more confident than ever@@ that you intend to keep them together in marital bliss.
<<set $activeSlave.trust += 5>>
<<elseif $oldSurname == $slaves[_i].slaveSurname>>
She's concerned that she no longer shares a surname her wife $slaves[_i].slaveName $slaves[_i].slaveSurname, and is @@.gold;very worried@@ that you might be considering splitting them up.
<<set $activeSlave.trust -= 5>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PC's surname reaction */
<<if $oldSurname != $activeSlave.slaveSurname>>
<<if $activeSlave.relationship == -3>>
<<if $PC.surname>>
<<if $activeSlave.fetish == "mindbroken">>
Names are meaningless to her and it is unlikely she'll remember it.
<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
<<if $activeSlave.slaveSurname == $PC.surname>>
<<if $activeSlave.amp <= 0>>
When you tell her that she's to be known as $activeSlave.slaveName $activeSlave.slaveSurname now, she starts to cry. She tries to get herself under control and thank you as best she can, wiping at the tears running down her $activeSlave.skin cheeks, but she can't seem to stop weeping as she thanks you over and over. She's a sex slave, your property, and it's understandable that some doubts about the permanence of her place as your slave wife. This has @@.mediumaquamarine;helped reassure her,@@ and explains the strength of her emotional reaction. The next time you make love to her, she @@.hotpink;presses herself as close to you as she can,@@ eager to drink in as much of your presence as she can get.
<<else>>
She's @@.hotpink;deeply touched@@ that she now shares a surname with you, and has @@.mediumaquamarine;an additional source of confidence@@ that she'll remain your amputee slave wife.
<</if>>
<<set $activeSlave.devotion += 5, $activeSlave.trust += 5>>
<<elseif $oldSurname == $PC.slaveSurname>>
She's devastated that you'd rename her something other than your name. She's @@.gold;terrified@@ that you intend to discard her as your slave wife, and @@.mediumorchid;saddened@@ that you would take away something that was precious to her.
<<set $activeSlave.devotion -= 5, $activeSlave.trust -= 5>>
<</if>>
<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
<<if $activeSlave.slaveSurname == $PC.surname>>
When you tell her that she's to be known as $activeSlave.slaveName $activeSlave.slaveSurname now, she shows no reaction. You already took everything from her, what's a name at this point?
<<elseif $oldSurname == $PC.slaveSurname>>
She doesn't care about losing your surname at first, but it quickly sets in that she may have @@.gold;pushed her position too far.@@
<<set $activeSlave.trust -= 20>>
<</if>>
<<elseif $activeSlave.devotion < -20>>
<<if $activeSlave.slaveSurname == $PC.surname>>
When you tell her that she's to be known as $activeSlave.slaveName $activeSlave.slaveSurname now, she pleads with you not to steal her name. It matters little to you, and she is forced to @@.hotpink;accept your will.@@
<<set $activeSlave.devotion += 5>>
<<elseif $oldSurname == $PC.slaveSurname>>
She's @@.mediumorchid;happy@@ to no longer have to share a name with her tormenter, but the bliss doesn't last long as @@.gold;dread@@ quickly sets in about what this may mean.
<<set $activeSlave.devotion += 5, $activeSlave.trust -= 10>>
<</if>>
<<else>>
<<if $activeSlave.slaveSurname == $PC.surname>>
When you tell her that she's to be known as $activeSlave.slaveName $activeSlave.slaveSurname now, she nods with approval feeling @@.mediumaquamarine;that she may hold at least some value in your eyes.@@
<<set $activeSlave.trust += 5>>
<<elseif $oldSurname == $PC.slaveSurname>>
She accepts that you'd rename her something other than your name. She's @@.gold;a little scared@@ that you intend to discard her as your slave wife, or worse, but realizes this was not only a possibility, but likely.
<<set $activeSlave.trust -= 5>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* close new name check */
|
amomynous0/fc
|
src/uncategorized/rename.tw
|
tw
|
bsd-3-clause
| 9,022 |
:: Reputation [nobr]
<<if $useTabs == 0>>__Reputation__<</if>>
<br>
<<run PCTitle()>>
On formal occasions, you are announced as $PCTitle.
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $arcologies[0].FSChattelReligionistCreed == 1>>
$arcologies[0].name keeps the creed of the $nicaeaName. The faithful
<<if $nicaeaAchievement == "slaves">>
<<if $slaves.length > 50>>
@@.green;strongly approve@@ of the large
<<FSChange "ChattelReligionist" 5>>
<<elseif $slaves.length > 20>>
@@.green;approve@@ of the good
<<FSChange "ChattelReligionist" 2>>
<<else>>
are not impressed by the
<</if>>
number of people you're giving the honor of sexual servitude.
<<elseif $nicaeaAchievement == "devotion">>
<<if $averageDevotion > 80>>
@@.green;strongly approve@@ of the worshipfulness
<<FSChange "ChattelReligionist" 5>>
<<elseif $averageDevotion > 50>>
@@.green;approve@@ of the devotion
<<FSChange "ChattelReligionist" 2>>
<<else>>
are not impressed by the devotion
<</if>>
of your slaves.
<<else>>
<<if $averageTrust > 50>>
@@.green;strongly approve@@ of the great trust your slaves place in you.
<<FSChange "ChattelReligionist" 5>>
<<elseif $averageTrust > 20>>
@@.green;approve@@ of the trust your slaves place in you.
<<FSChange "ChattelReligionist" 2>>
<<else>>
are not impressed by the fear many of your slaves feel towards you.
<</if>>
<</if>>
<</if>>
<</if>>
<<set $repDecay = 0.2>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
<<set $repLoss = 0, $PC.degeneracy = 0>>
Since you are the Prophet, your reputation no longer degrades at all.
<<elseif $arcologies[0].FSRestartDecoration == 100>>
<<set $repLoss = 0, $PC.degeneracy = 0>>
Since you are an established member of the Societal Elite, your public reputation no longer decays.
<<elseif $rep > $enduringRep>>
<<if $arcologies[0].FSMaturityPreferentialistLaw == 1>>
<<if $PC.actualAge >= 65>>
Since you're getting on in years and have an impressive list of accomplishments, and $arcologies[0].name's society respects age, your reputation degrades quite slowly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay-0.025))>>
<<elseif $PC.actualAge >= 50>>
Since you're well into middle age and have an impressive list of accomplishments, and $arcologies[0].name's society respects age, your reputation degrades quite slowly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay-0.025))>>
<<elseif $PC.actualAge < 35>>
Since you're unusually young for an arcology owner, and $arcologies[0].name's society respects age, your reputation degrades quite quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay+0.025))>>
<<else>>
Since you're only entering middle age, and $arcologies[0].name's society respects age, your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay))>>
<</if>>
<<elseif $arcologies[0].FSYouthPreferentialistLaw == 1>>
<<if $PC.actualAge >= 65>>
Since you're getting on in years and have an impressive list of accomplishments, but $arcologies[0].name's society is coming to prefer youth to experience, so your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay-0.025))>>
<<elseif $PC.actualAge >= 50>>
You're well into middle age and have an impressive list of accomplishments, but $arcologies[0].name's society is coming to prefer youth to experience, so your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay+0.025))>>
<<elseif $PC.actualAge < 35>>
You're unusually young for an arcology owner, but $arcologies[0].name's society doesn't mind.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay))>>
<<else>>
Since you're entering middle age, and $arcologies[0].name's society respects youth, your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay+0.025))>>
<</if>>
<<else>>
<<if $PC.actualAge >= 65>>
Since you're getting on in years and have an impressive list of accomplishments, and $arcologies[0].name's society respects age, your reputation degrades quite slowly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay-0.025))>>
<<elseif $PC.actualAge >= 50>>
Since you're well into middle age and have an impressive list of accomplishments, your reputation degrades fairly slowly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay-0.025))>>
<<elseif $PC.actualAge < 35>>
Since you're unusually young for an arcology owner, your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay+0.025))>>
<<else>>
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay))>>
<</if>>
<</if>>
<<if $enduringRep > 8000>>
However, you have been a figure of renown for so long that much of your reputation has become permanent.
<<elseif $enduringRep > 5000>>
However, you have been a figure of repute for enough time that part of your reputation has become permanent.
<<elseif $enduringRep > 2000>>
However, you have been a figure of regard for long enough that some of your reputation has become permanent.
<</if>>
<<set $enduringRep += Math.trunc($repLoss*0.025)>>
<<else>>
<<set $repLoss = 0>>
<<if $enduringRep > 8000>>
You have been a figure of renown for so long that your reputation does not decay past its present level.
<<elseif $enduringRep > 5000>>
You have been a figure of repute for enough time that your reputation does not decay past its present level.
<<elseif $enduringRep > 2000>>
You have been a figure of regard for long enough that your reputation does not decay past its present level.
<</if>>
<</if>>
<<if ($weatherAwareness == 0) && ($weatherCladding == 2)>>
The public @@.green;is awestruck@@ of the beautiful weather hardening you have applied to the arcology's exterior, though they do not understand why you would waste so much money first ruining your arcology's appearance before doing this.
<<set $rep += 10>>
<<elseif ($weatherAwareness == 0) && ($weatherCladding == 1)>>
The public @@.red;disapproves@@ of the ugly weather hardening you have applied to the arcology's exterior, not understanding what you're worried about.
<<set $rep -= 100>>
<</if>>
<<if $arcologies[0].FSRestartDecoration == 100>>
As a member of the societal elite, your appearance has no bearing on your reputation.
<<else>>
<<if ($PC.dick == 0) && ($PC.boobs == 1) && $PC.title == 0>>
<<if $rep > 18000>>
Your reputation is so well-established that society has accepted your notoriously feminine appearance despite how unusual it is for a prominent slaveowner to look like you do.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as entirely male, since you are powerful, and @@.green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<FSChange "GenderRadicalist" 5>>
<<elseif $arcologies[0].FSGenderFundamentalist > 30>>
Indeed, society has been reconciled to female leadership, preferring to see you as a mother figure.
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist > 40>>
Society accepts you as an arcology owner, since it has become open-minded about power and gender.
<<if $arcologies[0].FSGenderRadicalist > 50>>
Indeed, society sees you as fundamentally male, since you are powerful, and @@.green;strongly approves@@ of your audacity; this advances the redefinition of gender around power.
<<FSChange "GenderRadicalist" 5>>
<</if>>
<<else>>
Most prominent slaveowners are male, and your obviously feminine appearance makes it @@.red;harder for you to maintain your reputation.@@
<<set $repLoss += Math.trunc($rep*0.1)>>
<<if $arcologies[0].FSGenderFundamentalist > 10>>
Society @@.red;strongly resents@@ your being an arcology owner; this damages the idea that women should not be in positions of responsibility.
<<FSChange "GenderFundamentalist" -5>>
<</if>>
<</if>>
<<elseif ($PC.boobs == 1) || $PC.title == 0>>
<<if $rep > 15000>>
Your reputation is so strong that society has accepted your feminine appearance despite how unusual it is for a prominent slaveowner to look like you do.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as entirely male, since you are powerful, and @@.green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<FSChange "GenderRadicalist" 5>>
<<elseif $arcologies[0].FSGenderFundamentalist > 30>>
Indeed, society has been reconciled to your feminine appearance, seeing you as a person apart.
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist > 20>>
Society accepts you as an arcology owner, since it has become open-minded anyone who has a cock and fucks.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as dominant, since you fuck bitches, and @@.green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<FSChange "GenderRadicalist" 5>>
<</if>>
<<else>>
Most prominent slaveowners are very masculine, and your feminine appearance makes it @@.red;harder for you to maintain your reputation.@@
<<set $repLoss += Math.trunc($rep*0.05)>>
<<if $arcologies[0].FSGenderFundamentalist > 30>>
Society @@.red;strongly resents@@ your being an arcology owner; this damages the idea that feminine people should not be in positions of responsibility.
<<FSChange "GenderFundamentalist" -5>>
<</if>>
<</if>>
<<elseif ($PC.dick == 0) || ($PC.vagina == 1)>>
<<if $rep > 15000>>
Your reputation is so strong that society has accepted your unorthodox arrangement downstairs, for an arcology owner.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as entirely male, since you are powerful, and @@.green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<FSChange "GenderRadicalist" 5>>
<<elseif $arcologies[0].FSGenderFundamentalist > 30>>
Indeed, society has been reconciled to your strangeness, seeing you as a person apart.
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist > 20>>
Society accepts you as an arcology owner, since it has become open-minded about the exact genital layout of powerful people.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as dominant, since you are powerful, and @@.green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<FSChange "GenderRadicalist" 5>>
<</if>>
<<else>>
Most prominent slaveowners are very masculine, and though your unorthodox arrangement downstairs isn't obvious when you're clothed, the rumors are unavoidable and it's @@.red;harder for you to maintain your reputation.@@
<<set $repLoss += Math.trunc($rep*0.05)>>
<<if $arcologies[0].FSGenderFundamentalist > 30>>
Society @@.red;strongly resents@@ your being an arcology owner; this damages the idea that people who are not men should not be in positions of responsibility.
<<FSChange "GenderFundamentalist" -5>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $sexualOpeness == 1>>
<<if $arcologies[0].FSChattelReligionistLaw == 1 || $arcologies[0].FSRestartDecoration == 100>>
/* already handled above */
<<else>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $rep > 18000>>
You are so well regarded that society has acquiesced that getting penetrated is not a sure sign of femininity.
<<else>>
Society views getting fucked as sign of femininity and is @@.red;strongly against your sexual preferences.@@
<<FSChange "GenderRadicalist" -1>>
<<set $rep -= 1000>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset" && $PC.vagina == 1 && $PC.title == 0>>
<<if $rep > 10000>>
Society has grown accustomed to your efforts enough to not care that you enjoy slave dick. In fact, it even @@.green;strengthens@@ traditional gender roles, even though you insist on breaking them.
<<FSChange "GenderFundamentalist" 1>>
<<else>>
Society wonders if you would be happier in a whore house getting fucked all day instead of trying to lead an arcology. Your efforts @@.red;strongly support@@ the idea that women should not be in positions of responsibility.
<<FSChange "GenderFundamentalist" -3>>
<<set $rep -= 1000>>
<</if>>
<<else>>
<<if $rep > 15000>>
You are so well liked that society has accepted that you enjoy taking everything a slave has to offer.
<<else>>
Society finds your penchant for taking slave dick @@.red;very distasteful@@ for a slaveowner.
<<set $rep -= 500>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $secExp == 1>>
<<if $smilingManFate == 1>>
The grim statue of the Smiling Man outside your arcology @@.green;reminds the world of who managed to eliminate such a threat@@.
<<set $rep += 100>>
<</if>>
<<if $weaponsLaw == 3>>
The absence of any kind of restriction on weaponry within your arcology is @@.green;welcomed by your citizens@@ as sign of your respect for the ideals the Free Cities stand for.
<<set $rep += 20>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($PC.race == $arcologies[0].FSSupremacistRace)>>
Since you are a member of the $PC.race, society @@.green;strongly approves@@ of your ownership of the arcology.
<<FSChange "Supremacist" 5>>
<</if>>
<<elseif $arcologies[0].FSSubjugationist != "unset">>
<<if ($PC.race == $arcologies[0].FSSubjugationistRace)>>
<<if $rep > 15000>>
Your reputation is so strong that society has accepted your <<print $PC.race>>ness despite you being an inferior race.
<<else>>
Society @@.red;loathes;@@ being lead by an inferior $PC.race, believing that any other race would make a far better leader than you.
<<set $rep -= 200*($arcologies[0].FSSubjugationist/$FSLockinLevel)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $PC.boobsBonus == 3>>
Society loves enormous breasts and you are no exception; your <<if $PC.boobsImplant == 1>>chest balloons<<else>>cow tits<</if>> @@.green;improve@@ your public image.
<<set $rep += 10>>
<</if>>
<<if $PC.butt == 3>>
Society loves big butts and you are no exception; your <<if $PC.buttImplant == 1>>inflated ass<<else>>fat ass<</if>> @@.green;improves@@ your public image.
<<set $rep += 10>>
<</if>>
<<if $PC.ballsImplant > 1>>
Society loves big things and the bulge in your crotch is no exception; your swollen balls @@.green;improve@@ your public image.
<<set $rep += (5*$PC.ballsImplant)>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $PC.boobsBonus > 1>>
Society finds big breasts unsightly and you are no exception; your <<if $PC.boobsImplant == 1>>chest balloons<<else>>fat tits<</if>> @@.red;harm@@ your public image.
<<set $rep -= (10*$PC.boobsBonus)>>
<</if>>
<<if $PC.butt == 3>>
Society finds big butts unsightly and you are no exception; your <<if $PC.buttImplant == 1>>inflated ass<<else>>fat ass<</if>> @@.red;harms@@ your public image.
<<set $rep -= (10*$PC.butt)>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $PC.boobsImplant == 1>>
Society loves fake breasts and yours are no exception; your breast implants @@.green;improve@@ your public image.
<<set $rep += (7*$PC.boobsBonus)>>
<</if>>
<<if $PC.buttImplant == 1>>
Society loves fake butts and yours are no exception; your ass implants @@.green;improve@@ your public image.
<<set $rep += (7*$PC.butt)>>
<</if>>
<<if $PC.ballsImplant > $PC.balls>>
Society loves everything augmented and the bulge in your crotch is no exception; your swollen balls @@.green;improve@@ your public image.
<<set $rep += (5*($PC.ballsImplant-$PC.balls))>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset")>>
<<if $PC.boobsBonus > 0 && $PC.boobsImplant == 0>>
Society approves of anything that helps the repopulation efforts. Your large breasts promise plentiful milk and @@.green;improve@@ your public image.
<<set $rep += (10*$PC.boobsBonus)>>
<</if>>
<<if $PC.balls > 1>>
Society loves anything that helps the repopulation efforts. Your huge fertile balls indicate that you're a successful breeder and @@.green;strongly improves@@ your public image.
<<set $rep += (15*$PC.ballsImplant)>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<if $PC.boobsImplant == 1>>
Society finds fake breasts repulsive and yours are no exception; your balloon-like breasts @@.red;harm@@ your public image.
<<set $rep -= (10*$PC.boobsBonus)>>
<</if>>
<<if $PC.buttImplant == 1>>
Society finds fake butts unsightly and yours is no exception; your inflated ass @@.red;harms@@ your public image.
<<set $rep -= (10*$PC.butt)>>
<</if>>
<<if $PC.ballsImplant > 1 && $PC.balls == 0>>
Society finds everything unnatural disgusting and the grotesque bulge in your crotch is no exception; your gel filled balls @@.red;harm@@ your public image.
<<set $rep -= (10*($PC.ballsImplant-$PC.balls))>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") && $PC.boobsBonus > 0 && $PC.boobsImplant == 0>>
Society approves of anything that helps the repopulation efforts. Your large breasts promise plentiful milk and @@.green;improve@@ your public image.
<<set $rep += (10*$PC.boobsBonus)>>
<</if>>
<<elseif ($arcologies[0].FSRepopulationFocus != "unset")>>
<<if $PC.boobsBonus > 0 && $PC.boobsImplant == 0>>
Society approves of anything that helps the repopulation efforts. Your large breasts promise plentiful milk and @@.green;improve@@ your public image.
<<set $rep += (10*$PC.boobsBonus)>>
<</if>>
<<if $PC.balls > 1>>
Society loves anything that helps the repopulation efforts. Your huge fertile balls indicate that you're a successful breeder and @@.green;strongly improves@@ your public image.
<<set $rep += (15*$PC.ballsImplant)>>
<</if>>
<</if>>
<<if (($PC.belly >= 1500) || ($PC.career == "escort" && $PC.belly >= 500)) && $PC.preg > 0>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $arcologies[0].FSRestartDecoration == 100>>
<<if $PC.pregSource != -1>>
Most prominent female owners avoid being penetrated on
<<if $sexualOpeness == 1>>
principle, though you choose the opposite; your fecund figure suggests a slave knocked you up, a huge
<<else>>
principle; your fecund figure exposes your willingness to be penetrated, but your
<</if>>
breach of eugenics. Your citizens are @@.red;livid@@ over your actions and are calling for your removal.
<<set $rep -= 500>>
<<set $failedElite += 100>>
<<else>>
Since it is public knowledge that you are carrying a child in the name of eugenics; society views you as a bearer of the future and @@.green;celebrates@@ your contributions to society.
<<set $rep += 200>>
<<set $failedElite -= 10>>
<</if>>
<<else>>
Most prominent female owners avoid being penetrated on
<<if $sexualOpeness == 1>>
principle, though you choose the opposite; your fecund figure suggests a slave knocked you up, a huge
<<else>>
principle; your fecund figure exposes your willingness to be penetrated, but your
<</if>>
breach of the eugenics you are pushing for. Your citizens are @@.red;disgusted@@ by both your body and your lack of commitment.
<<set $rep -= 500>>
<<set $failedElite += 50>>
<</if>>
<<elseif $arcologies[0].FSRepopulationFocus >= 60>>
Most prominent female owners avoid being penetrated on principle, but your arcology values motherhood so much that it is more @@.green;pleased@@ with your dedication than it is disappointed in your
<<if $sexualOpeness == 1>>
suspected slave baby.
<<else>>
penetration.
<</if>>
<<set $rep += 10>>
<<else>>
Most prominent female owners avoid being penetrated on
<<if $sexualOpeness == 1>>
principle, though you choose the opposite; your fecund figure suggests a slave knocked you up,
<<else>>
principle; your fecund figure exposes your willingness to be penetrated,
<</if>>
making it @@.red;harder for you to maintain your reputation.@@
<<set $rep -= 200>>
<</if>>
<</if>>
<<if $PC.career == "escort" && $rep < 16000>>
Society @@.red;frowns@@ over being run by an ex-whore. The presence of porn of you on the net doesn't aid your reputation either.
<<set $rep -= ($rep*0.1)>>
<<elseif $PC.career == "escort">>
Your reputation is so strong that society has accepted your previous endeavors despite how unusual it is for a prominent slaveowner to have once nearly been a slave.
<</if>>
<<if $PC.career == "servant" && $rep < 12000>>
Society @@.red;frowns@@ over being run by an ex-<<if $PC.title == 1>>butler<<else>>maid<</if>>, despite how prominent their previous owner was.
<<set $rep -= ($rep*0.1)>>
<<elseif $PC.career == "servant">>
Your reputation is so strong that society has accepted your previous vocation despite how unusual it is for a prominent slaveowner to have once been nothing more than a lowly servant.
<</if>>
<<if $PC.career == "gang" && $rep < 15000>>
Society @@.red;frowns@@ over being run by an ex-gang leader, no matter how strong they might have been.
<<set $rep -= ($rep*0.1)>>
<<elseif $PC.career == "BlackHat" && $rep < 15000>>
Society @@.red;dislikes@@ being run by someone so capable of dredging up secrets, especially when they used to do it for the highest bidder.
<<set $rep -= ($rep*0.1)>>
<<elseif $PC.career == "gang" || $PC.career == "BlackHat">>
Your reputation is strong enough that society has come to accept your background as part of your image.
<</if>>
<<if $PCSlutContacts == 2>>
You are actively staring in pornographic videos. While they are rather exclusive, @@.red;some still leak out to the public,@@ harming your image.
<<set $rep -= 50>>
<<if isPlayerFertile($PC)>>
That's not all that leaks out of you, considering all your shoots are rubber free.
<<= knockMeUp($PC, 20, 0, 0, 1)>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $mercenaries > 0>>
Society @@.green;approves@@ of how you are providing for the defense of the state, as should all citizens of the new Rome.
<<FSChange "RomanRevivalist" $mercenaries>>
<</if>>
<<if ($slaves.length > 20) && ($cash > 50000)>>
Society @@.green;strongly approves@@ of your wealth and prosperity, fit goals for the <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>new Roman man<<else>>rising Roman lady<</if>>.
<<FSChange "RomanRevivalist" 5>>
<</if>>
<<if $language != "Latin">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than the storied Latin @@.red;disappoints@@ society and causes doubt about your revivalist project.
<<FSChange "RomanRevivalist" -2>>
<</if>>
<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
<<if $PC.visualAge >= 35>>
Society @@.green;approves@@ of your advancing age, which advances the ancient Aztec ideal of an experienced leader of the people.
<<FSChange "AztecRevivalist" 1>>
<</if>>
<<if $HeadGirl == 0>>
Society @@.red;disapproves@@ of you not having a Head Girl as an advisor and assistant.
<<FSChange "AztecRevivalist" -2>>
<<else>>
Society @@.green;approves@@ of your reliance on a Head Girl as an advisor and assistant.
<<FSChange "AztecRevivalist" 2>>
<</if>>
<<if $PC.warfare < 0>>
Society @@.red;greatly disapproves@@ of your feebleness in the arts of war.
<<FSChange "AztecRevivalist" -4>>
<<elseif $PC.warfare < 50>>
Society @@.red;disapproves@@ of you not being properly trained in the arts of war.
<<FSChange "AztecRevivalist" -2>>
<<else>>
Society @@.green;approves@@ of having a leader that is trained in the arts of war.
<<FSChange "AztecRevivalist" 2>>
<</if>>
<<if $language != "Nahuatl">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than the revived Nahuatl @@.red;disappoints@@ society and causes doubt about your revivalist project.
<<FSChange "AztecRevivalist" -3>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $racialVarieties.length > 4>>
Society @@.green;strongly approves@@ of how you own a cornucopia of different races, which advances the ancient Egyptian ideal of cosmopolitan sex slavery.
<<FSChange "EgyptianRevivalist" 5>>
<</if>>
<<if $language != "Ancient Egyptian">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than revived Ancient Egyptian @@.red;disappoints@@ society and causes doubt about your revivalist project.
<<FSChange "EgyptianRevivalist" -2>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<set _threshold = Math.trunc($rep/5000)>>
<<if $publicServants <= _threshold>>
Society @@.red;disapproves@@ of your failure to provide for cultural development by offering public servants or club slaves in a number that befits your reputation.
<<FSChange "EdoRevivalist" -2>>
<<else>>
Society @@.green;approves@@ of your provision for cultural development by offering public servants and club slaves in a number that befits your reputation.
<<set _EdoPS = 2*_threshold>>
<<FSChange "EdoRevivalist" _EdoPS>>
<</if>>
<<if $language != "Japanese">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than pure Japanese @@.red;disappoints@@ society and causes doubt about your revivalist project.
<<FSChange "EdoRevivalist" -2>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $fuckSlaves < $rep/3500>>
Society @@.red;disapproves@@ of the small size of your harem, feeling that you do not have enough fucktoys or slaves in your master suite for your reputation.
<<FSChange "ArabianRevivalist" -2>>
<<else>>
Society @@.green;approves@@ of the size of your harem, feeling that you have a good number of fucktoys and slaves in your master suite for your reputation.
<<FSChange "ArabianRevivalist" 2>>
<</if>>
<<if $language != "Arabic">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than the Arabic in which the word of God was passed to Muhammad @@.red;disappoints@@ society and causes doubt about your revivalist project.
<<FSChange "ArabianRevivalist" -2>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $HeadGirl == 0>>
Society @@.red;disapproves@@ of your failure to rely on a Head Girl, as proper imperial administration requires,
<<FSChange "ChineseRevivalist" -2>>
<<else>>
Society @@.green;approves@@ of your reliance on a Head Girl, as proper imperial administration requires,
<<FSChange "ChineseRevivalist" 2>>
<</if>>
<<if $Recruiter == 0>>
@@.red;disapproves@@ of your failure to maintain a Recruiter to expand the Middle Kingdom,
<<FSChange "ChineseRevivalist" -2>>
<<else>>
@@.green;approves@@ of your maintaining a Recruiter to expand the Middle Kingdom,
<<FSChange "ChineseRevivalist" 2>>
<</if>>
<<if $Bodyguard == 0>>
and @@.red;disapproves@@ of your failure to keep a Bodyguard as befits a proper imperial palace.
<<FSChange "ChineseRevivalist" -2>>
<<else>>
and @@.green;approves@@ of your keeping a Bodyguard, as befits a proper imperial palace.
<<FSChange "ChineseRevivalist" 2>>
<</if>>
<<if $language != "Chinese">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than the Chinese of the Middle Kingdom @@.red;disappoints@@ society and causes doubt about your revivalist project.
<<FSChange "ChineseRevivalist" -2>>
<</if>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset")>>
<<if $IntelligenceEugenicsSMR == 1 || $HeightEugenicsSMR == 1 || $FaceEugenicsSMR == 1>>
Society @@.red;disapproves@@ of your policies sterilizing potential mothers. Your insistence on eugenics hinders adoption of your new society.
<<set _noEugenics = -1*($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)>>
<<FSChange "Repopulationist" _noEugenics>>
<</if>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
<<if $IntelligenceEugenicsSMR == 1 || $HeightEugenicsSMR == 1 || $FaceEugenicsSMR == 1>>
Society @@.red;disapproves@@ of your policies forcefully sterilizing slaves, especially when they snuff out the life growing within them.
<<set _noEugenics = -1*($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)>>
<<FSChange "Paternalist" _noEugenics>>
<</if>>
<<elseif ($arcologies[0].FSRestart != "unset") && $arcologies[0].FSPaternalist == "unset">>
<<if ($IntelligenceEugenicsSMR == 1 || $HeightEugenicsSMR == 1 || $FaceEugenicsSMR == 1) && $arcologies[0].FSRestartSMR != 1>>
Society @@.green; approves@@ of your slave eugenics policies, easing them into more thorough eugenics.
<<set _yesEugenics = ($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)>>
<<FSChange "Eugenics" _yesEugenics>>
<<set $failedElite -= 1*($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)>>
<<elseif $arcologies[0].FSRestartSMR == 1>>
<<set $failedElite -= 2*($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)>>
<</if>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") && ($birthsTotal > 0)>>
The number of children you've bought into the world @@.green;pleases@@ your citizens.
<<if $birthsTotal < 1000>>
<<set $rep += $birthsTotal>>
<<else>>
<<set $rep += 1000>>
<</if>>
<</if>>
<<if $shelterAbuse > 5>>
<<if $arcologies[0].FSPaternalist != "unset">>
You are on the Slave Shelter's public list of abusive slaveowners. Society @@.red;disapproves@@ of your falling foul of such a well regarded charity.
<<FSChange "Paternalist" -2>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
You are on the Slave Shelter's public list of abusive slaveowners. Your citizens find this hilarious, and @@.green;approve@@ of your taking advantage of a pack of idiots.
<<FSChange "Degradationist" 2>>
<</if>>
<</if>>
<<if $TCR.schoolPresent == 1>>
<<if $arcologies[0].FSRestart != "unset">>
Your Eugenics focused society @@.red;disagrees@@ with the local branch of The Cattle Ranch's views on slave breeding. Until society sees them as nothing more than mindless cattle and not human, they are in conflict with current reproduction standards.
<<FSChange "Eugenics" -1>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
While they can't stop what happens to slaves outside of your arcology, they can @@.red;disapprove and protest@@ you allowing a branch of the mentally and physically abusive Cattle Ranch to be established in your arcology.
<<FSChange "Paternalist" -2>>
<</if>>
<</if>>
<<if $Cash4Babies == 1>>
<<if $arcologies[0].FSDegradationist != "unset">>
Society @@.green;approves@@ of your poor treatment of slave infants.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel)>>
<<elseif $arcologies[0].FSRestart != "unset">>
The Societal Elite @@.red;strongly disapproves@@ of your creating an economic incentive for the lower classes to breed and sell infants, holding back acceptance of your new society.
<<set $failedElite += 5, $arcologies[0].FSRestart -= $FSSingleSlaveRep, $rep -= (5*$FSSingleSlaveRep*($arcologies[0].FSRestart/$FSLockinLevel))+($rep/40)>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
Society @@.red;greatly despises@@ your poor treatment of slave infants.
<<set $rep -= (25*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel))+($rep/20)>>
<<elseif $arcologies[0].FSRepopulationFocus != "unset">>
Society @@.red;disapproves@@ of your poor treatment of your future population, holding back acceptance of your new society.
<<set $arcologies[0].FSRepopulationFocus -= $FSSingleSlaveRep, $rep -= (5*$FSSingleSlaveRep*($arcologies[0].FSRepopulationFocus/$FSLockinLevel))+($rep/20)>>
<<else>>
Your citizens @@.red;disapprove@@ of your poor treatment of slave children.
<<set $rep -= ($rep/20)>>
<</if>>
<</if>>
<<if $MixedMarriage == 1>>
Your citizens
<<if $arcologies[0].FSPaternalist >= 80>>
are so paternalistic that they @@.green;approve@@ of
<<FSChange "Paternalist" 2>>
<<elseif $arcologies[0].FSPaternalist >= 40>>
are paternalistic enough to tolerate
<<else>>
@@.red;disapprove@@ of
<<set $rep -= 50>>
<</if>>
your support for marriage between citizens and slaves.
<</if>>
<<if $citizenOrphanageTotal > 0>>
<<if $arcologies[0].FSPaternalist != "unset">>
The public @@.green;approves@@ of the way you're providing for $citizenOrphanageTotal of your slaves' children to be raised as citizens.
<<FSChange "Paternalist" $citizenOrphanageTotal>>
<<if $privateOrphanageTotal > 0>>
Raising <<print commaNum($privateOrphanageTotal)>> of your slaves' children privately is considered even more @@.green;impressive.@@
<<set _care = $privateOrphanageTotal*2>>
<<FSChange "Paternalist" _care>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
The public @@.red;disapproves@@ of the way you're providing for $citizenOrphanageTotal of your slaves' children to be raised as citizens.
<<set _care = -$citizenOrphanageTotal>>
<<FSChange "Degradationist" _care>>
<<if $privateOrphanageTotal > 0>>Fortunately your raising slaves' children privately is not publicly known.<</if>>
<</if>>
<<elseif $privateOrphanageTotal > 0>>
<<if $arcologies[0].FSPaternalist != "unset">>
Raising <<print commaNum($privateOrphanageTotal)>> of your slaves' children privately is considered extremely @@.green;impressive.@@
<<set _care = $privateOrphanageTotal*2>>
<<FSChange "Paternalist" _care>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
Fortunately your raising slaves' children privately is not publicly known.
<</if>>
<</if>>
<<if $breederOrphanageTotal > 0 && $arcologies[0].FSRepopulationFocus != "unset">>
The public @@.green;approves@@ of the way you've dedicated <<print commaNum($breederOrphanageTotal)>> of your slaves' children to be raised into future breeders.
<<set _futureBreeders = Math.round((($breederOrphanageTotal/100)+1))>>
<<FSChange "Repopulationist" _futureBreeders>>
<</if>>
<<if $arcologies[0].FSNull != "unset">>
Your cultural openness @@.green;helps your reputation,@@ since few citizens have disputes with your permissive approach.
<<set $rep += 50*$FSSingleSlaveRep*($arcologies[0].FSNull/$FSLockinLevel)>>
<</if>>
<<if $arcologies[0].FSRestartLaw == 1>>
Your laws requiring the non-elite to pay additional taxes or be sterilized @@.red;agitates@@ some of your citizens, but they don't matter. Only your @@.green;pleased@@ elite do.
<<set $rep -= 100>>
<<set $failedElite -= 1>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceLaw == 1>>
The burgeoning prosperity brought on by new business through your policies @@.green;builds your reputation,@@ since nearly every citizen has something available to satisfy their cravings.
<<set $rep += 100>>
<</if>>
<<if $FrigiditySMR == 1>>
Your market regulations regarding slave sex drives @@.red;outrages@@ your citizens seeking sex slaves, since only slaves disinterested in sex are available.
<<set $rep -= 250>>
<</if>>
<<if $PC.degeneracy > 0>>
<<if $PC.degeneracy > 100>>
There are @@.red;severe and devastating rumors@@ about you spreading across the arcology.
<<set $rep -= 100*$PC.degeneracy>>
<<set $enduringRep = 0>>
<<elseif $PC.degeneracy > 75>>
There are @@.red;severe rumors@@ about you spreading across the arcology.
<<set $rep -= 10*($PC.degeneracy*2)>>
<<elseif $PC.degeneracy > 50>>
There are @@.red;bad rumors@@ about you spreading across the arcology.
<<set $rep -= 10*$PC.degeneracy>>
<<elseif $PC.degeneracy > 25>>
There are @@.red;rumors@@ about you spreading across the arcology.
<<set $rep -= 5*$PC.degeneracy>>
<<elseif $PC.degeneracy > 10>>
There are @@.red;minor rumors@@ about you spreading across the arcology.
<<set $rep -= $PC.degeneracy*2>>
<<else>>
The occasional rumor about you can be heard throughout the arcology.
<<set $rep -= $PC.degeneracy>>
<</if>>
<</if>>
<<if $secExp == 1>>
<<if $fakeNews == 1>>
The authenticity department produces and distributes copious amounts of plausible enough news and reports, @@.green;increasing your reputation.@@
<<set $repGain += 10 * $miniTruth>>
<</if>>
<</if>>
<<if !isNaN($repLoss) && !isNaN($repGain)>>
<<set $rep -= $repLoss>>
<<set $rep += $repGain>>
<</if>>
<br>
<<if $repGain > $repLoss>>
@@.green;Your reputation increased this week.@@
<<elseif $repGain < $repLoss>>
@@.red;Your reputation decreased this week.@@
<</if>>
<<if isNaN($repGain)>>
<br>@@.red;Error: repGain is outside accepted range, please report this issue@@
<</if>>
<<if isNaN($repLoss)>>
<br>@@.red;Error: repLoss is outside accepted range, please report this issue@@
<</if>>
<<if isNaN($rep)>>
<br>@@.red;Error: rep is outside accepted range, please report this issue@@
<</if>>
<<if $rep > 19000>>
Your reputation is capped.
<<set $rep = 20000>>
<<elseif $rep-$enduringRep > 7500>>
Your base rate of reputation decay is very high.
<<elseif $rep-$enduringRep > 5000>>
Your base rate of reputation decay is high.
<<elseif $rep-$enduringRep > 2500>>
Your base rate of reputation decay is moderate.
<<elseif $rep-$enduringRep > 0>>
Your base rate of reputation decay is low.
<</if>>
<<if $enduringRep >= 10000>>
Your legend is perfected, reducing reputation decay to its lowest possible level.
<<set $enduringRep = 10000>>
<</if>>
<<if $alwaysSubsidizeRep == 1>>
<<if $rep <= 19900>>
<<set $rep += 100>>
Reputation subsidized as planned.
<<if $PC.degeneracy > 1>>
<<set $PC.degeneracy -= 1>>
<</if>>
<<elseif $PC.degeneracy > 1>>
<<set $PC.degeneracy -= 1>>
Rumors quelled as planned.
<<else>>
<<set $cash += 1000>>
Reputation subsidy reclaimed this week since your reputation is capped.
<</if>>
<</if>>
<<if $failedElite > 1>>
<<set $failedElite -= 1>>
<</if>>
<<if $PC.degeneracy > 1>>
<<set $PC.degeneracy -= 1>>
<</if>>
<<if $arcologies[0].FSRestartDecoration == 100>>
<<if $eugenicsFullControl != 1>>
<<if $failedElite > 300>>
The Societal Elite @@.red;are plotting your demise.@@
<<elseif $failedElite > 250>>
The Societal Elite @@.red;are openly discussing about your failures.@@ It would be in your best interests to appease them.
<<elseif $failedElite > 200>>
The Societal Elite @@.red;are avoiding you.@@ Getting back on their good side is a good idea, lest you want to disappear.
<<elseif $failedElite > 150>>
The Societal Elite @@.red;stop their conversations around you.@@ You may want to consider your actions more.
<<elseif $failedElite > 100>>
The Societal Elite @@.red;seem to dislike you.@@
<<elseif $failedElite > 50>>
The Societal Elite @@.red;mutter about you.@@
<</if>>
<<else>>
The Societal Elite can think what they want, they know better than to try and cross you again.
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $failedElite > 300>>
The Societal Elite @@.red;have departed from your arcology in disgust@@.
<<set $arcologies[0].FSRestart = "unset">>
<<set $arcologies[0].FSRestartDecoration = 20>>
<<set $arcologies[0].FSRestartLaw = 0>>
<<set $FSCredits += 1>>
<<set $failedElite = 0>>
<<set $rep -= 10000>>
<<set $ACitizens = Math.max($ACitizens - random(30,100), 0)>>
<<if $arcologies[0].prosperity > 50>>
<<set $arcologies[0].prosperity -= random(20,40)>>
<</if>>
<<elseif $failedElite > 250>>
The Societal Elite @@.red;are openly discussing leaving@@. It would be in your best interests to appease them.
<<elseif $failedElite > 200>>
The Societal Elite @@.red;are avoiding you@@. Getting back on their good side is a good idea, lest you want to disappear.
<<elseif $failedElite > 150>>
The Societal Elite @@.red;stop their conversations around you@@. You may want to consider your actions more.
<<elseif $failedElite > 100>>
The Societal Elite @@.red;seem to dislike you@@.
<<elseif $failedElite > 50>>
The Societal Elite @@.red;mutter about you@@.
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/reputation.tw
|
tw
|
bsd-3-clause
| 40,015 |
:: RES Failure [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event">>
<<if ($TSS.schoolPresent == 1) && ($TSS.schoolProsperity <= -10)>>
<<set $RESFailure = "TSS">>
<<elseif ($GRI.schoolPresent == 1) && ($GRI.schoolProsperity <= -10)>>
<<set $RESFailure = "GRI">>
<<elseif ($SCP.schoolPresent == 1) && ($SCP.schoolProsperity <= -10)>>
<<set $RESFailure = "SCP">>
<<elseif ($LDE.schoolPresent == 1) && ($LDE.schoolProsperity <= -10)>>
<<set $RESFailure = "LDE">>
<<elseif ($TGA.schoolPresent == 1) && ($TGA.schoolProsperity <= -10)>>
<<set $RESFailure = "TGA">>
<<elseif ($TCR.schoolPresent == 1) && ($TCR.schoolProsperity <= -10)>>
<<set $RESFailure = "TCR">>
<<elseif ($TFS.schoolPresent == 1) && ($TFS.schoolProsperity <= -10)>>
<<set $RESFailure = "TFS">>
<<elseif ($HA.schoolPresent == 1) && ($HA.schoolProsperity <= -10)>>
<<set $RESFailure = "HA">>
<</if>>
<<set $rep -= 200>>
<<set $arcologies[0].prosperity -= 2>>
<<set $slavesToAdd = 5>>
<<if $RESFailure == "TSS">>
<<set $TSS.schoolPresent = 0>>
<<set $TSS.subsidy = 0>>
<<set $TSS.schoolProsperity = 0>>
<<set $TSS.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.butt = either(1, 2, 2, 3)>>
<<set $activeSlave.boobs = either(200, 300, 300, 400)>>
<<if $TSS.schoolUpgrade == 1>>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of The Slavegirl School after she was retrained as a slave girl.">>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.actualAge = random(36,42)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<else>>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of The Slavegirl School right after her majority.">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.actualAge = 18>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<</if>>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.intelligence = random(-50,95)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(50,60)>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.chem = 20>>
<<if $TSS.schoolUpgrade == 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 15>>
<<else>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 15>>
<</if>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.customTat = "She has the simple logo of the corporation that operates The Slavegirl School tattooed on her left cheek.">>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</for>>
<<elseif $RESFailure == "TCR">>
<<set $TCR.schoolPresent = 0>>
<<set $TCR.subsidy = 0>>
<<set $TCR.schoolProsperity = 0>>
<<set $TCR.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<set $activeSlaveOneTimeMinAge = $fertilityAge+6>>
<<set $activeSlaveOneTimeMaxAge = 32>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.slaveName = setup.cowSlaveNames.random()>>
<<set $activeSlave.slaveSurname = 0>>
<<set $activeSlave.career = "a dairy cow">>
<<set $activeSlave.butt = either(5, 6, 6, 7, 7, 8, 9)>>
<<set $activeSlave.boobs = 30000>>
<<set $activeSlave.lactation = 1>>
<<set $activeSlave.lactationAdaptation = 100>>
<<set $activeSlave.origin = "She is a prized dairy cow given to you by a failed local pasture of The Cattle Ranch.">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 5>>
<<set $activeSlave.vaginaLube = 2>>
<<set $activeSlave.intelligence = either(-100, -100, -100, -96, -80, -70, -50)>>
<<set $activeSlave.devotion = 100>>
<<set $activeSlave.trust = 100>>
<<set $activeSlave.health = random(50,60)>>
<<set $activeSlave.preg = random(30,39)>>
<<set $activeSlave.pregType = random(3,6)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.bellySag = 10>>
<<set $activeSlave.bellySagPreg = 10>>
<<set $activeSlave.hips = either(2, 2, 2, 2, 3)>>
<<set $activeSlave.birthsTotal = random(10,15)>>
<<set $activeSlave.weight = random(60,160)>>
<<set $activeSlave.muscles = random(60,80)>>
<<set $activeSlave.chem = 10>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.heels = 1>>
<<set $activeSlave.fetish = "mindbroken">>
<<set $activeSlave.fetishStrength = 10>>
<<set $activeSlave.fetishKnown = 1>>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.sexualQuirk = either("none")>>
<<set $activeSlave.behavioralQuirk = either("none")>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.collar = "leather with cowbell">>
<<set $activeSlave.customTat = "She has the logo of the Cattle Ranch branded on her thigh.">>
<<set $activeSlave.boobsTat = "bovine patterns">>
<<set $activeSlave.buttTat = "bovine patterns">>
<<set $activeSlave.vaginaTat = "bovine patterns">>
<<set $activeSlave.lipsTat = "bovine patterns">>
<<set $activeSlave.anusTat = "bovine patterns">>
<<set $activeSlave.shouldersTat = "bovine patterns">>
<<set $activeSlave.backTat = "bovine patterns">>
<<set $activeSlave.armsTat = "bovine patterns">>
<<set $activeSlave.legsTat = "bovine patterns">>
<<set $activeSlave.stampTat = "bovine patterns">>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</for>>
<<elseif $RESFailure == "GRI">>
<<set $GRI.schoolPresent = 0>>
<<set $GRI.subsidy = 0>>
<<set $GRI.schoolProsperity = 0>>
<<set $GRI.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was given to you by a failed subsidiary lab of the Growth Research Institute right after her use as a test subject ended.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.devotion = random(-15,-5)>>
<<set $activeSlave.trust = random(-25,-45)>>
<<set $activeSlave.chem = 100>>
<<if $GRI.schoolUpgrade == 1>>
<<set $activeSlave.health = 200>>
<<else>>
<<set $activeSlave.health = random(-80,100)>>
<</if>>
<<set $activeSlave.height = random(150,190)>>
<<set $activeSlave.butt = random(4,10)>>
<<if $GRI.schoolUpgrade == 2>>
<<set $activeSlave.boobs = 200*random(15,30)>>
<<set $activeSlave.lactation = 2>>
<<else>>
<<set $activeSlave.boobs = 200*random(4,20)>>
<</if>>
<<set $activeSlave.nipples = either("inverted", "huge")>>
<<set $activeSlave.areolae = either(0, 1, 2, 3)>>
<<set $activeSlave.clit = either(0, 1, 2, 3)>>
<<set $activeSlave.lips = random(5,85)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.actualAge = 19>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.behavioralFlaw = either("odd")>>
<<set $activeSlave.hStyle = "shaved">>
<<set $activeSlave.hLength = 0>>
<<set $activeSlave.customTat = "She has a barcode that identified her when she was a test subject at the Growth Research Institute tattooed on her left cheek.">>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</for>>
<<elseif $RESFailure == "SCP">>
<<set $SCP.schoolPresent = 0>>
<<set $SCP.subsidy = 0>>
<<set $SCP.schoolProsperity = 0>>
<<set $SCP.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of St. Claver Preparatory after she served as a plastic surgeon's passing final exam.">>
<<set $activeSlave.chem = 20>>
<<set $activeSlave.career = "a slave">>
<<if $SCP.schoolUpgrade == 1>>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.intelligence = -70>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.intelligence = random(-50,50)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.heightImplant = 1>>
<<set $activeSlave.height += 10>>
<<set $activeSlave.buttImplant = (4-$activeSlave.butt)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.boobsImplant = (2000-$activeSlave.boobs)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples = "tiny">>
<<set $activeSlave.areolae = 0>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.lipsImplant = (75-$activeSlave.lips)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<set $activeSlave.faceImplant = 35>>
<<set $activeSlave.face = random(35,80)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = -20>>
<<if $SCP.schoolUpgrade == 2>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 15>>
<<else>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<</if>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.actualAge = 19>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.hColor = "blonde">>
<<set $activeSlave.pubicHColor = "blonde">>
<<set $activeSlave.underArmHColor = "blonde">>
<<set $activeSlave.race = "white">>
<<set $activeSlave.skin = "tanned">>
<<set $activeSlave.override_H_Color = 1>>
<<set $activeSlave.override_Arm_H_Color = 1>>
<<set $activeSlave.override_Brow_H_Color = 1>>
<<set $activeSlave.override_Pubic_H_Color = 1>>
<<set $activeSlave.override_Race = 1>>
<<set $activeSlave.override_Skin = 1>>
<<set $activeSlave.customTat = "She has the coat of arms of St. Claver Preparatory tattooed on her left cheek.">>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</for>>
<<elseif $RESFailure == "LDE">>
<<set $LDE.schoolPresent = 0>>
<<set $LDE.subsidy = 0>>
<<set $LDE.schoolProsperity = 0>>
<<set $LDE.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of the innovative École des Enculées right after her graduation.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.chem = 100>>
<<if $LDE.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.devotion = random(60,70)>>
<<set $activeSlave.trust = random(55,60)>>
<</if>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles = 0>>
<<set $activeSlave.butt = either(4,5)>>
<<set $activeSlave.face = random(20,60)>>
<<set $activeSlave.boobs = either(500,650,800)>>
<<set $activeSlave.waist = -15>>
<<set $activeSlave.lips = 35>>
<<if $LDE.schoolUpgrade == 2>>
<<set $activeSlave.balls = either(3,4)>>
<<set $activeSlave.dick = either(3,4)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum = $activeSlave.balls>><</if>>
<<else>>
<<set $activeSlave.dick = either(1,1,1,2)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum = $activeSlave.balls>><</if>>
<<set $activeSlave.balls = either(1,1,1,2)>>
<</if>>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = random(0,20)>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 100>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 15>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.actualAge = 19>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.behavioralFlaw = either("none", "odd")>>
<<set $activeSlave.fetishStrength = either(1, 2)>>
<<set $activeSlave.fetish = "buttslut">>
<<set $activeSlave.fetishKnown = 1>><<set $activeSlave.attrKnown = 1>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.hLength = 100>>
<<set $activeSlave.customTat = "She has the buttock-shaped symbol of the École des Enculées that created her tattooed on her left cheek.">>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</for>>
<<elseif $RESFailure == "TGA">>
<<set $TGA.schoolPresent = 0>>
<<set $TGA.subsidy = 0>>
<<set $TGA.schoolProsperity = 0>>
<<set $TGA.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of the intense Gymnasium-Academy right after her majority.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.intelligence = random(-50,95)>>
<<set $activeSlave.chem = 20>>
<<if $TGA.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.muscles = either(20, 50, 50)>>
<<set $activeSlave.butt = either(2, 2, 3)>>
<<set $activeSlave.boobs = either(100, 200)>>
<<set $activeSlave.dick = random(3,5)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum = $activeSlave.balls>><</if>>
<<set $activeSlave.balls = random(3,5)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<if $TGA.schoolUpgrade == 2>>
<<set $activeSlave.combatSkill = 1>>
<<else>>
<<set $activeSlave.combatSkill = 0>>
<</if>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.actualAge = 18>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.sexualFlaw = either("none", "apathetic")>>
<<set $activeSlave.behavioralFlaw = either("none", "arrogant", "odd")>>
<<set $activeSlave.hStyle = "short">>
<<set $activeSlave.hLength = 2>>
<<set $activeSlave.customTat = "She has the baroque crest of the Gymnasium-Academy that trained her branded into her left cheek.">>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</for>>
<<elseif $RESFailure == "HA">>
<<set $HA.schoolPresent = 0>>
<<set $HA.subsidy = 0>>
<<set $HA.schoolProsperity = 0>>
<<set $HA.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of the Hippolyta Academy right after her majority.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.intelligence = random(0,95)>>
<<set $activeSlave.chem = 20>>
<<if $HA.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.faceShape = either("cute", "normal")>>
<<set $activeSlave.face = either(20,20,35,35,35,50,75,100)>>
<<set $activeSlave.lips = either(0,10,25)>>
<<set $activeSlave.weight = -10>>
<<set $activeSlave.health = random(80,100)>>
<<set $activeSlave.actualAge = 18>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.hips = 0>>
<<set $activeSlave.vagina = random(0,1)>>
<<set $activeSlave.anus = random(0,1)>>
<<set $activeSlave.butt = random(2,4)>>
<<set $activeSlave.boobs = (random(30,60) * 10)>>
<<set $activeSlave.preg = 0>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles = random(40,60)>>
<<set _minHeight = random(170,180)>>
<<set $activeSlave.height = Math.trunc(Math.clamp(Height.random($activeSlave, {limitMult: [2, 15], spread: .1}),_minHeight, 274))>>
<<set $activeSlave.waist = -15>>
<<set $activeSlave.shoulders = 0>>
<<set $activeSlave.vaginalSkill = 10>>
<<set $activeSlave.oralSkill = 10>>
<<set $activeSlave.analSkill = 10>>
<<set $activeSlave.whoreSkill = 10>>
<<set $activeSlave.entertainSkill = either(10,10,30)>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.sexualFlaw = either("none", "none", "apathetic", "judgemental")>>
<<set $activeSlave.behavioralFlaw = either("none", "arrogant")>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.hStyle = either("neat", "braided", "tails", "ponytail", "bun")>>
<<set $activeSlave.hLength = random(5,50)>>
<<set $activeSlave.customTat = "She has the sword and eagle symbol of the Hippolyta Academy tattooed on her left shoulder.">>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</for>>
<<else>>
<<set $TFS.schoolPresent = 0>>
<<set $TFS.subsidy = 0>>
<<set $TFS.schoolProsperity = 0>>
<<set $TFS.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd-1; $i++>>
<<set _slaveGenRange = random(1,4)>>
<<set $oneTimeDisableDisability = 1>>
<<if $TFS.schoolUpgrade == 3 && $TFS.compromiseWeek+15 <= $week>>
<<include "Generate New Slave">>
<<else>>
<<include "Generate XY Slave">>
<</if>>
<<set $activeSlave.origin = "She was a Futanari Sister until you engineered her early enslavement.">>
<<set $activeSlave.career = "a Futanari Sister">>
<<set $activeSlave.faceShape = either("sensual", "exotic")>>
<<if _slaveGenRange == 1>>
<<set $activeSlave.intelligence = random(-50,-20)>>
<<set $activeSlave.chem = 150>>
<<set $activeSlave.butt = either(5,6)>>
<<set $activeSlave.hips = 1>>
<<set $activeSlave.face = either(35,35,35,75,100)>>
<<set $activeSlave.boobs = 100*random(12,20)>>
<<set $activeSlave.dick = random(2,3)>>
<<if $activeSlave.foreskin > 0>> <<set $activeSlave.foreskin = $activeSlave.dick>> <</if>>
<<if $TFS.schoolUpgrade == 3 && $TFS.compromiseWeek+15 <= $week>>
<<if $activeSlave.genes == "XY">>
<<set $activeSlave.balls = random(8,9), $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<</if>>
<<elseif $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = random(8,9), $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(2,3)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.actualAge = random(25,29)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.fetish = "submissive">>
<<elseif _slaveGenRange == 2>>
<<set $activeSlave.intelligence = random(-15,15)>>
<<set $activeSlave.chem = 200>>
<<set $activeSlave.butt = either(6,7)>>
<<set $activeSlave.hips = 2>>
<<set $activeSlave.face = either(35,35,75,75,100)>>
<<set $activeSlave.boobs = 100*random(20,32)>>
<<set $activeSlave.dick = random(3,4)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 3 && $TFS.compromiseWeek+15 <= $week>>
<<if $activeSlave.genes == "XY">>
<<set $activeSlave.balls = random(9,10), $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<</if>>
<<elseif $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = random(9,10), $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(3,4)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips = random(15,25)>>
<<set $activeSlave.weight = 20>>
<<set $activeSlave.actualAge = random(30,34)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.fetish = either("buttslut", "cumslut")>>
<<elseif _slaveGenRange == 3>>
<<set $activeSlave.intelligence = random(16,50)>>
<<set $activeSlave.chem = 250>>
<<set $activeSlave.butt = either(7,8)>>
<<set $activeSlave.hips = 2>>
<<set $activeSlave.face = either(35,75,75,100,100)>>
<<set $activeSlave.boobs = 100*random(32,42)>>
<<set $activeSlave.dick = random(4,5)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 3 && $TFS.compromiseWeek+15 <= $week>>
<<if $activeSlave.genes == "XY">>
<<set $activeSlave.balls = random(6,7), $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<</if>>
<<elseif $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = random(6,7), $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(4,5)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips = random(25,55)>>
<<set $activeSlave.weight = 20>>
<<set $activeSlave.actualAge = random(35,39)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.fetish = either("buttslut", "cumslut")>>
<<else>>
<<set $activeSlave.intelligence = random(51,95)>>
<<set $activeSlave.chem = 300>>
<<set $activeSlave.butt = either(8,9)>>
<<set $activeSlave.hips = 2>>
<<set $activeSlave.face = either(35,75,100,100,100)>>
<<set $activeSlave.boobs = 100*random(44,60)>>
<<set $activeSlave.dick = random(5,6)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 3 && $TFS.compromiseWeek+15 <= $week>>
<<if $activeSlave.genes == "XY">>
<<set $activeSlave.balls = random(7,8), $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<</if>>
<<elseif $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = random(7,8), $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(5,6)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips = random(25,55)>>
<<set $activeSlave.weight = 50>>
<<set $activeSlave.actualAge = random(40,42)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.fetish = "dom">>
<</if>>
<<set $activeSlave.preg = -3>>
<<if $TFS.farmUpgrade != 0>>
<<set $activeSlave.ovaries = 1>>
<<if $TFS.farmUpgrade >= 2>>
<<set $activeSlave.preg = random(1,41)>>
<<if $TFS.farmUpgrade == 3>>
<<set $activeSlave.pregType = random(10,30)>>
<<set $activeSlave.pregAdaptation = 300>>
<<else>>
<<set $activeSlave.pregType = 1>>
<</if>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<</if>>
<<set $activeSlave.intelligenceImplant = 30>>
<<set $activeSlave.teeth = "normal">>
<<if $TFS.schoolUpgrade == 2>>
<<set $activeSlave.energy = 100>>
<<else>>
<<set $activeSlave.energy = $activeSlave.physicalAge+random(20,30)>>
<</if>>
<<set $activeSlave.devotion = random(30,35)>>
<<set $activeSlave.trust = random(-15,-5)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles = 20>>
<<set $activeSlave.waist = -15>>
<<if $activeSlave.genes == "XY">>
<<set $activeSlave.shoulders = 1>>
<</if>>
<<set $activeSlave.vaginalSkill = 100>>
<<set $activeSlave.oralSkill = 100>>
<<set $activeSlave.analSkill = 100>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 100>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.sexualQuirk = "caring">>
<</if>>
<<set $activeSlave.sexualFlaw = either("none", "hates women")>>
<<set $activeSlave.behavioralFlaw = either("none", "arrogant")>>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.fetishKnown = 0>>
<<set $activeSlave.attrKnown = 0>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.hLength = 150>>
<<set $activeSlave.customTat = "She has a simple pink heart tattooed on her right temple.">>
<<set $REFutaSisterCheckinIDs.push($activeSlave.ID)>>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</for>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.">>
<<set $activeSlave.career = "a Futanari Sister">>
<<set $activeSlave.intelligence = random(51,95)>>
<<set $activeSlave.chem = 300>>
<<set $activeSlave.butt = either(8,9)>>
<<set $activeSlave.hips = 2>>
<<set $activeSlave.face = 100>>
<<set $activeSlave.boobs = 100*random(44,60)>>
<<set $activeSlave.dick = random(5,6)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 3 && $TFS.compromiseWeek+15 <= $week>>
<<set $activeSlave.balls = 10, $activeSlave.scrotum = $activeSlave.balls>>
<<elseif $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = 10>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(5,6)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips = random(25,55)>>
<<set $activeSlave.weight = 50>>
<<set $activeSlave.actualAge = random(40,42)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.fetish = "dom">>
<<set $activeSlave.preg = -3>>
<<if $TFS.farmUpgrade != 0>>
<<set $activeSlave.ovaries = 1>>
<<if $TFS.farmUpgrade >= 2>>
<<set $activeSlave.preg = random(1,41)>>
<<if $TFS.farmUpgrade == 3>>
<<set $activeSlave.pregType = random(20,40)>>
<<set $activeSlave.pregAdaptation = 500>>
<<else>>
<<set $activeSlave.pregType = 1>>
<</if>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<</if>>
<<set $activeSlave.intelligenceImplant = 30>>
<<set $activeSlave.teeth = "normal">>
<<if $TFS.schoolUpgrade == 2>>
<<set $activeSlave.energy = 100>>
<<else>>
<<set $activeSlave.energy = $activeSlave.physicalAge+random(20,30)>>
<</if>>
<<set $activeSlave.devotion = random(25,30)>>
<<set $activeSlave.trust = random(10,15)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles = 20>>
<<set $activeSlave.waist = -15>>
<<set $activeSlave.shoulders = 1>>
<<set $activeSlave.vaginalSkill = 100>>
<<set $activeSlave.oralSkill = 100>>
<<set $activeSlave.analSkill = 100>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 100>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.sexualQuirk = "caring">>
<</if>>
<<set $activeSlave.sexualFlaw = either("none", "hates women")>>
<<set $activeSlave.behavioralFlaw = either("none", "arrogant")>>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.fetishKnown = 0>>
<<set $activeSlave.attrKnown = 0>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.hLength = 150>>
<<set $activeSlave.customTat = "She has a simple pink heart tattooed on her right temple.">>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<setLocalPronouns $activeSlave>>
<<if $RESFailure == "TSS">>
You receive a personal call from a senior representative of The Slavegirl School, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "GRI">>
You receive a personal call from a senior representative of the Growth Research Institute, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our subsidiary lab down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The lab we're closing has five solid test subjects. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "SCP">>
You receive a personal call from a senior representative of St. Claver Prep, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "LDE">>
You receive a personal call from a senior representative of the École des Enculées, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "TGA">>
You receive a personal call from a senior representative of the Gymnasium-Academy, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "HA">>
You receive a personal call from a senior representative of the Hippolyta Academy, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "TCR">>
You receive a personal call from a senior representative of the Cattle Ranch, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our farm down immediately. In fact, it should be shut down within the hour. However, we lack the funds to remove some of our finest cattle and since we still owe you a little... We'd like to you to have them; we'll even have them delivered to your penthouse with the last of our credits." He hurriedly ends the call.
<<else>>
The senior Sister of the community of Futanari Sisters in your arcology appears at your penthouse, as you've been expecting since their second missed rent payment. This is quite the occasion, since they never leave their little nest. $He's delightfully nude, and it occurs to you that the Sisters probably do not own clothing at all. $He has obviously been crying; puffy eyes and a sniffling nose mar $his gorgeous face. $He must have caused quite the sensation as $he made $his way here, in tears, gigantic tits and huge cock bouncing around. To your surprise, $he flings herself at your feet, $his dick making a painful-sounding slap against the floor and $his breasts squashing out to either side of $him.
<br><br>
"Please," $he cries to your feet. "Please take us as slaves. We're indebted, and we'll all be enslaved. You're our friend, you'll treat us better than anyone." Then $he whispers, "Please, <<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>>,<<else>><<print $PC.name>>,<</if>> don't make me beg." You tell the prostrate futa you accept. $His mood does not improve: $he scrabbles around to face away from you, plush body jiggling submissively, and raises $his buttocks to spread $his pussy and anus for you. "Thank you," $he weeps. "Now please rape me, <<Master>>. I deserve it. My mismanagement stole my Sisters' years of idyll from them. Please, rape me."
<</if>>
<br><br>
The failure of a prominent organization within your arcology has @@.red;affected your reputation@@ and @@.red;your arcology's prosperity@@ slightly, but you've come out a long way ahead. You've acquired excellent slaves for a pitiful fraction of their fair price.
<br><br>
<span id="result">
<<if $RESFailure == "TFS">>
<<link "Rape $him">>
<<replace "#result">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].origin == "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.")>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.analCount += 1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $analTotal += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<</for>>
You <<if $PC.dick == 1>>whip out your dick<<else>>pull on a strap-on, the one you use for disobedient slaves,<</if>> and kneel down behind the sobbing futa matron. When $he feels it touching $his pussylips, $he whispers "Thank you, <<Master>>," through $his tears. $He's very, very sexually experienced, so it's harder to make $him feel it than it would be for a girl with tighter holes. But you're an expert. You calibrate your pounding to pull just barely too far out, so that $he feels you ramming mercilessly into $him with each stroke, and so that the slightest mistake from $him sends <<if $PC.dick == 1>>your cock<<else>>the phallus<</if>> right up the other hole. Despite $his anguish and the brutal fuck, or perhaps because of them, $he slowly manages to get hard, and orgasms painfully when you do. $He @@.hotpink;can't seem to stop thanking you,@@ but is quiet when you tell $him to be.
<</replace>>
<</link>>
<br>
<</if>>
<<link "Sell your prizes immediately">>
<<replace "#result">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $activeSlave = $slaves[$i]>>
<<if $RESFailure == "TSS">>
<<if ($slaves[$i].origin == "She was given to you by a failed branch campus of The Slavegirl School right after her majority.") || ($slaves[$i].origin == "She was given to you by a failed branch campus of The Slavegirl School after she was retrained as a slave girl.")>>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "GRI">>
<<if $slaves[$i].origin == "She was given to you by a failed subsidiary lab of the Growth Research Institute right after her use as a test subject ended.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "SCP">>
<<if $slaves[$i].origin == "She was given to you by a failed branch campus of St. Claver Preparatory after she served as a plastic surgeon's passing final exam.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "LDE">>
<<if $slaves[$i].origin == "She was given to you by a failed branch campus of the innovative École des Enculées right after her graduation.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "TGA">>
<<if $slaves[$i].origin == "She was given to you by a failed branch campus of the intense Gymnasium-Academy right after her majority.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "HA">>
<<if $slaves[$i].origin == "She was given to you by a failed branch campus of the Hippolyta Academy right after her majority.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "TCR">>
<<if $slaves[$i].origin == "She is a prized dairy cow given to you by a failed local pasture of The Cattle Ranch.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<else>>
<<if ($slaves[$i].origin == "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.") || ($slaves[$i].origin == "She was a Futanari Sister until you engineered her early enslavement.")>>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</if>>
<</for>>
Prizes sold.
<</replace>>
<</link>>
</span>
|
amomynous0/fc
|
src/uncategorized/resFailure.tw
|
tw
|
bsd-3-clause
| 44,538 |
:: RES Move [nobr]
<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check">>
<<set $RESMove = $RESMove.random()>>
<<if $RESMove == "TSS">>
You receive a personal call from a senior representative of The Slavegirl School. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," he says without preamble, "The Slavegirl School would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "GRI">>
You receive a personal call from a senior representative of the Growth Research Institute. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," he says without preamble, "GRI would like to open a subsidiary lab in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "SCP">>
You receive a personal call from a senior representative of St. Claver Prep. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," he says without preamble, "St. Claver's would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "LDE">>
You receive a personal call from a senior representative of L'École des Enculées. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," he says without preamble, "The École would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "TGA">>
You receive a personal call from a senior representative of the Gymnasium-Academy. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," he says without preamble, "The Academy would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "HA">>
You receive a personal call from a senior representative of the Hippolyta Academy. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," he says without preamble, "The Academy would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "TCR">>
You receive a personal call from a senior representative of the Cattle Ranch. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," he says without preamble, "The Ranch would like to open a pasture in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<else>>
You receive a personal call from a senior Futanari Sister - not the one you helped win the power struggle over futa balls. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," she says with the odd confidence all elder Sisters share, "our numbers are growing,
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
and we are very eager to become closer to you. Normally, we would ask for lowered rent in return for the benefits we bring an arcology, but for you, we are unwilling to ask even that. We shall charge others more for their purchase of Sisters instead. Please, will you have us?" She bats her eyes at you, looking very willing to be had.
<<else>>
and you have shown yourself to be our friend. Would you accept one of our communities in $arcologies[0].name? We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence."
<</if>>
<br><br>
You inquire about the Sister you helped, and she smiles. "She reached the age at which even the best Sister must serve us by being sold as a slave. Don't worry, though; I hear she is very happy. <<if random(1,3) == 1>>A powerful man from the old world bought her, and they're engaged. I believe he means to free her.<<elseif random(1,2) == 1>>A powerful woman from the old world bought her, and they're engaged. I believe she means to free her.<<else>>Though she's a slave, she's become something of a celebrity in the old world. I believe her porn is quite popular there.<</if>>"
<</if>>
<br><br>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> performed a business analysis of the proposal during the call,
<<if $assistant == 0>>
its symbol slowly rotating on your desk. It presents its conclusions,
<<else>>
<<switch $assistantAppearance>>
<<case "monstergirl">>
her monstergirl avatar rather cutely using her fingers, the tips of her tentacle hair, and her dickheads to count:
<<case "shemale">>
her shemale avatar ditzily using her fingers to keep count:
<<case "amazon">>
her amazon avatar using a bone abacus to do sums while counting out loud gruffly:
<<case "businesswoman">>
her businesswoman avatar projecting maturely sexy confidence as she runs the numbers:
<<case "fairy">>
her fairy avatar conjures a bunch of colored lights to keep count:
<<case "pregnant fairy">>
her pregnant fairy avatar conjures a bunch of colored lights to keep count:
<<case "goddess">>
her goddess avatar keeping count by picking the petals off flowers in her hair:
<<case "hypergoddess">>
her goddess avatar keeping count based off the number of contractions running through her huge belly:
<<case "loli">>
her loli avatar carefully counts the numbers off on her fingers:
<<case "preggololi">>
her pregnant loli avatar carefully counts the numbers off on her fingers before losing count to her baby kicking and starting over:
<<case "angel">>
her angel avatar carefully using the feathers on her wing to keep count:
<<case "cherub">>
her cherub avatar lands to better concentrate on counting:
<<case "incubus">>
her incubus avatar counts along to each stroke of her penis:
<<case "succubus">>
her succubus avatar dons a pair of glasses, short skirt and cleavage showing blouse to look the part while counting:
<<case "imp">>
her imp avatar lands to better concentrate on counting:
<<case "witch">>
her witch avatar uses its chalk to keep a tally:
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
her avatar sprouts an additional clit to keep count:
<<case "schoolgirl">>
her schoolgirl avatar doing sums on a little blackboard:
<<default>>
her symbol slowly rotating on your desk:
<</switch>>
She presents her conclusions:
<</if>>
as you suspected,
<<if ($RESMove == "TFS") && ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
your futanari status means there are no potential downsides. Just having them present would probably be good for the arcology's prosperity.
<<else>>
you'd run a loss on the rent, even bargaining them up as far as they'd be likely to go. On the other hand, just having them present would probably be good for the arcology's prosperity.
<</if>>
<<if $assistant == 1>>
<<if ($RESMove == "TSS") || ($RESMove == "SCP")>>
"Just think of
<<switch $assistantAppearance>>
<<case "monstergirl">>
all those virgin schoolgirl holes," she concludes, her avatar starting to masturbate.
<<case "shemale">>
all those fresh schoolgirls, all innocent, and..." she trails off, her avatar starting to masturbate.
<<case "amazon">>
all those nice girls," her avatar blushes.
<<case "businesswoman">>
all that potential," her avatar says, looking aroused at the possibilities.
<<case "fairy" "pregnant fairy">>
all of the delicious, wonderful virginal love juices!" her avatar squeaks, quivering with delight while dripping with love juices of her own.
<<case "goddess">>
all those virgin bodies to share..." her avatar murmurs, rubbing a hand over her belly.
<<case "hypergoddess">>
all those virgin bodies to share... I hope we can fill them with children..." her avatar murmurs, rubbing a hand over her massive belly.
<<case "loli">>
all those new girls!" Her avatar exclaims.
<<case "preggololi">>
all those fresh girls!" Her avatar exclaims with a grin.
<<case "angel">>
all those pure, innocent girls! You'll keep them safe won't you?" Her avatar says pleadingly.
<<case "cherub">>
all those pure girls!" Her avatar exclaims with a worried tone.
<<case "incubus">>
all those holes for the taking," her avatar says, licking her lips.
<<case "succubus">>
all those pure, innocent girls. I can't wait to unleash their inner slut!" Her avatar says excitedly.
<<case "imp">>
all those pure, innocent girls. I can't wait to see them fall!" Her avatar says excitedly.
<<case "witch">>
all those pure, innocent girls. I promise I won't turn them into monsters!" Her avatar says, bowing its head.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
all those fresh, young schoolgirls," her avatar says, grinning unnaturally wide, splitting its middle and unfolding dozens of tentacles. "I can't wait to stuff them full of young."
<<case "schoolgirl">>
all those cute schoolgirls like me!" her avatar trills.
<<default>>
all those nice girls," she says.
<</switch>>
<<elseif $RESMove == "GRI" || $RESMove == "TCR">>
"Just think of
<<switch $assistantAppearance>>
<<case "monstergirl">>
the tits, and the asses, and the lips," she concludes, her avatar starting to masturbate.
<<case "shemale">>
those big butts.
<<if $RESMove == "TCR">>
It must feel lovely sinking into such a thing while pounding an asshole..."
<<else>>
It's so rare for girls to have such big butts and be anal virgins..."
<</if>>
she trails off, her avatar starting to masturbate.
<<case "amazon">>
all those meaty girls," her avatar blushes.
<<case "businesswoman">>
all that milking potential," her avatar says, looking aroused at the possibilities.
<<case "fairy">>
all that sweet, tasty milk!" her avatar squeaks, licking her lips and dripping with arousal.
<<case "pregnant fairy">>
all that sweet, tasty mama milk!" her avatar squeaks, licking her lips and dripping with arousal.
<<case "goddess" "hypergoddess">>
all those luscious, heavy tits," her avatar says, hefting one of her own.
<<case "loli">>
those tits!" her avatar says while cupping her flat chest.
<<case "preggololi">>
those tits!" her avatar says while cupping her barely there chest.
<<case "angel">>
those lovely breasts," her avatar says, blushing red. "I wouldn't be able to fly with them..."
<<case "cherub">>
those huge tits!" Her avatar exclaims. "Could you imagine trying to fly with those?"
<<case "incubus">>
those amazing breasts; I can't wait to wrap them around my dick!" She exclaims, her hard-on twitching with anticipation.
<<case "succubus">>
those saggy tits and fat asses, then compare them to MINE." She states, pushing out her perfectly perky M-cup bust before twirling around to show off her enormous, toned ass.
<<case "imp">>
those heavy tits," her avatar says, "I just want to tease them all day long!"
<<case "witch">>
all that flesh," her avatar mutters. "Last time I tried to get curves like that I ended up so big I couldn't see over my breasts, let alone move..."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
the breasts, the asses, the milk, the flesh," her avatar states while swelling considerably and sprouting several oversized extra boobs.
<<case "schoolgirl">>
those titties!" her avatar trills.
<<default>>
those ridiculous assets," she says.
<</switch>>
<<elseif $RESMove == "LDE">>
"Just think of
<<switch $assistantAppearance>>
<<case "monstergirl">>
their soft anuses. I could fit both of my dicks in one of them," she concludes, her avatar starting to masturbate.
<<case "shemale">>
those soft young butthole sluts..." she trails off, her avatar starting to masturbate.
<<case "amazon">>
their soft - I mean their submissive - you know, how they take..." her avatar trails off, blushing.
<<case "businesswoman">>
all that whoring potential," her avatar says, looking aroused at the possibilities.
<<case "fairy">>
all those soft, squeezable butts!," her avatar squeaks, shaking to and fro while she hugs herself.
<<case "pregnant fairy">>
all those soft, squeezable butts and lovely birthing hips!," her avatar squeaks, shaking to and fro while she hugs her swollen belly.
<<case "goddess">>
those servile little cuties!" her avatar exclaims, practically giggling.
<<case "hypergoddess">>
those servile little cuties! They could really use some cute little bellies!" her avatar exclaims, practically giggling.
<<case "loli" "preggololi">>
those fat butts!" her avatar exclaims cheerfully.
<<case "angel">>
your soul! Pussies are for sex, not buttholes!" She shouts, bright red with embarrassment at what she is saying.
<<case "cherub">>
all those big butts!" Her avatar says while clutching her own. "Would I look cute with a bigger rear?"
<<case "incubus">>
those amazing assholes; I bet they know just how to squeeze as you fuck'em!" She exclaims, her hard-on twitching with anticipation.
<<case "succubus">>
my ass instead," she says, shaking her own giant ass and tight butthole at you.
<<case "imp">>
those bouncing asses," her avatar says. "I just want to spank them all day long..."
<<case "witch">>
all that assflesh," her avatar mutters. "So many panties ruined by that spell..."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
ass pussies," her avatar states, sprouting a large dick-like appendage from its crotch. "Perfect for filling with young."
<<case "schoolgirl">>
those soft little bitches!" her avatar trills.
<<default>>
those bottoms," she says.
<</switch>>
<<elseif $RESMove == "TGA" || $RESMove == "HA">>
"Just think of
<<switch $assistantAppearance>>
<<case "monstergirl">>
their sweaty bodies," she concludes, her avatar starting to masturbate.
<<case "shemale">>
those muscly bodies, all sweaty and..." she trails off, her avatar starting to masturbate.
<<case "amazon">>
how they can fight!" she concludes, more loudly than is really necessary.
<<case "businesswoman">>
all that bodyguard potential," her avatar says, looking aroused at the possibilities.
<<case "fairy" "pregnant fairy">>
those big, strong, sweaty, sexy bodies!" her avatar squeaks, looking beet red and breathing heavily.
<<case "goddess" "hypergoddess">>
all those hard, strong, rippling..." she trails off, too breathless to be specific.
<<case "loli" "preggololi">>
those muscles!" she exclaims.
<<case "angel">>
those lovely muscles," mutters. "I'd feel so safe with them around me..."
<<case "cherub">>
sweaty muscles!" Her avatar says. "I wonder if I could fly faster with them?"
<<case "incubus">>
their strength; think of the sexual positions!" She exclaims, her hard-on twitching with anticipation.
<<case "succubus">>
their stamina," she says, licking her lips. "You could fuck all night long without a single break!"
<<case "imp">>
that strength," her avatar smirks. "You could spank a girl red, easily."
<<case "witch">>
how tall they are," her avatar mutters. "I tried a muscle growth spell once... Ended up sixteen feet tall without any muscles; couldn't even stand under my weight."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
that grip," her avatar states. "It would be effortless to pin a girl with that."
<<case "schoolgirl">>
those cute bitches!" her avatar trills.
<<default>>
how well trained they always are," she says.
<</switch>>
<<else>>
<<switch $assistantAppearance>>
<<case "monstergirl">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I have never wanted to have a real body more."
<<case "shemale">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They almost make me want a pussy, too."
<<case "amazon">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I like them."
<<case "businesswoman">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I wonder if I could code an avatar version of one of them. As my own assistant, of course."
<<case "fairy" "pregnant fairy">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "If only I could get a taste myself."
<<case "goddess" "hypergoddess">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They truly have the best of both worlds."
<<case "loli" "preggololi">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I wish I'll look like that when I grow up..."
<<case "angel">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They are unnatural, be careful around them."
<<case "cherub">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They are curious; I wonder what it would be like to have a body like that."
<<case "incubus">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I bet they'd squeal with every thrust of a dick against their prostate."
<<case "succubus">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "Be careful around them, I might get jealous!"
<<case "imp">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "There are so many places you could torment on someone with both sexes."
<<case "witch">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "If you aren't careful with magic you can end up like that... Not that I have before!" She shouts, turning red.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses, its hips and crotch splitting open to allow a massive phallic object to sag to the ground, "We are similar."
<<case "schoolgirl">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They kind of make me want a cock."
<<default>>
"Just think of how unique they are," she says.
<</switch>>
<</if>>
<</if>>
<br><br>
Your assistant is a powerful analytic tool, but <<if $assistant == 0>>it<<else>>she<</if>> lacks the capacity for true creativity. <<if $assistant == 0>>It<<else>>She<</if>> did not mention the long term. It would be possible to support the
<<if ($RESMove == "TSS") || ($RESMove == "SCP") || ($RESMove == "LDE") || ($RESMove == "TGA") || ($RESMove == "HA")>>
school's
<<elseif $RESMove == "GRI">>
lab's
<<elseif $RESMove == "TCR">>
farm's
<<else>>
Sisters'
<</if>>
presence in the arcology, reaping all sorts of benefits. Alternatively, you might be able to undermine them covertly, picking up assets lost in the fallout of a local failure.
<br><br>
<span id="result">
<<link "Accept the offer">>
<<replace "#result">>
You call them back and accept the offer. They forward their specifications for an appropriate space and the modifications it needs to host them, along with their thanks.
<<if $RESMove == "TSS">>
<<set $TSS.schoolPresent = 1>>
<<elseif $RESMove == "GRI">>
<<set $GRI.schoolPresent = 1>>
<<elseif $RESMove == "SCP">>
<<set $SCP.schoolPresent = 1>>
<<elseif $RESMove == "LDE">>
<<set $LDE.schoolPresent = 1>>
<<elseif $RESMove == "TGA">>
<<set $TGA.schoolPresent = 1>>
<<elseif $RESMove == "HA">>
<<set $HA.schoolPresent = 1>>
<<elseif $RESMove == "TCR">>
<<set $TCR.schoolPresent = 1>>
<<else>>
<<set $TFS.schoolPresent = 1>>
<</if>>
<</replace>>
<</link>> <<if ($RESMove == "TFS") && ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>><<else>>//This will add minor upkeep costs//<</if>>
<br><<link "Politely decline">>
<<replace "#result">>
You call them back and politely communicate that your terms for rental of space in the arcology are not subject to special modification, even for trusted partners. This explanation is graciously accepted.
<</replace>>
<</link>>
</span>
|
amomynous0/fc
|
src/uncategorized/resMove.tw
|
tw
|
bsd-3-clause
| 22,554 |
:: RES Sale [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set $RESSale = $RESSale.random()>>
<<if $RESSale == "TSS">>
<<set $TSS.schoolSale = 1>>
<<elseif $RESSale == "GRI">>
<<set $GRI.schoolSale = 1>>
<<elseif $RESSale == "SCP">>
<<set $SCP.schoolSale = 1>>
<<elseif $RESSale == "LDE">>
<<set $LDE.schoolSale = 1>>
<<elseif $RESSale == "TGA">>
<<set $TGA.schoolSale = 1>>
<<elseif $RESSale == "TCR">>
<<set $TCR.schoolSale = 1>>
<<elseif $RESSale == "HA">>
<<set $HA.schoolSale = 1>>
<<else>>
<<set $TFS.schoolSale = 1>>
<</if>>
You receive a personal call from
<<if $RESSale == "TSS">>
The Slavegirl School, a rising slave training organization known for its reliably unremarkable products, offered at a competitive price.
<<elseif $RESSale == "GRI">>
The Growth Research Institute, a drug development group breaking new ground on human experimentation.
<<elseif $RESSale == "SCP">>
St. Claver Preparatory, an unusual combination of slave school and implant surgery training institution.
<<elseif $RESSale == "LDE">>
L'École des Enculées, an innovative slave school making new and interesting developments in sodomy.
<<elseif $RESSale == "TGA">>
The Gymnasium-Academy, an intense slave school with a reputation for producing fit bitches with combat skills and stiff dicks.
<<elseif $RESSale == "TCR">>
The Cattle Ranch, a pastoralist based slave school built around breeding the perfect cowgirl.
<<elseif $RESSale == "HA">>
The Hippolyta Academy, a famous slave school known to produce highly skilled battle maids.
<<else>>
the Futanari Sisters, an enigmatic group of transformation enthusiasts that sells beautiful hermaphrodites.
<</if>>
<<if $RESSale == "TCR">>
It's from a farmhand, not leadership, and they are offering a cow for sale. Before you can hang up on him and reprimand $assistantName for allowing this Free Cities version of telemarketing to get through to you, the man hurriedly says, "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, She's half off!"
<br><br>
You pause for a moment, and he plunges on: "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, @@.yellow;your first cow purchase from us this week is half price.@@ And, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, this milky beauty is up for grabs. Keep her by your desk for fresh squeezed milk, knock on wood and she'll suck you right off, grab her by the hips and she'll take anything in her rear; she's plenty of fun! Come on down and get yourself a young, affectionate little cowgirl!"
<<else>>
It's from a piece of merchandise, not leadership, and she's offering herself for sale. Before you can hang up on her and reprimand $assistantName for allowing this Free Cities version of telemarketing to get through to you, the slave hurriedly says, "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, I'm half off!"
<br><br>
You pause for a moment, and she plunges on: "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, @@.yellow;your first slave purchase from us this week is half price.@@ And, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, I'm one of the slaves for sale.
<<if $RESSale == "TSS">>
I've got the very best skills I could learn as a virgin. I'm healthy, obedient, and educated. And I'm fresh, and willing, and really eager." She rips her white schoolgirl blouse open to show off a fresh pair of tits, and shakes them for you. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been trained.
<<elseif $RESSale == "GRI">>
I've, uh, been trained to obey." Her eyes flick to one side, like she's reading her cues. "And um I have really big boobs." She's wearing a bathrobe, and she suddenly jerks it open to reveal a bigger pair of breasts than anyone that age could possibly have grown herself. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing. No doubt she'd prefer not to be part of any more testing.
<<elseif $RESSale == "SCP">>
I'm ready to be the perfect bimbo slave, and the young surgeon who did my implants was very skilled." She's wearing a bikini, and she pulls it down to flash you, revealing that her tits resist gravity almost perfectly. They're gorgeous, but quite fake. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been trained.
<<elseif $RESSale == "LDE">>
I've been trained to need cock up my ass." She's nude, and spins around to point her ass at the camera. She begins to wink her big butthole, her tiny, soft cock dangling limply below it. She cranes her head around to continue. "I can come from nothing but buttsex," she says proudly. "I would love to be your anal slut, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, sounding very eager to begin.
<<elseif $RESSale == "TGA">>
My tutelage has been long and hard, and I'm very eager to begin my life as a slave." She's nude, and stands up to reveal her hardon. She spins for the camera, showing herself off. "I can help protect you, too: I'm proficient in unarmed combat, and I have weapons training. I would love to be your bitch, or your bodyguard, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been told.
<<elseif $RESSale == "HA">>
I am ready to serve you in any way you deem fit and do everything I can to protect your life." She's wearing a delicate maid uniform, beautifully contrasting her powerful physique and towering stature. "The academy has given me the opportunity to learn many valuable skills and I look forward put them at your service."
<<else>>
The time has come for me to serve my Sisters by leaving my community and becoming a slave. Our sex skills are unparalleled," she says proudly. She's nude, and reclines luxuriantly for the camera, showing her remarkable body off in all its gorgeous strangeness. Her boobs are huge, her dick is hard, her pussy is wet, and her ass is relaxed. "I love to fuck, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and you believe her.
<<if ($PC.dick == 1) && ($PC.vagina == 1)>>
<br><br>
<<if ($PC.boobs == 1)>>
"I would also adore serving someone like you," she adds sincerely, her emphasis making it quite clear the Sisters have heard rumors about your hermaphroditism. "We can't offer any further discount, but I promise I'd worship you with all my heart." She bats her eyes at you. "And my other parts, too!"
<<else>>
Her eyes flick downward momentarily, and she looks nervous, swallowing before continuing. "Please let me be your slave," she almost begs. "Serving another futa would, oh," and she pauses, shivering a little. Recollecting herself, she goes on, "Wonderful. Serving you would be a dream come true."
<</if>>
<</if>>
<</if>>
<</if>> /* closes Cattle Ranch exception */
<br><br>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>'s $assistantAppearance avatar appears on the screen next to the video call.
<<if $assistant == 0>>
"I have stored the confirmation code, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," it notes. "If you wish to take advantage of this promotion, use the slave buying menu to navigate to the appropriate school next week. I have appended a note to that school's entry to remind you."
<<else>>
<<if ($RESSale == "TSS") || ($RESSale == "SCP")>>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
break both her virgin holes at once," the monstergirl exclaims, and shakes her dicks for emphasis.
<<case "shemale">>
wreck her virgin asshole," the shemale exclaims, and starts to jack off.
<<case "amazon">>
fist her virgin cunt," the amazon exclaims, and helpfully raises the fist in question.
<<case "businesswoman">>
sell her fresh pussy to the highest bidder," the businesswoman exclaims.
<<case "fairy">>
play with her clit and lap up those sweet virgin juices!" the fairy exclaims, licking her lips.
<<case "pregnant fairy">>
play with her clit and lap up those sweet motherly juices!" the fairy exclaims, licking her lips.
<<case "goddess">>
teach her all about being a real woman," the goddess exclaims, rubbing her belly in anticipation.
<<case "hypergoddess">>
teach her all about being a real woman," the goddess exclaims, rubbing her massive belly in anticipation.
<<case "loli">>
play with her!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
play with her!" The little girl exclaims happily while caressing her belly.
<<case "angel">>
keep her safe and craft the perfect future slavewife for someone," the angel says, crossing her arms under her chest.
<<case "cherub">>
pretty her up for her first love!" the cherub says, clasping her hands together and fluttering back and forth.
<<case "incubus">>
brutally stretch both those holes until she is a slave to my dick," the incubus says, stroking her cock to erection.
<<case "succubus">>
shape her into the perfect girl for <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," the succubus says, licking her lips with anticipation. "I'll make a real sex demon out of them!"
<<case "imp">>
tease her until she is begging to have her virginity taken," the imp says, rubbing her hands together with anticipation.
<<case "witch">>
play with their body," the witch says, "Test my spells on someone else for once."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
break both her virgin holes at once," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Fill them with young until they are bloated hives."
<<case "schoolgirl">>
make out with her. She's cute!" the schoolgirl exclaims.
<<default>>
fuck her virgin holes," she says.
<</switch>>
<<elseif $RESSale == "GRI" || $RESSale == "TCR">>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
get my tentacles on those tits," the monstergirl exclaims.
<<case "shemale">>
fuck those titties," the shemale exclaims, and starts to jack off.
<<case "amazon">>
put her out to pasture," the amazon exclaims, indicating the skin of milk on her belt.
<<case "businesswoman">>
put that cow in the dairy," the businesswoman exclaims.
<<case "fairy">>
bounce on those nipples until they fill me with milk!" the fairy exclaims, rubbing her belly.
<<case "pregnant fairy">>
bounce on those nipples until my babies are fed!" the fairy exclaims, rubbing her swollen belly.
<<case "goddess" "hypergoddess">>
taste those bountiful breasts," the goddess exclaims, licking her lips.
<<case "loli">>
play with her tits!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
play with her tits!" The little girl exclaims happily while caressing her belly.
<<case "angel">>
feed all the hungry with those motherly breasts," the angel says, blushing at the thought.
<<case "cherub">>
have a pair just like them!" the cherub says, clasping her hands to her breasts.
<<case "incubus">>
wrap them around my shaft and blow a load right into her face," the incubus says, stroking her cock to erection.
<<case "succubus">>
teach her the perfect way to tease <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> with those boobs," she says, swelling her own tits and pressing them against the screen.
<<case "imp">>
tease her until she cums to the slightest touch of her nipples," the imp says, rubbing her hands together with anticipation.
<<case "witch">>
play with their breasts," the witch says, "Test my lactation and breast growth spells on someone else for once."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
penetrate those nipples," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Fill them with young until they pin her to the floor. Then her defenseless holes will be filled too."
<<case "schoolgirl">>
suck on those titties!" the schoolgirl exclaims.
<<default>>
make those breasts bounce," she says.
<</switch>>
<<elseif $RESSale == "LDE">>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
shove both my cocks up there," the monstergirl exclaims.
<<case "shemale">>
fuck that butt even bigger," the shemale exclaims, and starts to jack off.
<<case "amazon">>
fist that butthole," the amazon exclaims, and helpfully raises the fist in question.
<<case "businesswoman">>
see how many customers that asshole can bear," the businesswoman exclaims.
<<case "fairy">>
use that butt as a pillow!," the fairy exclaims.
<<case "pregnant fairy">>
see if I can impregnate her butt!," the fairy exclaims.
<<case "goddess" "hypergoddess">>
see just how obedient she really is," the goddess exclaims, flexing a hand for emphasis.
<<case "loli">>
play with her big butt!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
play with her big butt!" The little girl exclaims happily while caressing her belly.
<<case "angel">>
have an ass like that..." the angel trails off, a finger to her lips as she fantasizes.
<<case "cherub">>
take a seat on that ass," the cherub sighs, "Flying all the time gets tiring."
<<case "incubus">>
wrap that ass around my shaft and blow a load across her back," the incubus says, stroking her cock to erection.
<<case "succubus">>
teach her the perfect way to tease <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> with that ass," she says, swelling her own behind, pressing it against the screen and winking her butthole tantalizingly at you.
<<case "imp">>
spank that ass till it's big and red then take a nap on it," the imp says, rubbing her hands together with anticipation and yawning.
<<case "witch">>
play with their ass," the witch says, "Test my butt growth spells on someone else for once. Last time I was hobbling around with a pair of tits as a rear for a week..."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
split her asshole," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Fill their ass with larva until their belly reaches the floor, swell her bottom with aphrodisiacs and watch her birth until she breaks."
<<case "schoolgirl">>
lick her big soft behind," the schoolgirl exclaims, and sticks out her tongue.
<<default>>
fuck that ass," she says.
<</switch>>
<<elseif $RESSale == "TGA">>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
shove both my cocks up her virgin anus," the monstergirl exclaims.
<<case "shemale">>
fuck that virgin asshole," the shemale exclaims, and starts to jack off.
<<case "amazon">>
finger fuck her virgin ass," the amazon exclaims, and helpfully raises the fingers in question.
<<case "businesswoman">>
sell her anal virginity to the highest bidder," the businesswoman exclaims.
<<case "fairy">>
give the dick a great big hug and suckle out all the precum!" the fairy exclaims, rubbing her legs together.
<<case "pregnant fairy">>
play meet the baby! ...Well, maybe just with you, <<if ($PC.title == 0)>>Big Sis<<else>>Big Bro<</if>>." the fairy exclaims, rubbing her legs together.
<<case "goddess" "hypergoddess">>
see her put that dick to work," the goddess exclaims, one sultry finger at her lips.
<<case "loli">>
play with her dick!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
get that dick in me!" The little girl exclaims happily while caressing her belly and licking her lips.
<<case "angel">>
wrap that penis up in a nice bow for her wife to untie" the angel says, blushing and swaying side to side.
<<case "cherub">>
know how long she could go for," the cherub says, "She could probably fuck all night long!"
<<case "incubus">>
plow her ass and watch her ejaculate against her will," the incubus says, stroking her cock to erection.
<<case "succubus">>
teach her the perfect way to tease <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> with that cock," she says, her clit steadily enlarging till it's the size of her leg. She hefts it to her mouth and enthusiastically tongues her urethra.
<<case "imp">>
ride that cock until I'm too heavy to fly," the imp says, rubbing her belly and spreading her legs.
<<case "witch">>
play with that dick," the witch says, "Test my cock growth and cum amplification spells on someone else for once. Last time I sprouted a cock bigger than me and my belly steadily swelled with cum until I jacked off. I got so tired I couldn't do it anymore and nearly burst like a cum balloon..."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
fuck her cock," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Squirm down to her balls and pump them full of larva and watch her birth them until she breaks."
<<case "schoolgirl">>
suck that dick," the schoolgirl exclaims, and sticks out her tongue.
<<default>>
train that body," she says.
<</switch>>
<<elseif $RESSale == "HA">>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
break both her holes at once," the monstergirl exclaims, and shakes her dicks for emphasis.
<<case "shemale">>
wreck her amazonian asshole," the shemale exclaims, and starts to jack off.
<<case "amazon">>
fist her cunt," the amazon exclaims, and helpfully raises the fist in question.
<<case "businesswoman">>
sell her fresh pussy to the highest bidder," the businesswoman exclaims.
<<case "fairy">>
play with her clit and lap up those sweet juices!" the fairy exclaims, licking her lips.
<<case "pregnant fairy">>
play with her clit and lap up those sweet juices!" the fairy exclaims, licking her lips.
<<case "goddess">>
teach her all about being a real woman," the goddess exclaims, rubbing her belly in anticipation.
<<case "hypergoddess">>
teach her all about being a real woman," the goddess exclaims, rubbing her massive belly in anticipation.
<<case "loli">>
play with her!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
play with her!" The little girl exclaims happily while caressing her belly.
<<case "angel">>
keep her safe and craft the perfect future slavewife for someone," the angel says, crossing her arms under her chest.
<<case "cherub">>
pretty her up for her first love!" the cherub says, clasping her hands together and fluttering back and forth.
<<case "incubus">>
brutally stretch both those holes until she is a slave to my dick," the incubus says, stroking her cock to erection.
<<case "succubus">>
shape her into the perfect girl for <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," the succubus says, licking her lips with anticipation. "I'll make a real sex demon out of them!"
<<case "imp">>
tease her until she is begging to have her virginity taken," the imp says, rubbing her hands together with anticipation.
<<case "witch">>
play with their body," the witch says, "Test my spells on someone else for once."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
break both her virgin holes at once," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Fill them with young until they are bloated hives."
<<case "schoolgirl">>
make out with her. She's cute!" the schoolgirl exclaims.
<<default>>
fuck her amazonian holes," she says.
<</switch>>
<<else>>
<<switch $assistantAppearance>>
<<case "monstergirl">>
"And I love to fuck futas!" she shouts, dicks painfully erect.
<<case "shemale">>
"And I love to fuck futas!" she shouts, cock painfully erect.
<<case "amazon">>
"And I love to fuck futas!" she howls, and then adds more quietly, "A-and get fucked by futas."
<<case "businesswoman">>
"And I love to fuck futas!" she exclaims, and then blushes furiously.
<<case "fairy" "pregnant fairy">>
"And I love to fuck futas!" she exclaims, flying circles around you.
<<case "goddess" "hypergoddess">>
"And I love to fuck futas!" she exclaims, awestruck with anticipation.
<<case "loli" "cherub">>
"And I love to fuck futas!" she exclaims, then blushes beet red when she realizes what she said.
<<case "preggololi">>
"And I love to fuck futas!" she exclaims, rubbing her bulging belly with anticipation.
<<case "angel">>
"Keep it away from me! It is an aberration!" she shouts, before flying off screen in a huff.
<<case "incubus">>
"And I love to fuck futas!" she exclaims, her erect dick throbbing with anticipation.
<<case "succubus">>
"And I love to get fucked by futas!" she exclaims, <<if $PC.dick == 1 && $PC.vagina == 1>>blowing you a kiss<<else>>her pussy already wet with anticipation<</if>>.
<<case "imp">>
"And I love to get fucked by futas till I'm too heavy to fly," she exclaims, rubbing her belly and spreading her legs.
<<case "witch">>
"And I love to fuck futas!" she exclaims, readying a spell to make them last longer.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
"And I love to fuck futas!" she exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "So many holes to force young into! I can't wait to turn it into a bulging, squirming, bursting nursery!"
<<case "schoolgirl">>
"And I love to fuck futas!" she exclaims, bouncing with excitement.
<<default>>
"And I love to fuck futas!" she exclaims.
<</switch>>
<</if>>
"Ahem. I have stored the confirmation code, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she notes. "If you wish to take advantage of this promotion, use the slave buying menu to navigate to the appropriate school next week. I have appended a note to that school's entry to remind you."
<</if>>
|
amomynous0/fc
|
src/uncategorized/resSale.tw
|
tw
|
bsd-3-clause
| 22,510 |
:: Retrieve [silently]
<<switch $returnTo>>
<<case "Pit">>
<<set $fighterIDs.delete($slaves[$i].ID)>>
<<case "Coursing Association">>
<<set $Lurcher = 0>>
<<default>>
<<= removeJob($slaves[$i], $slaves[$i].assignment)>>
<</switch>>
<<goto $returnTo>>
|
amomynous0/fc
|
src/uncategorized/retrieve.tw
|
tw
|
bsd-3-clause
| 256 |
:: RIE Eligibility Check
<<silently>>
<<set $eventSlave = 0, $eligibleSlaves = []>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignmentVisible == 1 || $slaves[$i].assignment == "serve in the master suite" || $slaves[$i].assignment == "be your Concubine" || $slaves[$i].assignment == "be a servant">>
<<if $slaves[$i].fuckdoll == 0>>
<<set $eligibleSlaves.push($slaves[$i].ID)>>
<</if>>
<</if>>
<</for>>
<<if $hostageRescued == 1>>
<<goto "P hostage acquisition">>
<<elseif $eligibleSlaves.length == 0>>
<<goto "Next Week">>
<<else>>
<<goto "Random Individual Event">>
<</if>>
<</silently>>
|
amomynous0/fc
|
src/uncategorized/rieEligibilityCheck.tw
|
tw
|
bsd-3-clause
| 624 |
:: Rules Assistant [nobr]
<<run html5passage(rulesAssistantOptions)>>
|
amomynous0/fc
|
src/uncategorized/rulesAssistant.tw
|
tw
|
bsd-3-clause
| 71 |
:: Rules Assistant Report [nobr]
<<set _SL = $slaves.length>>
<<for $i = 0; $i < _SL; $i++>>
<<if ($slaves[$i].useRulesAssistant == 1)>>
<<= DefaultRules($slaves[$i])>>
<</if>>
<</for>>
|
amomynous0/fc
|
src/uncategorized/rulesAssistantReport.tw
|
tw
|
bsd-3-clause
| 193 |
:: Rules Slave Deselect Workaround
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Slave Select">>
<<if ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $currentRule.selectedSlaves.delete($activeSlave.ID)>>
<</if>>
<<goto "Rules Slave Select">>
<</nobr>>
|
amomynous0/fc
|
src/uncategorized/rulesSlaveDeselectWorkaround.tw
|
tw
|
bsd-3-clause
| 277 |
:: Rules Slave Exclude
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Assistant">>
<<if ndef $currentRule.excludedSlaves>>
<<set $currentRule.excludedSlaves to []>>
<</if>>
<<if ($currentRule.excludedSlaves.length < 1)>>
<<set $Flag = 0>>
Select slaves to exclude from Rule $r:
<<include "Slave Summary">>
<<else>>
Slaves currently excluded from Rule $r: [[Clear list|Rules Slave Exclude][$currentRule.excludedSlaves = []]]
<<set $Flag = 1>>
<<include "Slave Summary">>
<br><br>
Select more slaves to exclude from Rule $r:
<<set $Flag = 0>>
<<include "Slave Summary">>
<</if>>
<</nobr>>
|
amomynous0/fc
|
src/uncategorized/rulesSlaveExclude.tw
|
tw
|
bsd-3-clause
| 614 |
:: Rules Slave Exclude Workaround
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Slave Exclude">>
<<if !ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $currentRule.excludedSlaves.push($activeSlave.ID)>>
<<if ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $currentRule.selectedSlaves.delete($activeSlave.ID)>>
<</if>>
<</if>>
<<goto "Rules Slave Exclude">>
<</nobr>>
|
amomynous0/fc
|
src/uncategorized/rulesSlaveExcludeWorkaround.tw
|
tw
|
bsd-3-clause
| 402 |
:: Rules Slave NoExclude Workaround
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Slave Exclude">>
<<if ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $currentRule.excludedSlaves.delete($activeSlave.ID)>>
<</if>>
<<goto "Rules Slave Exclude">>
<</nobr>>
|
amomynous0/fc
|
src/uncategorized/rulesSlaveNoExcludeWorkaround.tw
|
tw
|
bsd-3-clause
| 280 |
:: Rules Slave Select
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Assistant">>
<<if ndef $currentRule.selectedSlaves>>
<<set $currentRule.selectedSlaves to []>>
<</if>>
<<if ($currentRule.selectedSlaves.length < 1)>>
<<set $Flag = 0>>
Choose specific slaves to limit Rule $r:
<<include "Slave Summary">>
<<else>>
Rule $r currently limited to specific slaves: [[Clear list|Rules Slave Select][$currentRule.selectedSlaves = []]]
<<set $Flag = 1>>
<<include "Slave Summary">>
<br><br>
Choose more specific slaves:
<<set $Flag = 0>>
<<include "Slave Summary">>
<</if>>
<</nobr>>
|
amomynous0/fc
|
src/uncategorized/rulesSlaveSelect.tw
|
tw
|
bsd-3-clause
| 605 |
:: Rules Slave Select Workaround
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Slave Select">>
<<if !ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $currentRule.selectedSlaves.push($activeSlave.ID)>>
<<if ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $currentRule.excludedSlaves.delete($activeSlave.ID)>>
<</if>>
<</if>>
<<goto "Rules Slave Select">>
<</nobr>>
|
amomynous0/fc
|
src/uncategorized/rulesSlaveSelectWorkaround.tw
|
tw
|
bsd-3-clause
| 399 |
:: SA be your Head Girl [nobr]
<<set $HGTimeInGrade += 1>>
<<if $HGSuite == 1>>
<<set $slaves[$i].livingRules = "luxurious">>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalistLaw == 0>>
helps manage your other slaves. $He helps them when they try and fail, and punishes them when they fail to try.
<<else>>
serves as your Consort. Though $he is still your slave, $his status is scarcely below that of a citizen. $He @@.green;contributes to your reputation@@ just like a Concubine, and $he is @@.hotpink;conscious@@ of the @@.mediumaquamarine;trust@@ you place in $him.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<silently>>
<<include "SA please you">>
<</silently>>
<<if $slaves[$i].relationship > 4>>
<<if $familyTesting == 1>>
<<if $slaves[$i].relationshipTarget == $Concubine.ID>>
<<if totalRelatives($slaves[$i]) > 0>>
<<if $Concubine.mother == $slaves[$i].ID || $Concubine.father == $slaves[$i].ID>>
Your Concubine is your Consort's daughter-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif $slaves[$i].mother == $Concubine.ID>>
Your Concubine is your Consort's mother-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif $slaves[$i].father == $Concubine.ID>>
Your Concubine is your Consort's father-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<else>>
<<switch areSisters($slaves[$i], $Concubine)>>
<<case 1>>
Your Concubine is your Consort's twin-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<case 2>>
Your Concubine is your Consort's sister-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<case 3>>
Your Concubine is your Consort's half-sister-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<default>>
//Shit went wrong! Post this in a bug report!// This is @@.red;NOT as it should be.@@
<<set $rep += 100>>
<</switch>>
<</if>>
<<else>>
Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<<else>>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _sbyhg = $slaveIndices[$slaves[$i].relationshipTarget]>>
<<if def _sbyhg>>
<<if $slaves[_sbyhg].mother == $slaves[$i].ID || $slaves[_sbyhg].father == $slaves[$i].ID>>
Your Consort has a daughter-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif $slaves[$i].mother == $slaves[_sbyhg].ID>>
Your Consort has a mother-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif $slaves[$i].father == $slaves[_sbyhg].ID>>
Your Consort has a father-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<else>>
<<switch areSisters($slaves[$i], $slaves[_sbyhg])>>
<<case 1>>
Your Consort has a twin-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<case 2>>
Your Consort has a sister-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<case 3>>
Your Consort has a half-sister-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relationshipTarget == $Concubine.ID>>
<<if $slaves[$i].relationTarget == $Concubine.ID>>
Your Concubine is your Consort's $slaves[$i].relation-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<else>>
Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<<elseif $slaves[$i].relationshipTarget == $slaves[$i].relationTarget>>
Your Consort has a $slaves[$i].relation-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<</if>> /* closes extended family mode */
<</if>>
<</if>>
<<if ($slaves[$i].livingRules == "luxurious") && ($HGSuite == 1)>>
Being continually trusted with this position @@.hotpink;increases her devotion to you,@@ and encourages her to @@.mediumaquamarine;trust you in turn;@@ she's also @@.hotpink;grateful@@ for her nice suite, which makes her one of the best provided for slaves in the Free Cities.
<<set $slaves[$i].devotion += 4, $slaves[$i].trust += 4>>
<<elseif ($slaves[$i].livingRules == "luxurious")>>
Being continually trusted with this position @@.hotpink;increases her devotion to you@@ and encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].trust += 4>>
<<elseif ($HGSuite == 1)>>
She's @@.hotpink;grateful@@ for her nice suite, which makes her one of the best provided for slaves in the Free Cities. Being continually trusted with this position encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 4>>
<<else>>
Being continually trusted with this position @@.hotpink;slightly increases her devotion to you,@@ though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($personalAttention == "HG")>>
You're cooperating with her this week, working with $assistantName to free up some of her time so she can target more slaves in need of individual attention.
<<if ($slaves[$i].trust > 95)>>
She is so trusting of you that she can act as your own right hand, allowing her to oversee your slaves with remarkable efficiency.
<<else>>
This arrangement @@.mediumaquamarine;builds trust@@ between you.
<<set $slaves[$i].trust += 2>>
<</if>>
<</if>>
<<if ($HGFormality == 0)>>
<<if ($slaves[$i].trust > 95)>>
Every so often, when you're alone, she calls you <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. She treats your permission to do this as a sacred thing, and @@.hotpink;loves you for it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Your permission to be informal in private @@.mediumorchid;confuses her@@ a little, since she isn't perfectly confident enough to be comfortable with the idea.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].fetish == "dom">>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Having all the slaves look up to and obey her advances her @@.lightcoral;dominant tendencies.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishStrength < 20>>
Having all the slaves look up to and obey her affects her sexuality, turning her into a @@.lightcoral;bit of a dominatrix.@@
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishStrength = 20, $slaves[$i].fetishKnown = 1>>
<<elseif $slaves[$i].fetishStrength <= random(20,60)>>
The sheer variety of sexual situations she sees and participates in @@.pink;broaden her sexual interests@@ and incline her to take a dominant sexual role.
<<set $slaves[$i].fetishStrength -= 4>>
<</if>>
<<else>>
<<if random(1,3) == 1>>
Having all the slaves look up to and obey her affects her sexuality, turning her into a @@.lightcoral;bit of a dominatrix.@@
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishStrength = 20, $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<<if ($slaves[$i].dick > 0) && ($universalRulesImpregnation == "HG") && canPenetrate($slaves[$i])>>
She finds her duty to impregnate slaves at will sexually satisfying.
<<set $slaves[$i].need = 0>>
<<else>>
<<if $slaves.length > 5>>
Seldom a day goes by without her finding an outlet among your slaves for her sexual desires.
<<set $slaves[$i].need = 0>>
<</if>>
<</if>>
<<if $slaves[$i].prestige == 0>>
<<if $HGTimeInGrade+(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/10)+($slaves[$i].devotion/10)+($slaves[$i].trust/10) > 50>>
$slaves[$i].slaveName has rendered such long and competent service as your Head Girl that many of your citizens have come to rely on her word as an extension of yours, trusting that if she does something, it's because you trust her to. @@.green;She has become prestigious on her own merits, a remarkable achievement for a slave!@@
<<set $slaves[$i].prestige += 1>>
<<set $slaves[$i].prestigeDesc = "Many citizens respect her long and able service as your Head Girl.">>
<</if>>
<</if>>
<<if !setup.HGCareers.includes($slaves[$i].career) && $slaves[$i].skillWA < $masteredXP>>
<<set $slaves[$i].skillHG += random(1,Math.ceil(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/15) + 8)>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saBeYourHeadGirl.tw
|
tw
|
bsd-3-clause
| 8,969 |
:: SA chooses own job [nobr]
<<if ($slaves[$i].choosesOwnAssignment == 0) || ($slaves[$i].fuckdoll > 0) || ($slaves[$i].fetish == "mindbroken")>>
/* nothing to do */
<<elseif ($slaves[$i].choosesOwnAssignment == 2)>> /* second pass happens visibly during weekly report for the location where this slave decided to go (or stay) */
/* display text but don't change assignment (already done) */
<<set $desc = SlaveTitle($slaves[$i])>>
<<print $slaves[$i].choosesOwnAssignmentText>>
<<set $slaves[$i].choosesOwnAssignmentText = "", $slaves[$i].choosesOwnAssignment = 1>> /* continue cycle for next week */
<<else>> /* first pass happens silently before all reports: give stats bonus, construct decision string for display during second pass, actually change assignment */
<<set $slaves[$i].devotion++, $slaves[$i].trust++, $slaves[$i].choosesOwnAssignmentText = "was assigned to " + $slaves[$i].assignment + ". $He watches your other slaves to decide what to do, @@.hotpink;happy@@ to be permitted a choice and a little more @@.mediumaquamarine;confident@@ than if you had just given $him orders. The $desc">>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to rest, taking advantage of your permission to @@.mediumorchid;remain indolent@@.">>
<<= removeJob($slaves[$i], $slaves[$i].assignment)>>
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].health < 20)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($clinic > $clinicSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is unhealthy, so $he decides to get treatment at $clinicName.">>
<<= assignJob($slaves[$i], "get treatment in the clinic")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is unhealthy, so $he decides to rest.">>
<<= removeJob($slaves[$i], $slaves[$i].assignment)>>
<</if>>
<<elseif ($slaves[$i].intelligenceImplant < 15)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($schoolroom > $schoolroomSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is uneducated, so $he sits $himself down in $schoolroomName.">>
<<= assignJob($slaves[$i], "learn in the schoolroom")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is uneducated, so $he sits $himself down to learn.">>
<<= assignJob($slaves[$i], "take classes")>>
<</if>>
<<elseif ($Attendant != 0) && ($universalRulesAssignsSelfFacility == 1) && (($slaves[$i].devotion < 45) || ($slaves[$i].trust < 45) || ($slaves[$i].sexualFlaw != "none") || ($slaves[$i].behavioralFlaw != "none"))>>
<<set $slaves[$i].choosesOwnAssignmentText += " could use some counseling, so $he decides to visit $spaName.">>
<<= assignJob($slaves[$i], "rest in the spa")>>
<<elseif ($slaves[$i].devotion <= 50) && canWalk($slaves[$i]) && canSee($slaves[$i])>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is obedient but not devoted, so $he decides to work from $servantsQuartersName since it's the least sexually demanding job available.">>
<<= assignJob($slaves[$i], "work as a servant")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is obedient but not devoted, so $he decides to work as a servant since it's the least sexually demanding job available.">>
<<= assignJob($slaves[$i], "be a servant")>>
<</if>>
<<elseif ($universalRulesAssignsSelfFacility == 1) && (($slaves[$i].devotion < 45) || ($slaves[$i].trust < 45) || ($slaves[$i].sexualQuirk == "caring"))>>
<<set $slaves[$i].choosesOwnAssignmentText += " enjoys taking care of infants, so $he decides to work in $nurseryName.">>
<<= assignJob($slaves[$i], "work as a nanny")>>
<<elseif ($slaves[$i].relationship == -1)>>
<<set $slaves[$i].choosesOwnAssignmentText += " relies on promiscuity to fulfill $his emotional needs,">>
<<if ($cash < 10000)>>
<<set $slaves[$i].choosesOwnAssignmentText += " and doesn't mind being a whore, so $he prostitutes $himself">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " in $brothelName.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " on the streets.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he eagerly decides to slut around">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " in $clubName.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " on the streets.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<</if>>
<<elseif ($slaves[$i].relationship == -2)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is emotionally bonded to you,">>
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
<<set $slaves[$i].choosesOwnAssignmentText += " but insecure, so $he decides to make you money by prostituting $himself">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " in $brothelName.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " on the streets.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk == "advocate")>>
<<set $slaves[$i].choosesOwnAssignmentText += " and an advocate for slavery, so $he decides to burnish your reputation by slutting it up">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " in $clubName.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " on the streets.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<<elseif ($slaves[$i].energy > 60)>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $he thinks of little but sex with you,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he heads straight to $masterSuiteName.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he cheerfully designates $himself one of your fucktoys.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<<elseif canSee($slaves[$i]) && canWalk($slaves[$i])>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he decides to work">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " from $servantsQuartersName">>
<<= assignJob($slaves[$i], "work as a servant")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " as a servant">>
<<= assignJob($slaves[$i], "be a servant")>>
<</if>>
<<set $slaves[$i].choosesOwnAssignmentText += " to make your penthouse as clean and homelike as possible.">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " but unable to do much on $his own,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he heads straight to $masterSuiteName to await your caress.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he cheerfully designates $himself one of your fucktoys to be close to you.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<</if>>
<<elseif ($slaves[$i].relationship == -3)>>
<<if $slaves[$i].devotion+$slaves[$i].trust >= 175>>
<<set $slaves[$i].choosesOwnAssignmentText += " is happily married to you,">>
<<elseif $slaves[$i].devotion < -20 && $slaves[$i].trust > 20>>
<<set $slaves[$i].choosesOwnAssignmentText += " is reluctantly married to you,">>
<<elseif $slaves[$i].devotion < -20>>
<<set $slaves[$i].choosesOwnAssignmentText += " is forcibly married to you,">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is married to you,">>
<</if>>
<<if $slaves[$i].devotion > 50>>
<<if ($slaves[$i].energy > 60)>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $he thinks of little but sex with you,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he heads straight to $masterSuiteName.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he cheerfully designates $himself one of your fucktoys.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<<elseif canSee($slaves[$i]) && canWalk($slaves[$i])>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he decides to work">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " from $servantsQuartersName">>
<<= assignJob($slaves[$i], "work as a servant")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " as a servant">>
<<= assignJob($slaves[$i], "be a servant")>>
<</if>>
<<set $slaves[$i].choosesOwnAssignmentText += " to make your penthouse as clean and homelike as possible.">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " but unable to do much on $his own">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he heads straight to $masterSuiteName to await your caress.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he cheerfully designates $himself one of your fucktoys to be close to you.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<</if>>
<<elseif $slaves[$i].devotion < -20 && $slaves[$i].trust > 20>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $he thinks of all the ways $he can take advantage of this,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($spa > $spaSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he heads straight to $spaName to relax.">>
<<= assignJob($slaves[$i], "rest in the spa")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he cheerfully decides to lounge about the penthouse.">>
<<= assignJob($slaves[$i], "rest")>>
<</if>>
<<elseif $slaves[$i].devotion < -20>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $he is scared of you, so $he chooses to work as a servant so that $he may serve you without "serving" you.">>
<<= assignJob($slaves[$i], "be a servant")>>
<<else>>
<<if ($slaves[$i].energy > 60)>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $he thinks of little but sex,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he heads straight to $masterSuiteName.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he cheerfully designates $himself one of your fucktoys.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<<elseif canSee($slaves[$i]) && canWalk($slaves[$i])>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $he decides to work">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " from $servantsQuartersName">>
<<= assignJob($slaves[$i], "work as a servant")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " as a servant">>
<<= assignJob($slaves[$i], "be a servant")>>
<</if>>
<<set $slaves[$i].choosesOwnAssignmentText += " to make your penthouse as clean and homelike as possible.">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " but unable to do much on $his own, so $he designates $himself one of your fucktoys to get more intimate with you.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive") && canWalk($slaves[$i]) && canSee($slaves[$i])>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " thinks $he belongs at the bottom of the penthouse hierarchy, so $he goes to live in $servantsQuartersName.">>
<<= assignJob($slaves[$i], "work as a servant")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " thinks $he belongs at the bottom of the penthouse hierarchy, so $he decides $he should be a servant.">>
<<= assignJob($slaves[$i], "be a servant")>>
<</if>>
<<elseif ($slaves[$i].fetish == "dom") || ($slaves[$i].fetish == "sadist")>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is self-confident, so $he decides to work in $clubName.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is self-confident, so $he decides to work as a public servant.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " enjoys abuse, so $he hurries down to $brothelName.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " enjoys abuse, so $he decides to become a whore.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " hurries down to $brothelName to suck cocks.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to become a whore, mostly to suck cock.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName, since it's even more embarrassing to be a whore than a club slut.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to whore, since it's even more embarrassing to be a whore than to be a public servant.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].balls > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($dairyRestraintsSetting < 2) && ($dairy > $dairySlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " chooses confinement in $dairyName, since all $he will be expected to do is produce cum by orgasming to buttsex.">>
<<= assignJob($slaves[$i], "work in the dairy")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to get milked, since all $he will be expected to do is produce cum by orgasming to buttsex.">>
<<= assignJob($slaves[$i], "get milked")>>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName, since whores get buttfucked more than anyone else.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to whore, since whores get buttfucked more than anyone else.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($dairyRestraintsSetting < 2) && ($dairy > $dairySlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads down to $dairyName to be around other lactating girls.">>
<<= assignJob($slaves[$i], "work in the dairy")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to get milked, since $he is already lactating.">>
<<= assignJob($slaves[$i], "get milked")>>
<</if>>
<<elseif ($PC.dick == 1) && isFertile($slaves[$i])>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to serve you in $masterSuiteName, hoping that you'll get $his pregnant.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be your fucktoy, hoping that you'll get $his pregnant.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<<elseif ($universalRulesAssignsSelfFacility == 1) && ($dairyPregSetting > 0) && ($dairy > $dairySlaves) && isFertile($slaves[$i])>>
<<if $dairyPregSetting > 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " eagerly rushes to $dairyName in the hopes that $his fertile womb will be packed full of children.">>
<<= assignJob($slaves[$i], "work in the dairy")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " rushes to $dairyName in the hopes that $his fertile womb will be rented out.">>
<<= assignJob($slaves[$i], "work in the dairy")>>
<</if>>
<<elseif ($slaves[$i].bellyPreg >= 1500)>>
<<if $arcologies[0].FSRepopulationFocus > 20>>
<<if ($cash < 10000)>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads to $brothelName since $he wants to set an example for any unimpregnated girls.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads to the streets to lavish in the attention given to pregnant prostitutes.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<else>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads to $clubName to show off $his growing middle and lavish in the public's attention.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads to the streets to contribute to the number of visibly pregnant woman around.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<</if>>
<<elseif $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads straight to $masterSuiteName to share the intimacy of $his pregnant body with you.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be your fucktoy to share the intimacy of $his pregnant body with you.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<<elseif ($slaves[$i].pregKnown == 1)>>
<<if $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads straight to $masterSuiteName so you may watch for the day that $he finally starts to show.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be your fucktoy so you may enjoy watching $him begin showing.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " can't indulge $his fetish by getting pregnant $himself, so $he just heads down to $brothelName.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " can't indulge $his fetish by getting pregnant $himself, so $he glumly decides to be a whore.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($dairyRestraintsSetting < 2) && ($dairy > $dairySlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads down to $dairyName for all the attention that'll be lavished on $his nipples.">>
<<= assignJob($slaves[$i], "work in the dairy")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to get milked, since $he loves getting off to it.">>
<<= assignJob($slaves[$i], "get milked")>>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $clubName so $he can show off $his bare breasts.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work as a public servant so $he can show off $his bare breasts.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX > 85)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $clubName so $he can hit on hot girls.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work as a public servant so $he can hit on hot girls.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<<elseif ($slaves[$i].attrXY > 85)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $clubName so $he can hit on cute boys.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work as a public servant so $he can hit on cute boys.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to help those of your girls who mind taking dick all day by working in $brothelName.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to help those of your girls who mind taking dick all day by working as a whore.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($arcologies[0].FSChattelReligionist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a pure and faithful slave, so $he sells $his body in the holy brothel.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a pure and faithful slave, so $he sells $his body as a holy prostitute.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $he immediately joins your harem.">>
<<= assignJob($slaves[$i], "serve in the master suite")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $he immediately joins your harem.">>
<<= assignJob($slaves[$i], "please you")>>
<</if>>
<<elseif ($arcologies[0].FSRomanRevivalist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $he decides $he can best serve the state by raising money for the treasury, by selling $his body in $brothelName.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $he decides $he can best serve the state by raising money for the treasury, by selling $his body as a prostitute.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($arcologies[0].FSAztecRevivalist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $he decides $he can best serve the empire by serving at the fertility temple.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $he decides $he can best serve the empire by offering herself to the public.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<<elseif ($arcologies[0].FSPaternalist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName, a respectable position for a slave in this enlightened arcology.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be a whore, a respectable position for a slave in this enlightened arcology.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($arcologies[0].FSPastoralist > 0)>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($dairyRestraintsSetting < 2) && ($dairy > $dairySlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " hurries to join your herd of dairy cows.">>
<<= assignJob($slaves[$i], "work in the dairy")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " hurries to join your herd of cows.">>
<<= assignJob($slaves[$i], "get milked")>>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName to help raise money to get more girls lactating properly.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to prostitute $himself to help raise money to get more girls lactating properly.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<</if>>
<<elseif ($arcologies[0].FSHedonisticDecadence > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($spa > $spaSlaves) && (($slaves[$i].trust < 60) || ($slaves[$i].devotion <= 60))>>
<<set $slaves[$i].choosesOwnAssignmentText += " could use a break, so $he heads to take a dip in the spa.">>
<<= assignJob($slaves[$i], "rest in the spa")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " could use a meal and a nap, so $he grabs a cup of food and heads to bed.">>
<<= assignJob($slaves[$i], "rest")>>
<</if>>
<<else>>
<<if ($slaves[$i].whoreSkill > $slaves[$i].entertainSkill)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName, since $he thinks $himself a better whore than a public slut.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to whore, since $he thinks $himself a better whore than a public slut.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<<elseif ($slaves[$i].entertainSkill > $slaves[$i].whoreSkill)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be a club $girl, since $he thinks $himself a better public slut than a whore.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to serve the public, since $he thinks $himself a better public slut than a whore.">>
<<= assignJob($slaves[$i], "serve the public")>>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to join $his sisters and work in $brothelName.">>
<<= assignJob($slaves[$i], "work in the brothel")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to prostitute $himself to help you upgrade $arcologies[0].name and improve everyone's life.">>
<<= assignJob($slaves[$i], "whore")>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be a club $girl, since partying is better than sitting around and failing to think of a job to do.">>
<<= assignJob($slaves[$i], "serve in the club")>>
<<elseif canWalk($slaves[$i]) && canSee($slaves[$i])>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to tidy up the penthouse a little while $he thinks.">>
<<= assignJob($slaves[$i], "be a servant")>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " stays in bed, unable to come up with anything.">>
<<= removeJob($slaves[$i], $slaves[$i].assignment)>>
<</if>>
<</if>>
<<set $slaves[$i].choosesOwnAssignment = 2>> /* ready for second pass */
<</if>> /* closes choosesOwnAssignment */
|
amomynous0/fc
|
src/uncategorized/saChoosesOwnJob.tw
|
tw
|
bsd-3-clause
| 30,191 |
:: SA devotion [nobr]
<<if $slaves[$i].fetish == "mindbroken">>
@@.red;$His mind is fundamentally broken, so $his experiences have no lasting effect on $his emotional state.@@
<<else>>
<<if $slaves[$i].fuckdoll == 0>>
<<set $energyPlus = 0>>
<<if $slaves[$i].origin == "You were acquainted with her before you were an arcology owner; your rival tried to use $him to manipulate you, but you rescued her.">>
<<if ($rivalryDuration <= 10 || $rivalryFS == "Racial Supremacism" || $rivalryFS == "Paternalism")>>
You @@.mediumaquamarine;saved $slaves[$i].slaveName from a living nightmare@@ under your rival's rule. $He @@.hotpink;tries $his best to adapt to $his savior's wishes.@@
<<set $slaves[$i].devotion += 10>>
<<set $slaves[$i].trust += 10>>
<<elseif $hostageGiveIn == 1>>
Since you are @@.mediumaquamarine;indulging@@ $slaves[$i].slaveName's desires, $he @@.hotpink;likes you more.@@
<<set $slaves[$i].devotion += 5>>
<<set $slaves[$i].trust += 5>>
<<elseif $rivalryDuration > 20 && $slaves[$i].devotion < 5>>
<<if Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
You took everything from $slaves[$i].slaveName and @@.mediumorchid;$he hates you for it.@@ Since you won't give $him what $he wants, $he @@.gold;refuses to trust you.@@ Since you are putting such a personal touch into $his care, $he can't find it in $him to rebel as strongly.
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
You took everything from $slaves[$i].slaveName and @@.mediumorchid;$he hates you for it.@@ Since you won't give $him what $he wants, $he @@.gold;refuses to trust you at all.@@
<<set $slaves[$i].devotion -= 25>>
<<set $slaves[$i].trust -= 25>>
<</if>>
<<elseif $rivalryDuration > 10 && $slaves[$i].devotion < 5>>
<<if Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
$He is @@.gold;horrified by you.@@ Your rival taught $him a great deal about slave life in your arcology and indulged $his deepest fantasies. $slaves[$i].slaveName considers being your pet @@.mediumorchid;a fate worse than death.@@ Since you are putting such a personal touch into $his care, maybe you aren't the monster $he thought you were. $He can't find it in $him to hate and fear you as much.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<<else>>
$He is @@.gold;horrified by you.@@ Your rival taught $him a great deal about slave life in your arcology and indulged $his deepest fantasies. $slaves[$i].slaveName considers being your pet @@.mediumorchid;a fate worse than death.@@
<<set $slaves[$i].devotion -= 15>>
<<set $slaves[$i].trust -= 15>>
<</if>>
<</if>>
<</if>>
<<if $PC.preg >= 20 || ($PC.preg >= 16 && $PC.career == "escort")>>
<<if $slaves[$i].devotion > 60>>
<<if $PC.pregMood == 2>>
$He is devoted to you and does $his best to satisfy your demanding, hormone driven libido, no matter what you want from $him. $His efforts to give $himself you to @@.hotpink;further $his submission@@ to you.
<<set $slaves[$i].devotion += 2>>
<<elseif $PC.pregMood == 1>>
$He is devoted to you and tries $his best to accommodate your needs and desires. Your hormonal mothering @@.mediumaquamarine;leaves $him slightly more trusting@@ of you.
<<set $slaves[$i].trust += 2>>
<<else>>
$He is devoted to you and tries $his best to accommodate your needs and desires.
<</if>>
<<else>>
<<if $PC.pregMood == 2>>
$He is @@.gold;horrified@@ of your aggressive sexual advances, forcing $him to @@.hotpink;bend to your will@@ or face punishment at the hands of a hormonal pregnant woman.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust -= 4>>
<<elseif $PC.pregMood == 1>>
$He happily @@.mediumorchid;takes advantage@@ of your hormone induced kindness, though your care @@.mediumaquamarine;builds $his trust in you.@@
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
$He takes note of your gravid form and @@.mediumorchid;begins testing just how much $he can get away with@@ while $he can.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].dick > 0 && canAchieveErection($slaves[$i]) && $PC.preg >= 18>>
<<if $PC.pregMood == 2>>
<<set $slaves[$i].penetrativeCount += 7>>
<<else>>
<<set $slaves[$i].penetrativeCount += 3>>
<</if>>
<</if>>
<<if $slaves[$i].PCKnockedUp > 0 && $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0 && $slaves[$i].devotion < -20>>
<<set _pregCountFactor = $slaves[$i].PCKnockedUp*5>>
$He got you pregnant<<if $slaves[$i].PCKnockedUp > 1>> more than once<</if>> and $he knows it. This is a @@.mediumorchid;huge boost@@ to $his ego and gives $him a slight edge on you.
<<set $slaves[$i].devotion -= _pregCountFactor>>
<<if $slaves[$i].PCChildrenFathered > 0>>
Even better; you gave birth to $his child<<if $slaves[$i].PCChildrenFathered > 1>>ren<</if>>. To $him, $he is the dominant force and you are just a bitch to be bred. $He could create a scandal if $he started running $his mouth, something $he lords over you every chance $he gets under the assumption that @@.mediumaquamarine;you'll try to appease $him to keep $him quiet.@@
<<set $slaves[$i].devotion -= 5+_pregCountFactor, $slaves[$i].trust += 5+_pregCountFactor>>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 95>>
<<if $slaves[$i].devotion <= 20 && $slaves[$i].devotion >= -50>>
<<if $slaves[$i].trust > 20>>
$slaves[$i].slaveName does not like you and believes that you will not punish $him severely, and $his @@.mediumorchid;regard for you is severely reduced@@ by this lack of respect.
<<set $slaves[$i].devotion -= 4>>
<<elseif $slaves[$i].trust >= -20>>
$slaves[$i].slaveName neither likes nor fears you, and $his @@.mediumorchid;regard for you is reduced@@ by this lack of respect.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 95>>
<<if Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly resists slavery, but since you are giving $him personal attention you are able to compensate for $his genius.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly resists slavery, but $he fears you deeply enough that $he consciously forces $himself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly @@.mediumorchid;resists@@ slavery and encourages $him to @@.gold;fear you.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
<<if Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally resists slavery, but since you are giving $him personal attention you are able to compensate for $his intelligence.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally resists slavery, but $he fears you deeply enough that $he consciously forces $himself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally @@.mediumorchid;resists@@ slavery and encourages $him to @@.gold;fear you.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
<<if Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally resists slavery, but since you are giving $him personal attention you are able to compensate for $his cleverness.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally resists slavery, but $he fears you deeply enough that $he consciously forces $himself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally @@.mediumorchid;resists@@ slavery.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant < -95>>
$slaves[$i].slaveName's @@.orangered;moronic mind@@ naturally @@.hotpink;accepts@@ slavery, and $he's imbecile enough to instinctively @@.mediumaquamarine;trust you@@ to know what's best for $him.
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant < -50>>
$slaves[$i].slaveName's @@.orangered;idiotic mind@@ naturally @@.hotpink;accepts@@ slavery, and $he's stupid enough to instinctively @@.mediumaquamarine;trust you@@ to know what's best.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant < -15>>
$slaves[$i].slaveName's @@.orangered;unintelligent mind@@ naturally @@.hotpink;accepts@@ slavery.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($arcologies[0].FSPaternalistLaw == 1)>>
The totally paternalistic society of your arcology encourages $him to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($arcologies[0].FSPaternalist >= random(1,120))>>
The paternalistic culture of your arcology encourages $him to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($arcologies[0].FSChattelReligionistLaw == 1)>>
Your status as the prophet of your theocratic arcology encourages $him to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($arcologies[0].FSChattelReligionist >= random(1,120))>>
Your arcology's omnipresent religion encourages $him to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($arcologies[0].FSRestart != "unset")>>
<<if $slaves[$i].bellyPreg >= 1500 && $slaves[$i].devotion <= 20>>
Being visibly pregnant in a society that loathes slave breeding fills $him with @@.gold;fear@@ for $himself and $his unborn child.
<<set $slaves[$i].trust -= 10>>
<<elseif $slaves[$i].pregKnown == 1 && $slaves[$i].devotion <= 20>>
Being pregnant in a society that loathes slave breeding fills $him with @@.gold;worry@@ that you'll harm $him or $his unborn child.
<<set $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionistCreed == 1>>
<<if $nicaeaFocus == "slaves">>
The creed of $nicaeaName @@.hotpink;focuses on slaves@@ and is repeated constantly all around $him.
<<set $slaves[$i].devotion += $nicaeaPower>>
<</if>>
<</if>>
/* Body lost effects */
<<if $slaves[$i].bodySwap > 0 && $slaves[$i].origBodyOwnerID > 0>>
<<if ndef $slaveIndices[$slaves[$i].origBodyOwnerID]>>
<<set $slaves[$i].origBodyOwnerID = 0>>
<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].devotion > 20>>
$slaves[$i].slaveName is somewhat saddened to see $his body leave forever.
<<elseif $slaves[$i].devotion >= -50>>
$slaves[$i].slaveName is @@.mediumorchid;disturbed@@ to find $his body is gone for good, damaging $his @@.gold;ability to trust you.@@
<<set $slaves[$i].devotion -= 30, $slaves[$i].trust -= 30>>
<<else>>
$slaves[$i].slaveName is @@.mediumorchid;deeply upset@@ that $he'll never see $his body again. With so little left, $he finds it easy to take vengeance by @@.orangered;completely rejecting your ownership of $him.@@
<<set $slaves[$i].devotion -= 50, $slaves[$i].trust = 100>>
<</if>>
<</if>>
<</if>>
<</if>>
/* INDENTURE MENTAL EFFECTS */
<<if ($slaves[$i].indenture > -1)>>
<<if $slaves[$i].indenture <= 52>>
$He knows that it's less than a year until $his indenture ends.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he has mixed feelings about the prospect.
<<elseif $slaves[$i].devotion >= -20>>
The prospect of freedom @@.hotpink;encourages $him to submit to your orders@@ and @@.mediumaquamarine;encourages $him to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of freedom encourages $him to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
The fact that $he is an indentured servant, not a permanent slave, is never truly far from $his mind.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he has mixed feelings about eventual freedom.
<<elseif $slaves[$i].devotion >= -20>>
The prospect of eventual freedom @@.hotpink;cheers $him up@@ and @@.mediumaquamarine;makes $him optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of eventual freedom works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on $him.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].indentureRestrictions >= 2>>
$He's also @@.mediumaquamarine;able to rely on the protection@@ of $his indenture.
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].indentureRestrictions > 1>>
$He's also @@.mediumaquamarine;able to trust the restrictions@@ that $his indenture places on $his treatment.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif $seeAge == 1>> /* RETIREMENT */
<<if $slaves[$i].actualAge >= $retirementAge-5 && $PhysicalRetirementAgePolicy != 1>>
<<if ($CitizenRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
$He knows that it's less than a year until $his retirement from sexual slavery into citizenship.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he has mixed feelings about the prospect, but $he prefers to think of it as your way of looking after $him. It's $his favorite subject, and $his strong feelings about it
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*2>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;encourages $him to submit to slavery@@ and @@.mediumaquamarine;encourages $him to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of manumission encourages $him to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
$His retirement from sexual slavery into citizenship is on the horizon.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he has mixed feelings about the prospect, but $he prefers to think of it as your way of looking after $him. This
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;cheers $him up@@ and @@.mediumaquamarine;makes $him optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of manumission works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on $him.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif ($BioreactorRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
$He knows that it's less than a year until $his permanent inclusion in the arcology's milk production systems.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he desperately tries not to think about it, though $he occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;$he is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
$He is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
$He knows that $his permanent inclusion in the arcology's milk production systems is not far off.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he tries not to think about it, though $he occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares $him.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts $him.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif ($ArcadeRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
$He knows that it's less than a year until $he is to be permanently encased in a bodysuit with holes for nothing but dick.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he desperately tries not to think about it, though $he occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;$he is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
$He is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
$He knows that $his ultimate fate as a Fuckdoll is not far off.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he tries not to think about it, though $he occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares $him.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts $him.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge >= $retirementAge-5 && $PhysicalRetirementAgePolicy == 1>>
<<if ($CitizenRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
$He knows that it's less than a year until $his retirement from sexual slavery into citizenship.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he has mixed feelings about the prospect, but $he prefers to think of it as your way of looking after $him. It's $his favorite subject, and $his strong feelings about it
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*2>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;encourages $him to submit to slavery@@ and @@.mediumaquamarine;encourages $him to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of manumission encourages $him to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
$His retirement from sexual slavery into citizenship is on the horizon.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he has mixed feelings about the prospect, but $he prefers to think of it as your way of looking after $him. This
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;cheers $him up@@ and @@.mediumaquamarine;makes $him optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of manumission works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on $him.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif ($BioreactorRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
$He knows that it's less than a year until $his permanent inclusion in the arcology's milk production systems.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he desperately tries not to think about it, though $he occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;$he is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
$He is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
$He knows that $his permanent inclusion in the arcology's milk production systems is not far off.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he tries not to think about it, though $he occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares $him.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts $him.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif ($ArcadeRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
$He knows that it's less than a year until $he is to be permanently encased in a bodysuit with holes for nothing but dick.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he desperately tries not to think about it, though $he occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;$he is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
$He is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
$He knows that $his ultimate fate as a Fuckdoll is not far off.
<<if $slaves[$i].devotion > 95>>
Since $he loves you, $he tries not to think about it, though $he occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares $him.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts $him.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($CitizenRetirement == 1)>>
<<if ($slaves[$i].devotion <= 95) || ($slaves[$i].trust <= 95)>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex*0.8>>
<<if $slaves[$i].devotion >= -20>>
$He's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
$He does $his best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since $he knows that $his freedom is only a few thousand dicks away.
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk*0.8>>
<<if $slaves[$i].devotion >= -20>>
$He's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
$He does $his best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since $he knows $he will be free if $his udders can gush just a bit more cream.
<</if>>
<</if>>
<<if $CumMilestoneRetirement == 1>>
<<if $slaves[$i].cum >= $retirementCum*0.8>>
<<if $slaves[$i].devotion >= -20>>
$He's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
$He does $his best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since $he knows $he will be free if $his prick can spurt just a bit more jizz.
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths*0.6>>
<<if $slaves[$i].devotion >= -20>>
$He's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
$He does $his best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since $he knows $he only has to successfully breed a little more to be free.
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitKills >= $retirementKills*0.6>>
<<if $slaves[$i].devotion >= -20>>
$He's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
$He does $his best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since $he knows just a bit more murder in the pit will win $his freedom.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES RETIREMENT */
<<if $slaves[$i].assignmentVisible == 1>>
<<if $personalAttention == "sex">>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy == 3>>
$He gets a lot of sexual attention from you, since you don't have nearly enough dedicated fucktoys to sate your libido, and this @@.hotpink;<<if $slaves[$i].devotion > 50>>intensifies $his love for you<<else>>forces $him to get used to sex slavery<</if>>.@@
<<elseif $freeSexualEnergy == 2>>
$He receives some sexual attention from you, since you don't have enough dedicated fucktoys to sate your libido, and this @@.hotpink;<<if $slaves[$i].devotion > 50>>builds $his closeness to you<<else>>gets $him used to being your sex slave<</if>>.@@
<<else>>
$He receives occasional sexual attention from you, since you barely have enough dedicated fucktoys to sate your libido, @@.hotpink;<<if $slaves[$i].devotion > 50>>making $him feel closer to you<<else>>keeping $him aware $he's your sex slave<</if>>.@@
<</if>>
<<set $slaves[$i].devotion += $freeSexualEnergy>>
<<set $slaves[$i].oralCount += $freeSexualEnergy>>
<<set $oralTotal += $freeSexualEnergy>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0>>
<<set $slaves[$i].vaginalCount += $freeSexualEnergy>>
<<set $vaginalTotal += $freeSexualEnergy>>
<</if>>
<<if canDoAnal($slaves[$i]) && $slaves[$i].anus > 0>>
<<set $slaves[$i].analCount += $freeSexualEnergy>>
<<set $analTotal += $freeSexualEnergy>>
<</if>>
<<if $slaves[$i].boobs > 500 && $PC.dick > 0>>
<<set $slaves[$i].mammaryCount += $freeSexualEnergy>>
<<set $mammaryTotal += $freeSexualEnergy>>
<</if>>
<<if ($slaves[$i].toyHole == "dick") && canPenetrate($slaves[$i])>>
<<set $slaves[$i].penetrativeCount += $freeSexualEnergy>>
<<set $penetrativeTotal += $freeSexualEnergy>>
<<if canImpreg($PC, $slaves[$i])>>
<<= knockMeUp($PC, $freeSexualEnergy, 0, $slaves[$i].ID, 1)>>
<</if>>
<<if $sexualOpeness == 0>>
<<set $PC.degeneracy++>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* COLLECTIVE SPIRIT IMPACTS */
<<if ($slaves.length > 3)>>
<<set _collectiveTrustEffect = 0>>
<<set _collectiveDevotionEffect = 0>>
<<if $enduringDevotion > 50>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 20>>
<<set _collectiveDevotionEffect = 1, $slaves[$i].devotion += 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].devotion += 1>><</if>>
<</if>>
<</if>>
<<elseif $enduringDevotion <= 0>>
<<if $slaves[$i].devotion <= 20>>
<<set _collectiveDevotionEffect = -1, $slaves[$i].devotion -= 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].devotion -= 1>><</if>>
<</if>>
<</if>>
<<if $enduringTrust > 50>>
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].trust <= 20>>
<<set _collectiveTrustEffect = 1, $slaves[$i].trust += 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].trust += 1>><</if>>
<</if>>
<</if>>
<<elseif $enduringTrust <= 0>>
<<if $slaves[$i].trust <= 20>>
<<set _collectiveTrustEffect = -1, $slaves[$i].trust -= 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].trust -= 1>><</if>>
<</if>>
<</if>>
<<if _collectiveDevotionEffect == 1>>
<<if _collectiveTrustEffect == 1>>
Since $he's ambivalent and fearful, the @@.hotpink;collective devotion@@ @@.mediumaquamarine;and trust@@ of your slaves affect $him slightly.
<<elseif _collectiveTrustEffect == 0>>
Since $he's ambivalent about you, the @@.hotpink;collective devotion@@ your slaves feel for you affects $him slightly.
<<else>>
Since $he's ambivalent about you, the @@.hotpink;collective devotion@@ your slaves feel for you affects $him slightly, but their @@.gold;general fear@@ affects $him too.
<</if>>
<<elseif _collectiveDevotionEffect == 0>>
<<if _collectiveTrustEffect == 1>>
Since $he's fearful of you, the @@.mediumaquamarine;collective trust@@ your slaves place in you affects $him slightly.
<<elseif _collectiveTrustEffect == -1>>
Since $he doesn't trust you, the @@.gold;collective fear@@ your slaves feel for you affects $him slightly.
<</if>>
<<else>>
<<if _collectiveTrustEffect == 1>>
The @@.mediumorchid;collective anger@@ your slaves feel reinforces $his own feelings, but their @@.mediumaquamarine;collective trust@@ also affects $him slightly.
<<elseif _collectiveTrustEffect == 0>>
The @@.mediumorchid;collective anger@@ your slaves feel reinforces $his own feelings.
<<else>>
The @@.mediumorchid;collective anger@@ @@.gold;and fear@@ your slaves feel reinforce $his own feelings.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if ($arcade != 0) || (($dairy != 0) && ($dairyRestraintsSetting >= 2))>>
<<if $slaves[$i].devotion <= 95>>
$He knows about <<if $arcade != 0>>$arcadeName<<if ($dairy != 0) && ($dairyRestraintsSetting >= 2)>> and $dairyName<</if>><<else>>$dairyName<</if>>, and @@.gold;fears@@ that you might send $him there.
<<set $slaves[$i].trust -= 1>>
<<else>>
$He knows some of your other slaves meet terrible, industrial fates, but $he loves you so much that $he tries not to think about it.
<</if>>
<</if>>
<</if>>
/* STAT CROSSOVERS */
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].devotion > 95>>
<<if $slaves[$i].trust <= 20>>
$slaves[$i].slaveName loves you, so $he finds $himself @@.mediumaquamarine;fearing you a little less.@@
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].trust <= 50>>
$slaves[$i].slaveName loves you, so $he finds $himself @@.mediumaquamarine;trusting you a little more.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].devotion > 60>>
<<if $slaves[$i].trust <= 20>>
$slaves[$i].slaveName is devoted to you, so $he finds $himself @@.mediumaquamarine;fearing you a little less.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].devotion < -50>>
<<if $slaves[$i].trust > 20>>
$slaves[$i].slaveName hates you, but also doesn't fear you, @@.orangered;bolstering $his disobedience.@@
<<set $slaves[$i].trust += 5>>
<<else>>
$slaves[$i].slaveName hates you, so $he finds $himself @@.gold;trusting you a little less.@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].trust > 95>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName feels no threat from you, so $he finds it easy to @@.mediumorchid;express $his hatred of you.@@
<<set $slaves[$i].devotion -= 10>>
<<elseif $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName trusts you implicitly, so $he finds $himself @@.hotpink;hating you a little less.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName trusts you implicitly, so $he finds $himself @@.hotpink;liking you a little more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].trust > 50>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName finds you non-threatening, so it's easy for $him to @@.mediumorchid;defy you.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName trusts you, so $he finds $himself @@.hotpink;hating you a little less.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].trust < -50>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName is so terrified of you that $he tries desperately to avoid punishment, @@.hotpink;which is sometimes indistinguishable from devotion.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].trust < -20>>
<<if $slaves[$i].devotion > 20>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName is scared of you, but not truly terrified, so $he feels safe in @@.mediumorchid;hating the worst parts of being your sex slave.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].tankBaby > 0)>>
<<if ($slaves[$i].devotion <= 95)>>
The tank's imprinting systems left a @@.hotpink;deep, subconscious <<if $activeSlave.tankBaby == 2>>need<<else>>desire<</if>>@@ to serve $his owner.
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "unflinching")>>
<<if ($slaves[$i].devotion <= 95)>>
<<if ($slaves[$i].devotion < $slaves[$i].oldDevotion)>>
$His unflinching nature leads $him to forget some of the unpleasant things $he's experienced this week, @@.hotpink;reducing their impact on $his feelings about you.@@
<<set $slaves[$i].devotion += ($slaves[$i].oldDevotion - $slaves[$i].devotion)/2>>
<</if>>
<</if>>
<</if>>
/* CAPS ON DEVOTION GAIN */
<<if $slaves[$i].tankBaby == 1>>
The incubation facility conditioned $his mind for total subservience to $his owner; $he cannot resist $his progress.
<<elseif $slaves[$i].tankBaby == 2>>
The incubation facility conditioned $his mind for total reverence of $his owner; $he cannot resist $his progress.
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
<<if $slaves[$i].tankBaby == 1>>
The incubation facility conditioned $his mind for total subservience to $his owner; $he cannot resist $his progress.
<<elseif $arcologies[0].FSChattelReligionist >= random(1,100)>>
The natural resilience of $his mind is overcome by the omnipresent combination of faith and servitude in $arcologies[0].name, and $he does not resist $his progress down the path towards total subservience.
<<elseif Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
$He gained so much regard for you this week that $his natural reaction is to rebound a little, but since you're giving $him personal attention, your charismatic presence prevents this.
<<elseif $slaves[$i].devotion < 95>>
So many things served to drive $him into subservience this week that $his mind @@.mediumorchid;rebounds a little.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
<<if $slaves[$i].tankBaby == 1>>
The incubation facility conditioned $his mind for total subservience to $his owner; $he cannot resist $his progress.
<<elseif $slaves[$i].behavioralFlaw == "arrogant">>
Though $he made progress this week, @@.mediumorchid;it is limited by $his arrogance.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy") && canTalk($slaves[$i])>>
Though $he made progress this week, @@.mediumorchid;it is limited by the independence $he regains by making snide comments.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif $slaves[$i].behavioralFlaw == "devout">>
Though $he made progress this week, @@.mediumorchid;it is limited by the independence $he regains through reliance on $his faith.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif $slaves[$i].behavioralFlaw == "liberated">>
Though $he made progress this week, @@.mediumorchid;it is limited by the independence $he retains due to $his moral convictions that this is wrong.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<</if>>
<</if>>
<</if>>
/* CAPS ON TRUST GAIN */
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
<<if $slaves[$i].tankBaby == 1>>
Any natural doubts $he has are overcome by $his conditioning in the incubation facility; $he cannot resist trusting $his owner.
<<elseif $arcologies[0].FSChattelReligionist >= random(1,100)>>
Any natural doubts $he harbors are overcome by $his belief in Chattel Religionism, and $he does not resist $his progress down the path towards total trust in you.
<<elseif Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
$He gained so much trust in you this week that $his natural reaction is to doubt $himself, but since you're giving $him personal attention, $he decides to trust $his understanding of your will.
<<elseif $slaves[$i].trust < 95>>
$He gained so much trust in you this week that $he @@.gold;draws back a little@@ out of self-doubt.
<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
<<if $slaves[$i].tankBaby == 1>>
Any natural doubts $he has are overcome by $his conditioning in the incubation facility; $he cannot resist trusting $his owner.
<<elseif ($slaves[$i].behavioralFlaw == "odd") && ($slaves[$i].collar != "shock punishment")>>
Though $he made progress this week, @@.gold;it is limited by $his preoccupation with $his own oddities.@@
<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 100) && ($slaves[$i].trust > 100) && ($slaves[$i].energy > 50)>>
$His perfect devotion and trust @@.green;improve your reputation.@@
<<set $repGain += 10*($slaves[$i].devotion-100)>>
<<set $slaves[$i].devotion = 100>>
<<set $repGain += 10*($slaves[$i].trust-100)>>
<<set $slaves[$i].trust = 100>>
<<else>>
<<if ($slaves[$i].devotion > 100)>>
<<if ($slaves[$i].trust < 100) && ($slaves[$i].trust > 20)>>
<<set $slaves[$i].trust += Math.trunc(($slaves[$i].devotion-100)*5)/10>>
<<elseif $slaves[$i].energy <= 50>>
<<set $energyPlus += Math.trunc($slaves[$i].devotion-100)>>
<<else>>
$His extreme devotion @@.green;improved your reputation.@@
<<set $repGain += 10*($slaves[$i].devotion-100)>>
<</if>>
<<set $slaves[$i].devotion = 100>>
<<elseif $slaves[$i].devotion > 95>>
<<set $slaves[$i].devotion = 100>>
<<elseif ($slaves[$i].devotion < -95)>>
<<set $slaves[$i].devotion = -100>>
<</if>>
<<if ($slaves[$i].trust > 100)>>
<<if $slaves[$i].devotion < 100 && $slaves[$i].devotion > 20>>
<<set $slaves[$i].devotion += Math.trunc($slaves[$i].trust-100)>>
<<elseif $slaves[$i].devotion < -50>>
$His blatant disregard for your rule @@.red;damages your reputation.@@
<<set $repGain -= 30*($slaves[$i].trust-100)>>
<<elseif $slaves[$i].energy <= 50>>
<<set $energyPlus += Math.trunc($slaves[$i].trust-100)>>
<<else>>
$His extreme trust @@.green;improved your reputation.@@
<<set $repGain += 10*($slaves[$i].trust-100)>>
<</if>>
<<set $slaves[$i].trust = 100>>
<<elseif $slaves[$i].trust > 95>>
<<set $slaves[$i].trust = 100>>
<<elseif ($slaves[$i].trust < -95)>>
<<set $slaves[$i].trust = -100>>
<</if>>
<</if>>
<<if ($energyPlus > 0)>>
$His confidence in $his sexuality @@.green;improved $his low sex drive.@@
<<set $slaves[$i].energy += $energyPlus>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
$slaves[$i].slaveName's @@.magenta;worshipfulness is beyond improvement,@@ and $his
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;devotion increased@@ and $his
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;devotion did not change@@ and $his
<<elseif ($slaves[$i].devotion > 50)>>
$slaves[$i].slaveName's @@.mediumorchid;devotion dropped@@ and $his
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;regard for you increased@@ and $his
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;regard for you did not change@@ and $his
<<elseif ($slaves[$i].devotion >= -20)>>
$slaves[$i].slaveName's @@.mediumorchid;regard for you dropped@@ and $his
<<elseif ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;resistance dropped@@ and $his
<<elseif ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;resistance did not change@@ and $his
<<else>>
$slaves[$i].slaveName's @@.mediumorchid;resistance increased@@ and $his
<</if>>
<<if $slaves[$i].devotion < -20>>
<<if ($slaves[$i].trust > 95)>>
@@.darkred;fear of you is non existent.@@
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@.orangered;fear of you@@ dropped this week.
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust == $slaves[$i].oldTrust)>>
@@.yellow;fear did not change@@ this week.
<<elseif ($slaves[$i].trust > 20)>>
@@.green;fear increased@@ this week.
<<elseif ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@.mediumaquamarine;fear dropped@@ this week.
<<elseif ($slaves[$i].trust == $slaves[$i].oldTrust)>>
@@.yellow;fear did not change@@ this week.
<<else>>
@@.gold;fear increased@@ this week.
<</if>>
<<else>>
<<if ($slaves[$i].trust > 95)>>
@@.seagreen;trust in you is total.@@
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@.mediumaquamarine;trust improved@@ this week.
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust == $slaves[$i].oldTrust)>>
@@.yellow;trust did not change@@ this week.
<<elseif ($slaves[$i].trust > 20)>>
@@.gold;trust dropped@@ this week.
<<elseif ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@.mediumaquamarine;fear dropped@@ this week.
<<elseif ($slaves[$i].trust == $slaves[$i].oldTrust)>>
@@.yellow;fear did not change@@ this week.
<<else>>
@@.gold;fear increased@@ this week.
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 50) && ($slaves[$i].oldDevotion <= 50)>>
@@.green;$He has gone from accepting $his position to being devoted to you!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion > 20) && ($slaves[$i].oldDevotion <= 20)>>
@@.green;$He has gone from being ambivalent toward you to accepting your ownership of $him!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].oldDevotion < -20)>>
@@.green;$He has gone from disliking you to being ambivalent about you!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -50) && ($slaves[$i].oldDevotion < -50)>>
@@.green;$He has gone from hating you to merely disliking you!@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].devotion < -20>>
<<if ($slaves[$i].trust > 50) && ($slaves[$i].oldtrust <= 50)>>
@@.red;$He has gone from being careful around you to showing open defiance!@@
<<set $slaves[$i].trust++>>
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].oldtrust <= 20)>>
@@.yellow;$He has gone from fearing you to merely being careful around you!@@
<<set $slaves[$i].trust++>>
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].oldtrust < -20)>>
@@.yellow;$He has gone from being afraid of you to being merely fearful!@@
<<set $slaves[$i].trust++>>
<<elseif ($slaves[$i].trust >= -50) && ($slaves[$i].oldtrust < -50)>>
@@.yellow;$He has gone from being terrified to being merely afraid of you!@@
<<set $slaves[$i].trust++>>
<</if>>
<<else>>
<<if ($slaves[$i].trust > 50) && ($slaves[$i].oldtrust <= 50)>>
@@.green;$He has gone from being careful around you to trusting you!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].oldtrust <= 20)>>
@@.green;$He has gone from fearing you to merely being careful around you!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].oldtrust < -20)>>
@@.green;$He has gone from being afraid of you to being merely fearful!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust >= -50) && ($slaves[$i].oldtrust < -50)>>
@@.green;$He has gone from being terrified to being merely afraid of you!@@
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].trust < -20) && ($slaves[$i].oldtrust >= -20)>>
<<if ($slaves[$i].devotion <= 20)>>
@@.green;$He has gone from merely fearing you to actively being afraid of you!@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
/* done stealthily to make the slave's progression seem natural */
<<if ($slaves[$i].rudeTitle == 1) && ($slaves[$i].devotion >= -50)>>
<<set $slaves[$i].customTitle = "", $slaves[$i].customTitleLisp = "", $slaves[$i].rudeTitle = 0>>
<</if>>
<<else>> /* IS FUCKDOLL */
It is confined in a suit that limits its perception of the outside world to tonal commands from the suit itself and things that are inserted into its mouth<<if $activeSlave.vagina > -1>>, vagina,<</if>> and anus.
<<if $slaves[$i].sexualFlaw == "self hating">>
Its self hatred @@.gold;cannot eliminate the growing fear@@ engendered by its remaining spark of self-preservation.
<<set $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].trust > 50>>
It still hopes you'll let it out of its suit so it can be your good slave again, but @@.gold;fear and doubt creep in@@ by the minute. And there are a lot of them.
<<else>>
With little to do but <<if $activeSlave.fuckdoll <= 60>>wonder if it's about to be used<<else>>desperately hope it'll be used soon<</if>>, it dwells on the @@.gold;horrible fear@@ that this dark existence will be perpetual.
<</if>>
<<set $slaves[$i].trust -= 10>>
<<if $slaves[$i].sexualFlaw == "self hating">>
It knows to its core that it deserves this, @@.mediumorchid;slowing but not stopping its descent into depression.@@
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].devotion > 50>>
It spirals through @@.mediumorchid;obsessive depression,@@ wondering what it did to deserve this fate.
<<else>>
In the silence and darkness between the times it's used, it has little to do but @@.mediumorchid;hate you.@@
<</if>>
<<set $slaves[$i].devotion -= 10>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>> /* CLOSES MINDBROKEN CHECK */
|
amomynous0/fc
|
src/uncategorized/saDevotion.tw
|
tw
|
bsd-3-clause
| 46,435 |
:: SA diet [nobr]
<<if $slaves[$i].fuckdoll == 0>>
<<if $feeder == 1>>
<<if $slaves[$i].diet != "healthy">>
The upgraded kitchen closely monitors $his diet.
<</if>>
<</if>>
<<switch $slaves[$i].diet>>
<<case "restricted">> /* Weight Loss */
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].behavioralFlaw == "anorexic")>>
<<if ($slaves[$i].devotion >= -20)>>
As an anorexic, @@.hotpink;$he derives perverse enjoyment from being underfed.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
As an anorexic, $he accepts being underfed.
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "gluttonous")>>
As a stress glutton, @@.gold;being underfed makes $him terribly anxious.@@
<<set $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].behavioralQuirk == "fitness")>>
As a fitness fanatic, @@.hotpink;$he enjoys slimming down.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 20)>>
@@.mediumorchid;$He resents being underfed.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].dietCum > 0)>>
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if ($slaves[$i].dietCum == 2)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) > 50>>
$His @@.mediumorchid;disgusting diet@@ is little more than human ejaculate infused with nutritional supplements, and $he's unable to hold most of it down.
<<set _weightLoss = 8>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
Despite $his food being filled with large amounts of thick, human ejaculate, $he manages to choke down enough that $he doesn't get sick from malnourishment.
<<set _weightLoss = 6>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject $his food directly into $his stomach, helping $him get $his prescribed servings so that $his weight loss is safe and consistent. However, the unmistakable taste of cum $he burps up afterward @@.mediumorchid;nauseates@@ and @@.gold;unnerves@@ $him.
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<<elseif ($slaves[$i].dietCum == 1)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) < 20>>
$He is @@.mediumorchid;troubled@@ by the use of human ejaculate as a food additive, and $he has a problem keeping all of $his food down.
<<set _weightLoss = 7>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
Despite having human ejaculate added to $his food, $he manages to choke it down this week, @@.mediumorchid;but it's a struggle.@@
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject $his food directly into $his stomach, helping $him get $his prescribed servings so that $his weight loss is safe and consistent. However, the thought of being force fed food with ejaculate in it @@.mediumorchid;disturbs $him.@@
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
$He <<if $slaves[$i].fetishStrength < 60 >> is used to eating cum<<else>>loves eating cum<</if>>, so $he <<if $slaves[$i].behavioralFlaw == "gluttonous">>desperately <</if>>sucks down every drop of the <<if $slaves[$i].dietCum == 2>>nutritionally supplemented human ejaculate<<else>>cum supplemented food<</if>> $he's given to eat, especially because $his servings are small.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietCum == 2>>
The high concentration of cum in $his food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; $him to the taste.@@
<<set $slaves[$i].fetishStrength += 2>>
<<elseif $slaves[$i].dietCum == 1>>
Having cum added to $his food makes $him <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;even more used to the taste of it.@@<<else>>@@.lightcoral;love the taste of it even more.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>> /* For Devotion Higher than 20 */
<<if $slaves[$i].sexualFlaw == "cum addict">>
<<if $slaves[$i].dietCum == 2>>
<<if $slaves[$i].behavioralFlaw != "anorexic">>Despite wanting more to eat, t<<else>>T<</if>>he cum addict is relieved to have such high-concentrations of cum in $his diet.
<<elseif $slaves[$i].dietCum == 1>>
Although $his food is supplemented with ejaculate, $he is so addicted to cum that restricting the amount $he can eat @@.mediumorchid;upsets $him.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if _weightLoss == 8>>
$His @@.lime;weight loss@@ this week is so dramatic as to be dangerous, and @@.red;$his health suffers because of it.@@ @@.gold;Your disregard for $his well-being scares $him.@@
<<set $slaves[$i].health -= 4>>
<<set $slaves[$i].trust -= 2>>
<<elseif _weightLoss == 7>>
Distaste for $his food caused $him to @@.lime;lose weight@@ a bit too quickly, and by the end of the week $he looks @@.gold;a little unsettled@@ and @@.red;slightly malnourished.@@
<<set $slaves[$i].health -= 1>>
<<set $slaves[$i].trust -= 1>>
<<elseif _weightLoss == 6>>
Due to $his distaste for $his diet, $he @@.lime;loses a bit more weight than $he was supposed to this week,@@ making $him @@.gold;a little anxious.@@
<<set $slaves[$i].trust -= 1>>
<<elseif _weightLoss == 5>>
$He @@.lime;loses weight.@@
<</if>>
<<set $slaves[$i].weight -= _weightLoss+($feeder*2)>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant >= 200>>
<<if (($slaves[$i].inducedNCS == 0) && (random(1,_assetLoss) <= 1+$feeder))>>
@@.orange;$His breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif (($slaves[$i].inducedNCS == 1) && (random(-_assetLoss, _assetLoss - 2) <= 1+$feeder))>>
@@.orange;$His breasts get smaller.@@
<<set $slaves[$i].boobs -= 100>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 1>>
<<if (($slaves[$i].inducedNCS == 0) && (random(1,_assetLoss) <= 1+$feeder))>>
@@.orange;$His butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<<elseif (($slaves[$i].inducedNCS == 1) && ($slaves[$i].butt > 2) && (random(-_assetLoss, _assetLoss - 2) <= 1+$feeder))>>
@@.orange;$His butt gets smaller.@@
<<set $slaves[$i].butt -= 2>>
<</if>>
<</if>>
<<if ($slaves[$i].weight < -95)>>
$He is now quite skinny, so $his diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<case "fattening">> /* Weight Gain */
<<set _weightGain = 5>>
<<set _assetGain = 5>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].behavioralFlaw == "anorexic")>>
Suffering from anorexia, @@.mediumorchid;$he is intensely resentful of being overfed.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].behavioralFlaw == "gluttonous")>>
As a glutton,
<<if ($slaves[$i].devotion >= -20)>>
@@.hotpink;$he derives almost sexual pleasure from being overfed.@@
<<set $slaves[$i].devotion += 4>>
<<else>>
$he accepts being overfed.
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
@@.mediumorchid;$He resents being overfed.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].dietCum > 0)>>
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if ($slaves[$i].dietCum == 2)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) > 50>>
@@.mediumorchid;$He is disgusted@@ that $he is forced to drink large amounts of human ejaculate for sustenance. <<if $slaves[$i].sexualFlaw == "hates oral">>This is @@.mediumorchid;exacerbated@@ by $his hatred of oral sex.<</if>> $He has trouble holding $his food down.
<<set _weightGain = 0>>
<<set $slaves[$i].devotion -= 4>>
<<if $slaves[$i].sexualFlaw == "hates oral">>
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
Despite $his food being filled with large amounts of human ejaculate, $he manages to keep some of it down, but @@.mediumorchid;$he hates you for it.@@
<<set _weightGain = 2>>
<<set _assetGain = 10>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
<<if random(1,100) < 30>>
The phallic feeders inject $his food directly into $his stomach, helping $him get the extra calories $he's been prescribed, but the @@.mediumorchid;ejaculate based food is so heavy in $his tummy@@ that $he loses a tiny bit of $his intake to post-meal nausea.
<<set _weightGain = 4>>
<<set _assetGain = 6>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
The phallic feeders inject $his food directly into $his stomach, ensuring that $he gets all of $his prescribed calories, and @@.mediumorchid;despite some intense nausea afterwards,@@ $he's able to keep $his heavy cum diet down.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<</if>>
<<elseif ($slaves[$i].dietCum == 1)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) < 15>>
$He hates being forced to eat food that is supplemented with cum as $his primary source of nourishment<<if $slaves[$i].sexualFlaw == "hates oral">>, and $his hatred of oral sex makes it even worse.<<else>>.<</if>> @@.mediumorchid;$He is so disgusted@@ that $he has trouble keeping most of $his food down.
<<set _weightGain = 0>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
Despite $his food tasting strongly of cum, $he manages to choke down most of it this week, @@.mediumorchid;but $he resents being a cum-fed whore.@@
<<set _weightGain = 3>>
<<set _assetGain = 8>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject $his food directly into $his stomach, helping $him get $his prescribed calories, even though @@.mediumorchid;$he hates the idea of being force-fed cum.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].behavioralFlaw == "anorexic">>Despite $his predilection to starve $himself, s<<else>>S<</if>>he <<if $slaves[$i].fetishStrength > 60>>loves cum so much that $he <</if>>can't help but suck down every drop of the nutrition infused human ejaculate $he's given to eat.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietCum == 2>>
The high concentration of cum in $his food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; $him to the taste.@@
<<set $slaves[$i].fetishStrength += 1>>
<<elseif $slaves[$i].dietCum == 1>>
Having cum added to $his food makes $him <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;even more used to the taste of it.@@<<else>>@@.lightcoral;love the taste of it even more.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietCum == 2>>
$He hates $himself for it, but the cum addict is @@.hotpink;grateful@@ to have so much ejaculate in $his diet, especially because $he's given extra food this week.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].dietCum == 1>>
The cum addict @@.gold;anxiously@@ slurps up every drop of $his cum-supplemented food this week. $He eats all the extra food $he's given and is @@.mediumorchid;disturbed@@ by $his insatiable hunger for more.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].dietMilk > 0)>>
<<if ($slaves[$i].sexualFlaw != "breast growth")>>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if ($slaves[$i].dietMilk == 2)>>
<<if ($cockFeeder == 0)>>
Despite $his food being based on huge quantities of breast milk, $he manages to keep most of it down, but @@.mediumorchid;$he hates you for it.@@
<<set _weightGain = 2>>
<<set _assetGain = 10>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
The phallic feeders inject $his food directly into $his stomach, ensuring that $he gets all of $his prescribed calories, and @@.mediumorchid;despite some intense nausea afterwards,@@ $he's able to keep $his heavy milk diet down.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<elseif ($slaves[$i].dietMilk == 1)>>
<<if ($cockFeeder == 0)>>
Despite $his food tasting strongly of human breast milk, $he manages to choke down most of it this week, @@.mediumorchid;but $he resents being a milk-fed whore.@@
<<set _weightGain = 3>>
<<set _assetGain = 8>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
The phallic feeders inject $his food directly into $his stomach, helping $him get $his prescribed calories, even though @@.mediumorchid;$he hates the idea of being force-fed human milk.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].behavioralFlaw == "anorexic">>Despite $his predilection to starve $himself, s<<else>>S<</if>>he <<if $slaves[$i].fetishStrength > 60>>loves breast milk so much that $he <</if>>can't help but suck down every drop of the nutrition infused human milk $he's given to eat.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietMilk == 2>>
The high concentration of milk in $his food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; $him to the corruption of normal pregnancy and motherhood.@@
<<set $slaves[$i].fetishStrength += 1>>
<<elseif $slaves[$i].dietMilk == 1>>
Having milk added to $his food makes $him <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;accept perversion of normal pregnancy.@@<<else>>@@.lightcoral;even hornier for anything related to pregnancy.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietMilk == 2>>
$He hates $himself for it, but the breast growth fanatic is @@.hotpink;grateful@@ to have so much mother's milk in $his diet, especially because $he's given extra food this week.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].dietMilk == 1>>
The breast growth fanatic @@.gold;anxiously@@ slurps up every drop of $his milk-supplemented food this week. $He eats all the extra food $he's given and is @@.mediumorchid;disturbed@@ by $his insatiable hunger for more mother's milk.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<else>> /* For Devotion Higher than 20 See Below for more diet effects for this condition*/
<<if $slaves[$i].sexualFlaw == "cum addict">>
<<if $slaves[$i].dietCum == 2>>
$His diet is almost pure human ejaculate with nutritional additives<<if $slaves[$i].behavioralFlaw == "anorexic">>. Despite $his desire to remain thin, $his cum addiction is even more powerful.<<else>>--the perfect food for a cum addict.<</if>> $He gets extra food this week. $He makes a sloppy mess at feeding time, getting cum all over $himself, and $he is unashamed of $his pathological need to be your cum-fed slut. @@.hotpink;$He's a happy little cum-piggy.@@ The only drawback is that some of $his food ends up on $him, rather than in $him.
<<set $slaves[$i].devotion += 3>>
<<set _weightGain = 4>>
<<set _assetGain = 6>>
<<elseif $slaves[$i].dietCum == 1>>
$His food is infused with ejaculate, <<if $slaves[$i].behavioralFlaw == "anorexic">>and $his cum addiction trumps $his desire to remain thin. S<<else>>and s<</if>>he is @@.hotpink;thrilled to get extra this week.@@ $He gobbles down every last drop like the happy <<if $slaves[$i].weight < 0>>little <<else>>chubby <</if>>cum addict $he is.
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_weightGain > 0)>>
<<if _weightGain == 5>>
$He gains weight.
<<elseif _weightGain >= 3>>
$He gains some weight.
<<elseif _weightGain >= 1>>
$He gains a little weight, but $his progress was severely limited by what $he was forced to eat, @@.gold;making for an anxious week for $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1)>>
<<set _assetGain = Math.trunc(_assetGain * 2)>>
<</if>>
<<set $slaves[$i].weight += _weightGain+($feeder*2)>>
<<if random(1,_assetGain) <= 1+$feeder>>
@@.lime;$His breasts get a little bigger.@@
<<if ($slaves[$i].inducedNCS == 0)>>
<<set $slaves[$i].boobs += 50>>
<<else>>
<<set $slaves[$i].boobs += 25>>
<</if>>
<</if>>
<<if random(1,_assetGain) <= 1+$feeder>>
@@.lime;$His butt gets a little bigger.@@
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].weight > 200>>
$He is now quite fat, so $his diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<else>>
$He doesn't gain any weight this week.
<</if>>
<<case "muscle building">> /* Muscle Gain */
<<if $slaves[$i].amp == 1>>
$He is no longer capable of pumping iron. $His special diet @@.yellow;has ended.@@
<<set $slaves[$i].diet = "healthy">>
<<else>>
<<if $slaves[$i].muscles > 90>>
$His heavy workouts focus on lifting. $He has plateaued at a state of @@.lime;goddess-like musculature.@@
<<set $slaves[$i].muscles = 100>>
<<set $slaves[$i].diet = "healthy">>
<<elseif ($slaves[$i].drugs == "steroids")>>
$His heavy workouts focus on lifting, and since $he's on so much gear, $he @@.lime;gains muscle rapidly.@@
<<set $slaves[$i].muscles += 8>>
<<elseif ($slaves[$i].balls > 0) && $slaves[$i].ballType != "sterile" && ($slaves[$i].hormoneBalance >= 100)>>
$His heavy workouts focus on lifting, but with natural testosterone and artificial female hormones clashing in $his system, $he only @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 3>>
<<elseif ($slaves[$i].balls > 0) && $slaves[$i].ballType != "sterile" && ($slaves[$i].hormoneBalance <= -100)>>
$His heavy workouts focus on lifting, and with natural testosterone and artificial male hormones in $his system, $he @@.lime;gains muscle rapidly.@@
<<set $slaves[$i].muscles += 8>>
<<elseif ($slaves[$i].balls > 0) && $slaves[$i].ballType != "sterile">>
$His heavy workouts focus on lifting, and with natural testosterone in $his system, $he @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 5>>
<<elseif ($slaves[$i].balls > 0)>>
$His heavy workouts focus on lifting, but with $his useless balls making little testosterone for $his system, $he only @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 2>>
<<elseif ($slaves[$i].hormoneBalance <= -100)>>
$His heavy workouts focus on lifting, and with artificial testosterone in $his system, $he @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 5>>
<<elseif ($slaves[$i].hormoneBalance >= 100)>>
$His heavy workouts focus on lifting, but with lots of female hormones in $his system, $he barely @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 2>>
<<else>>
$His heavy workouts focus on lifting, and $he @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 3>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
$He attacks lifting with real enthusiasm, further increasing $his mass.
<<set $slaves[$i].muscles += 2>>
<</if>>
<<if ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 90)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 45)))>>
<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 100)))>>
<<if ($slaves[$i].inducedNCS == 0)>>
@@.orange;$His breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<else>>
@@.orange;$His breasts get smaller.@@
<<set $slaves[$i].boobs -= 100>>
<</if>>
<<elseif ($slaves[$i].butt > 1)>>
<<if (($slaves[$i].inducedNCS == 0) || ($slaves[$i].butt == 1))>>
@@.orange;$His butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<<else>>
@@.orange;$His butt gets smaller.@@
<<set $slaves[$i].butt -= 2>>
<</if>>
<</if>>
<</if>>
<<if random(1,100) > 80>>
$His workout successes have @@.green;improved $his health.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].weight > 10>>
$His workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<</if>>
<<case "slimming">> /* Muscle Loss */
<<if !canWalk($slaves[$i])>>
$He is no longer capable of actively working out. $His special diet @@.yellow;has ended.@@
<<set $slaves[$i].diet = "healthy">>
<<elseif $slaves[$i].muscles > 5>>
<<if $slaves[$i].muscles <= 10>>
$His long workouts focus on cardio. $He has finally @@.orange;lost all visible musculature.@@
<<set $slaves[$i].muscles = 0>>
<<set $slaves[$i].diet = "healthy">>
<<elseif ($slaves[$i].drugs == "steroids")>>
$His long workouts focus on cardio, but since $he's still shooting gear, $he @@.lime;loses mass slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].balls > 0) && $slaves[$i].ballType != "sterile" && ($slaves[$i].hormoneBalance <= -100)>>
$His long workouts focus on cardio, but since $he's got so much natural and artificial testosterone, $he @@.lime;loses mass slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].balls > 0) && $slaves[$i].ballType != "sterile" && ($slaves[$i].hormoneBalance >= 100)>>
$His long workouts focus on cardio, and with the natural testosterone in $his system counteracted by hormone treatment, $he @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 5>>
<<elseif ($slaves[$i].balls > 0) && $slaves[$i].ballType != "sterile">>
$His long workouts focus on cardio, but with some natural testosterone in $his system, $he @@.lime;loses muscle slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].balls > 0)>>
$His long workouts focus on cardio, and with $his useless balls not producing much testosterone, $he @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 5>>
<<elseif ($slaves[$i].hormoneBalance >= 100)>>
$His long workouts focus on cardio, and with female hormone treatment, $he @@.lime;loses musculature rapidly.@@
<<set $slaves[$i].muscles -= 8>>
<<elseif ($slaves[$i].hormoneBalance <= -100)>>
$His long workouts focus on cardio, but under male hormone treatment, $he @@.lime;loses muscle slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<else>>
$His long workouts focus on cardio, and $he @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 5>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
$He approaches endurance work with real enthusiasm, quickly slimming $him down.
<<set $slaves[$i].muscles -= 2>>
<</if>>
<<if ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 90)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 45)))>>
<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 100)))>>
<<if ($slaves[$i].inducedNCS == 0)>>
@@.orange;$His breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<else>>
@@.orange;$His breasts get smaller.@@
<<set $slaves[$i].boobs -= 100>>
<</if>>
<<elseif ($slaves[$i].butt > 1)>>
<<if (($slaves[$i].inducedNCS == 0) || ($slaves[$i].butt == 1))>>
@@.orange;$His butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<<else>>
@@.orange;$His butt gets smaller.@@
<<set $slaves[$i].butt -= 2>>
<</if>>
<</if>>
<</if>>
<<if random(1,100) > 80>>
$His workout successes have @@.green;improved $his health.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].weight > 10>>
$His workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<<else>>
$His long workouts focus on cardio to keep $his body lithe.
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
$He @@.hotpink;enjoys@@ the time $he's given to work out.
<<set $slaves[$i].devotion += 2>>
<</if>>
<<if $slaves[$i].muscles < -10>>
Since $he is rather weak, $his routine slowly tones $his soft muscles.
<<set $slaves[$i].muscles++>>
<</if>>
<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 100)))>>
<<if ($slaves[$i].inducedNCS == 0)>>
@@.orange;$His breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<else>>
@@.orange;$His breasts get smaller.@@
<<set $slaves[$i].boobs -= 100>>
<</if>>
<</if>>
<<if random(1,100) > 50>>
<<if ($slaves[$i].butt > 1)>>
@@.orange;$His butt loses a little mass.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if random(1,100) > 50 && $slaves[$i].health <= 90 && $slaves[$i].health >= -20>>
$His workout successes have @@.green;improved $his health.@@
<<set $slaves[$i].health += 5>>
<</if>>
<<if $slaves[$i].weight > 10>>
$His workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<</if>>
<<case "cum production">>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].attrXX < 80)>>
$He finds $himself @@.green;fantasizing about fucking girls@@ in $his free time.
<<set $slaves[$i].attrXX += 2>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength < 95) && ($slaves[$i].fetish == "pregnancy")>>
$His thoughts frequently drift towards @@.lightcoral;bellies swelling with $his children@@ whenever $he has sex or pleasures $himself.
<<set $slaves[$i].fetishStrength += 1>>
<<elseif ($slaves[$i].energy < 90) && ($slaves[$i].fetish == "pregnancy")>>
$His eagerness for sex @@.green;grows stronger@@ the more $his aching nuts yearn to inseminate a fertile womb.
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 65)>>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if fetishChangeChance($slaves[$i]) > random(0,100)>>
$He begins to find the thought of filling a fertile womb with sperm @@.lightcoral;irresistible.@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 6) && (random(1,100) > 90))>>
$His @@.lime;balls swell@@ to better accommodate $his increased cum production.
<<set $slaves[$i].balls += 1>>
<<elseif (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
It's @@.lime;balls grow slightly@@ to better accommodate $his increased cum production.
<<set $slaves[$i].balls += 1>>
<</if>>
<<case "XX">> /* Female Hormones */
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of $his mind, your insistence that $he will be prettier if $he was more feminine @@.hotpink;lets $him enjoy@@ the estrogen rich food given to $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 30>>
Hormonal changes encourage $his body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs < 500))>>
$His breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 4) && (random(1,100) > 75))>>
$His rear @@.lime;rounds out@@ to fit $his developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].waist > -30>>
Hormonal changes @@.lime;slim $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if (($slaves[$i].dick > 1) && ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 95)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 43))))>>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2))>>
$His dick @@.orange;shrinks down@@ due to $his body chemistry.
<<set $slaves[$i].dick -= 1>>
<<else>>
$His dick @@.orange;shrinks slightly@@ due to $his body chemistry.
<</if>>
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if (($slaves[$i].balls > 1) && ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 95)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 43))))>>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2))>>
$His balls @@.orange;shrink down@@ due to $his body chemistry.
<<set $slaves[$i].balls -= 1>>
<<else>>
$His balls @@.orange;shrivel@@ $his to $his body chemistry.
<</if>>
<<set $slaves[$i].balls -= 1>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of $his mind, your insistence that $he will be prettier if $he was more fertile @@.hotpink;lets $him enjoy@@ the estrogen rich food given to $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 40>>
Hormonal changes encourage $his body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs < 600))>>
$His breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -20>>
Hormonal changes @@.lime;slim $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
$His rear @@.lime;rounds out@@ to fit $his developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of $his mind, your insistence that $he will be prettier if $he was more feminine @@.hotpink;lets $him enjoy@@ the estrogen rich food given to $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 20>>
Hormonal changes encourage $his body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs < 400))>>
$His breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -10>>
Hormonal changes @@.lime;slim $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 3) && (random(1,100) > 75))>>
$His rear @@.lime;rounds out@@ to fit $his developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if (($slaves[$i].dick > 1) && ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 99)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 48))))>>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2))>>
$His dick @@.orange;shrinks down@@ due to $his body chemistry.
<<set $slaves[$i].dick -= 1>>
<<else>>
$His dick @@.orange;shrinks slightly@@ due to $his body chemistry.
<</if>>
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if (($slaves[$i].balls > 1) && ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 99)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 48))))>>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2))>>
$His balls @@.orange;shrink down@@ due to $his body chemistry.
<<set $slaves[$i].balls -= 1>>
<<else>>
$His balls @@.orange;shrivel@@ $his to $his body chemistry.
<</if>>
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].attrXY < 100>>
$He begins to find men @@.green;a little more attractive@@ thanks to the female hormones.
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<<if $slaves[$i].energy < 70>>
Hormones leave $him feeling @@.green;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "XY">> /* Male Hormones */
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of $his mind, your insistence that $he will be handsomer if $he was more masculine @@.hotpink;lets $him enjoy@@ the testosterone rich food given to $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 60>>
Hormonal changes encourage $his body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 4) && (random(1,100) > 95))>>
$His dick @@.lime;grows slightly@@ due to the male hormones in $his diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
$His balls @@.lime;swell@@ due to the male hormones in $his diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant > 400)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 20)))>>
$His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
<<set $slaves[$i].boobs -= 10>>
<<if ($slaves[$i].inducedNCS == 1)>>
<<set $slaves[$i].boobs -= 10>>
<</if>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken $his waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of $his mind, your insistence that $he will be handsomer if $he was less feminine @@.hotpink;lets $him enjoy@@ the testosterone rich food given to $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 15>>
Hormonal changes encourage $his body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant > 500)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 20)))>>
$His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
<<set $slaves[$i].boobs -= 10>>
<<if ($slaves[$i].inducedNCS == 1)>>
<<set $slaves[$i].boobs -= 10>>
<</if>>
<</if>>
<<if $slaves[$i].waist < 15>>
Hormonal changes @@.orange;thicken $his waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of $his mind, your insistence that $he will be handsomer if $he was more masculine @@.hotpink;lets $him enjoy@@ the testosterone rich food given to $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 30>>
Hormonal changes encourage $his body to @@.lime;gain muscle.@@
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 4) && (random(1,100) > 95))>>
$His dick @@.lime;grows slightly@@ due to the male hormones in $his diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].waist < 30>>
Hormonal changes @@.orange;thicken $his waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
$His balls @@.lime;swell@@ due to the male hormones in $his diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 300)>>
$His breasts @@.orange;lose some mass@@ to better suit $his body chemistry.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].attrXX < 100>>
$He begins to find women @@.green;a little more attractive@@ thanks to the male hormones.
<<set $slaves[$i].attrXX += 1>>
<</if>>
<</if>>
<<if $slaves[$i].energy < 70>>
Hormones leave $him feeling @@.green;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "XXY">> /* Futa Hormones */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of $his mind, your insistence that $he will be gorgeous if $he embraced both halves of $his sexuality @@.hotpink;lets $him enjoy@@ $his special diet.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 90>>
Hormonal changes encourage $his body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].weight < 50>>
Hormonal changes encourage $his body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs < 800))>>
$His breasts @@.lime;grow slightly@@ to fit $his developing femininity.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
$His rear @@.lime;rounds out@@ to fit $his developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 5) && (random(1,100) > 90))>>
$His dick @@.lime;grows slightly@@ to fit $his developing masculinity.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 5) && (random(1,100) > 90))>>
$His balls @@.lime;swell@@ to fit $his developing masculinity.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.orange;thicken $his waist.@@
<<set $slaves[$i].waist++>>
<<elseif $slaves[$i].waist > 0>>
Hormonal changes @@.lime;thin $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].attrXX < 100>>
$He begins to find women @@.green;a little more attractive@@ thanks to $his specialized hormones.
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<if $slaves[$i].attrXY < 100>>
$He begins to find men @@.green;a little more attractive@@ thanks to $his specialized hormones.
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<<if $slaves[$i].energy < 90>>
Hormones leave $him feeling @@.green;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "cleansing">> /* chem reduce and health plus */
<<if $slaves[$i].health > 90 && $slaves[$i].chem < 10>>
$His health, all things considered, cannot get much better. @@.yellow;$His cleansing diet has ended.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<if $slaves[$i].fetish == "mindbroken">>
$His diet tastes and smells awful, but such things are lost on $his broken mind. $His body @@.green;appreciates@@ it, however.
<<set $slaves[$i].health += 2>>
<<if $slaves[$i].chem > 2>>
<<set $slaves[$i].chem -= 2>>
<</if>>
<<elseif $slaves[$i].sexualFlaw == "self hating">>
$His diet @@.hotpink;tastes and smells awful,@@ the perfect meal for such a wretched creature as $himself. $He knows you are @@.green;preserving $his health@@ but doesn't understand why you'd waste time and credits on $him.
<<set $slaves[$i].devotion += 2, $slaves[$i].health += 2>>
<<if $slaves[$i].chem > 2>>
<<set $slaves[$i].chem -= 2>>
<</if>>
<<else>>
$His diet @@.mediumorchid;tastes and smells awful@@ but $he actively @@.green;feels better@@ the more $he eats. $He @@.mediumaquamarine;trusts you more@@ since you seem to care about $his health.
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust++, $slaves[$i].health += 2>>
<<if $slaves[$i].chem > 2>>
<<set $slaves[$i].chem -= 2>>
<</if>>
<</if>>
<<case "fertility">> /* + ovum and small boosts to energy and attrXY */
<<if !canGetPregnant($slaves[$i])>>
<<if $slaves[$i].pregKnown == 0 && $slaves[$i].preg > 0>>
The diet is not properly working; tests reveal the reason is a @@.lime;new pregnancy.@@
<<set $slaves[$i].pregKnown = 1>>
<<else>>
$He is no longer able to get pregnant, for one reason or another.
<</if>>
@@.yellow;$His fertility diet has been ended.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<if $slaves[$i].fetish == "mindbroken">>
$He doesn't really notice that @@.lime;$his body is being prepared to carry multiples.@@
<<if $slaves[$i].energy < 45 && $slaves[$i].energy > 20>>
$He begins craving @@.green;sex for the sole purpose of reproduction,@@ even if $he doesn't comprehend it.
<<set $slaves[$i].energy++>>
<</if>>
<<elseif $slaves[$i].sexualFlaw == "breeder">>
$His diet is @@.lime;prepping $him to carry multiple fetuses,@@ and $he feels it. $He @@.hotpink;eagerly awaits to swell with children.@@
<<set $slaves[$i].devotion += 2>>
<<if $slaves[$i].attrXY < 70>>
$He certainly notices @@.green;how much more attractive men are.@@
<<set $slaves[$i].attrXY += 2>>
<</if>>
<<if $slaves[$i].energy < 45 && $slaves[$i].energy > 20>>
$He begins craving @@.green;penetrative sex and hot loads left inside $him@@ as well.
<<set $slaves[$i].energy++>>
<</if>>
<<else>>
$He doesn't really notice that @@.lime;$his body is being prepared to carry multiples,@@ other than the slight tingle in $his lower belly.
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust++, $slaves[$i].health += 2>>
<<if $slaves[$i].attrXY < 70>>
$He certainly notices @@.green;how much more attractive men are,@@ however.
<<set $slaves[$i].attrXY += 2>>
<</if>>
<<if $slaves[$i].energy < 45 && $slaves[$i].energy > 20>>
$He begins craving @@.green;penetrative sex and hot loads left inside $him@@ as well.
<<set $slaves[$i].energy++>>
<</if>>
<</if>>
<</switch>>
<<if ($slaves[$i].dietCum > 0)>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].devotion > 20)>> /* Diet effects for Devotion over 20 -- For ALL cum diets */
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95) && ($slaves[$i].fetish == "cumslut")>>
$He @@.hotpink;regularly orgasms@@ while sucking down $his cum-infused breakfast.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].energy > 95) || ($slaves[$i].fetish == "cumslut")>>
$He @@.hotpink;enjoys@@ the perversity of having large amounts of ejaculate in $his diet.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if fetishChangeChance($slaves[$i]) > random(0,100)>>
After sucking down cum for sustenance, $he has started to think of the stuff as a @@.lightcoral;normal part@@ of life.
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<else>> /* For devotion under 20. This is for all cum diets EXCEPT restricted and fattening diets. See above for those effects */
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if $slaves[$i].diet != "fattening">>
<<if $slaves[$i].diet != "restricted">>
<<if $slaves[$i].energy < 60>>
<<if $slaves[$i].dietCum == 2>>
$His diet is basically pure ejaculate supplemented by nutritional vitamins. Being forced to rely on human sex-fluid for sustenance @@.mediumorchid;nauseates $him.@@
<<set $slaves[$i].devotion -= 3>>
<<elseif $slaves[$i].dietCum == 1>>
$He is @@.mediumorchid;nauseated@@ by the large amounts of ejaculate in $his diet.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].weight >= -95>>
<<if $cockFeeder != 1>>
<<if $slaves[$i].dietCum == 2>>
$He has trouble keeping $his disgusting food down; $he loses weight.
<<set $slaves[$i].weight -= 5>>
<<elseif $slaves[$i].dietCum == 1>>
<<if random(1,3) == 3>>
$He has trouble keeping $his disgusting food down; $he loses weight.
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;$His breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;$His butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<</if>>
<<else>>
Despite $his revulsion, the deep-throating phallic feeders ensure that $he swallows all $his food.
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietCum == 2>>
<<if $slaves[$i].energy > 80>>
$He has become so sex-driven that $he @@.green;appreciates the perversity@@ of $his extreme cum diet, despite @@.mediumorchid;it sometimes being a bit too much for $him.@@
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].energy += 1>>
<<else>>
$His high sex drive helps $him pretend $his heavy cum-based diet is the <<if $slaves[$i].fetish == "masochist">>ejaculate of an abusive lover<<elseif $slaves[$i].fetish == "boobs">>fresh milk from a pretty dairy cow<<elseif $slaves[$i].fetish == "submissive">>ejaculate of a dominant partner<<elseif $slaves[$i].fetish == "pregnancy">>ejaculate of $his future baby's father<<elseif $slaves[$i].fetish == "sadist">>ejaculate of a pain-slut $he recently milked<<elseif $slaves[$i].fetish == "buttslut">>ejaculate of a cock that just came from $his butt<<elseif $slaves[$i].fetish == "dom">>ejaculate of a weak-minded submissive<<elseif $slaves[$i].fetish == "humiliation">>ejaculate of a publicly used slut<<else>>ejaculate of a gentle lover<</if>>--helping $him keep $his @@.mediumorchid;unpleasant@@ food down.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].dietCum == 1>>
<<if $slaves[$i].energy > 80>>
$He has become so sex-driven that $he appreciates the perversity of $his cum diet, making $him @@.green;feel hot@@ just eating it.
<<set $slaves[$i].energy += 2>>
<<else>>
$His high sex drive helps $him pretend $his cum-supplemented diet is the <<if $slaves[$i].fetish == "masochist">>ejaculate of an abusive lover<<elseif $slaves[$i].fetish == "boobs">>fresh milk from a pretty dairy cow<<elseif $slaves[$i].fetish == "submissive">>ejaculate of a dominant partner<<elseif $slaves[$i].fetish == "pregnancy">>ejaculate of $his future baby's father<<elseif $slaves[$i].fetish == "sadist">>ejaculate of a pain-slut $he recently milked<<elseif $slaves[$i].fetish == "buttslut">>ejaculate of a cock that just came from $his butt<<elseif $slaves[$i].fetish == "dom">>ejaculate of a weak-minded submissive<<elseif $slaves[$i].fetish == "humiliation">>ejaculate of a publicly used slut<<else>>ejaculate of a gentle lover<</if>>--helping $him swallow $his food without complaint.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $cockFeeder == 1>> /* Cockfeeder effects independent of diet type. There are other special cockfeeder effects for fattening and slimming cum diets above */
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw == "hates oral")>>
<<if ndef _weightGain>>
<<if random(1,100) > 80>>
Getting $his sustenance only after working the phallic food dispensers in the kitchen forces $him to @@.green;accept oral sex@@ as a fact of life.
<<set $slaves[$i].sexualFlaw = "none">>
<<else>>
Being forced to get $his sustenance only by working the phallic food dispensers in the kitchen @@.mediumorchid;infuriates $him,@@ since $he hates oral.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if ($slaves[$i].fetishKnown == 0)>>
Being forced to get $his sustenance only by working the phallic food dispensers in the kitchen has revealed something: @@.lightcoral;$he's got an oral fetish!@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength <= 95) && ($slaves[$i].devotion > 4)>>
Being forced to get $his sustenance only by working the phallic food dispensers in the kitchen has @@.lightcoral;deepened $his oral fixation.@@
<<set $slaves[$i].fetishStrength += 5>>
<</if>>
<<elseif ($slaves[$i].fetish != "cumslut")>>
<<if ndef _weightGain>>
<<if ($slaves[$i].devotion < -20)>>
Being forced to get $his sustenance only by working the phallic food dispensers in the kitchen @@.mediumorchid;disgusts $him.@@
<<set $slaves[$i].devotion -= 2>>
<<elseif fetishChangeChance($slaves[$i]) > random(0,100)>>
Getting $his sustenance only after working the phallic food dispensers in the kitchen makes sucking cock to completion such an integral part of $his life that $he starts to @@.lightcoral;fetishize ejaculate.@@
<<set $slaves[$i].fetish = "cumslut">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
$He @@.hotpink;secretly enjoys@@ gagging on $his breakfast every morning.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $revealFoodEffects == 1>>
$He knows that every meal of the liquid slave food $he <<if $cockFeeder == 1>>sucks down<<else>>eats<</if>> makes it less and less likely that $he'll ever survive without it,
<<if $slaves[$i].devotion > 50>>
but $he actually @@.mediumaquamarine;takes a kind of comfort@@ in knowing that $he'll always be a slave.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].devotion > 20>>
but since $he's been broken to slavery, $he does $his best not to think about it.
<<elseif $slaves[$i].devotion >= -20>>
and though $he does $his best not to think about it, it sometimes makes $him @@.gold;cry $himself to sleep.@@
<<set $slaves[$i].trust-->>
<<else>>
knowledge that fills $him with @@.gold;fear@@ and @@.mediumorchid;horror@@ every time $he thinks about it.
<<set $slaves[$i].trust--,$slaves[$i].devotion-->>
<</if>>
<</if>>
<</if>>
<<else>> /* FUCKDOLL DIETS */
<<switch $slaves[$i].diet>>
<<case "restricted">> /* Weight Loss */
The ports in Fuckdoll suits allow total dietary control, and $he's barely aware $he's being @@.lime;slimmed down.@@
<<set $slaves[$i].weight -= 9>>
<<if random(1,2) <= 1>>
<<if random(1,2) <= 1>>
@@.orange;$His breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<if ($slaves[$i].inducedNCS == 1)>>
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 1>>
<<if random(1,5) <= 1>>
@@.orange;$His butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].butt > 2))>>
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].weight < -95)>>
$He is now quite skinny, so $his diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<case "fattening">> /* Weight Gain */
The ports in Fuckdoll suits allow total dietary control, and $he's barely aware $he's being @@.lime;fattened up.@@
<<set $slaves[$i].weight += 9>>
<<if random(1,2) <= 1>>
@@.lime;$His breasts get a little bigger.@@
<<set $slaves[$i].boobs += 50>>
<</if>>
<<if random(1,5) <= 1>>
@@.lime;$His butt gets a little bigger.@@
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].weight > 200>>
$He is now quite fat, so $his diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<case "muscle building">> /* Muscle Gain */
Fuckdolls suits can force their inhabitants to lift weights until they drop.
<<if $slaves[$i].muscles > 90>>
$He has plateaued at a state of @@.lime;perfect musculature.@@
<<set $slaves[$i].muscles = 100>>
<<set $slaves[$i].diet = "healthy">>
<<else>>
$He @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 9>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;$His breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;$His butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].weight > 10>>
$His workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
The stress of forced exercise is trivial compared to everything else it experiences, and it's unaffected mentally.
<<case "slimming">> /* Muscle Loss */
Fuckdoll suits can force their inhabitants to work out until they drop.
<<if $slaves[$i].muscles <= 10>>
$He has finally @@.lime;lost all visible musculature.@@
<<set $slaves[$i].muscles = 0>>
<<set $slaves[$i].diet = "healthy">>
<<else>>
It @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 9>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;$His breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;$His butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].weight > 10>>
$His workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
The stress of forced exercise is trivial compared to everything else $he experiences, and $he's unaffected mentally.
<<case "cum production">>
Fuckdoll suits have easily attached reservoirs to catch excess cum.
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 6) && (random(1,100) > 90))>>
$His @@.lime;balls swell@@ to better accommodate $his increased cum production.
<<set $slaves[$i].balls += 1>>
<<elseif (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
$He's @@.lime;balls grow slightly@@ to better accommodate $his increased cum production.
<<set $slaves[$i].balls += 1>>
<</if>>
<<case "XX">> /* Female Hormones */
The ports in Fuckdoll suits allow total dietary control, and $he's barely aware $he's being @@.lime;feminized.@@
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if $slaves[$i].weight < 30>>
Hormonal changes encourage $his body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500))>>
$His breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -30>>
Hormonal changes @@.lime;slim $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 4) && (random(1,100) > 75))>>
$His rear @@.lime;rounds out@@ to fit $his growing curves.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 95>>
$His dick @@.orange;shrinks slightly.@@
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 95>>
$His balls @@.orange;shrivel@@ due to $his body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if $slaves[$i].weight < 40>>
Hormonal changes encourage $his body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 600))>>
$His breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -20>>
Hormonal changes @@.lime;slim $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
$His rear @@.lime;rounds out@@ to fit $his developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if $slaves[$i].weight < 20>>
Hormonal changes encourage $his body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 600))>>
$His breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -10>>
Hormonal changes @@.lime;slim $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 3) && (random(1,100) > 75))>>
$His rear @@.lime;rounds out@@ to fit $his developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 99>>
$His dick @@.orange;shrinks slightly@@ due to $his body chemistry.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 99>>
$His balls @@.orange;shrivel@@ due to $his body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<<case "XY">> /* Male Hormones */
The ports in Fuckdoll suits allow total dietary control, and $he's barely aware $he's becoming @@.lime;masculine.@@
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if $slaves[$i].muscles < 60>>
Hormonal changes encourage $his body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.orange;thicken $his waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 4) && (random(1,100) > 95))>>
$His dick @@.lime;grows slightly@@ due to the male hormones in $his diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
$His balls @@.lime;swell@@ due to the male hormones in $his diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 400)>>
$His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if $slaves[$i].muscles < 15>>
Hormonal changes encourage $his body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 500)>>
$His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<if $slaves[$i].waist < 15>>
Hormonal changes @@.orange;thicken $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if $slaves[$i].muscles < 30>>
Hormonal changes encourage $his body to @@.lime;gain muscle.@@
<</if>>
<<if $slaves[$i].waist < 30>>
Hormonal changes @@.orange;thicken $his waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 4) && (random(1,100) > 95))>>
$His dick @@.lime;grows slightly@@ due to the male hormones in $his diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
$His balls @@.lime;swell@@ due to the male hormones in $his diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 300)>>
$His breasts @@.orange;lose some mass@@ to better suit $his body chemistry.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<</if>>
<<case "XXY">> /* Futa Hormones */
The ports in Fuckdoll suits allow total dietary control, and $he's barely aware $his sexual aspects are being @@.lime;enhanced.@@
<<if $slaves[$i].muscles < 90>>
Hormonal changes encourage $his body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].weight < 50>>
Hormonal changes encourage $his body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.orange;thicken $his waist.@@
<<set $slaves[$i].waist++>>
<<elseif $slaves[$i].waist > 0>>
Hormonal changes @@.lime;thin $his waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 800))>>
$His breasts @@.lime;grow slightly@@ to fit $his developing femininity.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
$His rear @@.lime;rounds out@@ to fit $his developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 5) && (random(1,100) > 90))>>
$His dick @@.lime;grows slightly@@ to fit $his developing masculinity.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 5) && (random(1,100) > 90))>>
$His balls @@.lime;swell@@ to fit $his developing masculinity.
<<set $slaves[$i].balls += 1>>
<</if>>
<<case "cleansing">> /* chem reduce and health plus */
The ports in Fuckdoll suits allow total dietary control, and $he's barely aware $he's @@.green;becoming healthier.@@
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust++, $slaves[$i].health += 2>>
<<if $slaves[$i].chem > 2>>
<<set $slaves[$i].chem -= 2>>
<</if>>
<<if $slaves[$i].health > 90 && $slaves[$i].chem < 10>>
$He can't get any healthier. @@.yellow;$His cleansing diet has been ended.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<case "fertility">> /* + ovum and small boosts to energy and attrXY */
The ports in Fuckdoll suits allow total dietary control, and $he's barely aware $he's being @@.lime;prepared to carry multiples.@@
<<if !canGetPregnant($slaves[$i])>>
$He is no longer able to be impregnated. @@.yellow;$His fertility diet has been ended.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<</switch>>
<</if>> /* CLOSES FUCKDOLL CHECK */
|
amomynous0/fc
|
src/uncategorized/saDiet.tw
|
tw
|
bsd-3-clause
| 63,014 |
:: SA drugs [nobr]
/* Induced NCS is working at a genetical level against all types of growth, but doesn't stop it, generally about
* 1/2 the growth, however, boob and butt fat is interpreted as excess fat by NCS and so is converted to slave
* sexual energy.
*/
<<if $slaves[$i].drugs == "intensive breast injections" || $slaves[$i].drugs == "intensive butt injections" || $slaves[$i].drugs == "intensive penis enhancement" || $slaves[$i].drugs == "intensive testicle enhancement">>
<<set _intensive = 1>>
<</if>>
<<switch $slaves[$i].drugs>>
<<case "hormone enhancers">>
$His drug regime prepares $his body to accept hormonal effects.
<<case "psychosuppressants">>
<<if ($slaves[$i].fetish != "mindbroken")>>
The psychosuppressants @@.hotpink;reduce $his ability to question $his role@@ or @@.mediumaquamarine;think independently.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].trust += 4>>
<<if ($slaves[$i].intelligence >= -95)>>
They @@.orange;negatively impact $his intelligence,@@ as well.
<<set $slaves[$i].intelligence -= 5>>
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].intelligence < -15 && $slaves[$i].fetishStrength <= 60 && $slaves[$i].fetish != "submissive" && fetishChangeChance($slaves[$i]) > random(0,100)>>
The willingness to @@.lightcoral;submit@@ created by the drugs invades $his sexuality, too.
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<else>>
The psychosuppressants have little effect on $his passive mind.
<</if>>
<<case "hyper breast injections">>
<<set $slaves[$i].chem += 2>>
<<set _growth = (1+$injectionUpgrade)*3>>
$He receives @@.lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> hyper growth hormones, right into $his breasts;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $he's required to consume fuels growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 6>>
<<elseif ($slaves[$i].diet == "fertility")>>
the fertility hormones in $his food favor breast growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 1>>
<<elseif ($slaves[$i].diet == "restricted")>>
$his restricted diet means $his body has few resources to grow on, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth -= 1>>
<<elseif ($slaves[$i].weight > 130)>>
the enormous diet $he eats to maintain $his hugely fat body helps support growth, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth += 4>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $he eats to maintain $his fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 2>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $he is required to maintain to keep slim impedes growth, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
<<if $slaves[$i].health > 80>>
$his perfect health supports growth extremely well, <<if $slaves[$i].boobs < 5000 || $slaves[$i].boobs >= 10000>>and<<else>>but<</if>>
<<set _growth += 6>>
<<elseif ($slaves[$i].health > -20)>>
$his health supports growth, <<if $slaves[$i].boobs < 2000 || $slaves[$i].boobs >= 10000>>and<<else>>but<</if>>
<<else>>
$his poor health does not support steady growth, but
<<set _growth-->>
<</if>>
$his
<<if ($slaves[$i].boobs < 800)>>
small chest tends to grow rapidly.
<<set _growth += 10>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) < 5>>
As $his boobs rapidly grow, they become saggy under their own rapid weight gain.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 2000)>>
modest tits tend to grow fast.
<<set _growth += 8>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) < 5>>
As $his boobs rapidly grow, they become saggy under their own rapid weight gain.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 5000)>>
heavy boobs tend to grow modestly.
<<set _growth += 6>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
As they grow, they @@.coral;begin to sag@@ under their own monstrous weight, $his mass of breastflesh directing $his nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 10000)>>
huge boobs tend to grow slowly.
<<set _growth += 4>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
As they grow, they @@.coral;begin to sag@@ under their own monstrous weight, $his mass of breastflesh directing $his nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<else>>
monstrous udders are just the right size to experience the explosive growth the drugs promise.
<<set _growth += 10>>
<<if ($slaves[$i].boobShape != "normal") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
$His @@.coral;breasts lose their unique shape@@ as they adapt to their monstrous, unnatural size. There's simply nowhere else for $his mass of boob to go, and its expansion fills $his breasts out and points $his nipples forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].inducedNCS == 1>>
<<set _growth = Math.trunc(_growth/2.2)>>
$His @@.orange;NCS@@ kicks in fighting the breast growth, converting the excess fat into sexual energy for $him.
<<set $slaves[$i].energy += _growth>>
<</if>>
<<set _growth = 25*Math.trunc(_growth*0.8)>>
<<set $slaves[$i].boobs += Math.clamp(_growth, 25, 5000)>>
<<if random(1,100) > 30+($slaves[$i].areolae*10) && $slaves[$i].areolae < 3>>
The increase in breast size @@.lime;stretches and broadens $his areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<<if (random(1,100) > 70) && ($slaves[$i].nipples != "inverted") && ($slaves[$i].nipples != "fuckable")>>
<<if ($slaves[$i].nipples == "tiny") || ($slaves[$i].nipples == "cute") || ($slaves[$i].nipples == "puffy") || ($slaves[$i].nipples == "huge")>>
The explosive increase in breast flesh also @@.lime;completely swallows $his nipples.@@
<<set $slaves[$i].nipples = "inverted">>
<</if>>
<</if>>
<<case "breast injections" "intensive breast injections">>
<<set _growth = 1+$injectionUpgrade>>
$He receives @@.lime;
<<if _intensive>>
massive
<<set _growth*=2>>
<</if>>
injections of <<if ($injectionUpgrade != 0)>>advanced<</if>> growth hormones, right into $his breasts;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $he's required to consume fuels growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 2>>
<<elseif ($slaves[$i].diet == "fertility")>>
the fertility hormones in $his food favor breast growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 1>>
<<elseif ($slaves[$i].diet == "restricted")>>
$his restricted diet means $his body has few resources to grow on, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth -= 2>>
<<elseif ($slaves[$i].weight > 130)>>
the enormous diet $he eats to maintain $his hugely fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $he eats to maintain $his fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $he is required to maintain to keep slim impedes growth, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
<<if $slaves[$i].health > 80>>
$his perfect health supports growth extremely well, <<if $slaves[$i].boobs < 2000>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].health > -20)>>
$his health supports growth, <<if $slaves[$i].boobs < 2000>>and<<else>>but<</if>>
<<else>>
$his poor health does not support steady growth, <<if $slaves[$i].boobs < 2000>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
$his
<<if ($slaves[$i].boobs < 800)>>
modest chest tends to grow quickly.
<<set _growth += 3>>
<<if ($slaves[$i].boobShape != "torpedo-shaped") && ($slaves[$i].boobShape != "wide-set") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
<<if $slaves[$i].shoulders < 0>>
@@.lime;As $his boobs grow, they take on a torpedo shape within the frame of $his narrow shoulders,@@ projecting a long way from $his chest and swinging delightfully when $he's naked.
<<set $slaves[$i].boobShape = "torpedo-shaped">>
<<else>>
@@.lime;As $his boobs grow, they become widely set across the broadness of $his chest,@@ spreading sideways even when $he's not lying on $his back.
<<set $slaves[$i].boobShape = "wide-set">>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 2000)>>
big tits tend to grow readily.
<<set _growth += 2>>
<<if ($slaves[$i].boobShape == "saggy") || ($slaves[$i].boobShape == "downward-facing") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
@@.lime;As they grow, they lose their sag,@@ with the expanding tissue lifting $his nipples up to point forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 5000)>>
heavy boobs tend to grow slowly.
<<set _growth++>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
@@.coral;As they grow, they begin to sag@@ under their own monstrous weight, $his mass of breastflesh directing $his nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<else>>
monstrous udders tend to grow very slowly.
<<if ($slaves[$i].boobShape != "normal") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
@@.coral;$His breasts lose their unique shape@@ as they adapt to their monstrous, unnatural size. There's simply nowhere else for $his mass of boob to go, and its expansion fills $his breasts out and points $his nipples forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].inducedNCS == 1>>
<<set _growth = Math.trunc(_growth/2.2)>>
$His @@.orange;NCS@@ kicks in fighting the breast growth, converting the excess fat into sexual energy for $him.
<<set $slaves[$i].energy += _growth>>
<</if>>
<<set _growth = 25*Math.trunc(_growth*0.8)>>
<<set $slaves[$i].boobs += Math.clamp(_growth, 25, 200)>>
<<if $slaves[$i].areolae < 3>>
<<if _growth > $slaves[$i].areolae*25>>
The increase in breast size @@.lime;stretches and broadens $his areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<</if>>
<<if $slaves[$i].nipples != "huge" && ($slaves[$i].nipples != "fuckable")>>
<<if random(1,200) < _growth>>
<<if ($slaves[$i].nipples == "tiny")>>
The hormones also @@.lime;cause nipple growth.@@
<<set $slaves[$i].nipples = "cute">>
<<elseif ($slaves[$i].nipples == "cute")>>
<<if random(1,2) == 1>>
The hormones also @@.lime;cause $his cute nipples to become puffy.@@
<<set $slaves[$i].nipples = "puffy">>
<<else>>
The explosive breast growth also @@.lime;causes $his cute nipples to become partially inverted.@@
<<set $slaves[$i].nipples = "partially inverted">>
<</if>>
<<elseif ($slaves[$i].nipples == "puffy")>>
<<if random(1,2) == 1>>
The hormones also @@.lime;cause $his puffy nipples to become really enormous.@@
<<set $slaves[$i].nipples = "huge">>
<<else>>
The explosive breast growth also @@.lime;causes $his puffy nipples to become completely inverted.@@
<<set $slaves[$i].nipples = "inverted">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
The explosive breast growth also @@.lime;causes $his nipples to invert completely.@@
<<set $slaves[$i].nipples = "inverted">>
<</if>>
<</if>>
<</if>>
<<case "butt injections" "intensive butt injections">>
<<set _growth = 1+$injectionUpgrade>>
$He receives @@.lime;
<<if _intensive>>
massive
<<set _growth*=2>>
<</if>>
injections of <<if ($injectionUpgrade != 0)>>advanced<</if>> growth hormones, right into $his buttocks;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $he's required to consume fuels growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 2>>
<<elseif ($slaves[$i].diet == "restricted")>>
$his restricted diet means $his body has few resources to grow on, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth -= 2>>
<<elseif ($slaves[$i].weight > 130)>>
the generous diet $he eats to maintain $his fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 3>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $he eats to maintain $his fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $he is required to maintain to keep slim impedes growth, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
<<if $slaves[$i].health > 80>>
$his perfect health supports growth extremely well, <<if $slaves[$i].butt < 6>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].health > -20)>>
$his health supports growth, <<if $slaves[$i].butt < 6>>and<<else>>but<</if>>
<<else>>
$his poor health does not support steady growth, <<if $slaves[$i].butt < 6>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
$his
<<if $slaves[$i].butt < 2>>
modest rear tends to grow quickly.
<<elseif $slaves[$i].butt < 4>>
big behind tends to grow readily.
<<set _growth += 2>>
<<elseif $slaves[$i].butt < 6>>
massive ass tend to grow slowly.
<<set _growth++>>
<<else>>
monstrous cheeks tend to grow very slowly.
<</if>>
<<set _growth*=0.2>>
<<if $slaves[$i].inducedNCS == 1>>
<<set _growth = Math.trunc(_growth/2.2)>>
$His @@.orange;NCS@@ kicks in fighting the butt growth<<if _growth > 1>>, converting the excess fat into sexual energy for $him<<else>> and no change happens<</if>>.
<<set $slaves[$i].energy += _growth>>
<</if>>
<<set $slaves[$i].butt += Math.clamp(_growth,0,2)>>
<<if _intensive>>
<<if $slaves[$i].anus > 1>>
The reckless drug therapy has the side effect of rejuvenating $his sphincter muscles, @@.lime;tightening up $his <<if $slaves[$i].anus > 4>>gaping<<elseif $slaves[$i].anus > 3>>loose<<else>>relaxed<</if>> anus.@@
<<set $slaves[$i].anus-->>
<</if>>
<<else>>
<<if $slaves[$i].anus > 2>>
The drugs nearby rejuvenate $his sphincter muscles, @@.lime;tightening up $his <<if $slaves[$i].anus > 4>>gaping<<else>>loose<</if>> anus.@@
<<set $slaves[$i].anus-->>
<</if>>
<</if>>
<<case "hyper butt injections">>
<<set $slaves[$i].chem += 2>>
<<set _growth = .5>>
$He receives @@.lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> hyper growth hormones, right into $his buttocks;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $he's required to consume fuels growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 0.2>>
<<elseif ($slaves[$i].diet == "restricted")>>
$his restricted diet means $his body has few resources to grow on, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth -= 0.2>>
<<elseif ($slaves[$i].weight > 130)>>
the enormous diet $he eats to maintain $his hugely fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 0.2>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $he eats to maintain $his fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 0.1>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $he is required to maintain to keep slim impedes growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth -= 0.1>>
<</if>>
<<if $slaves[$i].health > 80>>
$his perfect health supports growth extremely well, <<if $slaves[$i].butt < 10>>and<<else>>but<</if>>
<<set _growth += .5>>
<<elseif ($slaves[$i].health > -20)>>
$his health supports growth reasonably well, <<if ($slaves[$i].butt < 10)>>and<<else>>but<</if>>
<<else>>
$his poor health does not support steady growth, <<if ($slaves[$i].butt < 10)>>but<<else>>and<</if>>
<<set _growth -= 0.1>>
<</if>>
$his
<<if ($slaves[$i].butt < 6)>>
modest rear tends to grow quickly.
<<set _growth += 1>>
<<elseif ($slaves[$i].butt < 8)>>
gigantic behind tends to grow readily.
<<set _growth += .8>>
<<elseif ($slaves[$i].butt < 10)>>
titanic jiggly butt tends to grow steadily.
<<set _growth += .6>>
<<else>>
inhuman cheeks tend to grow slowly.
<<set _growth += .4>>
<</if>>
<<if $slaves[$i].inducedNCS == 1>>
<<set _growth = Math.trunc(_growth/2.2)>>
$His @@.orange;NCS@@ kicks in fighting the butt growth<<if _growth > 1>>, converting the excess fat into sexual energy for $him<<else>> and no change happens<</if>>.
<<set $slaves[$i].energy += _growth>>
<</if>>
<<if ((_growth > 1) || ($slaves[$i].inducedNCS == 1))>>
<<set $slaves[$i].butt += _growth>>
<<else>>
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].butt >= 20>>
<<set $slaves[$i].butt = 20>>
<</if>>
<<case "lip injections">>
<<if ($slaves[$i].lips <= 95)>>
<<if ($slaves[$i].lips > 90)>>
@@.lime;$His lips swell rapidly, becoming a facepussy useless for anything other than oral sex.@@
<<elseif ($slaves[$i].lips > 70) && ($slaves[$i].lips <= 75)>>
@@.lime;$His lips swell rapidly, and are now so large that $he can no longer enunciate properly.@@
<<else>>
@@.lime;$His lips swell rapidly.@@
<</if>>
<<if $slaves[$i].inducedNCS == 1>>
<<set $slaves[$i].lips += 2>>
<<else>>
<<set $slaves[$i].lips += 5>>
<</if>>
<</if>>
<<case "growth stimulants">>
<<set $slaves[$i].chem += 2>>
<<set _growth = 1>>
$He receives frequent @@.lime;
injections of growth stimulants@@.
/*Hormones*/
<<if $slaves[$i].hormones == 2 || $slaves[$i].hormones == -2>>
<<set _growth-->>
The massive quantities of sexual hormones flooding $his body limits the effectiveness of the treatment.
<<elseif $slaves[$i].hormones == 0>>
<<set _growth += 0.2>>
In the absence of significant levels of sexual hormones, the treatment is more effective.
<<elseif $slaves[$i].hormones == 1 || $slaves[$i].hormones == -1>>
$His low level of sexual hormones allow the treatment to work undisturbed.
<</if>>
/*hormone balance*/
<<if $slaves[$i].hormoneBalance <= -50>>
<<set _growth += 0.5>>
<<elseif $slaves[$i].hormoneBalance <= -25>>
<<set _growth += 0.2>>
<<elseif $slaves[$i].hormoneBalance < 50>>
<<set _growth -= 0.2>>
<<else>>
<<set _growth -= 0.5>>
<</if>>
/*diet*/
<<if $slaves[$i].diet == "fattening">>
All the food $he's required to consume boosts
<<if $slaves[$i].dietMilk == 2>>
growth and the generous amount of added milk enhances its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
growth and the added milk enhances its effect.
<<set _growth += 0.2>>
<<else>>
growth.
<</if>>
<<set _growth += 0.2>>
<<elseif $slaves[$i].diet == "restricted">>
$His restricted diet means $his body has few resources to grow
<<if $slaves[$i].dietMilk == 2>>
on, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
on, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
on.
<</if>>
<<set _growth-->>
<<elseif $slaves[$i].diet == "slimming">>
$His growth is slightly inhibited by $his strict
<<if $slaves[$i].dietMilk == 2>>
diet, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
diet, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
diet.
<</if>>
<<set _growth -= 0.2>>
<<elseif ($slaves[$i].diet == "fertility")>>
the fertility hormones in $his food restrain $his
<<if $slaves[$i].dietMilk == 2>>
growth, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
growth, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
growth.
<</if>>
<<set _growth -= 0.1>>
<<elseif $slaves[$i].diet == "XY" || $slaves[$i].diet == "XX" || $slaves[$i].diet == "XXY">>
$His growth is restrained by $his sexual hormones rich
<<if $slaves[$i].dietMilk == 2>>
diet, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
diet, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
diet.
<</if>>
<<set _growth -= 0.5>>
<<elseif $slaves[$i].diet == "cleansing">>
$His growth is severely inhibited by $his cleansing
<<if $slaves[$i].dietMilk == 2>>
diet, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
diet, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
diet.
<</if>>
<<set _growth-->>
<<elseif $slaves[$i].diet == "muscle building" || $slaves[$i].muscles >= 96>>
$His workout diet and constant physical exercise help support
<<if $slaves[$i].dietMilk == 2>>
growth and the generous amount of added milk enhances its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
growth and the added milk enhances its effect.
<<set _growth += 0.2>>
<<else>>
growth.
<</if>>
<<set _growth += 0.5>>
<</if>>
/*health*/
<<if $slaves[$i].health > 80>>
$His perfect health greatly supports $his growth.
<<set _growth += 0.2>>
<<elseif $slaves[$i].health > -20>>
$His health supports $his growth.
<<else>>
$His poor health hinders growth.
<<set _growth-->>
<</if>>
/*if growth was accomplished*/
<<if _growth > 0>>
/*age modifier*/
<<set _ageMod = 1>>
<<if $slaves[$i].inducedNCS == 1>>
$His @@.orange;NCS@@ inhibits $his body response to the treatment.
<<set _ageMod = .25>>
<<elseif $slaves[$i].genes == "XY">>
<<if $slaves[$i].pubertyXY == 0 && $slaves[$i].physicalAge <= 3>>
$His very young body responds extremely well to the treatment.
<<set _ageMod = 2.5>>
<<elseif $slaves[$i].pubertyXY == 0 && $slaves[$i].physicalAge > 3>>
$His young body eagerly responds to the stimulants.
<<set _ageMod = 1.5>>
<<elseif $slaves[$i].physicalAge <= ($slaves[$i].pubertyAgeXY + $pubertyLength)>>
Due to $his recent puberty, $his body welcomes the treatment with open arms.
<<set _ageMod = 2>>
<<elseif $slaves[$i].physicalAge <= $maxGrowthAge>>
With $his puberty concluded, $his body resists the stimulants.
<<set _ageMod = 1>>
<<else>>
$His mature body struggles to respond to the treatment, making progress difficult.
<<set _ageMod = 0.5>>
<</if>>
<<elseif $slaves[$i].genes == "XX">>
<<if $slaves[$i].pubertyXX == 0 && $slaves[$i].physicalAge <= 3>>
$His very young body responds extremely well to the treatment.
<<set _ageMod = 2.5>>
<<elseif $slaves[$i].pubertyXX == 0 && $slaves[$i].physicalAge > 3>>
$His young body eagerly responds to the stimulants.
<<set _ageMod = 1.5>>
<<elseif $slaves[$i].physicalAge <= ($slaves[$i].pubertyAgeXX + $pubertyLength)>>
Due to $his recent puberty, $his body welcomes the treatment with open arms.
<<set _ageMod = 2>>
<<elseif $slaves[$i].physicalAge <= $maxGrowthAge>>
With $his puberty concluded, $his body resists the stimulants.
<<set _ageMod = 1>>
<<else>>
$His mature body struggles to respond to the treatment, making progress difficult.
<<set _ageMod = 0.5>>
<</if>>
<</if>>
/*evaluate against slave expected height ...*/
<<set _heightDiff = $slaves[$i].height / Height.forAge($slaves[$i].height, $slaves[$i])>>
/*if $he is taller than the expected height the growth is reduced, if shorter accelerated,
proportionally to the distance from the expected height*/
<<if _heightDiff >= 1>>
<<set _heightDiff = 1 - _heightDiff>>
<<else>>
<<set _heightDiff-->>
<</if>>
/*... and calculates final value*/
<<set _growth = (_growth + _growth * _heightDiff) * _ageMod>>
<<if $slaves[$i].inducedNCS == 0>>
<<set _growth = Math.round(Math.clamp(_growth,0,5))>>
<<else>>
<<set _growth = Math.round(Math.clamp(_growth,0,2))>>
<</if>>
/*communicates the amount of growth*/
<<if _growth < 1>> /*in case _heightDiff manages to bring _growth down enough*/
Despite the treatment, $his height does not increase this week.
<<elseif _growth == 1>>
@@.lime;$His height slightly increased this week.@@
<<elseif _growth == 2>>
@@.lime;$His height increased this week.@@
<<elseif _growth == 3>>
@@.lime;$His height greatly increased this week.@@
<<elseif _growth == 4>>
@@.lime;$His height dramatically increased this week.@@
<<elseif _growth == 5>>
@@.lime;$His body experienced explosive growth this week@@,
<</if>>
/*health issues*/
<<if _growth == 5>>
$his growth is so extreme that $his body can barely keep up, @@.red;severely damaging $his health.@@
<<set $slaves[$i].health -= 20>>
<</if>>
<<if random(1,10) == 1 && _growth != 5>>
The stimulants stressed $slaves[$i].slaveName's body more than expected, @@.red;damaging $his health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<if $slaves[$i].physicalAge > $maxGrowthAge>>
<<if random(1,6) == 1>>
Since $his body already concluded $his natural growth processes, the treatment @@.red;weakens $his considerably.@@
<<set $slaves[$i].health -= 15>>
<</if>>
<</if>>
/*updates slave's height*/
<<set $slaves[$i].height += _growth>>
/*if growth is zero or negative*/
<<else>>
Despite the treatment, $his height does not increase this week.
<</if>>
<<case "male hormone injections">>
<<if $slaves[$i].pubertyXY == 1>>
$He has potent sperm. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The intense hormonal injections leave $him @@.red;sickened and weak@@ as $his body struggles to adapt to the overwhelming chemicals flooding $his system.
<<set $slaves[$i].chem += 20>>
<<set $slaves[$i].health -= 10>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 5>>
<</if>>
<</if>>
<<case "female hormone injections">>
<<if $slaves[$i].pubertyXX == 1>>
$He has begun ovulating. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The intense hormonal injections leave $him @@.red;sickened and weak@@ as $his body struggles to adapt to the overwhelming chemicals flooding $his system.
<<set $slaves[$i].chem += 20>>
<<set $slaves[$i].health -= 10>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 5>>
<</if>>
<</if>>
<<case "penis enhancement" "intensive penis enhancement">>
<<set _growth = 60-($injectionUpgrade*10)>>
<<if _intensive>><<set _growth -= 20>><</if>>
<<if $slaves[$i].inducedNCS == 1>>
<<set _growth += 30>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if (random(1,100) > _growth+($slaves[$i].dick*5))>>
@@.lime;$His cock grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].dick++>>
<<else>>
Despite being dosed with a spectrum of powerful growth promoters, $his dick does not grow.
<</if>>
<<if $slaves[$i].balls == 1>>
<<if $slaves[$i].scrotum > 0>>
As a side effect of the dick enhancement drugs, @@.lime;$his balls drop.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<<if $slaves[$i].dick == 6>>
<<if $slaves[$i].balls > 0>>
@@.yellow;$His dick is at the limit of what $his cardiovascular system could conceivably bring erect.@@ Further penis enhancement may limit $his ability to get hard.
<</if>>
<</if>>
<<else>>
<<if (random(1,100) > _growth-($slaves[$i].clit*10))>>
@@.lime;$His clit grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].clit++>>
<<else>>
Despite being dosed with a spectrum of powerful growth promoters, $his clit does not grow.
<</if>>
<</if>>
<<case "hyper penis enhancement">>
<<if ($slaves[$i].dick > 0)>>
$He receives @@.lime;direct injections of hyper growth hormones, right into $his dick.@@
<<set $slaves[$i].chem += 2>>
<<if ($slaves[$i].dick >= 30)>>
$His cock is now so huge that further drug enhancement will not increase its size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
<<if $slaves[$i].inducedNCS == 0>>
@@.lime;$His cock grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].dick += 1>>
<<elseif (random(1, (20 - $slaves[$i].dick)) > 12)>>
@@.lime;$His cock grows painfully,@@ becoming both longer and girthier, depsite $his @@.orange;NCS.@@
<<set $slaves[$i].dick += 1>>
<<else>>
The treatment fails to overcome $his @@.orange;NCS@@ and $his cock fails to grow.
<</if>>
<</if>>
<<else>>
$He receives @@.lime;direct injections of hyper growth hormones, right into $his clit.@@
<<set $slaves[$i].chem += 2>>
<<if ($slaves[$i].clit == 5)>>
$His clit is now so huge that further drug enhancement will not increase its size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
<<if $slaves[$i].inducedNCS == 0>>
@@.lime;$His clit grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].clit += 1>>
<<elseif (random(1,(16 - $slaves[$i].clit)) > 10)>>
@@.lime;$His clit grows painfully,@@ becoming both longer and girthier, despite $his @@.orange;NCS.@@
<<set $slaves[$i].clit += 1>>
<<else>>
The treatment fails to overcome $his @@.orange;NCS@@ and $his clit fails to grow.
<</if>>
<</if>>
<</if>>
<<case "testicle enhancement" "intensive testicle enhancement">>
<<if $slaves[$i].balls >= 10>>
<<else>>
<<set _growth = 60-($injectionUpgrade*10)>>
<<if _intensive>><<set _growth -= 20>><</if>>
<<if $slaves[$i].inducedNCS == 1>>
<<set _growth += 30>>
<</if>>
<<if (random(1,100) > _growth+($slaves[$i].balls*5))>>
@@.lime;$His balls swell painfully.@@
<<set $slaves[$i].balls++>>
<<else>>
Despite being filled with testicle enhancers and painfully swollen with resultant cum overproduction, $his balls do not grow.
<</if>>
<<if $slaves[$i].dick == 1 && $slaves[$i].inducedNCS == 0>>
<<if $slaves[$i].scrotum > 0>>
As a side effect of the testicle enhancement drugs, @@.lime;$his micropenis grows,@@ becoming merely tiny.
<<set $slaves[$i].dick++>>
<</if>>
<</if>>
<</if>>
<<case "hyper testicle enhancement">>
$He receives @@.lime;direct injections of hyper growth hormones, right into $his testicles;@@ forcing them to swell with cum overproduction.
<<set $slaves[$i].chem += 2>>
<<if ($slaves[$i].balls >= 125)>>
$His balls are now so immense that further drug enhancement will not increase their size. However, leaving $him on them will still stimulate cum production.
<<elseif ($slaves[$i].balls < 125)>>
<<if $slaves[$i].inducedNCS == 0>>
@@.lime;$His balls swell painfully.@@
<<set $slaves[$i].balls += 2>>
<<elseif random(1,400 - $slaves[$i].balls) > 200>>
@@.lime;$His balls swell painfully,@@ despite $his @@.orange;NCS.@@
<<set $slaves[$i].balls += 1>>
<<else>>
The treatment fails to overcome $his @@.orange;NCS@@ and $his balls fail to grow.
<</if>>
<</if>>
<<case "steroids">>
<<if $slaves[$i].inducedNCS == 0 || random(1,100) > 50>>
<<if ($slaves[$i].dick == 0) && (random(1,100) > 40+($slaves[$i].clit*10))>>
The gear $he's on @@.lime;increases the size of $his clit.@@
<<set $slaves[$i].clit += 1>>
<<elseif ($slaves[$i].dick != 0) && ($slaves[$i].dick < 3) && (random(1,100) > 95)>>
The gear $he's on @@.lime;increases the size of $his penis.@@
<<set $slaves[$i].dick += 1>>
<<elseif ($slaves[$i].faceShape != "masculine") && ($slaves[$i].faceShape != "androgynous") && (random(1,100) > 95)>>
The gear $he's on @@.orange;hardens $his face into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<elseif ($slaves[$i].balls != 0) && ($slaves[$i].scrotum != 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95)>>
The gear $he's on @@.lime;increases the size of $his balls.@@
<<set $slaves[$i].balls += 1>>
<<elseif random(1,100) > 110-($slaves[$i].anus*10)>>
The steroids $he's on have an effect on $his stretched anal muscles, giving $him a @@.lime;tighter butthole.@@
<<set $slaves[$i].anus -= 1>>
<<elseif random(1,100) > 110-($slaves[$i].vagina*10)>>
The steroids $he's on have an effect on $his vaginal muscles, giving $him a @@.lime;tighter pussy.@@
<<set $slaves[$i].vagina -= 1>>
<<elseif ($slaves[$i].face-$slaves[$i].faceImplant > 10) && (random(1,100) > 95)>>
The gear $he's on @@.orange;hardens $his pretty face a little.@@
<<set $slaves[$i].face -= 5>>
<</if>>
<</if>>
<<case "anti-aging cream">>
<<if ($slaves[$i].visualAge <= 18)>>
$His outward age has regressed to the point that the creams will have little effect. Since there is no gain for further treatment, @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The skin creams @@.lime;soothe $his aging skin@@ leaving $him looking younger, though the effects are only skin deep.
<<set $slaves[$i].visualAge -= 1>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].visualAge > 30>>
$He @@.mediumaquamarine;trusts you more@@ for allowing $him to fit in better with society and not be singled out for $his looks.
<<set $slaves[$i].trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].visualAge > 30>>
$He is @@.gold;terrified@@ that $his fading age will single $him out for abuse in your society.
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<case "super fertility drugs">>
<<if $slaves[$i].pregKnown == 1>>
$He's already pregnant, so the fertility drugs $he's on do $him no good.
<<elseif $slaves[$i].pregWeek < 0>>
$He's still recovering from a recent pregnancy, so the fertility drugs $he's on do $him little good.
<<elseif ($slaves[$i].preg > 1)>>
Despite being on intense fertility drugs, $he shows no signs of increased fertility. Cursory tests reveal that @@.lime;$he has a bun already in the oven.@@
<<set $slaves[$i].pregKnown = 1>>
<<elseif ($slaves[$i].vagina == -1) && ($slaves[$i].mpreg != 1)>>
<<if ($slaves[$i].lactation == 0)>>
Unfortunately, it's impossible to fuck $his asshole pregnant, limiting the potential impact of the fertility drugs $he's on to $his boobs.
<<else>>
The fertility drugs $he's on are pointless, since $he's already lactating and it's impossible to impregnate $his butthole. That's no reason not to try, of course.
<</if>>
<<elseif ($slaves[$i].preg < -1)>>
$He's sterile, so the fertility drugs $he's on do $him no good.
<<elseif ($slaves[$i].ovaries == 0) && ($slaves[$i].mpreg != 1)>>
$He's barren, so the fertility drugs $he's on do $him no good.
<<elseif ($slaves[$i].pubertyXX == 0) && (($slaves[$i].ovaries == 1) || ($slaves[$i].mpreg == 1))>>
$He's prepubescent, so the fertility drugs $he's on do $him no good.
<<elseif ($slaves[$i].preg == -1)>>
$He's on contraceptives, so the fertility drugs $he's on do $him no good.
<<else>>
$He's on super fertility drugs, so $he is more likely to conceive, and will have multiple pregnancy.
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if $slaves[$i].lactation == 0 && random(0,50) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs have the side effect of @@.lime;inducing lactation,@@ indistinguishable from natural lactation.
<<set $slaves[$i].lactation = 1>>
<</if>>
<</if>>
<<if $slaves[$i].attrXY < 100 && random(0,10) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs cause $him to begin @@.green;finding men more attractive.@@
<<set $slaves[$i].attrXY += random(5,10)>>
<</if>>
<<if $slaves[$i].energy < 85 && random(0,10) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs cause $him to @@.green;begin craving sex more.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<<case "fertility drugs">>
<<if $slaves[$i].pregKnown == 1>>
$He's already pregnant, so the fertility drugs $he's on do $him no good.
<<elseif $slaves[$i].pregWeek < 0>>
$He's still recovering from a recent pregnancy, so the fertility drugs $he's on do $him little good.
<<elseif ($slaves[$i].preg > 1)>>
Despite being on intense fertility drugs, $he shows no signs of increased fertility. Cursory tests reveal that @@.lime;$he has a bun already in the oven.@@
<<set $slaves[$i].pregKnown = 1>>
<<elseif ($slaves[$i].vagina == -1) && ($slaves[$i].mpreg != 1)>>
<<if ($slaves[$i].lactation == 0)>>
Unfortunately, it's impossible to fuck $his asshole pregnant, limiting the potential impact of the fertility drugs $he's on to $his boobs.
<<else>>
The fertility drugs $he's on are pointless, since $he's already lactating and it's impossible to impregnate $his butthole. That's no reason not to try, of course.
<</if>>
<<elseif ($slaves[$i].preg < -1)>>
$He's sterile, so the fertility drugs $he's on do $him no good.
<<elseif ($slaves[$i].ovaries == 0) && ($slaves[$i].mpreg != 1)>>
$He's barren, so the fertility drugs $he's on do $him no good.
<<elseif ($slaves[$i].pubertyXX == 0) && (($slaves[$i].ovaries == 1) || ($slaves[$i].mpreg == 1))>>
$He's prepubescent, so the fertility drugs $he's on do $him no good.
<<elseif ($slaves[$i].preg == -1)>>
$He's on contraceptives, so the fertility drugs $he's on do $him no good.
<<else>>
$He's on fertility drugs, so $he is more likely to conceive, and may experience multiple pregnancy.
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if $slaves[$i].lactation == 0 && random(0,100) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs have the side effect of @@.lime;inducing lactation,@@ indistinguishable from natural lactation.
<<set $slaves[$i].lactation = 1>>
<</if>>
<</if>>
<<case "appetite suppressors">>
<<if $slaves[$i].weight <= -95>>
Since $his body has no weight left to shed, $he no longer needs appetite suppressors to maintain it; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
<<switch $slaves[$i].diet>>
<<case "slimming" "restricted">>
Since $he is already on a diet that favors weight loss, $his reduced appetite allows $his body @@.lime;to shed pounds@@ even more effectively.
<<set $slaves[$i].weight -= 5>>
<<case "fattening">>
Since $he is on a diet that favors weight gain, $his reduced appetite is counter productive; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<default>>
The appetite suppressors encourage $him to eat less at meal time, gradually causing $him to @@.lime;lose weight.@@
<<set $slaves[$i].weight -= 2>>
<</switch>>
<</if>>
<<case "penis atrophiers">>
$He receives @@.lime;direct injections of atrophiers right into $his penis,@@ causing $his body to begin pulling resources from it<<if $slaves[$i].inducedNCS == 1>>, $his @@.orange;NCS@@ amplifies the effectiveness<</if>>.
<<set _shrinkage = 0>>
<<if $slaves[$i].dick == 1>>
$His penis is now so miniscule that further drug use will fail to shrink it further; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif $slaves[$i].dick >= 20>>
@@.lime;$His cock shrinks painfully,@@ becoming massively shorter and thinner.
<<set _shrinkage = 3>>
<<elseif $slaves[$i].dick >= 10>>
@@.lime;$His cock shrinks painfully,@@ becoming shorter and thinner.
<<set _shrinkage = 2>>
<<elseif (($slaves[$i].inducedNCS == 1) || (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].dick*5)))) && ($slaves[$i].dick > 1)>>
@@.lime;$His cock shrinks painfully,@@ becoming shorter and thinner.
<<set _shrinkage = 1>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2)>>
<<set _shrinkage *= 2>>
<</if>>
<<set $slaves[$i].dick -= _shrinkage>>
<<case "testicle atrophiers">>
$He receives @@.lime;direct injections of atrophiers right into $his testicles,@@ causing $his body to begin pulling resources from them<<if $slaves[$i].inducedNCS == 1>>, $his @@.orange;NCS@@ amplifies the effectiveness<</if>>.
<<set _shrinkage = 0>>
<<if $slaves[$i].balls == 1>>
$His balls are now so minuscule that further drug use will fail to shrink them further; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif $slaves[$i].balls >= 100>>
@@.lime;$His balls shrink painfully,@@ becoming massively smaller and leaving $his scrotum looser.
<<set _shrinkage = 5>>
<<elseif $slaves[$i].balls >= 80>>
@@.lime;$His balls shrink painfully,@@ becoming massively smaller and leaving $his scrotum looser.
<<set _shrinkage = 4>>
<<elseif $slaves[$i].balls >= 60>>
@@.lime;$His balls shrink painfully,@@ becoming massively smaller and leaving $his scrotum looser.
<<set _shrinkage = 3>>
<<elseif $slaves[$i].balls >= 40>>
@@.lime;$His balls shrink painfully,@@ becoming much smaller and leaving $his scrotum looser.
<<set _shrinkage = 2>>
<<elseif $slaves[$i].balls >= 20>>
@@.lime;$His balls shrink painfully,@@ becoming smaller and leaving $his scrotum looser.
<<set _shrinkage = 1>>
<<elseif (($slaves[$i].inducedNCS == 1) || (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].balls*2)))) && ($slaves[$i].balls > 1)>>
@@.lime;$His balls shrink painfully,@@ becoming smaller and leaving $his scrotum looser.
<<set _shrinkage = 1>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2)>>
<<set _shrinkage *= 2>>
<</if>>
<<set $slaves[$i].balls -= _shrinkage>>
<<case "clitoris atrophiers">>
$He receives @@.lime;direct injections of atrophiers right into $his clitoris,@@ causing $his body to begin pulling resources from it<<if $slaves[$i].inducedNCS == 1>>, $his @@.orange;NCS@@ amplifies the effectiveness<</if>>.
<<if $slaves[$i].clit == 0>>
$His clit is now so minuscule that further drug use will fail to shrink it further; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif (($slaves[$i].inducedNCS == 1) || (random(1,100) > (60-($injectionUpgrade*10)-($slaves[$i].clit*5)))) && ($slaves[$i].clit > 0)>>
@@.lime;$His clit shrinks painfully,@@ becoming smaller.
<<set $slaves[$i].clit -= 1>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].clit > 2)>>
<<set $slaves[$i].clit -= 1>>
<</if>>
<<case "labia atrophiers">>
$He receives @@.lime;direct injections of atrophiers right into $his labia majora,@@ causing $his body to begin pulling resources from them<<if $slaves[$i].inducedNCS == 1>>, $his @@.orange;NCS@@ amplifies the effectiveness<</if>>.
<<if $slaves[$i].labia == 0>>
$His labia are now so minuscule that further drug use will fail to shrink them further; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif (($slaves[$i].inducedNCS == 1) || (random(1,100) > (60-($injectionUpgrade*10)-($slaves[$i].labia*5)))) && ($slaves[$i].labia > 0)>>
@@.lime;$His labia shrink painfully,@@ becoming smaller.
<<set $slaves[$i].labia -= 1>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].labia > 2)>>
<<set $slaves[$i].labia -= 1>>
<</if>>
<<case "nipple atrophiers">>
$He receives @@.lime;direct injections of atrophiers right into $his nipples,@@ causing $his body to begin pulling resources from it<<if $slaves[$i].inducedNCS == 1>>, $his @@.orange;NCS@@ amplifies the effectiveness<</if>>.
<<switch $slaves[$i].nipples>>
<<case "huge">>
<<if (($slaves[$i].inducedNCS == 1) || (random(1,100) > (60-($injectionUpgrade*15))))>>
@@.lime;$His nipples shrink painfully,@@ becoming smaller and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<case "puffy">>
<<if (($slaves[$i].inducedNCS == 1) || (random(1,100) > (60-($injectionUpgrade*15))))>>
@@.lime;$His nipples shrink painfully,@@ becoming smaller and cuter.
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<case "cute">>
<<if (($slaves[$i].inducedNCS == 1) || (random(1,100) > (60-($injectionUpgrade*15))))>>
@@.lime;$His nipples shrink painfully,@@ becoming tiny.
<<set $slaves[$i].nipples = "tiny">>
<</if>>
<<default>>
$His nipples are now so small that further drug use will fail to shrink them further; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</switch>>
<<case "lip atrophiers">>
$He receives @@.lime;direct injections of atrophiers right into $his lips,@@ causing $his body to begin pulling resources from them<<if $slaves[$i].inducedNCS == 1>>, $his @@.orange;NCS@@ amplifies the effectiveness<</if>>.
<<set _shrinkage = 0>>
<<if ($slaves[$i].lips-$slaves[$i].lipsImplant) == 0>>
$His natural lips are now so thin that further drug use will fail to shrink them further; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 70>>
@@.lime;$His natural lips shrink painfully,@@ becoming massively smaller and thinner.
<<set _shrinkage = 5>>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 50>>
@@.lime;$His natural lips shrink painfully,@@ becoming smaller and thinner.
<<set _shrinkage = 3>>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 20>>
@@.lime;$His natural lips shrink painfully,@@ becoming smaller and thinner.
<<set _shrinkage = 1>>
<<elseif (($slaves[$i].inducedNCS == 1) || (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].lips-$slaves[$i].lipsImplant)))) && (($slaves[$i].lips-$slaves[$i].lipsImplant) > 0)>>
@@.lime;$His natural lips shrink painfully,@@ becoming smaller and thinner.
<<set _shrinkage = 1>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].lipsImplant > 1)>>
<<set _shrinkage *= 2>>
<</if>>
<<set $slaves[$i].lips -= _shrinkage>>
<<case "breast redistributors">>
$He receives @@.lime;direct injections of fat redistributors right into $his breasts,@@ causing $his body to begin moving fatty tissue from them to $his core<<if $slaves[$i].inducedNCS == 1>>, $his @@.orange;NCS@@ amplifies the effectiveness<</if>>.
<<set _factor = 0>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) <= 100>>
$His natural breast tissue is now so thin that further drug use will fail to shrink it further; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].weight >= 200)>>
$He is now so immensely obese $his health is greatly at risk; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 20000>>
@@.lime;$His breasts shrink painfully,@@ becoming massively smaller while $his @@.orange;waistline swells tremendously.@@
<<set _factor = 20>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 10000>>
@@.lime;$His breasts shrink painfully,@@ becoming greatly smaller while $his @@.orange;waistline swells.@@
<<set _factor = 10>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 5000>>
@@.lime;$His breasts shrink painfully,@@ becoming smaller while $his @@.orange;waistline swells.@@
<<set _factor = 5>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 1000>>
@@.lime;$His breasts shrink painfully,@@ becoming smaller while $his @@.orange;waistline grows.@@
<<set _factor = 3>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) > 100>>
@@.lime;$His breasts shrink painfully,@@ becoming smaller while $his @@.orange;waistline grows slightly.@@
<<set _factor = 1>>
<</if>>
<<set $slaves[$i].weight += _factor>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobsImplant > 200)>>
<<set _shrinkage *= 2>>
<</if>>
<<set $slaves[$i].boobs -= 100*_factor>>
<<case "butt redistributors">>
$He receives @@.lime;direct injections of fat redistributors right into $his buttocks,@@ causing $his body to begin moving fatty tissue from it to $his core<<if $slaves[$i].inducedNCS == 1>>, $his @@.orange;NCS@@ amplifies the effectiveness<</if>>.
<<if ($slaves[$i].butt-$slaves[$i].buttImplant) <= 0>>
$His natural ass flesh is now so thin that further drug use will fail to shrink it further; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].weight >= 200)>>
$He is now so immensely obese $his health is greatly at risk; @@.yellow;$his drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].butt-$slaves[$i].buttImplant) >= 15>>
@@.lime;$His butt shrinks painfully,@@ becoming massively smaller while $his @@.orange;waistline swells tremendously.@@
<<set $slaves[$i].butt -= 2>>
<<set $slaves[$i].weight += 25>>
<<elseif ($slaves[$i].butt-$slaves[$i].buttImplant) >= 10>>
@@.lime;$His butt shrinks painfully,@@ becoming smaller while $his @@.orange;waistline swells tremendously.@@
<<set $slaves[$i].butt -= 1>>
<<set $slaves[$i].weight += 20>>
<<elseif (($slaves[$i].inducedNCS == 1) || (random(1,100) > (50-($injectionUpgrade*10)-($slaves[$i].butt-$slaves[$i].buttImplant)))) && ($slaves[$i].butt-$slaves[$i].buttImplant) >= 0>>
@@.lime;$His butt shrinks painfully,@@ becoming smaller while $his @@.orange;waistline swells greatly.@@
<<set $slaves[$i].butt -= 1>>
<<set $slaves[$i].weight += 10>>
<</if>>
<<case "sag-B-gone">>
<<if $slaves[$i].assignment == "be your concubine">>
Before bed and when you awake, you take the time sensually @@.coral;massage sag-B-gone into $his breasts,@@ which, while enjoyable to the both of you, doesn't seem to be doing much.
<<elseif $slaves[$i].assignment == "please you">>
When ever you have a free moment you take that time to @@.coral;massage sag-B-gone into $his breasts,@@ which, while enjoyable, doesn't seem to be doing much.
<<else>>
$He is required to frequently @@.coral;massage sag-B-gone into $his breasts,@@ which, while enjoyable to watch, doesn't seem to be doing much.
<</if>>
<</switch>>
<<switch $slaves[$i].pregControl>>
<<case "slow gestation">>
<<set $slaves[$i].chem += 1>>
<<if $slaves[$i].preg >= 40>>
$He is full term; gestation restriction agents @@.red;can't suppress labor@@ and $his regimen is ended to prevent health damage.
<<set $slaves[$i].pregControl = "none">>
<<elseif $slaves[$i].preg >= 16>>
$His belly feels very docile, $his gestation rate is @@.coral;greatly reduced@@.
<<elseif $slaves[$i].preg > 0>>
$His gestation rate is @@.coral;greatly reduced,@@ delaying how long it will be until $his pregnancy is visible.
<</if>>
<<case "speed up">>
<<set $slaves[$i].chem += 2>>
<<if $slaves[$i].assignment != "get treatment in the clinic" && $Nurse == 0>>
<<if $slaves[$i].pregType > 1>><<set _childCount = "children are">><<else>><<set _childCount = "child is">><</if>>
$His _childCount growing rapidly within $his womb, far faster than $his @@.red;poor body can handle.@@<<if $slaves[$i].pregType >= 10 && $slaves[$i].bellyPreg >= 100000>> $His rate of growth is straining $his womb, $he is @@.red;at risk of bursting!@@<</if>>
<<set $slaves[$i].health -= ($slaves[$i].preg+$slaves[$i].pregType-$slaves[$i].bellySag)>>
<<if $slaves[$i].health <= -100>>
$His critically poor health @@.orange;caused $him to miscarry.@@
<<if lastPregRule($slaves[$i],$defaultRules)>><<set $slaves[$i].preg = -1>><<else>><<set $slaves[$i].preg = 0>><</if>>
<<set $slaves[$i].pregType = 0, $slaves[$i].pregSource = 0, $slaves[$i].pregWeek = -4, $slaves[$i].pregKnown = 0, WombFlush($slaves[$i]), SetBellySize($slaves[$i])>>
<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
$He is
<<if $slaves[$i].devotion < -50>>
@@.mediumorchid;filled with violent, consuming hatred@@ and @@.gold;fear.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it and views you as its killer.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
@@.mediumorchid;afflicted by desperate, inconsolable grief@@ and @@.gold;horror.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].devotion <= 20>>
@@.mediumorchid;consumed by enduring sorrow@@ and @@.gold;horror.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
dully obedient. $He has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
@@.hotpink;pleased by this stark development@@, since $he is so attentive to your will. $He also expects $he will be able to fuck better now once $his health recovers.
<<set $slaves[$i].devotion += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "labor supressors">>
<<set $slaves[$i].chem += 2>>
<<if WombBirthReady($slaves[$i], 60) > 0>>
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].labor = 1>>
<<set $slaves[$i].induce = 1>>
<<set $birthee = 1>>
$He has been ready to give birth for some time now. Suppressing birth for so long @@.red;greatly affects $his health.@@ $He may @@.red;have trouble@@ giving birth to $his oversized child<<if $slaves[$i].pregType > 1>>ren<</if>>. $He seems to be in distress, $his body is @@.red;forcing $his child<<if $slaves[$i].pregType > 1>>ren<</if>> out!@@
<<elseif WombBirthReady($slaves[$i], 50) > 0>>
<<set $slaves[$i].health -= 20>>
$He has been ready to give birth for some time now. Suppressing birth for so long @@.red;greatly affects $his health.@@ $He may @@.red;have trouble@@ giving birth to $his oversized child<<if $slaves[$i].pregType > 1>>ren<</if>>.
<<elseif WombBirthReady($slaves[$i], 40) > 0>>
<<set $slaves[$i].health -= 10>>
Labor suppressing agents @@.red;negatively affect $his health.@@
<</if>>
<</switch>>
<<if $slaves[$i].curatives > 1>>
<<if ($slaves[$i].health > 90)>>
$His health is already outstanding and cannot be improved with further drug treatment. @@.yellow;$His drug regimen has defaulted to preventatives.@@
<<set $slaves[$i].curatives = 1>>
<<elseif (($slaves[$i].assignment == "rest") || ($slaves[$i].assignment == "rest in the spa")) && ($slaves[$i].fetish != "mindbroken")>>
The curatives $he's taking synergize with rest, keeping $him asleep most of the time. This is an @@.green;extremely effective health treatment.@@
<<set $slaves[$i].health += 4>>
<<elseif ($slaves[$i].health < -20)>>
@@.green;$His poor health rapidly improves@@ under drug treatment.
<<set $slaves[$i].health += 2>>
<<else>>
@@.green;$His health improves@@ under curative treatment.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
$He @@.mediumaquamarine;trusts you more@@ for giving $him access to expensive modern medicine.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<set $slaves[$i].health += 6>>
<<set $slaves[$i].health += $curativeUpgrade*6>>
<<set $slaves[$i].chem += 1>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<if $slaves[$i].aphrodisiacs > 1>>
The aphrodisiacs $he's on
<<if $slaves[$i].energy <= 95>>
@@.green;rapidly boost $his sex drive.@@
<<set $slaves[$i].energy += 5>>
<<else>>
can't improve $his absurd sex drive.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
They @@.hotpink;increase $his acceptance@@ of sexual slavery.
<<set $slaves[$i].devotion += 5>>
<</if>>
<</if>>
<<if ($arcologies[0].FSBodyPuristLaw == 0) && ($healthyDrugsUpgrade == 0)>>
Such a high dosage @@.red;isn't healthy.@@
<<set $slaves[$i].health -= 5>>
<</if>>
<<set $slaves[$i].chem += 1>>
<<else>>
The aphrodisiacs $he's on
<<if $slaves[$i].energy <= 95>>
@@.green;boost $his sex drive.@@
<<set $slaves[$i].energy += 3>>
<<else>>
can't improve $his absurd sex drive.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
They @@.hotpink;increase $his acceptance@@ of sexual slavery.
<<set $slaves[$i].devotion += 3>>
<</if>>
<</if>>
<<set $slaves[$i].chem += 0.5>>
<</if>>
<</if>>
<<if $slaves[$i].drugs != "no drugs" && $slaves[$i].drugs != "appetite suppressors">>
<<if $arcologies[0].FSBodyPuristLaw == 0>>
<<if $healthyDrugsUpgrade == 0>>
<<set $slaves[$i].chem += 1.5>>
<<if _intensive>><<set $slaves[$i].chem += 1>><</if>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].chem = Math.clamp($slaves[$i].chem-0.5, 0, 1000)>>
<<if _intensive>>
Such reckless doping is dangerous and @@.red;unhealthy.@@
<<set $slaves[$i].health -= random(3,5), _intensive = 0>>
<</if>>
<<if $slaves[$i].curatives < 2 && $slaves[$i].inflationType != "curative" && $slaves[$i].assignment != "get treatment in the clinic">>
<<if $slaves[$i].health < -50>>
It's difficult being so ill, and $he @@.mediumorchid;resents you@@ for not treating $him.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].health > 50)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
$He understands that $he owes $his near-perfect health to you and @@.hotpink;believes@@ that life with you is better than freedom in some ways.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].addict > 0)>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<set $slaves[$i].addict += $slaves[$i].aphrodisiacs>>
<<elseif ($slaves[$i].addict < 2)>>
$He has finally been @@.cyan;weaned off aphrodisiacs.@@
<<set $slaves[$i].addict = 0>>
<<elseif ($aphrodisiacUpgrade == 1)>>
Substitutes produced by your advanced pharmaceutical fabricator protect $him from the negative effects of aphrodisiac withdrawal and even hasten the flushing of $his system.
<<set $slaves[$i].addict -= 2>>
<<elseif $slaves[$i].inflationType != "aphrodisiac">>
$He feels the effects of withdrawal from aphrodisiacs keenly, and $he is @@.mediumorchid;bitterly resentful.@@
<<set $slaves[$i].addict -= 2>>
<<set $slaves[$i].devotion -= 10>>
<<else>>
$He gets $his fix from $his aphrodisiac filled belly.
<</if>>
<<else>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<if random(1,100) < 40+(20*$slaves[$i].aphrodisiacs)>>
@@.cyan;$He has become an aphrodisiac addict.@@
<<set $slaves[$i].addict = 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $suppository == 1>>
<<if ($slaves[$i].aphrodisiacs > 0) || ($slaves[$i].curatives > 0) || ($slaves[$i].drugs == "psychosuppressants") || ($slaves[$i].drugs == "hormone enhancers") || ($slaves[$i].drugs == "hormone blockers") || ($slaves[$i].hormones != 0)>>
<<if ($slaves[$i].sexualFlaw == "hates anal")>>
<<if random(1,100) > 80>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $his drug regime forces $him to @@.green;accept anal sex@@ as a fact of life.
<<set $slaves[$i].sexualFlaw = "none">>
<<else>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $his drug regime @@.mediumorchid;infuriates $him,@@ since $he hates getting assraped.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].fetishKnown == 0)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $his drug regime has revealed something: @@.lightcoral;$he likes it up the ass!@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength <= 95) && ($slaves[$i].devotion > 4)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $his drug regime has @@.lightcoral;deepened $his anal fixation.@@
<<set $slaves[$i].fetishStrength += 5>>
<</if>>
<<elseif ($slaves[$i].fetish != "buttslut")>>
<<if ($slaves[$i].devotion < -20)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $his drug regime @@.mediumorchid;disgusts $him.@@
<<set $slaves[$i].devotion -= 2>>
<<elseif fetishChangeChance($slaves[$i]) > random(0,100)>>
$He starts to look forward to getting buttfucked morning and night by reciprocating dildos that ejaculate $his drug regime; $he's @@.lightcoral;become anally fixated.@@
<<set $slaves[$i].fetish = "buttslut">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "painal queen")>>
$He @@.hotpink;secretly enjoys@@ being assraped by a machine twice a day.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<if random(1,100) > 70>>
The regular machine anal @@.lime;stretches out $his tight asshole.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* DRUG EXPIRY */
<<switch $slaves[$i].drugs>>
<<case "growth stimulants">>
<<set _maxHeight = Math.trunc(Math.clamp((Height.mean($slaves[$i]) * 1.25),0,274))>> /*max achievable height is expected height plus 25%*/
<<if $slaves[$i].height >= _maxHeight>>
$His body has already grown far past $his natural limits; further injections of stimulants will have no effect. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].height = Math.clamp($slaves[$i].height,0,_maxHeight), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "breast injections" "intensive breast injections">>
<<if $slaves[$i].boobs >= 50000>>
$His udders are now so huge that further A-HGH treatment will not increase their size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs,0,50000), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "butt injections" "intensive butt injections">>
<<if ($slaves[$i].butt >= 10)>>
$His ass is now so huge that further A-HGH treatment will not increase its size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].butt = Math.clamp($slaves[$i].butt,0,10), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "hyper butt injections">>
<<if $slaves[$i].butt >= 20>>
$His ass is now so freakishly monstrous that further HA-HGH treatment will not increase its size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "hyper breast injections">>
<<if ($slaves[$i].boobs >= 50000)>>
$His udders are now so huge that further HA-HGH treatment will not increase their size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs,0,50000), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "lip injections">>
<<if ($slaves[$i].lips > 95) || (($slaves[$i].lips > 85) && ($seeExtreme != 1))>>
$His lips are now so huge that further A-HGH treatment will not increase their size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "penis enhancement" "intensive penis enhancement">>
<<if ($slaves[$i].dick >= 10)>>
$His cock is now so huge that further drug enhancement will not increase its size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].dick = Math.clamp($slaves[$i].dick,0,10), $slaves[$i].drugs = "no drugs">>
<<elseif $slaves[$i].clit >= 5 && $slaves[$i].dick == 0>>
$His clit is now so huge that further drug enhancement will not increase its size. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].clit = Math.clamp($slaves[$i].clit,0,5), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "testicle enhancement" "intensive testicle enhancement">>
<<if ($slaves[$i].balls >= 10)>>
$His balls are now so huge that further drug enhancement will not increase their size. However, leaving $him on them will still stimulate cum production.
<<elseif ($slaves[$i].balls >= 2) && ($slaves[$i].scrotum == 0)>>
$His balls are now functionally sized, and cannot sustainably grow larger hidden within $his abdomen. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].balls = Math.clamp($slaves[$i].balls,0,2), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "psychosuppressants">>
<<if ($slaves[$i].intelligence < -95)>>
$He is so moronic that drug treatment can't really make $him more willing to obey others than $he already is. @@.yellow;$His drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<</switch>>
|
amomynous0/fc
|
src/uncategorized/saDrugs.tw
|
tw
|
bsd-3-clause
| 65,159 |
:: SA get milked [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.DAIRY ? $facility.dairy : undefined)>>
<<set _incomeStats.milk = 0; _incomeStats.cum = 0; _incomeStats.fluid = 0>>
<<if ndef $slaves[$i].lactationAdaptation>>
<<set $slaves[$i].lactationAdaptation = 0>>
<</if>>
<<set $milk = 0>>
<<set $cum = 0>>
gets milked this week.
<<if $dairy > 0>>
<<if $dairyRestraintsSetting < 2>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "get milked") && ($dairySpots > 0)) || ($slaves[$i].assignment == "work in the dairy")>>
<<if ($slaves[$i].assignment == "get milked")>>
Since there's extra space in $dairyName, $he spends most of $his milkings there.
<<set $dairySpots -= 1>>
<</if>>
<<if ($Milkmaid != 0)>>
While there, $he gets the benefit of $Milkmaid.slaveName's <<if ($Milkmaid.physicalAge < 21)>>youthful energy<<else>>care<</if>><<if ($Milkmaid.oralSkill >= 100)>> and talented tongue<</if>>.
<<if ($slaves[$i].devotion < $milkmaidDevotionThreshold)>>
<<set $slaves[$i].devotion += $milkmaidDevotionBonus>>
<</if>>
<<if ($slaves[$i].trust < $milkmaidTrustThreshold)>>
<<set $slaves[$i].trust += $milkmaidTrustBonus>>
<</if>>
<<if ($slaves[$i].health < 100)>>
<<set $slaves[$i].health += $milkmaidHealthBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].lactation > 0>>
<<set $milk = milkAmount($slaves[$i])>>
$He produces from $his <<print either("tits", "breasts", "mammaries", "udders", "boobs")>>, which have a combined volume of <<print $slaves[$i].boobs*2>> CCs;
<<if ($slaves[$i].lactation == 1)>>
$he is lactating naturally and produces a healthy stream of milk.
<<elseif ($slaves[$i].lactation == 2)>>
$he is on lactation drugs and produces a river of milk.
<<if $slaves[$i].lactationAdaptation < 100>>
$His udders are forced to adapt to this unnatural productivity.
<<set $slaves[$i].lactationAdaptation += 1>>
<</if>>
<<if $slaves[$i].curatives == 0 && $slaves[$i].inflationType != "curative">>
The stress of extreme milk production @@.red;damages $his health.@@
<<set $slaves[$i].health -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 50)>>
$He's such a happy cow that $his mental state has a positive impact on $his production.
<<elseif ($slaves[$i].devotion < -50)>>
$He's such an unhappy cow that $his mental state has a negative impact on $his production.
<</if>>
<<if ($slaves[$i].boobsImplant > 200)>>
However, $his breast implants impede milk production.
<</if>>
<<set $hormones = $slaves[$i].hormoneBalance/100>>
<<if ($slaves[$i].balls != 0)>>
<<set $hormones -= 1>>
<</if>>
<<if (($slaves[$i].ovaries != 0) || ($slaves[$i].mpreg != 0))>>
<<set $hormones += 1>>
<</if>>
<<if ($hormones > 1)>>
$His internal chemistry is perfectly suited to milk production.
<<elseif ($hormones > 0)>>
$His hormonal balance favors milk production.
<<elseif ($hormones < 0)>>
$His hormonal balance impedes milk production.
<<elseif ($hormones < -1)>>
$His internal chemistry is poorly suited to milk production.
<</if>>
<<if $slaves[$i].lactationAdaptation < 100>>
<<if ($slaves[$i].assignment == "get milked") || ($slaves[$i].assignment == "work in the dairy")>>
Living as a cow helps $his body and mind adapt to producing milk.
<<set $slaves[$i].lactationAdaptation += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].preg > 5) && ($slaves[$i].pregKnown == 1)>>
$His pregnancy helps $his body produce more milk naturally<<if $slaves[$i].lactationAdaptation < 100>>, and also helps it adapt to milk production<<set $slaves[$i].lactationAdaptation += 1>><</if>>.
<</if>>
<<if ($slaves[$i].health > 50)>>
$His shining health helps $him really produce.
<<elseif ($slaves[$i].health < -50)>>
$His poor health impedes milk production.
<</if>>
<<if ($slaves[$i].weight > 10)>>
$His extra weight supports $his productivity.
<<elseif ($slaves[$i].weight < -10)>>
$His thinness hinders $his productivity.
<</if>>
<<if $slaves[$i].lactationAdaptation > 10>>
<<if $slaves[$i].lactationAdaptation > 50>>
$His body has adapted heavily to milk production, making $him extremely productive.
<<else>>
$His body has gotten used to producing milk, making $him very productive.
<</if>>
<</if>>
<<if $dairySlimMaintainUpgrade == 1>>
<<if $dairySlimMaintain == 1>>
<<if ($slaves[$i].boobs <= 700)>>
<<if ($arcologies[0].FSSlimnessEnthusiast > 80)>>
Your arcology's milkers are optimized to extract maximum output from small breasted slaves, which substantially increases $his otherwise modest productivity.
<<set $milk *= 1.5>>
<<elseif ($arcologies[0].FSSlimnessEnthusiast > 20)>>
Your arcology's milkers have been carefully modified to more readily accommodate slaves with tiny breasts, which slightly mitigates $his less than ideal physiology for milk production.
<<set $milk *= 1.1>>
<</if>>
<</if>>
<</if>>
<</if>>
/* This is going to be where the dairy overhaul takes place (milk half) */
<<if ($slaves[$i].assignment == "work in the dairy")>>
<<if ($dairyFeedersUpgrade == 1)>>
<<if ($dairyFeedersSetting > 0)>>
<<set $milk += $milk*(0.1*($dairyFeedersUpgrade+$dairyRestraintsSetting+((50-$slaves[$i].physicalAge)/20)))>>
<<if ($slaves[$i].chem > 360)>>
<<set $milk *= 0.6>>
<<elseif ($slaves[$i].chem > 100)>>
<<set $milk *= ((600-$slaves[$i].chem)/600)>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment == "be confined in the arcade")>>
<<set $milk *= 0.5>>
<</if>>
<<set $milk *= $servantMilkersMultiplier>>
<<set $milk = Math.trunc($milk)>>
<<if $milk < 1>>
<<set $milk = 1>>
<</if>>
<<set $slaves[$i].milk += $milk>>
<<set $milkTotal += $milk>>
As a result, $he produces $milk liters of milk over the week.
<<set _incomeStats.milk = $milk>>
<<if ($arcologies[0].FSPastoralistLaw == 1)>>
<<set $milkSale = $milk*(8+Math.trunc($arcologies[0].FSPastoralist/30))>>
Since breast milk is $arcologies[0].name's only legal dairy product, $he can scarcely be milked fast enough, and $he makes @@.yellowgreen;<<print cashFormat($milkSale)>>.@@
<<elseif ($arcologies[0].FSPastoralist != "unset")>>
<<set $milkSale = $milk*(6+Math.trunc($arcologies[0].FSPastoralist/30))>>
Since milk is fast becoming a major part of the $arcologies[0].name's dietary culture, $his milk is in demand, and $he makes @@.yellowgreen;<<print cashFormat($milkSale)>>.@@
<<else>>
<<set $milkSale = $milk*6>>
$His milk is sold for @@.yellowgreen;<<print cashFormat($milkSale)>>.@@
<</if>>
<<set $cash += $milkSale>>
<<set _incomeStats.income += $milkSale>>
<<if $slaves[$i].fetishKnown>>
<<if ($slaves[$i].fetish == "boobs") || ($slaves[$i].energy > 95)>>
Getting constantly milked is as good as sex, as far as $he's concerned. @@.hotpink;$He is happy@@ to have $his breasts receive so much attention.
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].need>><<set $slaves[$i].need = 0>><</if>>
<</if>>
<</if>>
<<if $slaves[$i].career == "a dairy cow" && $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
$He feels like @@.hotpink;$he was made to be milked,@@ @@.mediumaquamarine;not that $he'd complain about such a good feeling.@@
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<<if $slaves[$i].need>><<set $slaves[$i].need = 0>><</if>>
<</if>>
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples == "inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul $his inverted nipples out is @@.hotpink;extremely uncomfortable; $he loves it.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
Having the milkers constantly haul $his inverted nipples out is @@.mediumorchid;extremely uncomfortable.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if (random(1,100) > 50)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul $his inverted nipples out is @@.hotpink;quite uncomfortable; $he loves it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Having the milkers constantly haul $his inverted nipples out is @@.mediumorchid;quite uncomfortable.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if (random(1,100) > 30)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "puffy") && (random(1,100) > 90)>>
Producing this river of milk @@.lime;enlarges $his nipples:@@ they're now enormous.
<<set $slaves[$i].nipples = "huge">>
<<elseif ($slaves[$i].nipples == "cute") && (random(1,100) > 80)>>
Producing this river of milk @@.lime;makes $his nipples nice and puffy.@@
<<set $slaves[$i].nipples = "puffy">>
<<elseif ($slaves[$i].nipples == "tiny")>>
Producing this river of milk @@.lime;makes $his nipples grow to a nice size.@@
<<set $slaves[$i].nipples = "cute">>
<<elseif ($slaves[$i].areolae < 3) && (random(1,100) > 30+($slaves[$i].areolae*20))>>
Producing this river of milk @@.lime;broadens $his areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<</if>>
<</if>> /* CLOSES BREAST MILKING */
<<if ($slaves[$i].balls > 0)>>
<<set $cumSlaves += 1>>
<<set $cum = cumAmount($slaves[$i])>>
<<if $slaves[$i].lactation > 0>>
$His
<<else>>
$slaves[$i].slaveName's
<</if>>
<<if $slaves[$i].dick > 0>>
<<if ($slaves[$i].dick > 6)>>
inhuman
<<elseif ($slaves[$i].dick > 5)>>
massive
<<elseif ($slaves[$i].dick > 4)>>
big
<<elseif ($slaves[$i].dick > 3)>>
sizeable
<<elseif ($slaves[$i].dick > 2)>>
moderate
<<elseif ($slaves[$i].dick > 1)>>
little
<<else>>
tiny
<</if>>
prick is
<<if $slaves[$i].lactation > 0>>
also
<</if>>
machine-milked
<<else>>
butt is machine-fucked
<</if>>
to extract the cum from $his
<<if !$slaves[$i].scrotum>>
invisible
<<else>>
<<switch $slaves[$i].balls>>
<<case 10>>inhuman
<<case 9>>titanic
<<case 8>>gigantic
<<case 7>>monstrous
<<case 6>>huge
<<case 5>>pendulous
<<case 4>>swinging
<<case 3>>big
<<case 2>>average
<<case 1>>pathetic
<<default>>hypertrophied
<</switch>>
<</if>>
<<if $slaves[$i].drugs == "testicle enhancement">>
balls, relieving them of the excessive cum production caused by the testicle enhancement drugs.
<<elseif $slaves[$i].drugs == "hyper testicle enhancement">>
balls, relieving them of the excessive cum production caused by the hyper testicle enhancement drugs.
<<else>>
balls.
<</if>>
<<if $slaves[$i].diet == "cum production">>
$His diet is designed for cum production.
<</if>>
<<set $hormones = $slaves[$i].hormoneBalance/50>>
<<if $hormones < -1>>
$His internal chemistry is perfectly suited to cum production.
<<elseif $hormones < 0>>
$His hormonal balance favors cum production.
<<elseif $hormones > 0>>
$His hormonal balance impedes cum production.
<<elseif $hormones > 1>>
$His internal chemistry is poorly suited to cum production.
<</if>>
<<if $slaves[$i].scrotum == 0>>
$He does produce cum despite $his apparent ballslessness, but less than $he would if they weren't hidden inside $him.
<</if>>
<<if $slaves[$i].prostate>>
<<if $slaves[$i].prostate > 2>>
$His heavily altered prostate greatly increases the volume of $his ejaculations and promotes excessive, watery semen production. This dilute ejaculate @@.red;sells poorly@@ compared to normal cum.
<<elseif $slaves[$i].prostate > 1>>
$His hyperactive prostate increases the volume of $his ejaculations and promotes good semen production.
<</if>>
<<else>>
$His lack of a prostate reduces the health and volume of $his ejaculations.
<</if>>
<<if ($slaves[$i].devotion > 50)>>
$He's so happy that $his mental state has a positive impact on $his semen production.
<<elseif ($slaves[$i].devotion < -50)>>
$He's so unhappy that $his mental state has a negative impact on $his semen production.
<</if>>
<<if ($slaves[$i].health > 50)>>
$His shining health helps $him really produce.
<<elseif ($slaves[$i].health < -50)>>
$His poor health impedes semen production.
<</if>>
<<if $slaves[$i].vasectomy == 1>>
$His cum lacks the primary ingredient, sperm, thanks to $his vasectomy, @@.red;considerably lowering the value@@ of $his ejaculate.
<<elseif $slaves[$i].ballType == "sterile">>
$His cum lacks vigor entirely, thanks to $his chemical castration, @@.red;considerably lowering the value@@ of $his ejaculate.
<</if>>
/* Dairy rework cum half here */
<<if ($slaves[$i].assignment == "work in the dairy")>>
<<if ($dairyStimulatorsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting > 0)>>
<<set $cum += $cum*(0.2*($dairyStimulatorsSetting+$dairyRestraintsSetting+Math.trunc((50-$slaves[$i].physicalAge)/20)))>>
<</if>>
<<if ($slaves[$i].chem > 360)>>
<<set $cum = Math.trunc($cum*0.6)>>
<<elseif ($slaves[$i].chem > 100)>>
<<set $cum = Math.trunc($cum*((600-$slaves[$i].chem)/600))>>
<</if>>
<<elseif ($Milkmaid != 0)>>
<<if ($Milkmaid.dick > 4) && canAchieveErection($Milkmaid)>>
$Milkmaid.slaveName sometimes stands in for the machines, which is a polite way of saying $he sometimes fucks $slaves[$i].slaveName's ass to help $him cum.
<<set $cum += $cum*0.2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment == "be confined in the arcade")>>
<<set $cum = $cum*0.5>>
<</if>>
<<set $cum = Math.trunc($cum)>>
<<if $cum < 1>>
<<set $cum = 1>>
<</if>>
<<set $slaves[$i].cum += $cum>>
<<set $cumTotal += $cum>>
<<set _incomeStats.cum = $cum>>
<<if ($arcologies[0].FSPastoralist == "unset")>>
<<set _cumSale = ($cum*random(15,25))>>
<<if $slaves[$i].vasectomy == 1 || $slaves[$i].ballType == "sterile">><<set _cumSale *= 0.2>><<elseif $slaves[$i].prostate == 3>><<set _cumSale *= 0.5>><</if>>
$He produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate is sold for @@.yellowgreen;<<print cashFormat(_cumSale)>>.@@
<<elseif $arcologies[0].FSPastoralistLaw == 1>>
<<set _cumSale = ($cum*(random(20,40)))>>
<<if $slaves[$i].vasectomy == 1 || $slaves[$i].ballType == "sterile">><<set _cumSale *= 0.2>><<elseif $slaves[$i].prostate == 3>><<set _cumSale *= 0.5>><</if>>
$He produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate, which is in extremely high demand as one of $arcologies[0].name's few legal sources of animal protein, is sold for @@.yellowgreen;<<print cashFormat(_cumSale)>>.@@
<<else>>
<<set _cumSale = ($cum*(random(10,20)+Math.trunc($arcologies[0].FSPastoralist/10)))>>
<<if $slaves[$i].vasectomy == 1 || $slaves[$i].ballType == "sterile">><<set _cumSale *= 0.2>><<elseif $slaves[$i].prostate == 3>><<set _cumSale *= 0.5>><</if>>
$He produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate, which is in high demand given the new cultural preference for slave products, is sold for @@.yellowgreen;<<print cashFormat(_cumSale)>>.@@
<</if>>
<<set $cash += _cumSale>>
<<set _incomeStats.income += _cumSale>>
<<if ($slaves[$i].energy > 95)>>
Getting $his dick constantly milked is almost as good as getting constant blowjobs as far as $he's concerned. @@.hotpink;$He is happy@@ to have $his member receive so much attention.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].need>>
$His cock and balls are milked so thoroughly that $he's involuntarily sexually sated, regardless of $his feelings and tastes.
<<set $slaves[$i].need = 0>>
<</if>>
<<if !canAchieveErection($slaves[$i])>>
Since $he cannot maintain an erection, $he requires @@.gold;painful@@ and @@.mediumorchid;degrading@@ anal electrostimulation to produce.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].anus == 0)>>
The electrostimulator @@.lime;breaks in $his virgin asshole.@@
<<set $slaves[$i].anus = 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
Since $he's unaroused by $his situation, $he requires @@.gold;painful@@ and @@.mediumorchid;degrading@@ anal electrostimulation to produce.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].anus == 0)>>
The electrostimulator @@.lime;breaks in $his virgin asshole.@@
<<set $slaves[$i].anus = 1>>
<</if>>
<</if>>
<<if ($slaves[$i].balls < 3) && $slaves[$i].ballType != "sterile">>
<<if ($slaves[$i].balls < 2)>>
<<if (random(1,100) > (70 + ($slaves[$i].inducedNCS * 15)))>>
Constant semen production and continual emptying and refilling @@.lime;increases the size of $his tiny testicles.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<<elseif (random(1,100) > (90 + ($slaves[$i].inducedNCS * 5)))>>
Constant semen production and continual emptying and refilling @@.lime;increases the size of $his small testicles.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<</if>> /* CLOSES COCK MILKING */
<<if $slaves[$i].genes == "XX" && $slaves[$i].prostate > 0 && $slaves[$i].balls == 0>>
$His female prostate fluid is considered an exotic delicacy.
<<set $fluid = $slaves[$i].prostate * $slaves[$i].energy/5 + 1>>
<<if $slaves[$i].energy > 10>>
<<if $slaves[$i].health > 50>>
<<if $slaves[$i].energy > 90>>
As a nympho, $he has no trouble orgasming almost constantly.
<</if>>
<<set $fluid = $fluid*$slaves[$i].health/50>>
$His shining health keeps $his juices flowing.
<<elseif $slaves[$i].health < -50>>
<<set $fluid = $fluid * (1 + $slaves[$i].health/50)>>
$He is so unwell, $he produces less than normal.
<</if>>
<<else>>
/* $slaves[$i].energy <= 10 */
Unfortunately, $he is frigid and rarely reaches orgasm in spite of the intense automatic stimulation.
<</if>>
<<set $fluid = Math.clamp(Math.trunc($fluid),1,1000)>>
<<set _incomeStats.fluid = $fluid>>
<<print $fluid >> deciliters of uncommon ejaculate is gathered during $his milkings.
<<set $fluidSale = $fluid*random(40,50)>>
<<if $arcologies[0].FSPastoralist != "unset" && $arcologies[0].FSPastoralist > 30>>
<<set $fluidSale = Math.trunc($fluidSale*(1 + ($arcologies[0].FSPastoralist-30)/140))>> /* fully accepted parsoralism gives +50% on the price*/
Because of your arcology's cultural preferences, it comes with extra value.
<</if>>
It is sold for @@.yellowgreen;<<print cashFormat($fluidSale)>>.@@
<<set $cash += $fluidSale>>
<<set _incomeStats.income += $fluidSale>>
<</if>> /* CLOSES FEMALE PROSTATE FLUID GATHERING */
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
$slaves[$i].slaveName @@.hotpink;privately enjoys@@ the focus on $his health and fitness that comes with being a cow.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($showVignettes == 1 && ($slaves[$i].assignment == "get milked" || $slaves[$i].assignment == "work in the dairy"))>>
<<set _vignette = GetVignette($slaves[$i])>>
__This week__ _vignette.text
<<if (_vignette.type == "cash")>>
<<set FResult($slaves[$i])>>
<<if (_vignette.effect > 0)>>
@@.yellowgreen;making you an extra <<print cashFormat(Math.trunc($FResult*_vignette.effect))>>.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you <<print cashFormat(Math.abs(Math.trunc($FResult*_vignette.effect)))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*_vignette.effect)>>
<<set _incomeStats.income += Math.trunc($FResult*_vignette.effect)>>
<<elseif (_vignette.type == "devotion")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@.hotpink;increasing $his devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.hotpink;increasing $his acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@.hotpink;reducing $his dislike of you.@@
<<else>>
@@.hotpink;reducing $his hatred of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@.mediumorchid;reducing $his devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.mediumorchid;reducing $his acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@.mediumorchid;increasing $his dislike of you.@@
<<else>>
@@.mediumorchid;increasing $his hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*_vignette.effect>>
<<elseif (_vignette.type == "trust")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@.mediumaquamarine;increasing $his trust in you.@@
<<elseif $slaves[$i].trust > -10>>
@@.mediumaquamarine;reducing $his fear of you.@@
<<else>>
@@.mediumaquamarine;reducing $his terror of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@.gold;reducing $his trust in you.@@
<<elseif $slaves[$i].trust >= -20>>
@@.gold;increasing $his fear of you.@@
<<else>>
@@.gold;increasing $his terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*_vignette.effect>>
<<elseif (_vignette.type == "health")>>
<<if (_vignette.effect > 0)>>
@@.green;improving $his health.@@
<<elseif (_vignette.effect < 0)>>
@@.red;affecting $his health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*_vignette.effect>>
<<else>>
<<set FResult($slaves[$i])>>
<<if (_vignette.effect > 0)>>
@@.green;gaining you a bit of reputation.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*_vignette.effect*0.1)>>
<<set _incomeStats.rep += Math.trunc($FResult*_vignette.effect*0.1)>>
<</if>>
<</if>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "work in the dairy">>
<<if $dairyDecoration != "standard">>
<<set _fsGain = Math.min(0.0001*$FSSingleSlaveRep*($milk+5*$cum), 1)>>
<<switch $dairyDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist = Math.clamp($arcologies[0].FSRomanRevivalist += _fsGain,0,100)>>
<<case "Aztec Revivalist">>
<<set $arcologies[0].FSAztecRevivalist = Math.clamp($arcologies[0].FSAztecRevivalist += _fsGain,0,100)>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist = Math.clamp($arcologies[0].FSEgyptianRevivalist += _fsGain,0,100)>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist = Math.clamp($arcologies[0].FSEdoRevivalist += _fsGain,0,100)>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist = Math.clamp($arcologies[0].FSArabianRevivalist += _fsGain,0,100)>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist = Math.clamp($arcologies[0].FSChineseRevivalist += _fsGain,0,100)>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist = Math.clamp($arcologies[0].FSChattelReligionist += _fsGain,0,100)>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist = Math.clamp($arcologies[0].FSDegradationist += _fsGain,0,100)>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus = Math.clamp($arcologies[0].FSRepopulationFocus += _fsGain,0,100)>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart = Math.clamp($arcologies[0].FSRestart += _fsGain,0,100)>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist = Math.clamp($arcologies[0].FSAssetExpansionist += _fsGain,0,100)>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist = Math.clamp($arcologies[0].FSTransformationFetishist += _fsGain,0,100)>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist = Math.clamp($arcologies[0].FSGenderRadicalist += _fsGain,0,100)>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist = Math.clamp($arcologies[0].FSGenderFundamentalist += _fsGain,0,100)>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist = Math.clamp($arcologies[0].FSPhysicalIdealist += _fsGain,0,100)>>
<<case "Hedonistic">>
<<set $arcologies[0].FSHedonisticDecadence = Math.clamp($arcologies[0].FSHedonisticDecadence += _fsGain,0,100)>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist = Math.clamp($arcologies[0].FSSupremacist += _fsGain,0,100)>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist = Math.clamp($arcologies[0].FSSubjugationist += _fsGain,0,100)>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist = Math.clamp($arcologies[0].FSPaternalist += _fsGain,0,100)>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist = Math.clamp($arcologies[0].FSPastoralist += _fsGain,0,100)>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist = Math.clamp($arcologies[0].FSMaturityPreferentialist += _fsGain,0,100)>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist = Math.clamp($arcologies[0].FSYouthPreferentialist += _fsGain,0,100)>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist = Math.clamp($arcologies[0].FSBodyPurist += _fsGain,0,100)>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast = Math.clamp($arcologies[0].FSSlimnessEnthusiast += _fsGain,0,100)>>
<</switch>>
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saGetMilked.tw
|
tw
|
bsd-3-clause
| 25,815 |
:: SA guard you [nobr]
carries arms in your defense.
<<if $dojo > 1>>
<<set $slaves[$i].livingRules = "luxurious">>
<</if>>
<<Deadliness $slaves[$i]>>
<<if $slaves[$i].combatSkill > 0>>
$His combat skills greatly increase $his deadliness.
<</if>>
<<if setup.bodyguardCareers.includes($slaves[$i].career)>>
$He has experience in personal defense from before $he was a slave.
<<elseif $slaves[$i].skillBG >= $masteredXP>>
$He has experience in personal defense from working for you.
<<else>>
<<set $slaves[$i].skillBG += random(1,Math.ceil(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/15) + 8)>>
<</if>>
<<if ($slaves[$i].muscles > 30) && ($slaves[$i].muscles <= 95)>>
$He is strong and powerful yet quick and flexible.
<<elseif $slaves[$i].muscles > 95 && $slaves[$i].height >= 190>>
$His huge muscles are an intimidating sight and, despite their massive size, $he is tall enough to use them effectively.
<<elseif $slaves[$i].muscles > 95>>
$His huge muscles are an intimidating sight, but are so big that they actually detract from $his combat effectiveness.
<<elseif $slaves[$i].muscles > 5>>
$He is reasonably fit, but not enough to significantly affect $his combat effectiveness.
<<elseif $slaves[$i].muscles < -95>>
$He can barely stand, let alone fight. A single shot from $his own weapon is liable to incapacitate $him, making $him an absolute travesty of a bodyguard.
<<elseif $slaves[$i].muscles < -30>>
$He tires from just standing, rendering $him both ineffective and embarrassing to have as your guard.
<<elseif $slaves[$i].muscles < -5>>
$He is rather unfit, enough to negatively impact $his combat effectiveness.
<</if>>
<<if $slaves[$i].amp == -4>>
$His tough combat limbs make $him an intimidating sight to behold.
<<elseif $slaves[$i].amp == -5>>
The artificial muscles of $his cybernetic limbs increase $his strength and flexibility to enhance $his combat abilities and give $him the intimidating appearance of a super-soldier.
<</if>>
<<if $slaves[$i].height >= 170>>
$His height gives $him a reach advantage with $his sword.
<</if>>
<<if $slaves[$i].health > 50>>
$His shining health makes $him a better combatant.
<</if>>
<<if $slaves[$i].boobs > 4000>>
$His titanic tits are a terrible hindrance in actual fighting.
<<elseif $slaves[$i].boobs > 2000>>
$His big breasts get in $his way and reduce $his efficiency.
<</if>>
<<if $slaves[$i].dick >= 10>>
$His massive dick gets in $his way and reduces $his efficiency.
<</if>>
<<if $slaves[$i].balls >= 15>>
$His massive balls slow $him down and limit $his range of motion.
<</if>>
<<if $slaves[$i].butt > 6>>
$His massive ass slows $him down and limits $his range of motion.
<</if>>
<<if $slaves[$i].hips > 2>>
$He struggles to move with $his inhumanly wide hips and frequently gets caught between things trying to follow you.
<</if>>
<<if $slaves[$i].weight > 190>>
$His extreme weight nearly immobilizes $him. $He struggles to move let alone protect you. At least $his bloated body will likely stop bullets and block doorways when needed.
<<elseif $slaves[$i].weight > 160>>
$His extreme weight limits $his mobility and range of motion making $him a poor bodyguard but decent meatshield.
<<elseif $slaves[$i].weight > 130>>
$His extreme weight is an impediment as a bodyguard.
<<elseif $slaves[$i].weight > 30>>
$His heavy weight is an impediment as a bodyguard.
<<elseif $slaves[$i].weight < -10>>
$His light weight is an impediment as a bodyguard.
<</if>>
<<if $slaves[$i].health < -50>>
$His poor health makes $him a weaker combatant.
<</if>>
<<if $slaves[$i].pregKnown == 1 || $slaves[$i].bellyPreg >= 1500>>
<<if $slaves[$i].bellyPreg >= 750000>>
$His monolithic pregnancy greatly restricts $his movement and renders $him nearly useless in combat. $He can barely waddle after you, and when $he does, finds doors and small passages don't agree with $his bloated figure.
<<elseif $slaves[$i].bellyPreg >= 450000>>
$His gigantic pregnancy greatly hinders $his movement and terribly reduces $his effectiveness in combat. It also limits where $he can follow you, as doors and small passages don't agree with $his bloated figure.
<<elseif $slaves[$i].bellyPreg >= 300000>>
$His massive pregnancy obstructs $his movement and greatly hinders $his ability to protect you. It also limits where $he can follow you, as doors and small passages don't agree with $his bloated figure.
<<elseif $slaves[$i].bellyPreg >= 150000>>
$His giant pregnancy obstructs $his movement and greatly slows $him down. It also limits where $he can follow you, as $he has trouble waddling through crowds.
<<elseif $slaves[$i].bellyPreg >= 100000>>
$His giant belly gets in $his way and weighs $him down.
<<elseif $slaves[$i].bellyPreg >= 10000>>
$His huge belly is unwieldy and hinders $him.
<<elseif $slaves[$i].bellyPreg >= 5000>>
$His advanced pregnancy limits $his effectiveness.
<<elseif $slaves[$i].bellyPreg >= 1500>>
$His growing pregnancy occasionally distracts $him from $his job.
<<else>>
The life just beginning to grow inside $him occasionally distracts $him from $his job.
<</if>>
<<elseif $slaves[$i].bellyImplant >= 1500>>
<<if $slaves[$i].bellyImplant >= 750000>>
$His monolithic, <<print $slaves[$i].bellyImplant>>cc implant filled belly greatly restricts $his movement and renders $him nearly useless in combat. $He can barely waddle after you, and when $he does, finds doors and small passages don't agree with $his bloated figure.
<<elseif $slaves[$i].bellyImplant >= 450000>>
$His gigantic, <<print $slaves[$i].bellyImplant>>cc implant filled belly greatly hinders $his movement and terribly reduces $his effectiveness in combat. It also limits where $he can follow you, as doors and small passages don't agree with $his bloated figure.
<<elseif $slaves[$i].bellyImplant >= 300000>>
$His massive, <<print $slaves[$i].bellyImplant>>cc implant filled belly obstructs $his movement and greatly hinders $his ability to protect you. It also limits where $he can follow you, as doors and small passages don't agree with $his bloated figure.
<<elseif $slaves[$i].bellyImplant >= 150000>>
$His giant, <<print $slaves[$i].bellyImplant>>cc implant filled belly obstructs $his movement and greatly slows $him down. It also limits where $he can follow you, as $he has trouble waddling through crowds.
<<elseif $slaves[$i].bellyImplant >= 100000>>
$His giant, <<print $slaves[$i].bellyImplant>>cc implant filled belly is very heavy and unwieldy, frequently getting in the way of $his job.
<<elseif $slaves[$i].bellyImplant >= 10000>>
$His huge, <<print $slaves[$i].bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off $his weight and making $him far less effective.
<<elseif $slaves[$i].bellyImplant >= 5000>>
$His large, <<print $slaves[$i].bellyImplant>>cc implant filled belly is heavy and unwieldy, limiting $his effectiveness.
<<elseif $slaves[$i].bellyImplant >= 1500>>
$His swollen, <<print $slaves[$i].bellyImplant>>cc implant filled belly is heavy and occasionally distracts $him.
<</if>>
<</if>>
<<if $slaves[$i].labor == 1>>
$He's feeling labor pains, greatly detracting from $his ability to protect you.
<<elseif $slaves[$i].preg >= 40 && $slaves[$i].pregControl != "labor supressors">>
$He'll be going into labor any time now detracting from $his ability to protect you.
<</if>>
<<if $slaves[$i].bellyFluid >= 10000>>
$His hugely bloated, <<print $slaves[$i].inflationType>>-filled belly is taut and painful, hindering $his ability to guard you.
<<elseif $slaves[$i].bellyFluid >= 5000>>
$His bloated, <<print $slaves[$i].inflationType>>-stuffed belly is constantly jiggling and moving, distracting $him and throwing off $his weight.
<<elseif $slaves[$i].bellyFluid >= 2000>>
$His distended, <<print $slaves[$i].inflationType>>-belly is uncomfortable and heavy, distracting $him.
<</if>>
<<if $slaves[$i].teeth == "pointy">>
$His sharp teeth add nothing to $his actual effectiveness, but they're certainly intimidating.
<</if>>
<<if ($slaves[$i].combatSkill < 1) && (random(-100,150) <= ($slaves[$i].intelligence+$slaves[$i].intelligenceImplant))>>
After some experience guarding you, and diligent practice in the armory, @@.green;$his combat skills increase.@@
<<set $slaves[$i].combatSkill += 1>>
<<elseif $slaves[$i].combatSkill >= 1>>
$He maintains $his combat skill with practice in the armory.
<<else>>
Though $he practices diligently $his basic combat skills do not improve this week.
<</if>>
$His constant presence is
<<if $deadliness > 6>>
extremely intimidating, @@.green;adding much to your reputation.@@
<<if $slaves[$i].career == "an arcology owner">>
You've made a onetime rival arcology owner into a deadly and loyal protector, a feat of slaveownership that's @@.green;internationally famous.@@
<<set $repGain += $deadliness*10>>
<</if>>
<<elseif $deadliness > 3>>
intimidating, @@.green;adding to your reputation.@@
<<else>>
hardly intimidating, @@.yellow;barely adding to your reputation.@@
<</if>>
<<set $repGain += $deadliness*10>>
Being continually trusted with your life @@.hotpink;increases $his devotion to you@@ and encourages $his to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 4>>
<<if $dojo > 1>>
$He @@.hotpink;appreciates@@ how special it is that $he has a nice room off the armory to rest in.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $bodyguardTrains == 1 && $slaves[$i].devotion > 95 && $slaves[$i].trust > 50 && $slaves[$i].combatSkill > 0 && $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
$He's confident in $his martial skills, but smart enough to know that $he isn't immortal, and devoted enough to worry about who will protect you should $he die.
<<set _successorCandidates = $slaves.filter( function(s) { return (s.assignmentVisible == 1 || s.assignment == "be your Concubine" || s.assignment == "be the Wardeness" || s.assignment == "be your Head Girl" || s.assignment == "work as a servant" || s.assignment == "serve in the master suite") && bodyguardSuccessorEligible(s); } )>>
<<set _combatSkilled = _successorCandidates.filter( function(s) { return s.combatSkill > 0; })>>
<<if _combatSkilled.length < 2>>
<<unset $subSlave>>
<<set _flawedTrainee = 0>>
<<if $slaves[$i].relationship > 1>>
<<set $subSlave = getSlave($slaves[$i].relationshipTarget)>>
<<if def $subSlave && $subSlave.combatSkill == 0 && bodyguardSuccessorEligible($subSlave)>>
$He does $his best to train $subSlave.slaveName whenever $he can, hoping that $his
<<if $slaves[$i].relationship > 4>>wife<<elseif $slaves[$i].relationship == 4>>lover<<elseif $slaves[$i].relationship == 3>>girlfriend<<else>>best friend<</if>>
can be made capable of stepping into $his place.
<</if>>
<</if>>
<<if ndef $subSlave>>
<<if $HeadGirl != 0 && $HeadGirl.combatSkill == 0 && bodyguardSuccessorEligible($HeadGirl)>>
$He does $his best to train $HeadGirl.slaveName whenever $he can, hoping that your Head Girl can be made capable of stepping into $his place.
<<set $subSlave = $HeadGirl>>
<</if>>
<</if>>
<<if ndef $subSlave>>
<<if $Concubine != 0 && $Concubine.combatSkill == 0 && $Concubine.devotion > 50 && $Concubine.muscles >= -30 && $Concubine.weight < 150 && $Concubine.butt < 10 && $Concubine.boobs < 25000 && $Concubine.belly < 5000 && $Concubine.balls < 20 && $Concubine.dick < 15 && $Concubine.fuckdoll == 0 && $Concubine.fetish != "mindbroken" && canWalk($Concubine)>>
$He does $his best to train $Concubine.slaveName whenever $he can, hoping that your Concubine can be made capable of stepping into $his place.
<<if $Concubine.boobs >= 8000 || $Concubine.butt >= 10 || $Concubine.belly >= 5000 || $Concubine.balls >= 10 || $Concubine.dick >= 10 || $Concubine.muscles < 0 || $Concubine.weight >= 100>>
$His body is poorly suited for combat, but $he can learn to work around it with enough effort.
<<set _flawedTrainee = random(0,50)>>
<</if>>
<<set $subSlave = $Concubine>>
<</if>>
<</if>>
<<if ndef $subSlave>>
<<if $Wardeness != 0 && $Wardeness.combatSkill == 0 && bodyguardSuccessorEligible($Wardeness)>>
$He does $his best to train $Wardeness.slaveName whenever $he can, hoping that your Wardeness can be made capable of stepping into $his place.
<<set $subSlave = $Wardeness>>
<</if>>
<</if>>
<<if ndef $subSlave>>
<<set $subSlave = _successorCandidates.find( function(s) { return s.combatSkill == 0; })>>
<<if def $subSlave>>
$He does $his best to train $subSlave.slaveName whenever $he can, hoping that $his subordinate can be made capable of stepping into $his place.
<</if>>
<</if>>
<<if def $subSlave>>
<<if ($slaves[$i].intelligence + $slaves[$i].intelligenceImplant - _flawedTrainee) > random(1,500)>>
By the end of the week, $he is satisfied that $subSlave.slaveName @@.green;has the combat skill@@ to contribute to your defense.
<<set _sgy = $slaveIndices[$subSlave.ID]>>
<<set $slaves[_sgy].combatSkill = 1>>
<</if>>
<<else>>
$He finds no suitable candidates to serve as $his replacement, leaving $him stressed over your future safety. The worry is exhausting and @@.red;bad for $his health.@@
<<set $slaves[$i].health -= 3>>
<</if>>
<<else>>
$He takes care to look after the skills of your other defensively capable slaves, satisfied that there are enough of them living in your penthouse.
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saGuardsYou.tw
|
tw
|
bsd-3-clause
| 13,493 |
:: SA hormone effects [nobr]
<<if $slaves[$i].hormoneBalance <= -400>>
$His hormone balance is overwhelmingly masculine.
<<elseif $slaves[$i].hormoneBalance <= -300>>
$His hormone balance is extremely masculine.
<<elseif $slaves[$i].hormoneBalance <= -200>>
$His hormone balance is heavily masculine.
<<elseif $slaves[$i].hormoneBalance <= -100>>
$His hormone balance is very masculine.
<<elseif $slaves[$i].hormoneBalance < -20>>
$His hormone balance is masculine.
<<elseif $slaves[$i].hormoneBalance >= 400>>
$His hormone balance is overwhelmingly feminine.
<<elseif $slaves[$i].hormoneBalance >= 300>>
$His hormone balance is extremely feminine.
<<elseif $slaves[$i].hormoneBalance >= 200>>
$His hormone balance is heavily feminine.
<<elseif $slaves[$i].hormoneBalance >= 100>>
$His hormone balance is very feminine.
<<elseif $slaves[$i].hormoneBalance > 20>>
$His hormone balance is feminine.
<<else>>
$He has a neutral hormone balance.
<</if>>
<<if $hormoneUpgradeMood == 0>>
<<if $slaves[$i].hormoneBalance > 20 && $slaves[$i].genes == "XY" && $slaves[$i].balls != 0 && $slaves[$i].ballType != "sterile">>
$His feminine hormonal balance conflicts with $his natural hormones,
<<if $slaves[$i].devotion > 50>>
but $he's a good enough slave to suppress the occasional moodiness.
<<else>>
causing @@.mediumorchid;occasional moodiness.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if $slaves[$i].energy > 10>>
It also has the unfortunate consequence of @@.red;damaging $his libido.@@
<<set $slaves[$i].energy-->>
<</if>>
<<if $slaves[$i].attrXX > 50 || $slaves[$i].attrXY > 50>>
Even more troubling, $his sexual confusion @@.red;leaves $his finding others less attractive.@@
<<if $slaves[$i].attrXX > 50>>
<<set $slaves[$i].attrXX-->>
<</if>>
<<if $slaves[$i].attrXY > 50>>
<<set $slaves[$i].attrXY-->>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].hormoneBalance < -20 && $slaves[$i].genes == "XX" && ($slaves[$i].ovaries != 0 || $slaves[$i].mpreg != 0)>>
$His masculine hormonal balance conflicts with $his natural hormones,
<<if $slaves[$i].devotion > 50>>
but $he's a good enough slave to suppress the occasional moodiness.
<<else>>
causing @@.mediumorchid;occasional moodiness.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if $slaves[$i].energy > 10>>
It also has the unfortunate consequence of @@.red;damaging $his libido.@@
<<set $slaves[$i].energy-->>
<</if>>
<<if $slaves[$i].attrXX > 50 || $slaves[$i].attrXY > 50>>
Even more troubling, $his sexual confusion @@.red;leaves $him finding others less attractive.@@
<<if $slaves[$i].attrXX > 50>>
<<set $slaves[$i].attrXX-->>
<</if>>
<<if $slaves[$i].attrXY > 50>>
<<set $slaves[$i].attrXY-->>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].physicalAge >= 18 || $loliGrow == 1 || $slaves[$i].inducedNCS == 1>>
<<if Math.abs($slaves[$i].hormoneBalance) >= 50>>
<<if $slaves[$i].hormoneBalance >= 350>>
<<if ($slaves[$i].inducedNCS == 1)>>
<<if ($slaves[$i].shoulders+(Math.abs($slaves[$i].shouldersImplant)) > -1) && ($slaves[$i].shoulders > -2) && (random(1,100) < 40+(20*$hormoneUpgradePower))>>
Feminine hormones team up with $his @@.orange;NCS@@ to cause @@.lime;$his shoulders to shrink into a more childlike narrowness@@ than before.
<<set $slaves[$i].shoulders-->>
<</if>>
<<elseif ($slaves[$i].physicalAge < 25)>>
<<if ($slaves[$i].shoulders+(Math.abs($slaves[$i].shouldersImplant)) > -1) && ($slaves[$i].shoulders > -2) && (random(1,100) < 20+(10*$hormoneUpgradePower))>>
$His body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.lime;$his shoulders to develop into a more feminine narrowness@@ than they would have done naturally.
<<set $slaves[$i].shoulders-->>
<</if>>
<<if ($slaves[$i].inducedNCS == 0) && ($slaves[$i].hips-(Math.abs($slaves[$i].hipsImplant)) < 1) && ($slaves[$i].hips < 2) && (random(1,100) <= 20+(10*$hormoneUpgradePower))>>
$His body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.lime;$his hips to develop more broadly@@ than they would have done naturally.
<<set $slaves[$i].hips++>>
<</if>>
<</if>>
<<if ($slaves[$i].faceShape == "masculine")>>
Hormonal effects cause @@.orange;$his face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<elseif ($slaves[$i].faceShape == "androgynous")>>
Hormonal effects cause @@.lime;$his face to soften into <<if $slaves[$i].inducedNCS == 1>>childlike normalcy<<else>>femininity<</if>>.@@
<<set $slaves[$i].faceShape = "normal">>
<<elseif (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "normal"))>>
Hormonal effects cause @@.lime;$his face to soften into childlike cuteness.@@
<<set $slaves[$i].faceShape = "cute">>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 75)>>
Hormonal effects cause @@.lime;$his facial structure to soften and become less unattractive.@@
<<set _faceInc = 1+$hormoneUpgradePower>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
<<set _faceInc *= 2>>
<</if>>
<<= faceIncrease($slaves[$i], _faceInc)>>
<</if>>
<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
Hormonal effects cause @@.lime;$his voice to become higher and more <<if $slaves[$i].inducedNCS == 1>>childlike<<else>>feminine<</if>>.@@
<<set $slaves[$i].voice++>>
<</if>>
<<if $slaves[$i].muscles > 10 && $slaves[$i].diet != "muscle building" && $slaves[$i].drugs != "steroids">>
Hormonal effects @@.orange;reduce $his musculature.@@
<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<<if $slaves[$i].waist > -30>>
Hormonal effects cause $his @@.lime;waist to narrow.@@
<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 1400>>
Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
<<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
<</if>>
<<if $slaves[$i].nipples == "tiny">>
Hormonal effects cause $his tiny @@.lime;nipples to grow to a more normal size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<if ($slaves[$i].butt-$slaves[$i].buttImplant) < 4>>
Hormonal effects cause @@.lime;the natural size of $his butt to increase.@@
<<set $slaves[$i].butt++>>
<</if>>
<<else>>
$His @@.orange;NCS@@ blocks asset growth despite the fact that $his body is swimming in hormones.
<</if>>
<<if $slaves[$i].vagina > -1 && $slaves[$i].ovaries != 0 && $slaves[$i].vaginaLube < 2>>
Hormonal effects cause @@.lime;$his vagina to produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube++>>
<</if>>
<<if $hormoneUpgradeShrinkage == 0>>
<<if $slaves[$i].dick > 1>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].dick > 2))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his dick to atrophy a lot.@@
<<set $slaves[$i].dick -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his dick to atrophy.@@
<</if>>
<<set $slaves[$i].dick-->>
<</if>>
<<if $slaves[$i].balls > 1>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].balls > 2))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his testicles to atrophy a lot.@@
<<set $slaves[$i].balls -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his testicles to atrophy.@@
<</if>>
<<set $slaves[$i].balls-->>
<</if>>
<<if $slaves[$i].clit > 0>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].clit > 1))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his clit to shrink down greatly.@@
<<set $slaves[$i].clit -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his clit to shrink significantly.@@
<</if>>
<<set $slaves[$i].clit-->>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
Hormonal effects make $him a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion++>>
<</if>>
<<if $slaves[$i].trust <= 20>>
Hormonal effects make $him a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust++>>
<</if>>
<<if $slaves[$i].attrXY < 100>>
Hormonal effects cause $him to become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<</if>>
<<elseif $slaves[$i].hormoneBalance >= 300>>
<<if ($slaves[$i].faceShape == "masculine")>>
Hormonal effects cause @@.orange;$his face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<elseif ($slaves[$i].faceShape == "androgynous")>>
Hormonal effects cause @@.lime;$his face to soften into <<if $slaves[$i].inducedNCS == 1>>childlike normalcy<<else>>femininity<</if>>.@@
<<set $slaves[$i].faceShape = "normal">>
<<elseif (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "normal"))>>
Hormonal effects cause @@.lime;$his face to soften into childlike cuteness.@@
<<set $slaves[$i].faceShape = "cute">>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 60)>>
Hormonal effects cause @@.lime;$his facial structure to soften and become less unattractive.@@
<<set _faceInc = 1+$hormoneUpgradePower>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
<<set _faceInc *= 2>>
<</if>>
<<= faceIncrease($slaves[$i], _faceInc)>>
<</if>>
<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
Hormonal effects cause @@.lime;$his voice to become higher and more <<if $slaves[$i].inducedNCS == 1>>childlike<<else>>feminine<</if>>.@@
<<set $slaves[$i].voice++>>
<</if>>
<<if $slaves[$i].muscles > 30 && $slaves[$i].diet != "muscle building" && $slaves[$i].drugs != "steroids">>
Hormonal effects @@.orange;reduce $his musculature.@@
<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<<if $slaves[$i].waist > -10>>
Hormonal effects cause $his @@.lime;waist to narrow.@@
<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 1000>>
Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
<<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
<</if>>
<<if $slaves[$i].nipples == "tiny">>
Hormonal effects cause $his tiny @@.lime;nipples to grow to a more normal size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<if ($slaves[$i].butt-$slaves[$i].buttImplant) < 4>>
Hormonal effects cause @@.lime;the natural size of $his butt to increase.@@
<<set $slaves[$i].butt++>>
<</if>>
<</if>>
<<if $slaves[$i].vagina > -1 && $slaves[$i].ovaries != 0 && $slaves[$i].vaginaLube < 2>>
Hormonal effects cause @@.lime;$his vagina to produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube++>>
<</if>>
<<if $hormoneUpgradeShrinkage == 0>>
<<if $slaves[$i].dick > 1>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].dick > 2))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his dick to atrophy a lot.@@
<<set $slaves[$i].dick -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his dick to atrophy.@@
<</if>>
<<set $slaves[$i].dick-->>
<</if>>
<<if $slaves[$i].balls > 1>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50 ) && ($slaves[$i].balls > 2))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his testicles to atrophy a lot.@@
<<set $slaves[$i].balls -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his testicles to atrophy.@@
<</if>>
<<set $slaves[$i].balls-->>
<</if>>
<<if $slaves[$i].clit > 0>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].clit > 1))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his clit to shrink down greatly.@@
<<set $slaves[$i].clit -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his clit to shrink significantly.@@
<</if>>
<<set $slaves[$i].clit-->>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
Hormonal effects make $him a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion++>>
<</if>>
<<if $slaves[$i].trust <= 20>>
Hormonal effects make $him a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust++>>
<</if>>
<<if $slaves[$i].attrXY < 100>>
Hormonal effects cause $him to become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<</if>>
<<elseif $slaves[$i].hormoneBalance >= 250>>
<<if ($slaves[$i].faceShape == "masculine")>>
Hormonal effects cause @@.orange;$his face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<elseif ($slaves[$i].faceShape == "androgynous")>>
Hormonal effects cause @@.lime;$his face to soften into <<if $slaves[$i].inducedNCS == 1>>childlike normalcy<<else>>femininity<</if>>.@@
<<set $slaves[$i].faceShape = "normal">>
<<elseif ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "normal")>>
Hormonal effects cause @@.lime;$his face to soften into childlike cuteness.@@
<<set $slaves[$i].faceShape = "cute">>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 30)>>
Hormonal effects cause @@.lime;$his facial structure to soften and become less unattractive.@@
<<set _faceInc = 1+$hormoneUpgradePower>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
<<set _faceInc *= 2>>
<</if>>
<<= faceIncrease($slaves[$i], _faceInc)>>
<</if>>
<<if ($slaves[$i].voice < 2) && ($slaves[$i].voice > 0)>>
Hormonal effects cause @@.lime;$his voice to become higher and more <<if $slaves[$i].inducedNCS == 1>>childlike<<else>>feminine<</if>>.@@
<<set $slaves[$i].voice++>>
<</if>>
<<if $slaves[$i].muscles > 30 && $slaves[$i].diet != "muscle building" && $slaves[$i].drugs != "steroids">>
Hormonal effects @@.orange;reduce $his musculature.@@
<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<<if $slaves[$i].waist > 0>>
Hormonal effects cause $his @@.lime;waist to narrow.@@
<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 800>>
Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
<<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
<</if>>
<<if $slaves[$i].nipples == "tiny">>
Hormonal effects cause $his tiny @@.lime;nipples to grow to a more normal size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<if ($slaves[$i].butt-$slaves[$i].buttImplant) < 3>>
Hormonal effects cause @@.lime;the natural size of $his butt to increase.@@
<<set $slaves[$i].butt++>>
<</if>>
<</if>>
<<if $slaves[$i].vagina > -1 && $slaves[$i].ovaries != 0 && $slaves[$i].vaginaLube < 1>>
Hormonal effects cause @@.lime;$his vagina to produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube++>>
<</if>>
<<if $hormoneUpgradeShrinkage == 0>>
<<if $slaves[$i].dick > 2>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his dick to atrophy a lot.@@
<<set $slaves[$i].dick -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his dick to atrophy.@@
<</if>>
<<set $slaves[$i].dick-->>
<</if>>
<<if $slaves[$i].balls > 2>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his testicles to atrophy a lot.@@
<<set $slaves[$i].balls -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his testicles to atrophy.@@
<</if>>
<<set $slaves[$i].balls-->>
<</if>>
<<if $slaves[$i].clit > 1>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his clit to shrink down greatly.@@
<<set $slaves[$i].clit -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his clit to shrink significantly.@@
<</if>>
<<set $slaves[$i].clit-->>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
Hormonal effects make $him a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion++>>
<</if>>
<<if $slaves[$i].trust <= 20>>
Hormonal effects make $him a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust++>>
<</if>>
<<if $slaves[$i].attrXY < 95>>
Hormonal effects cause $him to become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<</if>>
<<elseif $slaves[$i].hormoneBalance >= 200>>
<<if ($slaves[$i].faceShape == "masculine")>>
Hormonal effects cause @@.orange;$his face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<elseif ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "androgynous")>>
Hormonal effects cause @@.lime;$his face to soften into <<if $slaves[$i].inducedNCS == 1>>childlike normalcy<<else>>femininity<</if>>.@@
<<set $slaves[$i].faceShape = "normal">>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 0)>>
Hormonal effects cause @@.lime;$his facial structure to soften and become less unattractive.@@
<<set _faceInc = 1+$hormoneUpgradePower>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
<<set _faceInc *= 2>>
<</if>>
<<= faceIncrease($slaves[$i], _faceInc)>>
<</if>>
<<if ($slaves[$i].voice < 2) && ($slaves[$i].voice > 0)>>
Hormonal effects cause @@.lime;$his voice to become higher and more <<if $slaves[$i].inducedNCS == 1>>childlike<<else>>feminine<</if>>.@@
<<set $slaves[$i].voice++>>
<</if>>
<<if $slaves[$i].muscles > 30 && $slaves[$i].diet != "muscle building" && $slaves[$i].drugs != "steroids">>
Hormonal effects @@.orange;reduce $his musculature.@@
<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<<if $slaves[$i].waist > 10>>
Hormonal effects cause $his @@.lime;waist to narrow.@@
<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 650>>
Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
<<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
<</if>>
<<if $slaves[$i].nipples == "tiny">>
Hormonal effects cause $his tiny @@.lime;nipples to grow to a more normal size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<if ($slaves[$i].butt-$slaves[$i].buttImplant) < 2>>
Hormonal effects cause @@.lime;the natural size of $his butt to increase.@@
<<set $slaves[$i].butt++>>
<</if>>
<</if>>
<<if $slaves[$i].vagina > -1 && $slaves[$i].ovaries != 0 && $slaves[$i].vaginaLube < 1>>
Hormonal effects cause @@.lime;$his vagina to produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube++>>
<</if>>
<<if $hormoneUpgradeShrinkage == 0>>
<<if $slaves[$i].dick > 3>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his dick to atrophy a lot.@@
<<set $slaves[$i].dick -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his dick to atrophy.@@
<<set $slaves[$i].dick-->>
<</if>>
<</if>>
<<if $slaves[$i].balls > 3>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his testicles to atrophy a lot.@@
<<set $slaves[$i].balls -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his testicles to atrophy.@@
<</if>>
<<set $slaves[$i].balls-->>
<</if>>
<<if $slaves[$i].clit > 2>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his clit to shrink down greatly.@@
<<set $slaves[$i].clit -= 1>>
<<else>>
Hormonal effects cause @@.orange;$his clit to shrink significantly.@@
<</if>>
<<set $slaves[$i].clit-->>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
Hormonal effects make $him a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion++>>
<</if>>
<<if $slaves[$i].trust <= 20>>
Hormonal effects make $him a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust++>>
<</if>>
<<if $slaves[$i].attrXY < 90>>
Hormonal effects cause $him to become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<</if>>
<<elseif $slaves[$i].hormoneBalance >= 100>>
<<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "masculine")>>
Hormonal effects cause @@.orange;$his face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500>>
Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
<<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
Hormonal effects make $him a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion++>>
<</if>>
<<if ($slaves[$i].trust <= 20)>>
Hormonal effects make $him a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust++>>
<</if>>
<<if ($slaves[$i].attrXY < 80)>>
Hormonal effects cause $him to become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<</if>>
<<elseif $slaves[$i].hormoneBalance >= 50>>
<<if ($slaves[$i].attrXY < 70)>>
Hormonal effects cause $him to become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<</if>>
<<elseif $slaves[$i].hormoneBalance <= -350>>
<<if ($slaves[$i].inducedNCS == 1)>>
<<if ($slaves[$i].hips+(Math.abs($slaves[$i].hipsImplant)) > -1) && ($slaves[$i].hips > -2) && (random(1,100) <= 20+(10*$hormoneUpgradePower))>>
Masculine hormones team up with $his @@.orange;NCS@@ to cause @@.lime;$his hips to shrink into a more childlike narrowness@@ than before.
<<set $slaves[$i].hips -= 1>>
<</if>>
<<elseif ($slaves[$i].physicalAge < 25)>>
<<if ($slaves[$i].shoulders-(Math.abs($slaves[$i].shouldersImplant)) < 1) && ($slaves[$i].shoulders < 2) && (random(1,100) < 20+(10*$hormoneUpgradePower))>>
$His body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.orange;$his shoulders to develop a more masculine wideness@@ than they would have done naturally.
<<set $slaves[$i].shoulders += 1>>
<</if>>
<<if ($slaves[$i].hips+(Math.abs($slaves[$i].hipsImplant)) > -1) && ($slaves[$i].hips > -2) && (random(1,100) <= 20+(10*$hormoneUpgradePower))>>
$His body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.orange;$his hips to develop more narrowly@@ than they would have done naturally.
<<set $slaves[$i].hips -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].inducedNCS == 0)>>
<<if ($slaves[$i].faceShape == "androgynous")>>
Hormonal effects cause @@.orange;$his face to harden into masculinity.@@
<<set $slaves[$i].faceShape = "masculine">>
<<elseif ($slaves[$i].faceShape != "masculine")>>
Hormonal effects cause @@.orange;$his face to harden into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant > 0)>>
Hormonal effects cause @@.orange;$his facial structure to harden and become less attractive.@@
<<set _faceDec = 1+$hormoneUpgradePower>>
<<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
<</if>>
<<if ($slaves[$i].voice > 1)>>
Hormonal effects cause @@.orange;$his voice to become deeper and less feminine.@@
<<set $slaves[$i].voice-->>
<</if>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 1)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].butt > 2))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his butt to decrease a lot.@@
<<set $slaves[$i].butt -= 1>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his butt to decrease.@@
<</if>>
<<set $slaves[$i].butt-->>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 100)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].boobsImplant > 200))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his tits to shrink a lot.@@
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his tits to shrink.@@
<</if>>
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<</if>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].nipples == "tiny")>>
/* nothing, just don't advance to cute */
<<elseif ($slaves[$i].nipples != "cute") && ($slaves[$i].nipples != "fuckable")>>
Hormonal effects cause $his @@.orange;nipples to shrink to a more masculine size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 5)>>
Hormonal effects add @@.lime;a bit more heft to $his penis.@@
<<set $slaves[$i].dick++>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 5)>>
Hormonal effects cause @@.lime;$his balls to hang a little heavier.@@
<<set $slaves[$i].balls++>>
<</if>>
<<if ($slaves[$i].clit < 5) && ($slaves[$i].dick == 0)>>
Hormonal effects cause @@.lime;$his clit to grow significantly.@@
<<set $slaves[$i].clit++>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
Hormonal effects cause @@.orange;$his vagina to produce less natural lubricant.@@
<<set $slaves[$i].vaginaLube-->>
<</if>>
<<if ($slaves[$i].muscles <= 50) && ($slaves[$i].diet != "slimming")>>
Hormonal effects @@.lime;build up $his musculature.@@
<<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].waist < 80)>>
Hormonal effects cause $his @@.orange;waist to broaden.@@
<<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXX < 100)>>
Hormonal effects cause $him to become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
Hormonal effects @@.mediumorchid;make $him a bit less docile.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].hormoneBalance <= -300>>
<<if ($slaves[$i].inducedNCS == 0)>>
<<if ($slaves[$i].faceShape == "androgynous")>>
Hormonal effects cause @@.orange;$his face to harden into masculinity.@@
<<set $slaves[$i].faceShape = "masculine">>
<<elseif ($slaves[$i].faceShape != "masculine")>>
Hormonal effects cause @@.orange;$his face to harden into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant > 0)>>
Hormonal effects cause @@.orange;$his facial structure to harden and become less attractive.@@
<<set _faceDec = 1+$hormoneUpgradePower>>
<<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
<</if>>
<<if ($slaves[$i].voice > 1)>>
Hormonal effects cause @@.orange;$his voice to become deeper and less feminine.@@
<<set $slaves[$i].voice-->>
<</if>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 1)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].butt > 2))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his butt to decrease a lot.@@
<<set $slaves[$i].butt -= 1>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his butt to decrease.@@
<</if>>
<<set $slaves[$i].butt-->>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 300)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his tits to shrink a lot.@@
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his tits to shrink.@@
<</if>>
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<</if>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].nipples == "tiny")>>
/* nothing, just don't advance to cute */
<<elseif ($slaves[$i].nipples != "cute") && ($slaves[$i].nipples != "fuckable")>>
Hormonal effects cause $his @@.orange;nipples to shrink to a more masculine size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 5)>>
Hormonal effects add @@.lime;a bit more heft to $his penis.@@
<<set $slaves[$i].dick++>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 5) && $slaves[$i].ballType != "sterile">>
Hormonal effects cause @@.lime;$his balls to hang a little heavier.@@
<<set $slaves[$i].balls++>>
<</if>>
<<if ($slaves[$i].clit < 4) && ($slaves[$i].dick == 0)>>
Hormonal effects cause @@.lime;$his clit to grow significantly.@@
<<set $slaves[$i].clit++>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
Hormonal effects cause @@.orange;$his vagina to produce less natural lubricant.@@
<<set $slaves[$i].vaginaLube-->>
<</if>>
<<if ($slaves[$i].muscles <= 50) && ($slaves[$i].diet != "slimming")>>
Hormonal effects @@.lime;build up $his musculature.@@
<<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].waist < 40)>>
Hormonal effects cause $his @@.orange;waist to broaden.@@
<<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXX < 100)>>
Hormonal effects cause $him to become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
Hormonal effects @@.mediumorchid;make $him a bit less docile.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].hormoneBalance <= -250>>
<<if ($slaves[$i].inducedNCS == 0)>>
<<if $slaves[$i].faceShape != "masculine" && $slaves[$i].faceShape != "androgynous">>
Hormonal effects cause @@.orange;$his face to harden into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant > 20)>>
Hormonal effects cause @@.orange;$his facial structure to harden and become less attractive.@@
<<set _faceDec = 1+$hormoneUpgradePower>>
<<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
<</if>>
<<if ($slaves[$i].voice > 1)>>
Hormonal effects cause @@.orange;$his voice to become deeper and less feminine.@@
<<set $slaves[$i].voice-->>
<</if>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 2)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his butt to decrease a lot.@@
<<set $slaves[$i].butt -= 1>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his butt to decrease.@@
<</if>>
<<set $slaves[$i].butt-->>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 400)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his tits to shrink a lot.@@
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his tits to shrink.@@
<</if>>
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<</if>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].nipples == "tiny")>>
/* nothing, just don't advance to cute */
<<elseif ($slaves[$i].nipples != "cute") && ($slaves[$i].nipples != "fuckable")>>
Hormonal effects cause $his @@.orange;nipples to shrink to a more masculine size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 4)>>
Hormonal effects add @@.lime;a bit more heft to $his penis.@@
<<set $slaves[$i].dick++>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 4) && $slaves[$i].ballType != "sterile">>
Hormonal effects cause @@.lime;$his balls to hang a little heavier.@@
<<set $slaves[$i].balls++>>
<</if>>
<<if ($slaves[$i].clit < 3) && ($slaves[$i].dick == 0)>>
Hormonal effects cause @@.lime;$his clit to grow significantly.@@
<<set $slaves[$i].clit++>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
Hormonal effects cause @@.orange;$his vagina to produce less natural lubricant.@@
<<set $slaves[$i].vaginaLube-->>
<</if>>
<<if ($slaves[$i].muscles <= 35) && ($slaves[$i].diet != "slimming")>>
Hormonal effects @@.lime;build up $his musculature.@@
<<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].waist < 25)>>
Hormonal effects cause $his @@.orange;waist to broaden.@@
<<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXX < 95)>>
Hormonal effects cause $him to become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
Hormonal effects @@.mediumorchid;make $him a bit less docile.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].hormoneBalance <= -200>>
<<if ($slaves[$i].inducedNCS == 0)>>
<<if $slaves[$i].faceShape != "masculine" && $slaves[$i].faceShape != "androgynous">>
Hormonal effects cause @@.orange;$his face to harden into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant > 40)>>
Hormonal effects cause @@.orange;$his facial structure to harden and become less attractive.@@
<<set _faceDec = 1+$hormoneUpgradePower>>
<<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
<</if>>
<<if ($slaves[$i].voice > 2)>>
Hormonal effects cause @@.orange;$his voice to become deeper and less feminine.@@
<<set $slaves[$i].voice-->>
<</if>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 3)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his butt to decrease a lot.@@
<<set $slaves[$i].butt -= 1>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his butt to decrease.@@
<</if>>
<<set $slaves[$i].butt-->>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 600)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his tits to shrink a lot.@@
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his tits to shrink.@@
<</if>>
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<</if>>
<</if>>
<<if ($slaves[$i].nipples == "huge") || $slaves[$i].nipples == "puffy">>
Hormonal effects cause $his big @@.orange;nipples to shrink to a more reasonable size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 3)>>
Hormonal effects add @@.lime;a bit more heft to $his penis.@@
<<set $slaves[$i].dick++>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 3) && $slaves[$i].ballType != "sterile">>
Hormonal effects cause @@.lime;$his balls to hang a little heavier.@@
<<set $slaves[$i].balls++>>
<</if>>
<<if ($slaves[$i].clit < 2) && ($slaves[$i].dick == 0)>>
Hormonal effects cause @@.lime;$his clit to grow significantly.@@
<<set $slaves[$i].clit++>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
Hormonal effects cause @@.orange;$his vagina to produce less natural lubricant.@@
<<set $slaves[$i].vaginaLube-->>
<</if>>
<<if ($slaves[$i].muscles <= 15) && ($slaves[$i].diet != "slimming")>>
Hormonal effects @@.lime;build up $his musculature.@@
<<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].waist < 9)>>
Hormonal effects cause $his @@.orange;waist to broaden.@@
<<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXX < 90)>>
Hormonal effects cause $him to become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
Hormonal effects @@.mediumorchid;make $him a bit less docile.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].hormoneBalance <= -100>>
<<if ($slaves[$i].inducedNCS == 0)>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant > 60)>>
Hormonal effects cause @@.orange;$his facial structure to harden and become less attractive.@@
<<set _faceDec = 1+$hormoneUpgradePower>>
<<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
<</if>>
<<if ($slaves[$i].voice > 2)>>
Hormonal effects cause @@.orange;$his voice to become deeper and less feminine.@@
<<set $slaves[$i].voice-->>
<</if>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 4)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his butt to decrease a lot.@@
<<set $slaves[$i].butt -= 1>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his butt to decrease.@@
<</if>>
<<set $slaves[$i].butt-->>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 800)>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his tits to shrink a lot.@@
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<<else>>
Hormonal effects cause @@.orange;the natural size of $his tits to shrink.@@
<</if>>
<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
<</if>>
<</if>>
<<if $slaves[$i].inducedNCS == 0>>
<<if ($slaves[$i].muscles < 0) && ($slaves[$i].diet != "slimming")>>
Hormonal effects @@.lime;build up $his musculature.@@
<<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].waist < 0)>>
Hormonal effects cause $his @@.orange;waist to broaden.@@
<<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 2)>>
Hormonal effects cause @@.lime;$his micropenis to return to a more normal size.@@
<<set $slaves[$i].dick++>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 2)>>
Hormonal effects cause @@.lime;$his balls to drop.@@
<<set $slaves[$i].balls++>>
<</if>>
<<if ($slaves[$i].clit < 1) && ($slaves[$i].dick == 0)>>
Hormonal effects cause @@.lime;$his clit to grow significantly.@@
<<set $slaves[$i].clit++>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 1)>>
Hormonal effects cause @@.orange;$his vagina to produce less natural lubricant.@@
<<set $slaves[$i].vaginaLube-->>
<</if>>
<</if>>
<<if ($slaves[$i].attrXX < 80)>>
Hormonal effects cause $him to become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<</if>>
<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
Hormonal effects @@.mediumorchid;make $him a bit less docile.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].hormoneBalance <= -50>>
<<if ($slaves[$i].attrXX < 70)>>
Hormonal effects cause $him to become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].hormoneBalance <= 20) && $slaves[$i].hormones < 1>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].boobs < 800 && $slaves[$i].butt < 3) || ($slaves[$i].faceShape == "masculine") || ($slaves[$i].shoulders > $slaves[$i].hips) || ($slaves[$i].balls > 4)>>
<<if ($slaves[$i].career == "a Futanari Sister")>>
$He wishes $he were more feminine, but isn't unhappy to be off hormones, since $he likes being a stiff dicked futa.
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
$He wishes $he were more feminine, but $he loves getting fucked in the butt so much that it doesn't much bother $him.
<<elseif ($slaves[$i].fetish == "sadist") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
Life is easier for effeminate slaves, but $he loves abusing other slaves so much that $he likes being able to get hard.
<<elseif ($slaves[$i].fetish == "dom") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
Life is easier for effeminate slaves, but $he loves dominating other girls so much that $he likes being able to get hard.
<<elseif ($slaves[$i].energy > 95)>>
$He wishes $he were more feminine, but $he loves getting fucked like a good little sex slave so much that $he doesn't think about it much.
<<elseif ($slaves[$i].devotion <= 20)>>
Life is easier for effeminate slaves, so @@.mediumorchid;$he's a little unhappy@@ that $he isn't getting hormones to make $him more feminine.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
$He wants to be a good slave girl, so @@.mediumorchid;$he's a little unhappy@@ that $he isn't getting hormones to make $him look more feminine.
<<set $slaves[$i].devotion -= 2>>
<<else>>
$He wishes $he were more feminine, but $he accepts your judgment in not giving $him hormones to make that happen.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if Math.abs($slaves[$i].hormones) > 1>>
<<set $slaves[$i].chem += 0.5>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saHormoneEffects.tw
|
tw
|
bsd-3-clause
| 43,582 |
:: SA live with HG [nobr]
<<set $HeadGirl = $slaves[_iTemp]>>
<<set _oralUse = 0, _analUse = 0, _vaginalUse = 0, _mammaryUse = 0, _penetrativeUse = 0>>
<<setLocalPronouns $HeadGirl 2>>
<<if $slaves[$i].devotion > 20>>
<<if $HGSlaveSuccess == 1>>
looks after your Head Girl <<= SlaveFullName($HeadGirl)>> domestically and sexually, freeing _him2 to devote more of _his2 time to looking after your other slaves.
<<else>>
does $his best to look after your Head Girl <<= SlaveFullName($HeadGirl)>> domestically and sexually, but doesn't free up much of _his2 time this week.
<</if>>
<<elseif $slaves[$i].trust < -20>>
<<if $HGSlaveSuccess == 1>>
obeys Head Girl <<= SlaveFullName($HeadGirl)>> domestically and sexually, freeing _him2 to devote more of _his2 time to looking after your other slaves.
<<else>>
tries to look after your Head Girl <<= SlaveFullName($HeadGirl)>> domestically and sexually, but doesn't free up much of _his2 time this week.
<</if>>
<<else>>
<<if $HGSlaveSuccess == 1>>
resists Head Girl <<= SlaveFullName($HeadGirl)>>'s domestic and sexual use, but still frees _him2 to devote more of _his2 time to looking after your other slaves.
<<else>>
resists Head Girl <<= SlaveFullName($HeadGirl)>>'s domestic and sexual use, and doesn't free up much of _his2 time this week.
<</if>>
<</if>>
<<if ($HeadGirl.fetish == "sadist") && ($HeadGirl.fetishStrength > 60) && ($HeadGirl.fetishKnown == 1)>>
Since $HeadGirl.slaveName is a sadist, poor $slaves[$i].slaveName lives a life of fear and pain.
<<if ($slaves[$i].energy > 95)>>
Though it's hard, $he manages to find @@.hotpink;sexual satisfaction@@ being a pain slave.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<if $slaves[$i].fetishKnown == 1>>
<<if ($slaves[$i].fetishStrength > 95)>>
$He finds deep @@.hotpink;sexual satisfaction@@ being a pain slave.
<<set $slaves[$i].devotion += 4>>
<<else>>
This forces $him to find solace in @@.lightcoral;deeper masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<else>>
Oddly enough, $he seems to find it enjoyable; @@.lightcoral;$he's a natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < -20)>>
This rapidly fills $him with @@.mediumorchid;hatred@@ and @@.mediumorchid;fear.@@
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10>>
<<elseif ($slaves[$i].devotion > 20)>>
This fills $him with @@.mediumorchid;bitterness@@ and @@.mediumorchid;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
<<if ($slaves[$i].trust >= -20)>>
Since $he is not yet obedient, $HeadGirl.slaveName @@.gold;punishes@@ $him constantly, training $him to be a decent assistant or suffer pain.
<<set $slaves[$i].trust -= 5>>
<<else>>
Since $he isn't suitably broken into slavery yet, $HeadGirl.slaveName trains $him to be @@.hotpink;obedient@@ or suffer pain.
<<set $slaves[$i].devotion += 5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
Since $he is not yet well trained, $HeadGirl.slaveName instructs $him, @@.hotpink;training@@ $him to be a proper assistant.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 50)>>
Since $he is not yet a devoted slave, $HeadGirl.slaveName works with $him, @@.hotpink;training@@ $him to be a good assistant.
<<set $slaves[$i].devotion += 2>>
<<else>>
Since $he is a devoted assistant, $HeadGirl.slaveName @@.hotpink;praises@@ and encourages $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($HeadGirl.rivalry != 0) && ($HeadGirl.rivalryTarget == $slaves[$i].ID)>>
$HeadGirl.slaveName @@.lightgreen;resolves the rivalry@@ between _him2 and $slaves[$i].slaveName, mostly by the expedient of punishing $slaves[$i].slaveName savagely whenever $he gives any trouble.
<<set $HeadGirl.rivalry = 0, $HeadGirl.rivalryTarget = 0, $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<elseif ($HeadGirl.relationship == 0)>>
<<if $familyTesting == 1>>
<<if $slaves[$i].mother == $HeadGirl.ID || $slaves[$i].father == $HeadGirl.ID || $slaves[$i].ID == $HeadGirl.mother || $slaves[$i].ID == $HeadGirl.father || areSisters($HeadGirl, $slaves[$i]) > 0>>
$HeadGirl.slaveName
<<if $HeadGirl.devotion > 95>>
is so inured to the perversities of slavery that _he2 @@.hotpink;enjoys@@ the prospect of sexual service from _his2
<<set $HeadGirl.devotion += 1>>
<<elseif $HeadGirl.devotion > 60>>
is so devoted to you that _he2 accepts the prospect of sexual service from _his2
<<else>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexual service from _his2
<<set $HeadGirl.devotion -= 2>>
<</if>>
<<if $slaves[$i].mother == $HeadGirl.ID || $slaves[$i].father == $HeadGirl.ID>>
daughter.
<<elseif $HeadGirl.mother == $slaves[$i].ID>>
mother.
<<elseif $HeadGirl.father == $slaves[$i].ID>>
father.
<<else>>
<<switch areSisters($HeadGirl, $slaves[$i])>>
<<case 1>>twin.
<<case 2>>sister.
<<case 3>>half-sister.
<</switch>>
<</if>>
$slaves[$i].slaveName
<<if $slaves[$i].devotion > 95>>
is so inured to the perversities of slavery that $he @@.hotpink;enjoys@@ the prospect of sexually servicing $his
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 60>>
is so devoted to you that $he accepts the prospect of sexually servicing $his
<<elseif $slaves[$i].devotion > 40>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexually servicing $his
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].devotion > 20>>
is @@.mediumorchid;disturbed@@ by the prospect of sexually servicing $his
<<set $slaves[$i].devotion -= 4>>
<<elseif $slaves[$i].devotion >= -20>>
is @@.mediumorchid;strongly disturbed@@ by the prospect of sexually servicing $his
<<set $slaves[$i].devotion -= 5>>
<<else>>
is @@.mediumorchid;revolted@@ by the prospect of sexually servicing $his
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<if $HeadGirl.mother == $slaves[$i].ID || $HeadGirl.father == $slaves[$i].ID>>
daughter.
<<elseif $slaves[$i].mother == $HeadGirl.ID>>
mother.
<<elseif $slaves[$i].father == $HeadGirl.ID>>
father.
<<else>>
<<switch areSisters($HeadGirl, $slaves[$i])>>
<<case 1>>twin.
<<case 2>>sister.
<<case 3>>half-sister.
<</switch>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0 && $slaves[$i].relationTarget == $HeadGirl.ID>>
$HeadGirl.slaveName
<<if $HeadGirl.devotion > 95>>
is so inured to the perversities of slavery that _he2 @@.hotpink;enjoys@@ the prospect of sexual service from _his2
<<set $HeadGirl.devotion += 1>>
<<elseif $HeadGirl.devotion > 60>>
is so devoted to you that _he2 accepts the prospect of sexual service from _his2
<<else>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexual service from _his2
<<set $HeadGirl.devotion -= 2>>
<</if>>
<<if $HeadGirl.relation == "twin">>
twin.
<<elseif $HeadGirl.relation == "sister">>
sister.
<<elseif $HeadGirl.relation == "mother">>
daughter.
<<elseif $HeadGirl.relation == "daughter">>
mother.
<</if>>
$slaves[$i].slaveName
<<if $slaves[$i].devotion > 95>>
is so inured to the perversities of slavery that $he @@.hotpink;enjoys@@ the prospect of sexually servicing $his
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 60>>
is so devoted to you that $he accepts the prospect of sexually servicing $his
<<elseif $slaves[$i].devotion > 40>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexually servicing $his
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].devotion > 20>>
is @@.mediumorchid;disturbed@@ by the prospect of sexually servicing $his
<<set $slaves[$i].devotion -= 4>>
<<elseif $slaves[$i].devotion >= -20>>
is @@.mediumorchid;strongly disturbed@@ by the prospect of sexually servicing $his
<<set $slaves[$i].devotion -= 5>>
<<else>>
is @@.mediumorchid;revolted@@ by the prospect of sexually servicing $his
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<if $slaves[$i].relation == "twin">>
twin.
<<elseif $slaves[$i].relation == "sister">>
sister.
<<elseif $slaves[$i].relation == "mother">>
daughter.
<<elseif $slaves[$i].relation == "daughter">>
mother.
<</if>>
<</if>>
<</if>> /*closes extended family mode */
<<if ($slaves[$i].relationship == 0) && ($slaves[$i].devotion > 20)>>
$slaves[$i].slaveName sees $HeadGirl.slaveName constantly, and does $his best to @@.lightgreen;become _his2 friend.@@
<<set $HeadGirl.relationship = 1, $HeadGirl.relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 1, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif ($slaves[$i].relationship == -2) && ($slaves[$i].devotion > 20) && ($slaves[$i].devotion > 50)>>
$slaves[$i].slaveName sees $HeadGirl.slaveName so much more than $he sees you and begins to warm up to _him2 instead of you, @@.lightgreen;becoming _his2 friend.@@
<<set $HeadGirl.relationship = 1, $HeadGirl.relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 1, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif ($slaves[$i].relationship != 5) && ($slaves[$i].relationship > 0) && ($slaves[$i].relationshipTarget != $HeadGirl.ID)>>
<<set _j = $slaves.findIndex(function(s) { return s.ID == $slaves[$i].relationshipTarget; })>>
$slaves[$i].slaveName, as $HeadGirl.slaveName's bitch, knows $slaves[_j].slaveName cannot compete with the Head Girl, and so their relationship fades.
<<set $slaves[$i].relationship = 0, $slaves[$i].relationshipTarget = 0, $slaves[_j].relationship = 0, $slaves[_j].relationshipTarget = 0>>
<</if>>
<<else>>
<<if ($HeadGirl.relationshipTarget == $slaves[$i].ID)>>
<<set $slaves[$i].trust += 1, $HeadGirl.trust += 1>>
<<if $slaves[$i].relationship <= 2>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are already friends, they're @@.mediumaquamarine;thankful@@ to you for allowing it. After a few nights of offering each other sexual comfort, they consider themselves @@.lightgreen;friends with benefits.@@
<<set $HeadGirl.relationship = 3, $HeadGirl.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 3, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif $slaves[$i].relationship <= 3>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are already lovers, they both @@.hotpink;enjoy@@ living together and are @@.mediumaquamarine;thankful@@ to you for allowing it. After living together for a few days, they draw closer emotionally, too, and consider themselves @@.lightgreen;lovers.@@
<<set $HeadGirl.relationship = 4, $HeadGirl.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 4, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif $slaves[$i].relationship <= 4>>
<<if ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength <= 60) && ($HeadGirl.fetish == "sadist") && ($slaves[$i].fetish != "masochist")>>
Since their relationship is very abusive, only $HeadGirl.slaveName @@.hotpink;enjoys@@ living together with $slaves[$i].slaveName.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<else>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are lovers, they @@.hotpink;enjoy@@ living together.
<</if>>
<<else>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are slave wives, they @@.hotpink;enjoy@@ living together.
<</if>>
<</if>>
<</if>>
<<set $skillIncrease = 10>>
<<if ($slaves[$i].oralSkill <= 30)>>
$HeadGirl.slaveName wants to come home to a talented tongue, so _he2 trains $slaves[$i].slaveName's oral skills.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalSkill <= 30)>>
$HeadGirl.slaveName wants _his2 personal sex slave to be as skilled with $his pussy as possible, so _he2 trains $slaves[$i].slaveName's vaginal skills.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].anus > 0) && ($slaves[$i].analSkill <= 30)>>
$HeadGirl.slaveName wants _his2 personal sex slave to be a skillful backdoor whore, so _he2 trains $slaves[$i].slaveName's anal skills.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 10)>>
$HeadGirl.slaveName wants to be kept amused in _his2 occasional free time, so _he2 trains $slaves[$i].slaveName's entertainment skills.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].sexualFlaw != "none")>>
$HeadGirl.slaveName is annoyed by $slaves[$i].slaveName's sexual flaws, so _he2 @@.green;trains@@ $him out of them.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none")>>
$HeadGirl.slaveName is irritated by $slaves[$i].slaveName's flaws, so _he2 @@.green;trains@@ $him out of them.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if canPenetrate($HeadGirl)>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
$HeadGirl.slaveName @@.hotpink;loves@@ @@.lime;taking@@ $slaves[$i].slaveName's virginity, and spends much of the week ogling _his2 conquest complacently.
<<set $slaves[$i].vagina = 1, $HeadGirl.devotion += 4>>
<<elseif ($slaves[$i].vagina == 1)>>
<<if ($HeadGirl.dick > 4) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName has such a ferocious sex drive and such a big dick that _his2 constant pounding of $slaves[$i].slaveName @@.lime;loosens@@ the poor girl's pussy.
<<set $slaves[$i].vagina += 1>>
<<elseif ($HeadGirl.dick > 5)>>
Serving $HeadGirl.slaveName's monster cock @@.lime;loosens@@ $slaves[$i].slaveName's pussy.
<<set $slaves[$i].vagina += 1>>
<</if>>
<<elseif ($slaves[$i].vagina == 2)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName has such a ferocious sex drive and such a monster cock that _his2 constant pounding of $slaves[$i].slaveName @@.lime;loosens@@ the poor girl's pussy.
<<set $slaves[$i].vagina += 1>>
<</if>>
<<elseif ($slaves[$i].vagina == 3)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95) && random(1,100) > 80>>
$HeadGirl.slaveName has such a ferocious sex drive and such a monster cock that _his2 constant pounding of $slaves[$i].slaveName's loose pussy inevitably leaves it @@.lime;gaping.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
$HeadGirl.slaveName @@.hotpink;relishes@@ @@.lime;taking@@ $slaves[$i].slaveName's anal virginity, and spends much of the week groping _his2 conquest's rear end possessively.
<<set $slaves[$i].anus = 1, $HeadGirl.devotion += 4>>
<<elseif ($slaves[$i].anus == 1)>>
<<if ($HeadGirl.dick > 4) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent _his2 sexual addiction. Constant assrape from such a huge dick @@.lime;loosens@@ $his sphincter.
<<set $slaves[$i].anus += 1>>
<<elseif ($HeadGirl.dick > 5)>>
Taking $HeadGirl.slaveName's monster cock up the butt @@.lime;loosens@@ $slaves[$i].slaveName's anal sphincter.
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].anus == 2)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent _his2 sexual addiction. Constant assrape from the Head Girl's monster cock @@.lime;loosens@@ $his sphincter.
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].anus == 3)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95) && random(1,100) > 80>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's loose anus to vent _his2 sexual addiction. Constant assrape from the Head Girl's monster cock eventually leaves it @@.lime;gaping.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seePreg != 0>>
<<if ($HeadGirl.fetish == "pregnancy") && canImpreg($slaves[$i], $HeadGirl)>>
<<if $arcologies[0].FSRestart == "unset">>
$HeadGirl.slaveName promptly @@.lime;impregnates@@
<<if $HeadGirl.fetishKnown == 1>>
$slaves[$i].slaveName, to your Head Girl's considerable @@.hotpink;satisfaction.@@ $slaves[$i].slaveName spent the week regularly getting held down and ejaculated into anytime $his superior had cum to spare.
<<set $HeadGirl.devotion += 4>>
<<else>>
$slaves[$i].slaveName. _His2 eagerness completely exposes _his2 hidden @@.lightcoral;pregnancy kink.@@
<<set $HeadGirl.fetishKnown = 1>>
<</if>>
<<= knockMeUp($slaves[$i], 100, 2, $HeadGirl.ID)>>
<<if ($HeadGirl.fetishStrength > 70) && canImpreg($HeadGirl, $slaves[$i])>>
Unsurprisingly, _his2 gives in to _his2 own cravings and also takes $slaves[$i].slaveName's loads until _he2 @@.lime;gets pregnant@@ too.
<<= knockMeUp($HeadGirl, 100, 2, $slaves[$i].ID)>>
<</if>>
<<elseif $HeadGirl.fetishKnown == 1>>
$HeadGirl.slaveName knows better than to even consider knocking up $slaves[$i].slaveName.
<</if>>
<<elseif ($HeadGirl.fetish == "pregnancy") && canImpreg($HeadGirl, $slaves[$i])>>
<<if $arcologies[0].FSRestart == "unset" && ($HeadGirl.fetishStrength > 70)>>
$HeadGirl.slaveName promptly @@.lime;knocks _himself2 up@@ with $slaves[$i].slaveName's
<<if $HeadGirl.fetishKnown == 1>>
seed, to your Head Girl's considerable @@.hotpink;satisfaction.@@
<<set $HeadGirl.devotion += 4>>
<<else>>
seed. _His2 @@.hotpink;pride@@ over _his2 new pregnancy and eagerness to get pregnant completely exposes _his2 hidden, and powerful, @@.lightcoral;pregnancy fetish.@@
<<set $HeadGirl.fetishKnown = 1, $HeadGirl.devotion += 4>>
<</if>>
<<= knockMeUp($HeadGirl, 100, 2, $slaves[$i].ID)>>
<<elseif $HeadGirl.fetishKnown == 1>>
$HeadGirl.slaveName knows better than to even consider getting knocked up by $slaves[$i].slaveName.
<</if>>
<<elseif $HeadGirl.fetish != "pregnancy" && $slaves[$i].pregKnown == 1 && $slaves[$i].preg < 30 && $arcologies[0].FSRepopulationFocus == "unset" && $HGSuiteDrugs == 1>>
$HeadGirl.slaveName promptly aborts the child growing in $slaves[$i].slaveName since _he2 prefers _his2 girls not harboring someone else's child or loaded down with _his2 own unwanted spawn.
<<set $slaves[$i].preg = 0, WombFlush($slaves[$i]), $slaves[$i].pregType = 0, $slaves[$i].pregSource = 0, $slaves[$i].pregWeek = 0, $slaves[$i].pregKnown = 0>>
<<run SetBellySize($slaves[$i])>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 50)>>
<<if (($slaves[$i].fetishStrength <= 95) || ($slaves[$i].fetishKnown == 0)) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60) && ($slaves[$i].fetish != $HeadGirl.fetish) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($HeadGirl.fetish == "submissive")>>
$slaves[$i].slaveName slowly gets used to $HeadGirl.slaveName's need to be sexually dominated, and begins to @@.pink;enjoy being a top@@ within the confines of the suite.
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "dom")>>
<<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>>
$slaves[$i].slaveName slowly gets used to being tied up and fucked regularly, and accepts that it's how $HeadGirl.slaveName's sexual attraction to $him expresses itself. $He begins to @@.pink;enjoy being a sub,@@ especially for $HeadGirl.slaveName.
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName lavishes so much attention on $slaves[$i].slaveName's boobs that $slaves[$i].slaveName really starts to @@.pink;fetishize tits@@ too.
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "pregnancy")>>
$slaves[$i].slaveName and $HeadGirl.slaveName spend so much time talking about pregnancy and fertility that $slaves[$i].slaveName really starts to @@.pink;fetishize pregnancy@@ too.
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$slaves[$i].slaveName participates in enough of $HeadGirl.slaveName's cum games that $he can't help but @@.pink;enjoy oral sex@@ $himself.
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$slaves[$i].slaveName has so much public sex with $HeadGirl.slaveName that $he really starts to @@.pink;enjoy humiliation@@ $himself.
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "buttslut")>>
<<if canDoAnal($slaves[$i])>>
$slaves[$i].slaveName takes $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on and dildos<</if>> up $his poor anus so often that $he starts to @@.pink;enjoy buttsex@@ $himself.
<<else>>
$HeadGirl.slaveName lavishes so much attention on $slaves[$i].slaveName's butt, since _he2 can't use it, that $slaves[$i].slaveName really starts to @@.pink;fetishize rears@@ too.
<</if>>
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "masochist")>>
<<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>>
$slaves[$i].slaveName is initially shocked to be asked to cause $HeadGirl.slaveName pain, but $he slowly begins to understand the honestly sexual nature of the arrangement. $He starts to @@.pink;enjoy causing pain,@@ since $HeadGirl.slaveName is clearly enjoying it so much.
<<set $slaves[$i].fetish = "sadist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<else>>
$slaves[$i].slaveName often takes $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in the missionary position, after some light foreplay and before bed; $he honestly enjoys the respectful lovemaking, and begins to @@.pink;enjoy vanilla sex@@ $himself.
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<if ($HeadGirl.attrKnown == 1)>>
<<if ($HeadGirl.attrXX > 85) && ($slaves[$i].attrXX > 65) && ($slaves[$i].attrXX <= 85)>>
$slaves[$i].slaveName and $HeadGirl.slaveName spend so much time giggling over which of your other slaves they think is prettiest (typically followed by giggling sex) that $slaves[$i].slaveName really starts to @@.green;fetishize girls@@ too.
<<set $slaves[$i].attrXX += 2, $slaves[$i].attrKnown = 1>>
<</if>>
<<if ($HeadGirl.attrXY > 85) && ($slaves[$i].attrXY > 65) && ($slaves[$i].attrXY <= 85)>>
$slaves[$i].slaveName and $HeadGirl.slaveName have so much fun debating which male citizens and slave dickgirls are cutest (typically followed by <<if canDoAnal($slaves[$i]) || canDoVaginal($slaves[$i])>>$HeadGirl.slaveName banging _his2 girltoy <<if canPenetrate($HeadGirl)>>with a strap-on<<else>>senseless<</if>><<else>>giggling sex<</if>>) that $slaves[$i].slaveName really starts to @@.green;fetishize boys@@ too.
<<set $slaves[$i].attrXY += 2, $slaves[$i].attrKnown = 1>>
<</if>>
<<if ($HeadGirl.energy > 95) && ($slaves[$i].energy <= 95)>>
$slaves[$i].slaveName has so much fun sex with $HeadGirl.slaveName that @@.green;$his sex drive is slowly enhanced.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<</if>>
<</if>>
<<set _cervixPump = 0>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.energy > 95)>>
$slaves[$i].slaveName spends a lot of time getting fucked in whichever hole or cranny $HeadGirl.slaveName decides to shove _his2 <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> into next.
<<set _oralUse += 5>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 5>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 5, 1, $HeadGirl.ID)>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse += 5>>
<<else>>
<<set _oralUse += 5>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 5>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 5, 0, $HeadGirl.ID)>>
<</if>>
<<set _cervixPump += 5>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 5>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 5, 1, $HeadGirl.ID)>>
<</if>>
<<else>>
<<set _oralUse += 5>>
<</if>>
<<set $HeadGirl.penetrativeCount += 15, $penetrativeTotal += 15>>
<<elseif ($HeadGirl.fetish == "submissive")>>
$HeadGirl.slaveName walks a fine line with $slaves[$i].slaveName. They work out a sexual life in which $HeadGirl.slaveName is in charge, but $slaves[$i].slaveName takes the sexual lead: $slaves[$i].slaveName serves $his superior by taking _him2 firmly.
<<set _oralUse += 4>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 1, $HeadGirl.ID)>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 0, $HeadGirl.ID)>>
<</if>>
<<set _cervixPump += 3>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 1, $HeadGirl.ID)>>
<</if>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "dom")>>
$slaves[$i].slaveName serves $HeadGirl.slaveName as _his2 sexual and moral inferior, taking the Head Girl's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in all $his holes. Though it isn't necessary with such an obedient partner, $slaves[$i].slaveName is often tied up for use.
<<set _oralUse += 4>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 1, $HeadGirl.ID)>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 0, $HeadGirl.ID)>>
<</if>>
<<set _cervixPump += 3>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 1, $HeadGirl.ID)>>
<</if>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$HeadGirl.slaveName is such an exhibitionist that $slaves[$i].slaveName finds $himself taking $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in public quite often.
<<set _oralUse += 4>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 1, $HeadGirl.ID)>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 0, $HeadGirl.ID)>>
<</if>>
<<set _cervixPump += 3>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 1, $HeadGirl.ID)>>
<</if>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName is such a boob fetishist that $slaves[$i].slaveName sometimes wonders whether $HeadGirl.slaveName thinks there are four clits in the suite: the four nipples between the two of them.
<<set _oralUse += 4>>
<<set _mammaryUse += 6>>
<<set $HeadGirl.mammaryCount += 10, $mammaryTotal += 10>>
<<elseif ($HeadGirl.fetish == "buttslut")>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; _he2 indulges _his2 <<if canDoAnal($slaves[$i])>>anal addiction by constantly buttfucking $slaves[$i].slaveName<<else>>ass obsession by constantly molesting and using $slaves[$i].slaveName's buttcheeks as a sex toy<</if>> while wearing a vibrating plug _himself2.
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 10>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 10, 1, $HeadGirl.ID)>>
<</if>>
<</if>>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; _he2 indulges _his2 oral fixation with constant oral sex. _He2 certainly applies _his2 mouth to $slaves[$i].slaveName when _he2 gets the chance, but $slaves[$i].slaveName does most of the sucking.
<<set _oralUse += 20>>
<<set $HeadGirl.oralCount += 10, $oralTotal += 10>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "masochist")>>
$HeadGirl.slaveName carefully structures _his2 sexual games with $slaves[$i].slaveName to gratify _his2 deep need to be physically hurt during sex without damaging _his2 leadership. Usually, $slaves[$i].slaveName tortures $HeadGirl.slaveName until _he2's quite sated, and then takes a rough <<if canDoAnal($slaves[$i])>>buttfuck<<else>>facefucking<</if>> from the aroused $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> to restore their relative positions.
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 10>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 10, 1, $HeadGirl.ID)>>
<</if>>
<<else>>
<<set _oralUse += 10>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.attrXX > 65)>>
$HeadGirl.slaveName expects $slaves[$i].slaveName to be girlish sexually, and $slaves[$i].slaveName spends a lot of time on $his knees.
<<set _oralUse += 6>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse++>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 1, 1, $HeadGirl.ID)>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse++>>
<<else>>
<<set _oralUse++>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse++>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 1, 0, $HeadGirl.ID)>>
<</if>>
<<set _cervixPump++>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse++>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 1, 1, $HeadGirl.ID)>>
<</if>>
<<else>>
<<set _oralUse++>>
<</if>>
<<set $HeadGirl.penetrativeCount += 8, $penetrativeTotal += 8>>
<<else>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName, mostly getting oral<<if canPenetrate($HeadGirl) && (canDoVaginal($slaves[$i]) || canDoAnal($slaves[$i]))>> and fucking $him in the missionary position<<elseif $slaves[$i] >= 300>> and molesting $his breasts<</if>>.
<<set _oralUse += 4>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 1, $HeadGirl.ID)>>
<</if>>
<<elseif $slaves[$i] >= 300>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 0, $HeadGirl.ID)>>
<</if>>
<<set _cervixPump += 3>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<= knockMeUp($slaves[$i], 3, 1, $HeadGirl.ID)>>
<</if>>
<<elseif $slaves[$i] >= 300>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<</if>>
<</if>>
<<set $slaves[$i].oralCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $penetrativeTotal += _penetrativeUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
Being someone's submissive toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "dom" "sadist">>
<<if _penetrativeUse > 0>>
Getting to be on top is precious, and it really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "cumslut">>
<<if _oralUse > 0>>
Being someone's oral toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
Having $his butthole serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "pregnancy">>
<<if _vaginalUse > 0 && $slaves[$i].mpreg == 0>>
Having $his pussy serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<<elseif _analUse > 0 && $slaves[$i].mpreg == 1>>
Having $his asspussy serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "humiliation">>
Having all the other slaves see $him in such a humiliating role really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</switch>>
<</if>>
<</if>>
<<set $slaves[$i].need -= ((_vaginalUse+_penetrativeUse+_analUse)*5)>>
<<set $HeadGirl.need = 0>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
$slaves[$i] notices $his @@.lime;belly swell@@ after vaginal sex throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName naked so _he2 doesn't have to waste any time tearing $his clothes off.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif $slaves[$i].devotion <= 20>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in a torturous habit since $he still clings to $his dignity and remains defiant.
<<set $slaves[$i].clothes = "a penitent nuns habit">>
<<elseif ($HeadGirl.fetish == "submissive")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up in slutty power clothing, since _he2's attracted to competence.
<<set $slaves[$i].clothes = "slutty business attire">>
<<elseif ($HeadGirl.fetish == "masochist")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName
<<if isItemAccessible("battledress")>>
in battledress, since _he2 likes the fantasy of being raped by a soldier $girl.
<<set $slaves[$i].clothes = "battledress">>
<<else>>
in a scalemail bikini, since _he2 likes the fantasy of being raped by a horny barbarian.
<<set $slaves[$i].clothes = "a scalemail bikini">>
<</if>>
<<elseif ($HeadGirl.fetish == "dom")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up as a schoolgirl to infantilize _his2 sub.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing a string bikini, since _he2 likes seeing those tits.
<<set $slaves[$i].clothes = "a string bikini">>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in restrictive latex, because _he2 likes how it draws attention to $his mouth.
<<set $slaves[$i].clothes = "restrictive latex">>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because _he2 likes to see others blush, too.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($HeadGirl.fetish == "sadist")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because it can easily be tightened to cause considerable anguish.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($HeadGirl.fetish == "buttslut")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nothing but slutty bangles, since _he2 likes dressing $him up but wants that butt bare.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($HeadGirl.fetish == "pregnancy") && ($slaves[$i].belly < 1500) && ($slaves[$i].weight <= 130) && isItemAccessible("a small empathy belly")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing an empathy belly, since _he2 likes _his2 girls with a bun in the oven.
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<<elseif ($HeadGirl.fetish == "pregnancy") && ($slaves[$i].preg > 0) && ($slaves[$i].pregSource == $HeadGirl.ID) >>
$HeadGirl.slaveName keeps the pregnant $slaves[$i].slaveName dressed as a slutty maid, since _he2 wants $him to look motherly yet fuckable while _he2 fantasizes about fucking $him pregnant again.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<<elseif ($HeadGirl.fetish == "pregnancy")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since _he2 wants $him to look motherly yet fuckable while _he2 fantasizes about putting a bun in $his oven.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<<elseif ($HeadGirl.attrXX > 85)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nice lingerie, since girls and girliness turn _him2 on.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($HeadGirl.attrXY > 85) && ($slaves[$i].dick > 0)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing slutty netting with a hole for $his dick to stick through, since _he2 likes it bare.
<<set $slaves[$i].clothes = "clubslut netting">>
<<else>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since _he2 likes seeing $his body as $he looks after their suite.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<</if>>
<<else>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since _he2 likes seeing $his body as $he looks after their suite.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<</if>>
<<set $slaves[$i].devotion += 1>>
<<if $HeadGirl.energy > 95>>
<<if $HeadGirl.bald != 1&& $HeadGirl.hLength > 0>>
<<if $slaves[$i].bald != 1>>
<<if !hasHColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hColor != $HeadGirl.hColor)>>
$HeadGirl.slaveName dyes $slaves[$i].slaveName's hair $HeadGirl.hColor, just like _his2 own, since with nymphomania comes narcissism.
<<set $slaves[$i].hColor = $HeadGirl.hColor>>
<</if>>
<</if>>
<<if !hasHStyleRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hStyle != $HeadGirl.hStyle)>>
$HeadGirl.slaveName styles $slaves[$i].slaveName's hair just like _his2 own, since with nymphomania comes narcissism.
<<set $slaves[$i].hStyle = $HeadGirl.hStyle>>
<<set $slaves[$i].hLength = $HeadGirl.hLength>>
<</if>>
<</if>>
<<else>>
<<if !hasHColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hColor != $HeadGirl.hColor)>>
$HeadGirl.slaveName changes $slaves[$i].slaveName's wig to $HeadGirl.hColor, just like _his2 own hair, since with nymphomania comes narcissism.
<<set $slaves[$i].hColor = $HeadGirl.hColor>>
<</if>>
<</if>>
<<if !hasHStyleRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hStyle != $HeadGirl.hStyle)>>
$HeadGirl.slaveName changes $slaves[$i].slaveName's wig style to look just like _his2 own hair, since with nymphomania comes narcissism.
<<set $slaves[$i].hStyle = $HeadGirl.hStyle>>
<<set $slaves[$i].hLength = $HeadGirl.hLength>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].origEye == "none">>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor glass eyes, to match _his2 own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<<elseif $slaves[$i].origEye == "implant">>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName changes $slaves[$i].slaveName $slaves[$i].eyeColor eye lenses, to match _his2 own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<<else>>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor contact lenses, to match _his2 own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].weight < 100 && $arcologies[0].FSHedonisticDecadence >= 20) || ($slaves[$i].weight < -10)>>
$HeadGirl.slaveName thinks $slaves[$i].slaveName could use a little extra weight <<if $arcologies[0].FSHedonisticDecadence >= 20>>since plump girls are all the rage in your arcology <</if>>
<<if $slaves[$i].diet != "fattening">>
and assigns $him a diet to fatten $him up.
<<set $slaves[$i].diet = "fattening">>
<<else>>
and keeps $him on $his fattening diet.
<</if>>
<<elseif $slaves[$i].weight > 30 && $arcologies[0].FSHedonisticDecadence == "unset">>
$HeadGirl.slaveName thinks $slaves[$i].slaveName is a little too porky
<<if $slaves[$i].diet != "restricted">>
and puts $him on a diet.
<<set $slaves[$i].diet = "restricted">>
<<else>>
and keeps $him on $his diet.
<</if>>
<<elseif (($slaves[$i].muscles <= 95 && ($arcologies[0].FSPhysicalIdealist > 0 || (($HeadGirl.fetish == "submissive" || $HeadGirl.fetish == "masochist") && $HeadGirl.fetishKnown == 1))) || $slaves[$i].muscles <= 5) && $slaves[$i].amp != 1>>
$HeadGirl.slaveName thinks $slaves[$i].slaveName
<<if $arcologies[0].FSPhysicalIdealist > 0>>
could use bigger muscles to support your societal goals
<<elseif $HeadGirl.fetish == "submissive">>
could use bigger muscles to better dominate _him2 with in bed
<<elseif $HeadGirl.fetish == "masochist">>
could use bigger muscles to better spank _him2
<<else>>
could use a bit of muscle
<</if>>
<<if $slaves[$i].diet != "muscle building">>
and makes $him work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<else>>
and keeps $him working out.
<</if>>
<<elseif $slaves[$i].balls > 0 && $HeadGirl.fetish == "cumslut" && $HeadGirl.fetishKnown == 1 && $cumProDiet == 1>>
HeadGirl.slaveName loves cum, so _he2
<<if $slaves[$i].diet != "cum production">>
puts
<<set $slaves[$i].diet = "cum production">>
<<else>>
keeps
<</if>>
$slaves[$i].slaveName on a diet designed to make $him cum harder and stronger.
<<else>>
$HeadGirl.slaveName thinks $slaves[$i].slaveName is fine as is
<<if $slaves[$i].diet != "healthy">>
and puts $him on a normal diet.
<<set $slaves[$i].diet = "healthy">>
<<else>>
and keeps $him on $his healthy diet.
<</if>>
<</if>>
<<if $HGSuiteHormones != 0 && $slaves[$i].hormones != 2>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on intensive female hormones, since _he2 expects $him to act as the submissive, feminine partner.
<<set $slaves[$i].hormones = 2>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $HGTastes = 1>>
<<elseif $arcologies[0].FSRepopulationFocus != "unset">>
<<set $HGTastes = 4>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<set $HGTastes = 1>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $HGTastes = 3>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<set $HGTastes = 3>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set $HGTastes = 3>>
<<else>>
<<set $HGTastes = 2>>
<</if>>
<<if $HGSuiteDrugs != 0>>
<<if ($slaves[$i].health < 60)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since _he2 wants a shiningly healthy living partner.
<<set $slaves[$i].curatives = 2>>
<</if>>
<<if ($slaves[$i].lips <= 20)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since _he2 wants to get oral from plump, luscious lips.
<<set $slaves[$i].drugs = "lip injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "buttslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].butt < 18>>
$HeadGirl.slaveName gives $slaves[$i].slaveName hyper ass injections, since _he2 never once thought it possible to fuck an ass as big as _he2 is.
<<set $slaves[$i].drugs = "hyper butt injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "buttslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].butt < 8>>
$HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since _he2 likes comfortable padding as _he2 fucks a butt.
<<set $slaves[$i].drugs = "butt injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "cumslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].balls < 100 && $slaves[$i].balls > 0 && $slaves[$i].dick > 0>>
$HeadGirl.slaveName gives $slaves[$i].slaveName hyper testicle injections, since _he2 wants to swim in a river of cum.
<<set $slaves[$i].drugs = "hyper testicle enhancement">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "cumslut") && $slaves[$i].balls < 10 && $slaves[$i].balls > 0 && $slaves[$i].dick > 0>>
$HeadGirl.slaveName gives $slaves[$i].slaveName testicle injections, since _he2 wants $slaves[$i].slaveName shooting bigger loads.
<<set $slaves[$i].drugs = "testicle enhancement">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "masochist") && $slaves[$i].height < Math.clamp((Height.mean($slaves[$i]) * 1.25),0,274)>>
$HeadGirl.slaveName has a subconscious need to be hurt by the biggest, strongest $girl possible, so $he gives $slaves[$i].slaveName injections of growth stimulants to make $him grow taller.
<<set $slaves[$i].drugs = "growth stimulants">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "submissive") && $slaves[$i].height < Math.clamp((Height.mean($slaves[$i]) * 1.25),0,274)>>
$HeadGirl.slaveName has a subconscious need to be dominated by the biggest, strongest $girl possible, so $he gives $slaves[$i].slaveName injections of growth stimulants to make $him grow taller.
<<set $slaves[$i].drugs = "growth stimulants">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "boobs") && ($slaves[$i].boobs < 8000)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName <<if $arcologies[0].FSAssetExpansionistResearch == 1>>hyper <</if>> tit injections, since as far as _he2's concerned there's no such thing as too much boob.
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<set $slaves[$i].drugs = "hyper breast injections">>
<<else>>
<<set $slaves[$i].drugs = "breast injections">>
<</if>>
<<elseif ($HGTastes == 4 || $HeadGirl.fetish == "pregnancy") && canImpreg($slaves[$i], $HeadGirl) && $arcologies[0].FSRestart == "unset">>
$HeadGirl.slaveName gives $slaves[$i].slaveName fertility enhancers, since _he2 wants to see $slaves[$i].slaveName heavy with child.
<<set $slaves[$i].drugs = "fertility drugs">>
<<elseif $HGTastes > 1>>
<<if ($slaves[$i].lips <= 70)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since _he2 thinks $slaves[$i].slaveName should have lips so big $he can barely speak.
<<set $slaves[$i].drugs = "lip injections">>
<<elseif ($slaves[$i].butt < $slaves[$i].boobs/1000)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since _he2 loves curves and thinks $slaves[$i].slaveName's butt needs the most work.
<<set $slaves[$i].drugs = "butt injections">>
<<else>>
$HeadGirl.slaveName gives $slaves[$i].slaveName boob injections, since _he2 loves curves and thinks $slaves[$i].slaveName's tits need the most work.
<<set $slaves[$i].drugs = "breast injections">>
<</if>>
<<else>>
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<else>>
<<if ($slaves[$i].health < 100)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since _his2 assistant could be healthier.
<<set $slaves[$i].curatives = 2>>
<</if>>
<</if>>
<<if $HGSuiteSurgery != 0>>
<<if $arcologies[0].FSBodyPurist == "unset">>
$HeadGirl.slaveName sends $assistantName notes on what surgical modifications _he2 wants for $slaves[$i].slaveName.
<<= rulesAutosurgery($slaves[$i])>>
<</if>>
<<if $HeadGirl.fetishKnown == 1>>
<<if ($HeadGirl.fetish == "sadist") && ($HeadGirl.fetishStrength > 95) && ($seeExtreme == 1) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].amp != 1) && ($slaves[$i].devotion < -20)>>
$HeadGirl.slaveName decides to extract the ultimate in sadistic pleasure from $slaves[$i].slaveName, and directs the autosurgery to @@.red;amputate $his arms and legs.@@ _He2 carefully describes the entire process to the sobbing slave @@.gold;in minute detail@@ before allowing $him to be sedated.
<<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20, $slaves[$i].health -= 40, $slaves[$i].amp = 1>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].devotion <= 50)>>
$HeadGirl.slaveName decides to have some once-only sadistic pleasure, and carefully straps $slaves[$i].slaveName into the surgery until $he's completely immobile. $HeadGirl.slaveName situates a mirror so the terrified girl can see $his own crotch, gets behind $him, and carefully sodomizes $him during the entire process of @@.red;castration.@@ $slaves[$i].slaveName is anesthetized down there and can't feel the brutal anal rape, but $his abuser orgasms repeatedly to $him @@.gold;weeping at the sight of being gelded and raped at once.@@
<<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20, $slaves[$i].health -= 20, $slaves[$i].balls = 0>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion < -90) && ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName tires of $slaves[$i].slaveName's protests that $HeadGirl.slaveName is a monster for hurting $him this way and $his complaints that $he deserves better. $HeadGirl.slaveName decides that it'll be just as much fun and a lot less trouble to mistreat $slaves[$i].slaveName once $he's mindbroken, and sends $him in for @@.red;chemical lobotomization.@@
<<set $slaves[$i].health -= 20, $slaves[$i].fetish = "mindbroken">>
<</if>>
<<elseif ($HeadGirl.fetish == "dom") && ($HeadGirl.fetishStrength > 60) && ($seeExtreme == 1) && ($slaves[$i].fetish != "mindbroken") && ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].heels == 0) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName is not satisfied with $slaves[$i].slaveName's submissiveness, and directs the autosurgery to @@.red;clip $his Achilles tendons.@@ Once the slave is recovered from surgery, $HeadGirl.slaveName removes all shoes from the suite, too, so $slaves[$i].slaveName is forced to crawl like a good little bitch. $slaves[$i].slaveName is @@.gold;angry@@ and @@.gold;frightened.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].health -= 20, $slaves[$i].heels = 1, $slaves[$i].shoes = "none">>
<</if>>
<<if ($slaves[$i].balls > 0)>>
$HeadGirl.slaveName decides that it's counterproductive for $slaves[$i].slaveName to be able to get hard, and sends $him in to have $his @@.red;balls removed.@@ $slaves[$i].slaveName is horrified, but $HeadGirl.slaveName uses $his anus with such persistence and mercilessness that the poor gelding doesn't have much time to mourn. $slaves[$i].slaveName is badly @@.gold;frightened@@ by $his new role as nothing but a recipient of anal.
<<set $slaves[$i].trust -= 10, $slaves[$i].health -= 20, $slaves[$i].balls = 0>>
<</if>>
<</if>>
<<elseif $HeadGirl.energy > 95>>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heels == 0) && ($slaves[$i].amp != 1) && ($slaves[$i].devotion <= 50) && ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName wants a good little bimbo who sticks $his butt out all the time, and directs the autosurgery to @@.red;clip $slaves[$i].slaveName's Achilles tendons.@@ Once the slave is recovered from surgery, $HeadGirl.slaveName presents $slaves[$i].slaveName with a new pair of extra-tall heels to totter around in like a good little slut. $slaves[$i].slaveName is @@.gold;angry@@ and @@.gold;frightened.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5, $slaves[$i].health -= 20, $slaves[$i].heels = 1, $slaves[$i].shoes = "heels">>
<</if>>
<<elseif $HeadGirl.fetish == "masochist">>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heightImplant == 0) && ($slaves[$i].height < 185) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName has a subconscious need to be hurt by the biggest, strongest $girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make $him a little @@.lime;taller.@@
<<set $slaves[$i].health -= 20, $slaves[$i].heightImplant = 1, $slaves[$i].height += 1>>
<</if>>
<<elseif $HeadGirl.fetish == "submissive">>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heightImplant == 0) && ($slaves[$i].height < 185) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName wants to be topped by the biggest, strongest $girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make $him a little @@.lime;taller.@@
<<set $slaves[$i].health -= 20, $slaves[$i].heightImplant = 1, $slaves[$i].height += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $HGSuiteEquality != 0>>
<<if $slaves[$i].devotion > 50>>
$HeadGirl.slaveName and $slaves[$i].slaveName @@.hotpink;really appreciate@@ the equal, alternating Head Girl system, and @@.yellow;switch places at the end of the week.@@
<<set $HeadGirl.devotion += 1, $slaves[$i].devotion += 1>>
<<else>>
$slaves[$i].slaveName is not a decent Head Girl candidate, so $HeadGirl.slaveName keeps the position for now.
<</if>>
<<else>>
<<set _hgEnjoyment = $HGSuiteSurgery + $HGSuiteDrugs + $HGSuiteHormones>>
<<if _hgEnjoyment > 2>>
Your Head Girl @@.hotpink;really enjoys@@ being given total freedom to customize _his2 very own bitch.
<<set $HeadGirl.devotion += 2>>
<<elseif _hgEnjoyment == 2>>
Your Head Girl @@.hotpink;enjoys@@ being given freedom to customize _his2 very own girl.
<<set $HeadGirl.devotion += 1>>
<<elseif _hgEnjoyment == 1>>
Your Head Girl @@.hotpink;appreciates@@ being given some freedom to customize _his2 own servant.
<<set $HeadGirl.devotion += 1>>
<</if>>
<</if>>
<<if $slaves[$i].livingRules != "luxurious">>
<<set $slaves[$i].livingRules = "luxurious">>
<</if>>
<<if ($HeadGirl.relationshipTarget == $slaves[$i].ID)>>
<<set ($HeadGirl.relationship = $slaves[$i].relationship)>>
<</if>>
<<set $slaves[_iTemp] = $HeadGirl>>
<<if $showEWD == 0>>
<<silently>>
<<set _chosenClothes = saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<<else>>
<<= saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<</if>>
<<unset $HGTastes>>
|
amomynous0/fc
|
src/uncategorized/saLiveWithHG.tw
|
tw
|
bsd-3-clause
| 56,248 |
:: SA long term effects [nobr]
<<set _fetishChangeChance = fetishChangeChance($slaves[$i])>>
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
<<set _para = 0>>
<<if $slaves[$i].aphrodisiacs === -1>><<set _oldEnergy = $slaves[$i].energy, _maxEnergyGain = Math.round((75 - _oldEnergy)/9.3)>><</if>>
<<if $slaves[$i].fuckdoll > 0>>
<<if $slaves[$i].fuckdoll >= 100>>
$He is perfectly adapted to life in a Fuckdoll suit.
<<else>>
<<if $slaves[$i].fuckdoll <= 5>>
This is $his first week as a living sex toy. $He is @@.mediumorchid;utterly terrified@@ by the prospect of spending the rest of $his life like this. $He is @@.green;forced to adapt@@ to life as a Fuckdoll. $He must remain still, and do $his best to cooperate with anyone who guides $him by touch. When $he obeys commands relayed by $his suit, $he is rewarded with orgasms; when $he does not, $he is punished with pain.
<<set $slaves[$i].trust -= 10>>
<<if $slaves[$i].entertainSkill > 50>>
$He @@.red;begins to forget $his entertainment skills@@ under the terrible stress of total confinement.
<<set $slaves[$i].entertainSkill = 50>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 15>>
This is $his second week as a living sex toy. $His suit continues $his training as a living sex toy, @@.green;forcing $him to accept any treatment@@ $he is subjected to. Though the suit is capable of resisting unacceptable movement to a degree, and it includes integral shackles to secure the toy in any position desired, the Fuckdoll is now severely punished if $he attempts any resistance at all.
<<if $slaves[$i].whoreSkill > 50>>
$He @@.red;loses $his refined courtesanship,@@ since all $he has to remember now is how to be used.
<<set $slaves[$i].whoreSkill = 50>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 25>>
This week $he @@.green;learns the most basic commands@@ $his suit can pass, those for simple postures. <<if $slaves[$i].amp == 1>>These are very simple, since $he lacks limbs.<<else>>One command directs $him to remain standing, but cock $his hips to offer $his rear hole. Another requires $him to get instantly down on all fours and arch $his back, offering both $his face hole and <<if $slaves[$i].vagina > -1>>lower holes<<else>>rear hole<</if>>.<</if>>
<<if $slaves[$i].behavioralQuirk != "none">>
With no stimulation other than use, $he @@.red;quickly forgets what used to make $his behavior special.@@
<<set $slaves[$i].behavioralQuirk = "none">>
<</if>>
<<if $slaves[$i].career != "a Fuckdoll">>
$His procedural memory has largely been overwritten by tonal commands; @@.yellow;$his only meaningful career experience is now the profession of a living sex toy.@@
<<set $slaves[$i].career = "a Fuckdoll">>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 35>>
This week $he @@.green;learns more advanced posture commands.@@ <<if $slaves[$i].amp == 1>>These remain quite simple, since $he lacks limbs.<<else>>$He practices balance in the heels integral to the suit, and learns to stand and bend at the waist, all the way down, while keeping $his legs straight, putting $his face hole and $his <<if $slaves[$i].vagina > -1>>lower holes<<else>>rear hole<</if>> at convenient waist height.<</if>>
<<if $slaves[$i].sexualQuirk != "none">>
$His sex life now consists of things that enter $his holes. $He learns to desire any use at all, since nothing else interrupts the infinite boredom. $He @@.red;quickly forgets what used to make $his sexual tendencies distinctive.@@
<<set $slaves[$i].sexualQuirk = "none">>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 45>>
This week $he @@.green;learns basic sexual commands@@ from $his suit. Usually, if something is inserted into $his <<if $slaves[$i].vagina > -1>>holes<<else>>lower hole<</if>>, $he is to relax. If a specific command is given, $he is taught to rhythmically tighten <<if $slaves[$i].vagina > -1>>$his holes<<else>>the hole<</if>>, massaging whatever's inside.
<<if $slaves[$i].vaginalSkill > 25>>
Being trained in this uncomplicated act @@.red;quickly teaches $him to ignore $his vaginal talents.@@
<<set $slaves[$i].vaginalSkill = 25>>
<</if>>
<<if $slaves[$i].analSkill > 25>>
$He's forced to use $his sphincter as hard as $he can, and $he @@.red;quickly forgets all anal refinement.@@
<<set $slaves[$i].analSkill = 25>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 55>>
This week $he @@.green;learns more basic sexual commands@@ from $his suit. Usually, if something is inserted into $his throat, $he is to relax and accept a facefucking. If a specific command is given, $he is taught to suck as powerfully as $he can, on pain of punishment.
<<if $slaves[$i].oralSkill > 25>>
Being trained to suck so hard @@.red;quickly erases $his finer oral habits.@@
<<set $slaves[$i].oralSkill = 25>>
<</if>>
<<if $slaves[$i].behavioralFlaw != "none">>
$He has now been obeying $his suit out of a desire to avoid punishment for so long that @@.green;$he loses any propensity to misbehave in distinctive ways.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 65>>
This week $he @@.green;receives training for finer arousal control@@ from $his suit. $He can now be warmed up before use, to make $him as desperate as possible; or $he can be warmed up and left to suffer.
<<if $slaves[$i].fetishStrength > 50>>
$He's now so desperate for any stimulation that $he @@.coral;begins to forget what once aroused $him.@@ $He now wants whatever $he can get.
<<set $slaves[$i].fetishStrength = 50>>
<</if>>
<<if $slaves[$i].sexualFlaw != "none">>
$He's trained to perform thorough mechanical obedience, @@.green;utterly destroying $his sexual deficiencies.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 75>>
This week $he @@.green;begins to learn more advanced commands@@ from $his suit. $He is taught a command that instructs $him to take a more active role in penetrative sex. When that command is given, $he must fuck $himself against any <<if $PC.dick == 1>>cocks<<else>>phalli<</if>> that are currently inside $him, as hard as $he possibly can.
<<if $slaves[$i].fetish != "none" && $slaves[$i].fetish != "mindbroken">>
$He @@.coral;no longer retains any sexual preferences@@ at all. $He just wants to be penetrated.
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishStrength = 0>>
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
$He was once highly intelligent, but total concentration of all $his mental abilities on simple tonal commands @@.red;dulls $his intelligence.@@
<<set $slaves[$i].intelligence -= 30>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 85>>
This week $he @@.green;learns some more advanced commands@@ from $his suit. <<if $slaves[$i].amp == 1>>If $his limbless torso is placed atop a dick and a command is given, $he is to do $his best to bounce on it.<<else>>$He learns a special command, on which $he is to slowly squat down, impaling $himself on any phallus beneath $him. Once $his hole is filled, $he is to bounce up and down, using $his hole to milk the phallus.<</if>>
<<if $slaves[$i].entertainSkill > 15>>
There is @@.red;no entertainment and no elegance@@ for $him anymore. $He cannot even hear the lewd noises $his holes make.
<<set $slaves[$i].entertainSkill = 15>>
<</if>>
<<if $slaves[$i].whoreSkill > 15>>
$He @@.red;cannot remember prostitution@@ at all. $He can barely remember anything but being fucked.
<<set $slaves[$i].whoreSkill = 15>>
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
$His @@.red;mind steadily degrades@@ under the stress of this treatment.
<<set $slaves[$i].intelligence -= 40>>
<</if>>
<<if $slaves[$i].intelligenceImplant > 0>>
An education holds no bearing for $his new skillset, so it @@.red;wastes away.@@
<<set $slaves[$i].intelligenceImplant = 0>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 95>>
This week $he @@.green;begins $his final adaptation@@ into a perfect living sex toy. $His suit starts to actively punish any detectable mental activity when $him is not obeying commands or being used.
<<if $slaves[$i].intelligence > -50>>
$He was once reasonably intelligent, but the incredible stress of this treatment @@.red;suppresses $his ability to think coherently.@@
<<set $slaves[$i].intelligence = -50>>
<</if>>
<</if>>
<<set $slaves[$i].fuckdoll = Math.clamp($slaves[$i].fuckdoll+10,0,100)>>
<</if>>
<</if>>
<<if $slaves[$i].assignmentVisible == 1>> /* OPENS AUTOSURGERY, CLOTHES, AND ACCESSORIES */
<<if hasSurgeryRule($slaves[$i], $defaultRules) &&
$slaves[$i].useRulesAssistant == 1 &&
$slaves[$i].indentureRestrictions < 2 &&
$cash > 0>>
<<= rulesAutosurgery($slaves[$i])>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<switch $slaves[$i].clothes>>
<<case "no clothing">>
<<if $slaves[$i].devotion >= -20>>
<<if ($slaves[$i].fetish == "humiliation") && ($slaves[$i].fetishKnown == 0)>>
$He pretends to be embarrassed by $his nudity but seems to get off on it. @@.lightcoral;$He's into humiliation.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "humiliation") && ($slaves[$i].fetishStrength > 60)>>
$He pretends to be embarrassed by $his nudity but @@.hotpink;openly gets off on it.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
$He pretends to be embarrassed by $his nudity but @@.hotpink;secretly gets off on it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].energy > 95)>>
$His libido is so strong that $he @@.hotpink;enjoys being naked and available.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<case "a penitent nuns habit">>
The mortification of the flesh $he endures from wearing $his sackcloth habit slowly and painfully @@.hotpink;purifies $his mind@@ of any but devoted, @@.gold;fearful@@ thoughts. It's also @@.red;unhealthy.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 2, $slaves[$i].health -= 3>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
$His chafed skin makes sex an agonizing prospect. $He seems to get off on the pain; $he's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if _fetishChangeChance > random(0,100)>>
$His chafed skin makes sex an agonizing prospect. $He learns to come in spite of, and then @@.lightcoral;because of the pain.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<case "uncomfortable straps">>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish == "masochist") && $slaves[$i].fetishKnown == 1>>
The uncomfortable straps $he's wearing constantly give $him little twinges of pain, @@.hotpink;titillating $him.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50)>>
The uncomfortable straps $he's wearing keep $him @@.hotpink;servile@@ and @@.gold;afraid.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
The straps pinch and constrict $him whenever $he's used. $He seems to get off on the discomfort; $he's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if _fetishChangeChance > random(0,100)>>
The straps pinch and constrict $him whenever $he's used. $He learns to come in spite of, and then @@.lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
$His straps pinch and constrict $him whenever $he's used. $He seems to get off on the discomfort; $he's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if _fetishChangeChance > random(0,100)>>
$His straps pinch and constrict $him whenever $he's used. $He learns to come in spite of, and then @@.lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<case "chains">>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish == "masochist") && $slaves[$i].fetishKnown == 1>>
The chains $he's wearing constantly give $him little twinges of pain, @@.hotpink;titillating $him.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50)>>
The chains $he's wearing keep $him @@.hotpink;servile@@ and @@.gold;afraid.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
$His chains pinch and constrict $him whenever $he's used. $He seems to get off on the discomfort; $he's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if _fetishChangeChance > random(0,100)>>
$His chains pinch and constrict $him whenever $he's used. $He learns to come in spite of, and then @@.lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
$His chains pinch and constrict $him whenever $he's used. $He seems to get off on the discomfort; $he's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if _fetishChangeChance > random(0,100)>>
$His chains pinch and constrict $him whenever $he's used. $He learns to come in spite of, and then @@.lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<case "restrictive latex">>
<<if ($slaves[$i].devotion > 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish == "submissive")>>
<<if $slaves[$i].fetishKnown == 0>>
The latex $he's wearing limits $his world to your input and control. $He seems to get off on the lack of control; $he's a @@.lightcoral;total submissive.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength > 60)>>
As a submissive $he @@.hotpink;openly enjoys being immured in latex.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
$His submissive tendencies help $him @@.hotpink;enjoy being immured in latex.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
The latex $he's wearing limits $his world to @@.hotpink;your input and control@@ and @@.gold;fear@@ of unexpected pain.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<</if>>
<<case "shibari ropes">>
<<if ($slaves[$i].devotion > 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish == "submissive")>>
<<if $slaves[$i].fetishKnown == 0>>
The ropes $he's wearing restrict $him and leave $him completely helpless. $He seems to get off on the lack of control; $he's a @@.lightcoral;natural submissive.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength > 60)>>
As a submissive $he @@.hotpink;openly enjoys wearing binding ropes as clothing.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
$His submissive tendencies help $him @@.hotpink;enjoy wearing binding ropes as clothing.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
The ropes $he's wearing restrict $him without pain, rendering $him @@.hotpink;susceptible to control@@ and @@.gold;afraid.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<</if>>
<<case "an apron">>
<<if $slaves[$i].fetish == "submissive">>
<<if ($slaves[$i].fetishKnown == 0)>>
$He pretends to be embarrassed by wearing nothing but an apron, but seems to get off on how it invites other to take control and use $him. @@.lightcoral;$He's a natural submissive.@@
<<set $slaves[$i].fetishKnown = 1>>
<<else>>
$He pretends to be embarrassed by wearing nothing but an apron but @@.hotpink;secretly gets off@@ on how it invites men to bend $him over and put $him in $his place.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].fetish == "humiliation">>
<<if ($slaves[$i].fetishKnown == 0)>>
$He pretends to be embarrassed by $his extremely revealing clothing but seems to get off on it. @@.lightcoral;$He's into humiliation.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength > 60)>>
$He pretends to be embarrassed by $his extremely revealing clothing but @@.hotpink;openly gets off on it.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
$He pretends to be embarrassed by $his extremely revealing clothing but @@.hotpink;secretly gets off on it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].fetish == "pregnancy" && ($slaves[$i].bellyPreg >= 1500 || $slaves[$i].bellyImplant >= 1500)>>
<<if ($slaves[$i].fetishKnown == 0)>>
$He pretends to be embarrassed over only having an apron to cover $his gravid swell but seems to get off on it. @@.lightcoral;$He's a pregnancy fetishist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength > 60)>>
$He @@.hotpink;openly gets off@@ from how motherly $he looks wearing nothing but an apron over $his <<if $slaves[$i].bellyPreg > 100>>increasingly <</if>>gravid frame.
<<set $slaves[$i].devotion += 2>>
<<else>>
$He @@.hotpink;secretly gets off@@ from how motherly $he feels wearing nothing but an apron over $his <<if $slaves[$i].bellyPreg > 100>>increasingly <</if>>gravid frame.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
$He is @@.mediumorchid;inappropriately proud@@ of the nice apron $he's wearing, @@.mediumaquamarine;building $his confidence.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 3>>
<<else>>
$He is @@.hotpink;proud@@ and @@.mediumaquamarine;confident@@ of the nice apron $he's wearing.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
<<default>>
<<if ($slaves[$i].devotion <= 20)>>
$He is @@.mediumorchid;inappropriately proud@@ of the nice clothes $he's wearing, @@.mediumaquamarine;building $his confidence.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 3>>
<<elseif $slaves[$i].fetish == "boobs" && $slaves[$i].clothes == "a monokini">>
<<if ($slaves[$i].fetishKnown == 0)>>
$He pretends to be embarrassed by how $his monokini draws attention to $his breasts but @@.hotpink;seems to get off on it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishStrength > 60)>>
$He pretends to be embarrassed by $his clearly exposed breasts but @@.hotpink;openly gets off on it.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
$He pretends to be embarrassed by $his clearly exposed breasts but @@.hotpink;secretly gets off on it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].fetish == "humiliation" && ($slaves[$i].clothes == "a string bikini" || $slaves[$i].clothes == "clubslut netting")>>
<<if ($slaves[$i].fetishKnown == 0)>>
$He pretends to be embarrassed by $his extremely revealing clothing but seems to get off on it. @@.lightcoral;$He's into humiliation.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength > 60)>>
$He pretends to be embarrassed by $his extremely revealing clothing but @@.hotpink;openly gets off on it.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
$He pretends to be embarrassed by $his extremely revealing clothing but @@.hotpink;secretly gets off on it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].clothes == "attractive lingerie")>>
$He is @@.hotpink;proud@@ of the pretty lingerie $he's wearing, but $he constantly has to adjust $his g-string to cover $his penis.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].clothes == "a string bikini")>>
$He is @@.hotpink;proud@@ of the slutty lingerie $he's wearing, but $he constantly has to adjust $his string bikini bottom in a vain effort to cover $his penis.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].clothes == "attractive lingerie for a pregnant woman")>>
$He is @@.hotpink;proud@@ of the pretty lingerie $he's wearing, but $he constantly has to adjust $his panties to cover $his penis.
<<set $slaves[$i].devotion += 1>>
<<else>>
$He is @@.hotpink;proud@@ and @@.mediumaquamarine;confident@@ of the nice clothes $he's wearing.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
<</switch>>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].fetish == "humiliation")>>
<<if random(1,100) > 90>>
<<if !setup.modestClothes.includes($slaves[$i].clothes)>>
Surprisingly, $he takes to $his extremely revealing clothing, and gets an obvious thrill from it. @@.lightcoral;$He's a humiliation fetishist!@@
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60)>>
<<if $slaves[$i].fetishKnown == 1>>
$He's such an anal whore that $he's @@.hotpink;perversely proud@@ of the chastity belt that covers $his neglected pussy.
<<set $slaves[$i].devotion += 1>>
<<else>>
$He @@.hotpink;doesn't seem to mind@@ that $his pussy is going unused.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
$He @@.mediumaquamarine;trusts@@ that you're using the chastity belt $he wears to save $his virginity for something special.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
<<if ($slaves[$i].energy > 60)>>
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60)>>
<<if $slaves[$i].fetishKnown == 1>>
$He's such a butthole slut that $he doesn't care about having $his pussy kept off limits.
<<else>>
$He seems to like that $his chastity is directing all the dicks into $his ass.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
$He's such a nympho that having $his butthole do double duty for $his pussy doesn't bother $him.
<<else>>
$He has a healthy sexuality, and misses vaginal sex, @@.red;reducing $his sex drive slightly.@@
<<set $slaves[$i].energy -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ["chastity", "combined chastity"].includes($slaves[$i].dickAccessory)>>
<<if ($slaves[$i].devotion >= -20)>>
<<if ($slaves[$i].energy > 40)>>
<<if ($slaves[$i].hormoneBalance < 100)>>
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60)>>
<<if $slaves[$i].fetishKnown == 1>>
$He's such a butthole slut that $he manages to get off just fine despite $his dick being kept untouchable and soft behind a chastity cage.
<<else>>
$He seems to be getting off just fine without access to $his dick.
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
$His sex drive is so overcharged that $he manages to orgasm often despite the chastity cage that <<if ($slaves[$i].balls == 0 || $slaves[$i].ballType == "sterile")>>prevents $him or anyone else from touching $his soft cock<<else>>keeps $his dick soft and untouched<</if>>; it's almost always dripping a stream of precum.
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishStrength > 60) && canAchieveErection($slaves[$i])>>
<<if $slaves[$i].fetishKnown == 1>>
$He's such a masochist that the pain of even getting semi-hard in $his chastity cage turns $him on even more, @@.green;slightly increasing $his sexual appetite.@@
<<set $slaves[$i].energy++>>
<<else>>
$His chastity cage is always painfully tight around $his semi-hard dick; something that seems to be arousing to $him, only to make it even more painful.
<<set $slaves[$i].energy++>>
<</if>>
<<elseif $slaves[$i].sexualFlaw == "neglectful">>
$His soft, constrained dick is of little concern to $him. $He doesn't need release during sex.
<<elseif ($slaves[$i].balls > 0 && $slaves[$i].ballType == "sterile")>>
Though $he's a soft bitch with worthless balls, having $his dick guarded against all stimulation by a chastity cage reduces $his enjoyment of intercourse a bit, @@.red;slightly reducing $his sexual appetite.@@
<<set $slaves[$i].energy -= 1>>
<<elseif ($slaves[$i].balls == 0)>>
Though $he's a soft, ballsless bitch, having $his dick guarded against all stimulation by a chastity cage reduces $his enjoyment of intercourse a bit, @@.red;slightly reducing $his sexual appetite.@@
<<set $slaves[$i].energy -= 1>>
<<else>>
$He has a healthy sexuality, but $his chastity cage punishes it by making it very uncomfortable to achieve erection. $He often goes without release rather than pushing through, @@.red;reducing $his sex drive.@@
<<set $slaves[$i].energy -= 2>>
<<if ($slaves[$i].devotion > 95)>>
$He's so devoted to you that $he doesn't let this affect $his opinion of you.
<<else>>
$He's @@.mediumorchid;a bit resentful@@ and @@.gold;much less trusting@@ under all this discomfort.
<<set $slaves[$i].devotion -= 1, $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
<<if ($slaves[$i].behavioralQuirk == "sinful")>>
<<if ($slaves[$i].clothes == "a fallen nuns habit") || ($slaves[$i].clothes == "a chattel habit") || ($slaves[$i].clothes == "a succubus outfit")>>
$He's @@.hotpink;gratified@@ by the sacrilegious clothing $he's wearing, glad to be an obvious anathema to old world faiths.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
/* ACCESSORIES */
<<if ($slaves[$i].collar != "none")>>
<<if $slaves[$i].collar == "preg biometrics">>
<<if $slaves[$i].fetish == "pregnancy" && $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].preg < -1>>
$His collar's display reveals all sorts of personal information about $his womb, which as an infertile pregnancy fetishist, is @@.mediumorchid;crippling@@ to $him.
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His collar's display reveals all sorts of personal information about $his womb, which as a pregnancy fetishist, is @@.hotpink;pleasing@@ to $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].fetish == "pregnancy" && $slaves[$i].fetishKnown == 0>>
<<if $slaves[$i].preg < -1>>
$His collar's display reveals all sorts of personal information about $his womb, which nearly causes $him to have a @@.mediumorchid;mental breakdown@@, painting $him as an infertile @@.lightcoral;pregnancy fetishist.@@
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His collar's display reveals all sorts of personal information about $his womb, @@.hotpink;oddly exciting@@ $him. It would seem $he has a @@.lightcoral;pregnancy fetish!@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<set $slaves[$i].fetishKnown = 1>>
<<elseif $slaves[$i].fetish == "humiliation" && $slaves[$i].fetishKnown == 1>>
$His collar's display reveals all sorts of personal information about $his womb, which is completely humiliating, and @@.hotpink;pleasing@@ to $him.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].fetish == "humiliation" && $slaves[$i].fetishKnown == 0>>
$His collar's display reveals all sorts of personal information about $his womb, which is completely humiliating, and @@.hotpink;oddly pleasing@@ to $him. $He seems to have a @@.lightcoral;humiliation fetish!@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].fetishKnown = 1>>
<<elseif $slaves[$i].devotion < -20>>
$His collar's display reveals all sorts of personal information about $his fertility, filling $him @@.mediumorchid;with disgust@@ that you that you consider $his womb little more than property, as well as @@.gold;fear@@ that it will soon be swelling with an unwelcome child.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 20)>>
$His collar's display reveals all sorts of personal information about $his womb, completely @@.hotpink;degrading $him@@ and making $him @@.gold;fear@@ $his new life.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 2>>
<<elseif $slaves[$i].devotion > 20>>
$His collar's display reveals all sorts of personal information about $his womb, filling $him @@.hotpink;with pride@@ that you think $his womb is worth attention.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if (($slaves[$i].collar == "tight steel") || ($slaves[$i].collar == "cruel retirement counter"))>>
The tight metal collar $he's wearing @@.gold;reminds $him to be afraid@@ every time $he takes a breath.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar == "uncomfortable leather") || ($slaves[$i].collar == "neck corset")>>
The uncomfortable leather collar $he's wearing @@.gold;reminds $him to be afraid@@ every time $he turns $his head.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar == "dildo gag")>>
The dildo gag $he's wearing @@.gold;reminds $him to be afraid@@ with every breath $he must carefully take through $his nose.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar == "ball gag")>>
The ball gag $he's wearing keeps $his mouth filled and, since $he can't speak out, forces $him @@.hotpink;to submit@@ to your will. $He @@.gold;fears@@ for $his safety with every suppressed word.
<<set $slaves[$i].devotion++, $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].collar == "bit gag")>>
The uncomfortable bit gag $he's wearing keeps $his mouth locked and, since $he can't speak out, forces $him @@.hotpink;to submit@@ to your will. $He @@.gold;fears@@ for $his safety with every suppressed word.
<<set $slaves[$i].devotion++, $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].collar == "porcelain mask")>>
The beautiful porcelain mask $he's wearing slowly erodes $his identity, forcing $him @@.hotpink;to submit@@ to your will. $He @@.gold;questions@@ who $he is.
<<set $slaves[$i].devotion++, $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].collar == "massive dildo gag")>>
The enormous dildo gag $he's wearing @@.gold;terrifies $him@@ that $he will soon be choking down cocks of similar size. $He can feel $his throat stretching around the giant dildo, and @@.mediumorchid;resents you@@ for tormenting $him this way.
<<set $slaves[$i].devotion -= 1, $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].collar == "shock punishment")>>
The shock collar $he's wearing makes $his frequent, deserved punishments @@.gold;immediate, inescapable,@@ and @@.mediumorchid;awful.@@
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].devotion < -20) && ($slaves[$i].behavioralFlaw != "odd")>>
Since $he's rebellious $his life is near-constant electroshock torture. $His resistance is @@.hotpink;worn down by the agony@@ and $he is @@.gold;thoroughly cowed,@@ but $he has been @@.red;emotionally damaged@@ by the experience to the extent that further shock torture is not likely to affect $him as greatly.
<<set $slaves[$i].devotion += 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].behavioralFlaw = "odd">>
<</if>>
<<else>>
$He is @@.mediumorchid;inappropriately proud@@ and @@.mediumaquamarine;confident@@ of the nice collar $he's wearing.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 3>>
<</if>>
<<else>>
<<if (($slaves[$i].collar == "heavy gold") || ($slaves[$i].collar == "ancient Egyptian"))>>
$He bears the burden of $his heavy gold collar with @@.mediumaquamarine;confidence.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar == "bowtie")>>
The bowtie and shirt collar $he wears fill $him with @@.mediumaquamarine;confidence,@@ since although they conceal a more traditional slave collar that can be used to restrain $him, they don't look like it.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar == "pretty jewelry") || ($slaves[$i].collar == "nice retirement counter") || ($slaves[$i].collar == "satin choker") || ($slaves[$i].collar == "stylish leather") || ($slaves[$i].collar == "silk ribbon")>>
The lovely collar $he wears fills $him with @@.mediumaquamarine;confidence.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar == "leather with cowbell")>>
<<if ($slaves[$i].fetish == "boobs") && ($slaves[$i].fetishStrength > 95)>>
$He @@.hotpink;loves@@ how $his cow collar encourages everyone to fuck $his udders.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "boobs") || ($slaves[$i].energy > 95)>>
$He @@.hotpink;likes@@ how $his cow collar encourages everyone to touch $his udders.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].collar == "ball gag" || $slaves[$i].collar == "bit gag")>>
<<if ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishStrength > 95)>>
$He @@.hotpink;loves@@ how $his gag forces $him to keep silent.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "submissive") || ($slaves[$i].energy > 95)>>
$He @@.hotpink;likes@@ how $his gag forces $him to keep silent.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].collar == "porcelain mask")>>
<<if ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishStrength > 95)>>
$He @@.hotpink;loves@@ how $his mask makes $him beautiful enough for you.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "submissive") || ($slaves[$i].energy > 95)>>
$He @@.hotpink;likes@@ how $his mask makes $him beautiful enough for you.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].collar == "dildo gag")>>
<<if $slaves[$i].oralSkill <= 10>>
Living gagged by a dildo, $he can't help but get better at having things down $his throat.
<<set $skillIncrease = 5>><<OralSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].collar == "massive dildo gag")>>
<<if $slaves[$i].oralSkill < 75>>
Living gagged by such an immense dildo, $he can't help but get even better at having giant things rammed down $his throat.
<<set $skillIncrease = 5>><<OralSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES MINDBREAK CHECK FOR MENTAL ONLY ITEM EFFECTS */
<</if>> /* CLOSES FUCKDOLL CHECK FOR MENTAL ONLY ITEM EFFECTS */
<<if $slaves[$i].bellyAccessory != "none">>
<<if $slaves[$i].bellyAccessory == "an extreme corset">>
<<if $slaves[$i].belly >= 100000>>
$His straining corset finally gives in to $his giant stomach and bursts, freeing $his belly.
<<set $slaves[$i].bellyAccessory = "none">>
<<elseif $slaves[$i].bellyPreg >= 1500>>
The tight corseting has @@.orange;caused $him to miscarry,@@ which @@.red;damages $his health.@@
<<set $slaves[$i].health -= 20>>
<<if lastPregRule($slaves[$i],$defaultRules)>><<set $slaves[$i].preg = -1>><<else>><<set $slaves[$i].preg = 0>><</if>>
<<set $slaves[$i].pregType = 0, WombFlush($slaves[$i]), $slaves[$i].pregKnown = 0, $slaves[$i].pregWeek = -4>>
<<run SetBellySize($slaves[$i])>>
<<if $slaves[$i].reservedChildren > 0>><<set $reservedChildren -= $slaves[$i].reservedChildren>><<set $slaves[$i].reservedChildren = 0>><</if>>
<<if $slaves[$i].reservedChildrenNursery > 0>><<set $reservedChildrenNursery -= $slaves[$i].reservedChildrenNursery>><<set $slaves[$i].reservedChildrenNursery = 0>><</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion < -50>>
$He is @@.mediumorchid;filled with violent, consuming hatred@@ and @@.gold;fear.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it and views you as its killer.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
$He is @@.mediumorchid;afflicted by desperate, inconsolable grief@@ and @@.gold;horror.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].devotion <= 20>>
$He is @@.mediumorchid;consumed by enduring sorrow@@ and @@.gold;horror.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
$He is dully obedient. $He has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
$He is @@.hotpink;pleased by this stark development@@, since $he is so attentive to your will. $He also expects $he'll be able to fuck better now.
<<set $slaves[$i].devotion += 4>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].waist <= -95>>
$His waist is so absurd that $his extreme corsetage does not affect $him further.
<<else>>
@@.lime;The extreme corseting narrows $his waist.@@
<<set $slaves[$i].waist -= 5>>
<<if $slaves[$i].waist < -95>> /*can only get here if waist was previously > -95 */
<<set $slaves[$i].waist = -95>>
<</if>>
<<if $slaves[$i].waist >= -40>>
It's so tight that it's @@.red;unhealthy.@@
<<set $slaves[$i].health -= 5>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion < -20>>
$He @@.hotpink;barely has breath to think,@@ though $he has enough to @@.gold;fear.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 2>>
<</if>>
<<if ($slaves[$i].fetish == "masochist")>>
During sex, every breath in and out is agonizing.
<<if ($slaves[$i].fetishKnown == 0)>>
Despite this, $he seems to get off on the pain; $he's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<else>>
It only adds to $his pleasure, much to $his @@.hotpink;enjoyment.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such constant suffering @@.lightcoral;deepens $his masochism.@@
<<set $slaves[$i].fetishStrength += 2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if _fetishChangeChance > random(0,100)>>
During sex, every breath in and out is agonizing. $He learns to come in spite of, and then @@.lightcoral;because of the pain.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].bellyAccessory == "a corset">>
<<if $slaves[$i].bellyPreg >= 1500>>
$His corset lets $his growing belly protrude comfortably, preventing any danger to $his pregnancy but preventing any effect on $his waist.
<<elseif $slaves[$i].belly >= 1500>>
$His corset lets $his rounded belly protrude comfortably but prevents any effect on $his waist.
<<else>>
<<if $slaves[$i].waist < -40>>
$His waist is so narrow that $his corsetage does not affect it.
<<else>>
@@.lime;The corseting narrows $his waist.@@
<<set $slaves[$i].waist -= 3>>
<</if>>
<</if>>
<<elseif setup.fakeBellies.includes($bellyAccessory)>>
<<if $slaves[$i].weight > 130>>
$He has trouble keeping $his fake belly strapped around $his huge gut, forcing it to be removed to prevent damage.
<<set $slaves[$i].bellyAccessory = "none">>
<<else>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw == "breeder")>>
$He @@.mediumorchid;resents@@ being forced to carry a fake pregnancy instead of a real one.
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish == "pregnancy")>>
<<if ($slaves[$i].fetishStrength > 60)>>
As a pregnancy fetishist, $he @@.hotpink;openly enjoys@@ wearing $his fake belly around.
<<set $slaves[$i].devotion += 2>>
<<else>>
$His interest in pregnancy helps $him @@.hotpink;enjoy@@ wearing a fake belly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].devotion > 50)>>
$He carries $his fake belly @@.hotpink;with pride@@, eager for the day you give $him one of $his own.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].pregKnown == 0) && ($slaves[$i].ovaries ==1 || $slaves[$i].mpreg == 1)>>
The fake belly $he wears @@.mediumorchid;reminds $him@@ that $he isn't pregnant with a child.
<<set $slaves[$i].devotion -= 1>>
<<elseif ($slaves[$i].vagina == 0) && isFertile($slaves[$i]) && $arcologies[0].FSRepopulationFocus == "unset" && $slaves[$i].devotion <= 20>>
The fake belly $he wears @@.gold;worries@@ $him that you will soon put a real baby in $him.
<<set $slaves[$i].trust -= 1>>
<</if>>
<<if $slaves[$i].bellyAccessory == "a huge empathy belly" && $slaves[$i].fetish != "pregnancy">>
<<if $slaves[$i].devotion > 50>>
$His full-sized twins belly is heavy and unwieldy, but $he carries it @@.hotpink;proudly@@ for you.
<<set $slaves[$i].devotion += 1>>
<<else>>
$His full-sized twins belly is heavy and unwieldy, and $he @@.mediumorchid;despises@@ being forced to bear it.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].fetishStrength <= 95)>>
<<if random(1,100) >= 20>>
Pretending to be pregnant has @@.lightcoral;furthered $his interest in pregnancy.@@
<<set $slaves[$i].fetishStrength += 4>>
<<elseif ($slaves[$i].fetishStrength <= 40)>>
Lugging around a fake pregnancy for the week has shown $him $he @@.coral;isn't as into pregnancy as $he thought.@@
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].shoes == "heels")>>
<<if ($slaves[$i].amp < 0)>>
$His P-Limb legs work just as well in heels as they do out of them.
<<elseif $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion < -20>>
$He @@.mediumorchid;resents being forced@@ to wear high heels.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].shoes == "boots")>>
<<if ($slaves[$i].amp < 0)>>
$His P-Limb legs work just as well in boots as they do out of them.
<<elseif $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion < -20>>
$He @@.mediumorchid;resents being forced@@ to wear high heeled boots.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].shoes == "extreme heels")>>
<<if ($slaves[$i].amp < 0)>>
$His P-Limb legs work just as well in extreme heels as they do out of them.
<<elseif $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion < -20>>
$He @@.mediumorchid;resents being forced@@ to wear @@.gold;painfully@@ high heels.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].fetish == "masochist")>>
It is difficult to walk in $his extreme heels, but $he
<<if ($slaves[$i].fetishKnown == 0)>>
seems to enjoy every painful step; $he's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<else>>
@@.hotpink;appreciates@@ every painful step $he gets to take.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
$He is kept @@.hotpink;mindful@@ and @@.gold;fearful@@ by the difficulty of walking in $his extreme heels.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
They're so high they're a bit @@.red;unhealthy@@ for $his legs.
<<set $slaves[$i].health -= 2>>
<</if>>
<<else>>
<<if ($slaves[$i].heels == 1) && !canWalk($slaves[$i]) && ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].shoes == "pumps">>
While $he can barely stand with $his heeled pumps, $he is incapable of taking a step in them.
<</if>>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1)>>
$He @@.hotpink;loves being forced@@ to crawl around like some kind of animal.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 50>>
$He accepts being forced to crawl around on all fours.
<<else>>
$He @@.mediumorchid;resents being forced@@ to crawl around like some kind of animal, but it keeps $him properly @@.gold;afraid.@@
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory != "none")>>
<<if ($slaves[$i].vaginalAccessory == "dildo")>>
<<if ($slaves[$i].vagina < 1) && (random(1,100) > 50)>>
Constantly wearing a dildo in $his virgin pussy @@.lime;gets it used to penetration.@@
<<set $slaves[$i].vagina += 1>>
<<else>>
$His pussy easily accommodates the dildo $he's required to wear.
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw == "hates penetration") && (random(1,100) > 50)>>
The habit @@.green;reduces $his dislike of having $his pussy filled.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "long dildo")>>
<<if ($slaves[$i].vagina < 1) && (random(1,100) > 50)>>
Constantly wearing a dildo in $his virgin pussy @@.lime;gets it used to penetration.@@
<<set $slaves[$i].vagina += 1>>
<<else>>
$His pussy easily accommodates the dildo $he's required to wear.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw == "hates penetration") && (random(1,100) > 50)>>
The habit @@.green;reduces $his dislike of having $his pussy filled.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
Being able to hold such a long dildo is a @@.hotpink;point of pride@@ for the ostentatious size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
It penetrates $his cervix causing $him tremendous discomfort, making $him a little @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "large dildo")>>
<<if $slaves[$i].vagina < 3>>
<<if random(1,4) == 1>>
Constantly wearing a large dildo in $his pussy @@.lime;stretches it out.@@
<<set $slaves[$i].vagina += 1>>
<<else>>
The large dildo $he's required to wear is a stretch for $his cunt, but pussies are resilient and $hers isn't seriously affected.
<</if>>
<<else>>
$His pussy accommodates the large dildo $he's required to wear.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].vagina < 2)>>
The big dildo in $his tight cunt
<<if ($slaves[$i].sexualQuirk == "size queen")>>
is a @@.hotpink;point of pride@@ for the ostentatious size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.hotpink;breaks $him to sexual slavery@@ slightly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
It stretches $his tight cunt to soreness by the end of every day, so it also makes $him a little @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "long, large dildo")>>
<<if ($slaves[$i].vagina < 3)>>
<<if random(1,4) == 1>>
Constantly wearing a large dildo in $his pussy @@.lime;stretches it out.@@
<<set $slaves[$i].vagina += 1>>
<<else>>
The large dildo $he's required to wear is a stretch for $his cunt, but pussies are resilient and $hers isn't seriously affected.
<</if>>
<<else>>
$His pussy accommodates the large dildo $he's required to wear.
<</if>>
<<if ($slaves[$i].vagina < 2)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
The big, long dildo in $his tight cunt
<<if ($slaves[$i].sexualQuirk == "size queen")>>
is a @@.hotpink;point of pride@@ for the ostentatious size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.hotpink;breaks $him to sexual slavery@@ slightly. It also penetrates $his cervix causing $him tremendous discomfort, making $him a little @@.gold;less trusting@@ of you.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
It stretches $his tight cunt to soreness by the end of every day, so it also makes $him a little @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "huge dildo")>>
<<if ($slaves[$i].vagina < 4)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
$He thinks of the massive dildo stretching out $his womanhood as @@.lime;preparation for the biggest cocks,@@ and @@.hotpink;looks forward@@ to take anything, dicks, hands, truly anything, inside $his newly capacious cunt.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He gets off on the agony of having $his cunt @@.lime;permanently stretched@@ by a huge dildo. The terrible combination of pain and pleasure @@.hotpink;breaks $his will@@ but fills $him with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He submits to the agony of having $his cunt @@.lime;permanently stretched@@ by a huge dildo. Having $his hole ruined at your whim @@.hotpink;breaks $his will@@ but fills $him with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<else>>
The agony of having $his cunt @@.lime;permanently stretched@@ by a huge dildo fills $him with @@.mediumorchid;resentment@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].vagina += 1>>
<<else>>
$His cavernous pussy accommodates the huge dildo $he's required to wear.
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "long, huge dildo")>>
<<if ($slaves[$i].vagina < 4)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
$He thinks of the massive dildo stretching out $his womanhood and stomach as @@.lime;preparation for the biggest cocks,@@ and @@.hotpink;looks forward@@ to take anything, dicks, hands, arms, truly anything, inside $his newly capacious cunt.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He gets off on the agony of having $his cunt @@.lime;permanently stretched@@ and $his cervix penetrated by a huge dildo. The terrible combination of pain and pleasure @@.hotpink;breaks $his will@@ but fills $him with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He submits to the agony of having $his cunt @@.lime;permanently stretched@@ and $his cervix penetrated by a huge dildo. Having $his hole and cervix ruined at your whim @@.hotpink;breaks $his will@@ but fills $him with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<else>>
The agony of having $his cunt @@.lime;permanently stretched@@ and $his cervix penetrated by a huge dildo fills $him with @@.mediumorchid;resentment@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].vagina += 1>>
<<else>>
$His cavernous pussy accommodates the huge dildo $he's required to wear.
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory == "long, huge dildo") || ($slaves[$i].vaginalAccessory == "long, large dildo") || ($slaves[$i].vaginalAccessory == "long dildo")>>
<<if ($slaves[$i].preg > 4) && $slaves[$i].pregKnown == 1>>
<<if (random(1,100) > 50)>>
The dildo penetrating $his womb @@.orange;caused $him to miscarry,@@ which @@.red;damages $his health.@@
<<set $slaves[$i].health -= 20>>
<<if lastPregRule($slaves[$i],$defaultRules)>><<set $slaves[$i].preg = -1>><<else>><<set $slaves[$i].preg = 0>><</if>>
<<set $slaves[$i].pregType = 0, WombFlush($slaves[$i]), $slaves[$i].pregKnown = 0, $slaves[$i].pregWeek = -4>>
<<run SetBellySize($slaves[$i])>>
$He is
<<if $slaves[$i].devotion < -50>>
@@.mediumorchid;filled with violent, consuming hatred@@ and @@.gold;fear.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it and views you as its killer.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
@@.mediumorchid;afflicted by desperate, inconsolable grief@@ and @@.gold;horror.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].devotion <= 20>>
@@.mediumorchid;consumed by enduring sorrow@@ and @@.gold;horror.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
dully obedient. $He has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
@@.hotpink;pleased by this stark development@@, since $he is so attentive to your will. $He also expects $he'll be able to fuck better now.
<<set $slaves[$i].devotion += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].buttplug != "none")>>
<<if ($slaves[$i].buttplug == "plug") || ($slaves[$i].buttplug == "long plug")>>
<<if ["tail", "cat tail", "fox tail"].includes($slaves[$i].buttplugAttachment)>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].anus < 1>>
Constantly wearing a tail plug in $his virgin butthole @@.lime;stretches it out@@ and @@.gold;is a constant degrading reminder of $his submission.@@
<<set $slaves[$i].anus += 1>>
<<set $slaves[$i].trust -= 2>>
<<else>>
$His asshole is used to being penetrated and wearing $his tailed buttplug doesn't affect it, though it still serves as @@.gold;a constant degrading reminder of $his submission.@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates anal") && (random(1,100) > 50)>>
It @@.green;gets $him habituated to having $his asshole filled.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].sexualQuirk == "size queen") && ($slaves[$i].buttplug == "long plug")>>
The overly long plug delving the depths of $his rear @@.hotpink;gets $him off,@@ since $he's a size queen.
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].anus < 1>>
Constantly wearing a plug in $his virgin butthole @@.lime;stretches it out.@@
<<set $slaves[$i].anus += 1>>
<<else>>
$His asshole is used to being penetrated and wearing $his buttplug doesn't affect it.
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates anal") && (random(1,100) > 50)>>
It @@.green;gets $him habituated to having $his asshole filled.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].sexualQuirk == "size queen") && ($slaves[$i].buttplug == "long plug")>>
The overly long plug delving the depths of $his rear @@.hotpink;gets $him off,@@ since $he's a size queen.
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].buttplug == "large plug") || ($slaves[$i].buttplug == "long, large plug")>>
<<if ["tail", "cat tail", "fox tail"].includes($slaves[$i].buttplugAttachment)>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].anus < 2)>>
The uncomfortable tailed plug in $his asshole
<<if ($slaves[$i].sexualQuirk == "size queen")>>
@@.hotpink;gets $him off,@@ since $he's a size queen, while serving as @@.gold;a constant degrading reminder of $his submission.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 2>>
<<else>>
@@.hotpink;breaks $him to anal slavery@@ slightly, while serving as a @@.gold;a constant degrading reminder of $his submission.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 2>>
<</if>>
<<if ($slaves[$i].anus < 1)>>
It stretches $his tight rosebud painfully, making $him somewhat @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus < 1) || (random(1,2) == 1)>>
Constantly wearing a large tailed plug up $his ass @@.lime;loosens $his sphincter.@@
<<set $slaves[$i].anus += 1>>
<<else>>
The large tailed plug $he's required to wear up $his ass stretches it to the limit, but on the rare occasions when the plug is removed, $his rear hole still tightens up.
<</if>>
<<else>>
$His anus accommodates the large plug $he's required to wear.
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
In fact, $he @@.hotpink;regularly orgasms@@ even in non-sexual situations as the plug is @@.green;constantly stimulating@@ $his rear-end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].anus < 2)>>
The uncomfortable plug in $his asshole
<<if ($slaves[$i].sexualQuirk == "size queen")>>
@@.hotpink;gets $him off,@@ since $he's a size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.hotpink;breaks $him to anal slavery@@ slightly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].anus < 1)>>
It stretches $his tight rosebud painfully, making $him somewhat @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus < 1) || (random(1,2) == 1)>>
Constantly wearing a large plug up $his ass @@.lime;loosens $his sphincter.@@
<<set $slaves[$i].anus += 1>>
<<else>>
The large plug $he's required to wear up $his ass stretches it to the limit, but on the rare occasions when the plug is removed, $his rear hole still tightens up.
<</if>>
<<else>>
$His anus accommodates the large plug $he's required to wear.
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
In fact, $he @@.hotpink;regularly orgasms@@ even in non-sexual situations as the plug is @@.green;constantly stimulating@@ $his rear-end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].buttplug == "huge plug") || ($slaves[$i].buttplug == "long, huge plug")>>
<<if ["tail", "cat tail", "fox tail"].includes($slaves[$i].buttplugAttachment)>>
<<if ($slaves[$i].anus < 4)>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
$He thinks of the horribly huge tailed plug $he has wear in $his butt as @@.lime;preparation for the biggest cocks,@@ and @@.hotpink;looks forward@@ to being able to safely take unlubricated anal from them. Even so, the tail hanging from $his rear is @@.gold;a constant degrading reminder of $his submission.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He gets off on the agony of having $his anal sphincter @@.lime;permanently gaped@@ by a huge tailed buttplug, but can't ignore the tail hanging from the back of the plug. The terrible combination of anal pleasure and degradation @@.hotpink;breaks $his will@@ and fills $him with @@.gold;humiliation.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 7>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He submits to the agony of having $his anal sphincter @@.lime;permanently gaped@@ by a huge tailed buttplug and the shame of having a tail dangle from the back of the plug. Having $his hole ruined at your whim and in such a degrading fashion @@.hotpink;breaks $his will@@ and fills $him with @@.gold;humiliation.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 7>>
<<else>>
The agony of having $his anal sphincter @@.lime;permanently gaped@@ by a huge tailed buttplug fills $him with @@.mediumorchid;resentment@@ and @@.gold;humiliation.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<set $slaves[$i].anus += 1>>
<<else>>
$His gaping anus accommodates the huge tailed plug $he's required to wear, serving little purpose other than to remind $him of $his @@.gold;humiliation.@@
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
In fact, $he @@.hotpink;regularly orgasms@@ even in non-sexual situations as the plug is @@.green;constantly stimulating@@ $his rear-end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].anus < 4)>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
$He thinks of the horribly huge plug $he has wear in $his butt as @@.lime;preparation for the biggest cocks,@@ and @@.hotpink;looks forward@@ to being able to safely take unlubricated anal from them.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He gets off on the agony of having $his anal sphincter @@.lime;permanently gaped@@ by a huge buttplug. The terrible combination of pain and pleasure @@.hotpink;breaks $his will@@ but fills $him with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He submits to the agony of having $his anal sphincter @@.lime;permanently gaped@@ by a huge buttplug. Having $his hole ruined at your whim @@.hotpink;breaks $his will@@ but fills $him with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<else>>
The agony of having $his anal sphincter @@.lime;permanently gaped@@ by a huge buttplug fills $him with @@.mediumorchid;resentment@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<set $slaves[$i].anus += 1>>
<<else>>
$His gaping anus accommodates the huge plug $he's required to wear.
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
In fact, $he @@.hotpink;regularly orgasms@@ even in non-sexual situations as the plug is @@.green;constantly stimulating@@ $his rear-end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ["tail", "cat tail", "fox tail"].includes($slaves[$i].buttplugAttachment)>>
<<if ($slaves[$i].fetish == "humiliation") && ($slaves[$i].fetishKnown == 0)>>
$He shows a surprising lack of resistance to the routine of having a tail inserted in $his ass each morning; $he seems to @@.lightcoral;naturally enjoy the humiliation.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if _fetishChangeChance > random(0,100)>>
Slowly, $his shame at having a tail inserted in $his ass each morning turns to secret enjoyment and finally to @@.lightcoral;open arousal at the humiliating accessory.@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<elseif ($slaves[$i].buttplug == "plug") || ($slaves[$i].buttplug == "large plug") || ($slaves[$i].buttplug == "long, large plug") || ($slaves[$i].buttplug == "long plug")>>
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 0)>>
$He shows a surprising lack of resistance to the routine of getting the plug up $his butt in the morning; $he seems to @@.lightcoral;naturally enjoy anal stimulation.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if _fetishChangeChance > random(0,100)>>
Slowly, $his anguish at getting the plug up $his butt in the morning turns to secret enjoyment and finally to @@.lightcoral;open arousal at having $his anus filled.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* END CLOTHES AND ACCESSORIES */
<<if $slaves[$i].fetish == "mindbroken">>
<<set $slaves[$i].fetishStrength = 10, $slaves[$i].attrXY = 50, $slaves[$i].attrXX = 50, $slaves[$i].attrKnown = 1, $slaves[$i].devotion = 40, $slaves[$i].trust = -40, $slaves[$i].vaginalSkill = Math.clamp($slaves[$i].vaginalSkill,0,15), $slaves[$i].oralSkill = Math.clamp($slaves[$i].oralSkill,0,15), $slaves[$i].analSkill = Math.clamp($slaves[$i].analSkill,0,15), $slaves[$i].combatSkill = 0, $slaves[$i].whoreSkill = 0, $slaves[$i].entertainSkill = 0, $slaves[$i].intelligence = -75, $slaves[$i].intelligenceImplant = 0, $slaves[$i].sexualFlaw = "none", $slaves[$i].sexualQuirk = "none", $slaves[$i].behavioralFlaw = "none", $slaves[$i].behavioralQuirk = "none">>
<<else>>
<<if $slaves[$i].fuckdoll == 0>>
/* MENTAL DEVELOPMENT */
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].attrXY <= 35)>>
<<if ($slaves[$i].energy >= 20)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive")>>
Recently, $he's been fantasizing about submitting to big strong men. $His revulsion at the idea of sex with a man @@.green;mellows.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
Recently, $he's been reconsidering $his reluctance to be sodomized by a man. $His revulsion at the idea of sex with a man @@.green;mellows.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
Recently, $he's been fantasizing about getting knocked up. $His revulsion at the idea of sex with a man @@.green;mellows.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "adores men")>>
$He enjoys spending time with men, and starts to @@.green;reconsider $his unwillingness to be fucked by men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].analCount > 0) && canDoAnal($slaves[$i])>>
Every time $he cums with a dick up $his ass, $his @@.green;resistance to sex with men is worn away.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,100))>>
The atmosphere in your arcology is so ubiquitously sexual that $he @@.green;reconsiders $his unwillingness to have sex with men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<else>>
$His weak libido limits natural development of $his sexuality.
<</if>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].genes == "XY">>
<<set _roll = random(1,5)>>
<<switch _roll>>
<<case 1>>
<<if $slaves[$i].nosePiercing>>
$He's fascinated by $his <<if $slaves[$i].nosePiercing > 1>>slutty nose piercings, and unconsciously thinks of $himself as @@.green;prettier and more suited to take dick.@@<<else>>nice little nasal piercing, and feels like @@.green;more of a girly girl.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<case 2>>
<<if $slaves[$i].eyebrowPiercing>>
$His <<if $slaves[$i].eyebrowPiercing > 1>>degrading eyebrow piercings make $him feel @@.green;a little less disinclined to accept being on the bottom.@@<<else>>cute eyebrow piercing makes $him feel @@.green;a little girlier.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<case 3>>
<<if $slaves[$i].lipsPiercing>>
$He kind of likes $his <<if $slaves[$i].lipsPiercing > 1>>whorish lip ring, and seems @@.green;less disturbed by the idea of $his mouth as a fuckhole.@@<<else>>pretty little lip piercing, and feels like @@.green;$he has a nice mouth.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<case 4>>
<<if $slaves[$i].navelPiercing>>
$He sometimes stares at $his <<if $slaves[$i].navelPiercing > 1>>navel chain, turning this way and that to make it move, unconsciously @@.green;getting used to $his fuckable body.@@<<else>>little feminine navel piercing, and seems to think @@.green;$his lower half is kind of pretty.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<case 5>>
<<if $slaves[$i].earPiercing>>
Every morning, $he's greeted by $his girly reflection in the mirror, <<if $slaves[$i].earPiercing > 1>>whose slutty ear piercings make $him @@.green;feel more fuckable.@@<<else>>complete with pretty pierced ears @@.green;like a good slave girl.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</switch>>
<</if>>
<</if>>
<<elseif ($slaves[$i].attrXY <= 65)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive")>>
$He's found $himself enjoying watching big strong men use other slaves recently. $He's now @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
$He's started fantasizing about cocks being shoved up $his butt even when there are no cocks being shoved up $his butt. $He's now @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
$His fantasies about pregnancy have become quite vivid; $he loves hot cum jetting into $him. $He's now @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
$He enjoys spending time with men, and is now @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].analCount > 0)>>
Every time $he cums to the feeling of a cock thrusting deep inside $him, $his @@.green;indifference to men is reduced.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,200))>>
The atmosphere in your arcology is so ubiquitously sexual that $he has become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<else>>
$His poor sex drive limits natural development of $his sexuality.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive")>>
$He can no longer see a man without fantasizing about how it would feel if he held $him down. $He's now @@.green;more aroused by men.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
$He can't see a man without doing $his best to get his hard cock inside $him. $He's now @@.green;more aroused by men.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
$He can't see a man without doing $his best to get his hot seed into $his body. $He's now @@.green;more aroused by men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 80)>>
<<if ($slaves[$i].analCount > 0)>>
$He often starts to climax as a cock begins to push inside $him, @@.green;deepening $his appetite for men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
$He enjoys spending time with men so much that any interaction becomes flirtation; $he's now @@.green;more aroused by men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<else>>
$His average libido limits further natural development of $his sexuality.
<</if>>
<<else>>
<<if ($slaves[$i].energy < 40)>>
$His low sex drive @@.red;reduces $his extreme attraction to men.@@
<<set $slaves[$i].attrXY -= 5>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXX <= 35)>>
<<if ($slaves[$i].energy >= 20)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "dom")>>
Recently, $he's been fantasizing about how it would feel to force $himself on some of the cute women all around $him. $His revulsion at the idea of sex with a woman @@.green;mellows.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "sadist")>>
Recently, $he's been fantasizing about how it would feel to abuse a weak female slave. $His revulsion at the idea of sex with a woman @@.green;mellows.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "boobs")>>
Recently, $he's been fantasizing about other girls' tits. $His revulsion at the idea of sex with a woman @@.green;mellows.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores women")>>
$He enjoys spending time with women, and starts to @@.green;reconsider $his unwillingness to have sex with a woman.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
Getting to fuck another girl is rare and special, and $he @@.green;starts to value getting to have sex with women.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,100))>>
The atmosphere in your arcology is so ubiquitously sexual that $he @@.green;reconsiders $his unwillingness to have sex with women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 35)>>$His weak libido limits natural development of $his sexuality.<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX <= 65)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "dom")>>
$He's found $himself enjoying the sight of female slaves being forced to fuck recently. $He's now @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "sadist")>>
$He's started fantasizing about how a girl might feel, struggling to get away from $him. $He's now @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "boobs")>>
$His fantasies about boobs have become quite vivid. $He's now @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores women")>>
$He enjoys spending time with women, and is now @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
@@.green;$His indifference to women@@ is worn down on the special occasions that $he's allowed to stick $his dick in one.
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,200))>>
The atmosphere in your arcology is so ubiquitously sexual that $he has become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 65)>>$His poor sex drive limits natural development of $his sexuality.<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX <= 85)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "dom")>>
$He can't see a woman without plotting to dominate $him. $He's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "sadist")>>
$He can't see a woman without doing $his best to find a way the rules will allow $his to abuse the poor girl. $He's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "boobs")>>
$He can't see a woman without doing $his best to get $his hands on $his breasts. $He's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif $slaves[$i].fetish == "pregnancy" && canAchieveErection($slaves[$i])>>
$He can't see a woman without plotting to plant $his seed in $his womb. $He's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores women")>>
$He enjoys spending time with women so much that any interaction becomes flirtation; $he's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 80)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
$He cherishes the special occasions on which $he gets to cum inside a girl, @@.green;building $his appetite for women.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 85)>>$His average libido limits further natural development of $his sexuality.<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].energy < 40)>>
$His low sex drive @@.red;reduces $his extreme attraction to women.@@
<<set $slaves[$i].attrXX -= 5>>
<</if>>
<</if>>
<<if ($slaves[$i].energy > 95)>>
<<if ($slaves[$i].attrXX < 100)>>
<<if ($slaves[$i].attrXY < 100)>>
$His nymphomania has a slow but inexorable impact on $his sexuality, @@.green;increasing $his attraction to everyone.@@
<<set $slaves[$i].attrXY += 3>>
<<set $slaves[$i].attrXX += 3>>
<<else>>
$His nymphomania has a slow but inexorable impact on $his sexuality, @@.green;increasing $his lust for pussy,@@ since $he's already crazy about guys.
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<elseif ($slaves[$i].attrXY < 100)>>
$His nymphomania has a slow but inexorable impact on $his sexuality, @@.green;increasing $his need for cock,@@ since $he's already crazy about the ladies.
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk != "none")>>
<<if ($slaves[$i].behavioralFlaw != "none")>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "bitchy">>
<<if ($slaves[$i].behavioralQuirk == "cutting")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "odd">>
<<if ($slaves[$i].behavioralQuirk == "funny")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "hates men">>
<<if ($slaves[$i].behavioralQuirk == "adores women")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "hates women">>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "gluttonous">>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "anorexic">>
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "devout">>
<<if ($slaves[$i].behavioralQuirk == "sinful")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "liberated">>
<<if ($slaves[$i].behavioralQuirk == "advocate")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</switch>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
<<if $slaves[$i].energy < 70>>
$His physical overachievement and $his growing athletic prowess @@.green;increase $his sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
<<if $slaves[$i].fetish == "dom">>
$His confidence and poise @@.lightcoral;increase $his dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "cutting">>
<<if $slaves[$i].fetish == "dom">>
$His willingness to cut a partner down @@.lightcoral;increases $his dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "funny">>
<<if $slaves[$i].fetish == "masochist">>
Using pain as an outlet for all the mental troubles lurking behind $his funny facade @@.lightcoral;increases $his masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "adores men">>
<<if $slaves[$i].fetish == "pregnancy">>
$His love of male company has @@.lightcoral;advanced $his pregnancy fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "adores women">>
<<if $slaves[$i].fetish == "boobs">>
$His love of female company has @@.lightcoral;advanced $his boob fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "insecure">>
<<if $slaves[$i].fetish == "submissive">>
$His desperation for validation from others @@.lightcoral;increases $his submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "sinful">>
<<if $slaves[$i].fetish == "humiliation">>
$His delight at sin @@.lightcoral;increases $his appetite for humiliation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "advocate">>
<<if $slaves[$i].fetish == "submissive">>
$His conviction that slavery is right @@.lightcoral;increases $his willingness to submit.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</switch>>
<<if ($slaves[$i].clitPiercing != 3)>>
<<if _fetishChangeChance > random(0,100)>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
<<if ($slaves[$i].fetish != "dom")>>
$His confidence and poise affect $his sexual outlook. @@.lightcoral;$He's now a dom!@@
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "cutting">>
<<if ($slaves[$i].fetish != "dom")>>
$His willingness to cut a partner down makes $him more dominant in bed. @@.lightcoral;$He's now a dom!@@
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "funny">>
<<if ($slaves[$i].fetish != "masochist")>>
Pain becomes an outlet for all the mental troubles lurking behind $his funny facade. @@.lightcoral;$He's now a masochist!@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "adores men">>
<<if ($slaves[$i].fetish != "pregnancy")>>
$His appreciation of men has turned into a fantasy about getting knocked up. @@.lightcoral;$He's a pregnancy fetishist!@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "adores women">>
<<if ($slaves[$i].fetish != "boobs")>>
$His appreciation of women has turned into a fetish for breasts. @@.lightcoral;$He's a boob fetishist!@@
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "insecure">>
<<if ($slaves[$i].fetish != "submissive")>>
$He gets so desperate for validation from others that $he becomes willing to submit to anything. @@.lightcoral;$He's now a submissive!@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "sinful">>
<<if ($slaves[$i].fetish != "humiliation")>>
$He learns that $he likes nothing better than being seen doing something sacrilegious. @@.lightcoral;$He's now a humiliation fetishist!@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "advocate">>
<<if ($slaves[$i].fetish != "submissive")>>
$His conviction that slavery is right seeps into $his sexuality. @@.lightcoral;$He's now a submissive!@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk != "none")>>
<<if ($slaves[$i].sexualFlaw != "none")>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "hates anal">>
<<if ($slaves[$i].sexualQuirk == "painal queen")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "hates penetration">>
<<if ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "shamefast">>
<<if ($slaves[$i].sexualQuirk == "tease")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "idealistic">>
<<if ($slaves[$i].sexualQuirk == "romantic")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "repressed">>
<<if ($slaves[$i].sexualQuirk == "perverted")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "apathetic">>
<<if ($slaves[$i].sexualQuirk == "caring")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "crude">>
<<if ($slaves[$i].sexualQuirk == "unflinching")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "judgemental">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<</switch>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
<<if $slaves[$i].fetish == "cumslut">>
$His eagerness to get roughly throatfucked has @@.lightcoral;advanced $his oral fixation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "painal queen">>
<<if $slaves[$i].fetish == "buttslut">>
$His eagerness to get roughly assfucked has @@.lightcoral;advanced $his anal fixation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "strugglefuck queen">>
<<if $slaves[$i].fetish == "masochist">>
$His eagerness to get roughly fucked has @@.lightcoral;advanced $his masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "tease">>
<<if $slaves[$i].fetish == "humiliation">>
The rush $he feels when $he shows $himself off has @@.lightcoral;advanced $his humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "romantic">>
<<if $slaves[$i].fetish == "pregnancy">>
$His romanticism has @@.lightcoral;advanced $his reproduction fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "perverted">>
<<if $slaves[$i].fetish == "humiliation">>
$His desire to be seen doing the forbidden has @@.lightcoral;advanced $his humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<if ($slaves[$i].energy < 94)>>
$He's such a pervert that the depravity all around $him @@.green;improves $his sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "caring">>
<<if $slaves[$i].fetish == "submissive">>
$His caring nature has @@.lightcoral;advanced $his submissiveness.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "unflinching">>
<<if $slaves[$i].fetish == "masochist">>
$His unflinching nature has @@.lightcoral;advanced $his masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "size queen">>
<<if $slaves[$i].fetish == "buttslut">>
$His size queen tendencies have @@.lightcoral;advanced $his devotion to being an anal slut.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</switch>>
<<if ($slaves[$i].clitPiercing != 3)>>
<<if _fetishChangeChance > random(0,100)>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
<<if $slaves[$i].fetish != "cumslut">>
$His willingness to get roughly throatfucked has turned into real anticipation. @@.lightcoral;$He's now a cumslut!@@
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "painal queen">>
<<if $slaves[$i].fetish != "buttslut">>
$His willingness to get roughly assfucked has turned into real anticipation. @@.lightcoral;$He's now a buttslut!@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "strugglefuck queen">>
<<if $slaves[$i].fetish != "masochist">>
$His willingness to be roughly used has turned into real anticipation. @@.lightcoral;$He's now a masochist!@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "tease">>
<<if $slaves[$i].fetish != "humiliation">>
The rush $he feels when $he shows $himself off has deepened into a fetish for being publicly fucked. @@.lightcoral;$He's a humiliation fetishist!@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "romantic">>
<<if $slaves[$i].fetish != "pregnancy">>
$His romantic bent has turned into a fantasy about settling down and having a child. @@.lightcoral;$He's a pregnancy fetishist!@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "perverted">>
<<if $slaves[$i].fetish != "humiliation">>
$His perverted side has turned into a desire to be seen doing the forbidden. @@.lightcoral;$He's a humiliation fetishist!@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "caring">>
<<if $slaves[$i].fetish != "submissive">>
$His caring nature has matured into a need to submit. @@.lightcoral;$He's a submissive!@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "unflinching">>
<<if $slaves[$i].fetish != "masochist">>
$He's so unflinching that $he's left searching for sex extreme enough to excite $him. @@.lightcoral;$He's a masochist!@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "size queen">>
<<if $slaves[$i].fetish != "buttslut">>
$He's such a size queen that $he's decided $he prefers dicks where they'll feel biggest to $him. @@.lightcoral;$He's a buttslut!@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].fetish != "none">>
<<if $slaves[$i].fetishStrength <= 75>>
<<if $slaves[$i].devotion > 50>>
<<if $slaves[$i].trust > 50>>
$He has the confidence to pursue what pleases $him, @@.lightcoral;increasing $his kinkiness.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishStrength > 10>>
<<if $slaves[$i].trust < -20>>
$He's too afraid to pursue what pleases $him, @@.coral;reducing $his sexual distinctiveness.@@
<<set $slaves[$i].fetishStrength -= 4>>
<<elseif $slaves[$i].devotion < -20>>
$He's so unhappy with $his life as a sex slave that @@.coral;$his interest in unusual sex decreases.@@
<<set $slaves[$i].fetishStrength -= 4>>
<<elseif $slaves[$i].trust <= 50>>
$He lacks the confidence to pursue what pleases $him, @@.coral;reducing $his kinkiness.@@
<<set $slaves[$i].fetishStrength -= 2>>
<<elseif $slaves[$i].devotion <= 50>>
$He's not fully comfortable being a sex slave, @@.coral;reducing $his interest in kinky sex.@@
<<set $slaves[$i].fetishStrength -= 2>>
<</if>>
<<if $slaves[$i].fetish == "buttslut">>
<<if $slaves[$i].prostate == 0>>
<<if $slaves[$i].vagina == -1>>
<<if $slaves[$i].trust >= -20>>
$He thinks of $his anus as $his primary sexual organ, but $he lacks prostate or a g-spot to be internally stimulated by a cock inside $his rear hole, @@.coral;reducing $his ability to appreciate anal.@@
<<set $slaves[$i].fetishStrength -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishStrength <= 5>>
@@.coral;$He has lost all interest in $his fetishes and is now sexually vanilla.@@
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishStrength = 0>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralFlaw != "none")>>
<<if ($slaves[$i].behavioralFlaw == "devout") && ($arcologies[0].FSChattelReligionist != "unset")>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust < -20)>>
$He is inwardly @@.gold;terrified@@ by living in what $he sees as a powerful theocratic society inimical to $his old world faith.
<<set $slaves[$i].trust -= 1*Math.trunc($arcologies[0].FSChattelReligionist/25)>>
<<else>>
$He is filled with @@.mediumorchid;hatred and disgust@@ by Chattel Religionism, which $he believes to be heretical and wrong.
<<set $slaves[$i].devotion -= 1*Math.trunc($arcologies[0].FSChattelReligionist/35)>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].trust > 20)>>
$He is experiencing considerable spiritual anguish as $he is torn between obedience and conviction that Chattel Religionism is heretical and wrong. This @@.gold;hinders $his acceptance of $his place@@ in slave society.
<<set $slaves[$i].trust -= 1*Math.trunc($arcologies[0].FSChattelReligionist/25)>>
<<else>>
$He is badly torn between Chattel Religionism and $his old world faith, but $he is doing $his best to defer these spiritual issues for now.
<</if>>
<<else>>
$He has experienced a religious epiphany, and now accepts Chattel Religionism in $his mind, $his heart, and $his <<if $slaves[$i].vagina > -1>>womanhood<<else>>anus<</if>>. @@.green;$He has become sinful,@@ maliciously eager to transgress against the faith $he has abandoned.
<<set $slaves[$i].behavioralQuirk = "sinful", $slaves[$i].behavioralFlaw = "none">>
$He now sees that everything $he has suffered up to now has been a necessary and divinely ordained trial to bring $him into the true faith as a holy sex slave, @@.mediumaquamarine;enormously boosting $his trust in you.@@
<<if ($slaves[$i].trust < -30)>>
<<set $slaves[$i].trust = -10>>
<<else>>
<<set $slaves[$i].trust += 20>>
<</if>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk == "none")>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].behavioralFlaw == "arrogant")>>
<<if ($slaves[$i].fetish == "submissive")>>
$His need to submit has @@.green;softened $his arrogance into confidence.@@
<<run SoftenBehavioralFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy")>>
<<if ($slaves[$i].fetish == "humiliation")>>
$His need to be humiliated has @@.green;softened $his bitchiness into a penchant for repartee.@@
<<run SoftenBehavioralFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "hates men")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
$He dislikes men, but fetishizes pregnancy; $he comes around, and decides that @@.green;$he needs a man to knock $him up.@@
<<set $slaves[$i].behavioralQuirk = "adores men", $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].fetish == "boobs")>>
$He dislikes men and adores boobs, which @@.green;softens $his hatred of men into a love of women.@@
<<run SoftenBehavioralFlaw($slaves[$i])>>
<<elseif ($slaves[$i].attrXY > 85)>>
$He dislikes the company of men but likes their cocks; $he learns to @@.green;enjoy the male presence that comes with taking the dick.@@
<<set $slaves[$i].behavioralQuirk = "adores men", $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He dislikes men and has constant needs; women are the obvious answer, which @@.green;softens $his hatred of men into a love of feminine company.@@
<<run SoftenBehavioralFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "hates women")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
$He dislikes women, but fetishizes pregnancy; $he comes around, and decides that @@.green;$he loves pregnant girls.@@
<<set $slaves[$i].behavioralQuirk = "adores women", $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].fetish == "cumslut")>>
$He dislikes women and has a real oral fixation; eating dick is the obvious answer, which @@.green;softens $his hatred of women into a love of men.@@
<<run SoftenBehavioralFlaw($slaves[$i])>>
<<elseif ($slaves[$i].attrXX > 85)>>
$He dislikes the company of women but likes fucking them; $he learns to @@.green;enjoy the feminine presence that comes with getting some pussy.@@
<<set $slaves[$i].behavioralQuirk = "adores women", $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He dislikes women and has constant needs; men are the obvious answer, which @@.green;softens $his hatred of women into a love of maleness.@@
<<run SoftenBehavioralFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "devout")>>
<<if ($slaves[$i].energy > 95)>>
$His need for constant sex has @@.green;softened $his devoutness into an appetite for sacrilege.@@
<<run SoftenBehavioralFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "liberated")>>
<<if ($slaves[$i].fetish == "masochist")>>
$His subconscious need to be abused has@@.green;converted $his liberated philosophy into an ability to advocate for slavery.@@
<<run SoftenBehavioralFlaw($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].behavioralFlaw == "arrogant")>>
<<if ($slaves[$i].fetish == "submissive")>>
$His arrogance was probably a reflection of $his subconscious need to submit, which is so satisfied by sexual slavery that @@.green;$he no longer needs to act arrogant.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy")>>
<<if ($slaves[$i].fetish == "humiliation")>>
$His bitchiness was probably a reflection of $his sexual need to be publicly humiliated, which is so satisfied by sexual slavery that @@.green;$he no longer needs to be insulting@@ to get the degradation $he subconsciously needs.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "hates men")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
$He dislikes the company of men, but fetishizes pregnancy; $he decides that men, those hunky impregnators, can't be //that// bad, and @@.green;gets over $his hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].fetish == "boobs")>>
$He dislikes the company of men and adores boobs; $he finds that $he doesn't mind ogling titties with the boys, and @@.green;gets over $his hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].attrXY > 85)>>
$He dislikes the company of men but likes their cocks; $he gets used to putting up with maleness if it gets $him the dick, and @@.green;gets over $his hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He dislikes the company of men and has constant needs; $he can't afford to narrow the playing field, and @@.green;gets over $his hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "hates women")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
$He dislikes the company of women, but fetishizes pregnancy; that women, with their motherly hips and fertile cunts, can't be //that// bad, and @@.green;gets over $his hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].fetish == "cumslut")>>
$He dislikes the company of women and has a real oral fixation; $he decides that women, with their soft, kissable lips can't be //that// bad, and @@.green;gets over $his hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].attrXX > 85)>>
$He dislikes the company of women but likes fucking them; $he gets used to putting up with girls to get into their pants, and @@.green;gets over $his hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He dislikes the company of women and has constant needs; $he can't afford to narrow the playing field, and @@.green;gets over $his hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "devout")>>
<<if ($slaves[$i].energy > 95)>>
$He finally resolves $his internal dilemma between the faith $he was brought up in and $his all-consuming need to be a slut by deciding that $he prefers being a sinner. @@.green;$He is no longer devoutly faithful@@ to $his old religion.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "liberated")>>
<<if ($slaves[$i].fetish == "masochist")>>
$His pre-enslavement belief that $he deserves rights and respect fades in light of how much $he likes being beaten and abused. @@.green;$He is no longer a modern, liberated girl,@@ and accepts $his place as a sex slave as natural.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw != "none")>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].sexualQuirk == "none")>>
<<if ($slaves[$i].sexualFlaw == "hates anal")>>
<<if $slaves[$i].anusPiercing>>
The constant stimulation $his guiche piercings give $him most intimate areas helps $him with $his anal hangups, @@.green;softening $his hatred of anal into an appetite for anal pain.@@ $He still struggles if $he's fucked in the ass, but $he gets off on it anyway.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
$His sexual fascination with things entering $his asshole @@.green;softens $his hatred of anal into an appetite for anal pain.@@ $He still struggles if $he's fucked in the ass, but $he gets off on it anyway.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac $he appreciates kinky sex, so $he @@.green;softens $his hatred of anal into an appetite for anal pain.@@ $He still struggles if $he's fucked in the ass, but $he gets off on it anyway.
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "hates oral")>>
<<if $slaves[$i].tonguePiercing>>
$He can't stop sucking on $his tongue piercings, and $he gets over $his oral hangups, @@.green;softening $his hatred of oral into a willingness to be roughly throatfucked.@@ $He still gags, but it's a good gagging, now.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
$He can't get $his beloved cum without choking down dick, so $he @@.green;softens $his hatred of oral into a willingness to be roughly throatfucked.@@ $He still gags, but it's a good gagging, now.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
$He needs sex so much $he often has to encourage $his partners orally, so $he @@.green;softens $his hatred of oral into a willingness to be roughly throatfucked.@@ $He still gags, but it's a good gagging, now.
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "hates penetration")>>
<<if $slaves[$i].vaginaPiercing>>
$His pussy piercings get $him used to the idea that it's a fuckhole, not $his precious womanhood, @@.green;softening $his hatred of penetration into an appetite for abusive sex.@@ $He still cries, but $he climaxes as $he cries.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
$His sexual fascination with anal penetration @@.green;softens $his hatred of penetration into an appetite for abusive sex.@@ $He still cries, but $he climaxes as $he cries.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac $he appreciates kinky sex, so $he @@.green;softens $his hatred of penetration into an appetite for abusive intercourse.@@ $He still cries, but $he climaxes as $he cries.
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "apathetic")>>
<<if ($slaves[$i].fetish == "submissive")>>
$His subconscious drive to submit @@.green;softens $his sexual apathy into constant care for $his partners' wants.@@
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
$He needs sex so badly that $he can no longer be apathetic in bed, and @@.green;softens $his sexual apathy into care for what keeps $his partners aroused.@@
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "crude")>>
<<if ($slaves[$i].fetish == "buttslut")>>
$He needs to avoid making unsexy noises during buttsex to be an appealing enough anal partner to satisfy $his backdoor needs, @@.green;softening $his crudeness into a willingness to do anything.@@
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
$He needs sex so badly that $he can no longer afford to disgust partners, and @@.green;softens $his sexual crudeness into a willingness to do anything.@@
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "judgemental")>>
<<if ($slaves[$i].fetish == "submissive")>>
$His subconscious belief that $he's worthless @@.green;softens $his judgemental behavior into eagerness to be fucked by the biggest cocks.@@
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
$He needs sex so badly that $he can no longer be selective, and @@.green;softens $his judgemental behavior into a love of big dicks, though $he now loves them all.@@
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "shamefast")>>
<<if ($slaves[$i].fetish == "humiliation")>>
$He decides that hiding won't get $him the humiliation $he craves, and @@.green;softens $his shamefastness into a willingness to tease.@@
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
$He decides that hiding isn't getting $him enough sex, and @@.green;softens $his shamefastness into a willingness to tease.@@
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "idealistic")>>
<<if ($slaves[$i].fetish == "submissive")>>
$His appetite for submission has @@.green;softened $his innocent ideas about sex into an ability to find romance@@ in the life of a sex slave.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
$His appetite for sex has @@.green;softened $his innocent ideas about sex into an ability to find something romantic@@ in a constant whirl of intercourse.
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "repressed")>>
<<if ($slaves[$i].fetish == "buttslut")>>
$He grew up being taught that good girls do not take cock up their good girl anuses, but $he's just now decided $he prefers being a bad girl and has @@.green;softened $his repression into arousal at the perversion@@ of dicks up $his behind.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
$He grew up being taught that good girls do not put their good girl mouths on boys' private parts, but $he's just now decided $he prefers being a bad girl and has @@.green;softened $his repression into arousal at the perverted@@ idea of dicks down $his throat.
<<run SoftenSexualFlaw($slaves[$i])>>
<<elseif ($slaves[$i].energy > 95)>>
$He grew up being taught that good girls do not happily fuck anything that moves, but $he's just now decided $he prefers being a bad girl and has @@.green;softened $his repression into arousal at the perversion@@ of revelling in sexual addiction.
<<run SoftenSexualFlaw($slaves[$i])>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].sexualFlaw == "hates anal")>>
<<if $slaves[$i].anusPiercing>>
The constant stimulation $his guiche piercings give $him most intimate areas helps $him with $his anal hangups, so @@.green;$his previous hesitations about buttsex vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].fetish == "buttslut")>>
$His sexual fascination with things entering $his asshole overcomes $his professed hatred of anal, so @@.green;$his previous hesitations about buttsex vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac $he doesn't really care which hole $he's getting fucked in, so @@.green;$his previous hesitations about buttsex vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "hates oral")>>
<<if $slaves[$i].tonguePiercing>>
$He can't stop sucking on $his tongue piercings, so @@.green;$he gets over $his oral hangups.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].fetish == "cumslut")>>
$He can't get $his beloved cum without sucking, so @@.green;$he forcibly overcomes $his strong gag reflex.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He needs sex so much $he often has to encourage $his partners orally, so @@.green;$he forcibly overcomes $his strong gag reflex.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "hates penetration")>>
<<if $slaves[$i].vaginaPiercing>>
$His pussy piercings get $him used to the idea that it's a fuckhole, not $his precious womanhood, so @@.green;$his previous hesitations about getting fucked vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].fetish == "buttslut")>>
$He's fascinated with the perversity of being anally penetrated, so @@.green;$his previous hesitations about getting fucked vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He needs sex like $he needs air, so @@.green;$his previous hesitations about getting fucked vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "apathetic")>>
<<if ($slaves[$i].fetish == "dom")>>
$He likes being on top so much @@.green;$he can no longer bear being lazy in bed.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He needs sex so badly that @@.green;$he can no longer afford to wait apathetically for others to fuck $him.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "crude")>>
<<if ($slaves[$i].energy > 95)>>
$He needs sex so badly that @@.green;$he can no longer afford to disgust partners into abandoning intercourse.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "judgemental")>>
<<if ($slaves[$i].energy > 95)>>
$He needs sex so badly that @@.green;$he can no longer afford to turn potential partners off by judging them.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "shamefast")>>
<<if ($slaves[$i].fetish == "humiliation")>>
$His shamefastness is no longer anything but a pretense; @@.green;$he's decided $he really does like getting fucked in public.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He needs sex so badly that @@.green;$he can no longer afford to be embarrassed by public fucking.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "idealistic")>>
<<if ($slaves[$i].fetish == "submissive")>>
$He always expected to be able to turn down sex, but @@.green;$he's finally realized that $he doesn't want to be asked.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
Hard as it is for $him to admit, $he recognizes $his own willingness to take sex from other slaves if it isn't forthcoming, and @@.green;accepts that a slave nympho can't worry about trifles like consent.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "repressed")>>
<<if ($slaves[$i].fetish == "buttslut")>>
$He grew up being taught that good girls do not take cock up their good girl anuses, but @@.green;$he's just now decided $he prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].fetish == "cumslut")>>
$He grew up being taught that good girls do not put their good girl mouths on boys' private parts, but @@.green;$he's just now decided $he prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
$He grew up being taught that good girls do not happily fuck anything that moves, but @@.green;$he's just now decided $he prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PARAPHILIA IMPACTS */
<<switch $slaves[$i].sexualFlaw>>
<<case "cum addict">>
<<if $slaves[$i].fetish != "cumslut">>
<<if $slaves[$i].fetishStrength > 60>>
$His cum addiction @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His cum addiction @@.lightcoral;forces $him back towards oral fixation.@@
<<set $slaves[$i].fetish = "cumslut">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His cum addiction @@.lightcoral;forces $him back towards $his past life as an abject cumslut.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "work a glory hole", "be confined in the arcade"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by how many dicks $he gets to suck at work.
<<set _para = 1>>
<<elseif ($PC.dick == 1) && ($slaves[$i].toyHole == "mouth") && ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by constant oral sex with you.
<<set _para = 1>>
<<elseif $slaves[$i].inflation != 0 && $slaves[$i].inflationType == "cum">>
$His paraphilia is satisfied by swelling $his body with cum.
<<set _para = 1>>
<<elseif $slaves[$i].dietCum == 1>>
$His paraphilia is satisfied by what $he gets to eat.
<<set _para = 1>>
<<elseif $slaves[$i].dietCum == 2>>
Other slaves in your penthouse are disturbed by $his insatiable appetite for human ejaculate, which $his heavy cum-diet encourages.
<<set _para = 1>>
<<elseif $feeder != 0>>
$His paraphilia is satisfied by the way $he gets to eat.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "work in the dairy") && ($dairyFeedersSetting > 0)>>
<<else>>
$He doesn't seem to feel $he's getting enough cum, leaving the cum addict @@.mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<<set _para = -1>>
<</if>>
<<case "anal addict">>
<<if $slaves[$i].fetish != "buttslut">>
<<if $slaves[$i].fetishStrength > 60>>
$His anal addiction @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His anal addiction @@.lightcoral;forces $him back towards an intense preference for buttsex.@@
<<set $slaves[$i].fetish = "buttslut">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His anal addiction @@.lightcoral;forces $him back towards $his past life as an abject buttslut.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "work a glory hole", "be confined in the arcade"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by how many dicks get shoved up $his butt at work.
<<set _para = 1>>
<<elseif ($slaves[$i].toyHole == "ass") && ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by constant anal sex with you.
<<set _para = 1>>
<<elseif $suppository != 0>>
$His paraphilia is satisfied by the way $he gets to take medication.
<<set _para = 1>>
<<elseif $slaves[$i].buttplug == "huge plug" || $slaves[$i].buttplug == "long, huge plug">>
$His paraphilia is satisfied by the enormous plug $he wears in $his ass.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "work in the dairy") && ($dairyStimulatorsSetting > 0)>>
<<else>>
$He doesn't seem to feel $he's getting buttfucked often enough, leaving the anal addict @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].prostate == 0>>
<<if $slaves[$i].vagina == -1>>
<<if random(1,5) == 1>>
Since $he lacks a prostate or a g-spot to be stimulated by cocks up $his butt, $his @@.green;purely psychological addiction to asshole sex resolves itself,@@ and $he @@.coral;starts to consider other sexual pursuits.@@
<<set $slaves[$i].sexualQuirk = "none">>
<<set $slaves[$i].fetishStrength -= 20>>
<</if>>
<</if>>
<</if>>
<<case "attention whore">>
<<if $slaves[$i].fetish != "humiliation">>
<<if $slaves[$i].fetishStrength > 60>>
Being an attention whore @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His addiction to exposure @@.lightcoral;forces $him back towards a humiliation fetish.@@
<<set $slaves[$i].fetish = "humiliation">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His addiction to exposure @@.lightcoral;forces $him back towards $his past life as an abject humiliation whore.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "be the DJ"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by how often $he gets publicly fucked at work.
<<set _para = 1>>
<<elseif $slaves[$i].clothes == "none">>
$His paraphilia is satisfied by $his total nudity.
<<set _para = 1>>
<<else>>
$He doesn't seem to feel $he's getting fucked in public enough, leaving the attention whore @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "breast growth">>
<<if $slaves[$i].fetish != "boobs">>
<<if $slaves[$i].fetishStrength > 60>>
Being a breast expansion fanatic @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His addiction to breast growth @@.lightcoral;forces $him back towards a boob fetish.@@
<<set $slaves[$i].fetish = "boobs">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His addiction to breast growth @@.lightcoral;forces $him back towards $his past life as an abject slut for mammary intercourse.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["get milked", "work in the dairy"].includes($slaves[$i].assignment) && $slaves[$i].lactation > 0>>
$His paraphilia is satisfied by $his work as a cow; $he can feel $his udders swelling with milk.
<<set _para = 1>>
<<elseif $slaves[$i].health < 0>>
$His paraphilia is ameliorated by $his poor health; $he knows $he can't take expansion right now.
<<elseif $slaves[$i].drugs == "intensive breast injections">>
$His paraphilia makes $him feel @@.mediumaquamarine;fulfilled to be a sex slave@@ if it means breast expansion like this.
<<set $slaves[$i].trust += 2>>
<<set _para = 1>>
<<elseif $slaves[$i].drugs == "breast injections">>
$His paraphilia makes breast injections very satisfying for $him.
<<set _para = 1>>
<<elseif $slaves[$i].drugs == "hyper breast injections">>
$His paraphilia makes $him feel @@.mediumaquamarine;fulfilled to be a sex slave@@ if it means breast expansion like this.
<<set $slaves[$i].trust += 2>>
<<set _para = 1>>
<<else>>
$He feels $his breasts are shrinking horribly, leaving the growth addict @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "abusive">>
<<if $slaves[$i].fetish != "dom">>
<<if $slaves[$i].fetishStrength > 60>>
Being addicted to sexually abusing others @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His addiction to sexual force @@.lightcoral;forces $him back towards sexual dominance.@@
<<set $slaves[$i].fetish = "dom">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His need to force others to pleasure $him @@.lightcoral;forces $him back towards $his past life as a total dom.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "be your Head Girl")>>
$His paraphilia is satisfied by $his work as your Head Girl.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "be the Wardeness")>>
$His paraphilia is satisfied by $his work as your Wardeness.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "be the Stewardess")>>
$His paraphilia is satisfied by $his work as the Stewardess.
<<set _para = 1>>
<<else>>
$He gets few chances to indulge $his need to hold others down as $he fucks them, leaving $him @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "malicious">>
<<if $slaves[$i].fetish != "sadist">>
<<if $slaves[$i].fetishStrength > 60>>
Being addicted to others' sexual anguish @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His addiction to tormenting others sexually @@.lightcoral;forces $him back towards sadism.@@
<<set $slaves[$i].fetish = "sadist">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His need to be the only one enjoying sex @@.lightcoral;forces $him back towards $his past life as a complete sexual sadist.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "be your Head Girl")>>
$His paraphilia is satisfied by $his work as your Head Girl.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "be the Wardeness")>>
$His paraphilia is satisfied by $his work as your Wardeness.
<<set _para = 1>>
<<else>>
$He gets few chances to indulge $his need to subject others to sexual anguish, leaving $him @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "self hating">>
<<if $slaves[$i].fetish != "masochist">>
<<if $slaves[$i].fetishStrength > 60>>
$His sexual self hatred @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His sexual self hatred @@.lightcoral;forces $him back towards masochism.@@
<<set $slaves[$i].fetish = "masochist">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His sexual self hatred @@.lightcoral;forces $him back towards $his past life as a total masochist.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
$His paraphilia is satisfied by $his horrible life as a producer of useful fluids and a receptacle for machine rape.
<<set _para = 1>>
<<elseif ["work a glory hole", "be confined in the arcade"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by $his horrible life as a helpless hole for an infinite bag of dicks.
<<set _para = 1>>
<<elseif $slaves[$i].trust < -50>>
$His paraphilia is satisfied by $his constant terror.
<<set _para = 1>>
<<else>>
$He doesn't seem to feel $he's treated poorly enough, leaving the self hating slut @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "neglectful">>
<<if $slaves[$i].fetish != "submissive">>
<<if $slaves[$i].fetishStrength > 60>>
$His sexual self neglect @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His sexual self neglect @@.lightcoral;forces $him back towards submissiveness.@@
<<set $slaves[$i].fetish = "submissive">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His sexual self neglect @@.lightcoral;forces $him back towards $his past life as a total submissive.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "work a glory hole", "be confined in the arcade", "work as a servant", "be the Attendant", "be the Milkmaid"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by how $he's expected to serve others' sexual needs at work.
<<set _para = 1>>
<<elseif ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by how $he's expected to serve your sexual needs at work.
<<set _para = 1>>
<<elseif $slaves[$i].assignment == "be a subordinate slave">>
$His paraphilia is satisfied by how $he's expected to serve other slaves' sexual needs.
<<set _para = 1>>
<<else>>
$He doesn't seem to feel $he's serving others' sexual needs enough, leaving $him @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "breeder">>
<<if $slaves[$i].fetish != "pregnancy">>
<<if $slaves[$i].fetishStrength > 60>>
$His breeding obsession @@.coral;disinterests $him in $his current fetish,@@ and the conflict of sexual identity causes $him @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His breeding obsession @@.lightcoral;forces $him back towards appreciation for impregnation.@@
<<set $slaves[$i].fetish = "pregnancy">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
$His breeding obsession @@.lightcoral;forces $him back towards $his past life as an abject impregnation whore.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
Living in a society that rejects $his paraphilia
<<if $slaves[$i].breedingMark == 1 && $propOutcome == 1>>
would have mentally and emotionally crippled $him; but as a designated breeder, $he can't help but @@.hotpink;love $his role@@ in society.
<<set $slaves[$i].devotion++>>
<<else>>
@@.mediumorchid;mentally and emotionally cripples@@ $him.
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<elseif $arcologies[0].FSRepopulationFocus != "unset">>
Living in a society that glorifies $his paraphilia @@.hotpink;leaves $him in perpetual ecstasy.@@
<<set $slaves[$i].devotion += 5>>
<</if>>
<<if $slaves[$i].broodmother > 0 && $slaves[$i].pregKnown == 1>>
$He knows $he will be pregnant until $his body gives out, and @@.hotpink;$he couldn't be happier.@@
<<set _para = 1>>
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].pregControl == "labor supressors" && $slaves[$i].preg >= 40>>
Under the effects of labor suppression drugs, $he knows $he will be pregnant until you decided to allow $his birth. @@.hotpink;$He couldn't be happier.@@
<<set _para = 1>>
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].pregType >= 10 && $slaves[$i].pregKnown == 1>>
$His growing hyperpregnancy feeds $his paraphilia and @@.hotpink;fulfills $his deepest fantasies.@@
<<set _para = 1>>
<<set $slaves[$i].devotion += 3>>
<<elseif $slaves[$i].pregKnown == 1>>
$His paraphilia is satisfied by $his pregnancy.
<<set _para = 1>>
<<elseif canGetPregnant($slaves[$i]) && ($PC.dick == 1) && ($slaves[$i].toyHole == "pussy" && $slaves[$i].mpreg != 1) && ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by constant unprotected vaginal sex with you.
<<set _para = 1>>
<<elseif canGetPregnant($slaves[$i]) && ($PC.dick == 1) && ($slaves[$i].toyHole == "ass" && $slaves[$i].mpreg == 1) && ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
$His paraphilia is satisfied by constant unprotected anal sex with you.
<<set _para = 1>>
<<elseif $slaves[$i].bellyImplant >= 60000>>
$His paraphilia is satisfied by $his overfilled belly implant.
<<set _para = 1>>
<<elseif setup.fakeBellies.includes($bellyAccessory)>>
$He @@.mediumorchid;loathes@@ being forced to carry a fake pregnancy.
<<set _para = -1>>
<<set $slaves[$i].devotion -= 3>>
<<elseif $slaves[$i].pregWeek < 0>>
$His paraphilia is temporarily sated by $his recent pregnancy, though $he anxiously counts the days until $he can get pregnant again.
<<set _para = 1>>
<<else>>
$He isn't pregnant, leaving the breeder slut @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</switch>>
<</if>> /* closes sexualFlaw != none */
<<if ($slaves[$i].assignment == "get milked") || ($slaves[$i].assignment == "work in the dairy")>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "boobs")>>
<<if _fetishChangeChance > random(0,100)>>
Since $he has had $his lactating nipples constantly caressed by the milkers, @@.lightcoral;$he begins to appreciate nipple stimulation in a new way.@@
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs") && ($slaves[$i].fetishStrength <= 95)>>
Since $he has had $his lactating nipples constantly caressed by the milkers, @@.lightcoral;$he sinks deeper into sexual reliance on nipple stimulation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].prostate != 0>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if $slaves[$i].fetish != "buttslut">>
<<if _fetishChangeChance > random(0,100)>>
Since $he has had $his prostate constantly stimulated to encourage $him to give cum, @@.lightcoral;$he begins to look forward to anal penetration.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Since $he has had $his prostate constantly stimulated to encourage $him to give cum, @@.lightcoral;$he sinks deeper into sexual reliance on penetration of $his butthole.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].energy > 95>>
<<if $slaves[$i].attrKnown == 1>>
<<if ($slaves[$i].devotion < -20)>>
$He's having trouble accepting it, but the sex surrounding $him @@.hotpink;is intriguing to a nymphomaniac.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;$His acceptance of $his life as a sex slave is driven faster@@ by how satisfied $he is by the availability of $his favorite activity.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.hotpink;$He loves being your nympho slut.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if ($slaves[$i].heels == 1)>>
<<if !["heels", "pumps", "boots", "extreme heels"].includes($slaves[$i].shoes)>>
<<if $slaves[$i].fetish != "submissive">>
<<if $slaves[$i].career == "a dairy cow" || $slaves[$i].career == "a breeding bull">>
Since $he sees $himself as an animal, $he is perfectly content walking on all fours.
<<else>>
<<if _fetishChangeChance > random(0,100)>>
Living as a sex slave on all fours @@.lightcoral;turns $him into a sexual submissive.@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishStrength <= 95)>>
Living as a sex slave on all fours @@.lightcoral;pushes $him deeper into submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<switch $slaves[$i].career>>
<<case "a slave">>
$He has been a slave so long that $he can barely remember making decisions for $himself, and @@.hotpink;feels naturally drawn@@ to $his <<= WrittenMaster($slaves[$i])>>.
<<set $slaves[$i].devotion += 1>>
<<case "a dairy slave">>
$He is @@.hotpink;thankful@@ that you saved $him from becoming a mindless cow<<if $slaves[$i].trust < 50>>, though $he still has $his doubts<</if>>.
<<set $slaves[$i].devotion += 2>>
<<case "a Fuckdoll">>
$He was once a Fuckdoll, leaving $him @@.hotpink;willing to obey on an instinctual level.@@
<<set $slaves[$i].devotion += 5>>
<<case "a cum dump" "a meat toilet">>
$He was trained to be nothing more than a warm hole to fuck, leaving $him @@.hotpink;obedient@@ and @@.mediumaquamarine;willing.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 1>>
<<case "a dairy cow">>
$His mental conditioning @@.hotpink;leaves $him mellow@@ and @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<if $slaves[$i].lactation == 0>>
However, $he is @@.gold;reduced to a state of sheer panic@@ over $his dried up breasts.
<<set $slaves[$i].trust -= 10>>
<<elseif $slaves[$i].pregKnown == 0 && $slaves[$i].bellyImplant < 1500>>
However, $he is @@.gold;reduced to a state of panic@@ that $his milk will dry up if $he doesn't get pregnant again soon.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<case "a breeding bull">>
$His mental conditioning @@.hotpink;leaves $him mellow@@ and @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<if !canAchieveErection($slaves[$i])>>
However, $he is @@.gold;reduced to a state of sheer panic@@ over $his inability to get hard.
<<set $slaves[$i].trust -= 10>>
<<elseif !canPenetrate($slaves[$i])>>
However, $he is @@.mediumorchid;disappointed@@ that $he is unable to mount and fuck others any more.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "a slave since birth">>
The tank's imprinting left a lasting impression on $him; deep down $he
<<if $slaves[$i].tankBaby == 2>>
@@.hotpink;knows you are to be obeyed@@ or @@.gold;bad things will happen,@@
<<set $slaves[$i].devotion += 3, $slaves[$i].trust -= 3>>
<<else>>
@@.hotpink;knows you are to be obeyed@@ and @@.mediumaquamarine;trusted,@@
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<</if>>
even if $he can't understand why.
<<case "a breeder">>
<<if $slaves[$i].pregKnown == 1 && $arcologies[0].FSRepopulation != "unset">>
$His life used to revolve around being pregnant all the time and nothing has changed. However, being surrounded with happy, heavily pregnant women leaves $him @@.hotpink;slightly more accepting@@ of $his fate and @@.mediumaquamarine;hopeful@@ that $his trained body will be useful to you.
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].pregControl == "speed up">>
$His life used to revolve around being pregnant all the time and nothing has changed. <<if !canSee($slaves[$i])>>$He can feel $his middle swell at a rate $he considers unnatural, which @@.gold;frightens $him.@@<<else>>$He @@.gold;watches in horror@@ as $his middle visibly swells before $his eyes.<</if>> $He @@.hotpink;slips more into submission@@ as the pressure in $his womb increases.
<<set $slaves[$i].trust -= 10, $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].pregKnown == 1 || $slaves[$i].pregWeek < 0>>
$His life used to revolve around being pregnant all the time and nothing has changed. $He @@.gold;fears@@ that $his entire life will revolve around pregnancy and @@.hotpink;slips more into submission@@ of $his fate.
<<set $slaves[$i].trust -= 1, $slaves[$i].devotion += 1>>
<<else>>
$He remembers how $his womb used to be swollen with children as often as possible, and is @@.hotpink;thankful@@ and @@.mediumaquamarine;grateful@@ that $he isn't just meat to fuck pregnant anymore.
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<</if>>
<<case "a bioreactor">>
$He remembers what it was like to be a living, breathing, milk-jetting,<<if isFertile($slaves[$i]) && ($dairyPregUpgrade > 0)>> baby-filled,<</if>><<if ($slaves[$i].balls != 0)>> cum-squirting,<</if>> drug-filled piece of industrial equipment, and is @@.hotpink;thankful@@ and @@.mediumaquamarine;grateful@@ that $he isn't any more.
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<case "a Futanari Sister">>
<<if $masterSuiteUpgradeLuxury == 2>>
<<if $slaves[$i].assignment == "serve in the master suite">>
As a former Futanari Sister, the fuckpit in $masterSuiteName feels like home to $him, and $he has @@.mediumaquamarine;no desire to ever leave.@@
<<set $slaves[$i].trust += 1>>
<<else>>
$He knows that $masterSuiteName features a fuckpit much like the one $he spent years enjoying as a Futanari Sister, and @@.hotpink;does $his best@@ to be a good girl in the hope you'll send $him there someday.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<default>>
<<if $slaves[$i].trust >= -50>>
<<if setup.gratefulCareers.includes($slaves[$i].career)>>
<<set $slaves[$i].trust += 1>>
$He remembers how hard $his life was before $he was a slave, and
<<if $slaves[$i].trust > 50>>
@@.mediumaquamarine;trusts you a bit more@@ for improving it.
<<elseif $slaves[$i].trust >= -20>>
@@.mediumaquamarine;trusts you a bit more@@ because of it.
<<else>>
@@.mediumaquamarine;fears you a little less@@ because of it.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].devotion >= -50>>
<<if setup.menialCareers.includes($slaves[$i].career)>>
<<set $slaves[$i].devotion += 1>>
$He took orders a lot before $he was a slave, and is subconsciously
<<if $slaves[$i].trust > 50>>
@@.hotpink;a little more eager to obey.@@
<<elseif $slaves[$i].trust >= -20>>
@@.hotpink;a little quicker to obey.@@
<<else>>
@@.hotpink;a bit less resistant@@ to commands.
<</if>>
<</if>>
<</if>>
<</switch>>
<</if>> /* CLOSES FUCKDOLL CHECK FOR MENTAL DEVELOPMENT */
<</if>> /* CLOSES MINDBROKEN CHECK FOR MENTAL DEVELOPMENT */
<<if !["serve the public", "whore", "work a glory hole", "be confined in the arcade", "work in the brothel", "serve in the club"].includes($slaves[$i].assignment)>>
<<if ($slaves[$i].assignment != "serve in the master suite") || ($masterSuiteUpgradeLuxury < 2)>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyStimulatorsSetting == 0)>>
<<if ($slaves[$i].vagina == 3) && !["large dildo", "huge dildo", "long, large dildo", "long, huge dildo"].includes($slaves[$i].vaginalAccessory)>>
With a rest from strenuous use, @@.lime;$his loose vagina recovers a little.@@
<<set $slaves[$i].vagina -= 1>>
<<elseif ($slaves[$i].anus == 3) && !["large plug", "huge plug", "long, large plug", "long, huge plug"].includes($slaves[$i].buttplug)>>
With a rest from continual sodomy, @@.lime;$his gaping anus recovers a little.@@
<<set $slaves[$i].anus -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
/* SMART PIERCING EFFECTS */
<<if ($slaves[$i].clitPiercing == 3)>>
<<if $slaves[$i].fuckdoll > 0>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing is slaved to $his stimulation systems.
<<elseif $slaves[$i].fetish == "mindbroken">>
The effects of $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing cannot reach $his shattered mind.
<<else>>
<<switch $slaves[$i].clitSetting>>
<<case "none">>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing disrupts arousal, @@.red;reducing $his sex drive@@ and @@.mediumorchid;infuriating $him.@@
<<set $slaves[$i].devotion -= 2>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 10>>
<<elseif $slaves[$i].energy > 0>>
<<set $slaves[$i].energy = 0>>
<</if>>
<<case "all">>
<<if $slaves[$i].energy <= 95>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages sex of all kinds, @@.green;increasing $his sex drive.@@
<<set $slaves[$i].energy += 3>>
<</if>>
<<case "women">>
<<if $slaves[$i].attrXX < 95>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@.green;increases $his attraction to girls@@ by pleasuring $him when $he's around them.
<<set $slaves[$i].attrXX += 4+$assistant+$assistant>>
<<if $slaves[$i].energy < 80>>
This has the secondary effect of slightly @@.green;enhancing $his libido.@@
<<set $slaves[$i].energy++>>
<</if>>
<</if>>
<<case "anti-women">>
<<if $slaves[$i].attrXX > 0>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@.green;suppresses $his attraction to girls@@ by making $his private parts very uncomfortable when $he's around them.
<<set $slaves[$i].attrXX -= Math.clamp($slaves[$i].attrXX-(4+$assistant+$assistant),0,100)>>
<<if $slaves[$i].energy > 0>>
This has the secondary effect of slightly @@.red;reducing $his libido.@@
<<set $slaves[$i].energy-->>
<</if>>
<</if>>
<<case "men">>
<<if $slaves[$i].attrXY < 95>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@.green;increases $his attraction to guys@@ by pleasuring $him when $he's around cocks.
<<set $slaves[$i].attrXY += 4+$assistant+$assistant>>
<<if $slaves[$i].energy < 80>>
This has the secondary effect of slightly @@.green;enhancing $his libido.@@
<<set $slaves[$i].energy++>>
<</if>>
<</if>>
<<case "anti-men">>
<<if $slaves[$i].attrXY > 0>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@.green;suppresses $his attraction to guys@@ by making $his private parts very uncomfortable when $he's around them.
<<set $slaves[$i].attrXY -= Math.clamp($slaves[$i].attrXY-(4+$assistant+$assistant),0,100)>>
<<if $slaves[$i].energy > 0>>
This has the secondary effect of slightly @@.red;reducing $his libido.@@
<<set $slaves[$i].energy-->>
<</if>>
<</if>>
<<case "vanilla">>
<<if ($slaves[$i].fetish != "none") && (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms during straightforward sex, @@.coral;$his sexuality returns to normal.@@
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<case "oral">>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when $he's using $his mouth.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms as $he performs oral sex, @@.lightcoral;$he develops a fetish for cum.@@
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his oral fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "anal">>
<<if ($slaves[$i].fetish != "buttslut")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when $his rear hole is being fucked.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when $his ass is being stimulated, @@.lightcoral;$he develops a fetish for being an anal bottom.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his anal fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "boobs">>
<<if ($slaves[$i].fetish != "boobs")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when $his tits are being touched.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when $his nipples are being stimulated, @@.lightcoral;$he develops a fetish for $his tits.@@
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his boob fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "submissive">>
<<if ($slaves[$i].fetish != "submissive")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when $he's being held down and used.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when $he is restrained, @@.lightcoral;$he develops a fetish for submission.@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "humiliation">>
<<if ($slaves[$i].fetish != "humiliation")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when $he's got an audience.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when $he is being humiliated, @@.lightcoral;$he develops a fetish for humiliation.@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "pregnancy">>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when $he feels like $he's being bred.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms during <<if $PC.dick == 1>>unprotected sex<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>loving contact with the female anatomy<</if>>, @@.lightcoral;$he begins to fantasize about pregnancy.@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his pregnancy fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "dom">>
<<if ($slaves[$i].fetish != "dom")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when another slave is servicing $him.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while $he's taking an active, dominant sexual role, @@.lightcoral;$he begins to enjoy dominance.@@
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "masochist">>
<<if ($slaves[$i].fetish != "masochist")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when $he's being hurt.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while $he's being beaten, @@.lightcoral;$he begins to enjoy pain.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "sadist">>
<<if ($slaves[$i].fetish != "sadist")>>
<<if $slaves[$i].fetishStrength >= 10>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.coral;suppress $his current fetish,@@ encouraging $him to orgasm when $he witnesses or even takes part in another slave's pain.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif (_fetishChangeChance > random(0,100)-20*$assistant)>>
After $his smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while $he's involved in the abuse of other slaves, @@.lightcoral;$he begins to develop a sadistic streak.@@
<<set $slaves[$i].fetish = "sadist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
$His smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances $his sadism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</switch>>
<</if>>
<</if>>
/* ORGANIC FETISH DEVELOPMENTS */
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].clitPiercing != 3) || ($slaves[$i].clitSetting == "off") || ($slaves[$i].clitSetting == "none") || ($slaves[$i].clitSetting == "all") || ($slaves[$i].clitSetting == "men") || ($slaves[$i].clitSetting == "women")>>
<<if canDoAnal($slaves[$i])>>
<<if $slaves[$i].vagina > -1 && !canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if _fetishChangeChance > random(0,100)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club")>>
<<if $slaves[$i].fetish != "buttslut">>
With so much sexual attention focused on $his anus, @@.lightcoral;$he comes to view buttsex as the centerpiece of $his sexuality.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
With so much sexual attention focused on $his anus, @@.lightcoral;$his love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
<<if $slaves[$i].fetish != "buttslut">>
With $his anus constantly sold for use, @@.lightcoral;$he comes to view buttsex as the centerpiece of $his sexuality.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
With $his anus constantly sold for use, @@.lightcoral;$his love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].vagina == -1>>
<<if $slaves[$i].prostate != 0>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if _fetishChangeChance > random(0,90)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club")>>
<<if $slaves[$i].fetish != "buttslut">>
Since most of $his orgasms are caused by prostate stimulation from anal sex with citizens, @@.lightcoral;$he comes to view $his asshole as $his primary sexual organ.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
After many, many prostate orgasms with a citizen's cock up $his butt, @@.lightcoral;$his love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
<<if $slaves[$i].fetish != "buttslut">>
Since most of $his orgasms are caused by prostate stimulation from anal sex with customers, @@.lightcoral;$he comes to view $his asshole as $his primary sexual organ.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
After many, many prostate orgasms with a customer's cock up $his butt, @@.lightcoral;$his love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].releaseRules == "permissive") || $slaves[$i].releaseRules == "masturbation">>
<<if ($slaves[$i].balls > 0)>>
<<if $slaves[$i].drugs == "testicle enhancement" || $slaves[$i].drugs == "intensive testicle enhancement" || ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if _fetishChangeChance > random(0,100)>>
<<if $slaves[$i].fetish != "cumslut">>
While masturbating, $he's at first surprised but then aroused by $his drug-enhanced ejaculation. After repeatedly covering $himself in the stuff, @@.lightcoral;$he's become a cum fetishist.@@
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "cumslut") && ($slaves[$i].fetishStrength <= 95)>>
$His masturbation sessions have come to consist mainly of $him blowing massive loads of cum into $his own mouth. @@.lightcoral;$His ejaculate addiction increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PARAPHILIA ACQUISITION */
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].fetishKnown != 0>>
<<if $slaves[$i].fetish != "none">>
<<if $slaves[$i].fetishStrength > random(80,180)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
<<if $slaves[$i].sexualFlaw != "neglectful">>
<<if $slaves[$i].energy < 80>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade")>>
Serving as a sex worker drives $him deeper and deeper into submission, and $he pays less and less attention to $his own pleasure. @@.yellow;$He's become sexually self neglectful,@@ and only cares about getting others off.
<<set $slaves[$i].sexualFlaw = "neglectful">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on submission. @@.yellow;$He's become sexually self neglectful,@@ and only cares about getting others off.
<<set $slaves[$i].sexualFlaw = "neglectful">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "cumslut">>
<<if $slaves[$i].sexualFlaw != "cum addict">>
<<if $slaves[$i].dietCum > 0>>
In addition to being an orally fixated cumslut, $he eats ejaculate in $his food, making the taste omnipresent for $him. @@.yellow;$He's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].inflation != 0 && $slaves[$i].inflationType == "cum">>
In addition to being an orally fixated cumslut, $he is required to keep $his belly bloated with cum at all times, making $his life revolve around being full of cum. @@.yellow;$He's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $cockFeeder != 0>>
In addition to being an orally fixated cumslut, $he eats by sucking dick. @@.yellow;$He's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on oral stimulation. @@.yellow;$He's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "buttslut">>
<<if $slaves[$i].sexualFlaw != "anal addict">>
<<if $slaves[$i].energy > 80>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].prostate > 0>>
$He has a powerful sex drive, and constantly coming to prostate stimulation drives $him ever deeper into $his identity as a helpless anal slut. @@.yellow;$He's become psychologically addicted to getting assfucked.@@
<<set $slaves[$i].sexualFlaw = "anal addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].vaginalAccessory == "chastity belt">>
$He has a powerful sex drive, and since $his pussy's off limits, $he sinks ever deeper into $his identity as a helpless anal slut. @@.yellow;$He's become psychologically addicted to getting assfucked.@@
<<set $slaves[$i].sexualFlaw = "anal addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on constant buttsex. @@.yellow;$He's become psychologically addicted to getting assfucked.@@
<<set $slaves[$i].sexualFlaw = "anal addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "humiliation">>
<<if $slaves[$i].sexualFlaw != "attention whore">>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club")>>
Serving as a public sex worker gives $him plenty of delicious humiliation, and $he cares less and less about sex itself and more about making people blush. @@.yellow;$He's become an attention whore.@@
<<set $slaves[$i].sexualFlaw = "attention whore">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on stares to get off. @@.yellow;$He's become an attention whore.@@
<<set $slaves[$i].sexualFlaw = "attention whore">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "boobs">>
<<if $slaves[$i].sexualFlaw != "breast growth">>
<<if $slaves[$i].drugs == "breast injections" || $slaves[$i].drugs == "intensive breast injections">>
$He loves $his tits, and feeling them respond to drug injections starts to hold more fascination for $him than mere sex. @@.yellow;$His sexual identity is now dominated by $his swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].drugs == "hyper breast injections">>
$He loves $his tits, and watching them steadily swell from the hyper injections starts to hold more fascination for $him than mere sex. @@.yellow;$His sexual identity is now dominated by $his swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif ($slaves[$i].hormoneBalance >= 100) && ($slaves[$i].boobs < 1000)>>
$He loves $his tits, and feeling them grow under female hormone treatments starts to hold more fascination for $him than mere sex. @@.yellow;$His sexual identity is now dominated by $his swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on $his tits for relief. @@.yellow;$His sexual identity is now dominated by $his swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "sadist">>
<<if $slaves[$i].sexualFlaw != "malicious">>
<<if $Wardeness != 0>>
<<if $slaves[$i].ID == $Wardeness.ID>>
As Wardeness, $he becomes @@.yellow;sexually addicted to inflicting pain and anguish.@@
<<set $slaves[$i].sexualFlaw = "malicious">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on degradation in other slaves to get off. $He becomes @@.yellow;sexually addicted to inflicting pain and anguish.@@
<<set $slaves[$i].sexualFlaw = "malicious">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "dom">>
<<if $slaves[$i].sexualFlaw != "abusive">>
<<if $HeadGirl != 0>>
<<if $HGSeverity >= 0>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
As Head Girl, $he's plentifully provided with misbehaving slaves to dominate sexually. $He becomes more and more eager until $he's actively @@.yellow;sexually abusive, getting off on the thrill of forcing $himself on other slaves.@@
<<set $slaves[$i].sexualFlaw = "abusive">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on pain in others to get off. $He's become @@.yellow;sexually abusive, getting off on the thrill of forcing $himself on other slaves.@@
<<set $slaves[$i].sexualFlaw = "abusive">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "masochist">>
<<if $slaves[$i].sexualFlaw != "self hating">>
<<if ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade")>>
Condemned to serve as a public fuckhole, $his masochistic tendencies darken into sexual appreciation for $his life as a human sex toy. @@.yellow;$He's descended into true self hatred.@@
<<set $slaves[$i].sexualFlaw = "self hating">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif ($slaves[$i].assignment == "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
Strapped into a milking machine's tender, penetrative embrace, $his masochistic tendencies darken into sexual appreciation for $his life as a human factory. @@.yellow;$He's descended into true self hatred.@@
<<set $slaves[$i].sexualFlaw = "self hating">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on sexual self harm. @@.yellow;$He's descended into true self hatred.@@
<<set $slaves[$i].sexualFlaw = "self hating">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].sexualFlaw != "breeder">>
<<if $slaves[$i].preg > 37 && $slaves[$i].broodmother > 0>>
<<if $slaves[$i].broodmother == 2>>
$He's nearly bursting with life and giving birth constantly,
<<else>>
$He's stuffed full of child and brings a new life into the world each week, with or without a good fucking,
<</if>>
causing $him to pay more sexual attention to pregnancy than to impregnation. @@.yellow;$He's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].bellyPreg > 100 && $slaves[$i].pregKnown == 1 && $slaves[$i].pregSource == -1 && $slaves[$i].breedingMark == 1 && $propOutcome == 1 && $slaves[$i].devotion > 75>>
$He's been marked to be the bearer of your offspring and is growing larger by the day with your child. $He is to be nothing more than a vessel for your children, and as such @@.yellow;has become obsessed with carrying them.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].bellyPreg >= 120000>>
$He's so overfull with life that $he starts to pay much more sexual attention to pregnancy than to impregnation. @@.yellow;$He's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].births > 10>>
$He's been bred so much that $he starts to pay as much sexual attention to pregnancy as to impregnation. @@.yellow;$He's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif ($slaves[$i].assignment == "work in the dairy") && ($dairyPregSetting >= 2) && ($slaves[$i].pregKnown == 1)>>
With $his womanhood fucked full of cum and fertility drugs, $his pregnancy fetish deepens into true perversity. @@.yellow;$He's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
$His aphrodisiac addiction makes $him dependent on $his pregnancy fantasies. @@.yellow;$He's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing $him to indulge in $his fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PIERCING EFFECTS */
<<if ($slaves[$i].vaginaPiercing > 1)>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].labia < 2) && (random(1,100) > 90)>>
The weight of $his labial piercings @@.lime;stretches out $his pussylips a bit.@@
<<set $slaves[$i].labia += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].nipplesPiercing == 1)>>
<<if ($slaves[$i].nipples == "tiny")>>
<<if (random(1,100) > 95)>>
$His piercings keep $his nipples half-hard all the time, and @@.lime;$his nipples have stretched out a bit.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if (random(1,100) > 70)>>
$His piercings keep $his nipples half-hard all the time, which @@.lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@.hotpink;a long and uncomfortable experience, which $he gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
This is @@.mediumorchid;a long and uncomfortable experience.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
Having $his nipples held protruded by $his piercings is uncomfortable, which $he
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@.hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@.mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "inverted")>>
<<if (random(1,100) > 90)>>
$His piercings keep $his nipples half-hard all the time, which eventually @@.lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@.hotpink;a long and very uncomfortable experience, which $he gets off on.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
This is @@.mediumorchid;a long and very uncomfortable experience.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<else>>
Having $his nipples held protruded by $his piercings is very uncomfortable, which $he
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@.hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@.mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipplesPiercing == 2)>>
<<if ($slaves[$i].nipples == "tiny")>>
<<if (random(1,100) > 80)>>
$He's got so much metal in $his nipples that the weight @@.lime;stretches and lengthens them.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if (random(1,100) > 50)>>
$He's got so much metal in $his nipples that the weight @@.lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@.hotpink;a long and uncomfortable experience, which $his gets off on.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
This is @@.mediumorchid;a long and uncomfortable experience.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
Having $his nipples held protruded by $his piercings is uncomfortable, which $his
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@.hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@.mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "inverted")>>
<<if (random(1,100) > 70)>>
$He's got so much metal in $his nipples that the weight @@.lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@.hotpink;a long and extremely uncomfortable experience, which $he gets off on.@@
<<set $slaves[$i].devotion += 4>>
<<else>>
This is @@.mediumorchid;a long and extremely uncomfortable experience.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<else>>
Having $his nipples held protruded by $his piercings is extremely uncomfortable, which $he
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@.hotpink;gets off on.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
/* HEAVY LACTATION EFFECTS */
<<if ($slaves[$i].nipples != "huge") && ($slaves[$i].nipples != "fuckable")>>
<<if ($slaves[$i].lactation >= 2)>>
<<if ($slaves[$i].nipples == "tiny")>>
<<if (random(1,100) > 70)>>
Having $his heavy milk production forced through $his tiny nipples @@.lime;stretches and engorges them.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<elseif ($slaves[$i].nipples == "cute") || ($slaves[$i].nipples == "inverted")>>
<<if (random(1,100) > 80)>>
$He's lactating so heavily that $his permanently swollen nipples gradually become accustomed to the constant flow of milk. They @@.lime;become puffy@@ and engorged.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted") || ($slaves[$i].nipples == "inverted")>>
<<if (random(1,100) > 80)>>
$He's lactating so heavily that $his swollen nipples almost never retreat into their inverted state. Lactation has @@.lime;permanently protruded them,@@ leaving them engorged and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<else>>
<<if (random(1,100) > 90)>>
Lactation has @@.lime;swollen $his nipples@@ to an absurd size, making $his status as a cow obvious even when $his chest faucets aren't gushing cream.
<<set $slaves[$i].nipples = "huge">>
<</if>>
<</if>>
<</if>>
<</if>>
/* IMPLANT EFFECTS ON UNDERLYING FLESH */
<<if ($slaves[$i].boobsImplantType == 1)>>
$His string implants absorb fluid @@.lime;slowly swelling $his breasts.@@
<<set $slaves[$i].boobsImplant += 50, $slaves[$i].boobs += 50>>
<<set _effect = random(1,10)>>
<<if ($slaves[$i].boobs > 50000)>>
Since they are as large as $his body can handle, some serum is drained from them.
<<set $slaves[$i].boobs -= 100, $slaves[$i].boobsImplant -= 100>>
<<elseif ($slaves[$i].boobsImplant > 25000) && (_effect >= 2)>>
As they grow they @@.red;greatly irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].boobsImplant > 15000) && (_effect >= 3)>>
As they grow they @@.red;irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 10000) && (_effect >= 4)>>
As they grow they @@.red;irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 8000) && (_effect >= 5)>>
As they grow they @@.red;irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 6000) && (_effect >= 6)>>
As they grow they @@.red;irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 4500) && (_effect >= 7)>>
As they grow they @@.red;irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 3000) && (_effect >= 8)>>
As they grow they @@.red;irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 7>>
<<elseif ($slaves[$i].boobsImplant > 2000) && (_effect >= 9)>>
As they grow they @@.red;irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 5>>
<<elseif ($slaves[$i].boobsImplant > 1000) && (_effect > 9)>>
As they grow they @@.red;irritate@@ the tissue of $his breasts.
<<set $slaves[$i].health -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant > 1000)>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant < 1000)>>
<<if (random(1,100) > 60)>>
$His breast tissue has naturally @@.lime;stretched and grown@@ to accommodate $his massive implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobsImplant > 600)>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant < 500)>>
<<if (random(1,100) > 60)>>
$His breast tissue has naturally @@.lime;stretched and grown@@ to accommodate $his large implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant < 300)>>
<<if (random(1,100) > 60)>>
$His breast tissue has naturally @@.lime;stretched and grown@@ to accommodate $his implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].buttImplantType == 1)>>
$His string implants absorb fluid @@.lime;slowly swelling $his ass.@@
<<set $slaves[$i].buttImplant += .25, $slaves[$i].butt += .25>>
<<if ($slaves[$i].butt > 10)>>
Since it as large as $his body can handle, some serum is drained from them.
<<set $slaves[$i].butt -= 1, $slaves[$i].buttImplant -= 1>>
<</if>>
<<set _effect = random(1,8)>>
<<if ($slaves[$i].buttImplant > 7) && (_effect >= 2)>>
As they grow they @@.red;greatly irritate@@ the tissue of $his cheeks.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].buttImplant > 6) && (_effect >= 2)>>
As they grow they @@.red;greatly irritate@@ the tissue of $his cheeks.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].buttImplant > 5) && (_effect >= 3)>>
As they grow they @@.red;irritate@@ the tissue of $his cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 4) && (_effect >= 4)>>
As they grow they @@.red;irritate@@ the tissue of $his cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 3) && (_effect >= 5)>>
As they grow they @@.red;irritate@@ the tissue of $his cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 2) && (_effect >= 6)>>
As they grow they @@.red;irritate@@ the tissue of $his cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 1) && (_effect >= 7)>>
As they grow they @@.red;irritate@@ the tissue of $his cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 0) && (_effect > 7)>>
As they grow they @@.red;irritate@@ the tissue of $his cheeks.
<<set $slaves[$i].health -= 10>>
<</if>>
<</if>>
<<if $slaves[$i].diet == "muscle building">>
<<if ($slaves[$i].muscles > 30)>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant > 10) && (random(1,100) > 90) && $slaves[$i].drugs == "steroids">>
All the hormones in $his system from $his heavy, steroid enhanced workouts @@.orange;harden $his face a little.@@
<<set $slaves[$i].face -= 5>>
<</if>>
<<if (($slaves[$i].boobs - $slaves[$i].boobsImplant) > 250)>>
<<if (random(1,100) > 95)>>
All the hormones in $his system from $his heavy workouts @@.orange;shrink $his breasts slightly.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > random(0,2)>>
<<set _Effects = []>>
<<if $aphrodisiacUpgradeRefine != 1>>
<<if ($slaves[$i].dick > 1)>>
<<set _Effects.push("DickShrink")>>
<</if>>
<<if ($slaves[$i].balls > 1)>>
<<set _Effects.push("BallsShrink")>>
<</if>>
<<if ($slaves[$i].clit > 0)>>
<<set _Effects.push("ClitSmaller")>>
<</if>>
<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
<<set _Effects.push("VoiceHigher")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].ovaries != 0) && ($slaves[$i].vaginaLube < 2)>>
<<set _Effects.push("VaginaWetter")>>
<</if>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) < 2) && (($slaves[$i].inducedNCS == 0) || (random(1,100) > 75))>>
<<set _Effects.push("ButtBigger")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500) && (($slaves[$i].inducedNCS == 0) || (random(1,100) > 75))>>
<<set _Effects.push("BoobsBigger")>>
<</if>>
<<if $slaves[$i].face-$slaves[$i].faceImplant <= 10>>
<<set _Effects.push("FaceSofter")>>
<</if>>
<<if ($slaves[$i].faceShape == "masculine")>>
<<set _Effects.push("FaceSofterAndrogynous")>>
<<elseif ($slaves[$i].faceShape == "androgynous")>>
<<set _Effects.push("FaceNormal")>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<set _Effects.push("Devoted")>>
<</if>>
<<if ($slaves[$i].trust <= 20)>>
<<set _Effects.push("Trusting")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("MaleAttracted")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("FemaleAttracted")>>
<</if>>
<<if (_Effects.length > 0)>>
<<set _Effects = _Effects.random()>>
<<switch _Effects>>
<<case "DickShrink">>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2) && (random(1,100) > 25))>>
Dependence on the hormone-based aphrodisiacs combined with $his @@.orange;NCS@@ makes @@.orange;$his dick shrink down to be more childlike.@@
<<set $slaves[$i].dick -= 1>>
<<else>>
Dependence on the hormone-based aphrodisiacs makes @@.orange;$his dick atrophy.@@
<</if>>
<<set $slaves[$i].dick -= 1>>
<<case "BallsShrink">>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2) && (random(1,100) > 25))>>
Dependence on the hormone-based aphrodisiacs combined with $his @@.orange;NCS@@ makes @@.orange;$his balls shrink down to be more childlike.@@
<<set $slaves[$i].balls -= 1>>
<<else>>
Dependence on the hormone-based aphrodisiacs makes @@.orange;$his testicles atrophy.@@
<</if>>
<<set $slaves[$i].balls -= 1>>
<<case "VoiceHigher">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$his voice higher and more feminine.@@
<<set $slaves[$i].voice += 1>>
<<case "VaginaWetter">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$his vagina produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube += 1>>
<<case "ButtBigger">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;the natural size of $his butt increase.@@
<<set $slaves[$i].butt += 1>>
<<case "BoobsBigger">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;the natural size of $his tits increase.@@
<<set $slaves[$i].boobs += 100>>
<<case "FaceSofter">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$his facial structure soften and become sexier.@@
<<= faceIncrease($slaves[$i], 10)>>
<<case "FaceSofterAndrogynous">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$his face soften into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<case "FaceNormal">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$his face soften into femininity.@@
<<set $slaves[$i].faceShape = "normal">>
<<case "ClitSmaller">>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].clit > 1) && (random(1,100) > 50))>>
Dependence on the hormone-based aphrodisiacs combined with $his @@.orange;NCS@@ makes @@.orange;$his clit shrink down to be more childlike.@@
<<set $slaves[$i].clit -= 1>>
<<else>>
Dependence on the hormone-based aphrodisiacs makes @@.orange;$his clit shrink significantly.@@
<</if>>
<<set $slaves[$i].clit -= 1>>
<<case "Devoted">>
Hormonal effects make $him a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion += 1>>
<<case "Trusting">>
Hormonal effects make $him a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1>>
<<case "MaleAttracted">>
Dependence on the hormone-based aphrodisiacs makes $him become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<<case "FemaleAttracted">>
Dependence on the hormone-based aphrodisiacs makes $him become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<<default>>
ERROR: bad aphro addict effect: _Effects
<</switch>>
<</if>>
<</if>>
/* HORMONE EFFECTS + PUBERTY EFFECTS + GROWTH */
<<if $slaves[$i].diet == "XX">>
<<set $slaves[$i].hormoneBalance += 4>>
<<elseif $slaves[$i].diet == "XXY">>
<<if $slaves[$i].hormoneBalance > 0>>
<<set $slaves[$i].hormoneBalance -= 8>>
<<elseif $slaves[$i].hormoneBalance < 0>>
<<set $slaves[$i].hormoneBalance += 8>>
<</if>>
<<elseif $slaves[$i].diet == "XY">>
<<set $slaves[$i].hormoneBalance -= 4>>
<</if>>
<<if ($slaves[$i].drugs == "fertility drugs")>>
<<set $slaves[$i].hormoneBalance += 4>>
<<elseif ($slaves[$i].drugs == "female hormone injections")>>
<<set $slaves[$i].hormoneBalance += 20>>
<<elseif ($slaves[$i].drugs == "male hormone injections")>>
<<set $slaves[$i].hormoneBalance -= 20>>
<<elseif ($slaves[$i].drugs == "testicle enhancement")>>
<<set $slaves[$i].hormoneBalance -= 4>>
<<elseif ($slaves[$i].drugs == "steroids")>>
<<set $slaves[$i].hormoneBalance -= 4>>
<<elseif ($slaves[$i].drugs == "super fertility drugs")>>
<<set $slaves[$i].hormoneBalance += 8>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $slaves[$i].hormoneBalance -= 12>>
<</if>>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].hormoneBalance += 4>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].hormoneBalance += 12>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].hormoneBalance -= 4>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].hormoneBalance -= 12>>
<</if>>
<<if $hormoneUpgradePower == 1>>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].hormoneBalance += 2>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].hormoneBalance += 6>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].hormoneBalance -= 2>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].hormoneBalance -= 6>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "hormone enhancers">>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].hormoneBalance += 4>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].hormoneBalance += 12>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].hormoneBalance -= 4>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].hormoneBalance -= 12>>
<</if>>
<<if $hormoneUpgradePower == 1>>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].hormoneBalance += 1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].hormoneBalance += 3>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].hormoneBalance -= 3>>
<</if>>
<</if>>
<</if>>
/* NCS helps primary sexual maturity */
<<if $slaves[$i].inducedNCS == 0>>
<<set $slaves[$i].hormoneBalance = Math.clamp($slaves[$i].hormoneBalance, -400, 400)>>
<<else>>
<<set $slaves[$i].hormoneBalance = Math.clamp($slaves[$i].hormoneBalance * 1.5, -400, 400)>>
<</if>>
<<if $slaves[$i].drugs != "hormone blockers">>
<<include "SA hormone effects">>
<<elseif $slaves[$i].drugs == "hormone blockers">>
The hormone blockers $he is on suppress $his hormones, natural or not.
<<if $slaves[$i].energy > 20>>
$His libido is similarly
<<set _supp = 1, $slaves[$i].energy-->>
<</if>>
<<if _supp == 1>>
<<if ($slaves[$i].attrXX != 50 || $slaves[$i].attrXY != 50) && $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
@@.red;suppressed,@@ alongside what $he @@.red;finds sexually attractive.@@ Though that may not be a bad thing, should $he find a sex repulsive.
<<else>>
@@.red;suppressed.@@
<</if>>
<<elseif ($slaves[$i].attrXX != 50 || $slaves[$i].attrXY != 50) && $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
$His @@.red;sexual tastes are also suppressed by the drugs,@@ though that may not be a bad thing should $he find a sex repulsive.
<</if>>
<<if $slaves[$i].attrXX > 50>>
<<set $slaves[$i].attrXX-->>
<<elseif $slaves[$i].attrXX < 50>>
<<set $slaves[$i].attrXX++>>
<</if>>
<<if $slaves[$i].attrXY > 50>>
<<set $slaves[$i].attrXY-->>
<<elseif $slaves[$i].attrXY < 50>>
<<set $slaves[$i].attrXY++>>
<</if>>
<<if $slaves[$i].hormoneBalance > 0>>
<<set $slaves[$i].hormoneBalance -= 5>>
<<elseif $slaves[$i].hormoneBalance < 0>>
<<set $slaves[$i].hormoneBalance += 5>>
<</if>>
<</if>>
<<if $slaves[$i].genes == "XX">>
<<if $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>>
<<if $slaves[$i].balls > 0 && $slaves[$i].ballType != "sterile">>
<<if $slaves[$i].hormoneBalance > 20>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif $slaves[$i].hormoneBalance < 20>>
<<set $slaves[$i].hormoneBalance += 1>>
<</if>>
<<else>>
<<if $slaves[$i].hormoneBalance > 60>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif $slaves[$i].hormoneBalance < 60>>
<<set $slaves[$i].hormoneBalance += 1>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].balls > 0 && $slaves[$i].ballType != "sterile">>
<<if $slaves[$i].hormoneBalance > -20>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif $slaves[$i].hormoneBalance < -20>>
<<set $slaves[$i].hormoneBalance += 1>>
<</if>>
<<else>>
<<if $slaves[$i].hormoneBalance > 20>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif $slaves[$i].hormoneBalance < 20>>
<<set $slaves[$i].hormoneBalance += 1>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].genes == "XY">>
<<if $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>>
<<if $slaves[$i].balls > 0 && $slaves[$i].ballType != "sterile">>
<<if $slaves[$i].hormoneBalance > 20>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif $slaves[$i].hormoneBalance < 20>>
<<set $slaves[$i].hormoneBalance += 1>>
<</if>>
<<else>>
<<if $slaves[$i].hormoneBalance > 40>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif $slaves[$i].hormoneBalance < 40>>
<<set $slaves[$i].hormoneBalance += 1>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].balls > 0 && $slaves[$i].ballType != "sterile">>
<<if $slaves[$i].hormoneBalance > -40>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif $slaves[$i].hormoneBalance < -40>>
<<set $slaves[$i].hormoneBalance += 1>>
<</if>>
<<else>>
<<if $slaves[$i].hormoneBalance > 20>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif $slaves[$i].hormoneBalance < 20>>
<<set $slaves[$i].hormoneBalance += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $precociousPuberty == 1>>
<<if ($slaves[$i].physicalAge < $slaves[$i].pubertyAgeXX) && ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && $slaves[$i].pubertyXX == 0>> /* Female type */
<<set _precocious = 0>>
/* Just having NCS speeds precocious Puberty, but also hormonal puberty affects are
* increased while secondary growth is suppressed
*/
<<if ($slaves[$i].inducedNCS == 1)>>
<<set _precocious -= 0.8>>
<</if>>
<<if ($slaves[$i].diet == "XX" || $slaves[$i].diet == "XXY")>>
<<set _precocious -= 0.1>>
<<elseif $slaves[$i].diet == "fertility">>
<<set _precocious -= 0.1>>
<</if>>
<<if ($slaves[$i].drugs == "fertility drugs")>>
<<set _precocious -= 0.1>>
<<elseif ($slaves[$i].drugs == "female hormone injections")>>
<<set _precocious -= 1>>
<<elseif ($slaves[$i].drugs == "male hormone injections")>>
<<set _precocious += 1>>
<<elseif ($slaves[$i].drugs == "testicle enhancement")>>
<<set _precocious += 0.1>>
<<elseif ($slaves[$i].drugs == "steroids")>>
<<set _precocious += 0.2>>
<<if ($slaves[$i].boobs > 100) && (random(1,100) < 30)>>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 300) && (random(1,100) > 25))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his tits to shrink down.@@
<<set $slaves[$i].boobs -= 50>>
<<set $slaves[$i].energy += 1>>
<<else>>
$He feels an @@.orange;unusual calmness@@ in $his belly and breasts.
<</if>>
<<set $slaves[$i].boobs -= 50>>
<</if>>
<<if ($slaves[$i].inducedNCS == 0)>>
<<if ($slaves[$i].clit < 2) && (random(1,100) < 10)>>
$He feels @@.lime;unusual warmness@@ in $his clitoris.
<<set $slaves[$i].clit += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].drugs == "super fertility drugs")>>
<<set _precocious -= 0.5>>
<<if ($slaves[$i].inducedNCS == 0)>>
$He feels an @@.lime;unusual warm feeling@@ in $his belly and breasts.
<<if ($slaves[$i].boobs < 400) && (random(1,100) < 30)>>
$His breasts feel @@.lime;heavy, hot and sensitive.@@
<<set $slaves[$i].boobs += 50>>
<<if random(1,100) < 10 && ($slaves[$i].breastMesh != 1)>>
<<set $slaves[$i].boobShape = "perky">>
<</if>>
<</if>>
<<if ($slaves[$i].hips < 2) && (random(1,100) < 10)>>
$He feels @@.lime;strange minor pains@@ in $his pelvis.
<<set $slaves[$i].hips += 1>>
<</if>>
<<if ($slaves[$i].butt < 4) && (random(1,100) < 10)>>
$He feels a @@.lime;strange weight@@ on $his rear.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if ($slaves[$i].labia < 2) && (random(1,100) < 10)>>
$He feels an @@.lime;unusual tenderness@@ in $his labia.
<<set $slaves[$i].labia += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set _precocious += .5>>
<</if>>
<<if ($slaves[$i].hormones == 1)>>
<<set _precocious -= 0.1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set _precocious -= 0.2>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set _precocious += 0.2>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set _precocious += 0.4>>
<</if>>
<<if $slaves[$i].drugs == "hormone enhancers">>
<<if ($slaves[$i].hormones == 1)>>
<<set _precocious -= 0.1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set _precocious -= 0.2>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set _precocious += 0.1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set _precocious += 0.2>>
<</if>>
<<elseif $slaves[$i].drugs == "hormone blockers">>
<<set _precocious += 1>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1)>>
<<set _precocious *= 2>>
<</if>>
<<set $slaves[$i].pubertyAgeXX += _precocious>>
<<if ($slaves[$i].physicalAge < $slaves[$i].pubertyAgeXX) && ($slaves[$i].physicalAge > $slaves[$i].pubertyAgeXX-3) && ($slaves[$i].pubertyAgeXX < $fertilityAge)>>
<<if $slaves[$i].inducedNCS == 0>>
$His body is showing signs of @@.lime;early puberty.@@
<<else>>
A routine scan confirms that $his body is advancing towards @@.lime;early puberty.@@ puberty, despite not really showing signs of secondary sexual characteristics.
<</if>>
<</if>>
<</if>> /* closes female type */
<<if ($slaves[$i].physicalAge < $slaves[$i].pubertyAgeXY) && $slaves[$i].balls >= 1 && $slaves[$i].pubertyXY == 0>> /* Male type */
<<set _precocious = 0>>
/* Just having NCS speeds precocious Puberty, but also hormonal puberty affects are increased while secondary growth is suppressed */
<<if ($slaves[$i].inducedNCS == 1)>>
<<set _precocious -= 0.8>>
<</if>>
<<if ($slaves[$i].diet == "XY" || $slaves[$i].diet == "XXY")>>
<<set _precocious -= 0.1>>
<</if>>
<<if ($slaves[$i].drugs == "fertility drugs")>>
<<set _precocious += 0.2>>
<<elseif ($slaves[$i].drugs == "female hormone injections")>>
<<set _precocious += 1>>
<<elseif ($slaves[$i].drugs == "male hormone injections")>>
<<set _precocious -= 1>>
<<elseif ($slaves[$i].drugs == "testicle enhancement")>>
<<set _precocious -= 0.1>>
<<elseif ($slaves[$i].drugs == "steroids")>>
<<set _precocious -= 0.2>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set _precocious -= 0.5>>
<<if ($slaves[$i].inducedNCS == 0)>>
$He feels an @@.lime;unusual warm feeling@@ in $his groin.
<<if ($slaves[$i].dick < 4) && (random(1,100) < 30)>>
$His penis feels @@.lime;heavy, hot and oversensitive@@.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if ($slaves[$i].balls < 4) && (random(1,100) < 30)>>
$His balls feel @@.lime;heavy, full and oversensitive@@.
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].drugs == "super fertility drugs")>>
<<set _precocious -= 1>>
<<if ($slaves[$i].inducedNCS == 0)>>
$He feels @@.lime;unusual warm feeling@@ in $his breasts.
<<if ($slaves[$i].boobs < 400) && (random(1,100) < 30)>>
$His chest feels @@.lime;hot and sensitive@@.
<<set $slaves[$i].boobs += 50>>
<<if random(1,100) < 10 && ($slaves[$i].breastMesh != 1)>>
<<set $slaves[$i].boobShape = "perky">>
<</if>>
<</if>>
<<if ($slaves[$i].hips < 2) && (random(1,100) < 10)>>
$He feels @@.lime;strange minor pains@@ in $his pelvis.
<<set $slaves[$i].hips += 1>>
<</if>>
<<if ($slaves[$i].butt < 4) && (random(1,100) < 10)>>
$He feels a @@.lime;strange weight@@ to $his rear.
<<set $slaves[$i].butt += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].dick > 1) && (random(1,100) < 30)>>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2) && (random(1,100) > 25))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his dick to shrink.@@
<<set $slaves[$i].dick -= 1>>
<<else>>
$He feels an @@.orange;unusual lightness@@ in $his penis.
<</if>>
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if ($slaves[$i].balls > 1) && (random(1,100) < 30)>>
<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2) && (random(1,100) > 25))>>
Hormonal effects work with $his @@.orange;NCS@@ and cause @@.orange;$his balls to shrink.@@
<<set $slaves[$i].balls -= 1>>
<<else>>
$He feels an @@.orange;unusual emptiness@@ to $his scrotum.
<</if>>
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones == 1)>>
<<set _precocious += 0.2>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set _precocious += 0.4>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set _precocious -= 0.1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set _precocious -= 0.2>>
<</if>>
<<if $slaves[$i].drugs == "hormone enhancers">>
<<if ($slaves[$i].hormones == 1)>>
<<set _precocious += 0.1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set _precocious += 0.2>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set _precocious -= 0.1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set _precocious -= 0.2>>
<</if>>
<<elseif $slaves[$i].drugs == "hormone blockers">>
<<set _precocious += 1>>
<</if>>
<<if ($slaves[$i].inducedNCS == 1)>>
<<set _precocious *= 2>>
<</if>>
<<set $slaves[$i].pubertyAgeXY += _precocious>>
<<if ($slaves[$i].physicalAge < $slaves[$i].pubertyAgeXY) && ($slaves[$i].physicalAge > $slaves[$i].pubertyAgeXY-3) && ($slaves[$i].pubertyAgeXY < $potencyAge)>>
<<if $slaves[$i].inducedNCS == 0>>
$His body is showing signs of @@.lime;early puberty.@@
<<else>>
A routine scan confirms that $his body is advancing towards @@.lime;early puberty.@@ puberty, despite not really showing signs of secondary sexual characteristics.
<</if>>
<</if>>
<</if>> /* closes male type */
<</if>> /*closes PPmod */
/* puberty - not announced for allowing surprise pregnancy */
<<if $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>>
<<if $slaves[$i].pubertyXX == 0>>
<<if $slaves[$i].physicalAge >= $slaves[$i].pubertyAgeXX>>
<<set $slaves[$i].pubertyXX = 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0 && $slaves[$i].ballType != "sterile">>
<<if $slaves[$i].pubertyXY == 0>>
<<if $slaves[$i].physicalAge >= $slaves[$i].pubertyAgeXY>>
<<set $slaves[$i].pubertyXY = 1>>
<</if>>
<</if>>
<</if>>
/* PREGNANCY AND FERTILITY */
<<if ($slaves[$i].preg > 0)>> /*EFFECTS OF PREGNANCY*/
<<if $slaves[$i].preg == 5>>
<<if $slaves[$i].pregSource == -1>>
<<set $PC.slavesKnockedUp++>>
<<elseif $slaves[$i].pregSource > 0>>
<<set _babyDaddy = $slaveIndices[$slaves[$i].pregSource]>>
<<set $slaves[_babyDaddy].slavesKnockedUp++>>
<</if>>
<</if>>
<<if $slaves[$i].bellyFluid > 2000>>
<<if $slaves[$i].inflation > 1>>
$He finds $himself only capable of handling @@.yellow;two liters of $slaves[$i].inflationType inside $his body at once,@@ far less than $his required bloating.
<<else>>
$His body cannot handle having so much $slaves[$i].inflationType inside it, forcing $him to release $his contents until $he feels better.
<</if>>
<<if $slaves[$i].pregKnown == 0>>
The cause? @@.lime;$He's pregnant<<if $slaves[$i].preg > 10>> and rather far along<</if>>.@@
<<else>>
This will likely be the case for the duration of $his pregnancy.
<</if>>
<</if>>
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
<<if $slaves[$i].preg >= 40>>
$He's full-term and has never been hornier. $His pregnancy fetish combined with $his ripe belly confers a @@.green;huge improvement in $his sexual appetite.@@
<<set $slaves[$i].energy += 5>>
<<elseif $slaves[$i].preg > 30>>
Being a pregnancy fetishist and hugely pregnant confers an @@.green;improvement in $his sexual appetite.@@
<<set $slaves[$i].energy += 3>>
<<elseif $slaves[$i].preg > 20>>
Being a pregnancy fetishist and pregnant confers a @@.green;slow improvement in $his sexual appetite.@@
<<set $slaves[$i].energy += 2>>
<<elseif $slaves[$i].preg > 10>>
$His new pregnancy excites $him and produces @@.green;very slow improvement in $his sexual appetite.@@
<<set $slaves[$i].energy += 1>>
<<elseif $slaves[$i].preg <= 10 && $slaves[$i].preg > 3>>
The rigors of early pregnancy do not seem to decrease $his sex drive. If anything, it seems to be exciting $him.
<</if>>
<<if $slaves[$i].fetishKnown == 0>>
Given $his enthusiasm, $he appears to have a @@.lightcoral;pregnancy fetish.@@
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<<else>> /* not pregnancy fetish */
<<if ($slaves[$i].energy < 41)>>
<<if ($slaves[$i].preg <= 10) && $slaves[$i].preg > 3>>
The rigors of early pregnancy @@.red;reduce $his sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg >= 40)>>
$He is full-term and feels massively unattractive, @@.red;greatly suppressing $his sexual appetite.@@
<<set $slaves[$i].energy -= 4>>
<<elseif ($slaves[$i].preg > 30)>>
$His advanced pregnancy @@.red;greatly suppresses $his sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg > 20)>>
$His growing pregnancy @@.red;suppresses $his sexual appetite.@@
<<set $slaves[$i].energy -= 2>>
<<elseif ($slaves[$i].bellyPreg >= 1500)>>
$His visible pregnancy causes $him to feel unattractive, @@.red;reducing $his sex drive.@@
<<set $slaves[$i].energy -= 1>>
<</if>>
<<elseif ($slaves[$i].energy < 61)>>
<<if $slaves[$i].preg <= 10 && $slaves[$i].preg > 3>>
The rigors of early pregnancy @@.red;slightly reduce $his sexual appetite.@@
<<set $slaves[$i].energy -= 1>>
<<elseif ($slaves[$i].preg >= 40)>>
$He is full-term and @@.green;hornier than ever.@@
<<set $slaves[$i].energy += 2>>
<<elseif ($slaves[$i].preg > 30)>>
$His advanced pregnancy @@.green;increases $his libido.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<elseif $slaves[$i].energy < 90>>
<<if ($slaves[$i].preg <= 10) && $slaves[$i].preg > 3>>
The rigors of early pregnancy @@.red;reduce $his sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg >= 40)>>
$He is full-term and suffering from an @@.green;unquenchable need for sex.@@
<<set $slaves[$i].energy += 4>>
<<elseif $slaves[$i].preg > 30>>
$His advanced pregnancy comes with a hugely increased libido, @@.green;greatly increasing $his sexual drive.@@
<<set $slaves[$i].energy += 3>>
<<elseif $slaves[$i].preg > 20>>
$His growing pregnancy comes with an increased libido, @@.green;spurring $his sexual appetite.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<<else>>
<<if $slaves[$i].preg <= 10 && $slaves[$i].preg > 3>>
The rigors of early pregnancy @@.red;reduce $his sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg >= 40)>>
$He is full-term and horny as hell. $His hormones and already high libido have $him acting like $he hasn't had a good fuck in nine months.
<<set $slaves[$i].energy += 2>>
<<elseif $slaves[$i].preg > 30>>
$His advanced pregnancy, combined with $his already high libido, has $him practically begging for sex whenever $he has a spare moment.
<<elseif $slaves[$i].preg > 20>>
$His growing pregnancy, combined with $his already high libido, has $him always itching for some sex.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].preg >= 10)>>
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].career == "a dairy cow" && ($slaves[$i].devotion <= 50)>>
$He @@.mediumaquamarine;feels right@@ to be growing heavy with child. To $him, a growing baby means better milk.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].pregSource == -1)>>
$He is filled with a feeling of @@.mediumorchid;revulsion@@ that your child is growing within $his body.
<<set $slaves[$i].devotion -= 1>>
<<if $slaves[$i].relationship == -3>>
This is compounded by the fact that you @@.gold;forced $him to marry you@@ and @@.mediumorchid;raped $him pregnant.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= -5>>
<</if>>
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].pregSource == -1)>>
$He @@.hotpink;loves@@ that your child is growing within $him.
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].relationship == -3>>
This is compounded by the fact that $he is your @@.hotpink;devoted wife@@ and @@.mediumaquamarine;feels it is $his duty@@ to bear your children.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust += 5>>
<</if>>
<</if>>
<<if ($slaves[$i].pregSource == $slaves[$i].relationshipTarget) && ($slaves[$i].relationship > 2)>>
$He can't help but feel @@.mediumaquamarine;satisfaction@@ in carrying $his lover's child.
<<set $slaves[$i].trust += 1>>
<</if>>
/* pregmod start */
<<if $slaves[$i].pregSource == $slaves[$i].ID>>
<<if $slaves[$i].sexualQuirk == "perverted">>
$He's @@.hotpink;aroused@@ at the mere concept that the baby growing inside $him was conceived by $his own sperm.
<<set $slaves[$i].devotion += 1>>
<<else>>
$He often becomes preoccupied with @@.gold;worry@@ that $his self-conceived child will be born unhealthy.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<switch $slaves[$i].pregControl>>
<<case "speed up">>
<<if $Nurse == 0 && $slaves[$i].assignment != "get treatment in the clinic">>
<<if $slaves[$i].pregType >= 20 && $slaves[$i].devotion <= 20 && $slaves[$i].trust <= 50>>
<<if $slaves[$i].sexualFlaw == "self hating">>
$He is @@.hotpink;delirious with joy@@ over $his straining womb. Every week $he gets bigger, fuller and tighter; in $his mind, it won't be long until $he bursts, bringing $his children into the world.
<<set $slaves[$i].devotion += 10>>
<<else>>
$He is @@.gold;utterly terrified@@ by $his straining womb. Every week $he gets bigger, fuller and tighter; in $his mind, it won't be long until $he bursts, bringing $his children into @@.mediumorchid;this wretched world.@@<<if $slaves[$i].bellyPreg >= 600000>> $He is absolutely huge, $his stretchmark streaked orb of a belly keeps $him painfully immobilized. $He counts every second, hoping that $he can make it to the next. $His mind @@.red;can't handle it and shatters,@@ leaving $him nothing more than an overfilled broodmother.<<set $slaves[$i].fetish = "mindbroken">><</if>>
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<</if>>
<<elseif $slaves[$i].devotion <= 20 && $slaves[$i].trust <= 20>>
$He is @@.gold;utterly terrified@@ by $his straining womb and filled @@.mediumorchid;with disgust@@ that you've turned $him into nothing more than a rapid breeding vessel.
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<elseif $slaves[$i].devotion <= 80 && $slaves[$i].trust <= 80>>
$He trusts you, but deep down @@.gold;$he can't help but worry@@ over how fast $he is growing.
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<case "labor supressors">>
<<if $slaves[$i].devotion <= 20 && ($slaves[$i].pregSource == -1)>>
$He is filled with @@.mediumorchid;hate@@ that you're forcing $him to continue carrying your child.
<<set $slaves[$i].devotion -= 5>>
<</if>>
<<case "slow gestation">>
<<if $slaves[$i].devotion <= 20 && ($slaves[$i].pregSource == -1)>>
$He is filled with @@.mediumorchid;hate@@ that you're tormenting $him by prolonging $his pregnancy.
<<set $slaves[$i].devotion -= 5>>
<</if>>
<</switch>>
<<if $slaves[$i].induce == 1>>
$His child<<if $slaves[$i].pregType > 1>>ren visibly shift<<else>> visibly shifts<</if>> within $his womb as <<if $slaves[$i].pregType > 1>>they prepare<<else>>it prepares<</if>> to enter the world. $He experiences several contractions, but not enough to deter $him from $his work.
<<elseif $slaves[$i].pregControl == "labor supressors">>
$His child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> oddly calm; it is unlikely $he will give birth soon, despite being overdue.
<<elseif $slaves[$i].broodmother == 0>>
<<if $slaves[$i].preg > 41>>
$He is constantly beset by $his squirming child<<if $slaves[$i].pregType > 1>>ren<</if>>. They're overdue, so $he's likely to go into labor at any moment, but they aren't quite ready to leave their home.
<<elseif $slaves[$i].preg > 39>>
$He is constantly beset by $his squirming child<<if $slaves[$i].pregType > 1>>ren<</if>>. Given their liveliness, and how long $he has been pregnant, it is likely that $he will go into labor at any time now.
<<elseif $slaves[$i].preg > 38>>
$He often has to stop for breaks to soothe $his kicking child<<if $slaves[$i].pregType > 1>>ren<</if>> and to catch $his breath. $He is far enough along that $he may go into labor any day now.
<<elseif $slaves[$i].preg > 37>>
$He often has to stop for breaks to soothe $his kicking child<<if $slaves[$i].pregType > 1>>ren<</if>>. $He is far enough along that $he may go into early labor.
<</if>>
<<elseif $slaves[$i].broodmother > 0 && $slaves[$i].preg > 37>>
<<if $slaves[$i].broodmother == 1>>
$He often has to stop for breaks to soothe $his kicking children and to catch $his breath. It's only a matter of time until the next one drops into position to be born.
<<else>>
$He is constantly beset by $his squirming children and often has to stop to handle labor pains. $He is never quite sure when the next one will drop into position to be born.
<</if>>
<</if>>
/* pregmod end */
<<if ($slaves[$i].preg > 20) && (random(1,100) == 69)>>
<<if ($slaves[$i].behavioralFlaw == "none") && ($slaves[$i].behavioralQuirk == "none")>>
<<switch random(1,4)>>
<<case 1>>
<<set $slaves[$i].behavioralFlaw = "odd">>
The stress of $his growing pregnancy leads $him to begin @@.red;acting oddly.@@
<<case 2>>
<<set $slaves[$i].behavioralFlaw = "hates men">>
The stress of $his growing pregnancy leads $him to begin @@.red;disliking the company of men.@@
<<case 3>>
<<set $slaves[$i].behavioralFlaw = "hates women">>
The stress of $his growing pregnancy leads $him to begin @@.red;disliking the company of women.@@
<<case 4>>
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
The stress of $his growing pregnancy leads $him to begin @@.red;taking solace in overeating.@@
<</switch>>
<<elseif ($slaves[$i].sexualFlaw == "none") && ($slaves[$i].sexualQuirk == "none")>>
<<switch random(1,8)>>
<<case 1>>
<<set $slaves[$i].sexualFlaw = "hates oral">>
The stress of $his growing pregnancy leads $him to begin @@.red;rejecting oral sex.@@
<<case 2>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
The stress of $his growing pregnancy leads $him to begin @@.red;rejecting anal sex.@@
<<case 3>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
The stress of $his growing pregnancy leads $him to begin @@.red;rejecting penetrative sex.@@
<<case 4>>
<<set $slaves[$i].sexualFlaw = "shamefast">>
The stress of $his growing pregnancy leads $him to become @@.red;paranoid about $his naked body.@@
<<case 5>>
<<set $slaves[$i].sexualFlaw = "repressed">>
The stress of $his growing pregnancy leads $him to begin @@.red;rejecting sex.@@
<<case 6>>
<<set $slaves[$i].sexualFlaw = "apathetic">>
The stress of $his growing pregnancy causes $him to become @@.red;inert during sex.@@
<<case 7>>
<<set $slaves[$i].sexualFlaw = "crude">>
The stress of $his growing pregnancy leads $him to @@.red;become quite crude.@@
<<case 8>>
<<set $slaves[$i].sexualFlaw = "judgemental">>
The stress of $his growing pregnancy causes $him to become overly @@.red;judgemental of $his partners.@@
<</switch>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95) && (_fetishChangeChance > random(0,100)) && ($slaves[$i].oralCount+$slaves[$i].vaginalCount+$slaves[$i].analCount > 200) && ($slaves[$i].fetish != "pregnancy")>>
The combination of pregnancy and constant sex has @@.lightcoral;sexualized pregnancy for $him.@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</if>> /* closes not fuckdoll or mindbroken check; still .preg >= 10 */
<<if $slaves[$i].inducedNCS == 1>>
/* NCS: always working against secondary sexual characteristics even in pregnancies. */
<<set _boobTarget = 0>>
<<elseif $slaves[$i].physicalAge >= 18>>
<<if $slaves[$i].pregType >= 50>>
<<set _boobTarget = 10000>>
<<elseif $slaves[$i].pregType >= 30>>
<<set _boobTarget = 5000>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _boobTarget = 2000>>
<<elseif $slaves[$i].pregType >= 2>>
<<set _boobTarget = 1000>>
<<else>>
<<set _boobTarget = 800>>
<</if>>
<<elseif $slaves[$i].physicalAge >= 13>>
<<if $slaves[$i].pregType >= 50>>
<<set _boobTarget = 5000>>
<<elseif $slaves[$i].pregType >= 30>>
<<set _boobTarget = 3200>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _boobTarget = 1800>>
<<elseif $slaves[$i].pregType >= 2>>
<<set _boobTarget = 1000>>
<<else>>
<<set _boobTarget = 700>>
<</if>>
<<elseif $slaves[$i].physicalAge >= 8>>
<<if $slaves[$i].pregType >= 50>>
<<set _boobTarget = 1800>>
<<elseif $slaves[$i].pregType >= 30>>
<<set _boobTarget = 1400>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _boobTarget = 1000>>
<<elseif $slaves[$i].pregType >= 2>>
<<set _boobTarget = 800>>
<<else>>
<<set _boobTarget = 600>>
<</if>>
<<else>>
<<if $slaves[$i].pregType >= 50>>
<<set _boobTarget = 1000>>
<<elseif $slaves[$i].pregType >= 30>>
<<set _boobTarget = 800>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _boobTarget = 600>>
<<else>>
<<set _boobTarget = 400>>
<</if>>
<</if>>
<<if ($slaves[$i].inducedNCS == 0)>>
<<if ($slaves[$i].pregType >= 30) && ((($slaves[$i].assignment == "be your Concubine" || $slaves[$i].assignment == "serve in the master suite") && $masterSuitePregnancySlaveLuxuries == 1) || ($slaves[$i].diet == "high caloric"))>>
<<if ($slaves[$i].weight <= 65)>>
$He has @@.lime;gained weight@@ in order to better sustain $himself and $his children.
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (random(1,100) > 60)>>
<<if (($slaves[$i].boobs - $slaves[$i].boobsImplant) < _boobTarget)>>
$His breasts @@.lime;greatly swell@@ to meet the upcoming demand.
<<set $slaves[$i].boobs += 100>>
<<if $slaves[$i].boobShape != "saggy" && $slaves[$i].preg > 32 && ($slaves[$i].breastMesh != 1) && ($slaves[$i].drugs != "sag-B-gone")>>
$His immensely engorged @@.orange;breasts become saggy@@ in the last stages of $his pregnancy as $his body undergoes changes in anticipation of the forthcoming birth.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<if ($slaves[$i].hips < 2)>>
$His hips @@.lime;widen@@ for $his upcoming birth.
<<set $slaves[$i].hips += 1>>
<</if>>
<<if ($slaves[$i].butt < 14)>>
$His butt @@.lime;swells with added fat@@ from $his changing body.
<<set $slaves[$i].butt += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].pregType >= 10)>>
<<if random(1,100) > 80 && (($slaves[$i].boobs - $slaves[$i].boobsImplant) < _boobTarget)>>
$His breasts @@.lime;swell@@ in preparation for $his growing brood.
<<set $slaves[$i].boobs += 50>>
<<if $slaves[$i].boobShape != "saggy" && ($slaves[$i].breastMesh != 1) && ($slaves[$i].drugs != "sag-B-gone")>>
<<if $slaves[$i].preg > random(32,82)>>
$His swollen @@.orange;breasts become saggy@@ in the last stages of $his pregnancy as $his body undergoes changes in anticipation of the forthcoming birth.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs - $slaves[$i].boobsImplant) < _boobTarget>>
<<if random(1,100) > 80>>
Pregnancy @@.lime;causes $his breasts to swell somewhat.@@
<<set $slaves[$i].boobs += 25>>
<<if $slaves[$i].boobShape != "saggy" && $slaves[$i].preg > random(32,100) && ($slaves[$i].breastMesh != 1) && ($slaves[$i].drugs != "sag-B-gone")>>
$His @@.orange;breasts become saggy@@ in the last stages of $his pregnancy as $his body undergoes changes in anticipation of the forthcoming birth.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].preg > 32 && $slaves[$i].physicalAge >= 18 && $slaves[$i].hips == 1 && $slaves[$i].hipsImplant == 0 && random(1,100) > 90>>
$His hips @@.lime;widen@@ to better support $his gravidity.
<<set $slaves[$i].hips += 1>>
<<elseif $slaves[$i].preg > 28 && $slaves[$i].physicalAge >= 18 && $slaves[$i].hips == 0 && $slaves[$i].hipsImplant == 0 && random(1,100) > 70>>
$His hips @@.lime;widen@@ to better support $his gravidity.
<<set $slaves[$i].hips += 1>>
<</if>>
<</if>>
<<if $slaves[$i].preg == 15>>
<<if $slaves[$i].pregKnown == 0>>
$His areolae have oddly darkened. Some cursory tests reveal @@.lime;$he is about fifteen weeks pregnant.@@
<<set $slaves[$i].pregKnown = 1>>
<<else>>
$His areolae darken with $his progressing pregnancy.
<</if>>
<<elseif $slaves[$i].bellyPreg >= 1500>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
$His growing pregnancy renders $his fake belly moot.
<<set $slaves[$i].bellyAccessory = "none">>
<</if>>
<<if ($slaves[$i].preg > 20) && ($slaves[$i].lactation == 0)>>
<<if $slaves[$i].health < -20>>
$He's so unwell that natural lactation is unlikely.
<<elseif $slaves[$i].weight <= -30>>
$He's so skinny that natural lactation is unlikely.
<<elseif $slaves[$i].preg > random(18,30)>>
Pregnancy @@.lime;causes $him to begin lactating.@@
<<set $slaves[$i].lactation = 1>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes .preg >= 10 */
<<if ($slaves[$i].preg > 0 && $slaves[$i].pregType == 0)>> /*Catch for strange cases - now with checking.*/
<<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, $slaves[$i].pregSource, $slaves[$i].preg)>>
<</if>>
<</if>> /* END PREG EFFECTS */
/* IS NOT PREGNANT */
<<if $seePreg != 0>>
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].preg == -1) && ($slaves[$i].devotion > 20) && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetish == "pregnancy") && isFertile($slaves[$i])>>
<<if $slaves[$i].fetishKnown == 0>>
@@.mediumorchid;$He's unhappy@@ that $he's on contraceptives, revealing that $he has a @@.lightcoral;deep desire to get pregnant.@@
<<set $slaves[$i].fetishKnown = 1>>
<<else>>
$He badly wants to have a child, so @@.mediumorchid;$he's unhappy@@ that $he's on contraceptives.
<</if>>
<<set $slaves[$i].devotion -= 4>>
<</if>>
/* CAN GET PREGNANT (fertile, not on contraceptives and not wearing chastity) */
<<if canGetPregnant($slaves[$i]) && (($slaves[$i].assignment == "work in the dairy" && $dairyPregSetting == 0) || $slaves[$i].assignment != "work in the dairy")>>
<<set _conceptionSeed = random(1,100)>>
<<if ($universalRulesImpregnation == "PC") && canImpreg($slaves[$i], $PC)>>
$slaves[$i].slaveName is ripe for breeding, so you ejaculate inside $him often. When you bore of $his fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>cunt<</if>>, you keep $him around as you fuck other slaves so you can pull out of them, shove your cock into $him, and fill $him with your seed anyway.
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
$He attempts to resist this treatment, and spends most of $his days bound securely, with your cum dripping out of $his <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>. This regimen fills $him with @@.mediumorchid;hatred,@@ @@.gold;fear,@@ and @@.lime;a pregnancy.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].sexualFlaw == "none")>>
This unpleasant interlude leaves $him @@.red;hating penetration@@ of $his now-pregnant <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>.
<<if $slaves[$i].mpreg == 1>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<else>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<</if>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
$He complies fearfully with your use of $his body.
<<elseif ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$He is @@.hotpink;absurdly pleased@@ by this treatment, @@.mediumaquamarine;trustingly@@ serving as your breeding bitch until $he @@.lime;conceives.@@ $He's so aroused by the constant insemination that having your dick, wet from another slave, pushed inside $him to climax is often enough to bring $him to orgasm in turn.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust += 5>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of $his pregnancy fantasies @@.lightcoral;strengthens $his fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<set $slaves[$i].need = 0>>
<<else>>
$He serves you dutifully in this, @@.mediumaquamarine;trustingly@@ serving as your breeding bitch until $he @@.lime;conceives.@@
<<set $slaves[$i].trust += 5>>
<</if>>
<</if>>
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, -1, 1)>>
<<set $activeSlave = $slaves[$i]>><<if $slaves[$i].mpreg == 1>><<= AnalVCheck(10)>><<else>><<= VaginalVCheck(10)>><</if>><<set $slaves[$i] = $activeSlave>>
<<elseif (($slaves[$i].vagina == 0) || (($slaves[$i].anus == 0) && ($slaves[$i].mpreg > 0)))>>
<<elseif ($HeadGirl != 0) && ($HeadGirl.dick > 0) && ($slaves[$i].ID != $HeadGirl.ID) && ($universalRulesImpregnation == "HG") && canPenetrate($HeadGirl)>>
<<if $slaves[$i].HGExclude == 1>>
It's $HeadGirl.slaveName's responsibility to impregnate fertile slaves, but your Head Girl is forbidden from impregnating $slaves[$i].slaveName.
<<elseif $HGCum == 0>>
It's $HeadGirl.slaveName's responsibility to impregnate fertile slaves, but your Head Girl can only fuck a limited number of slaves enough to ensure impregnation each week.
<<elseif !canBreed($slaves[$i], $HeadGirl)>>
It's $HeadGirl.slaveName's responsibility to impregnate fertile slaves, but $HeadGirl.slaveName's sperm is unable to fertilize $slaves[$i].slaveName's ova, so she doesn't waste her seed trying.
<<else>>
It's $HeadGirl.slaveName's responsibility to get $him pregnant, a task your
<<if ($HeadGirl.fetish == "pregnancy") && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
pregnancy fetishist Head Girl is @@.hotpink;extremely pleased@@ to take on.
<<set $HeadGirl.devotion += 2>>
<<if ($HeadGirl.fetishStrength <= 95)>>
The opportunity @@.lightcoral;strengthens $his pregnancy fetish@@ by indulgence.
<<set $HeadGirl.fetishStrength += 4>>
<</if>>
<<elseif $HeadGirl.career == "a breeding bull">>
Head Girl feels @@.hotpink;she was meant for.@@
<<set $HeadGirl.devotion += 1>>
<<elseif ($HeadGirl.attrXX > 65) && ($HeadGirl.attrKnown == 1)>>
<<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>-hungry Head Girl is @@.hotpink;happy@@ to take on.
<<set $HeadGirl.devotion += 1>>
<<else>>
Head Girl approaches dutifully.
<</if>>
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].career == "a dairy cow" && ($slaves[$i].devotion <= 20)>>
$slaves[$i].slaveName feels a need to be bred by the Head Girl, and submits $himself to $his superior's virile cock until @@.lime;conception@@ is verified.
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if (($HeadGirl.fetish == "sadist") || ($HeadGirl.fetish == "dom")) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
Her interest is piqued, however, when $slaves[$i].slaveName shows signs of resistance. $HeadGirl.slaveName @@.hotpink;enthusiastically@@ @@.mediumorchid;rapes the poor girl@@ pregnant, ejaculating inside her victim more often than is really necessary for @@.lime;conception.@@
<<set $HeadGirl.devotion += 2, $slaves[$i].devotion -= 5>>
<<else>>
$slaves[$i].slaveName tries to resist her, so $HeadGirl.slaveName is forced to @@.mediumorchid;rape the poor girl@@ pregnant, regularly ejaculating inside $him until @@.lime;conception@@ is confirmed.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "none")>>
This unpleasant interlude leaves $him @@.red;hating penetration@@ of $his violated <<if $slaves[$i].mpreg == 1>>anus<<else>>pussy<</if>>.
<<if $slaves[$i].mpreg == 1>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<else>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<</if>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if (($HeadGirl.fetish == "sadist") || ($HeadGirl.fetish == "dom")) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
Her interest is piqued, however, when it becomes clear that $slaves[$i].slaveName, though fearfully obedient, is not happy with being bred. $HeadGirl.slaveName @@.hotpink;enthusiastically@@ ensures that her victim @@.mediumorchid;does not enjoy@@ a week of being @@.lime;raped pregnant.@@
<<set $HeadGirl.devotion += 2, $slaves[$i].devotion -= 3>>
<<else>>
$slaves[$i].slaveName, though fearfully obedient, is not happy with being bred, but $HeadGirl.slaveName @@.mediumorchid;rapes the poor girl@@ pregnant anyway, regularly ejaculating inside $him until @@.lime;conception@@ is confirmed.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "none")>>
This unpleasant interlude leaves $him @@.red;hating penetration@@ of $his violated <<if $slaves[$i].mpreg == 1>>anus<<else>>pussy<</if>>.
<<if $slaves[$i].mpreg == 1>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<else>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<</if>>
<</if>>
<<elseif ($slaves[$i].devotion < 75)>>
<<if ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$slaves[$i].slaveName, a pregnancy fetishist, is @@.hotpink;very willing to be bred@@ by your Head Girl, and eagerly takes $his superior's cock bareback until @@.lime;conception@@ is verified.
<<set $slaves[$i].devotion += 2>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of $his pregnancy fantasies @@.lightcoral;strengthens $his fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<set $slaves[$i].need = 0>>
<<else>>
$slaves[$i].slaveName is willing to be bred by the Head Girl, and takes $his superior's cock bareback until @@.lime;conception@@ is verified.
<</if>>
<<else>>
<<if ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$slaves[$i].slaveName, a pregnancy fetishist, considers getting bred by your Head Girl @@.hotpink;a dream come true,@@ and gets fucked bareback daily until @@.lime;conception@@ is verified.
<<set $slaves[$i].devotion += 2>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of $his pregnancy fantasies @@.lightcoral;strengthens $his fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<set $slaves[$i].need = 0>>
<<else>>
$slaves[$i].slaveName is @@.hotpink;quite willing to be bred@@ by the Head Girl, whom $he respects, and submissively takes $his superior's cock bareback until @@.lime;conception@@ is verified.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>> /* closes not fuckdoll not mindbroken */
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = $HeadGirl.ID, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1, $HGCum -= 1, $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, $HeadGirl.ID, 1)>>
<<set $activeSlave = $slaves[$i]>><<if $slaves[$i].mpreg == 1>><<= AnalVCheck(10)>><<else>><<= VaginalVCheck(10)>><</if>><<set $slaves[$i] = $activeSlave>>
<<set _saLTE = $slaveIndices[$HeadGirl.ID]>>
<<if def _saLTE>>
<<set $slaves[_saLTE] = $HeadGirl>>
<</if>>
<</if>> /* closes HG impregnation */
<<elseif _conceptionSeed > (50-($reproductionFormula*10))>>
<<switch $slaves[$i].assignment>>
<<case "rest" "stay confined" "be confined in the cellblock">>
/* these assignments are safe from random impregnation */
<<case "be your Concubine">>
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken") && canImpreg($slaves[$i], $PC)>>
As your concubine, $he takes care to only share $his fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>> with you. $His efforts paid off; @@.lime;$he has become pregnant with your child.@@
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, -1, 1)>>
<</if>>
<<case "serve in the master suite">>
<<if canImpreg($slaves[$i], $PC) && (($slaves[$i].toyHole == "all her holes" && $slaves[$i].mpreg != 1 && $slaves[$i].vagina > 0) || ($slaves[$i].toyHole == "all her holes" && $slaves[$i].mpreg == 1 && $slaves[$i].anus > 0) || ($slaves[$i].toyHole == "pussy" && $slaves[$i].mpreg != 1) || ($slaves[$i].mpreg == 1 && $slaves[$i].toyHole == "ass"))>>
You frequently avail yourself to $his fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>. It's no surprise when @@.lime;$he ends up pregnant with your child.@@
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, -1, 1)>>
<<else>> /% look for a random father among master suite slaves %/
<<set _msSlaves = $slaves.filter(function(s) { return s.assignment == "serve in the master suite"; })>>
<<set _msSlaves = _msSlaves.shuffle()>>
<<for _m = 0; _m < _msSlaves.length; _m++>>
<<if canImpreg($slaves[$i], _msSlaves[_m])>>
/* catch for self-impregnation */
<<if $slaves[$i].ID == _msSlaves[_m].ID>>
<<if (_conceptionSeed <= 95)>>
<<continue>> /* 95% chance not to self-impregnate */
<</if>>
<</if>>
/* found eligible father */
After all the unprotected sex $he had this week, it's really no surprise when @@.lime;$he ends up pregnant.@@
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = _msSlaves[_m].ID, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, $slaves[$i].pregSource, 1)>>
<<break>>
<</if>>
<</for>>
<</if>>
<<case "please you">>
<<if canImpreg($slaves[$i], $PC) && (($slaves[$i].toyHole == "all her holes" && $slaves[$i].mpreg != 1 && $slaves[$i].vagina > 0) || ($slaves[$i].toyHole == "all her holes" && $slaves[$i].mpreg == 1 && $slaves[$i].anus > 0) || ($slaves[$i].toyHole == "pussy" && $slaves[$i].mpreg != 1) || ($slaves[$i].mpreg == 1 && $slaves[$i].toyHole == "ass"))>>
You frequently avail yourself to $his fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>. It's no surprise when @@.lime;$he ends up pregnant with your child.@@
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, -1, 1)>>
<</if>>
<<case "work in the brothel" "serve in the club" "whore" "serve the public">>
<<if ($slaves[$i].eggType == "human")>>
Due to all the citizens cumming in $his fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>, @@.lime;$he has become pregnant.@@
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -2, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, -2, 1)>>
<</if>>
<<case "work a glory hole" "be confined in the arcade">>
<<if ($slaves[$i].eggType == "human")>>
Due to all the customers cumming in $his fertile, restrained <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>, @@.lime;$he has become pregnant.@@
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -2, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, -2, 1)>>
<</if>>
<<default>> /* random impregnation chance on other assignments - consider relationships first */
<<if (_conceptionSeed > 80) && (($slaves[$i].vaginalCount > 0) || ($slaves[$i].analCount > 0 && $slaves[$i].mpreg > 0))>> /* TODO: compare to previous week totals? */
<<if $slaves[$i].relationshipTarget > 0>>
<<set _tempLover = getSlave($slaves[$i].relationshipTarget)>>
<<if ndef _tempLover>>@@.red;Error, relationshipTarget not found.@@<</if>>
<<elseif $slaves[$i].rivalryTarget > 0>>
<<set _tempRival = getSlave($slaves[$i].rivalryTarget)>>
<<if ndef _tempRival>>@@.red;Error, rivalryTarget not found.@@<</if>>
<<elseif $slaves[$i].subTarget > 0>>
<<set _tempSub = getSlave($slaves[$i].subTarget)>>
<<if ndef _tempSub>>@@.red;Error, subTarget not found.@@<</if>>
<</if>>
<<if (($slaves[$i].relationship == -3) || ($slaves[$i].relationship == -2)) && canImpreg($slaves[$i], $PC)>>
<<set $slaves[$i].pregSource = -1>>
<<elseif ($slaves[$i].relationship > 2) && canImpreg($slaves[$i], _tempLover)>> /* erection not needed for impregnation via consensual sex play (FWB or better) */
<<set $slaves[$i].pregSource = _tempLover.ID>>
<<elseif ($slaves[$i].subTarget != 0) && ($slaves[$i].assignment == "be a subordinate slave") && canAchieveErection(_tempSub) && canImpreg($slaves[$i], _tempSub)>> /* subordinate must have erection to impregnate target */
<<set $slaves[$i].pregSource = _tempSub.ID>>
<<elseif (random(1,100) > 95) && ($slaves[$i].rivalry > 2) && canAchieveErection(_tempRival) && canImpreg($slaves[$i], _tempRival)>> /* 5% chance to be raped and knocked up by bitter rival - erection needed */
Driven by the bitter rivalry between them, _tempRival.slaveName successfully overpowers $slaves[$i].slaveName and rapes $him, cumming deep in $his fertile <<if $slaves[$i].mpreg == 1>>asshole<<else>>pussy<</if>> whenever $he chooses. By the end of the week, $slaves[$i].slaveName is vowing revenge as $he regains confidence.
<<set $slaves[$i].pregSource = _tempRival.ID>>
<<elseif (random(1,100) > 60) && canImpreg($slaves[$i], $PC)>> /* still 40% chance of impregnation by PC */
<<set $slaves[$i].pregSource = -1>>
<<elseif (random(1,100) > 95) && ($slaves[$i].eggType == "human") && $slaves[$i].devotion <= 20>> /* 5% chance of impregnation by random citizen - TODO: make this optional for players who want random fathers from among their own slaves only */
<<set $slaves[$i].pregSource = -2>>
<<else>>
/* pick a random starting point in the slave array and iterate (wrapping around) until finding eligible father or coming back to starting point */
<<if $slaves.length == 1>>
<<if canImpreg($slaves[$i], $slaves[$i]) && _conceptionSeed > 95 && ($slaves[$i].releaseRules == "permissive" || $slaves[$i].releaseRules == "masturbation")>>
<<set $slaves[$i].pregSource = $slaves[$i].ID>>
<</if>>
<<elseif $slaves[$i].releaseRules == "permissive" || ($slaves[$i].devotion <= 20 && $slaves[$i].trust > 50) || $universalRulesConsent == 0>>
<<set _sourceSeed = random(0,$slaves.length-1)>><<set _tried = 0>>
<<for _m = _sourceSeed + 1; _m != _sourceSeed; _m++>>
<<if _m == $slaves.length>><<set _m = 0, _tried = 1>><</if>> /* wrap around */
<<if _m == _sourceSeed+1 && _tried == 1>><<break>><</if>> /* give up after a full loop */
<<if canImpreg($slaves[$i], $slaves[_m])>>
/* self-impregnation check */
<<if ($slaves[_m].ID == $slaves[$i].ID) && (_conceptionSeed <= 95)>>
<<continue>> /* 95% chance not to self-impregnate */
<</if>>
<<set $slaves[$i].pregSource = $slaves[_m].ID>> /* passed the checks above, so this is an eligible father */
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $slaves[$i].pregSource != 0>>
A quick scan after a bout of morning nausea reveals that @@.lime;$he has become pregnant.@@
<<set $slaves[$i].preg = 1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, $slaves[$i].pregSource, 1)>>
<</if>>
<</if>> /* closes random chance and non-zero sex acts check */
<</switch>> /* closes assignment checks */
<</if>> /* closes all impregnation checks */
<</if>> /* CLOSES CAN GET PREGNANT */
/* PREGNANCY TYPE SANITY CHECK (not for pregnancies started above) */
<<if $slaves[$i].preg <= 0>>
<<if $slaves[$i].pregType != 0>>
<<set $slaves[$i].pregType = 0>>
<<set WombFlush($slaves[$i])>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].pregType == 0>>
<<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, $slaves[$i].pregSource, 1)>>
<</if>>
<<if $slaves[$i].readyOva != 0>>
<<set $slaves[$i].readyOva = 0>>
<</if>>
<</if>> /* closes $seePreg */
<<if $slaves[$i].bellyFluid >= 1500>> /* PREGMOD: NOT PREGNANT, YES INFLATION */
<<include "SA inflation">>
<<if setup.fakeBellies.includes($bellyAccessory)>>
$He has trouble keeping $himself full of
<<switch $slaves[$i].inflationType>>
<<case "cum" "milk" "water" "food">>
$slaves[$i].inflationType
<<default>>
<<print $slaves[$i].inflationType>>s
<</switch>>
with the weight of the fake belly resting on $his swollen stomach, forcing it to be removed.
<<set $slaves[$i].bellyAccessory = "none">>
<</if>>
<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].bellyFluid >= 10000>>
<<if $slaves[$i].fetish != "masochist" && $slaves[$i].sexualFlaw != "hates self">>
Being so distended with fluids is @@.mediumorchid;very uncomfortable@@ to $his.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if ($slaves[$i].fetish == "none") && (_fetishChangeChance > random(0,100))>>
Having such a round, heavy belly leads $him to @@.lightcoral;begin fantasizing about being pregnant.@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishStrength = 10, $slaves[$i].fetishKnown = 1>>
<</if>>
<<elseif $slaves[$i].bellyFluid >= 1500>>
<<if $slaves[$i].fetish == "humiliation">>
Having to walk around with a belly full of
<<switch $slaves[$i].inflationType>>
<<case "cum" "milk" "water" "food">>
$slaves[$i].inflationType
<<default>>
<<print $slaves[$i].inflationType>>s
<</switch>>
is completely humiliating, and
<<if $slaves[$i].fetishKnown == 0>>
$he revels in the attention. @@.lightcoral;$He's a humiliation fetishist!@@
<<set $slaves[$i].fetishKnown = 1>>
<<else>>
$he @@.hotpink;loves it.@@
<<set $slaves[$i].devotion += 2>>
<<if $slaves[$i].fetishStrength < 100>>
Every eye on $his swollen stomach @@.lightcoral;strengthens $his fetish@@ further.
<<set $slaves[$i].fetishStrength++>>
<</if>>
<</if>>
<<else>>
Having to walk around with a belly full of
<<switch $slaves[$i].inflationType>>
<<case "cum" "milk" "water" "food">>
$slaves[$i].inflationType
<<default>>
<<print $slaves[$i].inflationType>>s
<</switch>>
is @@.mediumorchid;completely humiliating.@@
<<set $slaves[$i].devotion -= 2>>
<<if (($slaves[$i].fetish == "none") || ($slaves[$i].fetishStrength <= 10)) && (_fetishChangeChance > random(0,100))>>
However, all the eyes on $him and $his jiggling middle @@.lightcoral;makes $him begin to crave humiliation.@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishStrength = 10, $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<switch $slaves[$i].inflationType>>
<<case "milk" "cum">>
<<if $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk == "none" && random(1,100) > 70>>
Filling $his guts with <<print $slaves[$i].inflationType>> all week @@.red;drives $him to gluttony.@@
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
<<elseif $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk == "none" && random(1,100) > 70>>
<<if $slaves[$i].inflationType == "cum" && $slaves[$i].fetish == "cumslut">>
<<else>>
Filling $his guts with <<print $slaves[$i].inflationType>> all week @@.red;drives $him to hate eating and food.@@
<<set $slaves[$i].behavioralFlaw = "anorexic">>
<</if>>
<</if>>
<<case "food">>
<<if $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk != "fitness" && random(1,100) > 70>>
Stuffing $his face with food all week @@.red;drives $him to gluttony.@@
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
<<elseif $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk != "fitness" && random(1,100) > 70>>
Stuffing $his face with food all week @@.red;drives $him to hate eating.@@
<<set $slaves[$i].behavioralFlaw = "anorexic">>
<</if>>
<</switch>>
<</if>>
<<if $slaves[$i].bellyFluid >= 10000 && $seeExtreme == 1 && $slaves[$i].health <= -100>>
$He feels an @@.red;unusual intense pain@@ in $his bloated belly.
<<set $slaves[$i].burst = 1>>
<</if>>
<</if>> /* PREGMOD: CLOSES INFLATION OVERRIDE */
/* belly sag calcs */
<<if $slaves[$i].belly >= 1000000>>
<<if $slaves[$i].bellySag < 50>>
<<set $slaves[$i].bellySag += 1>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 1>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 50>>
<<set $slaves[$i].bellySagPreg += 1>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 5, $slaves[$i].bellySagPreg += 5>>
<</if>>
<<elseif $slaves[$i].belly >= 750000>>
<<if $slaves[$i].bellySag < 30>>
<<set $slaves[$i].bellySag += 0.7>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.7>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 30>>
<<set $slaves[$i].bellySagPreg += 0.7>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 2, $slaves[$i].bellySagPreg += 2>>
<</if>>
<<elseif $slaves[$i].belly >= 600000>>
<<if $slaves[$i].bellySag < 20>>
<<set $slaves[$i].bellySag += 0.5>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.5>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 20>>
<<set $slaves[$i].bellySagPreg += 0.5>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 1, $slaves[$i].bellySagPreg += 1>>
<</if>>
<<elseif $slaves[$i].belly >= 450000>>
<<if $slaves[$i].bellySag < 15>>
<<set $slaves[$i].bellySag += 0.4>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.4>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 15>>
<<set $slaves[$i].bellySagPreg += 0.4>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 0.6, $slaves[$i].bellySagPreg += 0.6>>
<</if>>
<<elseif $slaves[$i].belly >= 300000>>
<<if $slaves[$i].bellySag < 10>>
<<set $slaves[$i].bellySag += 0.3>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.3>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 10>>
<<set $slaves[$i].bellySagPreg += 0.3>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 0.5, $slaves[$i].bellySagPreg += 0.5>>
<</if>>
<<elseif $slaves[$i].belly >= 100000>>
<<if $slaves[$i].bellySag < 10>>
<<set $slaves[$i].bellySag += 0.2>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.2>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 10>>
<<set $slaves[$i].bellySagPreg += 0.2>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 0.3, $slaves[$i].bellySagPreg += 0.3>>
<</if>>
<<elseif ($slaves[$i].bellyPreg >= 10000) || ($slaves[$i].bellyImplant >= 10000)>>
<<if $slaves[$i].bellySag < 5>>
<<set $slaves[$i].bellySag += 0.1>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.1>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 5>>
<<set $slaves[$i].bellySagPreg += 0.1>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 0.2, $slaves[$i].bellySagPreg += 0.2>>
<</if>>
<</if>>
<<if $slaves[$i].bellySagPreg > $slaves[$i].bellySag>>
<<set $slaves[$i].bellySagPreg = $slaves[$i].bellySag>>
<</if>>
<<if $slaves[$i].bellySag > 0 && $slaves[$i].belly < 1500>>
<<if $slaves[$i].muscles > 95>>
<<if (random(1,100) > 1)>>
$His stretched, extreme muscles @@.lime;firm up readily@@ after
<<if $slaves[$i].bellySagPreg > 0>>
$his pregnancy.
<<set $slaves[$i].bellySag -= 0.5, $slaves[$i].bellySagPreg -= 0.5>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0, $slaves[$i].bellySagPreg = 0>>
<</if>>
<<else>>
being heavily distended for so long.
<<set $slaves[$i].bellySag -= 0.5>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].muscles >= 30>>
<<if (random(1,100) > 20)>>
$His stretched, muscular belly @@.lime;firms up@@ after
<<if $slaves[$i].bellySagPreg > 0>>
$his pregnancy.
<<set $slaves[$i].bellySag -= 0.4, $slaves[$i].bellySagPreg -= 0.4>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0, $slaves[$i].bellySagPreg = 0>>
<</if>>
<<else>>
being heavily distended for so long.
<<set $slaves[$i].bellySag -= 0.4>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].muscles >= 5>>
<<if (random(1,100) > 40)>>
$His stretched, toned belly @@.lime;firms up@@ after
<<if $slaves[$i].bellySagPreg > 0>>
$his pregnancy.
<<set $slaves[$i].bellySag -= 0.3, $slaves[$i].bellySagPreg -= 0.3>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0, $slaves[$i].bellySagPreg = 0>>
<</if>>
<<else>>
being heavily distended for so long.
<<set $slaves[$i].bellySag -= 0.3>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if (random(1,100) > 60)>>
$His belly @@.lime;regains some firmness@@ after
<<if $slaves[$i].bellySagPreg > 0>>
$his pregnancy.
<<set $slaves[$i].bellySag -= 0.2, $slaves[$i].bellySagPreg -= 0.2>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0, $slaves[$i].bellySagPreg = 0>>
<</if>>
<<else>>
being heavily distended for so long.
<<set $slaves[$i].bellySag -= 0.2>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].bellyImplant >= 5000>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].fetish == "none" || $slaves[$i].fetishStrength <= 10) && $slaves[$i].devotion > 20 && random(1,100) > 85>>
Having an implant simulating pregnancy drives $him to @@.lightcoral;begin fantasizing about being actually pregnant.@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishStrength = 10, $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].bellyImplant >= 1500>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
$His implant rounded belly renders $his fake one moot.
<<set $slaves[$i].bellyAccessory = "none">>
<</if>>
<</if>>
/* MINDBREAK */
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].trust < -95>>
<<if $slaves[$i].devotion < -50>>
<<if $week-$slaves[$i].weekAcquired > 9>>
<<if $slaves[$i].fuckdoll > 50>>
Denied all stimulation other than sexual use for longer than a human mind can bear, @@.red;$he, or rather it, has been irretrievably broken.@@
<<set $slaves[$i].fetish = "mindbroken", $slaves[$i].sexualFlaw = "none", $slaves[$i].behavioralFlaw = "none">>
<<else>>
<<if random(1,5) == 1>>
$He has been used as a sexual slave for so long, and is so hopeless that $his future as a slave will be anything but torment, that $his mind finally slips. @@.red;$He has been irretrievably broken.@@
<<set $slaves[$i].fetish = "mindbroken", $slaves[$i].sexualFlaw = "none", $slaves[$i].behavioralFlaw = "none">>
<<else>>
$He's so unhappy and terrified that the effects of the extreme stress on $his mind and body are unpredictable. This week,
<<set _stressEffect = random(1,4)>>
<<switch _stressEffect>>
<<case 1>>
@@.mediumorchid;$his hatred of sexual slavery was self-reinforcing.@@
<<set $slaves[$i].devotion -= 5>>
<<case 2>>
@@.mediumorchid;$his mental state was bad for $his health.@@
<<set $slaves[$i].health -= 5>>
<<case 3>>
@@.orange;$his face grew a little more haggard.@@
<<set $slaves[$i].face -= 2>>
<<default>>
$he managed to bear it without lasting harm.
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].behavioralFlaw == "none")>>
<<if ($slaves[$i].trust < -20) && ($slaves[$i].devotion <= 50)>>
<<if (random(1,100) > 100+$slaves[$i].trust)>>
<<set _effect = random(1,4)>>
Being so afraid so constantly drives $him to find solace in
<<if Array.isArray($personalAttention)>>
<<set _givingAttention = $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; })>>
<<else>>
<<set _givingAttention = -1>>
<</if>>
<<if _givingAttention != -1 && ["look after her", "soften her behavioral flaw", "soften her sexual flaw", "build her devotion", "Teach her"].includes($personalAttention[_givingAttention].trainingRegimen)>>
your attention. Relying on you for @@.hotpink;emotional support@@ strengthens $his @@.mediumaquamarine;bond@@ with <<= WrittenMaster($slaves[$i])>>.
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<<elseif _effect == 1>>
self-denial. @@.red;$He has developed anorexia.@@
<<set $slaves[$i].behavioralFlaw = "anorexic">>
<<elseif _effect == 2>>
stress eating. @@.red;$He's now a nervous glutton.@@
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
<<elseif _effect == 3>>
the scraps of prayer and superstition $he can remember from $his life before $he was a slave. @@.red;$He's now religious.@@
<<set $slaves[$i].behavioralFlaw = "devout">>
<<else>>
the remnants of modern philosophy and education $he can remember from $his life before $he was a slave. @@.red;$He feels mentally liberated.@@
<<set $slaves[$i].behavioralFlaw = "liberated">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "none")>>
<<if ($slaves[$i].devotion < -20)>>
<<if (random(1,500) > 500+$slaves[$i].devotion)>>
<<set _effect = random(1,6)>>
Being so angry at $his life as a sex slave has
<<if Array.isArray($personalAttention)>>
<<set _givingAttention = $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; })>>
<<else>>
<<set _givingAttention = -1>>
<</if>>
<<if _givingAttention != -1 && ["look after her", "soften her behavioral flaw", "soften her sexual flaw", "build her devotion", "Teach her"].includes($personalAttention[_givingAttention].trainingRegimen)>>
forced $him to face $his problems with you. Lending $him support makes it @@.hotpink;a little more tolerable.@@
<<elseif _effect == 1>>
driven $him into @@.red;sexual apathy.@@
<<set $slaves[$i].sexualFlaw = "apathetic">>
<<elseif _effect == 2>>
convinced $him that the conservative parts of $his upbringing were right: sex is evil. @@.red;$He's now repressed.@@
<<set $slaves[$i].sexualFlaw = "repressed">>
<<elseif _effect == 3>>
given $him a dread of being nude. @@.red;$He's now shamefast.@@
<<set $slaves[$i].sexualFlaw = "shamefast">>
<<elseif _effect == 4>>
deprived $him of any motivation to keep sex appealing or even clean. @@.red;$He's now crude.@@
<<set $slaves[$i].sexualFlaw = "crude">>
<<elseif _effect == 5>>
driven $him to find refuge in high standards. @@.red;$He's now judgemental.@@
<<set $slaves[$i].sexualFlaw = "judgemental">>
<<else>>
convinced $him that sex is only this way here. Convinced that sexual slavery is wrong, @@.red;$He's become sexually idealistic.@@
<<set $slaves[$i].sexualFlaw = "idealistic">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if !canTalk($slaves[$i])>>
<<if ($slaves[$i].behavioralFlaw == "bitchy")>>
If $he has anything bitchy to say, @@.green;no one can tell,@@ since $he can't talk.
<</if>>
<<if ($slaves[$i].behavioralQuirk == "cutting")>>
If $he has anything witty to say, @@.red;no one can tell,@@ since $he can't talk.
<</if>>
<</if>>
<<if ($slaves[$i].breedingMark == 1 && $propOutcome == 1) && ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].devotion < -20)>>
$He views the mark of the Societal Elite @@.mediumorchid;with disgust@@ as it brands $him as nothing more than your breeding bitch.
<<set $slaves[$i].devotion -= 10>>
<<elseif ($slaves[$i].devotion <= 50)>>
$He bears the mark of the Societal Elite as a sign of $his superiority. As such, $he @@.mediumorchid;behaves like a spoiled child@@ and tries to have everything $his way.
<<set $slaves[$i].devotion -= 5>>
<<if ($slaves[$i].behavioralFlaw == "none") && ($slaves[$i].behavioralQuirk != "confident")>>
$He has become @@.red;quite arrogant.@@
<<set $slaves[$i].behavioralFlaw = "arrogant">>
<</if>>
<<else>>
$He bears the mark of the Societal Elite @@.hotpink;with pride.@@ It signals that $he is yours, and yours alone, drawing $him ever closer to $his beloved <<= WrittenMaster($slaves[$i])>>.
<<set $slaves[$i].devotion += 10>>
<</if>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $arcologies[0].FSHedonisticDecadenceResearch == 1>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaves[$i].onDiet != 1>>
<<if $slaves[$i].behavioralQuirk == "insecure">>
$He can't stop $himself from eating the @@.hotpink;addictive, delicious@@ slave treats available throughout the arcology. $He knows they are fattening and @@.gold;starts obsessing@@ even more about $his weight, appearance and how others view $him.
<<set $slaves[$i].trust -= 3>>
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
<<set $slaves[$i].weight++>>
<</if>>
<<set $slaves[$i].devotion++>>
<<elseif $slaves[$i].behavioralQuirk == "fitness">>
$He hates the availability of the tasty slave treats and how they tempt $him away from a fit lifestyle, but often @@.hotpink;finds $himself absentmindedly snacking on them.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
The more $his @@.lime;waistline grows,@@ the @@.gold;less $he finds $himself trusting you.@@
<<set $slaves[$i].trust--, $slaves[$i].devotion++>>
<<set $slaves[$i].weight++>>
<<else>>
$He finds that no matter how many $he eats, $he never gains weight, a detail $he is @@.mediumaquamarine;thankful@@ for.
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<elseif $slaves[$i].behavioralFlaw == "gluttonous">>
$He @@.hotpink;loves@@ the availability of the tasty slave treats and how $he can keep $his mouth filled at @@.hotpink;nearly all times.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
Since $his belly is always full thanks to your food supplies, $he @@.mediumaquamarine;trusts you to keep $him sated,@@ though $his constant gorging has a @@.lime;huge impact on $his waistline.@@
<<set $slaves[$i].trust++, $slaves[$i].devotion += 3>>
<<set $slaves[$i].weight += 3>>
<<else>>
Since $his belly is always full thanks to your food supplies, $he @@.mediumaquamarine;trusts you to keep $him sated.@@ Since the food is fat free, $his waistline is spared $his bad habits.
<<set $slaves[$i].trust++, $slaves[$i].devotion += 3>>
<</if>>
<<elseif $slaves[$i].behavioralFlaw == "anorexic">>
$He hates the availability of the tasty slave treats and how $he @@.hotpink;can't stop eating them.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
The @@.lime;more $his waistline grows,@@ the @@.gold;more horrifying $his body becomes to $him.@@
<<set $slaves[$i].trust -= 5, $slaves[$i].devotion++>>
<<set $slaves[$i].weight++>>
<<else>>
$He finds that no matter how many $he eats, $he never gains weight, a detail $he is @@.mediumaquamarine;thankful@@ for, even if $he is disgusted by $his actions.
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<else>>
$He @@.hotpink;loves@@ the availability of the tasty slave treats and @@.mediumaquamarine;trusts you to more@@ for having them so accessible.
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
$He is so distracted by the luxury that $he doesn't notice the @@.lime;weight $he is gaining.@@
<<set $slaves[$i].weight++>>
<</if>>
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<else>> /* no treats for you */
<<if $slaves[$i].behavioralQuirk == "insecure">>
$He is @@.mediumaquamarine;relieved@@ $he doesn't have to fret over eating the treats and gaining weight as $his <<= WrittenMaster($slaves[$i])>> is carefully directing $him.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].behavioralQuirk == "fitness">>
$He is @@.mediumaquamarine;thankful@@ that $he isn't permitted to eat the treats. $He's seen others try one, only to start shoveling them down.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].behavioralFlaw == "gluttonous">>
$He @@.mediumorchid;resents@@ not being allowed to stuff $his face with the tempting treats like the other slaves $he sees.
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].behavioralFlaw == "anorexic">>
$He @@.hotpink;is relieved@@ that $he doesn't have to eat the treats and is @@.mediumaquamarine;thankful@@ for your apparent consideration.
<<set $slaves[$i].trust++, $slaves[$i].devotion += 2>>
<<else>>
$He <<if canSee($slaves[$i])>>sees<<else>>knows<</if>> how much the other slaves enjoy the delicious treats and @@.mediumorchid;resents@@ not being allowed to enjoy them, feeling you are doing this to @@.gold;spite $him.@@
<<set $slaves[$i].devotion--, $slaves[$i].trust-->>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].onDiet != 1>>
The treats are designed to cause stomach cramps alongside being extremely addictive. $He cannot stop $himself from eating them, but $he can @@.gold;fear@@ your cruelty as $his @@.hotpink;will steadily erodes@@ from the concentrated aphrodisiacs in $his food.
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 3>>
<<else>>
The treats are designed to cause stomach cramps alongside being extremely addictive. Since $he is not permitted to eat them, @@.mediumaquamarine;$he breathes a sigh of relief,@@ though $he is fully aware of what happens to those not as fortunate as $him. $He @@.hotpink;tries $his best to be obedient@@ hoping to not undergo the agony, but $his efforts pale in comparison to the effects of the food based aphrodisiacs.
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].behavioralQuirk == "insecure">>
Watching citizens sculpt their slaves to their ideals fills $him with @@.mediumaquamarine;relief@@ that someone will find $him attractive; that or make $him so.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].behavioralQuirk == "fitness">>
Watching both citizens and other slaves lie around and shirk exercise disappoints $him. $He @@.gold;fears@@ that $he'll be prevented from exercising and grow soft too.
<<set $slaves[$i].trust -= 2>>
<<elseif $slaves[$i].behavioralFlaw == "gluttonous">>
Being part of a society that welcomes gluttony makes $him @@.mediumaquamarine;feel right at home.@@
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].behavioralFlaw == "anorexic">>
$He feels fat just watching your society gorge itself. $He @@.gold;fears@@ that $he'll be a bloated hog soon too.
<<set $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadenceResearch == 1>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaves[$i].onDiet != 1>>
<<if $slaves[$i].behavioralQuirk == "insecure">>
$He can't stop $himself from eating the @@.hotpink;addictive, delicious@@ slave treats available throughout the arcology. $He knows they are fattening and @@.gold;starts obsessing@@ even more about $his weight, appearance and how others view $him.
<<set $slaves[$i].trust -= 3>>
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
<<set $slaves[$i].weight++>>
<</if>>
<<set $slaves[$i].devotion++>>
<<elseif $slaves[$i].behavioralQuirk == "fitness">>
$He hates the availability of the tasty slave treats and how they tempt $him away from a fit lifestyle, but often @@.hotpink;finds $himself absentmindedly snacking on them.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
The more $his @@.lime;waistline grows,@@ the @@.gold;less $he finds $himself trusting you.@@
<<set $slaves[$i].trust--, $slaves[$i].devotion++>>
<<set $slaves[$i].weight++>>
<<else>>
$He finds that no matter how many $he eats, $he never gains weight, a detail $he is @@.mediumaquamarine;thankful@@ for.
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<elseif $slaves[$i].behavioralFlaw == "gluttonous">>
$He @@.hotpink;loves@@ the availability of the tasty slave treats and how $he can keep $his mouth filled at @@.hotpink;nearly all times.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
Since $his belly is always full thanks to your food supplies, $he @@.mediumaquamarine;trusts you to keep $him sated,@@ though $his constant gorging has a @@.lime;huge impact on $his waistline.@@
<<set $slaves[$i].trust++, $slaves[$i].devotion += 3>>
<<set $slaves[$i].weight += 3>>
<<else>>
Since $his belly is always full thanks to your food supplies, $he @@.mediumaquamarine;trusts you to keep $him sated.@@ Since the food is fat free, $his waistline is spared $his bad habits.
<<set $slaves[$i].trust++, $slaves[$i].devotion += 3>>
<</if>>
<<elseif $slaves[$i].behavioralFlaw == "anorexic">>
$He hates the availability of the tasty slave treats and how $he @@.hotpink;can't stop eating them.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
The @@.lime;more $his waistline grows,@@ the @@.gold;more horrifying $his body becomes to $him.@@
<<set $slaves[$i].trust -= 5, $slaves[$i].devotion++>>
<<set $slaves[$i].weight++>>
<<else>>
$He finds that no matter how many $he eats, $he never gains weight, a detail $he is @@.mediumaquamarine;thankful@@ for, even if $he is disgusted by $his actions.
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<else>>
$He @@.hotpink;loves@@ the availability of the tasty slave treats and @@.mediumaquamarine;trusts you to more@@ for having them so accessible.
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
$He is so distracted by the luxury that $he doesn't notice the @@.lime;weight $he is gaining.@@
<<set $slaves[$i].weight++>>
<</if>>
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<else>> /* no treats for you */
<<if $slaves[$i].behavioralQuirk == "insecure">>
$He is @@.mediumaquamarine;relieved@@ $he doesn't have to fret over eating the treats and gaining weight as $his <<= WrittenMaster($slaves[$i])>> is carefully directing $him.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].behavioralQuirk == "fitness">>
$He is @@.mediumaquamarine;thankful@@ that $he isn't permitted to eat the treats. $He's seen others try one, only to start shoveling them down.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].behavioralFlaw == "gluttonous">>
$He @@.mediumorchid;resents@@ not being allowed to stuff $his face with the tempting treats like the other slaves $he sees.
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].behavioralFlaw == "anorexic">>
$He @@.hotpink;is relieved@@ that $he doesn't have to eat the treat and is @@.mediumaquamarine;thankful@@ for your apparent consideration.
<<set $slaves[$i].trust++, $slaves[$i].devotion += 2>>
<<else>>
$He <<if canSee($slaves[$i])>>sees<<else>>knows<</if>> how much the other slaves enjoy the delicious treats and @@.mediumorchid;resents@@ not being allowed to enjoy them, feeling you are doing this to @@.gold;spite $him.@@
<<set $slaves[$i].devotion--, $slaves[$i].trust-->>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].onDiet != 1>>
The treats are designed to cause stomach cramps alongside being extremely addictive. $He cannot stop $himself from eating them, but $he can @@.gold;fear@@ your cruelty as $his @@.hotpink;will steadily erodes@@ from the concentrated aphrodisiacs in $his food.
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 3>>
<<else>>
The treats are designed to cause stomach cramps alongside being extremely addictive. Since $he is not permitted to eat them, @@.mediumaquamarine;$he breathes a sigh of relief,@@ though $he is fully aware of what happens to those not as fortunate as $him. $He @@.hotpink;tries $his best to be obedient@@ hoping to not undergo the agony, but $his efforts pale in comparison to the effects of the food based aphrodisiacs.
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $FSAnnounced > 0>>
<<set $pornFameBonus = 1>>
<<if $studio == 1>>
<<if $slaves[$i].pornFame > 0>>
<<set $pornFameBonus += (Math.ceil($slaves[$i].pornFame/100000))>>
<<if ($slaves[$i].pornFame >= 100000)>>
$His near-ubiquitous presence in arcology pornography greatly increases $his impact on society.
<<elseif ($slaves[$i].pornFame >= 10000)>>
$His presence in arcology pornography increases $his impact on society.
<<else>>
$His occasional presence in arcology pornography slightly increases $his impact on society.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset" || $arcologies[0].FSDegradationist != "unset" || $arcologies[0].FSBodyPurist != "unset">>
<<run modScore($slaves[$i])>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade")>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
Society @@.red;strongly disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.3>>
Society @@.red;disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<<else>>
Society @@.red;disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<</if>>
<<FSChangePorn "Supremacist" -1>>
<<switch $slaves[$i].assignment>>
<<case "work in the brothel">><<run getSlaveStatisticData($slaves[$i], $facility.brothel).rep -= $FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel)>>
<</switch>>
<<elseif ($slaves[$i].assignment == "be your Head Girl")>>
Society @@.green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of leadership as your head girl, advancing the notion that those of the $arcologies[0].FSSupremacistRace race should be in positions of authority over others.
<<FSChangePorn "Supremacist" 2>>
<<elseif ($slaves[$i].assignment == "recruit girls")>>
Society @@.green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of leadership as your recruiter, advancing the notion that it is only natural that those of the $arcologies[0].FSSupremacistRace race should lead the charge in enslaving others.
<<FSChangePorn "Supremacist" 2>>
<<elseif ($slaves[$i].assignment == "be your Concubine")>>
Society @@.green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of importance as your concubine, advancing the notion that the most favored of your bedslaves should naturally be of the $arcologies[0].FSSupremacistRace race.
<<FSChangePorn "Supremacist" 2>>
/* Code contributed by Anon1888 */
<<else>>
Society does not disapprove of your keeping a slave of the $arcologies[0].FSSupremacistRace race, since $he is not in a publicly degrading role.
<</if>>
<<if $slaves[$i].pregKnown == 1>>
<<if $slaves[$i].pregSource > 0>>
<<set _saLTE = getSlave($slaves[$i].pregSource)>>
<<if def _saLTE>>
<<if $slaves[$i].race != _saLTE.race>>
Society @@.red;strongly disapproves@@ of your allowing a pure $arcologies[0].FSSupremacistRace slave to be miscegenated by _saLTE.slaveName.
<<FSChangePorn "Supremacist" -2>>
<<else>>
Society @@.green;strongly approves@@ of your using slave breeders like $slaves[$i].slaveName to propagate the $arcologies[0].FSSupremacistRace race.
<<FSChangePorn "Supremacist" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.red;strongly disapproves@@ of your owning a $arcologies[0].FSSupremacistRace Fuckdoll.
<<FSChangePorn "Supremacist" -2>>
<</if>>
<<else>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.5>>
Society @@.green;approves@@ of your keeping a slave of an inferior race; this also advances $arcologies[0].FSSupremacistRace superiority.
<<else>>
Society @@.green;approves@@ of your keeping a slave of an inferior race; this also advances $arcologies[0].FSSupremacistRace superiority.
<</if>>
<<FSChangePorn "Supremacist" 1>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.green;approves@@ of your keeping a Fuckdoll of an inferior race.
<<FSChangePorn "Supremacist" 1>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
<<if $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.5>>
Society @@.green;approves@@ of your keeping a slave of the subject $arcologies[0].FSSubjugationistRace race; this also advances $arcologies[0].FSSubjugationistRace inferiority.
<<else>>
Society @@.green;approves@@ of your keeping a slave of the subject $arcologies[0].FSSubjugationistRace race; this also advances $arcologies[0].FSSubjugationistRace inferiority.
<</if>>
<<FSChangePorn "Subjugationist" 1>>
<<if $slaves[$i].ovaries == 0>>
<<if $slaves[$i].balls == 0 || $slaves[$i].vasectomy == 1>>
Society @@.green;approves@@ of $slaves[$i].slaveName's <<if $slaves[$i].vasectomy == 1 && $slaves[$i].balls > 0>>vasectomy<<elseif $slaves[$i].dick > 0>>gelding<<else>>sterilization<</if>>, which ensures that $he will not propagate the $arcologies[0].FSSubjugationistRace race.
<<FSChangePorn "Subjugationist" 1>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.green;approves@@ of your keeping a Fuckdoll of the $arcologies[0].FSSubjugationistRace race.
<<FSChangePorn "Subjugationist" 1>>
<</if>>
<<else>>
<<if $slaves[$i].pregKnown == 1 && $slaves[$i].pregSource > 0>>
<<set _lte = $slaveIndices[$slaves[$i].pregSource]>>
<<if ndef _lte>>@@.red;Error, pregSource not found.@@<</if>>
<<if $slaves[_lte].race == $arcologies[0].FSSubjugationistRace>>
Society @@.red;strongly disapproves@@ of your allowing $slaves[$i].slaveName to be miscegenated by a $arcologies[0].FSSubjugationistRace subhuman like $slaves[_lte].slaveName.
<<FSChangePorn "Subjugationist" -2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].inducedNCS > 0) && ($slaves[$i].visualAge <= 18)>>
Society @@.green;strongly approves@@ of you keeping $slaves[$i].slaveName forever young and youthening; this furthers the fashion for young slaves.
<<FSChangePorn "YouthPreferentialist" 2>>
<<elseif ($slaves[$i].visualAge < 30)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's youthful body; $he furthers the fashion for young slaves.
<<set _youth_rep_change = ((30-$slaves[$i].visualAge)/5)>>
<<FSChangePorn "YouthPreferentialist" _youth_rep_change>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].visualAge >= 30)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's mature body; $he furthers the fashion for older ladies.
<<set _maturity_rep_change = (($slaves[$i].visualAge-25)/5)>>
<<FSChangePorn "MaturityPreferentialist" _maturity_rep_change>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].dick > 0) && ($slaves[$i].hormoneBalance >= 100)>>
Society @@.green;approves@@ of your heavy hormonal feminization of $slaves[$i].slaveName; this advances public interest in girls with soft little dicks.
<<FSChangePorn "GenderRadicalist" 1>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].pubertyXY == 0) && ($slaves[$i].physicalAge >= $potencyAge)>>
Society @@.green;approves@@ of you keeping $slaves[$i].slaveName from going through puberty; this advances public interest in girls with soft little dicks.
<<FSChangePorn "GenderRadicalist" 2>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].balls == 0)>>
Society @@.green;approves@@ of your keeping a gelded slave; this advances public interest in girls with soft dickclits.
<<FSChangePorn "GenderRadicalist" 1>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].anus > 0) && ($slaves[$i].devotion > 20) && ($slaves[$i].trust >= -20)>>
Society @@.green;approves@@ of your keeping a contented dickgirl bottom; this advances public interest in girls who get hard when assfucked.
<<FSChangePorn "GenderRadicalist" 1>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].bellyPreg >= 1500)>>
Society <<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.5>>@@.green;approves@@<<else>>@@.green;approves@@<</if>> of your keeping a pregnant slave; this also supports the idea that slave women should bear babies.
<<FSChangePorn "GenderFundamentalist" 1>>
<<elseif ($slaves[$i].preg == 0)>>
Society <<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.5>>@@.green;approves@@<<else>>@@.green;approves@@<</if>> of your keeping a slave fertile; this also supports the idea that slave women should bear babies.
<<FSChangePorn "GenderFundamentalist" 1>>
<</if>>
<<if ($slaves[$i].devotion <= 95) && canPenetrate($slaves[$i])>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's stiff, unrestrained dick, since $he isn't even worshipful of you.
<<FSChangePorn "GenderFundamentalist" -1>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $slaves[$i].preg > 30>>
<<if $slaves[$i].pregType >= 20>>
Society is @@.green;very pleased@@ at $slaves[$i].slaveName's dedication to pregnancy.
<<FSChangePorn "Repopulationist" 5>>
<<elseif $slaves[$i].pregType >= 10>>
Society is @@.green;pleased@@ by $slaves[$i].slaveName's abnormally large pregnancy.
<<FSChangePorn "Repopulationist" 3>>
<<else>>
Society is @@.green;pleased@@ by $slaves[$i].slaveName's advanced pregnancy.
<<FSChangePorn "Repopulationist" 2>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset" && ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
They just wish it wasn't <<print $arcologies[0].FSSubjugationistRace>>, of course.
<<elseif $arcologies[0].FSSupremacist != "unset" && ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
The fact that $he is $arcologies[0].FSSupremacistRace only makes it better.
<</if>>
<<elseif $slaves[$i].weight > 130>>
$slaves[$i].slaveName is so fat, society just assumes there is a baby somewhere in there, though they wish it was more obvious.
<<if $slaves[$i].pregWeek < 0>>
But fortunately for $him, word of $his recent birth has gotten around @@.green;reassuring the masses@@ that $he can still bear children.
<<FSChangePorn "Repopulationist" 2>>
<<elseif $slaves[$i].collar == "preg biometrics">>
<<if $slaves[$i].preg > 0>>
@@.green;Their wish is granted@@ by $slaves[$i].slaveName's collar revealing $his womb's secret<<if $slaves[$i].pregType > 1>>s<</if>> even when $his body is trying its best to keep <<if $slaves[$i].pregType > 1>>them<<else>>it<</if>> hidden.
<<FSChangePorn "Repopulationist" 1>>
<<if $arcologies[0].FSSubjugationist != "unset" && ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
They just wish it wasn't <<print $arcologies[0].FSSubjugationistRace>>, of course.
<<elseif $arcologies[0].FSSupremacist != "unset" && ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
The fact that $he is $arcologies[0].FSSupremacistRace only makes it better.
<</if>>
<<elseif $slaves[$i].preg <= 0>>
@@.red;The illusion is shattered@@ by $slaves[$i].slaveName's collar revealing $his vacant womb.
<<FSChangePorn "Repopulationist" -2>>
<</if>>
<</if>>
<<elseif $slaves[$i].bellyPreg >= 1500>>
Society is @@.green;pleased@@ by $slaves[$i].slaveName's pregnancy.
<<FSChangePorn "Repopulationist" 1>>
<<if $arcologies[0].FSSubjugationist != "unset" && ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
They just wish it wasn't <<print $arcologies[0].FSSubjugationistRace>>, of course.
<<elseif $arcologies[0].FSSupremacist != "unset" && ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
The fact that $he is $arcologies[0].FSSupremacistRace only makes it better.
<</if>>
<<elseif $arcologies[0].FSSubjugationist != "unset" && ($slaves[$i].race == $arcologies[0].FSSubjugationistRace) && $slaves[$i].bellyImplant >= 1500>>
Society @@.green;is satisfied@@ with $slaves[$i].slaveName's implant filled belly since $his kind really shouldn't be breeding.
<<set $repGain += 0.1*$FSSingleSlaveRep>>
<<elseif $slaves[$i].bellyImplant >= 1500 && (($slaves[$i].ovaries == 0 && $slaves[$i].mpreg == 0) || $slaves[$i].preg < -1)>>
Society @@.green;accepts@@ $slaves[$i].slaveName's implant filled belly due to $his infertility.
<<set $repGain += 0.1*$FSSingleSlaveRep>>
<<elseif $slaves[$i].collar == "preg biometrics" && $slaves[$i].preg > 0>>
Society is @@.green;pleased@@ by $slaves[$i].slaveName's collar revealing $his womb's secret<<if $slaves[$i].pregType > 1>>s<</if>> even when $his body is trying its best to keep <<if $slaves[$i].pregType > 1>>them<<else>>it<</if>> hidden.
<<FSChangePorn "Repopulationist" 1>>
<<if $arcologies[0].FSSubjugationist != "unset" && ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
They just wish it wasn't <<print $arcologies[0].FSSubjugationistRace>>, of course.
<<elseif $arcologies[0].FSSupremacist != "unset" && ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
The fact that $he is $arcologies[0].FSSupremacistRace only makes it better.
<</if>>
<<elseif $slaves[$i].pregWeek < 0>>
Society is @@.green;pleased@@ by $slaves[$i].slaveName's recent birth.
<<FSChangePorn "Repopulationist" 2>>
<<elseif setup.fakeBellies.includes($bellyAccessory)>>
Society is @@.green;placated@@ by $slaves[$i].slaveName's fake belly.
<<set $repGain += 0.01*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSSubjugationist != "unset" && ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
Society is perfectly fine with $slaves[$i].slaveName not reproducing. $His belly is still unattractively small, however.
<<elseif ($slaves[$i].ovaries == 0 && $slaves[$i].mpreg == 0) || ($slaves[$i].preg < -1) || ($slaves[$i].pubertyXX == 0)>>
Society is @@.red;mildly disappointed@@ that $slaves[$i].slaveName is unable to become pregnant.
<<FSChangePorn "Repopulationist" -1>>
<<elseif $slaves[$i].preg == -1>>
Society is @@.red;disapproving@@ of $slaves[$i].slaveName's contraceptive regimen.
<<FSChangePorn "Repopulationist" -2>>
<<else>>
Society is @@.red;disapproving@@ of $slaves[$i].slaveName's flat, unimpregnated stomach.
<<FSChangePorn "Repopulationist" -2>>
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].vaginalAccessory == "combined chastity">>
Society is @@.green;mildly pleased@@ at you keeping $his vagina in check.
<<FSChangePorn "Eugenics" 1>>
<</if>>
<<if $slaves[$i].dickAccessory == "chastity" || $slaves[$i].dickAccessory == "combined chastity">>
Society is @@.green;mildly pleased@@ at you keeping $his dick in check.
<<FSChangePorn "Eugenics" 1>>
<</if>>
<<if $slaves[$i].breedingMark == 1 && $propOutcome == 1 && $eugenicsFullControl != 1>>
<<if $slaves[$i].pregKnown == 1 && $slaves[$i].pregSource == -1>>
The Societal Elite @@.green;are pleased@@ your child is growing in within <<print $him>>. The mark covering $his lower belly, coupled with $his gravidity and blessing, @@.green;enamors@@ your populace.
<<set $failedElite -= 5+$slaves[$i].pregType>>
<<FSChangePorn "Eugenics" 3>>
<</if>>
<<else>>
<<if $slaves[$i].preg > 30>>
<<if $slaves[$i].pregType >= 10>>
Society is @@.red;furious@@ at $slaves[$i].slaveName's infested womb.
<<FSChangePorn "Eugenics" -10>>
<<elseif $slaves[$i].pregType >= 4>>
Society is @@.red;disgusted@@ by $slaves[$i].slaveName's abnormally large pregnancy.
<<FSChangePorn "Eugenics" -5>>
<<else>>
Society is @@.red;greatly displeased@@ by $slaves[$i].slaveName's advanced pregnancy.
<<FSChangePorn "Eugenics" -3>>
<</if>>
<<elseif $slaves[$i].bellyPreg >= 1500>>
Society is @@.red;very displeased@@ by $slaves[$i].slaveName's pregnancy.
<<FSChangePorn "Eugenics" -2>>
<<elseif $slaves[$i].preg < -1 and $slaves[$i].vagina > -1>>
Society is @@.green;pleased@@ that $slaves[$i].slaveName is unable to become pregnant.
<<FSChangePorn "Eugenics" 2>>
<</if>>
<<if $slaves[$i].pregKnown == 1 && $eugenicsFullControl != 1>>
The Societal Elite @@.red;judge you@@ for keeping pregnant slaves. It falls to the slave owner to deal with subhuman pregnancies and you are failing in your duties as a member of the Elite.
<<set $failedElite += 5+$slaves[$i].pregType>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0 && $slaves[$i].vasectomy == 0>>
Society @@.red;disapproves@@ of $his working testicles.
<<FSChangePorn "Eugenics" $slaves[$i].balls>>
<<elseif $slaves[$i].dick > 0 && $slaves[$i].balls > 0 && $slaves[$i].vasectomy == 1>>
Society @@.green;approves@@ of $his vasectomy.
<<FSChangePorn "Eugenics" 1>>
<<elseif $slaves[$i].dick > 0 && $slaves[$i].balls > 0 && $slaves[$i].ballType == "sterile">>
Society @@.green;approves@@ of $his useless testicles.
<<FSChangePorn "Eugenics" 1>>
<<elseif $slaves[$i].dick > 0 && $slaves[$i].balls == 0>>
Society @@.green;approves@@ of $his lack of testicles.
<<FSChangePorn "Eugenics" 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].inducedNCS > 0) && ($slaves[$i].visualAge <= $potencyAge) && ($slaves[$i].physicalAge >= $potencyAge)>>
Society @@.green;approves@@ of you keeping $slaves[$i].slaveName perpetually young and innocent looking so you can keep taking care of $him; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 1>>
<<elseif ($slaves[$i].intelligenceImplant >= 15) && ($slaves[$i].fetish != "mindbroken")>>
Society @@.green;approves@@ of $slaves[$i].slaveName being properly educated; this advances ideas about slave improvement.
<<FSChangePorn "Paternalist" 1>>
<<elseif ($slaves[$i].intelligenceImplant < 15) && ($slaves[$i].intelligence+$slaves[$i].intelligenceImplant < -15) && ($slaves[$i].fetish != "mindbroken")>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName being stupid and uneducated; this holds back ideas about slave improvement.
<<FSChangePorn "Paternalist" -1>>
<</if>>
<<if ($slaves[$i].health > 80)>>
Society @@.green;approves@@ of $his shining health; this advances belief in a slaveowner's duty.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<<if ($slaves[$i].devotion+$slaves[$i].trust > 180)>>
<<if ($slaves[$i].relationship == -3)>>
Society @@.green;approves very strongly@@ of $his happiness as your wife; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 5>>
<<elseif ($slaves[$i].relationship == -2)>>
Society @@.green;strongly approves@@ of $his emotional bond to you; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 2>>
<<else>>
Society @@.green;approves@@ of $his attachment to you; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion > 95)>>
Society @@.green;approves@@ of $his attachment to you; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
Society @@.green;approves@@ of $his trust in you; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<</if>>
<<if ($slaves[$i].choosesOwnAssignment == 1)>>
Society @@.green;approves@@ of $slaves[$i].slaveName being allowed to choose $his own job, advancing ideals about slave self-actualization.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<<if ($slaves[$i].relationship == -3)>>
<<if $slaves[$i].fetish == "mindbroken">>
Society is mixed over your marriage to the mindbroken girl; on one hand $he had no consent, but on the other, you @@.green;surely must love $him@@ to marry $him.
<<FSChangePorn "Paternalist" 1>>
<<elseif ($slaves[$i].devotion <= 20)>>
Society is @@.red;thoroughly disgusted@@ that you took $his hand in marriage by force.
<<FSChangePorn "Paternalist" -3>>
<</if>>
<</if>>
<<if ($modScore > 15 || ($piercingScore > 8 && $tatScore > 5))>>
Society @@.red;disapproves@@ of $his degrading body modifications, which dulls the public interest in letting slaves choose their own appearance.
<<FSChangePorn "Paternalist" -1>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.red;strongly disapproves@@ of your owning a Fuckdoll.
<<FSChangePorn "Paternalist" -2>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if ($slaves[$i].fetish == "mindbroken")>>
Society @@.green;approves@@ of $his broken spirit; $he serves as an example of a soulless fuckpuppet.
<<FSChangePorn "Degradationist" 1>>
<<else>>
<<if ($slaves[$i].trust <= 4)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's fear of you.
<<FSChangePorn "Degradationist" 1>>
<<else>>
<<if ($slaves[$i].assignment == "be your Head Girl")>>
Society accepts $slaves[$i].slaveName trusting you, since $he is your Head Girl and keeps the other slaves down.
<<elseif ($slaves[$i].assignment == "recruit girls")>>
Society accepts $slaves[$i].slaveName trusting you, since $he is your Recruiter and entraps new slaves.
<<elseif ($slaves[$i].devotion > 95)>>
Society reluctantly accepts of $slaves[$i].slaveName trusting you, since $he is worshipful of you.
<<else>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName being trusting of you; $he is not being properly degraded for $his role.
<<FSChangePorn "Degradationist" -1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade")>>
Society @@.green;approves@@ of how $he is restrained for involuntary use, seeing this as the future of sexual relations.
<<FSChangePorn "Degradationist" 1>>
<</if>>
<<if ($modScore > 15 || ($piercingScore > 8 && $tatScore > 5))>>
Society @@.green;approves@@ of $his many body modifications, which advances the public taste for such degradation of slave bodies.
<<FSChangePorn "Degradationist" 1>>
<</if>>
<<if $slaves[$i].voice != 0>>
<<if $slaves[$i].lips > 95>>
Society @@.green;approves@@ of the way $his mouth, with its useless ability to speak, has been replaced with an appealing hole.
<<FSChangePorn "Degradationist" 1>>
<</if>>
<</if>>
<<if ($slaves[$i].choosesOwnAssignment == 1)>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName being allowed to choose $his own job; this holds back ideas about slave degradation.
<<FSChangePorn "Degradationist" -1>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.green;approves@@ of your owning a Fuckdoll.
<<FSChangePorn "Degradationist" 1>>
<</if>>
<</if>>
/* pregmod */
<<if ($slaves[$i].scars != 0) && ($slaves[$i].scars != 6)>>
<<if $arcologies[0].FSDegradationist != "unset">>
Society @@.green;mildly approves@@ of your slave's scarring; this encourages the further abuse of slaves.
<<FSChangePorn "Degradationist" 1>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
Society @@.red;mildly disapproves@@ of your scarred slaves, viewing them as a sign of mistreatment.
<<FSChangePorn "Paternalist" -1>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].bellyImplant == -1)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's natural body; this supports the fashion for surgically untouched slaves.
<<FSChangePorn "BodyPurist" 1>>
<<else>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's implants; this holds back acceptance of the idea that slaves should be all-natural.
<<FSChangePorn "BodyPurist" -1>>
<</if>>
<<if ($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
Society @@.green;approves@@ of $his unmarked, unblemished skin, advancing the fashion for unspoiled slaves.
<<FSChangePorn "BodyPurist" 1>>
<</if>>
<<if $slaves[$i].faceImplant <= 5 && $slaves[$i].race == $slaves[$i].origRace>>
Society @@.green;approves@@ of $his natural, untouched appearance, advancing the fashion for unaltered slaves.
<<FSChangePorn "BodyPurist" 1>>
<<else>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's surgical beautification; this holds back acceptance of the idea that a natural slave is a beautiful slave.
<<FSChangePorn "BodyPurist" -2>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].vagina == 0 && $slaves[$i].anus == 0 && $slaves[$i].vaginalCount == 0 && $slaves[$i].analCount == 0>>
Society @@.green;strongly approves@@ of $his intact holes, idolizing $his pristine body.
<<FSChangePorn "BodyPurist" 3>>
<<elseif $slaves[$i].vagina == 0 && $slaves[$i].vaginalCount == 0>>
Society @@.green;approves@@ of $his intact hymen, advancing ideals of pure, fresh slaves.
<<FSChangePorn "BodyPurist" 1>>
<<elseif $slaves[$i].anus == 0 && $slaves[$i].analCount == 0>>
Society @@.green;approves@@ of $his intact anus, advancing ideals of pure, fresh slaves.
<<FSChangePorn "BodyPurist" 1>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set _transformed = 0>>
<<if ($slaves[$i].boobsImplant > 0) && ($slaves[$i].buttImplant > 0) && ($slaves[$i].lipsImplant > 0)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's thoroughly modified body; this supports the fashion for surgically upgraded slaves.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].lipsImplant/$slaves[$i].lips >= .50) || ($slaves[$i].buttImplant/$slaves[$i].butt >= .50 && $slaves[$i].butt >= 6) || ($slaves[$i].buttImplant/$slaves[$i].butt >= .25 && $slaves[$i].butt >= 3) || ($slaves[$i].boobsImplant/$slaves[$i].boobs >= .75 && $slaves[$i].boobs >= 10000) || ($slaves[$i].boobsImplant/$slaves[$i].boobs >= .50 && $slaves[$i].boobs >= 2000) || ($slaves[$i].boobsImplant/$slaves[$i].boobs >= .25 && $slaves[$i].boobs >= 1000) || ($slaves[$i].boobsImplant/$slaves[$i].boobs >= .10 && $slaves[$i].boobs >= 400)>>
Society @@.green;approves@@ of $his obvious implants.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].bellyImplant >= 1500)>>
Society @@.green;mildly approves@@ of $slaves[$i].slaveName's belly bulging implant; this supports interest in more unusual implantations.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].amp == 1) || ($slaves[$i].waist < -95) || ($slaves[$i].teeth == "pointy") || ($slaves[$i].teeth == "removable") || ($slaves[$i].hips == 3)>>
Society @@.green;approves@@ of $his extreme surgeries; interest in $him stirs interest in transformations of all kinds.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if $slaves[$i].faceImplant > 30 || $slaves[$i].race != $slaves[$i].origRace>>
Society @@.green;approves@@ of $his surgically improved appearance; this supports the fashion for surgical corrections.
<<FSChangePorn "TransformationFetishist" 1>>
<</if>>
<<if $slaves[$i].faceImplant > 95 && $slaves[$i].face > 40>>
Society @@.green;approves@@ of $his beautiful face, considering it's uncanny nature a boon rather than a fault; this supports the belief that there is no such thing as too much surgery.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].amp < 0)>>
Society @@.green;strongly approves@@ of $his transhuman body.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].dick > 8)>>
Society @@.green;approves@@ of $his monolithic dick, since it's such an obvious transformation masterpiece.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].lips > 95)>>
Society @@.green;approves@@ of $his absurd facepussy as a transformation of $his mouth into nothing more than another fuckhole.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].nipples == "fuckable")>>
Society @@.green;approves@@ of $slaves[$i].slaveName's fuckable nipples; this supports interest in more unusual body modifications.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.green;approves@@ of your owning a Fuckdoll.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if _transformed == 0>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's lack of obvious transformations; $he does not advance the ideal of body modification.
<<FSChangePorn "TransformationFetishist" -1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3)>>
<<if $arcologies[0].FSPhysicalIdealist != "unset" && ($slaves[$i].weight <= 10)>>
<<set _slimAccept = 1>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset" && $slaves[$i].weight <= 30 && $slaves[$i].muscles <= 30>>
<<set _slimAccept = 1>>
<<elseif $arcologies[0].FSPhysicalIdealist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset" && $slaves[$i].muscles <= 30 && ($slaves[$i].weight <= 10)>>
<<set _slimAccept = 1>>
<<else>>
<<set _slimAccept = 0>>
<</if>>
<<if _slimAccept == 1>>
Society @@.green;approves@@ of $slaves[$i].slaveName's graceful, girlish form; $he furthers the fashion for slaves like $him.
<<FSChangePorn "SlimnessEnthusiast" 1>>
<</if>>
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's boorishly large tits and ass; $he damages the fashion for slender slaves.
<<FSChangePorn "SlimnessEnthusiast" -1>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].inducedNCS > 0)>>
Society @@.green;strongly disaproves @@ of $slaves[$i].slaveName who can't get bigger; $His shrinking body hurts the fashion for Asset expansion.
<<FSChangePorn "AssetExpansionist" -2>>
<</if>>
<<if ($slaves[$i].boobs > 2000)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's huge tits; $his breasts further the fashion for bouncing boobs on slaves.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<<if ($slaves[$i].butt > 7)>>
Society @@.green;approves@@ of $his massive ass; $his butt furthers the fashion for big behinds on slaves.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<<if ($slaves[$i].dick > 8)>>
Society @@.green;approves@@ of $his massive member, which might be nonfunctional, but is a wonder of expansionism.
<<set _Dic = $slaves[$i].dick-8>>
<<FSChangePorn "AssetExpansionist" _Dic>>
<<elseif ($slaves[$i].dick > 6)>>
Society @@.green;approves@@ of $his enormous penis; $his cock furthers the fashion for dangling dicks on slaves.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<<if ($slaves[$i].balls > 6)>>
Society @@.green;approves@@ of $his swinging balls; $his nuts further the fashion for tremendous testicles on slaves.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<<if ($slaves[$i].lips > 95)>>
Society @@.green;approves@@ of $his expanded lips.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation > 0)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's milky udders; the sight of $his creamy milk encourages the public taste for dairy straight from the nipple.
<<FSChangePorn "Pastoralist" 1>>
<</if>>
<<if ($slaves[$i].assignment == "get milked") && ($slaves[$i].balls > 0)>>
Society @@.green;approves@@ of how $slaves[$i].slaveName gets cockmilked; the sight of $his product encourages experimentation with cum-based concoctions.
<<FSChangePorn "Pastoralist" 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealistLaw == 1>>
<<if ($slaves[$i].muscles > 50)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's commitment to fitness; but thinks $his muscles are too big and vascular.
<<FSChangePorn "PhysicalIdealist" 1>>
<<elseif ($slaves[$i].muscles > 20)>>
Society @@.green;strongly approves@@ of $slaves[$i].slaveName's fit body; physical enthusiasts see $his as the optimal example of feminine fitness.
<<FSChangePorn "PhysicalIdealist" 2>>
<<elseif ($slaves[$i].muscles > 5)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's toned form; the public sees potential in those guns.
<<FSChangePorn "PhysicalIdealist" 1>>
<</if>>
<<else>>
<<if ($slaves[$i].muscles > 95)>>
Society @@.green;strongly approves@@ of $slaves[$i].slaveName's glorious muscles; everyone wants to train a slave to look as swole as $him.
<<FSChangePorn "PhysicalIdealist" 2>>
<<elseif ($slaves[$i].muscles > 30)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's fit body; physical enthusiasts see $his as on $his way to something great.
<<FSChangePorn "PhysicalIdealist" 1>>
<<elseif ($slaves[$i].muscles > 5)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's toned form; the public sees potential in those guns.
<<FSChangePorn "PhysicalIdealist" 1>>
<</if>>
<</if>>
<<if ($slaves[$i].height >= 185)>>
Society @@.green;approves@@ of how tall $he is; the sexual advantages of $his height are impressed on the public mind.
<<FSChangePorn "PhysicalIdealist" 1>>
<</if>>
<<if ($slaves[$i].health > 80)>>
Society @@.green;approves@@ of $his health; the expectation that slaves should be kept perfectly healthy grows.
<<FSChangePorn "PhysicalIdealist" 1>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if ($slaves[$i].weight > 160)>>
Society @@.green;strongly approves@@ of $slaves[$i].slaveName's glorious rolls; everyone wants to own a pillowy slave like $him.
<<FSChangePorn "Hedonism" 3>>
<<elseif ($slaves[$i].weight > 95)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's fat body; it shows just how much luxurious your life must be to pamper a slave as much as $him.
<<FSChangePorn "Hedonism" 2>>
<<elseif ($slaves[$i].weight > 30)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's chubby form; the public enjoys the sight of a well rounded slave.
<<FSChangePorn "Hedonism" 1>>
<</if>>
<<if ($slaves[$i].muscles < -30)>>
Society @@.green;approves@@ of how soft $he is; the sexual advantages of being able to effortlessly overpower $him are not lost on them.
<<FSChangePorn "Hedonism" 1>>
<</if>>
<<if ($slaves[$i].fetishStrength > 95)>>
Society @@.green;approves@@ of $his intense fetish; the expectation that everyone's deepest desires should be fulfilled grows.
<<FSChangePorn "Hedonism" 1>>
<</if>>
<<if (_para > 0)>>
Society @@.green;is pleased@@ that $he is allowed to fully indulge $his paraphilia.
<<FSChangePorn "Hedonism" 1>>
<<elseif (_para < 0)>>
Society @@.red;frowns@@ upon $him not being allowed to indulge in $his paraphilia.
<<FSChangePorn "Hedonism" -2>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ["tight steel", "uncomfortable leather", "cruel retirement counter" ].includes($slaves[$i].collar)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's collar as an expression of the old ideal of mortification of the flesh, advancing the combination of religious originalism and modern slavery.
<<FSChangePorn "ChattelReligionist" 1>>
<</if>>
<<if ["a chattel habit", "a fallen nuns habit", "a penitent nuns habit", "a hijab and abaya", "a niqab and abaya", "a klan robe", "a burqa", "a succubus outfit"].includes($slaves[$i].clothes)>>
Society @@.green;approves@@ of $his religiously themed clothing, strengthening the connection between sexual servitude and faith.
<<FSChangePorn "ChattelReligionist" 1>>
<<elseif ["uncomfortable straps", "shibari ropes", "a nice maid outfit", "chains", "nice business attire", "a nice nurse outfit", "a kimono", "a military uniform", "conservative clothing", "a toga", "body oil", "no clothing"].includes($slaves[$i].clothes)>>
Society accepts $his spartan clothing, seeing it as permissible under the new religious mores.
<<elseif ($slaves[$i].fuckdoll == 0)>>
Society @@.red;disapproves@@ of $his unnecessarily gaudy attire; this slows acceptance of a link between faith and sexual servitude.
<<FSChangePorn "ChattelReligionist" -1>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
Society @@.green;approves@@ of $his devotion to you as a companion to religious devotion, seeing both as the model for holy slaves.
<<FSChangePorn "ChattelReligionist" 1>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
Society @@.green;strongly approves@@ of $his faith in you as a companion to faith in God, seeing both as the model for righteous slaves of the future.
<<FSChangePorn "ChattelReligionist" 2>>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "devout")>>
Society does not disapprove of $his devout adherence to an old world faith, having confidence that you'll bring $him around, and looking forward to seeing $him converted into a holy sex object.
<<elseif ($slaves[$i].behavioralQuirk == "sinful")>>
Society @@.green;strongly approves@@ of $his eagerness to transgress against the old world religious mores $he once held dear.
<<FSChangePorn "ChattelReligionist" 2>>
<</if>>
<</if>>
<</if>> /* closes FSAnnounced */
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if typeof $slaves[$i].origin == "string">>
<<set $toSearch = $slaves[$i].origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<if ["serve the public", "whore", "work in the brothel", "serve in the club"].includes($slaves[$i].assignment)>>
<<if ($slaves[$i].trust > 20) && ($slaves[$i].health > 40)>>
<<if $arcologies[0].FSPaternalist != "unset">>
Society @@.green;strongly approves@@ of how you've brought a shelter girl health and happiness.
<<FSChangePorn "Paternalist" 2>>
<<switch $slaves[$i].assignment>>
<<case "work in the brothel">><<run getSlaveStatisticData($slaves[$i], $facility.brothel).rep += 2*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<</switch>>
<<elseif $arcologies[0].FSDegradationist == "unset">>
The public knows $he's a shelter girl you took in, and is @@.green;touched@@ that $he now seems happy and healthy.
<<set $repGain += 10>>
<<switch $slaves[$i].assignment>>
<<case "work in the brothel">><<run getSlaveStatisticData($slaves[$i], $facility.brothel).rep += 10>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* LONG TERM PHYSICAL EFFECTS */
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].brand != 0)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club")>>
Since $he is in public, your brand against the $slaves[$i].skin skin of $his $slaves[$i].brandLocation @@.green;slightly increases your reputation@@ as a slaveowner.
<<set $repGain += 5>>
<<switch $slaves[$i].assignment>>
<<case "work in the brothel">><<run getSlaveStatisticData($slaves[$i], $facility.brothel).rep += 5>>
<</switch>>
<</if>>
<<if $rep > 10000>>
$His brand is considered a minor enhancement to $his beauty since you are very well liked.
<<elseif $rep < 5000>>
$His brand is considered a minor blemish on $his beauty since you are not well liked.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<set _visionFlag = 0>>
<<if $slaves[$i].eyes == -2>>
<<if $slaves[$i].hears == -2>>
<<if $slaves[$i].devotion > 50>>
Even though $he is blind and deaf, $he is devoted enough to you to allow $himself to lower $his guard. $He becomes @@.mediumaquamarine;trusting@@ of your ability to keep $him safe.
<<set $slaves[$i].trust += 5>>
<<elseif $slaves[$i].devotion > 20>>
Since $he's blind, deaf and on the cusp of devotion, $he becomes @@.hotpink;more reliant@@ on you, but also begins to be @@.mediumaquamarine;less fearful@@ of the world around $him.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust += 3>>
<<elseif ["please you", "be your Concubine", "serve in the master suite"].includes($slaves[$i].assignment)>>
$He may be blind and deaf, but $he knows nobody would dare harm $him under your watch, @@.mediumaquamarine;building $his trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].devotion >= -20>>
$His blindness and deafness forces $him to @@.hotpink;entirely rely@@ on your mercy. However, it only @@.gold;amplifies $his fear@@ as $he has only the smell of arousal to warn of an impending threat.
<<set $slaves[$i].devotion += 10, $slaves[$i].trust -= 30>>
<<else>>
Being blind and deaf forces $him to @@.hotpink;completely rely@@ on your mercy. It does nothing to stem @@.gold;the horror@@ $he faces being unable to sense the world around $him.
<<set $slaves[$i].devotion += 20, $slaves[$i].trust -= 50>>
<</if>>
<<elseif ($slaves[$i].hears == -1 && $slaves[$i].earwear != "hearing aids") || ($slaves[$i].hears == 0 && $slaves[$i].earwear == "muffling ear plugs")>>
<<if $slaves[$i].devotion > 50>>
Even though $he is blind and unable to properly hear, $he is devoted enough to you to allow $himself to lower $his guard. $He becomes @@.mediumaquamarine;trusting@@ of your ability to keep $him safe.
<<set $slaves[$i].trust += 4>>
<<elseif $slaves[$i].devotion > 20>>
Since $he's blind, hard of hearing and on the cusp of devotion, $he becomes @@.hotpink;more reliant@@ on you, but also begins to be @@.mediumaquamarine;less fearful@@ of the world around $him.
<<set $slaves[$i].devotion += 4, $slaves[$i].trust += 2>>
<<elseif ["please you", "be your Concubine", "serve in the master suite"].includes($slaves[$i].assignment)>>
$He may be blind and hard of hearing, but $he knows nobody would dare harm $him under your watch, @@.mediumaquamarine;building $his trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].devotion >= -20>>
$His blindness and trouble hearing forces $him to @@.hotpink;rely@@ on your mercy. However, it only @@.gold;amplifies $his fear@@ as $he strains to hear anything potential threats to $him.
<<set $slaves[$i].devotion += 7, $slaves[$i].trust -= 20>>
<<else>>
Being blind and hard of hearing forces $him to @@.hotpink;rely@@ on your mercy. It does nothing to stem @@.gold;the terrible sounds@@ $he struggles to hear.
<<set $slaves[$i].devotion += 10, $slaves[$i].trust -= 25>>
<</if>>
<<else>>
<<if $slaves[$i].devotion > 50>>
Even though $he is blind, $he is devoted enough to you to allow $himself to lower $his guard. $He becomes @@.mediumaquamarine;trusting@@ of your ability to keep $him safe.
<<set $slaves[$i].trust += 3>>
<<elseif $slaves[$i].devotion > 20>>
Since $he's blind and on the cusp of devotion, $he becomes slightly @@.hotpink;more reliant@@, but also begins to be @@.mediumaquamarine;less fearful@@ of what $he can't see.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 1>>
<<elseif ["please you", "be your Concubine", "serve in the master suite"].includes($slaves[$i].assignment)>>
$He may be blind, but $he knows nobody would dare harm $him under your watch, @@.mediumaquamarine;building $his trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].devotion >= -20>>
$His blindness forces $him to @@.hotpink;rely@@ on your mercy. However, it only @@.gold;amplifies $his fear@@ as $he has severely limited capabilities to defend $himself.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 10>>
<<else>>
Being blind forces $him to @@.hotpink;completely rely@@ on your mercy. It does nothing to stem @@.gold;the terror@@ $he faces constantly being unable to tell what will happen to $him.
<<set $slaves[$i].devotion += 10, $slaves[$i].trust -= 25>>
<</if>>
<</if>>
<<set _visionFlag = -2>>
<<elseif $slaves[$i].eyes == -1>>
<<if ($slaves[$i].eyewear != "corrective glasses") && ($slaves[$i].eyewear != "corrective contacts")>>
<<if $slaves[$i].devotion > 50>>
$His vision may be clouded but it doesn't get in the way of $his devotion to you.
<<elseif $slaves[$i].devotion > 20>>
Since $he's on the cusp of devotion, $his blurred vision makes $him @@.hotpink;slightly more submissive,@@ since $he can't always see what's happening to $him.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
$His blurred vision @@.hotpink;reduces $his distaste for $his life slightly,@@ since $his fuzzy vision allows $him to ignore the details of everyone $he's expected to fuck.
<<set $slaves[$i].devotion += 1>>
<<else>>
$His blurred vision tends to make $him @@.gold;a little more fearful,@@ since $he can never tell what's about to happen to $him.
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set _visionFlag = -1>>
<</if>>
<<elseif $slaves[$i].eyes == 1>>
<<if ($slaves[$i].eyewear == "blurring glasses") || ($slaves[$i].eyewear == "blurring contacts")>>
<<if $slaves[$i].devotion > 50>>
$He tolerates the annoyance of blurred vision induced by $his eyewear.
<<elseif $slaves[$i].devotion > 20>>
Since $he's on the cusp of devotion, the blurred vision induced by $his eyewear actually makes $him @@.hotpink;slightly more submissive.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
The blurred vision induced by $his eyewear actually @@.hotpink;reduces $his distaste for $his life slightly,@@ since $his fuzzy vision allows $him to ignore the details of everyone $he's expected to fuck.
<<set $slaves[$i].devotion += 1>>
<<else>>
The blurred vision induced by $his eyewear actually @@.mediumorchid;infuriates $him.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<set _visionFlag = -1>>
<</if>>
<</if>>
<<if _visionFlag == -1>>
<<if $slaves[$i].hears == -2>>
<<if $slaves[$i].devotion > 50>>
Since $he is also deaf, $he begins to @@.mediumaquamarine;rely@@ on you to give $him the feedback $his body does can not.
<<set $slaves[$i].trust += 3>>
<<elseif $slaves[$i].devotion > 20>>
Since $he is also deaf, $he becomes @@.hotpink;very reliant@@ on you, but also begins to @@.mediumaquamarine;trust@@ you to convery what $his body does not.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ["please you", "be your Concubine", "serve in the master suite"].includes($slaves[$i].assignment)>>
Since $he is also deaf, $he views you as $his @@.mediumaquamarine;blurry guardian.@@
<<set $slaves[$i].trust += 5>>
<<elseif $slaves[$i].devotion >= -20>>
Since $he is also deaf, $he @@.gold;descends into paranoia@@ as every blurry shape could be out to get $him.
<<set $slaves[$i].trust -= 20>>
<<else>>
Since $he is also deaf, $he @@.gold;delves into the depths of paranoia@@ as every blurry shape could be out to get $him. $He becomes increasingly @@.mediumorchid;hateful@@ to those around $him in an effort to ward off threats.
<<set $slaves[$i].trust -= 30, $slaves[$i].devotion -= 10>>
<</if>>
<<elseif $slaves[$i].hears == -1>>
<<if ($slaves[$i].earwear != "hearing aids")>>
<<if $slaves[$i].devotion > 50>>
$His hearing may be muddled too, but $he doesn't let it bother $him.
<<elseif $slaves[$i].devotion > 20>>
Since $he is also hard of hearing, $he is forced into @@.hotpink;very submissive state,@@ though @@.gold;worrying thoughts@@ begin to plague his mind.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust -= 3>>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
Since $he is also hard of hearing, $he has a hard time understanding what partners want from $him, often causing them to @@.gold;get forceful@@ with $him.
<<set $slaves[$i].trust -= 5>>
<<else>>
Since $he is also hard of hearing, @@.gold;$he becomes incresingly paranoid@@ since $he can barely discern other's intent any more.
<<set $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<elseif $slaves[$i].hears == 0>>
<<if ($slaves[$i].earwear == "muffling ear plugs")>>
<<if $slaves[$i].devotion > 50>>
$He tolerates the annoyance of muffled hearing induced by $his ear plugs.
<<elseif $slaves[$i].devotion > 20>>
Since $his hearing is also muffled, $he is forced into @@.hotpink;very submissive state,@@ though @@.gold;worrying thoughts@@ begin to plague his mind.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust -= 3>>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
Since $his hearing is also muffled, $he has a hard time understanding what partners want from $him, often causing them to @@.gold;get forceful@@ with $him.
<<set $slaves[$i].trust -= 5>>
<<else>>
The muffled hearing induced by $his ear plugs @@.mediumorchid;infuriates him@@ with $his vision problems.
<<set $slaves[$i].devotion -= 5>>
<</if>>
<</if>>
<</if>>
<<elseif _visionFlag != -2>>
<<if $slaves[$i].hears == -2>>
<<if $slaves[$i].devotion > 50>>
Even though $he is deaf, $he is devoted enough to you to allow $himself to lower $his guard. $He becomes @@.mediumaquamarine;trusting@@ of your ability to watch $his back.
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].devotion > 20>>
Since $he's deaf and on the cusp of devotion, $he becomes slightly @@.hotpink;more reliant@@, but also begins to be @@.mediumaquamarine;less fearful@@ of what is lurking out of sight.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<elseif ["please you", "be your Concubine", "serve in the master suite"].includes($slaves[$i].assignment)>>
$He may be deaf, but no one can sneak up on $him while $he is with you, @@.mediumaquamarine;developing the trust@@ that you have $his back.
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].devotion >= -20>>
$His deafness forces $him to @@.gold;distrust everyone@@ as everything out of sight is a potential threat to $him.
<<set $slaves[$i].trust -= 10>>
<<else>>
Being deaf forces $him to @@.gold;fear@@ everything $he can't see. At any moment, something could jump on $his back and force $him into position.
<<set $slaves[$i].trust -= 25>>
<</if>>
<<elseif $slaves[$i].hears == -1>>
<<if ($slaves[$i].earwear != "hearing aids")>>
<<if $slaves[$i].devotion > 50>>
$His hearing may be muddled but it doesn't get in the way of $his devotion to you.
<<elseif $slaves[$i].devotion > 20>>
Since $he's on the cusp of devotion, $his muffled hearing makes $him @@.hotpink;slightly more submissive,@@ since $he can't always hear what's going on around $him.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
$His muffled hearing @@.mediumorchid;reduces $his distaste for $his life slightly,@@ since $his impaired hearing allows $him to ignore the disgusting comments from everyone around $him.
<<set $slaves[$i].devotion += 1>>
<<else>>
$His muffled hearing tends to make $him @@.mediumorchid;a little more fearful,@@ since $he can never tell what people are saying about $him.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].hears == 0>>
<<if ($slaves[$i].earwear == "muffling ear plugs")>>
<<if $slaves[$i].devotion > 50>>
$He tolerates the annoyance of muffled hearing induced by $his ear plugs.
<<elseif $slaves[$i].devotion > 20>>
Since $he's on the cusp of devotion, the muffled hearing induced by $his ear plugs actually makes $him @@.hotpink;slightly more submissive.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
The muffled hearing induced by $his ear plugs actually @@.hotpink;reduces $his distaste for $his life slightly,@@ since $his impaired hearing allows $him to ignore the disgusting comments from everyone around $him.
<<set $slaves[$i].devotion += 1>>
<<else>>
The muffled hearing induced by $his ear plugs @@.mediumorchid;irritates $him.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken" && $slaves[$i].muscles < -95>>
<<if $slaves[$i].devotion > 50>>
$He knows $he is near helpless but is devoted enough to you to allow $himself to lower $his guard. $He becomes @@.mediumaquamarine;trusting@@ of your ability to keep $him safe.
<<set $slaves[$i].trust += 3>>
<<elseif $slaves[$i].devotion > 20>>
Since $he's near helpless and on the cusp of devotion, $he becomes slightly @@.hotpink;more reliant@@, but also begins to be @@.mediumaquamarine;less fearful@@ of what $he can't see.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 1>>
<<elseif ["please you", "be your Concubine", "serve in the master suite"].includes($slaves[$i].assignment)>>
$He may be physically frail and vulnerable, but $he knows nobody would dare harm $him under your watch, @@.mediumaquamarine;building $his trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].devotion >= -20>>
$His frailty forces $him to @@.hotpink;rely@@ on your mercy. However, it only @@.gold;amplifies $his fear@@ as $he has no chance of defending $himself.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 10>>
<<else>>
Being frail and near helpless forces $him to @@.hotpink;heavily rely@@ on your mercy. It does nothing to stem @@.gold;the terror@@ $he faces constantly knowing that whatever anyone wants to do to $him, there is nothing $he can do to stop it.
<<set $slaves[$i].devotion += 10, $slaves[$i].trust -= 25>>
<</if>>
<</if>>
<<if $slaves[$i].teeth == "straightening braces">>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion <= 20>>
$His mouth full of orthodontia is quite uncomfortable,
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
but $he has the presence of mind to know that it's for $his own good, and $he doesn't blame you for it.
<<else>>
and $he's stupid enough to @@.mediumorchid;blame you@@ for the discomfort.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
$He puts up with the discomfort produced by $his orthodontia for your sake.
<</if>>
<</if>>
<</if>>
<<if random(1,10) == 1>>
$His braces @@.lime;straighten $his teeth.@@ They can now be removed to leave $him with a beautiful smile, or left on.
<<set $slaves[$i].teeth = "cosmetic braces">>
<</if>>
<<elseif $slaves[$i].teeth == "baby">>
<<if $seeAge == 1 && $slaves[$i].physicalAge >= 6 && random(0,($slaves[$i].birthWeek*2))>>
<<set $slaves[$i].teeth = "mixed">>
$He lost $his first baby tooth this week.
<</if>>
<<elseif $slaves[$i].teeth == "mixed">>
<<if $seeAge == 1 && $slaves[$i].physicalAge >= 12 && random(0,($slaves[$i].birthWeek*2))>>
$He lost the last of $his baby teeth this week.
<<set _crookedTeethGen = ((($slaves[$i].face-$slaves[$i].faceImplant)+100)/10)>>
<<if random(0,_crookedTeethGen) < 5>>
<<set $slaves[$i].teeth = "crooked">>
Unfortunately, $his teeth ended up @@.yellow;crooked@@ and will require braces to correct.
<<else>>
<<set $slaves[$i].teeth = "normal">>
<</if>>
<</if>>
<</if>>
<<if $weightAffectsAssets != 0>>
<<if $slaves[$i].weight <= 10>>
<<if $slaves[$i].diet != "fattening">>
<<if $slaves[$i].weight < -95>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 750>>
$His desperately underweight body @@.orange;burns fat off $his plush boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 3>>
$His desperately underweight body @@.orange;burns fat off $his plush butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 500>>
$His desperately underweight body @@.orange;burns some fat off $his healthy boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 2>>
$His desperately underweight body @@.orange;burns some fat off $his healthy butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<elseif $slaves[$i].weight <= -30>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 1000>>
$His underweight body @@.orange;burns fat off $his big boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 4>>
$His underweight body @@.orange;burns fat off $his big butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 750>>
$His underweight body @@.orange;burns some fat off $his plush boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 3>>
$His underweight body @@.orange;burns some fat off $his plush butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<elseif $slaves[$i].weight < -10>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 2000>>
$His skinny body @@.orange;burns fat off $his huge boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 6>>
$His skinny body @@.orange;burns fat off $his huge butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 1000>>
$His skinny body @@.orange;burns some fat off $his big boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 4>>
$His skinny body @@.orange;burns some fat off $his big butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<else>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 5000>>
$His thin body @@.orange;burns fat off $his monstrous boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 8>>
$His thin body @@.orange;burns fat off $his monstrous butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 2000>>
$His thin body @@.orange;burns some fat off $his huge boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 6>>
$His thin body @@.orange;burns some fat off $his huge butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus >= $slaves[$i].analArea>>
<<if random(1,100) > (80 - (20*($slaves[$i].anus - $slaves[$i].analArea)))>>
<<set $slaves[$i].analArea += 1>>
$His anal area is getting used to being
<<if $slaves[$i].analArea > 3>>
permanently gaped, and the puckered skin around $his anus now runs from $his tailbone all the way down to the <<if $slaves[$i].vagina > -1>>bottom of $his pussy<<else>>base of $his dick<</if>>.
<<elseif $slaves[$i].analArea > 2>>
very loose, and the puckered skin around $his anus now covers more of the space between $his buttocks.
<<elseif $slaves[$i].analArea > 1>>
nice and relaxed, and it now looks quite lewd.
<<else>>
penetrated, and to put it delicately, $his anus is now a bit more eye-catching.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].dick > 0>>
<<if $slaves[$i].foreskin > 0>>
<<if $slaves[$i].foreskin - $slaves[$i].dick < -1>>
<<if canAchieveErection($slaves[$i])>>
$His cockhead has grown to the point where it is much too large for $his foreskin, making $his erections so uncomfortable to achieve that $his @@.red;appetite for sex is reduced@@ by $his reluctance to undergo the discomfort.
<<set $slaves[$i].energy -= 2>>
<<if random(1,300) < $slaves[$i].energy>>
Despite this, $he spends enough of $his time hard that $his foreskin @@.lime;stretches out naturally.@@
<<set $slaves[$i].foreskin += 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].foreskin - $slaves[$i].dick < 0>>
<<if canAchieveErection($slaves[$i])>>
$His cockhead has grown to the point where it is too large for $his foreskin, making $his erections uncomfortable to achieve; $his @@.red;arousal is slightly impeded@@ by $his reluctance to undergo the discomfort.
<<set $slaves[$i].energy -= 1>>
<<if random(1,500) < $slaves[$i].energy>>
Despite this, $he spends enough of $his time hard that $his foreskin @@.lime;stretches out naturally.@@
<<set $slaves[$i].foreskin += 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].foreskin - $slaves[$i].dick > 1>>
<<if ($slaves[$i].balls > 0)>>
<<if random(30,110) > $slaves[$i].energy>>
$His penis has gotten so small that even when $he's hard, $his loose foreskin rarely retracts. Despite $his regular erections, @@.orange;$his foreskin atrophies.@@
<<set $slaves[$i].foreskin -= 1>>
<</if>>
<<else>>
<<if random(40,120) > $slaves[$i].energy>>
@@.orange;$His foreskin atrophies,@@ which is not surprising, since $his penis has shrunk and it's almost never hard.
<<set $slaves[$i].foreskin -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].scrotum > 0>>
<<set _extraScrotum = $slaves[$i].scrotum - $slaves[$i].balls>>
<<if _extraScrotum < -1>>
$His nuts are much too big for $his ballsack, giving $his constant discomfort. $His @@.red;appetite for sex is reduced@@ by how much $his junk hurts.
<<set $slaves[$i].energy -= 2>>
<<if random(0,2) == 0>>
$His scrotum @@.lime;stretches out naturally@@ as $his balls force it to accept their size.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<<elseif _extraScrotum < 0 && $slaves[$i].balls > 5>>
<<if random(0,4) == 0>>
$His heavy balls tug $his scrotum downward, and it @@.lime;stretches out naturally@@ under their weight.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<<elseif _extraScrotum == -1>>
<<if random(0,5) == 0>>
$His scrotum @@.lime;stretches out naturally@@ as it adapts to $his newly expanded balls.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<<elseif _extraScrotum > 1>>
<<if $slaves[$i].hormoneBalance >= 100>>
<<if random(0,2) == 0>>
@@.orange;$His ballsack atrophies,@@ which is not surprising, since $he's on female hormones and $his girly balls have gotten so small.
<<set $slaves[$i].scrotum -= 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].balls > 2>>
$His balls have been relocated to $his abdomen, and while they still work there, it's not where they're designed to be. Routine scans show that @@.orange;they've atrophied,@@ <<if $slaves[$i].balls > 3>>and will probably continue to do so until they stabilise at a below-average size<<else>>but are not likely to get any smaller<</if>>.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].clit > 0)>>
$His clit is largely vestigial, since $he has a penis atop $his vagina, so $his @@.orange;clitoris atrophies.@@
<<set $slaves[$i].clit -= 1>>
<</if>>
<</if>> /* CLOSES DICK CHECK */
<<if $slaves[$i].balls == 0 || $slaves[$i].ballType == "sterile">>
<<if $slaves[$i].ovaries == 0 && $slaves[$i].mpreg == 0>>
<<if $slaves[$i].energy > 5>>
<<if $slaves[$i].energy <= 95>>
<<if ($slaves[$i].dick == 0)>>
$His lack of natural sex hormones @@.red;slightly reduces $his sex drive.@@
<<set $slaves[$i].energy -= 1>>
<<else>>
$His lack of balls @@.red;reduces $his sex drive.@@
<<set $slaves[$i].energy -= 2>>
<</if>>
<<else>>
$He's so addicted to sex that $his lack of natural sex hormones doesn't affect $his sex drive.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].vagina == -1>>
<<if $slaves[$i].dick == 0>>
<<set _frustration = 0>>
<<if $slaves[$i].energy > 20>>
$He
<<if canDoAnal($slaves[$i])>>
<<if $slaves[$i].prostate != 0>>
<<if $slaves[$i].fetish == "buttslut">>
<<if $slaves[$i].fetishStrength > 60>>
is such a buttslut that $his's null status doesn't affect $his libido at all; $he's got $his prostate and that's all $he cares about.
<<else>>
is a buttslut, but not enough of one that $his lack of<<if $seeDicks > 0>> a dick or<</if>> a pussy isn't frustrating.
<<set _frustration = 1>>
<</if>>
<<else>>
is no buttslut, but $he has a prostate, allowing $him a sexual outlet despite $him lack of<<if $seeDicks > 0>> a dick or<</if>> a pussy.
<<set _frustration = 1>>
<</if>>
<<else>>
<<if $slaves[$i].fetish == "buttslut">>
<<if $slaves[$i].fetishStrength > 95>>
is such a buttslut that $his complete lack of <<if $seeDicks > 0>>a dick, a pussy, or a prostate<<else>>a pussy<</if>> only bothers $him slightly.
<<set _frustration = 1>>
<<else>>
is a buttslut, but not enough of to console $him for $his complete lack of <<if $seeDicks > 0>>a dick, a pussy, or a prostate<<else>>a pussy<</if>>.
<<set _frustration = 2>>
<</if>>
<<else>>
has no <<if $seeDicks > 0>>dick, pussy, or prostate<<else>>pussy<</if>> and no easy way to get off.
<<set _frustration = 2>>
<</if>>
<</if>>
<<else>>
has no<<if $seeDicks > 0>> dick, no<</if>> pussy, and can't even take it up the ass, leaving $him no easy way to get off.
<<set _frustration = 2>>
<</if>>
<</if>>
<<if _frustration > 0>>
This @@.red;affects $his libido@@ and is
<<if $slaves[$i].devotion > 50>>
annoying, but $he puts up with it for your sake.
<<else>>
@@.mediumorchid;annoying.@@
<<set $slaves[$i].devotion -= _frustration*2>>
<</if>>
<<set $slaves[$i].energy -= _frustration*3>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].devotion > 95)>>
<<if ($slaves[$i].energy <= 50)>>
$He's so worshipful of you that $he derives erotic satisfaction simply from being your slave, giving $him @@.green;more of an appetite for sex.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<elseif ($slaves[$i].devotion > 50)>>
$He's so devoted to you that $his appetite for sex isn't affected by the unpleasant parts of slave life.
<<elseif ($slaves[$i].energy > 95)>>
<<elseif ($slaves[$i].energy <= 5)>>
<<elseif ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade") || ($slaves[$i].assignment == "please you") || ($slaves[$i].assignment == "serve in the master suite") || ($slaves[$i].assignment == "be a subordinate slave")>>
$His assignment constantly requires $him to fuck. $He obeys, but @@.red;$his appetite for sex is reduced.@@
<<set $slaves[$i].energy -= 2>>
<<else>>
Sometimes, $he wishes $he weren't a sex slave, @@.red;reducing $his appetite for sex,@@ though less than if $his assignment required $him to fuck constantly.
<<set $slaves[$i].energy -= 1>>
<</if>>
<<elseif ($slaves[$i].devotion >= -20)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade") || ($slaves[$i].assignment == "please you") || ($slaves[$i].assignment == "serve in the master suite") || ($slaves[$i].assignment == "be a subordinate slave")>>
$His assignment forces $him to let $himself get fucked constantly, @@.red;reducing $his appetite for sex.@@
<<set $slaves[$i].energy -= 3>>
<<else>>
$He isn't used to life as a sex slave, and the constant sexual anxiety @@.red;reduces $his appetite for sex,@@ though less than if $his assignment forced $him to let $himself get fucked constantly.
<<set $slaves[$i].energy -= 2>>
<</if>>
<<else>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade") || ($slaves[$i].assignment == "please you") || ($slaves[$i].assignment == "serve in the master suite") || ($slaves[$i].assignment == "be a subordinate slave")>>
$His assignment subjects $him to constant rape, @@.red;rapidly reducing $his appetite for sex.@@
<<set $slaves[$i].energy -= 5>>
<<else>>
$He hates being a sex slave, @@.red;reducing $his appetite for sex,@@ though less than if $his assignment subjected $him to constant rape.
<<set $slaves[$i].energy -= 3>>
<</if>>
<</if>>
<</if>>
<</if>>
/* There really is no good place for this since saRules is too early and saRivals/saRelationships is too late */
<<if $slaves[$i].rivalry > 1 && $universalRulesConsent == 0>>
<<set _j = $slaveIndices[$slaves[$i].rivalryTarget]>>
<<if def _j && isSlaveAvailable($slaves[$i]) && isSlaveAvailable($slaves[_j])>> /* rape time */
<<set _fuckCount = random(1,(Math.ceil($slaves[$i].energy/10)+1))>>
<<set $slaves[$i].need -= _fuckCount*10>>
<<= SimpleSlaveSlaveFucking($slaves[_j], $slaves[$i], _fuckCount)>>
<</if>>
<</if>>
<<if $slaves[$i].relationship > 2>>
<<set _j = $slaveIndices[$slaves[$i].relationshipTarget]>>
<<if def _j && isSlaveAvailable($slaves[$i]) && isSlaveAvailable($slaves[_j])>> /* sexy time */
<<if $slaves[$i].relationship == 5 && canPenetrate($slaves[$i])>>
<<if $slaves[_j].vagina == 0 && canDoVaginal($slaves[_j])>>
<<set $slaves[_j].vagina++, $slaves[_j].vaginalCount++, $vaginalTotal++>>
<<set $slaves[$i].penetrativeCount++, $penetrativeTotal++>>
<<if canImpreg($slaves[_j], $slaves[$i])>>
<<= knockMeUp($slaves[_j], 50, 0, $slaves[$i].ID, 1)>>
<</if>>
<</if>>
<<if $slaves[_j].anus == 0 && canDoAnal($slaves[_j])>>
<<set $slaves[_j].anus++, $slaves[_j].analCount++, $analTotal++>>
<<set $slaves[$i].penetrativeCount++, $penetrativeTotal++>>
<<if canImpreg($slaves[_j], $slaves[$i])>>
<<= knockMeUp($slaves[_j], 50, 1, $slaves[$i].ID, 1)>>
<</if>>
<</if>>
<</if>>
<<set _fuckCount = random(Math.min(4,Math.ceil($slaves[$i].energy/20)),5)>>
<<set $slaves[$i].need = 0>>
<<= SimpleSlaveSlaveFucking($slaves[_j], $slaves[$i], _fuckCount)>>
<</if>>
<</if>>
<<if $slaves[$i].need>>
<<if $slaves[$i].need > $slaves[$i].energy/2>>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
$He is not allowed to get off as frequently as $his aphrodisiac fueled sex drive demands, and the constant frustration
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
@@.red;stresses $his body considerably.@@
<<set $slaves[$i].health -= 1+Math.trunc($slaves[$i].need/20)>>
<<else>>
drives $him mad with lust. $He @@.mediumorchid;blames you@@ for this @@.gold;cruelty.@@
<<set _decay = 1+Math.trunc($slaves[$i].need/20)>>
<<set $slaves[$i].devotion -= _decay, $slaves[$i].trust -= _decay>>
<</if>>
<<else>>
$He is not allowed to get off as frequently as $his healthy sex drive demands, and the constant frustration @@.red;wears away at $his libido.@@
<<set $slaves[$i].energy -= 1+Math.trunc($slaves[$i].need/20)>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].health > 90>>
<<if $slaves[$i].need <= $slaves[$i].energy/2>>
<<if $slaves[$i].energy <= 70>>
$His outstanding health produces a @@.green;slow improvement in libido.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if $slaves[$i].face > 80>>
<<if $slaves[$i].face <= 95>>
<<if $slaves[$i].trust > 95>>
$He is so healthy and trusting that @@.lime;the minute flaws in $his facial appearance seem to be smoothed away@@ every time $he sleeps.
<<= faceIncrease($slaves[$i], 5)>>
<</if>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $slaves[$i].visualAge > 20 && $slaves[$i].physicalAge > 20>>
<<if $slaves[$i].trust > 95 && $slaves[$i].devotion > 95>>
<<if $slaves[$i].ageAdjust == 40>>
$He has been living a happy, healthy and trusting life under you for so long that you swear @@.lime;$he looks a little younger@@ than a girl $his age should.
<<set $slaves[$i].visualAge-->>
<<set $slaves[$i].ageAdjust = 0>>
<<elseif random(1,100) > 60>>
<<set $slaves[$i].ageAdjust++>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].health > 60)>>
<<if $slaves[$i].need <= $slaves[$i].energy/2>>
<<if ($slaves[$i].energy <= 50)>>
$His good health produces a @@.green;slow improvement in libido.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].physicalAge >= 30>>
<<if $slaves[$i].health > 20>>
<<if $slaves[$i].curatives == 0 && $slaves[$i].inflationType != "curative">>
<<if $slaves[$i].physicalAge-30 > random(1,100)>>
The bloom comes off $his excellent health a little. It seems $his @@.red;age@@ may be affecting $him.
<<set $slaves[$i].health -= 10>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].trust < random(1,100)>>
<<if $slaves[$i].health < random(1,100)>>
<<if $slaves[$i].physicalAge-30 > random(1,100)>>
$His face looks @@.orange;just a little older@@ than it did last week. $He's not getting any younger.
<<set $slaves[$i].face -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $slaves[$i].visualAge > 15 && $slaves[$i].physicalAge > 15>>
<<if $slaves[$i].trust < -20 && $slaves[$i].devotion < -20>>
<<if $slaves[$i].ageAdjust == -40>>
$He has been living a miserable life under your feet for so long that you swear @@.orange;$he looks a little older@@ than a girl $his age should.
<<set $slaves[$i].visualAge++>>
<<set $slaves[$i].ageAdjust = 0>>
<<elseif random(1,100) > 40>>
<<set $slaves[$i].ageAdjust-->>
<</if>>
<</if>>
<</if>>
<</if>>
/* NCS youthening and shrinkage of giant organs and regular shrinking for regular organs happening when not youthening */
<<if ($slaves[$i].inducedNCS == 1)>>
<<set _countNCS = 0>>
/*
** To prevent the NCS from firing on every attribute in one year, this variable counts the
** number of NCS affects that fire. Most affects will only trigger if one or two other
** have already fired, but won't fire beyond. There are two exceptions to that, first,
** massively oversized growth assets, which will fire always, e.g. boobs > 5000, dick > 10,
** etc. Second, Body structure, hips/shoulders may fire any time, (decreasing random).
**
** Youthening (visual age year number reduction)
** Happens on a sliding scale, the older a slave is, the faster the de-aging goes.
** Consequently, it goes slower as the visual age approaches an 8 year old loli/shota body.
** Age 45+=> auto age reduction 1 year per 1 week.
** Age 41-44=> age reduction 1 year per 2 weeks.
** Age 37-40=> age reduction 1 year per 3 weeks.
** Age 33-36=> age reduction 1 year per 4 weeks.
** Age 29-32=> age reduction 1 year per 5 weeks.
** Age 25-28=> age reduction 1 year per 6 weeks.
** Age 21-24=> age reduction 1 year per 7 weeks.
** Age 17-20=> age reduction 1 year per 8 weeks.
** Age 13-16=> age reduction 1 year per 9 weeks.
** Age 9-12=> slowest age reduction 1 year per 10 weeks.
**
** To track this, the slave.NCSyouthening field counts the *charge* of youthening the slave
** currently has, and if it's over the youthening requirements, the slave will become younger.
**
** Additionally while years fly off quickly in the beginning for older slaves, and oversized body parts
** shrink away, other secondary characteristics slowly but surely drop off, but based on the above
** *charge* of youthening.
**
** Note that with this system a 45 year old slave given NCS would be indistinguishable from an 8 year
** old in a little over 4 years time.
*/
<<set _youthening = 0, $slaves[$i].NCSyouthening++>>
<<set _youtheningLevel = Math.round(Math.clamp((($slaves[$i].physicalAge - 8) / 4) + .25, 0, 10))>>
<<if (($slaves[$i].visualAge > 8) && ($slaves[$i].NCSyouthening >= (11 - _youtheningLevel)))>>
<!-- NCS: youthening fires! -->
<<if $seeAge == 1>>
$He has been living under the effects of $his @@.orange;NCS@@ for a while and the accumulated effects make @@.lime;$him look younger again.@@
<</if>>
<<set $slaves[$i].visualAge--, _countNCS++, _youthening++>>
<</if>>
/*
** height always fires if over 176 cm,
** also fires if the slave is tall for their visual age
** also if they are in * NCSyouthening 3-5 (reverse teen years) and
** over 126 cm
** or over height (30% chance)
*/
<<set _averageHeight = Height.mean($slaves[$i])>>
<<set _heightDelta = $slaves[$i].height - _averageHeight>>
<<if (($slaves[$i].height > 176) || (_heightDelta > 5) || (($slaves[$i].NCSyouthening >= 6) && (($slaves[$i].height > 126) || (_heightDelta > 0)) && (random(1,100) < 30)))>>
<<if _heightDelta > 15>><<set _shrinkage = 5>>
<<elseif _heightDelta > 5>><<set _shrinkage = 4>>
<<elseif _heightDelta > -5>><<set _shrinkage = 3>>
<<elseif _heightDelta > -15>><<set _shrinkage = 2>>
<<else>><<set _shrinkage = 1>>
<</if>>
$His @@.orange;NCS@@ is actively @@.orange;reducing $his stature, leaving $him shorter.@@
<<set $slaves[$i].height -= _shrinkage, _countNCS++>>
<</if>>
/*
** Boobs, nipples and areolae.
** Boobs always fires for over 5000 cc,
** nipples/areolae shrinkage wil fire for boobs under 5000,
** where nipples are tiny/cute at 30% chance.
** anything over 300 will fire if
** the slave's accumulated youthening is 6 or higher,
** or by a 50% chance.
*/
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant >= 5000) && (random(1,100) < 90))>>
$His @@.orange;NCS@@ has @@.orange;reduced the size of $his bouncing breasts.@@
<<set $slaves[$i].boobs -= Math.round($slaves[$i].boobs * .11), _countNCS++>>
<<elseif (($slaves[$i].boobs-$slaves[$i].boobsImplant <= 5000) && (!['tiny', 'cute', 'fuckable'].includes($slaves[$i].nipples)) && (random(1,100) < 30))>>
<<if ('inverted' == $slaves[$i].nipples)>><<set _target = 'partially inverted'>>
<<elseif ('partially inverted' == $slaves[$i].nipples)>><<set _target = 'normal'>>
<<else>><<set _target = either('cute', 'tiny')>>
<</if>>
$His @@.orange;NCS@@ has @@.lime;changed $his nipples to <<= _target>>.@@
<<set $slaves[$i].nipples = _target>>
<<if ($slaves[$i].areolae > 1)>>
$His areolae also shrink down to a more normal size<<if ($slaves[$i].areolae > 3)>>, losing the surgical shape alteration<</if>>.
<<set $slaves[$i].areolae = 1, _countNCS++>>
<</if>>
<<elseif (($slaves[$i].boobs-$slaves[$i].boobsImplant >= 300) && (($slaves[$i].NCSyouthening >= 6) || (random(1,100) < 50)))>>
$His @@.orange;NCS@@ has @@.orange;reduced the size of $his tits.@@
<<set $slaves[$i].boobs -= Math.round($slaves[$i].boobs * .09), _countNCS++>>
<</if>>
/*
** Hips and Shoulders reshaping
** One or the other can happen per week as long as the hips and shoulders are bigger than the smallest
** level, though the chances get much more likely for the widest sizes.
*/
<<if ((($slaves[$i].hips-Math.abs($slaves[$i].hipsImplant)) > -2) && (random(1,100) < (($slaves[$i].hips + 3) * 18)))>>
$His @@.orange;NCS@@ gets busy @@.orange;reducing the size of $his
<<if ($slaves[$i].hips >= 2)>>freakish
<<elseif ($slaves[$i].hips >= 0)>>wide
<<elseif ($slaves[$i].hips >= -2)>>already narrow
<</if>>
hips.@@
<<set $slaves[$i].hips -= 1, _countNCS++>>
<<elseif ((($slaves[$i].shoulders-Math.abs($slaves[$i].shouldersImplant)) > -2) && (random(1,100) < (($slaves[$i].shoulders + 3) * 18)))>>
$His @@.orange;NCS@@ applies and @@.orange;reduces the size of $his
<<if ($slaves[$i].shoulders >= 2)>>domineering
<<elseif ($slaves[$i].shoulders >= 0)>>
<<elseif ($slaves[$i].shoulders >= -2)>>already narrow
<</if>>
shoulders.@@
<<set $slaves[$i].shoulders -= 1, _countNCS++>>
<</if>>
/*
** Dick and clit shrinkage
** Massive 10+ Dicks or 5+ Clits always fire, and at double power.
** Below that by chance, (reducing chances by current size). In general clits shrink faster.
*/
<<if ($slaves[$i].dick >= 10)>>
$His @@.orange;NCS@@ is actively @@.orange;reducing the size of $his giant dick.@@
<<set $slaves[$i].dick -= 2, _countNCS++>>
<<elseif ($slaves[$i].clit >= 5)>>
$His @@.orange;NCS@@ has @@.orange;reduced the size of $his enormous clit-dick.@@
<<set $slaves[$i].clit -= 2, _countNCS++>>
<<elseif ((_countNCS < 3) && ($slaves[$i].dick > 2) && (random(1,100) < (($slaves[$i].dick + 1) * 9)))>>
$His @@.orange;NCS@@ is actively @@.orange;reducing the size of $his dick.@@
<<set $slaves[$i].dick -= 1, _countNCS++>>
<<elseif ((_countNCS < 3) && ($slaves[$i].clit >= 1) && (random(1,100) < (($slaves[$i].clit + 2) * 16)))>>
$His @@.orange;NCS@@ has @@.orange;reduced the size of $his clit.@@
<<set $slaves[$i].clit -= 1, _countNCS++>>
<</if>>
/*
** Balls.
** Massive testicals (10+) drop by 2 levels,
** Others decreace by chance based on current size.
*/
<<if ($slaves[$i].balls >= 10)>>
$His @@.orange;NCS@@ gets busy @@.orange;reducing the size of $his titanic balls.@@
<<set $slaves[$i].balls -= 2, _countNCS++>>
<<elseif ((_countNCS < 3) && ($slaves[$i].balls > 2) && (random(1,100) < (($slaves[$i].balls + 1) * 8)))>>
$His @@.orange;NCS@@ gets busy @@.orange;reducing the size of $his balls.@@
<<set $slaves[$i].balls -= 1, _countNCS++>>
<</if>>
/*
** Butt.
** Tremendous butts burn of by 2 points.
** Regular butts based on chances, decrease as the size does.
*/
<<if ($slaves[$i].butt-$slaves[$i].buttImplant >= 10)>>
$His @@.orange;NCS@@ applies and @@.orange;reduces the size of $his bulbous butt.@@
<<set $slaves[$i].butt -= 2, _countNCS++>>
<<elseif ((_countNCS < 3) && ($slaves[$i].butt-$slaves[$i].buttImplant >= 1) && (random(1,100) < ($slaves[$i].butt * 9)))>>
$His @@.orange;NCS@@ applies and @@.orange;reduces the size of $his butt.@@
<<set $slaves[$i].butt -= 1, _countNCS++>>
<</if>>
/*
** Scrotum and Labia
** One or the other can fire per week.
** Pendulous ballsacks or sagging labia will always fire.
** Otherwise by reducing chance based on current sizes, but labias are a little more likley.
*/
<<if ($slaves[$i].scrotum >= 5)>>
$His @@.orange;NCS@@ kicks in and @@.orange;reduces the size of $his pendulous scrotum.@@
<<set $slaves[$i].scrotum -= 2, _countNCS++>>
<<elseif ($slaves[$i].labia >= 5)>>
$His @@.orange;NCS@@ kicks in and @@.orange;reduces the size of $his sagging labia.@@
<<set $slaves[$i].labia -= 2, _countNCS++>>
<<elseif ((_countNCS < 3) && ($slaves[$i].labia >= 1) && (random(1,100) < ($slaves[$i].labia * 11)))>>
$His @@.orange;NCS@@ kicks in and @@.orange;reduces the size of $his labia.@@
<<set $slaves[$i].labia -= 1, _countNCS++>>
<<elseif ((_countNCS < 3) && ($slaves[$i].scrotum > 1) && (random(1,100) < ($slaves[$i].scrotum * 8.5)))>>
$His @@.orange;NCS@@ kicks in and @@.orange;reduces the size of $his scrotum.@@
<<set $slaves[$i].scrotum -= 1, _countNCS++>>
<</if>>
/*
** Voice.
** Small chance for any non-childlike voice.
*/
<<if ((_countNCS < 3) && ($slaves[$i].voice < 3) && $slaves[$i].voice != 0 && (random(1,100) > ($slaves[$i].voice * 15)))>>
$His @@.orange;NCS@@ has @@.lime;raised the pitch of $his voice, $he now sounds more <<if $slaves[$i].voice == 1>>feminine<<else>>childlike<</if>>.@@
<<set $slaves[$i].voice += 1, _countNCS++>>
<</if>>
/*
** Pussy/Ass-Pussy rejuvination.
** 10% chance of either one rejuvinating per week. (The Child Whore's delight!)
*/
<<if ((_countNCS < 2) && ($slaves[$i].vagina > 1) && (random(1,100) < ($slaves[$i].vagina * 10)))>>
$His @@.orange;NCS@@ manages to @@.lime;reverse the stretching in $his vagina, $his pussy now looks more childlike.@@
<<set $slaves[$i].vagina -= 1, _countNCS++>>
<<elseif ((_countNCS < 2) && ($slaves[$i].anus > 1) && (random(1,100) < ($slaves[$i].anus * 10)))>>
$His @@.orange;NCS@@ effectively @@.lime;reverses the stretching in $his anus, $his ass-pussy now looks more childlike.@@
<<set $slaves[$i].anus -= 1, _countNCS++>>
<</if>>
/*
** reset youthening for those that just got younger (see age above) or for already lolified slaves.
*/
<<if ((_youthening > 0) || ($slaves[$i].NCSyouthening > 9))>>
<<set $slaves[$i].NCSyouthening = 0>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if !canWalk($slaves[$i])>>
$He is immobilized by $his
<<set $anchors = []>>
<<if tooBigBreasts($slaves[$i])>>
<<set $anchors.push("tits")>>
<</if>>
<<if tooBigBelly($slaves[$i])>>
<<set $anchors.push("belly")>>
<</if>>
<<if tooBigDick($slaves[$i])>>
<<set $anchors.push("dick")>>
<</if>>
<<if tooBigButt($slaves[$i])>>
<<set $anchors.push("butt")>>
<</if>>
<<if tooBigBalls($slaves[$i])>>
<<set $anchors.push("balls")>>
<</if>>
<<if tooFatSlave($slaves[$i])>>
<<set $anchors.push("fat body")>>
<</if>>
<<if $anchors.length > 0>>
<<if $anchors.length > 2>>
<<for _j = 0; _j < $anchors.length; _j++>>
<<if _j < $anchors.length-1>>
<<print $anchors[_j]>>,
<<else>>
and <<print $anchors[_j]>>,
<</if>>
<</for>>
<<elseif $anchors.length > 1>>
$anchors[1] and $anchors[0],
<<else>>
<<print $anchors[0]>>,
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<if $anchors.length > 1>>but ultimately $his limblessness<<else>>or would be if $he had limbs<</if>>,
<<elseif $slaves[$i].heels == 1 && !["heels", "pumps", "boots", "extreme heels"].includes($slaves[$i].shoes)>>
<<if $anchors.length > 1>>but ultimately $his heels having been clipped<<else>>or would be if $his heels weren't clipped<</if>>,
<</if>>
<<else>>
<<if ($slaves[$i].amp == 1)>>
limblessness,
<<elseif $slaves[$i].heels == 1 && !["heels", "pumps", "boots", "extreme heels"].includes($slaves[$i].shoes)>>
heels having been clipped,
<</if>>
<</if>>
/* old code
<<if ($slaves[$i].amp == 1)>>
limblessness,
<<elseif tooBigBreasts($slaves[$i])>>
tits,
<<elseif tooBigBelly($slaves[$i])>>
pregnancy,
<<elseif tooBigDick($slaves[$i])>>
dick,
<<elseif tooBigButt($slaves[$i])>>
butt,
<<elseif tooBigBalls($slaves[$i])>>
balls,
<<else>>
heels having been clipped,
<</if>>
*/
making $his life more difficult. Other slaves have to help $him at times, which
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion > 50>>
the devoted slave bears with equanimity.
<<elseif $slaves[$i].devotion > 20>>
$he can't help @@.mediumorchid;resenting@@ a little.
<<set $slaves[$i].devotion -= 1>>
<<elseif $slaves[$i].devotion >= -20>>
$he @@.mediumorchid;actively resents.@@
<<set $slaves[$i].devotion -= 2>>
<<else>>
$he @@.mediumorchid;utterly detests.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].devotion < 10>>
<<if $slaves[$i].trust >= -20>>
$He's @@.gold;aware of $his total vulnerability@@ to punishment.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<else>>
goes largely unnoticed by the mindless slave.
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<if $slaves[$i].muscles > -80>>
As an amputee
<<if $slaves[$i].muscles > 5>>
$he @@.orange;loses some muscle definition.@@
<<else>>
$his @@.orange;muscles steadily atrophy.@@
<</if>>
<<set $slaves[$i].muscles -= 3>>
<</if>>
<<elseif !canWalk($slaves[$i]) && ($slaves[$i].diet != "muscle building")>>
<<if $slaves[$i].muscles > -80>>
Since $he is incapable of moving $himself,
<<if $universalRulesImmobileSlavesMaintainMuscles == 1 && $slaves[$i].muscles >= 0>>
and is required to maintain $his musculature, $he regularly lifts weights to stave off muscular atrophy.
<<elseif $slaves[$i].muscles >= -5>>
$he steadily @@.orange;loses muscle definition.@@
<<set $slaves[$i].muscles-->>
<<else>>
$his @@.orange;muscles steadily atrophy.@@
<<set $slaves[$i].muscles-->>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].physicalAge >= 18>>
<<if ($slaves[$i].boobs > 30000+($slaves[$i].muscles*100))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || $arcologies[0].FSAssetExpansionistResearch == 0>>
<<if (($slaves[$i].drugs != "breast injections") && ($slaves[$i].drugs != "intensive breast injections") && ($arcologies[0].FSAssetExpansionistResearch == 0))>>
<<if (($slaves[$i].bellyPreg < 300000) && ($slaves[$i].hormoneBalance < 300))>>
<<if ($slaves[$i].boobs > 30000+($slaves[$i].muscles*100))>>
$His breasts are larger than $his body can possibly sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs -= 25>>
<<else>>
$His breasts are far, far beyond what $his body can sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
This effect is massively compounded by $his @@.orange;NCS.@@
<<set $slaves[$i].boobs -= Math.round($slaves[$i].boobs * .1)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 40000)>>
$His immense breasts are so big they pin $him to the floor, taking the weight off $his body.
<<if $slaves[$i].sexualFlaw == "breast growth">>
$He's perfectly fine with dragging them along as a testament to how much $he's managed to grow.
<<elseif $slaves[$i].devotion <= 50>>
$He finds pulling them along @@.mediumorchid;mildly annoying.@@
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He finds pulling them along somewhat annoying, but $he's happy to do so if it pleases you.
<</if>>
<<elseif ($slaves[$i].boobs > 25000)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
$His giant tits are debilitatingly big and a constant reminder of $his progress. No amount of discomfort or pain could dissuade $him from going bigger.
<<elseif $slaves[$i].devotion <= 50>>
$His giant tits are debilitatingly big. They are @@.mediumorchid;very uncomfortable@@ and @@.red;painful@@ for $his body.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].health -= 5>>
<<else>>
$His giant tits are debilitatingly big, but $he takes measures to keep comfortable and pain free as to not concern you with $his troubles.
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 10000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
$His huge breasts are becoming troublesome for $his slight form, but that only drives $his desire to go even bigger.
<<elseif $slaves[$i].devotion <= 50>>
Dragging $his huge tits around is @@.mediumorchid;uncomfortable@@ and @@.red;painful@@ for $his slight form.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].health -= 2>>
<<else>>
$He finds $his breasts uncomfortably large, but $he grins and bears it for you.
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 4000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
The weight of $his big boobs serves as a reminder that $he needs to get even bigger.
<<elseif $slaves[$i].devotion <= 50>>
The weight of $his big boobs is @@.mediumorchid;uncomfortable@@ for $his slight form.
<<set $slaves[$i].devotion -= 2>>
<<else>>
The weight of $his big boobs is uncomfortable for $his slight form, but $he bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge <= 3>>
<<if ($slaves[$i].boobs > 5000+($slaves[$i].muscles*10))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || $arcologies[0].FSAssetExpansionistResearch == 0>>
<<if ($slaves[$i].drugs != "breast injections" && $slaves[$i].drugs != "intensive breast injections" && $arcologies[0].FSAssetExpansionistResearch == 0)>>
<<if $slaves[$i].bellyPreg < 300000 && $slaves[$i].hormoneBalance < 300>>
<<if ($slaves[$i].boobs > 5000+($slaves[$i].muscles*10))>>
$His breasts are larger than $his body can possibly sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs -= 25>>
<<else>>
$His breasts are far, far beyond what $his body can sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
This effect is compounded by $his @@.orange;NCS.@@
<<set $slaves[$i].boobs -= Math.round($slaves[$i].boobs * .1)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 40000)>>
$His titanic breasts are so massive they dwarf $his body. $He <<if $slaves[$i].sexualFlaw == "breast growth">>happily embraces<<else>>has no choice but to accept<</if>> immobility.
<<elseif ($slaves[$i].boobs > 20000)>>
$His immense breasts are so huge they rest upon the floor even when $he tries to stand, taking the weight off $his tiny body.
<<if $slaves[$i].sexualFlaw == "breast growth">>
$He's perfectly fine with dragging them along as a testament to how much $he's managed to grow.
<<elseif $slaves[$i].devotion <= 50>>
$He finds pulling them along @@.mediumorchid;mildly annoying.@@
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He finds pulling them along a big burden, but $his devotion to you is far stronger than $his discomfort.
<</if>>
<<elseif ($slaves[$i].boobs > 6000)>>
$His giant breasts are so big they pin $him to the floor, taking the weight off $his tiny body.
<<if $slaves[$i].sexualFlaw == "breast growth">>
$He's perfectly fine with dragging them along as a testament to how much $he's managed to grow.
<<elseif $slaves[$i].devotion <= 50>>
$He finds pulling them along @@.mediumorchid;mildly annoying.@@
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He finds pulling them along a little annoying, but your will is far more important to $him.
<</if>>
<<elseif ($slaves[$i].boobs > 5000)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
$His giant tits are debilitatingly big and a constant reminder of $his progress. No amount of discomfort or pain could dissuade $him from going bigger.
<<elseif $slaves[$i].devotion <= 50>>
$His giant tits are debilitatingly big. They are @@.mediumorchid;very uncomfortable@@ and @@.red;painful@@ for $his childish form.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].health -= 4>>
<<else>>
$His giant tits are debilitatingly big. $He does everything $he can to keep comfortable and pain free as to not bother you.
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 2500)>>
<<if ($slaves[$i].muscles <= 80)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
$His huge breasts are troublesome for $his childish form, but that only drives $his desire to go even bigger.
<<elseif $slaves[$i].devotion <= 50>>
Hauling $his huge tits around is @@.mediumorchid;uncomfortable@@ for $his childish form.
<<set $slaves[$i].devotion -= 2>>
<<else>>
$He finds $his breasts uncomfortably large for $his tiny body, but $he grins and bears it for you.
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 1000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
The weight of $his big boobs serves as a reminder that $he needs to get even bigger.
<<elseif $slaves[$i].devotion <= 50>>
The weight of $his big boobs is @@.mediumorchid;uncomfortable@@ for $his slight form.
<<set $slaves[$i].devotion -= 2>>
<<else>>
The weight of $his big boobs is uncomfortable for $his slight form, but $he bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge <= 12>>
<<if ($slaves[$i].boobs > 10000+($slaves[$i].muscles*20))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || $arcologies[0].FSAssetExpansionistResearch == 0>>
<<if ($slaves[$i].drugs != "breast injections" && $slaves[$i].drugs != "intensive breast injections" && $arcologies[0].FSAssetExpansionistResearch == 0)>>
<<if $slaves[$i].bellyPreg < 300000 && $slaves[$i].hormoneBalance < 300>>
<<if ($slaves[$i].boobs > 10000+($slaves[$i].muscles*20))>>
$His breasts are larger than $his body can possibly sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs -= 25>>
<<else>>
$His breasts are far, far beyond what $his body can sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
This effect is compounded by $his @@.orange;NCS.@@
<<set $slaves[$i].boobs -= Math.round($slaves[$i].boobs * .1)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 40000)>>
$His immense breasts are so huge they rest upon the floor even when $he tries to stand, taking the weight off $his small body.
<<if $slaves[$i].sexualFlaw == "breast growth">>
$He's perfectly fine with dragging them along as a testament to how much $he's managed to grow.
<<elseif $slaves[$i].devotion <= 50>>
$He finds pulling them along @@.mediumorchid;mildly annoying.@@
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He finds pulling them along a burden, but $his devotion to you is far stronger than $his discomfort.
<</if>>
<<elseif ($slaves[$i].boobs > 12000)>>
$His giant breasts are so big they pin $him to the floor, taking the weight off $his young body.
<<if $slaves[$i].sexualFlaw == "breast growth">>
$He's perfectly fine with dragging them along as a testament to how much $he's managed to grow.
<<elseif $slaves[$i].devotion <= 50>>
$He finds pulling them along @@.mediumorchid;mildly annoying.@@
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He finds pulling them along a little annoying, but your will is far more important to $him.
<</if>>
<<elseif ($slaves[$i].boobs > 10000)>>
<<if canWalk($slaves[$i])>>
$His giant tits are debilitatingly big.
<<if $slaves[$i].sexualFlaw == "breast growth">>
No amount of discomfort or pain could dissuade $him from going bigger.
<<elseif $slaves[$i].devotion <= 50>>
They are @@.mediumorchid;very uncomfortable@@ and @@.red;painful@@ for $his childish form.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].health -= 5>>
<<else>>
$He does $his best to not let them get the better of $his youthful body.
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 5000)>>
<<if ($slaves[$i].muscles <= 80)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
$His huge breasts are troublesome for $his childish form, but that only drives $his desire to go even bigger.
<<elseif $slaves[$i].devotion <= 50>>
Dragging $his huge tits around is @@.mediumorchid;uncomfortable@@ and @@.red;painful@@ for $his childish form.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].health -= 4>>
<<else>>
$His huge tits are uncomfortably big for $his childish form, but $he keeps it to $himself out of devotion to you.
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 2000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
The weight of $his big boobs serves as a reminder that $he needs to get even bigger.
<<elseif $slaves[$i].devotion <= 50>>
The weight of $his big boobs is @@.mediumorchid;uncomfortable@@ for $his slight form.
<<set $slaves[$i].devotion -= 1>>
<<else>>
The weight of $his big boobs is uncomfortable for $his slight form, but $he bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].boobs > 20000+($slaves[$i].muscles*50))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || $arcologies[0].FSAssetExpansionistResearch == 0>>
<<if ($slaves[$i].drugs != "breast injections" && $slaves[$i].drugs != "intensive breast injections" && $arcologies[0].FSAssetExpansionistResearch == 0)>>
<<if $slaves[$i].bellyPreg < 300000 && $slaves[$i].hormoneBalance < 300>>
<<if ($slaves[$i].boobs > 20000+($slaves[$i].muscles*50))>>
$His breasts are larger than $his body can possibly sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs -= 25>>
<<else>>
$His breasts are far, far beyond what $his body can sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
This effect is compounded by $his @@.orange;NCS.@@
<<set $slaves[$i].boobs -= Math.round($slaves[$i].boobs * .1)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 25000)>>
$His immense breasts are so big they pin $him to the floor, taking the weight off $his youthful body.
<<if $slaves[$i].sexualFlaw == "breast growth">>
$He's perfectly fine with dragging them along as a testament to how much $he's managed to grow.
<<elseif $slaves[$i].devotion <= 50>>
$He finds pulling them along @@.mediumorchid;mildly annoying.@@
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He finds pulling them along a little annoying, but your will is far more important to $him.
<</if>>
<<elseif ($slaves[$i].boobs > 17000)>>
$His giant tits are debilitatingly big.
<<if $slaves[$i].sexualFlaw == "breast growth">>
No amount of discomfort or pain could dissuade $him from going bigger.
<<elseif $slaves[$i].devotion <= 50>>
They are @@.mediumorchid;very uncomfortable@@ and @@.red;painful@@ for $his youthful form.
<<set $slaves[$i].devotion -= 3, $slaves[$i].health -= 10>>
<<else>>
$He finds them painfully uncomfortable, but finds ways to mitigate it to not distract you with $his worries.
<</if>>
<<elseif ($slaves[$i].boobs > 10000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
$His huge breasts are troublesome for $his slight form, but that only drives $his desire to go even bigger.
<<elseif $slaves[$i].devotion <= 50>>
Dragging $his huge tits around is @@.mediumorchid;uncomfortable@@ and @@.red;painful@@ for $his slight form.
<<set $slaves[$i].devotion -= 2, $slaves[$i].health -= 3>>
<<else>>
$His huge tits are uncomfortably big for $his slight form, but $he keeps it to $himself out of devotion to you.
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 2000)>>
<<if ($slaves[$i].muscles <= 5)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].sexualFlaw == "breast growth">>
The weight of $his big boobs serves as a reminder that $he needs to get even bigger.
<<elseif $slaves[$i].devotion <= 50>>
The weight of $his big boobs is @@.mediumorchid;uncomfortable@@ for $his slight form.
<<set $slaves[$i].devotion -= 1>>
<<else>>
The weight of $his big boobs is uncomfortable for $his slight form, but $he bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* physical is countered by .pregAdaptation */
<<if $slaves[$i].belly > ($slaves[$i].pregAdaptation*4500)>>
$His bloated <<if $slaves[$i].mpreg == 0 && $slaves[$i].ovaries == 0>>implant-filled middle<<else>>womb<</if>> is constantly straining to hold together and puts @@.red;overwhelming pressure on $his skin and organs.@@ $His stomach is streaked with deep stretchmarks and black and blue from the tension.
<<if ($slaves[$i].sexualFlaw == "breeder" || $slaves[$i].sexualFlaw == "self hating") && $slaves[$i].preg > 0>>
$He spends every painful moment in sheer joy, each agonizing motion sending quivers of lust through $his breaking body.
<<if $slaves[$i].sexualFlaw == "breeder">>
$He has achieved $his desires of being nothing more than a baby factory absolutely.
<<else>>
$He is on the brink of sacrificing $his worthless life for the lives of $his children and $he couldn't be happier.
<</if>>
<<elseif $slaves[$i].devotion > 90>>
$He belives in you so absolutely that even if $he doesn't make it, $he accepts it as your will.
<<elseif $slaves[$i].fetish == "mindbroken">>
$He struggles along $his daily tasks as if nothing is out of the ordinary.
<<else>>
This is @@.mediumorchid;horrifying@@ to $him. $He is in excrutiating pain and each
<<if $slaves[$i].bellyPreg > 100>>
movement within $his tearing <<if $slaves[$i].mpreg == 0 && $slaves[$i].ovaries == 0>>belly<<else>>womb<</if>>
<<else>>
breath
<</if>>
feels like it may be $his last. $He is @@.gold;terrified@@ that at any moment $his body may fail causing $him to burst.
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence+$slaves[$i].intelligenceImplant >= -50>>
$His slowed gestation rate gives $his body more time to adapt to $his gravidity, but given $his situation, it just means more suffering.
<<set $slaves[$i].devotion -= 15, $slaves[$i].trust -= 20>>
<<else>>
<<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20>>
<</if>>
<</if>>
<<set $slaves[$i].health -= 30, $slaves[$i].pregAdaptation += 1>>
<<elseif $slaves[$i].belly > ($slaves[$i].pregAdaptation*3200)>>
$His <<if $slaves[$i].mpreg == 0 && $slaves[$i].ovaries == 0>>implant filled abdominal cavity<<else>>straining womb<</if>> takes up most of $his body and puts @@.red;tremendous pressure on $his skin and organs.@@
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
$He does $his best to ignore the pain; after all, $his wishes to be hugely pregnant have come true.
<<elseif $slaves[$i].devotion > 70>>
Despite
<<if $slaves[$i].bellyPreg > 100>>
every movement within $him
<<else>>
every breath
<</if>>
feeling like a knife being driven into $his body, $he has faith in your plans for $him.
<<elseif $slaves[$i].fetish == "mindbroken">>
$He carries on $his daily tasks as if nothing is bothering $him.
<<else>>
This is @@.mediumorchid;very worrying@@ to $him. $He is in constant pain and
<<if $slaves[$i].bellyPreg > 100>>
each movement within $his straining womb
<<else>>
every breath $he takes,
<</if>>
causes additional agony. $He is @@.gold;terrified@@ of what
<<if $slaves[$i].bellyPreg > 100>>
awaits $him at the end of this pregnancy.
<<else>>
will become of $him.
<</if>>
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence+$slaves[$i].intelligenceImplant >= -50>>
$His slowed gestation rate gives $his body more time to adapt to $his gravidity, but given $his situation, it isn't very comforting.
<<set $slaves[$i].devotion -= 7, $slaves[$i].trust -= 10>>
<<else>>
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10>>
<</if>>
<</if>>
<<set $slaves[$i].health -= 20, $slaves[$i].pregAdaptation += .4>>
<<elseif $slaves[$i].belly > ($slaves[$i].pregAdaptation*2000)>>
$His <<if $slaves[$i].mpreg == 0 && $slaves[$i].ovaries == 0>>belly implant<<else>>womb<</if>> takes up most of $his body and @@.red;puts tremendous pressure on $his skin and organs.@@
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
Every painful kick is a reminder of just how pregnant $he really is, but it just makes $his condition hotter to $him.
<<elseif $slaves[$i].devotion > 50>>
While
<<if $slaves[$i].bellyPreg > 100>>
every stirring of the life within $him is uncomfortable,
<<else>>
every motion $he takes is uncomfortable,
<</if>>
$he tries $his best to not bother you with $his worries.
<<elseif $slaves[$i].fetish == "mindbroken">>
$He tries $his best to stay still to minimize the amount of discomfort $he's in.
<<else>>
This is @@.mediumorchid;very worrying@@ to $him. $He moans in discomfort
<<if $slaves[$i].bellyPreg > 100>>
with each movement within $him.
<<else>>
whenever $he is forced to move.
<</if>>
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence+$slaves[$i].intelligenceImplant >= -50>>
$His slowed gestation rate gives $his body more time to adapt to $his gravidity, easing some of $his worries.
<<set $slaves[$i].devotion -= 3>>
<<else>>
<<set $slaves[$i].devotion -= 5>>
<</if>>
<</if>>
<<set $slaves[$i].health -= 10, $slaves[$i].pregAdaptation += .3>>
<<elseif $slaves[$i].belly > ($slaves[$i].pregAdaptation*1000)>>
$His <<if $slaves[$i].mpreg == 0 && $slaves[$i].ovaries == 0>>belly implant<<else>>womb<</if>> fills $his body and @@.red;compresses $his internal organs.@@
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
While $he may be uncomfortable, it only serves to remind $him that $he can sustain larger.
<<elseif $slaves[$i].devotion > 50>>
$He is in constant discomfort, but $he grins and bears it for you.
<<elseif $slaves[$i].fetish == "mindbroken">>
Such discomforts are meaningless to $his broken mind.
<<else>>
$He is in constant @@.mediumorchid;discomfort@@ and can't wait for these children to be born.
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence+$slaves[$i].intelligenceImplant >= -50>>
$His slowed gestation rate gives $his body more time to adapt to $his gravidity, easing some of $his worries.
<<set $slaves[$i].devotion -= 1>>
<<else>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<set $slaves[$i].health -= 2, $slaves[$i].pregAdaptation += .2>>
<<elseif $slaves[$i].belly > ($slaves[$i].pregAdaptation*750)>>
<<set $slaves[$i].pregAdaptation += .1>>
<</if>>
/*body inconvenience*/
<<if $slaves[$i].fuckdoll != 0 && $slaves[$i].fetish != "mindbroken">>
<<set _belly = bellyAdjective($slaves[$i])>>
<<if $slaves[$i].physicalAge < 4>>
<<if $slaves[$i].belly >= 150000>>
$His _belly belly is so large it dwarfs $his body. $He <<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>enjoys<<else>>has no choice but to accept<</if>> being an accessory to $his belly.
<<elseif $slaves[$i].belly >= 100000>>
$His _belly belly is so large it reaches the floor <<if $slaves[$i].amp != 1>>even when $he stands<<else>>no matter how $he rests<</if>>, taking the weight off $his tiny body.
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
Such an inconvenience means little when you're living the dream of being a baby-filled breeder.
<<elseif $slaves[$i].devotion <= 50>>
$He finds dragging it along @@.mediumorchid;mildly annoying.@@
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He's fine with this though, as it is much easier than trying to waddle along.
<</if>>
<<elseif $slaves[$i].belly >= 30000>>
<<if canWalk($slaves[$i])>>
$His _belly belly is debilitatingly big. $He can barely waddle along and even then, can't manage to avoid bumping into
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
things. Such troubles matter little when you're living the dream of being a baby-filled breeder.
<<elseif $slaves[$i].devotion <= 50>>
things, leaving $him @@.mediumorchid;extremely annoyed@@ as $he goes about $his day.
<<set $slaves[$i].devotion -= 4>>
<<else>>
things, but quickly struggles to fix it to keep you happy.
<</if>>
<</if>>
<<elseif $slaves[$i].belly >= 10000>>
<<if canWalk($slaves[$i])>>
$His _belly belly juts out tremendously from $his slight
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
form, but the life growing within makes that alright to $him.
<<elseif $slaves[$i].devotion <= 50>>
form causing $him @@.mediumorchid;frustration@@ as $he tries $his best to not bump into things.
<<set $slaves[$i].devotion -= 2>>
<<else>>
form, but $he bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge < 13>>
<<if $slaves[$i].belly >= 600000>>
$His _belly belly is so large it dwarfs $his body. $He <<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>enjoys<<else>>has no choice but to accept<</if>> being an accessory to $his belly.
<<elseif $slaves[$i].belly >= 300000>>
$His _belly belly is so large it reaches the floor <<if $slaves[$i].amp != 1>>even when $he stands<<else>>no matter how $he rests<</if>>, taking the weight off $his young figure.
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
Such an inconvenience means little when you're living the dream of being a baby-filled breeder.
<<elseif $slaves[$i].devotion <= 50>>
$He finds dragging it along @@.mediumorchid;mildly annoying.@@
<<set $slaves[$i].devotion -= 1>>
<<else>>
While it is quite a nuisance, your will outways $his opinions.
<</if>>
<<elseif $slaves[$i].belly >= 120000>>
<<if canWalk($slaves[$i])>>
$His _belly belly is debilitatingly big. $He can barely waddle along and even then, can't manage to avoid bumping into
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
things. Such troubles matter little when you're living the dream of being a baby-filled breeder.
<<elseif $slaves[$i].devotion <= 50>>
things, leaving $him @@.mediumorchid;overly frustrated@@ and moody by the end of the day.
<<set $slaves[$i].devotion -= 4>>
<<else>>
things, but accepts this is the life you have choosen for $him.
<</if>>
<</if>>
<<elseif $slaves[$i].belly >= 60000>>
<<if canWalk($slaves[$i])>>
$His _belly belly is troublesome for $his young figure. Every step is a slow, ponderous one and $he has to be careful not to collide with anything.
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
However, such inconveniences are nothing when you're living the dream of being a baby-filled breeder.
<<elseif $slaves[$i].devotion <= 50>>
$His day to day life is @@.mediumorchid;filled with annoyances@@ as $he struggles along.
<<set $slaves[$i].devotion -= 4>>
<<else>>
However, $he takes pride in being kept so round by you, so $he keeps $his thoughts to $himself.
<</if>>
<</if>>
<<elseif $slaves[$i].belly >= 12000>>
<<if canWalk($slaves[$i])>>
$His _belly belly juts out heavily from $his young
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
frame, but the life growing within makes that alright to $him.
<<elseif $slaves[$i].devotion <= 50>>
frame causing $him @@.mediumorchid;frustration@@ as $he tries $his hardest to move with it.
<<set $slaves[$i].devotion -= 2>>
<<else>>
frame, but $he bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge < 18>>
<<if $slaves[$i].belly >= 750000>>
$His _belly belly is so large it dwarfs $his body. $He <<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>enjoys<<else>>has no choice but to accept<</if>> being an accessory to $his belly.
<<elseif $slaves[$i].belly >= 300000>>
$His _belly belly is so large it reaches the floor <<if $slaves[$i].amp != 1>>even when $he stands<<else>>no matter how $he rests<</if>>, taking the weight off $his body.
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
Such an inconvenience means little when you're living the dream of being a baby-filled breeder.
<<elseif $slaves[$i].devotion <= 50>>
$He finds dragging it along @@.mediumorchid;a painful problem.@@
<<set $slaves[$i].devotion -= 5>>
<<else>>
While moving it is a problem, $he struggles through it for you.
<</if>>
<<elseif $slaves[$i].belly >= 200000>>
<<if canWalk($slaves[$i])>>
$His _belly belly is debilitatingly big. $He can barely waddle along and even then, it's practically impossible to avoid
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
things, but you take your lumps with pride when you're this heavy with child.
<<elseif $slaves[$i].devotion <= 50>>
things, leaving $him @@.mediumorchid;overly frustrated@@ and a little roughed up by the end of the day.
<<set $slaves[$i].devotion -= 4>>
<<else>>
things, but if you like the huge dome hanging from $his body, so does $he.
<</if>>
<</if>>
<<elseif $slaves[$i].belly >= 80000>>
<<if canWalk($slaves[$i])>>
$His _belly belly is troublesome for $him. Every step is a slow, ponderous one and $he has to be careful not to collide with anything.
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
However, such inconveniences are nothing when you're more pregnant than any woman ever was in the Old World.
<<elseif $slaves[$i].devotion <= 50>>
$His day to day life is @@.mediumorchid;miserable@@ as $he struggles to do the simplest of tasks.
<<set $slaves[$i].devotion -= 4>>
<<else>>
However, $he takes pride in being kept so big and round by you, so $he keeps $his thoughts to $himself.
<</if>>
<</if>>
<<elseif $slaves[$i].belly >= 30000>>
<<if canWalk($slaves[$i])>>
$His _belly belly juts out heavily from $his
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
frame, but being so full of life is wondorous to $him.
<<elseif $slaves[$i].devotion <= 50>>
frame causing $him @@.mediumorchid;frustration@@ as $he frequently bumps things with it.
<<set $slaves[$i].devotion -= 2>>
<<else>>
frame, but $he bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].belly >= 1000000>>
$His _belly belly is so large it dwarfs $his body. $He <<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>enjoys<<else>>has no choice but to accept<</if>> being an accessory to $his belly.
<<elseif $slaves[$i].belly >= 450000>>
$His _belly belly is so large it reaches the floor <<if $slaves[$i].amp != 1>>even when $he stands<<else>>no matter how $he rests<</if>>, taking the weight off $his body.
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
Such an inconvenience means little when you're living the dream of being a baby-filled breeder.
<<elseif $slaves[$i].devotion <= 50>>
$He finds dragging it along @@.mediumorchid;a painful problem.@@
<<set $slaves[$i].devotion -= 5>>
<<else>>
While moving it is a problem, $he struggles through it for you.
<</if>>
<<elseif $slaves[$i].belly >= 300000>>
<<if canWalk($slaves[$i])>>
$His _belly belly is debilitatingly big. $He can barely waddle along and even then, it's practically impossible to avoid
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
things, but you take your lumps with pride when you're this heavy with child.
<<elseif $slaves[$i].devotion <= 50>>
things, leaving $him @@.mediumorchid;overly frustrated@@ and a little roughed up by the end of the day.
<<set $slaves[$i].devotion -= 4>>
<<else>>
things, but if you like the huge dome hanging from $his body, so does $he.
<</if>>
<</if>>
<<elseif $slaves[$i].belly >= 150000>>
<<if canWalk($slaves[$i])>>
$His _belly belly is troublesome for $him. Every step is a slow, ponderous one and $he has to be careful not to collide with anything.
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
However, such inconveniences are nothing when you're more pregnant than any woman ever was in the Old World.
<<elseif $slaves[$i].devotion <= 50>>
$His day to day life is @@.mediumorchid;miserable@@ as $he struggles to do the simplest of tasks.
<<set $slaves[$i].devotion -= 4>>
<<else>>
However, $he takes pride in being kept so big and round by you, so $he keeps $his thoughts to $himself.
<</if>>
<</if>>
<<elseif $slaves[$i].belly >= 75000>>
<<if canWalk($slaves[$i])>>
$His _belly belly juts out heavily from $his
<<if $slaves[$i].sexualFlaw == "breeder" && $slaves[$i].preg > 0>>
frame, but being so full of life is wondorous to $him.
<<elseif $slaves[$i].devotion <= 50>>
frame causing $him @@.mediumorchid;frustration@@ as $he frequently bumps things with it.
<<set $slaves[$i].devotion -= 2>>
<<else>>
frame, but $he bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].pregAdaptation > 40 && ($slaves[$i].belly < 5000 && $slaves[$i].preg < 1 && $slaves[$i].pregWeek == 0)>>
<<if $slaves[$i].pregAdaptation > 1001>>
<<set $slaves[$i].pregAdaptation-->>
<<elseif $slaves[$i].pregAdaptation >= 751 && $slaves[$i].pregAdaptation < 1000>>
<<set $slaves[$i].pregAdaptation-->>
<<elseif $slaves[$i].pregAdaptation >= 501 && $slaves[$i].pregAdaptation < 750>>
<<set $slaves[$i].pregAdaptation-->>
<<elseif $slaves[$i].pregAdaptation >= 251 && $slaves[$i].pregAdaptation < 500>>
<<set $slaves[$i].pregAdaptation-->>
<<elseif $slaves[$i].pregAdaptation >= 101 && $slaves[$i].pregAdaptation < 250>>
<<set $slaves[$i].pregAdaptation-->>
<<elseif $slaves[$i].pregAdaptation >= 51 && $slaves[$i].pregAdaptation < 100>>
<<set $slaves[$i].pregAdaptation-->>
<</if>>
<</if>>
<<else>> /* FUCKDOLL PHYSICAL EFFECTS */
<<if $slaves[$i].eyes > 0>>
<<if $slaves[$i].fuckdoll > random(20,100)>>
$His suit blinds $him, and $his @@.mediumorchid;vision worsens@@ from long disuse.
<<set $slaves[$i].eyes = -1>>
<</if>>
<</if>>
<<if $slaves[$i].hears >= 0>>
<<if $slaves[$i].fuckdoll > random(20,100)>>
$His suit deafens $him, and $his @@.mediumorchid;hearing worsens@@ from long disuse.
<<set $slaves[$i].hears = -1>>
<</if>>
<</if>>
<<if $slaves[$i].curatives == 0 && $slaves[$i].inflationType != "curative">>
The extreme physical stress of living in the suit @@.red;damages $his health.@@
<<set $slaves[$i].health = -10>>
<<else>>
The <<if $slaves[$i].curatives == 1>>preventatives<<elseif $slaves[$i].inflationType == "curative">>rectal curatives<<else>>curatives<</if>> protect $him from the extreme physical stress of living in the suit.
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].boobs > 20000)>>
<<if $boobAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
$He's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with gigantic boobs.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
$His gigantic boobs make life a struggle: <<if $buttAccessibility == 1 || $pregAccessibility == 1 || $ballsAccessibility == 1>>$he has trouble using appliances and furniture, and constantly bumps into things, but at least the doors have already been widened for your other slaves<<else>>$he barely fits through doors, has trouble using appliances and furniture, and constantly bumps into things<</if>>.
<<if $slaves[$i].sexualFlaw == "breast growth">>
Every little inconvenience just feeds $his breast growth obsession, so $he's more bothered that they aren't an even bigger problem for $his daily life.
<<elseif ($slaves[$i].devotion > 50)>>
Since $he's devoted to you, $he just does $his best.
<<elseif ($slaves[$i].trust >= -20)>>
This torment makes $him @@.gold;less trusting@@ of your willingness to look after $him.
<<set $slaves[$i].trust -= 2>>
<<else>>
$He already believes you capable of tormenting $him, so this proof of your indifference @@.mediumorchid;angers $him@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].lactation > 1))>>
<<if ($slaves[$i].boobs < 800)>>
The powerful lactation drugs $he's implanted with @@.lime;rapidly swell $his small breasts.@@
<<set $slaves[$i].boobs += 100>>
<<elseif ($slaves[$i].boobs < 1600)>>
The powerful lactation drugs $he's implanted with @@.lime;slowly swell $his big breasts.@@
<<set $slaves[$i].boobs += 50>>
<<elseif ($slaves[$i].boobs < 3000)>>
The powerful lactation drugs $he's implanted with @@.lime;gradually swell $his enormous breasts.@@
<<set $slaves[$i].boobs += 25>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs - ($slaves[$i].muscles*30) > 5000) && ($slaves[$i].boobs <= 8000) && ($slaves[$i].boobsImplant < 500) && ($slaves[$i].breastMesh != 1)>>
<<if $slaves[$i].physicalAge < random(10,200)>>
<<if $slaves[$i].boobShape == "perky">>
$His @@.orange;breasts lose their perkiness@@ under their own titanic weight. Their nipples now point forward and $his boobs rest more heavily against the chest beneath them.
<<set $slaves[$i].boobShape = "torpedo-shaped">>
<<elseif $slaves[$i].boobShape != "saggy">>
$His @@.orange;breasts become saggy@@ under their own titanic weight. Their nipples now point downward and $his bosom sways pendulously with $his every movement.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<</if>>
/* boobs too small for fuckable nipples */
<<if $slaves[$i].nipples == "fuckable" && ($slaves[$i].boobs-$slaves[$i].boobsImplant < 500)>>
Without the necessary flesh to support them, $his fuckable nipples pop out and stay out. They have @@.orange;reverted to being huge.@@
<<set $slaves[$i].nipples = "huge">>
<</if>>
/* pregmod */
<<if $slaves[$i].cervixImplant == 1>>
<<if ($slaves[$i].bellyImplant >= 800000) || (($slaves[$i].bellyImplant > 130000) && ($arcologies[0].FSTransformationFetishistResearch != 1))>>
$His cervix implant detected that the volume of filler in $slaves[$i].slaveName's belly reached $His implant's threshold, and @@.orange;opens backflow@@ several times throughout week.
<<if $arcologies[0].FSTransformationFetishistResearch != 1>>
<<set $slaves[$i].bellyImplant = 120000>>
<<else>>
<<set $slaves[$i].bellyImplant = 750000>>
<</if>>
<</if>>
<</if>>
/*
<<if $masterSuitePregnancySlaveLuxuries == 1 && $slaves[$i].broodmother == 2 && ($slaves[$i].assignment == "serve in the master suite" || $slaves[$i].assignment == "be your Concubine")>>
<<if $slaves[$i].diet != "high caloric">>
<<if $slaves[$i].preg > 20>>
The pregnancy generator places heavy strain on $him as $his body @@.red;consumes itself@@ to keep releasing eggs and maintain $his many developing babies.
<<set $slaves[$i].health -= 1>>
<<if $slaves[$i].weight lt -2>>
<<set $slaves[$i].health -= 1>>
<</if>>
<<set $slaves[$i].chem += 2>>
<<if $slaves[$i].weight lt -2>>
$He is @@.mediumorchid;gravely concerned@@ over $his withered body and @@.gold;terrified@@ of what will happen next.
<<set $slaves[$i].devotion -= 4.0>>
<<set $slaves[$i].trust -= 4.0>>
<<else>>
$He is @@.mediumorchid;concerned@@ by $his withering body and @@.gold;fears@@ $his future.
<<set $slaves[$i].devotion -= 1.0>>
<<set $slaves[$i].trust -= 1.0>>
<</if>>
<<if $slaves[$i].physicalAge lt 12>>
$His very young body is decimated by it.
<<if random(2,10) gt $slaves[$i].health and $slaves[$i].weight gt -3>>
$He has @@.red;lost weight.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<<if random(2,10) gt $slaves[$i].health and $slaves[$i].muscles gt 0>>
$He has @@.red;lost muscle mass.@@
<<set $slaves[$i].muscles -= 2>>
<</if>>
<<if random(2,10) gt $slaves[$i].health and $slaves[$i].boobs gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, $his body @@.red;rapidly consumes $his breasts@@.
<<set $slaves[$i].boobs -= 5000>>
<<else>>
$He has @@.red;lost breast tissue@@.
<<set $slaves[$i].boobs -= 300>>
<</if>>
<<if $slaves[$i].boobs lt 0>>
<<set $slaves[$i].boobs to 0>>
<</if>>
<</if>>
<<if random(2,10) gt $slaves[$i].health and $slaves[$i].butt gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, $his body @@.red;rapidly consumes $his ass fat@@.
<<set $slaves[$i].butt -= 4>>
<<else>>
$He has @@.red;lost some ass fat@@.
<<set $slaves[$i].butt -= 3>>
<</if>>
<<if $slaves[$i].butt lt 0>>
<<set $slaves[$i].butt = 0>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge lt 18>>
$His young body suffers greatly from it.
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].weight gt -3>>
$He has @@.red;lost weight@@.
<<set $slaves[$i].weight -= 2>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].muscles gt 0>>
$He has @@.red;lost muscle mass@@.
<<set $slaves[$i].muscles -= 2>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].boobs gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, $his body @@.red;rapidly consumes $his breasts@@.
<<set $slaves[$i].boobs -= 2000>>
<<else>>
$He has @@.red;lost breast tissue@@.
<<set $slaves[$i].boobs -= 200>>
<</if>>
<<if $slaves[$i].boobs lt 0>>
<<set $slaves[$i].boobs to 0>>
<</if>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].butt gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, $his body @@.red;rapidly consumes $his ass fat@@.
<<set $slaves[$i].butt -= 3>>
<<else>>
$He has @@.red;lost some ass fat@@.
<<set $slaves[$i].butt -= 2>>
<</if>>
<<if $slaves[$i].butt lt 0>>
<<set $slaves[$i].butt to 0>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge gt 32>>
$His mature body handles it well.
<<if random(1,6) gt $slaves[$i].health and $slaves[$i].weight gt -3>>
$He has @@.red;lost weight@@.
<<set $slaves[$i].weight -= 1>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].muscles gt 0>>
$He has @@.red;lost muscle mass@@.
<<set $slaves[$i].muscles -= 1>>
<</if>>
<<if random(1,6) gt $slaves[$i].health and $slaves[$i].boobs gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, $his body @@.red;rapidly consumes $his breasts@@.
<<set $slaves[$i].boobs -= 1000>>
<<else>>
$He has @@.red;lost breast tissue@@.
<<set $slaves[$i].boobs -= 50>>
<</if>>
<<if $slaves[$i].boobs lt 0>>
<<set $slaves[$i].boobs to 0>>
<</if>>
<</if>>
<<if random(1,6) gt $slaves[$i].health and $slaves[$i].butt gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, $his body @@.red;rapidly consumes $his ass fat@@.
<<set $slaves[$i].butt -= 2>>
<<else>>
$He has @@.red;lost some ass fat@@.
<<set $slaves[$i].butt -= 1>>
<</if>>
<<if $slaves[$i].butt lt 0>>
<<set $slaves[$i].butt to 0>>
<</if>>
<</if>>
<<else>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].weight gt -3>>
$He has @@.red;lost weight@@.
<<set $slaves[$i].weight -= 1>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].muscles gt 0>>
$He has @@.red;lost muscle mass@@.
<<set $slaves[$i].muscles -= 1>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].boobs gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, $his body @@.red;rapidly consumes $his breasts@@.
<<set $slaves[$i].boobs -= 1000>>
<<else>>
$He has @@.red;lost breast tissue@@.
<<set $slaves[$i].boobs -= 100>>
<</if>>
<<if $slaves[$i].boobs lt 0>>
<<set $slaves[$i].boobs to 0>>
<</if>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].butt gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, $his body @@.red;rapidly consumes $his ass fat@@.
<<set $slaves[$i].butt -= 2>>
<<else>>
$He has @@.red;lost some ass fat@@.
<<set $slaves[$i].butt -= 1>>
<</if>>
<<if $slaves[$i].butt lt 0>>
<<set $slaves[$i].butt to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].preg gt 30>>
<<if $slaves[$i].amp isnot 1>>
<<if $slaves[$i].devotion lt -4 and ($slaves[$i].fetish isnot "mindbroken")>>
When $he isn't laboring or performing $his duties $he can be seen pressing down on $his grotesque belly desperately trying to coax the device out of $his body. $He is @@.gold;mortified@@ by $his body and @@.mediumorchid;loathes you@@ for doing this to $him.
<<set $slaves[$i].devotion -= 4.0>>
<<set $slaves[$i].trust -= 4.0>>
<<elseif $slaves[$i].devotion lt 5 and ($slaves[$i].fetish isnot "mindbroken")>>
$He runs $his hands across $his bulging belly, feeling the life within threatening to burst $him. $He is @@.gold;disgusted@@ by $his body and @@.mediumorchid;hates you@@ for doing this to $him.
<<set $slaves[$i].devotion -= 3.0>>
<<set $slaves[$i].trust -= 3.0>>
<<elseif $slaves[$i].devotion lt 20 and ($slaves[$i].fetish isnot "mindbroken")>>
$He runs $his hands across $his bulging belly, feeling the life within growing larger. $He is @@.gold;concerned@@ by $his body and @@.mediumorchid;is uncertain@@ on $his situation.
<<set $slaves[$i].devotion -= 2.0>>
<<set $slaves[$i].trust -= 2.0>>
<</if>>
<<else>>
<<if $slaves[$i].devotion lt -4 and ($slaves[$i].fetish isnot "mindbroken")>>
When $he isn't laboring or performing $his duties $he can be seen desperately thrashing trying to coax the device out of $his body. $He is @@.gold;mortified@@ by $his body and @@.mediumorchid;loathes you@@ for doing this to $him.
<<set $slaves[$i].devotion -= 4.0>>
<<set $slaves[$i].trust -= 4.0>>
<<elseif $slaves[$i].devotion lt 5 and ($slaves[$i].fetish isnot "mindbroken")>>
$He attempts to shift beneath $his bulging belly, feeling the life within threatening to burst $him. $He is @@.gold;disgusted@@ by $his body and @@.mediumorchid;hates you@@ for doing this to $him.
<<set $slaves[$i].devotion -= 3.0>>
<<set $slaves[$i].trust -= 3.0>>
<<elseif $slaves[$i].devotion lt 20 and ($slaves[$i].fetish isnot "mindbroken")>>
$He pushes $his bulging belly out, feeling the life within growing larger. $He is @@.gold;concerned@@ by $his body and @@.mediumorchid;is uncertain@@ on $his situation.
<<set $slaves[$i].devotion -= 2.0>>
<<set $slaves[$i].trust -= 2.0>>
<</if>>
<</if>>
<<if ($slaves[$i].births gt 100) and ($slaves[$i].devotion lt 0) and ($slaves[$i].trust lt 0) and ($slaves[$i].fetish isnot "mindbroken")>>
Being constantly pregnant and giving birth to over a hundred offspring has taken its toll on $slaves[$i].slaveName's mind. Feeling that $he is nothing more than a breeder has destroyed any hopes that $he had. $slaves[$i].slaveName has become completely broken, leaving $him nothing more than a baby filled sack.
<<set $slaves[$i].fetish = "mindbroken">>
<<set $slaves[$i].sexualFlaw = "none">>
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].weight lt -2) and ($slaves[$i].boobs lt 100) and ($slaves[$i].butt lt 1) and ($slaves[$i].muscles lt 1) and ($slaves[$i].fetish isnot "mindbroken")>>
Watching $his body sacrifice itself for a pregnancy $he hates takes its toll on $slaves[$i].slaveName's mind. Feeling that $he is nothing more than a host for $his brood has destroyed any hopes $he had left. $slaves[$i].slaveName has become completely broken.
<<set $slaves[$i].fetish = "mindbroken">>
<<set $slaves[$i].sexualFlaw = "none">>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if $slaves[$i].fetish == "mindbroken" and $slaves[$i].weight is -3 and $slaves[$i].butt is 0 and $slaves[$i].boobs is 0 and $slaves[$i].muscles is 0 and (($slaves[$i].physicalAge lt 18 and $slaves[$i].births gt 50) or ($slaves[$i].physicalAge lte 32 and $slaves[$i].births gt 100) or ($slaves[$i].physicalAge gt 32 and $slaves[$i].births gt 150))>>
<<set $slaves[$i].births += 50>>
<<set $birthsTotal += 50>>
<<set $slaves[$i].vagina to 10>>
<<set $slaves[$i].preg to 0>>
<<set $slaves[$i].pregType to 0>>
<<set $slaveDead to 2>>
<</if>>
<</if>>
<<else>>
$His high-calorie and nutrient filled diet allows $his body to handle its demanding pregnancy, though being stuffed only compounds the pressure within $his abdomen. $He @@.mediumorchid;resents@@ needing to have $his stomach bloated with food at all times, but @@.mediumaquamarine;appreciates@@ the effort you are putting into keeping $him healthy.
<<set $slaves[$i].devotion -= 0.2>>
<<set $slaves[$i].trust += 0.3>>
<</if>>
<<else>>
Being allowed to relax among the luxuries of the master suite permit $slaves[$i].slaveName's body to handle its demanding pregnancy.
<</if>>
*/
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].bellyPreg >= 100000)>>
<<if $pregAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
$He's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to heavily pregnant life.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
$His giant pregnancy makes life a struggle: <<if $buttAccessibility == 1 || $boobAccessibility == 1 || $ballsAccessibility == 1>>$he has trouble using appliances and furniture, and constantly bumps into things, but at least the doors have already been widened for your other slaves<<else>>$he barely fits through doors, has trouble using appliances and furniture, and constantly bumps into things<</if>>.
<<if $slaves[$i].sexualFlaw == "breeder">>
But all this justs feeds $his obsession with being a breeder.
<<elseif ($slaves[$i].devotion > 50)>>
Since $he's devoted to you, $he just does $his best.
<<elseif ($slaves[$i].trust >= -20)>>
This torment makes $him @@.gold;less trusting@@ of your willingness to look after $him.
<<set $slaves[$i].trust -= 2>>
<<else>>
$He already believes you capable of tormenting $him, so this proof of your indifference @@.mediumorchid;angers $him@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].bellyImplant >= 100000>>
<<if $pregAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
$He's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with an enormous belly.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
$His giant belly makes life a struggle: <<if $buttAccessibility == 1 || $boobAccessibility == 1 || $ballsAccessibility == 1>>$he has trouble using appliances and furniture, and constantly bumps into things, but at least the doors have already been widened for your other slaves<<else>>$he barely fits through doors, has trouble using appliances and furniture, and constantly bumps into things<</if>>.
<<if ($slaves[$i].devotion > 40)>>
Since $he's devoted to you, $he just does $his best.
<<elseif ($slaves[$i].trust >= -20)>>
This torment makes $him @@.gold;less trusting@@ of your willingness to look after $him.
<<set $slaves[$i].trust -= 2>>
<<else>>
$He already believes you capable of tormenting $him, so this proof of your indifference @@.mediumorchid;angers $him@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].dick >= 30)>>
<<if ($slaves[$i].devotion <= 50)>>
$His titanic penis rests upon the floor even when $he stands. $He finds moving @@.mediumorchid;terrifying@@ since $he drags $his cock along.
<<set $slaves[$i].devotion -= 3>>
<<else>>
$His titanic penis rests upon the floor even when $he stands. $He pays close attention as $he moves to keep it pristine for you.
<</if>>
<<elseif ($slaves[$i].dick > 20)>>
<<if ($slaves[$i].devotion <= 50)>>
$His enormous cock is @@.mediumorchid;very uncomfortable@@ for $him to drag around.
<<set $slaves[$i].devotion -= 2>>
<<else>>
$His enormous cock is uncomfortable for $him to move with, but $he bears its weight out of devotion to you.
<</if>>
<<elseif ($slaves[$i].dick >= 10)>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].devotion <= 50)>>
$His giant dick is @@.mediumorchid;uncomfortable@@ for $his body.
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He can't seem to get comfortable with $his giant dick, but $he keeps it to $himself out of devotion.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].dick >= 20)>>
<<if $dickAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
$He's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with an enormous dick.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
$His giant penis make life a struggle: $he has to drag it along as $he moves, has trouble fitting into beds and sitting in chairs, and constantly has to make sure to not get $his dick caught in doors.
<<if ($slaves[$i].devotion > 50)>>
Since $he's devoted to you, $he just does $his best.
<<elseif ($slaves[$i].trust >= -20)>>
This torment makes $him @@.gold;less trusting@@ of your willingness to look after $him.
<<set $slaves[$i].trust -= 2>>
<<else>>
$He already believes you capable of tormenting $him, so this proof of your indifference @@.mediumorchid;angers $him@@ daily.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<</if>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].balls > 90)>>
$His titanic balls rest upon the floor even when $he stands.
<<if ($slaves[$i].devotion <= 50)>>
$He finds them @@.mediumorchid;annoying@@ to lug around.
<<set $slaves[$i].devotion -= 1>>
<<else>>
They are a little annoying at times, but $he bears them with pride.
<</if>>
<<elseif ($slaves[$i].balls > 50)>>
<<if ($slaves[$i].devotion <= 50)>>
$His enormous balls are @@.mediumorchid;very uncomfortable@@ for $him to carry.
<<set $slaves[$i].devotion -= 2>>
<<else>>
$He finds $his enormous balls a little uncomfortable, but $he bears their weight out of devotion to you.
<</if>>
<<elseif ($slaves[$i].balls > 25)>>
<<if ($slaves[$i].devotion <= 50)>>
$His huge balls are @@.mediumorchid;uncomfortable@@ for $his body.
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He can't seem to get comfortable with $his huge balls, but $he keeps it to $himself out of devotion.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 90)>>
<<if $ballsAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
$He's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with enormous testicles.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
$His giant balls make life a struggle: <<if $buttAccessibility == 1 || $pregAccessibility == 1 || $boobAccessibility == 1>>$he has trouble using appliances and furniture, and has to be constantly mindful of things striking $his oversensitive testicles, but at least the doors have already been widened for your other slaves<<else>>$he barely fits through doors, has trouble using appliances and furniture, and has to be constantly mindful of things striking $his oversensitive testicles<</if>>.
<<if ($slaves[$i].devotion > 50)>>
Since $he's devoted to you, $he just does $his best.
<<elseif ($slaves[$i].trust >= -20)>>
This torment makes $him @@.gold;less trusting@@ of your willingness to look after $him.
<<set $slaves[$i].trust -= 2>>
<<else>>
$He already believes you capable of tormenting $him, so this proof of your indifference @@.mediumorchid;angers $him@@ daily.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].hips > 2)>>
$His inhumanly wide hips make walking difficult. $He can barely move without swinging them side to side seductively, and $he keeps bumping things with them.
<<if ($slaves[$i].devotion > 50)>>
Since $he's devoted to you, $he embraces $his wide body and does everything $he can to show it off for you.
<<elseif ($slaves[$i].devotion >= -20)>>
This gait makes $him feel like a huge whore, @@.hotpink;increasing $his submissiveness.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
$He hates that $he is forced to bear such freakish hips and @@.mediumorchid;blames you@@ for every trip, bumped object, and hip checked slave.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].butt > 15)>>
$His butt is a massive burden to $him. $He dreads walking down narrow hallways and getting dressed in the morning.
<<if ($slaves[$i].devotion <= 50)>>
$He lives a life of @@.mediumorchid;annoyance@@ over knocking things over, bumping people, and getting stuck in chairs with $his godly ass.
<<set $slaves[$i].devotion -= 2>>
<<else>>
$He lives a life of minor annoyances knocking things over, bumping people and getting stuck in chairs with $his godly ass, but bears them with pride out of devotion.
<</if>>
<<elseif ($slaves[$i].butt > 10)>>
$His butt has gotten absolutely enormous.
<<if ($slaves[$i].devotion <= 50)>>
$He finds it a @@.mediumorchid;massive nuisance@@ to live with.
<<set $slaves[$i].devotion -= 1>>
<<else>>
$He finds it a massive nuisance to live with, but does anyway out of devotion to you.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].butt > 15)>>
<<if $buttAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
$He's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with way too much excess junk in the trunk.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
$His giant butt make life a struggle: <<if $buttAccessibility == 1 || $pregAccessibility == 1 || $boobAccessibility == 1>>$he has trouble using furniture, and constantly bumps into things, but at least the doors have already been widened for your other slaves<<else>>$he barely fits through doors, has trouble using furniture, and constantly bumps into things<</if>>.
<<if ($slaves[$i].devotion > 50)>>
Since $he's devoted to you, $he just does $his best.
<<elseif ($slaves[$i].trust >= -20)>>
This torment makes $him @@.gold;less trusting@@ of your willingness to look after $him.
<<set $slaves[$i].trust -= 1>>
<<else>>
$He already believes you capable of tormenting $him, so this proof of your indifference @@.mediumorchid;angers $him@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($curativeSideEffects != 0)>>
<<if ($slaves[$i].chem > 10)>>
<<if random(1,200) < $slaves[$i].chem + $slaves[$i].physicalAge - $slaves[$i].health - (5*$slaves[$i].curatives)>>
<<set _effect = random(1,10)>>
<<set $slaves[$i].health -= 10>>
<<switch _effect>>
<<case 1>>
A routine medical scan detects a small, benign growth in one of $his breasts. The autosurgery removes it with only @@.red;minor health consequences,@@
<<case 2>>
A routine medical scan detects a small, benign growth <<if ($slaves[$i].ovaries == 1)>>on one of $his ovaries<<elseif ($slaves[$i].balls > 0)>>in one of $his testicles<<else>>in $his abdomen<</if>>. The autosurgery removes it with only @@.red;minor health consequences,@@
<<case 3>>
$He experiences a troublingly severe panic attack one morning. It passes with @@.red;a minor dose of medication,@@
<<case 4>>
$He suffers a series of severe headaches. they pass with @@.red;a minor dose of medication,@@
<<case 5>>
$He experiences recurrent nausea this week. It passes with @@.red;a minor dose of medication,@@
<<case 6>>
$He experiences troublingly severe night terrors several times this week. @@.red;A minor dose of medication@@ resolves them,
<<case 7>>
A routine medical scan detects a minor arrhythmia in $his heart. @@.red;A minor dose of medication@@ resolves it,
<<case 8>>
A trivial injury turns serious when $his blood takes an unnaturally long time to clot. The autosurgery patches $him up with only @@.red;minor health consequences,@@
<<case 9>>
An unsightly new vein becomes visible, just under $his $slaves[$i].skin skin. The autosurgery removes it with only @@.red;minor health consequences,@@
<<default>>
$He seems @@.red;slightly ill@@ this week. $He recovers quickly,
<</switch>>
but it's likely this is a side effect of the heavy drug treatments $he's received.
<<if $arcologies[0].FSBodyPuristLaw == 1>>
Your society's focus on preventing things like this is starting to have an effect, but long term damage like that $he has suffered takes time to resolve itself.
<<elseif $healthyDrugsUpgrade == 1>>
Your effort to provide drug treatments free of negative side effects is starting to show results, but long term damage like that $he has suffered takes time to resolve itself.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].weight >= 100>>
<<if $slaves[$i].weight > 190>>
<<if $slaves[$i].curatives != 1>>
$His extreme obesity @@.red;directly affects@@ $his health.
<<set $slaves[$i].health -= 2>>
<</if>>
<<if random(1,200) < 5>>
$He experienced @@.red;severe@@ health complications due to $his weight this week. After extensive surgery, $his health was stabilized, though $his survival is not assured.
<<set $slaves[$i].health -= 80>>
<</if>>
<<elseif $slaves[$i].weight > 160>>
<<if $slaves[$i].curatives != 1>>
$His obesity @@.red;directly affects@@ $his health.
<<set $slaves[$i].health-->>
<</if>>
<<if random(1,200) < 5>>
$He experienced @@.red;severe@@ health complications due to $his weight this week. After extensive surgery, $his health was stabilized.
<<set $slaves[$i].health -= 40>>
<</if>>
<<elseif $slaves[$i].weight > 130>>
<<if random(1,200) < 5>>
$He experienced @@.red;severe@@ health complications due to $his weight this week. After some rest, $he recovered.
<<set $slaves[$i].health -= 20>>
<</if>>
<<elseif $slaves[$i].weight > 95>>
<<if random(1,200) < 5>>
$He experienced @@.red;minor@@ health complications due to $his weight this week. After some rest, $he recovered.
<<set $slaves[$i].health -= 5>>
<</if>>
<</if>>
<</if>>
/* pregmod */
<<if ($slaves[$i].scarheal == 5)>>
$slaves[$i].slaveName's wound has @@.green;healed@@ leaving a big scar. It is still @@.red;quite ugly@@ but doesn't hurt anymore.
<<set $slaves[$i].scars -= 1>>
<</if>>
/* LANGUAGE */
<<if ($slaves[$i].accent > 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].speechRules == "restrictive">>
<<set _minweeks = 30 - Math.trunc(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/10)>>
<<elseif $slaves[$i].speechRules == "accent elimination">>
<<set _minweeks = 15 - Math.trunc(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/10)>>
<<elseif $slaves[$i].speechRules == "language lessons">>
<<set _minweeks = 10 - Math.trunc(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/10)>>
<<else>>
<<set _minweeks = 20 - Math.trunc(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/10)>>
<</if>>
<<if $slaves[$i].voice == 0 || $slaves[$i].lips > 95>> /* can't speak, but slowly picks up language */
<<set _minweeks += 30>>
<<elseif SlaveStatsChecker.checkForLisp($slaves[$i])>> /* moderate speech impediment */
<<set _minweeks += 15>>
<</if>>
<<if $slaves[$i].accent == 4>>
<<set _minweeks += 40>>
<</if>>
<<if ($slaves[$i].accent >= 4)>>
<<if ($week - $slaves[$i].weekAcquired) > _minweeks - 5>>
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].speechRules == "language lessons">><<set $slaves[$i].speechRules = "accent elimination">><</if>>
<<if $slaves[$i].voice == 0 || $slaves[$i].lips > 95>>
$He has managed to pick up enough $language that @@.green;$he could now barely get $his point across.@@ If $he were able to talk, that is.
<<else>>
$He has managed to pick up enough $language that @@.green;$he can now barely get $his point across.@@ $His accent is horrible, but it's a start.
<</if>>
<</if>>
<<elseif ($slaves[$i].accent >= 3)>>
<<if ($week - $slaves[$i].weekAcquired) > _minweeks>>
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].voice == 0 || $slaves[$i].lips > 95>>
$He has managed to pick up enough $language that @@.green;$he's now able to understand most of what $he hears.@@
<<else>>
$He has managed to pick up enough $language that @@.green;$he's now reasonably fluent in the language.@@ $His accent is quite heavy, but $he can make $himself understood.
<</if>>
<</if>>
<<elseif canTalk($slaves[$i])>>
<<if ($slaves[$i].accent == 2)>>
<<if ($week - $slaves[$i].weekAcquired) > (5 + _minweeks)>>
<<set $slaves[$i].accent -= 1>>
$He has heard and spoken a great deal of $language as your slave. @@.green;$His accent has diminished to a pleasant exoticism.@@
<</if>>
<<elseif ($slaves[$i].accent == 1) && ($slaves[$i].speechRules == "accent elimination")>>
<<if ($week - $slaves[$i].weekAcquired) > (10 + _minweeks)>>
<<set $slaves[$i].accent -= 1>>
$He does $his best to speak proper, unaccented $language, as encouraged by the rules. @@.green;$His accent has diminished to imperceptibility.@@
<</if>>
<</if>>
<</if>>
<</if>>
/* PRESTIGE */
<<if ($slaves[$i].prestige > 0)>>
Merely owning such a prestigious slave @@.green;helps your reputation.@@
<<set $repGain += (10*$slaves[$i].prestige)>>
<</if>>
/* saPorn */
<<if $slaves[$i].pornPrestige == 3>>
$He is the whore people envision of when they think of $slaves[$i].pornFameType porn. $His ever presence on the internet @@.green;boosts $his owner's reputation.@@
<<set $repGain += (100*$slaves[$i].pornPrestige)>>
<<set _donations = Math.floor($slaves[$i].pornFame/(random(13,20)))+(random(-5000,5000))>>
<<if _donations > 0>>
A number of gifts and donations totalling @@.yellowgreen;<<print cashFormat(_donations)>>@@ were also sent to $him, among other things.
<<set $cash += _donations>>
<</if>>
<<elseif $slaves[$i].pornFeed > 0>>
<<include "SA Porn">>
<</if>>
<<if $seeAge != 0>>
<<if $slaves[$i].birthWeek >= 51>>
$His birthday was this week<<if $seeAge == 1>>; $he turned <<print $slaves[$i].physicalAge+1>><</if>>.
<<if $slaves[$i].fuckdoll > 0>>
$He did not know.
<<elseif $slaves[$i].devotion > 50>>
$He did not notice.
<<elseif $week-$slaves[$i].weekAcquired > 10>>
$He remembered it only dimly.
<<else>>
$He remembered it, but no one cared.
<</if>>
<</if>>
<<if $retiree == 0>>
<<if $slaves[$i].indenture < 0>>
<<if $slaves[$i].actualAge >= $retirementAge && $PhysicalRetirementAgePolicy != 1>>
<<set $retiree = $slaves[$i].ID>>
<<elseif $slaves[$i].physicalAge >= $retirementAge && $PhysicalRetirementAgePolicy == 1>>
<<set $retiree = $slaves[$i].ID>>
<</if>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex>>
<<set $retiree = $slaves[$i].ID>>
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk>>
<<set $retiree = $slaves[$i].ID>>
<</if>>
<</if>>
<<if $CumMilestoneRetirement == 1>>
<<if $slaves[$i].cum >= $retirementCum>>
<<set $retiree = $slaves[$i].ID>>
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths>>
<<set $retiree = $slaves[$i].ID>>
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitKills >= $retirementKills>>
<<set $retiree = $slaves[$i].ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].breedingMark == 1 && $propOutcome == 1 && $eugenicsFullControl != 1>>
<<if $slaves[$i].preg > 3 || $slaves[$i].pregKnown == 1>>
<<if $slaves[$i].pregSource != -1>>
$slaves[$i].slaveName's weekly health checkup revealed $he is pregnant with an unacceptable child. @@.red;Its life has been terminated, you have been fined <<print cashFormat(100000)>>, and your rep among the Elite has been severely damaged.@@
<<set $slaves[$i].preg = 0>>
<<set $slaves[$i].pregType = 0>>
<<set $slaves[$i].pregSource = 0>>
<<set $slaves[$i].pregWeek = 0>>
<<set $slaves[$i].pregKnown = 0>>
<<set WombFlush($slaves[$i])>>
<<run SetBellySize($slaves[$i])>>
<<set $cash -= 100000>>
<<set $failedElite += 150>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].indenture == 0>>
<<if $expiree == 0>>
<<set $expiree = $slaves[$i].ID>>
<</if>>
<</if>>
/*--------------- main labor triggers: -------- */
/*
<<if $dangerousPregancy != 0>>
<<if ($slaves[$i].assignment != "work in the dairy" || $dairyRestraintsSetting < 2) && $slaves[$i].pregAdaptation < 500 && $slaves[$i].broodmother < 1>>
<<set _miscarriageChance = -10>>
<<set _miscarriageChance += (($slaves[$i].bellyPreg/1000)-$slaves[$i].pregAdaptation)>> // this could use to not be linear
<<if $slaves[$i].inflation > 0>>
<<set _miscarriageChance += 10>>
<</if>>
<<set _miscarriageChance -= ($slaves[$i].curatives == 1 ? 100 : 0)>>
<<if $slaves[$i].health < -20>>
<<set _miscarriageChance -= ($slaves[$i].health)>>
<<if $slaves[$i].trust < -20>>
<<set _miscarriageChance -= ($slaves[$i].trust/2)>>
<</if>>
<<elseif $slaves[$i].health > 80>>
<<set _miscarriageChance -= ($slaves[$i].health/10)>>
<</if>>
<<set _miscarriageChance += ($slaves[$i].chem/10)>>
<<if $slaves[$i].weight < -50>>
<<set _miscarriageChance -= ($slaves[$i].weight)>>
<</if>>
<<if $masterSuitePregnancySlaveLuxuries == 1 && ($slaves[$i].assignment == "serve in the master suite" || $slaves[$i].assignment == "be your Concubine")>>
<<set _miscarriageChance -= 300>>
<<elseif $slaves[$i].assignment == "rest">>
<<set _miscarriageChance -= 100>>
<<elseif $slaves[$i].assignment == "rest in the spa">>
<<set _miscarriageChance -= 50>>
<<elseif $slaves[$i].assignment == "get treatment in the clinic">>
<<if $Nurse != 0>>
<<set _miscarriageChance -= 200>>
<<else>>
<<set _miscarriageChance -= 150>>
<</if>>
<</if>>
<<if $slaves[$i].bellyAccessory == "support band">>
<<set _miscarriageChance -= 30>>
<</if>>
<<if $slaves[$i].pregControl == "slow gestation">>
<<set _miscarriageChance -= 100>>
<<elseif $slaves[$i].pregControl == "speed up">>
<<if _miscarriageChance > 0>>
<<set _miscarriageChance *= 2>>
<</if>>
<</if>>
<<set _miscarriageChance = Math.round(_miscarriageChance)>>
<<if _miscarriageChance > random(0,100)>>
<<set _chance = random(1,100)>>
<<if $slaves[$i].preg > 27>>
<<set $slaves[$i].labor = 1, $slaves[$i].prematureBirth = 1, $birthee = 1>>
<<set _miscarriage = 1>>
<<elseif $slaves[$i].preg > 25 && _chance > 10>>
<<set $slaves[$i].labor = 1, $slaves[$i].prematureBirth = 1, $birthee = 1>>
<<set _miscarriage = 1>>
<<elseif $slaves[$i].preg > 23 && _chance > 40>>
<<set $slaves[$i].labor = 1, $slaves[$i].prematureBirth = 1, $birthee = 1>>
<<set _miscarriage = 1>>
<<elseif $slaves[$i].preg > 22 && _chance > 75>>
<<set $slaves[$i].labor = 1, $slaves[$i].prematureBirth = 1, $birthee = 1>>
<<set _miscarriage = 1>>
<<else>>
$His overwhelmed body has @@.orange;forced $him to miscarry,@@ possibly saving $his life.
<<if lastPregRule($slaves[$i],$defaultRules)>><<set $slaves[$i].preg = -1>><<else>><<set $slaves[$i].preg = 0>><</if>>
<<if $slaves[$i].reservedChildren > 0>><<set $reservedChildren -= $slaves[$i].reservedChildren>><<set $slaves[$i].reservedChildren = 0>><</if>>
<<if $slaves[$i].reservedChildrenNursery > 0>><<set $reservedChildrenNursery -= $slaves[$i].reservedChildrenNursery>><<set $slaves[$i].reservedChildrenNursery = 0>><</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].sexualFlaw == "breeder">>
$He is @@.mediumorchid;filled with violent, all-consuming hatred@@ at $himself for failing to carry to term and you for allowing this to happen.
<<if $slaves[$i].pregCount > 4>>
The loss of so many children at once @@.red;shatters the distraught breeder's mind.@@
<<set $slaves[$i].fetish = "mindbroken", $slaves[$i].behavioralQuirk = "none", $slaves[$i].behavioralFlaw = "none", $slaves[$i].sexualQuirk = "none", $slaves[$i].sexualFlaw = "none", $slaves[$i].devotion = 0, $slaves[$i].trust = 0>>
<<else>>
$He cares little for what punishment awaits for $his actions.
<<set $slaves[$i].devotion -= 25*$slaves[$i].pregCount>>
<</if>>
<<elseif $slaves[$i].devotion < -50>>
$He is @@.mediumorchid;filled with violent, consuming hatred@@ and @@.gold;fear.@@ Even though $he knew $his bab<<if $slaves[$i].pregType > 1>>ies were<<else>>y was<</if>> likely destined for a slave orphanage, it seems $he cared for <<if $slaves[$i].pregType > 1>>them<<else>>it<</if>> and blames you for the loss.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
$He is @@.mediumorchid;afflicted by desperate, inconsolable grief@@ and @@.gold;horror.@@ Even though $he knew $his bab<<if $slaves[$i].pregType > 1>>ies were<<else>>y was<</if>> likely destined for a slave orphanage, it seems $he cared for <<if $slaves[$i].pregType > 1>>them<<else>>it<</if>>.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].fetish == "pregnancy">>
$He is @@.mediumorchid;filled with deep regret@@ and @@.gold;fear.@@
<<if $slaves[$i].fetishKnown == 1>>
To a pregnancy fetishest, ending it like this hurts far worse than birth ever would.
<<else>>
It appears $he was more attached to $his baby bump than $he let on and is hurting even more for it.
<</if>>
<<set _fetishModifier = $slaves[$i].fetishStrength/2>>
<<set $slaves[$i].devotion -= 1*_fetishModifier, $slaves[$i].trust -= 1*_fetishModifier>>
<<elseif $slaves[$i].devotion <= 20>>
$He is @@.mediumorchid;consumed by enduring sorrow@@ and @@.gold;horror.@@ Even though $he knew $his bab<<if $slaves[$i].pregType > 1>>ies were<<else>>y was<</if>> likely destined for a slave orphanage, it seems $he cared for <<if $slaves[$i].pregType > 1>>them<<else>>it<</if>>.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
$He is dully obedient. $He has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
$He is @@.mediumorchid;disappointed by this development@@ and @@.gold;afraid@@ of your reaction. By failing to carry to term, $he has failed your will.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10>>
<</if>>
<</if>>
<<set $slaves[$i].pregType = 0, WombFlush($slaves[$i]), $slaves[$i].pregKnown = 0, $slaves[$i].pregWeek = -4>>
<<run SetBellySize($slaves[$i])>>
<<set _miscarriage = 1>>
<</if>>
<</if>>
<</if>>
<<if _miscarriage != 1 && (($slaves[$i].belly > ($slaves[$i].pregAdaptation*3200)) || $slaves[$i].bellyPreg > 600000)>> // If she can't relieve the pressure that way, will she hold?
<<set _miscarriageChance = -80>>
<<set _burstChance += (($slaves[$i].belly/1000)-$slaves[$i].pregAdaptation)>> // this could use to not be linear
<<if $slaves[$i].health < -20>>
<<set _burstChance -= ($slaves[$i].health)>>
<<elseif $slaves[$i].health > 80>>
<<set _burstChance -= ($slaves[$i].health/10)>>
<</if>>
<<if $slaves[$i].weight < 0>>
<<set _burstChance -= $slaves[$i].weight>>
<</if>>
<<set _burstChance -= $slaves[$i].bellySag>>
<<set _burstChance -= $slaves[$i].muscles>>
<<if $slaves[$i].bellyAccessory == "support band">>
<<set _burstChance -= 10>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<if _burstChance > 0>>
<<set _burstChance *= 4>>
<</if>>
<</if>>
<<set _burstChance = Math.round(_burstChance)>>
<<if _burstChance > random(0,100)>>
<<set $slaves[$i].burst = 1>>
<</if>>
<</if>>
<</if>>
*/
<<if $slaves[$i].pregControl != "labor supressors" && $slaves[$i].assignment != "labor in the production line">>
<<if $slaves[$i].broodmother < 1>>
<<if WombBirthReady($slaves[$i], 43) > 0>> /*check for really ready fetuses - 43 weeks - max, overdue*/
<<set $slaves[$i].labor = 1, $birthee = 1>>
<<elseif WombBirthReady($slaves[$i], 40) > 0 && (random(1,100) > 50)>> /*check for really ready fetuses - 40 weeks - normal*/
<<set $slaves[$i].labor = 1, $birthee = 1>>
<<elseif WombBirthReady($slaves[$i], 36) > 0 && (random(1,100) > 90)>> /*check for really ready fetuses - 36 weeks minimum */
<<set $slaves[$i].labor = 1, $birthee = 1>>
<</if>>
<<else>>
<<if WombBirthReady($slaves[$i], 37)>> /* broodmothers ready at 37 week always */
<<set $slaves[$i].labor = 1, $birthee = 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].burst == 1>>
<<set $burstee = 1>>
<</if>>
<<if $slaves[$i].burst != 1>>
<<if $slaves[$i].health <= -90 && $slaves[$i].assignment != "get treatment in the clinic">>
<<set _deathSeed = ($slaves[$i].health-$slaves[$i].physicalAge-($slaves[$i].chem*2)-($slaves[$i].addict*2))>>
<<if $slaves[$i].weight < -50 || $slaves[$i].weight > 95>>
<<set _deathSeed -= 100>>
<</if>>
<<if $slaves[$i].weight > 190>>
<<set _deathSeed -= 100>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<set _deathSeed -= (75*$slaves[$i].aphrodisiacs)>>
<</if>>
<<if $slaves[$i].inflationType == "aphrodisiac">>
<<set _deathSeed -= (100*$slaves[$i].inflation)>>
<</if>>
<<if $slaves[$i].curatives == 1>>
<<set _deathSeed += 200>>
<</if>>
<<if random(1,1000) > (400+_deathSeed)>>
<<set $slaves[$i].death = "health">>
<<set $slaveDeath = 1>>
<</if>>
<<if ($slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac") && random(1,1000) > (200+_deathSeed)>>
<<set $slaves[$i].death = "OD">>
<<set $slaveDeath = 1>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<set _deathSeed = (($slaves[$i].health*2)-($slaves[$i].physicalAge*2)-($slaves[$i].chem*4)-($slaves[$i].addict*3))>>
<<if $slaves[$i].physicalAge >= Math.max((70+($slaves[$i].health/5)-($slaves[$i].addict)-($slaves[$i].chem/20)),50) && random(1,1000) > 800+_deathSeed>>
<<set $slaves[$i].death = "old">>
<<set $slaveDeath = 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].hStyle != "shaved" && $slaves[$i].bald != 1 && $slaves[$i].haircuts == 0)>>
<<if ($slaves[$i].hLength < 150)>>
<<set $slaves[$i].hLength += 1>>
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs === -1 && $slaves[$i].energy - _oldEnergy > _maxEnergyGain>>Anaphrodisiacs @@.red;limit $his sex drive.@@<<set $slaves[$i].energy = _oldEnergy + _maxEnergyGain>><</if>>
|
amomynous0/fc
|
src/uncategorized/saLongTermEffects.tw
|
tw
|
bsd-3-clause
| 458,833 |
:: SA please you [nobr]
serves you this week.
<<set _trainingEfficiency = 5+Math.trunc($slaves[$i].devotion/30)+(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)>>
<<set $skillIncrease = _trainingEfficiency>>
<<set _oralUse = 0, _analUse = 0, _vaginalUse = 0, _mammaryUse = 0, _penetrativeUse = 0>>
<<set _fetishChangeChance = fetishChangeChance($slaves[$i])>>
<<if ($slaves[$i].toyHole != "all her holes")>>
<<if $slaves[$i].toyHole == "pussy">>
<<if !canDoVaginal($slaves[$i])>>
<<set $slaves[$i].toyHole = "all her holes">>
<</if>>
<<elseif $slaves[$i].toyHole == "ass">>
<<if !canDoAnal($slaves[$i])>>
<<set $slaves[$i].toyHole = "all her holes">>
<</if>>
<<elseif $slaves[$i].toyHole == "dick">>
<<if !canPenetrate($slaves[$i])>>
<<set $slaves[$i].toyHole = "all her holes">>
<</if>>
<</if>>
<<if ($slaves[$i].toyHole == "pussy")>>
<<if $slaves[$i].fuckdoll == 0>>
$He spends the week
<<if ($slaves[$i].fetish == "mindbroken")>>
unaware of your intent to use $his pussy.
<<elseif ($slaves[$i].trust < -20)>>
in terrified compliance with your use of $his pussy.
<<elseif ($slaves[$i].devotion < -20)>>
alternately struggling and lying corpselike as you use $his pussy.
<<elseif ($slaves[$i].devotion <= 20)>>
reluctantly accepting your use of $his pussy.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
as your adoring submissive, seeing to your pleasure with $his womanhood.
<<elseif ($slaves[$i].devotion <= 50)>>
obediently serving you in the classical way, taking you into $his womanhood.
<<else>>
serving you in the classical way, warming your bed and lovingly taking you into $his womanhood.
<</if>>
You have the sexual energy to fuck $him
<<if ($slaves[$i].fetish == "mindbroken")>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _vaginalUse = random(21,40)>>
several times a day.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _vaginalUse = random(7,14)>>
at least once a day.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _vaginalUse = random(3,7)>>
on occasion.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
$He doesn't react, even if $his body does.
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _vaginalUse = random(21,40)>>
several times a day; the constant
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _vaginalUse = random(7,14)>>
at least once a day; the regular
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _vaginalUse = random(3,7)>>
on occasion; the threat of
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
rape fills $him with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _vaginalUse = random(21,40)>>
several times a day; submitting to your constant
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _vaginalUse = random(7,14)>>
at least once a day; submitting to your regular
<<set $slaves[$i].devotion += 2>>
<<else>>
<<set _vaginalUse = random(3,7)>>
on occasion; submitting to your
<<set $slaves[$i].devotion += 1>>
<</if>>
use @@.hotpink;habituates $him@@ to being your sex slave.
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _vaginalUse = random(21,40)>>
several times a day; constant,
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _vaginalUse = random(7,14)>>
several times a day; regular,
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
<<set _vaginalUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
enjoyable sex with you draws $him @@.hotpink;closer to you@@ and encourages $him to @@.mediumaquamarine;trust you.@@
<</if>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].sexualFlaw == "hates penetration") && ($slaves[$i].devotion > 50)>>
The emotional closeness @@.green;resolves $his hatred of penetration.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].vaginalSkill < 100)>>
After a lot of time spent having vanilla sex, $his vaginal skill improves.
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if $PC.dick == 1>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].fetish == "submissive">>
$He frequently climaxes with your <<if $PC.title == 1>>strong<<else>>soft<</if>> hands holding $him and your cock spreading heat through $his core,
<<if $slaves[$i].fetishKnown == 1>>
@@.hotpink;fulfilling $his life's role completely.@@
<<else>>
$he @@.hotpink;seems to enjoy@@ being your fucktoy.
<</if>>
<<set $slaves[$i].devotion += 2>>
<<elseif _fetishChangeChance > random(0,100)>>
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
$He frequently climaxes with your <<if $PC.title == 1>>strong<<else>>soft<</if>> hands holding $him and your cock spreading heat through $his core, teaching $him that @@.lightcoral;a girl's role is to please a man.@@
<</if>>
<</if>>
<<set _cervixPump = _vaginalUse>>
<<if canImpreg($slaves[$i], $PC)>>
<<= knockMeUp($slaves[$i], _vaginalUse, 0, -1, 1)>>
<</if>>
<</if>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0>>
<<if ($slaves[$i].fetish == "mindbroken")>>
$He is completely oblivious to $his @@.lime;increasingly swollen belly@@ and stands no chance of linking it to
<<else>>
$He notices $his @@.lime;belly has swollen@@ after
<</if>>
all the vaginal sex $he's had with you.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<<else>>
You keep $him with you all week, using it as your personal sex toy
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _vaginalUse = random(21,40)>>
several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _vaginalUse = random(7,14)>>
at least once a day.
<<else>>
<<set _vaginalUse = random(3,7)>>
on occasion.
<</if>>
When you're not using $him, $he <<if $activeSlave.amp > 0>>rests<<else>>stands<</if>> nearby, waiting silently for your order to present $his pussy.
<<if $PC.dick == 1>>
<<set _cervixPump = _vaginalUse>>
<<if canImpreg($slaves[$i], $PC)>>
<<= knockMeUp($slaves[$i], _vaginalUse, 0, -1, 1)>>
<</if>>
<</if>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0>>
With each deposit of your seed into $him, $his @@.lime;stomach swells a little larger.@@
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<</if>>
<<elseif ($slaves[$i].toyHole == "ass")>>
<<if $slaves[$i].fuckdoll == 0>>
$He spends the week
<<if ($slaves[$i].fetish == "mindbroken")>>
unaware of your intent to use $his anus.
<<elseif ($slaves[$i].trust < -20)>>
in terrified compliance with your use of $his anus.
<<elseif ($slaves[$i].devotion < -20)>>
struggling and screaming as you sodomize $him.
<<elseif ($slaves[$i].devotion <= 20)>>
writhing in pain as you sodomize $him.
<<elseif ($slaves[$i].devotion <= 50)>>
obediently submitting to your use of $his butthole.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "buttslut")>>
as your adoring anal slave, orgasming to the feel of you<<if $PC.dick == 1>> shooting your seed<<else>>r favorite strap-on<</if>> up $his ass.
<<else>>
warming your bed and devotedly serving your sexual needs with $his anus.
<</if>>
You have the sexual energy to fuck $his butt
<<if ($slaves[$i].fetish == "mindbroken")>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _analUse = random(21,40)>>
several times a day.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _analUse = random(7,14)>>
at least once a day.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _analUse = random(3,7)>>
on occasion.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
$He doesn't react, even if $his body does.
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _analUse = random(21,40)>>
several times a day; the constant
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _analUse = random(7,14)>>
at least once a day; the regular
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _analUse = random(3,7)>>
on occasion; the threat of
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
anal rape fills $him with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _analUse = random(21,40)>>
several times a day; constantly
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _analUse = random(7,14)>>
at least once a day; regularly
<<set $slaves[$i].devotion += 2>>
<<else>>
<<set _analUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion += 1>>
<</if>>
allowing you to penetrate $his rear @@.hotpink;habituates $him@@ to being your sex slave.
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _analUse = random(21,40)>>
several times a day; constantly
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _analUse = random(7,14)>>
several times a day; regularly
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
<<set _analUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
climaxing to your penetration of $his rear brings $him @@.hotpink;closer to you@@ and encourages $him to @@.mediumaquamarine;trust you.@@
<</if>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].sexualFlaw == "hates anal") && ($slaves[$i].devotion > 50)>>
$He's devoted enough to derive emotional closeness from buttsex, which @@.green;resolves $his hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
After a lot of time spent getting buttfucked, $his anal skill improves.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if $slaves[$i].fetish == "buttslut">>
<<if $slaves[$i].fetishKnown == 1>>
$He @@.hotpink;takes great pleasure@@ in $his rear being used as your personal <<if $PC.dick == 1>>cock holster<<else>>plaything<</if>>.
<<else>>
$He @@.hotpink;seems to enjoy@@ anal sex more than the usual slave.
<</if>>
<<set $slaves[$i].devotion += 2>>
<<elseif _fetishChangeChance > random(0,100)>>
<<set $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10, $slaves[$i].fetish = "buttslut">>
After repeated anal orgasms, @@.lightcoral;$he begins to crave $his next buttfuck.@@
<</if>>
<</if>>
<<if canImpreg($slaves[$i], $PC)>>
<<= knockMeUp($slaves[$i], _analUse, 1, -1, 1)>>
<</if>>
<<set $slaves[$i].analCount += _analUse, $analTotal += _analUse>>
<<else>>
You keep $him with you all week, using it as your personal sex toy
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _analUse = random(21,40)>>
several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _analUse = random(7,14)>>
at least once a day.
<<else>>
<<set _analUse = random(3,7)>>
on occasion.
<</if>>
When you're not using it, it <<if $activeSlave.amp > 0>>rests<<else>>stands<</if>> nearby, waiting silently for your order to present its asshole.
<<if $PC.dick == 1>>
<<set _cervixPump = _analUse>>
<<if canImpreg($slaves[$i], $PC)>>
<<= knockMeUp($slaves[$i], _analUse, 1, -1, 1)>>
<</if>>
<</if>>
<<set $slaves[$i].analCount += _analUse, $analTotal += _analUse>>
<</if>>
<<elseif ($slaves[$i].toyHole == "mouth")>>
<<if $slaves[$i].fuckdoll == 0>>
$He spends the week
<<if ($slaves[$i].fetish == "mindbroken")>>
unaware of your intent to use $his mouth.
<<elseif ($slaves[$i].trust < -20)>>
in terrified compliance with your use of $his <<if ($PC.dick == 1)>>throat<<else>>mouth<</if>>.
<<elseif ($slaves[$i].devotion < -20)>>
struggling and gagging as you <<if ($PC.dick == 1)>>throatfuck $him<<else>>ride $his face<</if>>.
<<elseif ($slaves[$i].devotion <= 20)>>
reluctantly <<if ($PC.dick == 1)>>servicing your cock with $his mouth<<else>>licking your pussy<</if>>.
<<elseif ($slaves[$i].devotion <= 50)>>
obediently <<if ($PC.dick == 1)>>sucking your cock<<else>>eating you out<</if>>.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "cumslut")>>
as your adoring oral slave, orgasming when you leave $him with a <<if $PC.dick == 1>>mouth full of cum<<if $PC.vagina == 1>> or a <</if>><</if>><<if $PC.vagina == 1>>face covered in your pussyjuice<</if>>.
<<if $PC.dick == 1 && ($fuckSlaves <= ($PC.sexualEnergy/2 + $PC.balls * $PC.balls))>>
Your balls produce so much cum for $him that $he has replaced half $his diet with your cum, and you often leave $him dizzy with a face and chest covered in your sticky pearly semen.
<<elseif $PC.dick == 1 && ($fuckSlaves <= ($PC.sexualEnergy + $PC.balls * $PC.balls))>>
Your balls produce enough cum that $he usually gets facials after a mouthful of semen, and $he loves you for it.
<<else>>
$He usually has to fight for $his share of cum, making sure to milk cum from your urethra <<if $fuckSlaves > 1>>or suck it out of a pussy<</if>>.
<</if>>
<<else>>
warming your bed and lavishing devoted attention on your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>pussy<</if>> with $his loving mouth.
<</if>>
You have the sexual energy to
<<if ($slaves[$i].fetish == "mindbroken")>>
<<if ($PC.dick == 1)>>use $his mouth<<else>>make $him eat you out<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _oralUse = random(21,40)>>
several times a day.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _oralUse = random(7,14)>>
at least once a day.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _oralUse = random(3,7)>>
on occasion.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
$He absentmindedly follows your lead.
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
<<if ($PC.dick == 1)>>rape $his face<<else>>force $him to eat you out<</if>> $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _oralUse = random(21,40)>>
several times a day; the constant
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _oralUse = random(7,14)>>
at least once a day; the regular
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _oralUse = random(3,7)>>
on occasion; the threat of
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
sexual abuse fills $him with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($PC.dick == 1)>>use $his mouth<<else>>make $him eat you out<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _oralUse = random(21,40)>>
several times a day; constantly
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _oralUse = random(7,14)>>
at least once a day; regularly
<<set $slaves[$i].devotion += 2>>
<<else>>
<<set _oralUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion += 1>>
<</if>>
performing oral on you @@.hotpink;habituates $him@@ to being your sex slave.
<<else>>
<<if ($PC.dick == 1)>>get a blowjob<<if $PC.vagina == 1>> and some pussy licking<</if>> from $him<<else>>let $him eat you out<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _oralUse = random(21,40)>>
several times a day; constantly
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _oralUse = random(7,14)>>
several times a day; regularly
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
<<set _oralUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
giving you pleasure brings $him @@.hotpink;closer to you@@ and encourages $him to @@.mediumaquamarine;trust you.@@
<</if>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].sexualFlaw == "hates oral") && ($slaves[$i].devotion > 50)>>
$He's devoted enough to derive emotional closeness from giving you oral, which @@.green;resolves $his hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "hates men") && ($PC.dick == 1) && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your dick @@.green;reconciles $him to serving cocks.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw == "hates women") && ($PC.vagina == 1) && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your womanhood @@.green;reconciles $him to serving a pussy.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if ($slaves[$i].oralSkill < 100)>>
After a lot of time spent <<if $PC.dick == 1>>sucking you off<<if $PC.vagina == 1>> and eating you out<</if>><<else>>eating you out<</if>>, $his oral skill improves.
<<OralSkillIncrease $slaves[$i]>>
<</if>>
<<if $slaves[$i].fetish == "cumslut">>
<<if $slaves[$i].fetishKnown == 1>>
$He @@.hotpink;quivers with ecstasy@@ just from the taste of your <<if $PC.dick == 0>>girl<</if>>cum on $his tongue.
<<else>>
$He @@.hotpink;seems to enjoy@@ $his role as a cum receptacle more than you'd expect.
<</if>>
<<set $slaves[$i].devotion += 2>>
<<elseif _fetishChangeChance > random(0,100)>>
<<set $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10, $slaves[$i].fetish = "cumslut">>
$He frequently climaxes with <<if $PC.dick == 1>>your dick in $his mouth<<else>>$his mouth on your cunt<</if>>, learning that giving @@.lightcoral;blowjobs is a lot of fun.@@
<</if>>
<</if>>
<<set $slaves[$i].oralCount += _oralUse, $oralTotal += _oralUse>>
<<else>>
You keep $him with you all week, using it as your personal sex toy
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _oralUse = random(21,40)>>
several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _oralUse = random(7,14)>>
at least once a day.
<<else>>
<<set _oralUse = random(3,7)>>
on occasion.
<</if>>
When you're not using it, it <<if $activeSlave.amp > 0>>rests<<else>>stands<</if>> nearby, waiting silently for your order to open its mouth.
<<set $slaves[$i].oralCount += _oralUse, $oralTotal += _oralUse>>
<</if>>
<<elseif $slaves[$i].toyHole == "boobs">>
<<if $slaves[$i].fuckdoll == 0>>
$He spends the week
<<if ($slaves[$i].fetish == "mindbroken")>>
unaware of your intent to use $his breasts.
<<elseif ($slaves[$i].trust < -20)>>
in terrified compliance with your use of $his breasts.
<<elseif ($slaves[$i].devotion < -20)>>
trying to keep $his tits away from your grasping hands.
<<elseif ($slaves[$i].devotion <= 20)>>
reluctantly presenting $his tits for your use.
<<elseif ($slaves[$i].devotion <= 50)>>
obediently offering $his tits for your use.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "boobs")>>
moaning and shivering as you give it to $his where $he likes it best: $his tits.
<<else>>
keeping $his tits in constant contact with you, giving you titjobs<<if $slaves[$i].nipples == "fuckable">>, savoring your enjoyment of $his nipplecunts<</if>>, resting them against you as you work, and serving as a comfortable pillow at bedtime.
<</if>>
You have the sexual energy to
<<if ($slaves[$i].fetish == "mindbroken")>>
<<if ($PC.dick == 1)>>
<<if $slaves[$i].nipples == "fuckable">>
fuck $his boobs
<<else>>
cum on $his boobs
<</if>>
<<else>>
thoroughly grope $his boobs
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _mammaryUse = random(21,40)>>
several times a day.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _mammaryUse = random(7,14)>>
at least once a day.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _mammaryUse = random(3,7)>>
on occasion.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
$He absentmindedly follows your lead.
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _mammaryUse = random(21,40)>>
<<if ($PC.dick == 1)>>
<<if $slaves[$i].nipples == "fuckable">>
fuck $his boobs
<<else>>
cum on $his boobs
<</if>>
<<else>>
thoroughly grope $his boobs
<</if>>
several times a day; the constant
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _mammaryUse = random(7,14)>>
<<if ($PC.dick == 1)>>
<<if $slaves[$i].nipples == "fuckable">>
fuck $his boobs
<<else>>
cum on $his boobs
<</if>>
<<else>>
thoroughly grope $his boobs
<</if>>
$him at least once a day; the regular
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _mammaryUse = random(3,7)>>
<<if ($PC.dick == 1)>>
<<if $slaves[$i].nipples == "fuckable">>
fuck $his boobs
<<else>>
cum on $his boobs
<</if>>
<<else>>
thoroughly grope $his boobs
<</if>>
$him on occasion; the threat of
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
sexual abuse fills $him with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<elseif ($slaves[$i].devotion <= 20)>>
play with $his tits
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _mammaryUse = random(21,40)>>
several times a day; constantly
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _mammaryUse = random(7,14)>>
at least once a day; regularly
<<set $slaves[$i].devotion += 2>>
<<else>>
<<set _mammaryUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion += 1>>
<</if>>
submitting to your games @@.hotpink;habituates $him@@ to being your sex slave.
<<else>>
<<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with $him<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _mammaryUse = random(21,40)>>
several times a day; constantly
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _mammaryUse = random(7,14)>>
at least once a day; regularly
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
<<set _mammaryUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
giving you pleasure @@.hotpink;closer to you@@ and encourages $him to @@.mediumaquamarine;trust you.@@
<</if>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].sexualFlaw == "hates oral") && ($slaves[$i].devotion > 50)>>
$He's devoted enough to derive emotional closeness from giving you oral, which @@.green;resolves $his hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "hates men") && ($slaves[$i].devotion > 20) && $PC.title == 1>>
Spending so much time in close proximity to your masculinity @@.green;reconciles $him to serving the male gender.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw == "hates women") && ($PC.title == 0) && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your feminity @@.green;reconciles $him to serving the female gender.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if $slaves[$i].fetish == "boobs">>
<<if $slaves[$i].fetishKnown == 1>>
$He @@.hotpink;quivers with ecstasy@@ just from the touch of your <<if $PC.title == 1>>strong<<else>>soft<</if>> hands against $his <<if $slaves[$i].boobs >= 300>>breasts<<else>>flat chest<</if>>.
<<else>>
$He @@.hotpink;seems to enjoy@@ having $his <<if $slaves[$i].boobs >= 300>>breasts<<else>>chest<</if>> fondled more than the average girl.
<</if>>
<<set $slaves[$i].devotion += 2>>
<<elseif _fetishChangeChance > random(0,100)>>
<<set $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10, $slaves[$i].fetish = "boobs">>
$He climaxes to nipple stimulation alone, and starts acting as though
<<if $slaves[$i].clit > 0 && $slaves[$i].nipples != "fuckable">>
$he has @@.lightcoral;three pleasure buttons@@ rather than just one.
<<elseif $slaves[$i].vagina > -1 && $slaves[$i].nipples == "fuckable">>
$he has @@.lightcoral;a trio of pussies@@ rather than just one.
<<else>>
$his tits are $his @@.lightcoral;primary erogenous zone.@@
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<else>>
You keep $him with you all week, using it as your personal sex toy
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _mammaryUse = random(21,40)>>
several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _mammaryUse = random(7,14)>>
at least once a day.
<<else>>
<<set _mammaryUse = random(3,7)>>
on occasion.
<</if>>
When you're not using it, it <<if $activeSlave.amp > 0>>rests<<else>>stands<</if>> nearby, waiting silently for your order to present its chest.
<<set $slaves[$i].mammaryCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<</if>>
/*check*/
<<elseif ($slaves[$i].toyHole == "dick")>>
<<if $slaves[$i].fuckdoll > 0>>
All it takes is a simple command to force $his dick to attention. You have the sexual energy to ride $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day.
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion.
<</if>>
You have to do all the work, unfortunately.
<<elseif $slaves[$i].fetish == "mindbroken">>
<<if $slaves[$i].career == "a breeding bull">>
<<if isPlayerFertile($PC)>>
$He spends the week eagerly trying to breed you. You have the sexual energy to take $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day.
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion.
<</if>>
$He happily mounts you and humps away, but $he has no sense of what's pleasurable to you and just excitedly thrusts until $he cums inside you.
<<else>>
You spend the week getting humped by $him after you've managed to encourage $him to mount you. You have the sexual energy to use $his dick
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day.
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion.
<</if>>
$His conditioning tells $him to impregnate others, and since $he sees you as already pregnant, just cums inside you for $his own pleasure.
<</if>>
<<else>>
You spend the week using $his dick after you've stimulated $him enough to get $him hard. You have the sexual energy to ride $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day.
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion.
<</if>>
$He sometimes thrusts out of instinct, but most of the work in the endeavor falls to you.
<</if>>
<<elseif $PC.preg >= 24 && $PC.pregMood == 1>>
$He spends the week
<<if ($slaves[$i].trust < -20)>>
cautiously fucking you in the missionary position. It takes a gentle touch to let $him know it safe to get hard, but after that $he knows what to do.
<<elseif ($slaves[$i].devotion < -20)>>
aggressively fucking your pussy with little regard for you or your child.
<<elseif ($slaves[$i].devotion <= 20)>>
obediently fucking you in the missionary position while putting up with your attempts to breast feed $him.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "dom")>>
as your adoring dom, giving you exactly what you need and treating you like a woman.
<<elseif $slaves[$i].career == "a breeding bull" || ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "pregnancy")>>
eagerly driving $his cock into your pussy, and shooting cum as deep as $him can.
<<elseif ($slaves[$i].devotion <= 50)>>
obediently driving $his shaft into your womanhood as you knead your aching breasts.
<<else>>
eagerly driving $his shaft into your womanhood as you knead your aching breasts.
<</if>>
You have the sexual energy to desire $his dick in you
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day;
<<set $slaves[$i].devotion -= 15, $slaves[$i].trust += 7>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day;
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust += 7>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 7>>
<</if>>
getting to dominantly fuck $his '<<= WrittenMaster($slaves[$i])>>' @@.mediumorchid;builds $his self-confidence@@ and @@.mediumaquamarine;lessens $his fear@@ of you.
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day;
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 5>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day;
<<set $slaves[$i].devotion -= 4, $slaves[$i].trust += 4>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust += 3>>
<</if>>
getting to dominantly fuck $his '<<= WrittenMaster($slaves[$i])>>' @@.mediumorchid;builds $his self-confidence,@@ yet @@.mediumaquamarine;makes $his more trusting@@ of you.
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day; constant, enjoyable
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day; regular, enjoyable
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion; enjoyable
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<</if>>
sex with you draws $him @@.hotpink;closer to you@@ and encourages $him to @@.mediumaquamarine;trust you.@@
<</if>>
<<elseif $PC.preg >= 24 && $PC.pregMood == 2>>
$He spends the week
<<if ($slaves[$i].trust < -20)>>
in fear under your gravid bulk as you forcibly ride $his dick in a futile attempt to cool your raging hormones.
<<elseif ($slaves[$i].devotion < -20)>>
alternately struggling or lying corpselike under your gravid bulk as you forcibly ride $his dick in a futile attempt to cool your raging hormones.
<<elseif ($slaves[$i].devotion <= 20)>>
reluctantly trying to avoid having to take all of your pregnancy weight while not pissing you off whenever you ride $his dick in a futile attempt to cool your raging hormones.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
doing $his best to be a good belly support as $he submissively gives you what you want.
<<elseif ($slaves[$i].devotion <= 50)>>
obediently bearing your weight as you aggressively ride $his dick in a futile attempt to cool your raging hormones.
<<else>>
happily pampering and supporting your gravid bulk as you ride $his dick in a futile attempt to cool your raging hormones.
<</if>>
You have the sexual energy to aggressively mount $him
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day; the constant,
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 25>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day; the regular,
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion; the threat of
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 5>>
<</if>>
violent rape fills $him with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day; submitting to your constant,
<<set $slaves[$i].devotion += 3, $slaves[$i].trust -= 5>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day; submitting to your regular,
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 4>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion; submitting to your rather
<<set $slaves[$i].devotion++, $slaves[$i].trust -= 3>>
<</if>>
forceful use @@.hotpink;habituates $him@@ to being a sex slave, though $he learns to @@.gold;fear@@ your bottomless lust.
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day; constant,
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day; regular,
<<set $slaves[$i].devotion += 2>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion++>>
<</if>>
rough sex with you teaches $him that @@.hotpink;$his place is under your stomach.@@
<</if>>
<<else>>
$He spends the week
<<if ($slaves[$i].trust < -20)>>
in terrified compliance with your use of $his dick.
<<elseif ($slaves[$i].devotion < -20)>>
alternately struggling or lying corpselike as you ride $his dick.
<<elseif ($slaves[$i].devotion <= 20)>>
reluctantly accepting your use of $his dick.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
as your adoring submissive, seeing to your pleasure with $his shaft.
<<elseif ($slaves[$i].devotion <= 50 && $PC.vagina == 1)>>
obediently serving you in the classical way, driving into your womanhood.
<<elseif ($slaves[$i].devotion <= 50)>>
week obediently serving you by driving into your backdoor.
<<elseif $PC.vagina == 1 && ($slaves[$i].career == "a breeding bull" || ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "pregnancy"))>>
eagerly driving $his cock into your pussy, thoroughly enjoying fucking pussy bareback and cumming deep inside.
<<elseif $PC.vagina == 1>>
serving you in the classical way, warming your bed and lovingly driving $his shaft into your womanhood.
<<else>>
serving you in the classical way, warming your bed and lovingly driving $his shaft into your backdoor.
<</if>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
You have the sexual energy to ride $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day; the constant
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day; the regular
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion; the threat of
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
rape fills $him with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<elseif ($slaves[$i].devotion <= 20)>>
You have the sexual energy to ride $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day; submitting to your constant
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day; submitting to your regular
<<set $slaves[$i].devotion += 2>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion; submitting to your
<<set $slaves[$i].devotion++>>
<</if>>
use @@.hotpink;habituates $him@@ to being your sex slave.
<<else>>
You have the sexual energy to get fucked by $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _penetrativeUse = random(21,40)>>
several times a day; constant,
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _penetrativeUse = random(7,14)>>
at least once a day; regular,
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
<<set _penetrativeUse = random(3,7)>>
on occasion;
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<</if>>
enjoyable sex with you draws $him @@.hotpink;closer to you@@ and encourages $him to @@.mediumaquamarine;trust you.@@
<</if>>
<</if>>
/*check*/
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].behavioralFlaw == "hates women") && ($PC.title == 0) && ($PC.vagina == 1) && ($PC.dick == 0) && ($slaves[$i].devotion > 20)>>
Spending so much intimate time with an attractive woman @@.green;reconciles $him to serving the fairer sex.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $penetrativeTotal += _penetrativeUse>>
<<if canImpreg($PC, $slaves[$i])>>
<<= knockMeUp($PC, _penetrativeUse, 0, $slaves[$i].ID)>>
<</if>>
<<if $sexualOpeness == 0>>
Rumors spread that you @@.red;enjoy taking it from slaves.@@
<<set $PC.degeneracy += 2>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fuckdoll > 0>>
You keep $him with you all week, using it as your personal sex toy. When you're not using it, it <<if $activeSlave.amp > 0>>rests<<else>>stands<</if>> nearby, waiting silently.
<<set $slaves[$i].trust += 4>>
<<elseif ($slaves[$i].anus == 0) && ($slaves[$i].vagina == 0)>>
Since you haven't yet decided to sell or take $his virginity or $his tight little anus, you let $him please you with $his mouth<<if $slaves[$i].nipples == "fuckable" && $PC.dick == 1>> and tits<</if>>. $He is @@.mediumaquamarine;duly grateful@@ you let $him keep $his innocence for another week, though $his
<<if $slaves[$i].nipples == "fuckable" && $PC.dick == 1>>
throat and breasts get a little sore picking up the slack.
<<else>>
throat gets a little sore doing the work of three holes.
<</if>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].vagina == 0)>>
Since you haven't yet decided to sell or take $his virginity, you let $him confine $his efforts to $his
<<if canDoAnal($slaves[$i]) && $slaves[$i].nipples == "fuckable" && $PC.dick == 1>>
anus, nipples and mouth. $He is @@.mediumaquamarine;duly grateful@@ you let $his keep $his innocence for another week, though $his butt, boobs and throat get a little sore.
<<elseif canDoAnal($slaves[$i])>>
anus and mouth. $He is @@.mediumaquamarine;duly grateful@@ you let $his keep $his innocence for another week, though $his butt and throat get a little sore.
<<elseif $slaves[$i].nipples == "fuckable" && $PC.dick == 1>>
nipples and mouth. $He is @@.mediumaquamarine;duly grateful@@ you let $his keep $his innocence for another week, though $his boobs and throat get a little sore.
<<else>>
mouth. $He is @@.mediumaquamarine;duly grateful@@ you let $his keep $his innocence for another week, though $his throat gets a little sore.
<</if>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].anus == 0)>>
Since you haven't yet decided to sell or take $his tight little anus, you let $him confine $his efforts to $his
<<if canDoVaginal($slaves[$i]) && $slaves[$i].nipples == "fuckable" && $PC.dick == 1>>
pussy, nipples and mouth. $He is @@.mediumaquamarine;duly grateful@@ you let $him put off taking it up the butt another week, though $his boobs and throat get a little sore.
<<elseif canDoVaginal($slaves[$i])>>
pussy and mouth. $He is @@.mediumaquamarine;duly grateful@@ you let $him put off taking it up the butt another week, though $his throat gets a little sore.
<<elseif $slaves[$i].nipples == "fuckable" && $PC.dick == 1>>
nipples and mouth. $He is @@.mediumaquamarine;duly grateful@@ you let $him put off taking it up the butt another week, though $his boobs and throat get a little sore.
<<else>>
mouth. $He is @@.mediumaquamarine;duly grateful@@ you let $him put off taking it up the butt another week, though $his throat gets a little sore.
<</if>>
<<set $slaves[$i].trust += 1>>
<<elseif !canWalk($slaves[$i])>>
You carry $him around with you all week, using $him as your personal sex toy and bedwarmer.
<<if ($slaves[$i].amp == 1)>>
Without arms and legs,
<<elseif tooFatSlave($slaves[$i])>>
Immobilized by $his own weight,
<<elseif tooBigBreasts($slaves[$i])>>
Immobilized by $his own tits,
<<elseif tooBigBelly($slaves[$i])>>
Immobilized by $his own swollen orb of a midsection,
<<elseif tooBigBalls($slaves[$i])>>
Immobilized by $his own oversized testicles,
<<elseif tooBigDick($slaves[$i])>>
Immobilized by $his own oversized cock,
<<elseif tooBigButt($slaves[$i])>>
Immobilized by $his own massive ass,
<<else>>
With $his clipped heels,
<</if>>
$he is your @@.hotpink;helpless sexual appliance@@ and is @@.mediumaquamarine;forced to trust you.@@
<<set $slaves[$i].trust += 4>>
<<elseif ($slaves[$i].devotion > 50)>>
$He devotedly accompanies you all week, keeping $his
<<if canDoAnal($slaves[$i]) && canDoVaginal($slaves[$i])>>
mouth, vagina<<if $PC.dick == 1 && $slaves[$i].nipples == "fuckable">>, nipples<</if>> and asshole
<<elseif ($slaves[$i].vagina == -1) && canDoAnal($slaves[$i])>>
mouth<<if $PC.dick == 1 && $slaves[$i].nipples == "fuckable">>, nipples<</if>> and asshole
<<elseif ($slaves[$i].vagina > -1) && !canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
mouth<<if $PC.dick == 1 && $slaves[$i].nipples == "fuckable">>, nipples<</if>> and, since $his pussy is covered by $his chastity belt, asshole
<<else>>
mouth<<if $PC.dick == 1 && $slaves[$i].nipples == "fuckable">>and nipples<</if>>
<</if>>
available for you at all times.
<<if canAchieveErection($slaves[$i]) && $slaves[$i].dickAccessory != "chastity" && $slaves[$i].dickAccessory != "combined chastity">>
Every time $his beloved <<= WrittenMaster($slaves[$i])>> fucks $him, $he gets a hardon.
<<elseif ($slaves[$i].dick != 0) && ($slaves[$i].prostate > 0) && canDoVaginal($slaves[$i])>>
$He doesn't get a hardon as you use $him, but $he comes from the prostate stimulation when $his beloved <<= WrittenMaster($slaves[$i])>> uses $his pussy.
<<elseif ($slaves[$i].dick != 0) && ($slaves[$i].prostate > 0) && canDoAnal($slaves[$i])>>
$He doesn't get a hardon as you use $him, but $he comes from the prostate stimulation when $his beloved <<= WrittenMaster($slaves[$i])>> uses $his butt.
<<else>>
$He comes indecently hard whenever $his beloved <<= WrittenMaster($slaves[$i])>> uses $his body.
<</if>>
You have the sexual energy to fuck $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
several times a day; constant,
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
at least once a day; regular,
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
on occasion;
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
loving sex with you draws $him @@.hotpink;closer to you@@ and encourages $him to @@.mediumaquamarine;trust you.@@
<<elseif ($slaves[$i].devotion > 20)>>
Whenever you feel the need, you use whichever of $his available holes that appears most appealing at the moment, since $he's up for anything.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i]) && $slaves[$i].dickAccessory != "chastity" && $slaves[$i].dickAccessory != "combined chastity">>
By the end of the week $he gets a hardon when you use $him.
<</if>>
You have the sexual energy to fuck $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
several times a day; constant,
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
at least once a day; regular,
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
on occasion;
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
enjoyable sex with you draws $him @@.hotpink;closer to you@@ and encourages $him to @@.mediumaquamarine;trust you.@@
<<elseif ($slaves[$i].trust < -20)>>
$He is afraid of you and does $his best to offer you $his
<<if canDoAnal($slaves[$i]) && canDoVaginal($slaves[$i])>>
mouth, vagina<<if $PC.dick == 1 && $slaves[$i].nipples == "fuckable">>, nipples<</if>> and asshole
<<elseif ($slaves[$i].vagina == -1) && canDoAnal($slaves[$i])>>
mouth<<if $PC.dick == 1 && $slaves[$i].nipples == "fuckable">>, nipples<</if>> and asshole
<<elseif ($slaves[$i].vagina > -1) && !canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
mouth<<if $PC.dick == 1 && $slaves[$i].nipples == "fuckable">>, nipples<</if>> and, since $his pussy is covered by $his chastity belt, asshole
<<else>>
mouth<<if $PC.dick == 1 && $slaves[$i].nipples == "fuckable">>and nipples<</if>>
<</if>>
to save herself from worse treatment than mere rape.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i]) && $slaves[$i].dickAccessory != "chastity" && $slaves[$i].dickAccessory != "combined chastity">>
By the end of the week $he gets a hardon when you use $him.
<</if>>
You have the sexual energy to fuck $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
several times a day; submitting to your constant
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
at least once a day; submitting to your regular
<<set $slaves[$i].devotion += 2>>
<<else>>
on occasion; submitting to your
<<set $slaves[$i].devotion += 1>>
<</if>>
use @@.hotpink;habituates $him@@ to being your sex slave.
<<else>>
Whenever you feel the need, you grab $him and use whichever of $his available holes that appears most appealing at the moment.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i])>>
$His dick stays limp as you rape $him.
<</if>>
You have the sexual energy to fuck $him
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
several times a day; the constant
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
at least once a day; the regular
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
on occasion; the threat of
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
rape fills $him with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
<<set _acts = random(21,40)>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
<<set _acts = random(7,14)>>
<<else>>
<<set _acts = random(3,7)>>
<</if>>
<<set _oralUse = 1>>
<<if canDoAnal($slaves[$i]) && $slaves[$i].anus > 0>><<set _analUse = 1>><</if>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0>><<set _vaginalUse = 1>><</if>>
<<set _mammaryUse = random(0,1)>>
<<if $slaves[$i].nipples == "fuckable">>
<<set _mammaryUse = 1>>
<</if>>
<<set _demand = _oralUse+_analUse+_vaginalUse+_mammaryUse>>
<<set _oralUse = Math.trunc((_oralUse/_demand)*_acts)>>
<<set _analUse = Math.trunc((_analUse/_demand)*_acts)>>
<<set _vaginalUse = Math.trunc((_vaginalUse/_demand)*_acts)>>
<<set _mammaryUse = Math.trunc((_mammaryUse/_demand)*_acts)>>
<<set $slaves[$i].oralCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].health < 0) && (random(1,100) > 50)>>
Under your personal supervision, @@.green;$his health improves.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].oralSkill < 100)>>
After a lot of time spent with <<if $PC.dick == 1>>your dick in $his mouth<<else>>$his mouth on your cunt<</if>>, $his oral skill improves.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill < 100) && ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
After a lot of time spent getting fucked, $his vaginal skill improves.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill < 100) && ($slaves[$i].anus != 0) && canDoAnal($slaves[$i])>>
After a lot of time spent taking it up the ass, $his anal skill improves.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].need>>
<<if $slaves[$i].energy > 95 && $masterSuiteUpgradeLuxury == 2 && $fuckSlaves > 1>>
$he's a nymphomaniac and very difficult to sate, but the fuckpit allows $him all the sex even $he could ever want.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].devotion > 95>>
$He's so devoted to you that any intimacy with you at all gives $him sexual satisfaction.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
$He got tremendous sexual satisfaction from the <<print _analUse+_vaginalUse>> times you really fucked $him this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "dom">>
<<if _penetrativeUse > 0>>
$He got tremendous sexual satisfaction from the _penetrativeUse times $he got to fuck you this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "sadist">>
<<case "cumslut">>
<<if _oralUse > 0>>
$He got tremendous sexual satisfaction from the _oralUse times you fucked $his face this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
$He got tremendous sexual satisfaction from the _analUse times you fucked $his ass this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "pregnancy">>
<<if _vaginalUse > 0 && $slaves[$i].mpreg == 0>>
$He got tremendous sexual satisfaction from the _vaginalUse times you fucked $his pussy this week.
<<set $slaves[$i].need = 0>>
<<elseif _analUse > 0 && $slaves[$i].mpreg == 1>>
$He got tremendous sexual satisfaction from the _analUse times you fucked $his butt this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "humiliation">>
<</switch>>
<</if>>
<</if>>
<<if $familyTesting == 1>>
<<if $slaves[$i].father == -1 && $slaves[$i].mother != -1>>
Keeping your own daughter as a personal fucktoy leaves quite a public impression.
<<elseif $slaves[$i].father > 0 && $slaves[$i].mother != $slaves[$i].father>>
<<set _spy = $slaveIndices[$slaves[$i].father]>>
<<if def _spy && ($slaves[_spy].assignment == "please you" || $slaves[_spy].assignment == "serve in the master suite" || $slaves[_spy].assignment == "be your Concubine")>>
Since you are also keeping $his father as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<</if>>
<<if $slaves[$i].mother == -1>>
Keeping your own daughter as a sexual servant leaves quite a public impression.
<<elseif $slaves[$i].mother > 0>>
<<set _spy = $slaveIndices[$slaves[$i].mother]>>
<<if def _spy && ($slaves[_spy].assignment == "please you" || $slaves[_spy].assignment == "serve in the master suite" || $slaves[_spy].assignment == "be your Concubine")>>
Since you are also keeping $his mother as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<</if>>
<<set _children = $slaves.filter(function(s) { return (s.father == $slaves[$i].ID || s.mother == $slaves[$i].ID) && (s.assignment == "please you" || s.assignment == "serve in the master suite" || s.assignment == "be your Concubine"); })>>
<<if _children.length > 2>>
Since you are also keeping $his daughters,
<<for _spy = 0; _spy < _children.length; _spy++>>
<<if _spy < _children.length-1>>
_children[_spy].slaveName,
<<else>>
and _children[_spy].slaveName,
<</if>>
<</for>>
as sexual servants, you often enjoy them all at once, which leaves quite a public impression.
<<elseif _children.length > 1>>
Since you are also keeping $his daughters, _children[0].slaveName and _children[1].slaveName, as sexual servants, you often use them together, leaving quite a public impression.
<<elseif _children.length > 0>>
Since you are also keeping $his daughter as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<<set _children = $slaves.filter(function(s) { return (areSisters($slaves[$i], s) > 0) && (s.assignment == "please you" || s.assignment == "serve in the master suite" || s.assignment == "be your Concubine"); })>>
<<if _children.length > 2>>
Since you are also keeping $his sisters,
<<for _spy = 0; _spy < _children.length; _spy++>>
<<if _spy < _children.length-1>>
_children[_spy].slaveName,
<<else>>
and _children[_spy].slaveName,
<</if>>
<</for>>
as sexual servants, you often enjoy them all at once, which leaves quite a public impression.
<<elseif _children.length > 1>>
Since you are also keeping $his sisters, _children[0].slaveName and _children[1].slaveName, as sexual servants, you often use them together, leaving quite a public impression.
<<elseif _children.length > 0>>
Since you are also keeping $his sister as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<<else>>
<<if ($slaves[$i].relation != 0)>>
<<set _spy = $slaveIndices[$slaves[$i].relationTarget]>>
<<if def _spy && ($slaves[_spy].assignment == "please you" || $slaves[_spy].assignment == "serve in the master suite" || $slaves[_spy].assignment == "be your Concubine")>>
Since you are also keeping $his $slaves[_spy].relation as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<</if>>
<</if>>
<<run FResult($slaves[$i])>>
<<Beauty $slaves[$i]>>
<<set _multiplier = 0.1>>
<<if $slaves[$i].relationship == -2>>
<<set _multiplier += 0.04>>
<<elseif $slaves[$i].relationship == -3 && $slaves[$i].devotion > 50>>
<<set _multiplier += 0.06>>
<</if>>
<<if $arcologies[0].FSRestart > 50 && $slaves[$i].breedingMark == 1 && $propOutcome == 1>>
<<set _multiplier += 0.04>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 50 && $slaves[$i].bellyPreg >= 5000>>
<<set _multiplier += 0.02>>
<</if>>
<<if $slaves[$i].prestige > 0>>
<<set _multiplier += 0.03*$slaves[$i].prestige>>
<</if>>
<<if ($slaves[$i].ID == $Concubine.ID)>>
<<set _multiplier += 0.05>>
<<elseif ($slaves[$i].ID == $HeadGirl.ID) && ($arcologies[0].FSEgyptianRevivalistLaw == 1)>>
<<set _multiplier += 0.05>>
<</if>>
<<if $slaves[$i].pornPrestige > 2>>
<<set _multiplier += 0.1>>
<<elseif $slaves[$i].pornPrestige > 1>>
<<set _multiplier += 0.03>>
<</if>>
<<if $beauty>>
<<set $repGain += Math.trunc(($beauty*$FResult)*_multiplier)>>
<<else>>
<b>@@.red;Error: slaves' beauty undefined, report this issue!@@</b>
<</if>>
Keeping $him as nothing but your personal
<<if ($slaves[$i].toyHole == "pussy")>>
pussy toy
<<elseif ($slaves[$i].toyHole == "ass")>>
anal toy
<<elseif ($slaves[$i].toyHole == "mouth")>>
oral toy
<<elseif ($slaves[$i].devotion <= 20)>>
rapebait
<<else>>
fucktoy
<</if>>
<<if ($slaves[$i].prestige > 0)>>
@@.green;adds considerably to your reputation,@@ since $he's prestigious.
<<else>>
@@.green;adds slightly to your reputation@@ as a prosperous citizen.
<</if>>
<<if $slaves[$i].pornPrestige > 2>>
Having your every urge attended to by a famous porn star @@.green;is not lost on the citizenry.@@
<<elseif $slaves[$i].pornPrestige > 1>>
Having a rising porn star to sate your urges with @@.green;demonstrates how well off you are.@@
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].relationship == -2>>
$His satisfaction with $his place near you is obvious, @@.green;bringing attention@@ to how completely you've broken $him.
<<elseif $slaves[$i].relationship == -3 && $slaves[$i].devotion > 50>>
$His satisfaction with $his wifely duties is obvious, @@.green;bringing attention@@ to the slave future you're building.
<</if>>
<<if $arcologies[0].FSRestart > 50 && $slaves[$i].breedingMark == 1 && $propOutcome == 1>>
$His breeding mark and $his place near you as a breeding toy is obvious, @@.green;bringing attention@@ to how beautiful a pairing you make.
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 50 && $slaves[$i].bellyPreg >= 5000>>
$His advanced pregnancy and role as your gravid breeder is obvious, @@.green;bringing attention@@ to a woman's ideal role in $arcologies[0].name.
<</if>>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
$slaves[$i].slaveName @@.mediumaquamarine;confidently enjoys@@ the prestige within the slave hierarchy that comes with being your fucktoy.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "insecure")>>
$slaves[$i].slaveName @@.mediumaquamarine;constantly reassures herself@@ that $he must be pretty, since you keep $him as a fucktoy.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
<<if ($PC.dick == 1)>>
$slaves[$i].slaveName @@.hotpink;adores your company,@@ and is happy to spend time with you, even when you don't have your cock in $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk == "adores women")>>
<<if ($PC.vagina == 1)>>
$slaves[$i].slaveName @@.hotpink;adores your company,@@ and is happy to spend time with you, even when you aren't fucking.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
$slaves[$i].slaveName knows being part of your harem is the best romance $he can realistically expect, and does $his best to @@.mediumaquamarine;be content@@ with it.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].fetish == "pregnancy" && ($PC.preg >= 20 || ($PC.preg >= 16 && $PC.career == "escort"))>>
$slaves[$i].slaveName @@.hotpink;enjoys being so close $his gravid <<= WrittenMaster($slaves[$i])>>.@@
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].fetishKnown == 0>>
$He enjoys being tasked with servicing a pregnant woman far more than a normal slave would; @@.lightcoral;$he's harboring a pregnancy fetish!@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif $slaves[$i].fetishStrength < 95>>
Being tasked with servicing a lusty pregnant woman @@.lightcoral;strengthens $his pregnancy fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif _fetishChangeChance > random(0,100) && ($PC.preg >= 20 || ($PC.preg >= 16 && $PC.career == "escort"))>>
At first $he found the prospect of being used by $his increasingly pregnant <<= WrittenMaster($slaves[$i])>> a turn off, but being so close to your gravid form serves to be more erotic than $he anticipated. Soon $he finds herself aroused less from the prospect of sex and more @@.lightcoral;the chance to be near your child laden belly.@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saPleaseYou.tw
|
tw
|
bsd-3-clause
| 62,730 |
:: SA recruit girls [nobr]
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
/* Note on target sum: HG and Recruiter are the initial 2 counted (no facility req'd), while HGSuite counts the HG's girl, other facilities count associated leader */
<<if $recruiterIdleRule == "number">>
<<set _idleTarget = $recruiterIdleNumber>>
<<elseif $recruiterIdleRule == "facility">>
<<set _idleTarget = (2 + $brothel + $club + $arcade + $dairy + $servantsQuarters + $masterSuite)>>
<<if $HGSuite>><<set _idleTarget++>><</if>>
<<if $dojo>><<set _idleTarget++>><</if>>
<<if $brothel>><<set _idleTarget++>><</if>>
<<if $club>><<set _idleTarget++>><</if>>
<<if $dairy && $dairyRestraintsSetting < 2>><<set _idleTarget++>><</if>>
<<if $servantsQuarters>><<set _idleTarget++>><</if>>
<<if $masterSuite>><<set _idleTarget++>><</if>>
<<if $schoolroom>><<set _idleTarget++>><</if>>
<<if $spa>><<set _idleTarget++>><</if>>
<<if $nursery>><<set _idleTarget++>><</if>>
<<if $clinic>><<set _idleTarget++>><</if>>
<<if $cellblock>><<set _idleTarget++>><</if>>
<<set _idleTarget = Math.max(_idleTarget, 20)>>
<<else>>
<<set _idleTarget = Infinity>>
<</if>>
<<if $recruiterTarget == "other arcologies">>
<<set _influenced = 0>>
<<set _j = $arcologies.findIndex(function(s) { return s.direction == $arcologies[0].influenceTarget; })>>
<<if _j != -1>>
acting as a sexual Ambassador to $arcologies[_j].name, which mostly means that $he travels there in $his official capacity and has culturally influential sex with its leading citizens.
<<set _oldRepGain = clone($repGain)>>
<<set $pure = 0>>
<<silently>><<include "SA serve the public">><</silently>>
<<set _influence = Math.clamp(($repGain-_oldRepGain)*0.01,1,3)>>
<<set $repGain = _oldRepGain>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($arcologies[_j].FSSubjugationist != "unset")>>
<<if ($arcologies[0].FSSubjugationistRace == $arcologies[_j].FSSubjugationistRace)>>
$He advances its racially aligned Subjugationism<<if $slaves[$i].race == $arcologies[_j].FSSubjugationistRace>>, which $he's very appropriate for, since $he's a $slaves[$i].race slave $himself<<set $arcologies[_j].FSSubjugationist++>><</if>>.
<<set $arcologies[_j].FSSubjugationist += _influence>>
<<else>>
$He challenges its racially mismatched Subjugationism<<if $slaves[$i].race != $arcologies[_j].FSSubjugationistRace>>, which $he's very appropriate for, since $he's a $slaves[$i].race slave<<set $arcologies[_j].FSSubjugationist-->><</if>>.
<<set $arcologies[_j].FSSubjugationist -= _influence>>
<</if>>
<<elseif ($arcologies[_j].FSSupremacist != "unset") && ($arcologies[0].FSSubjugationistRace == $arcologies[_j].FSSupremacistRace)>>
$He challenges its opposing Supremacism<<if $slaves[$i].race == $arcologies[_j].FSSubjugationistRace>>, which $he's very appropriate for, since $he's a $slaves[$i].race slave $himself<<set $arcologies[_j].FSSupremacist-->><</if>>.
<<set $arcologies[_j].FSSupremacist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($arcologies[_j].FSSupremacist != "unset")>>
<<if ($arcologies[0].FSSupremacistRace == $arcologies[_j].FSSupremacistRace)>>
$He advances its racially aligned Supremacism<<if $slaves[$i].race != $arcologies[_j].FSSupremacistRace>>, which $he's very appropriate for, since $he's a $slaves[$i].race slave $himself<<set $arcologies[_j].FSSupremacist++>><</if>>.
<<set $arcologies[_j].FSSupremacist += _influence>>
<<else>>
$He challenges its racially mismatched Supremacism<<if $slaves[$i].race == $arcologies[_j].FSSupremacistRace>>, which $he's very appropriate for, since $he's a $slaves[$i].race slave<<set $arcologies[_j].FSSupremacist-->><</if>>.
<<set $arcologies[_j].FSSupremacist -= _influence>>
<</if>>
<<elseif ($arcologies[_j].FSSubjugationist != "unset") && ($arcologies[0].FSSupremacistRace == $arcologies[_j].FSSubjugationistRace)>>
$He challenges its opposing Subjugationism<<if $slaves[$i].race != $arcologies[_j].FSSupremacistRace>>, which $he's very appropriate for, since $he's a $slaves[$i].race slave $himself<<set $arcologies[_j].FSSubjugationist-->><</if>>.
<<set $arcologies[_j].FSSubjugationist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $arcologies[_j].FSGenderRadicalist != "unset">>
$He advances Gender Radicalism there by fucking and getting fucked by anyone who's willing<<if canDoAnal($slaves[$i]) && canAchieveErection($slaves[$i])>>, which $he's perfect for, since $he's quite capable of cumming from prostate stimulation while fucking someone in the ass<<set $arcologies[_j].FSGenderRadicalist++>><</if>>.
<<set $arcologies[_j].FSGenderRadicalist += _influence>>
<<elseif $arcologies[_j].FSGenderFundamentalist != "unset">>
$He challenges Gender Fundamentalism there by fucking and getting fucked by anyone who's willing<<if canDoAnal($slaves[$i]) && canAchieveErection($slaves[$i])>>, which $he's perfect for, since $he's quite capable of cumming from prostate stimulation while fucking someone in the ass<<set $arcologies[_j].FSGenderFundamentalist-->><</if>>.
<<set $arcologies[_j].FSGenderFundamentalist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[_j].FSGenderFundamentalist != "unset">>
$He advances Gender Fundamentalism there by being a wholesome, romantic girl<<if $slaves[$i].genes == "XX" && $slaves[$i].vagina > -1 && !$slaves[$i].dick>>, which $he's perfect for, since $he's a proper woman with a body meant for missionary<<set $arcologies[_j].FSGenderFundamentalist++>><</if>>.
<<set $arcologies[_j].FSGenderFundamentalist += _influence>>
<<elseif $arcologies[_j].FSGenderRadicalist != "unset">>
$He challenges Gender Radicalism there by being a wholesome, romantic girl<<if $slaves[$i].genes == "XX" && $slaves[$i].vagina > -1 && !$slaves[$i].dick>>, which $he's perfect for, since $he's a proper woman with a body meant for missionary<<set $arcologies[_j].FSGenderRadicalist-->><</if>>.
<<set $arcologies[_j].FSGenderRadicalist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if $arcologies[_j].FSPaternalist != "unset">>
$He advances Paternalism there by $his enthusiasm for sexual slavery<<if $slaves[$i].energy > 95 && $slaves[$i].trust > 50>>, which $he's perfect for, since $he's a trusting nymphomaniac who couldn't possibly find happiness as anything other than a sex slave<<set $arcologies[_j].FSPaternalist++>><</if>>.
<<set $arcologies[_j].FSPaternalist += _influence>>
<<elseif $arcologies[_j].FSDegradationist != "unset">>
$He challenges Degradationism there by $his enthusiasm for sexual slavery<<if $slaves[$i].energy > 95 && $slaves[$i].trust > 50>>, which $he's perfect for, since $he's a trusting nymphomaniac who couldn't possibly find happiness as anything other than a sex slave<<set $arcologies[_j].FSDegradationist-->><</if>>.
<<set $arcologies[_j].FSDegradationist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if $arcologies[_j].FSDegradationist != "unset">>
$He advances Degradationism there by submitting to public use in the most degrading ways<<if $slaves[$i].energy > 95 && $slaves[$i].trust < -50>>, which $he's perfect for, since $he's a frightened nymphomaniac for whom fear is an essential ingredient in the sexual release $he craves<<set $arcologies[_j].FSDegradationist++>><</if>>.
<<set $arcologies[_j].FSDegradationist += _influence>>
<<elseif $arcologies[_j].FSPaternalist != "unset">>
$He challenges Paternalism there by submitting to public use in the most degrading ways<<if $slaves[$i].energy > 95 && $slaves[$i].trust < -50>>, which $he's perfect for, since $he's a frightened nymphomaniac for whom fear is an essential ingredient in the sexual release $he craves<<set $arcologies[_j].FSPaternalist-->><</if>>.
<<set $arcologies[_j].FSPaternalist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $arcologies[_j].FSBodyPurist != "unset">>
$He advances Body Purism there with a lot of unadorned public nudity<<if $pure>>, which $he's perfect for, since $he's an all-natural beauty<<set $arcologies[_j].FSBodyPurist++>><</if>>.
<<set $arcologies[_j].FSBodyPurist += _influence>>
<<elseif $arcologies[_j].FSTransformationFetishist != "unset">>
$He challenges Transformation Fetishism there with a lot of unadorned public nudity<<if $pure>>, which $he's perfect for, since $he's an all-natural beauty<<set $arcologies[_j].FSTransformationFetishist-->><</if>>.
<<set $arcologies[_j].FSTransformationFetishist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if $arcologies[_j].FSBodyPurist != "unset">>
$He advances Transformation Fetishism there with a lot of slutty public nudity<<if !$pure>>, which $he's perfect for, since $he's a whorish sex doll full of plastic<<set $arcologies[_j].FSBodyPurist++>><</if>>.
<<set $arcologies[_j].FSBodyPurist += _influence>>
<<elseif $arcologies[_j].FSTransformationFetishist != "unset">>
$He challenges Body Purism there with a lot of slutty public nudity<<if !$pure>>, which $he's perfect for, since $he's a whorish sex doll full of plastic<<set $arcologies[_j].FSTransformationFetishist-->><</if>>.
<<set $arcologies[_j].FSTransformationFetishist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $arcologies[_j].FSYouthPreferentialist != "unset">>
$He advances Youth Preferentialism there by showing favoritism to younger suitors<<if $slaves[$i].visualAge < 25>>, and by being nice and young $himself, appropriately enough<<set $arcologies[_j].FSYouthPreferentialist++>><</if>>.
<<set $arcologies[_j].FSYouthPreferentialist += _influence>>
<<elseif $arcologies[_j].FSMaturityPreferentialist != "unset">>
$He challenges Maturity Preferentialism there by showing favoritism to younger suitors<<if $slaves[$i].visualAge < 25>>, and by being nice and young $himself, appropriately enough<<set $arcologies[_j].FSMaturityPreferentialist-->><</if>>.
<<set $arcologies[_j].FSMaturityPreferentialist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $arcologies[_j].FSMaturityPreferentialist != "unset">>
$He advances Maturity Preferentialism there by showing favoritism to more mature suitors<<if $slaves[$i].visualAge > 35>>, and by being a MILF $himself, appropriately enough<<set $arcologies[_j].FSMaturityPreferentialist++>><</if>>.
<<set $arcologies[_j].FSMaturityPreferentialist += _influence>>
<<elseif $arcologies[_j].FSYouthPreferentialist != "unset">>
$He challenges Youth Preferentialism there by showing favoritism to more mature suitors<<if $slaves[$i].visualAge > 35>>, and by being a MILF $himself, appropriately enough<<set $arcologies[_j].FSYouthPreferentialist-->><</if>>.
<<set $arcologies[_j].FSYouthPreferentialist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[_j].FSSlimnessEnthusiast != "unset">>
$He advances Slimness Enthusiasm there by showing $his appreciation for lithe, graceful partners<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3>>, and by being a lissome waif $himself<<set $arcologies[_j].FSSlimnessEnthusiast++>><</if>>.
<<set $arcologies[_j].FSSlimnessEnthusiast += _influence>>
<<elseif $arcologies[_j].FSAssetExpansionist != "unset">>
$He challenges Asset Expansionism there by showing $his appreciation for lithe, graceful partners<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3>>, and by being a lissome waif $himself<<set $arcologies[_j].FSAssetExpansionist-->><</if>>.
<<set $arcologies[_j].FSAssetExpansionist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if $arcologies[_j].FSAssetExpansionist != "unset">>
$He advances Asset Expansionism there by showing $his appreciation for partners with healthy helpings of tits and ass<<if $slaves[$i].butt > 4 && $slaves[$i].boobs > 800>>, and by being deliciously stacked $himself<<set $arcologies[_j].FSAssetExpansionist++>><</if>>.
<<set $arcologies[_j].FSAssetExpansionist += _influence>>
<<elseif $arcologies[_j].FSSlimnessEnthusiast != "unset">>
$He challenges Slimness Enthusiasm there by showing $his appreciation for partners with healthy helpings of tits and ass<<if $slaves[$i].butt > 4 && $slaves[$i].boobs > 800>>, and by being deliciously stacked $himself<<set $arcologies[_j].FSSlimnessEnthusiast-->><</if>>.
<<set $arcologies[_j].FSSlimnessEnthusiast -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $arcologies[_j].FSPastoralist != "unset">>
$He advances Pastoralism there by drinking a lot of milk, as lasciviously as possible<<if $slaves[$i].lactation>>, and by not milking $himself at all, thereby causing $his tits to jet cream during intercourse, while $he moves, or for no reason at all<<set $arcologies[_j].FSPastoralist++>><</if>>.
<<set $arcologies[_j].FSPastoralist += _influence>>
<<elseif $arcologies[_j].FSCummunism != "unset">>
$He challenges Cummunism there by drinking a lot of milk, as lasciviously as possible<<if $slaves[$i].lactation>>, and by not milking $himself at all, thereby causing $his tits to jet cream during intercourse, while $he moves, or for no reason at all<<set $arcologies[_j].FSCummunism-->><</if>>.
<<set $arcologies[_j].FSCummunism -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[_j].FSPhysicalIdealist != "unset">>
$He advances Physical Idealism there by working out in public<<if $slaves[$i].muscles > 30>>, having physically challenging sex in public, and improving $his already impressive musculature in a publicly documented journey of self-improvement<<set $arcologies[_j].FSPhysicalIdealist++>><<else>>and having physically challenging sex in public<</if>>.
<<set $arcologies[_j].FSPhysicalIdealist += _influence>>
<<elseif $arcologies[_j].FSHedonisticDecadence != "unset">>
$He challenges Hedonistic Decadence there by working out in public<<if $slaves[$i].muscles > 30>>, having physically challenging sex in public, and improving $his already impressive musculature in a publicly documented journey of self-improvement<<set $arcologies[_j].FSHedonisticDecadence-->><<else>>and having physically challenging sex in public<</if>>.
<<set $arcologies[_j].FSHedonisticDecadence -= _influence>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $arcologies[_j].FSHedonisticDecadence != "unset">>
$He advances Hedonistic Decadence there by stuffing $his face at all times, having one hand down $his pants, and inviting anyone near $him for a quick fuck whenever the mood strikes $him. <<if ["neglectful", "cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "breeder"].includes($slaves[$i].sexualFlaw)>>. $He wears $his sexual paraphilia proudly and make sure everyone knows what $he likes and how $he likes it.<<set $arcologies[_j].FSHedonisticDecadence++>><</if>>.
<<set $arcologies[_j].FSHedonisticDecadence += _influence>>
<<elseif $arcologies[_j].FSPhysicalIdealist != "unset">>
$He challenges Physical Idealism there by stuffing $his face at all times, having one hand down $his pants, and inviting anyone near $him for a quick fuck whenever the mood strikes $him. <<if ["neglectful", "cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "breeder"].includes($slaves[$i].sexualFlaw)>>. $He wears $his sexual paraphilia proudly and make sure everyone knows what $he likes and how $he likes it.<<set $arcologies[_j].FSPhysicalIdealist-->><</if>>.
<<set $arcologies[_j].FSPhysicalIdealist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $arcologies[_j].FSRepopulationFocus != "unset">>
$He advances Repopulationism there by showing $his appreciation for partners with fecund figures<<if $slaves[$i].belly >= 10000>>, and by <<if $slaves[$i].bellyPreg >= 8000>>being heavily pregnant $himself<<else>>proudly cradling $his greatly distended middle<</if>><<set $arcologies[_j].FSRepopulationFocus++>><</if>>.
<<set $arcologies[_j].FSRepopulationFocus += _influence>>
<<elseif $arcologies[_j].FSRestart != "unset">>
$He challenges Eugenics there by showing $his appreciation for partners with fecund figures, specifically those lacking the approval of society<<if $slaves[$i].belly >= 10000>>, and by <<if $slaves[$i].bellyPreg >= 8000>>proudly displaying $his markless pregnancy<<else>>proudly cradling $his greatly distended, markless, middle<</if>><<set $arcologies[_j].FSRestart-->><</if>>.
<<set $arcologies[_j].FSRestart -= _influence>>
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $arcologies[_j].FSRestart != "unset">>
$He advances Eugenics there by congratulating high class couples while completely ignoring everyone else<<if $slaves[$i].belly < 1500 && !canGetPregnant($slaves[$i])>>, and by showing off $his baby-free body<<if $slaves[$i].pregKnown == 1>> (even though $he's hiding $his own pregnancy)<</if>><<set $arcologies[_j].FSRestart++>><</if>>.
<<set $arcologies[_j].FSRestart += _influence>>
<<elseif $arcologies[_j].FSRepopulationFocus != "unset">>
$He challenges Repopulationism there by harshly judging every gravid girl $he sees while showering praise on the high class<<if $slaves[$i].belly < 1500 && !canGetPregnant($slaves[$i])>>, and by showing off $his baby-free body<<if $slaves[$i].pregKnown == 1>> (even though $he's hiding $his own pregnancy)<</if>><<set $arcologies[_j].FSRepopulationFocus-->><</if>>.
<<set $arcologies[_j].FSRepopulationFocus -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $arcologies[_j].FSChattelReligionist != "unset">>
$He advances Chattel Religionism there by constant public worship, both sexual and traditional<<if $slaves[$i].devotion > 95 && $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 95>>, and by composing $his own series of devotionals to your sexual prowess and attractiveness<<set $arcologies[_j].FSChattelReligionist++>><</if>>.
<<set $arcologies[_j].FSChattelReligionist += _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $arcologies[_j].FSRomanRevivalist != "unset">>
$He advances Roman Revivalism there by taking an active part in the daily round of public Roman life<<if canTalk($slaves[$i]) && $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 95>>, which $he's perfect for, since $he has the intelligence to hold $his own in discourse with citizens<<set $arcologies[_j].FSRomanRevivalist++>><</if>>.
<<set $arcologies[_j].FSRomanRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
<<if $arcologies[_j].FSAztecRevivalist != "unset">>
$He advances Aztec Revivalism there by taking an active part in the bloodier spectacles<<if $slaves[$i].combatSkill >= 1>>, which $he's perfect for, since $he has enough experience with blood to make it look good<<set $arcologies[_j].FSAztecRevivalist++>><</if>>.
<<set $arcologies[_j].FSAztecRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $arcologies[_j].FSEgyptianRevivalist != "unset">>
$He advances Egyptian Revivalism there by playing $his part in the endless round of voluptuous entertainments<<if $slaves[$i].relationship && $slaves[$i].relation && $slaves[$i].relationshipTarget == $slaves[$i].relationTarget>>, which $he's perfect for, since everyone knows that at the end of the day $he'll go home and make love to a blood relative<<set $arcologies[_j].FSEgyptianRevivalist++>><</if>>.
<<set $arcologies[_j].FSEgyptianRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $arcologies[_j].FSEdoRevivalist != "unset">>
$He advances Edo Revivalism there by artfully mixing sexual allure and elegant propriety<<if $slaves[$i].entertainSkill > 95>>, which $he's perfect for, since no slave can claim to better entertain a gentleman caller than $him<<set $arcologies[_j].FSEdoRevivalist++>><</if>>.
<<set $arcologies[_j].FSEdoRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $arcologies[_j].FSArabianRevivalist != "unset">>
$He advances Arabian Revivalism there by helping citizens improve their slaves' sex skills<<if $slaves[$i].fetishKnown && ($slaves[$i].fetish == "sadist" || $slaves[$i].fetish == "dom")>>, which $he's perfect for, since $he's naturally dominant and likes nothing better than fucking $his inferiors<<set $arcologies[_j].FSArabianRevivalist++>><</if>>.
<<set $arcologies[_j].FSArabianRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $arcologies[_j].FSChineseRevivalist != "unset">>
$He advances Chinese Revivalism there by helping citizens improve the feng shui of their slave arrangements<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 110>>, which $he's perfect for, since $he has the intelligence and education to make real contributions<<set $arcologies[_j].FSChineseRevivalist++>><</if>>.
<<set $arcologies[_j].FSChineseRevivalist += _influence>>
<</if>>
<</if>>
<<set _influenced = 1>>
<</if>>
<<if !_influenced>>
assigned to be a sexual Ambassador to other arcologies, but you have not targeted a neighboring arcology for cultural influence, making the assignment pointless.
<<if $oldRecruiterTarget>>
<<set $recruiterTarget = clone($oldRecruiterTarget)>>
@@.yellow;$He goes back to recruiting $recruiterTarget.@@
<<unset $oldRecruiterTarget>>
<</if>>
<</if>>
<<elseif $slaves.length < _idleTarget>> /* begin recruiting */
<<set $recruiterProgress += random(0,1)>>
uses your online resources and some @@.yellowgreen;modest funds@@ to convince $recruiterTarget from the old world to immigrate for voluntary enslavement.
<<if $slaves[$i].devotion > 95>>
$His extreme devotion to you lends $him total cogency.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].devotion > 50>>
$His devotion to you lends $him conviction.
<<set $recruiterProgress += 1>>
<<else>>
$His imperfect feelings toward you give $him little conviction.
<</if>>
<<if setup.recruiterCareers.includes($slaves[$i].career)>>
$He has experience in recruitment from before $he was a slave.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].skillRC >= $masteredXP>>
$He has experience in recruitment from working for you.
<<set $recruiterProgress += 2>>
<<else>>
<<set $slaves[$i].skillRC += random(1,Math.ceil(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/15) + 8)>>
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
$His intelligence enables $him to cleverly entrap potential slaves.
<<set $recruiterProgress += 1>>
<</if>>
<<if $slaves[$i].entertainSkill >= 100>>
$He has the entertainment skills necessary to convince any target.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].entertainSkill > 60>>
$He has the entertainment expertise to lure in most targets.
<<set $recruiterProgress += 1.5>>
<<elseif $slaves[$i].entertainSkill > 30>>
$He has the necessary entertainment skills to banter successfully with $his targets.
<<set $recruiterProgress += 1>>
<<elseif $slaves[$i].entertainSkill > 10>>
$His mediocre entertainment skills do nothing to convince $his targets.
<<else>>
$His total lack of entertainment skills seriously hinders $his efforts.
<<set $recruiterProgress -= 1>>
<</if>>
<<if $slaves[$i].bellyPreg >= 300000>>
$His massive overfilled womb is detrimental to $his efforts to recruit girls. It instills a fear of being turned into nothing more than a baby filled sack.
<<set $recruiterProgress -= 3>>
<</if>>
<<if $clubUpgradePDAs == 1>>
The slaves in $clubName help $him by passing $him tips they pick up while working the crowds.
<<for _sarg = 0; _sarg < $slaves.length; _sarg++>>
<<if $slaves[_sarg].assignment == "serve in the club">>
<<set $recruiterProgress += 0.5>>
<</if>>
<</for>>
<</if>>
<<if $recruiterTarget == "desperate whores">>
<<if ($Recruiter.analCount + $Recruiter.oralCount + $Recruiter.vaginalCount) > 200>>
As a veteran slut, $he speaks from experience when $he says that being your slave whore will be safer and healthier than streetwalking.
<<set $recruiterProgress += 1>>
<<else>>
$He does $his best to convince them that being your slave whore will be safer and healthier than streetwalking.
<</if>>
<<elseif $recruiterTarget == "expectant mothers">> /* now you can ginger too */
<<if (($Recruiter.belly >= 1500 || setup.fakeBellies.includes($bellyAccessory) && $Recruiter.weight < 130) || $Recruiter.belly >= 100000)>>
<<if $Recruiter.preg > 5>>
Since $he's visibly pregnant $himself, $he speaks with authority when $he says that Free Cities medicine can keep them and their pregnancies safe and healthy.
<<else>>
Since $he looks visibly pregnant, $he's more convincing when $he says that Free Cities medicine can keep them and their pregnancies safe and healthy.
<</if>>
<<set $recruiterProgress += 1>>
<<else>>
$He does $his best to convince them that Free Cities medicine can keep them and their pregnancies safe and healthy.
<</if>>
<<elseif $recruiterTarget == "young migrants">>
<<if ($Recruiter.health >= 80) && ($Recruiter.face > 10)>>
$His lovely face and shining health go a long way to convince them that being your slave promises a better life.
<<set $recruiterProgress += 1>>
<<else>>
$He does $his best to convince them that being your slave promises a better life.
<</if>>
<<elseif $recruiterTarget == "dissolute sissies">>
<<if ($Recruiter.dick > 1) && canAchieveErection($Recruiter) && !["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>
$He giggles and shows off $his erection, making it easy to convince them that your slaves with dicks enjoy a sexually satisfying life.
<<set $recruiterProgress += 1>>
<<else>>
$He does $his best to convince them that your slaves with dicks enjoy a sexually satisfying life.
<</if>>
<<elseif $recruiterTarget == "reassignment candidates">>
<<if (($Recruiter.balls > 0 && $Recruiter.ovaries == 0 && $Recruiter.genes == "XX") || ($Recruiter.ovaries == 1 && $Recruiter.scrotum == 0 && $Recruiter.genes == "XY")) && ($Recruiter.face > 10)>>
$He shows off $his lovely face and describes $his unusual biological situation under your care, convincing them that you'll turn them into happy little slave girls.
<<set $recruiterProgress += 1>>
<<else>>
$He does $his best to convince them that you'll turn them into happy little slave girls.
<</if>>
<</if>>
<<if ($slaves[$i].livingRules != "luxurious")>>
$He would be more effective if $he could show off a luxurious standard of living.
<<set $recruiterProgress -= 1>>
<</if>>
<<if $recruiterProgress > 7>>
$He has several excellent prospects and will probably get one of them to agree to enslavement soon.
<<elseif $recruiterProgress > 3>>
$He has some prospects to work with but needs more time to get them agree to enslavement.
<<else>>
$He has no real prospects yet and has more work to do before anyone agrees to enslavement.
<</if>>
<<if ($slaves[$i].livingRules == "luxurious")>>
Being continually trusted with this position @@.hotpink;increases $his devotion to you@@ and encourages $him to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].trust += 4>>
<<else>>
Being continually trusted with this position @@.hotpink;slightly increases $his devotion to you,@@ though $he harbors some doubts because $he isn't allowed a room of $his own to set $him apart from the other slaves.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>> /* idle publicity (submitted by FireDrops) */
tries to maintain $his network of prospects without promising anyone a space in $arcologies[0].name, since you already control <<if $slaves.length > _idleTarget>>more sex slaves than<<else>>as many sex slaves as<</if>> $his assigned goal.
<<set _seed = 0>>
<<set _seed -= (6 - (6*$slaves[$i].entertainSkill/100))>>
<<set _seed -= (3 - $slaves[$i].face)>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant < -15>>
<<set _seed = Math.min(_seed, (($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/10)>>
<</if>>
<<if _seed < 0>> /*catches overload from very high entertainment*/
<<set $recruiterProgress += _seed/10>>
<</if>>
<<if $recruiterProgress < 0>>
<<set $recruiterProgress = 0>>
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
<<if $slaves[$i].entertainSkill >= 100>>
$His mastery of flirting and conversation continues to seduce them,
<<if $slaves[$i].face > 95>>
and with $his nearly perfect face they instinctively trust $him.
<<else>>
although $he might have done better still if $he were prettier.
<</if>>
<<else>>
$He uses what conversation skill $he has to keep them interested in enslavement,
<<if $slaves[$i].face > 40>>
and the reminder that they could share a home with such a beauty doesn't hurt.
<<else>>
but $his face isn't attractive enough to hold their attention.
<</if>>
<</if>>
<<else>>
Unfortunately $he's just not smart enough to manage such a delicate balance and some potential slaves inevitably drift away.
<</if>>
$He uses $his extra time and @@.yellowgreen;recruitment allowance@@ this week to tour the arcology and post to your household's social media accounts more actively than usual, @@.green;building up your reputation.@@
<<set _seed = 10>>
<<set _FSmatch = 0>> /* _FSmatch means recruiter's appearance displays FS ideas */
<<set _FSdefend = 0>> /* _FSdefend is intelligence-based advocation for your FS */
<<set _FSIntMod = Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)>>
<<if $slaves[$i].face > 40>>
<<set _seed += $slaves[$i].face*$slaves[$i].entertainSkill/30>>
<<else>>
<<set _seed += $slaves[$i].entertainSkill/30>>
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
<<set _seed += _FSIntMod>>
<</if>>
<<if $studio && $slaves[$i].pornFame >= 10000 && $slaves[$i].pornPrestige > 0>>
<<set _seed += $slaves[$i].pornPrestige*3>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
<<set _seed += 2, _FSdefend++, $arcologies[0].FSSupremacist += 0.01*$FSSingleSlaveRep*_FSIntMod>>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
<<set $arcologies[0].FSSupremacist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
<<set _seed += 2, _FSdefend++, $arcologies[0].FSSubjugationist += 0.01*$FSSingleSlaveRep*_FSIntMod>>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
<<set $arcologies[0].FSSubjugationist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0 && ($slaves[$i].balls < 1 || $slaves[$i].boobs > 400)>>
<<if $slaves[$i].anus > 0>>
<<set _seed += 4>>
<<else>>
<<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSGenderRadicalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].balls < 1>>
<<set _seed += 1>>
<</if>>
<<else>>
<<if $slaves[$i].balls < 1 && ($slaves[$i].bellPreg >= 1500 || setup.fakeBellies.includes($bellyAccessory))>>
<<if $slaves[$i].bellPreg >= 1500>>
<<set _seed += 4>>
<<else>>
<<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSGenderFundamentalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].devotion + $slaves[$i].trust) > 150 || $slaves[$i].relationship == -3>>
<<set _seed += 1, _FSdefend++>>
<<if $slaves[$i].intelligenceImplant >= 15>>
<<set _seed += 1, $arcologies[0].FSPaternalist += 0.02*$FSSingleSlaveRep>>
<<else>>
<<set $arcologies[0].FSPaternalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $slaves[$i].health > 40>>
<<set _seed += 1>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<run modScore($slaves[$i])>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSDegradationist += 0.01*$FSSingleSlaveRep*_FSIntMod>>
<</if>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSDegradationist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<run modScore($slaves[$i])>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<if $slaves[$i].boobsImplant == 0>>
<<set _seed += 1>>
<</if>>
<<if $slaves[$i].buttImplant == 0>>
<<set _seed += 1>>
<</if>>
<<if $slaves[$i].waist >= -95>>
<<set _seed += 1>>
<</if>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSBodyPurist += 0.01*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if $slaves[$i].boobsImplant > 0 && $slaves[$i].buttImplant > 0 && $slaves[$i].lipsImplant > 0>>
<<if $slaves[$i].waist < -95 || $slaves[$i].teeth == "pointy" || $slaves[$i].amp != 0 || ($slaves[$i].vagina > -1 && $slaves[$i].dick > 6)>>
<<set _seed += 4>>
<<else>>
<<set _seed += 2>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSTransformationFetishist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].physicalAge < 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSYouthPreferentialist += 0.01*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].actualAge >= 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSMaturityPreferentialist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $slaves[$i].preg > 30>>
<<if $slaves[$i].pregType >= 30>>
<<set _seed += 5>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 4>>
<<else>>
<<set _seed += 3>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].preg > 20>>
<<if $slaves[$i].pregType >= 30>>
<<set _seed += 4>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 3>>
<<else>>
<<set _seed += 2>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].bellyPreg >= 1500>>
<<if $slaves[$i].pregType >= 30>>
<<set _seed += 3>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 2>>
<<else>>
<<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<</if>>
<<if $slaves[$i].births > 3 || $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
<<set _FSdefend++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].bellyPreg >= 1500 && $slaves[$i].breedingMark == 1 && $propOutcome == 1>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].breedingMark == 1 && $propOutcome == 1>>
<<set _seed += 1>>
<<elseif $slaves[$i].bellyPreg < 100>>
<<if ($slaves[$i].ovaries == 0 && $slaves[$i].balls == 0)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif ($slaves[$i].ovaries == 0 || $slaves[$i].balls == 0)>>
<<set _seed += 2, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].dickAccessory == "chastity" || $slaves[$i].vaginalAccessory == "combined chastity" || $slaves[$i].dickAccessory == "combined chastity") || (($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && $slaves[$i].preg < -1)>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3 && $slaves[$i].weight <= 10 && $slaves[$i].muscles <= 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSSlimnessEnthusiast += 0.01*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs > 2000 || $slaves[$i].butt > 7 || $slaves[$i].balls > 4 || $slaves[$i].dick > 8)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSAssetExpansionist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $dairy > 0 && ($slaves[$i].lactation > 0 || ($dairySlaves > 0 && _FSIntMod > ($dairyRestraintsSetting+1)))>>
<<if $dairySlaves > 0 && _FSIntMod > ($dairyRestraintsSetting+1)>>
<<set _seed += 3, _FSdefend++>>
<</if>>
<<if $slaves[$i].lactation > 0>>
<<set _seed += 1, _FSmatch++>>
<</if>>
<<set $arcologies[0].FSPastoralist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $slaves[$i].muscles > 95 || ($slaves[$i].muscles > 45 && $slaves[$i].health > 80)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSPhysicalIdealist += 0.01*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $arcologies[0].FSHedonisticDecadenceResearch == 1 && $arcologies[0].FSDegradationist == "unset">>
<<set _seed += 2, _FSmatch++>>
<</if>>
<<if $slaves[$i].weight > 95 || ($slaves[$i].fetishStrength >= 95 && $slaves[$i].weight > 10)>>
<<set _seed += 2, _FSmatch++, $arcologies[0].FSHedonisticDecadence += 0.01*$FSSingleSlaveRep>>
<</if>>
<<if $slaves[$i].weight > 10 && $slaves[$i].health > 80>>
<<set _seed += 2, _FSdefend++>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15 && ($slaves[$i].devotion > 95 || $slaves[$i].trust > 95)>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSChattelReligionist += 0.01*$FSSingleSlaveRep*_FSIntMod>>
<</if>>
<<if $slaves[$i].clothes == "a chattel habit" || $slaves[$i].clothes == "a fallen nuns habit" || $slaves[$i].clothes == "a penitent nuns habit" || $slaves[$i].clothes == "a hijab and abaya" || ($arcologies[0].FSRomanRevivalist != "unset" && $slaves[$i].clothes == "a toga")>>
<<set _seed += 1>>
<</if>>
<<elseif $arcologies[0].FSNull != "unset">>
<<set _seed += (($slaves[$i].entertainSkill/30)*$arcologies[0].FSNull/10)>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $slaves[$i].clothes == "a toga">>
<<set _seed += 1>>
<<if $slaves[$i].face > 10 && $slaves[$i].pitKills > 0>> /* protip: it doesn't have to be YOUR pit */
<<set _seed += 5, _FSmatch++, $arcologies[0].FSRomanRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $familyTesting == 1>>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _recruiterRelation = randomRelatedAvailableSlave($slaves[$i])>>
<<if def _recruiterRelation>>
<<if ($slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted") && (_recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted")>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEgyptianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0>>
<<set _recruiterRelation = getSlave($slaves[$i].relationTarget)>>
/* availability */
<<if isSlaveAvailable(_recruiterRelation)>>
/* willingness; protip: relationSHIP optional */
<<if ($slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted") && (_recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted")>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEgyptianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $clubDecoration != "standard" && $clubSlaves > 1>>
<<if $clubAdsSpending > 0>>
<<set _clubSeed = ($clubBonuses+Math.abs($clubAdsOld)+Math.abs($clubAdsStacked)+Math.abs($clubAdsImplanted)+Math.abs($clubAdsModded)+Math.abs($clubAdsXX))>>
<<else>>
<<set _clubSeed = $clubBonuses>> /* protip: some FS reduce bonuses available, use ad spending to get counted in that category */
<</if>>
<<if _clubSeed >= 3>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEdoRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $masterSuiteDecoration == "Arabian Revivalist" && $masterSuiteUpgradeLuxury > 0 && $masterSuiteAverageEnergy > 60 && $masterSuiteSlaves >= 3>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSArabianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15 && $HeadGirl != 0 && $Bodyguard != 0 && $HGSuite > 0>>
<<set _seed += (Math.min((($HeadGirl.entertainSkill/30)+($HeadGirl.intelligenceImplant/10)+$HeadGirl.prestige), 4)+Math.min($Bodyguard.prestige, 1)), _FSdefend++, $arcologies[0].FSChineseRevivalist += 0.03*$FSSingleSlaveRep>>
<</if>>
<</if>>
/* and then there's Aztec revivalist, completely forgotten */
<<set $repGain += Math.trunc(_seed)>>
<<if $showEWM == 1>>
<<if $slaves[$i].entertainSkill > 10>>
<<if $slaves[$i].face > 40>>
<<if $slaves[$i].entertainSkill >= 100>>
$His good looks and innate artistry awe the arcology and leave many starstruck.
<<elseif $slaves[$i].entertainSkill > 60>>
$His good looks draw quite an audience; $he entertains them reasonably well.
<<elseif $slaves[$i].entertainSkill > 30>>
$His face appeals to a certain crowd, mostly looking for sex tapes rather than quality entertainment.
<</if>>
<<else>>
<<if $slaves[$i].entertainSkill >= 100>>
All
<<elseif $slaves[$i].entertainSkill > 60>>
Many
<<elseif $slaves[$i].entertainSkill > 30>>
Some
<<else>>
A few
<</if>>
of $his wittier lines are liked and re-shared, but $his face just doesn't catch many eyes.
<</if>>
<<else>>
More than a few sign up to watch $his feeds, but unsubscribe due to $his amateur presentation.
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
$He offers thoughtful commentaries on trending topics.
<<else>>
$He lacks the intelligence to compose thoughtful remarks; a lot the time $he merely +1s what others have said.
<</if>>
<<if $studio && $slaves[$i].pornFame >= 1000 && $slaves[$i].pornPrestige > 0>>
$His fan base from arcology porn significantly drives up $his followers count.
<</if>>
<</if>> /*temp close EWM so next two lines always show */
<<if _FSmatch > 0>>
$His personal appearance fits with your social philosophies, making the future you're building @@.green;more popular.@@
<</if>>
<<if _FSdefend > 0>>
$He is able to smartly <<if $arcologies[0].FSPaternalist != "unset">>answer<<else>>deflect<</if>> abolitionist trolls about your arcology's treatment of <<if $arcologies[0].FSPaternalist != "unset">>contracted sex workers<<else>>chattel<</if>>, @@.green;confirming your ideals@@ in the minds of some wavering individuals.
<</if>>
<<if $showEWM == 1>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
$He patiently explains how $slaves[$i].race girls like $himself benefit from the firm guidance of their proper $arcologies[0].FSSupremacistRace masters.
<<else>>
$He makes the clear case for $arcologies[0].FSSupremacistRace superiority, although as an enslaved $slaves[$i].race woman $his words are a bit hollow.
<</if>>
<<elseif $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
The dumb $slaves[$i].race bitch can't even repeat $his Supremacist indoctrination properly.
<<else>>
$He flubs $his lines so badly that no one would ever believe $arcologies[0].FSSupremacistRace people make better leaders.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
It's always a pleasure to hear a $slaves[$i].race slave admit to all the failings for which $his kind need to be taken in hand.
<<else>>
$He argues intelligently in favor of $arcologies[0].FSSubjugationistRace subjugation, a performance undermined only slightly by miscegenationist scum releasing a competing clip of $his open-mic comment that $he's glad not to be one of //them//.
<</if>>
<<elseif $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
The subhuman idiot's floundering on the race question rather proves your point about $arcologies[0].FSSubjugationistRace inferiority, but not in a way that gains any converts.
<<else>>
$His uninspired presentation on $arcologies[0].FSSubjugationistRace failings only links to the educational materials already published in your arcology.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $slaves[$i].preg > 30>>
$He makes a habit of allowing the public to fondle and enjoy the movements within $his baby filled belly.
<<elseif $slaves[$i].preg > 15>>
$He makes a habit of allowing the public to fondle and enjoy baby rounded belly.
<<elseif $slaves[$i].births > 0>>
Any time $he stars in an erotic photo shoot, $he always makes sure to follow up with a, hopefully positive, pregnancy test. Though $he makes sure to hype up $his viewers to sign up to be the one to knock $him up should it come up negative.
<<else>>
$His efforts would have more impact if $his womb wasn't so empty. Disappointing any who would want to see $him pregnant.
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
$He is smart enough to not only repeat your repopulationist goals, but to expand upon them.
<<elseif $slaves[$i].births > 3>>
$He uses $his experience as a mother as leverage to convince virgin ladies that motherhood is wonderful.
<<else>>
Being both unintelligent and inexperienced, $his attempts to emphasize the joys of pregnancy only come off as someone who likes big bellies, no matter their source.
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].bellyPreg >= 1500 && $slaves[$i].breedingMark == 1 && $propOutcome == 1>>
$He prominently displays $his pregnancy and the mark branded upon it signifying the superior child growing within $him. $His audience is enamored by $his distinct status.
<<elseif $slaves[$i].breedingMark == 1 && $propOutcome == 1>>
$He prominently displays the mark branded over $his womb, but without the curve of pregnancy beneath it, it only goes so far.
<<elseif $slaves[$i].bellyPreg < 100>>
<<if ($slaves[$i].dick > 0 && $slaves[$i].balls == 0)>>
$He makes sure to wear tight fitting clothes to show off the bulge of $his dick and, most notably, the lack of testicles under it in all $his photo shoots.
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].dickAccessory == "chastity" || $slaves[$i].vaginalAccessory == "combined chastity" || $slaves[$i].dickAccessory == "combined chastity")>>
In all $his public appearances, $his choice of clothing is always crotchless, leaving $his chastity gear as the only thing protecting $his modesty.
<<elseif (($slaves[$i].ovaries == 0 && $slaves[$i].mpreg == 0) || $slaves[$i].preg < -1)>>
$He frequently livestreams massive orgies involving $himself at the center, making sure to always follow up with $his negative pregnancy tests.
<<else>>
$His lack of commitment to sterilization and eugenics drive away potential listeners.
<</if>>
<<else>>
No-one cares what bloated trash has to say.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0 && ($slaves[$i].balls < 1 || $slaves[$i].boobs > 400)>>
<<if $slaves[$i].anus > 0>>
$His public demonstrations of just how hard feminized sissies can orgasm with buttsex – at a different interior balcony each day – draw plenty of attention.
<<else>>
$He attracts a little attention by gaily showing off $his <<if $slaves[$i].balls < 1>>soft bitch-clit<<else>>intersex anatomy<</if>> on the public thoroughfares of your arcology, being careful not to risk $his virgin backdoor.
<</if>>
<<else>>
$He just doesn't have the right combination of body parts to personally demonstrate your utopia of eager, girly-dicked buttsluts.
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $slaves[$i].balls < 1>>
<<if $arcologies[0].FSRestart == "unset">>
<<if $slaves[$i].bellyPreg >= 1500>>
$He unashamedly live streams an obstetric health check in the nude, promising to broadcast similar footage right up until, and during, the birth.
<<elseif setup.fakeBellies.includes($bellyAccessory)>>
With some discreet editing, $he uploads fake ultrasounds to match $his plastic pregnancy, bringing a little more attention to your fertility campaigns.
<<else>>
$He posts plenty of snapshots of gravid mothers-to-be. But with no belly bump of $his own to feature, the impact is no different from any preggo porn already floating around the net.
<</if>>
<<else>>
$He posts plenty of seductive photos emphasizing $his feminine curves, including lewds showing off $his natural vagina, bringing more attention to your campaign for natural females.
<</if>>
<<else>>
On the topic of natural female deference to their owners around the house, your recruiter would be more convincing if $he didn't keep readjusting $his junk.
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].devotion + $slaves[$i].trust) > 150 || $slaves[$i].relationship == -3>>
<<if $slaves[$i].intelligenceImplant >= 15>>
All week $he shares original poetry in which $his love for you shines through<<if $slaves[$i].health > 40>>, and $his healthy body shines in every live appearance<</if>>.
<<else>>
Even though $he clearly adores $his <<= WrittenMaster($slaves[$i])>>, at times the uneducated slave struggles to fully and cogently express $his affection.
<</if>>
<<else>>
$His praise of your good works lacks the special touch of personal affection, so it doesn't impress much.
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
Ordinarily you would punish a slave who displays independent thinking, but when $slaves[$i].slaveName goes public in all $his garish, modded glory to defend the legal right of slaveowners to use their property however they please, $he's earned a brief reprieve.
<<else>>
Just the sight of $slaves[$i].slaveName's provocatively decorated body entices $his online "friends" to share multiple scenarios for raping $him, although the honor is wasted on the dumb fucktoy.
<</if>>
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50>>
Ordinarily you would punish a slave who displays independent thinking, but when $slaves[$i].slaveName defends the right of owners to use their property however they please, $he's earned some consideration: perhaps you could "reward" $him with an extra piercing or a slutty new tat.
<<else>>
$He isn't smart enough to understand the primal attraction of an arcology where slave holes exist only to be raped, nor is $his body sufficiently degraded to advertise it.
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<if $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0 && $slaves[$i].waist >= -95>>
$He exhibits pure sexuality in a lovely, artistic gallery of erotic photos posted this week that displays every natural centimeter of $his body.
<<elseif $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0>>
This week's softcore photo shoot delights the eye: only $his unnatural waistline mars $his beauty, and that can hardly be blamed on the model.
<<else>>
$His unblemished skin shines artistically in this week's erotic studio gallery, but the shape of $his curves is too obviously artificial.
<</if>>
<<elseif $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0 && $slaves[$i].waist >= -95>>
$His most recent photo galleries are barely passable: you can hardly see the woman beneath $his blatant body art.
<<else>>
$He is burdened by the knowledge that $his heavy alterations don't fit your ideal of purity, and fails to show at a scheduled photo shoot.
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if $slaves[$i].boobsImplant > 0 && $slaves[$i].buttImplant > 0 && $slaves[$i].lipsImplant > 0>>
<<if $slaves[$i].waist < -95 || $slaves[$i].teeth == "pointy" || $slaves[$i].amp != 0 || ($slaves[$i].vagina > -1 && $slaves[$i].dick > 6)>>
A series of cleverly staged publicity events at various businesses in the arcology subtly focuses on $his better-than-natural physiology in each one.
<<elseif $seeExtreme == 1>>
$His augmented body certainly has its appeals, yet as you look over this week's publicity recap you begin to wonder if $he could be still more extremely //transformed//.
<<elseif $slaves[$i].vagina > -1 && $slaves[$i].dick > 0>>
$His special body stands out during this week's publicity tour; and if $his futa cock were grown beyond a natural size, now that would really advertise $his improved state.
<<elseif $seeDicks > 0>>
$He looks great in this week's publicity events at arcology businesses, always posing to show off $his enhancements. Now if only there were something to graft on that would take $him beyond implants to genuine //transformation//.
<<else>> /* game settings prohibit greater transformations */
A series of cleverly staged publicity events at various businesses in the arcology subtly focuses on the beauty of $his implants.
<</if>>
<<else>>
"Boobs, butts, and blowjobs": it's the plastic surgeon's mantra, and viewing this week's publicity footage reminds you that you've neglected your recruiter's augmentations.
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].physicalAge < 30>>
$His nightly cam chats sparkle with the energy of youth.
<<else>>
As an older slave, $he doesn't have enough energy to cam chat late into the night.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].actualAge >= 30>>
$He video blogs regularly about the financial, medical, and even emotional security of slave life for older women.
<<else>>
$He uses too much youthful slang and jumps from topic to topic in $his video blogs, making them difficult for $his audience to follow.
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3 && $slaves[$i].weight <= 10 && $slaves[$i].muscles <= 30>>
$His trim body gives $him a cute, girl-next-door sex appeal in every selfie, even the ones taken in your penthouse far above everyone else's doors.
<<else>>
$He shares a lot of selfies of $his activities in your penthouse, but $his bulging figure tends to hide what's going on.
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if $slaves[$i].boobs > 2000 || $slaves[$i].butt > 7 || $slaves[$i].balls > 4 || $slaves[$i].dick > 8>>
As the saying goes, "shake it if you got it," and no one can doubt $slaves[$i].slaveName has it after a "citizen" posts an "unauthorized" wristcam video of $his humongous anatomy swinging around a stripper pole.
<<else>>
Although $he tries hard, none of $his assets interest the true size fetishist.
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $dairy>>
<<if $dairySlaves && _FSIntMod > ($dairyRestraintsSetting+1)>>
<<if $slaves[$i].lactation > 0>>
$He schedules VR tours of $dairyName in order to popularize your free-range practices and quality products: the highlight each time is when $he hooks $his own teats into a milker and brings $himself to orgasm.
<<else>>
$He narrates a virtual reality tour of $dairyName, explaining how your humane, free-range practices result in a high quality product.
<</if>>
<<elseif $slaves[$i].lactation > 0>>
$His VR uploads include a short clip of $him milking $himself in $dairyName; $he squirts directly into an old-fashioned bucket while ignoring the complicated, industrial machines behind $him.
<<elseif $dairyRestraintsSetting >= 2>>
Your dairy is too heavily industrialized to promote socially.
<<else>>
$He ignores $dairyName, since $he can't think of any ideas to promote it.
<</if>>
<<else>>
$He can't really promote Pastoralist ideals when $his owner hasn't even committed to building a Dairy.
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $slaves[$i].muscles > 95 || ($slaves[$i].muscles > 45 && $slaves[$i].health > 80)>>
$He asks another slave to photo-document $his time in the gym this week: naked, of course, to show off $his impressive muscle definition, and in certain poses $he nearly seems to be making love to the equipment.
<<else>>
$He tries documenting $his exercise routine, but it's a snooze fest because $he doesn't have the guns to show for it.
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $slaves[$i].weight > 95 || ($slaves[$i].fetishStrength >= 95 && $slaves[$i].weight > 10)>>
$He frequently <<if $slaves[$i].fetishStrength >= 95>>makes public appearances where $he demonstrates the strength of $his fetishes and invites spectators to aid in satisfying $his desires<<else>>livestreams $himself relaxing and masturbating, making sure to draw attention to $his lush curves and how comfortable $his life is<</if>>.
<</if>>
<<if $slaves[$i].weight > 10 && $slaves[$i].health > 80>>
Despite $his weight, $he practically oozes health and happiness helping to ease potential worries about the excessive lifestyle slaves enjoy under you.
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceResearch == 1 && $arcologies[0].FSDegradationist == "unset">>
Whenever $he meets a prospect, $he makes sure to take some of your specialized slave food with $him to show them they won't miss much from their prior lives. It rarely fails to make an impact.
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15 && ($slaves[$i].devotion > 95 || $slaves[$i].trust > 95)>>
<<if $slaves[$i].clothes == "a chattel habit" || $slaves[$i].clothes == "a fallen nuns habit" || $slaves[$i].clothes == "a penitent nuns habit" || $slaves[$i].clothes == "a hijab and abaya">>
Clad in $his holy garb, $slaves[$i].slaveName preaches to the atrium with a powerful appeal to the new morality, in which $his absolute faith in your revelations is unmistakable.
<<elseif $arcologies[0].FSRomanRevivalist != "unset" && $slaves[$i].clothes == "a toga">>
$He preaches in the atrium, delivering a powerful and faith-filled appeal in support of the new state religion and its Prophet-Emperor, descendant of the gods.
<<else>>
$He heads to the atrium to deliver a powerful, faith-based appeal for everyone to join the new moral order, though one cynical onlooker heckles $him about $his style of dress.
<</if>>
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
$His lecture on the new religious morality is thorough, and also devastatingly boring: all bullet point scriptures and little emotion that would sway unenlightened hearts.
<<elseif $slaves[$i].devotion > 95 || $slaves[$i].trust > 95>>
Although $he wears $his faith in you on $his metaphorical sleeve, $he can't muster the intellectual arguments to counter the shrill voices of backward old world religions.
<<else>>
$He is hapless as a proselytizer for the new religious order because $his personal understanding and adherence remains inadequate.
<</if>>
<<elseif $arcologies[0].FSNull != "unset">>
$His contribution is one voice among many in the open freedom of $arcologies[0].name's media,
<<if $slaves[$i].entertainSkill > 10>>
but everything that relates to its leadership is usually well-received.
<<else>>
so $his unskilled performances this week hardly cause a ripple.
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $slaves[$i].clothes == "a toga">>
<<if $slaves[$i].face > 10 && $slaves[$i].pitKills > 0>>
$He thrills audiences by recounting tales of $his exploits as a beautiful and deadly gladiatrix-//slash//-love-slave for the First Citizen of the Eternal City reborn.
<<elseif $slaves[$i].face > 10>>
$His statuesque beauty is a fitting tribute to the glory of the Eternal City reborn, but $he still lacks the edge of //bloodthirstiness// that makes life here so exciting.
<<elseif $slaves[$i].pitKills > 0>>
Even though $his history of gladiatorial combat is noble, when mixed with $his homeliness it tends to frighten the squeamish as much as it attracts the sanguinary.
<<else>>
$He comes across like a historical tour guide; more worthy citizens would flock to the New Rome if your recruiter appeared as a statuesque, and possibly deadly, inamorata of its ruler.
<</if>>
<<else>>
Dressed as $he is in the garments of a barbarian, the citizens of the New Rome ignore $him.
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $familyTesting == 1>>
<<if totalRelatives($slaves[$i]) > 0>>
<<if def _recruiterRelation>>
<<if _recruiterRelation.mother == $slaves[$i].ID || _recruiterRelation.father == $slaves[$i].ID>>
<<set $relationType = "daughter">>
<<elseif $slaves[$i].mother == _recruiterRelation.ID>>
<<set $relationType = "mother">>
<<elseif $slaves[$i].father == _recruiterRelation.ID>>
<<set $relationType = "father">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 1>>
<<set $relationType = "twin">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 2>>
<<set $relationType = "sister">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 3>>
<<set $relationType = "half-sister">>
<</if>>
<<if $slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted">>
<<if _recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted">>
$slaves[$i].slaveName and $his $relationType _recruiterRelation.slaveName collaborate on a series of short commercials walking and playing in your arcology's public spaces. A little hand on the ass here, a little lips almost touching there, and it's enough to tease your Ancient Egyptian sensibility about incest without running afoul of too many Old World censors.
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though their incestuous relationship is not condemned here, $his $relationType _recruiterRelation.slaveName is too shy to act it out in front of the world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but your recruiter can't convince $his shy $relationType to play along for publicity.
<</if>>
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though $he shares a properly incestuous relationship with $his $relationType, $he is too shy to bring it on camera for the whole world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but $he's too shy even to play-act with $his $relationType for publicity.
<</if>>
<<else>>
One idea that comes up while brainstorming is to act out Ancient Egyptian incest with a family member, but all of them are confined and unavailable.
<</if>>
<<else>>
One of the most prominent features of your Egyptian Revival is an open, even expectant, attitude toward slave incest, but $he doesn't have any close family living in your household.
<</if>>
<<else>>
<<if $slaves[$i].relation != 0 && (!(_recruiterRelation.assignment == "be your agent" || _recruiterRelation.assignment == "live with your agent"))>>
<<if (_recruiterRelation.assignment == "work in the dairy" && $dairyRestraintsSetting > 1) || _recruiterRelation.assignment == "stay confined" || _recruiterRelation.assignment == "be confined in the cellblock">>
One idea that comes up while brainstorming is to act out Ancient Egyptian incest with $his _recruiterRelation.relation, but _recruiterRelation.slaveName is confined and unavailable.
<<else>>
<<if $slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted">>
<<if _recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted">>
$slaves[$i].slaveName and $his _recruiterRelation.relation _recruiterRelation.slaveName collaborate on a series of short commercials walking and playing in your arcology's public spaces. A little hand on the ass here, a little lips almost touching there, and it's enough to tease your Ancient Egyptian sensibility about incest without running afoul of too many Old World censors.
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though their incestuous relationship is not condemned here, $his _recruiterRelation.relation _recruiterRelation.slaveName is too shy to act it out in front of the world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but your recruiter can't convince $his shy _recruiterRelation.relation to play along for publicity.
<</if>>
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though $he shares a properly incestuous relationship with $his _recruiterRelation.relation, $he is too shy to bring it on camera for the whole world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but $he's too shy even to playact with $his _recruiterRelation.relation for publicity.
<</if>>
<</if>>
<<else>>
One of the most prominent features of your Egyptian Revival is an open, even expectant, attitude toward slave incest, but $he doesn't have any close family living in your household.
<</if>>
<</if>> /*end extended family mode */
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $clubDecoration != "standard" && $clubSlaves > 1>>
<<if _clubSeed >= 3>>
The candid, POV-style videos of $slaves[$i].slaveName dancing, making out, and giving blowjobs alongside your regular sluts in $clubName's $clubDecoration atmosphere earn a lot of thumbs up.
<<else>>
$He enjoys $himself when $he films in $clubName, but the sluts there just don't earn enough attention for the visit to raise your public profile; the club may need broader marketing appeal.
<</if>>
<<elseif $club == 0>>
$He'd like to integrate $his personal profile with your cultural Revival, but there's no clear place in your arcology to focus $his attention.
<<elseif $clubSlaves <= 1>>
$He travels down to $clubName for some POV video footage, but $he can't get enough reliable dance partners.
<<else>>
$He gets some hot POV-style footage when $he films in your nightclub, but there's nothing special about its atmosphere to distinguish it from any other bar in any other arcology.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $masterSuiteDecoration == "Arabian Revivalist" && $masterSuiteUpgradeLuxury > 0 && $masterSuiteAverageEnergy > 60>>
<<if $masterSuiteSlaves >= 3>>
An exposé that "pulls back the curtain" on your elaborate master bedroom goes viral after several harem slaves drag $him into <<if $masterSuiteUpgradeLuxury == 1>>four-way action with their <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>><<else>>a fuck pit daisy chain<</if>> and another takes over the filming.
<<else>>
$He makes a short video essay about your elaborate master suite, but the empty space unfilled by luscious slave bodies fails to impress.
<</if>>
<<elseif $masterSuiteUpgradeLuxury == 0>> /* covers if suite is unbuilt as well */
$He wants to profile the decadence of your grand bedroom, but the reality is shabby compared to the Revivalist dreams of luxurious harems in the old days.
<<elseif $masterSuiteDecoration != "Arabian Revivalist">>
$He thinks that "Pulling Back the Curtain" would make a good title for an exposé of your sumptuous bedroom, but it turns out that the space isn't decorated with Arabian-style curtains.
<<else>>
$He makes a short video essay about your elaborate master suite, but there's no sex going on while $he films.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50 && $HeadGirl != 0 && $Bodyguard != 0 && $HGSuite > 0>>
<<if (($HeadGirl.entertainSkill/30)+($HeadGirl.intelligenceImplant/10)+$HeadGirl.prestige) >= 4>>
<<if $Bodyguard.prestige >= 1>>
$He deferentially chronicles the administration of your Imperial household by Head Girl $HeadGirl.slaveName and Bodyguard $Bodyguard.slaveName. The piece explains points of Chinese Revivalist protocol where new slaves or visitors to the Forbidden Penthouse might inadvertently stumble.
<<else>>
$He interviews your Head Girl about points of protocol and household administration for broadcast to the arcology. Your Bodyguard, $Bodyguard.slaveName, is not accustomed to fame and prefers to remain off-screen.
<</if>>
<<elseif $HeadGirl.intelligenceImplant < 15>>
$He edits a documentary broadcast about the Revivalist protocols that drive your household, and in the process uncovers small but annoying lapses due to the Head Girl's lack of formal education.
<<else>>
$He broadcasts a documentary about life inside your Imperial Chinese household, but the Head Girl's segment comes out flat: $HeadGirl.slaveName needs more experience working in front of a camera.
<</if>>
<<elseif $HeadGirl == 0 || $Bodyguard == 0>>
$He can't document the benefits of your Imperial Chinese administration because of unfilled posts in its leadership.
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant <= 15>>
Your household is a well-run model for the arcology at large, but your recruiter doesn't completely understand its intricate Revivalist protocols and can't explain it for the masses.
<<else>>
$He never considers promoting your household's Revivalist protocols, since you don't value your Head Girl enough to accord $him a separate apartment inside your walls.
<</if>>
<</if>>
<</if>> /* closes EWM */
<</if>> /* closes _idleTarget check */
|
amomynous0/fc
|
src/uncategorized/saRecruitGirls.tw
|
tw
|
bsd-3-clause
| 73,078 |
:: SA relationships [nobr]
<<if $slaves[$i].fuckdoll == 0>>
<<set _SL = $slaves.length, _SlaveI = $slaves[$i], _SlaveJ = null, _drop = 0>>
<<if _SlaveI.relationship == 0 && _SlaveI.fetish != "mindbroken">>
<<if (_SlaveI.devotion + _SlaveI.trust > 175) && (random(1,3) == 1)>>
_SlaveI.slaveName is quite devoted to you, and trusts both you and her place as a slave. Since she does not have a strong relationship with another slave,
<<if (_SlaveI.sexualQuirk == "romantic")>>
and persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif (_SlaveI.assignment == "be your concubine")>>
and is your concubine, she almost inevitably comes to view you as much as a lover as an owner. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif ($masterSuiteUpgradeLuxury == 2) && (_SlaveI.assignment == "serve in the master suite")>>
and does nothing but eat, sleep, and make love to your other fucktoys, she slowly loses sight of any distinction between emotional attachment and sexual congress. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<elseif (_SlaveI.assignment == "please you") || (_SlaveI.assignment == "serve in the master suite")>>
and spends her days worshiping your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>cunt<</if>>, she begins to focus more and more of her happiness on how happy you are. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif (_SlaveI.assignment == "serve the public") || (_SlaveI.assignment == "serve in the club")>>
and her life is an endless stream of lovers, she unconsciously loses any sense of emotional attachment outside the intimacy of sex. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<elseif (_SlaveI.energy > 95) && ((_SlaveI.analCount + _SlaveI.vaginalCount + _SlaveI.oralCount + _SlaveI.mammaryCount + _SlaveI.penetrativeCount) > ($week - _SlaveI.weekAcquired) * random(20, 30))>>
is a total sex addict, and has a spectacularly promiscuous sexual history, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
and loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<elseif _SlaveI.career == "a Futanari Sister" && _SlaveI.relationshipRules == "permissive">>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if (_SlaveJ.career == "a Futanari Sister") && _SlaveJ.relationshipRules == "permissive" && (_SlaveJ.relationship == 0) && (_SlaveI.rivalryTarget != _SlaveJ.ID) && (_SlaveJ.ID != _SlaveI.ID) && _SlaveJ.fetish != "mindbroken">>
_SlaveI.slaveName greets _SlaveJ.slaveName with joy. It's not clear whether they ever knew each other during their lives as Futanari Sisters, but it seems that they believe themselves to be in a relationship by simple virtue of having been Sisters. In any case, _SlaveI.slaveName and _SlaveJ.slaveName @@.lightgreen;become inseparable lovers@@ instantly, as though there's no possibility they would do anything else. They're even surprised when other slaves ask them about it; it's as though they're unaware that other possibilities even exist.
<<set _SlaveJ.relationship = 4, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 4, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<</if>>
<</for>>
<<if _j == _SL>> /* gone through the full loop, found no matches, so reset _SlaveJ */
<<set _SlaveJ = null>>
<</if>>
<<elseif (_SlaveI.origin == "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.") && ($rivalryDuration > 20) && (($rivalryFS != "Racial Supremacism") || ($rivalryFS != "Paternalism")) && _SlaveI.newGamePlus == 0>>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if _SlaveJ.fetish != "mindbroken" && _SlaveJ.prestigeDesc == "You bankrupted and enslaved her in revenge for her part in the attack on your arcology by the Daughters of Liberty.">>
_SlaveI.slaveName greets _SlaveJ.slaveName with joy, happy to see her former owner again. Without any regard to you, they continue their prior relationship.
<<if _SlaveJ.relationship > 0>>
<<set _k = $slaveIndices[_SlaveJ.relationshipTarget]>>
<<if def _k>>
<<set $slaves[_k].relationshipTarget = 0, $slaves[_k].relationship = 0>>
<</if>>
<</if>>
<<set _SlaveJ.relationship = 4, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 4, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<</if>>
<</for>>
<<if _j == _SL>> /* gone through the full loop, found no matches, so reset _SlaveJ */
<<set _SlaveJ = null>>
<</if>>
<<elseif _SlaveI.relationshipRules != "restrictive">>
<<if _SlaveI.devotion > -90>>
<<if _SlaveI.behavioralFlaw == "none">>
<<set _seed = random(1, 100)>>
<<else>>
<<set _seed = random(1, 80)>>
<</if>>
<<if _seed > 75>>
<<set $resentment = 0>>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if (_SlaveJ.ID != _SlaveI.ID) && (_SlaveJ.relationship == 0) && (_SlaveI.rivalryTarget != _SlaveJ.ID) && (_SlaveJ.assignment != "stay confined") && (_SlaveJ.fetish != "mindbroken")>>
<<if (_SlaveJ.ID == $Madam.ID) && (_SlaveI.assignment == "work in the brothel")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Madam, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Madam, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $DJ.ID) && (_SlaveI.assignment == "serve in the club")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the DJ, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the DJ, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Milkmaid.ID) && (_SlaveI.assignment == "work in the dairy")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Milkmaid, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Milkmaid, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Schoolteacher.ID) && (_SlaveI.assignment == "learn in the schoolroom")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Schoolteacher, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Schoolteacher, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Attendant.ID) && (_SlaveI.assignment == "rest in the spa")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName basks in the affection and care of the spa attendant, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the spa attendant, _SlaveJ.slaveName. _SlaveJ.slaveName gently @@.hotpink;counsels@@ her to obey the rules.
<<set _SlaveI.devotion += 1>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Stewardess.ID) && (_SlaveI.assignment == "work as a servant")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Stewardess, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Stewardess, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Wardeness.ID) && (_SlaveI.assignment == "be confined in the cellblock")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to earn the respect of the Wardeness, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Wardeness, _SlaveJ.slaveName and is @@.gold;beaten@@ by _SlaveJ.slaveName for her trouble.
<<set _SlaveI.trust -= 5>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Concubine.ID) && (_SlaveI.assignment == "serve in the master suite")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName becomes especially close to the Concubine, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Concubine, _SlaveJ.slaveName and is gently @@.hotpink;counseled@@ by _SlaveJ.slaveName that such things are against the rules.
<<set _SlaveI.devotion += 1>>
<</if>>
<</if>>
<<elseif _SlaveJ.assignment == _SlaveI.assignment>>
<<if random(1, 100) > 50>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName and _SlaveJ.slaveName see a lot of each other at work and @@.lightgreen;strike up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if $resentment == 0>>
_SlaveI.slaveName tries to strike up a friendship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being castigated for simple sociability.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2, $resentment++>>
<</if>>
<</if>>
<</if>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0>>
<<if (_SlaveI.releaseRules != "restrictive") && _SlaveI.releaseRules != "masturbation">>
<<if _SlaveJ.relationshipRules == "permissive">>
_SlaveI.slaveName and _SlaveJ.slaveName have <<if mutualChildren(_SlaveI, _SlaveJ, $slaves) == 0>>a child<<else>>children<</if>> living in your penthouse, so it's not surprising that their offspring brings them together. They have @@.lightgreen;become friends@@ for their child's sake.
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
_SlaveI.slaveName tries to renew her relationship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being prevented from reuniting with her.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<</if>>
<</if>>
<<elseif _SlaveJ.fetish == _SlaveI.fetish>>
<<if (_SlaveI.fetish != "none") && (_SlaveI.releaseRules != "restrictive") && _SlaveI.releaseRules != "masturbation">>
<<if _SlaveJ.relationshipRules == "permissive">>
_SlaveI.slaveName and _SlaveJ.slaveName share sexual inclinations, so it's only natural that they @@.lightgreen;become friends with benefits.@@
<<set _SlaveJ.relationship = 3, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 3, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
_SlaveI.slaveName tries to strike up a sexual relationship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being prevented from pursuing her.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if _SlaveI.relationshipTarget != _SlaveJ.ID>>
<<set _SlaveJ = null>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _drop = 1>>
<</if>>
<<if (_SlaveI.relationship > 0) || (_SlaveI.relation > 0)>>
<<set _J = $slaveIndices[_SlaveI.relationshipTarget]>>
<<if def _J>>
<<set _SlaveJ = $slaves[_J], _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<if (_SlaveI.relationship > 0) && (_SlaveJ == null)>>
<br>@@.red;_SlaveI.slaveName's relationship was _SlaveI.relationship and relationshipTarget was _SlaveI.relationshipTarget but no slave with that ID was found@@<br>
<<set _SlaveI.relationship = 0, _SlaveI.relationshipTarget = 0>>
<</if>>
<</if>>
<<if (_SlaveI.relationship != 0) && (_drop == 0)>> /% RELATIONSHIP IS NOT 0; NOW ON TO ONGOING RELATIONSHIPS %/
<<if (_SlaveI.rivalry != 0 && _SlaveJ != null)>>
<<if _SlaveI.rivalryTarget == _SlaveI.relationshipTarget>>
<<set _SlaveJ.rivalry = 0, _SlaveJ.rivalryTarget = 0, _SlaveI.rivalry = 0, _SlaveI.rivalryTarget = 0>>
<</if>>
<</if>>
<<if _SlaveI.fetish == "mindbroken" && _SlaveI.relationship != -3>>
Since she is mindbroken, she @@.lightsalmon;can't really maintain@@ any meaningful relationship with
<<if _SlaveJ != null>>
_SlaveJ.slaveName
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0>>
<<else>>
you
<</if>>.
<<set _SlaveI.relationship = 0, _SlaveI.relationshipTarget = 0>>
<<elseif _SlaveI.relationship < 0>>
/% Relationship with the PC %/
<<if _SlaveI.relationship == -1>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "be the DJ"].includes(_SlaveI.assignment)>>
Her endless stream of lovers maintains and satisfies her emotional reliance on sex.
<<elseif (_SlaveI.assignment == "serve in the master suite") && ($masterSuiteUpgradeLuxury == 2)>>
Forming a part of the pile of copulating bodies in $masterSuiteName satisfies her voracious sexual appetite.
<<elseif (_SlaveI.energy <= 90)>>
She is not a complete nymphomaniac and she doesn't have a constant stream of lovers, so she has @@.lightsalmon;begun to rely less on sex for emotional support@@ than she once did.
<<set _SlaveI.relationship = 0>>
<<elseif (_SlaveI.energy >= 90)>>
She is such a nymphomaniac that even without a steady stream of lovers, her emotional reliance on promiscuity remains.
<<if (_SlaveI.devotion > 60)>>
She is @@.mediumorchid;emotionally unfulfilled@@ by her assignment, since it does not afford her the validation of massive promiscuity.
<<set _SlaveI.devotion-->>
<</if>>
<<if (_SlaveI.trust > 60)>>
She is @@.gold;impatient@@ with her limited field of potential sexual partners, and would prefer to be a publicly available nympho.
<<set _SlaveI.trust-->>
<</if>>
<</if>>
<<elseif _SlaveI.relationship == -2>>
<<if _SlaveI.mother == -1>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her mother is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her mother's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her mother's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ your incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<elseif _SlaveI.father == -1>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her father is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her father's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her father's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ your incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<elseif $PC.mother == _SlaveI.ID || $PC.father == _SlaveI.ID>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her <<if $PC.title == 1>>son<<else>>daughter<</if>> is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ your incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<elseif areSisters(_SlaveI, $PC) > 0>>
<<set _PCrelative = areSisters(_SlaveI, $PC)>>
<<if _PCrelative == 1>>
<<set _PCrelative = "twin">>
<<elseif _PCrelative == 2>>
<<if $PC.title == 1>>
<<set _PCrelative = "brother">>
<<else>>
<<set _PCrelative = "sister">>
<</if>>
<<elseif _PCrelative == 3>>
<<if $PC.title == 1>>
<<set _PCrelative = "half-brother">>
<<else>>
<<set _PCrelative = "half-sister">>
<</if>>
<</if>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own _PCrelative.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own _PCrelative
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her _PCrelative is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print _PCrelative>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print _PCrelative>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ your incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_SlaveI.devotion + _SlaveI.trust < 150)>>
<<if random(1, 100) > 50>>
She is no longer as devoted to you as she once was, and has @@.lightsalmon;begun to look elsewhere for emotional support.@@
<<set _SlaveI.relationship = 0>>
<<elseif (_SlaveI.trust < 75) && (random(1, 100) > 50)>>
She is no longer as trusting of you as she once was, and has @@.lightsalmon;begun to look elsewhere for emotional support.@@
<<set _SlaveI.relationship = 0>>
<</if>>
<</if>>
<<if _SlaveI.relationship == -2>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.hotpink;happy@@ to be allowed to serve you personally, since it's as close a relationship to you as she can aspire to. In addition, her deep love for you produces a slow but steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<<default>>
Her deep love for you produces a slow but steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<</switch>>
<</if>>
<<elseif _SlaveI.relationship == -3>>
<<if _SlaveI.mother == -1 && _SlaveI.fetish != "mindbroken">>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her mother is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her mother's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her mother's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ your incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<elseif _SlaveI.father == -1 && _SlaveI.fetish != "mindbroken">>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her father is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her father's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her father's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ your incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<elseif ($PC.mother == _SlaveI.ID || $PC.father == _SlaveI.ID) && _SlaveI.fetish != "mindbroken">>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her <<if $PC.title == 1>>son<<else>>daughter<</if>> is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ your incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<elseif areSisters(_SlaveI, $PC) > 0 && _SlaveI.fetish != "mindbroken">>
<<set _PCrelative = areSisters(_SlaveI, $PC)>>
<<if _PCrelative == 1>>
<<set _PCrelative = "twin">>
<<elseif _PCrelative == 2>>
<<if $PC.title == 1>>
<<set _PCrelative = "brother">>
<<else>>
<<set _PCrelative = "sister">>
<</if>>
<<elseif _PCrelative == 3>>
<<if $PC.title == 1>>
<<set _PCrelative = "half-brother">>
<<else>>
<<set _PCrelative = "half-sister">>
<</if>>
<</if>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own _PCrelative.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own _PCrelative.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her _PCrelative is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print _PCrelative>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print _PCrelative>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ your incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<</if>>
/* obsolete due to forced marriage
<<if (_SlaveI.devotion + _SlaveI.trust < 150)>>
<<if random(1, 100) > 50>>
Since she is no longer completely devoted to you, @@.lightsalmon;your being married to her is no longer socially expedient.@@
<<set _SlaveI.relationship = 0>>
<<elseif _SlaveI.trust < 75 && random(1, 100) > 50>>
Since she is no longer absolutely trusting of you, @@.lightsalmon;your being married to her is no longer socially expedient.@@
<<set _SlaveI.relationship = 0>>
<</if>>
<</if>>
*/
<<if _SlaveI.relationship == -3>>
<<if _SlaveI.fetish == "mindbroken">>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She lives a nice life by your side, despite her inability to realize it. Since she is so malleable and willing, you rarely have reason to punish her anymore.
<<set _SlaveI.kindness += 2>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
You, others, it doesn't matter. They are all the same to your mindbroken wife. The public is less forgiving of you ordering your slave wife to fuck random citizens, however, @@.red;seriously damaging your reputation.@@
<<set $rep -= 100>>
<<default>>
Being your wife is wasted on her empty mind. If it weren't for the ring <<if _SlaveI.amp == 1>>hanging from her neck<<else>>around her finger<</if>>, nobody would ever realize she was so close to you.
<</switch>>
<<elseif _SlaveI.devotion+_SlaveI.trust >= 175>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.hotpink;happy@@ to be allowed to live her life close to you, since she's your wife. In addition, her deep reliance on her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion += 2, _SlaveI.trust += 2>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Her reliance on her formal relationship to you produces a slight increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust,@@ though this is reduced by being on a public sexual assignment rather than being kept for you alone. The public is less forgiving of you ordering your slave wife to fuck random citizens, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion++, _SlaveI.trust++, $rep -= 100>>
<<default>>
Her deep reliance on her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<</switch>>
<<elseif _SlaveI.devotion < -20 && _SlaveI.trust > 0>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She @@.orangered;takes advantage@@ of your kindness, since she is allowed to live a pampered life just for letting you use her body. Her insolence allows her to retain, if not strengthen, @@.mediumorchid;her hatred of you.@@
<<set _SlaveI.devotion -= 7, _SlaveI.trust += 5>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Not being a pampered fucktoy to you @@.gold;wounds her expectations as your wife,@@ but gives her the space needed to @@.hotpink;begin warming up to you@@. The public is less forgiving of you ordering your slave wife to fuck random citizens, disregarding her opinions, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion++, _SlaveI.trust--, $rep -= 100>>
<<default>>
She @@.orangered;takes advantage@@ of your kindness, since she expects you'd never truly harm your wife. Her insolence allows her to remain, if not strengthen, @@.mediumorchid;her hatred of you.@@
<<set _SlaveI.devotion -= 5, _SlaveI.trust += 3>>
<</switch>>
<<elseif _SlaveI.devotion < -20>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.gold;thoroughly terrified@@ by having to remain in a formal relationship with the <<if $PC.title == 1>>man<<else>>woman<</if>> she hates. Being so close to you forces her to slowly @@.hotpink;accept@@ her new role as your wife.
<<set _SlaveI.devotion++, _SlaveI.trust -= 3>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Being forced into public service only reinforces her @@.gold;fears@@ and @@.mediumorchid;perceptions@@ of you. If there was any chance of her thinking you cared, @@.mediumorchid;it's gone now.@@ The public is less forgiving of you ordering your slave wife to fuck random citizens, disregarding her opinions, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion -= 10, _SlaveI.trust -= 10, $rep -= 100>>
<<default>>
She is @@.gold;thoroughly terrified@@ by having to remain in a formal relationship with the <<if $PC.title == 1>>man<<else>>woman<</if>> she hates. Without you nearby to distract her, she dwells on her situation as her @@.mediumorchid;hate for you grows.@@
<<set _SlaveI.devotion -= 3, _SlaveI.trust -= 5>>
<</switch>>
<<else>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.hotpink;happy@@ to be allowed to live a rather nice life close to you, since she's your wife. In addition, her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion += 2, _SlaveI.trust += 2>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust,@@ though this is reduced by being on a public sexual assignment rather than being kept for you alone, not that she minds; just as you ordered her to marry you, so may you order her to fuck others. The public is less forgiving of you ordering your slave wife to fuck random citizens, however, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion++, _SlaveI.trust++, $rep -= 100>>
<<default>>
Her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ as she gradually grows closer to her husband.
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<</switch>>
<</if>>
<</if>>
<</if>>
<<elseif _SlaveI.relationshipRules == "restrictive">>
<<if _SlaveJ.relationshipRules == "restrictive">>
Since the rules forbid the relationship between _SlaveI.slaveName and _SlaveJ.slaveName, they are @@.lightsalmon;forced apart.@@
<<if _SlaveI.relationship > 1>>
<<set _SlaveI.relationship--, _SlaveJ.relationship = _SlaveI.relationship>>
<<else>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationship = 0, _SlaveI.relationshipTarget = 0>>
<</if>>
<<if _SlaveI.devotion <= 50>>
_SlaveI.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveI.devotion -= 2>>
<</if>>
<<if _SlaveJ.devotion <= 50>>
_SlaveJ.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveJ.devotion -= 2>>
<</if>>
<</if>>
<<elseif _SlaveI.relationshipRules == "just friends">>
<<if _SlaveI.relationship > 2 && _SlaveJ.relationshipRules == "restrictive">>
Since the sexual relationship between _SlaveI.slaveName and _SlaveJ.slaveName is against the rules, they are @@.lightsalmon;forced to keep their hands to themselves.@@
<<set _SlaveJ.relationship = 2, _SlaveI.relationship = 2>>
<<if _SlaveI.devotion <= 50>>
_SlaveI.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveI.devotion -= 2>>
<</if>>
<<if _SlaveJ.devotion <= 50>>
_SlaveJ.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveJ.devotion -= 2>>
<</if>>
<</if>>
<<else>>
<<set _seed = 0>>
_SlaveI.slaveName
<<switch _SlaveI.relationship>>
<<case 1>> /% friends %/
is friends with _SlaveJ.slaveName.
<<if (_SlaveI.devotion + _SlaveI.trust > 170) && (random(1, 2) == 1)>>
She's very devoted to you, and strongly trusts both you and her place as a slave. Since she is just friends with _SlaveJ.slaveName,
<<if _SlaveI.sexualQuirk == "romantic">>
and persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif _SlaveI.energy > 90>>
and is a total sex addict, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
and loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationshipTarget = 0>>
<<elseif $familyTesting == 1 && ( _SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > 80)>>
They build on their family relationship and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > 80)>>
They build on their family relationship and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))))>>
Hoping to benefit of their mutual children, they draw closer together becoming @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > 70)>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.attrXX > 85) && (random(1, 100) > 70)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (_SlaveI.attrXY > 85) && (random(1, 100) > 70)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > 90)>>
They support and reassure each other and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 2>> /% best friends %/
maintains a close friendship with _SlaveJ.slaveName.
<<if _SlaveI.sexualQuirk == "romantic">>
Her romantic bent drives her to search for a regular sexual partner.
<<set _seed = 10>>
<</if>>
<<if (_SlaveI.devotion + _SlaveI.trust > 95) && (random(1, 2) == 1)>>
_SlaveI.slaveName is totally devoted to you, and implicitly trusts both you and her place as a slave. Since her relationship with _SlaveJ.slaveName has not yet turned sexual, and
<<if _SlaveI.sexualQuirk == "romantic">>
she persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif _SlaveI.energy > 90>>
she's a total sex addict, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
she loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationshipTarget = 0>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))+_seed))>>
Having already had kids together, their relationship turns sexual once again and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.energy > 95) && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (90-_seed))>>
Driven by nymphomania to attempt to have sex with everyone, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (90 - _seed))>>
Driven by nymphomania to attempt to have sex with everyone, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-_seed))>>
Revelling in the taboo nature of her attraction to _SlaveJ.slaveName, _SlaveI.slaveName successfully seduces her and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - _seed))>>
Reveling in the taboo nature of her attraction to _SlaveJ.slaveName, _SlaveI.slaveName successfully seduces her and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-_seed))>>
Aroused by the chance to commit the sin of incest, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - _seed))>>
Aroused by the chance to commit the sin of incest, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > (80 - _seed))>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif random(1, 100) > (100 - _seed) - (0.2 * _SlaveI.attrXX)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif random(1, 100) > (100 - _seed) - (0.2 * _SlaveI.attrXY)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif $familyTesting == 1 && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0)>>
<<if random(1,100) > (95-_seed)>>
Eventually, they happen to be together and horny, and find themselves fucking without thinking. They have become incestuous @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget)>>
<<if random(1, 100) > (95 - _seed)>>
Eventually, they happen to be together and horny, and find themselves fucking without thinking. They have become incestuous @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > (95 - _seed))>>
<<if (_SlaveJ.vagina != -1) && (_SlaveI.behavioralFlaw == "hates women") && (random(1, 2) == 1)>>
Despite _SlaveI.slaveName's dislike of pussy,
<<elseif ((_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")) && (_SlaveI.behavioralFlaw == "hates men") && (random(1, 2) == 1)>>
Despite _SlaveI.slaveName's distaste for cock,
<<else>>
Living in an atmosphere of omnipresent sexuality,
<</if>>
they fuck in a weak moment and find themselves becoming @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 3>> /% FWB %/
keeps up a sexual friendship with _SlaveJ.slaveName.
<<if _SlaveI.sexualQuirk == "romantic">>
Her romantic bent drives her to do her best to advance her relationship to an emotional level.
<<set _seed = 10>>
<</if>>
<<if $familyTesting == 1 && _SlaveI.energy > 95 && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (90-_seed))>>
She's such a desperate nympho that constant incest is nothing to her. She develops real feelings for _SlaveJ.slaveName as a romantic partner. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (90 - _seed))>>
She's such a desperate nympho that constant incest is nothing to her. She develops real feelings for _SlaveJ.slaveName as a romantic partner. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-_seed))>>
Revelling in the taboo nature of her sexual relationship with _SlaveJ.slaveName, she not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - _seed))>>
Reveling in the taboo nature of her sexual relationship with _SlaveJ.slaveName, she not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-_seed))>>
She gets deep, perverse satisfaction by constant commission of the sin of incest, which is extreme enough to appease even her appetite for transgression. Her incestuous relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - _seed))>>
She gets deep, perverse satisfaction by constant commission of the sin of incest, which is extreme enough to appease even her appetite for transgression. Her incestuous relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))+_seed))>>
Between their children and common sexual flings, they begin seeing each other as a traditional couple. Their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<if _SlaveI.pregSource == _SlaveJ.ID && _SlaveJ.pregSource == _SlaveI.ID && _SlaveI.pregKnown == 1 && _SlaveJ.pregKnown == 1>>
Not very surprising, since they both have the others child growing in their womb.
<<elseif _SlaveI.pregSource == _SlaveJ.ID && _SlaveI.pregKnown == 1>>
Not very surprising, since _SlaveI.slaveName is carrying another of _SlaveJ.slaveName's children.
<<elseif _SlaveJ.pregSource == _SlaveI.ID && _SlaveJ.pregKnown == 1>>
Not very surprising, since _SlaveJ.slaveName is carrying another of _SlaveI.slaveName's children.
<</if>>
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > (80 - _seed))>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif random(1, 100) > (100 - _seed) - (0.2 * _SlaveI.attrXX)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif random(1, 100) > (100 - _seed) - (0.2 * _SlaveI.attrXY)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > (95 - _seed))>>
They've spent enough time looking after each other's sexual and emotional needs that their relationship has become @@.lightgreen;very strong.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 4>> /% lovers %/
and _SlaveJ.slaveName are lovers.
<<default>> /% slave wives %/
has a slave wife, _SlaveJ.slaveName.
<<if $arcologies[0].FSChattelReligionist != "unset">>
Society @@.green;approves@@ of their marriage, which advances the slave sacrament.
<<set $repGain += $FSSingleSlaveRep * ($arcologies[0].FSChattelReligionist / $FSLockinLevel), $arcologies[0].FSChattelReligionist += 0.05 * $FSSingleSlaveRep>>
<</if>>
<</switch>>
<<if _SlaveI.relationShip > 0>> /* catch should she change her relationship status */
<<if _SlaveI.devotion <= 95>>
<<if _SlaveI.devotion != _SlaveJ.devotion>>
_SlaveI.slaveName absorbs <<if _SlaveI.relationship == 1>>a touch of her friend<<elseif _SlaveI.relationship == 2>>a little of her best friend<<elseif _SlaveI.relationship == 3>>some of her close friend<<elseif _SlaveI.relationship == 4>>a lot of her lover<<else>>much of her wife<</if>>'s
<<if _SlaveI.devotion > _SlaveJ.devotion>>
@@.mediumorchid;<<if _SlaveJ.devotion > 50>>remaining doubts about you<<elseif _SlaveJ.devotion > 20>>remaining hesitations about sexual slavery<<elseif _SlaveJ.devotion >= -20>>unhappiness about being a sex slave<<else>>anger at being a slave<</if>>.@@
<<else>>
@@.hotpink;<<if _SlaveJ.devotion > 50>>love for you<<elseif _SlaveJ.devotion > 20>>acceptance of sexual slavery<<elseif _SlaveJ.devotion >= -20>>submission to the reality of being a sex slave<<else>>unwillingness to immediately rebel<</if>>.@@
<</if>>
<<set _SlaveI.devotion -= Math.trunc((_SlaveI.devotion - _SlaveJ.devotion) * (0.1 * _SlaveI.relationship))>>
<</if>>
<<elseif _SlaveJ.devotion <= 95>>
She's so devoted to you that she's unaffected by _SlaveJ.slaveName's less abject submission.
<</if>>
<<if _SlaveI.trust <= 95>>
_SlaveI.slaveName
<<if _SlaveI.trust < -20>>
cares for _SlaveJ.slaveName and is @@.gold;terrified@@ of what you might do to her if either of them misbehave. She @@.hotpink;does her best@@ to avoid that.
<<set _SlaveI.trust -= _SlaveI.relationship, _SlaveI.devotion += _SlaveI.relationship>>
<<else>>
@@.mediumaquamarine;trusts you@@
<<if _SlaveI.relationship <= 2>>
a little more for allowing her to have a friend.
<<elseif _SlaveI.relationship == 3>>
for letting her have a fuckbuddy.
<<elseif _SlaveI.relationship == 4>>
for permitting her and her lover to be together.
<<else>>
for giving her a wife.
<</if>>
<<set _SlaveI.trust += _SlaveI.relationship>>
<</if>>
<<elseif _SlaveI.devotion > 95 && _SlaveI.relationship > 4>>
She feels <<if $arcologies[0].FSChattelReligionist != "unset">>blessed with<<else>>she has<</if>> a truly good life as your slave.
<</if>>
<</if>>
<</if>>
<</if>>
/% FWB, lovers, slave wives %/
<<if _SlaveI.relationship > 2>>
<<if $familyTesting == 1>>
<<if totalRelatives(_SlaveI) > 0>>
<<set $relation = 0>>
<<set $relationType = 0>>
<<set _sr = getSlave(_SlaveI.relationshipTarget)>>
<<if def _sr>>
<<if (_SlaveI.mother == _sr.ID || _SlaveI.father == _sr.ID || _sr.mother == _SlaveI.ID || _sr.father == _SlaveI.ID || areSisters(_SlaveI, _sr) > 0)>>
<<if _sr.mother == _SlaveI.ID || _sr.father == _SlaveI.ID>>
<<set $relationType = "daughter">>
<<elseif _SlaveI.mother == _sr.ID>>
<<set $relationType = "mother">>
<<elseif _SlaveI.father == _sr.ID>>
<<set $relationType = "father">>
<<else>>
<<switch areSisters(_SlaveI, _sr)>>
<<case 1>>
<<set $relationType = "twin">>
<<case 2>>
<<set $relationType = "sister">>
<<case 3>>
<<set $relationType = "half-sister">>
<</switch>>
<</if>>
<<set $relation = _sr>>
<</if>>
<</if>>
<<if $relation != 0>>
_SlaveI.slaveName
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling." || _SlaveI.origin == "She offered to become your slave to protect her incestuous relationship.">>
is @@.hotpink;grateful@@ and @@.mediumaquamarine;trusting@@ towards you for protecting her in her long-standing incestuous relationship.
<<set _SlaveI.devotion += 2>>
<<set _SlaveI.trust += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own $relationType.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own $relationType.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == $relation.ID>>
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
She's @@.hotpink;overjoyed@@ to be carrying her sister's child<<if _SlaveI.pregType > 1>>ren<</if>>.
<<set _SlaveI.devotion += 2>>
<<elseif _SlaveI.origin == "She offered to become your slave to protect her incestuous relationship.">>
She's @@.hotpink;overjoyed@@ to be carrying her <<print $relationType>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>.
<<set _SlaveI.devotion += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her $relationType is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print $relationType>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print $relationType>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print $relationType>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print $relationType>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of their incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ their incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $relation = 0>>
<<set $relationType = 0>>
<</if>>
<<else>>
<<if _SlaveI.relation != 0 && (_SlaveI.relationTarget == _SlaveI.relationshipTarget)>>
_SlaveI.slaveName is
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
@@.hotpink;grateful@@ and @@.mediumaquamarine;trusting@@ towards you for protecting her in her long-standing incestuous relationship.
<<set _SlaveI.devotion += 2, _SlaveI.trust += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.devotion > 95>>
so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<elseif _SlaveI.devotion > 75>>
so devoted to you that she accepts carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<elseif _SlaveI.devotion > 50>>
somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
@@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<<else>>
@@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 4, _SlaveI.trust -= 4>>
<</if>>
<<if (_SlaveI.pregKnown == 1) && (_SlaveI.pregSource == _SlaveI.relationTarget)>>
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
She's @@.hotpink;overjoyed@@ to be carrying her sister's child<<if _SlaveI.pregType > 1>>ren<</if>>.
<<set _SlaveI.devotion += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her <<print relationTargetWord(_SlaveI)>> is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print relationTargetWord(_SlaveI)>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print relationTargetWord(_SlaveI)>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print relationTargetWord(_SlaveI)>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion-->>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print relationTargetWord(_SlaveI)>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of their incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2 * $FSSingleSlaveRep * ($arcologies[0].FSEgyptianRevivalist / $FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.1 * $FSSingleSlaveRep>>
<<if (_SlaveI.bellyPreg >= 1500) && (_SlaveI.pregSource == _SlaveI.relationTarget)>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep * ($arcologies[0].FSEgyptianRevivalist / $FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05 * $FSSingleSlaveRep * $pornFameBonus>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Society @@.green;enjoys@@ their incestuous relationship since incest is currently trendy.
<<set $repGain += 1.5*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes extended family mode */
<<if _SlaveI.releaseRules != "restrictive" && _SlaveI.releaseRules != "masturbation">>
<<if (_SlaveI.sexualQuirk == "size queen") && (canPenetrate(_SlaveJ))>>
<<if _SlaveJ.dick > 5>>
She's @@.hotpink;very happy@@ with her romantic status, since it means she gets monster cock.
<<if ((_SlaveI.anus > 0) && (_SlaveI.anus < 3))>>
She's such a size queen that she takes it up her ass as often as she can bear it, despite her poor anus not being used to such abuse. This @@.lime;stretches out her sphincter.@@
<<set _SlaveI.anus++>>
<</if>>
For her part, _SlaveJ.slaveName @@.hotpink;can barely believe her luck,@@ their sex life is so good.
<<set _SlaveI.devotion += 2, _SlaveJ.devotion += 2>>
<<elseif _SlaveJ.dick > 4>>
She @@.hotpink;quite likes@@ being in a sexual relationship with a slave who has such an impressive dick.
<<if ((_SlaveI.anus > 0) && (_SlaveI.anus < 2))>>
She's such a size queen that she takes it up her ass as often as she can bear it, despite her tight butt not being used to such abuse. This @@.lime;stretches out her sphincter.@@
<<set _SlaveI.anus++>>
<</if>>
For her part, _SlaveJ.slaveName @@.hotpink;enjoys@@ the benefits of having a lover so interested in her junk.
<<set _SlaveI.devotion++, _SlaveJ.devotion++>>
<<elseif _SlaveJ.dick > 3>>
_SlaveI.slaveName @@.hotpink;certainly doesn't mind@@ having reliable access to such a nice big dick. For her part, _SlaveJ.slaveName @@.hotpink;likes@@ having a lover who finds her penis appealing.
<<set _SlaveI.devotion++, _SlaveJ.devotion++>>
<</if>>
<</if>>
<<if (_SlaveI.energy <= 90)>>
<<if (_SlaveJ.energy > 95)>>
_SlaveJ.slaveName is such a sex addict that she drags _SlaveI.slaveName along with her in their enthusiastic sex life, @@.green;slowly improving her sex drive.@@
<<set _SlaveI.energy += 3>>
<<elseif (_SlaveJ.fetish == _SlaveI.fetish) && (_SlaveJ.fetishKnown == 1) && (_SlaveI.fetishKnown == 1)>>
_SlaveJ.slaveName and _SlaveI.slaveName enjoy sharing their sexual fetishes so much it @@.green;improves their sex drives@@ in proportion to the strength of their kinks.
<<set _SlaveI.energy += 1 + Math.trunc(_SlaveI.fetishStrength / 30)>>
<<elseif (_SlaveI.attrXX > 65) && (_SlaveI.attrKnown == 1) && ((_SlaveJ.vagina > -1) || (_SlaveJ.face > 0))>>
_SlaveI.slaveName is very much attracted to _SlaveJ.slaveName, and their fulfilling sexual relationship @@.green;gradually improves _SlaveI.slaveName's sex drive.@@
<<set _SlaveI.energy++>>
<<elseif (_SlaveI.attrXY > 65) && (_SlaveI.attrKnown == 1) && (_SlaveJ.dick > 0)>>
_SlaveI.slaveName enjoys _SlaveJ.slaveName and her cock, and their fulfilling sexual relationship @@.green;gradually improves _SlaveI.slaveName's sex drive.@@
<<set _SlaveI.energy++>>
<</if>>
<</if>>
<<if (_SlaveI.attrKnown == 1)>>
<<if (_SlaveI.attrXX <= 95) && (random(1, 100) < (_SlaveI.relationship * 5)) && ((_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine"))>>
After finding comfort with a feminine lover, _SlaveI.slaveName begins to experience more attraction to women.
<<set _SlaveI.attrXX += 2>>
<</if>>
<<if (_SlaveI.attrXY <= 95) && (random(1, 100) < (_SlaveI.relationship * 5)) && ((_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine"))>>
After growing close to a lover with a dick, _SlaveI.slaveName begins to experience more attraction to men.
<<set _SlaveI.attrXY += 2>>
<</if>>
<</if>>
<<if ((_SlaveJ.fetish != "none") && (_SlaveJ.fetish != "mindbroken")) && (_SlaveI.fetishStrength <= 95) && (_SlaveJ.fetish != _SlaveI.fetish) && (fetishChangeChance(_SlaveI) > (random(0, 100) - (_SlaveI.relationship * 5)))>>
<<switch _SlaveJ.fetish>>
<<case "boobs">>
After experiencing _SlaveJ.slaveName's love of breasts, her own and _SlaveI.slaveName's, _SlaveI.slaveName happily joins her as a @@.lightcoral;boob fanatic.@@
<<set _SlaveI.fetish = "boobs", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "buttslut">>
_SlaveJ.slaveName begs _SlaveI.slaveName to fuck her ass so many times that _SlaveI.slaveName reconsiders her stance on buttsex. She becomes just as much of an @@.lightcoral;anal slut@@ as _SlaveJ.slaveName.
<<set _SlaveI.fetish = "buttslut", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "cumslut">>
After sharing blowjobs with _SlaveJ.slaveName enough times, _SlaveI.slaveName develops an @@.lightcoral;oral fixation@@ of her own.
<<set _SlaveI.fetish = "cumslut", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "submissive">>
<<if (_SlaveI.fetish != "dom")>>
_SlaveJ.slaveName begs _SlaveI.slaveName to dominate her so many times that _SlaveI.slaveName gets used to domination, and finds she likes it. She becomes just as much of a @@.lightcoral;sexual dominant@@ as a slave can be.
<<set _SlaveI.fetish = "dom", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "dom">>
<<if (_SlaveI.fetish != "submissive")>>
_SlaveJ.slaveName holds _SlaveI.slaveName down and fucks her so many times that _SlaveI.slaveName starts to get off on being used. She becomes a true @@.lightcoral;sexual submissive@@, and loves _SlaveJ.slaveName all the more for dominating her.
<<set _SlaveI.fetish = "submissive", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "masochist">>
<<if (_SlaveI.fetish != "sadist")>>
_SlaveJ.slaveName begs _SlaveI.slaveName to hurt her so many times that _SlaveI.slaveName gets used to sadism, and finds she likes it. She becomes just as much of an @@.lightcoral;sexual sadist@@ as a slave can be.
<<set _SlaveI.fetish = "sadist", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "sadist">>
<<if (_SlaveI.fetish != "masochist")>>
_SlaveJ.slaveName hits _SlaveI.slaveName during sex so often that _SlaveI.slaveName starts to get off on being beaten. She becomes a true @@.lightcoral;masochist@@, and loves _SlaveJ.slaveName all the more for abusing her.
<<set _SlaveI.fetish = "masochist", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "humiliation">>
_SlaveJ.slaveName begs _SlaveI.slaveName to humiliate her sexually so many times that _SlaveI.slaveName can't help but be embarrassed by all the public sex, herself. She gets off on the @@.lightcoral;humiliation@@ with _SlaveJ.slaveName.
<<set _SlaveI.fetish = "humiliation", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "pregnancy">>
_SlaveJ.slaveName shares her hopes and dreams of pregnancy and children with _SlaveI.slaveName all the time, and _SlaveI.slaveName can't help but feel her @@.lightcoral;biological clock@@ tick in time with _SlaveJ.slaveName's.
<<set _SlaveI.fetish = "pregnancy", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</switch>>
<</if>>
<</if>>
<<if (_SlaveJ.actualAge - _SlaveI.actualAge > 10) && (_SlaveI.relationship >= 4) && (random(1,300) > (_SlaveI.intelligence) + (_SlaveJ.intelligence)) && (_SlaveJ.devotion > 75) && (_SlaveJ.trust > 50) && (_SlaveJ.intelligence+_SlaveJ.intelligenceImplant > 15) && (_SlaveJ.intelligenceImplant >= 15) && ((_SlaveI.devotion > 20) || ((_SlaveI.devotion >= -20) && (_SlaveI.trust < -20)) || (_SlaveI.trust > -10))>>
<<if (_SlaveJ.oralSkill > _SlaveI.oralSkill) || ((_SlaveJ.analSkill > _SlaveI.analSkill) && (_SlaveI.anus > 0)) || ((_SlaveJ.vaginalSkill > _SlaveI.vaginalSkill) && (_SlaveI.vagina > 0) && (_SlaveJ.vagina > 0)) || (_SlaveJ.trust > _SlaveI.trust)>>
_SlaveI.slaveName's <<if _SlaveI.relationship >= 5>>wife<<else>>lover<</if>> is older, more experienced, and
<<if (_SlaveJ.oralSkill > _SlaveI.oralSkill)>>
better at blowjobs than she is. They are such good slaves that the senior girl serves as a mentor to the junior, improving her oral skills.
<<set $skillIncrease = 5>><<OralSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.analSkill > _SlaveI.analSkill) && (_SlaveI.anus > 0)>>
better at taking a buttfuck than she is, and they are such good slaves that the senior girl serves as a mentor to the junior, improving her anal skills.
<<set $skillIncrease = 5>><<AnalSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.vaginalSkill > _SlaveI.vaginalSkill) && (_SlaveI.vagina > 0) && (_SlaveJ.vagina > 0)>>
a better lover than she is, and they are such good slaves that the senior girl serves as a mentor to the junior, improving her vaginal skills.
<<set $skillIncrease = 5>><<VaginalSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.trust > _SlaveI.trust)>>
a better slave than she is, and they are such obedient slaves that the senior girl serves as a mentor to the junior, @@.mediumaquamarine;improving her trust.@@
<<set _SlaveI.trust += 11>>
<<else>>
a more devoted slave than she is; since they are such obedient slaves, the senior girl serves as a mentor to the junior, @@.mediumaquamarine;teaching her to better serve you.@@
<<set _SlaveI.devotion += 2>>
<</if>>
<</if>>
<</if>>
<</if>> /% CLOSES RELATIONSHIP CHECK FOR LONG TERM RELATIONSHIP EFFECTS %/
/% FAMILY FEELINGS %/
<<if $familyTesting == 1>>
<<if totalRelatives(_SlaveI) > 0 && _SlaveI.trust <= 95>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if _SlaveI.trust < -20>>
<<if $slaves[_j].mother == _SlaveI.ID || $slaves[_j].father == _SlaveI.ID>>
<<if _SlaveI.rivalry != $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;agonizingly aware@@ that her child $slaves[_j].slaveName is also your slave and might suffer if either of them angers you, and @@.hotpink;does her best@@ to protect her.
<<set _SlaveI.trust -= 2, _SlaveI.devotion += 6>>
<</if>>
<</if>>
<<if _SlaveI.mother == $slaves[_j].ID || _SlaveI.father == $slaves[_j].ID || areSisters(_SlaveI, $slaves[_j]) > 0>>
<<if _SlaveI.rivalry != $slaves[_j].ID>>
<<if _SlaveI.mother == $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her mother $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<<elseif _SlaveI.father == $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her father $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<<else>>
<<switch areSisters(_SlaveI, $slaves[_j])>>
<<case 1>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her twin sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<<case 2>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<<case 3>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her half-sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<</switch>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if totalRelatives(_SlaveI) > 0>>
<<if _SlaveI.mother == $slaves[_j].ID>>
_SlaveI.slaveName knows that her mother $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif _SlaveI.father == $slaves[_j].ID>>
_SlaveI.slaveName knows that her father $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif $slaves[_j].mother == _SlaveI.ID || $slaves[_j].father == _SlaveI.ID>>
_SlaveI.slaveName knows that her daughter $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<else>>
<<switch areSisters(_SlaveI, $slaves[_j])>>
<<case 1>>
_SlaveI.slaveName knows that her twin sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<case 2>>
_SlaveI.slaveName knows that her sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<case 3>>
_SlaveI.slaveName knows that her half-sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<else>>
<<if _SlaveI.rivalryTarget != _SlaveI.relationTarget>>
<<set _K = $slaveIndices[_SlaveI.relationTarget]>>
<<if def _K && _SlaveI.trust <= 95>>
_SlaveI.slaveName
<<if _SlaveI.trust < -20>>
<<if _SlaveI.relation == "mother">>
is @@.gold;agonizingly aware@@ that her child $slaves[_K].slaveName is also your slave and might suffer if either of them angers you, and @@.hotpink;does her best@@ to protect her.
<<set _SlaveI.trust -= 4, _SlaveI.devotion += 4>>
<<else>>
is @@.gold;painfully conscious@@ that her <<if _SlaveI.relation == "daughter">>mother<<else>>_SlaveI.relation<</if>> $slaves[_K].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 2, _SlaveI.devotion += 2>>
<</if>>
<<else>>
knows that her <<if _SlaveI.relation == "mother">>daughter<<elseif _SlaveI.relation == "daughter">>mother<<else>>_SlaveI.relation<</if>> $slaves[_K].slaveName
<<if $slaves[_K].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 2>>
<<elseif ($slaves[_K].devotion > 20) || ($slaves[_K].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes family mod */
<<set $slaves[$i] = _SlaveI>>
<<if _SlaveJ != null>>
<<set $slaves[_J] = _SlaveJ>>
<</if>>
<</if>> /% CLOSES FUCKDOLL CHECK %/
|
amomynous0/fc
|
src/uncategorized/saRelationships.tw
|
tw
|
bsd-3-clause
| 111,178 |
:: SA rivalries [nobr]
<<set _SL = $slaves.length>>
<<if $slaves[$i].rivalry == 0>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if isSlaveAvailable($slaves[$i])>>
<<if $slaves[$i].assignment != "stay confined">>
<<if $slaves[$i].devotion < random(20,100)>>
<<if $slaves[$i].trust > random(-100,-20)>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].ID != $slaves[$i].ID>>
<<if $slaves[_j].rivalry == 0>>
<<if $slaves[_j].fetish != "mindbroken">>
<<if $slaves[_j].ID != $slaves[$i].relationshipTarget>>
<<if $slaves[_j].devotion < random(20,100)>>
<<if $slaves[_j].trust > random(-100,-20)>>
<<if $slaves[_j].origBodyOwnerID == $slaves[$i].ID && $slaves[_j].devotion > 0 && $slaves[$i].devotion < -30>>
$slaves[$i].slaveName loathes that <<= SlaveFullName($slaves[_j])>> is using //her// body to benefit you and makes it abundantly clear every chance she gets. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<if $slaves[$i].behavioralFlaw != "none">>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
<<if $slaves[_j].intelligence > $slaves[$i].intelligence+$slaves[$i].intelligenceImplant>>
$slaves[$i].slaveName is an arrogant bitch, and <<= SlaveFullName($slaves[_j])>> is authentically smarter than she is, which of course she cannot stand. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "bitchy">>
<<if $slaves[_j].behavioralFlaw == "odd">>
$slaves[$i].slaveName is a bit of a bitch, and poor odd <<= SlaveFullName($slaves[_j])>> is a convenient target for her bullying. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "odd">>
<<if $slaves[_j].behavioralFlaw == "bitchy">>
$slaves[$i].slaveName is rather strange. <<= SlaveFullName($slaves[_j])>>, who is kind of a bitch, frequently bullies her about it. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "hates men">>
<<if $slaves[_j].attrXX > 35>>
<<if $slaves[_j].faceShape == "masculine" || $slaves[_j].faceShape == "androgynous" >>
<<if $slaves[_j].muscles > 10>>
<<if $slaves[_j].vagina > -1>>
$slaves[$i].slaveName hates men, and poor butch <<= SlaveFullName($slaves[_j])>> really gets to her, despite having a pussy and everything. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<<else>>
$slaves[$i].slaveName hates men, and poor masculine <<= SlaveFullName($slaves[_j])>> really gets to her. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "hates women">>
<<if $slaves[_j].attrXY > 35>>
<<if $slaves[_j].faceShape != "masculine">>
<<if $slaves[_j].muscles <= 30>>
<<if $slaves[_j].vagina > -1>>
$slaves[$i].slaveName hates women, and something about the feminine <<= SlaveFullName($slaves[_j])>> really gets to her. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<<else>>
$slaves[$i].slaveName hates women, and something about the girly <<= SlaveFullName($slaves[_j])>> really gets to her, despite poor $slaves[_j].slaveName not being perfectly female at all. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "gluttonous">>
<<if $slaves[_j].behavioralFlaw == "anorexic">>
$slaves[$i].slaveName, who loves food, can't stand <<= SlaveFullName($slaves[_j])>>'s prissy anorexia. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "anorexic">>
<<if $slaves[_j].behavioralFlaw == "gluttonous">>
$slaves[$i].slaveName, an anorexic, can't stand <<= SlaveFullName($slaves[_j])>>'s disgusting gluttony. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "devout">>
<<if $slaves[_j].behavioralFlaw == "liberated">>
$slaves[$i].slaveName, who is devout and might be considered rather conservative if she were free, can't stand <<= SlaveFullName($slaves[_j])>>'s revolting gender liberation. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "liberated">>
<<if $slaves[_j].behavioralFlaw == "devout">>
$slaves[$i].slaveName, who is liberated and might be considered rather liberal if she were free, can't stand <<= SlaveFullName($slaves[_j])>>'s bigoted religious faith. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<</switch>>
<</if>>
<<if $slaves[_j].assignment == $slaves[$i].assignment>>
<<if random(0,1) == 1>>
$slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> see too much of each other while they
<<switch $slaves[_j].assignment>>
<<case "be a servant" "work as a servant">>
work as servants
<<case "be a subordinate slave">>
prepare to serve your other slaves
<<case "work a glory hole">>
work nearby glory holes
<<case "be confined in the cellblock">>
are confined in nearby cells
<<case "please you">>
wait for you to use them
<<default>>
$slaves[_j].assignment
<</switch>>
and @@.lightsalmon;start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set _j = $slaveIndices[$slaves[$i].rivalryTarget]>>
<<if def _j>>
<<if $slaves[$i].fuckdoll>>
$slaves[$i].slaveName is a living sex toy, not a person, it @@.lightsalmon;can't really maintain any meaningful rivalry@@ with <<= SlaveFullName($slaves[_j])>>.
<<set $slaves[_j].rivalry = 0,$slaves[_j].rivalryTarget = 0, $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<elseif $slaves[$i].fetish == "mindbroken">>
Since $slaves[$i].slaveName is mindbroken, she @@.lightsalmon;can't really maintain any meaningful rivalry@@ with <<= SlaveFullName($slaves[_j])>>.
<<set $slaves[_j].rivalry = 0,$slaves[_j].rivalryTarget = 0, $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<else>>
<<if $slaves[$i].need>>
<<if $universalRulesConsent == 0>>
<<if $slaves[$i].releaseRules != "restrictive" && $slaves[$i].releaseRules != "masturbation">>
<<if $slaves[_j].releaseRules != "restrictive">>
<<if $slaves[$i].fetishKnown>>
<<if $slaves[$i].fetish == "sadist">>
$slaves[$i].slaveName is horny and sadistic, so she rapes her rival <<= SlaveFullName($slaves[_j])>> every chance she gets; this @@.hotpink;thrills@@ $slaves[$i].slaveName, but $slaves[_j].slaveName is @@.golden;frightened@@ that you let it happen.
<<set $slaves[$i].need = 0, $slaves[$i].devotion += 3, $slaves[_j].trust -= 3, $slaves[$i].penetrativeCount += 5, $slaves[_j].oralCount += 5>>
<<if $slaves[$i].rivalry < 3>>
Of course, this @@.lightsalmon;worsens their rivalry.@@
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1, _worsenedRivalry = 1>>
<</if>>
<<elseif $slaves[$i].fetish == "dom">>
$slaves[$i].slaveName is horny and dominant, so she forces her rival <<= SlaveFullName($slaves[_j])>> to submit to her whenever she can; this @@.hotpink;thoroughly satisfies@@ $slaves[$i].slaveName, but $slaves[_j].slaveName is @@.golden;angered@@ that you let it happen.
<<set $slaves[$i].need = 0, $slaves[$i].devotion += 3, $slaves[_j].devotion -= 3, $slaves[$i].penetrativeCount += 5, $slaves[_j].oralCount += 5>>
<<if $slaves[$i].rivalry < 3>>
Of course, this @@.lightsalmon;worsens their rivalry.@@
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1, _worsenedRivalry = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _roll = random(0,100)>>
<<if _worsenedRivalry != 1>>
<<if _roll > 50>>
<<if $slaves[_j].fetish == $slaves[$i].fetish>>
$slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> share sexual interests, and in the sexual atmosphere of the arcology, it's @@.lightgreen;difficult for them to keep up their dislike@@ of one another with the mutual attraction.
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lightenedRivalry = 1>>
<</if>>
<<if $slaves[_j].ID == $slaves[$i].relationshipTarget>>
<<if $slaves[$i].relationship > 3>>
<<set $slaves[_j].rivalry = 0, $slaves[_j].rivalryTarget = 0>>
<<set $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<</if>>
<</if>>
<<if _roll > 80 && $slaves[$i].rivalry > 0>>
<<if $slaves[_j].trust < -20>>
<<if $slaves[$i].trust < -20>>
Since both $slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> are terrified of you, they work together to @@.lightgreen;get over their feud,@@ since it brings punishment on both of them.
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lightenedRivalry = 1>>
<</if>>
<</if>>
<<if $slaves[_j].devotion > 50>>
<<if $slaves[$i].devotion > 50>>
Since both $slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> are devoted to you, they work together to @@.lightgreen;get over their feud,@@ since it gets in the way of their duties.
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lightenedRivalry = 1>>
<</if>>
<</if>>
<<if _roll > 90 && $slaves[$i].rivalry > 0>>
<<if $slaves[$i].energy > 95>>
$slaves[$i].slaveName lusts after <<= SlaveFullName($slaves[_j])>>, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lustyFix = 1, _lightenedRivalry = 1>>
<</if>>
<<if _lustyFix != 1>>
<<if $slaves[$i].attrXX > 85>>
<<if ($slaves[_j].vagina > -1) || ($slaves[_j].faceShape != "masculine")>>
$slaves[$i].slaveName lusts after <<= SlaveFullName($slaves[_j])>>, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lustyFix = 1, _lightenedRivalry = 1>>
<</if>>
<</if>>
<</if>>
<<if _lustyFix != 1>>
<<if $slaves[$i].attrXY > 85>>
<<if ($slaves[_j].balls > 0) || ($slaves[_j].faceShape == "masculine")>>
$slaves[$i].slaveName lusts after <<= SlaveFullName($slaves[_j])>>, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lustyFix = 1, _lightenedRivalry = 1>>
<</if>>
<</if>>
<</if>>
<<if _lustyFix != 1>>
<<if $slaves[_j].assignment != $slaves[$i].assignment>>
<<if $slaves[$i].subTarget != $slaves[_j].ID>>
<<if $slaves[_j].subTarget != $slaves[$i].ID>>
With time apart $slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> @@.lightgreen;dislike each other less.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lightenedRivalry = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $familyTesting>>
<<if $slaves[$i].mother == $slaves[_j].ID || $slaves[$i].father == $slaves[_j].ID || $slaves[_j].mother == $slaves[$i].ID || $slaves[_j].father == $slaves[$i].ID || areSisters($slaves[$i], $slaves[_j])>>
<<if _roll > 70 && $slaves[$i].rivalry < 3 && _lightenedRivalry != 1>>
$slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> @@.lightsalmon;pursue their family rivalry.@@
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<<elseif _roll > 40 && $slaves[$i].rivalry > 0 && _worsenedRivalry != 1>>
$slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> @@.lightgreen;patch up their family relationship.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lightenedRivalry = 1>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation && $slaves[$i].relationTarget == $slaves[$i].rivalryTarget>>
<<if _roll > 70 && $slaves[$i].rivalry < 3 && _lightenedRivalry != 1>>
$slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> @@.lightsalmon;pursue their family rivalry.@@
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<<elseif _roll > 40 && $slaves[$i].rivalry > 0 && _worsenedRivalry != 1>>
$slaves[$i].slaveName and <<= SlaveFullName($slaves[_j])>> @@.lightgreen;patch up their family relationship.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1, _lightenedRivalry = 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[_j].origBodyOwnerID == $slaves[$i].ID && _lightenedRivalry != 1>>
<<if $slaves[$i].rivalry < 3>>
$slaves[$i].slaveName @@.lightsalmon;refuses to accept <<= SlaveFullName($slaves[_j])>>'s control of her former body,@@ worsening their rivalry.
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<</if>>
<<elseif _roll > $slaves[$i].devotion-$slaves[$i].trust+10 && _lightenedRivalry != 1>>
<<if $slaves[$i].rivalry < 3>>
$slaves[$i].slaveName @@.lightsalmon;bickers with <<= SlaveFullName($slaves[_j])>>@@ whenever she can, worsening their rivalry.
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<</if>>
<<elseif _roll < $slaves[$i].devotion-$slaves[$i].trust-10 && $slaves[$i].rivalry > 0 && _worsenedRivalry != 1>>
$slaves[$i].slaveName does her best to be nice to <<= SlaveFullName($slaves[_j])>>, and manages to @@.lightgreen;de-escalate their little feud.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<</if>>
<<else>>
@@.red;Error, rivalryTarget not found.@@
<</if>>
<</if>>
<<if $slaves[$i].rivalry>>
<<set _j = $slaveIndices[$slaves[$i].rivalryTarget]>>
<<if def _j && ($slaves[$i].ID != $slaves[_j].rivalryTarget)>>
<<set $slaves[_j].rivalry = 0, $slaves[_j].rivalryTarget = 0>>
<<set $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saRivalries.tw
|
tw
|
bsd-3-clause
| 15,965 |
:: SA rules [nobr]
<<if $slaves[$i].fuckdoll == 0>>
$He
<<if $slaves[$i].fetish == "mindbroken">>
is mentally broken so none of the rules have any impact.
<<else>>
<<switch $slaves[$i].assignment>>
<<case "be confined in the arcade">>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off, not that $he gets a choice.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off, not that $he gets a choice.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite $his reluctance, @@.hotpink;habituating $him to being a fuckhole.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being unable to sate $his urges doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off at work, so being unable to touch $himself doesn't bother $him.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
wasn't a popular enough hole to sate $his arousal, leaving $him @@.gold;uncomfortably horny@@ despite $his conditions.
<<set $slaves[$i].trust -= 3>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $his body gets used. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<case "be the Madam">>
<<set $slaves[$i].need -= ($BrothiIDs.length*10)>>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being forbidden from masturbation doesn't really bother $him.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off at work, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
willingly begs you to
<<saRulesPlayerFetishPlay>>
whenever $he crosses paths with you.
<<saRulesPlayerEnergy>>
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>> /* universalRulesConsent is not zero */
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
$He is @@.hotpink;very happy@@ with $his private room in $brothelName and @@.mediumaquamarine;trusts@@ you a bit more for placing $him in charge of it.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $BrothiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for leaving plentiful outlets for $his nymphomania under $his care.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $BrothiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole brothel of girls for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $BrothiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for allowing $him a brothel of girls to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $his domain.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he manages clients, analyzing $his tastes. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in $his room<<if $BrothiIDs.length > 1>> with a whore between $his legs<</if>>.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "work in the brothel">>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off, not that $his clients care.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off, not that $his clients care.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being forbidden to masturbate doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off at work, so $he doesn't feel the need to masturbate frequently.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
refuses to come up to the penthouse for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if $slaves[$i].devotion <= 20>>
occasionally comes to the penthouse to beg for sexual release.
<<else>>
doesn't mind having to come to the penthouse to beg for sexual release.
<</if>>
<<saRulesPlayerEnergy>>
<<else>> /* $slaves[$i].devotion > 50 */
willingly comes up to the penthouse and begs you to
<<saRulesPlayerFetishPlay>>
every break $he gets.
<<saRulesPlayerEnergy>>
<</if>> /* closes $slaves[$i].devotion > 50 */
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if $slaves[$i].sexualFlaw == "attention whore">>
@@.hotpink;enjoys being allowed to masturbate,@@ especially since it's often to the pleasure of an aroused client.
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
takes solace in $his permission to masturbate rather than being forced to beg for sex, though being forced to do it in front of an aroused client prevents $him from getting complacent; you can never know when they'll want more.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than trading sex with other slaves, though being forced to do it in front of an aroused client @@.gold;terrifies $him;@@ you can never know when they'll want more.
<<set $slaves[$i].trust -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts having to relieve $himself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever $he can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to use other slaves to get off, and is forced to take additional clients @@.gold;as punishment@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves or giving free samples, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced by the urges induced by the food to either demand sex from other slaves or attempt to attract additional clients. $He @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts the need@@ to
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<</if>>
<<else>> /* universalRulesConsent is not zero */
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex or giving free samples, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves or giving free samples, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced by the urges induced by the food to either swap sex with other slaves or attempt to attract additional clients. $He @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts having to ask@@ other slaves for sex,
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<<else>>
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<switch $brothelDecoration>>
<<case "Degradationist" "standard">>
The spare living conditions of $brothelName @@.hotpink;get $him used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware of $his lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<case "Chattel Religionist">>
The open, yet comfortable, conditions of $brothelName @@.hotpink;get $him used@@ to the routine of slavery.
<<set $slaves[$i].devotion += 1>>
<<default>>
$He gets a little room all to $himself, allowing $him to feel self-reliant; or it would, if it didn't reek of sex and shame after all the customers $he serviced in it.
<</switch>>
<<else>>
<<switch $brothelDecoration>>
<<case "Degradationist" "standard">>
<<if ($slaves[$i].trust > 40)>>
The spare living conditions of $brothelName @@.gold;remind $him not to get too comfortable@@ with $his life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 10)>>
The spare living conditions of $brothelName @@.gold;keep $him aware of $his place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<case "Chattel Religionist">>
The open, yet comfortable, conditions of $brothelName's slave quarters are quite refreshing after a day of public sex, even if $he has to share it with all the other whores.
<<default>>
$He likes $his little room in $brothelName, even if it smells of sex after fucking in it all day.
<</switch>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
<<if $BrothiIDs.length > 2 || $Madam != 0>>
Under the rules, $he finds $himself constantly molested by other slaves, and lives $his life constantly @@.gold;afraid.@@
<<else>>
Under the rules, $he is free game for other slaves to molest, and lives $his life constantly @@.gold;afraid@@ of the day you assign more girls to $brothelName.
<</if>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<if $BrothiIDs.length > 2 || $Madam != 0>>
Under the rules, $he finds $himself constantly molested by other slaves, but $he's already in such constant terror it doesn't seriously affect $him.
<<else>>
Under the rules, $he will someday find $himself constantly molested by other slaves, but $he's already in such constant terror it that it doesn't cross $his mind.
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $BrothiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for providing plentiful outlets for $his nymphomania.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName to get $him off.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $BrothiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole whorehouse of girls for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $BrothiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for providing a whole whorehouse of girls for $him to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName for $him to dominate.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
<<if $BrothiIDs.length > 2 || $Madam != 0>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse.
<<else>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse. Well, that and the fact $brothelName is rather empty.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he services customers, analyzing $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in the penthouse slave quarters.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he
<<if $cellblock != 0>>
@@.gold;spends $his off hours in $cellblockName@@<<if $Wardeness != 0>>, where $he can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
spends $his off hours @@.gold;shut up in a box@@ until $he behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he finds $his next client is into @@.gold;orgasm denial,@@ @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<case "be the DJ">>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being forbidden from masturbation doesn't really bother $him.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off at work, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
willingly begs you to
<<saRulesPlayerFetishPlay>>
whenever $he crosses paths with you.
<<saRulesPlayerEnergy>>
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>> /* universalRulesConsent is not zero */
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
$He is @@.hotpink;very happy@@ with $his private room in the back of $clubName and @@.mediumaquamarine;trusts@@ you a bit more for placing your faith in $his abilities.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $ClubiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for leaving plentiful, tantalizing, outlets for $his nymphomania under $his care.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $ClubiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole club of girls for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $ClubiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for allowing $him a club of sluts to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@the day you assign more girls to $his domain.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he works the crowd, analyzing $his sexual tastes. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<elseif (canSee($slaves[$i])) && ($slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 50)>>
usually spends relaxing in $his private room reading books.
<<elseif (canSee($slaves[$i])) && (canHear($slaves[$i]))>>
usually spends relaxing in $his private room watching television.
<<elseif canSee($slaves[$i])>>
usually spends relaxing in $his private room reading magazines.
<<elseif canHear($slaves[$i])>>
usually spends relaxing in $his private room listening to music.
<<else>>
usually spends napping in $his private room.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "serve in the club">>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off, not that $his spectators care.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off, not that $his spectators care.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being forbidden to masturbate doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off at work, so $he doesn't feel the need to masturbate frequently.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
refuses to come up to the penthouse for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if $slaves[$i].devotion <= 20>>
occasionally comes to the penthouse to beg for sexual release.
<<else>>
doesn't mind having to come to the penthouse to beg for sexual release.
<</if>>
<<saRulesPlayerEnergy>>
<<else>> /* $slaves[$i].devotion > 50 */
willingly comes up to the penthouse and begs you to
<<saRulesPlayerFetishPlay>>
every break $he gets.
<<saRulesPlayerEnergy>>
<</if>> /* closes $slaves[$i].devotion > 50 */
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if $slaves[$i].sexualFlaw == "attention whore">>
@@.hotpink;enjoys being allowed to masturbate,@@ especially since its often on stage for $clubName's amusement.
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
takes solace in $his permission to masturbate rather than being forced to beg for sex, though being forced to do it on a table surrounded by citizens prevents $him from getting complacent; you can never know when they'll want more.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than trading sex with other slaves, though being forced to do it in on a table surrounded by citizens@@.gold;terrifies $him;@@ you can never know when they'll want more.
<<set $slaves[$i].trust -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts having to relieve $himself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever $he can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to use other slaves to get off, and is forced to spend time with the citizens and their wandering hands @@.gold;as punishment@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves or offering $himself up, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced by the urges induced by the food to either demand sex from other slaves or offering $himself to patrons. $He @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts the need@@ to
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<</if>>
<<else>> /* universalRulesConsent is not zero */
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex or offering $himself to patrons, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves or offering $himself up, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced by the urges induced by the food to either swap sex with other slaves or attempt to seduce amorous citizens. $He @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts having to ask@@ other slaves for sex,
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<<else>>
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
$He shares a room with <<if $ClubiIDs.length > 4>>some of <</if>>the other sluts, preventing $him from becoming too complacent. It doesn't help that during business hours $he has to take citizens in $his own bed.
<<else>>
$He likes $his personal space in $clubName, even if it smells of sex and citizens.
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
<<if $ClubiIDs.length > 2 || $DJ != 0>>
Under the rules, $he finds $himself constantly molested by other slaves, and lives $his life constantly @@.gold;afraid.@@
<<else>>
Under the rules, $he is free game for other slaves to molest, and lives $his life constantly @@.gold;afraid@@ of the day you assign more girls to $clubName.
<</if>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<if $ClubiIDs.length > 2 || $DJ != 0>>
Under the rules, $he finds $himself constantly molested by other slaves, but $he's already in such constant terror it doesn't seriously affect $him.
<<else>>
Under the rules, $he will someday find $himself constantly molested by other slaves, but $he's already in such constant terror it that it doesn't cross $his mind.
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $ClubiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for providing plentiful outlets for $his nymphomania.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName to get $him off.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $ClubiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole club of girls for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $ClubiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for providing a whole club of girls for $him to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName for $him to dominate.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
<<if $ClubiIDs.length > 2 || $DJ != 0>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse.
<<else>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse. Well, that and the fact $clubName is rather empty.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he services citizens, analyzing $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in the penthouse slave quarters.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs during business hours, which @@.red;isn't healthy,@@ but helps bind $him to you strongly. The patrons won't complain either.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing, often on stage during a dance,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he
<<if $cellblock != 0>>
@@.gold;spends $his off hours in $cellblockName@@<<if $Wardeness != 0>>, where $he can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
spends $his off hours @@.gold;shut up in a box@@ until $he behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he finds $his next dance to be both extremely sexual and @@.gold;completely unsatisfying,@@ @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<case "be the Nurse">>
<<set $slaves[$i].need -= ($CliniciIDs.length*3)>>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being forbidden from masturbation doesn't really bother $him.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off at work, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
willingly begs you to
<<saRulesPlayerFetishPlay>>
whenever $he crosses paths with you.
<<saRulesPlayerEnergy>>
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>> /* universalRulesConsent is not zero */
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
$He is @@.hotpink;very happy@@ with $his private room in $clinicName and @@.mediumaquamarine;trusts@@ you a bit more for placing $him in charge of it.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $slaves.length > 5>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;happily avails@@ $himself to any slaves visiting the patients under $his care.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day traffic in $clinicName picks up.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $slaves.length > 5>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;happily rapes@@ any slaves visiting the patients under $his care.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day traffic in $clinicName picks up.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $slaves.length > 5>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;happily dominates@@ any slaves visiting the patients under $his care.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day traffic in $clinicName picks up.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he cares for $his patients to determine $his tastes. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in $his room amusing $himself with the amenities for recovering slaves.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "get treatment in the clinic">>
<<if $slaves[$i].relationship > 2>>
<<set _lover = $slaveIndices[$slaves[$i].relationshipTarget]>>
<<if !canWalk($slaves[_lover]) || !isSlaveAvailable($slaves[_lover])>>
<<set _lover = 0>>
<</if>>
<<else>>
<<set _lover = 0>>
<</if>>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].relationship == -3>>
is well taken care of during $his stay in $clinicName; you make sure your wife's every sexual need is handled personally.
<<set $slaves[$i].need = 0>>
<<if canImpreg($slaves[$i], $PC) && (($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)||($slaves[$i].anus != 0 && $slaves[$i].mpreg == 1))>>
<<= knockMeUp($slaves[$i], 10, 0, -1, 1)>>
<<if ($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)>>
<<set $slaves[$i].vaginalCount += 7, $vaginalTotal += 7>>
<<else>>
<<set $slaves[$i].analCount += 7, $analTotal += 7>>
<</if>>
<<if $slaves[$i].preg > 0>>
It comes as little surprise when routine health checks start to show @@.lime;$he's pregnant!@@
<</if>>
<</if>>
<<elseif _lover != 0>>
<<set $slaves[$i].need = 0>>
is well taken care of during $his stay in $clinicName; $his <<if $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>> frequently stops by when $he gets the chance to make sure $his sexual needs are properly handled.
<<set $slaves[_lover].oralCount += 14, $oralTotal += 14>>
<<elseif $Nurse != 0>>
is routinely brought to orgasm by $Nurse.slaveName as part of $his duties.
<<if canPenetrate($slaves[$i]) && $Nurse.boobs >= 500>>
<<set $slaves[_FLs].mammaryCount += 14, $mammaryTotal += 14>>
<<else>>
<<set $slaves[_FLs].oralCount += 14, $oralTotal += 14>>
/* possible cumflation code here */
<</if>>
<<set $slaves[$i].need -= 60>>
<<elseif ($slaves[$i].releaseRules == "masturbation") || ($slaves[$i].releaseRules == "permissive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
takes solace in $his permission to masturbate rather than being forced to seek other means of release, @@.mediumaquamarine;reducing $his fear@@ of you.
<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than having to seek other means of release, @@.mediumaquamarine;slightly reducing $his fear@@ of you but @@.mediumorchid;allowing $him to remain in control of $him sexuality.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts having to relieve $himself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<else>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;understands you care about $his current health.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>>
eventually gives in to $his urges and is @@.gold;punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<switch $clinicDecoration>>
<<case "Repopulation Focus" "Eugenics" "Gender Radicalist" "Gender Fundamentalist" "Paternalist" "Maturity Preferentialist" "Youth Preferentialist" "Slimness Enthusiast" "Hedonistic">>
The luxurious living conditions encourage $him to @@.mediumaquamarine;feel respectable.@@ $He can't help but @@.hotpink;feel you care@@ about $him as something more than just an object under such lovely treatment.
<<set $slaves[$i].trust += 3, $slaves[$i].devotion += 1>>
<<case "Roman Revivalist" "Aztec Revivalist" "Egyptian Revivalist" "Arabian Revivalist" "Chinese Revivalist" "Chattel Religionist">>
The living conditions, despite their open nature, are @@.mediumaquamarine;quite relaxing.@@ $His opinion of you @@.hotpink;can only rise@@ with such lovely treatment.
<<set $slaves[$i].trust += 2, $slaves[$i].devotion += 1>>
<<case "Edo Revivalist">>
The living conditions, despite their spartan nature, are @@.mediumaquamarine;calming.@@ $His opinion of you @@.hotpink;improves@@ with such a contrast to $his usual life.
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<case "standard">>
The spare living conditions of $clinicName serve as a constant reminder that @@.hotpink;you only care about $his body@@ and not about $him.
<<if ($slaves[$i].trust > 20)>>
@@.gold;$He fully understands what this means for $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].devotion += 1>>
<<default>>
The spare living conditions of $clinicName serve as a constant reminder that @@.hotpink;$he is nothing more than an object@@ for your amusement.
<<if ($slaves[$i].trust > 20)>>
$He can only @@.gold;envision the horrors@@ that await $him under your care.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<set $slaves[$i].devotion += 1>>
<</switch>>
<<else>>
<<switch $clinicDecoration>>
<<case "Repopulation Focus" "Eugenics" "Gender Radicalist" "Gender Fundamentalist" "Paternalist" "Maturity Preferentialist" "Youth Preferentialist" "Slimness Enthusiast" "Hedonistic">>
$He loves $his stay in $clinicName and almost wishes it didn't have to end.
<<case "Roman Revivalist" "Aztec Revivalist" "Egyptian Revivalist" "Arabian Revivalist" "Chinese Revivalist" "Chattel Religionist">>
The living conditions, despite their open nature, are @@.mediumaquamarine;quite relaxing.@@ $He savors $his stay at $clinicName.
<<set $slaves[$i].trust += 1>>
<<case "Edo Revivalist">>
The living conditions, despite their spartan nature, are @@.mediumaquamarine;calming.@@ $He enjoys $his stay at $clinicName.
<<set $slaves[$i].trust += 1>>
<<case "standard">>
<<if ($slaves[$i].trust > 40)>>
The spare living conditions of $clinicName @@.gold;remind $him not to get too comfortable@@ with $his life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 10)>>
The spare living conditions of $clinicName @@.gold;keep $him aware of $his place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<default>>
<<if ($slaves[$i].devotion >= 80)>>
The spare living conditions of $clinicName remind $him that $he is just an object for your amusement, and that is fine with $him.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 40)>>
The spare living conditions of $clinicName @@.gold;remind $him that $he is just an object to you.@@
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 10)>>
The spare living conditions of $clinicName @@.gold;keep $him aware of $his place as your plaything.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<</switch>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
Under the rules, $he is free game for other slaves to molest, and lives $his life constantly @@.gold;afraid@@ of the day $he is released from $clinicName.
<<set $slaves[$i].trust -= 2>>
<<else>>
Under the rules, $he will find $himself constantly molested by other slaves once $he leaves $clinicName, but $he's already in such constant terror it that it doesn't cross $his mind.
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly takes the opportunity@@ whenever visiting slaves are present.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly orders@@ visiting slaves to get in bed with $him.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
Under the rules, $he's allowed to demand other slaves to have sex with $him, and $he @@.hotpink;eagerly orders@@ visiting slaves to serve $his every desire.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows that $he's safe@@ from other slave's abuse while $he is recovering.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him choice of entertainment, analyzing $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if random(-200,200) > $slaves[$i].health>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given access to the amenities present for recovering slaves to pass the time.
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he spends $his time @@.gold;strapped@@ to $his bed until $he behaves.
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him or complicate $his stay, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he's @@.gold;denied@@ $his next orgasm, @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<case "be the Wardeness">>
<<set $slaves[$i].need -= ($CellBiIDs.length*5)>>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
gets off at work, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
willingly begs you to
<<saRulesPlayerFetishPlay>>
whenever $he crosses paths with you.
<<saRulesPlayerEnergy>>
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
opts to @@.mediumaquamarine;take advantage of the prisoners@@ to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<saRulesPermissiveDrugEffects>>
<<else>>
happily @@.mediumaquamarine;avails $himself of the prisoners@@ to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
$He is @@.hotpink;very happy@@ with $his private room in $cellblockName and @@.mediumaquamarine;trusts@@ you a bit more for placing $him in charge of it.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he oversees the prisoners, analyzing $his preferences. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in $his room<<if $CellBiIDs.length > 1>> teaching a disobedient how to properly use her mouth<</if>>.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "be confined in the cellblock">>
<<if $Wardeness != 0 && canPenetrate($Wardeness)>>
<<set _wardenFunTimes = random(0,5)>>
<<set $slaves[$i].need -= (10*_wardenFunTimes)>>
<</if>>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off, making the rule restricting $his sexual outlets superfluous.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off, making the rule restricting $his sexual outlets superfluous.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].relationship == -3>>
You make sure your troublesome wife's sexual needs are handled, openly, in the middle of $cellblockName, where everyone can see, hear, and smell your dominance.
<<set $slaves[$i].need = 0>>
<<if canImpreg($slaves[$i], $PC) && (($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)||($slaves[$i].anus != 0 && $slaves[$i].mpreg == 1))>>
<<= knockMeUp($slaves[$i], 10, 0, -1, 1)>>
<<if ($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)>>
<<set $slaves[$i].vaginalCount += 7, $vaginalTotal += 7>>
<<else>>
<<set $slaves[$i].analCount += 7, $analTotal += 7>>
<</if>>
<<if $slaves[$i].preg > 0>>
As an added show, you @@.lime;proudly display $his positive pregnancy@@ test for all to see.
<</if>>
<<elseif canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0>>
<<set $slaves[$i].vaginalCount += 7, $vaginalTotal += 7>>
<<elseif canDoAnal($slaves[$i]) && $slaves[$i].anus > 0>>
<<set $slaves[$i].analCount += 7, $analTotal += 7>>
<</if>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if $Wardeness != 0 && canPenetrate($Wardeness)>>
<<run SimpleSlaveFucking($slaves[$i], _wardenFunTimes)>>
<<set $slaves[_FLs].penetrativeCount += _wardenFunTimes, $penetrativeTotal += _wardenFunTimes>>
<<if _wardenFunTimes > 0 && canImpreg($slaves[$i], $Wardeness) && ($cellblockWardenCumsInside == 1 || $Wardeness.fetish == "mindbroken") && (($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1) || ($slaves[$i].anus > 0 && $slaves[$i].mpreg == 1))>>
<<if ($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)>>
<<= knockMeUp($slaves[$i], 10, 0, $Wardeness.ID, 1)>>
<<set $slaves[$i].vaginalCount++, $vaginalTotal++>>
<<set $slaves[_FLs].penetrativeCount += 1, $penetrativeTotal += 1>>
<<else>>
<<= knockMeUp($slaves[$i], 10, 1, $Wardeness.ID, 1)>>
<<set $slaves[$i].analCount++, $analTotal++>>
<<set $slaves[_FLs].penetrativeCount += 1, $penetrativeTotal += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if $Wardeness != 0 && canPenetrate($Wardeness)>>
<<run SimpleSlaveFucking($slaves[$i], _wardenFunTimes)>>
<<set $slaves[_FLs].penetrativeCount += _wardenFunTimes, $penetrativeTotal += _wardenFunTimes>>
<<if _wardenFunTimes > 0 && canImpreg($slaves[$i], $Wardeness) && ($cellblockWardenCumsInside == 1 || $Wardeness.fetish == "mindbroken") && (($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1) || ($slaves[$i].anus > 0 && $slaves[$i].mpreg == 1))>>
<<if ($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)>>
<<= knockMeUp($slaves[$i], 10, 0, $Wardeness.ID, 1)>>
<<set $slaves[$i].vaginalCount++, $vaginalTotal++>>
<<set $slaves[_FLs].penetrativeCount += 1, $penetrativeTotal += 1>>
<<else>>
<<= knockMeUp($slaves[$i], 10, 1, $Wardeness.ID, 1)>>
<<set $slaves[$i].analCount++, $analTotal++>>
<<set $slaves[_FLs].penetrativeCount += 1, $penetrativeTotal += 1>>
<</if>>
<</if>>
<</if>>
<<if random(-100,0) > $slaves[$i].devotion>>
refuses to not touch $himself and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<<else>>
@@.gold;fears@@ trying to
<<if ["chastity", "combined chastity"].includes($slaves[$i].dickAccessory)>>
touch $himself
<<elseif canAchieveErection($slaves[$i])>>
jack off
<<else>>
touch $himself
<</if>>
to get relief when $he knows what the consequences are.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<switch $cellblockDecoration>>
<<case "Degradationist">>
$He expected spare living conditions. In reality, they are far worse. @@.gold;Not one moment goes by that $he isn't filled with terror.@@
<<set $slaves[$i].trust -= 3>>
<<case "Paternalist">>
$He expected far worse living conditions, and while still resistant, @@.hotpink;finds $himself more willing to obey.@@
<<set $slaves[$i].devotion += 1>>
<<case "Pastoralist">>
$He expected the spare living conditions, but not the dietary supplements. $He never anticipated @@.gold;you'd go this far@@ to force $him into shape and is constantly reminded of $his changes by just how small $his cell feels with a belly full of milk.
<<set $slaves[$i].trust -= 2>>
<<case "Body Purist">>
$He expected the spare living conditions, but not the excessive hydration. $He never anticipated @@.gold;you'd go this far@@ to force $him into shape and is constantly reminded of $his changes by the fullness of $his bladder.
<<set $slaves[$i].trust -= 2>>
<<case "Hedonistic">>
$He expected the spare living conditions, but not the dietary supplements. $He never anticipated @@.gold;you'd go this far@@ to force $him into shape and is constantly reminded of $his changes by just how small $his cell feels with a belly full of food.
<<set $slaves[$i].trust -= 2>>
<<default>>
$He expected the spare living conditions, but no matter how hard $he tries to shut out $his surroundings, @@.gold;they still wear down $his will.@@
<<set $slaves[$i].trust -= 1>>
<</switch>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he @@.gold;spends $his day in solitary.@@
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he's given a hit of mild aphrodisiacs and @@.gold;left to squirm without release,@@ @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<case "be the Attendant">>
<<set $slaves[$i].need -= ($SpaiIDs.length*3)>>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off while relieving $his charges, so being forbidden from masturbation doesn't really bother $him.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off while relieving $his charges, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
willingly begs you to
<<saRulesPlayerFetishPlay>>
whenever $he crosses paths with you.
<<saRulesPlayerEnergy>>
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands, creams and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>> /* universalRulesConsent is not zero */
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
$He is @@.hotpink;very happy@@ with $his private room in the back of $spaName and @@.mediumaquamarine;trusts@@ you a bit more for placing the well-being of your slaves in $his hands.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $SpaiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for all the warm, moist bodies lounging around $spaName.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day more vulnerable girls enter $spaName.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $SpaiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing all the warm, moist bodies lounging around $spaName.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day more vulnerable girls come to $spaName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $SpaiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for allotting $him all the warm, moist bodies lounging around $spaName.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day more vulnerable girls enter $his domain.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he massages and relieves slaves, analyzing $his tastes. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he usually spends soaking in a hot bath or enjoying the amenities $his facility has to offer.
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "rest in the spa">>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off.
<<set $slaves[$i].need = 0>>
<<elseif $Attendant != 0>>
is routinely relieved of any built up tension by $Attendant.slaveName and $his
<<if canPenetrate($slaves[$i]) && $Attendant.boobs >= 500>>
luscious breasts.
<<set $slaves[_FLs].mammaryCount += 14, $mammaryTotal += 14>>
<<else>>
<<if $slaves[_FLs].lips > 40>>
luscious lips.
<<elseif $slaves[_FLs].oralSkill > 30>>
skilled tongue.
<<else>>
willing mouth.
<</if>>
<<set $slaves[_FLs].oralCount += 14, $oralTotal += 14>>
/* possible cumflation code here */
<</if>>
<<set $slaves[$i].need -= 60>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
refuses to come up to the penthouse for sexual release, or to beg to share a bath with you, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if $slaves[$i].devotion <= 20>>
occasionally comes to the penthouse to beg for sexual release or for you to join $him in $spaName.
<<else>>
doesn't mind having to come to the penthouse to beg for sexual release or for you to join $him in $spaName.
<</if>>
<<saRulesPlayerEnergy>>
<<else>> /* $slaves[$i].devotion > 50 */
willingly comes up to the penthouse and begs you to
<<saRulesPlayerFetishPlay>>
whenever the urge strikes.
<<saRulesPlayerEnergy>>
<</if>> /* closes $slaves[$i].devotion > 50 */
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
takes solace in $his permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing $his fear@@ of you.
<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you but @@.mediumorchid;allowing $him to remain in control of $him sexuality.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts having to relieve $himself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever $he can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced by the urges induced by the food to demand sex from other slaves, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts the need@@ to
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<</if>>
<<else>> /* universalRulesConsent is not zero */
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex or giving free samples, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced by the urges induced by the food to swap sex with other slaves, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts having to ask@@ other slaves for sex,
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<<else>>
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<switch $spaDecoration>>
<<case "Chinese Revivalist">>
The steam of the bathhouse lingers even in $his personal room and @@.hotpink;dulls $his will.@@
<<set $slaves[$i].devotion += 1>>
<<case "Chattel Religionist">>
$He gets a space of $his own in the communal slave quarters, but the constant sexual presence of the other slaves @@.hotpink;get $him used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware of $his lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<case "Degradationist">>
$He gets a little room all to $himself, allowing $him to feel self-reliant; or it would, if it didn't have numerous cameras watching $his every move. The conditions @@.hotpink;get $him used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware of $his lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<case "Asset Expansionist" "Transformation Fetishist" "Pastoralist">>
$He gets a little room all to $himself, allowing $him to feel self-reliant; or it would, if it weren't filled with constant reminders of $his changing body. The conditions @@.hotpink;get $him used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware of $his lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<default>>
$He gets a comfortable little room all to $himself, allowing $him to let down $his guard and @@.mediumaquamarine;feel self-reliant.@@
<<set $slaves[$i].trust += 1>>
<</switch>>
<<else>>
<<switch $spaDecoration>>
<<case "Chinese Revivalist">>
The steam of the bathhouse lingers even in $his personal room and @@.hotpink;renders $him even more submissive.@@
<<set $slaves[$i].devotion += 1>>
<<case "Chattel Religionist">>
$He likes $his personal space in $spaName, even if it smells of sex and steam.
<<case "Degradationist">>
<<if ($slaves[$i].trust > 40)>>
The invasive living conditions of $spaName @@.gold;remind $him not to get too comfortable@@ with $his life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 10)>>
The invasive living conditions of $spaName @@.gold;keep $him aware of $his place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<case "Asset Expansionist" "Transformation Fetishist" "Pastoralist">>
$He likes $his little room in $spaName, <<if $slaves[$i].boobs < 10000>>even if $his boobs are too small to make the most of it<<else>>even more so, since it accommodates $his expansive bust<</if>>.
<<default>>
$He loves $his little room in $spaName. It's the perfect end to a day of relaxation.
<<set $slaves[$i].trust += 1>>
<</switch>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
<<if $SpaiIDs.length > 2>>
Under the rules, $he finds $himself constantly molested by other slaves, and lives $his life constantly @@.gold;afraid.@@
<<else>>
Under the rules, $he is free game for other slaves to molest, and lives $his life constantly @@.gold;afraid@@ of the day another slave grabs $him from under the water.
<</if>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<if $SpaiIDs.length > 2>>
Under the rules, $he finds $himself constantly molested by other slaves, but $he's already in such constant terror it doesn't seriously affect $him.
<<else>>
Under the rules, $he will someday find $himself constantly molested by other slaves, but $he's already in such constant terror it that it doesn't cross $his mind.
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $SpaiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for providing plentiful outlets for $his nymphomania.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day <<if $Attendant != 0>>more of your slaves join $him in the pool<<else>>you assign more girls to $spaName to help $him relieve $his <<if $slaves[$i].balls > 0>>swollen balls<<else>>tension<</if>><</if>>.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $SpaiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole pool of girls for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day <<if $Attendant != 0>>more of your slaves join $him in the pool<<else>>you assign more girls to $spaName to help $him unwind<</if>>.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $SpaiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for providing a whole pool of girls for $him to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day <<if $Attendant != 0>>more of your slaves join $him in the pool<<else>>you assign more girls to $spaName to help $him unwind<</if>>.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
<<if $SpaiIDs.length > 2>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse.
<<else>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse. Well, that and the fact $spaName is <<if $Attendant != 0>>mostly frequented by other slaveowners' stock<<else>>$his little private sanctuary<</if>>.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he mingles with other soaking slaves, analyzing $his sexual tastes. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he usually spends in a private bath<<if $Attendant != 0>> enjoying $Attendant.slaveName's best care<</if>>.
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he's
<<if $cellblock != 0>>
@@.gold;put in $cellblockName@@<<if $Wardeness != 0>>, where $he can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
@@.gold;shut up in a box@@ until $he behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he's @@.gold;denied@@ $his next orgasm, @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<case "be the Schoolteacher">>
<<set $slaves[$i].need -= $SchlRiIDs.length*10>>
<<set _sexLessons = $SchlRiIDs.length*2>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina != 0>>
<<set $slaves[$i].vaginalCount += _sexLessons, $vaginalTotal += _sexLessons>>
<</if>>
<<if canDoAnal($slaves[$i]) && $slaves[$i].anus != 0>>
<<set $slaves[$i].analCount += _sexLessons, $analTotal += _sexLessons>>
<</if>>
<<if canPenetrate($slaves[$i])>>
<<set $slaves[$i].penetrativeCount += _sexLessons, $penetrativeTotal += _sexLessons>>
<</if>>
<<set $slaves[$i].oralCount += _sexLessons, $oralTotal += _sexLessons>>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off with $his students, so being forbidden from masturbation doesn't really bother $him.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off with $his students, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
willingly begs you to
<<saRulesPlayerFetishPlay>>
in front of $his class when ever $he crosses paths with you.
<<saRulesPlayerEnergy>>
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys outside of class, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you won't make an example out of $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
happily @@.mediumaquamarine;takes advantage@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>> /* universalRulesConsent is not zero */
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
$He is @@.hotpink;very happy@@ with $his private room in the back of $schoolroomName and @@.mediumaquamarine;trusts@@ you a bit more for placing the future education of your slaves in $his hands.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $SchlRiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for giving $him plentiful teacher's assistants for $his nymphomania.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day more of your slaves enroll in $schoolroomName.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $SchlRiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole class of girls for $him to rape lessons into.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day more of your slaves enroll in $schoolroomName.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $SchlRiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for providing a whole class of girls to demonstrate proper submission with.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day more of your slaves enroll in $schoolroomName.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he teaches students, analyzing $his preferences. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in $his room<<if $SchlRiIDs.length > 1>> giving private lessons to a student<</if>>.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "learn in the schoolroom">>
<<if $Schoolteacher != 0>>
<<set $slaves[$i].need -= 30>>
<<set $slaves[$i].oralCount += 7, $slaves[$i].mammaryCount += 7, $oralTotal += 7, $mammaryTotal += 7>>
<<if canDoVaginal($slaves[$i])>>
<<if $slaves[$i].vagina != 0>>
<<set $slaves[$i].vaginalCount += 7, $vaginalTotal += 7>>
<<if canImpreg($slaves[$i], $Schoolteacher) && $slaves[$i].breedingMark == 0 && $slaves[$i].vagina != 0>>
<<= knockMeUp($slaves[$i], 5, 0, $Schoolteacher.ID, 1)>>
<</if>>
<</if>>
<<set $slaves[$i].need -= 10>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if $slaves[$i].anus != 0>>
<<set $slaves[$i].analCount += 7, $analTotal += 7>>
<<if canImpreg($slaves[$i], $Schoolteacher) && $slaves[$i].breedingMark == 0 && $slaves[$i].anus != 0>>
<<= knockMeUp($slaves[$i], 5, 1, $Schoolteacher.ID, 1)>>
<</if>>
<</if>>
<<set $slaves[$i].need -= 10>>
<</if>>
<<if canPenetrate($slaves[$i])>>
<<set $slaves[$i].penetrativeCount += 7, $penetrativeTotal += 7>>
<<set $slaves[$i].need -= 10>>
<<if canImpreg($Schoolteacher, $slaves[$i]) && $Schoolteacher.breedingMark == 0>>
<<if $Schoolteacher.vagina != 0 && $Schoolteacher.ovaries == 1>>
<<= knockMeUp($slaves[_FLs], 5, 0, $slaves[$i].ID, 1)>>
<<elseif $Schoolteacher.anus != 0 && $Schoolteacher.mpreg == 1>>
<<= knockMeUp($slaves[_FLs], 5, 1, $slaves[$i].ID, 1)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off, making the rule restricting $his sexual outlets superfluous.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off, making the rule restricting $his sexual outlets superfluous.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off during class despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off during class, so being forbidden to masturbate doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off during class, so $he doesn't feel the need to masturbate frequently.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
refuses to come to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if $slaves[$i].devotion <= 20>>
occasionally comes to you to beg for sexual release.
<<else>>
doesn't mind having to come to you to beg for sexual release.
<</if>>
<<saRulesPlayerEnergy>>
<<else>> /* $slaves[$i].devotion > 50 */
willingly begs you to
<<saRulesPlayerFetishPlay>>
every chance $he gets.
<<saRulesPlayerEnergy>>
<</if>> /* closes $slaves[$i].devotion > 50 */
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
takes solace in $his permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing $his fear@@ of you.
<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you but @@.mediumorchid;allowing $him to remain in control of $him sexuality.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts having to relieve $himself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever $he can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts the need@@ to
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<</if>>
<<else>> /* universalRulesConsent is not zero */
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts having to ask@@ other slaves for sex,
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<<else>>
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
The reasonable living conditions allow $him to @@.mediumaquamarine;feel self-reliant.@@
<<set $slaves[$i].trust += 1>>
<<else>>
$He likes $his personal space in the dormitory even if the other students sometimes bother $him.
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
<<if $SchlRiIDs.length > 2 || $Schoolteacher != 0>>
Under the rules, $he finds $himself constantly molested by other slaves, and lives $his life constantly @@.gold;afraid.@@
<<else>>
Under the rules, $he is free game for other slaves to molest, and lives $his life constantly @@.gold;afraid@@ of the day more girls enroll in $schoolroomName.
<</if>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<if $SchlRiIDs.length > 2 || $Schoolteacher != 0>>
Under the rules, $he finds $himself constantly molested by other slaves, but $he's already in such constant terror it doesn't seriously affect $him.
<<else>>
Under the rules, $he will someday find $himself constantly molested by other slaves, but $he's already in such constant terror it that it doesn't cross $his mind.
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $SchlRiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for providing plentiful outlets for $his nymphomania.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day more girls enroll in $schoolroomName to get $him off.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $SchlRiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole class of girls for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day more girls enroll in $schoolroomName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $SchlRiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for providing a whole class of girls for $him to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day more girls enroll in $schoolroomName for $him to dominate.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
<<if $SchlRiIDs.length > 2 || $Schoolteacher != 0>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse.
<<else>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse. Well, that and the fact $schoolroomName is rather empty.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he services customers, analyzing $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in $his dorm room.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he
<<if $cellblock != 0>>
@@.gold;spends after class in $cellblockName@@<<if $Wardeness != 0>>, where $he can experience $Wardeness.slaveName's method of teaching<</if>>.
<<else>>
spends $his off hours @@.gold;shut up in a box@@ until $he behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he finds $his next client is into @@.gold;orgasm denial,@@ @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<case "be the Stewardess">>
<<set $slaves[$i].need -= $ServQiIDs.length*10>>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off while performing $his duties, so being forbidden from masturbation doesn't really bother $him.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off while performing $his duties, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
willingly begs you to
<<saRulesPlayerFetishPlay>>
whenever $he crosses paths with you.
<<saRulesPlayerEnergy>>
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>> /* universalRulesConsent is not zero */
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
$He is @@.hotpink;very happy@@ with $his private room off of $servantsQuartersName and @@.mediumaquamarine;trusts@@ you a bit more for placing $him in charge of it.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $ServQiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for leaving plentiful outlets for $his nymphomania under $his charge.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $servantsQuartersName.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $ServQiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing so many maids for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $servantsQuartersName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $ServQiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for allowing $him so many maids to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day you assign more girls to $his domain.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he manages the servants, analyzing $his preferences. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in $his room<<if $ServQiIDs.length > 1>> with enjoying some service from $his underlings<</if>>.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "work as a servant">>
<<set $slaves[$i].need -= $slaves.length*5>>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being forbidden to masturbate doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off at work, so $he doesn't feel the need to masturbate frequently.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
refuses to offer $himself to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if $slaves[$i].devotion <= 20>>
occasionally stops by your office to offer $himself to you.
<<else>>
doesn't mind stopping by your office to beg for sexual release.
<</if>>
<<saRulesPlayerEnergy>>
<<else>> /* $slaves[$i].devotion > 50 */
willingly stops by your office and begs you to
<<saRulesPlayerFetishPlay>>
every break $he gets.
<<saRulesPlayerEnergy>>
<</if>> /* closes $slaves[$i].devotion > 50 */
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
takes solace in $his permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing $his fear@@ of you.
<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you but @@.mediumorchid;allowing $him to remain in control of $him sexuality.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts having to relieve $himself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever $he can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts the need@@ to
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<</if>>
<<else>> /* universalRulesConsent is not zero */
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts having to ask@@ other slaves for sex,
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<<else>>
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<switch $servantsQuartersDecoration>>
<<case "Degradationist">>
The abysmal living conditions @@.hotpink;force $him to get used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware of how meaningless $he is.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
slavery and @@.gold;reminds $him that $his life is meaningless.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<case "Supremacist" "Subjugationist">>
The spare living conditions @@.hotpink;get $him used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware of $his lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
Every time $he has to watch another slave get beaten @@.gold;solidifies $his fears.@@
<<set $slaves[$i].trust -= 1>>
<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist">>
The spare living conditions @@.hotpink;get $him used@@ to the routine of slavery.
<<case "Arabian Revivalist" "Egyptian Revivalist">>
The spare living conditions @@.hotpink;get $him used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery, but the small luxuries @@.mediumaquamarine;afford $him some dignity.@@
<<set $slaves[$i].trust += 1>>
<<else>>
slavery.
<</if>>
<<default>>
The reasonable living conditions allow $him to @@.mediumaquamarine;feel some dignity@@ after @@.hotpink;cleaning up sexual fluids and servicing slaves all day.@@
<<set $slaves[$i].trust += 1>>
<</switch>>
<<set $slaves[$i].devotion += 1>>
<<else>>
<<switch $servantsQuartersDecoration>>
<<case "Degradationist">>
<<if ($slaves[$i].trust > 40)>>
The abysmal living conditions of $servantsQuartersName @@.gold;remind $him that $his life is absolutely meaningless to you.@@
<<set $slaves[$i].trust -= 3>>
<<elseif ($slaves[$i].trust > 10)>>
The abysmal living conditions of $servantsQuartersName @@.gold;remind $him that $he is worthless as a person to you.@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<<case "Supremacist" "Subjugationist">>
<<if ($slaves[$i].trust > 40)>>
The spare living conditions of $servantsQuartersName @@.gold;remind $him not to get too comfortable@@ with $his life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 10)>>
The spare living conditions of $servantsQuartersName @@.gold;keep $him aware of $his place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist">>
The living conditions of $servantsQuartersName might be spare, but they are no means uncomfortable.
<<case "Arabian Revivalist" "Egyptian Revivalist">>
The living conditions of $servantsQuartersName might be spare, but $he loves the little luxuries that come with them.
<<default>>
$He likes $his personal space in $servantsQuartersName's dormitory.
<</switch>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules and $his job, $he finds $himself constantly molested by other slaves, and lives $his life constantly @@.gold;afraid.@@
<<else>>
Under the rules and $his job, $he is free game for other slaves to molest, and lives $his life constantly @@.gold;afraid@@ of the day you bring home more girls.
<</if>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules and $his job, $he finds $himself constantly molested by other slaves, but $he's already in such constant terror it doesn't seriously affect $him.
<<else>>
Under the rules and $his job, $he will someday find $himself constantly molested by other slaves, but $he's already in such constant terror it that it doesn't cross $his mind.
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
Under the rules, $he's allowed to demand that other slaves to get $him off, but only when $he's finished $his shift. $He still @@.hotpink;adores@@ having the option.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
<<if $slaves.length > 2 || $helots > 0>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse, though it does nothing to stop them from using $him.
<<else>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse. Well, that and the fact your penthouse is rather empty.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he sees to your other slaves, analyzing $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in the penthouse slave quarters.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he
<<if $cellblock != 0>>
@@.gold;spends $his day (and night) cleaning the cells in $cellblockName@@<<if $Wardeness != 0>>, where $he can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
spends $his day @@.gold;shut up in a dirty bathroom@@ until its spotless.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he finds $himself cleaning up around an ongoing orgy, yet @@.gold;forbidden from getting off,@@ @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<case "be the Milkmaid">>
<<set $slaves[$i].need -= $DairyiIDs.length*5>>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off while performing $his duties, so being forbidden from masturbation doesn't really bother $him.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off while performing $his duties, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
willingly begs you to
<<saRulesPlayerFetishPlay>>
whenever you inspect $dairyName.
<<saRulesPlayerEnergy>>
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys when off duty, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>> /* universalRulesConsent is not zero */
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
$He is @@.hotpink;very happy@@ with $his private room in $dairyName and @@.mediumaquamarine;trusts@@ you a bit more for placing $him in charge of it.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $DairyiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for leaving plentiful outlets for $his nymphomania under $his charge.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $DairyiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing so many cows for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $DairyiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for allowing $him so many cows to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day you assign more cows to $his domain.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he cares for the cattle, analyzing $his preferences. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in $his room<<if $DairyiIDs.length > 1>> with the softest cow available<</if>>.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "work in the dairy">>
<<if $dairyRestraintsSetting > 1>>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off, not that $he gets the choice.
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off, not that $he gets a choice.
<<else>>
gets off regardless of $his thoughts on the matter.
<</if>>
<<set $slaves[$i].need = 0>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him arousal in regards to the visual stimulation. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off from being milked despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off from being milked, so being forbidden to masturbate doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off from being milked, so $he doesn't feel the need to masturbate frequently.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
refuses to come to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if $slaves[$i].devotion <= 20>>
occasionally comes to you to beg for sexual release.
<<else>>
doesn't mind having to come to you to beg for sexual release.
<</if>>
<<saRulesPlayerEnergy>>
<<else>> /* $slaves[$i].devotion > 50 */
willingly begs you to
<<saRulesPlayerFetishPlay>>
every chance $he gets.
<<saRulesPlayerEnergy>>
<</if>> /* closes $slaves[$i].devotion > 50 */
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
takes solace in $his permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing $his fear@@ of you.
<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you but @@.mediumorchid;allowing $him to remain in control of $him sexuality.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts having to relieve $himself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever $he can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts the need@@ to
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<</if>>
<<else>> /* universalRulesConsent is not zero */
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts having to ask@@ other slaves for sex,
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<<else>>
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<switch $dairyDecoration>>
<<case "Degradationist">>
The abysmal living conditions @@.hotpink;force $him to get used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware that $his fluids are more valuable than $his life.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
slavery and @@.gold;reminds $him that $he is nothing more than a cow.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].devotion += 1>>
<<case "Supremacist" "Subjugationist">>
The spare living conditions @@.hotpink;get $him used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware of $his lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist" "Arabian Revivalist" "Egyptian Revivalist">>
The spare living conditions and daily tasks @@.hotpink;get $him used@@ to the routine of slavery.
<<set $slaves[$i].devotion += 1>>
<<default>>
The reasonable living conditions allow $him to relax after the days work, or would if $his
<<if $slaves[$i].lactation>>
breasts<<if $slaves[$i].balls>> and<</if>>
<</if>>
<<if $slaves[$i].balls>>
balls
<</if>>
didn't ache so much, constantly reminding $him of $his role as a cow.
<<if $slaves[$i].pregKnown && $dairyPregSetting >= 1 && $slaves[$i].bellyPreg >= 1500>>
Getting comfortable
<<if $slaves[$i].bellyPreg >= 750000>>
<<set _belly = bellyAdjective($slaves[$i])>>
with a strained, _belly stomach ready to burst with contracted calves
<<elseif $slaves[$i].bellyPreg >= 600000>>
<<set _belly = bellyAdjective($slaves[$i])>>
with a constantly quivering _belly stomach filled to the brim with contracted calves
<<elseif $slaves[$i].bellyPreg >= 450000>>
<<set _belly = bellyAdjective($slaves[$i])>>
with a _belly stomach overstuffed with contracted calves
<<elseif $slaves[$i].bellyPreg >= 150000>>
with the massive bulge of $his contract pregnancy
<<elseif $slaves[$i].bellyPreg >= 120000>>
while so enormously pregnant with calves
<<elseif $slaves[$i].bellyPreg >= 10000>>
while so heavily pregnant with <<if $slaves[$i].pregType > 1>>contracted children<<else>>a contracted child<</if>>
<<elseif $slaves[$i].bellyPreg >= 5000>>
with $his contract pregnancy
<<else>>
with the slight bulge of pregnancy
<</if>>
also weighs heavily on $his
<<if $slaves[$i].bellyPreg >= 120000>>
mind, though $he often gets lost in the sensation of being so full of life.
<<else>>
mind.
<</if>>
<</if>>
<</switch>>
<<else>>
<<switch $dairyDecoration>>
<<case "Degradationist">>
<<if ($slaves[$i].trust > 40)>>
The abysmal living conditions of $dairyName @@.gold;remind $him that $his fluids are more valuable to you than $his life.@@
<<set $slaves[$i].trust -= 3>>
<<elseif ($slaves[$i].trust > 10)>>
The abysmal living conditions of $dairyName @@.gold;remind $him that $he is worthless as a person to you@@ and forces $him to accept $he is nothing more than a lowly cow.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<case "Supremacist" "Subjugationist">>
<<if ($slaves[$i].trust > 40)>>
The spare living conditions of $dairyName @@.gold;remind $him not to get too comfortable@@ with $his life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 10)>>
The spare living conditions of $dairyName @@.gold;keep $him aware of $his place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist" "Arabian Revivalist" "Egyptian Revivalist">>
The living conditions of $dairyName might be spare, but they are no means meant to be uncomfortable.
<<default>>
$He likes $his personal space in $dairyName's dormitory, even if it's just a stall.
<</switch>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
<<if $DairyiIDs.length > 2 || $Milkmaid != 0>>
Under the rules, $he finds $himself constantly molested by other slaves, and lives $his life constantly @@.gold;afraid.@@
<<else>>
Under the rules, $he is free game for other slaves to molest, and lives $his life constantly @@.gold;afraid@@ of the day you assign more cows to $dairyName.
<</if>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<if $DairyiIDs.length > 2 || $Milkmaid != 0>>
Under the rules, $he finds $himself constantly molested by other slaves, but $he's already in such constant terror it doesn't seriously affect $him.
<<else>>
Under the rules, $he will someday find $himself constantly molested by other slaves, but $he's already in such constant terror it that it doesn't cross $his mind.
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $DairyiIDs.length > 2>>
Under the rules, $he's allowed to demand that other slaves to get $him off, and $he @@.hotpink;adores@@ you for providing plentiful outlets for $his nymphomania.
<<else>>
Under the rules, $he's allowed to demand that other slaves to get $him off, and $he @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName to get $him off.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $DairyiIDs.length > 2>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole dairy of cows for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $DairyiIDs.length > 2>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for providing a whole dairy of cows for $him to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName for $him to dominate.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
<<if $DairyiIDs.length > 2 || $Milkmaid != 0>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse.
<<else>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse. Well, that and the fact $dairyName is rather empty.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he gets milked, attempting to gauge $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in the penthouse slave quarters.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he spends $his times @@.gold;getting milked in a cramped dark stall@@ until $he behaves.
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he finds $his @@.gold;milkings fewer and far between,@@ @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<</if>>
<<case "be your Concubine">>
<<if $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off allowing $him to focus on getting you off.
<<set $slaves[$i].need = 0>>
<<else>>
gets more of your attention each day than any other slave, leaving $him thoroughly satisfied.
<<set $slaves[$i].need = 0>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he amuses $himself, analyzing $his tastes. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually sets aside to spend with you in $spaName.
<<else>>
usually spends relaxing with you.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<else>>
immediate sex with you,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<case "serve in the master suite">>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off.
<<set $slaves[$i].need = 0>>
<<elseif $masterSuiteUpgradeLuxury == 2 && $MastSiIDs.length > 3>>
never goes unsatisfied with all the action in the fuckpit.
<<set $slaves[$i].need -= 80>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off regularly despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off regularly, so being forbidden to masturbate doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off regularly, so $he doesn't feel the need to seek relief.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20)>>
sometimes needs a little extra attention from you, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing to your touch, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 40>>
<<else>>
sometimes needs a little extra sexual attention, not that you mind giving it to $him.
<<set $slaves[$i].need -= 40>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he gets off, analyzing $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing on $his favorite pillow.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<else>>
immediate sex with you,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he's
<<if $cellblock != 0>>
@@.gold;put in $cellblockName@@<<if $Wardeness != 0>>, where $he can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
@@.gold;shut up in a box@@ until $he behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he's @@.gold;denied@@ $his next orgasm, @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<case "live with your Head Girl">>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off, not that $HeadGirl.slaveName cares.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off, though it doesn't stop $HeadGirl.slaveName.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off with $HeadGirl.slaveName despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off with $HeadGirl.slaveName, so being forbidden to masturbate doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off with $HeadGirl.slaveName, so $he doesn't feel the need for release that often.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
either gets off with $HeadGirl.slaveName or gets to put up with sexual frustration.
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your Head Girl's will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your Head Girl's will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your Head Girl's will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
$He shares a room, and sometimes bed, with $HeadGirl.slaveName. Your Head Girl keeps it from going to $his head, however.
<<else>>
$He loves sharing a room, and sometimes bed, with $HeadGirl.slaveName.
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he spends time with your Head Girl, analyzing $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for $HeadGirl.slaveName, and thus you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you and $HeadGirl.slaveName too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in your Head Girls private room.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $activeSlave.releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he
<<if $cellblock != 0>>
@@.gold;spends $his time in $cellblockName@@<<if $Wardeness != 0>>, where $he can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
spends $his time @@.gold;shut up in a box@@ until $he behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $HeadGirl.slaveName @@.gold;ruins $his next orgasm,@@ @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<default>>
<<if $slaves[$i].devotion < -50>>
is so unhappy that $he has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting $his sexual outlets superfluous<</if>>.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite $his reluctance, @@.hotpink;habituating $him to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust >= -20) && ($slaves[$i].devotion <= 20)>>
$He hates $himself for climaxing, and knows the mild aphrodisiacs in the food are forcing $his arousal, @@.gold;frightening $him.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].need -= 20>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being forbidden to masturbate doesn't affect $him seriously.
<<set $slaves[$i].need -= 20>>
<<else>>
gets off at work, so $he doesn't feel the need to masturbate frequently.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
refuses to come to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if $slaves[$i].devotion <= 20>>
occasionally comes to you to beg for sexual release.
<<else>>
doesn't mind having to come to you to beg for sexual release.
<</if>>
<<saRulesPlayerEnergy>>
<<else>> /* $slaves[$i].devotion > 50 */
willingly begs you to
<<saRulesPlayerFetishPlay>>
every chance $he gets.
<<saRulesPlayerEnergy>>
<</if>> /* closes $slaves[$i].devotion > 50 */
<<saRulesPlayerDiscoversFetish>>
<<saRulesPlayerDrugEffects>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
takes solace in $his permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing $his fear@@ of you.
<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you but @@.mediumorchid;allowing $him to remain in control of $him sexuality.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts having to relieve $himself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 80)>>
is a little disappointed that $he's limited to $his hands and toys, but @@.mediumaquamarine;trusts you know what's best for $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgment@@ that only $he really knows how to pleasure $himself, though $he @@.mediumorchid;often wonders why you don't use $him.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When $he does play with $himself, $he
<<saRulesMasturbationFetishPlay>>
<<saRulesMasturbationDiscoversFetish>>
<</if>>
<<saRulesMasturbationDrugEffects>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever $he can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts the need@@ to
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<<else>>
happily @@.mediumaquamarine;avails $himself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesRapeFetish>>
<<saRulesRapeDiscoversFetish>>
<</if>>
<<else>> /* universalRulesConsent is not zero */
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing $his fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates $himself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;accepts having to ask@@ other slaves for sex,
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<<else>>
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<saRulesConsentFetish>>
<<saRulesConsentDiscoversFetish>>
<</if>>
<</if>> /* closes universalRulesConsent */
<<saRulesPermissiveDrugEffects>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through $his facepussy @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds $him@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if $slaves[$i].assignment != "be your Head Girl" && $slaves[$i].assignment != "guard you">>
<<if $roomsPopulation > $rooms>>
<<if $slaves[$i].livingRules == "luxurious">>
There are @@.yellow;too many slaves for the penthouse's individual rooms,@@ so $he moves out into the dormitory.
<<set $slaves[$i].livingRules = "normal">>
<<set $dormitoryPopulation += 1>>
<<if $slaves[$i].relationship >= 4>><<set $roomsPopulation -= 0.5>><<else>><<set $roomsPopulation -= 1>><</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].livingRules == "spare")>>
The spare living conditions @@.hotpink;get $him used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep $him aware of $his lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].livingRules == "normal")>>
The reasonable living conditions allow $him to @@.mediumaquamarine;feel self-reliant.@@
<<set $slaves[$i].trust += 1>>
<<else>>
The luxurious living conditions encourage $him to @@.mediumaquamarine;feel respectable.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
<<if ($slaves[$i].ID == $HeadGirl.ID) && ($HGSuite == 1)>>
$He is @@.hotpink;very happy@@ with $his suite and @@.mediumaquamarine;trusts@@ you a bit more for providing it.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].livingRules == "luxurious")>>
$He is @@.hotpink;very happy@@ with $his little room and @@.mediumaquamarine;trusts@@ you a bit more for providing it.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].livingRules == "normal")>>
$He likes $his personal space in the dormitory.
<<elseif ($slaves[$i].trust > 40)>>
The spare living conditions @@.gold;remind $him not to get too comfortable@@ with $his life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 10)>>
The spare living conditions @@.gold;keep $him aware of $his place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].livingRules != "luxurious">>
<<if $dormitoryPopulation > $dormitory>>
<<set _dormPop = $dormitoryPopulation - $dormitory>>
The slave dormitory is
<<if _dormPop <= 5>>
@@.yellow;somewhat overcrowded.@@ The mild inconvenience
<<if $slaves[$i].trust > 20>>
@@.gold;reduces $his trust@@ in you a little.
<<set $slaves[$i].trust -= 2>>
<<else>>
@@.mediumorchid;lowers you@@ a little in $his opinion.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<elseif _dormPop <= 10>>
@@.yellow;badly overcrowded.@@ The constant difficulties
<<if $slaves[$i].trust > 20>>
@@.gold;reduces $his trust@@ in you
<<set $slaves[$i].trust -= 3>>
<<else>>
@@.mediumorchid;lowers you@@ in $his opinion
<<set $slaves[$i].devotion -= 3>>
<</if>>
and is @@.red;not good for $him,@@ since it's difficult to rest there.
<<set $slaves[$i].health -= 2>>
<<else>>
@@.yellow;extremely overcrowded.@@ The unpleasant situation
<<if $slaves[$i].trust > 20>>
seriously @@.gold;reduces $his trust@@ in you
<<set $slaves[$i].trust -= 5>>
<<else>>
seriously @@.mediumorchid;lowers you@@ in $his opinion
<<set $slaves[$i].devotion -= 5>>
<</if>>
and is @@.red;bad for $his health.@@
<<set $slaves[$i].health -= 4>>
<</if>>
<</if>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, $he finds $himself constantly molested by other slaves, and lives $his life constantly @@.gold;afraid.@@
<<else>>
Under the rules, $he is free game for other slaves to molest, and lives $his life constantly @@.gold;afraid@@ of the day you bring home more girls.
<</if>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, $he finds $himself constantly molested by other slaves, but $he's already in such constant terror it doesn't seriously affect $him.
<<else>>
Under the rules, $he will someday find $himself constantly molested by other slaves, but $he's already in such constant terror it that it doesn't cross $his mind.
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;adores@@ you for providing plentiful outlets for $his nymphomania.
<<else>>
Under the rules, $he's allowed to demand that other slaves get $him off, and $he @@.hotpink;eagerly awaits@@ the day you bring home more girls to get $him off.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;adores@@ you for providing a whole penthouse of girls for $him to rape.
<<else>>
Under the rules, $he's allowed to sexually abuse other slaves, and $he @@.hotpink;eagerly awaits@@ the day you bring home more girls for $him to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;adores@@ you for providing a whole penthouse of girls for $him to dominate.
<<else>>
Under the rules, $he's allowed to force other slaves to have sex with $him, and $he @@.hotpink;eagerly awaits@@ the day you bring home more girls for $him to dominate.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
<<if $slaves.length > 2 || $helots > 0>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse.
<<else>>
Since $he's low in the slave hierarchy, @@.mediumaquamarine;$he knows@@ that the rule that slaves must get consent before having sex with $him are all that protect $him from abuse. Well, that and the fact your penthouse is rather empty.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring $him as $he gets off, analyzing $his sexuality. It seems $he is
<<saRulesAttractionDiscovery>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
$He does $his best for you, so $he frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
$He's obedient out of acceptance of $his place, so $he often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
$He's obedient out of fear, so $he only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
$He's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
$He's only obedient out of terror, so $he sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
$He hates you too much to obey, so $he needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
$He's given free time, which $he
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in the slave quarters.
<</if>>
<<if $slaves[$i].relationship > 0>>
$He often asks to save these breaks so $he can spend them with $his <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for $him.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
$He's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind $him to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
$He's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from $his <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $slaves[$i].releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting $his libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
$He's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting $him develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When $he disobeys, $he's
<<if $cellblock != 0>>
@@.gold;put in $cellblockName@@<<if $Wardeness != 0>>, where $he can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
@@.gold;shut up in a box@@ until $he behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When $he disobeys, $he's @@.gold;whipped,@@ not hard enough to mark $him, but hard enough to @@.red;hurt,@@ breaking $him quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When $he disobeys, $he's @@.gold;denied@@ $his next orgasm, @@.red;reducing $his libido@@ but breaking $him to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When $he disobeys, $he's @@.gold;punished@@ situationally, letting $him develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<<if $subSlaves > 0 && ($slaves[$i].releaseRules == "permissive" || $slaves[$i].releaseRules == "sapphic") && $slaves[$i].assignment != "serve your other slaves">>
<<set $slaves[$i].need -= (20*$subSlave)>> /* make those serve your other slaves do some work for once */
<</if>>
<</switch>>
<</if>> /*Closes mindbreak exemption*/
<</if>> /*Closes fuckdoll exemption*/
|
amomynous0/fc
|
src/uncategorized/saRules.tw
|
tw
|
bsd-3-clause
| 224,337 |
:: SA serve the public [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.CLUB ? $facility.club : undefined)>>
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
<<if ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "serve the public")>>
<<set $publicServants += 1>>
<</if>>
<<set FResult($slaves[$i])>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
<<set $FResult += 2>>
<</if>>
<<if $ACitizens > $ASlaves*2>>
<<set $FResult = Math.trunc($FResult*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $FResult = Math.trunc($FResult*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $FResult = Math.trunc($FResult*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = Math.trunc($FResult*0.9)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.85)>>
<</if>>
<<Beauty $slaves[$i]>>
<<if $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $slaves[$i].sexualFlaw == "attention whore">>
<<set $beauty = Math.trunc($beauty*1.1)>>
<</if>>
<<if $slaves[$i].assignment == "be the DJ">>
<<if $clubSlaves+$slavesGettingHelp > 0>>
<<set $beauty = Math.trunc($beauty*((10-$clubSlaves-$slavesGettingHelp)/10))>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95) || ($slaves[$i].energy > 95)>>
enthusiastically serves
<<elseif ($slaves[$i].devotion > 50)>>
willingly serves
<<elseif ($slaves[$i].devotion > 20)>>
obediently serves
<<elseif ($slaves[$i].trust < -20)>>
reluctantly serves
<<else>>
is forced to serve
<</if>>
the public.
<<if $arcologies[0].FSEdoRevivalist == "unset">>
<<set $beautyMultiplier = 1>>
<<else>>
<<set $beautyMultiplier = (1+($arcologies[0].FSEdoRevivalist/($FSLockinLevel*3)))>>
<</if>>
<<if $club > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "serve the public") && ($clubSpots > 0)) || ($slaves[$i].assignment == "serve in the club")>>
<<if ($slaves[$i].assignment == "serve the public")>>
Since there's extra space in $clubName, $he's promiscuous there.
<<set $clubSpots -= 1>>
<</if>>
<<if $clubAdsSpending != 0>>
<<if $clubAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $beautyMultiplier += 0.05>>
$His stacked body fits $clubName's ad campaign, getting $him more attention.
<</if>>
<</if>>
<<elseif $clubAdsStacked == -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<set $beautyMultiplier += 0.05>>
$His slim body fits $clubName's ad campaign, getting $him more attention.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsPreg == 1>>
<<if ($slaves[$i].bellyPreg >= 5000) || ($slaves[$i].bellyImplant >= 5000)>>
<<set $beautyMultiplier += 0.05>>
$His gravid body fits $clubName's ad campaign, getting $him more attention.
<</if>>
<<elseif $clubAdsPreg == -1>>
<<if ($slaves[$i].belly < 100) && ($slaves[$i].weight < 30) && (!setup.fakeBellies.includes($bellyAccessory)) && ($slaves[$i].bellyImplant <= 0)>>
<<set $beautyMultiplier += 0.05>>
$His flat belly fits $clubName's ad campaign, getting $him more attention.
<</if>>
<</if>>
<<if $clubAdsModded == 1>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beautyMultiplier += 0.05>>
Body art like $hers is a major draw.
<</if>>
<<elseif $clubAdsModded == -1>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $beautyMultiplier += 0.05>>
Very clean bodies like $hers are a major draw.
<</if>>
<</if>>
<<if $clubAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].bellyImplant >= 1500)>>
<<if ($slaves[$i].waist < -10)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to $clubName looking to fuck a plastic slut like $him.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $clubAdsImplanted == -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist >= -95)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].bellyImplant == -1)>>
<<if ($slaves[$i].faceImplant < 30)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to $clubName looking to get with a natural $girl like $him.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsOld == 1>>
<<if ($slaves[$i].physicalAge >= 30)>>
<<set $beautyMultiplier += 0.05>>
$He's perfect for $clubName, which practically exists to match citizens up with mature slaves.
<</if>>
<<elseif $clubAdsOld == -1>>
<<if ($slaves[$i].physical < 30) && ($slaves[$i].physical >= 18)>>
<<set $beautyMultiplier += 0.05>>
$He's perfect for $clubName, which practically exists to match citizens up with young slaves.
<</if>>
<<elseif $clubAdsOld == -2>>
<<if ($slaves[$i].physical <= 18) && ($slaves[$i].physical >= 13)>>
<<set $beautyMultiplier += 0.05>>
$He's perfect for $clubName, which practically exists to match citizens up with teenage slaves.
<</if>>
<<elseif $clubAdsOld == -3>>
<<if ($slaves[$i].physical < 13)>>
<<set $beautyMultiplier += 0.05>>
$He's perfect for $clubName, which practically exists to match citizens up with loli slaves.
<</if>>
<</if>>
<<if $clubAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $clubName is looking to fuck a $girl like $him.
<</if>>
<<elseif $clubAdsXX == -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $clubName is looking to poke a $girl who cums when buttfucked.
<</if>>
<</if>>
<</if>>
<<if (($slaves[$i].hears == -1 && $slaves[$i].earwear != "hearing aids") || ($slaves[$i].hears == 0 && $slaves[$i].earwear == "muffling ear plugs") ||($slaves[$i].hears == -2))>>
$His inability to move to the rhythm of the music is very off putting to those looking to party.
<<set $beautyMultiplier -= 0.15>>
<</if>>
<<if $DJ != 0>>
<<if $DJRepBonus > 0>>
<<set $beautyMultiplier += $DJRepBonus>>
<<if ($slaves[$i].assignment == "serve the public")>>
Working
<<else>>
Living and working
<</if>>
out of the club, $he comes under <<= SlaveFullName($DJ)>>'s
<<if $DJRepBonus < 0.1>>
completely inept
<<elseif $DJRepBonus < 0.2>>
unskilled
<<elseif $DJRepBonus < 0.3>>
skillful
<<else>>
masterful
<</if>>
leadership.
<<if ($DJ.face > 40) && ($DJ.intelligence+$DJ.intelligenceImplant > 50)>>
<<if ($slaves[$i].devotion > 20)>>
The DJ is such a gorgeous diva that $he's swept along by $his charisma, and does $his best to be a worthy part of $his entourage.
<</if>>
<</if>>
<<if $DJignoresFlaws != 1>>
<<if !["none", "neglectful", "cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "breeder"].includes($slaves[$i].sexualFlaw) && (random(1,100) > 90)>>
<<= SlaveFullName($DJ)>> manages to @@.green;break@@ $slaves[$i].slaveName of $his sexual flaws.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none") && (random(1,100) > 90)>>
<<= SlaveFullName($DJ)>> manages to @@.green;break@@ $slaves[$i].slaveName of $his flaws.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $beauty = Math.trunc($beauty*$beautyMultiplier)>>
$His appearance attracted $beauty members of the public (<<print Math.trunc($beauty/7)>> a day)<<if $beauty > 160>>, so many that <<if canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>each of $his holes were<<elseif canDoVaginal($slaves[$i]) || canDoAnal($slaves[$i])>>each of $his available holes were<<else>>$his mouth and anywhere else a dick could fit were<</if>> often filled by more than one cock<<elseif $beauty > 140>>, so many that $he spent much of $his time getting gangbanged<<elseif $beauty > 120>>, so many that citizens often <<if canDoAnal($slaves[$i]) || canDoVaginal($slaves[$i])>>spitroasted<<else>>double-teamed<</if>> the slut<<elseif $beauty > 100>>, so many that $he frequently had sex with multiple citizens at once<<elseif $beauty > 70>>, so many that $he occasionally had sex with multiple citizens at once<</if>>. Most of them
<<if $FResult > 15>>
were putty in $his hands.
<<elseif $FResult > 10>>
greatly enjoyed $his services.
<<elseif $FResult > 5>>
enjoyed $his body.
<<else>>
liked using $him.
<</if>>
<<set _incomeStats.customers = $beauty>>
<<if $seeAge == 1>>
<<if $slaves[$i].physicalAge == $minimumSlaveAge && $slaves[$i].physicalAge == $fertilityAge && canGetPregnant($slaves[$i]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset") && $arcologies[0].FSRestart == "unset">>
<<if $slaves[$i].birthWeek == 0>>
$He just turned $minimumSlaveAge this week, giving $him an immense boost to both popularity and appeal. $He is also expected to become fertile soon, giving $him an additional boost as citizens clamor to claim $his fresh womb.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck $him, giving $him a boost to both popularity and appeal. $He was also anticipated to become fertile this month, and $his womb is still unoccupied, giving $him an additional boost.
<</if>>
<<elseif $slaves[$i].physicalAge == $minimumSlaveAge>>
<<if $slaves[$i].birthWeek == 0>>
$He just turned $minimumSlaveAge this week, giving $him an immense boost to both popularity and appeal.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck $him, giving $him a boost to both popularity and appeal.
<</if>>
<<elseif $slaves[$i].physicalAge == $fertilityAge && canGetPregnant($slaves[$i]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<if $slaves[$i].birthWeek == 0>>
$He is expected to become fertile soon, giving $him an immense boost to both popularity and appeal as citizens clamor to claim $his fresh womb.
<<elseif $slaves[$i].birthWeek < 4 && $slaves[$i].pregKnown == 0>>
This is still the first month in which $he was anticipated to become fertile, and $his womb is still unoccupied, giving $him a boost to both popularity and appeal.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "advocate")>>
$slaves[$i].slaveName @@.hotpink;really enjoys@@ being able to share $his convert's enthusiasm about slavery with new people.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "funny")>>
$slaves[$i].slaveName @@.hotpink;really enjoys@@ making so many people laugh.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "tease")>>
$slaves[$i].slaveName @@.mediumaquamarine;trusts your judgment@@ in assigning $him a job that affords $him a chance to tease and flirt.
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $injury = 0>>
<<if $slaves[$i].assignment == "serve in the club">>
<<elseif ($slaves[$i].curatives > 0) || ($slaves[$i].inflationType == "curative")>>
The drugs <<if $slaves[$i].inflationType == "curative">>$he holds within $his gut<<else>>$he's on<</if>> protect $him from the wear of being a slut.
<<elseif ($slaves[$i].health < -50)>>
The stress of being a slut while ill is @@.red;very hard on $him.@@
<<set $slaves[$i].health -= 10>>
<<set $injury = 1>>
<<elseif ($slaves[$i].health < -20) && (random(1,100) > 50)>>
The stress of being a slut while ill is @@.red;hard on $him.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<<elseif ($slaves[$i].vagina < 0)>>
<<set $desc = SlaveTitle($slaves[$i])>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
$He's such an expert public servant that $he copes with the stress of being a $desc slut.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being a $desc slut is @@.red;hard on $him.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].vagina > 0 && !canDoVaginal($slaves[$i]))>>
<<if canDoAnal($slaves[$i])>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
$He's such an expert slut that $he copes with the stress of being limited to buttsex and oral.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being limited to buttsex and oral is @@.red;hard on $him.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<else>>
<<if $slaves[$i].oralSkill >= 100>>
$He's such an expert slut that $he copes with the stress of being limited to oral.
<<elseif random(1,100) > 40+(10*$slaves[$i].oralSkill)>>
The stress of being limited to oral sex is @@.red;hard on $him.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill) < 300>>
<<if random(1,100) > 10+(($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill)/10)>>
<<set $injury = 1>>
<</if>>
<</if>>
<<if ($injury == 1)>>
<<set $slaves[$i].health -= 3>>
<<if canDoAnal($slaves[$i])>>
<<set _injuryChance = random(1,100)>>
<<else>>
<<set _injuryChance = random(1,80)>>
<</if>>
<<if (_injuryChance > 80)>>
<<set $slaves[$i].minorInjury = "sore ass">>
Rough anal with a careless citizen left $him with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif (_injuryChance > 60)>>
<<set $slaves[$i].minorInjury = "black eye">>
A violent citizen left $him with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif (_injuryChance > 40)>>
<<set $slaves[$i].minorInjury = "split lip">>
An abusive citizen left $him with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif (_injuryChance > 20)>>
<<set $slaves[$i].minorInjury = "bad bruise">>
A rough citizen left $him with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<else>>
<<set $slaves[$i].minorInjury = "sore muscle">>
The hard labor of constant sex left $him with @@.red;$slaves[$i].minorInjury.@@
<</if>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
$His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. $He's so full of aphrodisiacs that $he @@.hotpink;enjoys the experience.@@ @@.lime;$His pussy is now broken in.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<elseif ($slaves[$i].devotion > 20)>>
$His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. Losing $his virginity in this way @@.hotpink;confirms $his submission to you.@@ @@.lime;$His pussy is now broken in.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<else>>
$His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. $He tries to resist, and losing $his virginity to a rape makes $him @@.mediumorchid;hate@@ and @@.gold;fear@@ you a great deal. @@.lime;$His pussy is now broken in.@@
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10, $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<if (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)+($slaves[$i].vaginalSkill/3)))>>
@@.lime;$His pussy gets loosened by the intense use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
$His tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. $He's so full of aphrodisiacs that $he @@.hotpink;enjoys the experience.@@ $His fresh asshole is fucked all week, and by the end of it @@.lime;$he won't sit down.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<elseif ($slaves[$i].devotion > 20)>>
$His tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. The pain and humiliation @@.hotpink;confirm $his submission to you.@@ $His fresh asshole is fucked all week, and by the end of it @@.lime;$he won't sit down.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<else>>
$His tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. The pain and humiliation increases $his @@.mediumorchid;hatred@@ and @@.gold;fear@@ for you. $His fresh asshole is fucked all week, and by the end of it @@.lime;$he won't sit down.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<if ($slaves[$i].vagina < 0)>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;$His asshole sees constant use in place of a pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif !canDoVaginal($slaves[$i])>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;$His asshole sees constant use in place of $his protected pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<else>>
<<if ((random(1,100) > ((160-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;$His asshole loosens with constant use.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if !setup.entertainmentCareers.includes($slaves[$i].career) && $slaves[$i].skillE < $masteredXP>>
<<set $slaves[$i].skillE += random(1,Math.ceil(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/15) + 8)>>
<</if>>
<<if setup.entertainmentCareers.includes($slaves[$i].career)>>
$He has experience with entertainment from $his life before $he was a slave, making $him more effective.
<<elseif $slaves[$i].skillE >= $masteredXP>>
$He has learned to be entertaining from working for you, making $him more effective.
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<elseif !canWalk($slaves[$i])>>
Since $he can't walk, never mind dance, $he sits on a stool near the floor to flirt until a citizen feels like helping $him back to a private room.
<<elseif ($slaves[$i].entertainSkill <= 30)>>
$He attracts some attention by stripping, come-ons, and simple dancing.
<<elseif ($slaves[$i].entertainSkill <= 60)>>
$He attracts more attention with striptease, flirting, and erotic dancing.
<<elseif ($slaves[$i].entertainSkill < 100)>>
$He attracts much attention with arousing innuendo and lusty striptease.
<<else>>
$He attracts popular attention with clever flirting and world-class erotic dancing.
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac")>>
The aphrodisiac cocktail has $him so desperately horny that regardless of $his personal feelings, $he @@.hotpink;gets off with the public all week.@@ In $his drug-addled state $he doesn't remember enough to learn sexual skills.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].energy <= 95)>>
<<if $slaves[$i].trust >= -20>>
$He tries to refuse being treated as an open slut, so $he is restrained for public use. $He loses a bit of $himself to a week of rape, but remembers enough to know @@.mediumorchid;you're responsible,@@ and @@.gold;can force $him if necessary.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<else>>
$He doesn't show much enthusiasm, but the habit of sexual slavery @@.hotpink;wears away at $his will.@@
<<set $slaves[$i].devotion += 4>>
<</if>>
<<else>>
<<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || !canDoVaginal($slaves[$i]))>>
$He's a @@.aquamarine;sexual master@@
<<if canDoVaginal($slaves[$i])>>
whose
<<else>>
and despite <<if $slaves[$i].vagina < 0>>$his lack of a<<else>>the inaccessibility of $his<</if>> front hole, $his
<</if>>
charms are only for the @@.green;most prominent citizens.@@ When $he's not
<<if canDoVaginal($slaves[$i]) && (random(1,4) == 1)>>
pleasing high society with $his <<if $slaves[$i].prestige > 1 || $slaves[$i].pornPrestige > 2>>prestigious<<else>>popular<</if>> pussy,
<<elseif ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
giving away one of $his <<if $slaves[$i].prestige > 1 || $slaves[$i].pornPrestige > 2>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
providing free access to $his <<if $slaves[$i].prestige > 1 || $slaves[$i].pornPrestige > 2>>legendary<<else>>notorious<</if>> anus,
<</if>>
$he offers personal training and sexual therapy.
<<else>>
$He shows diligence, and $his @@.green;sexual skills improve,@@ according to what the citizens demand<<if !canDoVaginal($slaves[$i])>> and what's possible for $him<</if>>.
<<set $skillIncrease = 5+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)+$oralUseWeight>>
<<OralSkillIncrease $slaves[$i]>>
<<if canDoAnal($slaves[$i])>>
<<set $skillIncrease = 5+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)+$analUseWeight>>
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $skillIncrease = 5+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)+$vaginalUseWeight>>
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].entertainSkill < 100)>>
$He gains experience as a public slut.
<<set $skillIncrease = 10+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)>>
<<EntertainSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].assignment == "serve in the club" && $slaves[$i].devotion > 50>>
Being so far from your presence @@.mediumorchid;weakens $his intense devotion to you.@@
<</if>>
<<if $showEWM == 1>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
$He's a better slut because public service is $his main sexual outlet.
<</if>>
<<if $familyTesting == 1>>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _children = $slaves.filter(function(s) { return ($slaves[$i].ID == s.father || $slaves[$i].ID == s.mother || s.ID == $slaves[$i].father || s.ID == $slaves[$i].mother || areSisters($slaves[$i], s) > 0) && s.assignment == "serve the public"; })>>
<<if _children.length > 2>>
Since $his relatives,
<<for _sstp = 0; _sstp < _children.length; _sstp++>>
<<if _sstp < _children.length-1>>
_children[_sstp].slaveName,
<<else>>
and _children[_sstp].slaveName,
<</if>>
<</for>>
are public sluts too, $he earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in incestuous sex like the ancient Egyptians.
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Citizens are very excited about being able to participate in incestuous sex.
<</if>>
<<elseif _children.length > 1>>
Since $his relatives, _children[0].slaveName and _children[1].slaveName, are public sluts too, $he earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in incestuous sex like the ancient Egyptians.
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Citizens are very excited about being able to participate in incestuous sex.
<</if>>
<<elseif _children.length > 0>>
Since $his relative, _children[0].slaveName, is a public slut too, $he earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in incestuous sex like the ancient Egyptians.
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Citizens are very excited about being able to participate in incestuous sex.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0>>
<<set $j = $slaveIndices[$slaves[$i].relationTarget]>>
<<if def $j && $slaves[$j].assignment == $slaves[$i].assignment>>
Since $his $slaves[$j].relation $slaves[$j].slaveName is a public slut too, $he earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in incestuous sex like the ancient Egyptians.
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Citizens are very excited about being able to participate in incestuous sex.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].relationship > 0>>
<<set $j = $slaveIndices[$slaves[$i].relationshipTarget]>>
<<if def $j && $slaves[$j].assignment == $slaves[$i].assignment>>
$His
<<if $slaves[$j].relationship <= 1>>
friend
<<elseif $slaves[$j].relationship <= 2>>
best friend
<<elseif $slaves[$j].relationship <= 3>>
friend with benefits
<<elseif $slaves[$j].relationship <= 4>>
lover
<<elseif $slaves[$j].relationship > 4>>
slave wife
<</if>>
$slaves[$j].slaveName is also serving the public and they work well together.
<</if>>
<<elseif $slaves[$i].relationship == -1>>
$He relies on citizens' desire to fuck $him for emotional support, making $him an excellent, if occasionally disturbing, slut.
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<set $j = $slaveIndices[$slaves[$i].rivalryTarget]>>
<<if def $j && $slaves[$j].assignment == $slaves[$i].assignment>>
$He's a little less effective due to $his mutual dislike with $slaves[$j].slaveName.
<</if>>
<</if>>
<<if $slaves[$i].minorInjury != 0>>
$He attracts fewer people due to $his minor injury.
<<set $beauty -= 1>>
<</if>>
<<if (($slaves[$i].hears == -1 && $slaves[$i].earwear != "hearing aids") || ($slaves[$i].hears == 0 && $slaves[$i].earwear == "muffling ear plugs") ||($slaves[$i].hears == -2))>>
$His trouble hearing causes $him to miss potential partners.
<<if !canHear($slaves[$i])>>
<<set $beauty *= .5>>
<<else>>
<<set $beauty *= .75>>
<</if>>
<</if>>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
<<if $slaves[$i].voiceImplant > 0>>
$His high-pitched bimbo voice improves $his come-ons.
<<else>>
$His high, girly voice improves $his come-ons.
<</if>>
<<elseif $slaves[$i].voice == 1>>
Most citizens find $his deep voice unattractive, making it harder for $him to flirt successfully.
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
The public fetishizes body mods and considers $hers fascinating.
<<elseif $modScore > 7>>
The public fetishizes body mods and considers $hers interesting.
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
The public disapproves of body mods and is pleased that $he's unspoiled in that regard.
<<else>>
The public disapproves of body mods and considers $hers unappealing.
<</if>>
<<else>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
$He has so much body art that most potential patrons don't think $he needs any more.
<<elseif !($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
$His body art helps attract patrons to use $him freely.
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac" && $slaves[$i].inflation > 1)>>
On such a heavy aphrodisiac dose, $he can't wait for each citizen to fuck $him.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which is practically nonstop, as anyone that fucks $his ass gets a hit of the aphrodisiacs within $his belly.<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || ($slaves[$i].inflationType == "aphrodisiac")>>
On aphrodisiacs, $he climaxes with every citizen.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which happens often, as anyone that fucks $his ass gets a tiny hit of the aphrodisiacs within $his belly.<</if>>
<<elseif $slaves[$i].devotion > 95>>
$He's so devoted that $he does $his best and pleases every citizen.
<<elseif $slaves[$i].devotion > 50>>
$He's so devoted that $he works hard to please citizens.
<<elseif $slaves[$i].trust < -20>>
$He's afraid of you, so $he works hard to please citizens.
<<else>>
$He neither loves nor fears you enough to work hard, and makes a poor slut.
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
$His huge, fashionable assets are immensely popular.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
$His high voice contributes to $his bimbo image, so $he does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 20>>
$He receives little attention for $his large assets since many citizens consider them disgusting.
<<else>>
The public enjoys $his huge assets.
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0>>
The new appetite for stacked sluts with dicks makes $him especially successful.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].visualAge >= 30)>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
$His mature body is very fashionable.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
$His old body is badly out of fashion.
<</if>>
<<else>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
$His youthful body is very fashionable.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
$His young body is out of fashion.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $genderLawPass == 1>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
The public enjoys $his fashionably feminine body.
<<else>>
The public enjoys $his sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if slimPass($slaves[$i]) == 1>>
The public enjoys $his fashionably sleek little body.
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($slaves[$i].boobs >= 2000) && ($slaves[$i].butt >= 5) && ($slaves[$i].weight > 95)>>
The public enjoys $his fashionably plump body.
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his feminine image, so $he does even better.
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].muscles <= 30) && $arcologies[0].FSPhysicalIdealist == "unset" && ($slaves[$i].weight <= 10) && $arcologies[0].FSHedonisticDecadence == "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys $his fashionably sleek little body.
<<else>>
The public enjoys $his sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSPhysicalIdealistStrongFat == 1 && ($slaves[$i].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys $his fashionably sleek little body.
<<else>>
The public enjoys $his sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<<elseif ($slaves[$i].weight <= 10)>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys $his fashionably sleek little body.
<<else>>
The public enjoys $his sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset" && ($slaves[$i].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys $his fashionably sleek little body.
<<else>>
The public enjoys $his sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<<elseif ($slaves[$i].muscles <= 30)>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys $his fashionably sleek little body.
<<else>>
The public enjoys $his sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].waist >= -95) && ($slaves[$i].bellyImplant == -1) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].faceImplant < 30)>>
<<if $arcologies[0].FSBodyPurist != "unset">>
With $his all-natural, implant free appearance, $he's very popular.
<<elseif $arcologies[0].FSTransformationFetishist >= 20>>
The public is disappointed by $his all-natural, implant free appearance.
<<else>>
Some discerning people appreciate $his all-natural, implant free appearance.
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
The public appreciates $his augmented body.
<</if>>
<</if>>
<<if $slaves[$i].nipples == "fuckable">>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
$His fuckable nipples give $him an edge over those without such body modifications.
<<else>>
$His fuckable nipples entice some of the more curious citizens.
<</if>>
<</if>>
<<if $slaves[$i].teeth == "removable">>
The extra attention $he receives from $his ability to give toothless sucks is about balanced out by the citizens who are disgusted by it.
<<elseif $slaves[$i].teeth == "pointy">>
The extra attention $he receives due to $his sharp teeth is balanced by the citizens who are scared off by them.
<</if>>
<<if $slaves[$i].dick != 0>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
$He's less popular because many citizens prefer sluts without cocks.
<<elseif $arcologies[0].FSGenderRadicalist < 50>>
$His cock entices some citizens and disappoints others; it has little effect on $his popularity.
<<else>>
The overwhelming majority of citizens consider $his cock an attraction.
<</if>>
<</if>>
<<if $slaves[$i].muscles > 95>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
In the new culture of $arcologies[0].name $his muscles are cause for great admiration.
<<else>>
$His muscles scare off many, but some will do anything to enjoy a muscular slave.
<</if>>
<</if>>
<<if $slaves[$i].amp == 1>>
Many prefer to fuck someone with limbs, but some greatly enjoy fucking a helpless amputee.
<</if>>
<<if $slaves[$i].lactation > 0>>
$He appeals to citizens who like lactation play, or just like sluts they can drink milk from.
<</if>>
<<if $slaves[$i].bellyPreg >= 1500 || setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 1500>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
In the new culture of $arcologies[0].name, $his<<if setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 1500>> apparent<</if>> pregnancy gets $him lots of attention.
<<elseif $arcologies[0].FSRestart != "unset">>
In the new culture of $arcologies[0].name, $his<<if setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 1500>> apparent<</if>> pregnancy is a massive turn off to citizens.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
The new respect for slave fertility ensures that $he gets just as much love as slaves without pregnant bellies<<if setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 1500>> even if $his bump isn't real<</if>>.
<<else>>
Many citizens avoid visibly pregnant slaves.
<</if>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($slaves[$i].race == "white")>>
The public tastes favor white girls like $slaves[$i].slaveName.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
Some citizens fetishize girls of the servile races.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
Many prefer to use and abuse sluts of the proper slave race.
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Japanese") || ($slaves[$i].nationality == "Edo Revivalist")>>
As a proper Japanese girl, $he is considered extremely desirable.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Chinese") || ($slaves[$i].nationality == "Chinese Revivalist")>>
As a proper Chinese girl, $he is considered extremely desirable.
<</if>>
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
$His intelligence helps $him discern everyone's needs.
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant < -15>>
$He has trouble figuring out what everyone needs.
<</if>>
<<if $slaves[$i].prestige > 0>>
$He attracts more attention because it's prestigious to be seen with $him.
<</if>>
<<if $slaves[$i].pornPrestige > 2>>
Patrons line up for the chance to spend time with the face of $slaves[$i].pornType porn.
<<elseif $slaves[$i].pornPrestige > 1>>
$He has a sizable fanbase, one that is eager to spend time with $him.
<<elseif $slaves[$i].pornPrestige > 0>>
A few of $his fans recognize $him and eagerly make use of $him.
<</if>>
<<if ($slaves[$i].clitPiercing > 2) && ($slaves[$i].devotion >= -20)>>
Almost everyone loves $his orgasms encouraged by $his smart piercing.
<<elseif ($slaves[$i].clitPiercing > 2)>>
Almost everyone appreciates $his reduced reluctance caused by $his smart piercing.
<</if>>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
$He receives extra attention for $his eagerness to submit.
<<case "cumslut">>
$He receives extra attention for $his enjoyment of cum.
<<case "humiliation">>
$He receives extra attention for $his eagerness to be humiliated by citizens.
<<case "buttslut">>
<<if canDoAnal($slaves[$i])>>
$He receives extra attention for $his obvious enjoyment of buttsex.
<</if>>
<<case "dom">>
$He receives some extra attention for $his enthusiasm dominating other slaves in group sex.
<<case "masochist">>
$He receives extra attention for $his obvious enjoyment of pain.
<<case "boobs">>
$He receives extra attention for $his obvious enjoyment of a solid chest groping.
<<case "sadist">>
$He receives some extra attention for $his willingness to abuse other slaves.
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
As an impregnation fetishist $he's very enthusiastic about vaginal sex.
<</if>>
<<else>>
<<if ($slaves[$i].anus > 0) && canDoAnal($slaves[$i])>>
As an impregnation fetishist $he's very enthusiastic about anal sex.
<</if>>
<</if>>
<<case "mindbroken">>
$He receives less attention because $he just lies there, mind broken.
<</switch>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].energy > 95)>>
As a nymphomaniac $he gets sexual release from every sex act and is a crowd favorite.
<<set $slaves[$i].need -= $beauty>>
<<elseif ($slaves[$i].energy > 80)>>
With $his powerful sex drive $he rarely has to fake an orgasm.
<<set $slaves[$i].need -= $beauty*.9>>
<<elseif $slaves[$i].aphrodisiacs > 0 || ($slaves[$i].inflationType == "aphrodisiac")>>
With $his aphrodisiac boosted libido, it's barely possible to discern $him from a natural nymphomaniac.
<<set $slaves[$i].need -= $beauty*.9>>
<<elseif ($slaves[$i].energy > 60)>>
With $his good sex drive $he often orgasms with citizens.
<<set $slaves[$i].need -= $beauty*.8>>
<<elseif ($slaves[$i].energy > 40)>>
With $his average sex drive $he occasionally orgasms with citizens.
<<set $slaves[$i].need -= $beauty*.5>>
<<elseif ($slaves[$i].energy > 20)>>
With $his poor sex drive $he almost never orgasms with citizens.
<<set $slaves[$i].need -= $beauty*.1>>
<<else>>
Since $he's frigid, $he rarely experiences authentic arousal with citizens.
<</if>>
<<if ($slaves[$i].attrXY <= 15)>>
<<if ($slaves[$i].attrXX <= 15)>>
$His general disgust with sex makes $him a very poor slut.
<<elseif ($slaves[$i].attrXX <= 85)>>
$His sexual disgust with men makes $him a poor slut.
<<elseif ($slaves[$i].attrXX <= 95)>>
$His sexual disgust with men hinders $him, though $he is more enthusiastic with female citizens.
<<else>>
$His sexual disgust with men hinders $him, though $he makes up for it with female citizens.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].attrXX <= 15)>>
$His sexual disgust with men makes $him a poor slut.
<<elseif ($slaves[$i].attrXX <= 85)>>
$His indifference to men and women makes $him a poor slut.
<<elseif ($slaves[$i].attrXX <= 95)>>
$His sexual indifference to men hinders $him, though $he is more enthusiastic with female citizens.
<<else>>
$His sexual indifference to men hinders $him, though $he makes up for it with female citizens.
<</if>>
<<elseif ($slaves[$i].attrXY <= 95)>>
<<if ($slaves[$i].attrXX <= 15)>>
$His sexual disgust with women hinders $him, though $he makes up for it with male citizens.
<<elseif ($slaves[$i].attrXX <= 85)>>
$His sexual indifference to women hinders $him, though $he makes up for it with male citizens.
<<elseif ($slaves[$i].attrXX <= 95)>>
$He has the advantage of sexual sincerity with both men and women.
<<else>>
$He's a good slut with male citizens, and truly enthusiastic with women.
<</if>>
<<else>>
<<if ($slaves[$i].attrXX <= 15)>>
$His sexual disgust with women hinders $him, though $he is enthusiastic with male citizens.
<<elseif ($slaves[$i].attrXX <= 85)>>
$His sexual indifference to women hinders $him, though $he is enthusiastic with male citizens.
<<elseif ($slaves[$i].attrXX <= 95)>>
$He's a good slut with female citizens, and truly enthusiastic with men.
<<else>>
$He's openly lustful towards all citizens, men and women.
<</if>>
<</if>>
<</if>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
$He's better at $his job because $he's so confident in the club.
<<case "cutting">>
$He gets a lot of attention for $his ability to joke at a patron's expense.
<<case "funny">>
$He frequently has $his corner of the club doubled over with laughter at $his antics.
<<case "adores women">>
$He singles out the prettiest ladies in the club for special personal attention.
<<case "adores men">>
$He singles out the hottest hunks in the club for special personal attention.
<<case "fitness">>
$He approaches life in the club as a good workout, to the delight of $his exhausted partners.
<<case "insecure">>
$He's very willing to be promiscuous, since $he values $himself mainly as a sex object.
<<case "sinful">>
$He's explicitly sacrilegious in the club, happily transgressing against cultural boundaries.
<<case "advocate">>
$He believes that the club represents $arcologies[0].name well, and does $his best to contribute.
<</switch>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
$He's a popular target for oral gangbangs in the club, late at night.
<<case "painal queen">>
$He's a popular target for anal gangbangs in the club, late at night.
<<case "strugglefuck queen">>
$He's a popular target for gangbangs in the club, late at night.
<<case "tease">>
Despite being a club slut, $he somehow retains the ability to blush enticingly at nudity.
<<case "romantic">>
Despite being a club slut, $he somehow retains the ability to make $his citizens feel special.
<<case "perverted">>
$He's comfortable with the most perverted citizens' desires.
<<case "unflinching">>
$He's impossible to disgust or surprise, pleasing citizens with odd tastes.
<<case "size queen">>
$He's very eager to spend quality time with big cocks, making $him a favorite among the well-endowed.
<<case "caring">>
$He really cares for everyone $he meets in the club, and will provide a sympathetic ear for anyone who just feels like talking.
<</switch>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
$He receives less gratitude because $he treats clients like they are beneath $his dignity.
<<case "bitchy">>
$He receives less gratitude because $he makes cutting remarks to clients.
<<case "odd">>
$He receives less gratitude because clients are annoyed by $his odd behavior.
<<case "hates men">>
$He receives less gratitude because $he can't conceal $his distaste for the company of men.
<<case "hates women">>
$He receives less gratitude because $he can't conceal $his distaste for the company of women.
<<case "devout">>
$He receives less gratitude because people are annoyed by $his habit of praying for forgiveness during sex.
<<case "liberated">>
$He receives less gratitude because people are annoyed by $his obvious belief that being forced to serve them is wrong.
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
$He receives less gratitude because $he tries to avoid sucking cock.
<<case "hates anal">>
$He receives less gratitude because $he tries to avoid taking it up the ass.
<<case "hates penetration">>
$He receives less gratitude because $he tries to avoid getting fucked.
<<case "repressed">>
$He receives less gratitude because citizens who don't feel like forcing $him sometimes have to cajole $him past $his repressed sexuality.
<<case "idealistic">>
$He receives less gratitude because citizens who don't feel like forcing $him sometimes have to convince $him to have sex with them.
<<case "apathetic">>
$He receives less gratitude because $he often just lies there taking dick.
<<case "crude">>
$He receives less gratitude because $he isn't exactly the most elegant sexual partner.
<<case "judgemental">>
$He receives less gratitude because $he openly disdains unattractive citizens.
<<case "shamefast">>
$He receives less gratitude because $he sometimes hesitates to take $his clothes off and get to work.
<<case "cum addict">>
$His abject begging for cum annoys citizens who aren't looking for oral, but this is more than outweighed by how much it delights those who are.
<<case "anal addict">>
$His abject begging for buttsex annoys citizens who aren't interested in fucking $his ass, but this is more than outweighed by how much it delights those who are.
<<case "attention whore">>
As an attention whore, public service is $his forte, and $he delights citizens with $his eager willingness to try anything in the open.
<<case "breast growth">>
$His excessive obsession with $his own breasts, to the detriment of most sexual intercourse, annoys citizens.
<<case "abusive">>
$He annoys citizens whenever $his sexual abusiveness becomes apparent.
<<case "malicious">>
$He annoys citizens whenever $his sexual maliciousness becomes apparent.
<<case "self hating">>
$He annoys citizens during the crying jags brought on by $his self hatred.
<<case "neglectful">>
$He annoys those discerning citizens who can tell that $he neglects to orgasm with them.
<<case "breeder">>
$His obsession with pregnancy annoys citizens who aren't interested in that.
<</switch>>
<</if>> /* CLOSES EWM */
<<if ($slaves[$i].sexualFlaw == "none")>>
<<if $slaves[$i].devotion < 10>>
<<if random(1,100) > 70>>
<<if ($slaves[$i].vaginalSkill <= 30) && canDoVaginal($slaves[$i])>>
After being fucked too hard too often, $he now @@.red;dislikes being penetrated.@@
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<<elseif ($slaves[$i].analSkill <= 30) && canDoAnal($slaves[$i])>>
After so much anal pain, $he now @@.red;dislikes being buttfucked.@@
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<elseif ($slaves[$i].oralSkill <= 30)>>
After one too many facials, $he now @@.red;dislikes sucking cock.@@
<<set $slaves[$i].sexualFlaw = "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $repGain += Math.trunc(($beauty*$FResult)*(1+(0.003*$slaves[$i].entertainSkill))*0.1)>>
<<set _incomeStats.income += Math.trunc(($beauty*$FResult)*(1+(0.003*$slaves[$i].entertainSkill))*0.1)>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "serve in the club">>
<<if $clubDecoration != "standard">>
<<set _fsBeauty = 0.0005*$FSSingleSlaveRep*$beauty>>
<<switch $clubDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += _fsBeauty>>
<<case "Aztec Revivalist">>
<<set $arcologies[0].FSAztecRevivalist += _fsBeauty>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += _fsBeauty>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += _fsBeauty>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += _fsBeauty>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += _fsBeauty>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += _fsBeauty>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += _fsBeauty>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += _fsBeauty>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += _fsBeauty>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += _fsBeauty>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += _fsBeauty>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += _fsBeauty>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += _fsBeauty>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += _fsBeauty>>
<<case "Hedonistic">>
<<set $arcologies[0].FSHedonisticDecadence += _fsBeauty>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += _fsBeauty>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += _fsBeauty>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += _fsBeauty>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += _fsBeauty>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += _fsBeauty>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += _fsBeauty>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += _fsBeauty>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += _fsBeauty>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS AND SEXUAL SATISFACTION */
<<set _oralUse = $oralUseWeight+($slaves[$i].oralSkill/30)+($slaves[$i].lips/20)>>
<<set _analUse = 0>>
<<if canDoAnal($slaves[$i])>><<set _analUse = $analUseWeight+($slaves[$i].analSkill/30)-$slaves[$i].anus>><</if>>
<<set _vaginalUse = 0>>
<<if canDoVaginal($slaves[$i])>><<set _vaginalUse = $vaginalUseWeight+($slaves[$i].vaginalSkill/30)-$slaves[$i].vagina>><</if>>
<<set _mammaryUse = 0>>
<<if $slaves[$i].boobs > 10000>><<set _mammaryUse += 5+$mammaryUseWeight>><<elseif $slaves[$i].boobs > 2000>><<set _mammaryUse += $mammaryUseWeight+($slaves[$i].boobs/2000)>><</if>>
<<if $slaves[$i].nipples == "fuckable">><<set _mammaryUse = _mammaryUse*2>><</if>>
<<set _penetrativeUse = 0>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].clit > 1>><<set _penetrativeUse += $penetrativeUseWeight+($slaves[$i].vaginalSkill/30)+$slaves[$i].clit>><</if>>
<<if $slaves[$i].dick>>
<<if canPenetrate($slaves[$i])>>
<<set _penetrativeUse += $penetrativeUseWeight+$slaves[$i].dick+Math.min($slaves[$i].balls,10)/4>>
<<if ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set _penetrativeUse += Math.min($slaves[$i].balls,5)>>
<</if>>
<<elseif !["chastity", "combined chastity"].includes($slaves[$i].dickAccessory)>>
<<set _penetrativeUse += $penetrativeUseWeight+$slaves[$i].dick+Math.min($slaves[$i].balls,10)/8>>
<<if ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set _penetrativeUse += Math.min($slaves[$i].balls,5)>>
<</if>>
<</if>>
<</if>>
<<set _demand = _oralUse+_analUse+_vaginalUse+_mammaryUse+_penetrativeUse>>
<<set _oralUse = Math.trunc((_oralUse/_demand)*$beauty)>>
<<set _analUse = Math.trunc((_analUse/_demand)*$beauty)>>
<<set _vaginalUse = Math.trunc((_vaginalUse/_demand)*$beauty)>>
<<set _mammaryUse = Math.trunc((_mammaryUse/_demand)*$beauty)>>
<<set _penetrativeUse = Math.trunc((_penetrativeUse/_demand)*$beauty)>>
<<set $slaves[$i].oralCount += _oralUse, $slaves[$i].publicCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $slaves[$i].publicCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $slaves[$i].publicCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $slaves[$i].publicCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $slaves[$i].publicCount += _penetrativeUse, $penetrativeTotal += _penetrativeUse>>
<<set _cervixPump = _vaginalUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
$He enjoys being fucked, and got sexual satisfaction from the <<print _analUse+_vaginalUse>> dicks stuck inside $him this week.
<<set $slaves[$i].need -= _analUse+_vaginalUse>>
<</if>>
<<case "dom" "sadist">>
<<if _penetrativeUse > 0>>
$He enjoys being on top, and got special sexual satisfaction from the _penetrativeUse times $he got to fuck someone this week.
<<set $slaves[$i].need -= 2*_penetrativeUse>>
<</if>>
<<case "cumslut">>
<<if _oralUse > 0>>
$He enjoys sucking, and got sexual satisfaction from the _oralUse blowjobs $he gave this week.
<<set $slaves[$i].need -= _oralUse>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
$He enjoys getting buttfucked, and got sexual satisfaction from the _analUse times $he was sodomized this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<<case "boobs">>
<<if _mammaryUse > 0>>
$He enjoys <<if $slaves[$i].nipples == "fuckable">>having $his tits fucked<<else>>giving a good titfuck<</if>>, and got sexual satisfaction from the _mammaryUse times they were used this week.
<<set $slaves[$i].need -= _mammaryUse>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if _vaginalUse > 0>>
$He enjoys having $his pussy fucked, and got sexual satisfaction from the _vaginalUse times $he got dick this week.
<<set $slaves[$i].need -= _vaginalUse>>
<</if>>
<<else>>
<<if _analUse > 0>>
$He enjoys having $his ass fucked, and got sexual satisfaction from the _analUse times $he got dick this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<</if>>
<<case "humiliation">>
$He enjoys the humiliation of being a public slut, and got a bit of sexual satisfaction from every sex act $he performed this week.
<<set $slaves[$i].need -= $beauty>>
<</switch>>
<</if>>
<</if>>
<<if ($showVignettes == 1) && $slaves[$i].assignment != "recruit girls">>
<<set _vignette = GetVignette($slaves[$i])>>
__This week__ _vignette.text
<<if (_vignette.type == "cash")>>
<<if (_vignette.effect > 0)>>
@@.yellowgreen;making you an extra <<print cashFormat(Math.trunc($FResult*_vignette.effect))>>.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you <<print cashFormat(Math.abs(Math.trunc($FResult*_vignette.effect)))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*_vignette.effect)>>
<<set _incomeStats.rep += Math.trunc($FResult*_vignette.effect)>>
<<elseif (_vignette.type == "devotion")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@.hotpink;increasing $his devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.hotpink;increasing $his acceptance of you.@@
<<elseif $slaves[$i].devotion >= -50>>
@@.hotpink;reducing $his dislike of you.@@
<<else>>
@@.hotpink;reducing $his hatred of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@.mediumorchid;reducing $his devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.mediumorchid;reducing $his acceptance of you.@@
<<elseif $slaves[$i].devotion >= -50>>
@@.mediumorchid;increasing $his dislike of you.@@
<<else>>
@@.mediumorchid;increasing $his hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*_vignette.effect>>
<<elseif (_vignette.type == "trust")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@.mediumaquamarine;increasing $his trust in you.@@
<<elseif $slaves[$i].trust >= -50>>
@@.mediumaquamarine;reducing $his fear of you.@@
<<else>>
@@.mediumaquamarine;reducing $his terror of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@.gold;reducing $his trust in you.@@
<<elseif $slaves[$i].trust >= -20>>
@@.gold;increasing $his fear of you.@@
<<else>>
@@.gold;increasing $his terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*_vignette.effect>>
<<elseif (_vignette.type == "health")>>
<<if (_vignette.effect > 0)>>
@@.green;improving $his health.@@
<<elseif (_vignette.effect < 0)>>
@@.red;affecting $his health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*_vignette.effect>>
<<else>>
<<if (_vignette.effect > 0)>>
@@.green;gaining you a bit of reputation.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*_vignette.effect*0.1)>>
<<set _incomeStats.income += Math.trunc($FResult*_vignette.effect*0.1)>>
<</if>>
<</if>>
<<if $slaves[$i].energy > 40 && $slaves[$i].energy < 95>>
Being used sexually all week @@.lime;increases $his sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
$He notices $his @@.lime;belly has swollen@@ from all the vaginal sex $he had throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saServeThePublic.tw
|
tw
|
bsd-3-clause
| 60,123 |
:: SA serve your other slaves [nobr]
<<set _oralUse = 0, _analUse = 0, _vaginalUse = 0, _mammaryUse = 0, _penetrativeUse = 0>>
<<set _dom = $slaveIndices[$slaves[$i].subTarget]>>
<<if ndef _dom>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].trust >= -20>>
is forced to serve your other slaves' sexual needs by constant punishment. Being castigated and raped @@.gold;frightens $him into obedience.@@
<<set $slaves[$i].trust -= 5>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
$He secretly likes being raped @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
$He secretly enjoys the oral abuse @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
$He secretly gets off on assrape @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
is forced to serve your other slaves' sexual needs by $his fear. Being used on pain of punishment @@.hotpink;habituates $him to subservience@@ and @@.gold;keeps $him fearful.@@
<<set $slaves[$i].trust -= 2, $slaves[$i].devotion += 2>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
$He privately likes being abused @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
$He privately likes being an oral toy and @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
$He privately likes being an anal toy @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<else>>
obediently serves your other slaves' sexual needs. Being used as a sexual outlet for everyone @@.hotpink;keeps $him in a good frame of mind.@@
<<set $slaves[$i].trust += 2>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
$He @@.hotpink;openly enjoys@@ how other slaves can take whatever they want from $him.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
$He @@.hotpink;openly enjoys@@ how other slaves can order $him to lick, suck or blow anything at all.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
$He @@.hotpink;openly enjoys@@ how other slaves can shove anything up $his butt without asking first.
<</if>>
<</if>>
<<if $slaves[$i].amp != 1 && !canWalk($slaves[$i])>>
Since $he's forced to crawl around, $he's especially vulnerable.
<</if>>
<<if ($dormitoryPopulation+$roomsPopulation-$subSlaves) > 5>>
<<set _load = ($subSlaves/($dormitoryPopulation+$roomsPopulation-$subSlaves))>>
<<if _load > .8>>
Since there are enough other slaves servicing your stock alongside $him, $he sees limited action.
<<elseif _load > .5>>
With $his servicing sisters, $his workload is reasonable and $he isn't overworked.
<<elseif _load > .2>>
While $he may have support in servicing your stock, $he is overwhelmed by their collective need.
<<set $slaves[$i].tired = 1>>
<<if $slaves[$i].sexualFlaw == "self hating">>
With so many other slaves taking advantage of $his body, $his life's purpose of @@.hotpink;being nothing more than a piece of meat@@ has come true.
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].sexualFlaw == "attention whore">>
With little competition for $his body and so many slaves eager to use $him, $his dreams of being the center of attention are @@.hotpink;have come true.@@
<<if $slaves[$i].weight < 10 && $slaves[$i].belly < 100>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0 && canDoAnal($slaves[$i]) && $slaves[$i].anus > 0>>
$He ends each day cradling $his cum swollen stomach, marvelling at the "attention" bestowed upon $him.
<<elseif (canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0) || (canDoAnal($slaves[$i]) && $slaves[$i].anus > 0)>>
By the end of the day, $his stomach has a noticeable bulge to it from all the "attention" bestowed upon $him.
<</if>>
<</if>>
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].energy > 95>>
With so many other slaves using $his body, $his @@.hotpink;burning libido is finally sated.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<<else>>
Since <<if $subSlaves == 1>>$he is the only slave<<else>>there are so few other slaves<</if>> servicing your stock, $he is used to the @@.red;point of exhaustion.@@
<<set $slaves[$i].tired = 1, $slaves[$i].health -= 10>>
<<if $averageDick > 5>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0 && $slaves[$i].vagina < 4>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
So many huge dicks pistoning in and out of $his pussy @@.lime;loosen $him up.@@
<<set $slaves[$i].vagina++>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i]) && $slaves[$i].anus > 0 && $slaves[$i].anus < 4>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@.lime;$His asshole is loosened@@ after being pounded by so many giant cocks.
<<set $slaves[$i].anus++>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw == "self hating">>
With so many other slaves taking advantage of $his body, $his life's purpose of @@.hotpink;being nothing more than a piece of meat@@ has come true.
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].sexualFlaw == "attention whore">>
With little competition for $his body and so many slaves eager to use $him, $his dreams of being the center of attention are @@.hotpink;have come true.@@
<<if $slaves[$i].weight < 10 && $slaves[$i].belly < 100>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0 && canDoAnal($slaves[$i]) && $slaves[$i].anus > 0>>
$He ends each day cradling $his cum swollen stomach, marvelling at the "attention" bestowed upon $him.
<<elseif (canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0) || (canDoAnal($slaves[$i]) && $slaves[$i].anus > 0)>>
By the end of the day, $his stomach has a noticeable bulge to it from all the "attention" bestowed upon $him.
<</if>>
<</if>>
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].energy > 95>>
With so many other slaves using $his body, $his @@.hotpink;burning libido is finally sated.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<<set _fuckCount = Math.ceil((($dormitoryPopulation+$roomsPopulation)+random((($dormitoryPopulation+$roomsPopulation)*1),($dormitoryPopulation+$roomsPopulation)*7))/$subSlaves)>>
<<run SimpleSlaveFucking($slaves[$i], _fuckCount)>>
<<set $slaves[$i].need -= 2*_fuckCount>>
<<else>> /* serving a slave */
<<setLocalPronouns $slaves[_dom] 2>>
<<if $seeRace == 1>>
<<set _domRace = $slaves[_dom].race, _subRace = $slaves[$i].race>>
<<else>>
<<set _domRace = "", _subRace = "">>
<</if>>
is serving ''$slaves[_dom].slaveName'' this week.
<<if $slaves[_dom].amp != 1 && !canWalk($slaves[$i])>>
Since $slaves[$i].slaveName cannot stand, $slaves[_dom].slaveName has no trouble taking whatever _he2 wants from $him.
<<elseif $slaves[_dom].amp == 1>>
Since _he2 has no limbs, $slaves[_dom].slaveName has to put forth extra effort taking whatever _he2 wants from $slaves[$i].slaveName.
<</if>>
<<if canPenetrate($slaves[_dom])>>
<<if ($slaves[$i].anus == 0 && canDoAnal($slaves[$i])) && ($slaves[$i].vagina == 0 && canDoVaginal($slaves[$i]))>>
Of course, _he2 respects $slaves[$i].slaveName's virgin holes and does not penetrate $him.
<<elseif ($slaves[$i].anus == 0) && canDoAnal($slaves[$i])>>
Of course, _he2 respects $slaves[$i].slaveName's anal virginity and does not penetrate $him there.
<<elseif ($slaves[$i].vagina == 0) && canDoVaginal($slaves[$i])>>
Of course, _he2 respects $slaves[$i].slaveName's virginity and does not penetrate $his pussy.
<</if>>
<</if>>
<<if ($slaves[_dom].fetishKnown == 1) && ($slaves[_dom].fetishStrength > 60) && ($slaves[_dom].fetish == "buttslut")>>
<<if canPenetrate($slaves[$i]) && canDoAnal($slaves[_dom]) && ($slaves[_dom].anus != 0)>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves anal, $slaves[$i].slaveName finds $himself forced to use $his stiff prick to please $slaves[_dom].slaveName's insatiable ass. $He spends the week trying to avoid $slaves[_dom].slaveName, because $slaves[_dom].slaveName won't stop forcing $him to get $his _subRace dick hard so $slaves[_dom].slaveName can ride _his2 _domRace butt up and down on it. @@.hotpink;$slaves[_dom].slaveName enjoys having _his2 own personal cock for the week,@@ even if it does have to be persuaded.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves anal, $slaves[$i].slaveName finds $himself constantly asked to use $his stiff prick to please $slaves[_dom].slaveName's insatiable ass. $He spends the week desperately trying to keep herself hard, because $slaves[_dom].slaveName constantly expects $his _subRace dick to be hard so $slaves[_dom].slaveName can ride _his2 _domRace butt up and down on it. @@.hotpink;$slaves[_dom].slaveName enjoys having _his2 own personal cock for the week.@@
<<else>>
$slaves[_dom].slaveName loves anal and $slaves[$i].slaveName has a stiff prick. The two of them have good fun together.
<<if $slaves[_dom].amp != 1>>
$slaves[_dom].slaveName pulls _his2 anal girltoy into bathrooms and corners constantly
<<else>>
$slaves[_dom].slaveName has _his2 anal girltoy hold _his2 limbless torso
<</if>>
so _he2 can ride that _subRace dick with _his2 _domRace butt. @@.hotpink;$slaves[_dom].slaveName enjoys a week of constant butt loving.@@
<</if>>
<<set _penetrativeUse = random(9,12)>>
<<set $slaves[_dom].analCount += _penetrativeUse, $analTotal += _penetrativeUse>>
<<if canImpreg($slaves[_dom], $slaves[$i])>>
<<= knockMeUp($slaves[_dom], 30, 1, $slaves[$i].ID, 1)>>
<<if $slaves[_dom].pregKnown == 1>>
With so many potent deposits into _his2 fertile rear, it comes as little surprise when @@.lime;_he2 ends up pregnant with $slaves[$i].slaveName's child.@@
<</if>>
<</if>>
<<elseif canDoAnal($slaves[_dom])>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves anal, $slaves[$i].slaveName finds $himself forced to give analingus on command. $He spends the week trying to avoid servicing $slaves[_dom].slaveName's insatiable _domRace ass with $his _subRace mouth, but $slaves[_dom].slaveName insists. @@.hotpink;$slaves[_dom].slaveName enjoys being able to force $slaves[$i].slaveName to service _his2 butt.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves anal, $slaves[$i].slaveName finds $himself giving analingus on command. $He spends the week servicing $slaves[_dom].slaveName's insatiable _domRace ass with $his _subRace mouth. @@.hotpink;$slaves[_dom].slaveName enjoys having _his2 ass pleasured whenever _he2 wants it.@@
<<else>>
Since $slaves[_dom].slaveName loves anal play, $slaves[$i].slaveName lavishes attention on _his2 butt. $He spends the week servicing $slaves[_dom].slaveName's insatiable _domRace ass with $his _subRace mouth. @@.hotpink;$slaves[_dom].slaveName enjoys having an enthusiastic anal playmate.@@
<</if>>
<<set _oralUse = random(9,12)>>
<<set $slaves[_dom].analCount += _oralUse, $analTotal += _oralUse>>
<<else>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves _his2 rear, $slaves[$i].slaveName finds $himself forced to <<if $slaves[$i].amp == 1>>massage<<else>>fondle<</if>> it on command. $He spends the week trying to avoid servicing $slaves[_dom].slaveName's _domRace ass with $his _subRace <<if $slaves[$i].amp>>face<<else>>hands<</if>>, but $slaves[_dom].slaveName insists. @@.hotpink;$slaves[_dom].slaveName enjoys being able to force $slaves[$i].slaveName to service _his2 butt.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves $his rear, $slaves[$i].slaveName finds $himself <<if $slaves[$i].amp == 1>>massaging<<else>>fondling<</if>> it on command. $He spends the week servicing $slaves[_dom].slaveName's _domRace ass with $his _subRace <<if $slaves[$i].amp>>face<<else>>hands<</if>>. @@.hotpink;$slaves[_dom].slaveName enjoys having _his2 ass pleasured whenever _he2 wants it.@@
<<else>>
Since $slaves[_dom].slaveName loves _his2 rear played with, $slaves[$i].slaveName lavishes attention on _his2 butt. $He spends the week fondling $slaves[_dom].slaveName's _domRace ass with $his _subRace <<if $slaves[$i].amp>>face<<else>>hands<</if>>. @@.hotpink;$slaves[_dom].slaveName enjoys having a playmate so fond of _his2 booty.@@
<</if>>
<</if>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[_dom].fetish == "submissive") && ($slaves[_dom].fetishKnown == 1) && ($slaves[_dom].fetishStrength > 60)>>
$slaves[_dom].slaveName loves to submit, and tells $slaves[$i].slaveName to fuck _him2; when $slaves[$i].slaveName asks how, $slaves[_dom].slaveName tells $him to take charge.
<<if canPenetrate($slaves[$i])>>
<<set _penetrativeUse = random(9,12)>>
<<if $slaves[$i].amp == 1>>
<<if canDoVaginal($slaves[_dom]) && $slaves[_dom].vagina != 0>>
$slaves[_dom].slaveName finds herself under the weight of $slaves[$i].slaveName's limbless body and _his2 _domRace slit accommodating an eager _subRace cock. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top for $his efforts. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to fuck a willing pussy.
<<set $slaves[_dom].vaginalCount += _penetrativeUse, $vaginalTotal += _penetrativeUse>>
<<if canImpreg($slaves[_dom], $slaves[$i])>>
<<= knockMeUp($slaves[_dom], 30, 0, $slaves[$i].ID, 1)>>
<<if $slaves[_dom].pregKnown == 1>>
With so many potent loads kissing _his2 cervix, it comes as little surprise when @@.lime;_he2 ends up pregnant with $slaves[$i].slaveName's child.@@
<</if>>
<</if>>
<<elseif canDoAnal($slaves[_dom]) && $slaves[_dom].anus != 0>>
$slaves[_dom].slaveName finds herself under the weight of $slaves[$i].slaveName's limbless body and _his2 _domRace ass accommodating an eager _subRace cock. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top for $his efforts. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to fuck a willing asshole.
<<set $slaves[_dom].analCount += _penetrativeUse, $analTotal += _penetrativeUse>>
<<if canImpreg($slaves[_dom], $slaves[$i])>>
<<= knockMeUp($slaves[_dom], 30, 1, $slaves[$i].ID, 1)>>
<<if $slaves[_dom].pregKnown == 1>>
With so many potent deposits into _his2 fertile rear, it comes as little surprise when @@.lime;_he2 ends up pregnant with $slaves[$i].slaveName's child.@@
<</if>>
<</if>>
<<else>>
$slaves[_dom].slaveName finds _his2 head under the weight of $slaves[$i].slaveName's limbless body and _his2 _domRace face accommodating an eager _subRace cock. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top for $his efforts. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to fuck a willing asshole.
<<set $slaves[_dom].oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<</if>>
<<else>>
<<if canDoVaginal($slaves[_dom]) && $slaves[_dom].vagina != 0>>
$slaves[_dom].slaveName finds herself with _his2 face pushed firmly into _his2 bedsheets and _his2 _domRace slit accommodating $slaves[$i].slaveName's eager _subRace cock. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to fuck a willing pussy.
<<set $slaves[_dom].vaginalCount += _penetrativeUse, $vaginalTotal += _penetrativeUse>>
<<if canImpreg($slaves[_dom], $slaves[$i])>>
<<= knockMeUp($slaves[_dom], 30, 0, $slaves[$i].ID)>>
<<if $slaves[_dom].pregKnown == 1>>
With so many potent loads kissing _his2 cervix, it comes as little surprise when @@.lime;_he2 ends up pregnant with $slaves[$i].slaveName's child.@@
<</if>>
<</if>>
<<elseif canDoAnal($slaves[_dom]) && $slaves[_dom].anus != 0>>
$slaves[_dom].slaveName finds herself with _his2 face pushed firmly into _his2 bedsheets and _his2 _domRace ass accommodating $slaves[$i].slaveName's eager _subRace cock. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to fuck a willing asshole.
<<set $slaves[_dom].analCount += _penetrativeUse, $analTotal += _penetrativeUse>>
<<if canImpreg($slaves[_dom], $slaves[$i])>>
<<= knockMeUp($slaves[_dom], 30, 1, $slaves[$i].ID)>>
<<if $slaves[_dom].pregKnown == 1>>
With so many potent deposits into _his2 fertile rear, it comes as little surprise when @@.lime;_he2 ends up pregnant with $slaves[$i].slaveName's child.@@
<</if>>
<</if>>
<<else>>
$slaves[_dom].slaveName finds herself with _his2 face pushed firmly into $slaves[$i].slaveName's crotch and _his2 _domRace face accommodating an eager _subRace cock. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to fuck a willing asshole.
<<set $slaves[_dom].oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<</if>>
<</if>>
<<elseif ($slaves[$i].clit > 2)>>
<<if $slaves[$i].amp == 1>>
$slaves[_dom].slaveName finds _himself2 pinned by the weight of $slaves[$i].slaveName's limbless body and the quickly hardening _subRace clit being pushed eagerly into _his2 _domRace mouth. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top for $his efforts.
<<else>>
$slaves[_dom].slaveName finds herself with _his2 back pushed firmly into _his2 bedsheets and $slaves[$i].slaveName's quickly hardening clit being pushed eagerly into _his2 mouth. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top.
<</if>>
$slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ constant oral attention.
<<set _penetrativeUse = random(9,12)>>
<<set $slaves[_dom].oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<<else>>
<<if $slaves[$i].amp == 1>>
<<if canDoVaginal($slaves[_dom])>>
$slaves[_dom].slaveName finds herself under the weight of $slaves[$i].slaveName's limbless body and _his2 _domRace slit molested by an eager tongue. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top for $his efforts. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to torment a willing pussy.
<<set _oralUse = random(9,12)>>
<<set $slaves[_dom].vaginalCount += _oralUse, $vaginalTotal += _oralUse>>
<<elseif !["chastity", "combined chastity"].includes($slaves[_dom].dickAccessory) && $slaves[_dom].dick > 0>>
$slaves[_dom].slaveName finds herself under the weight of $slaves[$i].slaveName's limbless body with the tight embrace of _subRace lips around _his2 _domRace cock. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top for $his efforts. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to torment a willing dick.
<<set _oralUse = random(9,12)>>
<<set $slaves[_dom].penetrativeCount += _oralUse, $penetrativeTotal += _oralUse>>
<<else>>
$slaves[_dom].slaveName finds herself under the weight of $slaves[$i].slaveName's limbless body and
<<if $slaves[_dom].boobs >= 300>>
_his2 _domRace tits
<<else>>
_his2 <<print nippleColor($slaves[_dom])>> nipples
<</if>>
under attack by an eager mouth. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top for $his efforts. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to play with a willing chest.
<<set _oralUse = random(9,12)>>
<<set $slaves[_dom].mammaryCount += _oralUse, $mammaryTotal += _oralUse>>
<</if>>
<<else>>
<<if canDoVaginal($slaves[_dom]) && $slaves[_dom].vagina != 0>>
$slaves[_dom].slaveName finds herself with _his2 face pushed firmly into _his2 bedsheets and _his2 _domRace slit accommodating $slaves[$i].slaveName's thrusting _subRace fingers. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind the fun.@@
<<set _fingerBang = random(9,12)>>
<<set $slaves[_dom].vaginalCount += _fingerBang, $vaginalTotal += _fingerBang>>
<<elseif canDoAnal($slaves[_dom]) && $slaves[_dom].anus != 0>>
$slaves[_dom].slaveName finds herself with _his2 face pushed firmly into _his2 bedsheets and _his2 _domRace ass accommodating $slaves[$i].slaveName's thrusting _subRace fingers. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind the fun.@@
<<set _fingerBang = random(9,12)>>
<<set $slaves[_dom].analCount += _fingerBang, $analTotal += _fingerBang>>
<<else>>
$slaves[_dom].slaveName finds _himself2 pushed firmly into _his2 bedsheets and _his2
<<if $slaves[_dom].boobs >= 300>>
_domRace tits
<<else>>
<<print nippleColor($slaves[_dom])>> nipples
<</if>>
being roughly handled by $slaves[$i].slaveName's _subRace fingers. Afterward, $slaves[_dom].slaveName lavishes kisses on _his2 satisfactory top. $slaves[_dom].slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though $he's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind the fun.@@
<<set _fingerBang = random(9,12)>>
<<set $slaves[_dom].mammaryCount += _fingerBang, $mammaryTotal += _fingerBang>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[_dom].fetishKnown == 1) && ($slaves[_dom].fetishStrength > 60) && ($slaves[_dom].fetish == "dom") && canWalk($slaves[_dom])>>
$slaves[_dom].slaveName loves to dominate, and the first indication $slaves[$i].slaveName gets of what $he's in for this week is when $slaves[_dom].slaveName ambushes $him in the dormitory, tackles $him from behind, and
<<if $slaves[$i].amp == 1>>
bursts out <<if canTalk($slaves[_dom])>>laughing<<else>>in silent laughter<</if>> at $his inability to right herself without limbs.
<<else>>
hogties $him with sheets.
<</if>>
$slaves[$i].slaveName wriggles a little but doesn't really start to attempt escape until $slaves[_dom].slaveName begins to carefully tease $his _subRace
<<if $slaves[$i].dick > 0 && !["chastity", "combined chastity"].includes($slaves[$i].dickAccessory)>>
dickhead,
<<elseif $slaves[$i].clit > 0>>
clit,
<<elseif canDoVaginal($slaves[$i])>>
pussy,
<<else>>
nipples,
<</if>>
edging $him right up to the point of orgasm and making $him beg. It's a long but @@.hotpink;obedience-building@@ week for $slaves[$i].slaveName, and $slaves[_dom].slaveName certainly @@.hotpink;enjoys _his2 toy.@@
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].need && $slaves[$i].fetishKnown>>
<<if $slaves[$i].fetish == "submissive" || $slaves[$i].fetish == "masochist">>
$slaves[$i].slaveName needs this kind of treatment to be truly sexually satisfied; this week, $his desire for abuse is sated.
<<set $slaves[$i].need = 0>>
<</if>>
<</if>>
<<elseif ($slaves[_dom].fetishKnown == 1) && ($slaves[_dom].fetishStrength > 60) && ($slaves[_dom].fetish == "sadist") && canWalk($slaves[_dom])>>
$slaves[_dom].slaveName loves to inflict pain, and the first indication $slaves[$i].slaveName gets of what $he's in for this week is when $slaves[_dom].slaveName ambushes _him2 in the dormitory, tackles $him from behind, and hogties $him with sheets. <<if canTalk($slaves[_dom])>>$slaves[_dom].slaveName bends close to the immobilized $slaves[$i].slaveName's ear and whispers to $him that $he might as well scream.<<else>>$slaves[_dom].slaveName carefully uses gestures to communicate to $him that $he might as well scream.<</if>> $slaves[$i].slaveName's struggles to escape become desperate at this, and more desperate still when the week's first @@.red;beating@@ starts. Later, $he tries going limp and unresistant, but that just makes the annoyed $slaves[_dom].slaveName beat _his2 pain slave all the harder until _he2 gets a reaction again. It's a long and @@.hotpink;will breaking@@ week for $slaves[$i].slaveName, and $slaves[_dom].slaveName certainly @@.hotpink;enjoys torturing _his2 toy.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].health -= 3>>
<<if $slaves[$i].need && $slaves[$i].fetishKnown>>
<<if $slaves[$i].fetish == "submissive" || $slaves[$i].fetish == "masochist">>
$slaves[$i].slaveName needs this kind of treatment to be truly sexually satisfied; this week, $his desire for abuse is sated.
<<set $slaves[$i].need = 0>>
<</if>>
<</if>>
<<elseif ($slaves[_dom].fetishKnown == 1) && ($slaves[_dom].fetishStrength > 60) && ($slaves[_dom].fetish == "boobs")>>
<<if ($slaves[_dom].nipples == "fuckable") && canPenetrate($slaves[$i])>>
Since $slaves[_dom].slaveName loves to have _his2 nipples fucked, $slaves[$i].slaveName spends the week getting to use $his dick for a change. $slaves[$i].slaveName's _subRace body thrusting into $slaves[_dom].slaveName's supple _domRace breasts is a frequent sight as $slaves[_dom].slaveName takes _his2 pleasure. @@.hotpink;$slaves[_dom].slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<set _penetrativeUse = random(9,12)>>
<<set $slaves[_dom].mammaryCount += _penetrativeUse, $mammaryTotal += _penetrativeUse>>
<<set $slaves[_dom].penetrativeCount += _penetrativeUse, $penetrativeTotal += _penetrativeUse>>
<<elseif ($slaves[_dom].lactation > 0)>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves giving milk, $slaves[$i].slaveName finds $himself forced to nurse. $He spends the week trying to avoid guzzling down milk from $slaves[_dom].slaveName's <<print nippleColor($slaves[_dom])>> _domRace nipples with $his _subRace mouth, but $slaves[_dom].slaveName insists. @@.hotpink;$slaves[_dom].slaveName enjoys being able to force $slaves[$i].slaveName to drink from _him2.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves giving milk, $slaves[$i].slaveName finds $himself constantly nursing. $He spends the week obediently taking milk from $slaves[_dom].slaveName's <<print nippleColor($slaves[_dom])>> _domRace nipples with $his _subRace mouth, to $slaves[_dom].slaveName's motherly satisfaction. @@.hotpink;$slaves[_dom].slaveName enjoys having $slaves[$i].slaveName to drink from _him2 whenever _he2 feels overfull.@@
<<else>>
Since $slaves[_dom].slaveName loves giving milk, $slaves[$i].slaveName constantly nurses from _him2. $He spends the week happily taking milk from $slaves[_dom].slaveName's <<print nippleColor($slaves[_dom])>> _domRace nipples with $his hungry _subRace mouth, to $slaves[_dom].slaveName's motherly delight. @@.hotpink;$slaves[_dom].slaveName loves having $slaves[$i].slaveName to feed and fill.@@
<</if>>
<<else>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves having _his2 breasts attended to, $slaves[$i].slaveName finds $himself forced to <<if $slaves[$i].amp == 1>>nuzzle and suck<<else>>knead, massage, and even suck<</if>>. $He spends the week trying to avoid servicing $slaves[_dom].slaveName's _domRace breasts with $his _subRace <<if $slaves[$i].amp == 1>>face<<else>>hands<</if>>, but $slaves[_dom].slaveName insists. @@.hotpink;$slaves[_dom].slaveName enjoys being able to force $slaves[$i].slaveName to see to _his2 tits.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves having _his2 breasts attended to, $slaves[$i].slaveName finds $himself <<if $slaves[$i].amp == 1>>nuzzling and sucking<<else>>kneading, massaging, and even sucking<</if>>. $He spends the week obediently servicing $slaves[_dom].slaveName's _domRace breasts with $his _subRace <<if $slaves[$i].amp == 1>>face<<else>>hands<</if>>, to $slaves[_dom].slaveName's languorous pleasure. @@.hotpink;$slaves[_dom].slaveName enjoys having $slaves[$i].slaveName to see to _his2 tits.@@
<<else>>
Since $slaves[_dom].slaveName loves having _his2 breasts attended to, $slaves[$i].slaveName pampers _his2 breasts shamelessly. $He spends the week devotedly massaging $slaves[_dom].slaveName's _domRace breasts with $his _subRace <<if $slaves[$i].amp == 1>>face<<else>>hands<</if>>, sucking lovingly at _his2 nipples, and caring for everything with lotions and oils<<if $slaves[$i].amp == 1>> (as best $he can without hands)<</if>>. They sleep together so that $slaves[$i].slaveName can <<if $slaves[$i].amp == 1>>snuggle into _his2 bust<<else>>hold _his2 boobs<</if>> as $he goes to sleep, which sometimes results in less sleep for both as the breast play continues long into the night. @@.hotpink;$slaves[_dom].slaveName enjoys having $slaves[$i].slaveName to see to _his2 tits.@@
<</if>>
<</if>>
<<set _oralUse = random(9,12)>>
<<set $slaves[_dom].mammaryCount += _oralUse, $mammaryTotal += _oralUse>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].balls != 0) && !canAchieveErection($slaves[$i]) && !["chastity", "combined chastity"].includes($slaves[$i].dickAccessory) && ($slaves[_dom].fetishKnown == 1) && ($slaves[_dom].fetishStrength > 60) && ($slaves[_dom].fetish == "cumslut")>>
Since $slaves[_dom].slaveName loves cum, and $slaves[$i].slaveName has a dick, $slaves[_dom].slaveName has _his2 own private semen dispenser, even if it's rather limp. $slaves[_dom].slaveName sometimes gets tired of having to work hard for cum, so _he2 spends the week making $slaves[$i].slaveName painstakingly bring $his flaccid dick almost to orgasm before $slaves[_dom].slaveName wraps _his2 _domRace lips around $slaves[$i].slaveName's _subRace soft dickhead to suck down the cum. @@.hotpink;$slaves[_dom].slaveName enjoys having a servile dick on demand.@@
<<set _penetrativeUse = random(9,12)>>
<<set $slaves[_dom].oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].balls != 0) && !["chastity", "combined chastity"].includes($slaves[$i].dickAccessory) && ($slaves[_dom].fetishKnown == 1) && ($slaves[_dom].fetishStrength > 60) && ($slaves[_dom].fetish == "cumslut")>>
Since $slaves[_dom].slaveName loves cum, and $slaves[$i].slaveName has a dick, $slaves[_dom].slaveName has _his2 own private semen dispenser. $slaves[_dom].slaveName sometimes gets tired of having to work hard for cum, so _he2 spends the week
<<if $slaves[_dom].amp != 1>>
stimulating poor $slaves[$i].slaveName's <<if $slaves[$i].prostate>>prostate<<else>>balls<</if>> to force
<<else>>
ordering $slaves[$i].slaveName to stimulate $his own <<if $slaves[$i].prostate>>prostate<<else>>balls<</if>> to force
<</if>>
$him to climax so $slaves[_dom].slaveName can wrap _his2 _domRace lips around $slaves[$i].slaveName's _subRace dickhead to suck down _his2 cum. @@.hotpink;$slaves[_dom].slaveName enjoys having a servile dick on demand.@@
<<set _penetrativeUse = random(9,12)>>
<<set $slaves[_dom].oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<<elseif ($slaves[_dom].energy > 95)>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $slaves[_dom].slaveName's _domRace body atop $slaves[$i].slaveName's resisting _subRace form is a frequent sight as $slaves[_dom].slaveName takes _his2 pleasure. @@.hotpink;$slaves[_dom].slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $slaves[_dom].slaveName's _domRace body atop $slaves[$i].slaveName's compliant _subRace form is a frequent sight as $slaves[_dom].slaveName takes _his2 pleasure. @@.hotpink;$slaves[_dom].slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<else>>
Since $slaves[_dom].slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $slaves[_dom].slaveName's _domRace body atop $slaves[$i].slaveName's enthusiastic _subRace form is a frequent sight as the two of them share pleasure. @@.hotpink;$slaves[_dom].slaveName enjoys having an extra outlet for _his2 sexual needs.@@
<</if>>
<<if canPenetrate($slaves[_dom])>>
<<set _fuckCount = random(15,25)>>
<<= SimpleSlaveSlaveFucking($slaves[$i], $slaves[_dom], _fuckCount)>>
<<elseif canPenetrate($slaves[$i]) && ((canDoVaginal($slaves[_dom]) && $slaves[_dom].vagina > 0) || (canDoAnal($slaves[_dom]) && $slaves[_dom].anus > 0))>> /* yes, that means $he rides _him2 */
<<set _fuckCount = random(15,25)>>
<<= SimpleSlaveSlaveFucking($slaves[_dom], $slaves[$i], _fuckCount)>>
<<else>>
<<set _oralUse = random(15,25)>>
<</if>>
<<elseif ($slaves[_dom].dick > 0) && canPenetrate($slaves[_dom])>>
<<if ($slaves[$i].devotion < -20)>>
$slaves[_dom].slaveName doesn't get to use _his2 still-functional cock as much as _he2 would like; it often stands stiff and untended while _he2's being used. Not this week: $slaves[$i].slaveName spends the week with $slaves[_dom].slaveName's _domRace dick thrusting in and out of $his _subRace body, whenever _he2 feels like forcing it into $slaves[$i].slaveName's unwilling holes. @@.hotpink;$slaves[_dom].slaveName loves having someone to fuck whenever _he2 wants.@@
<<elseif ($slaves[$i].devotion <= 50)>>
$slaves[_dom].slaveName doesn't get to use _his2 still-functional cock as much as _he2 would like; it often stands stiff and untended while _he2's being used. Not this week: $slaves[$i].slaveName spends the week with $slaves[_dom].slaveName's _domRace dick thrusting in and out of $his _subRace body, whenever _he2 feels like putting it into $slaves[$i].slaveName's compliant holes. @@.hotpink;$slaves[_dom].slaveName loves having someone to stick _his2 dick in at last.@@
<<else>>
$slaves[_dom].slaveName doesn't get to use _his2 still-functional cock as much as _he2 would like; it often stands stiff and untended while _he2's being used. Not this week: $slaves[$i].slaveName spends the week with $slaves[_dom].slaveName's _domRace dick thrusting in and out of $his _subRace body, whenever _he2 feels like having an enthusiastic fuck. @@.hotpink;$slaves[_dom].slaveName loves having someone to tend to _his2 prick at last.@@
<</if>>
<<set _fuckCount = random(9,12)>>
<<= SimpleSlaveSlaveFucking($slaves[$i], $slaves[_dom], _fuckCount)>>
<<elseif ($slaves[_dom].amp != 1) && ($slaves[_dom].attrXX > 85) && ($slaves[$i].dick == 0) && ($slaves[$i].vagina > -1)>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves girls, $slaves[$i].slaveName finds $himself groped, fingered, and toyed with. $He spends the week trying to avoid $slaves[_dom].slaveName's playful _domRace hands, but they rove across $his _subRace body anyway. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice little toy right at hand,@@ even if $he does have to be forced.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves girls, $slaves[$i].slaveName finds $himself groped, fingered, and toyed with. $He spends the week accepting the attention of $slaves[_dom].slaveName's playful _domRace hands. They rove across $his _subRace body, eliciting embarrassed arousal. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice little toy right at hand,@@ even if $he is a little hesitant.
<<else>>
Since $slaves[_dom].slaveName loves girls, $slaves[$i].slaveName finds $himself with a frank and open lover for the week. $He spends the week accepting the attention of $slaves[_dom].slaveName's adoring _domRace hands. They rove across $his _subRace body, knowing just where to touch and where to press. @@.hotpink;$slaves[_dom].slaveName enjoys having a compliant girlfriend,@@ and they spend as much time together as they can.
<</if>>
<<if canPenetrate($slaves[_dom])>>
<<set _fuckCount = random(9,12)>>
<<= SimpleSlaveSlaveFucking($slaves[$i], $slaves[_dom], _fuckCount)>>
<<else>>
<<set _oralUse = random(9,12)>>
<</if>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[_dom].amp != 1) && ($slaves[_dom].attrXY > 85)>>
<<if canPenetrate($slaves[$i])>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves hard cocks, $slaves[$i].slaveName finds $himself forced to get hard and fuck. $He spends the week trying to avoid $slaves[_dom].slaveName's constant demands. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ even if it does have to be forced to stand up for _him2.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves hard cocks, $slaves[$i].slaveName finds $himself required to get hard and fuck constantly. $He spends the week doing $his best to satisfy $slaves[_dom].slaveName's constant demands. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ and won't leave it alone.
<<else>>
Since $slaves[_dom].slaveName loves hard cocks, $slaves[$i].slaveName finds $himself asked to get hard and fuck constantly. $He spends the week doing $his best to satisfy $slaves[_dom].slaveName's constant demands. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ and won't leave it alone.
<</if>>
<<elseif $slaves[$i].dick > 6 && $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves cocks, even big soft ones, $slaves[$i].slaveName finds $himself being sucked, groped, and cruelly taunted for $his inability to get hard. $He spends the week trying to avoid $slaves[_dom].slaveName's abuse of $his poor oversized penis. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ even if it's only good for taunting and torture.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves cocks, even big soft ones, $slaves[$i].slaveName finds $himself being sucked, groped, and toyed with. $He spends the week complying with $slaves[_dom].slaveName's amusements. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a body pillow.
<<else>>
Since $slaves[_dom].slaveName loves cocks, even big soft ones, $slaves[$i].slaveName finds $himself being sucked, groped, and played with until $he comes. $He spends the week enjoying with $slaves[_dom].slaveName's little games. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a body pillow that occasionally discharges blobs of semen.
<</if>>
<<else>>
<<if ($slaves[$i].devotion < -20)>>
Since $slaves[_dom].slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds $himself being sucked, groped, and cruelly taunted for $his impotence. $He spends the week trying to avoid $slaves[_dom].slaveName's abuse of $his poor useless penis. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ even if it's only good for taunting and torture.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $slaves[_dom].slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds $himself being sucked, groped, and toyed with. $He spends the week complying with $slaves[_dom].slaveName's amusements. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a soft toy.
<<else>>
Since $slaves[_dom].slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds $himself being sucked, groped, and played with until $he comes. $He spends the week enjoying with $slaves[_dom].slaveName's little games. @@.hotpink;$slaves[_dom].slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a soft, dripping toy.
<</if>>
<</if>>
<<set _fuckCount = random(9,12)>>
<<= SimpleSlaveSlaveFucking($slaves[_dom], $slaves[$i], _fuckCount)>>
<<elseif $slaves[$i].amp == 1>>
$slaves[_dom].slaveName doesn't have any special desires, so _he2 simply uses the helpless $slaves[$i].slaveName for comfort and convenience. $slaves[$i].slaveName finds $his helpless _subRace torso being used as a bath toy, a bedwarmer, and for sexual convenience. @@.hotpink;$slaves[_dom].slaveName enjoys the ease and companionship.@@
<<set _fuckCount = random(9,12)>>
<<= SimpleSlaveSlaveFucking($slaves[$i], $slaves[_dom], _fuckCount)>>
<<else>>
$slaves[_dom].slaveName doesn't have any special desires $slaves[$i].slaveName can satisfy, so _he2 simply uses $slaves[$i].slaveName for comfort and convenience. $slaves[$i].slaveName washes $his superior's _domRace body thoroughly and uses $his own _subRace body to warm $slaves[_dom].slaveName's bed at night. @@.hotpink;$slaves[_dom].slaveName enjoys the ease and companionship.@@
<<set _fuckCount = random(9,12)>>
<<= SimpleSlaveSlaveFucking($slaves[$i], $slaves[_dom], _fuckCount)>>
<</if>>
<<set $slaves[$i].oralCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $penetrativeTotal += _penetrativeUse>>
<<set _cervixPump = _vaginalUse>>
<<set $slaves[$i].need -= ((_penetrativeUse+_vaginalUse+_analUse)*5)>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
Being someone's submissive toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "dom" "sadist">>
<<if _penetrativeUse > 0>>
Getting to be on top is precious, and it really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "cumslut">>
<<if _oralUse > 0>>
Being someone's oral toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
Having $his butthole serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if _vaginalUse > 0>>
Having $his pussy serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<else>>
<<if _analUse > 0>>
Having $his ass serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<</if>>
<<case "humiliation">>
Having all the other slaves see $him in such a humiliating role really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</switch>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
$He notices $his @@.lime;belly has swollen@@ from all the vaginal sex $he had throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<<set $slaves[_dom].devotion += 4, $slaves[_dom].need = 0>>
<<if $slaves[_dom].health < 40>>
@@.green;$slaves[_dom].slaveName's health improves@@ with $slaves[$i].slaveName to serve _him2 and help with some of _his2 harder duties.
<<set $slaves[_dom].health += 10>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].trust >= -20>>
$slaves[$i].slaveName @@.gold;is further habituated to subservience@@ by $slaves[_dom].slaveName.
<<set $slaves[$i].trust -= 5>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
Secretly, though, $slaves[$i].slaveName gets off on being raped, @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].behavioralFlaw == "hates men">>
<<if $slaves[_dom].dick > 0 && $slaves[$i].devotion > 20>>
Spending so much time in close proximity to a slave with a dick @@.green;reconciles $him to getting fucked by them.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif $slaves[$i].behavioralFlaw == "hates women">>
<<if $slaves[_dom].vagina != -1 && $slaves[$i].devotion > 20>>
Spending so much time in close proximity to a slave with a pussy @@.green;reconciles $him to sex with girls.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<<if $slaves[$i].relationship == 0>>
<<if $slaves[$i].rivalryTarget != $slaves[_dom].ID && $slaves[$i].devotion >= 10 && $slaves[_dom].relationship == 0>>
<<if random(1,100) > 50>>
$slaves[$i].slaveName and $slaves[_dom].slaveName enjoy spending time together and @@.lightgreen;strike up a friendship.@@
<<set $slaves[_dom].relationship = 1, $slaves[_dom].relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 1, $slaves[$i].relationshipTarget = $slaves[_dom].ID>>
<<else>>
$slaves[$i].slaveName and $slaves[_dom].slaveName find they enjoy their sexual relationship and @@.lightgreen;become friends with benefits.@@
<<set $slaves[_dom].relationship = 3, $slaves[_dom].relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 3, $slaves[$i].relationshipTarget = $slaves[_dom].ID>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship > 0>>
<<if $slaves[$i].relationshipTarget == $slaves[_dom].ID && $slaves[$i].devotion >= -20>>
$slaves[$i].slaveName likes getting fucked by $slaves[_dom].slaveName and @@.hotpink;appreciates@@ having it as $his job.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].relationship < 3>>
<<if $slaves[$i].relationshipTarget == $slaves[_dom].ID>>
<<if $slaves[$i].devotion >= 10>>
$slaves[$i].slaveName and $slaves[_dom].slaveName find that they enjoy having sex just as much as they like being friends, and become @@.lightgreen;friends with benefits.@@
<<set $slaves[_dom].relationship = 3>>
<<set $slaves[$i].relationship = 3>>
<<elseif $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName and $slaves[_dom].slaveName's relationship is @@.lightsalmon;damaged@@ by $slaves[_dom].slaveName having the right to use $slaves[$i].slaveName.
<<set $slaves[_dom].relationship--, $slaves[$i].relationship-->>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship < 4>>
<<if $slaves[$i].relationshipTarget == $slaves[_dom].ID && $slaves[$i].devotion >= 10>>
$slaves[$i].slaveName and $slaves[_dom].slaveName don't have to be encouraged to have sex, but with extra time for it, they become @@.lightgreen;lovers.@@
<<set $slaves[_dom].relationship++, $slaves[$i].relationship++>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry == 0>>
<<if $slaves[$i].relationshipTarget != $slaves[_dom].ID && $slaves[$i].devotion <= 50 && $slaves[_dom].rivalry == 0 && random(1,100) > 50>>
$slaves[$i].slaveName resents $slaves[_dom].slaveName for using $him and the two @@.lightsalmon;start to dislike each other.@@
<<set $slaves[_dom].rivalry = 1, $slaves[_dom].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalry = 1, $slaves[$i].rivalryTarget = $slaves[_dom].ID>>
<</if>>
<<else>>
<<if $slaves[$i].rivalryTarget == $slaves[_dom].ID && $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName resents subordinating $himself to $slaves[_dom].slaveName and @@.mediumorchid;dislikes@@ having it as $his job.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].rivalry < 3 && $slaves[$i].rivalryTarget == $slaves[_dom].ID>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName hates being used by $his rival $slaves[_dom].slaveName so much that their @@.lightsalmon;feud worsens.@@
<<set $slaves[_dom].rivalry++, $slaves[$i].rivalry++>>
<<elseif $slaves[$i].devotion > 50>>
$slaves[$i].slaveName serves $slaves[_dom].slaveName so devotedly that they @@.lightgreen;work out@@ some of their differences through sex.
<<set $slaves[_dom].rivalry--, $slaves[$i].rivalry-->>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].tired = 1>> /* why was this applied to the dom slave? Seems like a good way to hinder them. */
<</if>>
|
amomynous0/fc
|
src/uncategorized/saServeYourOtherSlaves.tw
|
tw
|
bsd-3-clause
| 49,377 |
:: SA take classes [nobr]
<<set _learning = 1>>
<<if $slaves[$i].fetish == "mindbroken">>
is no longer mentally capable and @@.yellow;has been dropped from class.@@
<<if $slaves[$i].assignment == "take classes">>
<<= removeJob($slaves[$i], "take classes")>>
<</if>>
<<elseif ($slaves[$i].assignment == "learn in the schoolroom")>>
<<if ($Schoolteacher != 0)>>
<<setLocalPronouns $Schoolteacher 2>>
<<set _teaching = $Schoolteacher.intelligence+$Schoolteacher.intelligenceImplant>>
<<if ($Schoolteacher.visualAge > 35)>>
<<set _teaching += 10>>
<</if>>
<<if setup.schoolteacherCareers.includes($Schoolteacher.career)>>
<<set _teaching += 10>>
<</if>>
<<if ($Schoolteacher.face > 40)>>
<<set _teaching += 10>>
<</if>>
<<if random(1,150) < _teaching>>
<<set _learning += 1>>
<</if>>
takes courses in slavery<<if $schoolroomUpgradeSkills + $schoolroomUpgradeRemedial + $schoolroomUpgradeLanguage != 0>>, using $schoolroomName's improved educational materials, <</if>> under $Schoolteacher.slaveName's supervision;
<<if ($slaves[$i].devotion > 20)>>
$he is such an obedient slave that _he2 @@.hotpink;encourages $him@@ to be the best slave $he can.
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].trust < -20)>>
$he obeys out of fear, so _he2 @@.hotpink;encourages $him@@ to be a better slave.
<<set $slaves[$i].devotion += 1>>
<<else>>
$he is resistant, so _he2 ends up mostly @@.gold;punishing $him,@@ increasing $his @@.mediumorchid;dislike for slavery.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 4>>
<</if>>
<<else>>
takes courses in slavery<<if $schoolroomUpgradeSkills + $schoolroomUpgradeRemedial + $schoolroomUpgradeLanguage != 0>>, using $schoolroomName's improved educational materials, <</if>> under $assistantName's supervision;
<<if ($slaves[$i].devotion > 20)>>
$he is such an obedient slave that your assistant mostly @@.hotpink;encourages $him.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].trust < -20)>>
$he obeys out of fear, so your assistant mostly @@.hotpink;encourages $him.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
$he is resistant, so your assistant mostly @@.gold;punishes $him,@@ increasing $his @@.mediumorchid;dislike for slavery.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<<else>>
takes courses in slavery<<if $schoolroomUpgradeSkills + $schoolroomUpgradeRemedial + $schoolroomUpgradeLanguage != 0>>, using $schoolroomName's improved educational materials, <</if>> under $assistantName's supervision;
<<if ($slaves[$i].devotion > 20)>>
$he is such an obedient slave that your assistant mostly @@.hotpink;encourages $him.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].trust < -20)>>
$he obeys out of fear, so your assistant mostly @@.hotpink;encourages $him.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
$he is resistant, so your assistant mostly @@.gold;punishes $him,@@ increasing $his @@.mediumorchid;dislike for slavery.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<<if !canHear($slaves[$i]) && !canSee($slaves[$i])>>
With $his inability to hear and see, absorbing the content is extremely difficult.
<<set _learning = -2>>
<<elseif !canHear($slaves[$i]) || !canSee($slaves[$i])>>
With $his impairements, $he needs special lessons to properly learn.
<<set _learning = 0>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].intelligence > 95)>>
$He is a genius,
<<set _learning += 1>>
<<elseif ($slaves[$i].intelligence > 50)>>
$He is highly intelligent
<<set _learning += 1>>
<<elseif ($slaves[$i].intelligence > 15)>>
$He is of above average intelligence
<<if (random(1,100) < 70)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= -15)>>
$He is of average intelligence
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<else>>
<<set _slaveDensity = 50 + $slaves[$i].intelligence>>
<<if ($schoolroomUpgradeRemedial == 1) && random(1,100) < 50>>
<<set _slaveDensity = 55>>
<</if>>
<<if (random(1,100) > _slaveDensity)>>
<<set _learning += 1>>
<</if>>
<<if ($slaves[$i].intelligence >= -50)>>
$He is of below average intelligence
<<elseif ($slaves[$i].intelligence >= -95)>>
$He is quite stupid
<<else>>
$He is an imbecile,
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
and worshipful of you,
<<set _learning += 1>>
<<elseif ($slaves[$i].devotion > 50)>>
and devoted to you,
<<if (random(1,100) < 70)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].devotion > 20)>>
and obedient to you,
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
and frightened of you,
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<else>>
and neither likes you nor is afraid of you,
<</if>>
<<if (_learning <= 1)>>
and $he learns slowly this week.
<<elseif (_learning == 2)>>
and $he does well with $his studies this week.
<<else>>
and $he is perfectly studious this week.
<</if>>
<<set _seed = 0>>
<<set $skillIncrease = 10+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)>>
<<for _j = 0; _j < _learning; _j++>>
<<if ($slaves[$i].devotion <= 20) && (_seed == 0)>>
Since $he is wanting in basic obedience, $he suffers through courses on @@.hotpink;$his place@@ in the Free Cities world.
<<set $slaves[$i].devotion += 10>>
<<set _seed = 1>>
<<elseif ($slaves[$i].oralSkill <= 10)>>
Since $he is orally incompetent, $he is taught basic gag reflex suppression exercises and other simple oral things.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
Since $he is unskilled at using $his pussy, $he is taught kegel exercises and other simple vaginal skills.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina >= 0)>>
Since $he is unskilled at using $his pussy and not permitted to learn through practice, $he is taught kegel exercises, vaginal basics and several new positions.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus > 0) && canDoAnal($slaves[$i])>>
Since $he is a novice at taking it up $his butt, $he is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus >= 0)>>
Since $he is a novice at taking it up $his butt and not permitted to learn through practice, $he is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 10)>>
Since $he has little idea what's involved in selling $his body, $he is taught basic safety practices and other simple prostitution skills.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 10)>>
Since $his entertainment value is limited to $his holes, $he is taught simple conversational skills and other courtesan's essentials.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($schoolroomUpgradeSkills == 1)>>
<<if ($slaves[$i].oralSkill <= 30)>>
Having completed the basic sex slave curriculum, $he studies more advanced ways to use $his lips and tongue to please cocks, cunts, and asses.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 30)>>
Having completed the basic sex slave curriculum, $he studies intermediate prostitution, including how to stay as safe as possible and maximize $his efficiency.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 30)>>
Having completed the basic sex slave curriculum, $he studies courtesanship, including social dynamics and flirtation more subtle than straightforward begging for sex.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina >= 0)>>
Having completed the basic sex slave curriculum, $he studies more advanced techniques and exotic positions to make use of $his <<if $slaves[$i].vagina == 0>>virgin pussy for use in $his first time<<else>>pussy<</if>>.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 30)>>
Having completed the basic sex slave curriculum, $he studies more advanced techniques and exotic positions to make use of $his <<if $slaves[$i].vagina == 0>>virgin ass for use in $his first time<<else>>ass<</if>>.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</for>>
<<if ($slaves[$i].intelligenceImplant < 30) && ($slaves[$i].assignment == "learn in the schoolroom")>>
$He makes some progress
<<if $slaves[$i].intelligenceImplant < 15>>
towards a basic education.
<<else>>
in furthering $his education.
<</if>>
<<set $slaves[$i].intelligenceImplant += 1*_learning>>
<<if ($slaves[$i].intelligenceImplant >= 30)>>
<<set $slaves[$i].intelligenceImplant = 30>>
$He has completed $his advanced education, and for most purposes $he has become @@.deepskyblue;more intelligent.@@
<</if>>
<<elseif ($slaves[$i].intelligenceImplant < 15) && ($slaves[$i].assignment == "take classes")>>
$He makes some progress towards a basic education.
<<set $slaves[$i].intelligenceImplant += 1*_learning>>
<<if ($slaves[$i].intelligenceImplant >= 15)>>
<<set $slaves[$i].intelligenceImplant = 15>>
$He has completed a course of slave education, and for most purposes $he has become @@.deepskyblue;more intelligent.@@
<</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant >= 15)>>
<<if $slaves[$i].voice != 0>>
<<if ($slaves[$i].intelligence > random(-110,110))>>
<<if ($schoolroomUpgradeLanguage == 0)>>
<<if ($slaves[$i].accent > 3) && ($week-$slaves[$i].weekAcquired > 24)>>
$He has @@.green;learned some $language,@@ and can make $his point with some gesturing, though $he speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].speechRules == "language lessons">>
<<set $slaves[$i].speechRules = "accent elimination">>
<</if>>
<<elseif ($slaves[$i].accent == 3)>>
$He has @@.green;learned functional $language,@@ and can make $himself understood, though $his $slaves[$i].nationality accent is still quite heavy.
<<set $slaves[$i].accent -= 1>>
<</if>>
<<else>>
<<if ($slaves[$i].accent > 3)>>
<<if ($week-$slaves[$i].weekAcquired > 16)>>
$He has @@.green;learned some $language,@@ and can make $his point with some gesturing, though $he speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].speechRules == "language lessons">>
<<set $slaves[$i].speechRules = "accent elimination">>
<</if>>
<</if>>
<<elseif ($slaves[$i].accent >= 2)>>
$He has @@.green;learned decent $language,@@ though $he retains enough of $his $slaves[$i].nationality accent to make $his voice distinctly sexy.
<<set $slaves[$i].accent = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant >= 15) && ($slaves[$i].assignment == "take classes")>>
<<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>>
<<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>>
<<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>>
<<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>>
<<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>>
$He can learn little from further classes, so @@.yellow;$his assignment has defaulted to rest.@@
<<= removeJob($slaves[$i], "take classes")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saTakeClasses.tw
|
tw
|
bsd-3-clause
| 12,262 |
:: SA whore [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.BROTHEL ? $facility.brothel : undefined)>>
<<set FResult($slaves[$i])>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
<<set $FResult += 2>>
<</if>>
<<if $ACitizens > $ASlaves*2>>
<<set $FResult = Math.trunc($FResult*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $FResult = Math.trunc($FResult*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $FResult = Math.trunc($FResult*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = Math.trunc($FResult*0.9)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.85)>>
<</if>>
<<Beauty $slaves[$i]>>
<<if $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $slaves[$i].sexualFlaw == "neglectful">>
<<set $beauty = Math.trunc($beauty*1.1)>>
<</if>>
<<if $slaves[$i].assignment == "be the Madam">>
<<if $brothelSlaves+$slavesGettingHelp > 0>>
<<set $beauty = Math.trunc($beauty*((5-$brothelSlaves-$slavesGettingHelp)/5))>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95) || ($slaves[$i].energy > 95)>>
enthusiastically sells
<<elseif ($slaves[$i].devotion > 50)>>
willingly sells
<<elseif ($slaves[$i].devotion > 20)>>
obediently sells
<<elseif ($slaves[$i].trust < -20)>>
reluctantly sells
<<else>>
is forced to sell
<</if>>
$his body.
<<set $beautyMultiplier = 1>>
<<if $brothel > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "whore") && ($brothelSpots > 0)) || ($slaves[$i].assignment == "work in the brothel")>>
<<if ($slaves[$i].assignment == "whore")>>
Since there's extra space in $brothelName, $he sells $himself there.
<<set $brothelSpots -= 1>>
<</if>>
<<if $brothelAdsSpending != 0>>
<<if $brothelAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $beautyMultiplier += 0.05>>
$His stacked body fits $brothelName's ad campaign, getting $him more business.
<</if>>
<</if>>
<<elseif $brothelAdsStacked == -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<set $beautyMultiplier += 0.05>>
$His slim body fits $brothelName's ad campaign, getting $him more business.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsPreg == 1>>
<<if ($slaves[$i].bellyPreg >= 5000) || ($slaves[$i].bellyImplant >= 5000)>>
<<set $beautyMultiplier += 0.05>>
$His gravid body fits $brothelName's ad campaign, getting $him more attention.
<</if>>
<<elseif $brothelAdsPreg == -1>>
<<if ($slaves[$i].belly < 100) && ($slaves[$i].weight < 30) && (!setup.fakeBellies.includes($bellyAccessory)) && ($slaves[$i].bellyImplant <= 0)>>
<<set $beautyMultiplier += 0.05>>
$His flat belly fits $brothelName's ad campaign, getting $him more attention.
<</if>>
<</if>>
<<if $brothelAdsModded == 1>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beautyMultiplier += 0.05>>
Body art like $hers is a major draw.
<</if>>
<<elseif $brothelAdsModded == -1>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $beautyMultiplier += 0.05>>
Very clean bodies like $hers are a major draw.
<</if>>
<</if>>
<<if $brothelAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].bellyImplant >= 1500)>>
<<if ($slaves[$i].waist < -10)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to the brothel looking to rent a plastic slut like $him.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $brothelAdsImplanted == -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist >= -95)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].bellyImplant == -1)>>
<<if ($slaves[$i].faceImplant < 30)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to the brothel looking to play with a natural girl like $him.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsOld == 1>>
<<if ($slaves[$i].physicalAge >= 30)>>
<<set $beautyMultiplier += 0.05>>
$He's perfect for $brothelName, whose brand is mature slaves.
<</if>>
<<elseif $brothelAdsOld == -1>>
<<if ($slaves[$i].physicalAge < 30 && $slaves[$i].physicalAge >= 18)>>
<<set $beautyMultiplier += 0.05>>
$He's perfect for $brothelName, whose brand is young slaves.
<</if>>
<<elseif $brothelAdsOld == -2>>
<<if ($slaves[$i].physicalAge <= 18 && $slaves[$i].physicalAge >= 13)>>
<<set $beautyMultiplier += 0.05>>
$He's perfect for $brothelName, whose brand is teenage slaves.
<</if>>
<<elseif $brothelAdsOld == -3>>
<<if ($slaves[$i].physicalAge < 13)>>
<<set $beautyMultiplier += 0.05>>
$He's perfect for $brothelName, whose brand is loli slaves.
<</if>>
<</if>>
<<if $brothelAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $brothelName is looking to fuck a girl like $him.
<</if>>
<<elseif $brothelAdsXX == -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $brothelName is looking to pound a girl who cums when buttfucked.
<</if>>
<</if>>
<</if>>
<<if $Madam != 0>>
<<setLocalPronouns $Madam 2>>
<<if $madamCashBonus > 0>>
<<if !canHear($slaves[$i])>>
<<set $beautyMultiplier += $madamCashBonus/2>>
<<else>>
<<set $beautyMultiplier += $madamCashBonus>>
<</if>>
<<if ($slaves[$i].assignment == "whore")>>
Working
<<else>>
Living and working
<</if>>
out of the brothel, $he comes under <<= SlaveFullName($Madam)>>'s
<<if $madamCashBonus < 0.1>>
completely inept
<<elseif $madamCashBonus < 0.2>>
unskilled
<<elseif $madamCashBonus < 0.3>>
skillful
<<else>>
masterful
<</if>>
leadership.
<<if ($Madam.dick > 2) && canAchieveErection($Madam)>>
<<if ($slaves[$i].devotion <= 20)>>
The Madam rapes $him when $he fails to meet standards.
<<else>>
The Madam uses _his2 dick to reward $him when $he does well and needs some loving.
<</if>>
<</if>>
<<if !canHear($slaves[$i])>>
Unfortunately, $his inability to hear wastes most of $Madam.slaveName's advice.
<</if>>
<<if $MadamIgnoresFlaws != 1>>
<<if !["none", "neglectful", "cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "breeder"].includes($slaves[$i].sexualFlaw) && (random(1,100) > 90)>>
<<= SlaveFullName($Madam)>> manages to @@.green;break@@ $slaves[$i].slaveName of $his sexual flaws.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none") && (random(1,100) > 90)>>
<<= SlaveFullName($Madam)>> manages to @@.green;break@@ $slaves[$i].slaveName of $his flaws.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $beauty = Math.trunc($beauty*$beautyMultiplier)>>
$His appearance attracted $beauty customers (<<print Math.trunc($beauty/7)>> a day)<<if $beauty > 160>>, so many that <<if canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>each of $his holes were<<elseif canDoVaginal($slaves[$i]) || canDoAnal($slaves[$i])>>each of $his available holes were<<else>>$his mouth and anywhere else a cock could fit were<</if>> often filled by more than one cock<<elseif $beauty > 140>>, so many that $he spent much of $his time getting gangbanged<<elseif $beauty > 120>>, so many that customers often <<if canDoAnal($slaves[$i]) || canDoVaginal($slaves[$i])>>spitroasted<<else>>double-teamed<</if>> the slut<<elseif $beauty > 100>>, so many that $he frequently had sex with multiple customers at once<<elseif $beauty > 70>>, so many that $he occasionally had sex with multiple customers at once<</if>>. They paid <<print cashFormat($FResult)>> on average.
<<set _incomeStats.customers = $beauty>>
<<if $seeAge == 1>>
<<if $slaves[$i].physicalAge == $minimumSlaveAge && $slaves[$i].physicalAge == $fertilityAge && canGetPregnant($slaves[$i]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset") && $arcologies[0].FSRestart == "unset">>
<<if $slaves[$i].birthWeek == 0>>
$He just turned $minimumSlaveAge this week, giving $him an immense boost to both popularity and price. $He is also expected to become fertile soon, giving $him an additional boost as customers clamor to claim $his fresh womb.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck $him, giving $him a boost to both popularity and price. $He was also anticipated to become fertile this month, and $his womb is still unoccupied, giving $him an additional boost.
<</if>>
<<elseif $slaves[$i].physicalAge == $minimumSlaveAge>>
<<if $slaves[$i].birthWeek == 0>>
$He just turned $minimumSlaveAge this week, giving $him an immense boost to both popularity and price.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck $him, giving $him a boost to both popularity and price.
<</if>>
<<elseif $slaves[$i].physicalAge == $fertilityAge && canGetPregnant($slaves[$i]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<if $slaves[$i].birthWeek == 0>>
$He is expected to become fertile soon, giving $him an immense boost to both popularity and price as customers clamor to claim $his fresh womb.
<<elseif $slaves[$i].birthWeek < 4 && $slaves[$i].pregKnown == 0>>
This is still the first month in which $he was anticipated to become fertile, and $his womb is still unoccupied, giving $him a boost to both popularity and price.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "sinful")>>
$slaves[$i].slaveName @@.hotpink;secretly enjoys@@ how utterly sinful and depraved it is for $him to sell $his body.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "cutting")>>
$slaves[$i].slaveName @@.hotpink;openly enjoys@@ the direct, frank language of prostitution, and delights customers with cutting remarks even as they fuck $him.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "caring")>>
$slaves[$i].slaveName sees $his role as helping people with their sexual needs, and $he @@.mediumaquamarine;trusts that $his place@@ in society is an important one.
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $injury = 0>>
<<if $slaves[$i].assignment == "work in the brothel">>
<<elseif ($slaves[$i].curatives > 0) || $slaves[$i].inflationType == "curative">>
The drugs <<if $slaves[$i].inflationType == "curative">>$he holds inside $his belly<<else>>$he's on<</if>> protect $him from the wear of whoring.
<<elseif ($slaves[$i].health < -50)>>
The stress of whoring while ill is @@.red;very hard on $him.@@
<<set $slaves[$i].health -= 10>>
<<set $injury = 1>>
<<elseif ($slaves[$i].health < -20) && (random(1,100) > 50)>>
The stress of whoring while ill is @@.red;hard on $him.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<<elseif ($slaves[$i].vagina < 0)>>
<<set $desc = SlaveTitle($slaves[$i])>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
$He's such an expert whore that $he copes with the stress of being a $desc prostitute.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being a $desc prostitute is @@.red;hard on $him.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt") && canDoAnal($slaves[$i])>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
$He's such an expert whore that $he copes with the stress of being limited to buttsex and oral.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being limited to buttsex and oral is @@.red;hard on $him.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill) < 300>>
<<if random(1,100) > 10+(($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill)/10)>>
<<set $injury = 1>>
<</if>>
<</if>>
<<if ($injury == 1)>>
<<set $slaves[$i].health -= 3>>
<<if canDoAnal($slaves[$i])>>
<<set _injuryChance = random(1,100)>>
<<else>>
<<set _injuryChance = random(1,80)>>
<</if>>
<<if (_injuryChance > 80)>>
<<set $slaves[$i].minorInjury = "sore ass">>
Rough anal with a careless customer left $him with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif (_injuryChance > 60)>>
<<set $slaves[$i].minorInjury = "black eye">>
A violent customer left $him with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif (_injuryChance > 40)>>
<<set $slaves[$i].minorInjury = "split lip">>
An abusive customer left $him with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif (_injuryChance > 20)>>
<<set $slaves[$i].minorInjury = "bad bruise">>
A rough customer left $him with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<else>>
<<set $slaves[$i].minorInjury = "sore muscle">>
The hard labor of constant sex left $him with a @@.red;$slaves[$i].minorInjury.@@
<</if>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
$His virginity goes to the highest bidder, earning <<print cashFormat(($beauty*10))>>. $He's so full of aphrodisiacs that $he @@.hotpink;enjoys the experience.@@ @@.lime;$His pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<elseif ($slaves[$i].devotion > 20)>>
$His virginity goes to the highest bidder, earning <<print cashFormat(($beauty*10))>>. Losing $his virginity in this way @@.hotpink;confirms $his submission to you.@@ @@.lime;$His pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<else>>
$His virginity goes to the highest bidder, earning <<print cashFormat(($beauty*10))>>. $He tries to resist, and losing $his virginity to a rape makes $him @@.mediumorchid;hate@@ and @@.gold;fear@@ you a great deal. @@.lime;$His pussy is now broken in.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<if (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)+($slaves[$i].vaginalSkill/3)))>>
@@.lime;$His pussy gets loosened by the intense use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
$His tight little anus goes to the highest bidder, earning <<print cashFormat(($beauty*5))>>. $He's so full of aphrodisiacs that $he @@.hotpink;enjoys the experience.@@ $His fresh asshole is fucked all week, and by the end of it @@.lime;$he won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<elseif ($slaves[$i].devotion > 20)>>
$His tight little anus goes to the highest bidder, earning <<print cashFormat(($beauty*5))>>. The pain and humiliation @@.hotpink;confirm $his submission to you.@@ $His fresh asshole is fucked all week, and by the end of it @@.lime;$he won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<else>>
$His tight little anus goes to the highest bidder, earning <<print cashFormat(($beauty*5))>>. The pain and humiliation increases $his @@.mediumorchid;hatred@@ and @@.gold;fear@@ for you. $His fresh asshole is fucked all week, and by the end of it @@.lime;$he won't sit down.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<if ($slaves[$i].vagina < 0)>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;$His asshole sees constant use in place of a pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;$His asshole sees constant use in place of $his protected pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<else>>
<<if ((random(1,100) > ((160-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;$His asshole loosens with constant use.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if !setup.whoreCareers.includes($slaves[$i].career) && $slaves[$i].skillW < $masteredXP>>
<<set $slaves[$i].skillW += random(1,Math.ceil(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/15) + 8)>>
<</if>>
<<if setup.whoreCareers.includes($slaves[$i].career)>>
$He has sex work experience from $his life before $he was a slave, making $him more effective.
<<elseif $slaves[$i].skillW >= $masteredXP>>
$He has experience as a prostitute from working for you, making $him more effective.
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<elseif !canWalk($slaves[$i])>>
Since $he can't walk, $he spends all of $his time in $his own room in the brothel. Customers come in, fuck $him, and leave.
<<if ($slaves[$i].whoreSkill <= 10)>>
<<elseif ($slaves[$i].whoreSkill <= 30)>>
As a skilled prostitute, $he gets a little more money out of customers.
<<elseif ($slaves[$i].whoreSkill <= 60)>>
As an expert prostitute, $he gets more money out of customers.
<<elseif ($slaves[$i].whoreSkill >= 100)>>
As a masterful prostitute, $he makes more money.
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].whoreSkill < 100)>>
<<set $slaves[$i].whoreSkill += 10+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)>>
$He @@.green;gains experience as a public slut,@@ and gets better at
<<if ($slaves[$i].whoreSkill <= 30)>>
basic street smarts.
<<elseif ($slaves[$i].whoreSkill <= 60)>>
steering clients to more lucrative sex acts.
<<else>>
squeezing johns for every penny.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac")>>
The aphrodisiac cocktail has $him so desperately horny that regardless of $his personal feelings, $he @@.hotpink;gets off with customers all week.@@ In $his drug-addled state $he doesn't remember enough to learn sexual skills.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].energy <= 95)>>
<<if $slaves[$i].trust >= -20>>
$He tries to refuse being sold as a whore, so $he is restrained for sale. $He loses a bit of $himself to a week of rape, but remembers enough to know @@.mediumorchid;you're responsible,@@ and @@.gold;can force $him if necessary.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
$He doesn't show much enthusiasm, but the habit of slave prostitution @@.hotpink;wears away at $his will.@@
<<set $slaves[$i].devotion += 4>>
<</if>>
<<else>>
<<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || !canDoVaginal($slaves[$i]))>>
$He's a @@.aquamarine;sexual master@@
<<if canDoVaginal($slaves[$i])>>
whose
<<else>>
and despite <<if $slaves[$i].vagina < 0>>$his lack of a<<else>>the inaccessibility of $his<</if>> front hole, $his
<</if>>
body commands @@.yellowgreen;a high price.@@ When $he's not
<<if canDoVaginal($slaves[$i]) && (random(1,4) == 1)>>
pleasing the rich with $his <<if $slaves[$i].prestige > 1 || $slaves[$i].pornPrestige > 2>>prestigious<<else>>popular<</if>> pussy,
<<elseif ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
performing one of $his <<if $slaves[$i].prestige > 1 || $slaves[$i].pornPrestige > 2>>famous<<else>>top-tier<</if>> blowjobs,
<<elseif canDoAnal($slaves[$i])>>
selling access to $his <<if $slaves[$i].prestige > 1 || $slaves[$i].pornPrestige > 2>>legendary<<else>>notorious<</if>> anus,
<<else>>
pleasing the masses with $his chest,
<</if>>
$he works social gatherings and high society.
<<else>>
$He shows diligence, and $his sexual skills improve, according to what the customers demand<<if !canDoVaginal($slaves[$i])>> and what's possible for $him<</if>>.
<<set $skillIncrease = 5+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)+$oralUseWeight>>
<<OralSkillIncrease $slaves[$i]>>
<<if canDoAnal($slaves[$i])>>
<<set $skillIncrease = 5+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)+$analUseWeight>>
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $skillIncrease = 5+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)+$vaginalUseWeight>>
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].whoreSkill < 100)>>
$He gains experience as a prostitute.
<<set $skillIncrease = 10+Math.floor(($slaves[$i].intelligence+$slaves[$i].intelligenceImplant)/32)>>
<<WhoreSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].minorInjury != 0>>
$He attracts fewer people due to $his minor injury.
<<set $beauty -= 1>>
<</if>>
<<if (($slaves[$i].hears == -1 && $slaves[$i].earwear != "hearing aids") || ($slaves[$i].hears == 0 && $slaves[$i].earwear == "muffling ear plugs") ||($slaves[$i].hears == -2)) && $slaves[$i].assignment == "whore">>
$His trouble hearing causes $him to often not recognize $he's being picked up, missing out on partners.
<<if !canHear($slaves[$i])>>
<<set $beauty *= .75>>
<<else>>
<<set $beauty *= .90>>
<</if>>
<</if>>
<<if $slaves[$i].assignment == "work in the brothel" && $slaves[$i].devotion > 50>>
Being so far from your presence @@.mediumorchid;weakens $his intense devotion to you.@@
<</if>>
<<if $showEWM == 1>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
$He's a better whore because prostitution is $his main sexual outlet.
<</if>>
<<if $familyTesting == 1>>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _children = $slaves.filter(function(s) { return ($slaves[$i].ID == s.father || $slaves[$i].ID == s.mother || s.ID == $slaves[$i].father || s.ID == $slaves[$i].mother || areSisters($slaves[$i], s) > 0) && s.assignment == "whore"; })>>
<<if _children.length > 2>>
Since $his relatives,
<<for _sw = 0; _sw < _children.length; _sw++>>
<<if _sw < _children.length-1>>
_children[_sw].slaveName,
<<else>>
and _children[_sw].slaveName,
<</if>>
<</for>>
are selling themselves too, $he earns extra ¤ by working with them.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in incestuous sex like the ancient Egyptians.
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Customers are very enthusiastic about being able to participate in incestuous sex.
<</if>>
<<elseif _children.length > 1>>
Since $his relatives, _children[0].slaveName and _children[1].slaveName, are selling themselves too, $he earns extra ¤ by working with them.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in incestuous sex like the ancient Egyptians.
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Customers are very enthusiastic about being able to participate in incestuous sex.
<</if>>
<<elseif _children.length > 0>>
<<setLocalPronouns _children[0] 2>>
Since $his relative, _children[0].slaveName, is selling _himself2 too, $he earns extra ¤ by working with _him2.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in incestuous sex like the ancient Egyptians.
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Customers are very enthusiastic about being able to participate in incestuous sex.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0>>
<<set $j = $slaveIndices[$slaves[$i].relationTarget]>>
<<if def $j && $slaves[$j].assignment == $slaves[$i].assignment>>
<<setLocalPronouns $slaves[$j] 2>>
Since $his $slaves[$j].relation $slaves[$j].slaveName is selling _himself2 too, $he earns extra ¤ by working with _him2.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in incestuous sex like the ancient Egyptians.
<<elseif $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
Customers are very enthusiastic about being able to participate in incestuous sex.
<</if>>
<</if>>
<</if>>
<</if>> /*closes extended family mode */
<<if $slaves[$i].relationship > 0>>
<<set $j = $slaveIndices[$slaves[$i].relationshipTarget]>>
<<if def $j && $slaves[$j].assignment == $slaves[$i].assignment>>
$His
<<if $slaves[$j].relationship <= 1>>
friend
<<elseif $slaves[$j].relationship <= 2>>
best friend
<<elseif $slaves[$j].relationship <= 3>>
friend with benefits
<<elseif $slaves[$j].relationship <= 4>>
lover
<<elseif $slaves[$j].relationship > 4>>
slave wife
<</if>>
$slaves[$j].slaveName is also whoring, so $he earns a bit more.
<</if>>
<<elseif $slaves[$i].relationship == -1>>
$He relies on customers' desire to fuck $him for emotional support, making $him an excellent, if occasionally disturbing, whore.
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<set $j = $slaveIndices[$slaves[$i].rivalryTarget]>>
<<if def $j && $slaves[$j].assignment == $slaves[$i].assignment>>
$He earns a little less ¤ due to bickering with $slaves[$j].slaveName.
<</if>>
<</if>>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
<<if $slaves[$i].voiceImplant > 0>>
$His high-pitched bimbo voice makes it easier for $him to entice potential customers.
<<else>>
$His high, girly voice makes it easier for $him to entice potential customers.
<</if>>
<<elseif $slaves[$i].voice == 1>>
Most potential customers find $his deep voice unattractive, making it harder for $him to entice them.
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
Many customers fetishize body mods and consider $hers fascinating.
<<elseif $modScore > 7>>
Many customers fetishize body mods and consider $hers interesting.
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
Most customers disapprove of excessive body ornamentation and are pleased that $he's unspoiled in that regard.
<<else>>
Most customers disapprove of body mods and consider $hers unappealing.
<</if>>
<<else>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
$He has so much body art that most customers don't think $he needs any more.
<<elseif !($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
$His body art helps attract customers.
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac" && $slaves[$i].inflation > 1)>>
On such a heavy aphrodisiac dose, $he can't wait for each customer to fuck $him.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which is practically nonstop, as anyone that fucks $his ass gets a hit of the aphrodisiacs within $his belly.<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || ($slaves[$i].inflationType == "aphrodisiac")>>
On aphrodisiacs, $he climaxes with every customer.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which happens often, as anyone that fucks $his ass gets a tiny hit of the aphrodisiacs within $his belly.<</if>>
<<elseif $slaves[$i].devotion > 95>>
$He's so devoted that $he does $his best and pleases every customer.
<<elseif $slaves[$i].devotion > 50>>
$He's so devoted that $he works hard to please customers.
<<elseif $slaves[$i].trust < -20>>
$He's afraid of you, so $he works hard to please customers.
<<else>>
$He neither loves nor fears you enough to work hard, and makes a poor whore.
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
$He makes a river of ¤ with $his huge, fashionable assets.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
$His high voice contributes to $his bimbo image, so $he does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 20>>
$He makes no extra ¤ with $his large assets since many citizens consider them disgusting.
<<else>>
$He receives extra ¤ for having huge assets.
<</if>>
<<if $slaves[$i].dick > 0>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
Society's appetite for stacked whores with dicks makes $him especially profitable.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].visualAge >= 30)>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
$His mature body is very fashionable.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
$His old body is badly out of fashion.
<</if>>
<<else>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
$His youthful body is very fashionable.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
$His young body is out of fashion.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $genderLawPass == 1>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
$He makes extra ¤ due to $his fashionably feminine body.
<<else>>
$He receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if slimPass($slaves[$i]) == 1>>
$He makes extra ¤ due to $his fashionably sleek little body.
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($slaves[$i].boobs >= 2000) && ($slaves[$i].butt >= 5) && ($slaves[$i].weight > 95)>>
$He makes extra ¤ due to $his fashionably plump body.
<<if canTalk($slaves[$i])&& $slaves[$i].voice > 2>>
$His high voice contributes to $his feminine image, so $he does even better.
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].muscles <= 30) && $arcologies[0].FSPhysicalIdealist == "unset" && ($slaves[$i].weight <= 10) && $arcologies[0].FSHedonisticDecadence == "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
$He makes extra ¤ due to $his fashionably sleek little body.
<<else>>
$He receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSPhysicalIdealistStrongFat == 1 && ($slaves[$i].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
$He makes extra ¤ due to $his fashionably sleek little body.
<<else>>
$He receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<<elseif ($slaves[$i].weight <= 10)>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
$He makes extra ¤ due to $his fashionably sleek little body.
<<else>>
$He receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset" && ($slaves[$i].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
$He makes extra ¤ due to $his fashionably sleek little body.
<<else>>
$He receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<<elseif ($slaves[$i].muscles <= 30)>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
$He makes extra ¤ due to $his fashionably sleek little body.
<<else>>
$He receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
$His high voice contributes to $his girlish image, so $he does even better.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].waist >= -95) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].bellyImplant == -1) && ($slaves[$i].faceImplant < 30)>>
<<if $arcologies[0].FSBodyPurist != "unset">>
With $his all-natural, implant free appearance, $he's very profitable.
<<elseif $arcologies[0].FSTransformationFetishist >= 20>>
Customers are disappointed by $his all-natural, implant free appearance.
<<else>>
Some discerning customers appreciate $his all-natural, implant free appearance.
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
The public is willing to pay more for $his augmented body.
<</if>>
<</if>>
<<if $slaves[$i].nipples == "fuckable">>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
$His fuckable nipples give $him a profitable edge over those without such body modifications.
<<else>>
$His fuckable nipples entice some of the more adventurous customers.
<</if>>
<</if>>
<<if ($slaves[$i].clitPiercing > 2) && ($slaves[$i].devotion >= -20)>>
Almost everyone loves $his enthusiasm for sex encouraged by $his smart piercing.
<<elseif ($slaves[$i].clitPiercing > 2)>>
Almost everyone appreciates $his reduced reluctance towards sex encouraged by $his smart piercing.
<</if>>
<<if $slaves[$i].teeth == "removable">>
The extra attention $he receives from $his ability to give toothless sucks is balanced out by the customers who are disgusted by it.
<<elseif $slaves[$i].teeth == "pointy">>
The extra attention $he receives from $his terrifying mouth of sharp teeth is balanced out by the customers who are scared off by them.
<</if>>
<<if $slaves[$i].dick != 0>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
$He sees fewer customers because many prefer whores without cocks.
<<elseif $arcologies[0].FSGenderRadicalist < 50>>
$His cock entices some customers and disappoints others; it has little effect on $his popularity.
<<else>>
The overwhelming majority of potential customers consider $his cock an attraction.
<</if>>
<</if>>
<<if $slaves[$i].muscles > 95>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
In the new culture of $arcologies[0].name $his muscles make $him a very profitable whore.
<<else>>
$His muscles scare off some customers, but some pay well to enjoy a muscular whore.
<</if>>
<</if>>
<<if $slaves[$i].amp == 1>>
Many prefer to fuck a whore with limbs, but some greatly enjoy buying the use of a helpless amputee.
<</if>>
<<if $slaves[$i].lactation > 0>>
$He appeals to customers who like lactation play, or just want a whore they can drink milk from.
<</if>>
<<if $slaves[$i].bellyPreg >= 1500 || setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 1500>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
In the new culture of $arcologies[0].name, $his pregnancy makes $him a profitable whore<<if setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 1500>>, even if it's not real<</if>>.
<<elseif $arcologies[0].FSRestart != "unset">>
In the new culture of $arcologies[0].name, $his<<if setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 1500>> apparent<</if>> pregnancy is a massive turn off to potential customers.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
The new respect for traditional gender roles has given many citizens a taste for pregnant whores<<if setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 1500>>, even if they only look pregnant<</if>>.
<<else>>
Many customers avoid visibly pregnant whores.
<</if>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($slaves[$i].race == "white")>>
Many customers prefer white girls like $slaves[$i].slaveName.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
Some citizens fetishize whores of the servile races.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
Many prefer to use and abuse whores of the proper slave race.
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Japanese") || ($slaves[$i].nationality == "Edo Revivalist")>>
As a proper Japanese girl, $he is considered extremely desirable.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Chinese") || ($slaves[$i].nationality == "Chinese Revivalist")>>
As a proper Chinese girl, $he is considered extremely desirable.
<</if>>
<</if>>
<<if $slaves[$i].intelligence+$slaves[$i].intelligenceImplant > 15>>
$His intelligence gives $him an advantage at the business of selling $his body.
<<elseif $slaves[$i].intelligence+$slaves[$i].intelligenceImplant < -15>>
$His stupidity gives $him a handicap at the business of selling $his body.
<</if>>
<<if $slaves[$i].prestige > 0>>
$He attracts more attention because it's prestigious to fuck $him.
<</if>>
<<if $slaves[$i].pornPrestige > 2>>
Customers line up for the chance to buy time with the face of $slaves[$i].pornType porn.
<<elseif $slaves[$i].pornPrestige > 1>>
$He has a sizable fanbase, one that is eager to buy time with $him.
<<elseif $slaves[$i].pornPrestige > 0>>
A few of $his fans recognize $him and eagerly patronize $him.
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
$He gets more ¤ for $his eagerness to submit.
<<case "cumslut">>
$He gets more ¤ for $his enjoyment of cum.
<<case "humiliation">>
$He gets more ¤ for $his eagerness to be humiliated by citizens.
<<case "buttslut">>
<<if canDoAnal($slaves[$i])>>
$He gets more ¤ for $his obvious enjoyment of buttsex.
<</if>>
<<case "dom">>
$He gets some more ¤ for $his enthusiasm dominating other slaves in group sex.
<<case "boobs">>
$He receives more ¤ for $his eagerness to get some hands on $his chest.
<<case "masochist">>
$He gets more ¤ for $his obvious enjoyment of pain.
<<case "sadist">>
$He gets some more ¤ for $his willingness to abuse other slaves.
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if canDoVaginal($slaves[$i])>>
As an impregnation fetishist $he's very enthusiastic about vaginal sex.
<</if>>
<<else>>
<<if canDoAnal($slaves[$i])>>
As an impregnation fetishist $he's very enthusiastic about anal sex.
<</if>>
<</if>>
<<case "mindbroken">>
$He gets less ¤ because $he just lies there, mind broken.
<</switch>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].energy > 95)>>
As a nymphomaniac $he gets sexual release from every transaction and is wildly successful.
<<set $slaves[$i].need -= $beauty>>
<<elseif ($slaves[$i].energy > 80)>>
With $his powerful sex drive $he rarely has to fake an orgasm.
<<set $slaves[$i].need -= $beauty*.9>>
<<elseif $slaves[$i].aphrodisiacs > 0 || ($slaves[$i].inflationType == "aphrodisiac")>>
With $his aphrodisiac boosted libido, it's barely possible to discern $him from a natural nymphomaniac.
<<set $slaves[$i].need -= $beauty*.9>>
<<elseif ($slaves[$i].energy > 60)>>
With $his good sex drive $he often orgasms with customers.
<<set $slaves[$i].need -= $beauty*.8>>
<<elseif ($slaves[$i].energy > 40)>>
With $his average sex drive $he occasionally orgasms with customers.
<<set $slaves[$i].need -= $beauty*.5>>
<<elseif ($slaves[$i].energy > 20)>>
With $his poor sex drive $he almost never orgasms with customers.
<<set $slaves[$i].need -= $beauty*.1>>
<<else>>
Since $he's frigid, $he rarely experiences authentic arousal at work.
<</if>>
<<if ($slaves[$i].attrXY <= 15)>>
<<if ($slaves[$i].attrXX <= 15)>>
$His general disgust with sex makes $him a very poor whore.
<<elseif ($slaves[$i].attrXX <= 85)>>
$His sexual disgust with men makes $him a poor whore.
<<elseif ($slaves[$i].attrXX <= 95)>>
$His sexual disgust with men hinders $him, though $he is more enthusiastic with female customers.
<<else>>
$His sexual disgust with men hinders $him, though $he makes up for it with female customers.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].attrXX <= 15)>>
$His sexual disgust with men makes $him a poor whore.
<<elseif ($slaves[$i].attrXX <= 85)>>
$His indifference to men and women makes $him a poor whore.
<<elseif ($slaves[$i].attrXX <= 95)>>
$His sexual indifference to men hinders $him, though $he is more enthusiastic with female customers.
<<else>>
$His sexual indifference to men hinders $him, though $he makes up for it with female customers.
<</if>>
<<elseif ($slaves[$i].attrXY <= 95)>>
<<if ($slaves[$i].attrXX <= 15)>>
$His sexual disgust with women hinders $him, though $he makes up for it with male customers.
<<elseif ($slaves[$i].attrXX <= 85)>>
$His sexual indifference to women hinders $him, though $he makes up for it with male customers.
<<elseif ($slaves[$i].attrXX <= 95)>>
$He has the advantage of sexual sincerity with both men and women.
<<else>>
$He's a good whore with male customers, and truly enthusiastic with women.
<</if>>
<<else>>
<<if ($slaves[$i].attrXX <= 15)>>
$His sexual disgust with women hinders $him, though $he is enthusiastic with male customers.
<<elseif ($slaves[$i].attrXX <= 85)>>
$His sexual indifference to women hinders $him, though $he is enthusiastic with male customers.
<<elseif ($slaves[$i].attrXX <= 95)>>
$He's a good whore with female customers, and truly enthusiastic with men.
<<else>>
$He's openly lustful towards all customers, men and women.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
$He's better at $his job because $he's such a confident whore.
<<elseif ($slaves[$i].behavioralQuirk == "cutting")>>
$He gets a lot of attention for $his ability to joke at a customer's expense.
<<elseif ($slaves[$i].behavioralQuirk == "funny")>>
$He brings unintentional comic relief to the hard work of prostitution.
<<elseif ($slaves[$i].behavioralQuirk == "adores women")>>
$He's a favorite among female customers, whom $he greets with real enthusiasm.
<<elseif ($slaves[$i].behavioralQuirk == "adores men")>>
$He's a favorite among male customers, whom $he greets with frank and open lust.
<<elseif ($slaves[$i].behavioralQuirk == "fitness")>>
$He's eager to please customers because $he finds validation in their willingness to pay for sex with $him.
<<elseif ($slaves[$i].behavioralQuirk == "insecure")>>
$He thinks of $himself as really beautiful, despite the occasional harshness of sex work.
<<elseif ($slaves[$i].behavioralQuirk == "sinful")>>
$He identifies with prostitutes from the holy books, and scandalizes customers with $his explicit scriptural references.
<<elseif ($slaves[$i].behavioralQuirk == "advocate")>>
$He reassures uncomfortable customers that prostitution isn't bad for $him at all.
<</if>>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
$He's a favorite among customers who like to throatfuck a retching whore.
<<elseif ($slaves[$i].sexualQuirk == "painal queen")>>
$He's a favorite among customers who like to assrape a struggling whore.
<<elseif ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
$He's a favorite among customers who like to wrestle with a struggling whore.
<<elseif ($slaves[$i].sexualQuirk == "tease")>>
Despite being a whore, $he somehow retains the ability to blush enticingly at nudity.
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
Despite being a whore, $he somehow retains the ability to make $his customers feel special.
<<elseif ($slaves[$i].sexualQuirk == "perverted")>>
$He enjoys unexpected, perverted requests from customers.
<<elseif ($slaves[$i].sexualQuirk == "unflinching")>>
$He's impossible to disgust or surprise, pleasing customers with odd tastes.
<<elseif ($slaves[$i].sexualQuirk == "size queen")>>
$He's very eager to spend quality time with big cocks, making $him a favorite among the well-endowed.
<<elseif ($slaves[$i].sexualQuirk == "caring")>>
$He's a relaxing whore to patronize, doing everything $he can to make $his customers comfortable.
<</if>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
$He receives less ¤ because $he treats clients like they are beneath $his dignity.
<<case "bitchy">>
$He receives less ¤ because $he makes cutting remarks to clients.
<<case "odd">>
$He receives less ¤ because clients are annoyed by $his odd behavior.
<<case "hates men">>
$He receives less ¤ because $he can't conceal $his distaste for the company of men.
<<case "hates women">>
$He receives less ¤ because $he can't conceal $his distaste for the company of women.
<<case "devout">>
$He receives less ¤ because people are annoyed by $his habit of praying for forgiveness during sex.
<<case "liberated">>
$He receives less ¤ because people are annoyed by $his obvious belief that being forced to serve them is wrong.
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
$He receives less ¤ because $he tries to avoid sucking cock.
<<case "hates anal">>
$He receives less ¤ because $he tries to avoid taking it up the ass.
<<case "hates penetration">>
$He receives less ¤ because $he tries to avoid getting fucked.
<<case "repressed">>
$He receives less ¤ because customers who don't feel like forcing $him sometimes have to cajole $him past $his repressed sexuality.
<<case "idealistic">>
$He receives less ¤ because customers who don't feel like forcing $him sometimes have to convince $him to have sex with them.
<<case "apathetic">>
$He receives less ¤ because $he often just lies there taking dick.
<<case "crude">>
$He receives less ¤ because $he isn't exactly the most elegant sexual partner.
<<case "judgemental">>
$He receives less ¤ because $he openly disdains unattractive customers.
<<case "shamefast">>
$He receives less ¤ because $he sometimes hesitates to take $his clothes off and get to work.
<<case "cum addict">>
$His abject begging for cum annoys customers who aren't looking for oral, but this is more than outweighed by how much it delights those who are.
<<case "anal addict">>
$His abject begging for buttsex annoys customers who aren't interested in fucking $his ass, but this is more than outweighed by how much it delights those who are.
<<case "attention whore">>
$He loses customers by $his constant attention seeking.
<<case "breast growth">>
$His excessive obsession with $his own breasts, to the detriment of most sexual intercourse, loses customers.
<<case "abusive">>
$He loses customers whenever $his sexual abusiveness becomes apparent.
<<case "malicious">>
$He loses customers whenever $his sexual maliciousness becomes apparent.
<<case "self hating">>
$He loses customers during the crying jags brought on by $his self hatred.
<<case "neglectful">>
The occasional customer who likes a whore to climax authentically and can tell the difference is disappointed by $his neglect of $his own pleasure, but they're rare. Most are thrilled by $him.
<<case "breeder">>
$His obsession with pregnancy loses customers who aren't interested in that.
<</switch>>
<</if>> /* CLOSES EWM */
<<if ($slaves[$i].sexualFlaw == "none")>>
<<if $slaves[$i].devotion < 10>>
<<if random(1,100) > 70>>
<<if ($slaves[$i].vaginalSkill <= 30) && canDoVaginal($slaves[$i])>>
After being fucked too hard too often, $he now @@.red;dislikes being penetrated.@@
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<<elseif ($slaves[$i].analSkill <= 30) && canDoAnal($slaves[$i])>>
After so much anal pain, $he now @@.red;dislikes being buttfucked.@@
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<elseif ($slaves[$i].oralSkill <= 30)>>
After one too many facials, $he now @@.red;dislikes sucking cock.@@
<<set $slaves[$i].sexualFlaw = "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
In total, you were paid @@.yellowgreen;<<print cashFormat(Math.trunc($beauty*$FResult))>>@@ for the use of $slaves[$i].slaveName's body this week.
<<set $cash += Math.trunc(($beauty*$FResult)*(1+(0.002*$slaves[$i].whoreSkill)))>>
<<set _incomeStats.income += Math.trunc(($beauty*$FResult)*(1+(0.002*$slaves[$i].whoreSkill)))>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "work in the brothel">>
<<if $brothelDecoration != "standard">>
<<set _fsBeauty = 0.0005*$FSSingleSlaveRep*$beauty>>
<<switch $brothelDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += _fsBeauty>>
<<case "Aztec Revivalist">>
<<set $arcologies[0].FSAztecRevivalist += _fsBeauty>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += _fsBeauty>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += _fsBeauty>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += _fsBeauty>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += _fsBeauty>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += _fsBeauty>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += _fsBeauty>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += _fsBeauty>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += _fsBeauty>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += _fsBeauty>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += _fsBeauty>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += _fsBeauty>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += _fsBeauty>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += _fsBeauty>>
<<case "Hedonistic">>
<<set $arcologies[0].FSHedonisticDecadence += _fsBeauty>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += _fsBeauty>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += _fsBeauty>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += _fsBeauty>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += _fsBeauty>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += _fsBeauty>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += _fsBeauty>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += _fsBeauty>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += _fsBeauty>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS AND SEXUAL SATISFACTION */
<<set _oralUse = $oralUseWeight+($slaves[$i].oralSkill/30)+($slaves[$i].lips/20)>>
<<set _analUse = 0>>
<<if canDoAnal($slaves[$i])>><<set _analUse = $analUseWeight+($slaves[$i].analSkill/30)-$slaves[$i].anus>><</if>>
<<set _vaginalUse = 0>>
<<if canDoVaginal($slaves[$i])>><<set _vaginalUse = $vaginalUseWeight+($slaves[$i].vaginalSkill/30)-$slaves[$i].vagina>><</if>>
<<set _mammaryUse = 0>>
<<if $slaves[$i].boobs > 10000>><<set _mammaryUse += 5+$mammaryUseWeight>><<elseif $slaves[$i].boobs > 2000>><<set _mammaryUse += $mammaryUseWeight+($slaves[$i].boobs/2000)>><</if>>
<<if $slaves[$i].nipples == "fuckable">><<set _mammaryUse = _mammaryUse*2>><</if>>
<<set _penetrativeUse = 0>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].clit > 1>><<set _penetrativeUse += $penetrativeUseWeight+($slaves[$i].vaginalSkill/30)+$slaves[$i].clit>><</if>>
<<if $slaves[$i].dick>>
<<if canPenetrate($slaves[$i])>>
<<set _penetrativeUse += $penetrativeUseWeight+$slaves[$i].dick+Math.min($slaves[$i].balls,10)/4>>
<<if ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set _penetrativeUse += Math.min($slaves[$i].balls,5)>>
<</if>>
<<elseif !["chastity", "combined chastity"].includes($slaves[$i].dickAccessory)>>
<<set _penetrativeUse += $penetrativeUseWeight+$slaves[$i].dick+Math.min($slaves[$i].balls,10)/8>>
<<if ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set _penetrativeUse += Math.min($slaves[$i].balls,5)>>
<</if>>
<</if>>
<</if>>
<<set _demand = _oralUse+_analUse+_vaginalUse+_mammaryUse+_penetrativeUse>>
<<set _oralUse = Math.trunc((_oralUse/_demand)*$beauty)>>
<<set _analUse = Math.trunc((_analUse/_demand)*$beauty)>>
<<set _vaginalUse = Math.trunc((_vaginalUse/_demand)*$beauty)>>
<<set _mammaryUse = Math.trunc((_mammaryUse/_demand)*$beauty)>>
<<set _penetrativeUse = Math.trunc((_penetrativeUse/_demand)*$beauty)>>
<<set _cervixPump = _vaginalUse>>
<<set $slaves[$i].oralCount += _oralUse, $slaves[$i].publicCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $slaves[$i].publicCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $slaves[$i].publicCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $slaves[$i].publicCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $slaves[$i].publicCount += _penetrativeUse, $penetrativeTotal += _penetrativeUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
$He enjoys being fucked, and got sexual satisfaction from the <<print _analUse+_vaginalUse>> dicks stuck inside $him this week.
<<set $slaves[$i].need -= _analUse+_vaginalUse>>
<</if>>
<<case "dom" "sadist">>
<<if _penetrativeUse > 0>>
$He enjoys being on top, and got special sexual satisfaction from the _penetrativeUse times $he got to fuck someone this week.
<<set $slaves[$i].need -= 2*_penetrativeUse>>
<</if>>
<<case "cumslut">>
<<if _oralUse > 0>>
$He enjoys sucking, and got sexual satisfaction from the _oralUse blowjobs $he gave this week.
<<set $slaves[$i].need -= _oralUse>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
$He enjoys getting buttfucked, and got sexual satisfaction from the _analUse times $he was sodomized this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<<case "boobs">>
<<if _mammaryUse > 0>>
$He enjoys <<if $slaves[$i].nipples == "fuckable">>having $his tits fucked<<else>>giving a good titfuck<</if>>, and got sexual satisfaction from the _mammaryUse times they were used this week.
<<set $slaves[$i].need -= _mammaryUse>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if _vaginalUse > 0>>
$He enjoys having $his pussy fucked, and got sexual satisfaction from the _vaginalUse times $he got dick this week.
<<set $slaves[$i].need -= _vaginalUse>>
<</if>>
<<else>>
<<if _analUse > 0>>
$He enjoys having $his ass fucked, and got sexual satisfaction from the _analUse times $he got dick this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<</if>>
<<case "humiliation">>
$He enjoys the humiliation of being a public slut, and got a bit of sexual satisfaction from every sex act $he performed this week.
<<set $slaves[$i].need -= $beauty>>
<</switch>>
<</if>>
<</if>>
<<if ($showVignettes == 1)>>
<<set _vignette = GetVignette($slaves[$i])>>
__This week__ _vignette.text
<<if (_vignette.type == "cash")>>
<<if (_vignette.effect > 0)>>
@@.yellowgreen;making you an extra <<print cashFormat(Math.trunc($FResult*_vignette.effect))>>.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you <<print cashFormat(Math.abs(Math.trunc($FResult*_vignette.effect)))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*_vignette.effect)>>
<<set _incomeStats.income += Math.trunc($FResult*_vignette.effect)>>
<<elseif (_vignette.type == "devotion")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@.hotpink;increasing $his devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.hotpink;increasing $his acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@.hotpink;reducing $his dislike of you.@@
<<else>>
@@.hotpink;reducing $his hatred of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@.mediumorchid;reducing $his devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.mediumorchid;reducing $his acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@.mediumorchid;increasing $his dislike of you.@@
<<else>>
@@.mediumorchid;increasing $his hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*_vignette.effect>>
<<elseif (_vignette.type == "trust")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@.mediumaquamarine;increasing $his trust in you.@@
<<elseif $slaves[$i].trust > -10>>
@@.mediumaquamarine;reducing $his fear of you.@@
<<else>>
@@.mediumaquamarine;reducing $his terror of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@.gold;reducing $his trust in you.@@
<<elseif $slaves[$i].trust >= -20>>
@@.gold;increasing $his fear of you.@@
<<else>>
@@.gold;increasing $his terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*_vignette.effect>>
<<elseif (_vignette.type == "health")>>
<<if (_vignette.effect > 0)>>
@@.green;improving $his health.@@
<<elseif (_vignette.effect < 0)>>
@@.red;affecting $his health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*_vignette.effect>>
<<else>>
<<if (_vignette.effect > 0)>>
@@.green;gaining you a bit of reputation.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*_vignette.effect*0.1)>>
<<set _incomeStats.rep += Math.trunc($FResult*_vignette.effect*0.1)>>
<</if>>
<</if>>
<<if $slaves[$i].energy > 40 && $slaves[$i].energy < 95>>
Being used sexually all week @@.lime;increases $his sex drive.@@
<<set $slaves[$i].energy++>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
$He notices $his @@.lime;belly has grown@@ from vaginal sex throughout week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/saWhore.tw
|
tw
|
bsd-3-clause
| 60,275 |
:: SA work a glory hole [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.ARCADE ? $facility.arcade : undefined)>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $beauty = random(80,100)+(20*(4-$slaves[$i].anus))+(10*(4-$slaves[$i].vagina))+Math.trunc($arcologies[0].FSDegradationist/2)>>
<<else>>
<<set $beauty = random(80,100)+(20*(4-$slaves[$i].anus))+(10*(4-$slaves[$i].vagina))>>
<</if>>
<<if $arcologies[0].FSDegradationistLaw == 1>>
<<set $beauty = Math.trunc($beauty*1.5)>>
<<elseif $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $beauty < 10>>
<<set $beauty = 10>>
<</if>>
<<if $ACitizens > $ASlaves*0.5>>
<<set $FResult = 3>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = 2>>
<<else>>
<<set $FResult = 1>>
<</if>>
<<if ($slaves[$i].assignment == "be confined in the arcade") && ($arcadeUpgradeInjectors == 1)>>
<<set $FResult += 1>>
<</if>>
is <<if $slaves[$i].fuckdoll == 0>>restrained in a glory hole<<else>>set out for use<</if>>. $beauty customers (<<print Math.trunc($beauty/7)>> a day) paid <<print cashFormat($FResult)>> to use $his holes.
<<set _incomeStats.customers = $beauty>>
<<if ($arcologies[0].FSDegradationist > 0)>>
Demand for $his holes is strong due to the appetite for degradation rampant in $arcologies[0].name.
<</if>>
<<if ($slaves[$i].curatives > 0) || $slaves[$i].inflationType == "curative">>
The drugs $he's<<if $slaves[$i].inflationType == "curative">> harboring inside $his guts<<else>> on<</if>> protect $his health from the stress of being used as a sexual appliance.
<<elseif ($slaves[$i].health < -50)>>
The stress of being used while very ill @@.red;damaged $his health.@@
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].health < -10)>>
<<if (random(1,100) > 10)>>
The stress of being used while weak has @@.red;damaged $his health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<elseif ($slaves[$i].vagina == -1)>>
<<if (random(1,100) > 70)>>
The stress of being used in only two holes has @@.red;damaged $his health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<elseif (random(1,100) > 25)>>
The stress of being used has @@.red;damaged $his health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<if ($slaves[$i].vagina == 0) && canDoVaginal($slaves[$i])>>
A <<if $slaves[$i].fuckdoll == 0>>glory hole <</if>>user takes $his virginity. He does not notice or care. @@.lime;$His pussy has been broken in@@ in a @@.gold;painful@@ and @@.mediumorchid;degrading@@ way.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10, $slaves[$i].vagina = 1>>
<<elseif ($slaves[$i].vagina < 3) && (canDoVaginal($slaves[$i])) && (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)))>>
@@.lime;$His pussy gets stretched out by the use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<<if ($slaves[$i].anus == 0) && canDoAnal($slaves[$i])>>
$His anal virginity goes to a <<if $slaves[$i].fuckdoll == 0>>glory hole <</if>>user, who doesn't understand why this particular run at <<if $slaves[$i].fuckdoll == 0>>the glory hole<<else>>a Fuckdoll<</if>> is so great. @@.lime;$His ass has been broken in@@ in a @@.gold;painful@@ and @@.mediumorchid;degrading@@ way.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5, $slaves[$i].anus = 1>>
<<elseif ($slaves[$i].anus < 3) && canDoAnal($slaves[$i]) && (random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)))>>
@@.lime;$His asshole sees constant use and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<if ($slaves[$i].fetish == "mindbroken")>>
$He serves $his role as a mindless set of holes to perfection.
<<else>>
<<set $skillIncrease = 5>>
<<if ($slaves[$i].oralSkill <= 10)>>
With $his throat being brutally used, $his gag reflex is suppressed and $his oral skills improve.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && (canDoVaginal($slaves[$i]))>>
With $his pussy being harshly used, $his vaginal skills improve.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && (canDoAnal($slaves[$i]))>>
With $his butt being mercilessly fucked, $his anal skills improve.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if $slaves[$i].sexualFlaw == "self hating">>
$His self hatred is so deep that $he believes $he deserves to serve in a glory hole, and even gets off on the degradation.
<<elseif ($slaves[$i].sentence > 0)>>
<<if ($slaves[$i].behavioralFlaw != "odd") && (random(1,100) > (100+($slaves[$i].devotion/5)))>>
Constant confinement coupled with brutal use has left $him with involuntary nervous tics.
<<set $slaves[$i].behavioralFlaw = "odd">>
<</if>>
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].devotion > 50)>>
$He does $his best to tolerate $his sentence to the glory hole, but @@.mediumorchid;$his devotion is hurt@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<<elseif ($slaves[$i].devotion > 20)>>
$He does not understand why $his obedience has earned $him a sentence to this torture. @@.mediumorchid;$His obedience is hurt@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<<elseif ($slaves[$i].devotion >= -20)>>
$His fear of you turns to desperation during $his sentence. @@.mediumorchid;$His obedience is reduced@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<<elseif ($slaves[$i].devotion >= -50)>>
Though $he is only temporarily sentenced to suffer, @@.mediumorchid;$his resistance is increased@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<<else>>
$He has hope $he'll be released after $his sentence, but @@.mediumorchid;$his hatred of you is increased@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<</if>>
<<else>>
<<if ($slaves[$i].behavioralFlaw != "odd") && (random(1,100) > (70+($slaves[$i].devotion/5)))>>
Constant confinement coupled with brutal use has left $him with involuntary nervous tics.
<<set $slaves[$i].behavioralFlaw = "odd">>
<</if>>
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10>>
<<if ($slaves[$i].devotion > 50)>>
$He feels starved of personal contact. @@.mediumorchid;$His devotion is hurt@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<<elseif ($slaves[$i].devotion > 20)>>
$He does not understand why $his obedience has earned $him this immurement. @@.mediumorchid;$His obedience is hurt@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<<elseif ($slaves[$i].devotion >= -20)>>
$His fear of you has increased into something like a pathology. @@.mediumorchid;$His obedience is reduced@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<<elseif ($slaves[$i].devotion >= -50)>>
$His resistance is deepening into hatred. @@.mediumorchid;$His resistance is increased@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<<else>>
@@.mediumorchid;$His helpless hatred of you is increased@@ and $he is @@.gold;filled with fear@@ $he won't be let out.
<</if>>
<</if>>
<</if>>
$His feelings, skills, and appearance do not matter. $He is condemned to a world that consists of a tiny cell, featureless except for the never-ending dicks $he is required to service. You were paid @@.yellowgreen;<<print cashFormat(($beauty*$FResult))>>@@ for the use of $slaves[$i].slaveName's holes this week.
/* FACILITY DECORATION IMPACTS */
<<if ($slaves[$i].assignment == "be confined in the arcade") && ($arcadeDecoration != "standard")>>
<<set _seed = 0.0001*$FSSingleSlaveRep*$beauty>>
<<switch $arcadeDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += _seed>>
<<case "Aztec Revivalist">>
<<set $arcologies[0].FSAztecRevivalist += _seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += _seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += _seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += _seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += _seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += _seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += _seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += _seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += _seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += _seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += _seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += _seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += _seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += _seed>>
<<case "Hedonistic">>
<<set $arcologies[0].FSHedonisticDecadence += _seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += _seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += _seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += _seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += _seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += _seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += _seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += _seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += _seed>>
<</switch>>
<</if>>
/* SEX ACT COUNTS AND SEXUAL SATISFACTION */
<<set _oralUse = $oralUseWeight+($slaves[$i].lips/20)>>
<<set _analUse = 0>>
<<if canDoAnal($slaves[$i])>><<set _analUse = $analUseWeight-$slaves[$i].anus>><<if _analUse < 0>><<set _analUse = 0>><</if>><</if>>
<<set _vaginalUse = 0>>
<<if canDoVaginal($slaves[$i])>><<set _vaginalUse = $vaginalUseWeight-$slaves[$i].vagina>><<if _vaginalUse < 0>><<set _vaginalUse = 0>><</if>><</if>>
<<set _demand = _oralUse+_analUse+_vaginalUse>>
<<set _oralUse = Math.trunc((_oralUse/_demand)*$beauty)>>
<<set _analUse = Math.trunc((_analUse/_demand)*$beauty)>>
<<set _vaginalUse = Math.trunc((_vaginalUse/_demand)*$beauty)>>
<<set $slaves[$i].need -= (_analUse+_vaginalUse)/4>>
<<set $slaves[$i].oralCount += _oralUse, $slaves[$i].publicCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $slaves[$i].publicCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $slaves[$i].publicCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set _cervixPump = _vaginalUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
$He enjoys being used, and got sexual satisfaction from the <<print _analUse+_vaginalUse>> dicks stuck inside $him this week.
<<set $slaves[$i].need -= _analUse+_vaginalUse>>
<</if>>
<<case "dom" "sadist">>
<<case "cumslut">>
<<if _oralUse > 0>>
$He enjoys being facefucked, and got sexual satisfaction from the _oralUse dicks shoved inside $his throat this week.
<<set $slaves[$i].need -= _oralUse>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
$He enjoys getting buttfucked, and got sexual satisfaction from the _analUse times $he was sodomized this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if _vaginalUse > 0>>
$He enjoys having $his pussy fucked, and got sexual satisfaction from the _vaginalUse times $he got pounded this week.
<<set $slaves[$i].need -= _vaginalUse>>
<</if>>
<<else>>
<<if _analUse > 0>>
$He enjoys having $his ass fucked, and got sexual satisfaction from the _analUse times $he got pounded this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<</if>>
<<case "humiliation">>
$He enjoys the humiliation of having $his most intimate parts presented for public use, and got a bit of sexual satisfaction from every sex act $he performed this week.
<<set $slaves[$i].need -= $beauty>>
<</switch>>
<</if>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
$He notices $his @@.lime;belly has swollen@@ from all the vaginal sex $he had throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<<set $cash += ($beauty*$FResult)>>
<<set _profits += ($beauty*$FResult)>>
<<set _incomeStats.income += ($beauty*$FResult)>>
|
amomynous0/fc
|
src/uncategorized/saWorkAGloryHole.tw
|
tw
|
bsd-3-clause
| 12,787 |
:: Salon [nobr]
<<set $nextButton = "Continue", $nextLink = "Slave Interact">>
<<set $showEncyclopedia = 1>><<set $encyclopedia = "The Auto Salon">>
<h1>The Auto Salon</h1>
//$activeSlave.slaveName is seated in the auto salon. $He is awaiting your artistic pleasure.//
/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>
<div class="imageRef lrgVector"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<<else>>
<div class="imageRef lrgRender"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<</if>>
<</if>>
/* 000-250-006 */
/* EYES */
<<if $activeSlave.eyes > -3>> /* Begin eye check */
<br><br>
<<if $activeSlave.pupil == "">>
<<set $activeSlave.pupil = "circular">>
<</if>>
<<if $activeSlave.sclerae == "">>
<<set $activeSlave.sclerae = "white">>
<</if>>
<<if $activeSlave.origEye == "implant">>
$He has artificial eyes, and $he
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]]
<</if>>
//Blurring options are annoying and impede performance on some assignments.//
<br>
Give $him: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
<br>
<<elseif $activeSlave.eyes < -1>>
$He is blind, and
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]]
<</if>>
//Blurring options are annoying and impede performance on some assignments.//
<br>
Give $him: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
<<elseif $activeSlave.eyes > -1>>
$His vision is normal, and $he
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]]
<</if>>
//Blurring options are annoying and impede performance on some assignments.//
<br>
Give $him: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
| [[Blurring glasses|Salon][$activeSlave.eyewear = "blurring glasses",$cash -= $modCost]]
| [[Blurring contacts|Salon][$activeSlave.eyewear = "blurring contacts",$cash -= $modCost]]
<<else>>
$He is nearsighted, and $he
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]]
<</if>>
//Nearsightedness will impede performance on some assignments.//
<br>
Give $him: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
| [[Corrective glasses|Salon][$activeSlave.eyewear = "corrective glasses",$cash -= $modCost]]
| [[Corrective contacts|Salon][$activeSlave.eyewear = "corrective contacts",$cash -= $modCost]]
<br>
<</if>>
<<if $activeSlave.origEye != "implant">>
<br>
Custom cosmetic lenses:
<<if $activeSlave.origEye != "none">>
$His eyes are $activeSlave.eyeColor.
<<if $activeSlave.origEye != $activeSlave.eyeColor>>
[[Remove lenses|Salon][$activeSlave.eyeColor = $activeSlave.origEye]] or //choose new ones://
<<else>>
//Choose $his cosmetic lenses:
<</if>>
<<else>>
<<if $activeSlave.eyeColor == "empty">>
$He has no eyes. //Choose what kind of eyes you want $him to have://
<<else>>
$His glass eyes are $activeSlave.eyeColor. [[Remove eyes|Salon][$activeSlave.eyeColor = "empty"]] or //choose new ones://
<</if>>
<</if>>
<br>
Iris:
[[Blue|Salon][$artificialEyeColor = "blue"]]
| [[Black|Salon][$artificialEyeColor = "black"]]
| [[Brown|Salon][$artificialEyeColor = "brown"]]
| [[Green|Salon][$artificialEyeColor = "green"]]
| [[Turquoise|Salon][$artificialEyeColor = "turquoise"]]
| [[Sky-Blue|Salon][$artificialEyeColor = "sky-blue"]]
| [[Hazel|Salon][$artificialEyeColor = "hazel"]]
| [[Pale-Grey|Salon][$artificialEyeColor = "pale-grey"]]
| [[White|Salon][$artificialEyeColor = "white"]]
| [[Pink|Salon][$artificialEyeColor = "pink"]]
| [[Amber|Salon][$artificialEyeColor = "amber"]]
| [[Red|Salon][$artificialEyeColor = "red"]]
| [[Yellow|Salon][$artificialEyeColor = "yellow"]]
| [[Orange|Salon][$artificialEyeColor = "orange"]]
<br>
Pupil:
[[Circular|Salon][$artificialEyeShape = "circular"]]
| [[Catlike|Salon][$artificialEyeShape = "catlike"]]
| [[Serpent-Like|Salon][$artificialEyeShape = "serpent-like"]]
| [[Devilish|Salon][$artificialEyeShape = "devilish"]]
| [[Demonic|Salon][$artificialEyeShape = "demonic"]]
| [[Hypnotic|Salon][$artificialEyeShape = "hypnotic"]]
| [[Heart-Shaped|Salon][$artificialEyeShape = "heart-shaped"]]
| [[Wide-Eyed|Salon][$artificialEyeShape = "wide-eyed"]]
| [[Almond-Shaped|Salon][$artificialEyeShape = "almond-shaped"]]
| [[Bright|Salon][$artificialEyeShape = "bright"]]
| [[Teary|Salon][$artificialEyeShape = "teary"]]
| [[Vacant|Salon][$artificialEyeShape = "vacant"]]
| [[Star-Shaped|Salon][$artificialEyeShape = "star-shaped"]]
| [[Goat-Like|Salon][$artificialEyeShape = "goat-like"]]
<br>
Sclera:
[[White|Salon][$artificialEyeFill = "white"]]
| [[Blue|Salon][$artificialEyeFill = "blue"]]
| [[Black|Salon][$artificialEyeFill = "black"]]
| [[Brown|Salon][$artificialEyeFill = "brown"]]
| [[Green|Salon][$artificialEyeFill = "green"]]
| [[Turquoise|Salon][$artificialEyeFill = "turquoise"]]
| [[Sky-Blue|Salon][$artificialEyeFill = "sky-blue"]]
| [[Hazel|Salon][$artificialEyeFill = "hazel"]]
| [[Pale-Grey|Salon][$artificialEyeFill = "pale-grey"]]
| [[Pink|Salon][$artificialEyeFill = "pink"]]
| [[Amber|Salon][$artificialEyeFill = "amber"]]
| [[Red|Salon][$artificialEyeFill = "red"]]
| [[Yellow|Salon][$artificialEyeFill = "yellow"]]
| [[Orange|Salon][$artificialEyeFill = "orange"]]
<<if $artificialEyeColor != "">>
<br>
[[Give|Salon][$activeSlave.eyeColor = ($artificialEyeColor),$activeSlave.pupil = ($artificialEyeShape),$activeSlave.sclerae = ($artificialEyeFill),$cash -= $modCost, $artificialEyeColor = "", $artificialEyeShape = "", $artificialEyeFill = ""]] $him $artificialEyeColor <<if $activeSlave.origEye == "none">>glass eyes<<else>>lenses<</if>><<if $artificialEyeShape != "" || $artificialEyeFill != "">> with <<if $artificialEyeShape != "" >>$artificialEyeShape pupils<</if>><<if $artificialEyeShape != "" && $artificialEyeFill != "">> and <</if>><<if $artificialEyeFill != "" >>$artificialEyeFill sclerae<</if>><</if>>? //This will be applied in addition to eyewear choices.//
<</if>>
<<else>>
$His eyes are artificial and can't be set here.
<</if>>
<</if>> /*End eye check */
/* EARS */
<br><br>
<<if $activeSlave.earImplant == 1>>
$He has artificial inner ear implants,
<<if $activeSlave.earwear == "none">>
which are unobstructed.
<<else>>
and is wearing $activeSlave.earwear. [[Remove|Salon][$activeSlave.earwear = "none"]]
<</if>>
//Muffling options are annoying and impede performance on some assignments.//
<br>
Give $him: [[Hearing aids|Salon][$activeSlave.earwear = "hearing aids",$cash -= $modCost]]
| [[Muffling ear plugs|Salon][$activeSlave.earwear = "muffling ear plugs",$cash -= $modCost]]
| [[Deafening ear plugs|Salon][$activeSlave.earwear = "deafening ear plugs",$cash -= $modCost]]
<br>
<<elseif $activeSlave.hears < -1>>
$He is deaf, and
<<if $activeSlave.earwear == "none">>
is wearing nothing on $his ears.
<<else>>
is wearing $activeSlave.earwear. [[Remove|Salon][$activeSlave.earwear = "none"]]
<</if>>
//Muffling options are annoying and impede performance on some assignments.//
<br>
Give $him: [[Hearing aids|Salon][$activeSlave.earwear = "hearing aids",$cash -= $modCost]]
| [[Muffling ear plugs|Salon][$activeSlave.earwear = "muffling ear plugs",$cash -= $modCost]]
| [[Deafening ear plugs|Salon][$activeSlave.earwear = "deafening ear plugs",$cash -= $modCost]]
<<elseif $activeSlave.hears > -1>>
$His hearing is normal, and $he
<<if $activeSlave.earwear == "none">>
has nothing in $his ears.
<<else>>
is wearing $activeSlave.earwear. [[Remove|Salon][$activeSlave.earwear = "none"]]
<</if>>
//Muffling options are annoying and impede performance on some assignments.//
<br>
Give $him: [[Hearing aids|Salon][$activeSlave.earwear = "hearing aids",$cash -= $modCost]]
| [[Muffling ear plugs|Salon][$activeSlave.earwear = "muffling ear plugs",$cash -= $modCost]]
| [[Deafening ear plugs|Salon][$activeSlave.earwear = "deafening ear plugs",$cash -= $modCost]]
<<else>>
$He is hearing impaired, and
<<if $activeSlave.earwear == "none">>
wears nothing to correct or worsen this.
<<else>>
is wearing $activeSlave.earwear. [[Remove|Salon][$activeSlave.earwear = "none"]]
<</if>>
//Hearing impairment will impede performance on some assignments.//
<br>
Give $him: [[Hearing aids|Salon][$activeSlave.earwear = "hearing aids",$cash -= $modCost]]
| [[Muffling ear plugs|Salon][$activeSlave.earwear = "muffling ear plugs",$cash -= $modCost]]
| [[Deafening ear plugs|Salon][$activeSlave.earwear = "deafening ear plugs",$cash -= $modCost]]
<br>
<</if>>
/*End ear check */
/* HAIR */
<br><br>
<<if $activeSlave.bald != 1>>
$His hair is $activeSlave.hColor.
<<if $activeSlave.origHColor != $activeSlave.hColor>>
[[Restore natural color|Salon][$activeSlave.hColor = $activeSlave.origHColor]] or //choose a new one://
<<else>>
//Choose a dye color before dyeing $his hair://
<</if>>
<br>
Colors:
[[Blonde|Salon][$primaryHairColor = "blonde"]]
| [[Golden|Salon][$primaryHairColor = "golden"]]
| [[Platinum Blonde|Salon][$primaryHairColor = "platinum blonde"]]
| [[Strawberry-Blonde|Salon][$primaryHairColor = "strawberry-blonde"]]
| [[Copper|Salon][$primaryHairColor = "copper"]]
| [[Ginger|Salon][$primaryHairColor = "ginger"]]
| [[Red|Salon][$primaryHairColor = "red"]]
| [[Deep Red|Salon][$primaryHairColor = "deep red"]]
| [[Green|Salon][$primaryHairColor = "green"]]
| [[Blue|Salon][$primaryHairColor = "blue"]]
| [[Pink|Salon][$primaryHairColor = "pink"]]
| [[Dark Brown|Salon][$primaryHairColor = "dark brown"]]
| [[Brown|Salon][$primaryHairColor = "brown"]]
| [[Auburn|Salon][$primaryHairColor = "auburn"]]
| [[Burgundy|Salon][$primaryHairColor = "burgundy"]]
| [[Chocolate|Salon][$primaryHairColor = "chocolate brown"]]
| [[Chestnut|Salon][$primaryHairColor = "chestnut"]]
| [[Hazel|Salon][$primaryHairColor = "hazel"]]
| [[Black|Salon][$primaryHairColor = "black"]]
| [[Grey|Salon][$primaryHairColor = "grey"]]
| [[Silver|Salon][$primaryHairColor = "silver"]]
| [[White|Salon][$primaryHairColor = "white"]]
| [[Blue-Violet|Salon][$primaryHairColor = "blue-violet"]]
| [[Blazing Red|Salon][$primaryHairColor = "blazing red"]]
| [[Neon Green|Salon][$primaryHairColor = "neon green"]]
| [[Neon Blue|Salon][$primaryHairColor = "neon blue"]]
| [[Neon Pink|Salon][$primaryHairColor = "neon pink"]]
<br>
Highlights:
[[None|Salon][$secondaryHairColor = ""]]
| [[Blonde|Salon][$secondaryHairColor = " with blonde highlights"]]
| [[Black|Salon][$secondaryHairColor = " with black highlights"]]
| [[Grey|Salon][$secondaryHairColor = " with grey highlights"]]
| [[Silver|Salon][$secondaryHairColor = " with silver highlights"]]
| [[White|Salon][$secondaryHairColor = " with white highlights"]]
| [[Blazing Red|Salon][$secondaryHairColor = " with blazing red highlights"]]
| [[Neon Green|Salon][$secondaryHairColor = " with neon green highlights"]]
| [[Neon Blue|Salon][$secondaryHairColor = " with neon blue highlights"]]
| [[Neon Pink|Salon][$secondaryHairColor = " with neon pink highlights"]]
| [[Rainbow|Salon][$secondaryHairColor = " with rainbow highlights"]]
<<if $primaryHairColor != 0>>
<br>
[["Dye " + $his + " hair"|Salon][$activeSlave.hColor = ($primaryHairColor + $secondaryHairColor),$cash -= $modCost, $primaryHairColor = 0, $secondaryHairColor = ""]] $primaryHairColor $secondaryHairColor now?
<</if>>
<br><br>$His $activeSlave.hStyle hair is <<= lengthToEitherUnit($activeSlave.hLength)>> long. //General hairstyles will conform to hair length and clothing choices.//
<br>
<<if $activeSlave.hLength > 1>>
Style $his hair:
[[Neat|Salon][$activeSlave.hStyle = "neat",$cash -= $modCost]]
| [[Up|Salon][$activeSlave.hStyle = "up",$cash -= $modCost]]
| [[In a ponytail|Salon][$activeSlave.hStyle = "ponytail",$cash -= $modCost]]
| [[In a bun|Salon][$activeSlave.hStyle = "bun",$cash -= $modCost]]
| [[In a messy bun|Salon][$activeSlave.hStyle = "messy bun",$cash -= $modCost]]
| [[Curled|Salon][$activeSlave.hStyle = "curled",$cash -= $modCost]]
| [[Permed|Salon][$activeSlave.hStyle = "permed",$cash -= $modCost]]
| [[Luxurious|Salon][$activeSlave.hStyle = "luxurious",$cash -= $modCost]]
| [[Messy|Salon][$activeSlave.hStyle = "messy",$cash -= $modCost]]
| [[Eary|Salon][$activeSlave.hStyle = "eary",$cash -= $modCost]]
| [[Dreadlocks|Salon][$activeSlave.hStyle = "dreadlocks",$cash -= $modCost]]
| [[Cornrows|Salon][$activeSlave.hStyle = "cornrows",$cash -= $modCost]]
| [[Braided|Salon][$activeSlave.hStyle = "braided",$cash -= $modCost]]
| [[In tails|Salon][$activeSlave.hStyle = "tails",$cash -= $modCost]]
| [[Afro|Salon][$activeSlave.hStyle = "afro",$cash -= $modCost]]
| [[Shaved sides|Salon][$activeSlave.hStyle = "strip",$cash -= $modCost]]
<<else>>
//$His hair is too short to style meaningfully//
<</if>>
<<if $activeSlave.hLength > 1>>
<br>
Cut and style $his hair:
[[Shaved|Salon][$activeSlave.hStyle = "shaved",$activeSlave.hLength = 0,$cash -= $modCost]]
| [[Trimmed short|Salon][$activeSlave.hStyle = "trimmed",$activeSlave.hLength = 10,$cash -= $modCost]]
| [[Buzzcut|Salon][$activeSlave.hStyle = "buzzcut",$activeSlave.hLength = 1,$cash -= $modCost]]
<</if>>
<br>
Cut or lengthen $his hair:
<<if $activeSlave.hLength > 5>>
[[Very short|Salon][$activeSlave.hLength = 5,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 10>>
| [[Short|Salon][$activeSlave.hLength = 10,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 30>>
| [[Shoulder length|Salon][$activeSlave.hLength = 30,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 60>>
| [[Long|Salon][$activeSlave.hLength = 60,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 100>>
| [[Very long|Salon][$activeSlave.hLength = 100,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength == 1>>
| [[Apply hair growth stimulating treatment|Salon][$activeSlave.hLength = 1,$cash -= $modCost]]
<<elseif $activeSlave.hLength < 150>>
| [[Apply extensions|Salon][$activeSlave.hLength += 10,$cash -= $modCost]]
<</if>>
<br>
Have $his hair carefully maintained at its current length:
<<if $activeSlave.haircuts == 1>>
[[Cease maintenance|Salon][$activeSlave.haircuts = 0]]
<<else>>
[[Begin maintenance|Salon][$activeSlave.haircuts = 1]]
<</if>>
<<else>>
<<if $activeSlave.hStyle == "bald">>
$He is completely bald.
<<else>>
$His current wig is $activeSlave.hColor.
<<if $activeSlave.hStyle != "bald">>
[[Remove wig|Salon][$activeSlave.hStyle = "bald",$activeSlave.hLength = 0,$cash -= $modCost]] or //choose a new one://
<<else>>
//Choose a wig color://
<</if>>
<br>
Colors:
[[Blonde|Salon][$primaryHairColor = "blonde"]]
| [[Golden|Salon][$primaryHairColor = "golden"]]
| [[Platinum Blonde|Salon][$primaryHairColor = "platinum blonde"]]
| [[Strawberry-Blonde|Salon][$primaryHairColor = "strawberry-blonde"]]
| [[Copper|Salon][$primaryHairColor = "copper"]]
| [[Ginger|Salon][$primaryHairColor = "ginger"]]
| [[Red|Salon][$primaryHairColor = "red"]]
| [[Deep Red|Salon][$primaryHairColor = "deep red"]]
| [[Green|Salon][$primaryHairColor = "green"]]
| [[Blue|Salon][$primaryHairColor = "blue"]]
| [[Pink|Salon][$primaryHairColor = "pink"]]
| [[Dark Brown|Salon][$primaryHairColor = "dark brown"]]
| [[Brown|Salon][$primaryHairColor = "brown"]]
| [[Auburn|Salon][$primaryHairColor = "auburn"]]
| [[Burgundy|Salon][$primaryHairColor = "burgundy"]]
| [[Chocolate|Salon][$primaryHairColor = "chocolate brown"]]
| [[Chestnut|Salon][$primaryHairColor = "chestnut"]]
| [[Hazel|Salon][$primaryHairColor = "hazel"]]
| [[Black|Salon][$primaryHairColor = "black"]]
| [[Grey|Salon][$primaryHairColor = "grey"]]
| [[Silver|Salon][$primaryHairColor = "silver"]]
| [[White|Salon][$primaryHairColor = "white"]]
| [[Blue-Violet|Salon][$primaryHairColor = "blue-violet"]]
| [[Blazing Red|Salon][$primaryHairColor = "blazing red"]]
| [[Neon Green|Salon][$primaryHairColor = "neon green"]]
| [[Neon Blue|Salon][$primaryHairColor = "neon blue"]]
| [[Neon Pink|Salon][$primaryHairColor = "neon pink"]]
<br>
Highlights:
[[None|Salon][$secondaryHairColor = ""]]
| [[Blonde|Salon][$secondaryHairColor = " with blonde highlights"]]
| [[Black|Salon][$secondaryHairColor = " with black highlights"]]
| [[Grey|Salon][$secondaryHairColor = " with grey highlights"]]
| [[Silver|Salon][$secondaryHairColor = " with silver highlights"]]
| [[White|Salon][$secondaryHairColor = " with white highlights"]]
| [[Blazing Red|Salon][$secondaryHairColor = " with blazing red highlights"]]
| [[Neon Green|Salon][$secondaryHairColor = " with neon green highlights"]]
| [[Neon Blue|Salon][$secondaryHairColor = " with neon blue highlights"]]
| [[Neon Pink|Salon][$secondaryHairColor = " with neon pink highlights"]]
| [[Rainbow|Salon][$secondaryHairColor = " with rainbow highlights"]]
<<if $primaryHairColor != 0>>
<br>
[[Change|Salon][$activeSlave.hColor = ($primaryHairColor + $secondaryHairColor),$cash -= $modCost, $primaryHairColor = 0, $secondaryHairColor = ""]] $his wig color to $primaryHairColor $secondaryHairColor
<</if>>
<</if>>
<<if $activeSlave.hStyle != "bald">>
<br><br>
$His $activeSlave.hStyle wig is <<= lengthToEitherUnit($activeSlave.hLength)>> long.
//General hairstyles will conform to hair length and clothing choices.//
<<if $activeSlave.hLength == 0>><<set $activeSlave.hLength = 10>><</if>>
<br>
Set wig length to:
<<if $activeSlave.hLength != 10>>[[lengthToEitherUnit(10)|Salon][$activeSlave.hLength = 10,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 30>>[[lengthToEitherUnit(30)|Salon][$activeSlave.hLength = 30,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 60>>[[lengthToEitherUnit(60)|Salon][$activeSlave.hLength = 60,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 90>>[[lengthToEitherUnit(90)|Salon][$activeSlave.hLength = 90,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 120>>[[lengthToEitherUnit(120)|Salon][$activeSlave.hLength = 120,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 150>>[[lengthToEitherUnit(150)|Salon][$activeSlave.hLength = 150,$cash -= $modCost]]<</if>>
<<else>>
$He is not wearing a wig.
<</if>>
<br><br>
<<if $activeSlave.hStyle != "bald">>
Set wig style:
<<else>>
Give $him a wig:
<</if>>
[[Ponytail|Salon][$activeSlave.hStyle = "ponytail",$cash -= $modCost]]
| [[Bun|Salon][$activeSlave.hStyle = "bun",$cash -= $modCost]]
| [[Messy Bun|Salon][$activeSlave.hStyle = "messy bun",$cash -= $modCost]]
| [[Curled|Salon][$activeSlave.hStyle = "curled",$cash -= $modCost]]
| [[Permed|Salon][$activeSlave.hStyle = "permed",$cash -= $modCost]]
| [[Luxurious|Salon][$activeSlave.hStyle = "luxurious",$cash -= $modCost]]
| [[Dreadlocks|Salon][$activeSlave.hStyle = "dreadlocks",$cash -= $modCost]]
| [[Cornrows|Salon][$activeSlave.hStyle = "cornrows",$cash -= $modCost]]
| [[Braided|Salon][$activeSlave.hStyle = "braided",$cash -= $modCost]]
| [[Tails|Salon][$activeSlave.hStyle = "tails",$cash -= $modCost]]
| [[Afro|Salon][$activeSlave.hStyle = "afro",$cash -= $modCost]]
<</if>>
/* MAKEUP */
<br><br>
<<makeupDescription>>
<<if $activeSlave.makeup > 0>>
[[Remove|Salon][$activeSlave.makeup = 0,$cash -= $modCost]]
<</if>>
<br>
Apply makeup:
[[Nice|Salon][$activeSlave.makeup = 1,$cash -= $modCost]]
| [[Gorgeous|Salon][$activeSlave.makeup = 2,$cash -= $modCost]]
| [[Slutty|Salon][$activeSlave.makeup = 4,$cash -= $modCost]]
| [[Color-coordinate with hair|Salon][$activeSlave.makeup = 3,$cash -= $modCost]]
<br>
[[Neon|Salon][$activeSlave.makeup = 5,$cash -= $modCost]]
| [[Neon, color-coordinate with hair|Salon][$activeSlave.makeup = 6,$cash -= $modCost]]
<br>
[[Metallic|Salon][$activeSlave.makeup = 7,$cash -= $modCost]]
| [[Metallic, color-coordinate with hair|Salon][$activeSlave.makeup = 8,$cash -= $modCost]]
/* NAILS */
<br><br>
<<nailsDescription>>
<<if $activeSlave.amp != 1>>
<br>
Treat nails:
[[Clip|Salon][$activeSlave.nails = 0,$cash -= $modCost]]
| [[Extend|Salon][$activeSlave.nails = 1,$cash -= $modCost]]
| [[Sharp, claw-like|Salon][$activeSlave.nails = 3,$cash -= $modCost]]
| [[Bright, glittery|Salon][$activeSlave.nails = 4,$cash -= $modCost]]
| [[Streetwalker-style|Salon][$activeSlave.nails = 5,$cash -= $modCost]]
| [[Color-coordinate with hair|Salon][$activeSlave.nails = 2,$cash -= $modCost]]
<br>
[[Neon|Salon][$activeSlave.nails = 6,$cash -= $modCost]]
| [[Neon, color-coordinate with hair|Salon][$activeSlave.nails = 7,$cash -= $modCost]]
<br>
[[Metallic|Salon][$activeSlave.nails = 8,$cash -= $modCost]]
| [[Metallic, color-coordinate with hair|Salon][$activeSlave.nails = 9,$cash -= $modCost]]
<</if>>
/* SKIN */
<<set $tannableSkin = ["natural", "lightened", "white", "fair", "pale", "light", "extremely pale"]>>
<<set $lightenableSkin = ["natural", "dark", "dark olive", "black", "brown", "dark brown", "tanned"]>>
<<set $bleachableSkin = ["natural", "lightened", "pale", "fair", "light"]>>
<<set $darkenableSkin = ["natural", "lightened", "white", "fair", "pale", "light", "extremely pale", "light olive", "tanned", "brown", "dark brown"]>>
<<set $dyedSkin = ["dyed red", "dyed green", "dyed blue", "dyed pink", "dyed gray", "tiger striped", "camouflage patterned"]>>
<br><br>
$His skin is $activeSlave.skin.
<<if ($dyedSkin.indexOf($activeSlave.skin) != -1)>>
[[Remove coloring|Salon][$activeSlave.skin = $activeSlave.origSkin,$cash -= $modCost]]
<</if>>
<<if ($dyedSkin.indexOf($activeSlave.skin) == -1)>>
<br>
Change skin tone:
<<set _needsSpacers = 0>>
<<if ($bleachableSkin.indexOf($activeSlave.skin) != -1)>>
<<if _needsSpacers == 1>> | <</if>>
[[Bleach|Salon][$activeSlave.skin = "pale",$cash -= $modCost]]
<<set _needsSpacers = 1>>
<</if>>
<<if ($lightenableSkin.indexOf($activeSlave.skin) != -1)>>
<<if _needsSpacers == 1>> | <</if>>
[[Lighten|Salon][$activeSlave.skin = "lightened",$cash -= $modCost]]
<<set _needsSpacers = 1>>
<</if>>
<<if ($tannableSkin.indexOf($activeSlave.skin) != -1)>>
<<if _needsSpacers == 1>> | <</if>>
[[Tan|Salon][$activeSlave.skin = "tanned",$cash -= $modCost]]
<<set _needsSpacers = 1>>
<</if>>
<<if ($darkenableSkin.indexOf($activeSlave.skin) != -1)>>
<<if _needsSpacers == 1>> | <</if>>
[[Darken|Salon][$activeSlave.skin = "dark",$cash -= $modCost]]
<<set _needsSpacers = 1>>
<</if>>
<</if>>
<br>
Dye or paint:
[[Red|Salon][$activeSlave.skin = "dyed red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.skin = "dyed green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.skin = "dyed blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.skin = "dyed pink",$cash -= $modCost]]
| [[Gray|Salon][$activeSlave.skin = "dyed gray",$cash -= $modCost]]
| [[Tiger Stripes|Salon][$activeSlave.skin = "tiger striped",$cash -= $modCost]]
| [[Camouflage|Salon][$activeSlave.skin = "camouflage patterned",$cash -= $modCost]]
/* MARKS */
<<if ($activeSlave.markings == "beauty mark")>>
<br><br>
$He has a prominent mole on $his face, which
<<if $activeSlave.face > 40>>
qualifies as a beauty mark and enhances $his attractiveness due to $his facial beauty.
<<elseif $activeSlave.face < -10>>
makes $him even less attractive.
<<else>>
qualifies as a beauty mark since $he's pretty, having no significant impact on $his beauty.
<</if>>
[[Remove it|Salon][$activeSlave.markings = "none",$cash -= $modCost]]
<</if>>
<<if ($activeSlave.markings == "birthmark")>>
<br><br>
$He has a large birthmark, which
<<if $activeSlave.prestige > 0 || $activeSlave.pornPrestige > 1>>
enhances $his attractiveness due to $his prestige.
<<else>>
detracts from $his attractiveness.
<</if>>
[[Bleach it|Salon][$activeSlave.markings = "none",$cash -= $modCost]]
<</if>>
/* EYEBROW HAIR */
<<if $activeSlave.eyebrowHStyle != "bald">>
<br><br>$His <<if $activeSlave.eyebrowFullness != "natural" && $activeSlave.eyebrowHStyle != "natural">>$activeSlave.eyebrowFullness, $activeSlave.eyebrowHStyle<</if>> eyebrows
<<if $activeSlave.eyebrowHStyle == "shaved">>
would be $activeSlave.eyebrowHColor if present.
<<else>>
are $activeSlave.eyebrowHColor.
<</if>>
<<if $activeSlave.eyebrowHColor != $activeSlave.hColor>>
[[Match the hair?|Salon][$activeSlave.eyebrowHColor = $activeSlave.hColor,$cash -= $modCost]]
<</if>>
<br>
Dye $his eyebrow hair:
[[Blonde|Salon][$activeSlave.eyebrowHColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.eyebrowHColor = "golden",$cash -= $modCost]]
| [[Platinum Blonde|Salon][$activeSlave.eyebrowHColor = "platinum blonde",$cash -= $modCost]]
| [[Strawberry-Blonde|Salon][$activeSlave.eyebrowHColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.eyebrowHColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.eyebrowHColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.eyebrowHColor = "red",$cash -= $modCost]]
| [[Deep Red|Salon][$primaryHairColor = "deep red"]]
| [[Green|Salon][$activeSlave.eyebrowHColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.eyebrowHColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.eyebrowHColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.eyebrowHColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.eyebrowHColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.eyebrowHColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.eyebrowHColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.eyebrowHColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.eyebrowHColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.eyebrowHColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.eyebrowHColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.eyebrowHColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.eyebrowHColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.eyebrowHColor = "white",$cash -= $modCost]]
| [[Blue-Violet|Salon][$activeSlave.eyebrowHColor = "blue-violet",$cash -= $modCost]]
| [[Blazing Red|Salon][$activeSlave.eyebrowHColor = "blazing red",$cash -= $modCost]]
| [[Neon Green|Salon][$activeSlave.eyebrowHColor = "neon green",$cash -= $modCost]]
| [[Neon Blue|Salon][$activeSlave.eyebrowHColor = "neon blue",$cash -= $modCost]]
| [[Neon Pink|Salon][$activeSlave.eyebrowHColor = "neon pink",$cash -= $modCost]]
<br>
Style $his eyebrow hair:
[[Natural|Salon][$activeSlave.eyebrowHStyle = "natural",$cash -= $modCost]]
| [[Shaved|Salon][$activeSlave.eyebrowHStyle = "shaved",$cash -= $modCost]]
| [[Rounded|Salon][$activeSlave.eyebrowHStyle = "rounded",$cash -= $modCost]]
| [[Straight|Salon][$activeSlave.eyebrowHStyle = "straight",$cash -= $modCost]]
| [[High-Arched|Salon][$activeSlave.eyebrowHStyle = "high-arched",$cash -= $modCost]]
| [[Curved|Salon][$activeSlave.eyebrowHStyle = "curved",$cash -= $modCost]]
| [[Slanted Inwards|Salon][$activeSlave.eyebrowHStyle = "slanted inwards",$cash -= $modCost]]
| [[Slanted Outwards|Salon][$activeSlave.eyebrowHStyle = "slanted outwards",$cash -= $modCost]]
| [[Elongated|Salon][$activeSlave.eyebrowHStyle = "elongated",$cash -= $modCost]]
| [[Shortened|Salon][$activeSlave.eyebrowHStyle = "shortened",$cash -= $modCost]]
<br>
Shape $his eyebrow hair:
[[Pencil-Thin|Salon][$activeSlave.eyebrowFullness = "pencil-thin",$cash -= $modCost]]
| [[Thin|Salon][$activeSlave.eyebrowFullness = "thin",$cash -= $modCost]]
| [[Threaded|Salon][$activeSlave.eyebrowFullness = "threaded",$cash -= $modCost]]
| [[Natural|Salon][$activeSlave.eyebrowFullness = "natural",$cash -= $modCost]]
| [[Tapered|Salon][$activeSlave.eyebrowFullness = "tapered",$cash -= $modCost]]
| [[Thick|Salon][$activeSlave.eyebrowFullness = "thick",$cash -= $modCost]]
| [[Bushy|Salon][$activeSlave.eyebrowFullness = "bushy",$cash -= $modCost]]
<<else>>
<br><br>$His eyebrows are completely hairless.
<</if>>
/* PUBIC HAIR */
<<if $activeSlave.pubicHStyle != "bald" && $activeSlave.pubicHStyle != "hairless" && $activeSlave.physicalAge >= 12>>
<br><br>$His $activeSlave.pubicHStyle pubic hair
<<if $activeSlave.pubicHStyle == "waxed">>
would be $activeSlave.pubicHColor if present.
<<else>>
is $activeSlave.pubicHColor.
<</if>>
<<if $activeSlave.pubicHColor != $activeSlave.hColor>>
[[Match the curtains?|Salon][$activeSlave.pubicHColor = $activeSlave.hColor,$cash -= $modCost]]
<</if>>
<br>
Dye $his pubic hair:
[[Blonde|Salon][$activeSlave.pubicHColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.pubicHColor = "golden",$cash -= $modCost]]
| [[Platinum Blonde|Salon][$activeSlave.pubicHColor = "platinum blonde",$cash -= $modCost]]
| [[Strawberry-Blonde|Salon][$activeSlave.pubicHColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.pubicHColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.pubicHColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.pubicHColor = "red",$cash -= $modCost]]
| [[Deep Red|Salon][$primaryHairColor = "deep red"]]
| [[Green|Salon][$activeSlave.pubicHColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.pubicHColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.pubicHColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.pubicHColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.pubicHColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.pubicHColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.pubicHColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.pubicHColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.pubicHColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.pubicHColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.pubicHColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.pubicHColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.pubicHColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.pubicHColor = "white",$cash -= $modCost]]
| [[Blue-Violet|Salon][$activeSlave.pubicHColor = "blue-violet",$cash -= $modCost]]
| [[Blazing Red|Salon][$activeSlave.pubicHColor = "blazing red",$cash -= $modCost]]
| [[Neon Green|Salon][$activeSlave.pubicHColor = "neon green",$cash -= $modCost]]
| [[Neon Blue|Salon][$activeSlave.pubicHColor = "neon blue",$cash -= $modCost]]
| [[Neon Pink|Salon][$activeSlave.pubicHColor = "neon pink",$cash -= $modCost]]
<br>
Style $his pubic hair:
[[Waxed|Salon][$activeSlave.pubicHStyle = "waxed",$cash -= $modCost]]
| [[Landing strip|Salon][$activeSlave.pubicHStyle = "in a strip",$cash -= $modCost]]
| [[Neat|Salon][$activeSlave.pubicHStyle = "neat",$cash -= $modCost]]
| [[Bushy in the front|Salon][$activeSlave.pubicHStyle = "bushy in the front and neat in the rear",$cash -= $modCost]]
| [[Bushy|Salon][$activeSlave.pubicHStyle = "bushy",$cash -= $modCost]]
| [[Very Bushy|Salon][$activeSlave.pubicHStyle = "very bushy",$cash -= $modCost]]
<<else>>
<br><br>$His groin is completely hairless.
<</if>>
/* UNDERARM HAIR */
<<if $activeSlave.underArmHStyle != "bald" && $activeSlave.underArmHStyle != "hairless" && $activeSlave.physicalAge >= 12>>
<br><br>$His $activeSlave.underArmHStyle underarm hair
<<if $activeSlave.underArmHStyle == "waxed">>
would be $activeSlave.underArmHColor if present.
<<else>>
is $activeSlave.underArmHColor.
<</if>>
<<if $activeSlave.underArmHColor != $activeSlave.hColor>>
[[Match the hair?|Salon][$activeSlave.underArmHColor = $activeSlave.hColor,$cash -= $modCost]]
<</if>>
<br>
Dye $his armpit hair:
[[Blonde|Salon][$activeSlave.underArmHColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.underArmHColor = "golden",$cash -= $modCost]]
| [[Platinum Blonde|Salon][$activeSlave.underArmHColor = "platinum blonde",$cash -= $modCost]]
| [[Strawberry-Blonde|Salon][$activeSlave.underArmHColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.underArmHColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.underArmHColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.underArmHColor = "red",$cash -= $modCost]]
| [[Deep Red|Salon][$primaryHairColor = "deep red"]]
| [[Green|Salon][$activeSlave.underArmHColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.underArmHColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.underArmHColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.underArmHColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.underArmHColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.underArmHColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.underArmHColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.underArmHColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.underArmHColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.underArmHColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.underArmHColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.underArmHColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.underArmHColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.underArmHColor = "white",$cash -= $modCost]]
| [[Blue-Violet|Salon][$activeSlave.underArmHColor = "blue-violet",$cash -= $modCost]]
| [[Blazing Red|Salon][$activeSlave.underArmHColor = "blazing red",$cash -= $modCost]]
| [[Neon Green|Salon][$activeSlave.underArmHColor = "neon green",$cash -= $modCost]]
| [[Neon Blue|Salon][$activeSlave.underArmHColor = "neon blue",$cash -= $modCost]]
| [[Neon Pink|Salon][$activeSlave.underArmHColor = "neon pink",$cash -= $modCost]]
<br>
Style $his armpit hair:
[[Waxed|Salon][$activeSlave.underArmHStyle = "waxed",$cash -= $modCost]]
| [[Shaved|Salon][$activeSlave.underArmHStyle = "shaved",$cash -= $modCost]]
| [[Neat|Salon][$activeSlave.underArmHStyle = "neat",$cash -= $modCost]]
| [[Bushy|Salon][$activeSlave.underArmHStyle = "bushy",$cash -= $modCost]]
<<else>>
<br><br>$His underarms are completely hairless.
<</if>>
|
amomynous0/fc
|
src/uncategorized/salon.tw
|
tw
|
bsd-3-clause
| 36,040 |
:: Scheduled Event
<<set $showEncyclopedia = 0>>
<<if $expired == 1>>
<<set $activeSlave = getSlave($expiree), $expiree = 0>>
<<include "Remove activeSlave">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture == 0>>
<<set $expiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $expired = 0>>
<<if $retired == 1>>
<<set $activeSlave = getSlave($retiree), $retiree = 0>>
<<include "Remove activeSlave">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture < 0>>
<<if $slaves[$i].actualAge >= $retirementAge && $PhysicalRetirementAgePolicy != 1>>
<<set $retiree = $slaves[$i].ID>>
<<break>>
<</if>>
<<if $slaves[$i].physicalAge >= $retirementAge && $PhysicalRetirementAgePolicy == 1>>
<<set $retiree = $slaves[$i].ID>>
<<break>>
<</if>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex>>
<<set $retiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk>>
<<set $retiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</if>>
<<if $CumMilestoneRetirement == 1>>
<<if $slaves[$i].cum >= $retirementCum>>
<<set $retiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths>>
<<set $retiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitKills >= $retirementKills>>
<<set $retiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $retired = 0>>
/* birth scheduled event */
<<if $birthed == 1>>
<<set $birthee = 1>>
<</if>>
<<set $birthed = 0>>
/* burst scheduled event */
<<if $burst == 1>>
<<set $burstee = 1>>
<</if>>
<<set $burst = 0>>
<<if $week == 30>>
<<set $fcnn.push("...is where I'll be when the bombs hit. Survival is my first...")>>
<<set $fcnn.push("...time to prepare for major shortages is now, since there's no likelihood...")>>
<<set $fcnn.push("...construction of shelters accelerated last quarter, due to fears...")>>
<<set $fcnn.push("...major drought across the entire hemisphere shows no signs of...")>>
<<set $fcnn.push("...medical organization offered no explanation, stating that...")>>
<<set $fcnn.push("...just ahead, FCNN Special Report: Immortality and You - Breakthroughs in 'Bodyswapping' technology and what they mean for...")>>
<<elseif $week == 50>>
<<set $fcnn.push("...tested a thermonuclear device of some five megatons last night...")>>
<<set $fcnn.push("...heavy fighting for the third week in the capital city of...")>>
<<set $fcnn.push("...economic recovery looking increasingly unlikely in the event of...")>>
<<set $fcnn.push("...complete exhaustion of safe water reserves across...")>>
<<set $fcnn.push("...climate refugees streamed across the border despite...")>>
<<set $fcnn.push("...released a statement today, explaining their refusal to intervene against the pillaging of several Free Cities in Northern...")>>
<<set $fcnn.push("...denies allegations of ordering last week's combined arms assault on the arcology known as...")>>
<<set $fcnn.push("...Coming Up: Ghost Cities - The truth about recent surge of depopulated metropolitan areas in...")>>
<<elseif $week == 70>>
<<set $fcnn.push("...second low-order nuclear detonation in the city of...")>>
<<set $fcnn.push("...total societal collapse induced by rising sea levels declared today in...")>>
<<set $fcnn.push("...likelihood of containing Influenza-M was downgraded to a lower...")>>
<<set $fcnn.push("...threatened immediate use of chemical weapons should those forces not withdraw...")>>
<<set $fcnn.push("...relief organizations unable to deal with casualties from nuclear exchange between...")>>
<<set $fcnn.push("...guerilla fighting intensifies in escalating proxy war between 'Paternalist' and 'Degredationist' Free Cities in the region of...")>>
<<set $fcnn.push("...Coming Up- FCNN Special Report about the unprecedented scale of slave insurrections across...")>>
<<set $fcnn.push("...invasive plant growth epidemic contested by persistent droughts in eastern...")>>
<<elseif $week == 90>>
<<set $fcnn = ["FCNN service has been temporarily suspended. Please stand by."]>>
<</if>>
<<if $TFS.schoolUpgrade == 3 && $week < 90 && $TFS.compromiseWeek == $week-1>>
<<set $fcnn.push("...Ladies: Do you want dick so much that you want to HAVE a dick? If yes, join the Futanari Sisters today! Learn more at...")>>
<</if>>
<<if $secExp == 1>>
<<include "attackGenerator">>
<</if>>
<<if $rivalOwner == -1>>
<<goto "P rival initiation">>
<<elseif $slaveRebellion == 1 && $secExp == 1>>
<<goto "rebellionOptions">>
<<elseif $citizenRebellion == 1 && $secExp == 1>>
<<goto "rebellionOptions">>
<<elseif $attackThisWeek == 1 && $secExp == 1>>
<<goto "attackOptions">>
<<elseif $PC.labor == 1>>
<<goto "SE Player Birth">>
<<elseif ($independenceDay == 1) && (Math.trunc(($week-23)/52) == ($week-23)/52)>>
<<goto "SE independence day">>
<<elseif ($weddingPlanned > 0)>>
<<set _wedding = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $weddingSlaveID)>>
<<set $activeSlave = $slaves[$i]>>
<<set _wedding = 1>>
<<goto "SE wedding">>
<</if>>
<</for>>
<<if _wedding == 0>>
<<set $weddingPlanned = 0, $cash += 10000>>
<<goto "Scheduled Event">>
<</if>>
<<elseif $playerBred == 1 && ($PC.preg == 0 || $PC.preg == -1) && $PC.pregWeek == 0 && $PC.vagina == 1>>
<<goto "P insemination">>
<<elseif ($retiree != 0)>>
<<goto "SE retirement">>
<<elseif ($expiree != 0)>>
<<goto "SE expiration">>
<<elseif ($burstee != 0)>>
<<set $burst = 0>>
<<goto "SE Burst">>
<<elseif ($slaveDeath != 0)>>
<<set $slaveDeath = 0>>
<<goto "SE Death">>
<<elseif ($birthee != 0)>>
<<set $birthed = 0>>
<<goto "SE Birth">>
<<elseif ($FCTVshow == 1)>>
<<set $FCTVshow = 0, $activeSlave = 0>>
<<goto "SE FCTV Shows">>
<<elseif ($recruiterEugenics == 0 && $recruiterProgress >= 13)>>
<<goto "SE recruiter success">>
<<elseif ($recruiterEugenics == 1 && $recruiterProgress >= (13 + ($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)*6))>>
<<goto "SE recruiter success">>
<<elseif ($customSlaveOrdered == 1)>>
<<goto "SE custom slave delivery">>
<<elseif ($JFCOrder == 1)>>
<<goto "JobFulfillmentCenterDelivery">>
<<elseif ($huskSlaveOrdered == 1)>>
<<goto "SE husk slave delivery">>
<<elseif ($Lurcher != 0) && ($CoursingAssociation != 0) && (Math.trunc($week/4) == ($week/4)) && ($coursed != 1)>>
<<goto "SE coursing">>
<<elseif ($RaidingMercenaries != 0) && ($week > ($raided + 6))>>
<<goto "SE raiding">>
<<elseif ((($fighterIDs.length > 1) && ($pitBG == 0)) || (($fighterIDs.length > 0) && ($Bodyguard != 0) && ($pitBG == 1)) || (($pitAnimal > 0) && ($fighterIDs.length > 0))) && ($pitFought == 0)>>
<<if $pitLethal == 1>><<goto "SE lethal pit">><<else>><<goto "SE nonlethal pit">><</if>>
<<elseif ($bioreactorPerfectedID != 0) && ($bioreactorsAnnounced != 1)>>
<<goto "P bioreactor perfected">>
<<elseif ($TSS.schoolPresent == 1) && ($TSS.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($GRI.schoolPresent == 1) && ($GRI.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($SCP.schoolPresent == 1) && ($SCP.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($LDE.schoolPresent == 1) && ($LDE.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TGA.schoolPresent == 1) && ($TGA.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($HA.schoolPresent == 1) && ($HA.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TCR.schoolPresent == 1) && ($TCR.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TFS.schoolPresent == 1) && ($TFS.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TFS.schoolPresent == 1) && ($organFarmUpgrade != 0) && ($TFS.farmUpgrade == 0)>>
<<goto "TFS Farm Upgrade">>
/* Nicea */
<<elseif ($nicaea == 1) && ($organFarmUpgrade != 0) && ($TFS.farmUpgrade == 0)>>
<<goto "TFS Farm Upgrade">>
<<elseif ($nicaeaHeld != 1) && ($arcologies[0].FSChattelReligionist != "unset") && ($nicaeaAnnounceable == 1) && ($nicaeaAnnounced != 1)>>
<<goto "SE nicaea announcement">>
<<elseif ($nicaeaHeld != 1) && ($arcologies[0].FSChattelReligionist != "unset") && ($nicaeaPreparation == 1)>>
<<if $nicaeaInvolvement != 0>>
<<goto "SE nicaea preparation">>
<<else>>
<<set $nicaeaPreparation = 0>>
<<if $plot == 1>><<goto "Nonrandom Event">><<else>><<goto "Random Nonindividual Event">><</if>>
<</if>>
<<elseif ($nicaeaHeld != 1) && ($arcologies[0].FSChattelReligionist != "unset") && ($nicaeaInvolvement >= 0)>>
<<set $nicaeaRollA = random(-1,0), $nicaeaRollB = random(-1,0), $nicaeaRollC = random(-1,0)>>
<<set $nicaeaFocus = either("owners", "slaves")>>
<<set $nicaeaAssignment = either("whore", "serve the public", "please you")>>
<<set $nicaeaAchievement = either("devotion", "trust", "slaves")>>
<<goto "SE nicaea council">>
<<elseif (Math.trunc($week/24) == ($week/24)) && ($securityForceCreate == 1) && ($SFMODToggle == 1) && $OverallTradeShowAttendance >= 1>>
<<goto "securityForceTradeShow">>
<<else>>
<<goto "Nonrandom Event">>
<</if>>
|
amomynous0/fc
|
src/uncategorized/scheduledEvent.tw
|
tw
|
bsd-3-clause
| 9,316 |
:: Schoolroom [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Schoolroom", $showEncyclopedia = 1, $encyclopedia = "Schoolroom", $schoolroomSlaves = $SchlRiIDs.length>>
<<if $schoolroomName != "the Schoolroom">>
<<set $schoolroomNameCaps = $schoolroomName.replace("the ", "The ")>>
<</if>>
<<schoolAssignmentFilter>>
$schoolroomNameCaps is well-equipped, with wallscreens to display lessons. These are currently
<<switch $schoolroomDecoration>>
<<case "Roman Revivalist">>
showing the story of a famous Roman slave who sacrificed her life for the life of <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>.
<<case "Aztec Revivalist">>
showing the reenactment of a legendary story of a slave who ascended by offering her blood to the gods, and was granted eternal life.
<<case "Egyptian Revivalist">>
showing an interpretation of Egyptian history that attributes many great monuments to the enlightened use slave labor.
<<case "Edo Revivalist">>
showing an interpretation of Japanese cultural history that emphasizes a serf's duty to her social superiors.
<<case "Arabian Revivalist">>
showing an interpretation of Arabian cultural history that focuses on thriving slave markets and vibrant harems.
<<case "Chinese Revivalist">>
showing an interpretation of Chinese cultural history that focuses on concubinage, palace etiquette, and social order.
<<case "Chattel Religionist">>
displaying a passage from the holy book that supports slavery.
<<case "Degradationist">>
displaying a rote recitation of a slave's proper acceptance of her subhuman status.
<<case "Repopulation Focus">>
reviewing a number a of sexual positions to accommodate a heavily pregnant girl.
<<case "Eugenics">>
reviewing ways to better your owner's standing intermixed with exaggerated pregnancy horror stories focused on slave pregnancy.
<<case "Asset Expansionist">>
reviewing techniques that allow two slaves with huge breasts to inspect and moisturize each others' hard to reach areas.
<<case "Transformation Fetishist">>
offering a brief primer on surgical recovery, with practical techniques to make it quicker.
<<case "Gender Radicalist">>
going over how to keep one's asspussy ready for intercourse at any time, including how to schedule regular enemata and pre-lubrication.
<<case "Gender Fundamentalist">>
going over the trifecta that is the standard approach of sex slaves: a blowjob, followed by vaginal, finished with anal.
<<case "Physical Idealist">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own protein intake.
<<case "Supremacist">>
reviewing the scientific evidence for $arcologies[0].FSSupremacistRace superiority.
<<case "Subjugationist">>
reviewing the scientific evidence for $arcologies[0].FSSubjugationistRace inferiority.
<<case "Paternalist">>
reviewing a lesson on time-management skills, and the students are taking notes on their own tablets.
<<case "Pastoralist">>
reviewing how to help fellow slaves with huge, lactating breasts.
<<case "Maturity Preferentialist">>
going over daily sets of exercises designed to keep mature slaves' holes as tight as possible.
<<case "Youth Preferentialist">>
reviewing social cues that young slaves who have been enslaved through their entire adulthood might not understand.
<<case "Body Purist">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own caloric intake.
<<case "Slimness Enthusiast">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own caloric intake.
<<case "Hedonistic">>
exposing slaves to new, fascinating forms of pleasure; both for others and for themselves.
<<default>>
reviewing the often complex subject of how to address citizens other that one's owner.
<</switch>>
<<if $schoolroomSlaves > 2>>
$schoolroomNameCaps is busy with slaves, repeating their lessons out loud to drill the instruction home. A few girls are maintaining uncomfortable positions in the corner as punishment for poor work.
<<elseif $schoolroomSlaves > 0>>
$schoolroomNameCaps is sparsely populated, the few students repeating their lessons out loud to drill the instruction home. One girl is maintaining an uncomfortable position in the corner as punishment for poor work.
<<elseif $Schoolteacher != 0>>
$Schoolteacher.slaveName is alone in $schoolroomName, and has nothing to do but work on her lesson plans.
<<else>>
None of your slaves are learning in $schoolroomName.
[[Decommission the schoolroom|Main][$schoolroom = 0, $schoolroomUpgradeSkills = 0, $schoolroomUpgradeLanguage = 0, $schoolroomUpgradeRemedial = 0, $schoolroomDecoration = "standard"]]
<</if>>
<<if $schoolroomSlaves > 0>>
<<if $Schoolteacher != 0>><<set _X = 1>><<else>><<set _X = 0>><</if>>
<<set _NewPop = $schoolroomSlaves+$dormitoryPopulation+_X>>
<<link "Remove all slaves" "Schoolroom">>
<<if $Schoolteacher != 0>>
<<= assignJob($Schoolteacher, "rest")>>
<</if>>
<<for $schoolroomSlaves > 0>>
<<= assignJob($slaves[$slaveIndices[$SchlRiIDs[0]]], "take classes")>>
<</for>>
<</link>>
<<if _NewPop > $dormitory>>
@@.red;Dormitory capacity will be exceeded.@@
<</if>>
<</if>>
<<set _Tmult0 = Math.trunc($schoolroom*1000*$upgradeMultiplierArcology)>>
<br>$schoolroomNameCaps has room to house $schoolroom slaves while they learn. Currently $schoolroomSlaves <<if $schoolroomSlaves == 1>>is<<else>>are<</if>> learning.
[[Expand the schoolroom|Schoolroom][$cash -= _Tmult0, $schoolroom += 5, $PC.engineering += .1]] //Costs <<print cashFormat(_Tmult0)>>//
<br>
<<if $schoolroomUpgradeSkills == 1>>
$schoolroomNameCaps provides slaves with some intermediate skills, including a solid foundation in sex, efficient and safe prostitution, and the rudiments of courtesanship.
<<else>>
<<set _Tmult1 = Math.trunc(10000*$upgradeMultiplierArcology)>>
$schoolroomNameCaps inculcates the basic skills necessary to a sex slave. [[Upgrade the curriculum to cover some intermediate skills|Schoolroom][$cash -= _Tmult1, $schoolroomUpgradeSkills = 1]] //Costs <<print cashFormat(_Tmult1)>>//
<</if>>
<br>
<<set _Tmult2 = Math.trunc(5000*$upgradeMultiplierArcology)>>
<<if $schoolroomUpgradeLanguage == 1>>
$schoolroomNameCaps boasts state of the art linguistic interfaces that allow it to teach the basics of the arcology's lingua franca with increased success.
<<else>>
$schoolroomNameCaps includes only basic language classes in its curriculum. [[Install advanced linguistic interfaces to efficiently teach the arcology's lingua franca|Schoolroom][$cash -= _Tmult2, $schoolroomUpgradeLanguage = 1]] //Costs <<print cashFormat(_Tmult2)>>//
<</if>>
<br>
<<if $schoolroomUpgradeRemedial == 1>>
$schoolroomNameCaps has been upgraded with advanced teaching tools to help even the stupidest slave learn at an acceptable pace. Intelligent slaves won't learn much faster as a result, but idiots will benefit a great deal.
<<else>>
$schoolroomNameCaps teaches idiots using standard methods. [[Purchase specialized materials to help stupid slaves learn good|Schoolroom][$cash -= _Tmult2, $schoolroomUpgradeRemedial = 1]] //Costs <<print cashFormat(_Tmult2)>>//
<</if>>
<br><br>
<<if $Schoolteacher != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<else>>
You do not have a slave serving as a Schoolteacher. [[Appoint one|Schoolteacher Select]]
<</if>>
<br><br>
<<if ($schoolroom <= $schoolroomSlaves)>>
''$schoolroomNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $schoolroomSlaves)>>
<<link "''Send a slave to study in $schoolroomName''">>
<<replace #ComingGoing>>
<<resetAssignmentFilter>>
<<set $Flag = 0>>
<<include "Slave Summary">>
<</replace>>
<</link>>
<</if>>
<<if $schoolroomSlaves > 0>>
| <<link "''Bring a slave out of $schoolroomName''">>
<<replace #ComingGoing>>
<<schoolAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
<</replace>>
<</link>>
<<else>>
<br><br>//$schoolroomNameCaps is empty for the moment.<br>//
<</if>>
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<schoolAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
<br><br>Rename $schoolroomName: <<textbox "$schoolroomName" $schoolroomName "Schoolroom">> //Use a noun or similar short phrase//
|
amomynous0/fc
|
src/uncategorized/schoolroom.tw
|
tw
|
bsd-3-clause
| 8,463 |
:: Schoolroom Report [nobr]
<<SlaveSort $SchlRiIDs>>
<<set _DL = $SchlRiIDs.length, $schoolroomSlaves = _DL, _SL = $slaves.length, _idleBonus = 0, _FLsFetish = 0>>
<<if $schoolroomDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if $Schoolteacher != 0>>
<<set _FLs = $slaveIndices[$Schoolteacher.ID]>>
<<if ($slaves[_FLs].health < -80)>>
<<set $slaves[_FLs].health += 20>>
<<elseif ($slaves[_FLs].health < -40)>>
<<set $slaves[_FLs].health += 15>>
<<elseif ($slaves[_FLs].health < 0)>>
<<set $slaves[_FLs].health += 10>>
<<elseif ($slaves[_FLs].health < 90)>>
<<set $slaves[_FLs].health += 7>>
<</if>>
<<if ($slaves[_FLs].devotion <= 60)>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if ($slaves[_FLs].trust < -30)>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<set $slaves[_FLs].devotion += _devBonus>>
<<if $slaves[_FLs].livingRules != "luxurious">>
<<set $slaves[_FLs].livingRules = "luxurious">>
<</if>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "dom">>
<<if fetishChangeChance($slaves[_FLs]) > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "dom">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<set $Schoolteacher = $slaves[_FLs]>>
$Schoolteacher.slaveName is serving as your Schoolteacher.<<if $Schoolteacher.relationship == -3 && $Schoolteacher.devotion > 50>> As your loving wife, she tries her best to teach her pupils how to please you.<</if>>
<<if (_FLsFetish == 1)>>
She's allowed and even expected to use her students for her own sexual gratification, and in their own way her students are complicit, offering sexual favors for an easier time in the classroom. Before long, she's running a hungry eye over the tits and asses of new trainees; she is now @@.lightcoral;more dominant.@@
<<elseif (_FLsFetish == 2)>>
Every new student in class is a new target for her personal educational attention. @@.lightsalmon;She becomes more dominant.@@
<</if>>
<<if setup.schoolteacherCareers.includes($Schoolteacher.career)>>
She has experience with students and learning from her life before she was a slave, making her more effective.
<<set _idleBonus++>>
<<elseif $Schoolteacher.skillTE >= $masteredXP>>
She has experience with students and learning from working for you, making her more effective.
<<set _idleBonus++>>
<<else>>
<<set $slaves[_FLs].skillTE += random(1,Math.ceil(($Schoolteacher.intelligence+$Schoolteacher.intelligenceImplant)/15) + 8)>>
<</if>>
<<if ($Schoolteacher.visualAge > 35)>>
Her age earns her the respect of her students.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.intelligence > 15)>>
She's intelligent enough to be a good teacher.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.intelligenceImplant >= 15)>>
Since she's educated herself, she understands her students.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.face > 40)>>
Her students want to be just like their beautiful teacher.
<<set _idleBonus++>>
<</if>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$SchlRiIDs[_dI]]>>
<<if $Schoolteacher.rivalryTarget == $slaves[$i].ID>>
Ever since her <<if $Schoolteacher.rivalry == 1>>growing rival<<elseif $Schoolteacher.rivalry == 2>>rival<<elseif $Schoolteacher.rivalry == 3>>bitter rival<</if>>, was enrolled, she began stalking the classroom carrying a large paddle, much to $slaves[$i].slaveName's terror.
<<set $slaves[$i].devotion -= 4, $slaves[$i].trust -= 4>>
<<if random(1,100) > 35>>
<<set $Schoolteacher.rivalry++, $slaves[_FLs].rivalry++, $slaves[$i].rivalry++>>
<</if>>
<<elseif $Schoolteacher.relationshipTarget == $slaves[$i].ID>>
She dedicates most of her attention to her <<if $Schoolteacher.relationship == 1>>friend<<elseif $Schoolteacher.relationship == 2>>best friend<<elseif $Schoolteacher.relationship == 3>>friend with benefits<<elseif $Schoolteacher.relationship == 4>>lover<<elseif $Schoolteacher.relationship == 5>>slave wife<</if>>, $slaves[$i].slaveName, making sure she understands that day's lesson.
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<elseif $familyTesting == 1 && totalRelatives($slaves[$i]) > 0>>
<<if $slaves[$i].mother == $Schoolteacher.ID || $slaves[$i].father == $Schoolteacher.ID>>
She makes sure to spend extra time teaching her daughter, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].ID == $Schoolteacher.mother>>
She makes sure to spend extra time teaching her mother, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].ID == $Schoolteacher.father>>
She makes sure to spend extra time teaching her father, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<else>>
<<switch areSisters($slaves[$i], $Schoolteacher)>>
<<case 1>>
She makes sure to spend extra time teaching her twin sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<case 2>>
She makes sure to spend extra time teaching her sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<case 3>>
She makes sure to spend extra time teaching her half-sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<</switch>>
<</if>>
<<elseif $Schoolteacher.relationTarget == $slaves[$i].ID && $familyTesting == 0>>
She makes sure to spend extra time teaching her $slaves[$i].relation, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<</if>>
<</for>>
<<if (_DL < $schoolroom)>>
<<set _seed = random(1,10)+(($schoolroom-_DL)*(random(150,170)+(_idleBonus*10)))>>
<<set $cash += _seed>>
<br> Since she doesn't have enough students to occupy all of her time, $schoolroomName takes in citizens' slaves on a contract basis and she teaches them too, earning @@.yellowgreen;<<print cashFormat(_seed)>>.@@
<</if>>
<<if (_DL > 0)>><br><br><</if>>
<</if>>
<<if (_DL > 0)>>
<<if (_DL == 1)>>''There is one slave studying in $schoolroomName.''<<else>>''There are _DL slaves studying in $schoolroomName.''<</if>>
<</if>>
<<if ($Schoolteacher != 0)>>
<<set $i = _FLs>> /* apply following SA passages to facility leader */
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[_FLs].slaveName@@__'' is serving as your Schoolteacher.
<br>
<<= saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<set _chosenClothes = saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Schoolteacher = $slaves[_FLs]>>
<</if>>
<<set _restedSlaves = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$SchlRiIDs[_dI]]>>
<<set $slaves[$i].devotion += _devBonus>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 7>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<if $slaves[$i].livingRules != "normal">>
<<set $slaves[$i].livingRules = "normal">>
<</if>>
/% Education done? Has to be here before we run the SA's or there will be double entries for slave %/
<<if $slaves[$i].fetish == "mindbroken">>
<<= removeJob($slaves[$i], "learn in the schoolroom")>>
<<set _restedSlaves++, _dI--, _DL-->>
<<continue>>
<<else>>
<<if ($slaves[$i].intelligenceImplant >= 30)>>
<<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>>
<<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>>
<<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>>
<<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>>
<<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>>
<br><br>''__@@.pink;$slaves[$i].slaveName@@__'' can learn little from further classes, so @@.yellow;her assignment has defaulted to rest.@@
<<= removeJob($slaves[$i], "learn in the schoolroom")>>
<<set _restedSlaves++, _dI--, _DL-->>
<<continue>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[$i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[$i].slaveName@@__''
<<if $slaves[$i].choosesOwnAssignment == 2>>
<<include "SA chooses own job">>
<<else>>
is studying in $schoolroomName.
<</if>>
<br> She <<include "SA take classes">>
<br>
<<= saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own job">>
<<include "SA take classes">>
<<set _chosenClothes = saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if (_restedSlaves > 0)>>
<br><br>
<<if (_restedSlaves == 1)>>
One slave has
<<else>>
_restedSlaves slaves have
<</if>>
@@.green;learned@@ all they can, and will be released from the schoolroom before the end of the week.
<</if>>
<<if $schoolroomDecoration != "standard">>
<br><br> $schoolroomNameCaps's $schoolroomDecoration atmosphere @@.hotpink;has a minor impact on the students.@@
<</if>>
<<if _DL > 0 || $Schoolteacher != 0>>
<br><br>
<</if>>
|
amomynous0/fc
|
src/uncategorized/schoolroomReport.tw
|
tw
|
bsd-3-clause
| 10,842 |
:: Schoolteacher Select [nobr]
<<set $nextButton = "Back", $nextLink = "Schoolroom", $showEncyclopedia = 1, $encyclopedia = "Schoolteacher">>
<<showallAssignmentFilter>>
<<if ($Schoolteacher != 0)>>
''__@@.pink;<<= SlaveFullName($Schoolteacher)>>@@__'' is serving as your Schoolteacher.<br><br>She will help teach your slaves.
<<else>>
You have not selected a Schoolteacher.
<</if>>
<br><br>''Appoint a Schoolteacher from your devoted slaves:''
<br><br>[[None|Schoolteacher Workaround][$i = -1]]
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<showallAssignmentFilter>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
|
amomynous0/fc
|
src/uncategorized/schoolteacherSelect.tw
|
tw
|
bsd-3-clause
| 646 |
:: Schoolteacher Workaround [silently]
<<if $Schoolteacher != 0>>
<<= removeJob($Schoolteacher, "be the Schoolteacher")>>
<</if>>
<<if $i > -1>>
<<= assignJob($slaves[$i], "be the Schoolteacher")>>
<<set $slaves[$i].livingRules = "luxurious">>
<<set $Schoolteacher = $slaves[$i]>>
<</if>>
<<goto "Schoolroom">>
|
amomynous0/fc
|
src/uncategorized/schoolteacherWorkaround.tw
|
tw
|
bsd-3-clause
| 318 |
:: SE Birth [nobr]
/*
Refactoring this passage. Main idea for structure:
1. Making all checks about where and how slave give birth (health too).
2. Showing scene (widget with preparations)
3. Make calculation of birth process. All live babies will be added to slave property .curBabies as array. They will be in it as long as slave not give next birth. Enough time for any processing.
4. Showing scene of birth based on calculation (broodmother and normal is merged in one scene, just with variations).
5. Dealing with babies - they are in separate array, no need to mess with mother .pregType or .preg now.
6. Setting up postpartum
7. Dealing with mother critical states.
I need to break single passage to several widgets, as it's been overcomplicated monster with too many nested if's - true horror for me. :) At least for testing and bugfixing time, later it can be merged back, if needed for processing speed up.
*/
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<if $legendaryWombID != 0>>
<<set $legendaryWombID = 0>>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].labor == 1>>
<<if ndef $slaves[$i].laborCount>>
<<set $slaves[$i].laborCount = 0>>
<<if $slaves[$i].birthsTotal > 0 && $slaves[$i].laborCount == 0>>
<<set $slaves[$i].laborCount = $slaves[$i].birthsTotal>> /*we do not have a way to know multiples birth count for backward compatibility code. :( */
<</if>>
<</if>>
<<set $dispositionId = _.uniqueId('babyDisposition-')>>
Birth report: @@.coral;$slaves[$i].slaveName <<if $slaves[$i].slaveSurname != 0>>$slaves[$i].slaveSurname<</if>>@@
<br>
<<seBirthPreChek>>
<<seBirthPreScene>>
<<if $slaveDead != 1>>
<<seBirthCalc>>
<<seBirthMainScene>>
<<seBirthBabies>>
<<seBirthPostpartum>>
<<seBirthCritical>>
<<set $slaves[$i].labor = 0>>
<<set $slaves[$i].induce = 0>>
<<set $slaves[$i].laborCount++>>
<<else>>
<<set $activeSlave = $slaves[$i]>>
<<include "Remove activeSlave">>
<<set $slaveDead = 0>>
<</if>>
<br><br><hr style="margin:0"><br>
<</if>>
<</for>>
<<set $reservedChildren = getIncubatorReserved($slaves)>>
<<set $reservedChildrenNursery = getNurseryReserved($slaves)>>
<<set $birthee = 0>>
<<set $birthed = 0>>
|
amomynous0/fc
|
src/uncategorized/seBirth.tw
|
tw
|
bsd-3-clause
| 2,277 |
:: SE coursing [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $coursed = 1, _seed = 0>>
<<set $Lurcher = getSlave($Lurcher.ID)>>
It's time to go coursing. You meet with fellow members of the Coursing Association while the automated maintenance drones clear the plaza and lay down the green, sharing a refine discussion of recent events over <<if $PC.refreshmentType == 0>>a $PC.refreshment<<elseif $PC.refreshmentType == 1>>glasses of $PC.refreshment<<elseif $PC.refreshmentType == 2>>plates of $PC.refreshment<<elseif $PC.refreshmentType == 3>>hits of $PC.refreshment<<elseif $PC.refreshmentType == 4>>shots of $PC.refreshment<<elseif $PC.refreshmentType == 5>>handfuls of $PC.refreshment<<elseif $PC.refreshmentType == 6>>tabs of $PC.refreshment<</if>>. Once the field is ready, the day's hares are led out and chained in a row along one side of the plaza, naked. You and the other members watch this process intently, since you won't get any more information on them than what you can learn by looking.
<br><br>
The rules have been explained to the hares: they're to be freed if they can reach the other side of the plaza without being caught and raped by the lurchers who will be released to chase them.
<<set $hare1 = 0, $hare2 = 0, $hare3 = 0>>
<<set _possibleOrigins = []>>
<<if $seeDicks != 100>>
<<set _possibleOrigins.push("housewife")>>
<<if $seePreg != 0>>
<<set _possibleOrigins.push("heavily pregnant")>>
<</if>>
<<set _possibleOrigins.push("virgin")>>
<<set _possibleOrigins.push("disobedient young")>>
<</if>>
<<if $seeDicks != 0>>
<<set _possibleOrigins.push("huge balled")>>
<<set _possibleOrigins.push("feminized")>>
<<set _possibleOrigins.push("disobedient young dickgirl")>>
<</if>>
<<for _sec = 0; _sec < 3; _sec++>>
<br><br>
<<if _sec == 0>>
The first hare
<<elseif _sec == 1>>
The second hare
<<else>>
The third and final hare
<</if>>
<<set $hareSpeed = 10>>
<<set $origin = _possibleOrigins.pluck()>> /* select random origin and remove from list to avoid using same origin multiple times */
<<if $origin == "virgin">>
<<set $activeSlaveOneTimeMaxAge = 20>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.analCount += 1, $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.weight = random(-50,50)>>
is an appealingly young $activeSlave.race girl, and has V symbols drawn over her cunt and on her lower back, in the interests of fairness. She's a @@.pink;double virgin.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin == "heavily pregnant">>
<<set $activeSlaveOneTimeMinAge = $fertilityAge>>
<<set $activeSlaveOneTimeMaxAge = 20>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to be pregnant. %/
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalCount += 1, $vaginalTotal += 1>>
<<set $activeSlave.preg = random(30,40)>>
<<set $activeSlave.pregKnown = 1, $activeSlave.pregType = 1, $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.weight = random(-20,100)>>
<<set $activeSlave.career = setup.youngCareers.random()>>
is <<if $activeSlave.race == "asian" || $activeSlave.race == "indo-aryan" || $activeSlave.race == "amerindian">>an<<else>>a<</if>> $activeSlave.race girl, young and healthy but @@.pink;heavily pregnant.@@ She's probably been selected to be a hare as a joke, or because someone hates her. <<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is attached to her popped navel.<</if>>
<<elseif $origin == "housewife">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = 55>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.analCount += 1, $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 100>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 35>>
<<set $activeSlave.career = either("a housewife", "a trophy wife")>>
<<set $activeSlave.weight = random(-50,100)>>
is <<if $activeSlave.race == "asian" || $activeSlave.race == "indo-aryan" || $activeSlave.race == "amerindian">>an<<else>>a<</if>> $activeSlave.race woman, no longer young, but attractive enough in a fake sort of way. She has obviously been crying, and has probably been recently enslaved from a comfortable life, like that of a @@.pink;housewife or a trophy wife.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin == "disobedient young">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.analCount += 1, $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.sexualFlaw = either("hates oral", "hates anal", "hates penetration", "idealistic")>>
<<set $activeSlave.behavioralFlaw = either("arrogant", "bitchy", "hates men")>>
<<set $activeSlave.energy = 10>>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.muscles = random(20,50)>>
<<set $activeSlave.weight = random(-20,20)>>
is a fit young $activeSlave.race girl, and is far more watchful and alert than her fellow hares. She may be a @@.pink;disobedient slave@@ here because she was difficult to train.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin == "disobedient young dickgirl">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.analCount += 1, $analTotal += 1>>
<<set $activeSlave.dick = random(2,4)>>
<<set $activeSlave.balls = random(2,4)>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.sexualFlaw = either("hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("arrogant", "bitchy", "hates men")>>
<<set $activeSlave.attrXY = 0>>
<<set $activeSlave.attrXX = 70>>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.muscles = random(20,50)>>
<<set $activeSlave.weight = random(-20,50)>>
is a strong young $activeSlave.race girl with who retains her cock and balls, and looks determined. Perhaps she's a @@.pink;resistant dickgirl@@ who's been difficult to turn into a good girl.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her cock.<</if>>
<<elseif $origin == "huge balled">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.analCount += 1, $analTotal += 1>>
<<set $activeSlave.balls = 5>>
<<set $activeSlave.dick = random(3,5)>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.weight = random(-50,100)>>
is <<if $activeSlave.race == "asian" || $activeSlave.race == "indo-aryan" || $activeSlave.race == "amerindian">>an<<else>>a<</if>> $activeSlave.race slave whose distinguishing characteristic is a dangling scrotum and a pair of @@.pink;huge balls.@@ This impediment bumps against her thighs as she's made ready.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her hefty testicles.<</if>>
<<elseif $origin == "feminized">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+20,-100,100)>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.analCount += 1, $analTotal += 1>>
<<set $activeSlave.balls = random(0,1)>>
<<set $activeSlave.dick = random(1,2)>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 35>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.attrXY = 100>>
<<set $activeSlave.attrXX = 0>>
<<set $activeSlave.weight = random(-100,200)>>
is <<if $activeSlave.race == "asian" || $activeSlave.race == "indo-aryan" || $activeSlave.race == "amerindian">>an<<else>>a<</if>> $activeSlave.race bitch with a tiny dick who has been @@.pink;heavily feminized,@@ yet seems terrified and very new to slavery. Her fake tits and girly behavior must be from her life before she was a slave.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<</if>>
<<set $activeSlave.origin = "Your lurcher " + $Lurcher.slaveName + " caught her coursing; she was a " + $origin + " hare.">>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-60,-75)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<if $activeSlave.weight > 190>>
She's practically all fat and no slave; she's half-expected to roll her way to the finish like an overfed slutty bowling ball.
<<set $hareSpeed -= 5>>
<<elseif $activeSlave.weight > 160>>
She's a catastrophically fat slut of a slave, and may stand a better chance of getting away rolling than running.
<<set $hareSpeed -= 3>>
<<elseif $activeSlave.weight > 95>>
She's a ridiculously fat slut of a slave with plenty of flesh to grab on to; her constant jiggling will be a sight to behold, however.
<<set $hareSpeed -= 2>>
<<elseif $activeSlave.weight > 30>>
She's chubby enough that her weight will reduce her speed.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.weight < -95>>
She's so skinny that it's not likely she's physically fit enough to be quick.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.muscles > 30>>
She's so heavily muscled that she's probably slower than she would be if she were merely fit.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.muscles <= 5>>
She's soft, and her legs show no sign of tone at all.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.height >= 185>>
She's tall enough that her height will probably slow her down.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.height < 150>>
She's short enough that her short legs will probably slow her down.
<<set $hareSpeed -= 2>>
<</if>>
<<if $activeSlave.boobs >= 2000>>
She has absurd tits that will destroy any chance she has of getting away.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.boobs >= 800>>
She has huge boobs that will make it painful for her to run hard.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.butt >= 6>>
She has a monstrous bottom that won't help her gait.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.dick >= 5>>
Her big cock is going to bounce around cruelly.
<<set $hareSpeed -= 1>>
<</if>>
<<if ($activeSlave.balls >= 5) && ($activeSlave.scrotum > 0)>>
Her balls are likely to hurt badly enough, running naked, to slow her down.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.belly >= 60000>>
She's so massively pregnant it'll be lucky if she even makes it anywhere.
<<set $hareSpeed -= 10>>
<<elseif $activeSlave.belly >= 10000>>
Her pregnant belly will probably stop her from running at all.
<<set $hareSpeed -= 5>>
<<elseif $activeSlave.belly >= 5000>>
She's visibly pregnant and likely to be cautious and unsure about running.
<<set $hareSpeed -= 3>>
<<elseif $activeSlave.belly >= 1500>>
There is a slight roundness to her middle, likely an early pregnancy that will distract her.
<<set $hareSpeed -= 1>>
<</if>>
<<if _sec == 0>>
<<set $hare1 = $activeSlave>>
<<set $origin1 = $origin>>
<<set $hareSpeed1 = $hareSpeed>>
<<elseif _sec == 1>>
<<set $hare2 = $activeSlave>>
<<set $origin2 = $origin>>
<<set $hareSpeed2 = $hareSpeed>>
<<else>>
<<set $hare3 = $activeSlave>>
<<set $origin3 = $origin>>
<<set $hareSpeed3 = $hareSpeed>>
<</if>>
<</for>>
<br><br>
You lead your lurcher $Lurcher.slaveName out on a leash, naked just like the hares.
<<if ($Lurcher.dick > 0)>>
<<if canPenetrate($Lurcher) && ($Lurcher.energy > 60) && ($Lurcher.devotion > 20)>>
<<if ($Lurcher.dick > 4)>>
She's sporting an enormous half-erection, which has already been heavily lubricated to prevent permanent damage to the hares' holes. As you bring her up to the mark, she grabs its base and begins to slap it against her thigh, hard. The hares look around to see what the wet smacking noise is, and are understandably frightened; one of them begins to beg openly. Your fellow competitors @@.green;think this is hilarious.@@
<<set $rep += 50>>
<<set $phallus = "huge dick">>
<<else>>
She's ready to do her best. Since she's concentrating on the immediate challenge of catching rather than the secondary challenge of raping, she isn't hard yet, but she's not indifferent to the prospect of getting her dick wet. There's a bead of precum forming at her tip.
<<set $phallus = "dick">>
<</if>>
<<elseif !canAchieveErection($Lurcher)>>
There's no way she's going to be able to achieve an erection, so she's holding a lubricated dildo in one hand. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<<elseif ($Lurcher.energy <= 60) || ($Lurcher.devotion <= 20)>>
She looks nervous, and obviously doesn't find the situation arousing. She knows she's to catch a slave and rape her, but may not be able to get hard enough to do the deed properly. Your fellow competitors and the crowd gathering to spectate @@.red;are unimpressed@@ by her lack of spirit.
<<set $rep -= 50>>
<<set $phallus = "fingers">>
<<else>>
Her dick is not a fit instrument for sexual assault, so she's holding a lubricated dildo in one hand. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<</if>>
<<elseif ($Lurcher.clit > 1) && ($Lurcher.energy > 60) && ($Lurcher.devotion > 20)>>
She's gently masturbating as you bring her up to the mark, her enormous clit becoming engorged and stiff. Your fellow competitors and the gathering crowd of spectators @@.green;are fascinated,@@ realizing that she intends to attempt rape with it.
<<set $rep += 50>>
<<set $phallus = "clit">>
<<elseif $seeDicks != 0>>
She's holding a lubricated dildo in one hand, since she's missing a natural phallus of her own. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<<else>>
She's holding a lubricated dildo in one hand. As you bring her up to the mark, she begins to slap it against her thigh out of nervousness and eagerness to begin. The hares look around to see what the wet smacking noise is, and are understandably frightened; one of them begins to cry openly.
<<set $phallus = "dildo">>
<</if>>
<<if canSee($Lurcher)>>$Lurcher.slaveName looks at you questioningly, wondering which of the hares she should try to chase down and molest<<else>>$Lurcher.slaveName looks at you questioningly, wondering which of the dingling bells she should try to chase down and molest<</if>>.
<br><br>
<span id="result">
<<link "The first">>
<<replace "#result">>
<<set $activeSlave = clone($hare1), $origin = $origin1, $hareSpeed = $hareSpeed1>>
<<include "SE coursing race">>
<</replace>>
<</link>>
<br><<link "The second">>
<<replace "#result">>
<<set $activeSlave = clone($hare2), $origin = $origin2, $hareSpeed = $hareSpeed2>>
<<set $hare2 = clone($hare1), $origin2 = $origin1, $hareSpeed2 = $hareSpeed1>>
<<include "SE coursing race">>
<</replace>>
<</link>>
<br><<link "The third">>
<<replace "#result">>
<<set $activeSlave = clone($hare3), $origin = $origin3, $hareSpeed = $hareSpeed3>>
<<set $hare3 = clone($hare1), $origin3 = $origin1, $hareSpeed3 = $hareSpeed1>>
<<include "SE coursing race">>
<</replace>>
<</link>>
</span>
|
amomynous0/fc
|
src/uncategorized/seCoursing.tw
|
tw
|
bsd-3-clause
| 17,323 |
:: SE coursing race [nobr]
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set _LurcherSpeed = 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set _LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set _LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set _LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set _LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 190>>
She's so fat that her run is nothing more than an out of breath waddle.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.weight > 160>>
It takes her a while to get her fat ass up to her, rather pathetic, top speed, such as it is.
<<set _LurcherSpeed -= 3>>
<<elseif $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles > 30>>
She's muscle-bound, without the range of motion to move freely.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 5>>
She's soft, and is panting desperately within a few short strides.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= -30>>
She's very weak, and is panting desperately from just walking to the starting line.
<<set _LurcherSpeed -= 4>>
<<elseif $Lurcher.muscles <= -95>>
She's physically frail, barely capable of walking let alone running.
<<set _LurcherSpeed -= 20>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long - too long, in fact, her long legs slowing her gait.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.preg >= 40>>
She seems terrified that her water might break if she tried to move too fast.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.belly >= 120000>>
She can barely move herself, let alone consider chasing something with her titanic <<if $Lurcher.bellyImplant > 100>>belly implant<<else>>pregnant belly<</if>> in the way.
<<set _LurcherSpeed -= 20>>
<<elseif $Lurcher.belly >= 60000>>
She can barely waddle with her <<if $Lurcher.bellyImplant > 100>>enormous belly implant<<else>>enormously pregnant belly<</if>>.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.belly >= 10000 && $Lurcher.bellyFluid < 2000>>
She can barely waddle along with her huge <<if $Lurcher.bellyImplant > 100>>belly implant<<else>>pregnant belly<</if>>.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.bellyPreg >= 5000>>
She seems unwilling to really run while pregnant.
<<set _LurcherSpeed -= 3>>
<<elseif $Lurcher.bellyImplant >= 5000>>
Her big belly implant hinders her ability to run
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.belly >= 1500>>
She keeps one hand on her slightly swollen middle as she runs.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.bellyFluid >= 10000>>
Her hugely bloated, <<print $Lurcher.inflationType>>-filled belly is taut and painful, forcing her to a slow waddle.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.bellyFluid >= 5000>>
Her bloated, <<print $Lurcher.inflationType>>-stuffed belly is constantly jiggling and moving, making it extremely difficult to run.
<<set _LurcherSpeed -= 4>>
<<elseif $Lurcher.bellyFluid >= 2000>>
Her distended, <<print $Lurcher.inflationType>>-belly is uncomfortable and heavy, slowing her down.
<<set _LurcherSpeed -= 2>>
<</if>>
<<if _LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif _LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif _LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif _LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if $hareSpeed >= _LurcherSpeed>>
<<if $origin == "virgin">>
The virgin, however,
<<elseif $origin == "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif $origin == "housewife">>
Despite her fake boobs, the hare
<<elseif $origin == "disobedient young">>
The fit young slave, however,
<<elseif $origin == "disobedient young dickgirl">>
The strong young slave, however,
<<elseif $origin == "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if $hareSpeed > _LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if $hareSpeed2 < $hareSpeed3>>
<<set $activeSlave = $hare2>>
<<set $origin = $origin2>>
<<set $hareSpeed = $hareSpeed2>>
<<else>>
<<set $activeSlave = $hare3>>
<<set $origin = $origin3>>
<<set $hareSpeed = $hareSpeed3>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the $origin hare is slower<<else>>hearing the $origin hare's bell nearby<</if>>, she angles after her instead.
<<if $hareSpeed >= _LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set _seed = 1>>
<<elseif $Lurcher.muscles > 30>>
She muscles through the attempt and catches up to her new target.
<<set _seed = 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set _seed = 1>>
<</if>>
<<else>>
She rapidly overtakes the $origin hare.
<<set _seed = 1>>
<</if>>
<<if _seed == 1>>
<<if $origin == "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) && random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles > 30>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif $origin == "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif $origin == "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif $origin == "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif $origin == "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if _seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus == "huge dick">>
and then scream as $Lurcher.slaveName
<<if $origin == "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif $origin == "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif $origin == "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif $origin == "feminized">>
fucks her in the ass. The high-pitched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin == "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus == "dick">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif $origin == "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif $origin == "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif $origin == "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin == "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus == "clit">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif $origin == "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif $origin == "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif $origin == "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif $origin == "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus == "dildo">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif $origin == "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif $origin == "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif $origin == "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif $origin == "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if $origin == "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif $origin == "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif $origin == "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif $origin == "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif $origin == "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1 && $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish == "sadist")>>
@@.hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if $origin == "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif $origin == "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif $origin == "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif $origin == "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif $origin == "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<<elseif $Lurcher.fetish == "pregnancy" && $origin == "heavily pregnant">>
You lurcher is @@.hotpink;thrilled@@ to have had the privilege of chasing down and raping a pregnant woman.
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1, $penetrativeTotal += 1>>
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<set $slaves[$slaveIndices[$Lurcher.ID]] = $Lurcher>>
<<unset $origin, $origin1, $origin2, $origin3, $hareSpeed, $hareSpeed1, $hareSpeed2, $hareSpeed3, $hare1, $hare2, $hare3>>
|
amomynous0/fc
|
src/uncategorized/seCoursingRace.tw
|
tw
|
bsd-3-clause
| 21,325 |
:: SE custom slave delivery [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $showEncyclopedia = 1, $encyclopedia = "Enslaving People", $customSlaveOrdered = 0>>
<<if $customSlave.age == 2>>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 2>>
<<elseif $customSlave.age == 4>>
<<set $activeSlaveOneTimeMinAge = 3>>
<<set $activeSlaveOneTimeMaxAge = 4>>
<<elseif $customSlave.age == 6>>
<<set $activeSlaveOneTimeMinAge = 5>>
<<set $activeSlaveOneTimeMaxAge = 6>>
<<elseif $customSlave.age == 9>>
<<set $activeSlaveOneTimeMinAge = 7>>
<<set $activeSlaveOneTimeMaxAge = 9>>
<<elseif $customSlave.age == 12>>
<<set $activeSlaveOneTimeMinAge = 10>>
<<set $activeSlaveOneTimeMaxAge = 12>>
<<elseif $customSlave.age == 14>>
<<set $activeSlaveOneTimeMinAge = 13>>
<<set $activeSlaveOneTimeMaxAge = 14>>
<<elseif $customSlave.age == 17>>
<<set $activeSlaveOneTimeMinAge = 15>>
<<set $activeSlaveOneTimeMaxAge = 17>>
<<elseif $customSlave.age == 19>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $activeSlaveOneTimeMaxAge = 19>>
<<elseif $customSlave.age == 20>>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 24>>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 24>>
<<elseif $customSlave.age == 25>>
<<set $activeSlaveOneTimeMinAge = 25>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 29>>
<<set $activeSlaveOneTimeMinAge = 25>>
<<set $activeSlaveOneTimeMaxAge = 29>>
<<elseif $customSlave.age == 30>>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 39>>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<elseif $customSlave.age == 40>>
<<set $activeSlaveOneTimeMinAge = 40>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 49>>
<<set $activeSlaveOneTimeMinAge = 40>>
<<set $activeSlaveOneTimeMaxAge = 49>>
<<elseif $customSlave.age == 50>>
<<set $activeSlaveOneTimeMinAge = 50>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 59>>
<<set $activeSlaveOneTimeMinAge = 50>>
<<set $activeSlaveOneTimeMaxAge = 59>>
<<elseif $customSlave.age == 60>>
<<set $activeSlaveOneTimeMinAge = 60>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 69>>
<<set $activeSlaveOneTimeMinAge = 60>>
<<set $activeSlaveOneTimeMaxAge = 69>>
<<elseif $customSlave.age == 70>>
<<set $activeSlaveOneTimeMinAge = 70>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 79>>
<<set $activeSlaveOneTimeMinAge = 70>>
<<set $activeSlaveOneTimeMaxAge = 79>>
<<elseif $customSlave.age == 80>>
<<set $activeSlaveOneTimeMinAge = 80>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 89>>
<<set $activeSlaveOneTimeMinAge = 80>>
<<set $activeSlaveOneTimeMaxAge = 89>>
<<elseif $customSlave.age == 90>>
<<set $activeSlaveOneTimeMinAge = 90>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 99>>
<<set $activeSlaveOneTimeMinAge = 90>>
<<set $activeSlaveOneTimeMaxAge = 99>>
<<elseif $customSlave.age == 100>>
<<set $activeSlaveOneTimeMinAge = 100>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 109>>
<<set $activeSlaveOneTimeMinAge = 100>>
<<set $activeSlaveOneTimeMaxAge = 109>>
<<elseif $customSlave.age == 110>>
<<set $activeSlaveOneTimeMinAge = 110>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 119>>
<<set $activeSlaveOneTimeMinAge = 110>>
<<set $activeSlaveOneTimeMaxAge = 119>>
<<elseif $customSlave.age == 120>>
<<set $activeSlaveOneTimeMinAge = 120>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<<elseif $customSlave.age == 129>>
<<set $activeSlaveOneTimeMinAge = 120>>
<<set $activeSlaveOneTimeMaxAge = 129>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 130>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge-1>>
<</if>>
<<set $ageAdjustOverride = 1>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $fixedNationality = $customSlave.nationality>>
<<if $customSlave.sex == 2>>
<<include "Generate XY Slave">>
<<set $activeSlave.dick = $customSlave.dick>>
<<set $activeSlave.balls = $customSlave.balls>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<set $activeSlave.foreskin = $activeSlave.dick>>
<<else>>
<<include "Generate XX Slave">>
<<if $customSlave.virgin == 0>>
<<set $activeSlave.vagina = $customSlave.virgin>>
<</if>>
<<set $activeSlave.labia = $customSlave.labia>>
<<set $activeSlave.vaginaLube = $customSlave.vaginaLube>>
<<set $activeSlave.vaginalSkill = $customSlave.skills>>
<<if $customSlave.sex == 3>>
<<set $activeSlave.dick = $customSlave.dick>>
<<set $activeSlave.balls = $customSlave.balls>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<set $activeSlave.foreskin = $activeSlave.dick>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.clit = $customSlave.clit>>
<<set $activeSlave.foreskin = $activeSlave.clit>>
<</if>>
<<else>>
<<set $activeSlave.clit = $customSlave.clit>>
<</if>>
<</if>>
<<set $fixedNationality = 0>>
/* I have no clue what I'm doing here */
<<if $customSlave.heightMod == "greatly below average">>
<<set $activeSlave.height = Math.round(Height.random($activeSlave, {skew: -5, spread: .15, limitMult: [-5, -2]}))>>
<<elseif $customSlave.heightMod == "below average">>
<<set $activeSlave.height = Math.round(Height.random($activeSlave, {skew: -1, limitMult: [-2, 0]}))>>
<<elseif $customSlave.heightMod == "normal">>
<<set $activeSlave.height = Math.round(Height.random($activeSlave, {limitMult: [-1, 1]}))>>
<<elseif $customSlave.heightMod == "above average">>
<<set $activeSlave.height = Math.round(Height.random($activeSlave, {skew: 1, limitMult: [0, 2]}))>>
<<else>>
<<set $activeSlave.height = Math.round(Height.random($activeSlave, {skew: 5, spread: .15, limitMult: [2, 5]}))>>
<</if>>
<<if $customSlave.intelligence == 3>>
<<set $activeSlave.intelligence = random(96,100)>>
<<elseif $customSlave.intelligence == 2>>
<<set $activeSlave.intelligence = random(51,95)>>
<<elseif $customSlave.intelligence == 1>>
<<set $activeSlave.intelligence = random(15,50)>>
<<elseif $customSlave.intelligence == -1>>
<<set $activeSlave.intelligence = random(-50,-16)>>
<<elseif $customSlave.intelligence == -2>>
<<set $activeSlave.intelligence = random(-95,-51)>>
<<elseif $customSlave.intelligence == -3>>
<<set $activeSlave.intelligence = random(-100,-96)>>
<<else>>
<<set $activeSlave.intelligence = random(-15,15)>>
<</if>>
<<set $activeSlave.intelligenceImplant = $customSlave.intelligenceImplant>>
<<if $customSlave.analVirgin == 0>>
<<set $activeSlave.anus = $customSlave.analVirgin>>
<</if>>
<<if def $customSlave.voice && $customSlave.voice != -1>>
<<set $activeSlave.voice = $customSlave.voice>>
<<else>>
<<set $activeSlave.voice = random(0,3)>>
<</if>>
<<set $activeSlave.health = $customSlave.health>>
<<set $activeSlave.muscles = $customSlave.muscles>>
<<set $activeSlave.weight = $customSlave.weight>>
<<set $activeSlave.face = $customSlave.face>>
<<set $activeSlave.lips = $customSlave.lips>>
<<set $activeSlave.race = $customSlave.race>>
<<set $activeSlave.skin = $customSlave.skin>>
<<set $activeSlave.boobs = $customSlave.boobs>>
<<set $activeSlave.butt = $customSlave.butt>>
<<set $activeSlave.analSkill = $customSlave.skills>>
<<set $activeSlave.oralSkill = $customSlave.skills>>
<<set $activeSlave.entertainSkill = $customSlave.whoreSkills>>
<<set $activeSlave.whoreSkill = $customSlave.whoreSkills>>
<<set $activeSlave.combatSkill = $customSlave.combatSkills>>
<<set $activeSlave.eyes = $customSlave.eyes>>
<<set $activeSlave.hears = $customSlave.hears>>
<<set $activeSlave.amp = $customSlave.amp>>
<<set $activeSlave.weekAcquired = $week>>
<<set $activeSlave.origin = "You purchased her by special order.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.devotion = random(-10,10)>>
<<set $activeSlave.trust = random(-10,10)>>
<<if $activeSlave.nationality == "Nationality is unimportant" && $activeSlave.race == "ethnicity is unimportant">>
<<set $activeSlave.nationality = hashChoice($nationalities)>>
<<run nationalityToRace($activeSlave)>>
<<elseif $activeSlave.nationality == "Nationality is unimportant">>
<<switch $activeSlave.race>>
<<case "white">>
<<set $activeSlave.nationality = hashChoice(setup.whiteNationalities)>>
<<case "asian">>
<<set $activeSlave.nationality = hashChoice(setup.asianNationalities)>>
<<case "latina">>
<<set $activeSlave.nationality = hashChoice(setup.latinaNationalities)>>
<<case "black">>
<<set $activeSlave.nationality = hashChoice(setup.blackNationalities)>>
<<case "pacific islander">>
<<set $activeSlave.nationality = hashChoice(setup.pacificislanderNationalities)>>
<<case "southern european">>
<<set $activeSlave.nationality = hashChoice(setup.southerneuropeanNationalities)>>
<<case "amerindian">>
<<set $activeSlave.nationality = hashChoice(setup.amerindianNationalities)>>
<<case "semitic">>
<<set $activeSlave.nationality = hashChoice(setup.semiticNationalities)>>
<<case "middle eastern">>
<<set $activeSlave.nationality = hashChoice(setup.middleeasternNationalities)>>
<<case "indo-aryan">>
<<set $activeSlave.nationality = hashChoice(setup.indoaryanNationalities)>>
<<case "malay">>
<<set $activeSlave.nationality = hashChoice(setup.malayNationalities)>>
<<default>>
<<set $activeSlave.nationality = hashChoice($nationalities)>>
<</switch>>
<<elseif $activeSlave.race == "ethnicity is unimportant">>
<<run nationalityToRace($activeSlave)>>
<<else>>
<</if>>
<<if $activeSlave.race == "black">>
<<if $activeSlave.skin == "left natural">><<set $activeSlave.skin = either("black", "brown", "dark brown")>><</if>>
<<set $activeSlave.hColor = either("black", "black", "black", "brown")>>
<<set $activeSlave.hStyle = either("shoulder-length", "short", "very short", "shaved bald", "crinkled")>>
<<elseif $activeSlave.race == "white">>
<<if $activeSlave.skin == "left natural">><<set $activeSlave.skin = either("pale", "light", "fair")>><</if>>
<<set $activeSlave.eyeColor = either("blue", "brown", "green")>>
<<set $activeSlave.hColor = either("black", "blonde", "red", "brown")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif $activeSlave.race == "latina">>
<<if $activeSlave.skin == "left natural">><<set $activeSlave.skin = either("light olive", "brown", "dark brown", "tanned", "dark olive")>><</if>>
<<set $activeSlave.hColor = either("black", "black", "brown", "brown")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif $activeSlave.race == "asian">>
<<if $activeSlave.skin == "left natural">><<set $activeSlave.skin = either("light olive", "dark olive", "light")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif ($activeSlave.race == "indo-aryan") || ($activeSlave.race == "malay") || ($activeSlave.race == "pacific islander") || ($activeSlave.race == "amerindian")>>
<<if $activeSlave.skin == "left natural">><<set $activeSlave.skin = either("pale", "dark", "light")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif ($activeSlave.race == "middle eastern") || ($activeSlave.race == "semitic") || ($activeSlave.race == "southern european")>>
<<if $activeSlave.skin == "left natural">><<set $activeSlave.skin = either("tanned", "dark olive", "light olive")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<</if>>
<<slaveCost $activeSlave>>
<<set $slaveCost = $slaveCost*2>>
A slave dealer has submitted a slave to satisfy the order you posted.
<br><br>
//As usual, the asking price is quite high, to cover the costs of finding a slave to order. In compensation, you can freely decline the slave and keep the order open, or even modify it later.//
<br><br>
<<set $saleDescription = 1, $applyLaw = 0>><<include "Long Slave Description">>
<br><br>
Her price is <<print cashFormat($slaveCost)>>.
<br><br>
<span id="result">
<<if $cash >= $slaveCost>>
<<link "Accept the offered slave">>
<<set $cash -= $slaveCost>>
<<replace "#result">>
She has been reasonably broken by the dealer that offered her to you. She has also picked up on the fact that she was specially selected, and is a little hopeful that this means she may be treated well. She is now awaiting your instructions.
<<include "New Slave Intro">>
<</replace>>
<</link>>
<<else>>
//You lack the necessary funds to accept the offered slave.//
<</if>>
</span>
|
amomynous0/fc
|
src/uncategorized/seCustomSlaveDelivery.tw
|
tw
|
bsd-3-clause
| 13,266 |
:: SE expiration [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event">>
<<set $expired = 1>>
<<set $activeSlave = getSlave($expiree)>>
<<run Enunciate($activeSlave)>>
$activeSlave.slaveName's indentured servitude is ending this week, meaning that your arcology is gaining a citizen.
<<set $ACitizens += 1>>
<<set _seed = 0>>
<<for _seexp = 0; _seexp < $slaves.length; _seexp++>>
<<if $slaves[_seexp].devotion <= 20>>
<<set _seed = 1>>
<<set $slaves[_seexp].devotion -= 1>>
<</if>>
<</for>>
<<if _seed == 1>>
Those of your slaves who are unhappy with their lives under you are @@.mediumorchid;envious or angry@@ to see $him become free, according to their individual natures.
<</if>>
<<set $activeSlave.indenture = 52>>
<<slaveCost $activeSlave>>
<<if $activeSlave.fetish == "mindbroken">>
Since $he is mindbroken, there is precisely no chance that $he will be able to look after $himself. $He <<if $activeSlave.amp != 1>>stands<<else>>sits<</if>> before you dumbly, betraying no reaction to the prospect of becoming free from sexual slavery. In situations like this, it is perfectly acceptable to subject $him to another indenture for $his own good.
<br><br>
<span id="result">
<<if $cash > 1000>>
<<link "Plead necessity and reactivate $his indenture">>
<<replace "#result">>
You plead necessity and place $him under another indenture, paying the trivial fees left over once $he has been charged for $his own forecasted upkeep. Naturally, $he offers no response at all to any of this.
<<set $cash -= 1000>>
<<set $ACitizens -= 1>>
<<set $expired = 0, $expiree = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture == 0>>
<<set $expiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>> //This cost <<print cashFormat(1000)>>//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.relationship < -1) && ($activeSlave.devotion > 95) && ($activeSlave.trust > 95)>>
$He has been trying desperately hard not to think about this trying situation, but when $he comes before you on the day of $his indenture's expiration, $he can ignore it no longer. $He
<<if $activeSlave.amp == 1>>
wriggles disconsolately, probably wishing $he could throw $himself at your feet or cling to your knees.
<<else>>
throws $himself at your feet and clings to your knees, bursting into tears.
<</if>>
<<if !canTalk($activeSlave)>>
$He does $his best to communicate an earnest desire to stay, and repeats over and over that $he loves you. $He begins to indicate a willingness to accept true, unlimited slavery, if that's what it takes to stay.
<<else>>
"Plea<<s>>e <<Master>>, don't <<s>>end me away," $he sobs. "I love you! I'll d-do anything - I'll be your <<s>>lave! Plea<<s>>e, en<<s>>lave me. I l-love you...," $he moans, trailing off into convulsive blubbering.
<</if>>
<br><br>
<span id="result">
<<if $cash > 1000>>
<<link "Enslave $him">>
<<replace "#result">>
$He's beside $himself with joy when you accept $his plea and enslave $him. $He's given you the finest proof of loyalty a slave possibly can, having tasted a moment of freedom under the law, and thrown it away with utter contempt. $His $activeSlave.eyeColor eyes <<if canSee($activeSlave)>>watch you<<else>>are wide<</if>> with eager anticipation, radiating gladness that the prospect of separation from you has gone.
<<set $activeSlave.indenture = -1, $activeSlave.indentureRestrictions = 0>>
<<set $cash -= 1000>>
<<set $ACitizens -= 1>>
<<set $expired = 0, $expiree = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture == 0>>
<<set $expiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>> //This will cost <<print cashFormat(1000)>>//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.trust > 50)>>
<<set $slaveCost = Math.trunc(($slaveCost*0.5)/500)*500>>
<<set $slaveCost = Math.clamp($slaveCost, $minimumSlaveCost, 100000)>>
$His feelings on this are quite mixed, since $he has come to feel that $he has a place under you.
<<if $activeSlave.amp == 1>>
Propped up
<<else>>
Standing before you
<</if>>
at the moment of $his scheduled emancipation, $he seems to be struggling to express $himself.
<<if !canTalk($activeSlave)>>
$He does $his best to communicate a willingness to remain your slave, indicating that $he wouldn't press too hard about the price if you offered $him another indenture.
<<else>>
"<<Master>>, um," $he <<say>>s hesitantly. "I don't mind being your <<s>>lave. Could I - would you plea<<s>>e give me another indenture? I'm, um, not too worried about the pri<<c>>e."
<</if>>
<br><br>
<span id="result">
<<if $cash > $slaveCost>>
<<link "Offer $him a one year supplementary indenture">>
<<replace "#result">>
$He smiles almost shyly when you offer $him a one year supplementary indenture. The price is reasonable, but definitely favorable to you. $He accepts it anyway, and you transfer the money into an escrow account to be held for $him until $his new indenture is done. Your sex slave once again, $he awaits your pleasure without a hint of fear.
<<set $cash -= $slaveCost>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture == 0>>
<<set $expiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>> //This will cost <<print cashFormat($slaveCost)>>//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust > 20)>>
$He approaches the moment with calculation, since $he has found more of a place in slavery than $he probably expected when $he became an indentured servant.
<<if $activeSlave.amp == 1>>
Propped up
<<else>>
Standing before you
<</if>>
at the moment of $his scheduled emancipation, $he seems willing to consider a short term continuation of service.
<br><br>
<span id="result">
<<if $cash > $slaveCost>>
<<link "Offer $him a one year supplementary indenture">>
<<replace "#result">>
$He looks pensive when you offer $him a one year supplementary indenture. The price reflects the market, and is a reasonable compensation for a year of sexual slavery. $He accepts it after some consideration, and you transfer the money into an escrow account to be held for $him until $his new indenture is done. Your sex slave once again, $he awaits orders with complacency.
<<set $cash -= $slaveCost>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture == 0>>
<<set $expiree = $slaves[$i].ID>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>> //This will cost <<print cashFormat($slaveCost)>>//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<else>>
$He makes no effort at all to conceal $his joy at being a free woman again. It seems very unlikely that $he'll stay in the arcology; $he'll probably take what remains of $his indenture payment, held in escrow for this day, and be off to wherever it is that $he came from in the first place.
<</if>>
|
amomynous0/fc
|
src/uncategorized/seExpiration.tw
|
tw
|
bsd-3-clause
| 7,351 |
:: SE independence day [nobr]
<<set $nextLink = "Scheduled Event", $nextButton = "Continue", $independenceDay = 0>>
Independence Day is this week.
<br><br>
In the Free Cities, Independence Day falls on the day when the Free City achieved its de facto freedom from the laws of the old world. In most of the Free Cities, including yours, this was an unspectacular event that involved a lot of signing of contracts and not much storming of bastions. Nevertheless, this is the anniversary of the day that this tiny patch of earth became truly free, and its inhabitants became free to exercise their dominion over the freedom of others. It will pass unnoticed and uncelebrated unless you take action to make it special.
<br><br>
<span id="result">
<<link "Give a speech">>
<<replace "#result">>
You broadcast a speech to mark the occasion, using the arcology's media systems to reach a wide audience. It is unnecessary to make an effort to ensure attention;
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
the Prophet's word always receives complete attention on the rare occasions that it is publicly given.
<<elseif $arcologies[0].FSRestart >= $FSLockinLevel*0.9>>
such an esteemed member of the Societal Elite can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
the Keeper of the Blade and Chalice can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
the First Consul can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.9>>
the Head <<if $PC.title == 1>>Priest<<else>>Priestess<</if>> may demand unwavering faith and sacrifice for the honor of the gods.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Living God can command complete attention from his arcology the moment he wishes.
<<else>>
the Living Goddess can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Emperor and Descendant of Amaterasu can command complete attention from his arcology the moment he wishes.
<<else>>
the Amaterasu Reborn can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Caliph can command complete attention from his arcology the moment he wishes.
<<else>>
the Handmaiden of Allah can command complete attention from her arcology the moment she wishes.
<</if>>x
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Emperor and Holder of the Mandate of Heaven can command complete attention from his arcology the moment he wishes.
<<else>>
the Empress and Holder of the Mandate of Heaven can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.9>>
the Grand Champion of the Blood can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.9>>
the Grand Overseer of the Inferior Race can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Progenitor of the Future can command complete attention from her arcology the moment he wishes.
<<else>>
the Midwife of the Future can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.9>>
the Buttfucker of All Slaves can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Father to the City can command complete attention from his arcology the moment he wishes.
<<else>>
the Mother to the City can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Protector to All Slaves can command complete attention from his arcology the moment he wishes.
<<else>>
the Protectrix to All Slaves can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.9>>
the Holder of the Rod and the Lash can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.9>>
the Purifier of the Breasts can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.9>>
the Expander of the Breasts can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Master of Stock can command complete attention from his arcology the moment he wishes.
<<else>>
the Mistress of Stock can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.9>>
the beloved of Brodin can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.9>>
the Grand Preserver of MILFS can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.9>>
the Keeper of the Magnificent Young Harem can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
as the Champion of the Faith can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
as the Aedile, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.6>>
as the Tlatcani, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
as the Pharaoh, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
as the Shogun, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Sultan, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Sultana, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Emperor, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Empress, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
as the Champion of the Blood, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
as the Overseer of the Inferior Race, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
as the Sodomizer of the Traps, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
as the Defender of Women, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Benefactor of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Benefactrix of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
as the Subduer of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
as the Discerning, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
as the Expander, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
as the Rancher, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as he of the godlike Body, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as she of the godlike Body, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Master of Softness, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Lady of Softness, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
as the Fucker of MILFS, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
as the Keeper of Virgins, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the owner of the arcology, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
After you are announced, you greet the citizens of your arcology and begin by reviewing the state of things. You commend those most responsible for the arcology's current prosperity, and express confidence that it will continue to improve.
<<if $daughtersVictory >= 1>>
You offer brief remembrance of those lost during the Daughters' attack on the arcology, and pledge that all enemies, foreign and domestic, will be similarly defeated.
<<elseif $invasionVictory >= 1>>
You remind your citizens of the ongoing threat from the degenerating old world, and pledge to defeat all attacks as you helped defeat the recent invasion.
<<elseif $nationHate > 1>>
You express resolution in the face of threats to the arcology, and pledge that they will be dealt with efficiently.
<</if>>
<<if ($mercenaries >= 5)>>
You mention the mercenaries that have become an integral part of arcology society, and compliment their efficiency.
<<elseif ($mercenaries >= 3)>>
You mention the mercenaries that have a major place in the security of the arcology, and add that you hope they will become an even more integral part of its society.
<</if>>
<br><br>
Of course, you do not neglect the opportunity to improve your own position.
<<if $PC.career == "wealth">>
You recall your own wealthy background, cleverly drawing parallels between yourself and your richest citizens.
<<elseif $PC.career == "capitalist">>
You briefly remind your listeners of your background as a successful capitalist.
<<elseif $PC.career == "mercenary">>
You share an impressive anecdote from your background as a mercenary; the moral of the story is that you know how to keep your head.
<<elseif $PC.career == "slaver">>
You share a cruelly amusing anecdote from your background as a slaver; the moral of the story is that you're not one to spare the lash when it's necessary.
<<elseif $PC.career == "engineer">>
You reference your background as an arcology engineer, cleverly making it obvious that you know this huge building down to its very bones.
<<elseif $PC.career == "medicine">>
You share an impressive anecdote from your background as a surgeon; the moral of the story is that you can be trusted with a delicate operation.
<<elseif $PC.career == "gang">>
You share a bloody anecdote about the fate of one of your former gang members. The moral of the story is that you have to know your limits.
<<elseif $PC.career == "escort">>
You share a rather sordid anecdote from your background as an escort; the moral of the story is that you can go very far when you know the right people, or things about said people.
<<elseif $PC.career == "servant">>
You share a rather some of the highlights of your late master's life; the moral of the story is that you've seen how to lead from someone who was a leader... It didn't help your standing much.
<<elseif $PC.career == "celebrity">>
You share a hilarious anecdote from your background as a celebrity, one which the old world tabloids never did learn about, until now.
<<elseif $PC.career == "BlackHat">>
You share a series of juicy details of some old world politicians, driving home just how much you know.
<<else>>
You cast yourself as one of the leading citizens of the Free Cities, from the beginning.
<</if>>
Transitioning to the future, you supply fresh fuel for rumors about how you managed to acquire the arcology by expressing confidence that
<<if $PC.rumor == "wealth">>
sufficient wealth
<<elseif $PC.rumor == "diligence">>
hard work and diligence
<<elseif $PC.rumor == "force">>
a good supply of ammunition
<<elseif $PC.rumor == "social engineering">>
cultural development
<<else>>
positivity
<</if>>
will remain the answer to any new crises that may confront the arcology.
<br><br>
With this bridge, you move to arcology culture.
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $arcologies[0].FSRomanRevivalist >= 90>>
You speak warmly of the state of New Rome, and express a hope that Roman honor and justice shall once again last a thousand years.
<<elseif $arcologies[0].FSRomanRevivalist >= 40>>
You ask that your citizens will support Roman values.
<</if>>
<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
<<if $arcologies[0].FSAztecRevivalist >= 90>>
You speak warmly of the state of the new golden City of the Gods, and express a hope that this time, the empire will stand forever.
<<elseif $arcologies[0].FSAztecRevivalist >= 40>>
You ask that your citizens strengthen their belief in the Aztec Gods.
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $arcologies[0].FSEgyptianRevivalist >= 90>>
You speak warmly of the state of the new land of the Nile, and express a hope that that most enduring of cultures shall endure again.
<<elseif $arcologies[0].FSEgyptianRevivalist >= 40>>
You ask that your citizens will support the beauty of ancient Egypt.
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $arcologies[0].FSEdoRevivalist >= 90>>
You speak warmly of the state of the new land of Amaterasu, and express a hope that honor and virtue shall never cease their advance towards perfection.
<<elseif $arcologies[0].FSEdoRevivalist >= 40>>
You ask that your citizens will support the honor and beauty of Edo culture.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $arcologies[0].FSArabianRevivalist >= 90>>
You speak warmly of the state of the new Caliphate, and express a hope that its prosperity shall continue to encompass more people each day.
<<elseif $arcologies[0].FSArabianRevivalist >= 40>>
You ask that your citizens will continue to enjoy the good works of the new Caliphate.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $arcologies[0].FSChineseRevivalist >= 90>>
You speak warmly of the state of the Middle Kingdom, and express a hope that it will continue to be worthy of the Mandate of Heaven.
<<elseif $arcologies[0].FSChineseRevivalist >= 40>>
You ask that your citizens will continue to support your pursuit of the Mandate of Heaven.
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $arcologies[0].FSChattelReligionist >= 90>>
You speak warmly of the spiritual state of the arcology, and express a hope that enjoyment of the pleasure of creation through the holy office of sexual slavery will be perpetual.
<<elseif $arcologies[0].FSChattelReligionist >= 40>>
You ask that your citizens will continue to support the new faith by regularly fucking their sex slaves.
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $arcologies[0].FSDegradationist >= 90>>
You speak warmly of the degraded state of the arcology's slaves, and express a hope that your citizens will remain vigilant on this matter.
<<elseif $arcologies[0].FSDegradationist >= 40>>
You ask that your citizens will continue to be inventive in coming up with new ways to degrade sex slaves.
<</if>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
<<if $arcologies[0].FSPaternalist >= 90>>
You speak warmly of the creditable state of the arcology's slaves, and express a hope that their improvement will never stop.
<<elseif $arcologies[0].FSPaternalist >= 40>>
You ask that your citizens will make an effort to leave at least one slave happier tonight than she was this morning.
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $arcologies[0].FSYouthPreferentialist >= 90>>
You almost lose track of time rhapsodizing about young girls, but it's not like your citizens ever tire of the subject.
<<elseif $arcologies[0].FSYouthPreferentialist >= 40>>
You rhapsodize about how wonderful sex with a tight young girl is, and encourage citizens who haven't done so to give it a try.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $arcologies[0].FSMaturityPreferentialist >= 90>>
You almost lose track of time rhapsodizing about mature women, but it's not like your citizens ever tire of the subject.
<<elseif $arcologies[0].FSMaturityPreferentialist >= 40>>
You rhapsodize about how wonderful sex with a mature woman is, and encourage citizens who haven't done so to give it a try.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $arcologies[0].FSRepopulationFocus >= 90>>
You rhapsodize on the wonderful display of pregnancies you see daily, and affirm that the arcology will continue to be to bastion of the future.
<<elseif $arcologies[0].FSRepopulationFocus >= 40>>
You ask that your citizens will make an effort to put a child in at least one of their slaves tonight.
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $arcologies[0].FSRestart >= 90>>
You implore your citizens to cease reproducing and accept the Societal Elite as the world's heirs.
<<elseif $arcologies[0].FSRestart >= 40>>
You ask that your citizens will make an effort to prevent slave pregnancies.
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $arcologies[0].FSAssetExpansionist >= 90>>
You rhapsodize on the wonderful display of tits and ass you see daily, and affirm that despite this, no boob is ever big enough, and the expansion should never stop.
<<elseif $arcologies[0].FSAssetExpansionist >= 40>>
You request that your citizens continue to do their best to expand their slaves' breasts.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast >= 90>>
You rhapsodize on the wonderfully girlish bodies you see daily, and affirm that the arcology will continue to make its own way in slave fashion.
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 40>>
You request that your citizens continue to do their best to keep their slaves fit and slim.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $arcologies[0].FSTransformationFetishist >= 90>>
You note some of the most interesting transformations you've seen in the arcology, and hold them up as examples of surgical inventiveness.
<<elseif $arcologies[0].FSTransformationFetishist >= 40>>
You advocate for continued research and development into new ways to surgically transform slaves.
<</if>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<if $arcologies[0].FSBodyPurist >= 90>>
You note your approval of the arcology's progress in achieving slave beauty without polluting slave bodies, and hope it will never stop.
<<elseif $arcologies[0].FSBodyPurist >= 40>>
You advocate for continued research and development into less invasive ways of altering slaves' bodies.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $arcologies[0].FSGenderRadicalist >= 90>>
You review your arcology's near-perfect eagerness to treat every slave like the girl she is with approval.
<<elseif $arcologies[0].FSGenderRadicalist >= 40>>
You argue for continued progress towards a society that is willing to accept anyone who sucks dick or takes a buttfuck as a girl.
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[0].FSGenderFundamentalist >= 90>>
You review your arcology's refinement of old world gender mores into a future populated by beautiful slave women with approval.
<<elseif $arcologies[0].FSGenderFundamentalist >= 40>>
You argue for continued progress towards a society that maintains all the best parts of old world gender mores.
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealist >= 90>>
You wax poetic on the physical achievements of your arcology, but caution your citizens that perfection in this area is impossible: one must always strive.
<<elseif $arcologies[0].FSPhysicalIdealist >= 40>>
You review some recent physical achievements by notable slaves, compliment their owners, and express a hope for continued physical development.
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $arcologies[0].FSHedonisticDecadence >= 90>>
You implore your citizens to sit back with a nice cold drink, a big plate of their favorite foods and a perfectly plush slavegirl between their legs.
<<elseif $arcologies[0].FSHedonisticDecadence >= 40>>
You ask your citizens to relax and take a load off, to enjoy life while they have the chance.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $arcologies[0].FSSupremacist >= 90>>
You express confidence in the state of the $arcologies[0].FSSupremacistRace race in your arcology, and express the hope that it will serve as a worldwide model.
<<elseif $arcologies[0].FSSupremacist >= 40>>
You compliment the $arcologies[0].FSSupremacistRace citizens who have done the most work to exalt their race over others.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $arcologies[0].FSSubjugationist >= 90>>
You mention the state of the $arcologies[0].FSSubjugationistRace race here with approval, but ask your citizens to continue to support you here, since vigilance will never be unnecessary.
<<elseif $arcologies[0].FSSubjugationist >= 40>>
You commend your citizens for their attention to subjugation of the $arcologies[0].FSSubjugationistRace race, and exhort them to greater efforts there.
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $arcologies[0].FSPastoralist >= 90>>
You communicate your pride in the state of cow husbandry in your arcology, and hope that its global cachet for quality will continue to grow.
<<elseif $arcologies[0].FSPastoralist >= 40>>
You tell the touching story of the arcology's most loving cow, and offer some lessons to slaveowners from it.
<</if>>
<</if>>
You conclude by briefly recounting the story of the founding of the Free City, the building of the arcology, and what is publicly known of your accession to ownership, before a ringing close that reminds your citizens that they have the freedom to decide where their stories in the Free Cities go from there. Your speech is @@.green;very well received.@@
<<if $PC.career == "servant">>
<<set $rep += 100>>
<<else>>
<<set $rep += 200>>
<</if>>
<</replace>>
<</link>>
</span>
<span id="result2">
<br><<link "Pay for a lavish fireworks display">>
<<replace "#result2">>
<br><br>Once darkness falls outside the arcology, a traditional fireworks display erupts from mortars mounted on your penthouse balconies. The noise and light @@.green;delights@@ your citizens, terrifies the arcology's stupider slaves, and serves a useful ancillary purpose in defense preparedness. The arcology's radar and laser sensors track the display, using it as an opportunity to calibrate the point defense systems on real targets. There is general agreement that this sort of thing should be a yearly tradition here, just like it was in some parts of the old world: old ideas aren't all bad.
<<set $rep += 1000, $cash -= 10000>>
<</replace>>
<</link>> //Costs @@.yellowgreen;<<print cashFormat(10000)>>@@// </span>
<<if $SF.Toggle && $SF.Active >= 1>> <span id="result3">
<br><<link "Host a parade">>
<<replace "#result3">><br><br>
<<if $SFUnit.Troops < 100>>
The tiny size of $SF.Lower does not inspire confidence in your citizens.
<<set $rep -= 200>>
<<elseif $SFUnit.Troops < 2000>>
The almost full size of $SF.Lower inspires confidence in your citizens.
<<set $rep += 250>>
<</if>>
<<if $SFUnit.Armoury === 0>>
Seeing the soldiers of $SF.Lower with high-quality personal weapons and light armor, but little in the way of exceptional armament, provides little confidence in $SF.Lower.
<<set $rep -= 200>>
<<else>>
The citizens of $arcologies[0].name are relieved to see that $SF.Lower's troops are out fitted the absolutely latest in gear.
<<set $rep += 250>>
<</if>>
<<if $SFUnit.Drugs === 0>>
Seeing $SF.Lower being relaxed inspires confidence that they are unlikely to
<<set $rep += 250>>
<<else>>
The slight twitchiness and high-end alertness of $SF.Lower's troops makes your citizens afraid that they may
<<set $rep -= 200>>
<</if>> get a face full of lead.
<<if $SFUnit.AV < 1 && $SFUnit.TV < 1>>
The use of basic, unarmored mainly high-end civilian vehicles with jury-rigged crew-served weapons by $SF.Lower does not
<<set $rep -= 200>>
<<elseif $SFUnit.AV < 11 && $SFUnit.TV < 11>>
$SF.Lower's use of the most advanced heavy armored and support vehicles possible
<<set $rep += 250>>
<</if>> inspires confidence in your citizens.
<<if $SFUnit.AA < 1 && $SFUnit.TA < 1>>
Seeing $SF.Lower's air force only number enough to be a squadron and armed with just a Gatling cannon does not assure your citizens.
<<set $rep -= 200>>
<<elseif $SFUnit.AA < 11 && $SFUnit.TA < 11>>
Seeing $SF.Lower's air force using more advanced equipment assures your citizens that they are safe from the air.
<<set $rep += 250>>
<</if>>
<<if $SFUnit.Drones === 0>>
Seeing "re-purposed" non-military drones from the arcology's original contingent flying around, does not inspire confidence in your citizens.
<<set $rep -= 200>>
<<else>>
Seeing the latest and greatest drones buzzing over head assures your citizens that they are unmatched.
<<set $rep += 250>>
<</if>>
<<if $SFUnit.GiantRobot === 1>>
Seeing a basic old world rusted looking Giant Robot, doesn't provide your citizens with much assurance that they are protected.
<<set $rep -= 200>>
<<else>>
Seeing that the Giant Robot has been fully upgraded provides your citizens with a feeling of safety.
<<set $rep += 250>>
<</if>>
<<if ($SF.ROE === "hold") && ($SF.Depravity >= 1.5)>>
The sight of $SF.Lower's forcing their captured slaves to suck them off while swinging their swords and other none lethal tools around trigger fingers twitch inspires terror in your citizens.
<<set $rep -= 200>>
<<elseif ($SF.ROE === "limited") && ($SF.Depravity >= 1.5)>>
The sight of $SF.Lower's forcing their captured slaves to suck them off with itchy trigger fingers inspires terror in your citizens.
<<set $rep -= 200>>
<<elseif ($SF.ROE === "free") && ($SF.Depravity >= 1.5)>>
The sight of $SF.Lower's forcing their captured slaves to suck them off while frequently firing without any care into the air, inspiring terror in your citizens.
<<set $rep -= 200>>
<</if>>
<<if ($SF.ROE === "hold") && ($SF.Depravity <= 0.3)>>
The sight of $SF.Lower's professionally holstering their weapons provides your citizens with a sense of safety.
<<set $rep += 250>>
<<elseif ($SF.ROE === "limited") && ($SF.Depravity <= 0.3)>>
The sight of $SF.Lower's professionally keeping their finger on the trigger provides your citizens with a sense of safety.
<<set $rep += 250>>
<<elseif ($SF.ROE === "free") && ($SF.Depravity <= 0.3)>>
The sight of $SF.Lower's professionally being alert and to ready to act at a moment's notice provides your citizens with a sense of safety.
<<set $rep += 250>>
<</if>>
/*Maybe a random chance attack by the Daughter's of Liberty if they haven't been already defeated or if they have by a cell that managed to survive. The size of the attack could depend the time since their last encounter. The amount of damage inflicted would depend primarily on if the hacker's support was acquired, $bodyguard's combat skill, the player's combat skill, SF upgrades and finally some RNG. If a low amount of damage is inflicted then there will be a low hit to rep and some criminals can be acquired or dealt with in the usual manner. Higher amounts of damage leads to higher hits to rep and a chance that fewer attackers will survive. Without a bodyguard there is a chance that PC may die or be held hostage with a chance of being killed if the rescue attempt is botched. */
/* I was thinking providing a option (potentially #result3) of giving a speech with it being a duplicate of the above speech just for completeness sake however it would be redundant except for a line or two about the outcome of attack if it fired (i.e listing the number of dead/captured attackers (potentially #result4) and dead soldiers with a couple of potential options (potentially #result5) ;to erect a statute or such acknowledge them and if one is already present to add them on to it, to provide support for their families. Also the amount of monetary damage, did $bodyguard die or just get wounded and if so how severely. Finally a closing message with how the PC wishes to react to it (potentially #result6); e.g. be vigilant, it's a one off, act of war, we will not give into terrorist attacks, etc. */
<</replace>> <</link>> </span> <</if>>
|
amomynous0/fc
|
src/uncategorized/seIndependenceDay.tw
|
tw
|
bsd-3-clause
| 32,497 |
:: SE lethal pit [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $pitFought = 1, _fighterOne = 0, _fighterTwo = 0>>
<<if $pitBG == 0>>
<<set _fighterOne = $fighterIDs.pluck()>> /* .pluck() removes the element from the array, preventing _fighterTwo from also choosing this ID */
<<set _fighterOne = getSlave(_fighterOne)>>
<<else>>
<<set _fighterOne = getSlave($Bodyguard.ID)>>
<</if>>
<<if $pitAnimal == 0>>
<<set _fighterTwo = $fighterIDs.pluck()>>
<<set _fighterTwo = getSlave(_fighterTwo)>>
<<if ndef _fighterOne || ndef _fighterTwo || (_fighterOne == 0) || (_fighterTwo == 0)>>
<<goto "Nonrandom Event">>
<</if>>
<<else>>
<<switch $pitAnimalType>>
<<case "wolf" "fox" "jackal" "dingo">>
<<set _animal = $activeCanine>>
<<case "horse">>
<<set _animal = $activeHooved>>
<<case "cougar" "jaguar" "lynx" "leopard" "lion" "tiger">>
<<set _animal = $activeFeline>>
<<default>>
<<set _animal = "undefined">>
<</switch>>
<</if>>
<<if $pitAnimal > 0 && _animal == "undefined">>
This week, _fighterOne.slaveName was scheduled to fight an animal to the death, but was spared because no animal has been chosen.
<<else>>
This week's pit fight is between _fighterOne.slaveName and <<if $pitAnimal == 0>>_fighterTwo.slaveName<<else>>a _animal.species<</if>>. <<if $pitAudience == "none">>You are alone above the pit, left to watch them kill and die in private.<<elseif $pitAudience == "free">>Your guests line the rim of the pit, joking and betting, nervous and excited by the close prospect of watching a girl die.<<else>>The attendees line the rim of the pit, betting and arguing, nervous and excited by the close prospect of watching a girl die.<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
They @@.green;passionately approve@@ of your hosting lethal combat between slaves; this advances ideas from antiquity about what public events should be.
<<set $rep += 20*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.4*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
They @@.green;approve@@ of your hosting lethal combat; this advances ideas that blood must flow as it did in ancient times.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSAztecRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSAztecRevivalist += 0.2*$FSSingleSlaveRep>>
<</if>>
You review the rules - the <<if $pitAnimal == 0>>combatants<<else>>slave<</if>> will use their choice of swords, and the fight will be to the death<<if $pitAnimal == 0>>, with both combatants executed if no decision is reached<</if>>. <<if $pitAnimal == 0>>The winner<<else>>If she wins, she<</if>> will earn two complete days of rest, not to mention continued life. You take a moment to look over your <<if $pitAnimal == 0>>girls<<else>>slave<</if>> before giving the word. After all, it<<if $pitAnimal == 0>>'s<<else>> might be<</if>> the last time you'll be seeing <<if $pitAnimal == 0>>one of them<<else>>her<</if>> alive.
<br><br>
<<Deadliness _fighterOne>>
<<set _fighterOneDeadliness = $deadliness>>
<<if _fighterOne.fetish == "mindbroken">>
_fighterOne.slaveName is too broken to care about whether she lives or dies;
<<elseif _fighterOneDeadliness > 5>>
_fighterOne.slaveName seems very confident;
<<elseif _fighterOneDeadliness > 3>>
_fighterOne.slaveName seems nervous, but steels herself;
<<elseif _fighterOneDeadliness > 1>>
_fighterOne.slaveName seems hesitant and unsure;
<<else>>
_fighterOne.slaveName is obviously terrified, and might flee if there were a way out of the pit;
<</if>>
<<if _fighterOne.fetish == "mindbroken">>
she is indifferent to the prospect of killing, as well.
<<elseif _fighterOne.devotion > 95>>
she is clearly willing to do her best to kill for you.
<<elseif (_fighterOne.fetish == "sadist") && (_fighterOne.fetishKnown == 1) && (_fighterOne.fetishStrength > 60)>>
the prospect of killing does not seem to concern her.
<<elseif _fighterOne.devotion > 50>>
she obviously does not want to kill, but will do as you order.
<<elseif _fighterOne.devotion >= -20>>
she is clearly unhappy at the prospect of killing, but knows that the alternative is death.
<<else>>
she knows that it's kill or be killed, and puts aside her hatred of you in an effort to live.
<</if>>
<<if _fighterOne.combatSkill > 0>>
Her grip on her sword is sure and easy.
<</if>>
<<if _fighterOne.muscles > 95>>
She is wielding a massive two-handed blade few others could even heft.
<<elseif _fighterOne.muscles > 30>>
She is strong enough to handle a bastard sword.
<<elseif _fighterOne.muscles > 5>>
She has selected a longsword suited to her strength.
<<elseif _fighterOne.muscles < -95>>
She has selected a meager dagger; even then she can barely wield it.
<<elseif _fighterOne.muscles < -30>>
She has selected a dagger, the heaviest weapon she can manage.
<<elseif _fighterOne.muscles < -5>>
She has selected a short sword, despite being able to barely lift it.
<<else>>
She has selected a short sword, the heaviest weapon she can manage.
<</if>>
<<if _fighterOne.height >= 170>>
Her height gives her a reach advantage.
<</if>>
<<if _fighterOne.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if _fighterOne.weight > 190>>
Her extreme weight nearly immobilizes her. She struggles to move let alone fight.
<<elseif _fighterOne.weight > 160>>
Her extreme weight limits her mobility and range of motion making her an easy target.
<<elseif _fighterOne.weight > 130>>
Her extreme weight holds her back as a pit fighter.
<<elseif _fighterOne.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<<elseif _fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if _fighterOne.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if _fighterOne.pregKnown == 1 || _fighterOne.bellyPreg >= 1500>>
<<if _fighterOne.bellyPreg >= 750000>>
Her monolithic pregnancy guarantees her and her many, many children's deaths; not only is she on the verge of splitting open, but it is an unmissable, indefensible target. She has no hope of attacking around the straining mass, let alone stopping her opponent. She is damned.
<<elseif _fighterOne.bellyPreg >= 600000>>
Her titanic pregnancy is practically a death sentence; not only does she risk bursting, but it is an unmissable, indefensible target. She can barely keep it together while thinking about the lives of her brood.
<<elseif _fighterOne.bellyPreg >= 450000>>
Her gigantic pregnancy practically damns her; it presents an unmissable, indefensible target for her adversary. She can barely keep it together while thinking about the lives of her brood.
<<elseif _fighterOne.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend it from harm.
<<elseif _fighterOne.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down. She tries not to think of how many lives are depending on her.
<<elseif _fighterOne.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down. She is terrified for the lives of her many children.
<<elseif _fighterOne.bellyPreg >= 10000>>
Her huge belly gets in her way and weighs her down. She is terrified for the <<if _fighterOne.pregType > 1>>lives of her children<<else>>life of her child<</if>>.
<<elseif _fighterOne.bellyPreg >= 5000>>
Her advanced pregnancy makes her much less effective, not to mention terrified for her child.
<<elseif _fighterOne.bellyPreg >= 1500>>
Her growing pregnancy distracts her with concern over the life growing within her.
<<else>>
The life just beginning to grow inside her distracts her from the fight.
<</if>>
<<elseif _fighterOne.bellyImplant >= 1500>>
<<if _fighterOne.bellyImplant >= 750000>>
Her monolithic, <<print _fighterOne.bellyImplant>>cc implant filled belly guarantees her death; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent.
<<elseif _fighterOne.bellyImplant >= 600000>>
Her titanic, <<print _fighterOne.bellyImplant>>cc implant filled belly is practically a guaranteed death; she can barely stand let alone fight. Not only is it crippling heavy, unwieldy and an easy target, but she can feel it straining to hold the sheer amount of filler forced into it.
<<elseif _fighterOne.bellyImplant >= 450000>>
Her gigantic, <<print _fighterOne.bellyImplant>>cc implant filled belly is nearly a guaranteed death; it presents an unmissable, indefensible target for her adversary.
<<elseif _fighterOne.bellyImplant >= 300000>>
Her massive, <<print _fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif _fighterOne.bellyImplant >= 150000>>
Her giant, <<print _fighterOne.bellyImplant>>cc implant filled belly obstructs her movement and greatly slows her down.
<<elseif _fighterOne.bellyImplant >= 100000>>
Her giant, <<print _fighterOne.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif _fighterOne.bellyImplant >= 10000>>
Her huge, <<print _fighterOne.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif _fighterOne.bellyImplant >= 5000>>
Her large, <<print _fighterOne.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif _fighterOne.bellyImplant >= 1500>>
Her swollen, <<print _fighterOne.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<</if>>
<<if _fighterOne.labor == 1>>
She's feeling labor pains. Her child<<if _fighterOne.pregType > 1>>ren are<<else>> is<</if>> ready to be born, oblivious to the fact that it will mean the death of <<if _fighterOne.pregType > 1>>their<<else>>its<</if>> mother.
<<elseif _fighterOne.preg >= 40 && _fighterOne.pregControl != "labor supressors">>
She'll be going into labor any time now and she knows it. She's terrified of the thought of her water breaking during the fight.
<</if>>
<<if _fighterOne.bellyFluid >= 10000>>
Her hugely bloated, <<print _fighterOne.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif _fighterOne.bellyFluid >= 5000>>
Her bloated, <<print _fighterOne.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif _fighterOne.bellyFluid >= 2000>>
Her distended, <<print _fighterOne.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if !canSee(_fighterOne)>>
Her lack of eyesight is certain death.
<<elseif ((_fighterOne.eyes == -1) && (_fighterOne.eyewear != "corrective glasses") && (_fighterOne.eyewear != "corrective contacts")) || (_fighterOne.eyes == 1 && (_fighterOne.eyewear == "blurring glasses" || _fighterOne.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker combatant.
<</if>>
<<if !canHear(_fighterOne)>>
Her lack of hearing is a major detriment.
<<elseif ((_fighterOne.hears == -1) && (_fighterOne.earwear != "hearing aids")) || (_fighterOne.hears == 0 && (_fighterOne.earwear == "muffling ear plugs"))>>
Her lack of hearing is a minor detriment.
<</if>>
<<if _fighterOne.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if _fighterOne.amp == -4>>
Their integral weapons are fully uncaged.
<<elseif _fighterOne.amp == -5>>
The limits on her cybernetic limbs have been lifted, turning them deadly.
<</if>>
<</if>>
<br><br>
<<if $pitAnimal == 0>>
<<Deadliness _fighterTwo>>
<<set _fighterTwoDeadliness = $deadliness>>
<<if _fighterTwo.fetish == "mindbroken">>
_fighterTwo.slaveName is too broken to care about whether she lives or dies;
<<elseif _fighterTwoDeadliness > 5>>
_fighterTwo.slaveName seems very confident;
<<elseif _fighterTwoDeadliness > 3>>
_fighterTwo.slaveName seems nervous, but steels herself;
<<elseif _fighterTwoDeadliness > 1>>
_fighterTwo.slaveName seems hesitant and unsure;
<<else>>
_fighterTwo.slaveName is obviously terrified, and might flee if there were a way out of the pit;
<</if>>
<<if _fighterTwo.fetish == "mindbroken">>
she is indifferent to the prospect of killing, as well.
<<elseif _fighterTwo.devotion > 95>>
she is clearly willing to do her best to kill for you.
<<elseif (_fighterTwo.fetish == "sadist") && (_fighterTwo.fetishKnown == 1) && (_fighterTwo.fetishStrength > 60)>>
the prospect of killing does not seem to concern her.
<<elseif _fighterTwo.devotion > 50>>
she obviously does not want to kill, but will do as you order.
<<elseif _fighterTwo.devotion >= -20>>
she is clearly unhappy at the prospect of killing, but knows that the alternative is death.
<<else>>
she knows that it's kill or be killed, and puts aside her hatred of you in an effort to live.
<</if>>
<<if _fighterTwo.combatSkill > 0>>
Her grip on her sword is sure and easy.
<</if>>
<<if _fighterTwo.muscles > 95>>
She is wielding a massive two-handed blade few others could even heft.
<<elseif _fighterTwo.muscles > 30>>
She is strong enough to handle a bastard sword.
<<elseif _fighterTwo.muscles > 5>>
She has selected a longsword suited to her strength.
<<elseif _fighterTwo.muscles < -95>>
She has selected a meager dagger; even then she can barely wield it.
<<elseif _fighterTwo.muscles < -30>>
She has selected a dagger, the heaviest weapon she can manage.
<<elseif _fighterTwo.muscles < -5>>
She has selected a short sword, despite being able to barely lift it.
<<else>>
She has selected a short sword, the heaviest weapon she can manage.
<</if>>
<<if _fighterTwo.height >= 170>>
Her height gives her a reach advantage.
<</if>>
<<if _fighterTwo.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if _fighterTwo.weight > 190>>
Her extreme weight nearly immobilizes her. She struggles to move let alone fight.
<<elseif _fighterTwo.weight > 160>>
Her extreme weight limits her mobility and range of motion making her an easy target.
<<elseif _fighterTwo.weight > 130>>
Her extreme weight holds her back as a pit fighter.
<<elseif _fighterTwo.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<<elseif _fighterTwo.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if _fighterTwo.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if _fighterTwo.pregKnown == 1 || _fighterTwo.bellyPreg >= 1500>>
<<if _fighterTwo.bellyPreg >= 750000>>
Her monolithic pregnancy guarantees her and her many, many children's deaths; not only is she on the verge of splitting open, but it is an unmissable, indefensible target. She has no hope of attacking around the straining mass, let alone stopping her opponent. She is damned.
<<elseif _fighterTwo.bellyPreg >= 600000>>
Her titanic pregnancy is practically a death sentence; not only does she risk bursting, but it is an unmissable, indefensible target. She can barely keep it together while thinking about the lives of her brood.
<<elseif _fighterTwo.bellyPreg >= 450000>>
Her gigantic pregnancy practically damns her; it presents an unmissable, indefensible target for her adversary. She can barely keep it together while thinking about the lives of her brood.
<<elseif _fighterTwo.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend it from harm.
<<elseif _fighterTwo.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down. She tries not to think of how many lives are depending on her.
<<elseif _fighterTwo.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down. She is terrified for the lives of her many children.
<<elseif _fighterTwo.bellyPreg >= 10000>>
Her huge belly gets in her way and weighs her down. She is terrified for the <<if _fighterTwo.pregType > 1>>lives of her children<<else>>life of her child<</if>>.
<<elseif _fighterTwo.bellyPreg >= 5000>>
Her advanced pregnancy makes her much less effective, not to mention terrified for her child.
<<elseif _fighterTwo.bellyPreg >= 1500>>
Her growing pregnancy distracts her with concern over the life growing within her.
<<else>>
The life just beginning to grow inside her distracts her from the fight.
<</if>>
<<elseif _fighterTwo.bellyImplant >= 1500>>
<<if _fighterTwo.bellyImplant >= 750000>>
Her monolithic, <<print _fighterTwo.bellyImplant>>cc implant filled belly guarantees her death; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent.
<<elseif _fighterTwo.bellyImplant >= 600000>>
Her titanic, <<print _fighterTwo.bellyImplant>>cc implant filled belly is practically a guaranteed death; she can barely stand let alone fight. Not only is it crippling heavy, unwieldy and an easy target, but she can feel it straining to hold the sheer amount of filler forced into it.
<<elseif _fighterTwo.bellyImplant >= 450000>>
Her gigantic, <<print _fighterTwo.bellyImplant>>cc implant filled belly is nearly a guaranteed death; it presents an unmissable, indefensible target for her adversary.
<<elseif _fighterTwo.bellyImplant >= 300000>>
Her massive, <<print _fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif _fighterTwo.bellyImplant >= 150000>>
Her giant, <<print _fighterTwo.bellyImplant>>cc implant filled belly obstructs her movement and greatly slows her down.
<<elseif _fighterTwo.bellyImplant >= 100000>>
Her giant, <<print _fighterTwo.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif _fighterTwo.bellyImplant >= 10000>>
Her huge, <<print _fighterTwo.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif _fighterTwo.bellyImplant >= 5000>>
Her large, <<print _fighterTwo.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif _fighterTwo.bellyImplant >= 1500>>
Her swollen, <<print _fighterTwo.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<</if>>
<<if _fighterTwo.labor == 1>>
She's feeling labor pains. Her child<<if _fighterTwo.pregType > 1>>ren are<<else>> is<</if>> ready to be born, oblivious that it will mean the death of <<if _fighterTwo.pregType > 1>>their<<else>>its<</if>> mother.
<<elseif _fighterTwo.preg >= 40 && _fighterTwo.pregControl != "labor supressors">>
She'll be going into labor any time now and she knows it. She's terrified of the thought of her water breaking during the fight.
<</if>>
<<if _fighterTwo.bellyFluid >= 10000>>
Her hugely bloated, <<print _fighterTwo.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif _fighterTwo.bellyFluid >= 5000>>
Her bloated, <<print _fighterTwo.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif _fighterTwo.bellyFluid >= 2000>>
Her distended, <<print _fighterTwo.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if !canSee(_fighterTwo)>>
Her lack of eyesight is certain death.
<<elseif ((_fighterTwo.eyes == -1) && (_fighterTwo.eyewear != "corrective glasses") && (_fighterTwo.eyewear != "corrective contacts")) || (_fighterTwo.eyes == 1 && (_fighterTwo.eyewear == "blurring glasses" || _fighterTwo.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker combatant.
<</if>>
<<if !canHear(_fighterTwo)>>
Her lack of hearing is a major detriment.
<<elseif ((_fighterTwo.hears == -1) && (_fighterTwo.earwear != "hearing aids")) || (_fighterTwo.hears == 0 && (_fighterTwo.earwear == "muffling ear plugs"))>>
Her lack of hearing is a minor detriment.
<</if>>
<<if _fighterTwo.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if _fighterTwo.amp == -4>>
Their integral weapons are fully uncaged.
<<elseif _fighterTwo.amp == -5>>
The limits on her cybernetic limbs have been lifted, turning them deadly.
<</if>>
<</if>>
<<else>> /*if fighting an animal*/
<<set $activeSlave = _fighterOne>>
<<set _fighterTwo = _animal>>
<<switch $pitAnimalType>>
<<case "hooved">>
<<set _fighterTwoDeadliness = (random(1,3))>>
<<case "canine">>
<<set _fighterTwoDeadliness = (random(2,4))>>
<<case "feline">>
<<set _fighterTwoDeadliness = (random(2,6))>>
<</switch>>
<</if>>
In any case, <<if $pitAnimal == 0>>both of the slaves have<<else>>the slave and the _animal.species have both<</if>> been dosed with aggression enhancers and inhibition blockers; they'll fight to kill.
<br><br>
<<if _fighterTwoDeadliness > _fighterOneDeadliness>>
<<set _winner = _fighterTwo>>
<<set _winnerDeadliness = _fighterTwoDeadliness>>
<<set _loser = _fighterOne>>
<<set _loserDeadliness = _fighterOneDeadliness>>
<<elseif _fighterTwoDeadliness < _fighterOneDeadliness>>
<<set _loser = _fighterTwo>>
<<set _loserDeadliness = _fighterTwoDeadliness>>
<<set _winner = _fighterOne>>
<<set _winnerDeadliness = _fighterOneDeadliness>>
<<elseif random(1,100) > 50>>
<<set _winner = _fighterTwo>>
<<set _winnerDeadliness = _fighterTwoDeadliness>>
<<set _loser = _fighterOne>>
<<set _loserDeadliness = _fighterOneDeadliness>>
<<else>>
<<set _loser = _fighterTwo>>
<<set _loserDeadliness = _fighterTwoDeadliness>>
<<set _winner = _fighterOne>>
<<set _winnerDeadliness = _fighterOneDeadliness>>
<</if>>
<<if $pitAnimal == 0>>
<<if !canSee(_winner) && !canSee(_loser)>>
_winner.slaveName and _loser.slaveName are both blind making the fight a staredown. Neither slave wants to make the first move, especially with the drowning cacophony coming from the jeering crowd. Slowly, _winner.slaveName moves forward, waving her sword side to side in the hopes of finding her opponent before she herself gets found. _loser.slaveName's sword clips the tip of _winner.slaveName's setting off a surprisingly brutal series of slashes. The two slaves violently lay into each other, suffering more and more strikes as the struggle goes on. Less than a minute from first contact, both slaves are lying in their combined blood. As you begin to call it a draw, you notice _winner.slaveName start to stir. She staggers to her feet, coated in her and _loser.slaveName's blood, before dropping back to her knees. It seems she lived through this fight; odds aren't likely she'll do it again.
<<set _winner.health -= 50>>
<<if $pitAudience == "paid">>
The audience is surprised by the sudden violence after so much standing around, and your @@.yellowgreen;cut of the betting@@ is modest.
<<set $cash += 5000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;surprised@@ by the sudden violence after so much standing around.
<<set $rep += 250>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -4)>>
Upon your word the two combatants approach each other. _winner.slaveName drops her sword as she comes, raising only her hands, but these are terrifying, modern weapons themselves. _loser.slaveName tries a probing sweep, but _winner.slaveName catches her blade in one hand, slides it down to the hilt with a shriek of metal on metal, and snaps the blade cleanly. As _loser.slaveName watches this, dumbstruck, _winner.slaveName places a gentle hand under her chin and then extends that arm's integral blade up and through her opponent's skull. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 500>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -5)>>
Upon your word the two combatants approach each other. _winner.slaveName does not carry a sword, raising only her hands, but these are terrifying, modern weapons themselves. _loser.slaveName tries a probing sweep, but _winner.slaveName catches her blade in one hand, slides it down to the hilt with a shriek of metal on metal, and snaps the blade cleanly. _loser.slaveName watches this, dumbstruck, before regaining composure and taking a fighting stance again. _winner.slaveName manages to touch her opponent's bare skin with her own cybernetics, incapacitating _loser.slaveName with an electric shock. While _loser.slaveName is temporarily stunned, _winner.slaveName strikes _loser.slaveName on the head with deadly force, crushing her opponent's skull. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 500>>
<</if>>
<<elseif !canSee(_winner)>>
_winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to live. With heavy steps, _loser.slaveName rushes her, fully prepared to slaughter the helpless combatant. _winner.slaveName gambles everything on a single high slash, a slash that cut _loser.slaveName's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of _loser.slaveName's final gurgles, and the sword @@.red;firmly planted in her side@@. She lived this time, barely, but she doubts she can do it again.
<<set _winner.health -= 80>>
<<if $pitAudience == "paid">>
The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 40000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;awestruck@@ by the blind girl's triumph.
<<set $rep += 2000>>
<</if>>
<<elseif !canSee(_loser)>>
_winner.slaveName sighs at _loser.slaveName's random slashing and calmly struts around the panicking slave. In one quick swoop, she buries her blade in _loser.slaveName's back, ending the poor girl's flailing.
<<set _winner.health -= 80>>
<<if $pitAudience == "paid">>
The audience found the fight embarrassing, and your @@.yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience == "free">>
The audience is @@.red;annoyed@@ by this waste of a fight.
<<set $rep -= 20>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_winner.combatSkill > 0)>>
_winner.slaveName wants to win, and she opens the fight with a furious attack. _loser.slaveName manages to get her blade up, blocking a strike with a ringing clash and a few sparks, but by doing so leaves her abdomen open and obscures her vision enough that she is unprepared for the following horizontal slash, which opens her belly wide. The stricken girl collapses, feebly trying to push her viscera back into place. Whether out of mercy or a desire to get it over with, _winner.slaveName quickly removes the dying girl's head.
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the gore, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the gore.
<<set $rep += 200>>
<</if>>
<<else>>
_winner.slaveName wants to win and is confident she will, but she isn't particularly sure about how to do so. She fights cautiously, swinging her sword in powerful but inaccurate strokes. It is only a matter of time before one of these strikes gets through; it's telling that rather than hitting what she aimed at, _winner.slaveName accidentally opens a massive gash down _loser.slaveName's thigh. Realizing she has to do something, _loser.slaveName makes a desperate counterattack, pouring blood as she goes. _winner.slaveName panics and fails to parry one of the last counterstrikes before loss of blood ends the attack, suffering a @@.red;terrible cut@@ to her shoulder. Down to one arm, _winner.slaveName is forced to make a long, loud butchery of ending the fight.
<<set _winner.health -= 20>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the blood, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<</if>>
<<elseif (_winner.combatSkill > 0) && (_loser.combatSkill > 0)>>
Upon your word the two combatants approach each other warily, both knowing the other is reasonably competent. Before long they are trading thrust and parry, swing and block. _winner.slaveName is slowly pressed back, so she decides to change the nature of the fight. After three tries she manages to force _loser.slaveName to close, suffering a @@.red;nearly severed ear@@ as she does. _loser.slaveName realizes she only retains an advantage at long range but cannot back up fast enough to avoid close combat. _loser.slaveName is forced back fast enough that she trips; she's barely fallen on her back before she grunts with shock and pain, dying with a look of surprise as she stares at the sword growing out of her chest.
<<set _winner.health -= 20>>
<<if $pitAudience == "paid">>
The audience is quite impressed by the expert fight, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the expert fight.
<<set $rep += 500>>
<</if>>
<<elseif (_winner.height-_loser.height <= -10)>>
_winner.slaveName realizes that _loser.slaveName's wingspan gives her a huge reach advantage. She bores straight in, taking @@.red;a glancing scalp wound@@ but coming on regardless. _loser.slaveName understands her opponent's intention and backs off, but the pit is small and there isn't much room to retreat. When her back hits a padded wall, _winner.slaveName aims a gutting cut that _loser.slaveName struggles to block. She manages it, but the wall catches her point, so the block is with her wrist, not her sword. The sharp blade cuts almost all the way through the joint, leaving her in agony and totally incapable of defense. _winner.slaveName pushes her head back against the wall and cuts her throat down to the spine.
<<set _loser.health -= 20>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the blood, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<<elseif (_winner.muscles > 30)>>
_winner.slaveName is so massively muscular that she's actually impeded by her lack of speed and flexibility. _loser.slaveName is properly afraid of her strength, though, so she tries to stay away as much as she can. The few times their blades clash reinforces this approach, since _winner.slaveName is able to beat her opponent's blocks out of the way with contemptuous ease. The fight takes a long, long time, but it takes more out of _loser.slaveName to survive than it takes out of _winner.slaveName to keep swinging. Eventually the gasping, weeping _loser.slaveName trips and does not struggle to her feet in time. It takes her tired opponent several overhead butcher's cleaves to end it.
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the show of strength, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.belly >= 300000)>>
_winner.slaveName wants to live badly enough that she takes and extremely brutal shortcut to victory. The instant the fight starts, she quickly slices right across _loser.slaveName's massive belly, which is far too large to possibly defend. _loser.slaveName's belly ruptures like a popped water balloon, showering _winner.slaveName with
<<if _loser.pregType > 0>>
blood. _loser.slaveName collapses into the pile of organs and babies released from her body.
<<elseif _loser.bellyImplant > 0>>
blood and filler. _loser.slaveName collapses into the pool of organs and fluid released from her body.
<<else>>
blood and <<print _loser.inflationType>>. _loser.slaveName collapses into the pool of organs and fluid released from her body.
<</if>>
_winner.slaveName walks over to the bleeding out slave and quickly cuts her throat.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<elseif (_loser.boobs > 1200)>>
_winner.slaveName takes an extremely simple shortcut to victory. The instant the fight starts, she slices _loser.slaveName right across her huge tits, which are so large they cannot properly be defended. _loser.slaveName reflexively drops her sword to clasp her hands over her ruined breasts, gushing blood<<if _loser.boobsImplant > 400>> and implant fluid<</if>>. _winner.slaveName's followup is neither artful nor particularly well planned, but it is effective. She hits the distracted girl's neck from the side, almost but not quite separating her head from her body.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<elseif (_loser.dick > 0)>>
_winner.slaveName wants to live badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously swings for _loser.slaveName's face. _loser.slaveName reflexively raises her sword to block, at which point _winner.slaveName simply kicks her in the dick. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName walks over to the prostrate slave and cuts her throat without much trouble.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<else>>
_winner.slaveName wants to live badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously swings for _loser.slaveName's face. _loser.slaveName reflexively raises her sword to block, at which point _winner.slaveName simply kicks her in the cunt. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName walks over to the prostrate slave and cuts her throat without much trouble.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<</if>>
<br><br>
You let the winner _winner.slaveName, shaking as she comes off the adrenaline, drugs, and the fear, exit the pit.
<<if _winner.fetish == "mindbroken">>
She was already so broken before today that she will not be seriously affected by having killed with her own hands.
<<elseif _winner.devotion > 95>>
She is so worshipful of you that she does not see killing _loser.slaveName as special in her own internal listing of things that she has willingly done and would willingly do again on your behalf.
<<elseif _winner.devotion > 80>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to @@.hotpink;subsume her will to yours,@@ telling herself that the killing was to serve and obey you.
<<set _winner.devotion += 10>>
<<elseif (_winner.fetishKnown == 1) && (_winner.fetishStrength > 60) && (_winner.fetish == "sadist")>>
She has sunk even deeper into cruelty, callousness, and a total disregard of the value of other slaves' lives. Going forward, she's even @@.hotpink;less likely to question@@ even the most abominable commands.
<<set _winner.devotion += 4>>
<<elseif _winner.devotion > 50>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to tell herself that the killing was done on your orders.
<<else>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to @@.mediumorchid;blame you,@@ telling herself that the killing was the only choice you gave her if she wanted to live.
<<set _winner.devotion -= 10>>
<</if>>
<<if (_winner.fetish != "sadist")>>
<<if random(1,100) > 50>>
Cruelty and callousness seeps its way into her sexuality; she has become a @@.lightcoral;bloody sadist.@@
<<set _winner.fetish = "sadist">>
<<set _winner.fetishKnown = 1>>
<<set _winner.fetishStrength = 65>>
<</if>>
<</if>>
<<if (_winner.rivalry > 0) && (_loser.ID == _winner.rivalryTarget)>>
<<if (_winner.devotion > 75)>>
She is so accepting of the low value of slave life that she @@.hotpink;is pleased@@ to have killed her rival _loser.slaveName.
<<set _winner.devotion += 4>>
<</if>>
<<elseif (_winner.relationship >= 0) && (_loser.ID == _winner.relationshipTarget)>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her only friend at her own hand as an @@.hotpink;honorable@@ end to their doomed slave relationship.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her only friend at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.mother == _loser.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her mother at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her mother at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.father == _loser.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her father at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her father at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _loser.mother == _winner.ID || _loser.father == _winner.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her daughter at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her daughter at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.sisters > 0>>
<<switch areSisters(_winner, _loser)>>
<<case 1>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her twin at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her twin at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<case 2>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her sister at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her sister at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<case 3>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her half-sister at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She is @@.mediumorchid;utterly devastated@@ at being forced to take the life of her half-sister.
<<set _winner.devotion -= 50>>
<</if>>
<</switch>>
<<elseif (_winner.relation != 0) && (_loser.ID == _winner.relationTarget)>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her _loser.relation at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her _loser.relation at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<</if>>
<<elseif _animal != "undefined">> /*if fighting an animal*/
<<if _winner == _fighterOne>> /*if slave wins*/
<<if !canSee(_winner)>>
_winner.slaveName centers $himself and hones in on the _animal.species's rapid breath. $He readies herself, knowing $he has a single chance to live. With heavy steps, the _animal.species rushes at $him, fully prepared to slaughter the helpless combatant. _winner.slaveName gambles everything on a single high slash, a slash that cuts the _animal.species's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of the _animal.species's final gurgles and the @@.red;deep scratches in her side@@. $He lived this time, barely, but $he doubts $he can do it again.
<<set _winner.health -= 80>>
<<if $pitAudience == "paid">>
The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 50000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;awestruck@@ by the blind girl's triumph.
<<set $rep += 2000>>
<</if>>
<</if>>
<<if (_winner.muscles > 30)>>
_winner.slaveName is so massively muscular that she's actually impeded by her lack of speed and flexibility. The _animal.species is suitably cautious, and it does its best to avoid $his sword. The two go back and forth for a while -- the slave slashing and swinging, the animal leaping out of the way. $activeSlave.slaveName finally manages to get the better of the _animal.species, though, and manages to catch the tip of $his sword on the animal's leg. With a loud <<switch _animal.type>><<case "canine">>yelp<<case "hooved">>whinny<<case "feline">>howl<</switch>>, the _animal.species stumbles back, giving the slave a chance to bring $his sword down in an overhead swing, nearly removing the _animal.species's head.
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the show of strength, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<</if>>
<<else>> /*if slave loses*/
<<if !canSee(_loser)>>
The _animal.species isn't aware that its opponent is blind, and either way, it wouldn't have cared. It slowly paces around the flailing _loser.slaveName, looking for an opening. Seeing one, the _animal.species <<if _animal.type == "hooved">>rushes<<else>>lunges<</if>> at $him, ending $his life in one fell swoop.
<<set _winner.health -= 80>>
<<if $pitAudience == "paid">>
The audience found the fight embarrassing, and your @@.yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience == "free">>
The audience is @@.red;annoyed@@ by this waste of a fight.
<<set $rep -= 20>>
<</if>>
<</if>>
<<if (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_loser.combatSkill > 0)>>
_loser.slaveName is reasonably confident in $his fighting abilities, but $he isn't sure how to go about attacking the _animal.species. $He decides to open with a series of wide horizontal slashes, but the beast manages to stay out of range of $his sword. Realizing this isn't working, $he lunges at the animal, leaving $his side exposed. The _animal.species sees this and <<switch _animal.type>><<case "canine" "feline">>leaves some @@.red;deep claw marks in $his side@@. Bleeding<<case "hooved">>headbutts $him as hard as it can, sending $him flying into the side of $pitName. Battered<</switch>> and unable to stand, $activeSlave.slaveName can do little to stop the _animal.species from finishing $him off with a <<switch _animal.type>><<case "canine" "feline">>ferocious swipe of its claws to $his throat.<<case "hooved">>swift kick to the head.<</switch>>
<<set _winner.health -= 20>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the blood, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<<else>>
<<switch _animal.type>>
<<case "canine" "feline">>
_loser.slaveName doesn't stand a chance, and $he knows it. $He comes in with a furious overhead slash, which the _animal.species dodges with ease. It also dodges the next few slashes before coming to a standstill. With a furious growl, it runs around $him, just out of reach of $his sword, before jumping at the wall of $pitName and launching itself off. Its claws connect with _loser.slaveName's throat, completely severing $his windpipe. $He falls to his knees, eyes wide and clutching $his throat, before completely collapsing.
<<case "hooved">>
The _animal.species paws at the ground for a few seconds before launching itself at $activeSlave.slaveName. $He just barely manages to get out of the way, and the _animal.species has to backpedal to avoid smashing into the wall. $activeSlave.slaveName isn't out of danger just yet, though -- $he is still standing directly behind the _animal.species. $He realizes this too late, as both of the its hooves connect with $his jaw. With a sickening //crunch//, $he flies backwards, $his body slamming into the other wall of $pitName.
<</switch>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the violence, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the violence.
<<set $rep += 200>>
<</if>>
<</if>>
<</if>>
<<if (_loser.belly >= 300000)>>
_loser.slaveName's belly is too big to possibly defend, so $he can't help but watch in horror as the _animal.species lunges at $him, <<switch _animal.type>><<case "canine" "feline">>fangs and claws out<<case "hooved">>headfirst<</switch>>. _loser.slaveName's belly ruptures like a popped water balloon, showering the animal with
<<if _loser.pregType > 0>>
blood. _loser.slaveName collapses into the pile of organs and babies released from her body.
<<elseif _loser.bellyImplant > 0>>
blood and filler. _loser.slaveName collapses into the pool of organs and fluid released from her body.
<<else>>
blood and <<print _loser.inflationType>>. _loser.slaveName collapses into the pool of organs and fluid released from her body.
<</if>>
<</if>>
With a <<switch _animal.type>><<case "canine" "feline">>growl<<case "hooved">>snort<</switch>>, the _animal.species quickly finishes $him off <<if _animal.type == "hooved">>with a kick to the head<</if>>.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<if (_loser.boobs > 1200)>>
_loser.slaveName's tits are too big to possibly defend, so $he can't help but watch in horror as the _animal.species lunges at $him, <<switch _animal.type>><<case "canine" "feline">>fangs and claws out<<case "hooved">>headfirst<</switch>>. _loser.slaveName's reflexively drops her sword to clasp her hands over her ruined breasts, gushing blood<<if _loser.boobsImplant > 400>> and implant fluid<</if>>. The _animal.species follows up with a <<switch _animal.type>><<case "canine" "feline">>fierce bite to one of $his legs, causing $him to collapse. A second later, the animal has finished $him off.<<case "hooved">>swift kick to the head, causing $him to drop like a rock. Another blow to the head finishes $him off.<</switch>>
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<</if>>
<</if>>
<br><br>
<<if _winner == _fighterOne>>
You let the winner _winner.slaveName, shaking as $he comes off the adrenaline, drugs, and the fear, exit the pit.
<<if _winner.fetish == "mindbroken">>
$He was already so broken before today that $he will not be seriously affected by having killed with $his own hands.
<<elseif _winner.devotion > 95>>
$He is so worshipful of you that $he does not see killing an animal as special in $his own internal listing of things that $he has willingly done and would willingly do again on your behalf.
<<elseif _winner.devotion > 80>>
$He will never forget having killed an animal with $his own hands. The only way $he will be able to live with $hisself is to @@.hotpink;subsume $his will to yours,@@ telling $himself that the killing was to serve and obey you.
<<set _winner.devotion += 10>>
<<elseif (_winner.fetishKnown == 1) && (_winner.fetishStrength > 60) && (_winner.fetish == "sadist")>>
$He has sunk even deeper into cruelty, callousness, and a total disregard of the value of other lives. Going forward, $he's even @@.hotpink;less likely to question@@ even the most abominable commands.
<<set _winner.devotion += 4>>
<<elseif _winner.devotion > 50>>
$He will never forget having killed an animal with $his own hands. The only way $he will be able to live with $hisself is to tell $himself that the killing was done on your orders.
<<else>>
$He will never forget having killed an animal with $his own hands. The only way $he will be able to live with $hisself is to @@.mediumorchid;blame you,@@ telling $himself that the killing was the only choice you gave $his if $he wanted to live.
<<set _winner.devotion -= 10>>
<</if>>
<<if (_winner.fetish != "sadist")>>
<<if random(1,100) > 50>>
Cruelty and callousness seeps its way into $his sexuality; $He has become a @@.lightcoral;bloody sadist.@@
<<set _winner.fetish = "sadist">>
<<set _winner.fetishKnown = 1>>
<<set _winner.fetishStrength = 65>>
<</if>>
<</if>>
<<else>>
Another week, another slave killed by your animals.
<</if>>
<</if>>
<<if _winner != _animal>>
<<if (_winner.combatSkill == 0)>>
With lethal experience in $pitName, _winner.slaveName has @@.green;learned basic combat skills.@@
<<set _winner.combatSkill += 1>>
<</if>>
<<set _winner.pitKills += 1>>
<<set $pitKillsTotal += 1>>
<<set $slaves[$slaveIndices[_winner.ID]] = _winner>>
<<if $pitBG == 0 || ($Bodyguard.ID != _winner.ID)>>
<<set $fighterIDs.push(_winner.ID)>>
<</if>>
<<else>>
<<set $activeSlave = getSlave(_loser.ID)>>
<<include "Remove activeSlave">>
<</if>>
|
amomynous0/fc
|
src/uncategorized/seLethalPit.tw
|
tw
|
bsd-3-clause
| 53,971 |
:: SE nicaea council [nobr]
<<if $plot == 1>><<set $nextLink = "Nonrandom Event">><<else>><<set $nextLink = "Random Nonindividual Event">><</if>>
<<set $nextButton = "Continue">>
<<set $nicaeaHeld = 1, $arcologies[0].FSChattelReligionistCreed = 1>>
<<if $nicaeaInvolvement == 0>>
<<set $arcologies[0].FSChattelReligionistCreed = 1>>
The $nicaeaName is held in another arcology, without your involvement. Your abstention has weakened it. It authored a creed which the Council claims all good Chattel Religionists should subscribe. Most of it is uncontroversial, giving beliefs about slavery and faith that virtually all Chattel Religionists agree on. However, the new creed does purport to settle three major points of contention.
<br><br>
First, it emphasizes
<<if $nicaeaFocus == "slaves">>
slaves throughout. The creed goes so far as to imply that slaveowners have a duty to slaves, which they fulfill by providing them the opportunity to enjoy the holy and pure state of being a sex slave.
<<else>>
reverence for and obedience to slaveowners. This is not likely to have a great impact on slaves, but it affirms the total superiority of slaveowners and is likely to attract wealthy religious people from the old world.
<</if>>
<br><br>
Second, one of the ways it states that free people can make their devotions is to
<<if $nicaeaAssignment == "whore">>
fuck a slave whore. Not surprisingly, this will increase demand for prostitutes.
<<elseif $nicaeaAssignment == "serve the public">>
fuck a public slut. Not surprisingly, this will increase demand for public servants.
<<else>>
have sex with one's slaves. This will likely increase respect for those that keep their own fucktoys.
<</if>>
<br><br>
Third, the aspirational part of the creed for slaveowners focuses on
<<if $nicaeaAchievement == "slaves">>
owning many slaves to spread the gift of sexual slavery as widely as possible. This will increase respect for people who own many sex slaves, regardless of how they're used.
<<elseif $nicaeaAchievement == "devotion">>
making slaves worshipful. Naturally, this will increase respect for people with many devoted slaves.
<<else>>
building slaves' trust. Naturally, this will increase respect for people with many trusting slaves.
<</if>>
<br><br>
//Since you did not participate in the Council, $arcologies[0].name does not subscribe to the creed. It is effectively a policy. Its impacts can be reviewed from the policy menu, and conformity to the creed can be decided from the policy menu if you decided to change it.//
<<else>>
The $nicaeaName is held in your arcology. Everyone in attendance is agreed that a Chattel Religionist creed should be created to give the faith a set of shared beliefs to unify and drive it. Many parts of the creed are uncontroversial, but there are three great controversies to be decided: whose role in slavery is most important in Chattel Religionism, which assignment best exemplifies a Chattel Religionist slave's sacred sexual servitude, and what a Chattel Religionist slaveowner should most aspire to achieve. All the slaveowners who are participating have committed to support whatever the Council decides collectively, <<if $nicaeaPower > 1>>and the strong Council should be able to promulgate a strong creed<<else>>but the weak Council may lead to a weak creed<</if>>. The Council
<<if $nicaeaInfluence > 0>>
is ongoing, and you have <<if $nicaeaInfluence > 2>>an immense<<elseif $nicaeaInfluence > 1>>a large<<else>>some<</if>> leverage with the rest of the Council to influence the Council's decisions.
<br><br>
On the first question, the great debate is between those Chattel Religionists who focus on their slaves and those who think that the focus should be on the slaveowner. The former vaunt the pure, holy state of grace to which a well trained slave can attain, and describe slaveowning as a positive duty, arguing that slaveowners must work to help their slaves attain purity, not exploit or torment them. The latter consider this belief inverted and dangerous, and think that slaves' primary role is to serve and revere their owners, making the whim and caprice of the owner sacred. The group whose role is placed centrally in the creed will likely get more enjoyment from its role in Chattel Religionism.
<br>
A majority of the Council currently supports deciding this question in favor of ''the <<if $nicaeaFocus == "slaves">>slave<<else>>slaveowner<</if>> centrality.''
<br>
<<link "Support the slave centrality">>
<<set $nicaeaInfluence -= 1, $nicaeaRollA += 1>>
<<if $nicaeaRollA > 0>><<set $nicaeaFocus = "slaves">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support the slaveowner centrality">>
<<set $nicaeaInfluence -= 1, $nicaeaRollA += 1>>
<<if $nicaeaRollA > 0>><<set $nicaeaFocus = "owners">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
On the second question, there are advocates for holy prostitution, sacred public sluts, and pure private harems. Whatever is decided, Chattel Religionism will continue to support and advocate for slaves performing all these roles. This decision will be most important in how it affects Chattel Religionist citizens. The question is whether the creed should encourage free people to patronize slave whores, have sex with public sluts, or purchase and keep their own sex slaves and respect those who have large harems of them? The effectiveness of slaves on the emphasized assignment will be improved.
<br>
A majority of the Council currently supports deciding this question in favor of ''<<if $nicaeaAssignment == "whore">>prostitution<<elseif $nicaeaAssignment == "serve the public">>public service<<else>>fucktoy duty<</if>>.''
<br>
<<link "Support prostitution">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "whore">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support public service">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "serve the public">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support fucktoy duty">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "please you">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
On the third question, some with seats on the Council think owning sex slaves is the crux of being a good Chattel Religionist, because it gives the slaves the proper and pure experience of sexual slavery. Owning many sex slaves would therefore confer respect. Others believe in good works, and think that trust in slaves is the surest indication of a good slaveowner, and the only proper mark worth looking up to. Finally, and inevitably, some think worshipful slaves are a more appropriate measure of how righteous a slaveowner is.
<br>
A majority of the Council currently supports deciding this question in favor of ''<<if $nicaeaAchievement == "slaves">>owning slaves<<else>>$nicaeaAchievement<</if>>.''
<br>
<<link "Support owning many slaves">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "slaves">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support trust">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "trust">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support devotion">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "devotion">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
[[Conclude the Council|SE nicaea council][$rep += $nicaeaInfluence*2000, $nicaeaInfluence = 0]] //This will let the currently prevailing views stand, and convert your remaining influence with the Council into general reputation//
<<else>>
has concluded.
<br><br>
The first question was decided in favor of ''the <<if $nicaeaFocus == "slaves">>slave<<else>>slaveowner<</if>> centrality.''
<br><br>
The second question was decided in favor of ''<<if $nicaeaAssignment == "whore">>prostitution<<elseif $nicaeaAssignment == "serve the public">>public service<<else>>fucktoy duty<</if>>.''
<br><br>
The third question was decided in favor of ''<<if $nicaeaAchievement == "slaves">>owning slaves<<else>>$nicaeaAchievement<</if>>.''
<br><br>
//The creed has now taken effect in $arcologies[0].name. It is effectively a policy. Its impacts can be reviewed from the policy menu, and conformity to the creed can be decided from the policy menu if you decided to change it.//
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/seNicaeaCouncil.tw
|
tw
|
bsd-3-clause
| 8,711 |
:: SE nicaea preparation [nobr]
<<if $plot == 1>><<set $nextLink = "Nonrandom Event">><<else>><<set $nextLink = "Random Nonindividual Event">><</if>>
<<set $nextButton = "Continue">>
<<set $nicaeaPreparation = 0>>
<<if $nicaeaInvolvement == -1>>
Your vigorous opposition to a religious council to establish an agreed upon creed for Chattel Religionism has been successful, but not without cost. The furious controversy @@.red;cost you friends and damaged your reputation@@ among those of your religious peers who wanted to see Chattel Religionists draw closer together, and as happens in controversies as heated as this, the influence and reputation you gain from those who agree with you doesn't match what you lose among those who think you're standing in the way of progress. Furthermore, not all of your citizens agreed with you, either. A few citizens of consequence have actually left $arcologies[0].name over it, @@.red;damaging its economic prosperity.@@ Also, Chattel Religionists have had a serious disagreement here for the first time. @@.red;Full acceptance of slaveowning theocracy in your arcology has been set back.@@ A majority of your citizens still approve and participate, but it will take time to rebuild.
<<set $rep -= 4000, $arcologies[0].prosperity -= 5, $arcologies[0].FSChattelReligionist *= 0.6>>
<br><br>
But you did win. Chattel Religionism will remain a free and open faith that accepts any slaveowner willing to declare that they consider holding slaves holy. You'll be remembered by those who opposed you as the arcology owner who kept Chattel Religionism from developing into a great force, and by those who agreed with you as the arcology owner who preserved Chattel Religionism as a welcoming and open as it was always meant to be. You have no doubt that the latter view dominates now and will come to predominate as it becomes settled. After all this, there's no chance that anyone who calls for another Chattel Religionist synod any time soon will get a serious hearing.
<<else>>
You have a busy week preparing for the $nicaeaName ahead of you. Planning the event itself is the easy part. Modern arcologies are designed to host big events, and it's not like you don't have a lot of labor available to assist you. Furthermore, one of $assistantName's standard functions is event planning. <<if $assistant == 0>>It<<else>>She<</if>> helps manage the thousand details of hosting a group of rich, powerful, opinionated people, letting you focus on the most important matters.
<<if $HeadGirl != 0>>$HeadGirl.slaveName is also a great help. She does her best to supervise your other slaves even more thoroughly than usual, giving you precious time.<</if>>
<<if $Concubine != 0>>Of course, $Concubine.slaveName is always there to help you relax when you need it.<</if>>
<br><br>
The first major choice you have to make concerns the seats on the Council. There are some Chattel Religionists you simply have to invite; they're so prominent that if you don't, the Council's decisions will lack any weight. But that doesn't mean you don't have room to manipulate the list of people invited in order to enhance your influence in the council. It wouldn't be difficult to selectively invite Chattel Religionist slaveowners that have the reputation to support attendance, who you know to be philosophically aligned with your thoughts about the faith. On the other hand, managing the seats on the Council with perfect impartiality would definitely help acceptance of any creed the Council agrees upon.
<br><br>
<span id="result">
<<link "Apportion Council seats impartially">>
<<replace "#result">>
You apportion the seats impartially, doing everything you can to help ensure that all Chattel Religionists will see the Council as authoritative.
<</replace>>
<</link>>
<br><<link "Invite Chattel Religionists you agree with">>
<<replace "#result">>
You do your best to invite Chattel Religionists you hope will agree with you, while trying to keep what you're doing from being too obvious.
<<set $nicaeaPower -= 1, $nicaeaInfluence += 1>>
<</replace>>
<</link>>
</span>
<br><br>
Second, you need to decide whether you intend to engage in a canvassing campaign before the Council begins. There's nothing stopping you from airing your views with invitees before they arrive. However, swaying them is going to require you to really throw your weight around. These are powerful people, and you'll have to expend Free Cities political capital without holding back if you hope to sway even one of them. It's not like you lack for favors you could call in, though.
<br><br>
<span id="result2">
<<link "Rely on your prominence">>
<<replace "#result2">>
You decide that you don't need to spend precious reputational power. You're prominent enough that you expect to achieve your goals without special leverage.
<</replace>>
<</link>>
<br><<link "Leverage reputation into power">>
<<replace "#result2">>
This isn't an opportunity that will come again. @@.red;You call in every favor you have.@@ You'll have to rebuild your reputation later.
<<set $rep *= 0.3, $nicaeaInfluence += 1>>
<</replace>>
<</link>> //This will cost a great deal of reputation//
</span>
<br><br>
Finally, you could use money to influence the Council. Everyone who's likely to accept a seat is wealthy, so even you don't have the financial resources to buy votes, and many of the attendees are the type of people who would take offense at any attempt to bribe them on a subject as important as the future of Chattel Religionism. You could, however, host the Council as opulently as possible, and turn it into a simultaneous religious festival for all your citizens and any Chattel Religionist people who feel like visiting. A holiday atmosphere you created should buttress your position with the Council.
<br><br>
<span id="result3">
<<link "Just host the Council">>
<<replace "#result3">>
The Council doesn't need the distraction of a lot of less important people enjoying themselves loudly nearby, so you decide not to broaden the event.
<</replace>>
<</link>>
<br><<link "Host a festival to coincide with their arrival">>
<<replace "#result3">>
Good works will spread the joy of a Chattel Religionist revival, and make you even more influential with the Council. You plan a public festival as part of the event.
<<set $cash -= 50000, $nicaeaInfluence += 1>>
<</replace>>
<</link>> //This will cost <<print cashFormat(50000)>>//
</span>
<</if>>
|
amomynous0/fc
|
src/uncategorized/seNicaeaPreperation.tw
|
tw
|
bsd-3-clause
| 6,461 |
:: SE nonlethal pit [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $pitFought = 1, _fighterOne = 0, _fighterTwo = 0>>
<<if $pitBG == 0>>
<<set _fighterOne = $fighterIDs.pluck()>> /* .pluck() removes the element from the array, preventing _fighterTwo from also choosing this ID */
<<set _fighterOne = getSlave(_fighterOne)>>
<<else>>
<<set _fighterOne = getSlave($Bodyguard.ID)>>
<</if>>
<<if $pitAnimal == 0>>
<<set _fighterTwo = $fighterIDs.pluck()>>
<<set _fighterTwo = getSlave(_fighterTwo)>>
<<if ndef _fighterOne || ndef _fighterTwo || (_fighterOne == 0) || (_fighterTwo == 0)>>
<<goto "Nonrandom Event">>
<</if>>
<<else>>
<<switch $pitAnimalType>>
<<case "wolf" "fox" "jackal" "dingo">>
<<set _animal = $activeCanine>>
<<case "horse">>
<<set _animal = $activeHooved>>
<<case "cougar" "jaguar" "lynx" "leopard" "lion" "tiger">>
<<set _animal = $activeFeline>>
<<default>>
<<set _animal = "undefined">>
<</switch>>
<</if>>
<<if $pitAnimal == 0>>
This week's pit fight is between _fighterOne.slaveName and _fighterTwo.slaveName.
<<elseif $pitAnimal == 1 && _animal != "undefined">>
This week a _animal.species is going to use _fighterOne.slaveName.
<<else>>
This week, _fighterOne.slaveName was scheduled to be used by an animal, but is spared because no animal has been chosen.
<<set $slaves[$slaveIndices[_fighterOne.ID]] = _fighterOne>>
<<set $fighterIDs.push(_fighterOne.ID)>>
<</if>>
<<if $pitAnimal == 0>>
<<if $pitAudience == "none">>You are alone above $pitName, left to watch them square off in private.<<elseif $pitAudience == "free">>Your guests line the rim of $pitName, joking and betting.<<else>>The attendees line the rim of $pitName, betting and arguing.<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
They @@.green;strongly approve@@ of you hosting combat between slaves; this advances ideas from antiquity about what public events should be.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.2*$FSSingleSlaveRep>>
<</if>>
You review the rules - the combatants are wearing light gloves, and the fight will be nonlethal, with you as the judge. The winner will have the right to do anything she wishes to the loser,
<<if $pitVirginities == 0>>
even take virginities,
<<elseif $pitVirginities == 1>>
except take her virginity,
<<elseif $pitVirginities == 2>>
except take her anal virginity,
<<elseif $pitVirginities == 3>>
except take virginities,
<</if>>
and earn two complete days of rest. You take a moment to look over your girls before giving the word.
<br><br>
<<Deadliness _fighterOne>>
<<set _fighterOneDeadliness = $deadliness>>
<<if _fighterOneDeadliness > 5>>
_fighterOne.slaveName seems very confident, even eager to win a break.
<<elseif _fighterOneDeadliness > 3>>
_fighterOne.slaveName seems nervous, but steels herself to fight for time off.
<<elseif _fighterOneDeadliness > 1>>
_fighterOne.slaveName seems hesitant and unsure.
<<else>>
_fighterOne.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
<<if _fighterOne.combatSkill > 0>>
Her stance is obviously well-practiced.
<</if>>
<<if _fighterOne.muscles > 95 && _fighterOne.height >= 185>>
Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to not be hindered by them.
<<elseif _fighterOne.muscles > 95>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif _fighterOne.muscles > 30>>
Her muscles are a trim and powerful sight.
<<elseif _fighterOne.muscles < -95>>
She can barely stand, let alone defend herself.
<<elseif _fighterOne.muscles < -30>>
She is very weak; a single punch will likely floor her.
<<elseif _fighterOne.muscles < -5>>
She is rather unfit; she will likely be outmatched by near any real opponent.
<</if>>
<<if _fighterOne.height >= 170>>
Her height gives her a reach advantage with her fists and feet.
<</if>>
<<if _fighterOne.weight > 190>>
Her extreme weight nearly immobilizes her. She is essentially a fleshy punching bag.
<<elseif _fighterOne.weight > 160>>
Her extreme weight limits her mobility and range of motion even if she can take punches like nothing.
<<elseif _fighterOne.weight > 130>>
Her extreme weight holds her back as a pit fighter.
<<elseif _fighterOne.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<<elseif _fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if _fighterOne.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if _fighterOne.pregKnown == 1 || _fighterOne.bellyPreg >= 1500>>
<<if _fighterOne.bellyPreg >= 750000>>
Her monolithic pregnancy guarantees her loss; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent. The fear of what would happen should her adversary land a hit on her belly also weighs upon her mind.
<<elseif _fighterOne.bellyPreg >= 600000>>
Her titanic pregnancy is practically a guaranteed loss; she can barely stand let alone fight. The worry of a solid hit striking her life swollen womb also weighs on her mind.
<<elseif _fighterOne.bellyPreg >= 450000>>
Her gigantic pregnancy is nearly a guaranteed loss; it presents an unmissable, indefensible target for her adversary.
<<elseif _fighterOne.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend her bulk.
<<elseif _fighterOne.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down.
<<elseif _fighterOne.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down.
<<elseif _fighterOne.bellyPreg >= 10000>>
Her huge belly is unwieldy and hinders her efforts.
<<elseif _fighterOne.bellyPreg >= 5000>>
Her advanced pregnancy makes her much less effective.
<<elseif _fighterOne.bellyPreg >= 1500>>
Her growing pregnancy distracts her from the fight.
<<else>>
The life just beginning to grow inside her distracts her from the fight.
<</if>>
<<elseif _fighterOne.bellyImplant >= 1500>>
<<if _fighterOne.bellyImplant >= 750000>>
Her monolithic, <<print _fighterOne.bellyImplant>>cc implant filled belly guarantees her defeat; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent.
<<elseif _fighterOne.bellyImplant >= 600000>>
Her titanic, <<print _fighterOne.bellyImplant>>cc implant filled belly is practically a guaranteed defeat; she can barely stand let alone fight. Not only is it crippling heavy, unwieldy and an easy target, but she can feel it straining to hold the sheer amount of filler forced into it.
<<elseif _fighterOne.bellyImplant >= 450000>>
Her gigantic, <<print _fighterOne.bellyImplant>>cc implant filled belly is nearly a guaranteed defeat; it presents an unmissable, indefensible target for her adversary.
<<elseif _fighterOne.bellyImplant >= 300000>>
Her massive, <<print _fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif _fighterOne.bellyImplant >= 150000>>
Her giant, <<print _fighterOne.bellyImplant>>cc implant filled belly obstructs her movement and greatly slows her down.
<<elseif _fighterOne.bellyImplant >= 100000>>
Her giant, <<print _fighterOne.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif _fighterOne.bellyImplant >= 10000>>
Her huge, <<print _fighterOne.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif _fighterOne.bellyImplant >= 5000>>
Her large, <<print _fighterOne.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif _fighterOne.bellyImplant >= 1500>>
Her swollen, <<print _fighterOne.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<</if>>
<<if _fighterOne.labor == 1>>
She's feeling labor pains. Her child<<if _fighterOne.pregType > 1>>ren are<<else>> is<</if>> ready to be born, oblivious that it will put <<if _fighterOne.pregType > 1>>their<<else>>its<</if>> mother at the mercy of her opponent.
<<elseif _fighterOne.preg >= 40 && _fighterOne.pregControl != "labor supressors">>
She'll be going into labor any time now and she knows it. She's terrified of the thought of her water breaking during the fight.
<</if>>
<<if _fighterOne.bellyFluid >= 10000>>
Her hugely bloated, <<print _fighterOne.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif _fighterOne.bellyFluid >= 5000>>
Her bloated, <<print _fighterOne.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif _fighterOne.bellyFluid >= 2000>>
Her distended, <<print _fighterOne.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if !canSee(_fighterOne)>>
Her lack of eyesight means certain defeat.
<<elseif ((_fighterOne.eyes == -1) && (_fighterOne.eyewear != "corrective glasses") && (_fighterOne.eyewear != "corrective contacts")) || (_fighterOne.eyes == 1 && (_fighterOne.eyewear == "blurring glasses" || _fighterOne.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker fighter.
<</if>>
<<if !canHear(_fighterOne)>>
Her lack of hearing is a major detriment.
<<elseif ((_fighterOne.hears == -1) && (_fighterOne.earwear != "hearing aids")) || (_fighterOne.hears == 0 && (_fighterOne.earwear == "muffling ear plugs"))>>
Her lack of hearing is a minor detriment.
<</if>>
<<if _fighterOne.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if _fighterOne.amp == -4>>
Though their integral weapons are disabled, her upgraded prosthetics are almost as fast as natural limbs, and they can hit much, much harder.
<<elseif _fighterOne.amp == -5>>
Her advanced cybernetic limbs are faster than natural limbs, and their force is amplified, so that they can become potent weapons.
<</if>>
<</if>>
<<if _fighterOne.devotion <= 20>>
<<if _fighterOne.trust < -20>>
She is unwilling to fight, but she knows the punishment for refusing to do so will be even worse.
<</if>>
<</if>>
<br><br>
<<Deadliness _fighterTwo>>
<<set _fighterTwoDeadliness = $deadliness>>
<<if _fighterTwoDeadliness > 5>>
_fighterTwo.slaveName seems very confident, even eager to win a break.
<<elseif _fighterTwoDeadliness > 3>>
_fighterTwo.slaveName seems nervous, but steels herself to fight for time off.
<<elseif _fighterTwoDeadliness > 1>>
_fighterTwo.slaveName seems hesitant and unsure.
<<else>>
_fighterTwo.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
<<if _fighterTwo.combatSkill > 0>>
Her stance is obviously well-practiced.
<</if>>
<<if _fighterTwo.muscles > 95 && _fighterTwo.height >= 185>>
Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to not be hindered by them.
<<elseif _fighterTwo.muscles > 95>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif _fighterTwo.muscles > 30>>
Her muscles are a trim and powerful sight.
<<elseif _fighterTwo.muscles < -95>>
She can barely stand, let alone defend herself.
<<elseif _fighterTwo.muscles < -30>>
She is very weak; a single punch will likely floor her.
<<elseif _fighterTwo.muscles < -5>>
She is rather unfit; she will likely be outmatched by near any real opponent.
<</if>>
<<if _fighterTwo.height >= 170>>
Her height gives her a reach advantage with her fists and feet.
<</if>>
<<if _fighterTwo.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if _fighterTwo.weight > 190>>
Her extreme weight nearly immobilizes her. She is essentially a fleshy punching bag.
<<elseif _fighterTwo.weight > 160>>
Her extreme weight limits her mobility and range of motion even if she can take punches like nothing.
<<elseif _fighterTwo.weight > 130>>
Her extreme weight holds her back as a pit fighter.
<<elseif _fighterTwo.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<<elseif _fighterTwo.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if _fighterTwo.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if _fighterTwo.pregKnown == 1 || _fighterTwo.bellyPreg >= 1500>>
<<if _fighterTwo.bellyPreg >= 750000>>
Her monolithic pregnancy guarantees her loss; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent. The fear of what would happen should her adversary land a hit on her belly also weighs upon her mind.
<<elseif _fighterTwo.bellyPreg >= 600000>>
Her titanic pregnancy is practically a guaranteed loss; she can barely stand let alone fight. The worry of a solid hit striking her life swollen womb also weighs on her mind.
<<elseif _fighterTwo.bellyPreg >= 450000>>
Her gigantic pregnancy is nearly a guaranteed loss; it presents an unmissable, indefensible target for her adversary.
<<elseif _fighterTwo.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend her bulk.
<<elseif _fighterTwo.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down.
<<elseif _fighterTwo.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down.
<<elseif _fighterTwo.bellyPreg >= 10000>>
Her huge belly is unwieldy and hinders her efforts.
<<elseif _fighterTwo.bellyPreg >= 5000>>
Her advanced pregnancy makes her much less effective.
<<elseif _fighterTwo.bellyPreg >= 1500>>
Her growing pregnancy distracts her from the fight.
<<else>>
The life just beginning to grow inside her distracts her from the fight.
<</if>>
<<elseif _fighterTwo.bellyImplant >= 1500>>
<<if _fighterTwo.bellyImplant >= 750000>>
Her monolithic, <<print _fighterTwo.bellyImplant>>cc implant filled belly guarantees her defeat; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent.
<<elseif _fighterTwo.bellyImplant >= 600000>>
Her titanic, <<print _fighterTwo.bellyImplant>>cc implant filled belly is practically a guaranteed defeat; she can barely stand let alone fight. Not only is it crippling heavy, unwieldy and an easy target, but she can feel it straining to hold the sheer amount of filler forced into it.
<<elseif _fighterTwo.bellyImplant >= 450000>>
Her gigantic, <<print _fighterTwo.bellyImplant>>cc implant filled belly is nearly a guaranteed defeat; it presents an unmissable, indefensible target for her adversary.
<<elseif _fighterTwo.bellyImplant >= 300000>>
Her massive, <<print _fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif _fighterTwo.bellyImplant >= 150000>>
Her giant, <<print _fighterTwo.bellyImplant>>cc implant filled belly obstructs her movement and greatly slows her down.
<<elseif _fighterTwo.bellyImplant >= 100000>>
Her giant, <<print _fighterTwo.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif _fighterTwo.bellyImplant >= 10000>>
Her huge, <<print _fighterTwo.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif _fighterTwo.bellyImplant >= 5000>>
Her large, <<print _fighterTwo.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif _fighterTwo.bellyImplant >= 1500>>
Her swollen, <<print _fighterTwo.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<</if>>
<<if _fighterTwo.labor == 1>>
She's feeling labor pains. Her child<<if _fighterTwo.pregType > 1>>ren are<<else>> is<</if>> ready to be born, oblivious that it will put <<if _fighterTwo.pregType > 1>>their<<else>>its<</if>> mother at the mercy of her opponent.
<<elseif _fighterTwo.preg >= 40 && _fighterTwo.pregControl != "labor supressors">>
She'll be going into labor any time now and she knows it. She's terrified of the thought of her water breaking during the fight.
<</if>>
<<if _fighterTwo.bellyFluid >= 10000>>
Her hugely bloated, <<print _fighterTwo.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif _fighterTwo.bellyFluid >= 5000>>
Her bloated, <<print _fighterTwo.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif _fighterTwo.bellyFluid >= 2000>>
Her distended, <<print _fighterTwo.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if !canSee(_fighterTwo)>>
Her lack of eyesight means certain defeat.
<<elseif ((_fighterTwo.eyes == -1) && (_fighterTwo.eyewear != "corrective glasses") && (_fighterTwo.eyewear != "corrective contacts")) || (_fighterTwo.eyes == 1 && (_fighterTwo.eyewear == "blurring glasses" || _fighterTwo.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker fighter.
<</if>>
<<if !canHear(_fighterTwo)>>
Her lack of hearing is a major detriment.
<<elseif ((_fighterTwo.hears == -1) && (_fighterTwo.earwear != "hearing aids")) || (_fighterTwo.hears == 0 && (_fighterTwo.earwear == "muffling ear plugs"))>>
Her lack of hearing is a minor detriment.
<</if>>
<<if _fighterTwo.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if _fighterTwo.amp == -4>>
Though their integral weapons are disabled, her upgraded prosthetics are almost as fast as natural limbs, and they can hit much, much harder.
<<elseif _fighterTwo.amp == -5>>
Her advanced cybernetic limbs are faster than natural limbs, and their force is amplified, so that they can become potent weapons.
<</if>>
<</if>>
<<if _fighterTwo.devotion <= 20>>
<<if _fighterTwo.trust < -20>>
She is unwilling to fight, but she knows the punishment for refusing to do so will be even worse.
<</if>>
<</if>>
<br><br>
<<if _fighterTwoDeadliness > _fighterOneDeadliness>>
<<set _winner = _fighterTwo>>
<<set _winnerDeadliness = _fighterTwoDeadliness>>
<<set _loser = _fighterOne>>
<<set _loserDeadliness = _fighterOneDeadliness>>
<<elseif _fighterTwoDeadliness < _fighterOneDeadliness>>
<<set _loser = _fighterTwo>>
<<set _loserDeadliness = _fighterTwoDeadliness>>
<<set _winner = _fighterOne>>
<<set _winnerDeadliness = _fighterOneDeadliness>>
<<elseif random(1,100) > 50>>
<<set _winner = _fighterTwo>>
<<set _winnerDeadliness = _fighterTwoDeadliness>>
<<set _loser = _fighterOne>>
<<set _loserDeadliness = _fighterOneDeadliness>>
<<else>>
<<set _loser = _fighterTwo>>
<<set _loserDeadliness = _fighterTwoDeadliness>>
<<set _winner = _fighterOne>>
<<set _winnerDeadliness = _fighterOneDeadliness>>
<</if>>
<<if !canSee(_winner) && !canSee(_loser)>>
_winner.slaveName and _loser.slaveName are both blind making the fight a staredown. Neither slave wants to make the first move, especially with the drowning cacophony coming from the jeering crowd. Slowly, _winner.slaveName moves forward, waving feeling for her opponent before she herself gets found. _loser.slaveName's hand meets _winner.slaveName's and the two move to grab each other in a headlock. The two slaves violently thrash against each other, suffering more and more strikes as the struggle goes on. Eventually, _loser.slaveName can take no more and releases her grip on _winner.slaveName neck. It takes a moment for _winner.slaveName to stop wrestling the submitting _loser.slaveName and accepting her victory.
<<if $pitAudience == "paid">>
The audience is surprised by the sudden wrestling match, and your @@.yellowgreen;cut of the betting@@ is modest.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;surprised@@ by the impromptu wrestling match.
<<set $rep += 50>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -4)>>
Upon your word the two combatants approach each other. _winner.slaveName keeps her artificial limbs up in a protective position. _loser.slaveName probes her with some light blows, puzzled by this ironclad defense. Gradually, she hits harder and harder, her opponent grunting under the impacts but holding steady. Finally, _loser.slaveName overcommits to a body blow, and _winner.slaveName grips her forearm. That is the end. The augmented grip is effectively unbreakable, and _winner.slaveName uses it to pull her opponent in and grab her neck with the other hand, using it to exert just the right amount of pressure to choke her out harmlessly. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 100>>
<<else>>
it was a good test of the slave's enhancements.
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -5)>>
Upon your word the two combatants approach each other. _winner.slaveName keeps her advanced cybernetic limbs up in a protective position. _loser.slaveName probes her with some light blows, puzzled by this ironclad defense. Gradually, she hits harder and harder, her opponent grunting under the impacts but holding steady. Finally, _loser.slaveName tires, gets off balance, and _winner.slaveName manages to grab her forearm. _winner.slaveName's limbs emit an electric shock that temporarily incapacitates her opponent. _winner.slaveName uses her grip to pull her stunned opponent in and grab her neck with the other hand, using it to exert just the right amount of pressure to choke her out harmlessly. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 100>>
<<else>>
it was a good test of the slave's enhancements.
<</if>>
<<elseif !canSee(_winner)>>
_winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to win. With heavy steps, _loser.slaveName rushes her, fully prepared to tackle the helpless combatant. _winner.slaveName gambles everything on a single high punch, a strike that slams _loser.slaveName's undefended neck. _loser.slaveName falls to the ground before the panicking _winner.slaveName, who quickly pins the coughing loser.
<<if $pitAudience == "paid">>
The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;awestruck@@ by the blind girl's triumph.
<<set $rep += 200>>
<</if>>
<<elseif !canSee(_loser)>>
_winner.slaveName grins at _loser.slaveName's random swings and poor form. She centers in on her favorite part of _loser.slaveName's body before rushing between her strikes and tackling her to the ground. _loser.slaveName lays there, helpless to stop _winner.slaveName from molesting her.
<<if $pitAudience == "paid">>
The audience found the fight embarrassing, and your @@.yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience == "free">>
The audience is @@.red;annoyed@@ by this lack of a fight.
<<set $rep -= 20>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_winner.combatSkill > 0)>>
_winner.slaveName wants to win, and she opens the fight with a furious attack. _loser.slaveName manages to get her forearms up, blocking a few blows, but by doing so leaves her abdomen open and obscures her vision enough that she is unprepared for the following kidney strike, which brings her gasping to one knee. _winner.slaveName lets her rise just a little before delivering a calculated hard right that sends _loser.slaveName to the mat.
<<if $pitAudience == "paid">>
The audience is not very impressed by this execution, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this execution.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName wants to win and is confident she will, but she isn't particularly sure about how to do so. She fights cautiously, mostly hitting _loser.slaveName from afar. Slowly, the rain of blows begins to tell, opening _loser.slaveName's lip, giving her a bloody nose, and bruising her face. Realizing she has to do something, _loser.slaveName makes a desperate counterattack, @@.red;dripping blood@@ as she goes. As she does she manages to get her face in the way of another of _winner.slaveName's inexpert strikes and goes down hard. She makes to rise, but _winner.slaveName decides the fight by the simple expedient of kicking her in the crotch.
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the beating, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 100>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the beating.
<<set $rep += 50>>
<</if>>
<</if>>
<<elseif (_winner.belly >= 600000) && (_loser.belly >= 600000)>>
_winner.slaveName and _loser.slaveName stare each other down and both come to a realization. Neither can reach the other around their massive bellies. Instead, they choose to ram their bulk into each other in hopes of toppling the weaker. After a drawn out struggle, both slaves' middles are @@.red;dark red and shuddering@@, ready to burst open. Rather than continue, _loser.slaveName lets the next strike down her hoping that the outcome of this fight isn't fatal.
<<set _winner.health -= 50>>
<<set _loser.health -= 50>>
<<if $pitAudience == "paid">>
The audience is very impressed by the showdown, and your @@.yellowgreen;cut of the betting@@ is good.
<<set $cash += 1500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the showdown.
<<set $rep += 75>>
<</if>>
<<elseif (_winner.belly >= 600000) && (_loser.belly < 300000)>>
_loser.slaveName spies an easy win against her massively bloated opponent and rushes in to topple _winner.slaveName. In an effort to defend herself, _winner.slaveName hoists her belly and turns suddenly, accidentally impacting _loser.slaveName with her massive middle and knocking her to the ground. Seeing an opportunity, _winner.slaveName releases her grip and slams her weighty womb down on _loser.slaveName, bashing the wind out of her. _loser.slaveName struggles to slip out from under the mass, but the weight is too great and she passes out.
<<if $pitAudience == "paid">>
The audience is impressed by this absurd win, and your @@.yellowgreen;cut of the betting@@ is reasonably.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;impressed@@ by this absurd win.
<<set $rep += 50>>
<</if>>
<<elseif (_winner.combatSkill > 0) && (_loser.combatSkill > 0)>>
Upon your word the two combatants approach each other warily, both knowing the other is reasonably competent. Before long they are trading expert blows. _winner.slaveName is getting the worst of it, so she decides to change the nature of the fight. After three tries she manages to bring _loser.slaveName to the ground, suffering a @@.red;broken nose@@ as she does. _loser.slaveName tries to break the imperfect hold but only earns herself an elbow to the face. She's furious and _winner.slaveName is obliged to wrench her arm @@.red;to the point of damage@@ before she allows herself to go limp.
<<set _loser.health -= 10>>
<<set _winner.health -= 10>>
<<if $pitAudience == "paid">>
The audience is quite impressed by the expert fight, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the expert fight.
<<set $rep += 100>>
<</if>>
<<elseif (_winner.height-_loser.height >= 10)>>
_winner.slaveName realizes that _loser.slaveName's wingspan gives her a huge reach advantage. She bores straight in, taking a hit or two but coming on regardless. _loser.slaveName understands her opponent's intention and backs off, but the pit is small and there isn't much room to retreat. When her back hits a padded wall, _winner.slaveName manages to land a light hit to her stomach that leaves _loser.slaveName winded enough that a hard kick to the side of her knee goes undefended. It causes @@.red;considerable damage,@@ dropping her and ending the fight.
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the takedown, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the takedown.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.eyebrowPiercing > 0)>>
The fight starts slowly, with the girls trading jabs. Just as the spectators are getting bored, _loser.slaveName takes a glancing blow to the eyebrow. Her piercing catches on _winner.slaveName's glove and tears out. _loser.slaveName goes after her tormentor in fury, streaming blood, the piercing forgotten on the mat. Any tendency _winner.slaveName might have had to feel badly about this is extinguished by the assault, and soon _winner.slaveName is even willing to follow up on the success by targeting pierced body parts. The fight ends with poor _loser.slaveName writhing in pain on the mat, @@.red;leaking blood@@ from several terribly shredded areas.
<<set _loser.health -= 10, _loser.eyebrowPiercing = 0>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the gory spectacle, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the gory spectacle.
<<set $rep += 50>>
<</if>>
<<elseif (_winner.muscles > 30)>>
_winner.slaveName is so massively muscular that she's actually impeded by her size. _loser.slaveName is properly afraid of her strength, though, so she tries to stay away as much as she can. The pit isn't large, however, and eventually _winner.slaveName manages to lay a hand on her. She pulls her down, and then it's all over but the beating. _loser.slaveName rains blows on her huge oppressor, but all _winner.slaveName has to do is hold on with one arm and deliver damage with the other. By the time she gives up and goes limp, _loser.slaveName has collected @@.red;many minor injuries.@@
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the show of strength, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<<elseif _loser.belly >= 300000>>
_winner.slaveName wants to win badly enough that she takes and extremely brutal shortcut to victory. The instant the fight starts, she quickly knees _loser.slaveName in the stomach. The massively swollen _loser.slaveName goes down with a loud thud and plenty of jiggling. _winner.slaveName gloats over the struggling _loser.slaveName watching as she is unable to pull her bloated form off the ground.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.boobs > 1200)>>
_winner.slaveName wants to win badly enough that she takes an extremely simple shortcut to victory. The instant the fight starts, she hits _loser.slaveName right in her huge tits, as hard as she can. This is a sucker punch of the worst kind; _loser.slaveName's boobs are so big that she has no real chance of defending them. She gasps with pain and wraps her arms around her aching bosom, giving _winner.slaveName a clear opening to deliver a free and easy blow to the jaw that sends the poor top-heavy slave to the mat. Any chance of _loser.slaveName rising is extinguished by her breasts; it takes her so long to muster an attempt to get up that _winner.slaveName can rain hits on her while she does.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<elseif (_loser.dick > 0)>>
_winner.slaveName wants to win badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's face. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a mighty kick to the dick. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName winds up to kick her again but hesitates, wondering whether it's even necessary.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<elseif canDoVaginal(_loser)>>
_winner.slaveName wants to win badly enough that she takes an extremely unpleasant shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's eyes, hands forming claws. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a mighty cunt punt. _loser.slaveName goes straight down, her mouth soundlessly opening and closing and tears leaking from her closed eyes while her hands desperately shield her outraged pussy. _winner.slaveName follows her down and puts the unresisting girl's head in a simple lock.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName wants to win badly enough that she takes an extremely unpleasant shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's eyes, hands forming claws. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a clenched fist to _loser.slaveName's throat. _loser.slaveName staggers back, wheezing for breath with tears leaking from her closed eyes. _winner.slaveName takes advantage of _loser.slaveName's vulnerability to quickly trip and pin the coughing loser.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<</if>>
<br><br>
You throw the victor's strap-on down to _winner.slaveName.
<<if _winner.dick > 0 && canPenetrate(_winner)>>
She has no need of it, only taking a moment to pump her dick a few times to get it to rock hardness.
<<elseif _winner.clit > 4>>
She has no need of it, since her clit is big enough to use instead.
<<elseif _winner.dick > 6 && !canAchieveErection(_winner)>>
She needs it, since her enormous dick can't get hard any longer; not like it would fit in _loser.slaveName anyway.
<<elseif _winner.dick > 0>>
She needs it, since her soft dick won't be raping anything.
<</if>>
<<set _winner.penetrativeCount += 1, $penetrativeTotal += 1>>
<<if $pitVirginities == 3>> /* all */
<<if (_loser.vagina == 0) && (_loser.anus == 0) && canDoVaginal(_loser) && canDoAnal(_loser)>>
She respects _loser.slaveName's virgin holes, and hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<<elseif (_loser.vagina == 0) && canDoVaginal(_loser) && canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart,
<<if _winner.fetish == "pregnancy">>
and, after eyeing her virgin vagina with desire, penetrates the loser's anus.
<<else>>
and respects the rules by penetrating the loser's anus.
<</if>>
<<set _loser.analCount += 1, $analTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<elseif (_loser.anus == 0) && canDoVaginal(_loser) && canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart,
<<if _winner.fetish == "buttslut" || (canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1 && _winner.fetish == "pregnancy")>>
and, after eyeing her virgin anus with desire, penetrates the loser's cunt.
<<else>>
and respects the rules by penetrating the loser's cunt.
<</if>>
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<elseif canDoVaginal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's cunt.
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<elseif canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's anus.
<<set _loser.analCount += 1, $analTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<else>>
She considers her options briefly, then hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<</if>>
<<elseif $pitVirginities == 2>> /* anal */
<<if (_loser.vagina == 0) && canDoVaginal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart,
<<if _winner.fetish == "pregnancy">>
and gleefully takes advantage of your rules to @@.lime;take her virginity.@@
<<else>>
and @@.lime;breaks in her virgin vagina.@@
<</if>>
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<set _loser.vagina++>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<elseif (_loser.anus == 0) && canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart,
<<if _winner.fetish == "buttslut" || (canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1 && _winner.fetish == "pregnancy")>>
<<if canDoVaginal(_loser)>>
and hungrily eyes her anal virginity before penetrating the loser's cunt.
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<else>>
and hungrily eyes her anal virginity before hauling the loser onto her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<</if>>
<<else>>
<<if canDoVaginal(_loser)>>
and penetrates the loser's cunt.
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<else>>
and finds only a pristine butthole waiting for her. Respecting her anal virginity, she hauls the loser onto her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<</if>>
<</if>>
<<elseif canDoVaginal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's cunt.
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<elseif canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's anus.
<<set _loser.analCount += 1, $analTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<else>>
She considers her options briefly, then hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<</if>>
<<elseif $pitVirginities == 1>> /* vagina */
<<if (_loser.vagina == 0) && canDoVaginal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart,
<<if _winner.fetish == "pregnancy">>
<<if canDoAnal(_loser)>>
and hungrily eyes her pristine vagina before penetrating the loser's ass.
<<set _loser.analCount += 1, $analTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<else>>
and hungrily eyes her pristine vagina before hauling the loser onto her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<</if>>
<<else>>
<<if canDoAnal(_loser)>>
and penetrates the loser's ass.
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<else>>
and finds only a pristine butthole waiting for her. Respecting her anal virginity, she hauls the loser onto her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<</if>>
<</if>>
<<elseif (_loser.anus == 0) && canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart,
<<if _winner.fetish == "buttslut" || (canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1 && _winner.fetish == "pregnancy")>>
and gleefully takes advantage of your rules to @@.lime;take her anal virginity.@@
<<else>>
and @@.lime;breaks in her virgin anus.@@
<</if>>
<<set _loser.analCount += 1, $analTotal += 1>>
<<set _loser.anus++>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<elseif canDoVaginal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's cunt.
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<elseif canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's anus.
<<set _loser.analCount += 1, $analTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<else>>
She considers her options briefly, then hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<</if>>
<<else>> /* free game */
<<if (_loser.vagina == 0) && canDoVaginal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart,
<<if _winner.fetish == "pregnancy">>
and gleefully takes advantage of your rules to @@.lime;take her virginity.@@
<<else>>
and @@.lime;breaks in her virgin vagina.@@
<</if>>
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<set _loser.vagina++>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<elseif (_loser.anus == 0) && canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart,
<<if _winner.fetish == "buttslut" || (canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1 && _winner.fetish == "pregnancy")>>
and gleefully takes advantage of your rules to @@.lime;take her anal virginity.@@
<<else>>
and @@.lime;breaks in her virgin anus.@@
<</if>>
<<set _loser.analCount += 1, $analTotal += 1>>
<<set _loser.anus++>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<elseif canDoVaginal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's cunt.
<<set _loser.vaginalCount += 1, $vaginalTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner)>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 0, _winner.ID)>>
<</if>>
<<elseif canDoAnal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's anus.
<<set _loser.analCount += 1, $analTotal += 1>>
<<if canImpreg(_loser, _winner) && canPenetrate(_winner) && _loser.mpreg == 1>>
<<if !canTalk(_loser)>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile asspussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<= knockMeUp(_loser, 50, 1, _winner.ID)>>
<</if>>
<<else>>
She considers her options briefly, then hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1, $oralTotal += 1>>
<</if>>
<</if>>
<<if (_winner.sexualFlaw == "malicious")>>
_winner.slaveName lives to torment and violate slave girls. She uses _loser.slaveName for her @@.hotpink;pleasure@@, slapping her viciously, pinching her until she draws blood, and showing off for the spectators.
<<if $pitAudience != "none">>
The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set $rep += 50>>
<</if>>
<<set _winner.devotion += 2>>
<<elseif (_winner.sexualFlaw == "abusive")>>
_winner.slaveName lives to abuse and violate slave girls. She uses _loser.slaveName for her @@.hotpink;pleasure@@, raping her mercilessly, striking her until she turns a deep reddish-purple, and showing off for the spectators.
<<if $pitAudience != "none">>
The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set $rep += 50>>
<</if>>
<<set _winner.devotion += 2>>
<<elseif (_winner.energy > 95)>>
_winner.slaveName doesn't have to feign willingness to rape a slave girl. She uses _loser.slaveName for her @@.hotpink;pleasure@@, groping her, kissing her unwilling mouth, and showing off for the spectators.
<<if $pitAudience != "none">>
The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set $rep += 50>>
<</if>>
<<set _winner.devotion += 1>>
<<elseif (_winner.fetish == "sadist") && (_winner.fetishStrength > 60)>>
_winner.slaveName doesn't have to feign willingness abuse and violate a slave girl. She uses _loser.slaveName for her @@.hotpink;pleasure@@, slapping her cruelly, pinching her until she draws blood, and showing off for the spectators.
<<if $pitAudience != "none">>
The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set $rep += 50>>
<</if>>
<<set _winner.devotion += 1>>
<<elseif (_winner.devotion > 75)>>
_winner.slaveName is so broken to slavery that she @@.hotpink;enjoys@@ winning the fight and raping _loser.slaveName.
<<if $pitAudience != "none">>
The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set $rep += 50>>
<</if>>
<<set _winner.devotion += 1>>
<<elseif (_winner.devotion > 20)>>
_winner.slaveName understands her role and thoroughly rapes _loser.slaveName.
<<if $pitAudience != "none">>
The audience @@.green;enjoys@@ the spectacle.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName is unenthusiastic and just thrusts mechanically, to avoid being punished. She @@.mediumorchid;resents@@ having to fight and fuck.
<<if $pitAudience != "none">>
The audience barely pays attention.
<</if>>
<<set _winner.devotion -= 2>>
<</if>>
<<if (_winner.rivalry > 0) && (_loser.ID == _winner.rivalryTarget)>>
She @@.hotpink;relishes@@ the chance to abuse _loser.slaveName, whom she dislikes.
<<set _winner.devotion += 5>>
<<elseif (_winner.relationship >= 0) && (_loser.ID == _winner.relationshipTarget) && (_winner.devotion > 20)>>
She accepts having to abuse _loser.slaveName, and plans to make it up to her later.
<<elseif (_winner.relationship >= 0) && (_loser.ID == _winner.relationshipTarget)>>
She @@.mediumorchid;hates@@ having to abuse _loser.slaveName.
<<set _winner.devotion -= 10>>
<<elseif _winner.mother == _loser.ID>>
<<if _winner.devotion > 20>>
She accepts having to abuse her mother, _loser.slaveName, and plans to make it up to her later.
<<else>>
_winner.slaveName is unenthusiastic and just thrusts mechanically, to avoid being punished. She @@.mediumorchid;resents@@ having to fight and fuck. The audience barely pays attention.
<<set _winner.devotion -= 2>>
<</if>>
<<elseif _winner.father == _loser.ID>>
<<if _winner.devotion > 20>>
She accepts having to abuse her father, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her father, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif _loser.mother == _winner.ID || _loser.father == _winner.ID>>
<<if _winner.devotion > 20>>
She accepts having to abuse her daughter, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her daughter, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif _winner.sisters > 0>>
<<switch areSisters(_winner, _loser)>>
<<case 1>>
<<if _winner.devotion > 20>>
She accepts having to abuse her twin sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her mother, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<case 2>>
<<if _winner.devotion > 20>>
She accepts having to abuse her sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her father, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<case 3>>
<<if _winner.devotion > 20>>
She accepts having to abuse her half-sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her daughter, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<</switch>>
<<elseif (_winner.relation != 0) && (_loser.ID == _winner.relationTarget) && (_winner.devotion > 20)>>
She accepts having to abuse _loser.slaveName, and plans to make it up to her later.
<<elseif (_winner.relation != 0) && (_loser.ID == _winner.relationTarget)>>
She @@.mediumorchid;hates@@ having to abuse _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<if _winner.fetish == "sadist" && _winner.fetishStrength > 90 && _winner.sexualFlaw != "malicious" && _winner.devotion > 20>>
She noticed something while she was raping _loser.slaveName; watching the way she writhed in pain was strangely satisfying, as she was making her suffer. _winner.slaveName cums powerfully at the mere thought; she has become @@.yellow;sexually addicted to inflicting pain and anguish.@@
<<set _winner.sexualFlaw = "malicious">>
<<elseif _winner.fetish == "masochist" && _winner.fetishStrength > 90 && _winner.sexualFlaw != "self hating" && _winner.devotion <= 20>>
She feels horrible after forcing herself on _loser.slaveName; she is the one that should suffer, not her. _winner.slaveName has @@.yellow;descended into true self hatred.@@
<<set _winner.sexualFlaw = "self hating">>
<<elseif _winner.fetish == "dom" && _winner.fetishStrength > 90 && _winner.sexualFlaw != "abusive" && _winner.devotion > 20>>
She noticed something while she was raping _loser.slaveName; watching the way she cowered before her raised palm was strangely satisfying, as were the painful moans that accompanied every forceful thrust. _winner.slaveName cums powerfully at the mere thought; she has become @@.yellow;sexually abusive, getting off on the thrill of forcing herself on other slaves.@@
<<set _winner.sexualFlaw = "abusive">>
<<elseif _winner.behavioralFlaw == "none" && random(1,100) <= 5 && _winner.devotion <= 20>>
She begins to act @@.red;oddly@@ after the fight; having to beat down and rape another slave may have affected her mentally.
<<set _winner.behavioralFlaw = "odd">>
<</if>>
<<if (_loser.sexualFlaw == "self hating")>>
_loser.slaveName feels she @@.hotpink;deserved this.@@
<<set _loser.devotion += 5>>
<<elseif (_loser.fetish == "masochist") && (_loser.fetishKnown == 1) && (_loser.fetishStrength > 60)>>
_loser.slaveName @@.hotpink;gets off@@ on being beaten and molested.
<<set _loser.devotion += 5>>
<<elseif (_loser.fetish == "humiliation") && (_loser.fetishKnown == 1) && (_loser.fetishStrength > 60)>>
_loser.slaveName @@.hotpink;enjoys@@ the humiliation of being openly beaten and raped.
<<set _loser.devotion += 5>>
<<elseif (_loser.devotion <= 50)>>
_loser.slaveName @@.mediumorchid;resents@@ being beaten and molested and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<if (_loser.rivalry > 0) && (_winner.ID == _loser.rivalryTarget)>>
She is @@.mediumorchid;embarrassed@@ by losing to and being raped by _winner.slaveName, whom she dislikes, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<<elseif (_loser.relationship >= 0) && (_winner.ID == _loser.relationshipTarget) && (_loser.devotion >= 4)>>
She accepts _winner.slaveName having to rape her.
<<elseif (_loser.relationship >= 0) && (_winner.ID == _loser.relationshipTarget)>>
She @@.mediumorchid;hates@@ having to accept rape from _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<set _loser.devotion -= 10>>
<<elseif _loser.mother == _winner.ID>>
<<if _loser.devotion > 20>>
She accepts her mother, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own mother, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _loser.father == _winner.ID>>
<<if _loser.devotion > 20>>
She accepts her father, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own father, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _winner.mother == _loser.ID || _winner.father == _loser.ID>>
<<if _loser.devotion > 20>>
She accepts her daughter, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _loser.sisters > 0>>
<<switch areSisters(_winner, _loser)>>
<<case 1>>
<<if _loser.devotion > 20>>
She accepts her twin sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own mother, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<case 2>>
<<if _loser.devotion > 20>>
She accepts her sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own father, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<case 3>>
<<if _loser.devotion > 20>>
She accepts her half-sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own daughter, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<</switch>>
<<elseif (_loser.relation != 0) && (_winner.ID == _loser.relationTarget) && (_loser.devotion > 20)>>
She accepts _winner.slaveName having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<elseif (_loser.relation != 0) && (_winner.ID == _loser.relationTarget)>>
She @@.mediumorchid;hates@@ having to accept rape from _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<if _loser.fetish == "masochist" && _loser.fetishStrength > 90 && _loser.behavioralFlaw != "self hating">>
She feels strangely content after being abused and violated; she is the one that should suffer, after all. _loser.slaveName has @@.yellow;descended into true self hatred.@@
<<set _loser.behavioralFlaw = "self hating">>
<<elseif _loser.behavioralFlaw == "none" && random(1,100) <= 5 && _loser.devotion <= 20>>
She begins to act @@.red;oddly@@ after the fight; losing and getting raped may have affected her mentally.
<<set _loser.behavioralFlaw = "odd">>
<</if>>
<<if (_loser.fetish != "masochist") && (_loser.fetish != "humiliation") && (_loser.sexualFlaw != "self-hating")>>
<<if (_loser.relationship != 0)>>
<<if (_loser.relationship <= 4)>>
<<if (_loser.relationshipTarget == _winner.ID)>>
Fighting and rape have @@.lightsalmon;damaged@@ the relationship between the slaves.
<<set _loser.relationship -= 1, _winner.relationship -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_winner.combatSkill == 0)>>
<<if random(1,100) < (20+_winner.devotion)>>
With experience in $pitName, _winner.slaveName has @@.green;learned basic combat skills.@@
<<set _winner.combatSkill += 1>>
<</if>>
<</if>>
<<set $slaves[$slaveIndices[_winner.ID]] = _winner>>
<<set $slaves[$slaveIndices[_loser.ID]] = _loser>>
<<if $pitBG == 0 || ($Bodyguard.ID != _winner.ID)>>
<<set $fighterIDs.push(_winner.ID)>>
<</if>>
<<if $pitBG == 0 || ($Bodyguard.ID != _loser.ID)>>
<<set $fighterIDs.push(_loser.ID)>>
<</if>>
<<elseif _animal != "undefined">> /*if an animal is using the slave*/
<<set $activeSlave = _fighterOne>>
<<if canDoVaginal($activeSlave)>>
<<set _sexAct = "vaginal">>
<<set _orifice = "pussy">>
<<elseif canDoAnal($activeSlave)>>
<<set _sexAct = "anal">>
<<set _orifice = "asshole">>
<<else>>
<<set _sexAct = "oral">>
<<set _orifice = "mouth">> /*this shouldn't ever actually be used*/
<</if>>
<<if ($activeSlave.muscles > -30) && ($activeSlave.weight <= 95) && ($activeSlave.health >= -50) && ($activeSlave.bellyPreg <= 5000) && ($activeSlave.bellyImplant <= 4000) && ($activeSlave.labor == 0) && ($activeSlave.bellyFluid <= 2000)>>
<<set _canRun = 1>>
<<else>>
<<set _canRun = 0>>
<</if>>
<<if ($activeSlave.devotion > 50) || ($activeSlave.devotion > 20 && ($activeSlave.fetish == "masochist" || $activeSlave.fetish == "humilation" || $activeSlave.sexualQuirk == "perverted" || $activeSlave.behavioralQuirk == "sinful"))>>
<<set _agree = 1>>
<<else>>
<<set _agree = 0>>
<</if>>
<<if $pitAudience == "none">>You are alone above $pitName, left to watch the animal use your slave in private.<<elseif $pitAudience == "free">>Your guests line the rim of $pitName, joking and laughing.<<else>>The attendees line the rim of $pitName, making bets on how long $he'll last.<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset" || $arcologies[0].FSDegradationist != "unset">>
They @@.green;strongly approve@@ of you using this method of punishment; this advances ideas from antiquity about what public events should be. /*not sure what the message that usually displays for Degradationism is - that might have to be changed*/
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.2*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel)>>
<<set $arcologies[0].FSDegradationist += 0.2*$FSSingleSlaveRep>>
<</if>>
<</if>>
<br><br>
$activeSlave.slaveName and the _animal.species enter $pitName from opposite sides. $activeSlave.slaveName is naked and $his wrists have been bound, and $he has already been given $his instructions: $he is to try to avoid being caught and <<if _agree == 1>>fucked<<else>>raped<</if>> by the animal for five minutes, and if $he succeeds, $he wins. The _animal.species has been given a large dose of aphrodasiacs, and its lust is apparent -- its _animal.dickSize cock is clearly visible, even from where you are seated. It isn't in a hurry, and slowly saunters over to where the <<if _agree == 1>>determined<<else>>terrified<</if>> slave is standing. After what seems to be a moment of deliberation, $he finally makes $his move, and starts <<if _canRun == 1>>running<<else>>moving as quickly as $he can<</if>> in the opposite direction. The _animal.species quickly follows suit, breaking out into a full sprint toward $him.
<<if random(1,100) < 50>>
<<if _canRun == 1>>
$activeSlave.slaveName is quick, though, and $he manages to avoid the animal for the full five minutes, and drops to $his knees in relief and exhaustion once the bell sounds and the _animal.species is leashed and pulled back into its cage.
<<if $pitAudience == "paid">>
The audience is fairly impressed by this impressive display of sportsmanship, and so is your @@.yellowgreen;cut of the betting.@@
<<set $cash += 2500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;fairly impressed@@ by this impressive display of sportsmanship.
<<set $rep += 100>>
<</if>>
<</if>>
<<else>>
<<set _minutesLasted = random(1,5)>>
<<if _canRun == 1>>
$activeSlave.slaveName is quick, but not quick enough. $He manages to last almost <<if _minutesLasted == 1>>a full minute<<else>><<if _minutesLasted == 2>>two<<elseif _minutesLasted == 3>>three<<elseif _minutesLasted == 4>>four<<elseif _minutesLasted == 5>>five<</if>> full minutes<</if>> before the _animal.species finally catches $him.
<<elseif _canRun == 0>>
$activeSlave.slaveName isn't quick enough to avoid the beast, and $he only manages to last a pitiful thirty seconds before the _animal.species catches $him.
<</if>>
<<if $pitAudience == "paid">>
The audience is not very impressed by this mediocre display, and your @@.yellowgreen;cut of the betting@@ is equally unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this mediocre display.
<<set $rep += 25>>
<</if>>
It <<if _animal.type != "hooved">>swipes at $his legs<<else>>headbutts $him<</if>>, causing $him to go down hard. It doesn't waste a moment, and mounts $him quicker than you thought would have been possible for a _animal.species. It takes a few tries, but it finally manages to find $his _orifice, causing <<if $audience != "none">>the crowd to go wild and<</if>> $activeSlave.slaveName to give a long, drawn-out <<if _agree == 1>>moan<<else>>scream<</if>> as its _animal.dickSize fills $his _orifice. Without hesitation, it begins to steadily thrust, pounding $him harder and harder as it grows closer and closer to climax. After several minutes, you see the animal finally stop thrusting as the barely-there slave gives a loud <<if _agree == 1>>moan<<else>>groan<</if>>. <<if $audience != "none">>The crowd gives a loud cheer as the<<else>>The<</if>> animal pulls out, leaving the thouroughly fucked-out $activeSlave.slaveName lying there, cum streaming out of $his _orifice.
<</if>>
<<set $slaves[$slaveIndices[_fighterOne.ID]] = _fighterOne>>
<<set $fighterIDs.push(_fighterOne.ID)>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/seNonlethalPit.tw
|
tw
|
bsd-3-clause
| 72,855 |
:: SE raiding [nobr]
<<set $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $nextButton = "Continue", $raided = $week>>
The leader of your $mercenariesTitle has contacted you from the world outside your arcology. It seems that your $mercenariesTitle have enjoyed a profitable series of raids in their time outside the arcology and have decided to push their luck by plundering one last location on their way back to the arcology. As their nominal leader, they ask your opinion of a small number of potential targets. Given the distance from the arcology and the time sensitivity of conducting such a mission, you have little to base your decision on besides a brief description.
<<if $SF.Toggle && $SF.Active >= 1 && (($SFUnit.Satellite >= 1 && $SatLaunched > 0) || $SFUnit.SpacePlane >= 1)>>
By having access to the use of $SF.Lower's
<<if $SFUnit.Satellite >= 1 && $SatLaunched > 0>>
satellite
<</if>>
<<if $SFUnit.SpacePlane >= 1>>
space plane
<</if>>
<<if ($SFUnit.Satellite >= 1 && $SatLaunched > 0) && $SFUnit.SpacePlane >= 1>>
satellite and space plane
<</if>>
it is
<<if $SFUnit.Satellite >= 1 && $SatLaunched > 0 && $SFUnit.SpacePlane >= 1>>
even
<</if>>
less likely that the target will escape.
<</if>>
<br><br>
Worthy of consideration is that although the $mercenariesTitle will enslave the lion's share of enslaved prisoners for the corporation, they will present you the finest slave captured as a gesture of respect for your high position.
<<set _target1 = 0, _target2 = 0, _target3 = 0>>
<<set _origins = []>>
<<if $seeDicks != 100>>
<<set _origins.push("housewife")>>
<<set _origins.push("university professor")>>
<<set _origins.push("university student")>>
<<set _origins.push("female military officer")>>
<<set _origins.push("military soldier")>>
<<set _origins.push("doctor")>>
<<set _origins.push("nun")>>
<<set _origins.push("journalist")>>
<<set _origins.push("local news anchor")>>
<<set _origins.push("classical dancer")>>
<<set _origins.push("law enforcement officer")>>
<<set _origins.push("classical musician")>>
<<set _origins.push("politician")>>
<<set _origins.push("shut-in")>>
<<set _origins.push("procuress")>>
<<set _origins.push("investor")>>
<<set _origins.push("scientist")>>
<<set _origins.push("lawyer")>>
<</if>>
<<if $seeDicks != 0>>
<<set _origins.push("male military officer")>>
<</if>>
<<for _ser = 0; _ser < 3; _ser++>>
<br><br>
The
<<if _ser == 0>>
first
<<elseif _ser == 1>>
second
<<else>>
third and final
<</if>>
target
<<set $targetEscape = 0>>
<<set $origin = _origins.pluck()>>
<<switch $origin>>
<<case "housewife">>
<<set $activeSlaveOneTimeMinAge = 33>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Not a young woman. %/
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = 55>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.ovaries = 1>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, 0, 0, 0, 5, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 35>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-50,130)>>
<<set $activeSlave.career = either("a housewife", "a trophy wife")>>
is an idyllic mansion in the countryside of an Old World nation. It's owner is a businessman of some notoriety, but is often away from his expansive estate. A number of servants and maids are in residence, but the primary resident of the mansion is his wife. From the sound of things, she is not a young woman but attractive enough in a fake sort of way.
<<case "university professor">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Not a young woman. %/
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a professor">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = random(70,90)>>
<<set $activeSlave.intelligenceImplant = 30>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-20,90)>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the department offices of a still operational Old World university. The University prides itself on a diverse and capable faculty, often touting its wealth of female professors as a symbol of its progressive agenda. Though they are unlikely to be young, these professors will be educated and quite intelligent. The head of the department is no exception, a woman of considerable academic credentials.
<<case "university student">>
<<set $activeSlaveOneTimeMinAge = 14>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.face = random(-20,0)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.intelligence = random(0,60)>>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-60,40)>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the residence dormitories of a still operational Old World university. The University prides itself on a diverse and inspired student body, often touting its wealth of female students as a symbol of its progressive agenda. Though they are young, these students will likely have benefited from their education and fairly intelligent. By all accounts the prettiest of them is no exception, a student with a shining academic record.
<<case "female military officer">>
<<set $activeSlaveOneTimeMinAge = 26>>
<<set $activeSlaveOneTimeMaxAge = 45>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a military officer">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = random(20,60)>>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.muscles = 25>>
is a military officer currently traveling to the front of a fresh conflict between rival powers in the Old World. In an attempt to disguise her high rank, she is traveling with only a small escort of soldiers and is a prime target for enslavement. The officer is a graduate of a renowned Old World military college and no stranger to the battlefield, yet has retained her femininity despite her considerable achievements.
<<case "male military officer">>
<<set $activeSlaveOneTimeMinAge = 26>>
<<set $activeSlaveOneTimeMaxAge = 45>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.career = "a military officer">>
<<set $activeSlave.face = Math.clamp($activeSlave.face+20,-100,100)>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.hStyle = either("very short", "short")>>
<<set $activeSlave.boobs = 150>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.dick = random(3,5)>>
<<set $activeSlave.balls = random(2,4)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.muscles = 50>>
is a military officer currently traveling to the front of a fresh conflict between rival powers in the Old World. In an attempt to disguise his high rank, he is traveling with only a small escort of soldiers and is a prime target for enslavement. The officer is a graduate of a renowned Old World military college and no stranger to the battlefield.
<<case "military soldier">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $activeSlaveOneTimeMaxAge = 25>>
<</if>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a soldier">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(0,20)>>
<<set $activeSlave.muscles = 10>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 5)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the barracks of a local garrison in an Old World town. The majority of the town's young men have already been sent to the front of a new conflict, so the town has conscripted a number of young women to fill the ranks of their garrison. Though the soldiers are likely to be untested, they have still received some measure of combat training. Their sergeant is the nominal leader of the group, though she holds the position due to familial connections rather than any real military seniority.
<<case "doctor">>
<<set $activeSlaveOneTimeMinAge = 28>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a doctor">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = random(60,90)>>
<<set $activeSlave.intelligenceImplant = 30>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-40,40)>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is a hospital located in an impoverished Old World City. Despite its crime ridden surroundings, the hospital possesses a sterling reputation as a result of its distinguished staff of veteran doctors and nurses. Chief among these medical professionals is a female doctor, an accomplished pioneer in her field.
<<case "nun">>
<<set $activeSlaveOneTimeMaxAge = 70>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a nun">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.weight = random(-20,-100)>>
<<set $activeSlave.attrXX = random(10,50)>>
<<set $activeSlave.attrXY = random(10,50)>>
<<set $activeSlave.energy = random(5,20)>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.behavioralFlaw = "devout">>
<<set $activeSlave.sexualFlaw = "repressed">>
is a reclusive religious community in a mountain range between two current conflict zones. The members of the community have withdrawn from the collapsing social order of the world and established a commune in their mountain retreat, filling their days with peaceful reflection and prayer. Though the nuns have no true leader, one among them has emerged as the most pious of the sisters.
<<case "journalist">>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $activeSlaveOneTimeMaxAge = 26>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a journalist">>
<<set $activeSlave.face = random(-20,0)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 35>>
<<set $activeSlave.behavioralFlaw = "liberated">>
<<set $activeSlave.sexualFlaw = "idealistic">>
<<set $activeSlave.weight = random(-40,40)>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the offices of an esteemed Old World newspaper firm. The paper is known for its investigative journalism, particularly as one of the few firms willing to delve into the brave new world of the Free Cities. The rising star of the paper is undoubtedly a young journalist who has been an outspoken critic of slaveholding and other Free Cities traditions.
<<case "local news anchor">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = 55>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 35>>
<<set $activeSlave.entertainSkill = 35>>
<<set $activeSlave.career = "a local news anchor">>
<<set $activeSlave.weight = random(-40,40)>>
is the recording studio of a sleepy Old World town's local news channel. The news channel itself is unremarkable, a quaint reminder of the tedious life of a small town, save for its news anchor. The anchor stands in stark contrast to her fellow residents by the abundance of her plastic surgery, likely an attempt to cling to youth lest her coveted anchor position be snatched away by a younger woman.
<<case "classical dancer">>
<<set $activeSlaveOneTimeMaxAge = 20>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a classical dancer">>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She was the pride of renowned dance troupe.">>
<<set $activeSlave.face = random(-20,40)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 50>>
<<if $activeSlave.physicalAge >= 12>>
<<set $activeSlave.teeth = "normal">>
<</if>>
<<set $activeSlave.weight = random(-100,-10)>>
is the performing arts theater at the heart of an aristocratic Old World city. The theater itself would usually not be considered a choice target, except that tonight its stage is graced by a renowned dance troupe. The jewel of the troupe's cast is a young girl<<if $pedo_mode == 0>>, barely past her majority,<</if>> whose performance has been said to bring tears to the eyes of audiences the world over.
<<case "law enforcement officer">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $activeSlaveOneTimeMaxAge = 25>>
<</if>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a law enforcement officer">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.weight = random(-10,90)>>
<<set $activeSlave.muscles = random(10,35)>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 5)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the precinct of a small Old World town's police department. The department is notoriously underfunded and unlikely to be particularly well staffed. Nonetheless, one of the officers is well known in the area for her adherence to the letter of the law despite her small town cop status.
<<case "classical musician">>
<<set $activeSlaveOneTimeMaxAge = 43>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a classical musician">>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She was the pride of a renowned orchestra.">>
<<set $activeSlave.face = random(-20,0)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 50>>
<<if $activeSlave.physicalAge >= 12>>
<<set $activeSlave.teeth = "normal">>
<</if>>
<<set $activeSlave.weight = random(-50,15)>>
<<if $activeSlave.vagina > 0>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
<<set $activeSlave.vagina = 1>>
<</if>>
is the concert hall at the heart of an aristocratic Old World city. The concert hall itself would usually not be considered a choice target, except that tonight its stage is graced by a renowned orchestra. The pride of the orchestra's cast is a <<if $activeSlave.visualAge < 13>>little girl<<elseif $activeSlave.visualAge <= 18>>teenager<<elseif $activeSlave.visualAge <= 24>>young woman<<elseif $activeSlave.visualAge <= 32>>woman<<else>>mature woman<</if>>, whose skill with her instrument has been known to move listeners to tears.
<<case "politician">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 65>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a politician">>
<<set $activeSlave.prestige = 2>>
<<set $activeSlave.prestigeDesc = "She was a widely known politician in her former life. Her face has graced many campaign posters.">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = random(60,90)>>
<<set $activeSlave.intelligenceImplant = 30>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-10,60)>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is a campaign rally for the reelection of an Old World politician. Though the rally will be an extremely public affair, the benefits of capturing a prestigious politician could outweigh the risks.
<<case "shut-in">>
<<set $activeSlaveOneTimeMaxAge = 43>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a shut-in">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.weight = random(-100,60)>>
is the shack of a notorious shut-in located just outside your arcology. Not a particularly distinguished target, but it would save your $mercenariesTitle considerable time and effort. The shut-in herself has been a fixture of the landscape for <<if $activeSlave.visualAge < 13>>only a little while<<elseif $activeSlave.visualAge <= 18>>some time<<elseif $activeSlave.visualAge <= 32>>years<<else>>decades<</if>>, with many speculating that she remains a virgin<<if $activeSlave.visualAge > 32>> despite her mature age<</if>>.
<<case "procuress">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 65>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a procuress">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 25>>
<<set $activeSlave.entertainSkill = 25>>
<<set $activeSlave.intelligence = random(51,80)>>
<<set $activeSlave.weight = random(-10,120)>>
is a halfway house for vulnerable woman operating in a nearby conflict zone. Far from being a wholesome institution, the proprietor of this halfway house is a notorious procuress who sells her guests into slavery. Raiding the halfway house avoids the procuress' fees on a new shipment of slaves, with the procuress herself as a tempting bonus.
<<case "investor">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "an investor">>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is a reputable investor from a bygone age.">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = random(51,80)>>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.weight = random(-50,60)>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is one of the last remaining business expositions still operating in the Old World. In years past, such expositions were often a showcase for innovation and corporate development but in recent years have become a sad spectacle of industry stagnation. This particular exposition's keynote speaker is a reputable investor with decades of experience, hoping to breathe new life into some valuable yet dying firms.
<<case "scientist">>
<<set $activeSlaveOneTimeMinAge = 28>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a scientist">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = random(70,90)>>
<<set $activeSlave.intelligenceImplant = 30>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-50,50)>>
is a research lab operating on the lawless fringe between the Old World and the Free Cities. Here, scientists push the boundaries of the known world without the burden of governmental oversight or moral restrictions. Their defacto leader is a fellow scientist, one of the first to leave the Old World behind in pursuit of knowledge.
<<case "lawyer">>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a lawyer">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 20>>
<<set $activeSlave.intelligence = random(20,50)>>
<<set $activeSlave.intelligenceImplant = 15>>
<<set $activeSlave.weight = random(-50,140)>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the offices of a law firm operating on the boundary between the Old World and the Free Cities. The lawyers within profit from the shaky legal channels between Old World nations and new Free Cities, largely drawing up contracts or facilitating the transfer of goods, services, and slaves. The sole senior partner of the firm is one of the pioneers of this new field of legal work, having been a staunch corporate advocate for much of her life.
<</switch>>
<<set $activeSlave.origin = "Your " + $mercenariesTitle + " caught her while raiding; she was a " + $origin + ".">>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-60,-75)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
The $origin is the primary target of the raid. They're $activeSlave.race.
<<if $activeSlave.weight > 190>>
Their figure is a catastrophically fat individual, so much so that the raid might be better off laying down speedbumps to thwart her rascal-powered flight.
<<set $targetEscape -= 5>>
<<elseif $activeSlave.weight > 160>>
Their figure is extremely fat and unlikely to make it far, especially if stairs are involved.
<<set $targetEscape -= 3>>
<<elseif $activeSlave.weight > 95>>
Their figure is quite fat.
<<set $targetEscape -= 2>>
<<elseif $activeSlave.weight > 30>>
Their figure is fairly chubby.
<<set $targetEscape -= 1>>
<<elseif $activeSlave.weight < -95>>
They're so skinny that they appear almost emaciated.
<<set $targetEscape -= 1>>
<<else>>
They have a fairly average weight.
<</if>>
<<if $activeSlave.muscles > 30>>
Their heavy musculature weighs them down.
<<set $targetEscape -= 1>>
<<elseif $activeSlave.muscles <= 5>>
Their body is soft and toneless.
<<set $targetEscape -= 1>>
<<else>>
Their body is fairly muscular.
<</if>>
<<if $activeSlave.height >= 185>>
They're tall enough that their height makes them easy to spot.
<<set $targetEscape -= 2>>
<<elseif $activeSlave.height < 150>>
They're short enough that their height makes them difficult to spot.
<<set $targetEscape += 1>>
<<else>>
They're of an average height.
<</if>>
<<if $activeSlave.boobs >= 2000>>
They have absurdly large breasts.
<<set $targetEscape -= 3>>
<<elseif $activeSlave.boobs >= 800>>
They have fairly large breasts.
<<set $targetEscape -= 1>>
<<elseif $activeSlave.boobs >= 400>>
They have medium sized breasts.
<<else>>
They're fairly flat chested.
<<set $targetEscape += 1>>
<</if>>
<<if $activeSlave.butt >= 6>>
They have an immense posterior.
<<set $targetEscape -= 1>>
<<elseif $activeSlave.butt >= 4>>
They have a large ass.
<<elseif $activeSlave.butt >= 2>>
They've got a big butt.
<<else>>
They've got a flat ass.
<<set $targetEscape += 1>>
<</if>>
<<if $activeSlave.dick >= 5>>
Their cock is large enough to slow them down.
<<set $targetEscape -= 1>>
<</if>>
<<if ($activeSlave.balls >= 5) && ($activeSlave.scrotum > 0)>>
Their balls are likely to hurt while running, enough to slow them down.
<<set $targetEscape -= 1>>
<</if>>
<<if $activeSlave.preg >= 39>>
Their ripe pregnant belly is very likely to preclude them from escaping without help at all. All it takes is their water breaking to practically doom their flight.
<<set $targetEscape -= 10>>
<<elseif $activeSlave.belly >= 60000>>
They are so massively pregnant it'll be next to impossible for them to escape on foot.
<<set $targetEscape -= 10>>
<<elseif $activeSlave.belly >= 10000>>
Their pregnant belly is likely to preclude them from escaping on foot at all.
<<set $targetEscape -= 5>>
<<elseif $activeSlave.belly >= 5000>>
They're visibly pregnant and likely to be cautious and slow during their escape.
<<set $targetEscape -= 3>>
<<elseif $activeSlave.belly >= 1500>>
There is a slight roundness to their middle, likely an early pregnancy that will distract them from fleeing.
<<set $targetEscape -= 1>>
<</if>>
<<if _ser == 0>>
<<set _target1 = $activeSlave>>
<<set _origin1 = $origin>>
<<set _targetEscape1 = $targetEscape>>
<<elseif _ser == 1>>
<<set _target2 = $activeSlave>>
<<set _origin2 = $origin>>
<<set _targetEscape2 = $targetEscape>>
<<else>>
<<set _target3 = $activeSlave>>
<<set _origin3 = $origin>>
<<set _targetEscape3 = $targetEscape>>
<</if>>
<</for>>
<br><br>
Your $mercenariesTitle look to you for guidance and will strike the target of your choosing.
<br><br>
<span id="result">
<<link "The first">>
<<replace "#result">>
<<set $activeSlave = _target1, $origin = _origin1, $targetEscape = _targetEscape1>>
<<include "SE raiding assault">>
<</replace>>
<</link>>
<br><<link "The second">>
<<replace "#result">>
<<set $activeSlave = _target2, $origin = _origin2, $targetEscape = _targetEscape2>>
<<include "SE raiding assault">>
<</replace>>
<</link>>
<br><<link "The third">>
<<replace "#result">>
<<set $activeSlave = _target3, $origin = _origin3, $targetEscape = _targetEscape3>>
<<include "SE raiding assault">>
<</replace>>
<</link>>
</span>
|
amomynous0/fc
|
src/uncategorized/seRaiding.tw
|
tw
|
bsd-3-clause
| 34,324 |
:: SE raiding assault [nobr]
You make your selection and direct your $mercenariesTitle to attack the target.
<<set _MercCaptureL = -4,_MercCaptureU = 4>>
<<set _raidescapeL = 1,_raidescapeU = 3>>
<<if $SF.Toggle && $SF.Active >= 1>>
<<if $SFUnit.Satellite >= 1 && $SatLaunched > 0>>
<<set _MercCaptureL += 1,_MercCaptureU +1>>
<<set _raidescapeL -= 1,_raidescapeU -= 1>>
<</if>>
<<if $SFUnit.SpacePlane >= 1>>
<<set _MercCaptureL += 1,_MercCaptureU +1>>
<<set _raidescapeL -= 1>>
<</if>>
<</if>>
<<set _MercCapture = random(_MercCaptureL,_MercCaptureU)>>
<<set _raidescape = random(_raidescapeL,_raidescapeU)>>
<<switch $origin>>
<<case "housewife">>
<<if $targetEscape >= _MercCapture>>
Somehow the housewife manages to evade your mercenaries.
<<elseif _raidescape == 1>>
Your $mercenariesTitle pry open the door to the mansion's panic room to find that the woman has hung herself to escape capture. A waste.
<<else>>
Your $mercenariesTitle pry open the door to the mansion's panic room and pull the protesting housewife from its depths.
The housewife watches in terror as your $mercenariesTitle slake their lust on her servants and maids, knowing that her respite from a brutal rape must only be a temporary blessing.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "university professor">>
<<if $targetEscape >= _MercCapture>>
A confrontation with the University's security team allows the professors to escape capture by the $mercenariesTitle.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with surprising resistance by the university's professors and are forced to bid a hasty retreat before security can arrive in greater numbers.
<<else>>
Your $mercenariesTitle corner the professors and their department head in one of the university's many conference rooms, hauling them off to the VTOLs when the academics promptly surrender.
The department head spends the VTOL ride back to your arcology watching in terror as her colleagues and peers are raped wholesale by your mercenaries. With her educated mind, she knows that being singled out from a similar fate must mean she is being saved for someone and worries about who that might be.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "university student">>
<<if $targetEscape >= _MercCapture>>
A confrontation with the University's security team allows the students to escape capture by the $mercenariesTitle.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with surprising resistance by the university's students and are forced to bid a hasty retreat before security can arrive in greater numbers.
<<else>>
Your $mercenariesTitle corner the students in their rooms, hauling them off one by one to the VTOLs as they protest feebly.
The peerless student spends the VTOL ride back to your arcology watching in terror as her friends and peers are raped wholesale by your mercenaries. With her educated mind, she knows that being singled out from a similar fate must mean she is being saved for someone and worries about who that might be.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "female military officer">>
<<if $targetEscape >= _MercCapture>>
The officer's escort engages the $mercenariesTitle in a gunfight and in the confusion the officer manages to escape capture on foot.
<<elseif _raidescape == 1>>
As your mercenaries gain the upper hand on the officer's escort, she promptly puts her service weapon to her temple and pulls the trigger. A waste.
<<else>>
As your mercenaries gain the upper hand on the officer's escort, she promptly puts her service weapon to her temple but hesitates. Luckily one of your $mercenariesTitle is close by and able to pluck the pistol from her stiff fingers. The despondent officer is cuffed and taken back to the VTOL for transport.
The officer spends the VTOL ride back to your arcology watching as your $mercenariesTitle rape her defeated subordinates. Given their brutal treatment, she doubts her respite from such a fate is due to any battlefield rules of conduct.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "male military officer">>
<<if $targetEscape >= _MercCapture>>
The officer's escort engages the $mercenariesTitle in a gunfight and in the confusion the officer manages to escape capture on foot.
<<elseif _raidescape == 1>>
As your mercenaries gain the upper hand on the officer's escort, he promptly puts his service weapon to his temple and pulls the trigger. A waste.
<<else>>
As your mercenaries gain the upper hand on the officer's escort, he promptly puts his service weapon to his temple but hesitates. Luckily one of your $mercenariesTitle is close by and able to pluck the pistol from his stiff fingers. The despondent officer is cuffed and taken back to the VTOL for transport.
The officer spends the VTOL ride back to your arcology watching as your $mercenariesTitle rape his defeated subordinates. Given their brutal treatment, he doubts his respite from such a fate is due to any battlefield rules of conduct.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "military soldier">>
<<if $targetEscape >= _MercCapture>>
The young soldiers fight valiantly against the $mercenariesTitle until they are routed. Despite defeating them in the field, your $mercenariesTitle are unable to capture any of the soldiers who escape on foot.
<<elseif _raidescape == 1>>
The young soldiers are unfaltering in their conviction and fight to their last last. When the smoke clears, the barracks is chocked with corpses for none of the soldiers are left alive to capture.
<<else>>
The young soldiers fight valiantly, but when the battle turns against them they decide to surrender. Their sergeant is cuffed with the remaining survivors and taken back to the VTOL for transport.
The sergeant spends the VTOL ride back to the arcology watching as her childhood friends turned comrades in arms are raped by your mercenaries. She wonders why she has been spared this seemingly shared fate, but suspects it has little to do with her nominally higher rank.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "doctor">>
<<if $targetEscape >= _MercCapture>>
The hospital's security staff alone would prove little match for the $mercenariesTitle, but just as they are about to be overrun an uneasy coalition of rival gangster and criminals who had been committed as patients join the fray and turn the tide of battle.
<<elseif _raidescape == 1>>
The hospital's security staff alone would prove little match for your mercenaries, but they are joined by an uneasy coalition of rival gangster and criminals who had been committed as patients. Though your $mercenariesTitle prevail, they discover to their chagrin that the doctors and their staff were slain during the wanton exchange of fire.
<<else>>
The security staff of the hospital is easily overpowered and surrender rapidly, allowing your $mercenariesTitle to take the doctors and their staff into custody with little fuss.
The distinguished doctor spends the VTOL ride looking on at her colleagues and peers being raped by your mercenaries. She naively hopes that she has been spared from that fate out of a desire for her medical knowledge rather than her body.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "nun">>
<<if $targetEscape >= _MercCapture>>
As the $mercenariesTitle close in on the commune, they are spotted by a group of young nuns tending to their grounds. Before your $mercenariesTitle can close the distance, they retreat behind the walls of their community and seal the gate behind them.
<<elseif _raidescape == 1>>
The nuns flee into their inner sanctum as your $mercenariesTitle approach and bar the doors behind them as they go. When the last barrier is pried open, your $mercenariesTitle discover the nuns have committed suicide as a group rather than be taken prisoner.
<<else>>
Unarmed and defenseless, the nuns are easily cowed by your $mercenariesTitle and taken away one by one to the VTOLs. The most pious sister prays vehemently until she is dragged out of the inner sanctum in cuffs.
The pious nun spends the VTOL ride engaged in fervent prayer as her sisters are raped by your mercenaries. She naively believes that her devotion and piety will see her spared from the same fate as her sisters.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "journalist">>
<<if $targetEscape >= _MercCapture>>
Though the $mercenariesTitle easily overwhelm the single security guard posted at the firm, they are unable to do so before he triggers an alarm. Faced with the prospect of local law enforcement arriving, your $mercenariesTitle beat a hasty retreat.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with fierce resistance by the staff of the newspaper firm, who take the raid as an opportunity to turn their abolitionist words into violent action. Eventually, your $mercenariesTitle retreat from the building before law enforcement can arrive.
<<else>>
Once the lone security guard is subdued, the journalists and editors of the firm quietly accept their restraints and file out of the building and into the waiting VTOL.
The journalist spends the VTOL ride watching as her colleagues are raped by your mercenaries. She studies every brutal detail, records ever anguished scream in her mind, hoping that one day she might escape to produce an editorial to surpass all others.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "local news anchor">>
<<if $targetEscape >= _MercCapture>>
Unfortunately for the $mercenariesTitle, the news channel appears to have been interviewing members of the local militia garrison at the time of the raid. Upon encountering more firepower than they had anticipated, your $mercenariesTitle wisely retreat from the engagement.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are able to subdue the news anchor and bid a hasty exit from the recording studio. Before they can board the waiting VTOL however, the anchor is struck in the head by a bullet fired by a man who was her longtime fan turned stalker. It seems if he cannot have her, neither can you.
<<else>>
The news anchor is subdued without issue and quietly escorted out of the recording studio and into the waiting VTOL.
The anchor is initially resistant during the VTOL ride, but soon grows complacent when she is told of the luxury of your penthouse.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "classical dancer">>
<<if $targetEscape >= _MercCapture>>
Though they are excellent soldiers, the $mercenariesTitle are crude and uncultured. They are unable to blend into the audience and are soon discovered, giving the dance troupe the warning needed to make an escape from the theater.
<<elseif _raidescape == 1>>
As your $mercenariesTitle close in on the stage and reveal their concealed weapons, the darling star of the dance troupe loses her footing in shock and tumbles off the stage. The sharp crack as she hits the ground drives the crowd and remaining members of the troupe hysterical, while your $mercenariesTitle exit the theater as chaos surges around them.
<<else>>
Once your $mercenariesTitle close in on the stage and reveal their concealed weapons, the dance troupe promptly surrenders. With the shocked audience looking on, each member is cuffed and escorted out the door to the waiting VTOL.
The dancer spends the VTOL ride in abject terror as her friends and peers are raped by your $mercenariesTitle all around her. She clings to the hope that she is being spared from the same fate out of a desire for her dancing talent rather than her body.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "law enforcement officer">>
<<if $targetEscape >= _MercCapture>>
Despite the lack of staff, it seems this particular precinct has been the recipient of an alarming quantity of military grade equipment. With their overwhelming firepower, the officers are able to hold off your $mercenariesTitle until reinforcements arrive and force your troops to retreat.
<<elseif _raidescape == 1>>
Despite being outnumbered and outgunned, the officers stand their ground to the last. The sterling officer of the law your $mercenariesTitle sought to capture is the last to fall, stifled by a hail of bullets.
<<else>>
Your $mercenariesTitle break through the door of the precinct with their guns drawn. The precinct is so understaffed that each officer has a number of weapons drawn on them from every angle, so its no surprise when the precinct's sterling policewoman formally surrenders the precinct and its officers to your mercenaries.
The officer spends the VTOL ride watching impassively as her fellow officers are raped by your $mercenariesTitle all around her. Before she exits the VTOL upon her arrival, she informs your $mercenariesTitle that she intends to bring each of them to justice for their supposed crimes.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "classical musician">>
<<if $targetEscape >= _MercCapture>>
Though they are excellent soldiers, the $mercenariesTitle are crude and uncultured. They are unable to blend into the audience and are soon discovered, giving the orchestra the warning needed to make an escape from the concert hall.
<<elseif _raidescape == 1>>
As your $mercenariesTitle close in on the stage and reveal their concealed weapons, the crown jewel of the orchestra loses her footing in shock and tumbles off the stage. The sharp crack as she hits the ground drives the crowd and remaining members of the orchestra hysterical, while your $mercenariesTitle exit the concert hall as chaos surges around them.
<<else>>
Once your $mercenariesTitle close in on the stage and reveal their concealed weapons, the orchestra promptly surrenders. With the shocked audience looking on, each member is cuffed and escorted out the door to the waiting VTOL.
The musician spends the VTOL ride in abject terror as her friends and peers are raped by your $mercenariesTitle all around her. She clings to the hope that she is being spared from the same fate out of a desire for her musical talent rather than her body.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "politician">>
<<if $targetEscape >= _MercCapture>>
The $mercenariesTitle clash with the politician's security detail amidst a maelstrom of terrified civilians and the confrontation drags out for some time. By the time your $mercenariesTitle can advance, they discover that the politician has already been evacuated.
<<elseif _raidescape == 1>>
With their security detail defeated and their crowd of supporters offering no protection, the politician tries to take up one of her fallen protector's pistols to defend herself. Unfortunately for her and for your mercenaries, the politician has a staggeringly poor understanding of firearms and manages to shoot themselves in the face when they discharge the weapon. With the politician dead, there is little your $mercenariesTitle can do but exit the venue.
<<else>>
With their security detail defeated and their crowd of supporters offering no protection, the politician promptly surrenders in the hopes that they won't be harmed and is escorted to the waiting VTOL.
The politician spends the VTOL ride quietly, only breaking her silence to ask your $mercenariesTitle about where she is being brought and why. When they do not answer she simply fusses with her outfit, as if headed to an important interview.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "shut-in">>
<<if $targetEscape >= _MercCapture>>
The $mercenariesTitle pry open the shut-in's door to discover an empty shack. From the cooked meal still steaming on the dining room table and the remarkable absence of dust, it seems she left only recently. Somehow the crafty <<if $activeSlave.visualAge < 13>>little <<elseif $activeSlave.visualAge <= 18>>teen <<elseif $activeSlave.visualAge <= 24>>young <<elseif $activeSlave.visualAge <= 32>><<else>>old <</if>> minx must have seen your $mercenariesTitle coming.
<<elseif _raidescape == 1>>
When the $mercenariesTitle break down the door to the shut-in's shack, they are met with a terrible stench of dust and decay. Judging by the body hanging limply from the banisters, the shut-in took their own life some time ago.
<<else>>
When your $mercenariesTitle break down the door to the shut-in's shack, they are met with a surprised and somewhat unkempt woman staring at them. Despite their lack of social interaction, they know better than to argue with a small army of armed $mercenariesTitle and quietly accepts being escorted back to the waiting VTOL.
The shut-in spends the VTOL ride sitting quietly in their seat. Confused by her silence, your $mercenariesTitle attempt to engage her in conversation but are granted no response.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "procuress">>
<<if $targetEscape >= _MercCapture>>
The $mercenariesTitle break down the door to the halfway home to discover a throng of sniffling young women, who cling to their boots and beg for rescue. Once they have been accounted for, your $mercenariesTitle discover the procuress is nowhere to be found. It seems the wily old minx has somehow made her escape before your $mercenariesTitle even arrived.
<<elseif _raidescape == 1>>
When your $mercenariesTitle enter the halfway house, the impoverished women within mistake them for an international rescue mission. Before your $mercenariesTitle can say otherwise, the women go berserk with the prospect of freedom and break into the procuress' office to tear her apart with their bare hands.
<<else>>
When your $mercenariesTitle enter the halfway house, the impoverished women within mistake them for an international rescue mission. Before your $mercenariesTitle can say otherwise, the women band together and drag the procuress out of her office and restrain her themselves. The $mercenariesTitle have to do little more than escort the grinning women to the waiting VTOLs, while they drag the protesting procuress with them.
The procuress spends the VTOL ride watching uneasily as the girls she intended to sell into slavery are raped by your mercenaries. Far from having a conscience, she realizes that her own capture indicates that she will not be long spared from such treatment. The revelation brings her to weep tears down her mature face, doomed to the same fate she herself sent many girls to.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "investor">>
<<if $targetEscape >= _MercCapture>>
The $mercenariesTitle raid the business exposition and thoroughly search the premises, only to discover that the investor never arrived. A terrified businessman informs your $mercenariesTitle that she cited heightened security risks as the reason for her absence.
<<elseif _raidescape == 1>>
When your $mercenariesTitle corner the investor in the exposition, she seemingly mistakes them for international police intent on taking her in for prior economic crimes. Before she can be subdued, the investor swallows a concealed pill and crumples to the ground dead.
<<else>>
When your $mercenariesTitle corner the investor in the exposition, she seemingly mistakes them for international police intent on taking her in for prior economic crimes. She begrudgingly surrenders and is subsequently escorted back to a waiting VTOL.
The investor spends the VTOL ride practicing their sales pitches, techniques and speeches. It seems they haven't grasped what their destination is, nor the fate that awaits them upon arrival.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "scientist">>
<<if $targetEscape >= _MercCapture>>
When the $mercenariesTitle make an explosive entrance into the lab with their guns drawn, the chief scientist throws a vial of some mysterious liquid in front of them. The resultant smoke is so thick and choking that your $mercenariesTitle are forced to retreat from the building, during which time the scientists make their own escape. When your $mercenariesTitle reenter the building, they find it abandoned.
<<elseif _raidescape == 1>>
The bulk of the scientists surrender shortly after your $mercenariesTitle make an explosive entrance into their lab. Before she can be cuffed, the chief scientist takes a swig from some mysterious beaker of liquid. From the triumphant look on her face as she keels over dead, your $mercenariesTitle suspect the liquid was intended to have a transformative effect rather than a suicidal one.
<<else>>
The bulk of the scientists surrender shortly after your $mercenariesTitle make an explosive entrance into their lab. Before she can be cuffed, the chief scientist takes a swig from some mysterious beaker of liquid. As the triumphant look on her face fades, it becomes clear that the liquid did not have the transformative effect that she desired.
The scientist spends the VTOL ride watching as her colleagues and peers are raped around her. That some of the earth's greatest minds have been reduced to sexual objects is disquieting enough, but the realization that she is not likely to be spared from such a fate brings the woman to tears.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<<case "lawyer">>
<<if $targetEscape >= _MercCapture>>
It seems the lawyer had anticipated the possibility of conflict on the frontier on the outer rim of the Old World, so the $mercenariesTitle are able to do little more than enter the building before the law firm's offices seal themselves off. Faced with the prospect of lingering in a conflict zone, your $mercenariesTitle cut their losses and retreat back to their VTOLs.
<<elseif _raidescape == 1>>
Your $mercenariesTitle capture the law firm's staff without much difficulty, but when they open the door to the lawyer's office they find her frothing from the mouth and unresponsive. From the quantity of pill bottles evident on her desk, it seems she found the sole loophole to escape capture.
<<else>>
Your $mercenariesTitle capture the law firm's staff without much difficulty, but when they open the door to the lawyer's office they find her frothing from the mouth and unresponsive. Despite her attempts to drug herself into suicide, the effects are temporary and the lawyer soon finds herself being hauled off to a waiting VTOL with her staff.
The lawyer spends the VTOL ride scarcely sparing any attention to the rape of her staff all about her. Instead she seems almost lost in thought, as if concentrating on finding some loophole or legal means to escape the fate that has befallen her staff.
<<run newSlave($activeSlave)>> /* skip New Slave Intro */
<</if>>
<</switch>>
<<if ($targetEscape >= _MercCapture) || (_raidescape == 1)>>
Your $mercenariesTitle return without their final prize, but remain in high spirits given their other successes out in the field.
<</if>>
<<unset $targetEscape, $origin>>
|
amomynous0/fc
|
src/uncategorized/seRaidingAssault.tw
|
tw
|
bsd-3-clause
| 23,329 |
:: SE recruiter success [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $showEncyclopedia = 1, $encyclopedia = "Enslaving People", $recruiterProgress = 0>>
<<if $recruiterTarget == "young migrants">>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She submitted to enslavement for a better chance at survival than she had as a migrant.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,20)>>
<<set $activeSlave.anus = 0>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.vaginalSkill = random(15,40)>>
<</if>>
<<set $activeSlave.analSkill = 0>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = Intelligence.random({limitIntelligence: [40,100]})>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
<<set $activeSlave.earPiercing = random(0,1)>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a starving young migrant from the old world that she'll have a better chance at survival as one of your slaves.
<<elseif $recruiterTarget == "recent divorcees">>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = 45>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She submitted to enslavement for a better quality of life than she had as a recent divorcee.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<set $activeSlave.anus = random(1,3)>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.vaginalSkill = random(15,40)>>
<</if>>
<<set $activeSlave.analSkill = 0>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = Intelligence.random({limitIntelligence: [40,100]})>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
<<set $activeSlave.earPiercing = random(0,1)>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a recent divorcee from the old world that she'll have a better quality of life as one of your slaves.
<<elseif $recruiterTarget == "reassignment candidates">>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She submitted to enslavement as her only way to obtain surgery to transform her into a woman.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<if $activeSlave.balls == 0>>
<<set $activeSlave.balls = random(1,3)>>
<</if>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = Intelligence.random({limitIntelligence: [40,100]})>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
<<set $activeSlave.tonguePiercing = random(0,1)>>
<<set $activeSlave.earPiercing = random(0,1)>>
<<set $activeSlave.nosePiercing = random(0,1)>>
<<set $activeSlave.sexualFlaw = "hates women">>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an old world person desperate for modern reassignment surgery that you'll provide it if she agrees to be a sex slave after she's recreated as a female.
<<elseif $recruiterTarget == "dissolute sissies">>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She submitted to enslavement out of a misguided desire to join a sexually libertine society.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<set $activeSlave.anus = random(1,3)>>
<<if $activeSlave.balls == 0>>
<<set $activeSlave.balls = random(1,3)>>
<</if>>
<<set $activeSlave.oralSkill = random(15,40)>>
<<set $activeSlave.analSkill = random(15,40)>>
<<set $activeSlave.faceImplant = 20*random(0,1)>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+($activeSlave.faceImplant),-100,100)>>
<<set $activeSlave.lipsPiercing = random(0,1)>>
<<set $activeSlave.tonguePiercing = random(0,1)>>
<<set $activeSlave.earPiercing = random(0,1)>>
<<set $activeSlave.nosePiercing = random(0,1)>>
<<set $activeSlave.eyebrowPiercing = random(0,1)>>
<<set $activeSlave.navelPiercing = random(0,1)>>
<<set $activeSlave.nipplesPiercing = random(0,1)>>
<<set $activeSlave.clitPiercing = random(0,1)>>
<<set $activeSlave.sexualFlaw = "hates women">>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = Intelligence.random({limitIntelligence: [40,100]})>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an old world sissy that she'd be better off as a slave in a society that is so totally sexually libertine as to accept as female and respectable anyone who takes cock.
<<elseif $recruiterTarget == "expectant mothers">>
<<set $activeSlaveOneTimeMinAge = Math.max($fertilityAge, $minimumSlaveAge)>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to be pregnant. %/
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She submitted to enslavement to get access to modern prenatal care.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,-20)>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.preg = random(15,39)>>
<<set $activeSlave.pregType = setPregType($activeSlave)>>
<<set WombImpregnate($activeSlave, $activeSlave.pregType, 0, $activeSlave.preg)>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<run SetBellySize($activeSlave)>>
<<set $activeSlave.boobs += 50*random(0,6)>>
<<set $activeSlave.lactation = random(0,1)>>
<<set $activeSlave.weight = random(0,50)>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = Intelligence.random({limitIntelligence: [40,100]})>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an unhealthy expectant mother that you'll provide her with modern medicine in return for her enslavement.
<<else>>
<<set $activeSlaveOneTimeMinAge = 11>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She submitted to enslavement to escape the hard life of an Old World whore.">>
<<set $activeSlave.career = "a prostitute">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,20)>>
<<set $activeSlave.anus = random(1,3)>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.vaginalSkill = random(15,40)>>
<</if>>
<<set $activeSlave.oralSkill = random(15,40)>>
<<set $activeSlave.analSkill = random(15,40)>>
<<set $activeSlave.whoreSkill = random(15,40)>>
<<set $activeSlave.boobsImplant = random(0,3)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant = random(0,2)>>
<<set $activeSlave.butt = $activeSlave.buttImplant>>
<<set $activeSlave.lipsImplant = either(0,10)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<set $activeSlave.lipsPiercing = random(0,1)>>
<<set $activeSlave.tonguePiercing = random(0,1)>>
<<set $activeSlave.earPiercing = random(0,1)>>
<<set $activeSlave.nosePiercing = random(0,1)>>
<<set $activeSlave.eyebrowPiercing = random(0,1)>>
<<set $activeSlave.navelPiercing = random(0,1)>>
<<set $activeSlave.nipplesPiercing = random(0,1)>>
<<set $activeSlave.clitPiercing = random(0,1)>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = Intelligence.random({limitIntelligence: [40,100]})>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a desperate old world whore that she'd be better off as a slave in $arcologies[0].name than as a free prostitute on the rough streets of a traditional city.
<</if>>
<<set $contractCost = 1000>>
<<slaveCost $activeSlave>>
<<set $slaveCost -= $contractCost>>
<br><br>
<<set $saleDescription = 1, $applyLaw = 0>><<include "Long Slave Description">>
<br><br>
<span id="result">
<<if $cash >= $contractCost>>
<<link "Enslave her">>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<include "New Slave Intro">>
<</replace>>
<</link>> //This will cost <<print cashFormat($contractCost)>>//
<br><<link "Sell her immediately">>
<<set $cash += $slaveCost>>
<<replace "#result">>
$activeSlave.slaveName accepts being resold without much fuss. She's merely exchanged one unknown owner for another. For all she knows her new buyer will be less abusive than you would have been. She would be less complacent if she knew who her buyers are; she'll be immured in an arcade within the hour.
<</replace>>
<</link>> //This will bring in <<print cashFormat($slaveCost)>>//
<<else>>
//You lack the necessary funds to enslave her.//
<<set $recruiterProgress = 7>>
<</if>>
</span>
|
amomynous0/fc
|
src/uncategorized/seRecruiterSuccess.tw
|
tw
|
bsd-3-clause
| 10,202 |
:: SE retirement [nobr]
<<set $nextButton = "Continue">>
<<set $activeSlave = getSlave($retiree)>>
<<set _clonedSlave = clone($activeSlave)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<set _playerName = lispReplace($PC.name)>>
<<else>>
<<set _playerName = $PC.name>>
<</if>>
<<run Enunciate($activeSlave)>>
$activeSlave.slaveName is retiring from sexual slavery this week,
<<if $CitizenRetirement == 1>>
in a way that will fill the rest of your property with envy and @@.mediumaquamarine;trust.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust += 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<set _sr = $slaveIndices[$activeSlave.relationshipTarget]>>
<<if ndef _sr>>@@.red;Error, relationshipTarget not found.@@<</if>>
$slaves[_sr].slaveName, for her part, is @@.hotpink;overjoyed,@@ though also a bit sad. She looks forward to joining $activeSlave.slaveName one day.
<<set $slaves[_sr].devotion += 10>>
<</if>>
<br><br>
She is retiring into citizenship, with a substantial annuity that will provide her with a secure if not luxurious life.
<<if $activeSlave.relationship == -3>>
<<if $activeSlave.fetish == "mindbroken">>
Sadly, she is not mentally equipped to look after herself, but the arcology hosts several fine institutions capable of caring for her. They'll have someone check in on her daily. Her being your wife is ultimately irrelevant; she never realized it in the first place.
<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
She wishes she could continue to be your slave wife, but she understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to get used to the idea, and gets through the process with dignity, doing her best to avoid embarrassing you.
<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
She is glad she no longer has to be your slave wife, as she never wanted to be in the first place, though she will miss taking advantage of the position. She understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to dream of the idea, and goes through the process with unremitting joy, doing her best to embarrass you.
<<elseif $activeSlave.devotion < -20>>
She is glad she no longer has to be your slave wife, as she never wanted to be in the first place. She understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to dream of the idea, and goes through the process with unremitting joy, doing her best to avoid embarrassing you while she's still subject to your whims and your punishments.
<<else>>
She is glad she no longer has to be your slave wife, as she never wanted to be in the first place. She understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to get used to the idea, and gets through the process dutifully, doing her best to avoid embarrassing you.
<</if>>
<<elseif $activeSlave.fetish == "mindbroken">>
Sadly, she is not mentally equipped to look after herself, but the arcology hosts several fine institutions capable of caring for her. They'll have someone check in on her daily.
<<elseif $activeSlave.devotion > 95>>
She desperately wishes she could continue to be your sex slave, but she understands that her retirement has come. More importantly, she's had a long time to get used to the idea, and gets through the process with resolution, doing her best to avoid embarrassing herself or you.
<<elseif $activeSlave.devotion > 20>>
She is very happy to be a free person again, though she does her best to do you the favor of not being too ostentatious about this.
<<else>>
It is with an ill-disguised triumphalism that she leaves sexual slavery behind her, and enters into a life in which she can decline to have things inserted into her body.
<</if>>
She's certainly going to have some adjustments to make.
<<if $activeSlave.energy > 90>>
Notably, dealing with her formidable sex drive is now her business. You suspect the arcology's clubs are about to receive a fanatical new regular, and the arcology's whores may not know what hit them when she realizes that she's now quite capable of buying whatever she wants on a semi-regular basis.
<<if $activeSlave.analSkill+$activeSlave.oralSkill >= 120>>
She's so sexually skilled, though, that she probably won't have much trouble. She'll probably have more than a few eager lovers within days.
<</if>>
<<if $activeSlave.face > 40>>
She's certainly attractive enough that she'll have no trouble finding as many casual hookups as she likes.
<</if>>
<</if>>
<<if $activeSlave.prestigeDesc == 0>>
<<set $toSearch = "null">>
<<else>>
<<set $toSearch = $activeSlave.prestigeDesc>>
<</if>>
<<if $activeSlave.pornPrestigeDesc == 0>>
<<set $toSearchAlt = "null">>
<<else>>
<<set $toSearchAlt = $activeSlave.pornPrestigeDesc>>
<</if>>
<<if ($toSearch.indexOf("Head Girl") != -1) || ($HeadGirl.ID == $activeSlave.ID)>>
<br><br>
She has a reputation from her long service as your Head Girl. To her bemusement, and considerable satisfaction, she has multiple job offers from slaving operations without even having to circulate her resume.
<<if $activeSlave.fetish == "sadist">>
The prospect of a virtually unlimited field for abuse and rape is something she'd pay for, now that she has her own money. She's excited beyond description to find that there are people interested in paying her to exercise her exquisitely horrible skills.
<<elseif $activeSlave.fetish == "dom">>
Dominance is second nature to her. Though she doesn't have to work, her slaving skills are valuable enough that she'd probably be tempted by the pay she can expect, even if she didn't derive real pleasure from exercising them.
<<else>>
Her annuity means that she doesn't have to work, but she's inclined to do so. Her skills command reasonable wages in the slave training field, and between those prospects and her annuity, she stands to become wealthy.
<</if>>
<<elseif ($toSearchAlt.indexOf("is world famous for") != -1)>>
<br><br>
<<set _pornFame = $activeSlave.pornPrestigeDesc>>
<<set _pornFame = _pornFame.replace("She is world famous for her career in slave pornography. Millions are intimately familiar with", "enjoy")>>
<<set _pornFame = _pornFame.replace(".", ",")>>
In addition to her annuity, you've laid the groundwork for her to become wealthy by the way you publicized pornography of her. Many thousands of people across the world are willing to pay to _pornFame and they enjoy it in part because she doesn't mind it, either. She's in a position to make great money for doing on camera what she would probably do anyway.
<<elseif ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= -50) && ($activeSlave.muscles > 5) && ($activeSlave.combatSkill >= 1) && ($activeSlave.amp != 1) && ($activeSlave.face > 10)>>
<br><br>
She's pretty and deadly. If she feels she prefers wealth and danger to living on her annuity, she'll have no trouble finding work. In fact, she'll likely have trouble sifting through all the mercenary organizations, businesses in need of attractive and competent guards for public spaces, and citizens looking for effective bodyguards willing to hire her.
<<elseif ($activeSlave.intelligence+$activeSlave.intelligenceImplant > 50) && ($activeSlave.intelligenceImplant >= 15)>>
<br><br>
She has no skills extraordinary enough to bring prospective employers in search of her, in this new, slaveowning economy, but she is highly intelligent, educated, and has a small income. As you know from your own abundant personal experience, her intelligence is a lever, her annuity is a fulcrum, and with the two, she may move the world someday. You have no doubt that, at the very least, she will be far from the poorest of your citizens.
<</if>>
<br><br>
As she takes her leave, heading the short distance down to her modest little apartment, she presents a strange appearance. She's wearing cheap but not unattractive clothing, and you are struck by a crystal-clear mental image of what she looks like nude.
<<if $activeSlave.fetish != "mindbroken">>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.devotion > 95>>
She's doing her absolute best not to sob, but her lips are quivering.
<<else>>
She looks like she might cry.
<</if>>
<<if !canTalk($activeSlave)>>
She gestures her thanks, and ironically indicates that she'll see you around.
<<else>>
"Well, thank<<s>>, <<Master>>, um, I mean _playerName. I g-gue<<ss>> I'll <<s>>ee you around. I mean, the arcology. Anyway. Bye."
<</if>>
<<if $activeSlave.devotion > 95>>
She turns resolutely away and flees, trying to choke back her tears.
<<else>>
She turns resolutely away.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.relationship == -3>>
<br>
When you return to your desk you realize something.
<<if $activeSlave.fetish == "mindbroken">>
The ring she wore when she was your slave wife is nowhere to be seen; she's likely forgotten she was wearing it, but no matter: you can always get more.
<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
The ring she wore when she was your slave wife is nowhere to be seen; she's likely taken it with her to remember you by.
<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
The ring she wore when she was your slave wife is nowhere to be seen; she's likely taken it with her to either try and pawn or to dispose of. It doesn't matter: you can always get more.
<<elseif $activeSlave.devotion < -20>>
The ring she wore when she was your slave wife was left on your desk; she likely ripped it off as soon as she was free.
<<else>>
The ring she wore when she was your slave wife is nowhere to be seen; she's either taken it with her as a souvenir, or left it back in her sleeping area. If it's the former, no matter: you can always get more.
<</if>>
<</if>>
<br><br>
<<if $activeSlave.energy > 50>>
<<if $activeSlave.devotion > 20>>
<span id="result">
<<link "See her around">>
<<replace "#result">>
Later that week, <<if $club > 0>>as you take an evening to enjoy $clubName in person<<else>>out in one of $arcologies[0].name's better clubs<</if>>, you run into _clonedSlave.slaveName. She looks good, and happy, and is not at all displeased to see you. She sidles up to you and makes it clear without a
<<if !canTalk(_clonedSlave)>>
gesture
<<else>>
word
<</if>>
that she's quite eager to fuck you as a free woman.
<<if _clonedSlave.relationship == -3>>
<<if _clonedSlave.devotion+_clonedSlave.trust >= 175>>
When she knows she has your attention, she flashes <<if _clonedSlave.amp != 1>>her hand, revealing the steel ring that she wore when she was your slave wife<<else>> the steel ring that she wore when she was your slave wife attached to the same chain you placed around her neck on your wedding<</if>>. Even though the ring is meaningless to society, it holds a special meaning to you and her.
<<else>>
When she knows she has your attention, she produces the steel ring that she wore when she was your slave wife. She doesn't put it on, but she kisses it suggestively before putting it back in her purse.
<</if>>
<</if>>
<<if (_clonedSlave.fetish == "submissive") && (_clonedSlave.fetishKnown == 1)>>
Taking the lead as you know she prefers, you lead her to a private booth and make love to her, holding her down with the gentle but firm grip that never fails to bring her through a long and gasping climax.
<<elseif (_clonedSlave.fetish == "cumslut") && (_clonedSlave.fetishKnown == 1)>>
She <<if $PC.dick == 1>>sucks your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eats you out<</if>> right there, eagerly <<if _clonedSlave.vagina > -1>>jilling off<<else>>jacking off<</if>> as she enjoys your infinitely familiar taste and scent.
<<elseif (_clonedSlave.fetish == "humiliation") && (_clonedSlave.fetishKnown == 1)>>
You take her right there, the humiliation slut getting what she came to the club to get: an opportunity to orgasm in public with many eyes enjoying the sight of her pleasure.
<<elseif (_clonedSlave.fetish == "buttslut") && (_clonedSlave.fetishKnown == 1)>>
Your <<if $PC.dick == 1>>dick is<<else>>fingers are<</if>> up her ass in no time, and she's so primed for anal that she climaxes with indecent speed. She begs you to keep fucking her butt, and you do.
<<elseif (_clonedSlave.fetish == "boobs") && (_clonedSlave.fetishKnown == 1)>>
She grinds shamelessly against you, your hands holding her breasts just the way you know she loves them held. Your <<if $PC.boobs == 1>>own tits press softly<<else>>manly chest presses<</if>> against her back as she cranes back to kiss you.
<<elseif (_clonedSlave.fetish == "pregnancy") && (_clonedSlave.fetishKnown == 1)>>
She begs shamelessly for your seed, right here and right now, and <<if $PC.dick == 1>>you give it to her, producing the usual perverted orgasm as she feels it inside her.<<else>>as usual, she doesn't care that the phallus you fuck her with is actually a strap-on. She manages to pretend it's a cock knocking her up.<</if>>
<<elseif (_clonedSlave.fetish == "dom") && (_clonedSlave.fetishKnown == 1)>>
After some mutually aggressive dancing that leaves you both panting and sweaty, you work together to attract another free dancer, a girl who _clonedSlave.slaveName had her eye on already. Before long, the poor girl is screaming with orgasm in a private booth as you take her together.
<<elseif (_clonedSlave.fetish == "sadist") && (_clonedSlave.fetishKnown == 1)>>
After some mutually aggressive dancing that leaves you both panting and sweaty, you mutually select one of the club's slaves, and drag her back to a private booth. Before long, her screams for mercy are audible on the floor.
<<elseif (_clonedSlave.fetish == "masochist") && (_clonedSlave.fetishKnown == 1)>>
You don't have the setup for really elaborate pain, so you fuck her hard and fast, to give her that edge of discomfort that she now requires to get off. She gasps as she gets what she needs, not free of her perversions despite her status as a citizen.
<<else>>
You remember her uncomplicated tastes well, though the total confidence that her willingness and pleasure are unfeigned is novel. You dance, you laugh, and you make love to her, all through the night.
<</if>>
<</replace>>
<</link>>
<br />
<<if _clonedSlave.relationship >= 4>>
<<link "Send her girl into retirement with her">>
<<replace "#result">>
<<set _sr = $slaveIndices[_clonedSlave.relationshipTarget]>>
She doesn't get far before she hears a desperate pursuit behind her. It's her <<if _clonedSlave.relationship >= 5>>wife<<else>>lover<</if>>, $slaves[_sr].slaveName, hurrying to catch up. Watching on the monitors, you see _clonedSlave.slaveName's mixed pleasure and pain at seeing her again so soon, followed by a tearful explanation and an embrace so heartfelt that the pair of ex-slaves collapse to the floor together, sobbing.
<<set $activeSlave = $slaves[_sr]>>
<<include "Remove activeSlave">>
<br><br>
<<if $arcologies[0].FSPaternalist != "unset">>
Of course, your paternalistic arcology thinks this @@.green;almost too romantic,@@ and there are jesting suggestions that outcomes this adorable ought to be illegal. The pair becomes celebrated citizens immediately.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>>
<<else>>
Though it is not ordinarily paternalistic, even your society thinks this is @@.green;pretty romantic.@@
<<set $rep += 5*$FSSingleSlaveRep>>
<</if>>
<</replace>>
<</link>>
<</if>>
</span>
<</if>>
<</if>>
<br><br>
Your arcology has gained a citizen.
<<set $ACitizens += 1>>
<<elseif $BioreactorRetirement == 1>>
in a way that will inevitably fill the rest of your property with @@.gold;fear.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust -= 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<set _sr = $slaveIndices[$activeSlave.relationshipTarget]>>
$slaves[_sr].slaveName, for her part, is @@.mediumorchid;horrified.@@
<<set $slaves[_sr].devotion -= 20>>
<</if>>
<br><br>
She is retiring into a featureless existence where the only realities are the phalli ejaculating food, fluid, and drugs into her <<if $activeSlave.vagina > -1>> vagina,<</if>> anus, and throat,<<if $activeSlave.balls > 0>> the relentless sodomy forcing semen out of her distended balls,<</if>> and the milk flowing into the milkers tugging at her painfully engorged nipples.
<<if $activeSlave.fetish == "mindbroken">>
She's already broken in spirit, and she complies with her installation into a milking machine with the dumb obedience of the animal she has become.
<<elseif $activeSlave.devotion > 20>>
She complies with her installation into a milking machine with the dumb obedience of someone whose mind will not allow them to understand their true situation out of simple immediate self-preservation.
<<elseif $activeSlave.trust < 50>>
She is so terrified of punishment that she complies with her installation into a milking machine to avoid pain. She knows that if she does not obey, there will be pain, and if she obeys, there may be pain but it will come later.
<<else>>
She resists, of course, giving the compliance systems an excuse to unload quite a few volts of electricity into her. This disobedience is one of her more abortive attempts to resist your will, and it is her last.
<</if>>
<br><br>
It will take her some time to reach full production, a state that she'll be kept in until it becomes impossible for the most reckless drug regime to keep her there. Near the end of the week, you check in on her idly. Her breasts are already swelling under the hormonal treatments that can only be applied when the sole priority is production. The rhythm of the milkers gives them a slight pulsing heave, first one, then the other. Her milk whitens the lines running away from her udders.
<br><br>
<span id="result">
<<link "Have a taste">>
<<replace "#result">>
You tug one of the milkers off a nipple, producing a lewd sucking noise as the wet flesh pops free of the machinery. It must have been quite painful, but the feeding apparatus that covers much of the slave's face affords no indication of her reaction, if any. You heft the boob with both hands and take the nipple into your mouth, sucking gently. A rich jet of cream hits your tongue, the milkfat luscious with hints of vanilla. The warm breastflesh fills your hands, and you fancy that you can feel the prosperity under your fingers as her body desperately hurries to make more.
<</replace>>
<</link>>
</span>
<br><br>
You have @@.yellowgreen;gained a standard bioreactor.@@
<<set $menialBioreactors += 1>>
<<elseif $ArcadeRetirement == 1>>
in a way that will inevitably fill the rest of your property with @@.gold;fear.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust -= 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<set _sr = $slaveIndices[$activeSlave.relationshipTarget]>>
$slaves[_sr].slaveName, for her part, is @@.mediumorchid;horrified.@@
<<set $slaves[_sr].devotion -= 20>>
<</if>>
<br><br>
She is retiring into a dark, featureless eternity in which the only realities are phalli intruding into her<<if $activeSlave.vagina > -1>> vagina,<</if>> anus, and throat, and the drug-induced haze that will leave her no choice but to orgasm when she is penetrated.
<<if $activeSlave.fetish == "mindbroken">>
She's already broken in spirit, and she complies with the conversion process with the dumb obedience of the animal she has become.
<<elseif $activeSlave.devotion > 20>>
She complies with the conversion process with the dumb obedience of someone whose mind will not allow them to understand their true situation out of simple immediate self-preservation.
<<elseif $activeSlave.trust < 50>>
She is so terrified of punishment that she complies with the conversion process to avoid pain. She knows that if she does not obey, there will be pain, and if she obeys, there may be pain but it will come later.
<<else>>
She resists, of course, giving the compliance systems an excuse to unload quite a few volts of electricity into her. This disobedience is one of her more abortive attempts to resist your will, and it is her last.
<</if>>
<br><br>
She is brought down to
<<if $arcade != 0>>
$arcadeName,
<<else>>
the autosurgery,
<</if>>
and, a disturbingly short time later, there is a new Fuckdoll, a humanoid figure encased in a tough black bodysuit, in your office.
<<if $activeSlave.amp == 1>>
Its limbless form is not obviously human. It's a sex toy, with several interesting holes and nothing else worth noticing.
<<else>>
It stands immobile, the hydraulic system hidden within the suit stiffened to make voluntary movement impossible.
<</if>>
<<if $activeSlave.boobs > 2000>>
The suit has a pair of gaps for its monstrous breasts, bare expanses of $activeSlave.skin skin.
<</if>>
<<if $activeSlave.belly >= 5000>>
The suit has a gap for its big belly; a round dome of $activeSlave.skin skin.
<</if>>
<<if $activeSlave.lips > 40>>
Its upper hole is surrounded by a ludicrous set of swollen lips.
<</if>>
<<if $activeSlave.labia > 0>>
The conversion process left its labia permanently engorged.
<</if>>
<<if $activeSlave.vaginaLube > 0>>
Its front hole is dripping streams of natural lubrication.
<</if>>
<<if $activeSlave.anus > 2>>
The gap in the suit over its rear hole opens into the Fuckdoll's interior, since it's the same size as the Fuckdoll's loose sphincter.
<</if>>
<br><br>
<span id="result">
<<link "Fuck it">>
<<replace "#result">>
<<if $PC.dick == 1>>
You enter a command, and the Fuckdoll instantly <<if _clonedSlave.amp == 1>>presents its upper hole<<else>>collapses to its knees<</if>>. You tug the plug clear of its upper hole, and insert your cock. The Fuckdoll's nose ports open when it needs to breathe, but periodically close without warning to force its throat to spasm. When you're bored of this, you pull your dick clear and haul the Fuckdoll over to the couch, entering the command that forces it to present its rear hole. Your saliva-slicked shaft slides readily inside the sex toy's warm interior. After a while, you enter the tightening command, and the Fuckdoll's sphincter obediently cinches down, encouraging you to shoot your load inside it. A low moaning sound issues from its upper hole.
<<else>>
You shove the Fuckdoll backward onto the couch, and enter a command that forces it into a bridged position. <<if _clonedSlave.vagina > -1>>Its clit is brought to full hardness, and its front hole becomes wet and flushed. You ride this until you orgasm, the Fuckdoll's copious juices adding lewd noises to each grinding motion.<<else>>Its dick is forced to perfect hardness. Its tubes have been tied to prevent any unseemly contamination, allowing you to ride it until you are satisfied. When you're done, the Fuckdoll is allowed to go soft. It did not climax.<</if>>
<</if>>
You leave it where it is, your personal assistant directing a slave to perform maintenance on it when she has the time.
<</replace>>
<</link>>
</span>
<br><br>
You have @@.yellowgreen;gained a fuckdoll.@@
<<set $fuckdolls += 1>>
<<else>>
into a life of menial drudgery. This has little impact on your other human property.
<<if $activeSlave.relationship > 3>>
<<set _sr = $slaveIndices[$activeSlave.relationshipTarget]>>
$slaves[_sr].slaveName, for her part, is @@.mediumorchid;saddened,@@ but not seriously affected. She knew this was coming.
<<set $slaves[_sr].devotion -= 5>>
<</if>>
There are a thousand things a slave like her can usefully do around the arcology, and she'll do them. But she's reached the age where it's time for you and the arcology's citizens to fuck younger girls.
<br><br>
You have @@.yellowgreen;gained a menial slave.@@
<<set $helots += 1>>
<</if>>
<<if $retired == 0>> /* retiring during the end week */
<<set $nextLink = "Scheduled Event">>
<<set $retired = 1>>
<<else>> /* manually retired */
<<set $nextLink = "Main">>
<<set $activeSlave = getSlave($retiree), $retiree = 0, $retired = 0>>
<<include "Remove activeSlave">>
<</if>>
|
amomynous0/fc
|
src/uncategorized/seRetirement.tw
|
tw
|
bsd-3-clause
| 24,698 |
:: Sell Slave [nobr]
<<set $nextButton = "Back", $nextLink = "Slave Interact">>
You prepare $him for sale. $His response to being put up for purchase is
<<if $activeSlave.devotion < -50>>muted; perhaps $he hopes a new master will be less hateful than you.
<<elseif $activeSlave.devotion < -20>>muted weeping; for some reason, $he doesn't like being treated like meat on a slab.
<<elseif $activeSlave.devotion <= 20>>hesitant; $he can't seem to make up $his mind whether this is going to mean an improvement or not.
<<elseif $activeSlave.devotion <= 50>>obedient, if mechanical; $he may want to stay with you.
<<elseif $activeSlave.devotion <= 95>>ill-concealed sorrow; $he clearly wants to stay with you very much.
<<else>>open, abject, and heart-wrenching begging. Staying with you truly seems to be $his only wish.
<</if>>
<<if $activeSlave.trust < -50>>$He's certainly very willing to get away from your horrible punishments.
<<elseif $activeSlave.trust < -20>>$He's probably hoping $he'll be a little less frightened all the time, wherever $he goes.
<<elseif $activeSlave.trust < 20>>$He does seem concerned that, hard as you are, $his buyer may be less fair.
<<elseif $activeSlave.trust < 50>>$He's worried, probably because $he's learned how to avoid punishment here and will have to learn new rules.
<<elseif $activeSlave.trust < 95>>$He promises $he will do $his best to make you proud by being a good slave to $his new owners.
<<else>>$He tries to conceal $his terror at going from a trustworthy slave master to the cruel and uncertain world outside your penthouse, but $he fails.
<</if>>
<<slaveCost $activeSlave>>
<<set $slaveCost = (random(70,80)*Math.trunc($slaveCost/100))>>
<<if $activeSlave.breedingMark == 1 && $propOutcome == 1>>
Since you are selling a breeding slave, $he will be sent to auction before other members of the Societal Elite.
<<else>>
<<if $showAppraisal == 1>>
<br><br>
<<set _Reviewer = []>>
<<if $arcologies[0].FSRomanRevivalist > 20>>
<<set _Reviewer.push("roman")>>
<<elseif $arcologies[0].FSAztecRevivalist > 20>>
<<set _Reviewer.push("aztec")>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set _Reviewer.push("egyptian")>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set _Reviewer.push("edo")>>
<<elseif $arcologies[0].FSArabianRevivalist > 20>>
<<set _Reviewer.push("arabian")>>
<<elseif $arcologies[0].FSChineseRevivalist > 20>>
<<set _Reviewer.push("chinese")>>
<</if>>
<<if $arcologies[0].FSChattelReligionist > 20>>
<<set _Reviewer.push("priestess")>>
<</if>>
<<if $arcologies[0].FSRestartDecoration == 100>>
<<set _Reviewer.push("Elite")>>
<</if>>
<<if $seeDicks != 0>>
<<set _Reviewer.push("futa")>>
<<set _Reviewer.push("businesswoman")>>
<<set _Reviewer.push("slaver")>>
<<set _Reviewer.push("accountant")>>
<<else>>
<<set _Reviewer.push("businesswoman")>>
<<set _Reviewer.push("slaver")>>
<<set _Reviewer.push("accountant")>>
<</if>>
<<set _appraiser = _Reviewer.random()>>
A reputable slave appraiser arrives promptly to inspect $him and certify $his qualities for sale. The appraiser,
<<switch _appraiser>>
<<case "roman">>
one of the arcology's appointed censors, sweeps in grandly in his toga with its blue stripe of office, greets you confidently, and turns to the slave. He unrolls a scroll-shaped soft tablet, reviewing video of the $girl's skills and referring back to $his body as he works his way through the prescribed method of valuation. Finished, he turns to you.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
"First Consul,
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
"Quaestor,
<<else>>
"Aedile,
<</if>>
<</if>>
I have appraised your slave. As directed by law, my appraisal is based on $his potential income in a brothel, with modification for any significant qualities. I have found the following.
<<case "aztec">>
one of the arcology's slave examiners, comes elegantly in wearing a very richly ornamented cape and a simple headdress to accentuate her face.<<if $arcologies[0].FSRepopulationFocusLaw == 1>> Her bronzed middle is noticeably swollen with pregnancy.<</if>> She acquaints herself with the slave and carries on a short inspection and a shorter conversation. She returns to you, goes on one knee, and follows by saying.
<<if def $PC.customTitle>>
"Your $PC.customTitle,
<<else>>
<<if $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.9>>
"Piety,
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.6>>
"Sanctity,
<<else>>
"Your Greatness,
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on $his potential income in a brothel, with modification for $his special qualities. I have found the following.
<<case "egyptian">>
one of the arcology's traditional slave examiners, comes elegantly in wearing a simple gown shift that sweeps low, baring her bronzed back.<<if $arcologies[0].FSRepopulationFocusLaw == 1>> Her gown is noticeably swollen with pregnancy.<</if>> She greets you warmly, and then turns to the slave. She inspects $him and carries on a polite conversation with $him, learning about $him by talking with $him. When she finishes, she turns to you and bows deeply.
<<if def $PC.customTitle>>
"My $PC.customTitle,
<<else>>
<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
"Your worship,
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
"Pharaoh,
<<else>>
<<if $PC.title == 1>>
"My prince,
<<else>>
"My princess,
<</if>>
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on $his potential income in a brothel, with modification for $his special qualities. I have found the following.
<<case "edo">>
one of the arcology's recognized slave examiners, arrives alone, but is no less regal for it. She is dressed as a proper Edo lady, and is a natural at it, slim<<if $arcologies[0].FSRepopulationFocusLaw == 1>>, despite her large pregnancy<</if>>, pretty, and proper. She greets you correctly, the only sign of her middle age being a little creasing at the corners of her eyes, and then turns to the slave. She seems to have researched her skills already, and so performs a skilled inspection without even needing to touch the $girl.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
"Honored Emperor,
<<else>>
"Honored Deity,
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
"Honored Shogun,
<<else>>
"Honored Daimyo,
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on $his potential income in a brothel, with modification for special matters. I have found the following.
<<case "arabian">>
a huge, jovial man, sweeps in and fills the room with bonhomie. He wears loose silk pantaloons, a silk sash with a short leather whip thrust into it, and a little jacket that leaves most of his dark-skinned, massive chest bare. After booming a respectful greeting, he turns to the slave. He seems to have asked around about $his skills, and so limits himself to a quick physical inspection before rumbling,
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
"Honored Caliph,
<<else>>
"Handmaiden of Allah, your servant's heart is desolate with the honor of looking upon you.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
"Honored Sultan,
<<else>>
"Sultana, your servant's heart is desolate with the honor of looking upon you.
<</if>>
<<else>>
"Peace be upon you, honored slaveowner.
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on $his potential income in the whorehouse, with modification for special matters. As to them, I have found the following.
<<case "chinese">>
an older and rather stout woman<<if $arcologies[0].FSRepopulationFocusLaw == 1>>, with a noticeably heavy pregnancy,<</if>> in traditional Chinese dress, gives you a precise and proper greeting. She extracts a tablet from one of her wide sleeves and reviews video of the slave in action before performing a physical inspection. Then she seats herself, stows her tablet again, and recites in a didactic tone, "Honored
<<if def $PC.customTitle>>
$PC.customTitle,
<<else>>
<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
Emperor and Holder of the Mandate of Heaven,
<<else>>
Empress and Holder of the Mandate of Heaven,
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
Emperor,
<<else>>
Empress,
<</if>>
<<else>>
<<if $PC.title == 1>>
Governor of the Province,
<<else>>
Governess of the Province,
<</if>>
<</if>>
<</if>>
my appraisals are based on a slave's potential income as a prostitute, with modifiers for special characteristics. I have appraised your slave, and I have found the following.
<<case "priestess">>
a holy woman ordained to provide this service, wears a white surplice that covers her hair and a long white dress - but since she is a priestess of the new religion, not one of the old faiths, the ensemble also includes a white leather corset, chased with gold, that displays her breasts magnificently. It's easy to tell she's no slave, though, since her nipples are covered. She accepts your gaze with a smile, and assumes a straight-backed recitation posture. "Book of the Slaver, Chapter Seven: the Appraisal, Verse Six. The appraiser shall value a slave based on $his income as a whore, with allowances for special qualities, which $he shall disclose to the Owner. Amen." She turns to her work, and then adopts her recitation posture again.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
"Prophet, this is an honor.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
"Honored Keeper,
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
"Honored Champion of the Faith,
<<else>>
"Your Holiness,
<</if>>
<</if>>
I have examined your slave in accordance with the Book.
<<case "Elite">>
a member of the Societal Elite you are familiar with greets you respectfully and <<if $PC.dick == 1>>tosses you a wink as she pats her rounded belly. "He's doing well.<<else>>calms her kicking child so she can continue. "Think he'll look as good as his father?<</if>> Anyway, as I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madam<</if>>," she says as she uses curt instructions to direct $activeSlave.slaveName, "appraisals are based on a slave's potential worth as a toy, with modifiers for special characteristics." She scrolls down the list. "I'll just mention the interesting ones.
<<case "futa">>
a curvy, middle aged, and quite attractive woman wearing a tank top and yoga pants, greets you cheerfully and turns to the slave. As she does, you can't help but notice that the yoga pants make it obvious she has a penis almost as long as one of her forearms. She makes notes on a tablet, flipping through videos that display the slave in action as she works. "<<if def $PC.customTitle>><<print $PC.customTitle>><<elseif $PC.title == 1>>Sir<<else>>Madame<</if>>, I'm, like, sorry to have to say this to you since I know you know it better than I do, but it's the script, you know? Anyway appraisals are based on a slave's potential performance as a public slut, with modifiers for special characteristics." She makes notes. "I'll just mention the significant ones.
<<case "businesswoman">>
an older businesswoman with a reputation for correctness, gives you a prim nod before turning to the nude slave without wasting further time. She deftly makes notes on a haptic wrist interface, flipping through videos of the slave in action as she works. "As I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madam<</if>>," she says as she uses curt instructions to direct $activeSlave.slaveName, "appraisals are based on a slave's potential income as a prostitute, with modifiers for special characteristics." Her fingers fly across the interface. "I'll just mention the significant ones.
<<case "slaver">>
a scarred old slaver with calloused hands and a knowing face, greets you in his companionable way before clapping his hands together and turning to the slave. He switches back and forth between the <<print $girl>>s and a battered old tablet with video proving $his skills. "Well, as you know <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>suh<<else>>ma'am<</if>>," he says as he firmly repositions $activeSlave.slaveName, "appraisals are based on a slave's potential income as a whore, with modifiers for special things." He pauses, prodding the tablet. "I'll just mention the main items.
<<default>>
a fashionably but formally dressed young man with slicked-back hair, greets you correctly before activating an examination visor and reviewing video evidence of the slave's skills. That done, he deactivates the visor and performs a quick physical examination. "As I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madam<</if>>," he says as he gently repositions $activeSlave.slaveName to get a good look at $him, "appraisals are based on a slave's potential income as a whore, with modifiers for special characteristics." He pauses, using subvocalizations to make data entries. "I'll just mention the significant ones.
<</switch>>
<<if $activeSlave.eyes == -2>>
$His blindness is an obvious issue.
<</if>>
<<if $activeSlave.career != 0>>
<<if setup.bodyguardCareers.includes($activeSlave.career)>>
$His background would help make $him a good Bodyguard; that's valuable.
<<elseif setup.wardenessCareers.includes($activeSlave.career)>>
$His background would help make $him a good Wardeness; that's valuable.
<<elseif setup.attendantCareers.includes($activeSlave.career)>>
$His background would help make $him a good Attendant; that's valuable.
<<elseif setup.matronCareers.includes($activeSlave.career)>>
$His background would help make $him a good Matron; that's valuable.
<<elseif setup.schoolteacherCareers.includes($activeSlave.career)>>
$His background would help make $him a good Schoolteacher; that's valuable.
<<elseif setup.stewardessCareers.includes($activeSlave.career)>>
$His background would help make $him a good Stewardess; that's valuable.
<<elseif setup.milkmaidCareers.includes($activeSlave.career)>>
$His background would help make $him a good Milkmaid; that's valuable.
<<elseif setup.madamCareers.includes($activeSlave.career)>>
$His background would help make $him a good Madam; that's valuable.
<<elseif setup.DJCareers.includes($activeSlave.career)>>
$His background would help make $him a good DJ; that's valuable.
<<elseif setup.HGCareers.includes($activeSlave.career)>>
$His background would help make $him a good Head Girl; that's valuable.
<<elseif setup.recruiterCareers.includes($activeSlave.career)>>
$His background would help make $him a good Recruiter; that's valuable.
<<elseif setup.matronCareers.includes($activeSlave.career)>>
$His background would help make $him a good Matron; that's valuable.
<<elseif setup.entertainmentCareers.includes($activeSlave.career)>>
$His background should help $his flirting a little.
<<elseif setup.whoreCareers.includes($activeSlave.career)>>
$His background should help $his fucking a little.
<<elseif setup.gratefulCareers.includes($activeSlave.career)>>
$His background should make $him a bit more trusting.
<<elseif setup.menialCareers.includes($activeSlave.career)>>
$His background should make $him a bit more tractable.
<<elseif setup.servantCareers.includes($activeSlave.career)>>
$His background should make $him a good servant.
<</if>>
<</if>>
<<if ($week-$activeSlave.weekAcquired >= 20) && ($activeSlave.entertainSkill >= 100)>>
<<if setup.entertainmentCareers.includes($activeSlave.career)>>
<<else>>
$He's gotten enough experience as a slave entertainer that $he has the added value of a $girl with a history in entertainment from before $he was a slave.
<</if>>
<</if>>
<<if ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount > 1000)>>
<<if setup.whoreCareers.includes($activeSlave.career)>>
<<else>>
I see $he's sexually very experienced; that counts as a stand-in for the usual bonus value from having been a sex worker before enslavement.
<</if>>
<</if>>
<<set _careers = []>>
<<if ($activeSlave.skillHG >= $masteredXP)>>
<<set _careers.push("Head Girl")>>
<</if>>
<<if ($activeSlave.skillRC >= $masteredXP)>>
<<set _careers.push("Recruiter")>>
<</if>>
<<if ($activeSlave.skillBG >= $masteredXP)>>
<<set _careers.push("Bodyguard")>>
<</if>>
<<if ($activeSlave.skillMD >= $masteredXP)>>
<<set _careers.push("Madam")>>
<</if>>
<<if ($activeSlave.skillDJ >= $masteredXP)>>
<<set _careers.push("DJ")>>
<</if>>
<<if ($activeSlave.skillNU >= $masteredXP)>>
<<set _careers.push("Nurse")>>
<</if>>
<<if ($activeSlave.skillTE >= $masteredXP)>>
<<set _careers.push("Schoolteacher")>>
<</if>>
<<if ($activeSlave.skillAT >= $masteredXP)>>
<<set _careers.push("Attendant")>>
<</if>>
<<if ($activeSlave.skillMT >= $masteredXP)>>
<<set _careers.push("Matron")>>
<</if>>
<<if ($activeSlave.skillST >= $masteredXP)>>
<<set _careers.push("Stewardess")>>
<</if>>
<<if ($activeSlave.skillMM >= $masteredXP)>>
<<set _careers.push("Milkmaid")>>
<</if>>
<<if ($activeSlave.skillWA >= $masteredXP)>>
<<set _careers.push("Wardeness")>>
<</if>>
<<if ($activeSlave.skillS >= $masteredXP)>>
<<set _careers.push("Servant")>>
<</if>>
<<if ($activeSlave.skillE >= $masteredXP)>>
<<set _careers.push("Entertainer")>>
<</if>>
<<if ($activeSlave.skillW >= $masteredXP)>>
<<set _careers.push("Whore")>>
<</if>>
<<if ($activeSlave.skillMT >= $masteredXP)>>
<<set _careers.push("Matron")>>
<</if>>
<<if _careers.length > 0>>
$He has working experience as a
<<if _careers.length > 2>>
<<for _j = 0; _j < _careers.length; _j++>>
<<if _j < _careers.length-1>>
<<print _careers[_j]>>,
<<else>>
and <<print _careers[_j]>>.
<</if>>
<</for>>
<<elseif _careers.length > 1>>
_careers[1] and <<print _careers[0]>>.
<<else>>
<<print _careers[0]>>. Providing $him the same additional value if $he had a revelant career.
<</if>>
<</if>>
<<if $activeSlave.behavioralFlaw != "none">>
<<if $activeSlave.sexualFlaw != "none">>
$He has both a behavioral flaw and a sexual flaw; those are both minor negatives.
<<else>>
$He has a behavioral flaw, which is a minor negative.
<</if>>
<</if>>
<<if $activeSlave.sexualFlaw == "breeder" && $arcologies[0].FSRepopulationFocus != "unset">>
$He is obsessed with breeding, which will make $him very popular in your arcology.
<<elseif $activeSlave.sexualFlaw != "none">>
<<if $activeSlave.behavioralFlaw == "none">>
$He has a sexual flaw, which is a minor negative.
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw != "none") || ($activeSlave.sexualFlaw != "none")>>
<<if $activeSlave.behavioralQuirk != "none">>
<<if $activeSlave.sexualQuirk != "none">>
On the other hand, $he has both a behavioral quirk and a sexual quirk; those are both minor positives.
<<else>>
On the other hand, $he has a behavioral quirk, which is a minor positive.
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<if $activeSlave.behavioralQuirk == "none">>
On the other hand, $he has a sexual quirk, which is a minor positive.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.behavioralQuirk != "none">>
<<if $activeSlave.sexualQuirk != "none">>
$He has both a behavioral quirk and a sexual quirk; those are both minor positives.
<<else>>
$He has a behavioral quirk, which is a minor positive.
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<if $activeSlave.behavioralQuirk == "none">>
$He has a sexual quirk, which is a minor positive.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "mindbroken">>
It's a shame $he's mindbroken. From a price perspective.
<<elseif $activeSlave.fetish != "none" && $activeSlave.fetishKnown == 1>>
$His fetish is good for performance, of course, but it adds a little bonus to value, too.
<<elseif $activeSlave.fetishKnown == 1>>
$His tastes are a tad plain, but at least it won't hurt $his value.
<<else>>
It's a pity there's no information on $his fetishes. Without it, buyers tend to assume the worst.
<</if>>
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.energy > 95>>
Nymphomania adds a major price bonus.
<</if>>
<<else>>
With $his sex drive not well tested, I cannot award $him any value in that area.
<</if>>
<<if $activeSlave.vagina == 0>>
Virgin pussies are less common than you might think; that's a minor positive.
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR != 0>>
<<if $activeSlave.preg < -1>>
The lack of an ability to become pregnant greatly decreases value, the global market being what it is.
<<elseif ($activeSlave.bellyPreg >= 300000)>>
That belly is all child? Incredible. Such fertility will price $him very high, the global market being what it is.
<<elseif ($activeSlave.bellyPreg >= 120000)>>
Such a massive pregnancy demands a high value, the global market being what it is.
<<elseif ($activeSlave.preg > 10)>>
The advanced pregnancy adds a little value, the global market being what it is.
<</if>>
<<elseif $arcologies[0].FSRestartSMR != 0>>
<<if $activeSlave.preg < -1>>
$His infertility improves $his value, since $his kind should not be allowed to reproduce.
<<elseif ($activeSlave.bellyPreg >= 300000)>>
That belly is all child? How horrible. $He'd make a better example of the horrors of pregnancy than a sex slave.
<<elseif ($activeSlave.bellyPreg >= 30000)>>
What a disgusting creature, that filth inside $him will destroy $his value.
<<elseif ($activeSlave.preg > 10)>>
What a waste, if $he weren't pregnant, $he might be worth something.
<</if>>
<<else>>
<<if $activeSlave.ovaries == 0 && $activeSlave.vagina > -1 && $activeSlave.genes == "XY">>
The lack of a natural vagina still removes a little value, the global market being what it is.
<<elseif ($activeSlave.bellyPreg >= 300000)>>
Such an obscene and life threatening display of fertility will turn off most buyers and considerably damage $his value, the global market being what it is.
<<elseif ($activeSlave.bellyPreg >= 120000)>>
Such a massive and dangerous pregnancy removes some value, the global market being what it is.
<<elseif ($activeSlave.preg > 10)>>
The advanced pregnancy removes a little value, the global market being what it is.
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1>>
What's this strange organ listed here? She can become anally pregnant? That will certainly interest some buyers.
<</if>>
<<if $activeSlave.pregWeek < 0>>
$He seems a little uncomfortable with $his holes being touched. By the feel of it, $he is a new mother, no? A lack of receptivity will not go over well with buyers; it may more profitable to let $him recover first.
<</if>>
<<if $activeSlave.intelligence > 95>>
$His genius is probably going to bring in very generous bids.
<<if $activeSlave.intelligenceImplant >= 15>>
$His education is an added positive, beyond that.
<</if>>
<<elseif $activeSlave.intelligence > 15>>
Of course, $his intelligence is an asset outside of its sexual applications.
<<if $activeSlave.intelligenceImplant >= 15>>
$His education is an added positive, beyond that.
<</if>>
<<elseif $activeSlave.intelligence < -15>>
Of course, $his stupidity will be a minor negative.
<<if $activeSlave.intelligenceImplant >= 15>>
$His education will help ameliorate that in price terms.
<<else>>
$He's uneducated, too.
<</if>>
<<elseif $activeSlave.intelligence < -95>>
$His sheer idiocy will likely hamper bids.
<<if $activeSlave.intelligenceImplant >= 15>>
$His education will help a little, though I can't imagine the hassle it must have been to get $him to remember anything.
<<else>>
$He's uneducated, too, not that there's a surprise in that.
<</if>>
<</if>>
<<if $activeSlave.anus == 0>>
$His virgin anus is a minor positive, since anal defloration is in such high demand.
<</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
$He has both sets of equipment, I see; that's very valuable.
<<if $activeSlave.ovaries > 0 && $activeSlave.balls > 0 && $activeSlave.ballType != "sterile">>
<<if $arcologies[0].FSRestartSMR == 1>>
And both are fertile? Horrible. Such fertility is wasted on trash.
<<else>>
And both are fertile? Incredible. $He'll appraise extremely well for that.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.pubertyXY == 0 && $activeSlave.physicalAge >= $potencyAge && $arcologies[0].FSGenderRadicalist == "unset" && $activeSlave.balls > 0>>
$He never went through male puberty, that's a plus.
<</if>>
<<if $activeSlave.prestige > 0>>
I see notes on $his notoriety in $his file. That will drive up $his price.
<</if>>
<<if $activeSlave.pornPrestige == 3>>
$He's pretty popular in $activeSlave.pornType smut, isn't $he? Buyers will be lining up for $him.
<<elseif $activeSlave.pornPrestige == 2>>
$He's gained quite the following in $activeSlave.pornType smut. In fact, I've even seen some of $his smut; buyers will flock to $him.
<<elseif $activeSlave.pornPrestige == 1>>
$He's got a small fanbase in $activeSlave.pornType smut. Who knows? Maybe one of them will want $him all to herself?
<</if>>
<<if $activeSlave.devotion > 95>>
$His worshipfulness is a major positive
<<set _trustPositive = 1>>
<<elseif $activeSlave.devotion > 50>>
$His devotion is a significant positive
<<set _trustPositive = 1>>
<<elseif $activeSlave.devotion > 20>>
$His acceptance of slavery is a minor positive
<<set _trustPositive = 1>>
<<elseif $activeSlave.devotion >= -20>>
$His acceptance of slavery is equivocal
<<set _trustPositive = 0>>
<<elseif $activeSlave.devotion >= -50>>
$His resistance to slavery is a minor negative
<<set _trustPositive = 0>>
<<elseif $activeSlave.devotion >= -75>>
$His hatred of slavery is a significant negative
<<set _trustPositive = -1>>
<<else>>
$His rebelliousness is a major negative
<<set _trustPositive = -1>>
<</if>>
<<if _trustPositive == 1>>
<<if $activeSlave.trust > 95>>
and $his powerful trust is a major positive.
<<elseif $activeSlave.trust > 50>>
and $his trust is a significant positive.
<<elseif $activeSlave.trust > 20>>
and $his carefulness is a minor positive.
<<elseif $activeSlave.trust >= -20>>
and $his fearfulness is equivocal.
<<elseif $activeSlave.trust >= -50>>
but $his fear is a minor negative.
<<elseif $activeSlave.devotion >= -90>>
but $his terrified state is a significant negative.
<<else>>
but $his abjectly terrified state is a major negative.
<</if>>
<<elseif _trustPositive == 0>>
<<if $activeSlave.trust > 95>>
but $his powerful trust is worrisome.
<<elseif $activeSlave.trust > 50>>
but $his trust is a little out of place.
<<elseif $activeSlave.trust > 20>>
and $his carefulness is a minor positive.
<<elseif $activeSlave.trust >= -20>>
and $his fearfulness is useful.
<<elseif $activeSlave.trust >= -50>>
and $his fear is useful.
<<elseif $activeSlave.devotion >= -90>>
but $his terrified state will aid in fully breaking $him.
<<else>>
but $his abjectly terrified state will make it easy to break $him.
<</if>>
<<else>>
<<if $activeSlave.trust > 95>>
and $his powerful trust is a problem.
<<elseif $activeSlave.trust > 50>>
and $his trust is troublesome.
<<elseif $activeSlave.trust > 20>>
and $his carefulness is bad sign.
<<elseif $activeSlave.trust >= -20>>
btu $his fearfulness is useful.
<<elseif $activeSlave.trust >= -50>>
but $his fear is useful.
<<elseif $activeSlave.devotion >= -90>>
but $his terrified state will aid in fully breaking $him.
<<else>>
but $his abjectly terrified state will make it easy to break $him.
<</if>>
<</if>>
<<if $activeSlave.brand != 0>>
<<if $rep > 10000>>
I see $he's branded with your mark; with your stellar reputation, that will make $him appraise better.
<<elseif $rep < 5000>>
I see $he's branded with your mark; unfortunately, that will make $him appraise slightly less well.
<<else>>
I see $he's branded with your mark; that won't have a significant impact.
<</if>>
<</if>>
<<if ($activeSlave.actualAge >= $retirementAge-5) && $PhysicalRetirementAgePolicy != 1>>
<<set _TimeBeforeAgeRetirement = 52*($retirementAge-$activeSlave.actualAge)>>
Since $he has a mere _TimeBeforeAgeRetirement weeks left until the local retirement age for sex slaves, buyers will be willing to offer much less for $him.
<</if>>
<<if ($activeSlave.physicalAge >= $retirementAge-5) && $PhysicalRetirementAgePolicy == 1>>
<<set _TimeBeforeAgeRetirement = 52*($retirementAge-$activeSlave.physicalAge)>>
Since $he has a mere _TimeBeforeAgeRetirement weeks left until the local retirement age for sex slaves, buyers will be willing to offer much less for $him.
<</if>>
<<if $arcologies[0].FSSupremacistLawME != 0>>
<<if $activeSlave.race != $arcologies[0].FSSupremacistRace>>
Your supremacism has pushed a lot of subhumans like $him into the market, so $his race is a negative.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationistLawME != 0>>
<<if $activeSlave.race == $arcologies[0].FSSubjugationistRace>>
Your subjugationism has pushed a lot of animals like $him into the market, so $his race is a negative.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR != 0>>
<<if $activeSlave.pregKnown == 1>>
Pregnant slaves appraise quite well, thanks to your leadership on repopulation.
<</if>>
<</if>>
<<if $arcologies[0].FSRestartSMR != 0>>
<<if $activeSlave.dick > 0>>
Subhumans with dicks appraise less well, since they don't need them.
<</if>>
<<if $activeSlave.balls > 0>>
$He has balls too. A slave that can impregnate is worth little under your vision of the future.
<</if>>
<<if $activeSlave.vagina > 0>>
Subhumans with vaginas appraise less well, since they don't need them.
<</if>>
<<if $activeSlave.ovaries > 0>>
$He can get pregnant too. A slave that can bear children is worth little under your vision of the future.
<</if>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceSMR != 0>>
<<if $activeSlave.weight > 60 && $activeSlave.muscles < 5>>
Plush, soft slaves like $him appraise well, thanks to the shifting views on beauty.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR != 0>>
<<if $activeSlave.dick > 0>>
Slaves with dicks appraise less well, thanks to your leadership on gender.
<<if $activeSlave.balls > 0>>
That's especially true for $him, since $he still has $his balls.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalistLawFuta != 0>>
<<if $arcologies[0].FSGenderRadicalistLawFuta == 1>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
Futas appraise better than ever, thanks to your leadership on gender.
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderRadicalistLawFuta == 2>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.balls > 0>>
Slaves with cocks and balls appraise quite well, thanks to your leadership on gender.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.butt >= 5>>
<<if $activeSlave.anus >= 2>>
<<if $activeSlave.hips >= 1>>
<<if $activeSlave.analSkill > 60>>
Slaves with big butts and skilled anuses appraise quite well, thanks to your leadership on gender.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > 50>>
And of course, we can't forget the premium you get on selling slaves.
<</if>>
<<if $activeSlave.indenture > -1>>
Though I dislike mentioning something so obvious, being an indentured servant will have a huge impact on $his valuation.
<</if>>
<<switch _appraiser>>
<<case"roman">>
That is all." He rolls his screen-scroll up and tucks it into his toga, and nods. "A pleasure."
<<case"aztec">>
That's all. Thank you." She turns to go, her long cape swiveling in the air, showing a glimpse of her <<if $arcologies[0].FSRepopulationFocusLaw == 1>>fecund<<else>>pleasant<</if>> figure.
<<case"egyptian">>
That's all. Thank you for this delightful opportunity." She turns to go, but turns again in the doorway to offer another deep bow, this one so low that her linen dress discloses just a hint of her dimpled rear.
<<case"edo">>
That is all. Thank you." She performs a perfect bow and retreats.
<<case"arabian">>
That is all. She may fetch a fine price, if the Almighty will it." He bows deeply and backs out the door.
<<case"chinese">>
That is all." She bows and backs out the door.
<<case"priestess">>
Amen." She forms a holy symbol with her hands, kneels before you to bow so low that her cleavage presses against the floor, and retreats.
<<case"futa">>
That's all. Thanks! Cute $girl." She goes, but pauses in the doorway to give you a little wave.
<<case"Elite">>
That's all. <<if $PC.dick == 1>>See you around! Have to have a few other guy's kids before we can have some more fun, but I'll keep you in mind!<<else>>See you around, we'll have to go drinking after I'm done sometime!<</if>>" She waves, as she leaves.
<<case"businesswoman">>
That will be all. Thank you, and good day." She bows curtly and goes.
<<case"slaver">>
That's all I've got for you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>suh<<else>>ma'am<</if>>, thank you kindly." He offers a genteel bow and leaves.
<<default>>
And that is all. Thank you." He nods in a businesslike fashion and departs.
<</switch>>
<</if>> /* CLOSES APPRAISAL */
<</if>> /* closes breeding mark */
<br><br>
<<if $activeSlave.breedingMark == 1 && $propOutcome == 1>>
<<set $buyer = 0>>
<<set _Price = 500*Math.trunc(($slaveCost*1.1)/500)>>
<br>The current offer for $him stands at ''<<print cashFormat(_Price)>>''.
<<link "Accept bid" "Slave Sold">>
<<set $cash += _Price>>
<<set $buyer = "elite auction">>
<</link>>
<<else>>
__Bids Received__
<br>
<<set $buyer = 0>>
<<set _Price = 500*Math.trunc(($slaveCost*1.15)/500)>>
<<if ($activeSlave.visualAge < 20) && ($activeSlave.weight < -10) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who likes his slaves young and slender.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.visualAge > 40) && ($activeSlave.weight > 10) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who likes her slaves mature and motherly.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.dick > 3) && canAchieveErection($activeSlave) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who likes fat cocks.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.balls == 0) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who likes a big limp dick flopping around when he fucks a slave's asspussy.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.dick == 1) && ($activeSlave.balls == 0 || $activeSlave.ballType == "sterile") && ($activeSlave.anus == 3) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who likes sissies with anal slits longer than their little limp dicks.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.boobs < 300) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who likes traps.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.boobs > 600) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who likes lusty shemales.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.anusPiercing > 1) && ($activeSlave.nipplesPiercing > 1) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who is clearly fascinated by $his lewd piercings.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.anusTat > 1) && ($activeSlave.buttTat > 1) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who is clearly aroused by $his slutty tattoos.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.boobs > 800) && ($activeSlave.areolaeShape != "circle") && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who can't take his eyes off $his unique areolae.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.clit > 2) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who keeps running her tongue over her lips while staring at the slave's giant clit.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.labia > 1) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who has an obvious fascination with $his dangling labia.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.boobs > 2000) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen with an obvious breast expansion fetish.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.preg > 20) && ($activeSlave.lactation == 1) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who pays obsessive attention to $his gravid belly and naturally lactating breasts.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.ovaries == 1) && ($activeSlave.physicalAge < 25) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who pays unusually close attention to the section of the medical report on $his fertility.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.butt > 6) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen with an obvious butt expansion fetish.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.face > 10) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who can't keep his eyes off $his pretty face.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.analSkill >= 100) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen interested in acquiring a skilled butthole bitch.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.vaginalSkill >= 100) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen interested in acquiring a slut with real vaginal skill.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.oralSkill >= 100) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen interested in acquiring a skilled cocksucker.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.health > 80) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen who pays creepily close attention to the state of $his health, and ignores everything else.
<<set _NewOwner = 1>>
<<elseif ($activeSlave.nationality != 0) && (random(1,100) > 80)>>
<br>''<<print cashFormat(_Price)>>'' from a citizen with a special appetite for <<if $activeSlave.nationality == "a Cook Islander">>Cook Islander<<elseif $activeSlave.nationality == "a Liechtensteiner">>Liechtensteiner<<elseif $activeSlave.nationality == "Mosotho">>Basotho<<elseif $activeSlave.nationality == "Motswana">>Batswana<<elseif $activeSlave.nationality == "a New Zealander">>New Zealander<<elseif $activeSlave.nationality == "a Solomon Islander">>Solomon Islander<<else>>$activeSlave.nationality<</if>> <<print $girl>>s.
<<set _NewOwner = 1>>
<</if>>
<<if _NewOwner == 1>>
<<link "Accept bid""Slave Sold">>
<<set $cash += _Price>>
<</link>>
<</if>>
<<if $activeSlave.physicalAge > 30>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*0.9)/500))>>'' from a polite older citizen looking for a housekeeper and bedwarmer.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<set $buyer = "housekeeper">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if isFertile($activeSlave) && $seePreg != 0>>
<<if $slaveCost > 10000>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a male citizen who wants to ensure his posterity by using $him to carry his children.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "preg fetishist">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from an organ modifier interested in $his anal womb.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "organ crafter">>
<</link>>
<</if>>
<</if>>
<<if $seeHyperPreg == 1 && $seeExtreme == 1>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(400*Math.trunc(($slaveCost*1.05)/500))>>'' from a pharmaceuticals corporation looking for fertile virgins for testing extreme fertility drugs.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 400*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "womb filler">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.intelligence > 50>>
<<if $activeSlave.face >= 55>>
<<if $activeSlave.faceShape != "masculine">>
<<if random(1,100) > 90>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a fellow arcology owner seeking a smart, pretty slave to use as a breeder to produce superior children.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "eugenics arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.hips > 1>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a fellow arcology owner focusing on building a future society based on his genes: he seeks fertile virgins with wide hips, feeling they will be the best mothers.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "repopulationist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.3)/500))>>'' from a slave trader with a notorious virgin impregnation fetish: he uses his work to provide himself with an endless supply of virgins to knock up and resell.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer = "virgin trader">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $seePreg != 0>>
<<if $seeHyperPreg == 1 && $seeExtreme == 1>>
<<if $activeSlave.preg > 20>>
<<if $activeSlave.bellyPreg >= 300000>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a group that takes pleasure in performing abortions on live TV.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 400*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "abortion TV">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.nipples == "huge">>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a female citizen with a very specific fetish: she loves breasts to the point of enjoying slaves with nipples large enough to meaningfully penetrate her.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "nipple fetishist">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.nipples == "fuckable">>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a male citizen with a kink that's hard to satisfy: he loves nipple fucking, but hates how breasts just don't work that way.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "nipple fetishist">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.analSkill > 10>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a citizen who enjoys buttfucking slaves with the necessary equipment, willingness, and anal skill to reward his efforts with messy, hands-free orgasms of their own.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "anal fetishist">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill > 30>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from an unusually well-endowed citizen who strongly prefers oral sex with willing partners who can deepthroat him successfully.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "oral fetishist">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fetish != "masochist">>
<<if $activeSlave.devotion > 50>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a sadistic citizen who likes hurting her slaves, dislikes masochists for their enjoyment of her treatment, yet prefers slaves who will not hate her.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "pain fetishist">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.height >= 170>>
<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant < -15>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a sadistic citizen who is looking for an imposing, stupid slave she can train to rape her victims on command.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "sadism fetishist">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant > 50>>
<<if $activeSlave.intelligenceImplant >= 15>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a newly wealthy citizen who is expanding his household and is interested in smart, educated, and obedient slaves for leadership roles.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "dom fetishist">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.oralSkill >= 100>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.05)/500))>>'' from a citizen whose job keeps her deskbound; bored, she's looking for a devoted oral slave to occupy the space under the desk and be her constant pussylicking appliance.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "sub fetishist">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.anus == 0>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.3)/500))>>'' from a wealthy citizen infamous for cruelly raping anal virgins in public; he buys and abuses a new one every few weeks.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer = "buttbreaker">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant > 15>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a small, local slave trainer interested in using $him to help train new slaves in the sexual arts.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "trainer staffing">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant > 15>>
<<if $activeSlave.intelligenceImplant >= 15>>
<<if $activeSlave.physicalAge > 35>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.4)/500))>>'' from a skilled slave trainer who feels that MILFs make the best slave trainers.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.4)/500)>>
<<set $buyer = "D milf staffing">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.lactation > 0>>
<<if $activeSlave.ovaries > 0>>
<<if $activeSlave.boobs > 1000>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a prominent citizen with a notorious fetish for fertile, natural cows.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "D hucow">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.weight < -10>>
<<if $activeSlave.teeth == "pointy">>
<<if $activeSlave.combatSkill > 0>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen who's pursuing some sort of mercenary project that requires worryingly large numbers of thin <<print $girl>>s with sharp teeth.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D startled the witch">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if $activeSlave.anus > 1>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.physicalAge < 25>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen who appreciates <<print $girl>>s who are both vaginal virgins and anal veterans.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D virgin asspussy">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if ($activeSlave.fetish == "submissive") || ($activeSlave.fetish == "pregnancy")>>
<<if $activeSlave.entertainSkill > 30>>
<<if $activeSlave.physicalAge < 30>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen with moist palms who insistently refers to $him as "his waifu," whatever that means.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D waifu">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.height < 160>>
<<if $activeSlave.butt > 3>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen who likes to provide his favored, well-endowed slaves with subordinate, orally skilled dickgirls with nice butts.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D oral servants">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish == "buttslut">>
<<if $activeSlave.visualAge < 25>>
<<if $activeSlave.boobs < 400>>
<<if $activeSlave.weight <= 10>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen who prefers slaves that look like demure girls with their clothes on, and are willing to take cock up their pretty asspussies.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D trap lover">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.height > 185>>
<<if $activeSlave.butt > 8>>
<<if $activeSlave.buttImplant < 2>>
<<if $activeSlave.weight > 10>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from an eccentric citizen notorious for keeping tall slaves with huge soft butts, just so he can bury himself between their cheeks when they're standing.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D butt bury">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 1>>
<<if $activeSlave.balls == 1>>
<<if $activeSlave.vagina > -1>>
<<if canAchieveErection($activeSlave)>>
<<if $activeSlave.lactation > 0>>
<<if $activeSlave.face > 10>>
<<if $activeSlave.faceShape != "masculine">>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen with strong opinions on futas: he likes a feminine $girl with a nice cock, a lovely pussy, no visible balls and yet the ability to get hard, and plentifully milky nipples.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D milky herm">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.preg > -2>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.weight <= 10>>
<<if $activeSlave.height < 165>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen whose friends never let him hear the end of his incorrigibly romantic treatment of his apartment full of amazons.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D amazon hunter">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seePreg != 0>>
<<if $activeSlave.dick == 0>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.height > 180>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen who keeps a large harem of lithe, muscular <<print $girl>>s to bear him children.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D shorty breeder">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish == "cumslut">>
<<if $activeSlave.lips > 30>>
<<if $activeSlave.amp == 0>>
<<if $activeSlave.oralSkill > 50>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.35)/500))>>'' from a prominent citizen who's looking for a fresh, skilled pair of lips eager to wrap around a thick cock.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D oral servants">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vaginalSkill <= 10>>
<<if $activeSlave.analSkill <= 10>>
<<if $activeSlave.oralSkill <= 10>>
<<if $activeSlave.whoreSkill <= 10>>
<<if $activeSlave.entertainSkill <= 10>>
<<if random(1,100) > 80>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.15)/500))>>'' from a prominent citizen who's a notoriously inexperienced lover; it's painfully obvious that he prefers inexperienced slaves as they make him feel less insecure.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.15)/500)>>
<<set $buyer = "D r9k">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.weight > 10>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.health > 60>>
<<if $slaveCost < 10000>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a prominent citizen who takes unusually close interest in $his health and muscle tone, and cannot quite hide his salivation as he does so.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "D cannibal">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.pornPrestige == 1>>
<<if random(1,100) == 69>>
<br>''<<print cashFormat(200*Math.trunc(($slaveCost*2)/200))>>'' from an obsessive fan who absolutely must have $him for himself.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 200*Math.trunc(($slaveCost*2)/200)>>
<<set $buyer = "obsessed fan">>
<</link>>
<</if>>
<<elseif $activeSlave.pornPrestige == 3>>
<<if random(1,100) > 90>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.3)/500))>>'' from a studio interested in continued production of $his porn.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer = "porn studio">>
<</link>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $activeSlave.intelligenceImplant < 15>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a slave trainer that specializes in educating slaves and reselling them at a profit.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "teaching trainer">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist == "unset">>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a slave trainer that specializes in filling slaves with implants before resale.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "implanting trainer">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist == "unset">>
<<if $activeSlave.boobsImplant > 0>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a slave trainer that specializes in fixing slaves who have been surgically ruined with overimplantation.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "purifying trainer">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist == "unset">>
<<if $activeSlave.boobs > 600>>
<<if $activeSlave.butt > 3>>
<<if $activeSlave.weight > 10>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a slave trainer that specializes in slimming down fat slaves to appeal to buyers who prefer slim <<print $girl>>s.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "slimming trainer">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast == "unset">>
<<if $activeSlave.boobs < 600>>
<<if $activeSlave.butt < 3>>
<<if $activeSlave.weight < -10>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a slave trainer that specializes in improving slaves with disappointing assets; they prefer pharmaceutical means but are not averse to surgical intervention if necessary.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "broadening trainer">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 1000>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.lactation == 0>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a slave trainer that specializes in getting women ready to be dairy cows by using aggressive hormonal and pharmaceutical treatment to balloon their tits.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "cow trainer">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist == "unset">>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.boobs < 500>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a slave trainer that specializes in feminizing imperfect shemales; an orchiectomy is invariably their first step.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "clipping trainer">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
<<if $activeSlave.dick > 0>>
<<if $slaveCost > 10000>>
<<if random(1,100) > 60>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a slave trainer that specializes in creating proper slave women from raw material that falls short of that ideal but has potential anyway.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "reassignment trainer">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs - $activeSlave.boobsImplant > 2000>>
<<if $activeSlave.lactation > 1>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner working towards autarkic slave pastoralism. He's awed by $his milk productivity.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "pastoralist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant > 50>>
<<if $activeSlave.intelligenceImplant >= 30>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner building a facsimile of ancient Egypt. He's in the market for wise and educated slaves willing to pass on their skills.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "egyptian revivalist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.combatSkill >= 1>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.muscles > 25>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner building a recreation of the Great Aztec Empire. He's in the market for willing, strong and combat ready slaves, to bolster his empire
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "aztec revivalist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.combatSkill > 0>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.muscles > 5>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner building a facsimile of classical Rome. He's in the market for slaves with basic combat skills to fight in modern gladiatorial combats.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "roman revivalist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.face > 10>>
<<if $activeSlave.analCount < 100>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner with interesting religious beliefs, which require beautiful slaves to be available to the public. Since $activeSlave.slaveName is pretty and not heavily used, he considers it a duty to buy $him and make $him a holy prostitute.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "chattel religionist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.muscles <= 95>>
<<if $activeSlave.health > 60>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner devoted to muscular ladies. He seems to feel that $activeSlave.slaveName is not at $his true potential, and wants a try at improving $his physique himself.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "physical idealist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.weight > 30>>
<<if $activeSlave.weight <= 95>>
<<if $activeSlave.health > 60>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner devoted to chubby ladies. He seems to feel that $activeSlave.slaveName can handle a fair bit more weight, and wants a try at fattening $him up himself.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "hedonistic decadence arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $activeSlave.weight < 10>>
<<if $activeSlave.muscles < 10>>
<<if $activeSlave.belly == 0 && $activeSlave.preg < 1>>
<<if random(1,100) > 80>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/400))>>'' from a chef that likes stuffing more than just turkeys.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/400)>>
<<set $buyer = "stuffer chef">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 1000>>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner who loves breast implants. Since large natural breasts can support larger implants, he seems to feel $activeSlave.slaveName has good potential to be implanted up to a truly gigantic size without too much stretching.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "transformation fetishist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.physicalAge < 25>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner who never fails to dream big. He's interested in $him mostly for growth potential, since $his assets have grown so big, so young.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "asset expansionist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs < 500>>
<<if $activeSlave.butt < 3>>
<<if $activeSlave.physicalAge < 25>>
<<if $activeSlave.anus < 2>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner with simple tastes. He likes his slaves young, slim, and reasonably innocent.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "slimness enthusiast arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobsImplant > 0>>
<<if $activeSlave.buttImplant > 0>>
<<if $activeSlave.lipsImplant > 0>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner with a hatred of implants that reaches missionary zeal. He buys slaves full of silicone, removes their implants, reconditions them, and resells them whenever his finances will permit.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "body purist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.trust > 20>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner who runs a terrifyingly degrading society. He prefers slaves who have been well-treated previously; it lends their screams a certain special authenticity.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "degradationist arcology">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.intelligenceImplant < 5>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish != "mindbroken">>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner with an almost messianic calling to educate and improve slaves, though somewhat hypocritically, he prefers to start with reasonably obedient girls, which usually means slaves broken by someone else.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "paternalist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick == 0>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.butt > 3>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant < -15>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner who likes willing, uncomplicated young ladies with bouncing boobs and big butts. He's an uncomplicated sort.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "gender fundamentalist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.face < -10>>
<<if $activeSlave.boobs < 400>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner with a notorious fetish for the process of feminization. He prefers diamonds in the rough, because the process of polishing is so much fun.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "gender radicalist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race != "mixed race">>
<<if $activeSlave.devotion <= 20>>
<<if $activeSlave.trust < 20>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner with a strongly held belief that $activeSlave.race people should not be slaves. He devotes as much of his resources as he can to manumission of such girls, concentrating on the downtrodden.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "supremacist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race != "mixed race">>
<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant < -50>>
<<if $activeSlave.ovaries == 1>>
<<if random(1,100) > 70>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.25)/500))>>'' from a fellow arcology owner working on a project to breed a race of $activeSlave.race people with natural, unquestioning obedience. He clearly considers $him good stock for the project.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "subjugationist arcology">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 10000>>
<<if random(1,100) > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a cheap brothel chain that operates a franchise on a lower level of the arcology.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "cheap brothel">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 20000>>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a factory farm notorious for extracting every drop of value from its slaves' bodies.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "factory farm">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 5000>>
<<if random(1,100) > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a sex arcade that maintains good service quality by rapidly cycling new slaves through their facilities.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "arcade">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $seePreg != 0>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 10000>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.ovaries == 1>>
<<if random(1,100) > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a high-volume breeding operation interested in $him mostly for $his healthy, functional womb.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "volume breeder">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaveCost > 20000>>
<<if random(1,100) > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.1)/500))>>'' from a group of partners that run a handsome brothel off the promenade.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "nice brothel">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaveCost < 50000>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.health > 40>>
<<if random(1,100) > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*0.8)/500))>>'' from a free-range farm that pays for the high costs of high quality livestock care by aggressively marketing its cruelty-free products.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*0.8)/500)>>
<<set $buyer = "free range">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.health > 40>>
<<if $slaveCost < 5000>>
<<if random(1,100) > 10>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from an organ harvesting firm that acquires healthy raw materials cheaply.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1.2)/500)>>
<<set $buyer = "harvester">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $slaveCost < 5000>>
<<if random(1,100) > 10>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1)/500))>>'' from a manufacturer of large sexual appliances that include a living inmate, drugged into helplessness.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*1)/500)>>
<<set $buyer = "fuckdoll">>
<</link>>
<</if>>
<</if>>
<<if $seeExtreme == 1>>
<<if $slaveCost < 5000>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.bellyImplant > -1>>
<<if random(1,100) > 90>>
<br>''<<print cashFormat(7000)>>'' from a porn director interested in a cheap slave with a belly implant for use in a snuff film.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 7000>>
<<set $buyer = "tentacle bred">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if random(1,100) > 30>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*0.9)/500))>>'' from a reputable slave trader who will likely ship $him out of the arcology.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<</link>>
<</if>>
<<if $activeSlave.fetish == "mindbroken">>
<<if random(1,100) > 20>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*0.9)/500))>>'' from a slave trader who buys vast numbers of mindbroken girls. His purpose is unknown, and none of them are ever seen again.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<</link>>
<</if>>
<</if>>
<<if $plot>>
<<if $peacekeepers>>
<<if $peacekeepers.strength >= 50>>
<<if $peacekeepers.attitude < 100>>
<<if $activeSlave.oralSkill + $activeSlave.analSkill + $activeSlave.vaginalSkill > 100>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*0.5)/500))>>'' from the officer in charge of 'recreational activities' for General $peacekeepers.generalName's forces. This is far less than the slave is worth, but the bid comes with the implicit offer of more influence over the peacekeepers.
<<link "Accept bid" "Slave Sold">>
<<set $cash += 500*Math.trunc(($slaveCost*0.5)/500), $buyer = "peacekeepers">>
<</link>>
<</if>>
<<else>>
<<switch $peacekeepers.tastes>>
<<case "lusty futanari">>
<<if $activeSlave.balls > 0 && $activeSlave.ballType != "sterile" && $activeSlave.scrotum > 0 && $activeSlave.dick > 0 && $activeSlave.vagina > -1 && $activeSlave.energy > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "cum addicts">>
<<if $activeSlave.fetish == "cumslut" && $activeSlave.fetishStrength > 95 && $activeSlave.sexualFlaw == "cum addict">>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "horny MILFs">>
<<if $activeSlave.physicalAge > 34 && $activeSlave.visualAge > 34 && $activeSlave.energy > 80>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "big-breasted cows">>
<<if $activeSlave.boobs > 2000 && $activeSlave.lactation > 1>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "beautiful young sex slaves">>
<<if $activeSlave.physicalAge < 25 && $activeSlave.visualAge < 25 && $activeSlave.face > 95>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "fertile virgins">>
<<if $activeSlave.vagina == 0 && isFertile($activeSlave)>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "lusty preggos">>
<<if $activeSlave.preg > 10 && $activeSlave.energy > 50>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "baby obsessed breeders">>
<<if $activeSlave.preg > 10 && $activeSlave.fetish == "pregnancy" && $activeSlave.sexualFlaw == "breeder">>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "bellies with girls attached">>
<<if $activeSlave.belly >= 300000>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<<case "flesh balloons">>
<<if $activeSlave.boobs > 20000 && $activeSlave.butt > 10>>
<br>''<<print cashFormat(500*Math.trunc(($slaveCost*1.2)/500))>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid" "Slave Sold">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><</link>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<br><br>
<<link "Re-list $him" "Sell Slave">><<set $cash -= 500>><</link>>
//This will cost <<print cashFormat(500)>>//
<</if>>
|
amomynous0/fc
|
src/uncategorized/sellSlave.tw
|
tw
|
bsd-3-clause
| 81,065 |
:: Servants' Quarters [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Servants' Quarters", $showEncyclopedia = 1, $encyclopedia = "Servants' Quarters", $servantsQuartersSlaves = $ServQiIDs.length>>
<<if $servantsQuartersName != "the Servants' Quarters">>
<<set $servantsQuartersNameCaps = $servantsQuartersName.replace("the ", "The ")>>
<</if>>
<<quartersAssignmentFilter>>
$servantsQuartersNameCaps
<<switch $servantsQuartersDecoration>>
<<case "Roman Revivalist">>
are spartan, yet functional. At one end of the long dormitory there is an alcove with a shrine to the Roman goddess of domesticity.
<<case "Aztec Revivalist">>
are simple, yet grandiose. In every corner stands a monument to a god, and as the sun peeks through, all the obsidian ornaments glisten with light.
<<case "Egyptian Revivalist">>
are utilitarian, yet warm and well-kept. At one end of the long dormitory there is an alcove with a shrine to the Egyptian goddess of servility.
<<case "Edo Revivalist">>
are spartan and functional. Fresh mats are laid across the floor every day, and the simple beds of blankets and wooden blocks are neatly stowed against the walls before sunrise.
<<case "Arabian Revivalist">>
are utilitarian, yet warm and well-kept. They are floored with beautifully patterned tile; there are channels for clean running water that make it easy to keep clean and fresh, so long as one is willing to bathe in the open.
<<case "Chinese Revivalist">>
are spartan, yet functional. At one end of the long dormitory there is an alcove with a shrine hosting a bronze statue of a watchful dragon.
<<case "Chattel Religionist">>
are spartan, yet functional. Servants here are expected to be clean and hardworking, and there is a penitents cell ready for them if they are not.
<<case "Degradationist">>
are severe and utilitarian. Servants sleep uncomfortably here, knowing that even on their meager bedrolls, they are fair game for abuse.
<<case "Repopulation Focus">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. There's even a small rest area for them to rest their pregnant bodies between shifts. A closet contains specialized cleaning tools to accommodate their distended bodies.
<<case "Eugenics">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. They are required to always be carrying prophylactics for other slaves and any low class citizens who require them.
<<case "Asset Expansionist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slaves with gigantic breasts earnestly enjoying huge cocks.
<<case "Transformation Fetishist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slaves with huge implants earnestly enjoying sex.
<<case "Gender Radicalist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting all sorts of slaves earnestly enjoying taking cocks up their anuses.
<<case "Gender Fundamentalist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting pretty female slaves being fucked by muscular men.
<<case "Physical Idealist">>
are comfortable and well-kept. There are softcore pictures on the walls, depicting gorgeously muscled, oiled-up men and women, flexing and posing for the camera.
<<case "Supremacist">>
are spartan, since that's all domestics from the inferior races need or deserve. There's a whipping post in the corner of the room so that whenever a slave is beaten, the rest must watch.
<<case "Subjugationist">>
are spartan, since that's all $arcologies[0].FSSubjugationistRace domestics need or deserve. There's a whipping post in the corner of the room so that whenever a slave is beaten, the rest must watch.
<<case "Paternalist">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. There's even a small rest area for them to take their regular breaks in.
<<case "Pastoralist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting lactating slaves earnestly enjoying sex. The servants are provided with milk to drink.
<<case "Maturity Preferentialist">>
are comfortable, but functional. There are motivational posters on the walls featuring cheerful MILF servants, exhorting mature slaves to smile, serve, and get fucked like good girls.
<<case "Youth Preferentialist">>
are comfortable, but well equipped to corral wayward slaves. There are instructional screens in the common areas reviewing basic slave tasks like scrubbing a floor and giving head.
<<case "Body Purist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting gorgeous slaves earnestly enjoying sex.
<<case "Slimness Enthusiast">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slender slaves earnestly enjoying sex.
<<case "Hedonistic">>
are comfortable and well-kept. There are plenty of soft couches to recline on between shifts and a number of feeders to keep servants full and happy. There are pornographic pictures on the walls, depicting fat slaves earnestly enjoying sex while stuffing their and their partners faces.
<<default>>
are comfortable. Servants sleep together in a dormitory, eat together in a little kitchen, bathe together in a communal shower, and then head out into the penthouse to serve.
<</switch>>
<<if $servantsQuartersSlaves > 2>>
$servantsQuartersNameCaps are busy with hurrying slaves. One shift of girls is eating, cleaning the quarters, and bathing. The second is sleeping, and the third is out in the penthouse cleaning and serving.
<<elseif $servantsQuartersSlaves > 0>>
A few slaves are working out of servants' quarters. They must split their scant time between looking after their own needs and the superior needs of everyone else.
<<elseif $Stewardess != 0>>
$Stewardess.slaveName is alone, and seems rather bereft without anyone to order around.
<<else>>
None of your slaves are working out of the servants' quarters. [[Decommission the quarters|Main][$servantsQuarters = 0, $servantsQuartersUpgradeMonitoring = 0, $servantsQuartersDecoration = "standard"]]
<</if>>
<<if $servantsQuartersSlaves > 0>>
<<if $Stewardess != 0>><<set _X = 1>><<else>><<set _X = 0>><</if>>
<<set _NewPop = $servantsQuartersSlaves+$dormitoryPopulation+_X>>
<<link "Remove all slaves" "Servants' Quarters">>
<<if $Schoolteacher != 0>>
<<= assignJob($Stewardess, "rest")>>
<</if>>
<<for $servantsQuartersSlaves > 0>>
<<= assignJob($slaves[$slaveIndices[$ServQiIDs[0]]], "be a servant")>>
<</for>>
<</link>>
<<if _NewPop > $dormitory>>
@@.red;Dormitory capacity will be exceeded.@@
<</if>>
<</if>>
<<set _Tmult0 = Math.trunc($servantsQuarters*1000*$upgradeMultiplierArcology)>>
<br>$servantsQuartersNameCaps has room to keep $servantsQuarters slaves while they serve. Currently $servantsQuartersSlaves <<if $servantsQuartersSlaves == 1>>is<<else>>are<</if>> serving.
[[Expand the Servants' Quarters|Servants' Quarters][$cash -= _Tmult0, $servantsQuarters += 5, $PC.engineering += .1]] //Costs <<print cashFormat(_Tmult0)>>//
<br>
<<if $servantsQuartersUpgradeMonitoring == 1>>
The quarters have been upgraded with enhanced monitoring systems to make the servants work harder, improving their obedience and efficiency.
<<else>>
<<set _Tmult1 = Math.trunc(10000*$upgradeMultiplierArcology)>>
The quarters are standard. [[Upgrade the monitoring systems to force harder work|Servants' Quarters][$cash -= _Tmult1, $servantsQuartersUpgradeMonitoring = 1]] //Costs <<print cashFormat(_Tmult1)>> and will increase upkeep costs//
<</if>>
<<if $servantMilkers == 1>>
<br>Since servants spend most of their time in the penthouse, any who are lactating will use the ubiquitous milkers.
<</if>>
<br><br>
<<if $Stewardess != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<if canAchieveErection($Stewardess) && $Stewardess.pubertyXY == 1>>
<br>
<<if $stewardessImpregnates == 1>>
Keeping the maids pregnant is part of her job. [[Order her to stop impregnating|Servants' Quarters][$stewardessImpregnates = 0]]
<<elseif $seePreg != 0>>
She could be directed to keep the maids pregnant herself. [[Order her to impregnate|Servants' Quarters][$stewardessImpregnates = 1]]
<</if>>
<</if>>
<<else>>
You do not have a slave serving as a Stewardess. [[Appoint one|Stewardess Select]]
<</if>>
<br><br>
<<if ($servantsQuarters <= $servantsQuartersSlaves)>>
''$servantsQuartersNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $servantsQuartersSlaves)>>
<<link "''Send a slave to work out of $servantsQuartersName''">>
<<replace #ComingGoing>>
<<resetAssignmentFilter>>
<<set $Flag = 0>>
<<include "Slave Summary">>
<</replace>>
<</link>>
<</if>>
<<if $servantsQuartersSlaves > 0>>
| <<link "''Bring a slave out of $servantsQuartersName''">>
<<replace #ComingGoing>>
<<quartersAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
<</replace>>
<</link>>
<<else>>
<br><br>//$servantsQuartersNameCaps is empty for the moment.<br>//
<</if>>
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<quartersAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
<br><br>Rename $servantsQuartersName: <<textbox "$servantsQuartersName" $servantsQuartersName "Servants' Quarters">> //Use a noun or similar short phrase//
|
amomynous0/fc
|
src/uncategorized/servantsQuarters.tw
|
tw
|
bsd-3-clause
| 9,597 |
:: Servants' Quarters Report [nobr]
<<SlaveSort $ServQiIDs>>
<<set _DL = $ServQiIDs.length, $servantsQuartersSlaves = _DL, _SL = $slaves.length, _FLsFetish = 0, $stewardessBonus = 0>>
<<if $servantsQuartersDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if ($Stewardess != 0)>>
<<set _FLs = $slaveIndices[$Stewardess.ID]>>
<<set $slaves[_FLs].devotion += _devBonus>>
<<if ($slaves[_FLs].health < -80)>>
<<set $slaves[_FLs].health += 20>>
<<elseif ($slaves[_FLs].health < -40)>>
<<set $slaves[_FLs].health += 15>>
<<elseif ($slaves[_FLs].health < 0)>>
<<set $slaves[_FLs].health += 10>>
<<elseif ($slaves[_FLs].health < 90)>>
<<set $slaves[_FLs].health += 7>>
<</if>>
<<if $slaves[_FLs].devotion <= 60>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if $slaves[_FLs].trust < 60>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "dom">>
<<if fetishChangeChance($slaves[_FLs]) > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "dom">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<if $slaves[_FLs].livingRules != "luxurious">>
<<set $slaves[_FLs].livingRules = "luxurious">>
<</if>>
<<set $Stewardess = $slaves[_FLs]>>
<<= SlaveFullName($Stewardess)>> is serving as your Stewardess.<<if $Stewardess.relationship == -3 && $Stewardess.devotion > 50>> She does her best to be your perfect lovely housewife.<</if>>
<<if ($stewardessImpregnates == 1) && (_DL > 0) && (canPenetrate($Stewardess)) && $Stewardess.pubertyXY == 1>>
<<set _stewardessImpregnated = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$ServQiIDs[_dI]]>>
<<if (canImpreg($slaves[$i], $Stewardess))>>
<<= knockMeUp($slaves[$i], 100, 2, $Stewardess.ID)>>
<<set $slaves[$i].preg = 1, $slaves[$i].pregKnown = 1, $slaves[$i].pregWeek = 1, $slaves[$i].pregSource = $Stewardess.ID>><<set $slaves[$i].pregType = setPregType($slaves[$i])>>
<<set WombImpregnate($slaves[$i], $slaves[$i].pregType, $slaves[$i].pregSource, 1)>>
<<set $slaves[$i].vagina = Math.clamp($slaves[$i].vagina,1,10), _stewardessImpregnated++, $slaves[$i].vaginalCount += 10, $vaginalTotal += 10>>
<<set $slaves[$i].need = 0>>
<</if>>
<</for>>
<<if _stewardessImpregnated > 0>>
It's her responsibility to keep her charges pregnant, so
<<if _stewardessImpregnated == 1>>
she cums in the only fertile slave's pussy all week.
<<else>>
she ensures the _stewardessImpregnated fertile servants are full of her cum at all times.
<</if>>
<<if $Stewardess.career == "a breeding bull">>
She was conditioned to fill empty wombs, so she takes a @@.hotpink;deep pleasure@@ in her job.
<<set $slaves[_FLs].devotion++>>
<</if>>
<<set _Tmult = (_stewardessImpregnated * 10), $slaves[_FLs].penetrativeCount += _Tmult, $Stewardess.penetrativeCount += _Tmult, $penetrativeTotal += _Tmult>>
<<set $slaves[_FLs].need = 0>>
<</if>>
<</if>>
<<if _FLsFetish == 1>>
She's allowed and even expected to use her charges for her own gratification, and sometimes they'll even instigate submissive sex with her just to ingratiate themselves. She becomes comfortable with the role of a @@.lightcoral;sexual dominant.@@
<<elseif _FLsFetish == 2>>
Having a legion of girls jumping to obey her daily commands @@.lightsalmon;makes her more dominant.@@
<</if>>
<<if ($Stewardess.health < 10)>>
Though she tries to watch the servants, her lack of good health inhibits her.
<<elseif ($Stewardess.health < 80)>>
<<set $stewardessBonus += 50>>
Her good health allows her to work long hours and @@.yellowgreen;drive@@ the servants hard.
<<else>>
<<set $stewardessBonus += 75>>
Her perfect health allows her to work exhaustive hours and @@.yellowgreen;drive@@ the servants very hard.
<</if>>
<<if setup.stewardessCareers.includes($Stewardess.career)>>
<<set $stewardessBonus += 25>>
She has applicable experience with daily sums and organizational trifles from her life before she was a slave.
<<elseif $Stewardess.skillST >= $masteredXP>>
<<set $stewardessBonus += 25>>
She has applicable experience with daily sums and organizational trifles from working for you.
<<else>>
<<set $slaves[_FLs].skillST += random(1,Math.ceil(($Stewardess.intelligence+$Stewardess.intelligenceImplant)/15) + 8)>>
<</if>>
<<if ($Stewardess.actualAge > 35)>>
<<set $stewardessBonus += 25>>
Her age and experience give her added effectiveness.
<<elseif $AgePenalty == 0>>
<<set $stewardessBonus +=25>>
<</if>>
<<if ($Stewardess.intelligence+$Stewardess.intelligenceImplant > 15)>>
<<set $stewardessBonus += $Stewardess.intelligence+$Stewardess.intelligenceImplant>>
She's smart enough that she misses very little.
<</if>>
<<if ($Stewardess.energy > 95) || (($Stewardess.fetishKnown == 1) && ($Stewardess.fetish == "dom"))>>
<<set _BonusToggle = 1>>
<<else>>
<<set _BonusToggle = 0>>
<</if>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$ServQiIDs[_dI]]>>
<<if $Stewardess.rivalryTarget == $slaves[$i].ID>>
She bears down on her <<if $Stewardess.rivalry == 1>>growing rival<<elseif $Stewardess.rivalry == 2>>rival<<elseif $Stewardess.rivalry == 3>>bitter rival<</if>>, $slaves[$i].slaveName, forcing her to work extra hard or suffer punishment.
<<set $slaves[$i].devotion--, $slaves[$i].trust-->>
<<if random(1,100) > 65>>
<<set $Stewardess.rivalry++, $slaves[_FLs].rivalry++, $slaves[$i].rivalry++>>
<</if>>
<<elseif $Stewardess.relationshipTarget == $slaves[$i].ID>>
She dotes over her <<if $Stewardess.relationship == 1>>friend<<elseif $Stewardess.relationship == 2>>best friend<<elseif $Stewardess.relationship == 3>>friend with benefits<<elseif $Stewardess.relationship == 4>>lover<<elseif $Stewardess.relationship == 5>>slave wife<</if>>, $slaves[$i].slaveName, making sure she knows how to do a good job and keeping her well stocked with everything she needs.
<<set $slaves[$i].devotion++>>
<<elseif $familyTesting == 1 && totalRelatives($slaves[$i]) > 0>>
<<if $slaves[$i].mother == $Stewardess.ID || $slaves[$i].father == $Stewardess.ID>>
She pays special attention to her daughter, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].ID == $Stewardess.mother>>
She pays special attention to her mother, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].ID == $Stewardess.father>>
She pays special attention to her father, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<else>>
<<switch areSisters($slaves[$i], $Stewardess)>>
<<case 1>>
She pays special attention to her twin sister, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<case 2>>
She pays special attention to her sister, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<case 3>>
She pays special attention to her half-sister, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<</switch>>
<</if>>
<<elseif $Stewardess.relationTarget == $slaves[$i].ID && $familyTesting == 0>>
She pays special attention to her $slaves[$i].relation, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<</if>>
<<switch $slaves[$i].prestigeDesc>>
<<case "She is a famed Free Cities whore, and commands top prices.">>
She does her best to motivate the famous whore, $slaves[$i].slaveName, though she is uncertain why she is here.
<<case "She is a famed Free Cities slut, and can please anyone.">>
She ignores her duties in order the fawn over the famous entertainer, $slaves[$i].slaveName.
<<case "She is remembered for winning best in show as a cockmilker.">>
<<if ($slaves[$i].dick != 0) && ($slaves[$i].balls != 0) && ($slaves[$i].prostate > 1)>>
$slaves[$i].slaveName leaves a trail of cum wherever she goes and frequently stops to masturbate, greatly annoying $Stewardess.slaveName.
<<if random(1,100) > 90 && $Stewardess.rivalry == 0 && $slaves[$i].rivalry == 0>>
<<set $Stewardess.rivalryTarget = $slaves[$i].ID, $Stewardess.rivalry++, $slaves[_FLs].rivalryTarget = $slaves[$i].ID, $slaves[_FLs].rivalry++>>
<<set $slaves[$i].rivalryTarget = $Stewardess.ID, $slaves[$i].rivalry++>>
<</if>>
<</if>>
<<case "She is remembered for winning best in show as a dairy cow.">>
<<if ($slaves[$i].lactation > 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 6000)>>
$slaves[$i].slaveName's huge breasts frequently get in the way of her work and she leaks milk everywhere, greatly annoying $Stewardess.slaveName.
<<if random(1,100) > 90 && $Stewardess.rivalry == 0 && $slaves[$i].rivalry == 0>>
<<set $Stewardess.rivalryTarget = $slaves[$i].ID, $Stewardess.rivalry++, $slaves[_FLs].rivalryTarget = $slaves[$i].ID, $slaves[_FLs].rivalry++>>
<<set $slaves[$i].rivalryTarget = $Stewardess.ID, $slaves[$i].rivalry++>>
<</if>>
<</if>>
<<case "She is remembered for winning best in show as a breeder.">>
<<if $slaves[$i].bellyPreg >= 10000>>
$slaves[$i].slaveName's big pregnant belly frequently gets in the way of her work. However, $Stewardess.slaveName is willing to overlook it, as well as allow her easy jobs, due to how valuable her womb is.
<</if>>
<</switch>>
<<if (_BonusToggle == 1) && ($slaves[$i].devotion < 45)>>
<<set $slaves[$i].devotion += 5>>
<</if>>
<</for>>
<<if (_DL > 0)>>
<<if ($Stewardess.fetishKnown == 1) && ($Stewardess.fetish == "dom")>>
She walks among the cowering servants as a queen among peasants, playing the role of dominant to perfection and increasing her charges' @@.hotpink;obedience.@@
<<elseif ($Stewardess.energy > 95)>>
She walks among the cowering servants looking for an excuse to extract sex from shirkers as @@.hotpink;punishment.@@
<</if>>
/% Get it out of the loop %/
<<set $cash += ($stewardessBonus * _DL)>>
<br><br>
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset" && _stewardessImpregnated == 1 && $eugenicsFullControl != 1>>
The Societal Elite know you've ordered $Stewardess.slaveName to impregnate your maids. @@.red;They are not amused by your disinterest in eugenics.@@
<<set $failedElite += 10>>
<</if>>
<<if (_DL > 0)>>
<<if (_DL != 1)>>''There are _DL slaves working out of the servants' quarters.'' They work to<<else>>''There is one slave working out of the servants' quarters.'' She works to<</if>> @@.yellowgreen;reduce@@ your household expenses; having a well-staffed house slightly @@.green;increases@@ your reputation.
<</if>>
<<if ($Stewardess != 0)>>
<<set $i = _FLs>> /* apply following SA passages to facility leader */
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;<<= SlaveFullName($slaves[_FLs])>>@@__'' is serving as your Stewardess.
<br>
<<= saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<set _chosenClothes = saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Stewardess = $slaves[_FLs]>>
<</if>>
<<set $servantMilkersMultiplier = 0.5, _SQMilk = 0, _SQMilkSale = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$ServQiIDs[_dI]], $slaves[$i].devotion += _devBonus>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].devotion <= 10)>>
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion >= 80)>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].devotion < -20)>>
<<set $slaves[$i].trust += 3>>
<<elseif ($slaves[$i].trust < -50)>>
<<set $slaves[$i].trust += 2>>
<<elseif ($slaves[$i].trust < -30)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 7>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<switch $servantsQuartersDecoration>>
<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist" "Supremacist" "Subjugationist" "Degradationist" "Arabian Revivalist" "Egyptian Revivalist">>
<<set $slaves[$i].livingRules = "spare">>
<<default>>
<<set $slaves[$i].livingRules = "normal">>
<</switch>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[$i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;<<= SlaveFullName($slaves[$i])>>@@__''
<<if $slaves[$i].choosesOwnAssignment == 2>>
<<include "SA chooses own job">>
<<else>>
is working out of $servantsQuartersName.
<</if>>
<br> She <<= saServant($slaves[$i])>>
<<if ($servantMilkers == 1) && ($slaves[$i].lactation > 0)>>
<br> She <<include "SA get milked">>
<<set _SQMilk += $milk, _SQMilkSale += $milkSale>>
<</if>>
<br>
<<= saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own job">>
<<_dump = saServant($slaves[$i])>>
<<if ($servantMilkers == 1) && ($slaves[$i].lactation > 0)>>
<<include "SA get milked">>
<<set _SQMilk += $milk, _SQMilkSale += $milkSale>>
<</if>>
<<set _chosenClothes = saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if _SQMilk > 0 || $servantsQuartersDecoration != "standard">>
<br><br>
<<if _SQMilk > 0>>
Since your lactating servants spend most of their time working in the penthouse, they use the milkers there, giving _SQMilk liters of milk over the week, which is sold for @@.yellowgreen;<<print cashFormat(_SQMilkSale)>>.@@
<</if>>
<</if>>
<<if $servantsQuartersDecoration != "standard">>
<br><br> $servantsQuartersNameCaps's $servantsQuartersDecoration atmosphere @@.hotpink;has a minor impact on your servants.@@
<</if>>
<<set $servantMilkersMultiplier = 1, $repGain += _DL*20>>
<<if _DL > 0 || $Stewardess != 0>>
<br><br>
<</if>>
|
amomynous0/fc
|
src/uncategorized/servantsQuartersReport.tw
|
tw
|
bsd-3-clause
| 15,740 |
:: Siblings Workaround
Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<run newSlave($activeSlave)>>
<<set _secondSlave = clone($activeSlave)>>
<<unset $activeSlave>>
<<if _secondSlave.slaveSurname>><<set _familyName = _secondSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = _secondSlave.birthSurname>>
<<run nationalityToName(_secondSlave)>>
<<if _familyName>><<set _secondSlave.slaveSurname = _familyName>><</if>>
<<set _secondSlave.birthSurname = _familyBirthSurname>>
<<run nationalityToAccent(_secondSlave)>>
<<set _secondSlave.ID = _secondSlave.ID + 1000>>
<<set _secondSlave.devotion -= random(5,-5)>>
<<set _secondSlave.oldDevotion = _secondSlave.devotion>>
<<set _secondSlave.trust -= random(5,-5)>>
<<set _secondSlave.oldTrust = _secondSlave.trust>>
<<set _secondSlave.oldDevotion = _secondSlave.devotion>>
<<set _secondSlave.actualAge -= random(1,5)>>
<<set _secondSlave.visualAge = _secondSlave.actualAge>>
<<set _secondSlave.physicalAge = _secondSlave.actualAge>>
<<set _secondSlave.ovaryAge = _secondSlave.actualAge>>
<<set WombFlush(_secondSlave)>>
<<if (($precociousPuberty == 1 && _secondSlave.actualAge < $fertilityAge) || _secondSlave.actualAge >= $fertilityAge) && $arcologies[0].FSRepopulationFocusSMR == 1>>
<<set _secondSlave.preg = random(1,38)>>
<<set _secondSlave.pregWeek = _secondSlave.preg>>
<<set _secondSlave.pregKnown = 1>>
<<set _secondSlave.pregType = setPregType(_secondSlave)>>
<</if>>
<<run SetBellySize(_secondSlave)>>
<<set _secondSlave.attrXX += random(-20,20)>>
<<set _secondSlave.attrXX = Math.clamp(_secondSlave.attrXX, 0, 100)>>
<<set _secondSlave.attrXY += random(-20,20)>>
<<set _secondSlave.attrXY = Math.clamp(_secondSlave.attrXY, 0, 100)>>
<<set _secondSlave.energy += random(-20,20)>>
<<set _secondSlave.fetishStrength = random(0,90)>>
<<set _secondSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "pregnancy", "sadist", "dom", "masochist")>>
<<set _secondSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "hates men", "hates women", "hates women", "anorexic", "masochist", "gluttonous", "devout", "liberated")>>
<<if (_secondSlave.behavioralFlaw == "devout")>>
<<set _secondSlave.sexualFlaw = either("none", "repressed", "shamefast", "apathetic")>>
<<else>>
<<set _secondSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<</if>>
<<if $familyTesting == 0>>
<<set _secondSlave.relation = "sister">>
<<set _secondSlave.relationTarget = _secondSlave.ID - 1000>>
<</if>>
<<if _secondSlave.actualAge < $minimumSlaveAge>>
<<set _secondSlave.actualAge = $minimumSlaveAge>>
<<set _secondSlave.visualAge = _secondSlave.actualAge>>
<<set _secondSlave.physicalAge = _secondSlave.actualAge>>
<<set _secondSlave.ovaryAge = _secondSlave.actualAge>>
<</if>>
<<if _secondSlave.boobs > 200>>
<<set _secondSlave.boobs += random (-100, 100)>>
<</if>>
<<if _secondSlave.butt > 1>>
<<set _secondSlave.butt += random (-1, 1)>>
<</if>>
<<run newSlave(_secondSlave)>>
|
amomynous0/fc
|
src/uncategorized/siblingsWorkaround.tw
|
tw
|
bsd-3-clause
| 3,221 |
:: Slave Assignments Report [nobr]
<<set $nextLink = "Economics", $nextButton = "Continue", _SL = $slaves.length, $RapeableIDs = []>>
<h1> $arcologies[0].name Weekly Slave Report - Week $week</h1>
<<for $i = 0; $i < _SL; $i++>>
<<if ndef $slaves[$i].whoreSkill>>
@@.yellow;Reset bad whore skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].whoreSkill = 0>>
<</if>>
<<if ndef $slaves[$i].entertainSkill>>
@@.yellow;Reset bad entertain skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].entertainSkill = 0>>
<</if>>
<<if ndef $slaves[$i].vaginalSkill>>
@@.yellow;Reset bad vaginal skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].vaginalSkill = 0>>
<</if>>
<<if ndef $slaves[$i].analSkill>>
@@.yellow;Reset bad anal skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].analSkill = 0>>
<</if>>
<<if ndef $slaves[$i].oralSkill>>
@@.yellow;Reset bad skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].oralSkill = 0>>
<</if>>
<<if ($seeDicks > 0) && (canPenetrate($slaves[$i])) && ($slaves[$i].releaseRules != "restrictive") && ($slaves[$i].releaseRules != "masturbation")>>
<<set $averageDick += $slaves[$i].dick, $slavesWithWorkingDicks++>>
<</if>>
<<switch $slaves[$i].assignment>>
<<case "be your Head Girl">>
<<set $HeadGirl = $slaves[$i]>>
<<if $HeadGirl.fetish == "mindbroken">>
''__@@.pink;$HeadGirl.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif !canTalk($HeadGirl)>>
''__@@.pink;$HeadGirl.slaveName@@__'' can't give slaves verbal orders @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif !canWalk($HeadGirl)>>
''__@@.pink;$HeadGirl.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif !canSee($HeadGirl)>>
''__@@.pink;$HeadGirl.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif !canHear($HeadGirl)>>
''__@@.pink;$HeadGirl.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif $HeadGirl.preg > 37 && $HeadGirl.broodmother == 2>>
''__@@.pink;$HeadGirl.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your head girl any longer@@.
<<set $HeadGirl = 0>>
<<elseif $HeadGirl.devotion <= 20>>
''__@@.pink;$HeadGirl.slaveName@@__'' is no longer even accepting of you, @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<</if>>
<<if $HeadGirl != 0>>
<<set $HGEnergy++>>
<<if $personalAttention == "HG">>
<<set $HGEnergy++>>
<<if $HeadGirl.trust > 95>>
<<set $HGEnergy++>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalistLaw == 1>>
<<set $HGEnergy++>>
<</if>>
<<if canAchieveErection($HeadGirl)>>
<<set $HGCum = 2+Math.trunc(($HeadGirl.balls/5)+($HeadGirl.energy/95)+($HeadGirl.health/95)+($HeadGirl.devotion/95)+($reproductionFormula*5))>>
<</if>>
<<else>>
<<= removeJob($slaves[$i], "be your Head Girl")>>
<</if>>
<<case "live with your Head Girl">>
<<if $slaves[$i].devotion >= random(-30,20)>>
<<set $HGSlaveSuccess++, $HGEnergy++>>
<<else>>
<<set $HGSlaveSuccess-->>
<</if>>
<<case "recruit girls">>
<<set $Recruiter = $slaves[$i]>>
<<if $Recruiter.fetish == "mindbroken">>
''__@@.pink;$Recruiter.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif !canTalk($Recruiter)>>
''__@@.pink;$Recruiter.slaveName@@__'' can't verbally entice marks @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif $Recruiter.preg > 37 && $Recruiter.broodmother == 2>>
''__@@.pink;$Recruiter.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your recruiter any longer@@.
<<set $Recruiter = 0>>
<<elseif !canWalk($Recruiter)>>
''__@@.pink;$Recruiter.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif !canSee($Recruiter)>>
''__@@.pink;$Recruiter.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif !canHear($Recruiter)>>
''__@@.pink;$Recruiter.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Recruiter any more.@@<br>
<<set $Recruiter = 0>>
<</if>>
<<if $Recruiter == 0>>
<<= removeJob($slaves[$i], "recruit girls")>>
<</if>>
<<case "be the Madam">>
<<set $Madam = $slaves[$i]>>
<<if !canTalk($Madam)>>
''__@@.pink;$Madam.slaveName@@__'' can't give whores verbal orders @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif $Madam.preg > 37 && $Madam.broodmother == 2>>
''__@@.pink;$Madam.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Madam any longer@@.
<<set $Madam = 0>>
<<elseif $Madam.fetish == "mindbroken">>
''__@@.pink;$Madam.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif !canWalk($Madam)>>
''__@@.pink;$Madam.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif !canSee($Madam)>>
''__@@.pink;$Madam.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif !canHear($Madam)>>
''__@@.pink;$Madam.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<</if>>
<<if $Madam == 0>>
<<= removeJob($slaves[$i], "be the Madam")>>
<</if>>
<<case "be the DJ">>
<<set $DJ = $slaves[$i]>>
<<if !canTalk($DJ)>>
''__@@.pink;$DJ.slaveName@@__'' can't speak @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<<elseif $DJ.preg > 37 && $DJ.broodmother == 2>>
''__@@.pink;$DJ.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your DJ any longer@@.
<<set $DJ = 0>>
<<elseif $DJ.fetish == "mindbroken">>
''__@@.pink;$DJ.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<<elseif !canWalk($DJ)>>
''__@@.pink;$DJ.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<<elseif !canHear($DJ)>>
''__@@.pink;$DJ.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<</if>>
<<if $DJ == 0>>
<<= removeJob($slaves[$i], "be the DJ")>>
<</if>>
<<case "be the Milkmaid">>
<<set $Milkmaid = $slaves[$i]>>
<<if $Milkmaid.fetish == "mindbroken">>
''__@@.pink;$Milkmaid.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<<elseif $Milkmaid.preg > 37 && $Milkmaid.broodmother == 2>>
''__@@.pink;$Milkmaid.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Milkmaid any longer@@.
<<set $Milkmaid = 0>>
<<elseif !canWalk($Milkmaid)>>
''__@@.pink;$Milkmaid.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<<elseif !canSee($Milkmaid)>>
''__@@.pink;$Milkmaid.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<<elseif !canHear($Milkmaid)>>
''__@@.pink;$Milkmaid.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<</if>>
<<if $Milkmaid == 0>>
<<= removeJob($slaves[$i], "be the Milkmaid")>>
<</if>>
<<case "be the Stewardess">>
<<set $Stewardess = $slaves[$i]>>
<<if !canTalk($Stewardess)>>
''__@@.pink;$Stewardess.slaveName@@__'' can't give servants verbal orders @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif $Stewardess.preg > 37 && $Stewardess.broodmother == 2>>
''__@@.pink;$Stewardess.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Stewardess any longer@@.
<<set $Stewardess = 0>>
<<elseif $Stewardess.fetish == "mindbroken">>
''__@@.pink;$Stewardess.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif !canWalk($Stewardess)>>
''__@@.pink;$Stewardess.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif !canSee($Stewardess)>>
''__@@.pink;$Stewardess.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif !canHear($Stewardess)>>
''__@@.pink;$Stewardess.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<</if>>
<<if $Stewardess == 0>>
<<= removeJob($slaves[$i], "be the Stewardess")>>
<</if>>
<<case "be the Schoolteacher">>
<<set $Schoolteacher = $slaves[$i]>>
<<if !canTalk($Schoolteacher)>>
''__@@.pink;$Schoolteacher.slaveName@@__'' can't give verbal instruction @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<<elseif $Schoolteacher.preg > 37 && $Schoolteacher.broodmother == 2>>
''__@@.pink;$Schoolteacher.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Schoolteacher any longer@@.
<<set $Schoolteacher = 0>>
<<elseif $Schoolteacher.fetish == "mindbroken">>
''__@@.pink;$Schoolteacher.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<<elseif !canSee($Schoolteacher)>>
''__@@.pink;$Schoolteacher.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<<elseif !canHear($Schoolteacher)>>
''__@@.pink;$Schoolteacher.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<</if>>
<<if $Schoolteacher == 0>>
<<= removeJob($slaves[$i], "be the Schoolteacher")>>
<</if>>
<<case "be the Wardeness">>
<<set $Wardeness = $slaves[$i]>>
<<if !canWalk($Wardeness)>>
''__@@.pink;$Wardeness.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness = 0>>
<<elseif $Wardeness.preg > 37 && $Wardeness.broodmother == 2>>
''__@@.pink;$Wardeness.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Wardeness any longer@@.
<<set $Wardeness = 0>>
<<elseif !canSee($Wardeness)>>
''__@@.pink;$Wardeness.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness = 0>>
<<elseif !canHear($Wardeness)>>
''__@@.pink;$Wardeness.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness = 0>>
<</if>>
<<if $Wardeness == 0>>
<<= removeJob($slaves[$i], "be the Wardeness")>>
<</if>>
<<case "be the Attendant">>
<<set $Attendant = $slaves[$i]>>
<<if $Attendant.fetish == "mindbroken">>
''__@@.pink;$Attendant.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant = 0>>
<<elseif $Attendant.preg > 37 && $Attendant.broodmother == 2>>
''__@@.pink;$Attendant.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Attendant any longer@@.
<<set $Attendant = 0>>
<<elseif !canWalk($Attendant)>>
''__@@.pink;$Attendant.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant = 0>>
<<elseif !canHear($Attendant)>>
''__@@.pink;$Attendant.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant = 0>>
<</if>>
<<if $Attendant == 0>>
<<= removeJob($slaves[$i], "be the Attendant")>>
<</if>>
<<case "be the Matron">>
<<set $Matron = $slaves[$i]>>
<<if $Matron.fetish == "mindbroken">>
''__@@.pink;$Matron.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Matron any more.@@<br>
<<set $Matron = 0>>
<<elseif $Matron.preg > 37 && $Matron.broodmother == 2>>
''__@@.pink;$Matron.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Matron any longer@@.
<<set $Matron = 0>>
<<elseif !canWalk($Matron)>>
''__@@.pink;$Matron.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Matron any more.@@<br>
<<set $Matron = 0>>
<<elseif !canHear($Matron)>>
''__@@.pink;$Matron.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Matron any more.@@<br>
<<set $Matron = 0>>
<<elseif !canSee($Matron)>>
''__@@.pink;$Matron.slaveName@@__'' can no longer see @@.yellow;and cannot server as your Matron any more.@@<br>
<<set $Matron = 0>>
<</if>>
<<if $Matron == 0>>
<<= removeJob($slaves[$i], "be the Matron")>>
<</if>>
<<case "be the Nurse">>
<<set $Nurse = $slaves[$i]>>
<<if $Nurse.fetish == "mindbroken">>
''__@@.pink;$Nurse.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<<elseif $Nurse.preg > 37 && $Nurse.broodmother == 2>>
''__@@.pink;$Nurse.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Nurse any longer@@.
<<set $Nurse = 0>>
<<elseif !canWalk($Nurse)>>
''__@@.pink;$Nurse.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<<elseif !canSee($Nurse)>>
''__@@.pink;$Nurse.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<<elseif !canHear($Nurse)>>
''__@@.pink;$Nurse.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<</if>>
<<if $Nurse == 0>>
<<= removeJob($slaves[$i], "be the Nurse")>>
<</if>>
<<case "guard you">>
<<set $Bodyguard = $slaves[$i]>>
<<if !canWalk($Bodyguard)>>
''__@@.pink;$Bodyguard.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your bodyguard any more.@@<br>
<<set $Bodyguard = 0>>
<<elseif $Bodyguard.preg > 37 && $Bodyguard.broodmother == 2>>
''__@@.pink;$Bodyguard.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your bodyguard any longer@@.
<<set $Bodyguard = 0>>
<<elseif !canSee($Bodyguard)>>
''__@@.pink;$Bodyguard.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Bodyguard any more.@@<br>
<<set $Bodyguard = 0>>
<<elseif !canHear($Bodyguard)>>
''__@@.pink;$Bodyguard.slaveName@@__'' can no longer hear @@.yellow;and cannot serve as your Bodyguard any more.@@<br>
<<set $Bodyguard = 0>>
<</if>>
<<if $Bodyguard == 0>>
<<= removeJob($slaves[$i], "guard you")>>
<</if>>
<<case "be your Concubine">>
<<set $Concubine = $slaves[$i], $fuckSlaves++>>
<<case "serve in the master suite" "please you">>
<<set $fuckSlaves++>>
<</switch>>
<<if $Lurcher>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $Lurcher = $slaves[$i]>>
<<if !canWalk($Lurcher)>>
''__@@.pink;$Lurcher.slaveName@@__'' is no longer able to run @@.yellow;and cannot course as a lurcher.@@<br>
<<set $Lurcher = 0>>
<<elseif !canHear($Lurcher) && !canSee($Lurcher)>>
''__@@.pink;$Lurcher.slaveName@@__'' is no longer able to track the hares @@.yellow;and cannot course as a lurcher.@@<br>
<<set $Lurcher = 0>>
<<elseif $Lurcher.bellyPreg >= 60000>>
''__@@.pink;$Lurcher.slaveName@@__'' is too pregnant to run @@.yellow;and cannot course as a lurcher.@@
<<set $Lurcher = 0>>
<</if>>
<</if>>
<</if>>
<<if $fighterIDs.includes($slaves[$i])>>
<<if !canWalk($slaves[$i])>>
''__@@.pink;$slaves[$i].slaveName@@__'' is no longer independently mobile @@.yellow;and cannot fight any more.@@ She has been removed from $pitName roster<br>.
<<set $fighterIDs.delete($slaves[$i].ID)>>
<</if>>
<</if>>
<<if $slaves[$i].origin && $slaves[$i].origin.includes("Slave Shelter")>>
<<set $shelterGirlsIDs.push($slaves[$i].ID)>>
<</if>>
<<if $slaves[$i].devotion <= 95>>
<<if $slaves[$i].energy <= 95>>
<<if !$slaves[$i].rivalry>>
<<if !$slaves[$i].fuckdoll>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $RapeableIDs.push($slaves[$i].ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].bellyPain != 0>>
<<set $slaves[$i].bellyPain = 0>>
<</if>>
/* preg speed and advance*/
<<if $slaves[$i].preg > 0>>
<<if $slaves[$i].preg == 1 && $slaves[$i].broodmother == 0>>
<<run fetalSplit($slaves[$i])>>
<</if>>
<<set _pregSpeed = 1>> /*base speed is normal*/
<<if $slaves[$i].pregControl == "slow gestation">>
<<set _pregSpeed = 0.5>>
<<elseif $slaves[$i].pregControl == "speed up">>
<<set _pregSpeed = 2>>
<</if>>
<<if $slaves[$i].broodmother == 1 && $slaves[$i].broodmotherOnHold != 1>> /* broodmother advance block */
<<if ($week / $slaves[$i].broodmotherFetuses == Math.round($week / $slaves[$i].broodmotherFetuses)) && $slaves[$i].broodmotherFetuses < 1>>
/*one fetus in few week - selection and adding*/
<<set WombImpregnate($slaves[$i], 1, $slaves[$i].pregSource, 0)>>
<<else>>
/*one or more fetuses in one week*/
<<set WombImpregnate($slaves[$i], Math.floor($slaves[$i].broodmotherFetuses), $slaves[$i].pregSource, 0)>> /* really 0, it's will be advanced right few lines down.*/
<</if>>
<<if $slaves[$i].ovaryAge >= 47>>
<<set $slaves[$i].broodmotherOnHold = 1 >>
<<set $slaves[$i].broodmotherCountDown = 37 - WombMinPreg($slaves[$i])>>
<</if>>
<</if>>
<<set WombProgress($slaves[$i], _pregSpeed)>>
<<set $slaves[$i].pregKnown = 1>>
<<set $slaves[$i].pregWeek++>>
<</if>>
<<if $slaves[$i].pregWeek < 0 >> /*postpartum state*/
<<set $slaves[$i].pregWeek++>>
<</if>>
<<run SetBellySize($slaves[$i])>> /* here will be also set through WombGetVolume .bellyPreg, .pregType, to current values. */
/* end of preg speed and advance*/
<<if $slaves[$i].devotion >= -50>>
<<if $slaves[$i].energy > 20>>
<<if $slaves[$i].physicalAge < $slaves[$i].pubertyAgeXY && $slaves[$i].genes == "XY" && $slaves[$i].energy <= 80>>
<<set $slaves[$i].need = $slaves[$i].energy/3>>
<<elseif $slaves[$i].physicalAge < $slaves[$i].pubertyAgeXX && $slaves[$i].genes == "XX" && $slaves[$i].energy <= 80>>
<<set $slaves[$i].need = $slaves[$i].energy/3>>
<<elseif $slaves[$i].physicalAge < 50>>
<<set $slaves[$i].need = $slaves[$i].energy>>
<<else>>
<<set $slaves[$i].need = $slaves[$i].energy/5>>
<</if>>
<<if $slaves[$i].balls > 0 && $slaves[$i].pubertyXY == 1 && $slaves[$i].physicalAge <= ($slaves[$i].pubertyAgeXY + 2) && $slaves[$i].physicalAge < 18>>
<<set $slaves[$i].need = ($slaves[$i].need*2)>>
<</if>>
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && $slaves[$i].pubertyXX == 1 && $slaves[$i].physicalAge <= ($slaves[$i].pubertyAgeXX + 2) && $slaves[$i].physicalAge < 18>>
<<set $slaves[$i].need = ($slaves[$i].need*2)>>
<</if>>
<<if $slaves[$i].diet == "fertility">>
<<set $slaves[$i].need += 10>>
<</if>>
<</if>>
<</if>>
/*
<<if ($slaves[$i].scars == 3)>>
<<set $slaves[$i].scarheal += 1>>
<</if>>
*/
<<if $slaves[$i].fetish == "mindbroken" && $slaves[$i].relationship == -3>>
<<if def $slaves[$i].kindness && $slaves[$i].kindness > 0>>
<<set $slaves[$i].kindness-->>
<</if>>
<</if>>
<<if $slaves[$i].assignment == "be your Agent" || $slaves[$i].assignment == "live with your agent">>
<<include "SA agent">>
<</if>>
<</for>>
<<if $averageDick > 0>><<set $averageDick = $averageDick/$slavesWithWorkingDicks>><</if>>
<<set $freeSexualEnergy = $PC.sexualEnergy-$fuckSlaves>>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy > $slavesVisible/2>>
<<set $freeSexualEnergy = 3>>
<<elseif $freeSexualEnergy > $slavesVisible/4>>
<<set $freeSexualEnergy = 2>>
<<else>>
<<set $freeSexualEnergy = 1>>
<</if>>
<</if>>
/** silent pass for any reassignments before generating reports */
<<for $i = 0; $i < _SL; $i++>>
<<if $slaves[$i].choosesOwnAssignment == 1>>
<<silently>>
<<include "SA chooses own job">>
<</silently>>
<</if>>
<</for>>
<<set _HGPossibleSlaves = [[], [], [], [], [], []]>>
<<for $i = 0; $i < _SL; $i++>>
<<set _Slave = $slaves[$i]>>
<<if _Slave.assignmentVisible == 0 || _Slave.fuckdoll == 1 || _Slave.ID == $Bodyguard.ID || _Slave.ID == $HeadGirl.ID || _Slave.fetish == "mindbroken">>
<<continue>>
<<elseif Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == _Slave.ID; }) != -1>>
<<continue>>
<</if>>
<<if ($headGirlTrainsHealth && _Slave.health < -20)>>
<<set _HGPossibleSlaves[0].push({ID: _Slave.ID, training: "health"})>>
<<continue>>
<</if>>
<<set _hasParaphilia = (["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].includes(_Slave.sexualFlaw))>>
<<if ($headGirlTrainsParaphilias && _hasParaphilia)>>
<<set _HGPossibleSlaves[1].push({ID: _Slave.ID, training: "paraphilia"})>>
<<continue>>
<</if>>
<<if $headGirlTrainsFlaws || $headGirlSoftensFlaws>>
<<if _Slave.behavioralFlaw != "none" || (_Slave.sexualFlaw != "none" && !_hasParaphilia)>>
<<if $headGirlSoftensFlaws>>
<<if _Slave.devotion > 20>>
<<if (_Slave.behavioralFlaw != "none" && _Slave.behavioralQuirk == "none") || (_Slave.sexualFlaw != "none" && _Slave.sexualQuirk == "none" && !_hasParaphilia)>>
<<set _HGPossibleSlaves[3].push({ID: _Slave.ID, training: "soften"})>>
<<else>>
<<set _HGPossibleSlaves[3].push({ID: _Slave.ID, training: "flaw"})>>
<</if>>
<<continue>>
<</if>>
<<elseif $headGirlTrainsFlaws>>
<<set _HGPossibleSlaves[2].push({ID: _Slave.ID, training: "flaw"})>>
<<continue>>
<</if>>
<</if>>
<</if>>
<<if ($headGirlTrainsObedience && _Slave.devotion <= 20 && _Slave.trust >= -20)>>
<<set _HGPossibleSlaves[4].push({ID: _Slave.ID, training: "obedience"})>>
<<continue>>
<</if>>
<<if ($headGirlTrainsSkills)>>
<<if (_Slave.oralSkill < $HeadGirl.oralSkill)>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "oral skill"})>>
<<elseif (_Slave.vaginalSkill < $HeadGirl.vaginalSkill) && (_Slave.vagina > 0) && (canDoVaginal(_Slave))>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "fuck skill"})>>
<<elseif (_Slave.analSkill < $HeadGirl.analSkill) && (_Slave.anus > 0) && (canDoAnal(_Slave))>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "anal skill"})>>
<<elseif (_Slave.whoreSkill < $HeadGirl.whoreSkill)>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "whore skill"})>>
<<elseif (_Slave.entertainSkill < $HeadGirl.entertainSkill) && (_Slave.amp != 1)>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "entertain skill"})>>
<</if>>
<</if>>
<</for>>
<<set $HGTrainSlavesIDs = _HGPossibleSlaves.flatten().slice(0, $HGEnergy)>>
/**
* Accordion
* @version 0.7RC
* @author 000-250-006
*
* @param array _facListArr $args
* Multidimensional temporary array
* 0: The passage name for the facility's report
* 1: The facility name capitalized (@see todo)
* 2: max number of slaves allowed in facility - > 0 implies open
* 3: number of slaves assigned to facility
* 4: ID of the slave assigned to run the facility ("Boss")
* 5: Text title of the Boss
*
* @todo This is a proof of concept construct, if it works and cuts overhead, intended to create an object
* for deeper use in multiple locations, including streamlining reports/facilities code to one widget
* @todo Figure out if this would be better as an object rather than an array for overhead
* StoryInit also?
* @todo Figure out why we're not using ndef/-1 for a bunch of these story variables. Leaky conditionals
* @todo Figure out why we're using variable space with capitalized facility names when we can parse it from true name
*/
<<set _facListArr = [
["Arcade Report", $arcadeNameCaps, $arcade, $arcadeSlaves, -1, -1],
["Brothel Report", $brothelNameCaps, $brothel, $brothelSlaves, $Madam, "Madam"],
["Cellblock Report", $cellblockNameCaps, $cellblock, $cellblockSlaves, $Wardeness, "Wardeness"],
["Clinic Report", $clinicNameCaps, $clinic, $clinicSlaves, $Nurse, "Nurse"],
["Club Report", $clubNameCaps, $club, $clubSlaves, $DJ, "DJ"],
["Dairy Report", $dairyNameCaps, $dairy, $dairySlaves, $Milkmaid, "Milkmaid"],
["Schoolroom Report", $schoolroomNameCaps, $schoolroom, $schoolroomSlaves, $Schoolteacher, "Schoolteacher"],
["Spa Report", $spaNameCaps, $spa, $spaSlaves, $Attendant, "Attendant"],
["Nursery Report", $nurseryNameCaps, $nursery, $nurserySlaves, $Matron, "Matron"],
/** ["Lab Report"], "Research Lab", $researchLab.built, $researchLab.hired + $researchLab.menials, -1, -1], **/
["Servants' Quarters Report", $servantsQuartersNameCaps, $servantsQuarters, $servantsQuartersSlaves, $Stewardess, "Stewardess"],
["Incubator Report", $incubatorNameCaps, $incubator, $incubatorSlaves, -1, -1],
["Master Suite Report", $masterSuiteNameCaps, $masterSuite, $masterSuiteSlaves, $Concubine, "Concubine"],
["Penthouse Report", "The Penthouse", 1, $slavesVisible, -1, -1],
["Rules Assistant Report", "Rules Assistant", $rulesAssistantAuto, 1, -1, -1] /** should be last - may reassign slaves **/
]>>
<<for _ii = 0; _ii < _facListArr.length; _ii++>>
<<set _facSubArr = _facListArr[_ii], _accText = "", _disTxt = " disabled='disabled'">> /** Chunk the row from our array we're working on to make reading code easier, null some text vars we'll need */
<<set _str = _facSubArr[0].replace(/\W+/g, '-').toLowerCase()>> /** Normalize the passage name to use as an element ID */
<<if _facSubArr[2] > 0>> /** Do we have one of these facilities? */
<<if $useAccordion > 0>> <<set _accText = " accordion", _disTxt = "">> <</if>> /** Is Accordion turned on? */
<<if (_facSubArr[3] == 0) && (_facSubArr[4] <= 0)>> /** Is there anyone inside the facility? */
''_facSubArr[1] Report''<hr style="margin:0"> /** No - it's empty, so we display the heading without a button and with a thinner bar under it */
@@.gray;_facSubArr[1] is currently empty.@@
<br><br>
/** Old code: <<= '<div id="button-' + _str + '" class="unStaffed">' + _facSubArr[1] + ' is currently unstaffed</div>'>> */
<<else>>
<<if _facSubArr[1] == "Rules Assistant">>
<<= '<button type="button"' + _disTxt + ' id="button-' + _str + '" class="buttonBar' + _accText + '" data-after="' + '">' + _facSubArr[1] + ' Report</button>'>> /** Yes, display the bar with information */
<<else>>
<<= '<button type="button"' + _disTxt + ' id="button-' + _str + '" class="buttonBar' + _accText + '" data-after="' + _facSubArr[3] + ' slaves in ' + _facSubArr[1] + '">' + _facSubArr[1] + ' Report</button>'>> /** Yes, display the bar with information */
<</if>>
<<if $useAccordion == 0>>
<br>
<<include `_facSubArr[0]`>> /** not using accordion -- just include the report under the disabled button above */
<br>
<</if>>
<</if>>
<div class="accHidden">
<<if $useAccordion == 1>>
<<include `_facSubArr[0]`>> /** OK, we're done with the pretty stuff, go get the guts and collapse it into the accordion */
<</if>>
</div>
<</if>>
<<unset _facSubArr>>
<</for>>
/* IMPORTANT FOR REASONS!!! */
<<unset _ii>>
/** /Accordion */
<<if ($researchLab.built == "true")>>
<<include "Lab Report">><br><br>
<</if>>
|
amomynous0/fc
|
src/uncategorized/slaveAssignmentsReport.tw
|
tw
|
bsd-3-clause
| 28,224 |
:: Slave Interact [nobr]
<<if $cheatMode == 1>>
<center>//[[Cheat Edit Slave|MOD_Edit Slave Cheat][$cheater = 1]] | [[Cheat Edit Slave Alternative|MOD_Edit Slave Cheat New][$cheater = 1]]//</center>
<</if>>
<<set $nextButton = "Confirm changes", $nextLink = "AS Dump", $returnTo = "Main", _SL = $slaves.length>>
<<setLocalPronouns $activeSlave>>
<<run Enunciate($activeSlave)>>
<<if ($activeSlave.assignmentVisible == 0)>>
<<switch $activeSlave.assignment>>
<<case "work in the brothel" "be the Madam">>
<<set $returnTo = "Brothel">>
<<case "be confined in the arcade">>
<<set $returnTo = "Arcade">>
<<case "serve in the club" "be the DJ">>
<<set $returnTo = "Club">>
<<case "work in the dairy" "be the Milkmaid">>
<<set $returnTo = "Dairy">>
<<case "rest in the spa" "be the Attendant">>
<<set $returnTo = "Spa">>
<<case "work as a nanny" "be the Matron">>
<<set $returnTo = "Nursery">>
<<case "learn in the schoolroom" "be the Schoolteacher">>
<<set $returnTo = "Schoolroom">>
<<case "work as a servant" "be the Stewardess">>
<<set $returnTo = "Servants' Quarters">>
<<case "serve in the master suite" "be your Concubine">>
<<set $returnTo = "Master Suite">>
<<case "be confined in the cellblock" "be the Wardeness">>
<<set $returnTo = "Cellblock">>
<<case "get treatment in the clinic" "be the Nurse">>
<<set $returnTo = "Clinic">>
<</switch>>
<</if>>
<<set $encyclopedia = either("Drugs and Their Effects", "From Rebellious to Devoted", "Costs Summary", "Disease in the Free Cities", "Slave Couture", "Nymphomania", "Gender", "Independent Slaves", "Modern Anal")>>
<<if $activeSlave.dick > 0>><<set $showEncyclopedia = 1, $encyclopedia = "Gender">><</if>>
<<include "Place In Line">>
<center>
@@.cyan;[←,Q] @@<span id="prevSlave"><strong><<link "Prev" "Previous Slave In Line">><</link>></strong></span> ''__@@.pink;$activeSlave.slaveName@@__'' <span id="nextSlave"><strong><<link "Next" "Next Slave In Line">><</link>></strong></span>@@.cyan; [E,→]@@
</center>
<br>
<<if $seeDetails == 1>>
<<set $saleDescription = 0>>
<span id="LSD"><<include "Long Slave Description">></span>
<br>//[[Options][$nextLink = passage()]] | [[Hide descriptions|Slave Interact][$seeDetails = 0]] | [[Customize|Add custom descriptors]] | ''<<link "Update">><<replace "#LSD">><<include "Long Slave Description">><</replace>><</link>>''//
<<else>>
//[[Show descriptions|Slave Interact][$seeDetails = 1]]//
<</if>>
<br><br>__Take slave to another room:__
[[Wardrobe|Wardrobe Use][$degradation = 0]]
| [[Auto salon|Salon][$degradation = 0,$primaryHairColor = "",$secondaryHairColor = "",$artificialEyeColor = "",$artificialEyeShape = "",$artificialEyeFill = "",$tattooChoice = "",$piercingLevel = ""]]
| [[Body mod studio|Body Modification][$degradation = 0, $tattooChoice = undefined]]
| [[Remote surgery|Remote Surgery][$degradation = 0]]
<<if $cyberMod == 1>>| [[Configure cybernetics|cyberConfig][$temp = 0]]<</if>>
<br>
<span id="miniscene">//Or use $him here://</span>
<<if $activeSlave.fuckdoll == 0>>
<span id="sexoption">
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
<<link "Fuck $him">><<replace "#miniscene">><<include "FVagina">><br><</replace>><</link>>
<<if canDoAnal($activeSlave)>>
| <<link "Use $his holes">><<replace "#miniscene">><<include "FButt">><br> <</replace>><</link>>
<</if>>
<<else>>
//Remove $his chastity belt if you wish to fuck $him//
<</if>>
<</if>>
</span>
<span id="analsexoption">
<<if canDoAnal($activeSlave)>>
| <<link "Fuck $his ass">><<replace "#miniscene">><<include "FAnus">><br> <</replace>><</link>>
<<else>>
| //Remove $his chastity belt if you wish to fuck $his ass//
<</if>>
</span>
| <<link "Use $his mouth">><<replace "#miniscene">><<include "FLips">><br> <</replace>><</link>>
| <<link "Kiss $him">><<replace "#miniscene">><<include "FKiss">><br> <</replace>><</link>>
| <<link "Play with $his tits">><<replace "#miniscene">><<include "FBoobs">><br> <</replace>><</link>>
| <<link "Caress $him">><<replace "#miniscene">><<include "FCaress">><br> <</replace>><</link>>
| <<link "Give $him a hug">><<replace "#miniscene">><<include "FEmbrace">><br> <</replace>><</link>>
<<if $cheatMode == 1>>
| <<link "Pat $his head">><<replace "#miniscene">><<include "FPat">><br> <</replace>><</link>>
<</if>>
| <<link "Grope $his boobs">><<replace "#miniscene">><<include "FondleBoobs">><br> <</replace>><</link>>
<<if $activeSlave.nipples == "fuckable" && $PC.dick > 0>>
| <<link "Fuck $his nipples">><<replace "#miniscene">><<include "FNippleFuck">><br> <</replace>><</link>>
<</if>>
<<if $activeSlave.lactation > 0 && $activeSlave.boobs >= 2000 && $activeSlave.belly < 60000>>
| <<link "Drink $his milk">><<replace "#miniscene">><<include "FSuckle">><br> <</replace>><</link>>
<</if>>
<span id="analgropeoption">
<<if canDoAnal($activeSlave)>>
| <<link "Grope $his butt">><<replace "#miniscene">><<include "FondleButt">><br> <</replace>><</link>>
<</if>>
</span>
<span id="gropeoption">
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
| <<link "Grope $his pussy">><<replace "#miniscene">><<include "FondleVagina">><br> <</replace>><</link>>
<</if>>
<</if>>
</span>
<span id="dickgropeoption">
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
| <<link "Grope $his dick">><<replace "#miniscene">><<include "FondleDick">><br> <</replace>><</link>>
<<if canPenetrate($activeSlave) && $sexualOpeness == 1>>
| <<link "Ride $his dick">><<replace "#miniscene">><<include "FDick">><br> <</replace>><</link>>
<</if>>
<<else>>
| //Remove $his dick chastity belt if you wish to play with $his cock//
<</if>>
<</if>>
</span>
<<if ($activeSlave.amp == 0 || $activeSlave.amp == -3 || $activeSlave.amp == -5) && $PC.dick == 1>>
| <<link "Get a footjob">><<replace "#miniscene">><<include "FFeet">><br> <</replace>><</link>>
<</if>>
<span id = "impreg">
<<if (canGetPregnant($activeSlave)) && ($activeSlave.fuckdoll == 0) && $seePreg != 0>>
<<if canImpreg($activeSlave, $PC)>>
| <<link "Impregnate $him yourself">><<replace "#miniscene">><<include "FPCImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if canImpreg($activeSlave, $activeSlave)>>
| <<link "Use $his own seed to impregnate $him">><<replace "#miniscene">><<include "FSlaveSelfImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
| <<link "Use another slave to impregnate $him" "FSlaveImpreg">><</link>>
<</if>>
<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade" && $activeSlave.assignment != "be confined in the cellblock">>
<<if $enema == 1>>
<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
<<if $activeSlave.inflationType == "water" || $activeSlave.inflationType == "none">>
| <<link "Fill $his ass with water">><<set $activeSlave.inflationType = "water">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $medicalEnema == 1>>
<<if $activeSlave.inflationType == "aphrodisiac" || $activeSlave.inflationType == "none">>
| <<link "Fill $his ass with aphrodisiacs">><<set $activeSlave.inflationType = "aphrodisiac">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "curative" || $activeSlave.inflationType == "none">>
| <<link "Fill $his ass with curatives">><<set $activeSlave.inflationType = "curative">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "tightener" || $activeSlave.inflationType == "none">>
| <<link "Fill $his ass with rectal tighteners">><<set $activeSlave.inflationType = "tightener">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $dairyPiping == 1>>
<<if ($milkPipeline > 88 && $milkPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
<<if $activeSlave.inflationType == "milk" || $activeSlave.inflationType == "none">>
| <<link "Fill $his ass with milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed $him milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough milk to pump through the pipes//
<</if>>
<<if ($cumPipeline > 88 && $cumPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
<<if $activeSlave.inflationType == "cum" || $activeSlave.inflationType == "none">>
| <<link "Fill $his ass with cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed $him cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough cum to pump through the pipes//
<</if>>
<</if>>
<</if>>
<<if $activeSlave.inflation == 0 && $activeSlave.bellyImplant < 1500>>
<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade" && $activeSlave.assignment != "be confined in the cellblock">>
| <<link "Use another slave to forcefeed $him" "SlaveOnSlaveFeedingWorkAround">><</link>>
<<if $buckets == 1>>
| <<link "Make $him consume two liters of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 1>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<if $activeSlave.pregKnown == 0>>
| <<link "Force $him to consume a gallon of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 2>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force two gallons of slave food into $him">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 3>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
</span>
<<if canDoVaginal($activeSlave)>>
| <<link "Have another slave fuck $his pussy" "FSlaveSlaveVag">><</link>>
<</if>>
<<if canPenetrate($activeSlave)>>
| <<link "Have another slave ride $his cock" "FSlaveSlaveDick">><</link>>
<<elseif $activeSlave.clit >= 4>>
| <<link "Have another slave ride $his clit-dick" "FSlaveSlaveDick">><</link>>
<</if>>
<<if $seeBestiality == 1 && $cheatMode == 1>>
<<if $farmyardKennels > 0>>
| <<link "Have a $activeCanine.species mount $him">><<set $animalType = "canine">><<replace "#miniscene">><<include "BeastFucked">><br> <</replace>><</link>>
<</if>>
<<if $farmyardStable > 0>>
| <<link "Let a stallion mount $him">><<set $animalType = "hooved">><<replace "#miniscene">><<include "BeastFucked">><br> <</replace>><</link>>
<</if>>
<<if $farmyardCages > 0>>
| <<link "Have a $activeFeline.species mount $him">><<set $animalType = "feline">><<replace "#miniscene">><<include "BeastFucked">><br> <</replace>><</link>>
<</if>>
<<if $farmyardCages > 0>>
| <<link "Have a $activeFeline.species mount $him">><<set $animalType = "feline">><<replace "#miniscene">><<include "BeastFucked">><br> <</replace>><</link>>
<</if>>
<</if>>
<<if $cheatMode == 1>>
| <<link "Check $his deadliness @@.red;FOR TESTING@@">><<replace "#miniscene">><<include "Deadliness">><br> <</replace>><</link>>
<</if>>
| <<link "Abuse $him">><<replace "#miniscene">><<include "FAbuse">><</replace>><</link>>
<<if $familyTesting == 1>>
<<for $i = 0; $i < _SL; $i++>>
<<if $activeSlave.mother == $slaves[$i].ID>>
<<if isSlaveAvailable($slaves[$i])>>
| <<link "Fuck $him with $his mother">><<replace "#miniscene">><<set $partner = "mother">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
//$His mother, $slaves[$i].slaveName, is unavailable//
<</if>>
<</if>>
/*
<<if $activeSlave.father == $slaves[$i].ID>>
<<if isSlaveAvailable($slaves[$i])>>
| <<link "Fuck $him with $his father">><<replace "#miniscene">><<set $partner = "father">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
//$His father, $slaves[$i].slaveName, is unavailable//
<</if>>
<</if>>
*/
<</for>>
<<if $activeSlave.daughters > 0>>
<<set $relation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if ($activeSlave.ID == $slaves[$i].father || $activeSlave.ID == $slaves[$i].mother) && !isSlaveAvailable($slaves[$i])>>
<<set $relation++>>
<</if>>
<</for>>
<<if $relation == $activeSlave.daughters>>
<<if $activeSlave.daughters == 1>>
//$His daughter is unavailable//
<<else>>
//$His daughters are unavailable//
<</if>>
<<else>>
<<if $activeSlave.daughters == 1>>
| <<link "Fuck $him with $his daughter">><<replace "#miniscene">><<set $partner = "daughter">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link "Fuck $him with one of $his daughters">><<replace "#miniscene">><<set $partner = "daughter">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<</if>>
<</if>>
/*
<<if $activeSlave.daughters > 1>>
| <<link "Fuck $him with $his daughters">><<replace "#miniscene">><<set $partner = "daughters">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
*/
<<if $activeSlave.sisters > 0>>
<<set $relation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if areSisters($activeSlave, $slaves[$i]) > 0 && !isSlaveAvailable($slaves[$i])>>
<<set $relation++>>
<</if>>
<</for>>
<<if $relation == $activeSlave.sisters>>
<<if $activeSlave.sisters == 1>>
//$His sister is unavailable//
<<else>>
//$His sisters are unavailable//
<</if>>
<<else>>
<<if $activeSlave.sisters == 1>>
| <<link "Fuck $him with $his sister">><<replace "#miniscene">><<set $partner = "sister">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link "Fuck $him with one of $his sisters">><<replace "#miniscene">><<set $partner = "sister">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<</if>>
<</if>>
/*
<<if $activeSlave.sisters > 1>>
| <<link "Fuck $him with $his sisters">><<replace "#miniscene">><<set $partner = "sisters">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
*/
<<else>>
<<if ($activeSlave.relation != 0)>>
<<set _assayedSlave = getSlave($activeSlave.relationTarget)>>
<<if isSlaveAvailable(_assayedSlave)>>
<<if ($activeSlave.relation == "mother")>>
| <<link "Fuck $him with $his daughter">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation == "daughter")>>
| <<link "Fuck $him with $his mother">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation == "sister")>>
| <<link "Fuck $him with $his sister">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation == "twin")>>
| <<link "Fuck $him with $his twin">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<<else>>
//_assayedSlave.slaveName is unavailable//
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.relationship > 0)>>
<<set _si = $slaveIndices[$activeSlave.relationshipTarget]>>
<<if isSlaveAvailable($slaves[_si])>>
<<if ($activeSlave.relationship == 1)>>
| <<link `"Fuck $him with $his friend <<= SlaveFullName($slaves[_si])>>"`>><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship == 2)>>
| <<link `"Fuck $him with $his best friend <<= SlaveFullName($slaves[_si])>>"`>><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship == 3)>>
| <<link `"Fuck $him with $his FWB <<= SlaveFullName($slaves[_si])>>"`>><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship == 4)>>
| <<link `"Fuck $him with $his lover <<= SlaveFullName($slaves[_si])>>"`>><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link `"Fuck $him with $his slave wife <<= SlaveFullName($slaves[_si])>>"`>><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<<else>>
<<if $slaves[_si].assignment == "be your agent">>
<<if $activeSlave.broodmother < 2>>
| <<link `"Send $him to live with your agent <<= SlaveFullName($slaves[_si])>>"`>>
<<set $subSlave = $slaves[_si]>>
<<goto "Agent Company">>
<</link>>
<<else>>
| //A hyper-broodmother cannot be sent to live with your agent//
<</if>>
<<else>>
| //<<= SlaveFullName($slaves[_si])>> is unavailable//
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.rivalryTarget != 0) && canWalk($activeSlave)>>
| <<link "Abuse $his rival with $him">><<replace "#miniscene">><<include "FRival">><br> <</replace>><</link>>
<</if>>
<<if ($activeSlave.fetish != "mindbroken") && (($activeSlave.amp != 1) || ($activeSlave.voice != 0)) && $activeSlave.accent != 4>>
| <<link "Ask $him about $his feelings">><<replace "#miniscene">><<include "FFeelings">><br> <</replace>><</link>>
<</if>>
<<if $activeSlave.devotion >= 100 && $activeSlave.relationship < 0 && $activeSlave.relationship > -3>>
| <<link "Talk to $him about relationships" "Matchmaking">><<set $subSlave = 0, $eventSlave = $activeSlave>><</link>>
<</if>>
<<if $MixedMarriage == 1 && $activeSlave.relationship != 5 && $activeSlave.relationship != -3>>
<<if ($weddingPlanned != 0)>>
| You already have a wedding planned this week.
<<else>>
| <<link "Marry $him" "FMarry">><</link>>
<</if>>
<</if>>
<<else>> /* IS A FUCKDOLL */
<<link "Fuck its face hole">><<replace "#miniscene">><<FFuckdollOral>><br><</replace>><</link>>
<<if canDoVaginal($activeSlave)>>
| <<link "Fuck its front hole">><<replace "#miniscene">><<FFuckdollVaginal>><br><</replace>><</link>>
<</if>>
<<if canDoAnal($activeSlave)>>
| <<link "Fuck its rear hole">><<replace "#miniscene">><<FFuckdollAnal>><br><</replace>><</link>>
<</if>>
<<if (canGetPregnant($activeSlave)) && $seePreg != 0>>
<<if canImpreg($activeSlave, $PC)>>
| <<link "Put a baby in it">><<replace "#miniscene">><<FFuckdollImpreg>><br><</replace>><</link>>
<</if>>
<</if>>
<</if>>
<<set _activeSlaveRepSacrifice = repGainSacrifice()>>
<<if _activeSlaveRepSacrifice > 0 && $arcologies[0].FSPaternalist == "unset" && ($activeSlave.breedingMark == 0 || $propOutcome == 0)>>
| <<link "Sacrifice $him on the altar" "Aztec Slave Sacrifice">><<set $sacrificeType = "life">><</link>>//This will kill $him and gain you _activeSlaveRepSacrifice reputation//
<</if>>
/* pregmod start */
<<if $familyTesting == 1>>
<br><br>
<span id="family">
<div id="familyTree"></div>
<span id="familyTreeLink">
<<link "Pull up the file on $his family tree.">>
<<replace #familyTreeLink>>
<<run renderFamilyTree($slaves, $activeSlave.ID)>>
<</replace>>
<</link>>
</span>
</span>
/* Old version
<span id="family">
<<link "Pull up the file on $his family tree.">>
<<replace #family>>
<div id="editFamily"><div id="graph"></div></div>
<<run updateFamilyTree($activeSlave, $slaves, $PC)>>
<script>updateFamilyTree()</script>
<</replace>>
<</link>>
</span>
*/
<</if>>
<<if $universalRulesImpregnation == "HG" && $seePreg != 0>>
<br><br>
<<if $activeSlave.HGExclude == 0>>
Will be bred by the head girl when fertile. <<link "Exempt $him" "Slave Interact">><<set $activeSlave.HGExclude = 1>><</link>>
<<else>>
Will not be bred by the head girl when fertile. <<link "Include $him" "Slave Interact">><<set $activeSlave.HGExclude = 0>><</link>>
<</if>>
<</if>>
/* pregmod end */
<br><br>
<<if $activeSlave.useRulesAssistant == 0>>
@@.gray;''Not subject'' to the Rules Assistant.@@
<<link "Include $him" "Slave Interact">><<set $activeSlave.useRulesAssistant = 1>><</link>>
<br>
<<else>>
__Rules Assistant:__ [[Rules Assistant Options|Rules Assistant]]
<<if (def $activeSlave.currentRules) && ($activeSlave.currentRules.length > 0)>>
<ul>
<<= $defaultRules.filter(x => ruleApplied($activeSlave, x)).map(x => `<li>Rule "${x.name}" applied</li>`).join(" ") >>
</ul>
<</if>>
| <<link "//Apply rules//">>
<<silently>>
<<run DefaultRules($activeSlave)>>
<</silently>>
<<goto "Slave Interact">>
<</link>>
| <<link "Exempt $him" "Slave Interact">><<set $activeSlave.useRulesAssistant = 0>><</link>>
<</if>>
<<if $cyberMod == 0>>/* CyberMod Toggle */
/* START hotswap prosthetics */
<<if ndef $activeSlave.readyLimbs>>
<<set $activeSlave.readyLimbs = []>>
<</if>>
<<if $activeSlave.readyLimbs.length > 0 && $activeSlave.PLimb == 1>>
<span id = "LimbOptions"><<include "Hotswap Prosthetics">></span>
<</if>>
/* END hotswap prosthetics */
<</if>>/* CyberMod Toggle */
<br>
<span id="fucktoypref">
<<if ($activeSlave.assignment == "please you") || ($activeSlave.assignment == "serve in the master suite") || ($activeSlave.assignment == "be your Concubine")>>
Fucktoy use preference: <strong><span id="hole">$activeSlave.toyHole</span></strong>.
<<link "Mouth">><<set $activeSlave.toyHole = "mouth">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
| <<link "Tits">><<set $activeSlave.toyHole = "boobs">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
| <<link "Pussy">><<set $activeSlave.toyHole = "pussy">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<elseif ($activeSlave.vagina == 0)>>
| //Take $his virginity before giving $him pussy special attention//
<</if>>
<<if ($activeSlave.anus > 0) && canDoAnal($activeSlave)>>
| <<link "Ass">><<set $activeSlave.toyHole = "ass">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<else>>
| //Take $his anal virginity before giving $him ass special attention//
<</if>>
/*check*/
<<if ($activeSlave.dick > 0) && canPenetrate($activeSlave)>>
| <<link "Dick">><<set $activeSlave.toyHole = "dick">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<</if>>
| <<link "No Preference">><<set $activeSlave.toyHole = "all her holes">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<br>
<</if>>
</span>
<<switch $activeSlave.assignment>>
<<case "recover from surgery">>
//$He is recovering from surgery this week//
<<case "guard you">>
//$He is your bodyguard and is not available for other work//
<<case "be the Madam">>
//$He is the Madam and is not available for other work//
<<case "be the DJ">>
//$He is the DJ and is not available for other work//
<<case "be the Milkmaid">>
//$He is the Milkmaid and is not available for other work//
<<case "be the Stewardess">>
//$He is the Stewardess and is not available for other work//
<<case "be your Head Girl">>
//$He is your Head Girl and is not available for other work//
<<case "recruit girls">>
//$He is recruiting girls and is not available for other work//
<<case "be the Nurse">>
//$He is the Nurse and is not available for other work//
<<case "be the Attendant">>
//$He is the Attendant of the spa and is not available for other work//
<<case "be the Matron">>
//$He is the Matron of the nursery and is not available for other work//
<<case "be the Schoolteacher">>
//$He is the school teacher and is not available for other work//
<<case "be your Concubine">>
//$He is your concubine and is not available for other work//
<<case "be the Wardeness">>
//$He is the Wardeness and is not available for other work//
<<default>>
/* CAN BE REASSIGNED */
Assignment: <strong><span id="assign">$activeSlave.assignment<<if $activeSlave.sentence>> ($activeSlave.sentence weeks)<</if>></span>.</strong>
<<link "Rest">> <<= assignJob($activeSlave, "rest")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<if ["be confined in the arcade", "work in the brothel", "serve in the club", "work in the dairy", "serve in the master suite", "work as a servant"].includes($activeSlave.assignment)>>
| <<link "Remove From Facility">> <<= removeJob($activeSlave, $activeSlave.assignment)>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<</if>>
| <<link "Fucktoy">> <<= assignJob($activeSlave, "please you")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<if ($activeSlave.indentureRestrictions <= 0) && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Gloryhole">> <<= assignJob($activeSlave, "work a glory hole")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<</if>>
<<if $activeSlave.fuckdoll == 0>> /* NON-FUCKDOLL ASSIGNMENTS */
<<if ($activeSlave.devotion >= -20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50)>>
<<if $activeSlave.intelligenceImplant < 15 && $activeSlave.fetish != "mindbroken">>
| <<link "Classes">> <<= assignJob($activeSlave, "take classes")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<else>>
| Classes
<</if>>
<<else>>
/*| //Too resistant to take classes// */
<</if>>
<<if (($activeSlave.devotion >= -20) || (($activeSlave.trust < -20) && ($activeSlave.devotion >= -50)) || ($activeSlave.trust < -50))>>
| <<link "Subordinate Slave" "Subordinate Targeting">> <<= assignJob($activeSlave, "be a subordinate slave")>><</link>>
<<if canSee($activeSlave) && canWalk($activeSlave)>>
| <<link "House Servant">> <<= assignJob($activeSlave, "be a servant")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<else>>
/*| //Blind or immobile slaves cannot be servants// */
<</if>>
<<else>>
/*| //Too resistant to be a servant// */
<</if>>
<<if ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Whore">> <<= assignJob($activeSlave, "whore")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
| <<link "Public Servant">> <<= assignJob($activeSlave, "serve the public")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<</if>>
<<if ($activeSlave.lactation > 0) || ($activeSlave.balls > 0 && $activeSlave.ballType == "human")>>
| <<link "Milked">> <<= assignJob($activeSlave, "get milked")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<else>>
/*| //Not lactating// */
<</if>>
| <<link "Confinement">> <<= assignJob($activeSlave, "stay confined")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
| <<link "Let $him choose">> <<= assignJob($activeSlave, "choose her own job")>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
| <<link "Stay on this assignment for another month">><<if $activeSlave.assignment != "choose her own job">><<set $activeSlave.sentence += 4>><<replace "#assign">>$activeSlave.assignment ($activeSlave.sentence weeks)<</replace>><</if>><</link>>
<</if>>/* CLOSES FUCKDOLL CHECK */
<<set _numFacilities = $brothel+$club+$dairy+$servantsQuarters+$masterSuite+$spa+$clinic+$schoolroom+$cellblock+$arcade+$HGSuite>>
<<if _numFacilities > 0>>
<br>Transfer to:
<<if $arcade != 0>>
<<if $arcade > $arcadeSlaves && ($activeSlave.indentureRestrictions <= 0) && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
[[Arcade|Assign][$assignTo = "Arcade", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Arcade<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>> /* NON-FUCKDOLL FACILITIES */
<<if $clinic != 0>>
<<if $clinic > $clinicSlaves && ($activeSlave.health < 20 || ($Nurse != 0 && ($activeSlave.chem > 15 && $clinicUpgradeFilters == 1) || ($bellyImplants == 1 && $activeSlave.bellyImplant > -1) || ($activeSlave.pregKnown == 1 && ($clinicSpeedGestation >= 0 || $activeSlave.pregControl == "speed up"))))>>
[[Clinic|Assign][$assignTo = "Clinic", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Clinic<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $masterSuite != 0>>
<<if $masterSuite > $masterSuiteSlaves && (($activeSlave.devotion > 20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50))>>
[[Master Suite|Assign][$assignTo = "Master Suite", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Master Suite<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $cellblock != 0>>
<<if $cellblock > $cellblockSlaves && (($activeSlave.devotion < -20 && $activeSlave.trust >= -20) || ($activeSlave.devotion < -50 && $activeSlave.trust >= -50))>>
[[Cellblock|Assign][$assignTo = "Cellblock", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Cellblock<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $schoolroom != 0>>
<<if $schoolroom > $schoolroomSlaves && ($activeSlave.fetish != "mindbroken" && ($activeSlave.devotion >= -20 || ($activeSlave.devotion >= -50 && $activeSlave.trust < -20) || $activeSlave.trust < -50) && (($activeSlave.intelligenceImplant < 30) || ($activeSlave.voice != 0 && $activeSlave.accent+$schoolroomUpgradeLanguage > 2) || ($activeSlave.oralSkill <= 10+$schoolroomUpgradeSkills*20) || ($activeSlave.whoreSkill <= 10+$schoolroomUpgradeSkills*20) || ($activeSlave.entertainSkill <= 10+$schoolroomUpgradeSkills*20) || ($activeSlave.analSkill < 10+$schoolroomUpgradeSkills*20) || ($activeSlave.vagina >= 0 && $activeSlave.vaginalSkill < 10+$schoolroomUpgradeSkills*20)))>>
[[Schoolroom|Assign][$assignTo = "Schoolroom", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Schoolroom<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $servantsQuarters != 0>>
<<if $servantsQuarters > $servantsQuartersSlaves && (canWalk($activeSlave) && canSee($activeSlave) && ($activeSlave.devotion >= -20 || ($activeSlave.devotion >= -50 && $activeSlave.trust <= 20) || $activeSlave.trust < -20))>>
[[Servants' Quarters|Assign][$assignTo = "Servants' Quarters", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Servants' Quarters<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $brothel != 0>>
<<if $brothel > $brothelSlaves && ((($activeSlave.devotion > 50) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50) || ($activeSlave.trust > 50)) && ($activeSlave.breedingMark != 1 || $propOutcome == 0))>>
[[Brothel|Assign][$assignTo = "Brothel", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Brothel<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $club != 0>>
<<if $club > $clubSlaves && ((($activeSlave.devotion > 50) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50) || ($activeSlave.trust > 50)) && ($activeSlave.breedingMark != 1 || $propOutcome == 0))>>
[[Club|Assign][$assignTo = "Club", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Club<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $dairy != 0>>
<<set _dairySeed = $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if $dairy <= $dairySlaves+_dairySeed>>
Dairy
<<elseif((($activeSlave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)) || (($activeSlave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)) || ($activeSlave.breedingMark == 1 && $propOutcome == 1 && $dairyRestraintsSetting > 0) || (($dairyPregSetting > 0) && (($activeSlave.bellyImplant != -1) || ($activeSlave.broodmother > 0))))>>
Dairy
<<elseif (($activeSlave.lactation > 0) || ($activeSlave.balls > 0)) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 0))>>
[[Dairy|Assign][$assignTo = "Dairy", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Dairy<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $spa != 0>>
<<if $spa > $spaSlaves && (($activeSlave.devotion >= -20 || $activeSlave.fetish == "mindbroken") && ($activeSlave.health < 20 || $activeSlave.trust < 60 || $activeSlave.devotion <= 60 || $activeSlave.fetish == "mindbroken" || $activeSlave.sexualFlaw !== "none" || $activeSlave.behavioralFlaw !== "none"))>>
[[Spa|Assign][$assignTo = "Spa", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Spa<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $nursery != 0>>
<<if $nurseryNannies > $nurserySlaves && (canWalk($activeSlave) && canSee($activeSlave) && ($activeSlave.fetish != "mindbroken") && ($activeSlave.devotion >= -20 || ($activeSlave.devotion >= -50 && $activeSlave.trust <= 20) || $activeSlave.trust < -20))>>
[[Nursery|Assign][$assignTo = "Nursery", $i = -1]]
<<else>>Nursery<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>> /* closes _numFacilities */
<</switch>> /* END CAN BE REASSIGNED */
<br><br>__Appearance:__
<<if $activeSlave.fuckdoll == 0>>
<br>Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
| <<link "Let $him choose">><<set $activeSlave.clothes = "choosing her own clothes",$activeSlave.choosesOwnClothes = 1>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<br> //Nice://
<<link "Apron">><<set $activeSlave.clothes = "an apron",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Ballgown">><<set $activeSlave.clothes = "a ball gown",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Bangles">><<set $activeSlave.clothes = "slutty jewelry",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Battlearmor">><<set $activeSlave.clothes = "battlearmor",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Battledress">><<set $activeSlave.clothes = "battledress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Biyelgee costume">><<set $activeSlave.clothes = "a biyelgee costume",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Bodysuit">><<set $activeSlave.clothes = "a comfortable bodysuit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Boyshorts">><<set $activeSlave.clothes = "boyshorts",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Bra">><<set $activeSlave.clothes = "a bra",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Burkini">><<set $activeSlave.clothes = "a burkini",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Burqa">><<set $activeSlave.clothes = "a burqa",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Button-up shirt and panties">><<set $activeSlave.clothes = "a button-up shirt and panties",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Button-up shirt">><<set $activeSlave.clothes = "a button-up shirt",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Cheerleader">><<set $activeSlave.clothes = "a cheerleader outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</link>>
| <<link "Clubslut netting">><<set $activeSlave.clothes = "clubslut netting",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Cutoffs and a t-shirt">><<set $activeSlave.clothes = "cutoffs and a t-shirt",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Cutoffs">><<set $activeSlave.clothes = "cutoffs",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Cybersuit">><<set $activeSlave.clothes = "a cybersuit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Dirndl">><<set $activeSlave.clothes = "a dirndl",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Fallen nun">><<set $activeSlave.clothes = "a fallen nuns habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Gothic lolita dress">><<set $activeSlave.clothes = "a gothic lolita dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Haltertop dress">><<set $activeSlave.clothes = "a halter top dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Hanbok">><<set $activeSlave.clothes = "a hanbok",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Hijab and abaya">><<set $activeSlave.clothes = "a hijab and abaya",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Hijab and blouse">><<set $activeSlave.clothes = "a hijab and blouse",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Jeans">><<set $activeSlave.clothes = "jeans",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Kitty lingerie">><<set $activeSlave.clothes = "kitty lingerie",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Ku Klux Klan Robe (nice)">><<set $activeSlave.clothes = "a klan robe",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Ku Klux Klan Robe (slutty)">><<set $activeSlave.clothes = "a slutty klan robe",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Latex catsuit">><<set $activeSlave.clothes = "a latex catsuit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Leather pants and a tube top">><<set $activeSlave.clothes = "leather pants and a tube top",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Leather pants and pasties">><<set $activeSlave.clothes = "leather pants and pasties",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Leather pants">><<set $activeSlave.clothes = "leather pants",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Lederhosen">><<set $activeSlave.clothes = "lederhosen",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Leotard">><<set $activeSlave.clothes = "a leotard",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Maid (nice)">><<set $activeSlave.clothes = "a nice maid outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Maid (slutty)">><<set $activeSlave.clothes = "a slutty maid outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Military uniform">><<set $activeSlave.clothes = "a military uniform",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Mini dress">><<set $activeSlave.clothes = "a mini dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Monokini">><<set $activeSlave.clothes = "a monokini",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Mounty outfit">><<set $activeSlave.clothes = "a mounty outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nice lingerie">><<set $activeSlave.clothes = "attractive lingerie",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Niqab and abaya">><<set $activeSlave.clothes = "a niqab and abaya",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nurse (nice)">><<set $activeSlave.clothes = "a nice nurse outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nurse (slutty)">><<set $activeSlave.clothes = "a slutty nurse outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "One-piece swimsuit">><<set $activeSlave.clothes = "a one-piece swimsuit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Oversized t-shirt and boyshorts">><<set $activeSlave.clothes = "an oversized t-shirt and boyshorts",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Oversized t-shirt">><<set $activeSlave.clothes = "an oversized t-shirt",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Panties and pasties">><<set $activeSlave.clothes = "panties and pasties",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Panties">><<set $activeSlave.clothes = "panties",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Police uniform">><<set $activeSlave.clothes = "a police uniform",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Pony outfit (nice)">><<set $activeSlave.clothes = "a nice pony outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Pony outfit (slutty)">><<set $activeSlave.clothes = "a slutty pony outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Red Army uniform">><<set $activeSlave.clothes = "a red army uniform",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Scalemail bikini">><<set $activeSlave.clothes = "a scalemail bikini",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Schoolgirl">><<set $activeSlave.clothes = "a schoolgirl outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Schutzstaffel uniform (nice)">><<set $activeSlave.clothes = "a schutzstaffel uniform",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Schutzstaffel uniform (slutty)">><<set $activeSlave.clothes = "a slutty schutzstaffel uniform",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Skimpy loincloth">><<set $activeSlave.clothes = "a skimpy loincloth",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Slave gown">><<set $activeSlave.clothes = "a slave gown",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Slutty outfit">><<set $activeSlave.clothes = "a slutty outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Spats and a tank top">><<set $activeSlave.clothes = "spats and a tank top",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Sport shorts and a sports bra">><<set $activeSlave.clothes = "sport shorts and a sports bra",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Sport shorts and t-shirt">><<set $activeSlave.clothes = "sport shorts and a t-shirt",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Sport shorts">><<set $activeSlave.clothes = "sport shorts",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Sports bra">><<set $activeSlave.clothes = "a sports bra",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "String bikini">><<set $activeSlave.clothes = "a string bikini",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Striped bra">><<set $activeSlave.clothes = "a striped bra",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Striped panties">><<set $activeSlave.clothes = "striped panties",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Striped underwear">><<set $activeSlave.clothes = "striped underwear",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Succubus costume">><<set $activeSlave.clothes = "a succubus outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Suit (nice)">><<set $activeSlave.clothes = "nice business attire",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Suit (slutty)">><<set $activeSlave.clothes = "slutty business attire",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Sweater and cutoffs">><<set $activeSlave.clothes = "a sweater and cutoffs",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Sweater and panties">><<set $activeSlave.clothes = "a sweater and panties",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Sweater">><<set $activeSlave.clothes = "a sweater",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "T-shirt and jeans">><<set $activeSlave.clothes = "a t-shirt and jeans",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "T-shirt and panties">><<set $activeSlave.clothes = "a t-shirt and panties",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "T-shirt and thong">><<set $activeSlave.clothes = "a t-shirt and thong",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "T-shirt">><<set $activeSlave.clothes = "a t-shirt",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Tank-top and panties">><<set $activeSlave.clothes = "a tank-top and panties",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Tank-top">><<set $activeSlave.clothes = "a tank-top",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Thong">><<set $activeSlave.clothes = "a thong",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Tube top and thong">><<set $activeSlave.clothes = "a tube top and thong",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Tube top">><<set $activeSlave.clothes = "a tube top",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<<if isItemAccessible("attractive lingerie for a pregnant woman")>>
| //FS// <<link "Attractive lingerie for a pregnant woman">><<set $activeSlave.clothes = "attractive lingerie for a pregnant woman",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("a bunny outfit")>>
| //FS// <<link "Bunny outfit">><<set $activeSlave.clothes = "a bunny outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("body oil")>>
| //FS// <<link "Body oil">><<set $activeSlave.clothes = "body oil",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("a chattel habit")>>
| //FS// <<link "Chattel habit">><<set $activeSlave.clothes = "a chattel habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("conservative clothing")>>
| //FS// <<link "Conservative clothing">><<set $activeSlave.clothes = "conservative clothing",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("harem gauze")>>
| //FS// <<link "Harem gauze">><<set $activeSlave.clothes = "harem gauze",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("a huipil")>>
| //FS// <<link "Huipil">><<set $activeSlave.clothes = "a huipil",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("a kimono")>>
| //FS// <<link "Kimono">><<set $activeSlave.clothes = "a kimono",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("a maternity dress")>>
| //FS// <<link "Maternity dress">><<set $activeSlave.clothes = "a maternity dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("a long qipao")>>
| //FS// <<link "Qipao (nice)">><<set $activeSlave.clothes = "a long qipao",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("a slutty qipao")>>
| //FS// <<link "Qipao (slutty)">><<set $activeSlave.clothes = "a slutty qipao",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("stretch pants and a crop-top")>>
| //FS// <<link "Stretch pants and a crop-top">><<set $activeSlave.clothes = "stretch pants and a crop-top",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("a toga")>>
| //FS// <<link "Toga">><<set $activeSlave.clothes = "a toga",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if isItemAccessible("Western clothing")>>
| //FS// <<link "Western clothing">><<set $activeSlave.clothes = "Western clothing",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<br> //Harsh://
<<link "Go naked">><<set $activeSlave.clothes = "no clothing", $activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<<if isItemAccessible("chains")>>
| //FS// <<link "Chains">><<set $activeSlave.clothes = "chains",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
| <<link "Penitent nun">><<set $activeSlave.clothes = "a penitent nuns habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Restrictive latex">><<set $activeSlave.clothes = "restrictive latex",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Shibari ropes">><<set $activeSlave.clothes = "shibari ropes",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Uncomfortable straps">><<set $activeSlave.clothes = "uncomfortable straps",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<br>Collar: ''<span id="collar">$activeSlave.collar</span>.''
<<link "None">><<set $activeSlave.collar = "none">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<br> //Nice://
<<link "Stylish leather">><<set $activeSlave.collar = "stylish leather">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Satin choker">><<set $activeSlave.collar = "satin choker">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Silken ribbon">><<set $activeSlave.collar = "silk ribbon">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Heavy gold">><<set $activeSlave.collar = "heavy gold">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Pretty jewelry">><<set $activeSlave.collar = "pretty jewelry">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if ($seeAge != 0)>>
| <<link "Nice retirement counter">><<set $activeSlave.collar = "nice retirement counter">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Bell">><<set $activeSlave.collar = "bell collar">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Cowbell">><<set $activeSlave.collar = "leather with cowbell">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if isItemAccessible("bowtie")>>
| //FS// <<link "Bowtie collar">><<set $activeSlave.collar = "bowtie">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
<<if isItemAccessible("ancient Egyptian")>>
| //FS// <<link "Ancient Egyptian">><<set $activeSlave.collar = "ancient Egyptian">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
<br> //Harsh://
<<link "Tight steel">><<set $activeSlave.collar = "tight steel">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if ($seeAge != 0)>>
| <<link "Cruel retirement counter">><<set $activeSlave.collar = "cruel retirement counter">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Uncomfortable leather">><<set $activeSlave.collar = "uncomfortable leather">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if $activeSlave.preg > -1 && $seePreg != 0>>
| <<link "Pregnancy biometrics">><<set $activeSlave.collar = "preg biometrics">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Shock punishment">><<set $activeSlave.collar = "shock punishment">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Dildo gag">><<set $activeSlave.collar = "dildo gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if isItemAccessible("massive dildo gag") && $activeSlave.oralSkill > 50>>
| <<link "Massive dildo gag">><<set $activeSlave.collar = "massive dildo gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Ball gag">><<set $activeSlave.collar = "ball gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Bit gag">><<set $activeSlave.collar = "bit gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Neck corset">><<set $activeSlave.collar = "neck corset">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Porcelain mask">><<set $activeSlave.collar = "porcelain mask">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if $activeSlave.amp != 1>>
<br>Shoes: ''<span id="shoes">$activeSlave.shoes</span>.''
<<link "Go barefoot">><<set $activeSlave.shoes = "none">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Flats">><<set $activeSlave.shoes = "flats">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Heels">><<set $activeSlave.shoes = "heels">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Pumps">><<set $activeSlave.shoes = "pumps">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Thigh boots">><<set $activeSlave.shoes = "boots">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Painfully extreme heels">><<set $activeSlave.shoes = "extreme heels">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
<</if>>
<<if $activeSlave.amp != 1>>
<br>Leg accessory: ''<span id="legAccessory">$activeSlave.legAccessory</span>.''
<<link "None">><<set $activeSlave.legAccessory = "none">><<replace "#legAccessory">>$activeSlave.legAccessory<</replace>><</link>>
| <<link "Short Stockings">><<set $activeSlave.legAccessory = "short stockings">><<replace "#legAccessory">>$activeSlave.legAccessory<</replace>><</link>>
| <<link "Long Stockings">><<set $activeSlave.legAccessory = "long stockings">><<replace "#legAccessory">>$activeSlave.legAccessory<</replace>><</link>>
<</if>>
<br>Torso accessory: ''<span id="bellyAccessory">$activeSlave.bellyAccessory</span>.''
<<link "None">><<set $activeSlave.bellyAccessory = "none">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "Tight corset">><<set $activeSlave.bellyAccessory = "a corset">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<<if ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Extreme corset">><<set $activeSlave.bellyAccessory = "an extreme corset">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<</if>>
<<if isItemAccessible("a small empathy belly")>> /* works for all of them */
<<if $activeSlave.belly < 1500 && $activeSlave.weight < 130>>
| <<link "1st Trimester belly">><<set $activeSlave.bellyAccessory = "a small empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "2nd Trimester belly">><<set $activeSlave.bellyAccessory = "a medium empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "3rd Trimester belly">><<set $activeSlave.bellyAccessory = "a large empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "3rd Trimester twins belly">><<set $activeSlave.bellyAccessory = "a huge empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<<else>>
| $His stomach is too big to fit an empathy belly around.
<</if>>
<</if>>
<br>Anal accessory: ''<span id="buttplug">$activeSlave.buttplug</span>.''
<<link "None">><<set $activeSlave.buttplug = "none", $activeSlave.buttplugAttachment = "none">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
| <<link "Normal">><<set $activeSlave.buttplug = "plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<<if isItemAccessible("long plug") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Long">><<set $activeSlave.buttplug = "long plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
| <<link "Large">><<set $activeSlave.buttplug = "large plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<<if isItemAccessible("long, large plug") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Long and large">><<set $activeSlave.buttplug = "long, large plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
<<if $activeSlave.anus >= 2>>| <<link "Huge">><<set $activeSlave.buttplug = "huge plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>><</if>>
<<if isItemAccessible("long, huge plug")>>
<<if ($activeSlave.breedingMark != 1 || $propOutcome == 0) && $activeSlave.anus >= 2>>
| <<link "Long and huge">><<set $activeSlave.buttplug = "long, huge plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
<</if>>
<<if isItemAccessible("tail") && $activeSlave.buttplug != "none">>
Anal accessory attachment: ''<span id="buttplugAttach">$activeSlave.buttplugAttachment</span>.''
<<link "None">><<set $activeSlave.buttplugAttachment = "none">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
<<if $toysBoughtButtPlugTails == 1>>
| <<link "Tail">><<set $activeSlave.buttplugAttachment = "tail">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
| <<link "Cat tail">><<set $activeSlave.buttplugAttachment = "cat tail">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
| <<link "Fox tail">><<set $activeSlave.buttplugAttachment = "fox tail">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
<</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<br>Vaginal accessory: ''<span id="vaginalAccessory">$activeSlave.vaginalAccessory</span>.''
<<link "None">><<set $activeSlave.vaginalAccessory = "none">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Dildo">><<set $activeSlave.vaginalAccessory = "dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<<if isItemAccessible("long dildo") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Long dildo">><<set $activeSlave.vaginalAccessory = "long dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<</if>>
| <<link "Large dildo">><<set $activeSlave.vaginalAccessory = "large dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<<if isItemAccessible("long, large dildo") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Large and long dildo">><<set $activeSlave.vaginalAccessory = "long, large dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<</if>>
<<if $activeSlave.vagina >= 2>>| <<link "Huge dildo">><<set $activeSlave.vaginalAccessory = "huge dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>><</if>>
<<if isItemAccessible("long, huge dildo") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<<if $activeSlave.vagina >= 2>>| <<link "Huge and long dildo">><<set $activeSlave.vaginalAccessory = "long, huge dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>><</if>>
<</if>>
| <<link "Chastity belt">><<set $activeSlave.vaginalAccessory = "chastity belt",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Anal chastity belt">><<set $activeSlave.vaginalAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Combined chastity belt">><<set $activeSlave.vaginalAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
<</if>>
<<if $activeSlave.dick > 0>>
<br>Dick accessory: ''<span id="dickAccessory">$activeSlave.dickAccessory</span>.''
<<link "None">><<set $activeSlave.dickAccessory = "none">><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Chastity cage">><<set $activeSlave.dickAccessory = "chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Anal chastity belt">><<set $activeSlave.dickAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</replace>><</link>>
| <<link "Combined chastity belt">><<set $activeSlave.dickAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
<</if>>
<<if $arcologies[0].FSRestart != "unset" && $activeSlave.devotion > 20 && $activeSlave.trust > 0 && $activeSlave.choosesOwnClothes == 1>>
<br>
<<if $activeSlave.choosesOwnChastity == 1>>
$He is allowed to decide whether $he to wear chastity devices.
[[Withdraw Privilege|Slave Interact][$activeSlave.choosesOwnChastity = 0]]
<<else>>
$He is not allowed to choose whether to wear chastity devices.
[[Allow Choice|Slave Interact][$activeSlave.choosesOwnChastity = 1]]
<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<br><br>__Physical Regimen:__
<span id="drugs">
<br>Drugs: <strong>$activeSlave.drugs</strong>.
<<link "None">><<set $activeSlave.drugs = "no drugs">><<SlaveInteractDrugs>><</link>>
<<if $activeSlave.indentureRestrictions < 2>>
<<if $activeSlave.drugs == "intensive breast injections" || $activeSlave.drugs == "intensive butt injections" || $activeSlave.drugs == "intensive penis enhancement" || $activeSlave.drugs == "intensive testicle enhancement">>
| <<link "Moderate">>
<<switch $activeSlave.drugs>>
<<case "intensive breast injections">>
<<set $activeSlave.drugs = "breast injections">>
<<case "intensive butt injections">>
<<set $activeSlave.drugs = "butt injections">>
<<case "intensive penis enhancement">>
<<set $activeSlave.drugs = "penis enhancement">>
<<case "intensive testicle enhancement">>
<<set $activeSlave.drugs = "testicle enhancement">>
<</switch>>
<<SlaveInteractDrugs>>
<</link>>
<<elseif $activeSlave.drugs == "breast injections" || $activeSlave.drugs == "butt injections" || $activeSlave.drugs == "penis enhancement" || $activeSlave.drugs == "testicle enhancement">>
| <<link "Intensify">>
<<set $activeSlave.drugs = "intensive " + $activeSlave.drugs>>
<<SlaveInteractDrugs>>
<</link>>
<</if>>
<<if ($activeSlave.intelligence > -100) && $activeSlave.indentureRestrictions < 1>>
| <<link "Psychosuppressants">><<set $activeSlave.drugs = "psychosuppressants">><<SlaveInteractDrugs>><</link>>
<<else>>
| Psychosuppressants
<</if>>
<<if ($activeSlave.boobs < 48000)>>
| <<link "Breasts">><<set $activeSlave.drugs = "breast injections">><<SlaveInteractDrugs>><</link>>
<<else>>
| Breasts
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.boobs < 25000)>>
| <<link "Hyper-Breasts">><<set $activeSlave.drugs = "hyper breast injections">><<SlaveInteractDrugs>><</link>>
<<else>>
| Hyper Breasts
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 100)>>
| <<link "Breast reducers">><<set $activeSlave.drugs = "breast redistributors">><<SlaveInteractDrugs>><</link>>
<<else>>
| Breast reducers
<</if>>
<<if ($activeSlave.nipples == "huge" || $activeSlave.nipples == "puffy" || $activeSlave.nipples == "cute")>>
| <<link "Nipple reducers">><<set $activeSlave.drugs = "nipple atrophiers">><<SlaveInteractDrugs>><</link>>
<<else>>
| Nipple reducers
<</if>>
<</if>>
<<if ($activeSlave.butt < 9)>>
| <<link "Buttocks">><<set $activeSlave.drugs = "butt injections">><<SlaveInteractDrugs>><</link>>
<<else>>
| Buttocks
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.butt < 20)>>
| <<link "Hyper-Buttocks">><<set $activeSlave.drugs = "hyper butt injections">><<SlaveInteractDrugs>><</link>>
<<else>>
| Hyper Buttocks
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.butt-$activeSlave.buttImplant > 0)>>
| <<link "Butt reducers">><<set $activeSlave.drugs = "butt redistributors">><<SlaveInteractDrugs>><</link>>
<<else>>
| Butt reducers
<</if>>
<</if>>
<<if ($activeSlave.lips <= 95) || (($activeSlave.lips <= 85) && ($seeExtreme != 1))>>
| <<link "Lips">><<set $activeSlave.drugs = "lip injections">><<SlaveInteractDrugs>><</link>>
<<else>>
| Lips
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.lips-$activeSlave.lipsImplant > 0)>>
| <<link "Lip reducers">><<set $activeSlave.drugs = "lip atrophiers">><<SlaveInteractDrugs>><</link>>
<<else>>
| Lip reducers
<</if>>
<</if>>
<<if $growthStim == 1>>
<<if $activeSlave.height < 274 && $activeSlave.height < Math.clamp((Height.mean($activeSlave) * 1.25),0,274)>>
| <<link "Growth Stimulants">><<set $activeSlave.drugs = "growth stimulants">><<SlaveInteractDrugs>><</link>>
<<else>>
| Growth Stimulants
<</if>>
<</if>>
| <<link "Fertility">><<set $activeSlave.drugs = "fertility drugs">><<SlaveInteractDrugs>><</link>>
<<if ($seeHyperPreg == 1) && ($activeSlave.indentureRestrictions < 1) && ($superFertilityDrugs == 1) && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Fertility+">><<set $activeSlave.drugs = "super fertility drugs">><<SlaveInteractDrugs>><</link>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dick < 10)>>
| <<link "Penis enhancement">><<set $activeSlave.drugs = "penis enhancement">><<SlaveInteractDrugs>><</link>>
<<else>>
| Penis enhancement
<</if>>
<<else>>
<<if ($activeSlave.clit < 5)>>
| <<link "Clitoris enhancement">><<set $activeSlave.drugs = "penis enhancement">><<SlaveInteractDrugs>><</link>>
<<else>>
| Clitoris enhancement
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dick < 31)>>
| <<link "Hyper penis enhancement">><<set $activeSlave.drugs = "hyper penis enhancement">><<SlaveInteractDrugs>><</link>>
<<else>>
| Hyper penis enhancement
<</if>>
<<else>>
<<if ($activeSlave.clit < 5)>>
| <<link "Hyper clitoris enhancement">><<set $activeSlave.drugs = "penis enhancement">><<SlaveInteractDrugs>><</link>>
<<else>>
| Hyper clitoris enhancement
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.dick > 1)>>
| <<link "Penis reducers">><<set $activeSlave.drugs = "penis atrophiers">><<SlaveInteractDrugs>><</link>>
<<elseif $activeSlave.dick == 1>>
| Penis reducers
<</if>>
<</if>>
<<if ($activeSlave.balls > 0)>>
| <<link "Testicle enhancement">><<set $activeSlave.drugs = "testicle enhancement">><<SlaveInteractDrugs>><</link>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
| <<link "Hyper testicle enhancement">><<set $activeSlave.drugs = "hyper testicle enhancement">><<SlaveInteractDrugs>><</link>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.balls > 1)>>
| <<link "Testicle reducers">><<set $activeSlave.drugs = "testicle atrophiers">><<SlaveInteractDrugs>><</link>>
<<elseif $activeSlave.balls == 1>>
| Testicle reducers
<</if>>
<<if ($activeSlave.clit > 0)>>
| <<link "Clitoris reducers">><<set $activeSlave.drugs = "clitoris atrophiers">><<SlaveInteractDrugs>><</link>>
<</if>>
<<if $activeSlave.labia > 0 && $activeSlave.vagina > -1>>
| <<link "Labia reducers">><<set $activeSlave.drugs = "labia atrophiers">><<SlaveInteractDrugs>><</link>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialistResearch == 1>>
<<if ($activeSlave.visualAge > 18)>>
| <<link "Anti-aging cream">><<set $activeSlave.drugs = "anti-aging cream">><<SlaveInteractDrugs>><</link>>
<<else>>
| Anti-aging cream
<</if>>
<</if>>
| <<link "Steroids">><<set $activeSlave.drugs = "steroids">><<SlaveInteractDrugs>><</link>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.weight > -95)>>
| <<link "Weight loss pills">><<set $activeSlave.drugs = "appetite suppressors">><<SlaveInteractDrugs>><</link>>
<<else>>
| Weight loss pills
<</if>>
<</if>>
<<if $precociousPuberty == 1 && $pubertyHormones == 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
<<if ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1) && $activeSlave.pubertyXX == 0>>
| <<link "Female hormone injections">><<set $activeSlave.drugs = "female hormone injections">><<SlaveInteractDrugs>><</link>>
<</if>>
<<if $activeSlave.balls > 0 && $activeSlave.pubertyXY == 0>>
| <<link "Male hormone injections">><<set $activeSlave.drugs = "male hormone injections">><<SlaveInteractDrugs>><</link>>
<</if>>
<</if>>
| <<link "Hormone enhancers">><<set $activeSlave.drugs = "hormone enhancers">><<SlaveInteractDrugs>><</link>>
| <<link "Hormone blockers">><<set $activeSlave.drugs = "hormone blockers">><<SlaveInteractDrugs>><</link>>
<<if $activeSlave.boobs > 250 && $activeSlave.boobShape != "saggy" && $purchasedSagBGone == 1>>
| <<link "Sag-B-Gone breast lifting cream">><<set $activeSlave.drugs = "sag-B-gone">><<SlaveInteractDrugs>><</link>>
<</if>>
<</if>>
</span>
<br>
Health: <span id="curatives"><strong><<if $activeSlave.curatives > 1>>curatives<<elseif $activeSlave.curatives > 0>>preventatives<<else>>none<</if>></strong></span>.
<<link "None">><<set $activeSlave.curatives = 0>><<replace "#curatives">><strong>none</strong><</replace>><</link>>
| <<link "Preventatives">><<set $activeSlave.curatives = 1>><<replace "#curatives">><strong>preventatives</strong><</replace>><</link>>
| <<link "Curatives">><<set $activeSlave.curatives = 2>><<replace "#curatives">><strong>curatives</strong><</replace>><</link>>
Aphrodisiacs: <span id="aphrodisiacs"><strong><<if $activeSlave.aphrodisiacs > 1>>extreme<<elseif $activeSlave.aphrodisiacs > 0>>applied<<elseif $activeSlave.aphrodisiacs === -1>>anaphrodisiacs<<else>>none<</if>></strong></span>.
<<link "None">><<set $activeSlave.aphrodisiacs = 0>><<replace "#aphrodisiacs">><strong>none</strong><</replace>><</link>>
| <<link "Apply">><<set $activeSlave.aphrodisiacs = 1>><<replace "#aphrodisiacs">><strong>applied</strong><</replace>><</link>>
| <<link "Extreme">><<set $activeSlave.aphrodisiacs = 2>><<replace "#aphrodisiacs">><strong>extreme</strong><</replace>><</link>>
| <<link "Anaphrodisiacs">><<set $activeSlave.aphrodisiacs = -1>><<replace "#aphrodisiacs">><strong>anaphrodisiacs</strong><</replace>><</link>>
<br>
<span id="fertilityblock">
<<if ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1 || $activeSlave.preg > 0)>>
<<if ($activeSlave.preg < -1)>>
//$He is sterile//
<<elseif ($activeSlave.pubertyXX == 0) && $activeSlave.preg < 1>>
//$He is not yet fertile//
<<elseif $activeSlave.ovaryAge >= 47 && $activeSlave.preg < 1>>
//$He is too old to become pregnant//
<<if $activeSlave.preg == -1>>
<<set $activeSlave.preg = 0>>
<<run SetBellySize($activeSlave)>>
<</if>>
<<elseif $activeSlave.broodmotherOnHold == 1>>
//$His pregnancy implant is turned off<<if $activeSlave.broodmotherCountDown > 0>>; $he is expected to be completely emptied of $his remaining brood in $activeSlave.broodmotherCountDown week<<if $activeSlave.broodmotherCountDown > 1>>s<</if>><<else>>.<</if>>//
[[Turn on implant|Slave Interact][$activeSlave.broodmotherOnHold = 0, $activeSlave.broodmotherCountDown = 0]]
<<elseif $activeSlave.preg >= -1>>
Contraception: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.pregWeek < 0>><<print "postpartum">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>>
<<SlaveInteractFertility>>
<<SlaveInteractImpreg>>
<</link>>
<<elseif $activeSlave.preg == -1>>
<<link "Let $him get pregnant">><<set $activeSlave.preg = 0>>
<<SlaveInteractFertility>>
<<SlaveInteractImpreg>>
<</link>>
<<elseif $activeSlave.induce == 1>>
//Hormones are being slipped into $his food, $he will give birth suddenly and rapidly this week//
<<elseif ($activeSlave.preg > 38) && ($activeSlave.broodmother == 0) && ($activeSlave.labor == 0)>>
[[Induce labor|Slave Interact][$activeSlave.labor = 1,$activeSlave.induce = 1,$birthee = 1]]
| <<link "Give $him a cesarean section" "csec">><</link>>
<<elseif ($activeSlave.broodmother > 0)>>
<<if $activeSlave.broodmotherOnHold != 1>>
[[Turn off implant|Slave Interact][$activeSlave.broodmotherOnHold = 1, $activeSlave.broodmotherCountDown = 38-WombMinPreg($activeSlave)]]
<</if>>
<<if ($activeSlave.preg > 37)>>
| [[Induce mass childbirth|BirthStorm]]
<</if>>
<<elseif ($activeSlave.preg > 35)>>
| <<link "Give $him a cesarean section" "csec">><</link>>
<<elseif ($activeSlave.preg > 0) && $activeSlave.breedingMark == 1 && $propOutcome == 1 && $activeSlave.pregSource == -1>>
//You are forbidden from aborting an elite child//
<<elseif ($activeSlave.preg > 0)>>
<<link "Abort $his pregnancy" "Abort">><</link>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.pregKnown == 1) && ($pregSpeedControl == 1) && ($activeSlave.breedingMark != 1 || $propOutcome == 0) && ($activeSlave.indentureRestrictions < 1) && ($activeSlave.broodmother == 0) && $seePreg != 0>>
<br>
__Pregnancy control__: <<if $activeSlave.pregControl == "labor supressors">>Labor is suppressed<<elseif $activeSlave.pregControl == "slow gestation">>Slowed gestation speed<<elseif $activeSlave.pregControl == "speed up">>Faster gestation speed, staffed clinic recommended<<else>>Normal gestation and birth<</if>>.
<<if ($activeSlave.preg >= 38)>>
<br>
<<if $activeSlave.pregControl == "labor supressors">>
<<link "Normal Birth">><<set $activeSlave.pregControl = "none">><<SlaveInteractFertility>><</link>>
<<else>>
<<link "Supress Labor">><<set $activeSlave.pregControl = "labor supressors">><<SlaveInteractFertility>><</link>>
<</if>>
<<elseif ($activeSlave.preg < 40)>>
<br>
<<if $activeSlave.pregControl != "none">>
<<link "Normal Gestation">><<set $activeSlave.pregControl = "none">><<SlaveInteractFertility>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "slow Gestation">>
<<link "Slow Gestation">><<set $activeSlave.pregControl = "slow gestation">><<SlaveInteractFertility>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "speed up">>
<<link "Fast Gestation">><<set $activeSlave.pregControl = "speed up">><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>>
</span>
<<if $incubator > 0>>
<<if $activeSlave.preg > 0 && $activeSlave.broodmother == 0 && $activeSlave.pregKnown == 1 && $activeSlave.eggType == "human">>
<<if $activeSlave.assignment == "work in the dairy" && $dairyPregSetting > 0>>
<<else>>
<br>
<<if $activeSlave.pregType - $activeSlave.reservedChildrenNursery == 0>>
<<set $reservedChildren = 0>>
//$His children are already reserved for $nurseryName//
<<else>>
<<set $freeTanks = ($incubator-$tanks.length)>>
<<if $activeSlave.reservedChildren > 0>>
<<if $activeSlave.pregType == 1>>
$His child will be placed in $incubatorName.
<<elseif $activeSlave.reservedChildren < $activeSlave.pregType>>
$activeSlave.reservedChildren of $his children will be placed in $incubatorName.
<<elseif $activeSlave.pregType == 2>>
Both of $his children will be placed in $incubatorName.
<<else>>
All $activeSlave.reservedChildren of $his children will be placed in $incubatorName.
<</if>>
<<if ($activeSlave.reservedChildren + $activeSlave.reservedChildrenNursery < $activeSlave.pregType) && ($reservedChildren < $freeTanks)>>
<<link "Keep another child" "Slave Interact">><<set $activeSlave.reservedChildren += 1, $reservedChildren += 1>><</link>>
<<if $activeSlave.reservedChildren > 0>>
| <<link "Keep one less child" "Slave Interact">><<set $activeSlave.reservedChildren -= 1, $reservedChildren -= 1>><</link>>
<</if>>
<<if $activeSlave.reservedChildren > 1>>
| <<link "Keep none of $his children" "Slave Interact">><<set $reservedChildren -= $activeSlave.reservedChildren, $activeSlave.reservedChildren = 0>><</link>>
<</if>>
<<if ($reservedChildren + $activeSlave.pregType - $activeSlave.reservedChildren) <= $freeTanks>>
| <<link "Keep the rest of $his children" "Slave Interact">><<set $reservedChildren += ($activeSlave.pregType - $activeSlave.reservedChildren), $activeSlave.reservedChildren += ($activeSlave.pregType - $activeSlave.reservedChildren), $reservedChildrenNursery -= $activeSlave.reservedChildrenNursery, $activeSlave.reservedChildrenNursery = 0>><</link>>
<</if>>
<<elseif ($activeSlave.reservedChildren == $activeSlave.pregType) || ($reservedChildren == $freeTanks) || ($activeSlave.reservedChildren - $activeSlave.reservedChildrenNursery >= 0)>>
<<link "Keep one less child" "Slave Interact">><<set $activeSlave.reservedChildren -= 1, $reservedChildren -= 1>><</link>>
<<if $activeSlave.reservedChildren > 1>>
| <<link "Keep none of $his children" "Slave Interact">><<set $reservedChildren -= $activeSlave.reservedChildren, $activeSlave.reservedChildren = 0>><</link>>
<</if>>
<</if>>
<<elseif $reservedChildren < $freeTanks>>
$He is pregnant and you have <<if $freeTanks == 1>>an<</if>> @@.lime;available aging tank<<if $freeTanks > 1>>s<</if>>.@@
<<print "[[Keep "+ (($activeSlave.pregType > 1) ? "a" : "the") +" child|Slave Interact][$activeSlave.reservedChildren += 1, $reservedChildren += 1]]">>
<<if ($activeSlave.pregType > 1) && ($reservedChildren + $activeSlave.pregType) <= $freeTanks>>
| <<link "Keep all of $his children" "Slave Interact">><<set $reservedChildren += $activeSlave.pregType, $activeSlave.reservedChildren += $activeSlave.pregType, $reservedChildrenNursery -= $activeSlave.reservedChildrenNursery, $activeSlave.reservedChildrenNursery = 0>><</link>>
<</if>>
<<elseif $reservedChildren == $freeTanks>>
You have no available tanks for $his children.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $nursery > 0>>
<<if $activeSlave.preg > 0 && $activeSlave.broodmother == 0 && $activeSlave.pregKnown == 1 && $activeSlave.eggType == "human">>
<<if $activeSlave.assignment == "work in the dairy" && $dairyPregSetting > 0>>
<<else>>
<br>
<<if $activeSlave.pregType - $activeSlave.reservedChildren == 0>>
<<set $reservedChildren = 0>>
//$His children are already reserved for $incubatorName//
<<else>>
<<set $freeCribs = ($nursery-$cribs.length)>>
<<if $activeSlave.reservedChildrenNursery > 0>>
<<if $activeSlave.pregType == 1>>
$His child will be placed in $nurseryName.
<<elseif $activeSlave.reservedChildrenNursery < $activeSlave.pregType>>
$activeSlave.reservedChildrenNursery of $his children will be placed in $nurseryName.
<<elseif $activeSlave.pregType == 2>>
Both of $his children will be placed in $nurseryName.
<<else>>
All $activeSlave.reservedChildrenNursery of $his children will be placed in $nurseryName.
<</if>>
<<if (($activeSlave.reservedChildren + $activeSlave.reservedChildrenNursery < $activeSlave.pregType) && ($reservedChildrenNursery < $freeCribs))>>
<<link "Keep another child" "Slave Interact">><<set $activeSlave.reservedChildrenNursery += 1, $reservedChildrenNursery += 1>><</link>>
<<if $activeSlave.reservedChildrenNursery > 0>>
| <<link "Keep one less child" "Slave Interact">><<set $activeSlave.reservedChildrenNursery -= 1, $reservedChildrenNursery -= 1>><</link>>
<</if>>
<<if $activeSlave.reservedChildrenNursery > 1>>
| <<link "Keep none of $his children" "Slave Interact">><<set $reservedChildrenNursery -= $activeSlave.reservedChildrenNursery, $activeSlave.reservedChildrenNursery = 0>><</link>>
<</if>>
<<if ($reservedChildrenNursery + $activeSlave.pregType - $activeSlave.reservedChildrenNursery) <= $freeCribs>>
| <<link "Keep the rest of $his children" "Slave Interact">><<set $reservedChildrenNursery += ($activeSlave.pregType - $activeSlave.reservedChildrenNursery), $activeSlave.reservedChildrenNursery += ($activeSlave.pregType - $activeSlave.reservedChildrenNursery), $activeSlave.reservedChildren = 0>><</link>>
<</if>>
<<elseif ($activeSlave.reservedChildrenNursery == $activeSlave.pregType) || ($reservedChildrenNursery == $freeCribs) || ($activeSlave.reservedChildrenNursery - $activeSlave.reservedChildren >= 0)>>
<<link "Keep one less child" "Slave Interact">><<set $activeSlave.reservedChildrenNursery -= 1, $reservedChildrenNursery -= 1>><</link>>
<<if $activeSlave.reservedChildrenNursery > 1>>
| <<link "Keep none of $his children" "Slave Interact">><<set $reservedChildrenNursery -= $activeSlave.reservedChildrenNursery, $activeSlave.reservedChildrenNursery = 0>><</link>>
<</if>>
<</if>>
<<elseif $reservedChildrenNursery < $freeCribs>>
$He is pregnant and you have <<if $freeCribs == 1>>an<</if>> @@.lime;available room<<if $freeCribs > 1>>s<</if>>.@@
<<print "[[Keep "+ (($activeSlave.pregType > 1) ? "a" : "the") +" child|Slave Interact][$activeSlave.reservedChildrenNursery += 1, $reservedChildrenNursery += 1]]">>
<<if ($activeSlave.pregType > 1) && ($reservedChildrenNursery + $activeSlave.pregType) <= $freeCribs>>
| <<link "Keep all of $his children" "Slave Interact">><<set $reservedChildrenNursery += $activeSlave.pregType, $activeSlave.reservedChildrenNursery += $activeSlave.pregType, $reservedChildren -= $activeSlave.pregType, $activeSlave.reservedChildren = 0>><</link>>
<</if>>
<<elseif $reservedChildrenNursery == $freeCribs>>
You have no available rooms for $his children.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/**/
<<if $propOutcome == 1 && $arcologies[0].FSRestart != "unset">>
<<if $activeSlave.breedingMark == 0 && $activeSlave.fuckdoll == 0 && $activeSlave.eggType == "human" && isFertile($activeSlave)>>
<br>
[[Breeder Eligibility Exam|BreedingTest]]
<</if>>
<</if>>
<span id="bloating">
<<if $activeSlave.inflation > 0>>
<br>
__Required Bloating__: <strong><span id="inflate"><<if $activeSlave.inflation == 3>><<print "$He is required to keep 2 gallons of $activeSlave.inflationType in $him at all times">><<elseif $activeSlave.inflation == 2>><<print "$He is required to keep 4 liters of $activeSlave.inflationType in $him at all times">><<elseif $activeSlave.inflation == 1>><<print "$He is required to keep 2 liters of $activeSlave.inflationType in $him at all times">><</if>></span></strong>.
<<if $activeSlave.inflationMethod == 3>>
<<link "Let $him deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0,$activeSlave.cumSource = 0,$activeSlave.milkSource = 0, SetBellySize($activeSlave)>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.inflationType == "milk">>
<<link "Let $him deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0, SetBellySize($activeSlave)>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.inflationType == "cum">>
<<link "Let $him deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0, SetBellySize($activeSlave)>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<else>>
<<link "Let $him deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0, SetBellySize($activeSlave)>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
</span>
<br>
Hormones: <strong><span id="hormones">
<<if $activeSlave.hormones == -2>>intensive male<<elseif $activeSlave.hormones == -1>>male<<elseif $activeSlave.hormones == 2>>intensive female<<elseif $activeSlave.hormones == 1>>female<<else>>none<</if>></span></strong>.
<<if $activeSlave.indentureRestrictions < 2>>
<<link "Intensive Female">><<set $activeSlave.hormones = 2>><<replace "#hormones">>intensive female<</replace>><</link>> |
<</if>>
<<link "Female">><<set $activeSlave.hormones = 1>><<replace "#hormones">>female<</replace>><</link>> |
<<link "None">><<set $activeSlave.hormones = 0>><<replace "#hormones">>none<</replace>><</link>> |
<<link "Male">><<set $activeSlave.hormones = -1>><<replace "#hormones">>male<</replace>><</link>> |
<<if $activeSlave.indentureRestrictions < 2>>
<<link "Intensive Male">><<set $activeSlave.hormones = -2>><<replace "#hormones">>intensive male<</replace>><</link>>
<</if>>
<br>Diet: <strong><span id="diet">$activeSlave.diet</span></strong>.
<<link "Healthy">><<set $activeSlave.diet = "healthy">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<if ($activeSlave.health < 90) && ($activeSlave.health < 90) && ($dietCleanse == 1)>>
| <<link "Cleanse">><<set $activeSlave.diet = "cleansing">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<elseif ($dietCleanse == 1)>>
| //$He is already healthy//
<</if>>
<<if ($activeSlave.balls > 0) && ($cumProDiet == 1)>>
| <<link "Cum production">><<set $activeSlave.diet = "cum production">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<</if>>
<<if canGetPregnant($activeSlave) && ($dietFertility == 1)>>
| <<link "Fertility">><<set $activeSlave.diet = "fertility">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<</if>>
<<if ($activeSlave.weight >= -95)>>
| <<link "Lose weight">><<set $activeSlave.diet = "restricted">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<else>>
| //$He is already underweight//
<</if>>
<<if $activeSlave.weight <= 200>>
| <<link "Fatten">><<set $activeSlave.diet = "fattening">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<else>>
| //$He is already extremely overweight//
<</if>>
<<if $feeder == 1>>
| <<link "Estrogen enriched">><<set $activeSlave.diet = "XX">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
| <<link "Testosterone enriched">><<set $activeSlave.diet = "XY">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<if $dietXXY == 1 && $activeSlave.balls > 0 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
| <<link "Herm hormone blend">><<set $activeSlave.diet = "XXY">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<</if>>
<</if>>
<<if ($activeSlave.muscles <= 95) && $activeSlave.amp != 1>>
| <<link "Build muscle">><<set $activeSlave.diet = "muscle building">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<elseif $activeSlave.muscles > 95 && $activeSlave.amp != 1>>
| //$He is maintaining $his enormous musculature//
<<else>>
| //$He has no limbs and thus can't effectively build muscle//
<</if>>
<<if ($activeSlave.muscles > 5 || $activeSlave.fuckdoll == 0) && canWalk($activeSlave)>>
| <<link "Slim down">><<set $activeSlave.diet = "slimming">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<elseif !canWalk($activeSlave)>>
| //$He can't move and thus can't trim down//
<<elseif $activeSlave.fuckdoll > 0>>
| //$He has no muscles left to lose//
<</if>>
<br>Diet Base: <strong><span id="dietBase"><<if $activeSlave.dietCum == 2>>Cum Based<<elseif ($activeSlave.dietCum == 1) && ($activeSlave.dietMilk == 0)>>Cum Added<<elseif ($activeSlave.dietCum == 1) && ($activeSlave.dietMilk == 1)>>Cum and Milk Added<<elseif ($activeSlave.dietMilk == 1) && ($activeSlave.dietCum == 0)>>Milk Added<<elseif ($activeSlave.dietMilk == 2)>>Milk Based<<elseif ($activeSlave.dietCum == 0) && ($activeSlave.dietMilk == 0)>>Normal<<else>>THERE HAS BEEN AN ERROR<</if>></span></strong>
<<link "Normal">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Normal<</replace>><</link>> |
<<link "Cum Added">><<set $activeSlave.dietCum = 1>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Cum Added<</replace>><</link>> |
<<link "Milk Added">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 1>><<replace "#dietBase">>Milk Added<</replace>><</link>> |
<<link "Cum & Milk Added">><<set $activeSlave.dietCum = 1>><<set $activeSlave.dietMilk = 1>><<replace "#dietBase">>Cum & Milk Added<</replace>><</link>> |
<<link "Cum Based">><<set $activeSlave.dietCum = 2>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Cum Based<</replace>><</link>> |
<<link "Milk Based">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 2>><<replace "#dietBase">>Milk Based<</replace>><</link>>
<<if $arcologies[0].FSHedonisticDecadenceResearch == 1>>
<br>Solid Slave Food Access: <strong><span id="snacks"><<if $activeSlave.onDiet == 0>>Free to stuff $himself.<<else>>On a strict diet.<</if>></span></strong>
<<link "No Access">><<set $activeSlave.onDiet = 1>><<replace "#snacks">>On a strict diet.<</replace>><</link>> |
<<link "Full Access">><<set $activeSlave.onDiet = 0>><<replace "#snacks">>Free to stuff $himself.<</replace>><</link>>
<</if>>
<br><br>__Behavior__:<br>
<<if $activeSlave.fuckdoll > 0>>
//Rules have little meaning for living sex toys//
<<else>>
<<set $dormitoryPopulation = 0, $roomsPopulation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if $slaves[$i].assignmentVisible == 1 && ($slaves[$i].assignment != "be your Head Girl" || $HGSuite != 1) && ($slaves[$i].assignment != "guard you" || $dojo <= 1)>>
<<if $slaves[$i].livingRules == "luxurious">>
<<if $slaves[$i].relationship >= 4>>
<<set $roomsPopulation += 0.5>>
<<else>>
<<set $roomsPopulation++>>
<</if>>
<<else>>
<<set $dormitoryPopulation++>>
<</if>>
<</if>>
<</for>>
Living standard: ''<span id="livingRules">$activeSlave.livingRules</span>.''
<<if setup.facilityCareers.includes($activeSlave.assignment)>>
//$His living conditions are managed by $his assignment.//
<<elseif ($activeSlave.assignment == "be your Head Girl") && ($HGSuite == 1)>>
//$He has $his own little luxurious room in the penthouse with everything $he needs to be a proper Head Girl.//
<<elseif ($activeSlave.assignment == "guard you") && ($dojo > 1)>>
//$He has a comfortable room in the armory to call $his own.//
<<else>>
<<link "Spare">><<set $activeSlave.livingRules = "spare">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>> |
<<link "Normal">><<set $activeSlave.livingRules = "normal">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>> |
<<if $roomsPopulation <= $rooms-0.5>><<link "Luxurious">><<set $activeSlave.livingRules = "luxurious">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>><<else>>//No luxurious rooms available//<</if>>
<</if>>
<br>Typical punishment: ''<span id="standardPunishment">$activeSlave.standardPunishment</span>.''
<<link "Confinement">><<set $activeSlave.standardPunishment = "confinement">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>> |
<<link "Whipping">><<set $activeSlave.standardPunishment = "whipping">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>> |
<<link "Chastity">><<set $activeSlave.standardPunishment = "chastity">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>> |
<<link "Situational">><<set $activeSlave.standardPunishment = "situational">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>>
Typical reward: ''<span id="standardReward">$activeSlave.standardReward</span>.''
<<link "Relaxation">><<set $activeSlave.standardReward = "relaxation">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>> |
<<link "Drugs">><<set $activeSlave.standardReward = "drugs">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>> |
<<link "Orgasm">><<set $activeSlave.standardReward = "orgasm">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>> |
<<link "Situational">><<set $activeSlave.standardReward = "situational">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>>
<br>Non-assignment orgasm rules: ''<span id="releaseRules">$activeSlave.releaseRules</span>.''
<<link "Permit masturbation and interslave sex">><<set $activeSlave.releaseRules = "permissive">><<replace "#releaseRules">>$activeSlave.releaseRules<</replace>><</link>> |
<<link "Let $him get off with other slaves">><<set $activeSlave.releaseRules = "sapphic">><<replace "#releaseRules">>$activeSlave.releaseRules<</replace>><</link>> |
<<if $activeSlave.amp != 1 && $activeSlave.fuckdoll == 0 && $activeSlave.fetish != "mindbroken">>
<<link "Restrict $him to masturbation only">><<set $activeSlave.releaseRules = "masturbation">><<replace "#releaseRules">>$activeSlave.releaseRules<</replace>><</link>> |
<</if>>
<<link "Only with you">><<set $activeSlave.releaseRules = "restrictive">><<replace "#releaseRules">>$activeSlave.releaseRules<</replace>><</link>>
<</if>>
<<if $activeSlave.clitPiercing == 3>>
<br>
<<if $activeSlave.dick < 1>>
$His smart clit piercing is set to
<<else>>$His smart frenulum piercing is set to
<</if>>
<strong><span id="setting">$activeSlave.clitSetting</span></strong>.
<<link "Vanilla">><<set $activeSlave.clitSetting = "vanilla">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Oral">><<set $activeSlave.clitSetting = "oral">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anal">><<set $activeSlave.clitSetting = "anal">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Boobs">><<set $activeSlave.clitSetting = "boobs">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Sub">><<set $activeSlave.clitSetting = "submissive">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Dom">><<set $activeSlave.clitSetting = "dom">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Humiliation">><<set $activeSlave.clitSetting = "humiliation">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
<<if $seePreg != 0>>
| <<link "Preg">><<set $activeSlave.clitSetting = "pregnancy">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
<</if>>
| <<link "Pain">><<set $activeSlave.clitSetting = "masochist">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Sadism">><<set $activeSlave.clitSetting = "sadist">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Men">><<set $activeSlave.clitSetting = "men">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anti-men">><<set $activeSlave.clitSetting = "anti-men">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Women">><<set $activeSlave.clitSetting = "women">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anti-women">><<set $activeSlave.clitSetting = "anti-women">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "All sex">><<set $activeSlave.clitSetting = "all">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "No sex">><<set $activeSlave.clitSetting = "none">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
<</if>>
<<if $activeSlave.voice != 0>>
<br>Speech rules: ''<span id="speechRules">$activeSlave.speechRules</span>.''
<<link "Restrictive">><<set $activeSlave.speechRules = "restrictive">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>> |
<<link "Permissive">><<set $activeSlave.speechRules = "permissive">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>>
<<if $activeSlave.accent > 0 && $activeSlave.accent < 4>>| <<link "Accent elimination">><<set $activeSlave.speechRules = "accent elimination">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>>
<<elseif $activeSlave.accent > 3>>| <<link "Language lessons">><<set $activeSlave.speechRules = "language lessons">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>>
<</if>>
<</if>>
<br>
Relationship rules: ''<span id="relationshipRules">$activeSlave.relationshipRules</span>.''
<<link "Restrictive">><<set $activeSlave.relationshipRules = "restrictive">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>> |
<<link "Just friends">><<set $activeSlave.relationshipRules = "just friends">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>> |
<<link "Permissive">><<set $activeSlave.relationshipRules = "permissive">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>>
<<if $studio == 1>>
<br><br>__Media__:<br>
<<if $activeSlave.pornPrestige == 3>>
//$He is so prestigious in the realm of $activeSlave.pornFameType porn that $his fame is self-sustaining.//
<<elseif $activeSlave.pornFeed == 0>>
The media hub is not releasing highlights of $his sex life. [[Release|Slave Interact][$activeSlave.pornFeed = 1]]
<<else>>
The media hub is releasing highlights of $his sex life <<if $activeSlave.pornFameSpending < 500>>to those who can find it<<elseif $activeSlave.pornFameSpending < 2500>>on several websites<<elseif $activeSlave.pornFameSpending > 5000>>through your old distributor<<else>>on many websites<</if>>.
<<if $activeSlave.pornFameSpending == 0>>
[[Halt|Slave Interact][$activeSlave.pornFeed = 0, $activeSlave.pornFocus = "none"]] |
[[Publicize|Slave Interact][$activeSlave.pornFameSpending += 1000]]
//Will cost <<print cashFormat(1000)>> weekly.//
<<else>>
<<textbox "_newPornSpending" $activeSlave.pornFameSpending>> weekly is spent to publicize them. [[Save changes|Slave Interact][$activeSlave.pornFameSpending = Number(_newPornSpending) || 0]] |
[[Halt|Slave Interact][$activeSlave.pornFeed = 0, $activeSlave.pornFameSpending = 0, $activeSlave.pornFocus = "none", $PCSlutContacts = 1]] |
<<if $activeSlave.pornFameSpending < 5000>>
[[Increase|Slave Interact][$activeSlave.pornFameSpending += 1000]] |
<</if>>
[[Decrease|Slave Interact][$activeSlave.pornFameSpending -= 1000]]
<<if $activeSlave.pornFameSpending > 5000>><<set _warn = 1>><</if>>
<<set $activeSlave.pornFameSpending = Number($activeSlave.pornFameSpending) || 0>>
<<set $activeSlave.pornFameSpending = Math.clamp(Math.ceil($activeSlave.pornFameSpending/1000)*1000, 0, 5000)>>
<<if _warn>><br>//Spending more than <<print cashFormat(5000)>> weekly will have no effect.//<</if>>
<<if $PC.career == "escort">>
<br>
You retain some contacts from your past life in the idustry that may be willing to cut you some discounts should you return to it.
<<if $PCSlutContacts != 2>>
You are not baring your body for all to see.
[[Star in porn for a discount|Slave Interact][$PCSlutContacts = 2]]
<<else>>
You are staring in hardcore porn once more.
[[Stop doing porn for a discount|Slave Interact][$PCSlutContacts = 1]]
<</if>>
<</if>>
<</if>>
<<if $studioFeed == 1>>
<br>
<<if $activeSlave.pornFame < 100>>
$He lacks the fame in porn needed to discern what $his feed is getting tagged as.
<<else>>
<<if $activeSlave.pornPrestige > 0>>
$He is known for $activeSlave.pornFameType porn<<if $activeSlave.pornPrestige > 1>> and viewers have grown to expect it from $him<</if>>.
<</if>>
<<if $activeSlave.pornFocus == "none">>
You are allowing $his viewers to guide the direction of $his content.
<<else>>
You are focusing attention on the $activeSlave.pornFocus aspect of $his content.
<</if>>
<<switch $activeSlave.sexualFlaw>>
<<case "neglectful">>
[[Neglectful|Slave Interact][$activeSlave.pornFocus = "neglectful"]] |
<<case "cum addict">>
[[Cum addiction|Slave Interact][$activeSlave.pornFocus = "cum addict"]] |
<<case "anal addict">>
[[Anal addiction|Slave Interact][$activeSlave.pornFocus = "anal addict"]] |
<<case "attention whore">>
[[Attention whore|Slave Interact][$activeSlave.pornFocus = "attention whore"]] |
<<case "breast growth">>
[[Breast growth|Slave Interact][$activeSlave.pornFocus = "breast growth"]] |
<<case "abusive">>
[[Abusive|Slave Interact][$activeSlave.pornFocus = "abusive"]] |
<<case "malicious">>
[[Malicious|Slave Interact][$activeSlave.pornFocus = "malicious"]] |
<<case "self hating">>
[[Self hating|Slave Interact][$activeSlave.pornFocus = "self hating"]] |
<<case "breeder">>
[[Breeder|Slave Interact][$activeSlave.pornFocus = "breeder"]] |
<</switch>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
[[Submissive|Slave Interact][$activeSlave.pornFocus = "submissive"]] |
<<case "cumslut">>
[[Cumslut|Slave Interact][$activeSlave.pornFocus = "cumslut"]] |
<<case "buttslut">>
[[Buttslut|Slave Interact][$activeSlave.pornFocus = "buttslut"]] |
<<case "humiliation">>
[[Humiliation|Slave Interact][$activeSlave.pornFocus = "humiliation"]] |
<<case "boobs">>
[[Boobs|Slave Interact][$activeSlave.pornFocus = "boobs"]] |
<<case "dom">>
[[Dominant|Slave Interact][$activeSlave.pornFocus = "dom"]] |
<<case "sadist">>
[[Sadist|Slave Interact][$activeSlave.pornFocus = "sadist"]] |
<<case "masochist">>
[[Masochist|Slave Interact][$activeSlave.pornFocus = "masochist"]] |
<<case "pregnancy">>
[[Pregnancy|Slave Interact][$activeSlave.pornFocus = "pregnancy"]] |
<</switch>>
<<switch $activeSlave.sexualQuirk>>
<<case "gagfuck queen">>
[[Gagfuck queen|Slave Interact][$activeSlave.pornFocus = "gagfuck queen"]] |
<<case "strugglefuck queen">>
[[Strugglefuck queen|Slave Interact][$activeSlave.pornFocus = "strugglefuck queen"]] |
<<case "painal queen">>
[[Painal queen|Slave Interact][$activeSlave.pornFocus = "painal queen"]] |
<<case "tease">>
[[Tease|Slave Interact][$activeSlave.pornFocus = "tease"]] |
<<case "romantic">>
[[Romantic|Slave Interact][$activeSlave.pornFocus = "romantic"]] |
<<case "perverted">>
[[Perverted|Slave Interact][$activeSlave.pornFocus = "perverted"]] |
<<case "caring">>
[[Caring|Slave Interact][$activeSlave.pornFocus = "caring"]] |
<<case "unflinching">>
[[Unspeakable|Slave Interact][$activeSlave.pornFocus = "unspeakable"]] |
<<case "size queen">>
[[Size queen|Slave Interact][$activeSlave.pornFocus = "size queen"]] |
<</switch>>
<<if $activeSlave.fuckdoll > 0>>
[[Fuckdoll|Slave Interact][$activeSlave.pornFocus = "fuckdoll"]] |
<</if>>
<<if ($activeSlave.devotion < -20) && ($activeSlave.analCount + $activeSlave.vaginalCount > 0)>>
[[Rape|Slave Interact][$activeSlave.pornFocus = "rape"]] |
<</if>>
<<if $activeSlave.bellyPreg > 500>>
[[Preggo|Slave Interact][$activeSlave.pornFocus = "preggo"]] |
<</if>>
<<if $activeSlave.weight > 95>>
[[BBW|Slave Interact][$activeSlave.pornFocus = "BBW"]] |
<</if>>
<<if $activeSlave.visualAge <= 12>>
[[Underage|Slave Interact][$activeSlave.pornFocus = "underage"]] |
<</if>>
<<if ($activeSlave.weight > 30 && $activeSlave.diet == "fattening") || ($activeSlave.inflation > 0 && $activeSlave.inflationType == "food")>>
[[Weight gain|Slave Interact][$activeSlave.pornFocus = "weight gain"]] |
<</if>>
<<if canPenetrate($activeSlave) && $activeSlave.dick > 3>>
[[Big dick|Slave Interact][$activeSlave.pornFocus = "well hung"]] |
<</if>>
[[Smut is smut|Slave Interact][$activeSlave.pornFocus = "porn"]] |
[[No focus|Slave Interact][$activeSlave.pornFocus = "none"]]
<</if>>
<</if>>
<</if>>
<</if>>
<br><br>
<<if ($slaveCostFactor > 1)>>
@@.yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 1)>>
@@.yellow;The slave market is bearish; the price of slaves is low.@@
<</if>>
<<if (_SL > 1)>>
<<if $activeSlave.origin == "You bought her from a body dump, completely broken." && ($week-$activeSlave.weekAcquired <= 8)>>
//A discarded slave must be kept for at least two months to ensure health before being sold.// |
<<elseif $activeSlave.accent > 3>>
//$His lack of language and basic life skills is a red sign to most slave appraisers. $He must not act like a child to be sold without raising suspicion.// |
<<else>>
<<link "Sell $him" "Sell Slave">><<set $cash -= 500>><</link>> //Listing $him for sale will cost <<print cashFormat(500)>>// |
<<if ($seeAge != 0) && ($activeSlave.indenture < 1)>>
<<link "Retire $him" "SE retirement">><<set $retiree = $activeSlave.ID, $retired = 1>><</link>> |
<</if>>
<</if>>
<<link "Discard $him" "Discard Confirm">><</link>>
<<if $seeExtreme == 1 && $arcologies[0].FSPaternalist == "unset" && $cheatMode == 1>>
| <<link "Threaten $his life" "KillSlave">><</link>>
<</if>>
<<else>>
//You cannot sell or discard your last slave.//
<</if>>
/*| <<link "Upload $him" "Upload Slave">><</link>>*/
| <<link "Export this slave" "Export Slave">><</link>>
<<if $cheatMode>>
| <<link "Import a slave" "Import Slave">><</link>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/slaveInteract.tw
|
tw
|
bsd-3-clause
| 114,659 |
:: Slave Markets [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Kidnapped Slaves">>
/* Multi-Purchase Support */
<<if ndef $newSlaves>><<set $newSlaves = []>><</if>>
<<if $newSlaves.length > 0>>
<<set $nextButton = "Continue", $nextLink = "Bulk Slave Intro", $returnTo = "Main", $newSlaveIndex = 0>>
<</if>>
You visit the slave markets off the arcology plaza. It's always preferable to examine merchandise in person.
<<switch $slaveMarket>>
<<case "heap">>
You're in the corner of the slave market occupied by "The Flesh Heap", a dumping ground, of sorts, for broken slaves. Be it brain death, drug overdose, coma or anything else, this market is willing to buy and sell them. Most of the worthwhile slaves have already been picked clean by pharmaceutical companies for drug testing, and the rest are practically nothing more than vegetables, but a handful remain just conscious enough to be profitable with effort as slaves. One should go in expecting only the worst quality possible, though if anything catches your eye, it will be rather cheap to purchase.
<<set _heap = random(1,4)>>
<<if _heap == 1>>
"Looking for a warm body to use as furniture? Perhaps as a decorative, living sculpture? We got what you want!"
<<elseif _heap == 2>>
"I guarantee they are all alive, maybe not healthy but alive. Well, except that one, just ignore that one."
<<elseif _heap == 3>>
"We ask that you don't use this merchandise for organ harvesting, we have plenty of nonfunctional ones for that."
<<else>>
"If you are looking for a body to do unmentionable things to, you came to the right place! Though these in particular just barely fall under slave laws."
<</if>>
<<GenerateMarketSlave "heap">>
<<case "wetware">>
You're in the corner of the slave market occupied by scientists and programmers, pioneers in perfecting the skills of slaves by removing all external stimuli and subjecting them to an inhumane regimen of simulated sexual and career training. Although their bodies are ruined, these slaves are guarranteed to be intelligent, skilled and trained in a variety of jobs. If you're willing to perform extensive repairs<<if $bodyswapAnnounced>>, or have a spare body ready<</if>>, these slaves have high potential in almost any role in your arcology.
<<set _wetware = random(1,4)>>
<<if _wetware == 1>>
Just past a scientist, you can see a <<if $seeExtreme == 1>>limbless <</if>>slave being extracted from a tank filled with fluid wearing a bizarre helmet. As the device is removed by a technician, the slave begins to panic as she is dragged from her virtual life and realizes exactly what has happened to her body.
<<elseif _wetware == 2>>
A scientist turns to you and remarks "I almost envy the hardware. They believe they're having a fulfilling career with a loving family and meaningful relationships for a lifetime. Honestly, if the mental imprinting process wasn't so destructive to the human body, I'd probably hop in myself!"
<<elseif _wetware == 3>>
Racks of ravaged bodies are laid across tables with plaques stating slave IQ, career, and sexual skill exam results.
<<else>>
Curious, you ask a technician why it's necessary for the merchandise to be so badly treated. He replies "Forcing stimulus on the hardware takes an enormous toll on their nervous and circulatory system. The nonfunctional components are disabled and removed as necessary to ensure optimal response to the imprinting process."
<</if>>
<<GenerateMarketSlave "wetware">>
<<case "kidnappers">>
You're in the area of the slave market populated by slave kidnappers, though of course they prefer more polite titles. The slaves here are cheap, and they look it. They're almost all recent catches from bad parts of the old world, and most of them have seen considerable abuse between the moment of their capture and entering your arcology.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Fortunately for them, such behavior is not permitted here. Though they remain frightened and angry, they are safe from rape, for now.
<<else>>
<<set _kidnappers = random(1,4)>>
There's more merchandise out of sight in the holding areas. To go by what you can hear,
<<if (_kidnappers == 1) && (random(0,99) < $seeDicks)>>
muffled insistence that the speaker is not a girl followed by struggling and then shrieks as a resistant dickgirl takes anal rape,
<<elseif (_kidnappers == 2) && (random(1,100) > $seeDicks)>>
muffled begging followed by struggling and then crying as a new slave learns how it feels to have a slave's cunt,
<<elseif (_kidnappers == 3)>>
muffled gagging followed gasping and sobbing as a new slave tries to get her breath back after oral rape,
<<else>>
the unmistakable slap of flesh on flesh,
<</if>>
at least one of the slavers is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<GenerateMarketSlave "kidnappers">>
<<case "indentures">>
You're in the area of the slave market that deals in indentured servants. The people sold here are slaves, but they are temporary slaves, and many of them have clauses in their indentures that prohibit some of the most severe practices. They exhibit a strange variety, with some looking more frightened than the most downtrodden slave and some looking almost cheerful.
<<if $arcologies[0].FSPaternalistSMR == 1>>
The generous protections for slaves in your arcology lend this last group extra confidence.
<<else>>
<<set _indentures = random(1,4)>>
The area is crowded, and more indentured servants are packed together in the holding areas. To go by what you can hear,
<<if (_indentures == 1) && (random(0,99) < $seeDicks)>>
the unmistakable mixed shrieks, sobs, and slaps of anal rape,
<<elseif (_indentures == 2) && (random(1,100) > $seeDicks)>>
the characteristic crying and gasping of an unwilling girl giving up her cunt,
<<elseif (_indentures == 3)>>
the gagging and expectoration of someone who has just gotten a mouthful of unwelcome cum,
<<else>>
disconsolate sobbing interrupted by a gasp as something is stuffed inside someone's mouth, and followed by muffled screams,
<</if>>
one of them is learning exactly what her indenture allows.
<</if>>
<<GenerateMarketSlave "indentures">>
<<case "hunters">>
You're in the area of the slave market populated by runaway slave catchers, a proud group. The slaves here know their way around Free Cities slavery already, and their eyes are watchful. Most of them probably harbor thoughts of another attempt at escape, though the slavers to their best to disabuse them of these notions.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Their methods are somewhat limited, as the rules in your arcology preclude the more effective methods of punishment.
<<else>>
<<set _hunters = random(1,4)>>
The slave catchers consider their catches fair game, though they usually confine their amusements to the holding areas out of sight. Not out of earshot, though; to go by what you can hear,
<<if (_hunters == 1) && (random(0,99) < $seeDicks)>>
vehement insistence that the speaker is not a girl followed by a beating and then shrieks as a rebellious dickgirl takes anal rape,
<<elseif (_hunters == 2) && (random(1,100) > $seeDicks)>>
vehement protestations followed by a beating and then crying as a slave's cunt takes her punishment for her,
<<elseif (_hunters == 3)>>
struggling and gagging followed gasping and angry swearing as a rebellious slave tries to get her breath back after oral rape,
<<else>>
struggling followed by the slap of flesh on flesh,
<</if>>
at least one of the runaway hunters is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<GenerateMarketSlave "hunters">>
<<case "underage raiders">>
You're in the seediest area of the slave market populated by the cradle robbers, a despised group of slavers known for raiding elementary schools, orphanages and even preschools. They specifically target girls who have yet to experience their first period. The extreme risk of these raids makes the slavers here aggressive and confident,
<<if $arcologies[0].FSPaternalistSMR == 1>>
though they do obey the rules of your arcology that restrain them from abusing the girls.
<<else>>
<<set _ur = random(1,4)>>
though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep underage girls who can be sold,
<<if (_ur == 1) && (random(0,99) < $seeDicks)>>
a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
<<elseif (_ur == 2) && (random(1,100) > $seeDicks)>>
a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
<<elseif (_ur == 3)>>
faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
<<else>>
the lewd, lubricated noise of someone giving a reluctant handjob,
<</if>>
at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<GenerateMarketSlave "underage raiders">>
<<case "raiders">>
You're in the area of the slave market populated by girl raiders, that daredevil subset of slave kidnappers that specifically target old world schools, preparatory institutions, religious groups, and other sources of slaves that can soon be sold right after they reach their majorities. The extreme risk of these raids makes the slavers here aggressive and confident,
<<if $arcologies[0].FSPaternalistSMR == 1>>
though they do obey the rules of your arcology that restrain them from abusing the girls.
<<else>>
<<set _raiders = random(1,4)>>
though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep slaves of age who can be sold,
<<if (_raiders == 1) && (random(0,99) < $seeDicks)>>
a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
<<elseif (_raiders == 2) && (random(1,100) > $seeDicks)>>
a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
<<elseif (_raiders == 3)>>
faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
<<else>>
the lewd, lubricated noise of someone giving a reluctant handjob,
<</if>>
at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<GenerateMarketSlave "raiders">>
<<case "neighbor">>
You're in the area of the slave market that specializes in slaves from within the Free City, viewing slaves from ''<<print "$arcologies["+$numArcology+"].name">>''. Some were trained there, specifically for sale, while others are simply being sold.
<<GenerateMarketSlave "neighbor">>
<<case "trainers">>
You're in the area of the slave market populated by slave trainers, easily the wealthiest vendors. The slaves here have received obedience training and medical care, and many have had some basic sexual skills forced on them.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Though the rules of your arcology protected them from the worst excesses of the training profession, many of the slaves on sale have the haunted look of people still coming to terms with the idea that they no longer have any bodily autonomy.
<<else>>
<<set _trainers = random(1,4)>>
The trainers are a competitive bunch, and to go by what you can hear,
<<if (_trainers == 1) && ($seeDicks != 0) && (random(0,100) > $seeDicks)>>
moaning interspersed with lewd, well-lubricated noises coming from both anal sex and vigorous masturbation,
<<elseif (_trainers == 2) && ($seeDicks != 100) && (random(0,100) > $seeDicks)>>
moaning and the distinctive slap of feminine buttocks on thighs beneath them as a girl rides a dick,
<<elseif (_trainers == 3)>>
the lush, lewd sounds of diligent oral sex,
<<else>>
the call-and-response of a trainer and a slave running through a memorized obedience exercise,
<</if>>
at least one of them is applying some last-minute training to a slave in the holding pens nearby.
<</if>>
<<GenerateMarketSlave "trainers">>
<</switch>>
<br><br>
<<slaveCost $activeSlave>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += $slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1)>><</if>>
<<if $slaveMarket == "neighbor">>
<<if $opinion != 0>>
<<set $slaveCost -= Math.trunc($slaveCost*$opinion*0.05)>>
<<if $opinion > 2>>
Your cultural ties with '' $arcologies[$numArcology].name'' helps keep the price reasonable.
<<elseif $opinion < -2>>
Your social misalignment with '' $arcologies[$numArcology].name'' drives up the price.
<</if>>
<</if>>
<</if>>
<<set $slaveCost = 500*Math.trunc($slaveCost/500)>>
The offered price is <<print cashFormat($slaveCost)>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<<if $cash >= $slaveCost>>
<br>[[Buy her and check out other slaves to order|Slave Markets][$cash -= $slaveCost, $newSlaves.push($activeSlave), $introType = "multi", $slavesSeen+=1]]
<<if $newSlaves.length == 0>>
<br>[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main"]]
<<else>>
<br>[[Buy her and Finish your order of slaves|Bulk Slave Intro][$cash -= $slaveCost, $newSlaves.push($activeSlave)]]
<</if>>
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<br>[[Decline to purchase her and check out another slave|Slave Markets][$slavesSeen += 1]]
<<if $newSlaves.length > 0>>
<br>[[Finish your order of slaves|Bulk Slave Intro]]
<</if>>
<br><br>
<<if $slaveMarket != "indentures" && $slaveMarket != "neighbor" && $slaveMarket != "heap" && $slaveMarket != "wetware">>
<<set $applyLaw = 1>>
<</if>>
<<set $saleDescription = 1>><<include "Long Slave Description">>
|
amomynous0/fc
|
src/uncategorized/slaveMarkets.tw
|
tw
|
bsd-3-clause
| 14,387 |
:: Slave Shelter [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Kidnapped Slaves">>
<<if $shelterSlaveBought == 1>><<goto $returnTo>><</if>>
You contact the Slave Shelter to review the profile of the slave the Shelter is offering to a good <<if $PC.title == 1>>Master<<else>>Mistress<</if>> willing to pay the Shelter's nominal placement fee. The severe, tired-looking woman who answers your call hurries through the disclaimers. "All Shelter Slaves are provided as-is... the Shelter provides a single slave for placement each week... resale of Shelter slaves is contractually forbidden... we reserve the right to unannounced inspection of placed slaves... the Shelter follows up on reports of abuse or resale of its slaves..."
<br><br>
<<if ($shelterSlaveGeneratedWeek || 0) < $week>>
<<set $shelterSlaveGeneratedWeek = $week>>
<<set _num = random(1,99)>>
<<set _possibleOrigins = []>>
<<set _possibleOrigins.push("broken")>>
<<if $seeExtreme == 1>>
<<set _possibleOrigins.push("amputee", "blind", "deaf")>>
<<if random(1,99) < $seeDicks>>
<<set _possibleOrigins.push("cannibal victim male")>>
<<else>>
<<set _possibleOrigins.push("cannibal victim female")>>
<</if>>
<</if>>
<<if _num < $seeDicks>>
<<set _possibleOrigins.push("geldling", "dickpain")>>
<</if>>
<<if _num > $seeDicks>>
<<set _possibleOrigins.push("plugs", "used whore", "reaction")>>
<<if $seePreg != 0>>
<<set _possibleOrigins.push("breeder", "broken womb")>>
<</if>>
<</if>>
<<if $week > 80>>
<<set _possibleOrigins.push("degraded DoL")>>
<</if>>
<<set _origin = _possibleOrigins.random()>>
<<switch _origin>>
<<case "broken">>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She has never communicated anything about her background, since she arrived at the shelter with a broken mind.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-25,-45)>>
<<set $shelterSlave.trust = random(-25,-45)>>
<<set $shelterSlave.health = random(-30,-10)>>
<<set $shelterSlave.anus = 3>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.intelligence = -70>>
<<set $shelterSlave.intelligenceImplant = 0>>
<<set $shelterSlave.behavioralFlaw = "none">>
<<set $shelterSlave.sexualFlaw = "none">>
<<set $shelterSlave.fetish = "mindbroken">>
<<set $shelterSlave.fetishStrength = 0>>
<<case "amputee">>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "It's not clear why her previous owner cut her arms and legs off.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.amp = 1>>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "hates women")>>
<<set $shelterSlave.sexualFlaw = either("hates anal", "hates oral", "hates penetration", "apathetic")>>
<<case "blind">>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her owner purposely blinded her by dumping boiling water into her eyes.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.eyes = -2>>
<<set $shelterSlave.eyeColor = "milky white">>
<<set $shelterSlave.customDesc = "She has an obvious burn across her eyes.">>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.behavioralFlaw = "hates men">>
<<set $shelterSlave.sexualFlaw = "hates oral">>
<<set $shelterSlave.canRecruit = 0>>
<<case "deaf">>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her owner purposely deafened her by piercing her eardrums with knitting needles.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.hears = -2>>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.behavioralFlaw = "hates men">>
<<set $shelterSlave.sexualFlaw = "hates oral">>
<<set $shelterSlave.canRecruit = 0>>
<<case "broken womb">>
<<set $activeSlaveOneTimeMinAge = 6>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She was found unresponsive in the lower arcology with a gaping pussy and deflated belly. It is unclear what happened to her.">>
<<set $shelterSlave.career = "homeless">>
<<set $shelterSlave.devotion = random(-25,-45)>>
<<set $shelterSlave.trust = random(-25,-45)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.weight = -50>>
<<set $shelterSlave.vagina = 9>>
<<set $shelterSlave.bellySag = 20>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.intelligence = -70>>
<<set $shelterSlave.intelligenceImplant = 0>>
<<set $shelterSlave.behavioralFlaw = "none">>
<<set $shelterSlave.sexualFlaw = "none">>
<<set $shelterSlave.fetish = "mindbroken">>
<<set $shelterSlave.fetishStrength = 0>>
<<case "cannibal victim male">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 16>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 16>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<</if>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her previous owner forced her to cut off her dick and balls and cook them.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-100,-80)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-75,-50)>>
<<set $shelterSlave.dick = 0>>
<<set $shelterSlave.foreskin = 0>>
<<set $shelterSlave.balls = 0>>
<<set $shelterSlave.scrotum = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "anorexic", "anorexic", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("apathetic", "neglectful", "self hating")>>
<<set $shelterSlave.fetish = either("none", "none", "masochist")>>
<<set $shelterSlave.customDesc = "The scars from her crudely performed self-castration are still visible on her lower groin.">>
<<case "cannibal victim female">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 16>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 16>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<</if>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her previous owner forced her to cut off her breasts and cook them.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-100,-80)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-75,-50)>>
<<set $shelterSlave.boobs = 0>>
<<set $shelterSlave.boobsImplant = 0>>
<<set $shelterSlave.nipples = "tiny">>
<<set $shelterSlave.behavioralFlaw = either("odd", "anorexic", "anorexic", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("apathetic", "neglectful", "self hating")>>
<<set $shelterSlave.fetish = either("none", "none", "masochist")>>
<<set $shelterSlave.customDesc = "Her chest is covered by an ugly mess of scar tissue.">>
<<case "degraded DoL">>
<<set $activeSlaveOneTimeMinAge = 14>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She is an enslaved Daughter of Liberty, caught some weeks after the failed coup. Her previous owner used her as a punching bag and dart board, then when he was bored of her tattooed obscenities all over her body and threw her away.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-90,-70)>>
<<set $shelterSlave.slaveName = either('Cumbucket', 'Sluttypig', 'Fuckpuppet', 'Cumgulper', 'Cumdoll', 'Cumbitch', 'Whorelips', 'Spunkswallow', 'Fuckslut', 'Fucktoy', 'Spunkbucket', 'Fuckhole', 'Fuckmeat', 'Rapemeat')>>
<<set $shelterSlave.slaveSurname = 0>>
<<set $shelterSlave.minorInjury = either("black eye", "bruise", "split lip", 0)>>
<<set $shelterSlave.weight = random(-90,-30)>>
<<set $shelterSlave.muscles = random(-75,0)>>
<<set $shelterSlave.energy = random(0,30)>>
<<set $shelterSlave.fetish = either("none", "none", "submissive", "masochist", "humiliation", "humiliation")>>
<<set $shelterSlave.boobsTat = either("degradation", "rude words", "none")>>
<<set $shelterSlave.buttTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.lipsTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.anusTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.shouldersTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.armsTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.legsTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.backTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.stampTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.analSkill = random(10,25)>>
<<set $shelterSlave.anus = random(1,4)>>
<<if isFertile($shelterSlave) && $seePreg != 0>>
<<set $shelterSlave.preg = either(-3, -2, -2, -2, 0, 0, 2, 3, 4, 5)>>
<<if $shelterSlave.preg > 0>>
<<set $shelterSlave.pregSource = -2, $shelterSlave.pregKnown = 1>>
<<set $shelterSlave.pregType = setPregType($shelterSlave)>>
<<set WombImpregnate($shelterSlave, $shelterSlave.pregType, $shelterSlave.pregSource, $shelterSlave.preg)>>
<</if>>
<</if>>
<<if $shelterSlave.vagina > -1>>
<<set $shelterSlave.vagina = random(1,4)>>
<<set $shelterSlave.vaginaSkill = random(10,25)>>
<<set $shelterSlave.vaginalTat = either("degradation", "rude words", 0)>>
<</if>>
<<if $shelterSlave.dick > 1>>
<<set $shelterSlave.dickTat = either("degradation", "rude words", 0)>>
<</if>>
<<case "geldling">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her previous owner gelded her and used her for anal abuse.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.dick = random(1,2)>>
<<set $shelterSlave.balls = 0>>
<<set $shelterSlave.anus = 4>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 15>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.attrXY = random(40,60)>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "anorexic", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates anal", "apathetic")>>
<<case "dickpain">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XY Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her background is obscure, but seems to have involved terrible abuse of her huge cock and balls.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.dick = random(4,5)>>
<<set $shelterSlave.balls = random(4,5)>>
<<set $shelterSlave.anus = 0>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.energy = random(5,10)>>
<<set $shelterSlave.attrXX = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates women")>>
<<set $shelterSlave.sexualFlaw = either("apathetic")>>
<<case "plugs">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her holes were cruelly stretched by constant plug use.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.vagina = 4>>
<<set $shelterSlave.anus = 4>>
<<set $shelterSlave.oralSkill = 15>>
<<set $shelterSlave.analSkill = 15>>
<<set $shelterSlave.vaginalSkill = 15>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "anorexic", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates anal", "hates oral")>>
<<case "breeder">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = ($fertilityAge + 6)>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have been pregnant many times. %/
<<else>>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<</if>>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her previous owner discarded her after many pregnancies.">>
<<set $shelterSlave.career = "a breeder">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.preg = -2>>
<<set $shelterSlave.birthsTotal = 13>>
<<set $activeSlave.pregAdaptation = 60>>
<<set $shelterSlave.bellySag = 10, $shelterSlave.bellySagPreg = 10>>
<<set $shelterSlave.vagina = 3>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.vaginalSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "apathetic", "repressed")>>
<<case "used whore">>
<<set $activeSlaveOneTimeMinAge = 32>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% 20 years of brothel service. %/
<<set $oneTimeDisableDisability = 1>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She was worn out by twenty years of brothel service.">>
<<set $shelterSlave.career = "a prostitute">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.preg = -2>>
<<set $shelterSlave.vagina = 4>>
<<set $shelterSlave.anus = 4>>
<<set $shelterSlave.oralSkill = 35>>
<<set $shelterSlave.analSkill = 35>>
<<set $shelterSlave.vaginalSkill = 35>>
<<set $shelterSlave.whoreSkill = 35>>
<<set $shelterSlave.entertainSkill = 15>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "gluttonous", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates oral", "hates anal", "apathetic")>>
<<case "reaction">>
<<set $oneTimeDisableDisability = 1>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She was discarded after suffering a terrible reaction to growth hormone treatment.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.chem = 1000>>
<<if ($shelterSlave.dick > 0) && (random(1,2) == 1)>>
<<set $shelterSlave.dick = random(5,6)>>
<</if>>
<<if ($shelterSlave.balls > 0) && (random(1,2) == 1)>>
<<set $shelterSlave.balls = random(5,10)>>
<</if>>
<<if (random(1,3) == 1)>>
<<set $shelterSlave.boobs += 100*random(10,30)>>
<</if>>
<<if (random(1,3) == 1)>>
<<set $shelterSlave.butt += random(3,5)>>
<</if>>
<<set $shelterSlave.behavioralFlaw = either("odd", "gluttonous", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates oral", "hates anal", "apathetic")>>
<</switch>>
<<set $shelterSlave.origin = "You got her at the Slave Shelter. " + $shelterSlave.origin>>
<</if>>
<<set $slaveCost = 1000>>
The placement fee is <<print cashFormat($slaveCost)>>.
<br><br>
<<set $activeSlave = $shelterSlave, $saleDescription = 1>><<include "Long Slave Description">>
<br><br>
<<print $shelterSlave.origin>>
<br><br>
<span id="result">
<<if $cash >= $slaveCost>>
<<link "Buy her slave contract">>
<<replace "#result">>
<<set $cash -= $slaveCost, $shelterSlaveBought = 1, $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Main">>
<<include "New Slave Intro">>
<</replace>>
<</link>>
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
</span>
|
amomynous0/fc
|
src/uncategorized/slaveShelter.tw
|
tw
|
bsd-3-clause
| 18,274 |
:: Slave Sold [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Main", $showEncyclopedia = 1, $encyclopedia = "Personal Assistant">>
<<set $display = 0>>
<<if !["elite auction", "tentacle bred", "womb filler", "organ crafter", "abortion TV", "repopulationist arcology", "eugenics arcology", "peacekeepers"].includes($buyer) && ((($activeSlave.actualAge < $retirementAge-1) && $PhysicalRetirementAgePolicy != 1) || (($activeSlave.physicalAge < $retirementAge-1) && $PhysicalRetirementAgePolicy == 1))>> /* organ crafter is not viable now, the elite won't part so easily with a prize, some take place x months later when the event's max is 15 weeks, and the rest are snuff events. You don't want that slave back. */
<<if !$boomerangSlave || $boomerangWeeks > 15>>
<<if $activeSlave.fuckdoll == 0>>
<<if canWalk($activeSlave)>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.fetish != "mindbroken">>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.trust > 95 || $activeSlave.trust < -20 || ($activeSlave.intelligence+$activeSlave.intelligenceImplant < -15)>>
<<set $boomerangSlave = clone($activeSlave), $boomerangWeeks = 1, $boomerangBuyer = $buyer>>
<<set $boomerangStats = {PCpregSource: 0, PCmother: 0, PCfather: 0, boomerangMother: [], boomerangFather: [], boomerangPregSources: [], boomerangMotherTank: [], boomerangFatherTank: [], boomerangRelationship: 0, boomerangRivalry: 0, boomerangRelation: 0, boomerangBody: 0}>>
<<if $familyTesting == 1>>
<<if $activeSlave.ID == $PC.pregSource>>
<<set $boomerangStats.PCpregSource = $activeSlave.ID>>
<</if>>
<<if $PC.mother == $activeSlave.ID>>
<<set $boomerangStats.PCmother = $activeSlave.ID>>
<</if>>
<<if $PC.father == $activeSlave.ID>>
<<set $boomerangStats.PCfather = $activeSlave.ID>>
<</if>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $slaves[_ss].ID != $activeSlave.ID>>
<<if $slaves[_ss].mother == $activeSlave.ID>>
<<set $boomerangStats.boomerangMother.push($slaves[_ss].ID)>>
<</if>>
<<if $slaves[_ss].father == $activeSlave.ID>>
<<set $boomerangStats.boomerangFather.push($slaves[_ss].ID)>>
<</if>>
<<if $activeSlave.ID == $slaves[_ss].pregSource>>
<<set $boomerangStats.boomerangPregSources.push($slaves[_ss].ID)>>
<</if>>
<</if>>
<</for>>
<<if $incubator > 0>>
<<for _z = 0; _z < $tanks.length; _z++>>
<<if $activeSlave.ID == $tanks[_z].mother>>
<<set $boomerangStats.boomerangMotherTank.push($slaves[_z].ID)>>
<</if>>
<<if $activeSlave.ID == $tanks[_z].father>>
<<set $boomerangStats.boomerangFatherTank.push($slaves[_z].ID)>>
<</if>>
<</for>>
<</if>>
<<if $nursery > 0>>
<<for _z = 0; _z < $cribs.length; _z++>>
<<if $activeSlave.ID == $cribs[_z].mother>>
<<set $boomerangStats.boomerangMotherTank.push($slaves[_z].ID)>>
<</if>>
<<if $activeSlave.ID == $cribs[_z].father>>
<<set $boomerangStats.boomerangFatherTank.push($slaves[_z].ID)>>
<</if>>
<</for>>
<</if>>
<<set $boomerangSlave.sisters = 0, $boomerangSlave.daughters = 0>>
<<else>>
<<if $activeSlave.relation != 0>>
<<set $boomerangStats.boomerangRelation = $activeSlave.relationTarget>>
<</if>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $slaves[_ss].ID != $activeSlave.ID>>
<<if $activeSlave.ID == $slaves[_ss].pregSource>>
<<set $boomerangStats.boomerangPregSources.push($slaves[_ss].ID)>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.relationship > 0>>
<<set $boomerangStats.boomerangRelationship = $activeSlave.relationshipTarget>>
<</if>>
<<if $activeSlave.rivalry > 0>>
<<set $boomerangStats.boomerangRivalry = $activeSlave.rivalryTarget>>
<</if>>
<<if $activeSlave.bodySwap > 0>>
<<set _myBody = $slaves.findIndex(function(s) { return s.origBodyOwnerID == $activeSlave.ID; })>>
<<if _myBody != -1>>
<<set $boomerangStats.boomerangBody = $slaves[_myBody].ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $familyTesting == 1>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $activeSlave.mother == $slaves[_ss].ID>>
$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling her daughter.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= 20>>
<</if>>
<<if $activeSlave.father == $slaves[_ss].ID>>
$slaves[_ss].slaveName is @@.mediumorchid;disappointed@@ that you are selling her daughter.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= 10>>
<</if>>
<<if $activeSlave.ID == $slaves[_ss].father>>
$slaves[_ss].slaveName is @@.mediumorchid;saddened@@ that you are selling her father.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= 10>>
<</if>>
<<if $activeSlave.ID == $slaves[_ss].mother>>
$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling her mother.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= 20>>
<</if>>
<<switch areSisters($activeSlave, $slaves[_ss])>>
<<case 1>>
$slaves[_ss].slaveName is @@.mediumorchid;devastated@@ that you are selling her twin.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= 30>>
<<case 2>>
$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling her sister.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= 20>>
<<case 3>>
$slaves[_ss].slaveName is @@.mediumorchid;disheartened@@ that you are selling her half-sister.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= 10>>
<</switch>>
<</for>>
<<else>>
<<if $activeSlave.relation != 0>>
<<set _ss = $slaveIndices[$activeSlave.relationTarget]>>
<<if def _ss && $slaves[_ss].fetish != "mindbroken">>
$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling her $activeSlave.relation.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= 20>>
<<set $display = 1>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.relationship > 0>>
<<set _ss = $slaveIndices[$activeSlave.relationshipTarget]>>
<<if def _ss && $slaves[_ss].fetish != "mindbroken">>
$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling her best source of comfort and companionship in a life of bondage.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion -= $slaves[_ss].relationship*10>>
<<set $display = 1>>
<</if>>
<<elseif $activeSlave.relationship == -3>>
Selling one of your slave wives is @@.red;socially unacceptable.@@ In addition, your other devoted slaves are @@.gold;worried@@ that you may not respect their status.
<<run clearSummaryCache()>>
<br><br>
<<set $rep -= 200>>
<<set $display = 1>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $slaves[_ss].devotion > 50>>
<<set $slaves[_ss].trust -= 5>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.rivalry != 0>>
<<set _ss = $slaveIndices[$activeSlave.rivalryTarget]>>
<<if def _ss && $slaves[_ss].fetish != "mindbroken">>
$slaves[_ss].slaveName is @@.hotpink;pleased@@ that she won't have to see her rival any more.
<<run clearSummaryCache($slaves[_ss])>>
<br><br>
<<set $slaves[_ss].devotion += $slaves[_ss].rivalry*3>>
<<set $display = 1>>
<</if>>
<</if>>
<<set _slaveImpact = 0>>
<<switch $buyer>>
<<case "housekeeper">>
$activeSlave.slaveName settles into her new life in a humbler part of $arcologies[0].name, and can occasionally be seen accompanying her master in public.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].trust >= -20)>>
<<if ($slaves[_ss].physicalAge > 30)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other older, obedient slaves are @@.mediumaquamarine;reassured@@ that if they're sold, they can hope for better than life in a cheap brothel.
<</if>>
<<case "buttbreaker">>
In short order, $activeSlave.slaveName is heard out on the promenade, sobbing and screaming as her new owner breaks in her virgin butt in public.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].anus == 0)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other anal virgins @@.gold;fear for their asses@@ should you decide to sell them.
<</if>>
<<case "cheap brothel">>
$activeSlave.slaveName is soon seen on shift outside a seedy establishment in the lower arcology, mechanically offering her holes to passersby and flinching whenever her superiors come out to check on her.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].assignment == "whore") || ($slaves[_ss].assignment == "work in the brothel")>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other slave prostitutes @@.gold;fear they'll be condemned@@ to similar exploitation in their turn.
<</if>>
<<case "nice brothel">>
$activeSlave.slaveName disappears for a time as her training is perfected, but she reappears in the refined brothel, wearing classy clothes and flirting gracefully with patrons of her body.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].assignment == "whore") || ($slaves[_ss].assignment == "work in the brothel")>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other slave prostitutes @@.mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
<</if>>
<<case "factory farm">>
$activeSlave.slaveName is never again seen in public, but her fate is obvious: she's chained to a milking rack somewhere in a cavernous factory farm, with milk draining from her tits<<if $activeSlave.balls > 0>> and an electroshock stimulator up her butt to force her to cum<<elseif $activeSlave.ovaries > 0>> and a new baby in her belly every ten months<</if>>.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion <= 50)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other slaves are @@.gold;afraid they'll end up like that too,@@ since the factory farms will buy almost anyone. Only your devoted slaves trust you to spare them such a fate.
<</if>>
<<case "elite auction">>
$activeSlave.slaveName is quickly escorted out by her new master. She is rarely seen in public anymore, but her records show she is settling well into being her new owner's breeder.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].breedingMark != 1 && $propOutcome == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 5>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your non-chosen slaves @@.mediumorchid;resent@@ you for denying them the special treatment $activeSlave.slaveName is receiving.
<</if>>
<<case "free range">>
$activeSlave.slaveName is a common sight around the arcology, since free range cows are allowed to range between milkings. She seems reasonably content.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].assignment == "get milked") || ($slaves[_ss].assignment == "work in the dairy")>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other cows @@.mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
<</if>>
<<case "volume breeder">>
The breeder already has stud stock, and $activeSlave.slaveName is rapidly impregnated. She's kept in a stockyard on the lower service levels of the arcology, one of a dense crowd of beaten-down women with gravid bellies.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].ovaries == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other fertile slaves @@.gold;fear they'll be sold as breeding stock@@ if they fail to make themselves useful to you otherwise.
<</if>>
<<case "preg fetishist">>
$activeSlave.slaveName settles in to her new role easily enough; she's one of the most pampered slaves in the arcology. All she's expected to do is light housework and self-maintenance, along with gentle unprotected vaginal sex with her new master.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "pregnancy")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves with pregnancy fetishes envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
<</if>>
<<case "nipple fetishist">>
$activeSlave.slaveName's new mistress is an exhibitionist as well as a nipple fetishist, and before long, she's seen in the club, riding $activeSlave.slaveName's chest with her wet pussy. The slave is expected to keep her nipples erect for her at all times.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "boobs")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves with breast fetishes envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
<</if>>
<<case "nipple fucker">>
$activeSlave.slaveName's new master is an exhibitionist as well as a nipple fetishist, and before long, he's seen in the club, plowing $activeSlave.slaveName's engorged breasts. Since nipple cunts aren't laturally lubricated, some owners find stimulating milk production a suitable replacement; judging from the pooling fluids and sympathetic gushes from her ignored tit, he is one of them.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "boobs")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<if $slaves[_ss].nipples == "fuckable">>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves in love with their own fuckable breasts envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life, even if your average guy can only satisfy one breast at a time.
<</if>>
<<case "anal fetishist">>
The next time $activeSlave.slaveName is seen in public, on an errand for her master, she's walking a little oddly. Her naked dick has the flaccidity of sexual satiation, and she has a tired but dreamy expression on her face.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "buttslut")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your buttsluts envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves orgasming with dicks up their asses anyway.
<</if>>
<<case "oral fetishist">>
The next time $activeSlave.slaveName is seen in public, she's obediently accompanying her new master. After doing some business on the promenade, he pulls her into an alcove and lets her masturbate as he uses her throat.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "cumslut")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your cumsluts envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves filled with cum every day.
<</if>>
<<case "pain fetishist">>
$activeSlave.slaveName is not seen again in public for a long time, but the crack of leather on flesh and the resultant hoarse female howling that issues from her new mistress's apartment is well-known.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "masochist")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your masochists envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll never lack for the abuse they need.
<</if>>
<<case "sadism fetishist">>
$activeSlave.slaveName rarely leaves her new mistress's apartments, but the slave rumor mill bears stories about her to your penthouse anyway. Her mistress uses her as a rapist on demand, and her dumbly obedient brutality is renowned.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "sadist")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your sadists consider such a life scarcely capable of improvement, and @@.mediumaquamarine;trust that if you decide to sell them,@@ they'll get a chance to abuse other slaves.
<</if>>
<<case "dom fetishist">>
$activeSlave.slaveName wins herself a leadership position with her new master, who repays her hard work by allowing her to use his slaves at will.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "dom")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your sexually dominant slaves do their best to follow her success, and @@.mediumaquamarine;trust that if you decide to sell them,@@ they'll stand a chance of winning a place in which they can fuck as well as get fucked.
<</if>>
<<case "sub fetishist">>
The back of $activeSlave.slaveName's head becomes a well-known sight in business circles, since her mistress rarely lets it out from between her legs.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "submissive")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your sexually submissive slaves secretly envy her simple life, and @@.mediumaquamarine;trust that if you decide to sell them,@@ there are places where a sub can be valuable and safe.
<</if>>
<<case "supremacist arcology">>
$activeSlave.slaveName leaves your control forthwith, to be freed and installed in a favored life in an arcology that gives $activeSlave.race people every possible advantage.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion < 10)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
All your slaves who are not devoted to you @@.mediumorchid;like you a little less@@ in the light of this thin beam of freedom you've allowed to shine into $arcologies[0].name.
<</if>>
<<case "subjugationist arcology">>
$activeSlave.slaveName is shipped off to help produce a race of $activeSlave.race idiots to perform eternal servitude. She is not perceptive enough to fear her upcoming life as a downtrodden breeder.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant > 15)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Those of your slaves who are intelligent enough to understand the implications of the scheme @@.gold;fear all slaveholders more, and especially you,@@ since you've shown yourself willing to subject them to eugenics.
<</if>>
<<case "gender radicalist arcology">>
$activeSlave.slaveName is shipped off, but her buyer is so unwilling to waste any time that the shipment container includes hormonal injectors to get her started on an intensive feminization regime as quickly as possible.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].dick > 0)>>
<<if ($slaves[_ss].devotion <= 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves who retain dicks, and are not yet broken to your will, @@.gold;fear the implication@@ that feminization is inescapable: either you'll turn them into girly sluts, or someone else will.
<</if>>
<<case "gender fundamentalist arcology">>
$activeSlave.slaveName is taken away to join the legion of airheaded, big-titted sex slaves that throng the arcology owned by her purchaser.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant > 50)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Most of your slaves could scarcely care less, but your most intelligent girls are @@.mediumorchid;privately skeptical of her fate;@@ she's become one more cookie cutter bimbo in a place that uses and discards such sluts.
<</if>>
<<case "paternalist arcology">>
$activeSlave.slaveName is shipped off to be improved into a happy, educated slave at the best pace her new owner can manage.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion < -20)>>
<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -15)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your unbroken, uneducated slaves who hear about this are @@.mediumorchid;quietly resentful,@@ not understanding that she was only sold to a paternalist arcology because she was obedient.
<</if>>
<<case "degradationist arcology">>
Stories about the place she's going have reached $arcologies[0].name, and $activeSlave.slaveName suspects the fate she's been condemned to when she's loaded into a shipping container expressly designed to keep the inmate awake and uncomfortable.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion > 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other devoted or just obedient slaves are @@.gold;suddenly afraid@@ that their obedience and their devotion is as nothing next to the fact that they are sex slaves relying on your whim.
<</if>>
<<case "slimness enthusiast arcology">>
$activeSlave.slaveName is taken away to join the tribe of squealing, slim forms that populate the arcology of her new owner.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant > 50)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Most of your slaves could scarcely care less, but your most intelligent girls are @@.mediumorchid;privately dubious of your tacit support@@ for an arcology owner whose tastes they wonder about.
<</if>>
<<case "asset expansionist arcology">>
A shipping container arrives for $activeSlave.slaveName; as she's loaded into it, it sedates her and begins to pump hormones, curatives and growth enhancers into no less than seven places scattered over her body.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion <= 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your unbroken slaves who hear about the grotesque display of pharmacological art are @@.gold;somewhat afraid@@ that they will suffer similar chemical invasion.
<</if>>
<<case "organ crafter">>
$activeSlave.slaveName is seen in a research report nine months later; she has undergone some interesting changes. As expected by someone interested in her odd womb, she is quite pregnant, but what really stands out is the massive size of her testicles and her huge round implants. A quick glance at the article reveals that they aren't implants, in fact, her breasts and testicles are rounded with children.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].mpreg == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 5>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other anally fertile slaves @@.gold;are concerned @@ that they may end up carrying children in more than just their bellies.
<</if>>
<<case "abortion TV">>
$activeSlave.slaveName is soon seen on live TV, restrained and still grotesquely pregnant. She screams into her restraints as the host approaches with a comically large syringe of abortifacients and drives it deep into her womb. Within minutes, a flood of liquid and fetuses are pouring from her gaping cunt, all the while he times how long it takes her overburdened womb to drain of all its contents.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $slaves[_ss].bellyPreg >= 300000>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 15>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other hyper pregnant slaves @@.gold;are terrified that their children will be ripped from them@@ if they don't please you.
<</if>>
<<case "womb filler">>
$activeSlave.slaveName is seen in a drug report nine months later; she is unrecognizable. Her gaunt body is completely bloated by her enormous womb, leaving <<if $activeSlave.amp != 1>>what's left of her arms and legs dangling<<else>>her torso teetering<</if>> pathetically atop its quivering mass. The headline reads "New drug allows for upwards of seven hundred children carried at once". Live on stream, her body loses stability and ruptures, flooding the room with fluid and children.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].vagina == 0)>>
<<if isFertile($slaves[_ss])>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 20>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other virgins @@.gold;are terrified they'll meet a similar fate@@ if they cannot convince you to fill their wombs with your children.
<</if>>
<<case "repopulationist arcology">>
$activeSlave.slaveName is seen nine months later with an enormous pregnancy and the most content look on her face. She <<if $activeSlave.amp != 1>>gently pats her quadruplet filled belly and lets off a moan as her children kick in response<<else>>moans lewdly as her children kick away in her womb<</if>>.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].vagina == 0)>>
<<if isFertile($slaves[_ss])>>
<<if ($slaves[_ss].fetish == "pregnancy")>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other pregnancy fetishists @@.mediumorchid;are jealous@@ of $activeSlave.slaveName's good fortune.
<</if>>
<<case "eugenics arcology">>
$activeSlave.slaveName is seen nearly a year later, happy and healthy, along with her owner and newborn son. They are quite a good looking family.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -15)>>
<<if isFertile($slaves[_ss])>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your more idiotic slaves are @@.mediumorchid;deeply jealous@@ of $activeSlave.slaveName's new pampered lifestyle, oblivious to the demanding nature of eugenics.
<</if>>
<<case "hedonistic decadence arcology">>
$activeSlave.slaveName is taken away to join a quivering mass of plump, pampered ladies that crowd the bedroom of her new owner.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $slaves[_ss].behavioralFlaw == "gluttonous">>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your more gluttonous slaves are @@.mediumorchid;deeply jealous@@ of $activeSlave.slaveName's constant feedings and excessive weight gain.
<</if>>
<<case "stuffer chef">>
$activeSlave.slaveName's new owner is quite fond of his work and typically sends out photos of his progress. This is no exception; you are treated to a series of images featuring $activeSlave.slaveName being force fed until her stomach bulges. Day after day, you watch her handle more and more food until her belly is big enough to fill her lap even when empty.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $slaves[_ss].weight < 10>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other thin slaves are @@.gold;terrified@@ that they'll soon find themselves tied to a chair and fed until they are ready to pop.
<</if>>
<<case "transformation fetishist arcology">>
A purchasing agent arrives for $activeSlave.slaveName; he uses a lull in the proceedings to use a permanent marker to begin mapping out surgical sites across her body. There are a lot of them.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion <= 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your unbroken slaves who hear about how severely she's about to be cut up are @@.gold;somewhat afraid@@ that they will suffer similar surgical invasion.
<</if>>
<<case "physical idealist arcology">>
Stories about the arcology $activeSlave.slaveName is headed to have circulated among slaves. Most intelligent girls see a life of workouts as relatively harmless.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].weight > 10)>>
<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -15)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
However, your stupider slaves consider a life of rigorous dieting and punishing exercise daunting, and are filled with @@.gold;minor fears@@ that they will be made to starve and sweat, too.
<</if>>
<<case "pastoralist arcology">>
$activeSlave.slaveName is subjected to a stock assay and then packed off to take her place as a prize heifer.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].lactation == 0)>>
<<if ($slaves[_ss].devotion <= 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves who are already lactating know that her role is to be a relatively easy and decent one, and your obedient girls accept it regardless. Others however @@.gold;fear being transformed into livestock@@ a little.
<</if>>
<<case "chattel religionist arcology">>
$activeSlave.slaveName is terrified of her impending religious life; perhaps she's heard the new text that reads 'no woman come of age is holy unless she performs the act as many times per day as she has years less than forty.'
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].analCount < 200)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your sexually experienced slaves are too inured to industrial lovemaking to be affected by her fate, but your more innocent slaves @@.gold;fear being required to fuck@@ at that pace.
<</if>>
<<case "roman revivalist arcology">>
$activeSlave.slaveName is shipped to a new arcology, and culturally, across the centuries. Her skill at arms is well enough known that her impending role as a gladiatrix is easily deduced.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].combatSkill > 0)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
A gladiatrix's life expectancy in an arcology that enjoys lethal combats is punishingly low. Your other slaves with combat skill @@.gold;worry they'll follow her@@ out onto the sand.
<</if>>
<<case "aztec revivalist arcology">>
$activeSlave.slaveName is transported after losing a military engagement. Though her will remains strong, she's @@.gold;filled with fear@@ when she sees the rivers of blood that flow through the city.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].combatSkill > 0)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Her willingness to obey will be tested. Her life will be forfeit, a fate many others @@.gold;fear might befall them@@, if she does not perform.
<</if>>
<<case "egyptian revivalist arcology">>
$activeSlave.slaveName's journey to her new home is respectful, even celebratory, as far as you can see. She is gravely informed by the purchasing agent that many slaves await her learned instruction.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -50)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Most of your slaves quietly envy her good fortune. The stupidest however tend to resent their intellectual superiors and @@.mediumorchid;actively resent@@ how obvious her advantage over them proved to be.
<</if>>
<<case "virgin trader">>
$activeSlave.slaveName is seen in a shipment of slaves leaving the arcology a month later, with just the slightest hint of a gravid belly and a worn-down expression on her face.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].vagina == 0)>>
<<if ($slaves[_ss].ovaries == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other virgins @@.gold;fear they'll be subjected to similar abuse@@ if they cannot make their virginities otherwise valuable or appealing to you.
<</if>>
<<case "body purist arcology">>
$activeSlave.slaveName is shipped to her new owner's arcology to have her implants extracted and the resultant damage addressed.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion <= 50)>>
<<if ($slaves[_ss].boobsImplant > 1000)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves burdened with gigantic implants who aren't devoted enough to bear them cheerfully @@.mediumorchid;resent you somewhat@@ for keeping them here with aching backs.
<</if>>
<<case "trainer staffing">>
$activeSlave.slaveName is soon well-known among the slaves of the arcology, as many of them are sold after passing under her hands in training. She performs effectively, imparting good sex slave ethics in a generation of sluts.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant > 15)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other intelligent slaves @@.mediumaquamarine;trust that their skills will be valued@@ even should you decide to sell them.
<</if>>
<<case "teaching trainer">>
$activeSlave.slaveName is not pleased by her change in circumstances, since she is soon subjected to training rigor that she did not experience while your property.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].intelligenceImplant < 15)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other uneducated slaves @@.gold;fear the abusive indoctrination@@ they will apparently suffer under should you decide to sell them.
<</if>>
<<case "implanting trainer">>
A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. She has new fake tits, a bigger butt, lip implants, and even some facial bone structure alterations, but her balloon breasts are the most shocking change.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].boobsImplant == 0)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your unimplanted slaves @@.gold;fear they'll go under the knife@@ for invasive surgery like $activeSlave.slaveName suffered, should you ever decide to sell them.
<</if>>
<<case "purifying trainer">>
A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. She is almost unrecognizable, having been quickly returned to as natural an appearance as skillful removal of her implants could manage.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].boobsImplant > 800)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves who are carrying around huge implants @@.mediumaquamarine;hope they'll be allowed to lay down their burdens@@ should you decide to sell them.
<</if>>
<<case "D virgin asspussy">>
$activeSlave.slaveName's buyer takes charge of her, and cannot resist immediately running a hand between her buttocks to sink a couple of groping fingers into her soft asspussy.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "buttslut")>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves who enjoy having things shoved up their assholes @@.mediumaquamarine;hope that if they're sold,@@ their new masters will be like that too.
<</if>>
<<case "D startled the witch">>
$activeSlave.slaveName heads off to form part of whatever great design her new master is pursuing; all you know is that it apparently requires lots of lithe, sharp toothed slave girls.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion <= 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your properly broken slaves are so inured to strange tastes that they pay no attention, but the others are just @@.mediumaquamarine;glad she won't frighten them@@ any more. They thought she was scary.
<</if>>
<<case "D milf staffing">>
$activeSlave.slaveName becomes a common sight around the arcology, training slaves for her new master. They're usually seen hanging close by her as she manages them with an air at once protective and frankly sexual.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].actualAge > 35)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your older slaves are @@.mediumaquamarine;happy for her,@@ since it isn't always easy for older ladies.
<</if>>
<<case "D hucow">>
$activeSlave.slaveName becomes quite a fixture at social events hosted by her new master; he enjoys showing off how healthy, happy and productive his cow is.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].lactation > 0)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other milkers are sometimes concerned about being sold to a cruel stockyard, and her pleasant life encourages them to @@.mediumaquamarine;stop being so worried.@@
<</if>>
<<case "D r9k">>
$activeSlave.slaveName's nervous buyer comes to collect her, stammering and sweating and doing his best to pretend he does this all the time.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].vaginalCount + $slaves[_ss].analCount < 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your other less experienced slaves persistently find this romantic, and @@.mediumaquamarine;hope something like that will happen to them,@@ too.
<</if>>
<<case "slimming trainer">>
$activeSlave.slaveName is occasionally visible around the arcology, looking rather tired and gaunt under the stresses of a severe crash diet coupled with a punishing cardio regime.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].weight > 10)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your chubby slaves take note, and @@.gold;fear they'll have to suffer too@@ should you ever decide to sell them.
<</if>>
<<case "broadening trainer">>
$activeSlave.slaveName is only rarely seen around the arcology, since her new owners force her to spend most of her time sleeping, eating and looking after herself. But her belly, painfully distended with food, makes her situation obvious.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].weight > 10)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
When they hear about her, your slim slaves are @@.gold;disgusted and afraid,@@ fearing they'll be forced to eat themselves plush if sold.
<</if>>
<<case "cow trainer">>
$activeSlave.slaveName is last seen somewhat later, packed into a shipment of cows heading out of the arcology. She looks rather ill from the drugs she's been filled with, and her now-distended breasts are marred by unsightly stretch marks.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].lactation == 0)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Even your slaves who normally enjoy breast expansion are @@.gold;disgusted and afraid@@ they'll be treated as pharmaceutical mixing machines if you sell them to the same company. Only your cows are inured to lactation to the point they're unaffected.
<</if>>
<<case "clipping trainer">>
$activeSlave.slaveName is frequently seen in public over the next few weeks, since she's being trained to improve her feminine deportment. She grows visibly more feminine as time passes, as the hormonal effects of having her balls cut off become apparent.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].balls > 0)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your slaves who retain their testicles are @@.gold;afraid@@ of displeasing you, knowing that castration is a distinct possibility on the open market.
<</if>>
<<case "reassignment trainer">>
$activeSlave.slaveName is next seen after some weeks of surgery. She's barely recognizable, and now possesses a serviceable vagina which she clearly is unsure of. Her original status is scarcely discernible.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].dick > 0)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your less feminized slaves @@.gold;fear similar treatment;@@ even those who aspire to be better slave girls are shocked by the rapidity and totality of the surgical transformation.
<</if>>
<<case "arcade">>
The upper half of $activeSlave.slaveName's body is never seen again. Her butt, on the other hand, is periodically visible in a lower-level arcade, her orifices gradually showing the wear and her price gradually decreasing, until finally she is seen no more.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].devotion < 10)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust -= 2>>
<<set _slaveImpact = 1>>
<</if>>
<</for>>
<<if (_slaveImpact == 1)>>
Your devoted slaves are fairly confident they will escape such a fate, but everyone else @@.gold;is terrified of ending that way.@@
<</if>>
<<case "D cannibal">>
$activeSlave.slaveName is never seen again. Her buyer prefers to keep whatever happened to her private. However, rumors of steaks, rump roasts, sweetbreads, and blood pudding eaten at three in the morning filter out from time to time. Naturally, these murmurs never fail to @@.gold;terrify@@ your other slaves.
<<run clearSummaryCache()>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<set $slaves[_ss].trust -= 2>>
<</for>>
<<case "harvester">>
Though $activeSlave.slaveName's fate as a source of organs for transplantation is not announced, rumors of what happens to girls who @@.gold;fail to be valuable to you@@ pass among your slaves.
<<run clearSummaryCache()>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<set $slaves[_ss].trust -= 2>>
<</for>>
<<case "D amazon hunter">>
When $activeSlave.slaveName's buyer appears, the big girl is almost bashful. He tries to resist the impulse, but quickly breaks down and sweeps her into a tight hug. She accepts the embrace meekly. Your other slaves find this @@.mediumaquamarine;very romantic.@@
<<run clearSummaryCache()>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<set $slaves[_ss].trust += 1>>
<</for>>
<<case "D oral servants">>
$activeSlave.slaveName is an occasional sight around the arcology; she's never seen outside the company of her new slave superior. This is one of her new master's more favored slaves. She has a huge cock, and $activeSlave.slaveName usually crouches down, hugging one of her superior's legs and keeping her mouth obediently near that dick. Your cumsluts are @@.mediumaquamarine;rather envious.@@
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<if ($slaves[_ss].fetish == "cumslut")>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D trap lover">>
$activeSlave.slaveName becomes a frequent sight around the arcology, accompanying her new master. She's clearly happy, and is frequently seen to offer her butt to him with a smile. Your girls with dicks who've accepted their lot in life find this @@.mediumaquamarine;encouraging.@@
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].dick > 0)>>
<<if ($slaves[_ss].devotion > 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D butt bury">>
$activeSlave.slaveName's buyer arrives promptly; he seems pleased with his new slave's bountiful bottom, so far off the ground. Your buttsluts giggle over what he's got in store for her, and @@.mediumaquamarine;envy@@ her new owner a little.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "buttslut")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D milky herm">>
$activeSlave.slaveName's buyer arrives and seems pleased with her lovely feminine appearance; he verifies her lactation and her ability to achieve erection despite her lack of visible balls. Your other feminine girls with dicks @@.mediumaquamarine;trust@@ they'll go to owners that will value them, should they be sold.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].dick > 0)>>
<<if ($slaves[_ss].boobs > 400)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D shorty breeder">>
$activeSlave.slaveName's lithe, muscular form is rarely seen after her buyer takes charge of her, since she seems to spend most of her time at home making babies. Your slaves with pregnancy fetishes @@.mediumaquamarine;almost want to be sold@@ since there's a chance they'll be purchased by him, too.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if ($slaves[_ss].fetish == "pregnancy")>>
<<if ($slaves[_ss].fetishKnown == 1)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 4>>
<</if>>
<</if>>
<</for>>
<<case "D waifu">>
$activeSlave.slaveName is rarely seen after her buyer takes charge of her, since he prefers to keep his beloved at home. Though she seems to be well treated, arcology society finds him repellent enough that your other slaves do not envy her.
<<case "fuckdoll">>
Though $activeSlave.slaveName's fate as a living fucktoy is not obvious, since most of her body will forever after be encased in thick latex, rumors of what happens to girls who @@.gold;fail to be valuable to you@@ pass among your slaves.
<<run clearSummaryCache()>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<set $slaves[_ss].trust -= 2>>
<</for>>
<<case "porn studio">>
$activeSlave.slaveName becomes a frequent sight in $activeSlave.pornType smut and attracts huge crowds with each public appearance. Your other apsiring porn stars @@.mediumaquamarine;try harder than ever@@ in the hopes of following in her prestigious footsteps.
<<run clearSummaryCache()>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $slaves[_ss].pornPrestige > 0 && $slaves[_ss].pornPrestige < 3>>
<<if ($slaves[_ss].devotion > 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 2>>
<</if>>
<</if>>
<</for>>
<<case "obsessed fan">>
$activeSlave.slaveName is rarely seen after her buyer takes charge of her, since he prefers to keep his prize safe and sound at home. Your other borderline unheard of sluts @@.mediumaquamarine;hope that someone like him would consider whisking them away,@@ but most of your slaves are skeptical at what his intent may be.
<<run clearSummaryCache()>>
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if $slaves[_ss].pornPrestige == 1>>
<<if ($slaves[_ss].devotion > 20)>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "tentacle bred">>
Sometime later, a snuff film starring $activeSlave.slaveName as a heroine captured, raped, and fatally bred by tentacles is released. It receives rave reviews for the scene involving $activeSlave.slaveName, depicting her aphrodisiac filled body being penetrated in all her holes by tentacles. Their thrusting into her increases until large bulges of cum pass through the ones filling her stretched cunt, visibly bloating her belly. She then collapses to the ground, her swollen belly rapidly growing with the tentacle spawn gestating within her. As they bulge against the straining walls of her implant-filled middle; she lets out a final moan as her belly ruptures, releasing her "spawn" to hunt down the other heroines.
<<for _ss = 0; _ss < $slaves.length; _ss++>>
<<if canSee($slaves[_ss])>>
<<if $slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -15>>
<<run clearSummaryCache($slaves[_ss])>>
<<set $slaves[_ss].devotion -= 4>>
<<set _slaveImpact = 1>>
<</if>>
<</if>>
<</for>>
<<if _slaveImpact == 1>>
Your less than intelligent slaves are @@.mediumorchid;deeply envious@@ of $activeSlave.slaveName, completely failing to comprehend what they saw were not special effects.
<</if>>
<<case "peacekeepers">>
$activeSlave.slaveName is delivered to General $peacekeepers.generalName's forces, to serve as a barracks whore. Several days later, the purchasing officer forwards a short shot of $activeSlave.slaveName
<<if $peacekeepers.tastes == 0>>
<<if $slaveCost > random(10000,50000) || $peacekeepers.attitude > 90>><<set _influential = 1>><<else>><<set _influential = 0>><</if>>
<<if _influential && $activeSlave.balls > 0 && $activeSlave.scrotum > 0 && $activeSlave.dick > 0 && $activeSlave.vagina > -1 && $activeSlave.energy > 50>>
with dicks in her mouth, pussy, and ass. She's totally covered in cum, and a lot of it is hers. There's a note attached, stating superfluously that she's very popular. General $peacekeepers.generalName's buyer is going to be looking for more lusty futas in the future.
<<set $peacekeepers.tastes = "lusty futanari">>
<<elseif _influential && $activeSlave.fetish == "cumslut" && $activeSlave.fetishStrength > 95 && $activeSlave.sexualFlaw == "cum addict">>
on her knees, sucking dick. That's where she's at home, of course, and as soon as the man she's blowing cums down her throat and steps away, another immediately replaces him. $activeSlave.slaveName keeps guzzling penis without hesitation. There's a note attached, stating superfluously that her apparently bottomless appetite for cum has made her very popular. General $peacekeepers.generalName's buyer is going to be looking for more cum addicts in the future.
<<set $peacekeepers.tastes = "cum addicts">>
<<elseif _influential && $activeSlave.physicalAge > 34 && $activeSlave.visualAge > 34 && $activeSlave.energy > 80>>
energetically bouncing atop one young man while a muscular young woman standing over her rides her face. She's got dicks in both of her hands, and is stroking them eagerly. There's a note attached, stating superfluously that she's very popular. General $peacekeepers.generalName's buyer is going to be looking for more horny MILFs in the future.
<<set $peacekeepers.tastes = "horny MILFs">>
<<elseif _influential && $activeSlave.boobs > 2000 && $activeSlave.lactation > 1>>
standing obediently in a comfort station in one of their rear area facilities, while a huge group of muscular men and women take turns drinking straight from her nipples as a break from using the other whores. Someone's fucking her from behind. There's a note attached, stating superfluously that she's very popular. General $peacekeepers.generalName's buyer is going to be looking for more big-breasted cows in the future.
<<set $peacekeepers.tastes = "big-breasted cows">>
<<elseif _influential && $activeSlave.physicalAge < 25 && $activeSlave.visualAge < 25 && $activeSlave.face > 95>>
striking a come-hither pose for an enormous crowd of cheering soldiers. There's a note attached, stating superfluously that she's very popular. It's not surprising; she's young, very beautiful, and able to handle a lot of devoted attention. General $peacekeepers.generalName's buyer is going to be looking for more beautiful young sex slaves in the future.
<<set $peacekeepers.tastes = "beautiful young sex slaves">>
<<elseif _influential && $activeSlave.vagina == 0 && isFertile($activeSlave)>>
happily taking it vaginally while teasing the growing crowd eager to cum in her needy pussy. There's a note attached, stating superfluously that she's very popular. It's not surprising; she has a burning need that they are dutifully fulfilling. General $peacekeepers.generalName's buyer is going to be looking for more eager virgins in the future.
<<set $peacekeepers.tastes = "fertile virgins">>
<<elseif _influential && $activeSlave.preg > 10 && $activeSlave.energy > 50>>
eagerly bouncing atop one young man while a muscular young woman standing over her rides her face. She's got dicks in both of her hands, and is stroking them eagerly, encouraging their owners to cum on her rounded middle. There's a note attached, stating superfluously that she's very popular. General $peacekeepers.generalName's buyer is going to be looking for more horny preggos in the future.
<<set $peacekeepers.tastes = "lusty preggos">>
<<elseif _influential && $activeSlave.preg > 10 && $activeSlave.fetish == "pregnancy" && $activeSlave.sexualFlaw == "breeder">>
on her back, getting fucked while teasing her growing baby bump. That's where she's at home, of course, and as soon as the man she's taking cums in her <<if $activeSlave.mpreg > 0>>asspussy<<else>>pussy<</if>> and steps away, another immediately replaces him. $activeSlave.slaveName keeps spreading her legs without hesitation. There's a note attached, stating superfluously that her apparently bottomless appetite for bareback sex has made her very popular. General $peacekeepers.generalName's buyer is going to be looking for more baby obsessed breeders in the future.
<<set $peacekeepers.tastes = "baby obsessed breeders">>
<<elseif _influential && $activeSlave.belly >= 300000>>
<<set _belly = bellyAdjective($activeSlave)>>
smiling as her _belly belly is used as the center of a large bukkake party. You can just barely make out the figure of someone taking her from behind beyond her immensity. There's a note attached, stating superfluously that her exotic feature makes her very popular. General $peacekeepers.generalName's buyer is going to be looking for more massive bellied girls in the future.
<<set $peacekeepers.tastes = "bellies with girls attached">>
<<elseif _influential && $activeSlave.boobs > 20000 && $activeSlave.butt > 10>>
standing obediently in a comfort station in one of their rear area facilities, while a huge group of muscular men tit fuck her near endless cleavage and another, smaller group use her gigantic asscheeks. There's a note attached, stating superfluously that her mind-blowing assets make her very popular. General $peacekeepers.generalName's buyer is going to be looking for more slaves with bountiful T&A in the future.
<<set $peacekeepers.tastes = "flesh balloons">>
<<else>>
<<if $activeSlave.devotion > 20>><<if $activeSlave.energy > 80>>eagerly<<else>>willingly<</if>> offering herself outside<<else>>restrained for use inside<</if>> a comfort station at one of their rear area facilities, together with a note stating that she's satisfactory. She's sufficient but not remarkable enough to have a major impact.
<</if>>
<<else>>
<<switch $peacekeepers.tastes>>
<<case "lusty futanari">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for chicks with dicks.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "cum addicts">>
providing incessant oral service at a comfort station at one of their rear area facilities, where she's become the star attraction due to her ability to eagerly suck dick for as long as there's cum available.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "horny MILFs">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for older women who really know how to take cocks.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "big-breasted cows">>
being hand-milked at a comfort station at one of their rear area facilities, where she's become the most valued piece of human livestock due to the peacekeepers' growing taste for human milk.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "beautiful young sex slaves">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for beautiful young girls with those special Free Cities skills.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "fertile virgins">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the main attraction due to her eagerness to get pregnant. Since that won't take long, they'll likely be back looking for more shortly.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "lusty preggos">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for pregnant women with a bottomless lust for cocks.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "baby obsessed breeders">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for knocking women up.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "bellies with girls attached">>
suspended in a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for gigantically gravid girls.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "flesh balloons">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for absolutely enormous assets
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<</switch>>
<</if>>
<<if $peacekeepers.attitude+Math.ceil($slaveCost/10000) < 100>>
Her presence will influence General $peacekeepers.generalName's troops in favor of a closer relationship with the Free City; old world mores are difficult to maintain while inside an arcology-trained sex slave.
<<set $peacekeepers.attitude += Math.ceil($slaveCost/10000)>>
<<elseif $peacekeepers.attitude < 100>>
With $activeSlave.slaveName added to their stable of sex slaves, General $peacekeepers.generalName's troops will be fully converted to the idea of aligning with the slaveowning Free Cities, and the general will no longer have to maintain even plausible deniability. @@.yellow;General $peacekeepers.generalName's little empire is now effectively a client state of $arcologies[0].name.@@
<<set $peacekeepers.attitude = 100>>
<<else>>
General $peacekeepers.generalName's little empire continues to be a reliable client state of $arcologies[0].name, and a good market for $peacekeepers.tastes.
<</if>>
<<default>>
The buyer forwards payment and sends a purchasing agent to collect her. There is nothing more to be done.
<</switch>>
<<if $activeSlave.origin != 0>>
<<set $toSearch = $activeSlave.origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<set $shelterAbuse += 1>>
<</if>>
<</if>>
<<include "Remove activeSlave">>
|
amomynous0/fc
|
src/uncategorized/slaveSold.tw
|
tw
|
bsd-3-clause
| 63,993 |
:: Slave Summary [nobr]
<<set setup.passagePreFilters = setup.passagePreFilters || {
"Main": s => (s.assignmentVisible == 1),
"Personal Attention Select": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0),
"Agent Select": s => (s.fuckdoll == 0 && s.devotion > 20 && s.intelligence+s.intelligenceImplant > 15 && s.intelligenceImplant >= 15 && canWalk(s) && canSee(s) && canTalk(s) && s.broodmother < 2 && (s.breedingMark != 1 || $propOutcome == 0)),
"BG Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.assignment != "guard you" && canWalk(s) && canSee(s) && (s.breedingMark != 1 || $propOutcome == 0)),
"Recruiter Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.assignment != "recruit girls" && canWalk(s) && canSee(s) && canTalk(s)),
"HG Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.assignment != "be your Head Girl" && canWalk(s) && canSee(s) && canTalk(s)),
"Head Girl Suite": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "be your Head Girl" && s.indentureRestrictions <= 0 && (s.breedingMark != 1 || $propOutcome == 0))
|| ($Flag != 0 && s.assignment == "live with your Head Girl"))),
"Subordinate Targeting": s => (s.devotion >= -20 && s.fuckdoll == 0 && $activeSlave.ID != s.ID && ($activeSlave.amp != 1 || s.amp != 1)),
"Spa": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "rest in the spa")
|| ($Flag == 1 && s.assignment == "rest in the spa")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Attendant.ID))),
"Attendant Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canWalk(s)),
"Nursery": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (s.devotion > 20 || s.trust > 20) && (
($Flag == 0 && s.assignment != "work as a nanny")
|| ($Flag == 1 && s.assignment == "work as a nanny")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Matron.ID))),
"Matron Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canWalk(s)),
"Brothel": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "work in the brothel")
|| ($Flag == 1 && s.assignment == "work in the brothel")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Madam.ID))),
"Madam Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.intelligence+s.intelligenceImplant >= -50 && canWalk(s) && canSee(s) && (s.breedingMark != 1 || $propOutcome == 0)),
"Club": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "serve in the club")
|| ($Flag == 1 && s.assignment == "serve in the club")
|| ($Flag != 0 && $Flag != 1 && s.ID == $DJ.ID))),
"DJ Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.intelligence+s.intelligenceImplant >= -50 && canTalk(s) && canWalk(s) && (s.breedingMark != 1 || $propOutcome == 0)),
"Clinic": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "get treatment in the clinic")
|| ($Flag == 1 && s.assignment == "get treatment in the clinic")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Nurse.ID))),
"Nurse Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canWalk(s) && canSee(s)),
"Schoolroom": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && s.fetish != "mindbroken" && (
($Flag == 0 && s.assignment != "learn in the schoolroom")
|| ($Flag == 1 && s.assignment == "learn in the schoolroom")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Schoolteacher.ID))),
"Schoolteacher Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canTalk(s) && canWalk(s) && canSee(s)),
"Dairy": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "work in the dairy")
|| ($Flag == 1 && s.assignment == "work in the dairy")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Milkmaid.ID))),
"Milkmaid Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 20 && canWalk(s) && canSee(s)),
"Servants' Quarters": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "work as a servant")
|| ($Flag == 1 && s.assignment == "work as a servant")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Stewardess.ID))),
"Stewardess Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.intelligence+s.intelligenceImplant >= -50 && canWalk(s) && canSee(s)),
"Master Suite": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "serve in the master suite")
|| ($Flag == 1 && s.assignment == "serve in the master suite")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Concubine.ID))),
"Concubine Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.amp != 1),
"Cellblock": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && s.fetish != "mindbroken" && (
($Flag == 0 && s.assignment != "be confined in the cellblock")
|| ($Flag == 1 && s.assignment == "be confined in the cellblock")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Wardeness.ID))),
"Wardeness Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canWalk(s) & canSee(s)),
"Arcade": s => (s.assignmentVisible == 1 && ($arcade >= $arcadeSlaves || $arcadeUpgradeFuckdolls == 1) && (
($Flag == 0 && s.assignment != "be confined in the arcade")
|| ($Flag != 0 && s.assignment == "be confined in the arcade"))),
"Pit": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && (
($Flag == 0 && !$fighterIDs.includes(s.ID) && canWalk(s) && (s.assignment != "guard you") && (s.assignment != "work in the dairy" || $dairyRestraintsSetting < 2))
|| ($Flag != 0 && $fighterIDs.includes(s.ID)))),
"Coursing Association": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && (
($Flag == 0 && canWalk(s) && $Lurcher.ID != s.ID)
|| ($Flag != 0 && $Lurcher.ID == s.ID))),
"New Game Plus": s => (($Flag == 0 && s.assignment != "be imported") || ($Flag != 0 && s.assignment == "be imported")),
"Rules Slave Select": s => (($Flag == 0 && !ruleSlaveSelected(s, $currentRule)) || ($Flag != 0 && ruleSlaveSelected(s, $currentRule))),
"Rules Slave Exclude": s => (($Flag == 0 && !ruleSlaveExcluded(s, $currentRule)) || ($Flag != 0 && ruleSlaveExcluded(s, $currentRule))),
"Matchmaking": s => (s.devotion >= 100 && s.relationship == $activeSlave.relationship && s.ID != $activeSlave.ID),
}>>
<<set _Pass = passage(), _SL = $slaves.length, $assignTo = _Pass, _indexed = 0,
_passagePreFilter = (s => s.assignment != "be your agent" && s.assignment != "live with your agent" && (!setup.passagePreFilters.hasOwnProperty(_Pass) || setup.passagePreFilters[_Pass](s))),
_filteredSlaveIdxs = $slaves.map(function(slave, idx) { return _passagePreFilter(slave) ? idx : null; }).filter(function(idx) { return idx !== null; }),
_indexSlavesIdxs = $slaves.map(function(slave, idx) { return _passagePreFilter(slave) ? idx : null; }).filter(function(idx) { return idx !== null; })>>
<<for !_.isUndefined(_ssi = _filteredSlaveIdxs.shift())>>
<<set _Slave = $slaves[_ssi]>>
<<set _slaveName = getSlaveDisplayName(_Slave);>>
<<capture _ssi>>
<<if $useSlaveListInPageJSNavigation == 1>>
<<set _Count = _indexSlavesIdxs.length>>
/* Useful for finding weird combinations -- usages of this passage that don't yet generate the quick index.
* <<print 'pass/count/indexed/flag::[' + _Pass + '/' + _Count + '/' + _indexed + '/' + $Flag + ']'>>
*/
<<if ((_Count > 1) && (_indexed == 0) && (((_Pass == 'Main') && (ndef $Flag) && (($useSlaveSummaryTabs == 0) || ($slaveAssignmentTab == "all"))) || ($Flag == 1)))>>
<<set _indexed = 1, _counter = 0, _buttons = [], _offset = -50>>
<<if (/Select/i.test(_Pass))>>
<<set _offset = -25>>
<</if>>
<br />
<<set _tableCount = _tableCount || 0>>
<<set _tableCount++>>
/*
* we want <button data-quick-index="<<= _tableCount>>"> ...
*/
<<set _buttonAttributes = { 'data-quick-index': _tableCount }>>
<<htag _buttonAttributes 'button'>>Quick Index<</htag>>
/*
* we want <div id="list_index3" class=" hidden">...
*/
<<set _divAttributes = { id: 'list_index' + _tableCount, class: 'hidden'}>>
<<htag _divAttributes>>
<<for !_.isUndefined(_ssii = _indexSlavesIdxs.shift())>>
<<set _IndexSlave = $slaves[_ssii]>>
<<set _indexSlaveName = getSlaveDisplayName(_IndexSlave);>>
<<set _devotionClass = getSlaveDevotionClass(_IndexSlave);>>
<<set _trustClass = getSlaveTrustClass(_IndexSlave);>>
<<set _buttons.push({'data-name': _indexSlaveName, 'data-scroll-to': '#slave-' + _IndexSlave.ID, 'data-scroll-offset': _offset, 'data-devotion': _IndexSlave.devotion, 'data-trust': _IndexSlave.trust, class: _devotionClass + ' ' + _trustClass });>>
<</for>>
<<if !_.isUndefined(_buttons[0])>>
<<set $sortQuickList = $sortQuickList || 'Devotion'>>
//Sorting:// ''<span id="qlSort">$sortQuickList</span>.''
<<link "Sort by Devotion">>
<<set $sortQuickList = 'Devotion'>>
<<replace "#qlSort">>$sortQuickList<</replace>>
<<script>>
$('#qlWrapper').removeClass('trust').addClass('devotion');
sortButtonsByDevotion();
<</script>>
<</link>> |
<<link "Sort by Trust">>
<<set $sortQuickList = 'Trust'>>
<<replace "#qlSort">>$sortQuickList<</replace>>
<<script>>
$('#qlWrapper').removeClass('devotion').addClass('trust');
sortButtonsByTrust();
<</script>>
<</link>>
<br/>
<div id="qlWrapper" class="quicklist devotion">
<<for !_.isUndefined(_buttons[0])>>
<<set _button = _buttons.shift()>>
<<if !_.isUndefined(_button)>>
<<set _buttonSlaveName = _button['data-name'];>>
<<htag _button 'button'>>_buttonSlaveName<</htag>>
<</if>>
<</for>>
</div>
<script>
$("[data-quick-index]").click(function () {
var $this = $(this), which = $this.attr('data-quick-index');
var $quick = $('div#list_index' + which);
$quick.toggleClass("hidden");
});
quickListBuildLinks();
</script>
<</if>>
<</htag>>
<</if>>
<</if>>
<<switch _Pass>>
<<case "Main">>
<<if $useSlaveSummaryTabs == 1>>
<<if $slaveAssignmentTab == "overview">>
<<if $showOneSlave == "Head Girl">>
<<if (_Slave.assignment != "be your Head Girl")>><<continue>><</if>>
<<elseif $showOneSlave == "recruit girls">>
<<if (_Slave.assignment != "recruit girls")>><<continue>><</if>>
<<elseif $showOneSlave == "guard you">>
<<if (_Slave.assignment != "guard you")>><<continue>><</if>>
<</if>>
<<elseif $slaveAssignmentTab == "resting">>
<<if _Slave.assignment != "rest">><<continue>><</if>>
<<elseif $slaveAssignmentTab == "stay confined">>
<<if (_Slave.assignment != "stay confined")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "take classes">>
<<if (_Slave.assignment != "take classes")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "please you">>
<<if (_Slave.assignment != "please you")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "whore">>
<<if (_Slave.assignment != "whore")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "serve the public">>
<<if (_Slave.assignment != "serve the public")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "be a servant">>
<<if (_Slave.assignment != "be a servant")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "be a nanny">>
<<if (_Slave.assignment != "be a nanny")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "get milked">>
<<if (_Slave.assignment != "get milked")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "work a glory hole">>
<<if (_Slave.assignment != "work a glory hole")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "be a subordinate slave">>
<<if (_Slave.assignment != "be a subordinate slave")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "all">>
<<if $useSlaveSummaryOverviewTab == 1>>
<<if (_Slave.assignment == "be your Head Girl")
|| (_Slave.assignment == "recruit girls")
|| (_Slave.assignment == "guard you")>><<continue>><</if>>
<</if>>
<</if>>
<</if>>
<<if (_Slave.choosesOwnClothes == 1) && (_Slave.clothes == "choosing her own clothes")>>
<<set _oldDevotion = _Slave.devotion>>
<<set _chosenClothes = saChoosesOwnClothes(_Slave)>>
<<set $slaves[_ssi].devotion = _oldDevotion, _Slave = $slaves[_ssi]>> /* restore devotion value so repeatedly changing clothes isn't an exploit */
<</if>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
<<if "be your Head Girl" == _Slave.assignment>>''@@.lightcoral;HG@@''
<<elseif "recruit girls" == _Slave.assignment>>''@@.lightcoral;RC@@''
<<elseif "guard you" == _Slave.assignment>>''@@.lightcoral;BG@@''
<</if>>
<<if Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == _Slave.ID; }) != -1>>''@@.lightcoral;PA@@''<</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]] /* lists their names */
<<case "Personal Attention Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
<<link _slaveName>>
<<if !Array.isArray($personalAttention)>> /* first PA target */
<<set $personalAttention = [{ID: $slaves[_ssi].ID, trainingRegimen: "undecided"}]>>
<<else>>
<<set _pai = $personalAttention.findIndex(function(s) { return s.ID == $slaves[_ssi].ID; })>>
<<if _pai == -1>> /* not already a PA target; add */
<<set $activeSlave = $slaves[_ssi], $personalAttention.push({ID: $slaves[_ssi].ID, trainingRegimen: "undecided"})>>
<<else>> /* already a PA target; remove */
<<set $personalAttention.deleteAt(_pai)>>
<<if $personalAttention.length == 0>>
<<set $personalAttention = "sex">>
<</if>>
<</if>>
<</if>>
<<goto "Personal Attention Select">>
<</link>>
<<case "Agent Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Agent Workaround][$i = _ssi]]
<<case "BG Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Bodyguard Workaround][$i = _ssi]]
<<case "Recruiter Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Recruiter Workaround][$i = _ssi]]
<<case "HG Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|HG Workaround][$i = _ssi]]
<<case "Head Girl Suite">>
<<if $Flag == 0>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Subordinate Targeting">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Subordinate Targeting][$activeSlave.subTarget = $slaves[_ssi].ID]]
<<case "Spa">>
<<if $Flag == 0>>
<<if $spa <= $spaSlaves>><<continue>><</if>>
<<if (_Slave.health < 20) || (_Slave.trust < 60) || (_Slave.devotion <= 60) || (_Slave.fetish == "mindbroken") || _Slave.sexualFlaw !== "none" || _Slave.behavioralFlaw !== "none">>
<<if _Slave.devotion >= -20 || _Slave.fetish == "mindbroken">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName cannot be trusted in the spa//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName cannot benefit from the spa//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Attendant Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Attendant Workaround][$i = _ssi]]
<<case "Nursery">>
<<if $Flag == 0>>
<<if $nursery <= $nurserySlaves>><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust <= 20)) || (_Slave.trust < -20)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Matron Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Matron Workaround][$i = _ssi]]
<<case "Brothel">>
<<if $Flag == 0>>
<<if $brothel <= $brothelSlaves>><<continue>><</if>>
<<if (_Slave.breedingMark != 1 || $propOutcome == 0)>>
<<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Madam Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Madam Workaround][$i = _ssi]]
<<case "Club">>
<<if $Flag == 0>>
<<if $club <= $clubSlaves>><<continue>><</if>>
<<if (_Slave.breedingMark != 1 || $propOutcome == 0)>>
<<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "DJ Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|DJ Workaround][$i = _ssi]]
<<case "Clinic">>
<<if $Flag == 0>>
<<if $clinic <= $clinicSlaves>><<continue>><</if>>
<<if (_Slave.health < 20) || ($Nurse != 0 && (_Slave.chem > 15 && $clinicUpgradeFilters == 1) || ($bellyImplants == 1 && _Slave.bellyImplant > -1) || (_Slave.pregKnown == 1 && ($clinicSpeedGestation >= 0 || _Slave.pregControl == "speed up")))>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName cannot benefit from the clinic//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Nurse Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Nurse Workaround][$i = _ssi]]
<<case "Schoolroom">>
<<if $Flag == 0>>
<<if $schoolroom <= $schoolroomSlaves>><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
<<if (_Slave.intelligenceImplant < 30) || (_Slave.voice != 0 && _Slave.accent+$schoolroomUpgradeLanguage > 2) || (_Slave.oralSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.whoreSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.entertainSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.analSkill < 10+$schoolroomUpgradeSkills*20) || ((_Slave.vagina >= 0) && (_Slave.vaginalSkill < 10+$schoolroomUpgradeSkills*20))>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName already has a basic education//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is too resistant to learn//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Schoolteacher Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Schoolteacher Workaround][$i = _ssi]]
<<case "Dairy">>
<<if $Flag == 0>>
<<set _dairySeed = $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if _Slave.assignment == "work in the dairy">><<continue>><</if>>
<<if $dairy <= $dairySlaves+_dairySeed>><<continue>><</if>>
<<if (_Slave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)>>
<br>//_Slave.slaveName's indenture forbids extractive Dairy service.//
<<continue>>
<<elseif (_Slave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)>>
<br>//_Slave.slaveName's indenture allows only free range milking.//
<<continue>>
<<elseif _Slave.breedingMark == 1 && $propOutcome == 1 && $dairyRestraintsSetting > 0>>
<br>//_Slave.slaveName may only be a free range cow//
<<continue>>
<<elseif ($dairyPregSetting > 0) && ((_Slave.bellyImplant != -1) || (_Slave.broodmother != 0))>>
<br>//_Slave.slaveName's womb cannot accommodate current machine settings//
<<continue>>
<<else>>
<<if (_Slave.lactation > 0 || (($dairySlimMaintainUpgrade == 0 || $dairySlimMaintain == 0) && (_Slave.boobs > 300 || _Slave.dick == 0 || $dairyImplantsSetting == 1) && $dairyImplantsSetting != 2)) || (_Slave.balls > 0)>>
<<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.amp == 1) || ($dairyRestraintsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting < 2) || (_Slave.anus > 2) || ($dairyPrepUpgrade == 1)>>
<<if ($dairyPregSetting < 2) || (_Slave.vagina > 2) || (_Slave.ovaries == 0) || ($dairyPrepUpgrade == 1)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName's vagina cannot accommodate current machine settings//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName's anus cannot accommodate current machine settings//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName must be obedient in order to be milked here//
<<continue>>
<</if>>
<<elseif (($dairySlimMaintainUpgrade == 1 && $dairySlimMaintain == 1) || ($dairyImplantsSetting == 2) || (_Slave.boobs <= 300 && _Slave.dick > 0 && $dairyImplantsSetting == 0))>>
<br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>>, and <<print $dairyName>>'s current settings forbid the automatic implantation of lactation inducing drugs, so she cannot be a cow//
<<continue>>
<<else>>
<br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>> and cannot be a cow//
<<continue>>
<</if>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Milkmaid Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Milkmaid Workaround][$i = _ssi]]
<<case "Servants' Quarters">>
<<if $Flag == 0>>
<<if $servantsQuarters <= $servantsQuartersSlaves>><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust <= 20)) || (_Slave.trust < -20)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Stewardess Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Stewardess Workaround][$i = _ssi]]
<<case "Master Suite">>
<<if $Flag == 0>>
<<if $masterSuite <= $masterSuiteSlaves>><<continue>><</if>>
<<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName is not sufficiently broken for the master suite//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Concubine Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Concubine Workaround][$i = _ssi]]
<<case "Cellblock">>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if $Flag == 0>>
<<if $cellblock <= $cellblockSlaves>><<continue>><</if>>
<<if (_Slave.devotion < -20 && _Slave.trust >= -20) || (_Slave.devotion < -50 && _Slave.trust >= -50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName is sufficiently broken in so that the cellblock would have no effect//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Wardeness Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Wardeness Workaround][$i = _ssi]]
<<case "Arcade">>
<<if $Flag == 0>>
<<if _Slave.assignment == "be confined in the arcade">><<continue>><</if>>
<<if $arcade <= $arcadeSlaves && $arcadeUpgradeFuckdolls != 1>><<continue>><</if>>
<<if (_Slave.breedingMark != 1 || $propOutcome == 0)>>
<<if (_Slave.indentureRestrictions <= 0)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName's indenture forbids arcade service.//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Pit">>
<<if $Flag == 0>>
<<if (_Slave.indentureRestrictions > 0) && ($pitLethal == 1)>>
<br>//_Slave.slaveName's indenture forbids lethal fights.//
<<continue>>
<<elseif (_Slave.indentureRestrictions > 1)>>
<br>//_Slave.slaveName's indenture forbids fighting.//
<<continue>>
<<elseif _Slave.breedingMark == 1 && $propOutcome == 1>>
<br>//_Slave.slaveName may not participate in combat//
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Assign][$i = _ssi]]
<</if>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Retrieve][$i = _ssi]]
<</if>>
<<case "Coursing Association">>
<<if $Flag == 0>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Assign][$i = _ssi]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Retrieve][$i = _ssi]]
<</if>>
<<case "New Game Plus">>
<<if $Flag == 0>>
<br>__''@@.pink;_Slave.slaveName@@''__
<<else>>
<br>__''@@.pink;_Slave.slaveName@@''__
<</if>>
<<case "Rules Slave Select">>
<<if $Flag == 0>>
<br>__''
[[_slaveName|Rules Slave Select Workaround][$activeSlave = $slaves[_ssi]]]''__
<<else>>
<br>__''
[[_slaveName|Rules Slave Deselect Workaround][$activeSlave = $slaves[_ssi]]]''__
<</if>>
<<case "Rules Slave Exclude">>
<<if $Flag == 0>>
<br>__''
[[_slaveName|Rules Slave Exclude Workaround][$activeSlave = $slaves[_ssi]]]''__
<<else>>
<br>__''
[[_slaveName|Rules Slave NoExclude Workaround][$activeSlave = $slaves+_ssi]]]''__
<</if>>
<<case "Matchmaking">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</switch>>
<<run SlaveStatClamp(_Slave)>>
<<set _Slave.trust = Math.trunc(_Slave.trust), _Slave.devotion = Math.trunc(_Slave.devotion), _Slave.health = Math.trunc(_Slave.health)>>
<<set $slaves[_ssi] = _Slave>>
will
<<if (_Slave.assignment == "rest") && (_Slave.health >= -20)>>
''__@@.lawngreen;rest.@@__''
<<elseif (_Slave.assignment == "stay confined") && ((_Slave.devotion > 20) || ((_Slave.trust < -20) && (_Slave.devotion >= -20)) || ((_Slave.trust < -50) && (_Slave.devotion >= -50)))>>
''__@@.lawngreen;stay confined.@@__''<<if _Slave.sentence > 0>> (_Slave.sentence weeks)<</if>>
<<else>>
<<if _Slave.choosesOwnAssignment == 1>>choose her own job<<else>>_Slave.assignment<<if _Slave.sentence > 0>> (_Slave.sentence weeks)<</if>><</if>>.
<</if>>
<<if ($displayAssignments == 1) && (_Pass == "Main") && (_Slave.ID != $HeadGirl.ID) && (_Slave.ID != $Recruiter.ID) && (_Slave.ID != $Bodyguard.ID)>>
<<if _Slave.assignment != "rest">>
<<link "Rest" "Main">><<= removeJob($slaves[_ssi], $slaves[_ssi].assignment)>><</link>>
<<else>>
Rest
<</if>>
<<if _Slave.assignment != "please you">>
| <<link "Fucktoy" "Main">><<= assignJob($slaves[_ssi], "please you")>><</link>>
<<else>>
| Fucktoy
<</if>>
<<if _Slave.indentureRestrictions <= 0 && (_Slave.breedingMark != 1 || $propOutcome == 0)>>
<<if _Slave.assignment != "work a glory hole">>
| <<link "Gloryhole" "Main">><<= assignJob($slaves[_ssi], "work a glory hole")>><</link>>
<<else>>
| Hole
<</if>>
<</if>>
<<if _Slave.fuckdoll == 0>> /* NON-FUCKDOLL ASSIGNMENTS */
<<if (_Slave.assignment != "take classes")>>
<<if (_Slave.intelligenceImplant < 15) && ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && (_Slave.fetish != "mindbroken")>>
| <<link "Classes" "Main">><<= assignJob($slaves[_ssi], "take classes")>><</link>>
<</if>>
<<else>>
| Classes
<</if>>
<<if (_Slave.assignment != "be a servant")>>
<<if ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && canWalk(_Slave) && canSee(_Slave)>>
| <<link "House Servant" "Main">><<= assignJob($slaves[_ssi], "be a servant")>><</link>>
<</if>>
<<else>>
| House Servant
<</if>>
<<if (_Slave.assignment != "whore") && (_Slave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Whore" "Main">><<= assignJob($slaves[_ssi], "whore")>><</link>>
<<else>>
| Whore
<</if>>
<<if (_Slave.assignment != "serve the public") && (_Slave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Public Servant" "Main">><<= assignJob($slaves[_ssi], "serve the public")>><</link>>
<<else>>
| Public Servant
<</if>>
<<if (_Slave.lactation > 0) || (_Slave.balls > 0)>>
<<if (_Slave.assignment != "get milked")>>
| <<link "Milked" "Main">><<= assignJob($slaves[_ssi], "get milked")>><</link>>
<<else>>
| Milked
<</if>>
<</if>>
<<if (_Slave.assignment != "stay confined")>>
| <<link "Confinement" "Main">><<= assignJob($slaves[_ssi], "stay confined")>><</link>>
<<else>>
| Confinement
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>>
<<set _numFacilities = $brothel+$club+$dairy+$servantsQuarters+$masterSuite+$spa+$clinic+$schoolroom+$cellblock+$arcade+$HGSuite>>
<<if _numFacilities > 0>>
<<if _Pass == "Main" || _Pass == "Head Girl Suite" || _Pass == "Spa" || _Pass == "Brothel" || _Pass == "Club" || _Pass == "Arcade" || _Pass == "Clinic" || _Pass == "Schoolroom" || _Pass == "Dairy" || _Pass == "Servants' Quarters" || _Pass == "Master Suite" || _Pass == "Cellblock" >>
<<set $returnTo=_Pass >>
<br>Transfer to:
<<if _Slave.assignment != "rest" && _Slave.assignment != "please you" && _Slave.assignment != "take classes" && _Slave.assignment != "be a servant" && _Slave.assignment != "whore" && _Slave.assignment != "serve the public" && _Slave.assignment != "get milked" && _Slave.assignment != "stay confined">>
<<link "Penthouse" "Main">><<= removeJob($slaves[_ssi], $slaves[_ssi].assignment)>><</link>> |
<<else>>
Penthouse |
<</if>>
<<if $arcade != 0>>
<<if $arcade > $arcadeSlaves && (_Slave.indentureRestrictions <= 0) && (_Slave.breedingMark != 1 || $propOutcome == 0)>>
[[Arcade|Assign][$assignTo = "Arcade", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Arcade<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if _Slave.fuckdoll == 0>> /* NON-FUCKDOLL FACILITIES */
<<if $clinic != 0>>
<<if $clinic > $clinicSlaves && (_Slave.health < 20 || ($Nurse != 0 && (_Slave.chem > 15 && $clinicUpgradeFilters == 1) || ($bellyImplants == 1 && _Slave.bellyImplant > -1) || (_Slave.pregKnown == 1 && ($clinicSpeedGestation >= 0 || _Slave.pregControl == "speed up"))))>>
[[Clinic|Assign][$assignTo = "Clinic", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Clinic<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $masterSuite != 0>>
<<if $masterSuite > $masterSuiteSlaves && ((_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50))>>
[[Master Suite|Assign][$assignTo = "Master Suite", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Master Suite<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $cellblock != 0>>
<<if $cellblock > $cellblockSlaves && ((_Slave.devotion < -20 && _Slave.trust >= -20) || (_Slave.devotion < -50 && _Slave.trust >= -50))>>
[[Cellblock|Assign][$assignTo = "Cellblock", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Cellblock<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $schoolroom != 0>>
<<if $schoolroom > $schoolroomSlaves && (_Slave.fetish != "mindbroken" && (_Slave.devotion >= -20 || (_Slave.devotion >= -50 && _Slave.trust < -20) || _Slave.trust < -50) && ((_Slave.intelligenceImplant < 30) || (_Slave.voice != 0 && _Slave.accent+$schoolroomUpgradeLanguage > 2) || (_Slave.oralSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.whoreSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.entertainSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.analSkill < 10+$schoolroomUpgradeSkills*20) || (_Slave.vagina >= 0 && _Slave.vaginalSkill < 10+$schoolroomUpgradeSkills*20)))>>
[[Schoolroom|Assign][$assignTo = "Schoolroom", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Schoolroom<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $servantsQuarters != 0>>
<<if $servantsQuarters > $servantsQuartersSlaves && (canWalk(_Slave) && canSee(_Slave) && (_Slave.devotion >= -20 || (_Slave.devotion >= -50 && _Slave.trust <= 20) || _Slave.trust < -20))>>
[[Servants' Quarters|Assign][$assignTo = "Servants' Quarters", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Servants' Quarters<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $brothel != 0>>
<<if $brothel > $brothelSlaves && (((_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)) && (_Slave.breedingMark != 1 || $propOutcome == 0))>>
[[Brothel|Assign][$assignTo = "Brothel", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Brothel<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $club != 0>>
<<if $club > $clubSlaves && (((_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)) && (_Slave.breedingMark != 1 || $propOutcome == 0))>>
[[Club|Assign][$assignTo = "Club", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Club<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $dairy != 0>>
<<set _dairySeed = $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if $dairy <= $dairySlaves+_dairySeed>>
Dairy
<<elseif (((_Slave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)) || ((_Slave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)) || (_Slave.breedingMark == 1 && $propOutcome == 1 && $dairyRestraintsSetting > 0) || (($dairyPregSetting > 0) && ((_Slave.bellyImplant != -1) || (_Slave.broodmother > 0))))>>
Dairy
<<elseif ((_Slave.lactation > 0) || (_Slave.balls > 0)) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 0))>>
[[Dairy|Assign][$assignTo = "Dairy", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Dairy<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $spa != 0>>
<<if $spa > $spaSlaves && ((_Slave.devotion >= -20 || _Slave.fetish == "mindbroken") && (_Slave.health < 20 || _Slave.trust < 60 || _Slave.devotion <= 60 || _Slave.fetish == "mindbroken" || _Slave.sexualFlaw !== "none" || _Slave.behavioralFlaw !== "none"))>>
[[Spa|Assign][$assignTo = "Spa", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Spa<</if>>
<</if>>
<<if $nursery != 0>>
<<if $nursery > $nurserySlaves && ((_Slave.devotion >= -20 || _Slave.fetish == "mindbroken") && (_Slave.health < 20 || _Slave.trust < 60 || _Slave.devotion <= 60 || _Slave.fetish == "mindbroken" || _Slave.sexualFlaw != "none" || _Slave.behavioralFlaw !== "none"))>>
[[Nursery|Assign][$assignTo = "Nursery", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Nursery<</if>>
<</if>>
<</if>> /* Closes transfer options check */
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>> /* closes _numFacilities */
<<if ((_Pass != 'Main') || (def $Flag) || ($useSlaveSummaryTabs == 0) || ($slaveAssignmentTab == "all"))>>
<<print '<span id="slave-' + $slaves[_ssi].ID + '"> </span>'>>
<</if>>
<br/>
<<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<run clearSummaryCache()>>
<<= SlaveSummary(_Slave)>>
<<set $slaves[_ssi] = _Slave>>
<<switch _Pass>>
<<case "Main">>
<<continue>>
<<case "HG Select">>
<<if setup.HGCareers.includes(_Slave.career) || (_Slave.skillHG >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Head Girl Suite">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Send her to live with your Head Girl|Assign][$i = _ssi]]
<<else>>
[[Bring her out of the Head Girl's suite|Retrieve][$i = _ssi]]
<<break>>
<</if>>
<<case "Recruiter Select">>
<<if setup.recruiterCareers.includes(_Slave.career) || (_Slave.skillRC >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "BG Select">>
<<if setup.bodyguardCareers.includes(_Slave.career) || (_Slave.skillBG >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Spa">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Send her to $spaName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Remove her from $spaName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Attendant|Attendant Select]]
<<break>>
<</if>>
<<case "Attendant Select">>
<<if setup.attendantCareers.includes(_Slave.career) || (_Slave.skillAT >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Nursery">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Send her to $nurseryName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Remove her from $nurseryName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Matron|Matron Select]]
<<break>>
<</if>>
<<case "Matron Select">>
<<if setup.matronCareers.includes(_Slave.career) || (_Slave.skillMT >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Brothel">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Send her to $brothelName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Release her from $brothelName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Madam|Madam Select]]
<<break>>
<</if>>
<<case "Madam Select">>
<<if setup.madamCareers.includes(_Slave.career) || (_Slave.skillMD >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Club">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Send her to $clubName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Remove her from $clubName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove DJ|DJ Select]]
<<break>>
<</if>>
<<case "Arcade">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Confine her in $arcadeName" "Assign">><<set $i = _ssi>><</link>>
<<else>>
<<link "Release her from $arcadeName" "Retrieve">><<set $i = _ssi>><</link>>
<</if>>
<<case "DJ Select">>
<<if setup.DJCareers.includes(_Slave.career) || (_Slave.skillDJ >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Clinic">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $clinicUpgradeScanner == 1>>
@@.cyan;Estimated DNA error value: <<print Math.ceil(_Slave.chem/10)>>@@
<</if>>
<<if $Flag == 0>>
<<link "Send her to $clinicName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Take her out of $clinicName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Nurse|Nurse Select]]
<<break>>
<</if>>
<<case "Nurse Select">>
<<if setup.nurseCareers.includes(_Slave.career) || (_Slave.skillNU >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Schoolroom">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Assign her to $schoolroomName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Release her from $schoolroomName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Schoolteacher|Schoolteacher Select]]
<<break>>
<</if>>
<<case "Schoolteacher Select">>
<<if setup.schoolteacherCareers.includes(_Slave.career) || (_Slave.skillTE >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Dairy">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Send her to $dairyName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Release her from $dairyName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Milkmaid|Milkmaid Select]]
<<break>>
<</if>>
<<case "Milkmaid Select">>
<<if setup.milkmaidCareers.includes(_Slave.career) || (_Slave.skillMM >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Servants' Quarters">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Assign her to $servantsQuartersName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Release her from $servantsQuartersName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Stewardess|Stewardess Select]]
<<break>>
<</if>>
<<case "Stewardess Select">>
<<if setup.stewardessCareers.includes(_Slave.career) || (_Slave.skillST >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Master Suite">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Add her to $masterSuiteName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Send her out of $masterSuiteName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Concubine|Concubine Select]]
<<break>>
<</if>>
<<case "Cellblock">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<link "Confine her in $cellblockName" "Assign">><<set $i = _ssi>><</link>>
<<elseif $Flag == 1>>
<<link "Release her from $cellblockName" "Retrieve">><<set $i = _ssi>><</link>>
<<else>>
[[Change or remove Wardeness|Wardeness Select]]
<<break>>
<</if>>
<<case "Wardeness Select">>
<<if setup.wardenessCareers.includes(_Slave.career) || (_Slave.skillWA >= $masteredXP)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "New Game Plus">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag === 0>>
<<link "Add to import list" "New Game Plus">>
<<set $slavesToImport += 1,$Flag = 1>>
<<= assignJob($slaves[_ssi], "be imported")>>
<</link>>
<<else>>
<<link "Remove from import list" "New Game Plus">>
<<set $slavesToImport -= 1,$Flag = 0>>
<<= removeJob($slaves[_ssi], $slaves[_ssi].assignment)>>
<</link>>
<</if>>
<<case "Matchmaking">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
[[Match them|Matchmaking][$subSlave = $slaves[_ssi]]]
<</switch>>
<</capture>>
<</for>>
<<set $activeSlave = 0, _Slave = 0>>
|
amomynous0/fc
|
src/uncategorized/slaveSummary.tw
|
tw
|
bsd-3-clause
| 56,603 |
:: Spa [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Spa", $showEncyclopedia = 1, $encyclopedia = "Spa", $spaSlaves = $SpaiIDs.length>>
<<if $spaName != "the Spa">>
<<set $spaNameCaps = $spaName.replace("the ", "The ")>>
<</if>>
<<spaAssignmentFilter>>
$spaNameCaps
<<switch $spaDecoration>>
<<case "Roman Revivalist">>
is built as a Roman bath. The flooring is pleasantly warm due to a modernized version of hypocaust heating, and is covered in mosaic depicting slaves enjoying sex.
<<case "Aztec Revivalist">>
is built as an Aztec bathhouse. Water steams from the middle of the room and the air is heavy with the scent of herbs and essences. The idols by the door glisten with moisture.
<<case "Egyptian Revivalist">>
is decorated like an Egyptian water garden. All but the hottest pools include aquatic plants around their edges, and the atmosphere is heavy with perfume.
<<case "Edo Revivalist">>
is decorated like a traditional onsen. The stone-lined pools are surrounded by meticulously kept gardens, and there are proper provisions for bathing in the old Japanese style.
<<case "Arabian Revivalist">>
looks like a dream of an Arabian palace garden. Every surface is richly tiled in vibrant colors, and the beguiling scents of perfumes from the Levant hang in the air.
<<case "Chinese Revivalist">>
is gloomy and hot, filled with an oppressive steam that immediately dulls the senses. Though relaxation is possible and indeed easy here, it is a stultifying relaxation whose humid warmth seems to suppress independence.
<<case "Chattel Religionist">>
is dedicated to the purification of the body and the spirit. The pools are arranged for the completion of self-purification procedures which include ritual masturbation.
<<case "Degradationist">>
is utilitarian. There are waterproof cameras positioned throughout the spa so that anyone who wants to can watch the nude slaves. One wall has a screen showing the current viewer count to keep the slaves aware of this.
<<case "Asset Expansionist">>
is utilitarian. It is equipped with all sorts of devices to help slaves care for huge assets, including lifts to help them in and out of the water, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Transformation Fetishist">>
is utilitarian. It is equipped with special devices to help speed surgical recovery, including a series of baths designed to prevent scarring.
<<case "Repopulation Focus">>
is comfortable, with waterproof cushions lining the pools. It is equipped with all sorts of devices to aid pregnant slaves, including lifts to help them in and out of the water, baths just for their feet, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Eugenics">>
is comfortable, albeit split in half. One side for the lower classes' slaves, and the other for the elite and their pets.
<<case "Gender Radicalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing slave girls with all different varieties of genitalia orgasming from penetration, to keep the idea at the forefront of the slaves' minds.
<<case "Gender Fundamentalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring a lot of beautiful women and handsome men for the slaves' edification.
<<case "Physical Idealist">>
is not the gym, but it does have some workout equipment, mostly low-impact machines designed to speed recovery. There are special hot baths to ease sore muscles.
<<case "Supremacist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring $arcologies[0].FSSupremacistRace main characters.
<<case "Subjugationist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring $arcologies[0].FSSubjugationistRace characters in comic relief roles.
<<case "Paternalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment written by and intended for smart, loyal slaves.
<<case "Pastoralist">>
is utilitarian. It is equipped with all sorts of devices to help slaves care for huge assets, including lifts to help them in and out of the water, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Maturity Preferentialist">>
is comfortable, but surprisingly businesslike. It's all about beautification here; there's a bewildering array of mud baths, resting pools, and massage setups, all designed to keep mature slaves looking their very best.
<<case "Youth Preferentialist">>
is comfortable and fun. There are hot tubs and massage tables for slaves who feel like relaxing, but there's also a colder pool with pool toys for girls who want to play. It even has a small waterslide.
<<case "Body Purist">>
is comfortable, with waterproof cushions lining the pools. Everything is designed for the slaves' comfort; there are even special mud baths to perfect skin clarity.
<<case "Slimness Enthusiast">>
is comfortable, with waterproof cushions lining the pools. Everything is designed for the slaves' comfort; there are even special mud baths to perfect skin clarity.
<<case "Hedonistic">>
is comfortable, with waterproof cushions lining the pools. It is equipped with all sorts of devices to aid hefty slaves, including lifts to help them in and out of the water, specialized moisturizers to keep their skin healthy and smooth, and all around showers to help clean difficult to reach spots and between folds. <<if $arcologies[0].FSHedonisticDecadenceResearch == 1>>Platters of food and treats are readily available around the tubs so that relaxing slaves never have to strain to grab a bite to eat<<else>>Feeders connected to the slave food reserves line the pools so that so that relaxing slaves never have to strain to suck down their fill of food<</if>>.
<<default>>
is well-appointed, with massage tables, hot tubs, and a cold pool.
<</switch>>
<<if $spaSlaves > 3>>
It's busy in here. Slaves are relaxing in the warm water, splashing around or just floating. Here and there some of the more sex-starved are in the early stages of intercourse, but most prefer to take time off from it all.
<<elseif $spaSlaves > 0>>
It's sparsely populated; though the few slaves here have little company they like having the water to themselves.
<<elseif $Attendant != 0>>
$Attendant.slaveName is alone here, and has nothing to do but keep the place (and her own soft, wet body) spotlessly clean.
<<else>>
It's empty and quiet. [[Decommission the Spa|Main][$spa = 0, $spaDecoration = "standard", $spaUpgrade = 0, $spaFix = 0]]
<</if>>
<<if $spaSlaves > 0>>
<<if $Attendant != 0>><<set _X = 1>><<else>><<set _X = 0>><</if>>
<<set _NewPop = $spaSlaves+$dormitoryPopulation+_X>>
<<link "Remove all slaves" "Spa">>
<<if $Attendant != 0>>
<<= assignJob($Attendant, "rest")>>
<</if>>
<<for $spaSlaves > 0>>
<<= assignJob($slaves[$slaveIndices[$SpaiIDs[0]]], "rest")>>
<</for>>
<</link>>
<<if _NewPop > $dormitory>>
@@.red;Dormitory capacity will be exceeded.@@
<</if>>
<</if>>
<<set _Tmult0 = Math.trunc($spa*1000*$upgradeMultiplierArcology)>>
<br>$spaNameCaps can house $spa slaves while they recuperate here. Currently $spaSlaves <<if $spaSlaves == 1>>is<<else>>are<</if>> recuperating.
[[Expand the spa|Spa][$cash -= _Tmult0, $spa += 5]] //Costs <<print cashFormat(_Tmult0)>>//
<br>
<<if $spaUpgrade == 1>>
$spaNameCaps has been upgraded with state of the art temperature treatment options, from hot and cold mineral water pools to baking saunas and dense steam rooms.
<<else>>
<<set _Tmult1 = Math.trunc($spa*1000*$upgradeMultiplierArcology)>>
$spaNameCaps is a standard spa. [[Upgrade the spa with saunas, steam rooms, and mineral water baths|Spa][$cash -= _Tmult1, $spaUpgrade = 1]] //Costs <<print cashFormat(_Tmult1)>>//
<</if>>
<<if $Attendant != 0>>
<br>
<<if $spaFix == 2>>
$Attendant.slaveName is focusing only on the health and wellness of the slaves under her care, obeying your orders to avoid attempting to right mental flaws.
[[Order her to only fix mindbroken slaves|Spa][$spaFix = 1]] |
[[Let her tend as she sees fit|Spa][$spaFix = 0]]
<<elseif $spaFix == 1>>
$Attendant.slaveName is focusing on the health and wellness of the slaves under her care, as well as trying to bring mindbroken slaves back, while ignoring any mental hangups a slave may have.
[[Order her to not fix flaws|Spa][$spaFix = 2]] |
[[Let her tend as she sees fit|Spa][$spaFix = 0]]
<<else>>
$Attendant.slaveName is not following any special orders and is tending to your slaves as she sees fit.
[[Order her to not fix any flaws|Spa][$spaFix = 2]] |
[[Order her to only fix mindbroken slaves|Spa][$spaFix = 1]]
<</if>>
<</if>>
<br><br>
<<if $Attendant != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<else>>
You do not have a slave serving as a spa Attendant. [[Appoint one|Attendant Select]]
<</if>>
<br><br>
<<if ($spa <= $spaSlaves)>>
''$spaNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $spaSlaves)>>
<<link "''Let an obedient slave rest in $spaName''">>
<<replace #ComingGoing>>
<<resetAssignmentFilter>>
<<set $Flag to 0>>
<<include "Slave Summary">>
<</replace>>
<</link>>
<</if>>
<<if $spaSlaves > 0>>
| <<link "''Prise a slave out of $spaName''">>
<<replace #ComingGoing>>
<<spaAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
<</replace>>
<</link>>
<<else>>
<br><br>//$spaNameCaps is empty at the moment.<br>//
<</if>>
<span id="ComingGoing">
<<spaAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
<br><br>Rename $spaName: <<textbox "$spaName" $spaName "Spa">> //Use a noun or similar short phrase//
|
amomynous0/fc
|
src/uncategorized/spa.tw
|
tw
|
bsd-3-clause
| 9,984 |
:: Spa Report [nobr]
<<SlaveSort $SpaiIDs>>
<<set _DL = $SpaiIDs.length, $spaSlaves = _DL, _SL = $slaves.length, _bonusToggle = 0, _healthBonus = 0, _idleBonus = 0, _restedSlaves = 0, _trustBonus = 0>>
<<if $spaDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if $Attendant != 0>>
<<set _FLs = $slaveIndices[$Attendant.ID]>>
<<if ($slaves[_FLs].health < 100)>>
<<set $slaves[_FLs].health += 20>>
<</if>>
<<if ($slaves[_FLs].devotion <= 60)>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if $slaves[_FLs].trust < 60>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<if $slaves[_FLs].livingRules != "luxurious">>
<<set $slaves[_FLs].livingRules = "luxurious">>
<</if>>
<<set _FLsFetish = 0>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "submissive">>
<<if fetishChangeChance($slaves[_FLs]) > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "submissive">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<if ($Attendant.fetish == "none") || ($Attendant.fetish == "submissive")>>
<<set _devBonus++>>
<</if>>
<<set $slaves[_FLs].devotion += _devBonus, $Attendant = $slaves[_FLs]>>
<<= SlaveFullName($Attendant)>> is serving as the spa attendant.<<if $Attendant.relationship == -3 && $Attendant.devotion > 50>> She tries her best to be your perfect attentive, caring and loving wife.<</if>>
<<if (_FLsFetish == 1)>>
When she is paid a visit by a slave with sexual issues to work out, she provides her with an understanding, willing, giving partner. She finds real satisfaction in helping your slaves find sexual gratification, and @@.lightsalmon;becomes a submissive.@@
<<elseif (_FLsFetish == 2)>>
Every new slave in the spa is a new girl she gets to connect with and serve. Sexually. @@.lightsalmon;She becomes more submissive.@@
<</if>>
<<if setup.attendantCareers.includes($Attendant.career)>>
She has experience with counseling from her life before she was a slave, making her better at building a rapport with troubled slaves, and giving her a better chance of softening flaws into beneficial quirks.
<<set _bonusToggle = 1, _idleBonus++>>
<<elseif $Attendant.skillAT >= $masteredXP>>
She has experience with counseling from working for you, making her better at building a rapport with troubled slaves, and giving her a better chance of softening flaws into beneficial quirks.
<<set _bonusToggle = 1, _idleBonus++>>
<<else>>
<<set $slaves[_FLs].skillAT += random(1,Math.ceil(($Attendant.intelligence+$Attendant.intelligenceImplant)/15) + 8)>>
<</if>>
<<if ($Attendant.eyes == -2)>>
Her blindness allows her to deeply connect with her girls.
<<set _idleBonus++>>
<</if>>
<<if ($Attendant.fetish == "none")>>
$Attendant.slaveName respects the slaves lounging in the spa, allowing them to relax completely.
<<set _idleBonus++>>
<<elseif ($Attendant.fetish == "submissive")>>
$Attendant.slaveName lets the slaves resting in the spa take the lead sexually, doing her best to please them.
<<set _idleBonus++>>
<<elseif ($Attendant.fetishKnown == 1)>>
$Attendant.slaveName can't keep her hands to herself, preventing the slaves in the spa from relaxing completely.
<</if>>
<<if ($Attendant.visualAge > 35)>>
Her apparent maturity encourages the slaves in the spa to relax and pour out their troubles to her.
<<set _healthBonus++, _idleBonus++>>
<</if>>
<<if ($Attendant.intelligence+$Attendant.intelligenceImplant > 15)>>
She's so intelligent she can suss out the cause of slaves' emotional issues and counsel them effectively.
<<set _idleBonus++>>
<</if>>
<<if isFertile($Attendant) || ($Attendant.bellyPreg >= 1500) || ($Attendant.birthsTotal > 0) || ($Attendant.bellyImplant >= 1500)>>
She has a natural mothering instinct and really makes her girls feel at home.
<<set _idleBonus++, _healthBonus++>>
<</if>>
<<set _attendantUsedCure = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$SpaiIDs[_dI]]>>
<<if ($slaves[$i].fetish == "mindbroken") && ($slaves[$i].health > 20) && (_attendantUsedCure == 0) && ($spaFix != 2)>>
<<set _attendantUsedCure = 1>>
<<if (random(1,100) > 90-$Attendant.devotion)>>
<br> @@.green;Something almost miraculous has happened.@@ $Attendant.slaveName has always refused to believe that $slaves[$i].slaveName could not be reached, and has lavished patient tenderness on her in $spaName. $slaves[$i].slaveName has begun to respond, and is stirring from her mental torpor.
<<set $slaves[$i].devotion = -3, $slaves[$i].sexualFlaw = "apathetic", $slaves[$i].behavioralFlaw = either("hates men", "odd"), $slaves[$i].fetish = "none", $slaves[$i].fetishKnown = 1>>
<<set _spr = $genePool.findIndex(function(s) { return s.ID == $slaves[$i].ID; })>>
<<if $genePool[_spr].intelligence >= -95>>
<<set $slaves[$i].intelligence = $genePool[_spr].intelligence-30>>
<</if>>
<<if ($arcologies[0].FSPaternalist > 0)>>
Society @@.green;strongly approves@@ of $slaves[$i].slaveName being restored to sanity, which advances ideals about enlightened slave ownership.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<set _seed = _bonusToggle * 10>>
<<if _bonusToggle == 1 && $slaves[$i].trust < 60>>
<<set $slaves[$i].trust++>>
<</if>>
<<if $Attendant.rivalryTarget == $slaves[$i].ID>>
She constantly harasses her <<if $Attendant.rivalry == 1>>growing rival<<elseif $Attendant.rivalry == 2>>rival<<elseif $Attendant.rivalry == 3>>bitter rival<</if>>, $slaves[$i].slaveName, preventing her from getting comfortable and forcing her to keep her guard up.
<<set $slaves[$i].devotion -= 4, $slaves[$i].trust -= 4>>
<<if random(1,100) > 35>>
<<set $Attendant.rivalry++, $slaves[_FLs].rivalry++, $slaves[$i].rivalry++>>
<</if>>
<<elseif $Attendant.relationshipTarget == $slaves[$i].ID>>
She dedicates most of her attention to her <<if $Attendant.relationship == 1>>friend<<elseif $Attendant.relationship == 2>>best friend<<elseif $Attendant.relationship == 3>>friend with benefits<<elseif $Attendant.relationship == 4>>lover<<elseif $Attendant.relationship == 5>>slave wife<</if>>, $slaves[$i].slaveName, making her stress, both physical and mental, wash away.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif $familyTesting == 1 && totalRelatives($slaves[$i]) > 0>>
<<if $slaves[$i].mother == $Attendant.ID || $slaves[$i].father == $Attendant.ID>>
She makes sure to spend extra time caring for her daughter, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<elseif $slaves[$i].ID == $Attendant.mother>>
She makes sure to spend extra time caring for her mother, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<elseif $slaves[$i].ID == $Attendant.father>>
She makes sure to spend extra time caring for her father, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<else>>
<<switch areSisters($slaves[$i], $Attendant)>>
<<case 1>>
She makes sure to spend extra time caring for her twin sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<case 2>>
She makes sure to spend extra time caring for her sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<case 3>>
She makes sure to spend extra time caring for her half-sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<</switch>>
<</if>>
<<elseif $Attendant.relationTarget == $slaves[$i].ID && $familyTesting == 0>>
She makes sure to spend extra time caring for her $slaves[$i].relation, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<</if>>
<<switch $slaves[$i].prestigeDesc>>
<<case "She is a famed Free Cities whore, and commands top prices.">>
She does her best to relax the famous whore, $slaves[$i].slaveName, making sure to pay special attention to her worn holes.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<case "She is a famed Free Cities slut, and can please anyone.">>
She does her best to soothe the famous entertainer, $slaves[$i].slaveName, letting her relax in blissful peace.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<case "She is remembered for winning best in show as a cockmilker.">>
<<if ($slaves[$i].balls > 6) && ($slaves[$i].dick != 0)>>
<<if $Attendant.fetish == "cumslut">>
She can't keep her hands off $slaves[$i].slaveName's cock and balls, but she doesn't mind being milked constantly. Before long, strands of cum can be found floating all throughout the bath.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[$i].slaveName's massive genitals and tends to her whenever she feels a need for release.
<<if random(1,100) > 65 && $Attendant.fetish == "none">>
After taking several massive loads to the face, $Attendant.slaveName begins to find satisfaction in being coated in cum.
<<set $Attendant.fetish = "cumslut", $slaves[_FLs].fetish = "cumslut">>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<case "She is remembered for winning best in show as a dairy cow.">>
<<if ($slaves[$i].lactation > 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 6000)>>
<<if $Attendant.fetish == "boobs">>
She can't keep her hands off $slaves[$i].slaveName's huge breasts, but she doesn't mind being milked constantly. Before long the bath gains a white tint.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[$i].slaveName's massive breasts and tends to her whenever she feels a need for release.
<<if random(1,100) > 65 && $Attendant.fetish == "none">>
After multiple milking sessions, $Attendant.slaveName begins to find herself fantasizing about having giant milky breasts too.
<<set $Attendant.fetish = "boobs", $slaves[_FLs].fetish = "boobs">>
<</if>>
<</if>>
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<</if>>
<<case "She is remembered for winning best in show as a breeder.">>
<<if $slaves[$i].bellyPreg >= 5000>>
<<if $Attendant.fetish == "pregnancy">>
She can't keep her hands off $slaves[$i].slaveName's pregnancy, but she doesn't mind her full belly being fondled.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[$i].slaveName's pregnancy and to make sure the mother-to-be is happy and comfortable.
<<if random(1,100) > 65 && $Attendant.fetish == "none">>
After massaging $slaves[$i].slaveName's growing belly multiple times, $Attendant.slaveName begins to find herself fantasizing about being swollen with life too.
<<set $Attendant.fetish = "pregnancy", $slaves[_FLs].fetish = "pregnancy">>
<</if>>
<</if>>
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<else>>
<<if $Attendant.fetish == "pregnancy">>
She can't help but pester $slaves[$i].slaveName with questions about her famous pregnancy, limiting her ability to truly relax.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<elseif canGetPregnant($slaves[$i])>>
She does her best to encourage $slaves[$i].slaveName's fertilization by performing any fertility boosting actions she can.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<</if>>
<</if>>
<</switch>>
<<if ($Attendant.intelligence+$Attendant.intelligenceImplant > 15) && (_attendantUsedCure == 0) && (($Attendant.intelligence+$Attendant.intelligenceImplant)+_seed) > random(1,200) && ($spaFix == 0)>>
<<if $slaves[$i].behavioralFlaw != "none">>
<<run SoftenBehavioralFlaw($slaves[$i])>>
<<set _attendantUsedCure += 1>>
<br> $Attendant.slaveName works carefully with $slaves[$i].slaveName, and successfully @@.green;softens her behavioral flaw@@ into an appealing quirk.
<<elseif $slaves[$i].sexualFlaw != "none">>
<<run SoftenSexualFlaw($slaves[$i])>>
<<set _attendantUsedCure += 1>>
<br> $Attendant.slaveName works carefully with $slaves[$i].slaveName, and successfully @@.green;softens her sexual flaw@@ into an appealing quirk.
<</if>>
<</if>>
<</for>>
<<if (_DL < $spa)>>
<<set _seed = random(1,10)+(($spa-_DL)*(random(150,170)+(_idleBonus*10)))>>
<<set $cash += _seed>>
<br> Since she doesn't have enough girls to occupy all her time, the spa takes in citizens' slaves on a contract basis and she helps them too, earning @@.yellowgreen;<<print cashFormat(_seed)>>.@@
<<if ($arcologies[0].FSHedonisticDecadence > 0) && (_DL == 0)>>
Society @@.green;loves@@ being allowed to lounge in your spa, greatly advancing your laid back culture.
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<<if (_DL > 0)>><br><br><</if>>
<</if>>
<<if (_DL > 0)>>
''<<if (_DL > 1)>>There are _DL slaves<<else>>There is one slave<</if>> resting and recuperating in the spa.''
<<if ($arcologies[0].FSHedonisticDecadence > 0) && (_DL == 0)>>
Society @@.green;approves@@ of your slaves being pampered this way, greatly advancing your laid back culture.
<<FSChange "Hedonism" 1>>
<</if>>
<</if>>
<<if $Attendant != 0>>
<<set $i = _FLs>> /* apply following SA passages to facility leader */
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef smlImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;<<= SlaveFullName($slaves[$i])>>@@__'' is serving as the Attendant in $spaName.
<br>
<<= saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<set _chosenClothes = saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Attendant = $slaves[_FLs]>>
<</if>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$SpaiIDs[_dI]]>>
<<set $slaves[$i].devotion += _devBonus, $slaves[$i].trust += _trustBonus, $slaves[$i].health += _healthBonus>>
<<if ($slaves[$i].devotion < 60) && ($slaves[$i].trust < 60)>>
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<<elseif ($slaves[$i].trust < 40)>>
<<set $slaves[$i].trust += 10>>
<<elseif ($slaves[$i].devotion < 40)>>
<<set $slaves[$i].devotion += 10>>
<</if>>
<<if ($spaUpgrade == 1) && ($slaves[$i].health < 20)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<switch $spaDecoration>>
<<case "Chattel Religionist" "Chinese Revivalist">>
<<set $slaves[$i].livingRules = "normal">>
<<case "Degradationist">>
<<set $slaves[$i].livingRules = "spare">>
<<default>>
<<set $slaves[$i].livingRules = "luxurious">>
<</switch>>
<<if ($slaves[$i].health >= 20) && ($slaves[$i].trust > 60) && ($slaves[$i].devotion > 60) && ($slaves[$i].fetish != "mindbroken") && ($slaves[$i].sexualFlaw == "none") && ($slaves[$i].behavioralFlaw == "none")>>
<br><br>''__@@.pink;$slaves[$i].slaveName@@__'' is feeling well enough to leave $spaName, so @@.yellow;her assignment has defaulted to rest@@.
<<= removeJob($slaves[$i], "rest in the spa")>>
<<set _restedSlaves++, _DL--, _dI-->>
<<continue>>
<</if>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef smlImg">
<<SlaveArt $slaves[$i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;<<= SlaveFullName($slaves[$i])>>@@__''
<<if $slaves[$i].choosesOwnAssignment == 2>>
<<include "SA chooses own job">>
<<else>>
is resting in $spaName.
<</if>>
<br> She <<= saRest($slaves[$i])>>
<br>
<<= saChoosesOwnClothes($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own job">>
<<set _chosenClothes = saChoosesOwnClothes($slaves[$i])>>
<<set _dump = saRest($slaves[$i])>>
<<include "SA rules">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if (_restedSlaves > 0)>>
<br><br>
<<if (_restedSlaves == 1)>>
One slave has rested until she reached a state of @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ and will leave the spa before the end of the week.
<<else>>
_restedSlaves slaves have rested until they reached a state of @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ and will leave the spa before the end of the week.
<</if>>
<<if $spaDecoration != "standard">>
<br><br> $spaNameCaps's $spaDecoration atmosphere @@.hotpink;had an impact on <<if _restedSlaves == 1>>her while she was<<else>>them while they were<</if>>@@ resting.
<</if>>
<</if>>
<<if _DL > 0 || $Attendant != 0>>
<br><br>
<</if>>
|
amomynous0/fc
|
src/uncategorized/spaReport.tw
|
tw
|
bsd-3-clause
| 17,965 |
:: Special Slave [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Direct Sales">>
<<if $heroSlaves.length == 0>>
Unfortunately, the catalog is empty.
<<else>>
You review a piece of merchandise via video call, making a few lewd demands to gauge her obedience. The background of the video feed is luxurious and plush; somewhere offscreen someone is moaning rapturously.
<br><br>
<<run slaveSortMinor($heroSlaves)>>
<<set $activeSlave = getHeroSlave($heroSlaves.random(), $baseHeroSlave)>>
<<set $activeSlave.weekAcquired = $week>>
<<if ndef $activeSlave.pubicHColor>>
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
<</if>>
<<if ndef $activeSlave.underArmHColor>>
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
<</if>>
<<if ($activeSlave.override_Eye_Color != 1)>>
<<switch ($activeSlave.eyeColor)>>
<<case "blind blue">>
<<set $activeSlave.origEye = "deep blue">>
<<case "milky white" "implant">>
<<set $activeSlave.origEye = random("blue", "green", "brown", "hazel", "light blue", "light green", "dark green", "dark blue")>>
<<default>>
<<set $activeSlave.origEye = $activeSlave.eyeColor>>
<</switch>>
<</if>>
<<if ($activeSlave.override_Race != 1)>>
<<set $activeSlave.origRace = $activeSlave.race>>
<</if>>
<<if ($activeSlave.override_H_Color != 1)>>
<<set $activeSlave.origHColor = $activeSlave.hColor>>
<</if>>
<<if ($activeSlave.override_Arm_H_Color != 1)>>
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
<</if>>
<<if ($activeSlave.override_Pubic_H_Color != 1)>>
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
<</if>>
<<if ($activeSlave.override_Brow_H_Color != 1)>>
<<set $activeSlave.eyebrowHColor = $activeSlave.hColor>>
<</if>>
<<if ($activeSlave.override_Skin != 1)>>
<<set $activeSlave.origSkin = $activeSlave.skin>>
<</if>>
<<run SetBellySize($activeSlave)>>
<<if $familyTesting == 1>>
/* special slaves exceptions to keep siblings sensible */
<<if $activeSlave.mother == -9999 && $activeSlave.father == -9998>> /* The twins - Camille & Kennerly */
<<for _k = 0; _k < $slaves.length; _k++>>
<<if areSisters($slaves[_k], $activeSlave) > 0>>
<<set $activeSlave.actualAge = $slaves[_k].actualAge, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge, $activeSlave.birthWeek = $slaves[_k].birthWeek>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.mother == -9997 && $activeSlave.father == -9996>> /* The siblings - Elisa & Martin */
<<for _k = 0; _k < $slaves.length; _k++>>
<<if areSisters($slaves[_k], $activeSlave) > 0>>
<<if $activeSlave.birthName == "Elisa">>
<<set $activeSlave.actualAge = $slaves[_k].actualAge-1, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<elseif $activeSlave.birthName == "Martin">>
<<set $activeSlave.actualAge = $slaves[_k].actualAge+1, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.mother == -9995 && $activeSlave.father == -9994>> /* The fruit siblings - Green & Purple Grape */
<<for _k = 0; _k < $slaves.length; _k++>>
<<if areSisters($slaves[_k], $activeSlave) > 0>>
<<if $activeSlave.birthName == "Green Grape">>
<<set $activeSlave.actualAge = $slaves[_k].actualAge-5, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<elseif $activeSlave.birthName == "Purple Grape">>
<<set $activeSlave.actualAge = $slaves[_k].actualAge+5, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<run nationalityToAccent($activeSlave)>>
<<set $specialSlavesPriceOverride = 1>>
<<slaveCost $activeSlave>>
<<set $slaveCost = (10*Math.trunc(($slaveCost/10)*2))>>
<<if $slaveCost < 20000>>
<<set $slaveCost += random(5000,30000)>>
<</if>>
The offered price is <<print cashFormat($slaveCost)>>.
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main",$specialSlave = 1]]
<br><br>
[[Pay to access complete catalog of slaves|Complete Catalog][$cash -= 1000]] //Costs <<print cashFormat(1000)>>.//
<br><br>
//Best regards to /d/, whose fine denizens came up with most of the slaves in the "previously owned" database.//
<br><br>
<<set $saleDescription = 1>><<include "Long Slave Description">>
<<set $specialSlavesPriceOverride = 0>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/specialSlave.tw
|
tw
|
bsd-3-clause
| 4,955 |
:: Stewardess Select [nobr]
<<set $nextButton = "Back", $nextLink = "Servants' Quarters", $showEncyclopedia = 1, $encyclopedia = "Stewardesses">>
<<showallAssignmentFilter>>
<<if ($Stewardess != 0)>>
''__@@.pink;<<= SlaveFullName($Stewardess)>>@@__'' is serving as your Stewardess.<br><br>She will manage the Servants' Quarters.
<<else>>
You have not selected a Stewardess.
<</if>>
<br><br>''Appoint a Stewardess from your devoted slaves:''
<br><br>[[None|Stewardess Workaround][$i = -1]]
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<showallAssignmentFilter>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
|
amomynous0/fc
|
src/uncategorized/stewardessSelect.tw
|
tw
|
bsd-3-clause
| 639 |
:: Stewardess Workaround [silently]
<<if $Stewardess != 0>>
<<= removeJob($Stewardess, "be the Stewardess")>>
<</if>>
<<if $i > -1>>
<<= assignJob($slaves[$i], "be the Stewardess")>>
<<set $slaves[$i].livingRules = "luxurious">>
<<set $Stewardess = $slaves[$i]>>
<</if>>
<<goto "Servants' Quarters">>
|
amomynous0/fc
|
src/uncategorized/stewardessWorkaround.tw
|
tw
|
bsd-3-clause
| 308 |
:: StoryCaption
\
<<set _Pass = passage()>>\
<<if _Pass == "Encyclopedia">>\
<span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>> to Free Cities</strong></span>
/* Intro, new players, PC/Gameplay focused */
[[Playing Free Cities|Encyclopedia][$encyclopedia = "Playing Free Cities"]]
[[Design your master|Encyclopedia][$encyclopedia = "Design Your Master"]]
[[Being in charge|Encyclopedia][$encyclopedia = "Being in charge"]]
/* Section for slaves */
[[Slaves|Encyclopedia][$encyclopedia = "Slaves"]]
[[Obtaining Slaves|Encyclopedia][$encyclopedia = "Obtaining Slaves"]]
[[Slave Assignments|Encyclopedia][$encyclopedia = "Slave Assignments"]]
[[Slave Body|Encyclopedia][$encyclopedia = "Body"]] / [[ Skills|Encyclopedia][$encyclopedia = "Skills"]]
[[Slave Fetishes|Encyclopedia][$encyclopedia = "Fetishes"]] / [[ Quirks|Encyclopedia][$encyclopedia = "Quirks"]] / [[ Flaws|Encyclopedia][$encyclopedia = "Flaws"]]
[[Slave Relationships|Encyclopedia][$encyclopedia = "Relationships"]]
/* Section for arcology and Lore */
[[The X-Series Arcology|Encyclopedia][$encyclopedia = "What the Upgrades Do"]]
[[Arcology Facilities|Encyclopedia][$encyclopedia = "Facilities"]]
[[Terrain Types|Encyclopedia][$encyclopedia = "Terrain Types"]]
[[Future Societies|Encyclopedia][$encyclopedia = "Future Societies"]]
[[Lore|Encyclopedia][$encyclopedia = "Lore"]]
/* Mods and extras */
[[Game Mods|Encyclopedia][$encyclopedia = "Game Mods"]]
[[Credits|Encyclopedia][$encyclopedia = "Credits"]]
<<elseif _Pass == "Starting Girls">>\
<span id="cost"><<SlaveCostDescription>></span>
<<elseif $ui == "disclaimer">>\
<span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>></strong></span>
<<elseif $ui != "start">>\
<<nobr>>
<<set _SL = $slaves.length>>
<<if $cheatMode>>_Pass<br><</if>>
<span id="week">''Week $week''</span>
<br>Week of $month $day, $year
<<if (_Pass == "Main") && ($cheatMode)&& ($cheatModeM)>>
<<set _TWeek = $week>>
<<textbox "$week" $week>>
<<link "Apply">>
<<set $week = Math.trunc(Number($week) || _TWeek)>>
<<if $week < 1>><<set $week = 1>><</if>>
<<replace "#week">>''Week $week''<</replace>>
<</link>>
<</if>>
<br>
<<if $weatherToday.severity == 1>>
//@@.cyan;$weatherToday.name@@//
<<elseif $weatherToday.severity == 2>>
//@@.yellow;$weatherToday.name@@//
<<elseif $weatherToday.severity == 3>>
//@@.orange;$weatherToday.name@@//
<<else>>
//@@.red;$weatherToday.name@@//
<</if>>
<br><br>
<<if $nextButton == "END WEEK">>
<span id="endWeekButton"><strong><<link [[($nextButton)|($nextLink)]]>>
<<resetAssignmentFilter>> /* very important! */
<</link>></strong></span> @@.cyan;[Ent]@@
<<else>>
<span id="nextButton"> /* target for miscWidgets' <<UpdateNextButton>> */
<strong><<link "$nextButton">> /* must use link so spacebar shortcut will work */
<<if $nextButton != " ">> /* but no effect if nextButton is set to a blank space */
<<set $ui = "main">>
<<goto $nextLink>>
<</if>>
<</link>></strong>
<<if $nextButton != " ">>@@.cyan;[Space]@@<</if>>
</span>
<</if>>
<br><br>
<<if $newModelUI == 0>>
<<if _Pass == "Main">>
<span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@
<</if>>
<br>
<</if>>
<<set $cash = Math.trunc($cash)>>
<span id="cash">
<<if $cash > 0>>
@@.yellowgreen;Cash@@
<<else>>
__@@.red;Cash@@__
<</if>>
| <<print cashFormat($cash)>>
</span>
<br>
<<if _Pass == "Main">>
<<set _TCash2 = ($cash-$cashLastWeek)>>
<span id="oldcash">
<<if _TCash2 < 0>>
(@@.red;<<print cashFormat(_TCash2)>>@@
<<else>>
(@@.yellowgreen;+<<print cashFormat(_TCash2)>>@@
<</if>>
</span>
since last week)
<<if ($cheatMode) && ($cheatModeM)>>
<<set _TCash1 = $cash>>
<<textbox "$cash" $cash>>
<<link "Apply">>
<<set $cash = Math.trunc(Number($cash) || _TCash1), $cheater = 1>>
<<replace "#cash">>
<<if $cash > 0>>
@@.yellowgreen;Cash@@
<<else>>
__@@.red;Cash@@__
<</if>>
| <<print cashFormat($cash)>>
<</replace>>
<<set _TCash2 = ($cash-$cashLastWeek)>>
<<replace "#oldcash">>
<<if _TCash2 < 0>>
(@@.red;<<print cashFormat(_TCash2)>>@@
<<else>>
(@@.yellowgreen;+<<print cashFormat(_TCash2)>>@@
<</if>>
<</replace>>
since last week)
<</link>>
<</if>>
<br>[[Upkeep|Costs Report]] |
<<else>>
<br>Upkeep |
<</if>><<print cashFormat($costs)>>
<br><br>@@.pink;Total Sex Slaves@@ | <<print commaNum(_SL)>>
<br>@@.pink;Penthouse Beds@@ |
<<if $dormitoryPopulation+$roomsPopulation > ($dormitory+$rooms)>>@@.red;<<print $dormitoryPopulation+$roomsPopulation>>@@<<else>><<print $dormitoryPopulation+$roomsPopulation>><</if>>/<<print ($dormitory+$rooms)>>
<br>@@.pink;Dormitory Beds@@ | <<if $dormitoryPopulation > $dormitory>>@@.red;<<print $dormitoryPopulation>>@@<<else>><<print $dormitoryPopulation>><</if>>/<<print $dormitory>>
<br>@@.pink;Luxury Rooms@@ | <<if $roomsPopulation > $rooms>>@@.red;<<print $roomsPopulation>>@@<<else>><<print $roomsPopulation>><</if>>/<<print $rooms>>
<br>@@.yellowgreen;GSP@@ |
<<print Math.trunc(0.1*$arcologies[0].prosperity)>>m
<<if $arcologies[0].ownership >= $arcologies[0].minority>>
<<if $arcologies[0].ownership >= $arcologies[0].minority+5>>
<<if $arcologies[0].ownership < 100>>
<<if $assistantPower >= 1>> (@@.yellowgreen;<<print $arcologies[0].ownership>>%@@:<<print $arcologies[0].minority>>%) <<else>> (@@.yellowgreen;<<print $arcologies[0].ownership>>%) <</if>>
<<else>> (<<print $arcologies[0].ownership>>%)
<</if>>
<<else>>
<<if $assistantPower >= 1>> (@@.yellow;<<print $arcologies[0].ownership>>%@@:<<print $arcologies[0].minority>>%) <<else>> (@@.yellow;<<print $arcologies[0].ownership>>%@@) <</if>>
<</if>>
<<else>>
<<if $assistantPower >= 1>> (@@.red;<<print $arcologies[0].ownership>>%@@:<<print $arcologies[0].minority>>%) <<else>> (@@.red;<<print $arcologies[0].ownership>>%@@) <</if>>
<</if>>
<br>@@.green;Rep@@ |
<<set $rep = Math.clamp(Math.trunc($rep), 0, 20000)>>
<span id="rep">
<<if $rep > 19000>>
@@color:rgb(0,145,0);worshipped@@
<<elseif $rep > 18000>>
@@color:rgb(0,150,0);great@@
<<elseif $rep > 17000>>
@@color:rgb(0,155,0);exalted@@
<<elseif $rep > 16000>>
@@color:rgb(0,160,0);illustrious@@
<<elseif $rep > 15000>>
@@color:rgb(0,165,0);prestigious@@
<<elseif $rep > 14000>>
@@color:rgb(0,170,0);renowned@@
<<elseif $rep > 13000>>
@@color:rgb(0,175,0);famed@@
<<elseif $rep > 12000>>
@@color:rgb(0,180,0);celebrated@@
<<elseif $rep > 11000>>
@@color:rgb(0,185,0);honored@@
<<elseif $rep > 10000>>
@@color:rgb(0,190,0);acclaimed@@
<<elseif $rep > 9000>>
@@color:rgb(0,195,0);eminent@@
<<elseif $rep > 8250>>
@@color:rgb(0,200,0);prominent@@
<<elseif $rep > 7000>>
@@color:rgb(0,205,0);distinguished@@
<<elseif $rep > 6750>>
@@color:rgb(0,210,0);admired@@
<<elseif $rep > 6000>>
@@color:rgb(0,215,0);esteemed@@
<<elseif $rep > 5250>>
@@color:rgb(0,220,0);respected@@
<<elseif $rep > 4500>>
@@color:rgb(0,225,0);known@@
<<elseif $rep > 3750>>
@@color:rgb(0,230,0);recognized@@
<<elseif $rep > 3000>>
@@color:rgb(0,235,0);rumored@@
<<elseif $rep > 2250>>
@@color:rgb(0,240,0);envied@@
<<elseif $rep > 1500>>
@@color:rgb(0,245,0);resented@@
<<elseif $rep > 750>>
@@color:rgb(0,250,0);disliked@@
<<else>>
@@color:rgb(0,255,0);unknown@@
<</if>>
(<<print commaNum($rep)>>)
</span>
<<if (_Pass == "Main")>>
<<if ($cheatMode) && ($cheatModeM)>>
<<set _TRep = $rep>>
<<textbox "$rep" $rep>>
<<link "Apply">>
<<set $rep = Math.clamp(Math.trunc(Number($rep) || _TRep), 0, 20000), $cheater = 1>>
<<replace "#rep">>
<<if $rep > 19000>>
@@color:rgb(0,145,0);worshipped@@
<<elseif $rep > 18000>>
@@color:rgb(0,150,0);great@@
<<elseif $rep > 17000>>
@@color:rgb(0,155,0);exalted@@
<<elseif $rep > 16000>>
@@color:rgb(0,160,0);illustrious@@
<<elseif $rep > 15000>>
@@color:rgb(0,165,0);prestigious@@
<<elseif $rep > 14000>>
@@color:rgb(0,170,0);renowned@@
<<elseif $rep > 13000>>
@@color:rgb(0,175,0);famed@@
<<elseif $rep > 12000>>
@@color:rgb(0,180,0);celebrated@@
<<elseif $rep > 11000>>
@@color:rgb(0,185,0);honored@@
<<elseif $rep > 10000>>
@@color:rgb(0,190,0);acclaimed@@
<<elseif $rep > 9000>>
@@color:rgb(0,195,0);eminent@@
<<elseif $rep > 8250>>
@@color:rgb(0,200,0);prominent@@
<<elseif $rep > 7000>>
@@color:rgb(0,205,0);distinguished@@
<<elseif $rep > 6750>>
@@color:rgb(0,210,0);admired@@
<<elseif $rep > 6000>>
@@color:rgb(0,215,0);esteemed@@
<<elseif $rep > 5250>>
@@color:rgb(0,220,0);respected@@
<<elseif $rep > 4500>>
@@color:rgb(0,225,0);known@@
<<elseif $rep > 3750>>
@@color:rgb(0,230,0);recognized@@
<<elseif $rep > 3000>>
@@color:rgb(0,235,0);rumored@@
<<elseif $rep > 2250>>
@@color:rgb(0,240,0);envied@@
<<elseif $rep > 1500>>
@@color:rgb(0,245,0);resented@@
<<elseif $rep > 750>>
@@color:rgb(0,250,0);disliked@@
<<else>>
@@color:rgb(0,255,0);unknown@@
<</if>>
($rep)
<</replace>>
<</link>>
<</if>>
<</if>>
<<if $secExp == 1>>
<br>@@.darkviolet;Auth@@ |
<<set $authority = Math.clamp(Math.trunc($authority), 0, 20000)>>
<span id="auth">
<<if $authority > 19500>>
@@color:rgb(148, 0, 211);divine will@@
<<elseif $authority > 19000>>
@@color:rgb(148, 0, 211);sovereign@@
<<elseif $authority > 18000>>
@@color:rgb(148, 0, 211);monarch@@
<<elseif $authority > 17000>>
@@color:rgb(148, 0, 211);tyrant@@
<<elseif $authority > 15000>>
@@color:rgb(148, 0, 211);dictator@@
<<elseif $authority > 14000>>
@@color:rgb(148, 0, 211);prince@@
<<elseif $authority > 13000>>
@@color:rgb(183, 0, 211);master@@
<<elseif $authority > 12000>>
@@color:rgb(183, 0, 211);leader@@
<<elseif $authority > 11000>>
@@color:rgb(183, 0, 211);director@@
<<elseif $authority > 10000>>
@@color:rgb(183, 0, 211);overseer@@
<<elseif $authority > 9000>>
@@color:rgb(183, 0, 211);chief@@
<<elseif $authority > 8000>>
@@color:rgb(183, 0, 211);manager@@
<<elseif $authority > 7000>>
@@color:rgb(211,0,204);principal@@
<<elseif $authority > 6000>>
@@color:rgb(211,0,204);auxiliary@@
<<elseif $authority > 5000>>
@@color:rgb(211,0,204);subordinate@@
<<elseif $authority > 4000>>
@@color:rgb(211,0,204);follower@@
<<elseif $authority > 3000>>
@@color:rgb(211,0,204);powerless@@
<<elseif $authority > 2000>>
@@color:rgb(211,0,204);toothless@@
<<elseif $authority > 1000>>
@@color:rgb(211,0,204);mostly harmless@@
<<else>>
@@color:rgb(211,0,204);harmless@@
<</if>>
(<<print commaNum($authority)>>)
</span>
<<if (_Pass == "Main")>>
<<if ($cheatMode) && ($cheatModeM)>>
<<set _TAuth = $authority>>
<<textbox "$authority" $authority>>
<<link "Apply">>
<<set $authority = Math.clamp(Math.trunc(Number($authority) || _TAuth), 0, 20000), $cheater = 1>>
<<replace "#auth">>
<<if $authority > 19500>>
@@color:rgb(148, 0, 211);divine will@@
<<elseif $authority > 19000>>
@@color:rgb(148, 0, 211);sovereign@@
<<elseif $authority > 18000>>
@@color:rgb(148, 0, 211);monarch@@
<<elseif $authority > 17000>>
@@color:rgb(148, 0, 211);tyrant@@
<<elseif $authority > 15000>>
@@color:rgb(148, 0, 211);dictator@@
<<elseif $authority > 14000>>
@@color:rgb(148, 0, 211);prince@@
<<elseif $authority > 13000>>
@@color:rgb(183, 0, 211);master@@
<<elseif $authority > 12000>>
@@color:rgb(183, 0, 211);leader@@
<<elseif $authority > 11000>>
@@color:rgb(183, 0, 211);director@@
<<elseif $authority > 10000>>
@@color:rgb(183, 0, 211);overseer@@
<<elseif $authority > 9000>>
@@color:rgb(183, 0, 211);chief@@
<<elseif $authority > 8000>>
@@color:rgb(183, 0, 211);manager@@
<<elseif $authority > 7000>>
@@color:rgb(211,0,204);principal@@
<<elseif $authority > 6000>>
@@color:rgb(211,0,204);auxiliary@@
<<elseif $authority > 5000>>
@@color:rgb(211,0,204);subordinate@@
<<elseif $authority > 4000>>
@@color:rgb(211,0,204);follower@@
<<elseif $authority > 3000>>
@@color:rgb(211,0,204);powerless@@
<<elseif $authority > 2000>>
@@color:rgb(211,0,204);toothless@@
<<elseif $authority > 1000>>
@@color:rgb(211,0,204);mostly harmless@@
<<else>>
@@color:rgb(211,0,204);harmless@@
<</if>>
($authority)
<</replace>>
<</link>>
<</if>>
<</if>>
<span id="sec">
<br>@@.deepskyblue;Security@@ | @@.deepskyblue;<<print Math.trunc($security)>>%@@
</span>
<<if (_Pass == "Main")>>
<<if ($cheatMode) && ($cheatModeM)>>
<<set _TSec = $security>>
<<textbox "$security" $security>>
<<link "Apply">>
<<set $security = Math.clamp(Math.trunc(Number($security) || _TSec), 0, 100), $cheater = 1>>
<<replace "#sec">>
<br>@@.deepskyblue;Security@@ | @@.deepskyblue;<<print Math.trunc($security)>>%@@
<</replace>>
<</link>>
<</if>>
<</if>>
<span id="crime">
<br>@@.orangered;Crime@@ | @@.orangered;<<print Math.trunc($crime)>>%@@
</span>
<<if (_Pass == "Main")>>
<<if ($cheatMode) && ($cheatModeM)>>
<<set _TCrime = $crime>>
<<textbox "$crime" $crime>>
<<link "Apply">>
<<set $crime = Math.clamp(Math.trunc(Number($crime) || _TCrime), 0, 100), $cheater = 1>>
<<replace "#crime">>
<br>@@.orangered;Crime@@ | @@.orangered;<<print Math.trunc($crime)>>%@@
<</replace>>
<</link>>
<</if>>
<br>
<</if>>
<</if>>
<<if (_Pass == "Main")>>
<<if $newModelUI == 0>>
<<if ($HGSuite)>>
<br> <<link "$HGSuiteNameCaps""Head Girl Suite">><</link>>
<<if $abbreviateSidebar == 2>>
<<if $HeadGirl != 0>>(HG<<if $HGSuiteSlaves > 0>>, 1)<<else>>)<</if>><</if>>
<<else>>
<<if $HeadGirl != 0>>(HG<<if $HGSuiteSlaves > 0>> and slave<<else>>)<</if>><</if>>
<</if>>
<</if>>
<<if ($dojo > 1)>>
<br>[[Armory|BG Select]]
<<if $Bodyguard != 0>>
(BG)
<</if>>
<</if>>
<<if ($brothel)>>
<br> <<link "$brothelNameCaps""Brothel">><</link>>
<<if $abbreviateSidebar == 2>>
($brothelSlaves/<<print $brothel>> whores<<if $Madam>>, madam<</if>>)
<<else>>
($brothelSlaves/<<print $brothel>><<if $Madam>>, L<</if>>)
<</if>>
<</if>>
<<if ($club)>>
<br> <<link "$clubNameCaps""Club">><</link>>
<<if $abbreviateSidebar == 2>>
($clubSlaves/<<print $club>> sluts<<if $DJ>>, DJ<</if>>)
<<else>>
($clubSlaves/<<print $club>><<if $DJ>>, L<</if>>)
<</if>>
<</if>>
<<if ($arcade)>>
<br> <<link "$arcadeNameCaps""Arcade">><</link>>
<<if $abbreviateSidebar == 2>>
($arcadeSlaves/<<print $arcade>> inmates)
<<else>>
($arcadeSlaves/<<print $arcade>>)
<</if>>
<</if>>
<<if ($dairy)>>
<br> <<link "$dairyNameCaps""Dairy">><</link>>
<<set _SCapT9 = $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if $abbreviateSidebar == 2>>
($dairySlaves<<if _SCapT9>>+_SCapT9<</if>>/<<print $dairy>> cows<<if $Milkmaid>>, milkmaid<</if>>)
<<else>>
($dairySlaves<<if _SCapT9>>+_SCapT9<</if>>/<<print $dairy>><<if $Milkmaid>>, L<</if>>)
<</if>>
<</if>>
<<if ($servantsQuarters)>>
<br> <<link "$servantsQuartersNameCaps""Servants' Quarters">><</link>>
<<if $abbreviateSidebar == 2>>
($servantsQuartersSlaves/$servantsQuarters servants<<if $Stewardess>>, stewardess<</if>>)
<<else>>
($servantsQuartersSlaves/$servantsQuarters<<if $Stewardess>>, L<</if>>)
<</if>>
<</if>>
<<if ($masterSuite)>>
<br> <<link "$masterSuiteNameCaps""Master Suite">><</link>>
<<if $abbreviateSidebar == 2>>
($masterSuiteSlaves/$masterSuite <<if $masterSuiteSlaves != 1>>fucktoys<<else>>fucktoy<</if>><<if $Concubine>>, Concubine<</if>>)
<<else>>
($masterSuiteSlaves/$masterSuite<<if $Concubine>>, C<</if>>)
<</if>>
<</if>>
<<if ($schoolroom)>>
<br> <<link "$schoolroomNameCaps""Schoolroom">><</link>>
<<if $abbreviateSidebar == 2>>
($schoolroomSlaves/$schoolroom <<if $schoolroomSlaves != 1>>students<<else>>student<</if>><<if $Schoolteacher>>, schoolteacher<</if>>)
<<else>>
($schoolroomSlaves/$schoolroom<<if $Schoolteacher>>, L<</if>>)
<</if>>
<</if>>
<<if ($spa)>>
<br> <<link "$spaNameCaps""Spa">><</link>>
<<if $abbreviateSidebar == 2>>
($spaSlaves/$spa <<if $spaSlaves != 1>>bathers<<else>>bathing<</if>><<if $Attendant>>, attendant<</if>>)
<<else>>
($spaSlaves/$spa<<if $Attendant>>, L<</if>>)
<</if>>
<</if>>
<<if ($nursery)>>
<br> <<link "$nurseryNameCaps""Nursery">><</link>>
<<if $abbreviateSidebar == 2>>
($nurseryBabies babies, $nurserySlaves/$nursery <<if $nurserySlaves != 1>>nannies<<else>>nanny<</if>><<if $Matron>>, attendant<</if>>)
<<else>>
($nurseryBabies, $nurserySlaves/$nursery<<if $Matron>>, L<</if>>)
<</if>>
<</if>>
<<if ($clinic)>>
<br> <<link "$clinicNameCaps""Clinic">><</link>>
<<if $abbreviateSidebar == 2>>
($clinicSlaves/$clinic <<if $clinicSlaves != 1>>patients<<else>>patient<</if>><<if $Nurse>>, nurse<</if>>)
<<else>>
($clinicSlaves/$clinic<<if $Nurse>>, L<</if>>)
<</if>>
<</if>>
<<if ($cellblock)>>
<br> <<link "$cellblockNameCaps""Cellblock">><</link>>
<<if $abbreviateSidebar == 2>>
($cellblockSlaves/$cellblock <<if $cellblockSlaves != 1>>prisoners<<else>>prisoner<</if>><<if $Wardeness>>, wardeness<</if>>)
<<else>>
($cellblockSlaves/$cellblock<<if $Wardeness>>, L<</if>>)
<</if>>
<</if>>
<<if ($incubator)>>
<br> <<link "$incubatorNameCaps""Incubator">><</link>>
<<if $abbreviateSidebar == 2>>
(<<if $incubator-$incubatorSlaves == 0>>No empty tanks<<elseif $incubator-$incubatorSlaves == 1>>1 empty tank<<else>><<print $incubator-$incubatorSlaves>> empty tanks<</if>>)
<<else>>
($incubatorSlaves/$incubator)
<</if>>
<</if>>
<<if ($pit)>>
<br> <<link "$pitNameCaps""Pit">><</link>>
<<set _SCapT = $fighterIDs.length>>
<<if $abbreviateSidebar == 2>>
(_SCapT <<if _SCapT != 1>>combatants<<else>>combatant<</if>>)
<<else>>
(_SCapT)
<</if>>
<</if>>
<<if ($nursery)>>
<br> <<link "$nurseryNameCaps""Nursery">><</link>>
<<if $abbreviateSidebar == 2>>
($nursery children, $nurserySlaves/$nurseryNannies <<if $nurserySlaves != 1>>nannies<<else>>nanny<</if>><<if $Matron>>, matron<</if>>)
<<else>>
($nursery, $nurserySlaves/$nurseryNannies<<if $Matron>>, L<</if>>)
<</if>>
<</if>>
<br>
<<if $SF.Toggle && $SF.Active >= 1>>
<br><span id="SFMButton"> <<link "$SF.Caps's Firebase""Firebase">><</link>> </span> @@.cyan;[Z]@@
<</if>>
<br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@
<<else>>
<br><span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@
<br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@
<br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[X]@@
<<if $secExp == 1>>
<<if $propHub == 1>>
<br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@
<</if>>
<<if $secHQ == 1>>
<br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@
<</if>>
<<if $secBarracks == 1>>
<br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@
<</if>>
<<if $riotCenter == 1>>
<br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@
<</if>>
<</if>>
<<if $cyberMod != 0 && $researchLab.built == "true">>
<br>[[Manage Research Lab|Research Lab][$temp = 0]]
<</if>>
<<if $SF.Toggle && $SF.Active >= 1>>
<br><span id="SFMButton"> <<link "$SF.Caps's Firebase""Firebase">><</link>> </span> @@.cyan;[Z]@@
<</if>>
<br>
<br><span id="PAOButton"><<link [[Personal Assistant|Personal assistant options]]>><</link>></span> @@.cyan;[T]@@
<br><span id="policyButton"><<link [[Policies]]>><</link>></span> @@.cyan;[Y]@@
<<if $secExp == 1>>
<br><span id="edictButton"><<link [[Edicts|edicts]]>><</link>></span> @@.cyan;[D]@@
<</if>>
<<if $FSAnnounced>>
<br><span id="FSButton"><<link [[Future Societies|Future Society]]>><</link>></span> @@.cyan;[F]@@ <<if $FSCredits > 0>>@@.yellow;[!]@@<</if>>
<</if>>
<br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[V]@@
<br>
<br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@
<</if>>
<br>
<<elseif _Pass == "Manage Arcology">>
<br>
<br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@
<br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[X]@@
<<if $secExp == 1>>
<<if $propHub == 1>>
<br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@
<</if>>
<<if $secHQ == 1>>
<br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@
<</if>>
<<if $secBarracks == 1>>
<br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@
<</if>>
<<if $riotCenter == 1>>
<br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@
<</if>>
<</if>>
<<if $cyberMod != 0 && $researchLab.built == "true">>
<br>[[Manage Research Lab|Research Lab][$temp = 0]]
<</if>>
<<if $SF.Toggle && $SF.Active >= 1>>
<br><span id="SFMButton"> <<link "$SF.Caps's Firebase""Firebase">><</link>> </span> @@.cyan;[Z]@@
<</if>>
<br>
<br><span id="PAOButton"><<link [[Personal Assistant|Personal assistant options]]>><</link>></span> @@.cyan;[T]@@
<br><span id="policyButton"><<link [[Policies]]>><</link>></span> @@.cyan;[Y]@@
<<if $secExp == 1>>
<br><span id="edictButton"><<link [[Edicts|edicts]]>><</link>></span> @@.cyan;[D]@@
<</if>>
<<if $FSAnnounced>>
<br><span id="FSButton"><<link [[Future Societies|Future Society]]>><</link>></span> @@.cyan;[F]@@
<</if>>
<br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[V]@@
<br>
<br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@
<<elseif _Pass == "Manage Penthouse">>
<br>
<br><span id="manageArcology"><<link [[Manage Arcology|Manage Arcology]]>><</link>></span> @@.cyan;[C]@@
<br><span id="managePerson"><<link [[Manage Personal Affairs|Manage Personal Affairs]]>><</link>></span> @@.cyan;[X]@@
<br>
<br><<link [[Wardrobe]]>><</link>>
<br><<if $dispensary>>[[Pharmaceutical Fabricator|Dispensary]]<</if>>
<br><<if $rep >= 10000>>[[Black Market|The Black Market]]<</if>>
<br><br><br><br><br>
<<elseif _Pass == "Manage Personal Affairs">>
<br>
<br><span id="manageArcology"><<link [[Manage Arcology|Manage Arcology]]>><</link>></span> @@.cyan;[C]@@
<br><span id="managePenthouse"><<link [[Manage Penthouse|Manage Penthouse]]>><</link>></span> @@.cyan;[X]@@
<br>
<br><<link [[Wardrobe]]>><</link>>
<br><<if $dispensary>>[[Pharmaceutical Fabricator|Dispensary]]<</if>>
<br><<if $rep >= 10000>>[[Black Market|The Black Market]]<</if>>
<br><br><br><br><br>
<<elseif _Pass == "Options">>
<br>
<br>[[Summary Options]]
<br>[[Description Options]]
<br>
<<elseif _Pass == "propagandaHub" || _Pass == "securityHQ" || _Pass == "secBarracks" || _Pass == "riotControlCenter">>
<br>
<<if $propHub == 1>>
<br><span id="propHub"><<link "Manage PR">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "propagandaHub">><</link>></span> @@.cyan;[Shift+H]@@
<</if>>
<<if $secHQ == 1>>
<br><span id="securityHQ"><<link "Manage Security">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "securityHQ">><</link>></span> @@.cyan;[Shift+S]@@
<</if>>
<<if $secBarracks == 1>>
<br><span id="secBarracks"><<link "Manage Military">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "secBarracks">><</link>></span> @@.cyan;[Shift+A]@@
<</if>>
<<if $riotCenter == 1>>
<br><span id="riotCenter"><<link "Manage Rebels">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "riotControlCenter">><</link>></span> @@.cyan;[Shift+R]@@
<</if>>
<br>
<<else>>
<br><br><br><br><br><br><br><br>
<</if>>
<</nobr>>
<</if>>\
<<nobr>>
<<if (_Pass == "Encyclopedia") || ($showEncyclopedia == 0) || ($encyclopedia == " ")>>
<<else>>
//FCE:// [[$encyclopedia|Encyclopedia][$nextButton = "Back", $nextLink = _Pass]]
<</if>>
<br><br>
<<if ($debugMode == 1)>>
Debugging Tools
<br>
<<link "Display Variables">><<checkvars>><</link>>
<br>
<<link "Display Changed Variables">>
<<set Config.history.maxStates = 2>> /* makes sure we store the current state so we can return to it */
<<goto "Variable Difference">>
<</link>>
<br>
<<link "Bug Report">><<bugreport>><</link>>
<br>
<<textarea "_customEvalCode" "">>
<<link "Run Custom Function">>
<<if _customEvalCode>>
<<if _customEvalCode.charAt(0) != "(" || $nextLink == ")">> /* second condition is only there for sanityCheck */
<<set _customEvalCode = "(" + _customEvalCode + ")">>
<</if>>
<<if typeof eval(_customEvalCode) === "function">>
<<run (eval(_customEvalCode))()>>
<</if>>
<</if>>
<<goto _Pass>>
<</link>>
<</if>>
<</nobr>>
|
amomynous0/fc
|
src/uncategorized/storyCaption.tw
|
tw
|
bsd-3-clause
| 25,867 |
:: Subordinate Targeting [nobr]
<<set $nextButton = "Back", $nextLink = "Slave Interact">>
<<set _displaySlave = $activeSlave>>
<<if $activeSlave.subTarget == $activeSlave.ID>>
<<set $activeSlave.subTarget = 0>>
<</if>>
<<= assignJob($activeSlave, "be a subordinate slave")>>
<<set _st = $slaveIndices[$activeSlave.subTarget]>>
<<if def _st>>
$activeSlave.slaveName will submit to ''__@@.pink;$slaves[_st].slaveName@@__'' this week.
<<else>>
$activeSlave.slaveName has not been given to any particular slave, so she will have to offer herself to everyone this week.
<<set $activeSlave.subTarget = 0>>
<</if>>
<br><br>__Select a slave for her to submit to, sexually:__
<<include "Slave Summary">>
<br><br>[[None|Subordinate Targeting][$activeSlave.subTarget = 0]]
<<set $activeSlave = _displaySlave>>
<<= assignJob($activeSlave, "be a subordinate slave")>>
|
amomynous0/fc
|
src/uncategorized/subordinateTargeting.tw
|
tw
|
bsd-3-clause
| 867 |
:: Summary Options [nobr]
<<set $nextButton = "Back", $nextLink = "Options">>
<<run clearSummaryCache()>>
//These options will affect the short slave summaries that appear on the main menu and the facility management screens.//
<br><br>
<span id="OptionAbbreviateSidebar"><<OptionAbbreviateSidebar>></span>
<br>
<span id="OptionSortMain"><<OptionSortMain>></span>
<br>
<span id="OptionSortBy"><<OptionSortBy>></span>
<br>
<span id="OptionSortOrder"><<OptionSortOrder>></span>
<br>
<span id="OptionRulesAssistantMain"><<OptionRulesAssistantMain>></span>
<br><br>
<span id="OptionDisplayAssignments"><<OptionDisplayAssignments>></span>
<br>
<span id="OptionSummaryStats"><<OptionSummaryStats>></span>
<br>
<span id="OptionLineSeparations"><<OptionLineSeparations>></span>
<br><br>
<span id="OptionAbbreviateDevotion"><<OptionAbbreviateDevotion>></span>
<br>
<span id="OptionAbbreviateRules"><<OptionAbbreviateRules>></span>
<br>
<span id="OptionAbbreviateDiet"><<OptionAbbreviateDiet>></span>
<br>
<span id="OptionAbbreviateHealth"><<OptionAbbreviateHealth>></span>
<br>
<span id="OptionAbbreviateDrugs"><<OptionAbbreviateDrugs>></span>
<br>
<span id="OptionAbbreviateRace"><<OptionAbbreviateRace>></span>
<br>
<span id="OptionAbbreviateNationality"><<OptionAbbreviateNationality>></span>
<br>
<span id="OptionAbbreviateGenitalia"><<OptionAbbreviateGenitalia>></span>
<br>
<span id="OptionAbbreviatePhysicals"><<OptionAbbreviatePhysicals>></span>
<br>
<span id="OptionAbbreviateSkills"><<OptionAbbreviateSkills>></span>
<br>
<span id="OptionAbbreviateMental"><<OptionAbbreviateMental>></span>
<br>
<span id="OptionAbbreviateClothes"><<OptionAbbreviateClothes>></span>
<br>
<span id="OptionAbbreviateRulesets"><<OptionAbbreviateRulesets>></span>
<br>
<span id="OptionAbbreviateOrigins"><<OptionAbbreviateOrigins>></span>
<<if $showMissingSlaves>>
<br>
<span id="OptionAbbreviateMissing"><<OptionAbbreviateMissing>></span>
<</if>>
<br><br>
//[[FC Dev's preferred options|Summary Options][$seeDesk = 0, $seeFCNN = 0, $sortSlavesBy = "devotion",$sortSlavesOrder = "descending",$sortSlavesMain = 0,$rulesAssistantMain = 1,$abbreviateDevotion = 1,$abbreviateRules = 1,$abbreviateClothes = 2,$abbreviateHealth = 1,$abbreviateDiet = 1,$abbreviateDrugs = 1,$abbreviateRace = 1,$abbreviateGenitalia = 1,$abbreviatePhysicals = 1,$abbreviateSkills = 1,$abbreviateMental = 1,$abbreviateSidebar = 1]]//
|
amomynous0/fc
|
src/uncategorized/summaryOptions.tw
|
tw
|
bsd-3-clause
| 2,416 |
:: TFS Farm Upgrade [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event">>
<<set $TFS.farmUpgradeAsked = $week>>
You receive yet another personal call from an older Futanari Sister, one of the Sisters who lives in your arcology; you've given up trying to tell them apart. Unusually, this one has taken a break from the Sisters' constant sexual communion to concentrate on speaking with you, and she looks serious, though she's still a gorgeous naked futa whose boobs fill half the screen, and whose perpetually erect dick pokes insistently into frame. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," she says
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
submissively, "I would like to beg a favor of you." She looks uncharacteristically uncomfortable, but steels herself and asks. "Please, may we use your organ farm? We're not... complete. Like you." She hugs herself unconsciously, her arms pressing her enormous breasts against her chest. "We... I... would like to be like you, and we
<<else>>
politely, "I would like to ask a favor of you on behalf of myself and my Sisters." She looks less confident than the older Sisters usually do, but steels herself and asks. "May we use your organ farm? We would like to really complete our transformations. We
<</if>>
<<if $TFS.schoolUpgrade == 3 && $TFS.compromiseWeek+15 <= $week>>have a rather cheap one to grow dicks for the girls and we<</if>> can pay for the costs of using it, but we have no other way of accessing such advanced technology."
<br><br>
"I know that you could demand thousands of credits," she continues, "but the discount we already give you is all we can afford without selling Sisters early.
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
I would pretend to be independent and offer you the choice of how we approach this, but you've already given us so much, and you're... so perfect. We'll do whatever you say. If you do give us this priceless gift, it's your decision
<<else>>
All we have to offer for this priceless gift is your decision on an important question:
<</if>>
whether we will use contraception after we are transformed." She shudders suddenly, gripped by obscure emotion. "Not using contraception would be a hard change in some ways. But years later, there would be... more of us."
<br><br>
"Please forgive me for calling you, instead of asking you in person," she says penitently. "And please come down to see us, whatever you decide."
<br><br>
<span id="result">
<<link "Permit them access, but tell them to use contraception">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries. To your mild surprise, she responds by breaking down into cutely inelegant crying. You add that you think the Sisters are beautiful as they are, and recruits will continue to approach them; it's not necessary for them to go through the rigors of pregnancy. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarrass herself further.
<<set $TFS.farmUpgrade = 1>>
<</replace>>
<</link>>
<<if $seePreg != 0>>
<br><<link "Permit them access, and encourage them to get pregnant">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries. To your mild surprise, she responds with cutely inelegant crying. You add that you think the world needs more Futanari Sisters, especially ones as cute and sexy as you're confident her many daughters will be. At that, she breaks down completely, one of her hands going to rub her belly gently. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarrass herself further.<<if $arcologies[0].FSRestartDecoration == 100 && $eugenicsFullControl != 1>> The Societal Elite are @@.red;outraged@@ that you would not only allow such a breach of eugenics to occur, but encourage it.<</if>>
<<set $TFS.farmUpgrade = 2>>
<<if $arcologies[0].FSRestart != "unset" && $eugenicsFullControl != 1>>
<<set $failedElite += 275>>
<</if>>
<</replace>>
<</link>>
<<if $seeHyperPreg == 1>>
<br><<link "Permit them access, and encourage them to embrace hyperpregnancy.">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries, so long as they are willing to bear as many children as they can handle. To your mild surprise, she responds with cutely inelegant crying. You add that you think the world needs many more Futanari Sisters, especially ones as cute and sexy as you're confident her countless daughters will be. At that, she breaks down completely, one of her hands going to rub her belly gently. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarrass herself further.<<if $arcologies[0].FSRestartDecoration == 100 && $eugenicsFullControl != 1>> The Societal Elite are @@.red;outraged@@ that you would not only allow such a breach of eugenics to occur, but encourage it to such an obscene degree.<</if>>
<<set $TFS.farmUpgrade = 3>>
<<if $arcologies[0].FSRestart != "unset" && $eugenicsFullControl != 1>>
<<set $failedElite += 1000>>
<</if>>
<</replace>>
<</link>>
<</if>>
/*
<br><<link "Decline, but grant them something more fitting">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating testicular ovaries, which shou. To your mild surprise, she responds with cutely inelegant crying. You add that you think the world needs more Futanari Sisters, especially ones as cute and sexy as you're confident her many daughters will be. At that, she breaks down completely, one of her hands going to rub her balls gently. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarrass herself further.<<if $arcologies[0].FSRestartDecoration == 100 && $eugenicsFullControl != 1>> The Societal Elite are @@.red;outraged@@ that you would not only allow such a breach of eugenics to occur, but encourage it.<</if>>
<<set $TFS.farmUpgrade = 4>>
<<if $arcologies[0].FSRestart != "unset" && $eugenicsFullControl != 1>>
<<set $failedElite += 100>>
<</if>>
<</replace>>
<</link>>
*/
<</if>>
<br><<link "Decline">>
<<replace "#result">>
You decline. The Sister accepts your decision politely, but cannot hide her deep disappointment.
<<set $TFS.farmUpgrade = -1>>
<</replace>>
<</link>>
</span>
|
amomynous0/fc
|
src/uncategorized/tfsFarmUpgrade.tw
|
tw
|
bsd-3-clause
| 6,845 |
:: The Futanari Sisters [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Slave Schools">>
/* Multi-Purchase Support */
<<if ndef $newSlaves>><<set $newSlaves = []>><</if>>
<<if $newSlaves.length > 0>>
<<set $nextButton = "Continue", $nextLink = "Bulk Slave Intro", $slaveMarket = "TFS", $returnTo = "Main", $newSlaveIndex = 0>>
<</if>>
<<if $TFS.schoolPresent == 1>>
You pay a visit to the Futanari Sisters. They occupy a suite remodeled for their very special needs; it's surprisingly small, to house so many girls, since they live communally and do not believe in privacy. You are the only outsider permitted to enter the outer door. As you move towards the center of the suite, you pass through the outer ring of sleeping areas, kitchens, medical rooms, and workout stations that surround the inner sanctum.
<br><br>
This is a large, circular room with a shallow depression in the floor, filled with pillows and naked, fucking futas. Every possible interaction between mouths, nipples, breasts, penises, vaginas, and anuses is taking place, with most participants managing several at once. They are all very, very pretty, and it's easier to distinguish the older ones by their bigger tits, asses and cocks than by their apparent age. The older futas tend to be on top, but this is by no means the rule, and they like to switch around often.
<<if $TFS.farmUpgrade == 2>>
<<if $TFS.farmUpgradeAsked < $week - 10>>
<br><br>
It's been long enough since you allowed them to use your organ farm to add ovaries to themselves and instructed them not to use contraceptives that most of them are visibly pregnant. This hasn't slowed their sexual congress at all, though. They've become much more focused on vaginal, and there's an obvious eagerness to cum inside Sisters who aren't obviously pregnant.
<<else>>
<br><br>
It hasn't been long enough since you allowed them to use your organ farm to add ovaries to themselves for the effects to be obvious yet. Most of them are doubtless pregnant, however. There's been a subtle shift in their sexual behavior, too: they're much more likely to focus on vaginal sex than they were before, so much so that they often double penetrate each others' pussies. When there aren't any cunts available, they do their best to hold their orgasms until one opens up, so to speak.
<</if>>
<<elseif $TFS.farmUpgrade == 3>>
<<if $TFS.farmUpgradeAsked < $week - 20>>
<br><br>
It's been long enough since you allowed them to use your organ farm to add ovaries to themselves and instructed them not to use contraceptives that most of them are extremely pregnant. This hasn't slowed their sexual congress at all, though they've had to get creative with their positioning. They've become much more focused on vaginal, and there's an obvious eagerness to cum inside Sisters who aren't obviously pregnant.
<<elseif $TFS.farmUpgradeAsked < $week - 10>>
<br><br>
It's been long enough since you allowed them to use your organ farm to add ovaries to themselves and instructed them not to use contraceptives that most of them are visibly pregnant. This hasn't slowed their sexual congress at all, though. They've become much more focused on vaginal, and there's an obvious eagerness to cum inside Sisters who aren't obviously pregnant.
<<else>>
<br><br>
It hasn't been long enough since you allowed them to use your organ farm to add ovaries to themselves for the effects to be obvious yet. Most of them are doubtless pregnant, however. There's been a subtle shift in their sexual behavior, too: they're much more likely to focus on vaginal sex than they were before, so much so that they often double penetrate each others' pussies. When there aren't any cunts available, they do their best to hold their orgasms until one opens up, so to speak.
<</if>>
<</if>>
<br><br>
Visitors are not common: in fact, visitors are only as frequent as you feel like visiting. It takes a while before they notice you. When a dreamy-eyed young futa finally does, she reaches a lazy hand over to alert the eldest one present by tugging on one of her nipples and pointing in your direction. The elder looks over at you and gives you a friendly wave followed by a wait-one-moment gesture. She's curled up on her back with her cockhead in her own mouth, using both hands to give her own shaft a boob job while a younger futa is eats her ass and fingers her pussy. The futa matron orgasms promptly, sucking down her own cum. She gets up languidly, her plush body, softening forearm-sized dick, and enormous natural boobs making it a wonderful sight.
<br><br>
<<if $PC.title == 1>>"Protector,<<else>>"Protectrix,<</if>> thank you so much for coming to see us. Our own Selection of a Sister to serve in slavery is not to take place for some time, but our communications interface in that side room," she points, "will permit you to access a regional listing of Selected Sisters<<if $TFS.farmUpgrade > 0>>, all of which are fully fertile and produce their own natural female hormones, thanks to you<</if>>." She looks uncharacteristically uncertain. "Will you permit me to <<if $PC.dick == 1>><<if $PC.vagina == 1>>worship your perfect genitalia<<else>>serve your cock<</if>><<else>>adore your pussy<</if>> while you use it? I think my Sisters will forgive me the infidelity." <<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>She looks at you speculatively. "Or you could join us for a while."<</if>>
<br><br>
<span id="result">
<<link "Let her give you oral while you browse">>
<<replace "#result">>
You accept her offer, and she walks seductively over to the interface with the listing of available Sisters, getting down on her knees below it. When you step up to look through the listing, she presses her huge soft tits against your knees
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
and nuzzles her plush lips and hot tongue against your womanhood, using one hand to massage your shaft languidly. Perusing the very thorough pictures and videos of the pretty futanari for sale here is arousing enough without a truly masterful oral queen pleasing both your cock and your pussy, and you cum quickly. She drinks your cum rapturously and returns her mouth to your wet cunt, eagerly working to bring more forth.
<<else>>
and snuggles her face between your thighs, nuzzling her nose into your ballsack before licking it with appetite and then sucking each of your balls gently, one by one. Meanwhile one of her clever hands is languidly massaging your shaft, bringing forth a drop of precum which she laps up with appetite. Humming with pleasure, she deepthroats you without apparent effort, her mischievous tongue flicking forward to lap at your scrotum. You blow your load down her throat, and she starts to suck you hard again.
<</if>>
<<else>>
and trails nibbles and kisses along your inner thighs before nuzzling her plush lips and hot tongue against your womanhood. Perusing the very thorough pictures and videos of the pretty futanari for sale here is arousing enough without a truly masterful cunt pleaser working her magic between your legs, and you've orgasmed before you finish one listing. She prolongs the climax cleverly and then starts to build you towards another.
<</if>>
<</replace>>
<</link>>
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
<br><<link "Join the Sisters' orgy">>
<<replace "#result">>
<<set $futaAddiction += 1>>
<<switch $futaAddiction>>
<<case 1>>
You agree to spend some time taking part in the Sisters' orgy. The futa matron looks doubtful. "You'd have to agree to act as one of us," she says. "No different. No special sexual treatment." Her voice rises cutely on the last syllable, as you take her enormous dick in one hand and begin to stroke it vigorously. "V-very well," she gasps, taking one of your breasts in each of her hands. You leave the Sisters' suite after a few hours of fucking and being fucked, feeling tired but satisfied.
<<case 2>>
She doesn't have to explain the Sisters' sexual equality this time, or that you have to subject yourself to it. You remember, and you let her know you're willing by giving her a friendly hug that squashes your breasts against each other and rubs your stiff pricks together. She reaches around you to grab your ass, already pulling you towards the pile of futas. You leave the Sisters' suite after a few hours of fucking and being fucked, in a state of total sexual satiation.
<<case 3>>
She asked that with a distinctly flirty tone, obviously hoping you'd agree again, and she isn't disappointed. You take her by the hand and skip over to the pile of futas, most of which know you very intimately by now. They see their Sister and you approaching, and those of them that don't have their mouths full greet you eagerly. Three of them quickly rearrange themselves to present you with a couple of dicks to sit on and a pussy to fuck, all at once. You leave the Sisters' suite after many hours of fucking and being fucked, tired but satisfied.
<<case 4>>
She asked that in a knowing voice, confident you'd agree, and was already moving in to kiss you when you did. She seems to want you more than usual today, and pulls you down onto the edge of the pit, guiding your cock into her pussy. She isn't selfish, of course, and reaches around to spread your buttocks so you can get fucked while you fuck. You leave the Sisters' suite after many hours of this, very tired. You wonder when you can make time to visit the Sisters again.
<<case 5>>
She runs her tongue over her lips as she asks, and sits you down on the edge of the pit and deepthroats you as soon as you agree. She wants your cum, and uses a couple of fingers to tickle your prostate and make it appear faster. You jerk with orgasm, and she pushes your wet cock up against your stomach so she can fuck your pussy. She pauses for a moment, letting a younger Sister enter her ass first. You leave the Sisters' suite after a full day of this, utterly exhausted but eager to return.
<<case 6>>
You nod, and she turns back towards the orgy, not seeing any reason to lead you, since you know the way. You both sink back into the pile of cocks, pussies, mouths, asses, boobs; the hours go by without you noticing. You leave the Sisters' suite unable to remember specifics, but you clearly fucked and got fucked by every futa there at least once. You're surprised when you learn how long you were there, but the worries of being an arcology owner no longer seem as pressing as they once did.
<<case 7>>
You don't even bother to respond, and head straight for the orgy. You insert yourself into an eager mouth, bending over so the matron following you can take you from behind. The worries of your life as an arcology owner seem very far away as she slides inside you. You only leave when $assistantName repeatedly pages you over the arcology's public announcement system. On the way to your office, you notice how full of cum your stomach is, how relaxed your pussy and ass are, and how happy you feel.
<<case 8>>
<<set $gameover = "sisters">>
<<goto "Gameover">>
<<default>>
<<set $futaAddiction = 0>>
<</switch>>
<</replace>>
<</link>>
<</if>>
</span>
<<else>>
//The Futanari Sisters use the same legalistic structures as other slave schools, but are actually very different. They're quite enigmatic, and inquiry into their cultlike methods is politely discouraged. All the Sisters own the institution together, and seem to share the goal of pursuing transformation of themselves to fit the classic futanari fetish - that is, to transform themselves into beautiful, curvaceous women with large dicks. All Sisters remain within the closed society for at least seven years. The Sisters fund themselves by selling members into slavery: interestingly, the more impressive a member is, the older she seems to be when sold; there may be a sort of selection mechanism by which the losers are sold immediately and the winners remain, leading the Sisters. This does not mean that ex-Sisters are unhappy with enslavement. On the contrary, it seems to be an expected stage of their lives, and not shameful.
<<if $TFS.schoolUpgrade != 0>>
<br><br>
Since you have supported the faction within the Sisters that favors
<<if $TFS.schoolUpgrade == 3>>
a mix of futas with and without balls; its female members will appear without balls, while its male members will appear with extremely large testicles.
<<if $TFS.compromiseWeek+15 > $week>>Or they will, in around <<print (($TFS.compromiseWeek+15)-$week)>> weeks.<</if>>
<<elseif $TFS.schoolUpgrade == 1>>
futas without balls, its members will now appear without visible testicles and increased submissiveness.
<<else>>
futa balls, its members will now appear with extremely large testicles and increased sex drives.
<</if>>
As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.
<</if>>//
The Sisters offer a member selected for sale into slavery for inspection via video call. The feed is of an exhausted futa, fast asleep. Whatever ceremonies the Sisters perform before releasing a member into slavery, they seem to have tired her out. There are indistinct but obviously sexual sounds audible in the background; it sounds like an orgy with a very large number of participants is going on nearby.
<</if>>
<br><br>
<<GenerateMarketSlave "TFS">>
<<slaveCost $activeSlave>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<<if $TFS.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $TFS.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
The price is <<print cashFormat($slaveCost)>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<<if $cash >= $slaveCost>>
<br>[[Buy her and check out other slaves to order|The Futanari Sisters][$cash -= $slaveCost, $TFS.schoolSale = 0, $TFS.studentsBought += 1, $newSlaves.push($activeSlave), $introType = "multi", $slavesSeen+=1]]
<<if $newSlaves.length == 0>>
<br>[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost, $TFS.schoolSale = 0, $TFS.studentsBought += 1, $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Main"]]
<<else>>
<br>[[Buy her and Finish your order of slaves|Bulk Slave Intro][$cash -= $slaveCost, $TFS.schoolSale = 0, $TFS.studentsBought += 1, $newSlaves.push($activeSlave)]]
<</if>>
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<br>[[Decline to purchase her and check out another slave|The Futanari Sisters][$slavesSeen += 1]]
<<if $newSlaves.length > 0>>
<br>[[Finish your order of slaves|Bulk Slave Intro]]
<</if>>
<br><br>
<<set $saleDescription = 1>><<include "Long Slave Description">>
|
amomynous0/fc
|
src/uncategorized/theFutanariSisters.tw
|
tw
|
bsd-3-clause
| 15,141 |
:: The Slavegirl School [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Slave Schools">>
/* Multi-Purchase Support */
<<if ndef $newSlaves>><<set $newSlaves = []>><</if>>
<<if $newSlaves.length > 0>>
<<set $nextButton = "Continue", $nextLink = "Bulk Slave Intro", $slaveMarket = "TSS", $returnTo = "Main", $newSlaveIndex = 0>>
<</if>>
//The Slavegirl School is the newest slave school operating in the Free Cities. Its business model is to offer simpler, cheaper wares than its competitors. All Slavegirl School graduates are natural-born females without surgical modifications. Their training emphasizes elimination of any serious psychological deformities. They are promptly enslaved and sold as soon as they reach their majorities, and are marketed as complete virgins. <<if $TSS.schoolUpgrade != 0>><br><br>You have endowed <<if $TSS.schoolUpgrade == 1>>an alternative college at The Slavegirl School, which focuses on retraining good MILF stock into mature slave girls.<<else>>an improvement in the simplistic school's approach that teaches good basic skills without losing too much efficiency.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
<br><br>The Slavegirl School offers a fresh graduate for inspection via video call. The interview takes place in a faculty member's office. Absurdly, it's barely distinguishable from an office at any traditional institution of higher education. The only giveaway is the profusion of sex toys on the desk and the pornography on the walls.
<<GenerateMarketSlave "TSS">>
<<slaveCost $activeSlave>>
<<if $TSS.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $TSS.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<br><br>The price is <<print cashFormat($slaveCost)>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<<if $cash >= $slaveCost>>
<br>[[Buy her and check out other slaves to order|The Slavegirl School][$cash -= $slaveCost, $TSS.schoolSale = 0, $TSS.studentsBought += 1, $newSlaves.push($activeSlave), $introType = "multi", $slavesSeen+=1]]
<<if $newSlaves.length == 0>>
<br>[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost, $TSS.schoolSale = 0, $TSS.studentsBought += 1, $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Main"]]
<<else>>
<br>[[Buy her and Finish your order of slaves|Bulk Slave Intro][$cash -= $slaveCost, $TSS.schoolSale = 0, $TSS.studentsBought += 1, $newSlaves.push($activeSlave)]]
<</if>>
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<br>[[Decline to purchase her and check out another slave|The Slavegirl School][$slavesSeen += 1]]
<<if $newSlaves.length > 0>>
<br>[[Finish your order of slaves|Bulk Slave Intro]]
<</if>>
<br><br>
<<set $saleDescription = 1>><<include "Long Slave Description">>
|
amomynous0/fc
|
src/uncategorized/theSlavegirlSchool.tw
|
tw
|
bsd-3-clause
| 3,273 |
:: Toychest [nobr]
//$slaves[$i].slaveName
<<if $slaves[$i].fuckdoll > 0>>
is waiting for use nearby.
<<elseif $slaves[$i].fetish == "mindbroken">>
<<if $slaves[$i].career == "a breeding bull" && isPlayerFertile($PC) && canPenetrate($slaves[$i])>>
is rock hard and sniffing the air.
<<else>>
is waiting dumbly nearby.
<</if>>
<<elseif $slaves[$i].devotion > 50>>
<<if $slaves[$i].toyHole == "mouth">>
has positioned herself nearby with her mouth conveniently <<if $PC.dick == 1>>at cock level<<else>>level with your pussy<</if>>.
<<elseif $slaves[$i].toyHole == "boobs">>
is kneeling nearby with her chest thrust out as far as it will go.
<<elseif ($slaves[$i].toyHole == "pussy") && ($slaves[$i].amp != 1)>>
is kneeling on the couch with legs apart to present her pussy.
<<elseif $slaves[$i].toyHole == "pussy">>
is lying on the couch with her pussy ready for you.
<<elseif ($slaves[$i].toyHole == "ass") && ($slaves[$i].amp != 1)>>
is lying on the couch with her legs up and back to present her butthole.
<<elseif $slaves[$i].toyHole == "ass">>
is lying on the couch with her butt ready for you.
/*check*/
<<elseif $slaves[$i].toyHole == "dick">>
is lying on the couch with her dick at the ready for you.
<<else>>
is nearby, eagerly presenting herself.
<</if>>
<<elseif $slaves[$i].trust < -20>>
is waiting nearby in terror, hoping obedience will save her from punishment.
<<elseif $slaves[$i].devotion < -90>>
is hogtied nearby for sexual abuse.
<<elseif $slaves[$i].devotion < -50>>
is restrained nearby for sexual use.
<<elseif $slaves[$i].devotion < -20>>
is unhappily waiting nearby for sexual use.
<<elseif $slaves[$i].devotion <= 20>>
is obediently waiting nearby for sexual use.
<<elseif $slaves[$i].devotion <= 50>>
has positioned herself nearby to offer you her body.
<</if>>
<<set _pose = random(1,100)>>
<<if $slaves[$i].fuckdoll > 0>>
Its holes are, as always, available.
<<elseif $slaves[$i].fetish == "mindbroken">>
She ignores her clothing, regarding it as an impediment to her purpose.
<<else>>
<<switch $slaves[$i].clothes>>
<<case "shibari ropes">>
You've tied her shibari bindings so that she's forced to thrust out her chest.
<<case "uncomfortable straps">>
<<if _pose > 75>>
Her leather straps are forcing her to thrust out her tits.
<<elseif _pose > 50>>
Her leather straps are uncomfortably pressing her breasts and asscrack.
<<elseif _pose > 25>>
The rings in her leather straps over each nipple and hole make her look like a perfect fucktoy.
<<else>>
Her uncomfortable straps force her to constantly present her holes.
<</if>>
<<case "restrictive latex" "a latex catsuit">>
Her complete suit of latex makes her a nice, artistic display, a plastic work of art in the shape of a female form.
<<case "a military uniform">>
Her uniformed presence lends your office the air of a military command center.
<<case "a schutzstaffel uniform">>
Her uniformed presence lends your office the air of a military command center.
<<case "a slutty schutzstaffel uniform">>
Her uniformed presence lends your office the air of a military command center.
<<case "a red army uniform">>
Her uniformed presence lends your office the air of a military command center.
<<case "a long qipao">>
Her elegant qipao lends your office an air of traditional opulence and prestige.
<<case "battlearmor">>
Her armored presence lends your office the air of a battlefield command center.
<<case "a mounty outfit">>
Her uniformed presence lends your office the air of a police command center.
<<case "a dirndl">>
Her dirndl lends a traditional atmosphere to your office.
<<case "lederhosen">>
Her lederhosen lends a traditional atmosphere to your office.
<<case "a biyelgee costume">>
Her biyelgee costume lends a festive atmosphere to your office.
<<case "a mini skirt">>
Her flattering mini dress makes her the perfect office ornament for the modern captain of industry.
<<case "a nice nurse outfit">>
Her proper nurse's outfit gives the office a clinical air.
<<case "a fallen nuns habit">>
Her latex parody of a nuns habit gives the office a sacrilegious air.
<<case "a chattel habit">>
Her chattel habit makes the office look like what it is: the inner sanctum of a new and deeply sensual faith.
<<case "a penitent nuns habit">>
Her sackcloth habit gives the office a somber air.
<<case "attractive lingerie">>
She's wearing classy lingerie, making her an unusually refined ornament to the office.
<<case "kitty lingerie">>
Her cat-themed lingerie gives the office a bizarrely innocent air of perversion.
<<case "a succubus outfit">>
She's dressed to look like a succubus. There is a <<if $PC.title == 1>>demon in this office, and she serves him<<else>>demoness in this office, and she serves her<</if>>.
<<case "spats and a tank top">>
She's wearing spats and a tank top, giving the office the active air of a gym.
<<case "a string bikini">>
She's wearing a string bikini, making her a sexy, enticing office ornament.
<<case "a scalemail bikini">>
Her scalemail bikini gives the office a medieval air.
<<case "striped panties" "a striped bra" "striped underwear">>
She's wearing cute underwear, making her a sexy, innocent-looking office ornament.
<<case "attractive lingerie for a pregnant woman">>
Her breasts gently spill out of her slightly to small top.
<<if $slaves[$i].lactation > 0>>
Her leaking nipples have rendered her top see-through.
<</if>>
<<case "a maternity dress">>
Her low cut dress reveals ample cleavage.
<<case "stretch pants and a crop-top">>
Her comfortable clothes give your office a laid back air and are easy to slip off when the mood strikes.
<<case "a cheerleader outfit">>
She's wearing a slutty cheerleader outfit, making it look like she's here to fuck before team practice.
<<case "clubslut netting">>
She's wearing slutty netting and headphones so she can dance to music without annoying visitors.
<<case "cutoffs and a t-shirt">>
She's wearing cutoffs and a t-shirt, making her a fun, clean office ornament.
<<case "a slutty nurse outfit">>
She's wearing a slutty nurse outfit, and looks more than ready to minister to any patient's needs.
<<case "a schoolgirl outfit">>
She's wearing a slutty schoolgirl outfit, and looks ready to do whatever it takes to improve her grades.
<<case "a kimono">>
She's wearing a kimono, lending your office an air of elegance, though she lacks some of the air of the true yamato nadeshiko.
<<case "a burkini">>
She's wearing a colorful burkini, lending your office a vague air of conservatism.
<<case "a hijab and blouse">>
She's wearing a modest hijab and blouse, lending your office a certain air of conservatism.
<<case "a hijab and abaya">>
She's wearing a modest hijab and abaya, lending your office a certain air of conservatism.
<<case "a niqab and abaya">>
She's wearing a niqab and abaya, lending your office an air of conservatism.
<<case "a klan robe" "a slutty klan robe">>
She's wearing a ku klux klan robe, lending your office an air of conservatism.
<<case "a burqa">>
She's wearing an all-concealing burqa, lending your office an intense air of conservatism.
<<case "battledress">>
She's wearing skimpy battledress, making your office seem a little like the ideal bunker for a survivalist.
<<case "a slutty outfit">>
<<if $slaves[$i].actualAge < 21>>
She's wearing a schoolgirl uniform and sucking on hard candy, giving her a delectably youthful appearance.
<<elseif $slaves[$i].actualAge < 30>>
She's chosen to wear a slutty nurse outfit, and looks more than ready to minister to any patient's needs.
<<elseif $slaves[$i].actualAge < 40>>
She's wearing a schoolgirl uniform and sucking on hard candy, a delightfully perverse outfit for a slave in her thirties.
<<else>>
She's wearing a wifely apron that covers her front, but leaves her backside bare, an appropriate outfit for a slave in her forties.
<</if>>
<<case "a halter top dress">>
The gorgeous halter top dress she's wearing is almost a work of art.
<<case "a ball gown">>
The fabulous silken ball gown she's wearing lifts the entire atmosphere.
<<case "a slave gown">>
The gorgeous gown she's wearing lends an air of class to the office.
<<case "slutty business attire">>
The suit she's wearing would make it look like she's here to do business, if not for the extreme shortness of the skirt and her acre of cleavage.
<<case "nice business attire">>
The suit she's wearing makes it look like she's here to do business, not fuck.
<<case "a comfortable bodysuit">>
The bodysuit she's wearing displays her every fuckable curve.
<<case "a leotard">>
The leotard she's wearing is tight enough to advertise every detail.
<<case "a monokini">>
Her topless swimsuit gives the office a perverted yet cultured aura.
<<case "an apron">>
Her apron makes the office an intimate air, especially since she's nude underneath it.
<<case "a cybersuit">>
Her cybersuit lends to an impersonal but sexual atmosphere, as her delicious curves are prominently displayed.
<<case "a bunny outfit">>
The bunny outfit she's wearing makes her look ready to serve drinks and suck dick.
<<case "a slutty maid outfit">>
Her maid outfit makes her look useful and sexually easy.
<<case "a nice maid outfit">>
Her maid outfit makes her servitude obvious while not looking too lewd.
<<case "harem gauze">>
Her harem girl outfit lends her corner of your office an Eastern opulence.
<<case "slutty jewelry">>
The bangles she's wearing make little noises every time she moves, serving as a constant reminder of her sexual availability.
<<case "conservative clothing">>
Her clothes make it look like she's here for some other purpose than sexual slavery.
<<case "chains">>
Her chains make it obvious that she's here as an office sex toy.
<<case "Western clothing">>
Her Western clothing is comically out of place in a modern office.
<<case "body oil">>
Her body oil makes her muscles a lovely ornament to the office, and makes all her holes nice and inviting.
<<case "a toga" "a hanbok">>
Her toga lends an air of antiquity to the office.
<<case "a huipil">>
Her revealing huipil is a delightfully exotic novelty in your office.
<<case "a slutty qipao">>
Her lovely qipao is a delicious contradiction of conservative silk patterns and scandalously high cuts.
<<case "a tube top and thong" "a button-up shirt and panties" "a bra" "a button-up shirt" "a sweater" "a tank-top" "a thong" "a tube top" "a t-shirt" "a sweater and panties" "a tank-top and panties" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "boyshorts" "cutoffs" "panties" "leather pants and pasties" "leather pants" "a t-shirt and panties" "panties and pasties" "jeans" "a sweater and cutoffs" "leather pants and a tube top">>
Her purpose as your office sex toy is prominently displayed by her revealing outfit.
<<case "a gothic lolita dress">>
Her gothic lolita dress lends a cute but dark old world charm to your office.
<<case "a police uniform">>
Her police uniform lends an air of security and authority to your office.
<<case "a one-piece swimsuit">>
Her one-piece swimsuit lends your office a more casual atmosphere.
<<case "a nice pony outfit" "a slutty pony outfit">>
Her bondage pony outfit reinforces the atmosphere of submission to your will.
<<case "a sports bra" "sport shorts and a t-shirt" "sport shorts and a sports bra" "sport shorts">>
Her athletlic clothing gives the office a more youthful vibe.
<<case "a skimpy loincloth">>
Her skimpy loincloth gives the office a more barbaric and raw atmosphere.
<<default>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
Her chastity belt covers and protects her, but leaves her breasts naked, her mouth available, and her asshole vulnerable.
<<elseif ($slaves[$i].vaginalAccessory == "anal chastity")>>
Her chastity belt covers and protects her anus, but leaves her breasts naked, her mouth available, and her pussy vulnerable.
<<elseif ($slaves[$i].vaginalAccessory == "combined chastity")>>
Her chastity belt covers and protects both her vagina and anus, but leaves her breasts naked and her mouth available.
<<else>>
She's nude and ready to be fucked.
<</if>>
<</switch>>
<</if>>//
|
amomynous0/fc
|
src/uncategorized/toychest.tw
|
tw
|
bsd-3-clause
| 12,410 |
:: Twins Workaround
Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<run newSlave($activeSlave)>>
<<set _secondSlave = clone($activeSlave)>>
<<unset $activeSlave>>
<<if _secondSlave.slaveSurname>><<set _familyName = _secondSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = _secondSlave.birthSurname>>
<<run nationalityToName(_secondSlave)>>
<<if _familyName>><<set _secondSlave.slaveSurname = _familyName>><</if>>
<<set _secondSlave.birthSurname = _familyBirthSurname>>
<<run nationalityToAccent(_secondSlave)>>
<<set _secondSlave.ID = _secondSlave.ID + 1000>>
<<if $familyTesting == 0>>
<<set _secondSlave.relation = "twin">>
<<set _secondSlave.relationTarget = _secondSlave.ID - 1000>>
<</if>>
<<run newSlave(_secondSlave)>>
|
amomynous0/fc
|
src/uncategorized/twinsWorkaround.tw
|
tw
|
bsd-3-clause
| 792 |
:: Universal Rules [nobr]
__Universal rules__
<<set $nextButton = "Back">>
<<set $nextLink = "Main">>
<br><br>
<<if $universalRulesRest == 0>>
Slaves will ''remain on assignment'' when unhealthy. [[Allow automatic rest when unhealthy|Universal Rules][$universalRulesRest = 1]]
<<else>>
Slaves will ''automatically rest'' at $assistantName's discretion when unhealthy. [[Require all slaves to stay on assignment|Universal Rules][$universalRulesRest = 0]]
<</if>>
<br><br>
<<if $universalRulesConsent == 0>>
Slaves are ''not required'' to get consent before fucking other slaves. [[Restrain slave on slave molestation|Universal Rules][$universalRulesConsent = 1]]
<<else>>
Slaves are ''generally required'' to get consent before fucking other slaves. [[Encourage slave on slave molestation|Universal Rules][$universalRulesConsent = 0]]
<</if>>
<br><br>
Slave nicknames are
<<if ($nicknamesAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$nicknamesAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$nicknamesAllowed = 0]]
<</if>>
<br>
<<if $surnamesForbidden == 0>>
<span id="strip">
<<link "Strip all slaves of their surnames, both new and old">>
<<for _i = 0; _i < $slaves.length; _i++>>
<<set $slaves[_i].slaveSurname = 0>>
<</for>>
<<set $surnamesForbidden = 1>>
<<replace "#strip">>
Surnames taken.
<</replace>>
<</link>>
</span>
<<else>>
[[Allow future slaves to keep their surnames|Universal Rules][$surnamesForbidden = 0]]
<</if>>
<br><br>
Slave requests for body mods are
<<if ($modRequestsAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$modRequestsAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$modRequestsAllowed = 0]]
<</if>>
<br>
Slave requests for growth hormones are
<<if ($expansionRequestsAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$expansionRequestsAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$expansionRequestsAllowed = 0]]
<</if>>
<<if $FSAnnounced > 0>>
<br><br>
<<if ($useFSNames == 0)>>
Future society names for new slaves are currently @@.red;NOT APPLIED@@. [[Apply|Universal Rules][$useFSNames = 1]]
<<else>>
Future society names for new slaves are currently @@.cyan;APPLIED@@. [[Stop applying|Universal Rules][$useFSNames = 0]]
<</if>>
<</if>>
<<if $brothel+$club+$dairy+$servantsQuarters+$arcade+$schoolroom+$spa+$clinic+$masterSuite+$cellblock > 0>>
<br><br>
<<if $universalRulesFacilityWork == 0>>
Slaves ''will not'' cooperate with staffed facilities to improve their performance. [[Allow cooperation|Universal Rules][$universalRulesFacilityWork = 1]]
<<else>>
Slaves ''will'' cooperate with staffed facilities to improve their performance. [[Stop cooperation|Universal Rules][$universalRulesFacilityWork = 0]]
<</if>>
<</if>>
<<if $brothel+$club+$dairy+$servantsQuarters+$arcade+$schoolroom+$spa+$clinic+$masterSuite+$cellblock > 0>>
<br><br>
<<if $universalRulesAssignsSelfFacility == 1>>
Slaves ''are'' permitted to assign themselves to facilities when choosing their assignment. [[Deny self assignment to facilities|Universal Rules][$universalRulesAssignsSelfFacility = 0]]
<<else>>
Slaves ''are not'' permitted to assign themselves to facilities when choosing their assignment. [[Permit self assignment to facilities|Universal Rules][$universalRulesAssignsSelfFacility = 1]]
<</if>>
<</if>>
<br><br>
<<if $universalRulesNewSlavesRA == 0>>
The Rules Assistant ''will not apply'' automatically to newly acquired slaves. [[Apply to new slaves|Universal Rules][$universalRulesNewSlavesRA = 1]]
<<else>>
The Rules Assistant ''will apply'' automatically to newly acquired slaves [[Stop applying to new slaves|Universal Rules][$universalRulesNewSlavesRA = 0]]
<</if>>
<<if $seeDicks != 100>>
<br><br>
<<if $universalRulesImpregnation == "HG">>
Fertile slaves will be ''systematically impregnated by your Head Girl,'' if she is able to do so. [[Cancel insemination regime|Universal Rules][($universalRulesImpregnation = "none"),($universalHGImpregnateMasterSuiteToggle = 0)]]<<if $PC.dick > 0>> | [[Inseminate them yourself|Universal Rules][($universalRulesImpregnation = "PC"),($universalHGImpregnateMasterSuiteToggle = 0)]]<</if>> <br>
<<if $universalHGImpregnateMasterSuiteToggle == 1>>
Your head girl, if able, ''is not'' inseminating slaves in the Master Suite. [[Allow her to inseminate Master Suite slaves|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 0]]
<<else>>
Your head girl, if able, ''is'' inseminating slaves in the Master Suite. [[Forbid her from inseminating Master Suite slaves|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 1]]
<</if>>
<<elseif $universalRulesImpregnation == "PC">>
Fertile slaves will be ''systematically impregnated by you.'' [[Cancel insemination regime|Universal Rules][$universalRulesImpregnation = "none"]]<<if $seeDicks != 0>> | [[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]]<</if>>
<<elseif $seePreg != 0>>
Fertile slaves will ''not be systematically impregnated.'' <<if $PC.dick > 0>>[[Inseminate them yourself|Universal Rules][$universalRulesImpregnation = "PC"]]<</if>><<if ($PC.dick > 0) && ($seeDicks != 0)>> | <</if>><<if $seeDicks != 0>>[[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]]<</if>>
<</if>>
<br><br>
<<if $universalRulesBirthing == 1>>
Heavily pregnant slaves will be ''scanned daily'' for signs of labor and moved to a birthing area immediately if any are detected.
[[Stop scanning|Universal Rules][$universalRulesBirthing = 0]]
<<else>>
Heavily pregnant slaves will be ''required to work'' right up until they feel contractions.
[[Apply daily scanning|Universal Rules][$universalRulesBirthing = 1]]
//This will increase upkeep costs for these slaves//
<</if>>
<<if $universalRulesBirthing == 1>>
<br><br>
<<if $universalRulesCSec == 1>>
Pregnant slaves will be ''given Caesarean sections'' rather than allowed to give birth naturally in order to minimize health issues and to preserve their vaginas.
[[Only perform c-sections when necessary|Universal Rules][$universalRulesCSec = 0]]
<<else>>
Pregnant slaves will ''give birth naturally'' unless health issues pose a threat.
[[Always perform c-sections|Universal Rules][$universalRulesCSec = 1]]
//Will lessen medical costs, at the expense of scarring//
<</if>>
<</if>>
<</if>>
<br><br>
<<if $universalRulesImmobileSlavesMaintainMuscles == 1>>
Immobile slaves ''will maintain'' their muscles rather than allow themselves to become soft.
[[Stop mandatory workouts|Universal Rules][$universalRulesImmobileSlavesMaintainMuscles = 0]]
<<else>>
Immobile slaves ''will not maintain'' their musculature and will gradually lose it.
[[Mandatory workouts|Universal Rules][$universalRulesImmobileSlavesMaintainMuscles = 1]]
<</if>>
<<if $dojo > 0>>
<br><br>
<<if $bodyguardTrains == 0>>
Your Bodyguard ''is not allowed'' to train potential successors. [[Allow training|Universal Rules][$bodyguardTrains = 1]]
<<else>>
Your Bodyguard ''is allowed'' to train potential successors. [[Stop training|Universal Rules][$bodyguardTrains = 0]]
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/universalRules.tw
|
tw
|
bsd-3-clause
| 7,229 |
:: Use Guard [nobr]
//
$slaves[$i].slaveName is standing behind your left shoulder, guarding your person.
<<switch $slaves[$i].clothes>>
<<case "attractive lingerie">>
$His lacy lingerie contrasts with $his deadly weaponry.
<<case "a succubus outfit">>
$His succubus outfit and impressive weapons make $him look like a character from an overwrought graphic novel.
<<case "uncomfortable straps">>
$His uncomfortable straps make $him look like a classical slave warrior.
<<case "shibari ropes">>
$His shibari ropes make $him look like an insane slave fighter.
<<case "restrictive latex" "a latex catsuit">>
$His complete suit of latex gives $him a beautiful yet intimidating appearance.
<<case "a nice nurse outfit">>
$His practical nurse's outfit make $his weapons look like surgical instruments of death.
<<case "a military uniform">>
$His military uniform is most befitting of an honor guard.
<<case "a schutzstaffel uniform">>
$His military uniform is most befitting of an honor guard.
<<case "a slutty schutzstaffel uniform">>
$His military uniform is most befitting of an honor guard and your personal whore.
<<case "a red army uniform">>
$His military uniform is most befitting of an honor guard.
<<case "a long qipao">>
$His elegant qipao makes $him seem less deadly than $he actually is.
<<case "battlearmor">>
$His battlearmor means $he's always ready for combat.
<<case "a mounty outfit">>
$His mounty outfit only enhances $his authority as your personal guard.
<<case "a police uniform">>
$His police uniform only enhances $his authority as your personal guard.
<<case "a gothic lolita dress">>
$His elegant dress makes $him seem less deadly than $he actually is.
<<case "a dirndl">>
$His dirndl allows $him to hide all sorts of useful weapons against $his bare thighs.
<<case "lederhosen">>
$His weapon hangs from a shoulder sling over $his lederhosen.
<<case "a biyelgee costume">>
$His biyelgee costume makes $him appear as an athletic specimen, ready to defend you in hand-to-hand combat.
<<case "a mini dress">>
$His revealing mini dress and elegant weapons make $him look sexy, yet deadly.
<<case "a monokini">>
$His monokini's unrepressed appearance clashes amusingly with $his deadly weapons.
<<case "an apron">>
$He's nude, aside from an apron and the holsters for $his numerous weapons.
<<case "a cybersuit">>
$His cybersuit makes $him look sleek, sexy, and deadly. A perfect femme fatale.
<<case "clubslut netting">>
$His club netting's slutty appearance clashes amusingly with $his deadly weapons.
<<case "a string bikini">>
$His string bikini's flirty appearance clashes amusingly with $his deadly weapons.
<<case "a scalemail bikini">>
$His scalemail bikini's barbaric appearance meshes well with $his sword, but clashes with $his firearms.
<<case "striped panties">>
$He's nude, aside from some cute panties and the holsters for $his numerous weapons.
<<case "a slutty outfit">>
<<if $slaves[$i].actualAge < 21>>
$He's wearing a schoolgirl uniform and sucking on hard candy, making $him look like a character from a kung-fu film.
<<elseif $slaves[$i].actualAge < 30>>
$He's chosen to wear a catsuit, and looks like a fictional heroine.
<<elseif $slaves[$i].actualAge < 40>>
$He's wearing a schoolgirl uniform and sucking on hard candy, making $him look like a character from a kung-fu film.
<<else>>
$He's wearing a wifely dress, creating a discordant effect with $his weapons.
<</if>>
<<case "a cheerleader outfit">>
$He's wearing a cheerleader uniform, creating an amusing effect with $his weapons.
<<case "attractive lingerie for a pregnant woman">>
$His silky lingerie contrasts with $his deadly weaponry.
<<case "kitty lingerie">>
$His cutesy lingerie contrasts with $his deadly weaponry.
<<case "a maternity dress">>
$His loose dress gives $him plenty of places to conceal weaponry.
<<case "stretch pants and a crop-top">>
$His relaxed outfit clashes amusingly with $his serious weapons.
<<case "a slave gown">>
$His gorgeous gown and elegant weapons make $him look refined, yet deadly.
<<case "a halter top dress">>
$His beautiful halter top dress and elegant weapons make $him look refined, yet deadly.
<<case "a ball gown">>
$His fabulous silken ball gown and elegant weapons make $him look refined, yet deadly.
<<case "a nice maid outfit">>
$His pretty maid outfit and weapons make $him look like a character from an animated movie.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit make $him look like an insane slave fighter.
<<case "a hanbok">>
$His pretty hanbok and weapons make $him look like a character from a history novel.
<<case "spats and a tank top">>
$His exercise outfit makes $him look like $he has the fitness to back up $his weapons.
<<case "a slutty maid outfit">>
$His slutty maid outfit and weapons make $him look like a character from an exploitation film.
<<case "cutoffs and a t-shirt">>
$His relaxed clothing clashes with $his weaponry, making $him look like $he's planning to kill someone and then have a relaxing day off.
<<case "harem gauze">>
$His weapons pin $his sheer gauze down over $his body, putting everything on lewd display.
<<case "a fallen nuns habit">>
$His sacrilegious getup and weapons make $him look like a sinner's fantasy.
<<case "a chattel habit">>
$His chattel habit and weapons make $his role as a defender of the new faith instantly obvious.
<<case "a penitent nuns habit">>
$His somber habit and weapons make $him look like a member of a militant order.
<<case "slutty business attire">>
$His slutty business suit and weapons give $him the look a supervillain's sidekick.
<<case "nice business attire">>
$His business suit and weapons give $him the look of a finely honed corporate instrument.
<<case "conservative clothing">>
$His casual, conservative clothes and weapons make $him look like a normal old world security contractrix.
<<case "a hijab and blouse">>
$His modest, conservative clothes and weapons make $him look like an old world security contractrix.
<<case "a comfortable bodysuit">>
$His bodysuit and weapons make $him look like an action movie heroine.
<<case "a burkini">>
$His form-fitting swimsuit and weapons make $him look like an action movie heroine.
<<case "a leotard">>
$His leotard and weapons make $him look like the heroine of an old exploitation film.
<<case "a bunny outfit">>
$His bunny outfit and weapons make $him look like the henchwoman of a villain from a cheesy vintage spy film.
<<case "a slutty nurse outfit">>
Between $his nurse outfit and $his weapons $he looks prepared to do harm, and then to heal it.
<<case "a schoolgirl outfit">>
This schoolgirl is well armed, bringing to mind more than one farcical action film.
<<case "a kimono">>
$His kimono has discreet cuts that allow $him to fight reasonably well in it if necessary, and are almost invisible when $he stands straight.
<<case "a slutty qipao">>
$His qipao and weapons make $him look like a character from a fighting game.
<<case "a toga">>
$His toga and weapons make a stark contrast, making $him stand out a lot.
<<case "a huipil">>
$His huipil hides most of the weapons $he carries, but carrying them on naked skin is a slight discomfort.
<<case "a hijab and abaya" "a niqab and abaya">>
$His weapons are strapped to the outside of $his abaya, a juxtaposition that would be more ludicrous had not many women in the Middle East recently been seen fighting dressed in just this way.
<<case "a burqa">>
$His weapons are strapped to the outside of $his burqa, a juxtaposition that would be more ludicrous had not some women in the Middle East recently been seen fighting dressed in just this way.
<<case "a klan robe" "a slutty klan robe">>
$His weapons are strapped to the outside of $his robe, all the essentials are present, mainly rope.
<<case "battledress">>
Though $his battledress top is just a tank top, $he still skirts the edge of looking more like a Free Cities mercenary than a Free Cities sex slave.
<<case "slutty jewelry">>
The bangles $he's wearing are complemented by the straps that mount $his weapons to $his otherwise naked body.
<<case "a tube top and thong" "a button-up shirt and panties" "a bra" "a button-up shirt" "a sweater" "a tank-top" "a thong" "a tube top" "a striped bra" "a skimpy loincloth" "a sports bra">>
Due to the skimpiness of $his outfit, $he appears to be wearing more weapons than clothing.
<<case "a sweater and panties" "a t-shirt" "a tank-top and panties" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "sport shorts and a t-shirt" "a t-shirt and panties" "panties and pasties" "striped underwear" "sport shorts and a sports bra" "jeans" "a sweater and cutoffs" "leather pants and a tube top" "sport shorts">>
$His weapons only accentuate the nakedness of $his body.
<<default>>
<<if ["chastity belt", "combined chastity"].includes($activeSlave.vaginalAccessory)>>
$His chastity belt covers and protects $him, just as $his weapons cover and protect you.
<<elseif ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>
$His chastity cage covers and protects $him, just as $his weapons cover and protect you.
<<else>>
$He is nude except for $his armament.
<</if>>
<</switch>>
//
|
amomynous0/fc
|
src/uncategorized/useGuard.tw
|
tw
|
bsd-3-clause
| 9,378 |
:: Walk Past [nobr]
//
<<set $target = "">>
<<if $familyTesting == 1 && totalRelatives($activeSlave) > 0 && random(1,100) > 80>>
<<set $relation = randomRelatedSlave($activeSlave)>>
<<if $relation.mother == $activeSlave.ID || $relation.father == $activeSlave.ID>>
<<set $relationType = "daughter">>
<<elseif $activeSlave.mother == $relation.ID>>
<<set $relationType = "mother">>
<<elseif $activeSlave.father == $relation.ID>>
<<set $relationType = "father">>
<<else>>
<<switch areSisters($activeSlave, $relation)>>
<<case 1>>
<<set $relationType = "twin">>
<<case 2>>
<<set $relationType = "sister">>
<<case 3>>
<<set $relationType = "half-sister">>
<</switch>>
<</if>>
<<set _seed = 110, $partner = "relation">>
<<elseif $familyTesting == 0 && ($activeSlave.relation !== 0) && (random(1,100) > 80)>>
<<set _seed = 110, $partner = "relation">>
<<elseif ($activeSlave.relationship > 0) && (random(1,100) > 70)>>
<<set _seed = 120, $partner = "relationship">>
<<elseif ($activeSlave.rivalry !== 0) && ($activeSlave.amp !== 1) && (random(1,100) > 70)>>
<<set _seed = 130, $partner = "rivalry">>
<<else>>
<<set _seed = random(1,100), $partner = "">>
<</if>>
<<run SlavePronouns($activeSlave)>> /* are we including passages that need this? */
<<setLocalPronouns $activeSlave>>
<span id="walk">
<<if ($partner !== "relationship") || ($activeSlave.relationship == 1) || ($activeSlave.relationship == 2) || ($activeSlave.releaseRules == "restrictive")>>
$activeSlave.slaveName
<<switch $activeSlave.assignment>>
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif ($activeSlave.lactation == 0) && ($activeSlave.balls > 0)>>
is working in $dairyName, and is having $his cock milked. As you watch, $his balls tighten as the phallus up $his butt brings $him closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, and is having $his tits milked, but you have a good view of $his <<if $seeRace == 1>>$activeSlave.race <</if>>body on the feeds.
<<else>>
is working in $dairyName, and is massaging $his sore tits, but you have a good view of $his <<if $seeRace == 1>>$activeSlave.race <</if>>body on the feeds.
<</if>>
<<case "work in the brothel">>
<<Beauty $activeSlave>>
is working in $brothelName, and is
<<if ($beauty > 100) && (random(1,2) == 1)>>
<<if (_seed > 80)>>
riding one customer's dick while $he gives another a blowjob.
<<elseif (_seed > 60)>>
sucking one customer's cock while giving another a handjob.
<<elseif (_seed > 40)>>
eating out one customer's cunt while another uses a strap-on on $him.
<<elseif (_seed > 20)>>
getting pounded by two women wearing strap-ons.
<<else>>
being double penetrated by a pair of customers.
<</if>>
<<elseif (_seed > 80)>>
riding a customer's dick.
<<elseif (_seed > 60)>>
sucking a customer's cock.
<<elseif (_seed > 40)>>
pleasuring a customer's cunt.
<<elseif (_seed > 20)>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer.
<</if>>
You have a voyeuristic view of $his <<if $seeRace == 1>>$activeSlave.race <</if>>body on the feeds.
<<case "serve the public">>
<<Beauty $activeSlave>>
is serving the public, and is
<<if ($beauty > 100) && (random(1,2) == 1)>>
<<if (_seed > 80)>>
riding one citizen's dick while $he gives another a blowjob.
<<elseif (_seed > 60)>>
sucking one citizen's cock while giving another a handjob.
<<elseif (_seed > 40)>>
eating out one citizen's cunt while another uses a strap-on on $him.
<<elseif (_seed > 20)>>
getting pounded by two women wearing strap-ons.
<<else>>
being double penetrated by a pair of citizens.
<</if>>
<<elseif (_seed > 80)>>
riding a citizen's dick.
<<elseif (_seed > 60)>>
sucking a citizen's cock.
<<elseif (_seed > 40)>>
pleasuring a citizen's cunt.
<<elseif (_seed > 20)>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of $his <<if $seeRace == 1>>$activeSlave.race <</if>>body on the feeds.
<<case "serve in the club">>
is working in $clubName,
<<if _seed > 50>>
displaying $his <<if $seeRace == 1>>$activeSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use $his $activeSlave.race <</if>>body.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "serve in the master suite">>
<<if $activeSlave.fuckdoll > 0>>
waiting for use in $masterSuiteName, next to a display case full of other sex toys.
<<elseif $masterSuiteUpgradeLuxury == 1>>
<<if _seed > 50>>
is kneeling on the big bed in $masterSuiteName, awaiting your return.
<<else>>
is beautifying $himself in $masterSuiteName so $he'll be pretty when you return.
<</if>>
<<elseif $masterSuiteUpgradeLuxury == 2>>
is in $masterSuiteName's fuckpit,
<<if (_seed > 80)>>
with a pair of $his fellow fucktoys industriously sucking on $his nipples.
<<elseif (_seed > 60)>>
<<if $activeSlave.anus > 0>>
taking double penetration from
<<else>>
being spitroasted by
<</if>>
a pair of $his fellow fucktoys.
<<elseif (_seed > 40)>>
<<if canAchieveErection($activeSlave)>>
with $his dick inside
<<elseif $activeSlave.dick > 0>>
getting $his soft dick sucked by
<<else>>
getting eaten out by
<</if>>
a fellow fucktoy.
<<elseif (_seed > 20)>>
<<if $activeSlave.anus > 0>>
getting $his ass pounded
<<else>>
getting eaten out
<</if>>
by a fellow fucktoy.
<<else>>
performing oral sex on a fellow fucktoy.
<</if>>
<<else>>
<<if ($activeSlave.energy > 95)>>
is having enthusiastic sex with your other pets while waiting for your cock.
<<else>>
is having idle sex with several of your other toys while they await your pleasure.
<<if ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "buttslut">>
$He's happily taking a strap-on up $his asspussy.
<<case "cumslut">>
$He's happily performing oral on another slave.
<<case "dom">>
$He's holding another slave down while $he fucks $him.
<<case "submissive">>
$He's letting another slave hold $his down as $he fucks $him.
<<case "sadist">>
$He's spanking another slave with one hand and giving $his a handjob with the other.
<<case "masochist">>
Another slave is spanking $him and giving $him a handjob at the same time.
<<case "boobs">>
$He has a slave sucking on each of $his nipples while $he gives each a handjob.
<<case "pregnancy">>
<<if $activeSlave.belly >= 5000>>
$He's sighing contentedly as $his rounded belly is sensually rubbed.
<<else>>
$He's happily roleplaying conceiving a child as $he gets fucked.
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<<case "stay confined">>
is confined, but you have a fine view of $his <<if $seeRace == 1>>$activeSlave.race <</if>>body on the feed from $his cell.
<<case "be confined in the cellblock">>
is confined in $cellblockName, but you have a fine view of $his <<if $seeRace == 1>>$activeSlave.race <</if>>body on the feed from $his cell.
<<case "be confined in the arcade" "work a glory hole">>
is confined in <<if $activeSlave.assignment == "be confined in the arcade">>$arcadeName<<else>>a glory hole<</if>>;
<<if (_seed > 80)>>
$his ass is held out at cock height, and a customer is using $his fuckhole.
<<elseif (_seed > 60)>>
$his mouth is held open at cock height, and a customer is fucking $his throat.
<<elseif (_seed > 40)>>
a woman is abusing $his with a couple of dildos.
<<elseif (_seed > 20)>>
a customer is cruelly spanking $his helpless butt.
<<else>>
a customer is harshly using $his defenseless anus.
<</if>>
<<case "be the Madam">>
is managing $brothelName: $he is making sure all the customers are satisfied and all the whores are working hard.
<<case "be your Concubine">>
<<if random(1,2) == 1>>
is looking after $himself; $he spends many hours every day on $his beauty regimen.
<<else>>
is checking over the appearance of your harem, making sure everyone looks perfect.
<</if>>
<<case "be the Wardeness">>
is looking after the cells: $he is
<<if _seed > 50>>
forcing a resistant slave to orally service $him.
<<else>>
beating a rebellious slave across the buttocks.
<</if>>
<<case "live with your Head Girl">>
<<if $HeadGirl != 0>>
is getting the Head Girl's suite cleaned up while $HeadGirl.slaveName is out working.
<<else>>
is making sure the Head Girl's suite is in order for your next Head Girl.
<</if>>
<<case "be the Stewardess">>
is managing the house servants in $servantsQuartersName: $he overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the Schoolteacher">>
is teaching classes in $schoolroomName: $he is leading the slave students in rote recitation.
<<case "be the DJ">>
is right where $he belongs, in the DJ booth in $clubName $he leads. $He's bouncing in time with the beat to show off $his tits.
<<case "be the Milkmaid">>
is working in $dairyName, looking after your stock.
/%
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. $He has a straight ceramic sword strapped to $his back and a machine pistol at $his hip.
%/
<<default>> /* WALKPASTS START HERE */
<<if ($activeSlave.heels == 1) && !["flats", "none"].includes($activeSlave.shoes)>>
walks past your desk with the tiny swaying steps $he must take in order to walk on $his surgically altered legs. $He is on $his way to
<<elseif ["heels", "pumps"].includes($activeSlave.shoes)>>
walks past your desk with the swaying steps $he must take in $his high heels. $He is on $his way to
<<elseif ($activeSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by $his high heeled boots. $He is on $his way to
<<elseif ($activeSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps $he must take in $his ridiculous heels. $He is on $his way to
<<elseif ($activeSlave.heels == 1)>>
crawls past your desk on all fours, since $he has not been allowed the heels $he needs to walk upright. $He is on $his way to
<<elseif ($activeSlave.amp == 1)>>
is carried past your desk by one of your other slaves. $He is on $his way to
<<elseif !canWalk($activeSlave)>>
is helped past your desk by one of your other slaves. $He is on $his way to
<<else>>
walks past your desk on $his way to
<</if>>
<<if $activeSlave.inflation > 0 && random(1,100) > 70>>
<<if $activeSlave.inflationMethod == 1>>
gorge $himself with $activeSlave.inflationType;
<<elseif $activeSlave.inflationMethod == 2>>
fill $his rear with
<<switch $activeSlave.inflationType>>
<<case "water" "milk" "cum" "food">>
$activeSlave.inflationType;
<<default>>
<<print $activeSlave.inflationType>>s;
<</switch>>
<<elseif $activeSlave.inflationMethod == 3>>
<<if $activeSlave.inflationType == "milk">>
suckle from $his assigned nipple until $he is sufficiently filled with milk;
<<else>>
suck $his assigned dick until $he is sufficiently filled with cum;
<</if>>
<</if>>
<<else>>
<<switch $activeSlave.assignment>>
<<case "rest">>
<<if _seed > 50>>
bed;
<<else>>
eat;
<</if>>
<<case "get milked">>
drain $his
<<if ($activeSlave.lactation == 0) && ($activeSlave.balls > 0)>>
cum-filled, <<if $seeRace == 1>>$activeSlave.race <</if>>balls;
<<elseif ($activeSlave.lactation > 0) && ($activeSlave.balls > 0)>>
cum-filled, <<if $seeRace == 1>>$activeSlave.race <</if>>balls and milky udders;
<<else>>
milky <<if $seeRace == 1>>$activeSlave.race <</if>>udders;
<</if>>
<<case "whore">>
<<if _seed > 50>>
sell $his <<if $seeRace == 1>>$activeSlave.race <</if>>body;
<<else>>
ply $his trade as a whore;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest in the spa">>
relax in $spaName;
<<case "be a servant">>
clean up after your other slaves;
<<case "learn in the schoolroom">>
attend classes
<<if $Schoolteacher == 0>>
in $schoolroomName;
<<else>>
under $Schoolteacher.slaveName, perhaps literally;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be the Attendant">>
look after the girls in $spaName;
<<case "take classes">>
attend classes with $assistantName;
<<case "be your Head Girl">>
oversee your other slaves;
/%
<<case "please you">>
sit next to you and wait for
<<if _seed > 50>>
you to fuck $him;
<<else>>
$his Master to use $his<<if $seeRace == 1>> $activeSlave.race<</if>> body;
<</if>>
%/
<<case "recruit girls">>
use $his connections to recruit slaves;
<<default>>
$activeSlave.assignment;
<</switch>>
<</if>> /* end inflation blurb */
<<if ($activeSlave.amp == 1)>>
$he is carried by on $his way to $his next task.
<<elseif $activeSlave.fetish == "mindbroken">>
$he does not even glance at you as $he goes mindlessly to $his next task.
<<elseif $activeSlave.devotion < -50>>
$he directs a look of pure hatred at where you sit as $he passes.
<<elseif $activeSlave.devotion < -20>>
$he cannot keep the loathing from $his face as $he passes.
<<elseif $activeSlave.devotion <= 20>>
$he passes quickly, obviously hoping to avoid you.
<<elseif $activeSlave.devotion <= 50>>
$he rushes by, hurrying to $his next task.
<<else>>
as $he passes $he gives you a look of adoration.
<</if>>
<</switch>>
/* WALKPASTS END */
<</if>>
/* TIME TOGETHER EXCEPTION ENDS */
<<if ($partner == "rivalry")>>
<<set _partnerSlave = getSlave($activeSlave.rivalryTarget)>>
<<setLocalPronouns _partnerSlave 2>>
<<if ndef _partnerSlave>>
<<goto "Main">>
<</if>>
Meanwhile,
<<if $activeSlave.rivalry >= 3>>
_partnerSlave.slaveName, whom $he hates,
<<elseif $activeSlave.rivalry >= 2>>
$his rival _partnerSlave.slaveName
<<else>>
_partnerSlave.slaveName, whom $he dislikes,
<</if>>
<<switch _partnerSlave.assignment>>
<<case "be your agent">>
is shaping society in _his2 assigned arcology.
<<case "live with your agent">>
is helping _his2 lover shape society in _his2 assigned arcology.
<<case "stay confined">>
is confined, but you have a fine view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feed from _his2 cell.
<<case "work in the brothel">>
is working in the brothel, and is
<<if _seed > 80>>
riding a customer's dick.
<<elseif _seed > 60>>
sucking a customer's cock.
<<elseif _seed > 40>>
pleasuring a customer's cunt.
<<elseif _seed > 20>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer.
<</if>>
You have a voyeuristic view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feeds.
<<case "serve the public">>
is serving the public, and is
<<if _seed > 80>>
riding a citizen's dick.
<<elseif _seed > 60>>
sucking a citizen's cock.
<<elseif _seed > 40>>
pleasuring a citizen's cunt.
<<elseif _seed > 20>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feeds.
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif (_partnerSlave.lactation == 0) && (_partnerSlave.balls > 0)>>
is working in $dairyName, and is having _his2 cock milked. As you watch, _his2 balls tighten as the phallus up _his2 butt brings _him2 closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, having _his2 tits milked.
<<else>>
is working in $dairyName, massaging _his2 sore tits.
<</if>>
You have a good view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feeds.
<<case "serve in the club">>
is working on the club,
<<if _seed > 50>>
displaying _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use _his2 _partnerSlave.race <</if>>body.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. _he2 has a straight ceramic sword strapped to _his2 back and a machine pistol at _his2 hip.
<<case "be the Madam">>
is managing the brothel: _he2 is making sure all the customers are satisfied and all the whores are working hard.
<<case "be the Stewardess">>
is managing the house servants: _he2 overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the Schoolteacher">>
is teaching classes: _he2 is leading the slave students in rote recitation.
<<case "be the Attendant">>
is seeing to girls in the spa: _he2 is gently soaping an exhausted slave.
<<case "be the DJ">>
is taking the lead on the club: _he2 greets new arrivals, flirts with them prettily, and subtly guides them towards choice sluts.
<<case "be the Milkmaid">>
is working in the dairy, looking after your stock.
<<default>>
<<if (_partnerSlave.heels == 1) && !["flats", "none"].includes(_partnerSlave.shoes)>>
walks past your desk with the tiny swaying steps _he2 must take in order to walk on _his2 surgically altered legs. _he2 is on _his2 way to
<<elseif ["heels", "pumps"].includes(_partnerSlave.shoes)>>
walks past your desk with the swaying steps _he2 must take in _his2 high heels. _he2 is on _his2 way to
<<elseif (_partnerSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by _his2 high heeled boots. _he2 is on _his2 way to
<<elseif (_partnerSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps _he2 must take in _his2 ridiculous heels. _he2 is on _his2 way to
<<elseif (_partnerSlave.heels == 1)>>
crawls past your desk on all fours, since _he2 has not been allowed the heels _he2 needs to walk upright. _he2 is on _his2 way to
<<elseif (_partnerSlave.amp == 1)>>
is carried past your desk by one of your other slaves. _he2 is on _his2 way to
<<elseif !canWalk(_partnerSlave)>>
is helped past your desk by one of your other slaves. _he2 is on _his2 way to
<<else>>
walks past your desk on _his2 way to
<</if>>
<<switch _partnerSlave.assignment>>
<<case "whore">>
<<if _seed > 50>>
whore;
<<else>>
sell _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest">>
<<if _seed > 50>>
eat;
<<else>>
bed;
<</if>>
<<case "get milked">>
<<if _seed > 50>>
milk _his2 overfull <<if $seeRace == 1>>_partnerSlave.race <</if>>tits;
<<else>>
drain _his2 milky <<if $seeRace == 1>>_partnerSlave.race <</if>>udders;
<</if>>
<<case "please you">>
wait next to you and wait for you to fuck _him2;
<<case "be a subordinate slave">>
service your other slaves;
<<case "be a servant">>
clean up after your other slaves;
<<case "be your Head Girl">>
oversee your other slaves;
<<case "recruit girls">>
use _his2 connections to recruit slaves;
<<default>>
_partnerSlave.assignment;
<</switch>>
<<if (_partnerSlave.amp == 1)>>
_he2 is carried by on _his2 way to _his2 next task.
<<elseif _partnerSlave.fetish == "mindbroken">>
_he2 does not even glance at you as _he2 goes mindlessly to _his2 next task.
<<elseif _partnerSlave.devotion < -50>>
_he2 directs a look of pure hatred at where you sit as _he2 passes.
<<elseif _partnerSlave.devotion < -20>>
_he2 cannot keep the loathing from _his2 face as _he2 passes.
<<elseif _partnerSlave.devotion <= 20>>
_he2 passes quickly, obviously hoping to avoid you.
<<elseif _partnerSlave.devotion <= 50>>
_he2 rushes by, hurrying to _his2 next task.
<<else>>
as _he2 passes _he2 gives you a look of adoration.
<</if>>
<</switch>>
<<set $target = "FRival", _partnerSlave = null>>
<<elseif ($partner == "relationship") && ($activeSlave.relationship >= 3) && ($activeSlave.releaseRules !== "restrictive") && ($activeSlave.releaseRules !== "masturbation")>>
<<set _partnerSlave = getSlave($activeSlave.relationshipTarget)>>
<<setLocalPronouns _partnerSlave 2>>
<<if ndef _partnerSlave>>
<<goto "Main">>
<</if>>
<<if $activeSlave.relationship <= 3>>
<<set _activeSlaveRel = "friend with benefits">>
<<elseif $activeSlave.relationship <= 4>>
<<set _activeSlaveRel = "lover">>
<<else>>
<<set _activeSlaveRel = "slave wife">>
<</if>>
$activeSlave.slaveName and _partnerSlave.slaveName are
<<set _seed = random(1,3)>>
<<if ["be your agent", "be confined in the arcade"].includes(_partnerSlave.assignment) || (_partnerSlave.assignment == "work in the dairy" && $DairyRestraintsSetting >= 2)>>
<<if _partnerSlave.assignment == "work in the dairy" && $DairyRestraintsSetting >= 2>>
trying their best to maintain their relationship with _partnerSlave.slaveName being part of $dairyName.
<<elseif _partnerSlave.assignment == "be your agent">>
catching up with each other over a video call. Running an arcology in your stead comes with its perks.
<<elseif _partnerSlave.assignment == "be confined in the arcade">>
trying their best to maintain their relationship with _partnerSlave.slaveName being nothing more than holes in $arcadeName.
<</if>>
<<elseif _seed == 1>> /* SEXY TIMES */
<<if (($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")) && ($activeSlave.dick > 0) && canPenetrate($activeSlave) && ((_partnerSlave.fetish == "dom") || (_partnerSlave.fetish == "sadist")) && (_partnerSlave.dick > 0) && canPenetrate(_partnerSlave)>>
performing double anal on another slave. They're face to face over their sub's shoulders, looking into each other's eyes with every appearance of enjoyment and love, since for them rubbing dicks inside another slave's butt is what constitutes healthy sexual activity. _partnerSlave.slaveName is on the bottom, and holds their victim atop _him2 with _partnerSlave.slaveName's cock already hilted in $his ass so $activeSlave.slaveName can force $himself inside as well. They enjoy the overstimulated girl's struggles.
<<set $activeSlave.penetrativeCount++, _partnerSlave.penetrativeCount++, $penetrativeTotal += 2>>
<<elseif ($activeSlave.energy > 95)>>
having loud sex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such a sexual addict that $he wants it all the time, and _partnerSlave.slaveName does _his2 best to help $his _activeSlaveRel get off.
<<if ($activeSlave.vagina > 0) || ($activeSlave.anus > 0)>>
$activeSlave.slaveName is down on $his knees in front of _partnerSlave.slaveName, taking
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
_his2 cock doggy style,
<<elseif (_partnerSlave.dick > 1)>>
a finger fuck, since $his _activeSlaveRel is impotent,
<<else>>
a strap-on, doggy style,
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in $his pussy.
<<= VaginalVCheck()>>
<<elseif canDoAnal($activeSlave) >>
in $his ass.
<<= AnalVCheck()>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
They're scissoring enthusiastically and playing with each other's breasts.
<<set $activeSlave.mammaryCount++, _partnerSlave.mammaryCount++, $mammaryTotal += 2>>
<</if>>
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && $activeSlave.fetish != "none">>
<<switch $activeSlave.fetish>>
<<case "boobs">>
snuggling rather sexually <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves having $his breasts touched and massaged, so _partnerSlave.slaveName looks after $his _activeSlaveRel's tits.
<<if (_partnerSlave.amp == 1)>>
Since _partnerSlave.slaveName is an amputee $activeSlave.slaveName has _him2 propped on _his2 belly so _he2 can easily suckle and nuzzle.
<<else>>
They're spooning in bed with _partnerSlave.slaveName forming the large spoon so _he2 can reach around and play with $activeSlave.slaveName's boobs.
<</if>>
<<set $activeSlave.mammaryCount++, _partnerSlave.mammaryCount++, $mammaryTotal += 2>>
<<case "buttslut">>
having loud buttsex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such an anal addict that $he wants it all the time, and _partnerSlave.slaveName does _his2 best to keep _his2 _activeSlaveRel satisfied.
<<if ($activeSlave.anus > 0)>>
$activeSlave.slaveName is down on $his knees in front of _partnerSlave.slaveName, taking
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
_his2 cock up the butt.
<<if ($activeSlave.anus > 2) && (_partnerSlave.dick > 2)>>
$activeSlave.slaveName is clearly enjoying getting buttfucked by a cock big enough to make $his feel tight again.
<<elseif ($activeSlave.anus > 2) && (_partnerSlave.dick > 1)>>
$activeSlave.slaveName's gaping ass takes _partnerSlave.slaveName's cock easily.
<<elseif ($activeSlave.anus > 2)>>
$activeSlave.slaveName can barely tell _partnerSlave.slaveName's little dick is even there, but it's the thought that counts.
<<elseif ($activeSlave.anus < 2) && (_partnerSlave.dick > 2)>>
$activeSlave.slaveName is panting and writhing with the pain of taking $his _activeSlaveRel's massive dick. _partnerSlave.slaveName is doing _his2 best to be gentle.
<<elseif ($activeSlave.anus < 2) && (_partnerSlave.dick > 1)>>
$activeSlave.slaveName is writhing with the mixed pain and pleasure of having $his tight ass stretched by $his _activeSlaveRel's nice cock.
<<elseif ($activeSlave.anus < 2)>>
$activeSlave.slaveName's tight anus and _partnerSlave.slaveName's little dick work well together; $activeSlave.slaveName can take it easily, and _partnerSlave.slaveName gets to fuck a hole that's tight, even for $him.
<</if>>
<<elseif (_partnerSlave.dick > 1)>>
a finger fuck, since $his _activeSlaveRel is impotent.
<<if ($activeSlave.anus > 2)>>
Or rather, a fist fuck, since that's what it takes to satisfy $his _activeSlaveRel's gaping hole.
<<elseif ($activeSlave.anus > 1)>>
_partnerSlave.slaveName is using three fingers to stretch $his _activeSlaveRel's asshole.
<<else>>
_partnerSlave.slaveName is using two fingers to gently fuck $his _activeSlaveRel's tight anus.
<</if>>
<<else>>
a strap-on up the butt, doggy style. _partnerSlave.slaveName is using a
<<if ($activeSlave.anus > 2)>>
massive fake phallus to satisfy $his _activeSlaveRel's gaping hole.
<<elseif ($activeSlave.anus > 1)>>
decent-sized fake phallus to stretch $his _activeSlaveRel's asshole.
<<else>>
small fake phallus to gently fuck $his _activeSlaveRel's tight anus.
<</if>>
<</if>>
<<= AnalVCheck()>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
Since $activeSlave.slaveName is an anal virgin, _partnerSlave.slaveName is rimming $his _activeSlaveRel, who is clearly enjoying $himself.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<case "cumslut">>
sharing oral pleasure <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such an oral addict that $he wants it all the time, and _partnerSlave.slaveName certainly doesn't mind all the loving oral attention. They're lying down to 69 comfortably,
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
with $activeSlave.slaveName hungrily sucking $his _activeSlaveRel's turgid cock.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1) && (_partnerSlave.anus > 0)>>
with $activeSlave.slaveName hungrily sucking $his _activeSlaveRel's limp cock. $He has a finger up poor impotent _partnerSlave.slaveName's butt to stimulate _his2 prostate so _he2 can cum for $him.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1)>>
with $activeSlave.slaveName hungrily sucking $his _activeSlaveRel's limp cock. $He has a finger massaging poor impotent _partnerSlave.slaveName's perineum in the hope of stimulating _him2 so _he2 can cum for $him.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
and $activeSlave.slaveName is sating $his oral fixation for the moment by eagerly polishing $his _activeSlaveRel's pearl.
<<set _partnerSlave.oralCount++, $oralTotal++>>
<</if>>
<<set $activeSlave.oralCount++, $oralTotal++>>
<<case "submissive">>
wrestling <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such a submissive that $he wants it rough all the time, and _partnerSlave.slaveName does _his2 best to give _his2 _activeSlaveRel the constant abuse $he loves. $activeSlave.slaveName is down on $his knees in front of _partnerSlave.slaveName, worshipping
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
_his2 cock
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1)>>
_his2 asshole
<<set _partnerSlave.oralCount++, $oralTotal++>>
<<else>>
_his2 cunt
<<set _partnerSlave.oralCount++, $oralTotal++>>
<</if>>
while _partnerSlave.slaveName rains light slaps and loving insults down on _his2 bitch of a _activeSlaveRel.
<<set $activeSlave.oralCount++, $oralTotal++>>
<<case "dom">>
wrestling <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is so dominant with other slaves that $he prefers to take what $he wants, and _partnerSlave.slaveName does _his2 best to give _his2 _activeSlaveRel the struggle fucking $he loves. $activeSlave.slaveName is on top of _partnerSlave.slaveName getting oral, though it's more of a rough facefuck as $activeSlave.slaveName forces
<<if ($activeSlave.dick > 1) && canPenetrate($activeSlave)>>
$his cock
<<else>>
a strap-on
<</if>>
down _partnerSlave.slaveName's throat.
<<set _partnerSlave.oralCount++, $activeSlave.penetrativeCount++, $oralTotal++, $penetrativeTotal++>>
<<case "sadist">>
playing pain games <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves hurting other slaves, even $his friends, and _partnerSlave.slaveName submits to $his agonizing ministrations as often as $activeSlave.slaveName can cajole or force _him2 into it. $activeSlave.slaveName has _partnerSlave.slaveName over $his knee and is methodically tanning _partnerSlave.slaveName's $activeSlave.skin ass.
<<case "masochist">>
playing pain games <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves being hurt, so _partnerSlave.slaveName frequently indulges $him with spanking, slapping, pinching, and more exotic forms of abuse. _partnerSlave.slaveName has $activeSlave.slaveName over _his2 knee and is methodically tanning $activeSlave.slaveName's $activeSlave.skin ass.
<<case "humiliation">>
having open and visible sex <<if $activeSlave.livingRules == "luxurious">>in the doorway of the nice little room they share.<<else>>out in the hallway near the slave dormitory.<</if>> $activeSlave.slaveName pretends to hate fucking where other slaves can see $him, but _partnerSlave.slaveName knows _his2 _activeSlaveRel gets off on the mild humiliation. _partnerSlave.slaveName
<<if ($activeSlave.vagina > 0) || ($activeSlave.anus > 0)>>
has _his2 back propped up against a doorframe and $activeSlave.slaveName in _his2 lap, so $he can blush at any passing slave as $he shyly rides _partnerSlave.slaveName's
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
cock
<<else>>
strap-on
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in $his pussy.
<<= VaginalVCheck()>>
<<else>>
up $his ass.
<<= AnalVCheck()>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
is giving $activeSlave.slaveName oral out in the open so $he can blush and shiver as passing slaves see $his climax.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<case "pregnancy">>
having intimate sex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName's <<if $activeSlave.belly >= 1500>>middle is heavily rounded<<else>>desire to be bred is raging<</if>>, and _partnerSlave.slaveName does _his2 best to keep _his2 _activeSlaveRel satisfied.
_partnerSlave.slaveName
<<if (canDoVaginal($activeSlave) && $activeSlave.vagina > 0) || (canDoAnal($activeSlave) && $activeSlave.anus > 0)>>
<<if _partnerSlave.bellyPreg >= 10000 || _partnerSlave.bellyImplant >= 10000>>
is
<<if _partnerSlave.bellyPreg >= 1500>>
heavily pregnant
<<else>>
hugely gravid
<</if>>
$himself2, so _he2 has $activeSlave.slaveName on $his back so that _he2 can penetrate $him as best _he2 can with _his2
<<elseif _partnerSlave.bellyPreg > 5000 || _partnerSlave.bellyImplant >= 10000>>
is
<<if _partnerSlave.bellyPreg >= 1500>>
pregnant
<<else>>
gravid
<</if>>
$himself2, so _he2 has $activeSlave.slaveName on $his back so that _he2 can penetrate $him easier with _his2
<<else>>
has $activeSlave.slaveName on $his back so that tease $his belly as _he2 fucks $him with _his2
<</if>>
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
cock
<<else>>
strap-on
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in $his <<if $activeSlave.pregKnown == 1>>pregnant <</if>>pussy.
<<= VaginalVCheck()>>
<<else>>
in $his ass.
<<= AnalVCheck()>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
is giving $activeSlave.slaveName oral to try and sate $his lust.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<default>>
having intimate sex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>>
<</switch>>
<<elseif !$activeSlave.need>>
just spooning in bed. Since $activeSlave.slaveName gets fucked at work, _partnerSlave.slaveName understands that what $he really wants from _him2 is emotional intimacy. They're cuddling quietly, offering each other silent comfort and companionship.
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has _his2 legs wrapped around $activeSlave.slaveName's waist and _his2 arms hugging $him around the chest, and is looking deep into $his eyes as _he2 enjoys the wonderful feeling of _his2 _activeSlaveRel's cock in _his2 womanhood.
<<set $activeSlave.penetrativeCount++, _partnerSlave.vaginalCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && ($activeSlave.vaginalAccessory != "chastity belt") && ($activeSlave.vaginalAccessory != "combined chastity") && (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has _his2 legs wrapped around $activeSlave.slaveName's waist and _his2 arms hugging $him around the chest, and is looking deep into $his eyes as _he2 enjoys the wonderful feeling of _his2 _activeSlaveRel's huge clit in _his2 womanhood.
<<set _partnerSlave.vaginalCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && canDoAnal(_partnerSlave) && (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> having gentle anal sex while spooning. $activeSlave.slaveName is enjoying _partnerSlave.slaveName's ass, and is doing $his best to ensure $his _activeSlaveRel enjoys being buttfucked. $He's nibbling $his _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating _him2 with the other.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && canDoAnal(_partnerSlave) && (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> managing to have clitoral-anal sex. _partnerSlave.slaveName is face-down with _his2 ass up, spreading _his2 buttocks as wide as possible, giving _his2 _activeSlaveRel the opportunity to squat over _him2 and penetrate it with $his huge, erect clit. $activeSlave.slaveName can't thrust much, but the shocking lewdness of the act is enough for both of them.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> spooning while $activeSlave.slaveName gently rubs $his cock between _partnerSlave.slaveName's thighs, pressed tightly together. Since _partnerSlave.slaveName is a virgin, this is the closest they can come to penetrative intercourse, but $activeSlave.slaveName is enjoying _partnerSlave.slaveName's body anyway, and is doing $his best to ensure $his _activeSlaveRel enjoys $himself. $He's nibbling $his _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating _him2 with the other.
<<set $activeSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && ($activeSlave.vaginalAccessory != "chastity belt") && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in the nice little room they share,<<else>>out in the open in the slave dormitory,<</if>> with _partnerSlave.slaveName down on $his knees in front of $activeSlave.slaveName. From behind _partnerSlave.slaveName it looks like $he's giving $his _activeSlaveRel a conventional, if enthusiastic, blowjob. Only on closer inspection does it become clear how unusual the oral is: $activeSlave.slaveName has such a huge clit that $his _activeSlaveRel can suck $him off just like it were a penis.
<<set _partnerSlave.oralCount++, $activeSlave.penetrativeCount++, $oralTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has _his2 legs wrapped around $activeSlave.slaveName's waist and _his2 arms hugging $him around the chest, and is looking deep into $his eyes as _he2 enjoys the feeling of _his2 _activeSlaveRel fucking _him2 with a strap-on.
<<set _partnerSlave.vaginalCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1) && canDoAnal(_partnerSlave)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> having gentle anal sex while spooning. $activeSlave.slaveName is enjoying penetrating _partnerSlave.slaveName's ass with a strap-on, and is doing $his best to ensure $his _activeSlaveRel enjoys being buttfucked. $He's nibbling $his _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating $him with the other.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> enjoying some mutual masturbation.
<<elseif (_partnerSlave.amp == 1)>>
just cuddling <<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share.<<else>>on $activeSlave.slaveName's bedroll in the slave dormitory.<</if>> $activeSlave.slaveName is using _partnerSlave.slaveName's limbless torso as a pillow, which _partnerSlave.slaveName seems to be enjoying, by _his2 contented expression.
<<else>>
just cuddling <<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share.<<else>>on $activeSlave.slaveName's bedroll in the slave dormitory.<</if>> They're lying quietly, offering each other silent comfort and companionship.
<</if>>
<<elseif _seed == 2>> /* CUDDLE TIME */
<<if ($activeSlave.energy > 95) && (random(0,2) == 0)>>
lying in bed together. _partnerSlave.slaveName has somehow managed to exhaust _his2 _activeSlaveRel, and the sexually sated nympho is curled up with $his head on _partnerSlave.slaveName's chest, snoring lightly. _partnerSlave.slaveName is smiling fondly at $him.
<<elseif (_partnerSlave.dick > 6) && ($activeSlave.amp !== 1)>>
sleeping in bed together. $activeSlave.slaveName is cuddled up close to _partnerSlave.slaveName, and is cradling $his _activeSlaveRel's enormous, soft cock with one hand.
<<elseif ($activeSlave.fetishKnown == 1) && $activeSlave.fetish != "none">>
<<switch $activeSlave.fetish>>
<<case "boobs">>
sleeping in bed together. $activeSlave.slaveName is using _partnerSlave.slaveName's <<if _partnerSlave.boobs > 2000>>enormous breasts<<elseif _partnerSlave.boobs > 1000>>huge boobs<<elseif _partnerSlave.boobs > 300>>healthy tits<<else>>flat chest<</if>>, which $he loves, as a pillow.
<<case "buttslut">>
sleeping in bed together. _partnerSlave.slaveName is sleeping face down so $activeSlave.slaveName can use $his <<if _partnerSlave.butt > 5>>enormous posterior<<elseif _partnerSlave.butt > 2>>big butt<<elseif _partnerSlave.butt > 1>>trim behind<<else>>skinny ass<</if>>, which $activeSlave.slaveName loves, as a pillow.
<<case "cumslut">>
sleeping in bed together. $activeSlave.slaveName is spooning $his _activeSlaveRel, $his head nestled alongside _partnerSlave.slaveName's, $his <<if $activeSlave.lips > 70>>enormous<<elseif $activeSlave.lips > 40>>pillowlike<<elseif $activeSlave.lips > 10>>plush<<else>>pretty<</if>> lips wet from kissing $him to sleep.
<<case "submissive" "masochist" "humiliation">>
sleeping in bed together. $activeSlave.slaveName is being spooned by $his _activeSlaveRel, smiling peacefully at being held.
<<case "dom" "sadist">>
sleeping in bed together. $activeSlave.slaveName is spooning $his _activeSlaveRel possessively<<if $activeSlave.amp !== 1>>, and even in $his sleep, has a proprietary hand on _partnerSlave.slaveName's <<if _partnerSlave.balls > 0>>balls<<elseif _partnerSlave.balls > 0>>soft cock<<else>>pussy<</if>><</if>>.
<<case "pregnancy">>
sleeping in bed together.
<<if $activeSlave.belly >= 5000 && _activeSlaveRel.belly >= 50000>>
They are pressed as close as they can be with their rounded middles in the way.
<<elseif $activeSlave.belly >= 5000>>
$activeSlave.slaveName is spooning $his _activeSlaveRel possessively, $his rounded belly pushing into _his2 back.
<<elseif _activeSlaveRel.belly >= 50000>>
$activeSlave.slaveName is spooning $his _activeSlaveRel possessively<<if $activeSlave.amp != 1>>, and even in $his sleep, has a proprietary hand on _partnerSlave.slaveName's belly<</if>>.
<<else>>
$activeSlave.slaveName is being spooned by $his _activeSlaveRel, smiling peacefully at being held.
<</if>>
<</switch>>
<<elseif $activeSlave.height > _partnerSlave.height>>
sleeping in bed together, with the taller $activeSlave.slaveName curled around $his little _activeSlaveRel.
<<elseif $activeSlave.amp == 1>>
sleeping in bed together; _partnerSlave.slaveName is using $his limbless _activeSlaveRel as a pillow.
<<elseif _partnerSlave.amp !== 1>>
resting in bed together, holding hands in their sleep.
<<else>>
sleeping quietly in bed together.
<</if>>
<<else>> /* TOGETHER TIME */
<<if ($activeSlave.actualAge >= _partnerSlave.actualAge+10) && canTalk(_partnerSlave)>>
tidying up their room together. _partnerSlave.slaveName is chattering about _his2 day, while $activeSlave.slaveName listens quietly, smiling fondly at $his _activeSlaveRel's prattle.
<<elseif ($activeSlave.amp !== 1) && !canTalk($activeSlave)>>
getting ready for bed. $activeSlave.slaveName is using gestures to tell $his $activeSlave.slaveName about $his day; _partnerSlave.slaveName is very patient and does _his2 best to follow.
<<elseif ($activeSlave.behavioralQuirk == "confident") && canTalk($activeSlave)>>
finishing up a meal together. $activeSlave.slaveName is concluding a story, $his clear confident voice ringing as $he relates a slight.
<<elseif ($activeSlave.behavioralQuirk == "cutting") && canTalk($activeSlave)>>
seeing to their chores together. $activeSlave.slaveName is making biting remarks about another one of your other slaves, with which $his _activeSlaveRel agrees tolerantly.
<<elseif ($activeSlave.behavioralQuirk == "funny") && canTalk(_partnerSlave)>>
seeing to their chores together. $activeSlave.slaveName has just produced some unintentional slapstick humor, and $his _activeSlaveRel is giggling helplessly at $his antics.
<<elseif ($activeSlave.behavioralQuirk == "fitness")>>
have just woken up. $activeSlave.slaveName is doing $his morning crunches, and $his _activeSlaveRel is sleepily sitting on $his feet to help.
<<elseif ($activeSlave.behavioralQuirk == "insecure") && canTalk(_partnerSlave)>>
have just woken up. $activeSlave.slaveName is getting dressed when $his _activeSlaveRel pays $him a compliment; $activeSlave.slaveName blushes and gives _partnerSlave.slaveName a kiss.
<<elseif ($activeSlave.behavioralQuirk == "sinful") && canTalk($activeSlave)>>
have just woken up. $activeSlave.slaveName appears to be praying, but to go by $his _activeSlaveRel's quiet mirth, $he seems to be substituting in some lewd words.
<<elseif ($activeSlave.behavioralQuirk == "advocate") && canTalk($activeSlave)>>
starting a meal together. A third, less well trained slave has asked $activeSlave.slaveName an innocent question, and is getting enthusiastic slave dogma in return. $His _activeSlaveRel smiles tolerantly.
<<elseif ($activeSlave.amp == 1) && (_partnerSlave.amp !== 1)>>
using some of their free time to watch the weather; _partnerSlave.slaveName carried _his2 _activeSlaveRel to a window so $he could look out with _him2.
<<elseif ($activeSlave.amp !== 1) && (_partnerSlave.amp == 1)>>
using some of their free time to watch the weather; $activeSlave.slaveName carried $his _activeSlaveRel to a window so _he2 could look out with $him.
<<elseif $cockFeeder == 1>>
taking in a meal together; they've chosen dispensers next to each other and are slurping away.
<<elseif $suppository == 1>>
taking their drugs together; they've chosen fuckmachines next to each other and are chatting quietly as they're sodomized.
<<else>>
eating a quiet meal together.
<</if>>
<</if>>
/* CLOSE SEXY/CUDDLE/TOGETHER TIME */
<<set $slaves[$slaveIndices[_partnerSlave.ID]] = _partnerSlave>>
<<set $slaves[$slaveIndices[$activeSlave.ID]] = $activeSlave>>
<<set $target = "FRelation", _partnerSlave = null>>
<<elseif ($partner == "relationship") || ($partner == "relation")>>
<<set _partnerSlave = null>>
<<if ($partner == "relation")>>
<<if $familyTesting == 1>>
<<set _partnerSlave = $relation>>
<<setLocalPronouns _partnerSlave 2>>
<<else>>
<<set _partnerSlave = getSlave($activeSlave.relationTarget)>>
<<setLocalPronouns _partnerSlave 2>>
<</if>>
<<else>>
<<set _partnerSlave = getSlave($activeSlave.relationshipTarget)>>
<<setLocalPronouns _partnerSlave 2>>
<<if $activeSlave.relationship <= 1>>
<<set _activeSlaveRel = "friend", _partnerRel = "friend">>
<<elseif $activeSlave.relationship <= 2>>
<<set _activeSlaveRel = "best friend", _partnerRel = "best friend">>
<<elseif $activeSlave.relationship <= 3>>
<<set _activeSlaveRel = "friend with benefits", _partnerRel = "friend with benefits">>
<<elseif $activeSlave.relationship <= 4>>
<<set _activeSlaveRel = "lover", _partnerRel = "lover">>
<<elseif $activeSlave.relationship > 4>>
<<set _activeSlaveRel = "slave wife", _partnerRel = "slave wife">>
<</if>>
<</if>>
<<if ndef _partnerSlave || _partnerSlave == null>>
<<goto "Main">>
<</if>>
$His
<<if ($partner == "relation")>>
<<if $familyTesting == 1>>
$relationType
<<else>>
_partnerSlave.relation
<</if>>
<<else>>
_activeSlaveRel
<</if>>
_partnerSlave.slaveName
<<switch _partnerSlave.assignment>>
<<case "be your agent">>
is off managing an arcology in your stead, but you can call _him2 back for a visit if you were inclined.
<<case "be confined in the arcade">>
is nothing more than holes in $arcadeName, but you have a fine view of _his2 <<if $seeRace == 1>>_partnerSlave.race rear <</if>>on the feed from the facility.
<<case "stay confined">>
is confined, but you have a fine view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feed from _his2 cell.
<<case "work in the brothel">>
is working in the brothel, and is
<<if (_seed > 80)>>
riding a customer's dick.
<<elseif (_seed > 60)>>
sucking a customer's cock.
<<elseif (_seed > 40)>>
pleasuring a customer's cunt.
<<elseif (_seed > 20)>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer. You have a voyeuristic view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feeds.
<</if>>
You have a voyeuristic view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feeds.
<<case "serve the public">>
is serving the public, and is
<<if (_seed > 80)>>
riding a citizen's dick.
<<elseif (_seed > 60)>>
sucking a citizen's cock.
<<elseif (_seed > 40)>>
pleasuring a citizen's cunt.
<<elseif (_seed > 20)>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feeds.
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif (_partnerSlave.lactation == 0) && (_partnerSlave.balls > 0)>>
is working in $dairyName, and is having _his2 cock milked. As you watch, _his2 balls tighten as the phallus up _his2 butt brings _him2 closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, having _his2 tits milked.
<<else>>
is working in $dairyName, massaging _his2 sore tits.
<</if>>
You have a good view of _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body on the feeds.
<<case "serve in the club">>
is working on the club,
<<if _seed > 50>>
displaying _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use _his2 _partnerSlave.race <</if>>body.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. _he2 has a straight ceramic sword strapped to _his2 back and a machine pistol at _his2 hip.
<<case "be the Madam">>
is managing the brothel: _he2 is making sure all the customers are satisfied and all the whores are working hard.
<<case "be the Attendant">>
is seeing to girls in the spa: _he2 is gently soaping an exhausted slave.
<<case "be the Stewardess">>
is managing the house servants: _he2 overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the DJ">>
is taking the lead on the club: _he2 greets new arrivals, flirts with them prettily, and subtly guides them towards choice sluts.
<<case "be the Schoolteacher">>
is teaching classes: _he2 is leading the slave students in rote recitation.
<<case "be the Milkmaid">>
is working in the dairy, looking after your stock.
<<default>>
<<if (_partnerSlave.heels == 1) && !["flats", "none"].includes(_partnerSlave.shoes)>>
walks past your desk with the tiny swaying steps $he must take in order to walk on _his2 surgically altered legs. _he2 is on _his2 way to
<<elseif ["heels", "pumps"].includes(_partnerSlave.shoes)>>
walks past your desk with the swaying steps _he2 must take in _his2 high heels. _he2 is on _his2 way to
<<elseif (_partnerSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by _his2 high heeled boots. _he2 is on _his2 way to
<<elseif (_partnerSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps _he2 must take in _his2 ridiculous heels. _he2 is on _his2 way to
<<elseif (_partnerSlave.heels == 1)>>
crawls past your desk on all fours, since _he2 has not been allowed the heels _he2 needs to walk upright. _he2 is on _his2 way to
<<elseif (_partnerSlave.amp == 1)>>
is carried past your desk by one of your other slaves. _he2 is on _his2 way to
<<else>>
walks past your desk on _his2 way to
<</if>>
<<switch _partnerSlave.assignment>>
<<case "whore">>
<<if _seed > 50>>
whore;
<<else>>
sell _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest">>
<<if _seed > 50>>
eat;
<<else>>
bed;
<</if>>
<<case "get milked">>
<<if _seed > 50>>
milk _his2 overfull <<if $seeRace == 1>>_partnerSlave.race <</if>>tits;
<<else>>
drain _his2 milky <<if $seeRace == 1>>_partnerSlave.race <</if>>udders;
<</if>>
<<case "please you">>
sit next to you and wait for
<<if _seed > 50>>
you to fuck _him2;
<<else>>
_his2 Master to use _his2 <<if $seeRace == 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be a servant">>
clean up after your other slaves;
<<case "be your Head Girl">>
oversee your other slaves;
<<case "recruit girls">>
use _his2 connections to recruit slaves;
<</switch>>
<<if (_partnerSlave.amp == 1)>>
_he2 is carried by on _his2 way to _his2 next task.
<<elseif _partnerSlave.fetish == "mindbroken">>
_he2 does not even glance at you as _he2 goes mindlessly to _his2 next task.
<<elseif _partnerSlave.devotion < -50>>
_he2 directs a look of pure hatred at where you sit as _he2 passes.
<<elseif _partnerSlave.devotion < -20>>
_he2 cannot keep the loathing from _his2 face as _he2 passes.
<<elseif _partnerSlave.devotion <= 20>>
_he2 passes quickly, obviously hoping to avoid you.
<<elseif _partnerSlave.devotion <= 50>>
_he2 rushes by, hurrying to _his2 next task.
<<else>>
as _he2 passes _he2 gives you a look of adoration.
<</if>>
<</switch>>
<<set $target = "FRelation", _partnerSlave = null>>
<<elseif (_seed > 80) && ($activeSlave.fuckdoll == 0)>>
<<BoobsDescription>>
<<switch $activeSlave.clothes>>
<<case "uncomfortable straps">>
<<if $activeSlave.boobs < 300>>
The rings constantly rub against $his chest and force $his nipples to stick out.
<<else>>
The strap over $his tits presses the soft flesh, and the ring around each nipple
<<if $activeSlave.nipples == "fuckable">>
forces them open.
<<else>>
forces them to stick out.
<</if>>
<</if>>
<<case "shibari ropes">>
<<if $activeSlave.boobs < 300>>
The ropes binding $his chest shift slightly with every step, since $he lacks any breasts to hold them in place.
<<else>>
The ropes binding $his chest dig into the soft flesh as $he moves.
<</if>>
<<case "attractive lingerie for a pregnant women">>
<<if $activeSlave.boobs < 300>>
The bulge of $his $activeSlave.nipples nipples can be seen under the taut silk.
<<else>>
$His silken bra causes $his breasts to bulge around them.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.boobs < 300>>
$His low cut dress was made with breasts in mind; every stop $he takes risks it sliding down and revealing $his $activeSlave.nipples nipples.
<<else>>
$His low cut dress shows ample cleavage and is made to be easy to pull down.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.boobs < 300>>
$His flat chest makes the perfect canvas to read $his crop-top.
<<else>>
$His crop-top tightly clings to $his breasts and moves along with them. $His jiggling cleavage distracts from the writing on $his tits.
<</if>>
<<case "restrictive latex">>
<<if $activeSlave.boobs < 300>>
$His lack of breasts draws your eyes straight to $his exposed nipples.
<<else>>
$His tits stick out through $his latex outfit.
<</if>>
<<case "attractive lingerie">>
$His pretty white lace bra has thoughtful cuts that tastefully let $his nipples stick through.
<<case "kitty lingerie">>
<<if $activeSlave.boobs < 300>>
$His lingerie's cleavage window proudly displays $his flat chest.
<<else>>
$His lingerie's cleavage window proudly displays $his ample cleavage.
<</if>>
<<case "a succubus outfit">>
<<if $activeSlave.boobs < 300>>
$His succubus outfit presents this sex demon's flat chest, inviting a damning fondle.
<<else>>
$His succubus outfit presents this sex demon's breasts, inviting a damning fondle.
<</if>>
<<case "a slutty maid outfit">>
<<if $activeSlave.boobs < 300>>
$His maid outfit covers $his flat chest with a thin white blouse designed to be easy to pull down.
<<else>>
$His maid outfit covers $his breasts with a thin white blouse designed to be easy to pull down.
<</if>>
<<case "a nice maid outfit">>
<<if $activeSlave.boobs < 300>>
$His maid outfit covers $his flat chest demurely, offering the diverting task of pulling it off $him.
<<else>>
$His maid outfit covers $his breasts demurely, offering the diverting task of pulling it off $him.
<</if>>
<<case "a monokini">>
The straps of $his monokini cross in the center of $his chest, leaving the rest of $his <<if $activeSlave.boobs < 300>>flat <</if>>breasts naked.
<<case "a cybersuit">>
$His bodysuit is tight enough to show off <<if $activeSlave.boobs < 300>>just how flat $he is<<else>>every contour of $his chest<</if>>.
<<case "a string bikini">>
$His string bikini covers only $his nipples, leaving the remainder of $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> naked.
<<case "a scalemail bikini">>
$His scalemail bikini covers <<if $activeSlave.boobs < 300>>all of $his flat chest.<<elseif $activeSlave.boobs < 700>>$his breasts entirely.<<elseif $activeSlave.boobs <1500>>much of $his breasts, while still emphasizing them.<<else>>the front of $his breasts.<</if>> .
<<case "striped panties">>
$His cute panties covers only $his crotch, leaving $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> bare.
<<case "clubslut netting">>
As $he moves, the weave of the netting over $his chest slips back and forth across $his nipples.
<<case "a cheerleader outfit">>
<<if $activeSlave.boobs < 300>>
As $he moves, the tight fabric rubs across $his obvious nipples.
<<else>>
As $he moves, $his chest threatens to fall out of $his cheerleader top.
<</if>>
<<case "an apron">>
<<if $activeSlave.boobs < 300>>
As $he moves, $his apron threatens to bounce off $his flat chest and expose $his nipples.
<<else>>
As $he moves, $his apron provides excellent views of the sides of $his breasts.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if $activeSlave.boobs < 300>>
$His non-existent breasts are bare under $his t-shirt; not that you can really tell since they lack motion completely.
<<else>>
$His tits are bare under $his t-shirt, so movement gives delicious hints of their motion.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.boobs < 300>>
$His flat chest makes $his form-fitting tank top look as if it's clinging to a tube.
<<else>>
$His breasts bounce slightly under $his tank top as $he moves.
<</if>>
<<case "a slutty outfit">>
<<if (random(1,100) > 50)>>
For today's slutty outfit $he's chosen a handkerchief top that occasionally comes untied and <<if $activeSlave.boobs < 300>>reveals $his flat chest<<else>>spills $his breasts out naked<</if>>.
<<else>>
For today's slutty outfit $he's chosen a halter top cut so low that <<if $activeSlave.boobs < 300>>it occasionally slips down $his flat chest to reveal a nipple<<else>>$his breasts occasionally pop out<</if>>.
<</if>>
<<case "a slave gown">>
$His gorgeous dress has thoughtful cuts that tastefully bares $his <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts.
<<case "slutty business attire">>
$His suit jacket and blouse are low enough to show off a lot of boob<<if $activeSlave.boobs < 300>>, or they would, had $he had any<</if>>.
<<case "nice business attire">>
$His suit jacket and blouse are businesslike, but they could be removed easily enough.
<<case "a halter top dress">>
$His beautiful halter top dress almost seems to be sculpted around $his body.
<<case "a ball gown">>
$His fabulous silken ball gown is tailored to accentuate the shape of $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>>.
<<case "a slutty nurse outfit">>
$His jacket presents $his <<if $activeSlave.boobs < 300>>nipples<<else>>breasts<</if>> to be ogled.
<<case "a schoolgirl outfit">>
$His blouse lewdly displays $his <<if $activeSlave.boobs < 300>>$activeSlave.nipples nipples<<else>>breasts<</if>>.
<<case "a kimono">>
$His kimono is clearly designed to accentuate $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>>.
<<case "a hijab and abaya" "a niqab and abaya">>
$His abaya covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a klan robe">>
$His robe covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a burqa">>
$His burqa covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a tube top and thong" "a tube top" "leather pants and a tube top">>
$His tube top covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His shirt covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a bra" "a striped bra" "striped underwear" "a sports bra" "sport shorts and a sports bra">>
$His bra covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a tank-top" "a tank-top and panties">>
$His tank-top covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His sweater covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a thong" "a skimpy loincloth" "boyshorts" "cutoffs" "panties" "leather pants" "jeans" "sport shorts">>
$His clothing leaves $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally bare.
<<case "a slutty klan robe">>
$His robe partially covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>>.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His pony outfit partially covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>>.
<<case "leather pants and pasties" "panties and pasties">>
$His pasties only cover $his nipples on $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>>.
<<case "a one-piece swimsuit">>
$His swimsuit covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a hanbok">>
$His hanbok covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a gothic lolita dress">>
$His dress covers $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> totally.
<<case "a burkini">>
$His burkini clings to the shape of $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>>.
<<case "a hijab and blouse">>
$His blouse and overshirt keep $his <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> concealed.
<<case "a huipil">>
$His huipil hugs the curves of $his <<if $activeSlave.boobs < 300>>$activeSlave.nipples nipples<<else>>breasts<</if>>.
<<case "battledress">>
<<if $activeSlave.boobs < 300>>
As $he moves, you can occasionally spot $his lack of undergarments.
<<else>>
$His tank top and sports bra support rather than flatter $his breasts.
<</if>>
<<case "a fallen nuns habit">>
$His slutty nun outfit leaves $his <<if $activeSlave.boobs < 300>>flat <</if>>tits sinfully bare.
<<case "a chattel habit">>
$His chattel habit leaves $his <<if $activeSlave.boobs < 300>>flat <</if>>tits virtuously bare.
<<case "a penitent nuns habit">>
$His habit chafes $his nipples so harshly that it would probably be a relief to $his to have it stripped off $him.
<<case "a comfortable bodysuit">>
$His bodysuit is tight enough to show off <<if $activeSlave.boobs < 300>>just how flat $he is<<else>>every contour of $his chest<</if>>.
<<case "a latex catsuit">>
$His latex catsuit is tight enough to show off <<if $activeSlave.boobs < 300>>just how flat $he is<<else>>every contour of $his chest<</if>>.
<<case "a military uniform">>
$His uniform tunic and shirt are formal, but they could be removed easily enough.
<<case "a schutzstaffel uniform">>
$His uniform tunic and shirt are formal, but they could be removed easily enough.
<<case "a slutty schutzstaffel uniform">>
$His uniform tunic and shirt are formal, but they could be removed easily enough.
<<case "a red army uniform">>
$His uniform tunic and shirt are formal, but they could be removed easily enough.
<<case "a long qipao">>
$His elegant qipao can be removed with minimal effort.
<<case "battlearmor">>
$His battlearmor will take some considerable effort to get out of.
<<case "a mounty outfit">>
$His uniform tunic and shirt are formal, but they could be removed easily enough.
<<case "a dirndl">>
$His dirndl can be removed with minimal effort.
<<case "lederhosen">>
$His lederhosen might come off faster than it takes to put them on.
<<case "a biyelgee costume">>
$His costume could be removed with barely any effort.
<<case "a nice nurse outfit">>
$His nurse's outfit is functional, but they could be removed easily enough.
<<case "a mini dress">>
$His mini dress is tight enough to show off <<if $activeSlave.boobs < 300>>just how flat $he is<<else>>every contour of $his chest<</if>>.
<<case "a leotard">>
<<if $activeSlave.boobs < 300>>
$His leotard draws the eye straight to $his obvious nipples, since it lacks anything else to show off.
<<else>>
$His leotard is tight enough that it not only hugs $his breasts, but shows off $his nipples.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.boobs < 300>>
With no breasts to speak of, $his strapless corset teddy manages to look rather slutty.
<<else>>
$His strapless corset teddy presents $his boobs while still managing to look a bit classy.
<</if>>
<<case "harem gauze">>
$His <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts are clearly visible through the thin gauze that covers them.
<<case "slutty jewelry">>
<<if $activeSlave.boobs < 300>>
The light chain across $his non-existent breasts is the only thing on $his chest capable of moving as $he walks.
<<else>>
The light chain under $his breasts accentuates their natural movement.
<</if>>
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Since $he's wearing nothing but a chastity belt, $his <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts are delightfully naked.
<<else>>
$His naked <<if $activeSlave.boobs < 300>> flat chest and nipples<<else>>breasts<</if>> catch your eye.
<</if>>
<</switch>>
<<set $target = "FBoobs">>
<<elseif (_seed > 60)>>
<<ButtDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its rear hole.
<<case "uncomfortable straps">>
A strap passes between $his
<<if ($activeSlave.amp !== 1 )>>
legs, giving $his gait an awkward sway.
<<else>>
leg stumps, pressing against $his genitals.
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.amp !== 1 )>>
Ropes bind $his legs, giving $his gait an awkward sway.
<<else>>
A rope passes between $his leg stumps, pressing against $his genitals.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
As $he moves, $his silken panties are very inviting.
<<case "a maternity dress">>
$His dress covers $his legs, but it will lift easily enough.
<<case "stretch pants and a crop-top">>
<<if $activeSlave.butt > 10>>
$His stretch pants tightly cling to $his rear as $he moves. While the writing adorning it may catch your eye, the huge expanse of wobbling ass cleavage is far more distracting.
<<else>>
$His stretch pants tightly cling to $his rear as $he moves; the writing on $his bottom gives you plenty of excuses to oggle it.
<</if>>
<<case "restrictive latex">>
As some of the only islands in the sea of black latex, $his holes are eye-catching.
<<case "a fallen nuns habit">>
$His slutty nun outfit invites sin.
<<case "a chattel habit">>
$His chattel habit is designed for sex without being removed.
<<case "a penitent nuns habit">>
$His habit chafes $him so cruelly that it would probably be a relief to $him to have it pulled off, even if $he's roughly fucked afterward.
<<case "kitty lingerie">>
As $he moves, the strings of $his pretty kitty panties sway enticingly.
<<case "attractive lingerie">>
As $he moves, $his pretty white garter belt holds $his stockings high up on $his thighs.
<<case "a succubus outfit">>
$His succubus outfit's tail holds $his skirt up high in back, inviting a damning fuck.
<<case "a slutty maid outfit">>
$His maid's skirt is cut extremely short, so that the slightest movement reveals a glimpse of $his ass.
<<case "a nice maid outfit">>
$His maid's skirt is cut conservatively, but it will lift easily enough.
<<case "a monokini">>
$His monokini contours to the size and shape of $his bottom.
<<case "an apron">>
$His apron leaves $his buttocks totally exposed.
<<case "a cybersuit">>
$His bodysuit prominently displays the curves of $his butt.
<<case "a string bikini">>
As $he moves, $his string lingerie leaves the entire line of $his hips naked and enticing.
<<case "a scalemail bikini">>
As $he moves, $his scaly lingerie leaves almost the entire line of $his hips naked and enticing.
<<case "striped panties">>
$His cute panties prominently display the curves of $his butt.
<<case "clubslut netting">>
As $he moves, $his clubslut netting moves with $him, leaving nothing to the imagination.
<<case "a cheerleader outfit">>
As $he moves, $his pleated cheerleader bounces up and down flirtily.
<<case "cutoffs and a t-shirt">>
As $he moves, $his cutoffs hug $his butt.
<<case "spats and a tank top">>
$His spats show off every curve of $his ass.
<<case "a slutty outfit">>
For today's slutty outfit $he's chosen
<<if (random(1,100) > 50) && ($activeSlave.amp !== 1)>>
yoga pants so sheer that everything $he's got is clearly visible.
<<elseif ($activeSlave.dick > 0)>>
a miniskirt so brief that $his ass is hanging out the back, and $his dick is occasionally visible from the front.
<<else>>
a miniskirt so brief that $his ass is hanging out the back, and $his naked cunt is occasionally visible from the front.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.amp == 1)>>
$His gorgeous dress is specially designed for $his limbless form, but without legs to support it, it can hardly conceal the outline of everything $he has.
<<else>>
$His gorgeous dress has a thoughtful cut that runs all the way from $his ankle to over $his hip, baring a leg all the way up.
<</if>>
<<case "a halter top dress">>
$His beautiful halter top dress seems to be sculpted around $his bottom.
<<case "a ball gown">>
$His fabulous silken ball gown is tailored to fit $him and accentuates the shape of $his butt.
<<case "a slutty nurse outfit">>
$His tight skirt flatters $his ass.
<<case "a schoolgirl outfit">>
<<if $activeSlave.anus == 0>>
This schoolgirl clearly needs to lose $his anal virginity.
<<elseif $activeSlave.vagina == 0>>
This schoolgirl clearly takes it up the ass; that way, $he can remain a virgin, and be, like, totally pure and innocent.
<<else>>
This schoolgirl clearly takes it up the ass.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.butt > 5)>>
$His kimono demurely covers $his behind, though it cannot conceal its massive shape.
<<else>>
$His kimono demurely covers $his behind.
<</if>>
<<case "a hijab and abaya" "a niqab and abaya">>
<<if ($activeSlave.butt > 5)>>
$His abaya totally conceals $his behind, though it cannot conceal its large size.
<<else>>
$His abaya totally conceals $his behind.
<</if>>
<<case "a klan robe">>
<<if ($activeSlave.butt > 5)>>
$His robe totally conceals $his behind, though it cannot conceal its large size.
<<else>>
$His robe totally conceals $his behind.
<</if>>
<<case "a burqa">>
<<if ($activeSlave.butt > 7)>>
$His burqa totally conceals $his behind, though it cannot conceal its absurd size.
<<else>>
$His burqa totally conceals $his behind.
<</if>>
<<case "a burkini">>
<<if ($activeSlave.butt > 6)>>
$His burkini finds itself accentuating the absurd size of $his behind.
<<else>>
$His burkini modestly covers $his behind.
<</if>>
<<case "a hijab and blouse">>
<<if ($activeSlave.butt > 5)>>
$His skirt modestly covers $his behind, though it cannot conceal its large size.
<<else>>
$His skirt modestly covers $his behind.
<</if>>
<<case "a tube top and thong" "a bra" "a button-up shirt" "a sweater" "a tank-top" "a thong" "a tube top" "a striped bra" "a slutty klan robe" "a sports bra" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt">>
$His clothing leaves $his butt bare.
<<case "a button-up shirt and panties" "a sweater and panties" "a tank-top and panties" "an oversized t-shirt and boyshorts" "boyshorts" "panties" "a t-shirt and panties" "panties and pasties" "striped underwear">>
$His panties display the curves of $his butt.
<<case "cutoffs" "sport shorts and a t-shirt" "sport shorts" "a sweater and cutoffs" "sport shorts and a sports bra">>
$His shorts display the curves of $his butt.
<<case "a police uniform" "a t-shirt and jeans" "leather pants" "jeans" "leather pants and a tube top" "leather pants and pasties">>
$His pants display every curve of $his butt.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit displays every curve of $his butt.
<<case "a skimpy loincloth">>
$His loincloth only partially covers $his butt, giving frequent glimpses of the bare flesh beneath it.
<<case "a gothic lolita dress">>
$His dress modestly covers $his butt.
<<case "a hanbok">>
$His hanbok modestly covers $his butt.
<<case "a one-piece swimsuit">>
$His swimsuit displays the delicious curves of $his butt.
<<case "battledress">>
$His fatigue trousers are not particularly flattering to $his butt.
<<case "nice business attire">>
$His attractive skirt is nevertheless tight enough to show off $his derriere.
<<case "slutty business attire">>
$His skirt is so short it'll barely be necessary to lift it.
<<case "a comfortable bodysuit">>
$His bodysuit displays the curves of $his butt.
<<case "a latex catsuit">>
$His latex catsuit displays the curves of $his butt.
<<case "a military uniform">>
$His uniform skirt is nevertheless tight enough to show off $his derriere.
<<case "a schutzstaffel uniform">>
$His uniform trousers are nevertheless tight enough to show off $his derriere.
<<case "a slutty schutzstaffel uniform">>
$His uniform miniskirt is nevertheless tight enough to show off the enticing curves of $his butt.
<<case "a red army uniform">>
$His uniform skirt is nevertheless tight enough to show off $his derriere.
<<case "a long qipao">>
$His elegant dress shows off all $his curves.
<<case "battlearmor">>
$His snug battlearmor is nevertheless tight enough to show off $his derriere.
<<case "a mounty outfit">>
$His uniform slacks are tight enough to show off $his derriere.
<<case "a dirndl">>
$His skirt shows off the soft curves $his derriere.
<<case "lederhosen">>
$His shorts tightly hug the crack of $his derriere.
<<case "a biyelgee costume">>
$His costume skirt has thin enough material to show off $his derriere.
<<case "a nice nurse outfit">>
$His nurse's trousers demurely cover $his behind.
<<case "a mini dress">>
$His mini dress displays the curves of $his butt.
<<case "a leotard">>
$His leotard leaves $his buttocks gloriously bare.
<<case "a bunny outfit">>
$His teddy covers $his rear, but in tight satin that flatters its curves.
<<case "harem gauze">>
$His hips are clearly visible through the thin gauze that covers it.
<<case "a toga">>
$His stellar behind is accented by the light material of $his toga.
<<case "a huipil ">>
$His huipil is so short that $his butt is on display.
<<case "slutty jewelry">>
$His belt of light chain accentuates $his hips.
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
$His chastity belt protects $him from vanilla intercourse.
<<else>>
You run your eye over $his naked hips.
<</if>>
<</switch>>
<<set $target = "FButt">>
<<elseif (_seed > 40)>>
<<if $activeSlave.inflation == 0>>
<<if $activeSlave.bellyImplant < 2000>>
<<if $activeSlave.belly >= 600000>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
$His corset struggles to contain $his enormous belly.
<<case "chains">>
$His enormous belly bulges in between $his tight chains.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His enormous belly bulges around them.
<<case "shibari ropes">>
$His enormous belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His enormous belly makes $him look like a giant balloon under the tight latex, $his popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
$He's decided to become the maternity ward, judging by the enormous squirming pregnant belly $he sports.
<<case "a maternity dress">>
$His tight dress is strained by $his enormous belly.
<<case "a nice maid outfit">>
$His enormous belly is covered only by an apron.
<<case "a penitent nuns habit">>
$His enormous belly strains $his habit, it looks absolutely sinful.
<<case "a ball gown">>
Your gaze is drawn to $his enormous squirming pregnant belly by $his striking silken ball gown.
<<case "harem gauze">>
$His silken garb and enormous pregnant belly makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
$His enormous belly lewdly fills $his bodysuit. You swear you can see $his babies kicking underneath the form fitting material.
<<case "a schoolgirl outfit">>
The school blimp is waddling by.
<<case "a hijab and abaya" "a niqab and abaya">>
$His enormous belly pushes out $his abaya.
<<case "a klan robe">>
$His enormous belly pushes out $his robe.
<<case "a burqa">>
$His enormous belly pushes out $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His enormous belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His enormous belly pushes out $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His enormous belly pushes out $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His enormous belly pushes out $his sweater.
<<case "a gothic lolita dress">>
$His enormous belly pushes out $his dress.
<<case "a hanbok">>
$His enormous belly pushes out $his hanbok.
<<case "a one-piece swimsuit">>
$His enormous belly pushes out $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His enormous belly stretches $his leather outfit greatly.
<<case "a burkini">>
$His burkini tightly clings to $his enormous belly.
<<case "a hijab and blouse">>
$His enormous belly strains the fabric of $his modest clothing.
<<case "a leotard">>
$His enormous belly lewdly stretches $his leotard. You swear you can see $his babies kicking under the material.
<<case "a toga">>
$His loose fitted toga dangles pathetically to either side of $his enormous belly.
<<case "a huipil">>
$His pregnant belly is so enormous that the huipil barely covers any of it.
<<default>>
$His bare enormous squirming pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.belly >= 300000>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
$His corset struggles to contain $his giant belly.
<<case "chains">>
$His giant belly bulges in between $his tight chains.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His giant belly bulges around them.
<<case "shibari ropes">>
$His giant belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His giant belly makes $him look like a balloon under the tight latex, $his popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
$His giant belly makes $him resemble a maternity ward patient rather than a nurse.
<<case "attractive lingerie for a pregnant woman">>
$His giant belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress is completely filled by $his giant belly.
<<case "a nice maid outfit">>
$His maid outfit struggles to contain $his giant belly, $his popped navel is visible under $his apron.
<<case "a penitent nuns habit">>
$His giant belly fills $his habit, it looks absolutely sinful.
<<case "a halter top dress">>
$His giant belly fills $his halter top dress, it struggles to contain $his belly.
<<case "a ball gown">>
Your gaze is drawn to $his giant pregnant belly by $his struggling fabulous silken ball gown.
<<case "harem gauze">>
$His silken garb and giant pregnant belly makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
$His giant belly lewdly fills $his bodysuit. You swear you can see $his babies kicking underneath the form fitting material.
<<case "a schoolgirl outfit">>
The school bicycle is waddling by.
<<case "a hijab and abaya" "a niqab and abaya">>
$His giant belly fills $his abaya.
<<case "a klan robe">>
$His giant belly fills $his robe.
<<case "a burqa">>
$His giant belly pushes out $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His giant belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His giant belly pushes out $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His giant belly pushes out $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His giant belly pushes out $his sweater.
<<case "a gothic lolita dress">>
$His giant belly pushes out $his dress.
<<case "a hanbok">>
$His giant belly pushes out $his hanbok.
<<case "a one-piece swimsuit">>
$His giant belly pushes out $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His giant belly stretches $his leather outfit greatly.
<<case "a burkini">>
$His burkini tightly clings to $his giant belly.
<<case "a hijab and blouse">>
$His giant belly strains the fabric of $his modest clothing.
<<case "a leotard">>
$His giant belly lewdly stretches $his leotard. You swear you can see $his babies kicking under the material.
<<case "a toga">>
$His loose fitted toga dangles to either side of $his giant belly.
<<case "a huipil">>
$His pregnant belly is so giant that the huipil barely makes it half-way to $his protruding navel.
<<default>>
$His bare giant pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 190>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His massive gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his massive, jiggling gut.
<<case "chains">>
$His massive gut jiggles lewdly around $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his massive gut.
<<case "uncomfortable straps">>
$His massive gut jiggles lewdly around $his tight straps.
<<case "shibari ropes">>
$His massive gut jiggles lewdly around $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His massive gut resembles a large beachball under $his tight latex.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his massive gut as $he moves.
<<case "a mini dress">>
$His tearing minidress shows every jiggle in $his massive gut as $he moves.
<<case "a nice maid outfit">>
As $he moves, barely any jiggling can be seen within $his straining maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his massive gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his massive gut as $he moves. Every so often, another section gives out allowing a roll of fat to spring free; it's quite entertaining to watch.
<<case "a cheerleader outfit">>
$His massive gut jiggles its own cheer with $his every motion.
<<case "a slave gown">>
$His massive jiggly gut is gently caressed by $his gown.
<<case "an apron">>
$His apron rests upon $his massive gut, which jiggles as $he moves.
<<case "harem gauze">>
$His silken garb and massive, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his massive gut as $he moves.
<<case "a schoolgirl outfit">>
The school blimp is jiggling by and ripe for abuse with $his ill-fitting clothes.
<<case "a kimono">>
$His massive gut threatens to pop out of $his kimono with every motion.
<<case "a hijab and abaya" "a niqab and abaya">>
$His massive gut has no room left to move within $his overstuffed abaya.
<<case "a klan robe">>
$His massive gut has no room left to move within $his overstuffed robe.
<<case "a burqa">>
$His massive gut has no room left to move within $his overstuffed burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His massive belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His massive belly pushes out $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His massive belly pushes out $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His massive belly pushes out $his sweater.
<<case "a gothic lolita dress">>
$His massive belly pushes out $his dress.
<<case "a hanbok">>
$His massive belly pushes out $his hanbok.
<<case "a one-piece swimsuit">>
$His massive belly pushes out $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His massive belly stretches $his leather outfit greatly.
<<case "a burkini">>
$His burkini clings to the folds and rolls of $his massive gut.
<<case "a hijab and blouse">>
$His massive gut spills out over the top of $his skirt.
<<case "a halter top dress">>
$His strained halter top dress shows every jiggle in $his massive gut as $he moves. Every little motion threatens to burst $his seams and free the soft mass to the world.
<<case "a ball gown">>
Your gaze is drawn to $his massive gut by $his fabulous silken ball gown. Every little motion has a chance for it to pop out and jiggle free for all to see clearly.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his massive gut as $he moves. A pair of small ridges adorn $his sides where they have managed to push through the leotard's failing seams.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. The front of $his massive gut is held still by $his overworked teddy, but everything else of it jiggles obscenely with $his every motion.
<<case "attractive lingerie for a pregnant woman">>
$His massive gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His once loose dress bulges with $his massive gut.
<<default>>
$His massive bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
$His taut blouse shows off $his huge belly.
<<case "attractive lingerie for a pregnant woman">>
$His huge belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress is completely filled by $his huge belly.
<<case "chains">>
$His huge belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his huge belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His huge belly bulges around them.
<<case "shibari ropes">>
$His huge belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His huge belly looks like a large beach ball under $his tight latex, $his popped navel breaks the smoothness.
<<case "a military uniform">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a schutzstaffel uniform">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a slutty schutzstaffel uniform">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a long qipao">>
$His huge belly threatens to tear $his dress.
<<case "battlearmor">>
$His huge belly is barely contained by $his armor.
<<case "a mounty outfit">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a dirndl">>
$His huge belly threatens to pop the laces off $his dress.
<<case "lederhosen">>
$His huge belly threatens to pop the buttons off $his shorts.
<<case "a biyelgee costume">>
$His huge belly threatens to tear $his dress.
<<case "a red army uniform">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a nice nurse outfit">>
$His huge belly strains against $his scrub top, making $him resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
$His huge belly threatens to tear apart $his mini dress.
<<case "a slutty maid outfit">>
$His huge belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
$His huge belly threatens to tear $his maid outfit open, $his popped navel is visible under $his apron.
<<case "a penitent nuns habit">>
$His huge belly bulges $his habit, it looks absolutely sinful.
<<case "clubslut netting">>
$His huge belly threatens to tear apart $his clubslut netting.
<<case "a cheerleader outfit">>
$His huge belly is partly covered by $his cheerleader's top.
<<case "a halter top dress">>
$His huge belly fills out $his halter top dress, the seams straining to contain it.
<<case "a ball gown">>
Your gaze is drawn to $his huge pregnant belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His huge belly is gently caressed by $his gown.
<<case "nice business attire">>
$His huge belly threatens to pop the buttons off $his jacket.
<<case "harem gauze">>
$His silken garb and huge pregnant belly makes $him look like a belly dancer.
<<case "a toga">>
$His loose fitted toga leaves plenty of space for $his swollen belly.
<<case "a huipil">>
$His pregnant belly is so huge that the huipil won't even come close to reaching $his protruding navel.
<<case "a comfortable bodysuit">>
$His huge belly lewdly fills $his bodysuit. <<if ($activeSlave.bellyAccessory !== "a huge empathy belly") && ($activeSlave.bellyAccessory !== "a large empathy belly")>>You swear you can see $his babies kicking underneath the form fitting material.<</if>>
<<case "a schoolgirl outfit">>
$His huge belly is only partly covered by $his blouse.
<<case "a kimono">>
$His kimono demurely covers the sides of $his huge belly.
<<case "a hijab and abaya" "a niqab and abaya">>
$His huge belly tents $his abaya.
<<case "a klan robe">>
$His huge belly tents $his robe.
<<case "a burqa">>
$His huge belly tents $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His huge belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His huge belly pushes out $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His huge belly pushes out $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His huge belly pushes out $his sweater.
<<case "a gothic lolita dress">>
$His huge belly pushes out $his dress.
<<case "a hanbok">>
$His huge belly pushes out $his hanbok.
<<case "a one-piece swimsuit">>
$His huge belly pushes out $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His huge belly stretches $his leather outfit greatly.
<<case "a burkini">>
$His burkini clings to $his huge belly.
<<case "a hijab and blouse">>
$His modest clothing struggles to cover $his huge belly.
<<case "a leotard">>
$His huge belly lewdly stretches $his leotard. <<if ($activeSlave.bellyAccessory !== "a huge empathy belly") && ($activeSlave.bellyAccessory !== "a large empathy belly")>>You swear you can see $his babies kicking underneath the form fitting material.<</if>>
<<case "a chattel habit">>
$His huge belly shoves the strip of cloth on $his front to $his side.
<<case "a bunny outfit">>
$His huge belly is threatening to tear $his teddy, the seams along the side are already splitting.
<<default>>
$His bare huge pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 160>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His giant gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his giant, jiggling gut.
<<case "chains">>
$His giant gut jiggles lewdly around $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his giant gut.
<<case "uncomfortable straps">>
$His giant gut jiggles lewdly around $his tight straps.
<<case "shibari ropes">>
$His giant gut jiggles lewdly around $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His giant gut resembles a beachball under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a slutty schutzstaffel uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a long qipao">>
$His giant jiggling gut threatens to tear $his dress.
<<case "battlearmor">>
$His giant jiggling gut is barely contained by $his armor.
<<case "a mounty outfit">>
$His giant jiggling gut threatens to pop the buttons off $his tunic.
<<case "a dirndl">>
$His giant jiggling gut threatens to pop the laces off $his dress.
<<case "lederhosen">>
$His giant jiggling gut threatens to pop the buttons off $his shorts.
<<case "a biyelgee costume">>
$His giant jiggling gut threatens to tear $his dress.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his giant gut as $he moves.
<<case "a mini dress">>
$His strained minidress shows every jiggle in $his giant gut as $he moves.
<<case "a nice maid outfit">>
As $he moves, noticeable jiggling can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his giant gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his giant gut as $he moves.
<<case "a cheerleader outfit">>
$His giant gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
$His giant jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
$His giant gut has no room to move under $his strained jacket.
<<case "harem gauze">>
$His silken garb and giant, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his giant gut as $he moves.
<<case "a schoolgirl outfit">>
The school fatty is jiggling by and ripe for abuse with $his ill-fitting clothes.
<<case "a kimono">>
Tons of jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Tons of jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
Tons of jiggling can be seen through $his robe whenever $he moves.
<<case "a burqa">>
Some jiggling can be seen through $his burqa whenever $he moves.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His jiggling belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
Jiggling flesh can be seen through $his shirt whenever $he moves.
<<case "a tank-top" "a tank-top and panties">>
Jiggling flesh can be seen through $his tank-top whenever $he moves.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
Jiggling flesh can be seen through $his sweater whenever $he moves.
<<case "a gothic lolita dress">>
Jiggling flesh can be seen through $his dress whenever $he moves.
<<case "a hanbok">>
Jiggling flesh can be seen through $his hanbok whenever $he moves.
<<case "a one-piece swimsuit">>
Jiggling flesh can be seen through $his swimsuit whenever $he moves.
<<case "a nice pony outfit" "a slutty pony outfit">>
Jiggling flesh can be seen through $his leather outfit whenever $he moves.
<<case "a burkini">>
$His burkini clings to the folds and rolls of $his giant, jiggling gut.
<<case "a hijab and blouse">>
$His giant gut can be seen jiggling beneath $his skirt and blouse whenever $he moves.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his giant gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his giant gut by $his fabulous silken ball gown.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his giant gut as $he moves.
<<case "a chattel habit">>
$His giant gut jiggles around the strip of cloth down $his front as $he moves.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. $His teddy not only covers $his giant gut, but draws your gaze right to it, though it can't help but jiggle along with $his every motion.
<<case "attractive lingerie for a pregnant woman">>
$His giant gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress bulges with $his giant gut.
<<default>>
$His giant bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 130>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His big gut is perfectly smoothed by the tight latex.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his big, jiggling gut.
<<case "chains">>
$His big gut jiggles lewdly between $his tight chains.
<<case "a huipil">>
$His huipil jiggles along with $his big gut.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his big gut.
<<case "uncomfortable straps">>
$His big gut jiggles lewdly between $his tight straps.
<<case "shibari ropes">>
$His big gut jiggles lewdly between $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His big gut has no room to move under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a slutty schutzstaffel uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a long qipao">>
$His stretched qipao shows every jiggle in $his big gut as $he moves.
<<case "battlearmor">>
$His big gut makes $His armor lewdly jiggle.
<<case "a mounty outfit">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a dirndl">>
$His dress jiggles along with $his big gut as $he moves.
<<case "lederhosen">>
$His suspenders jiggle along with $his big gut as $he moves.
<<case "a biyelgee costume">>
$His stretched biyelgee costume shows every jiggle in $his big gut as $he moves.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his big gut as $he moves.
<<case "a mini dress">>
$His stretched minidress shows every jiggle in $his big gut as $he moves.
<<case "a slutty maid outfit">>
$His big gut is barely covered by a thin white blouse that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As $he moves, a slight jiggle can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his big gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his big gut as $he moves.
<<case "a cheerleader outfit">>
$His big gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
$His big jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
Noticeable jiggling from $his big gut can be seen under $his jacket.
<<case "harem gauze">>
$His silken garb and big, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his big gut as $he moves.
<<case "a schoolgirl outfit">>
$His big gut is partially covered by $his blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Noticeable jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Noticeable jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
Noticeable jiggling can be seen through $his robe whenever $he moves.
<<case "a burqa">>
A small amount of jiggling can be seen through $his burqa whenever $he moves.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His jiggling belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
A small amount of jiggling can be seen through $his shirt whenever $he moves.
<<case "a tank-top" "a tank-top and panties">>
A small amount of jiggling can be seen through $his tank-top whenever $he moves.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
A small amount of jiggling can be seen through $his sweater whenever $he moves.
<<case "a gothic lolita dress">>
A small amount of jiggling can be seen through $his dress whenever $he moves.
<<case "a hanbok">>
A small amount of jiggling can be seen through $his hanbok whenever $he moves.
<<case "a one-piece swimsuit">>
A small amount of jiggling can be seen through $his swimsuit whenever $he moves.
<<case "a nice pony outfit" "a slutty pony outfit">>
A small amount of jiggling can be seen through $his leather outfit whenever $he moves.
<<case "a burkini">>
$His burkini clings to the shape of $his big, jiggling gut.
<<case "a hijab and blouse">>
$His big gut can often be seen jiggling beneath $his skirt and blouse when $he moves.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his big gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his big gut by $his fabulous silken ball gown.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his big gut as $he moves.
<<case "an apron">>
As $he moves, $his apron jostles just as $his big gut jiggles.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. $His teddy not only controls $his big gut, but draws your gaze right to it.
<<case "attractive lingerie for a pregnant woman">>
$His big gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress bulges with $his big gut.
<<default>>
$His big bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
$His taut blouse shows off $his big belly.
<<case "attractive lingerie for a pregnant woman">>
$His big belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress is filled out by $his big belly.
<<case "chains">>
$His big belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his big belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His big belly bulges around them.
<<case "shibari ropes">>
$His big belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His big belly looks like a beach ball under $his tight latex, $his popped navel breaks the smoothness.
<<case "a military uniform">>
$His big belly strains the buttons on $his jacket.
<<case "a schutzstaffel uniform">>
$His big belly strains the buttons on $his jacket.
<<case "a slutty schutzstaffel uniform">>
$His big belly strains the buttons on $his jacket.
<<case "a red army uniform">>
$His big belly strains the buttons on $his jacket.
<<case "a long qipao">>
$His stretched qipao shows every jiggle in $his big belly as $he moves.
<<case "battlearmor">>
$His big belly makes $His armor lewdly jiggle.
<<case "a mounty outfit">>
$His big belly strains the buttons on $his jacket.
<<case "a dirndl">>
$His dress jiggles along with $his big belly as $he moves.
<<case "lederhosen">>
$His suspenders jiggle along with $his big belly as $he moves.
<<case "a biyelgee costume">>
$His stretched biyelgee costume shows every jiggle in $his big belly as $he moves.
<<case "a nice nurse outfit">>
$His large belly strains against $his scrub top, making $him resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
$His large belly strains against $his mini dress.
<<case "a slutty maid outfit">>
$His big belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
$His big belly strains $his maid outfit, $his popped navel is visible under $his apron.
<<case "a penitent nuns habit">>
$His big belly bulges $his habit, it looks absolutely sinful.
<<case "clubslut netting">>
$His big belly strains $his clubslut netting.
<<case "a cheerleader outfit">>
$His big belly is partly covered by $his cheerleader's top.
<<case "a halter top dress">>
$His big belly fills out $his halter top dress.
<<case "a ball gown">>
Your gaze is drawn to $his big pregnant belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His big belly is gently caressed by $his gown.
<<case "nice business attire">>
$His big belly strains the buttons on $his jacket.
<<case "harem gauze">>
$His silken garb and big pregnant belly makes $him look like a belly dancer.
<<case "a toga">>
$His loose fitted toga leaves plenty of space for $his swollen belly.
<<case "a huipil">>
$His pregnant belly is so big that the huipil won't even reach $his protruding navel.
<<case "a comfortable bodysuit">>
$His big belly fills $his bodysuit. <<if ($activeSlave.bellyAccessory !== "a medium empathy belly")>>You swear you can see $his babies kicking underneath the form fitting material.<</if>>
<<case "a schoolgirl outfit">>
$His big belly is only partly covered by $his blouse.
<<case "a kimono">>
$His kimono demurely covers $his big belly.
<<case "a hijab and abaya" "a niqab and abaya">>
$His big belly tents $his abaya.
<<case "a klan robe">>
$His big belly tents $his robe.
<<case "a burqa">>
$His big belly gently pushes against $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His big belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His big belly pushes out $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His big belly pushes out $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His big belly pushes out $his sweater.
<<case "a gothic lolita dress">>
$His big belly pushes out $his dress.
<<case "a hanbok">>
$His big belly pushes out $his hanbok.
<<case "a one-piece swimsuit">>
$His big belly pushes out $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His big belly stretches $his leather outfit greatly.
<<case "a burkini">>
$His burkini clings to $his big belly.
<<case "a hijab and blouse">>
$He has trouble pulling $his skirt up over $his big belly.
<<case "a leotard">>
$His big belly stretches $his leotard. <<if ($activeSlave.bellyAccessory !== "a medium empathy belly")>>You swear you can see $his babies kicking underneath the form fitting material.<</if>>
<<case "a chattel habit">>
$His big belly shoves the strip of cloth on $his front to $his side.
<<case "a bunny outfit">>
$His big belly strains $his teddy; the seams along the side are showing signs of wear.
<<default>>
$His bare pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
$His taut blouse shows every jiggle in $his fat gut as $he moves.
<<case "attractive lingerie for a pregnant woman">>
$His fat gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress bulges with $his fat gut.
<<case "chains">>
$His fat gut jiggles lewdly between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop, and jiggles with, $his fat gut as $he moves.
<<case "uncomfortable straps">>
$His fat gut jiggles lewdly between $his tight straps.
<<case "shibari ropes">>
$His fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
$His fat gut barely has any room to move under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a slutty schutzstaffel uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a long qipao">>
$His dress barely contains $his fat, jiggling gut.
<<case "battlearmor">>
$His armor barely contains $his fat, jiggling gut.
<<case "a mounty outfit">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a dirndl">>
$His dress barely contains $his fat, jiggling gut.
<<case "lederhosen">>
$His shorts and suspenders barely contains $his fat, jiggling gut.
<<case "a biyelgee costume">>
$His dress barely contains $his fat, jiggling gut.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his fat gut as $he moves.
<<case "a mini dress">>
$His stretched minidress shows every jiggle in $his fat gut as $he moves.
<<case "a slutty maid outfit">>
$His fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As $he moves, a slight jiggle can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his fat gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his fat gut as $he moves.
<<case "a cheerleader outfit">>
$His fat gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his fat gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his fat gut by $his fabulous silken ball gown.
<<case "a slave gown">>
$His fat, jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
Slight jiggling from $his fat gut can be seen under $his jacket.
<<case "harem gauze">>
$His silken garb and fat, jiggly gut makes $him look like a belly dancer.
<<case "a toga">>
$His toga swerves loosely from side to side as $his chubby body moves inside it.
<<case "a huipil">>
$His lithe huipil can't hide $his voluptuous shape unless $he stands completely still.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his fat gut as $he moves.
<<case "a schoolgirl outfit">>
$His fat gut is partially covered by $his blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Slight jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
$His robe hides the jiggling motion of $his fat gut.
<<case "a burqa">>
$His burqa hides the jiggling motion of $his fat gut.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His fat gut jiggles freely.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His shirt somewhat hides the jiggling motion of $his fat gut.
<<case "a tank-top" "a tank-top and panties">>
$His tank-top barely hides the jiggling motion of $his fat gut.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His sweater somewhat hides the jiggling motion of $his fat gut.
<<case "a gothic lolita dress">>
$His dress somewhat hides the jiggling motion of $his fat gut.
<<case "a hanbok">>
$His hanbok somewhat hides the jiggling motion of $his fat gut.
<<case "a one-piece swimsuit">>
$His swimsuit barely hides the jiggling motion of $his fat gut.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit somewhat hides the jiggling motion of $his fat gut.
<<case "a burkini">>
$His burkini clings to the shape of $his fat gut.
<<case "a hijab and blouse">>
$His modest skirt and blouse bulge from the size of $his fat gut.
<<case "an apron">>
$His apron provides some covering to the jiggling of $his fat gut.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his fat gut as $he moves.
<<case "a chattel habit">>
$His fat gut jiggles around the strip of cloth down $his front as $he moves.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. The front of $his fat gut is held still by $his teddy, but everything else of it jiggles obscenely with $his every motion.
<<default>>
$His bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyPreg >= 1500 || ($activeSlave.bellyAccessory == "a small empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
$His blouse bulges with $his growing belly.
<<case "chains">>
$His growing belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his growing belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His growing belly bulges around them.
<<case "shibari ropes">>
$His growing belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His growing belly bulges beneath $his tight latex.
<<case "a military uniform">>
$His growing belly bulges $his uniform tunic.
<<case "a schutzstaffel uniform">>
$His growing belly bulges $his uniform tunic.
<<case "a slutty schutzstaffel uniform">>
$His growing belly bulges $his uniform tunic.
<<case "a red army uniform">>
$His growing belly bulges $his uniform tunic.
<<case "a long qipao">>
$His growing belly bulges $his dress.
<<case "battlearmor">>
$His growing belly bulges $his armor.
<<case "a mounty outfit">>
$His growing belly bulges $his uniform tunic.
<<case "a dirndl">>
$His growing belly bulges $his dress.
<<case "lederhosen">>
$His growing belly bulges $his lederhosen.
<<case "a biyelgee costume">>
$His growing belly bulges $his dress.
<<case "a nice nurse outfit">>
$His growing belly is clearly visible through $his scrub top.
<<case "a mini dress">>
$His growing belly bulges $his tight mini dress.
<<case "a slutty maid outfit">>
$His growing belly bulges $his thin white blouse.
<<case "a nice maid outfit">>
$His growing belly is concealed by $his maid outfit.
<<case "a penitent nuns habit">>
$His growing belly bulges $his habit.
<<case "attractive lingerie for a pregnant woman">>
$His growing belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress conceals $his growing belly.
<<case "clubslut netting">>
$His growing belly fills out $his clubslut netting.
<<case "a cheerleader outfit">>
$His growing belly peeks out from under $his cheerleader's top.
<<case "a halter top dress">>
$His growing belly bulges $his halter top dress.
<<case "a ball gown">>
Your gaze is drawn to $his growing pregnant belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His growing belly is gently caressed by $his gown.
<<case "nice business attire">>
$His growing belly bulges $his suit jacket.
<<case "harem gauze">>
$His silken garb and growing pregnant belly makes $him look like a belly dancer.
<<case "a toga">>
$His toga is so loose that you can barely notice $his growing belly.
<<case "a huipil">>
$His growing belly can be seen from the sides of $his huipil.
<<case "a comfortable bodysuit">>
$His growing belly fills $his bodysuit.
<<case "a schoolgirl outfit">>
$His growing belly peeks out from under $his blouse.
<<case "a kimono">>
$His kimono demurely covers $his growing belly.
<<case "a hijab and abaya" "a niqab and abaya">>
$His growing belly gently tents $his abaya.
<<case "a burqa">>
$His burqa hides $his growing belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His growing belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His shirt hides $his growing belly.
<<case "a tank-top" "a tank-top and panties">>
$His tank-top hides $his growing belly.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His sweater hides $his growing belly.
<<case "a gothic lolita dress">>
$His dress hides $his growing belly.
<<case "a hanbok">>
$His hanbok hides $his growing belly.
<<case "a one-piece swimsuit">>
$His swimsuit hides $his growing belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit hides $his growing belly.
<<case "a klan robe">>
$His robe hides $his growing belly.
<<case "a burkini">>
$His burkini modestly covers $his growing belly.
<<case "a hijab and blouse">>
$His growing belly gently pushes against $his modest clothing.
<<case "a leotard">>
$His growing belly fills $his leotard.
<<case "a chattel habit">>
$His growing belly shows under the strip of cloth on $his front.
<<case "a bunny outfit">>
$His growing belly fills $his teddy.
<<default>>
$His barely visible pregnancy catches your eye.
<</switch>>
<<else>>
<<BellyDescription>>
<<if $activeSlave.weight >= 30>>
Slight jiggling can be seen in $his chubby belly as $he moves.
<</if>>
<<crotchDescription>>
<<dickDescription>>
<<vaginaDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "uncomfortable straps">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
A strap passes between $his legs, and the big ring over $his hermaphroditic genitalia gleams from between them.
<<elseif ($activeSlave.dick != 0)>>
A strap passes between $his legs, and the ring around the base of $his cock gleams from between them.
<<else>>
A strap passes between $his legs, and the ring over $his pussy gleams from between them.
<</if>>
<<case "shibari ropes">>
$His ropes run tightly between $his legs, pressing $him closely as $he moves.
<<case "restrictive latex">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His cock and pussy stick out through a big hole in the latex.
<<elseif ($activeSlave.dick != 0)>>
$His cock sticks out through a hole in the latex.
<<else>>
As one of the only islands in the sea of black latex, $his pussy is eye-catching.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As $he moves, $his pretty panties totally fail to restrain $his huge cock and balls, which bounce around lewdly in mockery of $his lovely appearance.
<<elseif $activeSlave.dick > 4>>
As $he moves, $his pretty panties totally fail to restrain $his huge penis, which flops around lewdly in mockery of $his lovely appearance.
<<elseif $activeSlave.dick != 0>>
As $he moves, $his pretty panties struggle to restrain $his penis.
<<else>>
As $he moves, $his pretty panties daintily cover $his womanhood.
<</if>>
<<case "kitty lingerie">>
<<if $activeSlave.dick > 5>>
As $he moves, $his huge penis bulges out from the top of $his panties.
<<elseif $activeSlave.dick > 3>>
As $he moves, $his large penis bulges within $his panties.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina != -1)>>
As $he moves, $his silk panties daintily cover $his dual genitalia.
<<elseif $activeSlave.dick > 0>>
As $he moves, $his silk panties daintily cover $his penis.
<<elseif $activeSlave.dick != -1>>
As $he moves, $his silk panties daintily cover $his womanhood.
<<else>>
As $he moves, $his silk panties daintily cover $his void groin.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.dick > 2>>
As $he moves, something occasionally tents the front of $his dress.
<<else>>
$His loose dress gives no hints to what's inside it.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.dick > 2>>
As $he moves, something occasionally tents the front of $his pants.
<<else>>
$His tight pants don't leave much to the imagination.
<</if>>
<<case "attractive lingerie">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As $he moves, $his pretty g-string totally fails to restrain $his huge cock and balls, which bounce around lewdly in mockery of $his lovely appearance.
<<elseif ($activeSlave.dick > 4)>>
As $he moves, $his pretty g-string totally fails to restrain $his huge penis, which flops around lewdly in mockery of $his lovely appearance.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
As $he moves, $his pretty g-string struggles to restrain $his hermaphroditic genitalia.
<<elseif ($activeSlave.dick != 0)>>
As $he moves, $his pretty g-string struggles to restrain $his penis.
<<else>>
As $he moves, $his pretty g-string daintily covers $his womanhood.
<</if>>
<<case "a slutty maid outfit">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
$His apron is cut very short in front. $His cock and balls are so big that $he hangs out beyond the hem of $his apron.
<<elseif ($activeSlave.dick > 4)>>
$His apron is cut very short in front. $His dick is so big that its lower half dangles out of $his clothing.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His apron is cut very short in front, revealing frequent glimpses of $his dangling cock, and occasional hints of something more.
<<elseif ($activeSlave.dick != 0)>>
$His apron is cut very short in front, revealing frequent glimpses of $his dangling cock.
<<else>>
$His apron is cut very short in front, revealing occasional glimpses of $his womanhood.
<</if>>
<<case "a nice maid outfit">>
<<if ($activeSlave.dick > 4)>>
As $he moves, something massive bulges against the front of $his apron.
<<elseif ($activeSlave.dick > 1)>>
As $he moves, something presses against the front of $his apron.
<<else>>
$His apron gives no hint of what's behind it.
<</if>>
<<case "a hijab and abaya" "a niqab and abaya">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitalia bulges the front of $his abaya as $he moves.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitalia is totally concealed by $his abaya.
<<elseif ($activeSlave.dick > 4)>>
$His penis bulges the front of $his abaya as $he moves.
<<elseif ($activeSlave.dick != 0)>>
$His penis is totally concealed by $his abaya.
<<elseif ($activeSlave.vagina != -1)>>
$His vagina is totally concealed by $his abaya.
<<else>>
$His featureless groin is totally concealed by $his abaya.
<</if>>
<<case "a klan robe">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitalia bulges the front of $his robe as $he moves.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitalia is totally concealed by $his robe.
<<elseif ($activeSlave.dick > 4)>>
$His penis bulges the front of $his robe as $he moves.
<<elseif ($activeSlave.dick != 0)>>
$His penis is totally concealed by $his robe.
<<elseif ($activeSlave.vagina != -1)>>
$His vagina is totally concealed by $his robe.
<<else>>
$His featureless groin is totally concealed by $his robe.
<</if>>
<<case "a monokini">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitalia tents out the front of $his monokini as $he moves.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitalia sometimes bulges $his monokini as $he moves.
<<elseif ($activeSlave.dick > 4)>>
$His penis tents out the front of $his monokini as $he moves.
<<elseif ($activeSlave.dick != 0)>>
$His penis sometimes bulges $his monokini as $he moves.
<<elseif ($activeSlave.vagina != -1)>>
$His monokini clings to $his pussylips as $he moves.
<<else>>
$His monokini clings to $his featureless groin as $he moves.
<</if>>
<<case "an apron">>
<<if $activeSlave.dick > 4>>
$His dick sometimes creates a bulge in $his apron as $he moves.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$His apron exposes $his hemaphroditic genitalia if $he moves too quickly.
<<elseif $activeSlave.dick > 0>>
$His apron exposes $his cock if $he moves too quickly.
<<elseif $activeSlave.vagina > -1>>
$His apron exposes $his featureless groin if $he moves too quickly.
<<else>>
$His apron exposes $his pussy if $he moves too quickly.
<</if>>
<<case "a cybersuit">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitalia tents out the front of $his bodysuit as $he moves.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitalia sometimes bulges $his bodysuit as $he moves.
<<elseif ($activeSlave.dick > 4)>>
$His penis tents out the front of $his bodysuit as $he moves.
<<elseif ($activeSlave.dick != 0)>>
$His penis sometimes bulges $his bodysuit as $he moves.
<<elseif ($activeSlave.vagina != -1)>>
$His bodysuit clings to $his pussylips as $he moves.
<<else>>
$His bodysuit clings to $his featureless crotch as $he moves.
<</if>>
<<case "a string bikini">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
As $he moves, $his g-string totally fails to restrain $his hermaphroditic genitalia.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
As $he moves, $his g-string struggles to restrain $his hermaphroditic genitalia.
<<elseif ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As $he moves, $his g-string totally fails to restrain $his huge penis, and occasionally gives $his huge scrotum a painful pinch.
<<elseif ($activeSlave.dick > 4)>>
As $he moves, $his g-string totally fails to restrain $his huge penis.
<<elseif ($activeSlave.dick != 0)>>
As $he moves, $his pretty white g-string struggles to restrain $his penis, which adds to $his sluttiness as it escapes.
<<else>>
As $he moves, $his g-string rides up between $his pussylips.
<</if>>
<<case "a scalemail bikini">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
As $he moves, $his scalemail bottom fails to conceal $his hermaphroditic genitalia.
<<elseif ($activeSlave.dick > 4)>>
As $he moves, $his scalemail bottom fails to conceal $his huge penis.
<<elseif ($activeSlave.dick != 0)>>
As $he moves, $his scalemail bottom covers $his penis.
<<else>>
As $he moves, $his scalemail bottom conceals all.
<</if>>
<<case "striped panties">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
As $he moves, $his cute panties fail to conceal $his hermaphroditic genitalia.
<<elseif ($activeSlave.dick > 4)>>
As $he moves, $his cute panties fail to conceal $his huge penis.
<<elseif ($activeSlave.dick != 0)>>
As $he moves, $his cute panties cover $his penis.
<<else>>
As $he moves, $his cute panties conceal all.
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.dick != 0)>>
As $he moves, $his bare cock flops around, sticking through its hole in $his netting.
<<elseif ($activeSlave.vagina != -1)>>
As $he moves, $his bare pussy beckons from its hole in $his netting.
<<else>>
As $he moves, $his netting displays his featureless groin.
<</if>>
<<case "a cheerleader outfit">>
<<if ($activeSlave.dick != 0)>>
As $he moves, $his short pleated cheerleader skirt is bounced forward by something between $his legs.
<<else>>
As $he moves, $his short pleated cheerleader skirt shows off $his butt.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
There's a huge bulge in the front of $his cutoffs.
<<elseif ($activeSlave.dick > 1)>>
There's a bulge in the front of $his cutoffs.
<<else>>
$His cutoffs conceal $his front enticingly.
<</if>>
<<case "spats and a tank top">>
<<if ($activeSlave.dick > 4)>>
$His spats have a large, attention-drawing bulge that looks uncomfortable as $he moves around.
<<elseif ($activeSlave.dick > 1)>>
Something bulges against the tight fit of $his spats as $he moves.
<<else>>
$His spats snugly fit to $his crotch as $he moves.
<</if>>
<<case "a slutty outfit">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
For today's slutty outfit $he's chosen ripped jean shorts whose holes tantalizingly hint that $he's very unusual between the legs.
<<elseif ($activeSlave.dick > 2)>>
For today's slutty outfit $he's chosen ripped jean shorts so brief that $his huge dick occasionally escapes and flops free.
<<elseif ($activeSlave.dick != 0)>>
For today's slutty outfit $he's chosen ripped jean shorts whose holes tantalizingly hint that $he's got something other than a pussy between $his legs.
<<else>>
For today's slutty outfit $he's chosen ripped jean shorts so tight that $he sports a raging cameltoe.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
$He's wearing a lovely 'dress' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His gorgeous dress leaves little to the imagination; there's little doubt $his pussy is bare beneath it, and $his cock tents the fabric as $he moves.
<<elseif ($activeSlave.dick != 0)>>
$His gorgeous dress leaves little to the imagination; $his cock tents the fabric as $he moves.
<<else>>
$His gorgeous dress leaves little to the imagination; there's little doubt $his pussy is bare beneath it.
<</if>>
<<case "a halter top dress">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
$He's wearing a 'beautiful halter top dress' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His beautiful halter top dress is almost sculpted around $him, but $his cock tents the fabric as $he moves.
<<elseif ($activeSlave.dick != 0)>>
$His beautiful halter top dress is almost sculpted around $him; but $his cock tents the fabric as $he moves.
<<else>>
$His beautiful halter top dress is almost sculpted around $him.
<</if>>
<<case "a ball gown">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
$He's wearing a 'fabulous silken ball gown' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His fabulous silken ball gown is draped around $him, but $his cock tents the fabric as $he moves.
<<elseif ($activeSlave.dick != 0)>>
$His fabulous silken ball gown is draped around $him; but $his cock tents the fabric as $he moves.
<<else>>
$His fabulous silken ball gown is draped around $him.
<</if>>
<<case "slutty business attire">>
<<if ($activeSlave.dick > 4)>>
As $he moves, something massive tents the front of $his short skirt.
<<elseif ($activeSlave.dick > 1)>>
As $he moves, something presses against the front of $his short skirt.
<<else>>
$His short skirt gives no hint of what's behind it.
<</if>>
<<case "a fallen nuns habit">>
<<if ($activeSlave.dick > 0)>>
$His slutty nun outfit leaves $his cock to swing sacrilegiously.
<<else>>
$His slutty nun outfit leaves $his pussy totally and sacrilegiously bare.
<</if>>
<<case "a chattel habit">>
$His chattel habit makes $his sexual status immediately and encouragingly obvious.
<<case "a penitent nuns habit">>
<<if ($activeSlave.dick > 0)>>
$He moves with painful caution, desperately trying to keep $his coarse habit from chafing $his dick raw.
<<else>>
$He moves with painful caution, desperately trying to keep $his coarse habit from chafing $his pussy raw.
<</if>>
<<case "nice business attire">>
<<if ($activeSlave.dick > 4)>>
As $he moves, something massive tents the front of $his skirt.
<<elseif ($activeSlave.dick > 1)>>
As $he moves, something presses against the front of $his skirt.
<<else>>
Unusually, $his businesslike skirt gives no hint of what's behind it.
<</if>>
<<case "a slutty nurse outfit">>
$His tight skirt constantly threatens to ride up in front.
<<case "a schoolgirl outfit">>
$His schoolgirl skirt is so short that it constantly threatens to ride up in front.
<<case "a kimono">>
$His obi demurely covers $his front.
<<case "a hijab and abaya" "a niqab and abaya">>
$His abaya billows somewhat as $he moves.
<<case "a klan robe">>
$His robe billows slightly as $he moves.
<<case "a burqa">>
$His burqa billows slightly as $he moves.
<<case "a bra" "a button-up shirt" "a sweater" "a tank-top" "a tube top" "a striped bra" "a sports bra" "a t-shirt" "an oversized t-shirt">>
$His clothing leaves $his genitals bare and visible.
<<case "a tube top and thong" "a button-up shirt and panties" "a thong" "a slutty klan robe" "a sweater and panties" "a tank-top and panties" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "a t-shirt and jeans" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "sport shorts and a t-shirt" "a t-shirt and panties" "panties and pasties" "striped underwear" "sport shorts and a sports bra" "jeans" "a sweater and cutoffs" "leather pants and a tube top" "sport shorts">>
$His clothing clings to the outline of $his genitals.
<<case "a gothic lolita dress">>
$His dress ends halfway down $his thighs.
<<case "a hanbok">>
$His hanbok billows slightly as $he moves.
<<case "a one-piece swimsuit">>
$His swimsuit clings to the outline of $his genitals.
<<case "a police uniform">>
$His trousers cling to the outline of $his genitals.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit clings tightly to the outline of $his genitals.
<<case "a skimpy loincloth">>
$His skimpy loincloth gives frequent glipses of $his bare genitals underneath.
<<case "a burkini">>
$His modest swimwear includes a tunic that ends halfway down $his thighs.
<<case "a hijab and blouse">>
$His long skirt billows as $he moves.
<<case "battledress">>
$His fatigue trousers are utilitarian and unflattering.
<<case "a comfortable bodysuit">>
<<if ($activeSlave.dick != 0)>>
$His bodysuit displays every inch of $his member as $he moves.
<<else>>
$His bodysuit shows off $his womanhood as $he moves.
<</if>>
<<case "a leotard">>
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
$He's got $his erection tucked vertically upward under the tight material of $his leotard.
<<elseif ($activeSlave.dick > 0)>>
The tight material of $his leotard hugs and minimizes the size of $his soft member as $he moves.
<<else>>
The thin crotch piece of $his leotard occasionally threatens to ride up between $his pussylips as $he moves.
<</if>>
<<case "a bunny outfit">>
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
$He's moving uncomfortably, as though $his teddy isn't tailored quite perfectly for what $he's got going on in front.
<<elseif ($activeSlave.dick > 0)>>
$His teddy is tailored well enough to minimize the fact that $he isn't a natural woman.
<<else>>
As $he moves, the satin material of $his bunny outfit flashes just a hint of inviting pussy.
<</if>>
<<case "harem gauze">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His hermaphroditic genitals are clearly visible through the thin gauze that covers them.
<<elseif ($activeSlave.dick != 0)>>
$His dick is clearly visible through the thin gauze that covers it.
<<else>>
$His pussy is clearly visible through the thin gauze that covers it.
<</if>>
<<case "slutty jewelry">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
$His belt of light chain has a lewd bauble over $his stomach; its weight pulls it down towards $his hermaphroditic genitalia with each step.
<<elseif ($activeSlave.dick != 0)>>
$His belt of light chain has a lewd bauble over $his stomach; its weight pulls it down towards the base of $his penis with each step.
<<else>>
$His belt of light chain has a lewd bauble over $his stomach; its weight pulls it down towards $his mons with each step.
<</if>>
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
$His chastity belt protects $him from vanilla intercourse.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
You get a good view of $his cock and pussy: a marvel of modern surgery.
<<elseif ($activeSlave.dick != 0)>>
You get a good view of $his cock.
<<else>>
You get a good view of $his pussy.
<</if>>
<</switch>>
<<if ($activeSlave.vaginalAccessory == "long dildo") || ($activeSlave.vaginalAccessory == "long, large dildo") || ($activeSlave.vaginalAccessory == "long, huge dildo")>>
With every motion $he makes; $his dildo shifts, bulging out $his stomach.
<<if ($activeSlave.buttPlug == "long plug") || ($activeSlave.buttPlug == "long, large plug") || ($activeSlave.buttPlug == "long, huge plug")>>
Beside it, a second bulge caused by $his extra long buttplug.
<</if>>
<<elseif ($activeSlave.buttPlug == "long plug") || ($activeSlave.buttPlug == "long, large plug") || ($activeSlave.buttPlug == "long, huge plug")>>
With every motion $he makes; $his buttplug shifts, bulging out $his stomach.
<</if>>
<</if>>
<<else>> /* implant descs */
<<if $activeSlave.bellyImplant >= 32000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
$His corset struggles to contain $his enormous belly.
<<case "chains">>
$His enormous belly bulges in between $his tight chains.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His enormous belly bulges around them.
<<case "shibari ropes">>
$His enormous belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His enormous belly makes $him look like a giant balloon under the tight latex, $his popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
$He's decided to become the maternity ward, judging by the enormous belly $he sports.
<<case "a maternity dress">>
$His tight dress is strained by $his enormous belly.
<<case "a nice maid outfit">>
$His enormous belly is covered only by an apron.
<<case "a penitent nuns habit">>
$His enormous belly strains $his habit, it looks absolutely sinful.
<<case "a ball gown">>
Your gaze is drawn to $his enormous belly by $his striking silken ball gown.
<<case "harem gauze">>
$His silken garb and enormous belly makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
$His enormous belly lewdly fills $his bodysuit.
<<case "a schoolgirl outfit">>
The school blimp is waddling by.
<<case "a monokini">>
$His monokini only covers the lower quarter of $his enormous belly.
<<case "an apron">>
$His apron covers only a fraction of $his enormous belly.
<<case "a cybersuit">>
$His enormous belly lewdly stretches $his bodysuit.
<<case "a hijab and abaya" "a niqab and abaya">>
$His enormous belly pushes out $his abaya.
<<case "a klan robe">>
$His enormous belly pushes out $his robe.
<<case "a burqa">>
$His enormous belly pushes out $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His enormous belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His enormous belly pushes out $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His enormous belly pushes out $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His enormous belly pushes out $his sweater.
<<case "a gothic lolita dress">>
$His enormous belly pushes out $his dress.
<<case "a hanbok">>
$His enormous belly pushes out $his hanbok.
<<case "a one-piece swimsuit">>
$His enormous belly pushes out $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His enormous belly stretches $his leather outfit greatly.
<<case "a burkini">>
$His burkini tightly clings to $his enormous belly.
<<case "a hijab and blouse">>
$His enormous belly strains the fabric of $his modest clothing.
<<case "a leotard">>
$His enormous belly lewdly stretches $his leotard.
<<case "a toga">>
$His loose fitted toga dangles pathetically to either side of $his enormous belly.
<<case "a huipil">>
$His taut belly is so enormous that the huipil barely covers any of it.
<<default>>
$His bare enormous stomach catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
$His corset struggles to contain $his giant belly.
<<case "chains">>
$His giant belly bulges in between $his tight chains.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His giant belly bulges around them.
<<case "shibari ropes">>
$His giant belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His giant belly makes $him look like a balloon under the tight latex, $his popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
$His giant belly makes $him resemble a maternity ward patient rather than a nurse.
<<case "attractive lingerie for a pregnant woman">>
$His giant belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress is completely filled by $his giant belly.
<<case "a nice maid outfit">>
$His maid outfit struggles to contain $his giant belly, $his popped navel is visible under $his apron.
<<case "a penitent nuns habit">>
$His giant belly fills $his habit, it looks absolutely sinful.
<<case "a halter top dress">>
$His giant belly fills $his halter top dress, it struggles to contain $his belly.
<<case "a ball gown">>
Your gaze is drawn to $his giant belly by $his struggling fabulous silken ball gown.
<<case "harem gauze">>
$His silken garb and giant belly makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
$His giant belly lewdly fills $his bodysuit.
<<case "a schoolgirl outfit">>
The school bicycle is waddling by.
<<case "a monokini">>
$His monokini only covers the lower half of $his giant belly.
<<case "an apron">>
$His apron struggles to cover most of $his giant belly.
<<case "a cybersuit">>
$His giant belly lewdly stretches $his bodysuit.
<<case "a hijab and abaya" "a niqab and abaya">>
$His giant belly fills $his abaya.
<<case "a burqa">>
$His giant belly pushes out $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His giant belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His giant belly pushes out $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His giant belly pushes out $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His giant belly pushes out $his sweater.
<<case "a gothic lolita dress">>
$His giant belly pushes out $his dress.
<<case "a hanbok">>
$His giant belly pushes out $his hanbok.
<<case "a one-piece swimsuit">>
$His giant belly pushes out $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His giant belly stretches $his leather outfit greatly.
<<case "a burkini">>
$His burkini tightly clings to $his giant belly.
<<case "a hijab and blouse">>
$His giant belly strains the fabric of $his modest clothing.
<<case "a leotard">>
$His giant belly lewdly stretches $his leotard.
<<case "a toga">>
$His loose fitted toga dangles to either side of $his giant belly.
<<case "a huipil">>
$His belly is so giant that the huipil barely makes it half-way to $his protruding navel.
<<default>>
$His bare giant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 190>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His massive gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his massive, jiggling gut.
<<case "chains">>
$His massive gut jiggles lewdly around $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his massive gut.
<<case "uncomfortable straps">>
$His massive gut jiggles lewdly around $his tight straps.
<<case "shibari ropes">>
$His massive gut jiggles lewdly around $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His massive gut resembles a large beachball under $his tight latex.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his massive gut as $he moves.
<<case "a mini dress">>
$His tearing minidress shows every jiggle in $his massive gut as $he moves.
<<case "a monokini">>
$His massive gut spills out over the front of $his monokini.
<<case "an apron">>
$His apron rests upon $his massive gut, which jiggles as $he moves.
<<case "a cybersuit">>
The taut material of $his bodysuit shows every jiggle in $his massive gut as $he moves.
<<case "a nice maid outfit">>
As $he moves, barely any jiggling can be seen within $his straining maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his massive gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his massive gut as $he moves. Every so often, another section gives out allowing a roll of fat to spring free; it's quite entertaining to watch.
<<case "a cheerleader outfit">>
$His massive gut jiggles its own cheer with $his every motion.
<<case "a slave gown">>
$His massive jiggly gut is gently caressed by $his gown.
<<case "harem gauze">>
$His silken garb and massive, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his massive gut as $he moves.
<<case "a schoolgirl outfit">>
The school blimp is jiggling by and ripe for abuse with $his ill-fitting clothes.
<<case "a kimono">>
$His massive gut threatens to pop out of $his kimono with every motion.
<<case "a hijab and abaya" "a niqab and abaya">>
$His massive gut has no room left to move within $his overstuffed abaya.
<<case "a klan robe">>
$His massive gut has no room left to move within $his overstuffed robe.
<<case "a burqa">>
$His massive gut has no room left to move within $his overstuffed burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His massive belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His massive belly jiggles under $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His massive belly jiggles under $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His massive belly jiggles under $his sweater.
<<case "a gothic lolita dress">>
$His massive belly jiggles under $his dress.
<<case "a hanbok">>
$His massive belly jiggles under $his hanbok.
<<case "a one-piece swimsuit">>
$His massive belly jiggles under $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His massive belly jiggles under $his leather outfit.
<<case "a burkini">>
$His burkini clings to the folds and rolls of $his massive gut.
<<case "a hijab and blouse">>
$His massive gut spills out over the top of $his skirt.
<<case "a halter top dress">>
$His strained halter top dress shows every jiggle in $his massive gut as $he moves. Every little motion threatens to burst $his seams and free the soft mass to the world.
<<case "a ball gown">>
Your gaze is drawn to $his massive gut by $his fabulous silken ball gown. Every little motion has a chance for it to pop out and jiggle free for all to see clearly.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his massive gut as $he moves. A pair of small ridges adorn $his sides where they have managed to push through the leotard's failing seams.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. The front of $his massive gut is held still by $his overworked teddy, but everything else of it jiggles obscenely with $his every motion.
<<case "attractive lingerie for a pregnant woman">>
$His massive gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His once loose dress bulges with $his massive gut.
<<default>>
$His massive bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
$His taut blouse shows off $his huge belly.
<<case "attractive lingerie for a pregnant woman">>
$His huge belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress is completely filled by $his huge belly.
<<case "chains">>
$His huge belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his huge belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His huge belly bulges around them.
<<case "shibari ropes">>
$His huge belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His huge belly looks like a large beach ball under $his tight latex, $his popped navel breaks the smoothness.
<<case "a military uniform">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a schutzstaffel uniform">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a slutty schutzstaffel uniform">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a red army uniform">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a long qipao">>
The front of $his qipao rests atop $his huge belly.
<<case "battlearmor">>
$His taut armor shows off $his huge belly.
<<case "a mounty outfit">>
$His huge belly threatens to pop the buttons off $his tunic.
<<case "a dirndl">>
$His loose dress is completely filled by $his huge belly.
<<case "lederhosen">>
$His huge belly threatens to pop the buttons off $his shorts.
<<case "a biyelgee costume">>
$His loose dress is completely filled by $his huge belly.
<<case "a nice nurse outfit">>
$His huge belly strains against $his scrub top, making $him resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
$His huge belly threatens to tear apart $his mini dress.
<<case "a slutty maid outfit">>
$His huge belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
$His huge belly threatens to tear $his maid outfit open, $his popped navel is visible under $his apron.
<<case "a penitent nuns habit">>
$His huge belly bulges $his habit, it looks absolutely sinful.
<<case "clubslut netting">>
$His huge belly threatens to tear apart $his clubslut netting.
<<case "a cheerleader outfit">>
$His huge belly is partly covered by $his cheerleader's top.
<<case "a halter top dress">>
$His huge belly fills out $his halter top dress, the seams straining to contain it.
<<case "a ball gown">>
Your gaze is drawn to $his huge belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His huge belly is gently caressed by $his gown.
<<case "nice business attire">>
$His huge belly threatens to pop the buttons off $his jacket.
<<case "harem gauze">>
$His silken garb and huge belly makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
$His huge belly lewdly fills $his bodysuit.
<<case "a schoolgirl outfit">>
$His huge belly is only partly covered by $his blouse.
<<case "a monokini">>
$His monokini only covers the lower three quarters of $his huge belly.
<<case "a cybersuit">>
$His huge belly lewdly stretches $his bodysuit.
<<case "a kimono">>
$His kimono demurely covers the sides of $his huge belly.
<<case "a hijab and abaya" "a niqab and abaya">>
$His huge belly tents $his abaya.
<<case "a klan robe">>
$His huge belly tents $his robe.
<<case "a burqa">>
$His huge belly tents $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His huge belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His huge belly lewdly stretches $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His huge belly lewdly stretches $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His huge belly lewdly stretches $his sweater.
<<case "a gothic lolita dress">>
$His huge belly lewdly stretches $his dress.
<<case "a hanbok">>
$His huge belly lewdly stretches $his hanbok.
<<case "a one-piece swimsuit">>
$His huge belly lewdly stretches $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His huge belly lewdly stretches $his leather outfit.
<<case "a burkini">>
$His burkini clings to $his huge belly.
<<case "a hijab and blouse">>
$His modest clothing struggles to cover $his huge belly.
<<case "a leotard">>
$His huge belly lewdly stretches $his leotard.
<<case "an apron">>
$His apron is filled out by $his huge belly.
<<case "a chattel habit">>
$His huge belly shoves the strip of cloth on $his front to $his side.
<<case "a bunny outfit">>
$His huge belly is threatening to tear $his teddy, the seams along the side are already splitting.
<<case "a toga">>
$His loose fitted toga leaves plenty of space for $his swollen belly.
<<case "a huipil">>
$His belly is so huge that the huipil won't even come close to reaching $his protruding navel.
<<default>>
$His bare huge belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 160>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His giant gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his giant, jiggling gut.
<<case "chains">>
$His giant gut jiggles lewdly around $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his giant gut.
<<case "a long qipao">>
The front of $his qipao rests atop $his giant gut.
<<case "battlearmor">>
$His taut armor shows off $his giant gut.
<<case "a mounty outfit">>
$His giant gut threatens to pop the buttons off $his tunic.
<<case "a dirndl">>
$His loose dress is completely filled by $his giant gut.
<<case "lederhosen">>
$His giant gut threatens to pop the buttons off $his shorts.
<<case "a biyelgee costume">>
$His loose dress is completely filled by $his giant gut.
<<case "uncomfortable straps">>
$His giant gut jiggles lewdly around $his tight straps.
<<case "shibari ropes">>
$His giant gut jiggles lewdly around $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His giant gut resembles a beachball under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a slutty schutzstaffel uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his giant gut as $he moves.
<<case "a mini dress">>
$His strained minidress shows every jiggle in $his giant gut as $he moves.
<<case "a monokini">>
$His monokini struggles to reign in $his giant gut.
<<case "an apron">>
$His apron offers no cover to the jiggles of $his giant gut as $he moves.
<<case "a cybersuit">>
The taut material of $his bodysuit shows every jiggle in $his giant gut as $he moves.
<<case "a nice maid outfit">>
As $he moves, noticeable jiggling can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his giant gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his giant gut as $he moves.
<<case "a cheerleader outfit">>
$His giant gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
$His giant jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
$His giant gut has no room to move under $his strained jacket.
<<case "harem gauze">>
$His silken garb and giant, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his giant gut as $he moves.
<<case "a schoolgirl outfit">>
The school fatty is jiggling by and ripe for abuse with $his ill-fitting clothes.
<<case "a kimono">>
Tons of jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Tons of jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
Some jiggling can be seen through $his robe whenever $he moves.
<<case "a burqa">>
Some jiggling can be seen through $his burqa whenever $he moves.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His jiggling belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
Some jiggling can be seen through $his shirt whenever $he moves.
<<case "a tank-top" "a tank-top and panties">>
Some jiggling can be seen through $his tank-top whenever $he moves.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
Some jiggling can be seen through $his sweater whenever $he moves.
<<case "a gothic lolita dress">>
Some jiggling can be seen through $his dress whenever $he moves.
<<case "a hanbok">>
Some jiggling can be seen through $his hanbok whenever $he moves.
<<case "a one-piece swimsuit">>
Some jiggling can be seen through $his swimsuit whenever $he moves.
<<case "a nice pony outfit" "a slutty pony outfit">>
Some jiggling can be seen through $his leather outfit whenever $he moves.
<<case "a burkini">>
$His burkini clings to the folds and rolls of $his giant, jiggling gut.
<<case "a hijab and blouse">>
$His giant gut can be seen jiggling beneath $his skirt and blouse whenever $he moves.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his giant gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his giant gut by $his fabulous silken ball gown.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his giant gut as $he moves.
<<case "a chattel habit">>
$His giant gut jiggles around the strip of cloth down $his front as $he moves.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. $His teddy not only covers $his giant gut, but draws your gaze right to it, though it can't help but jiggle along with $his every motion.
<<case "attractive lingerie for a pregnant woman">>
$His giant gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress bulges with $his giant gut.
<<default>>
$His giant bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 130>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His big gut is perfectly smoothed by the tight latex.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his big, jiggling gut.
<<case "chains">>
$His big gut jiggles lewdly between $his tight chains.
<<case "a huipil">>
$His huipil jiggles along with $his big gut.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his big gut.
<<case "uncomfortable straps">>
$His big gut jiggles lewdly between $his tight straps.
<<case "shibari ropes">>
$His big gut jiggles lewdly between $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His big gut has no room to move under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a slutty schutzstaffel uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a long qipao">>
$His stretched qipao shows every jiggle in $his big gut as $he moves.
<<case "battlearmor">>
$His taut armor shows every jiggle in $his big gut as $he moves.
<<case "a mounty outfit">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a dirndl">>
$His stretched dirndl shows every jiggle in $his big gut as $he moves.
<<case "lederhosen">>
The buttons on $his straining shorts struggle to hold back $his big jiggling gut.
<<case "a biyelgee costume">>
$His stretched costume shows every jiggle in $his big gut as $he moves.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his big gut as $he moves.
<<case "a mini dress">>
$His stretched minidress shows every jiggle in $his big gut as $he moves.
<<case "a monokini">>
$His big gut stretches out the fabric of $his monokini.
<<case "an apron">>
As $he moves, $his apron jostles just as $his big gut jiggles.
<<case "a cybersuit">>
The taut material of $his bodysuit shows every jiggle in $his big gut as $he moves.
<<case "a slutty maid outfit">>
$His big gut is barely covered by a thin white blouse that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As $he moves, a slight jiggle can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his big gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his big gut as $he moves.
<<case "a cheerleader outfit">>
$His big gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
$His big jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
Noticeable jiggling from $his big gut can be seen under $his jacket.
<<case "harem gauze">>
$His silken garb and big, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his big gut as $he moves.
<<case "a schoolgirl outfit">>
$His big gut is partially covered by $his blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Noticeable jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Noticeable jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
A small amount of jiggling can be seen through $his robe whenever $he moves.
<<case "a burqa">>
A small amount of jiggling can be seen through $his burqa whenever $he moves.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His jiggling belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
A small amount of jiggling can be seen through $his shirt whenever $he moves.
<<case "a tank-top" "a tank-top and panties">>
A small amount of jiggling can be seen through $his tank-top whenever $he moves.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
A small amount of jiggling can be seen through $his sweater whenever $he moves.
<<case "a gothic lolita dress">>
A small amount of jiggling can be seen through $his dress whenever $he moves.
<<case "a hanbok">>
A small amount of jiggling can be seen through $his hanbok whenever $he moves.
<<case "a one-piece swimsuit">>
A small amount of jiggling can be seen through $his swimsuit whenever $he moves.
<<case "a nice pony outfit" "a slutty pony outfit">>
A small amount of jiggling can be seen through $his leather outfit whenever $he moves.
<<case "a burkini">>
$His burkini clings to the shape of $his big, jiggling gut.
<<case "a hijab and blouse">>
$His big gut can often be seen jiggling beneath $his skirt and blouse when $he moves.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his big gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his big gut by $his fabulous silken ball gown.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his big gut as $he moves.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. $His teddy not only controls $his big gut, but draws your gaze right to it.
<<case "attractive lingerie for a pregnant woman">>
$His big gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress bulges with $his big gut.
<<default>>
$His big bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 4000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
$His taut blouse shows off $his big belly.
<<case "chains">>
$His big belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his big belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His big belly bulges around them.
<<case "shibari ropes">>
$His big belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His big belly looks like a beach ball under $his tight latex, $his popped navel breaks the smoothness.
<<case "a military uniform">>
$His big belly strains the buttons on $his jacket.
<<case "a schutzstaffel uniform">>
$His big belly strains the buttons on $his jacket.
<<case "a slutty schutzstaffel uniform">>
$His big belly strains the buttons on $his jacket.
<<case "a red army uniform">>
$His big belly strains the buttons on $his jacket.
<<case "a long qipao">>
The front of $his qipao rests atop $his big belly.
<<case "battlearmor">>
$His taut armor shows off $his big belly.
<<case "a mounty outfit">>
$His big belly threatens to pop the buttons off $his tunic.
<<case "a dirndl">>
$His loose dress is completely filled by $his big belly.
<<case "lederhosen">>
$His big belly threatens to pop the buttons off $his shorts.
<<case "a biyelgee costume">>
$His loose dress is completely filled by $his big belly.
<<case "a nice nurse outfit">>
$His large belly strains against $his scrub top, making $him resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
$His large belly strains against $his mini dress.
<<case "a monokini">>
$His monokini is rounded out by $his large belly.
<<case "an apron">>
$His apron is rounded out by $his large belly.
<<case "a cybersuit">>
$His big belly stretches $his bodysuit.
<<case "a slutty maid outfit">>
$His big belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
$His big belly strains $his maid outfit, $his popped navel is visible under $his apron.
<<case "a penitent nuns habit">>
$His big belly bulges $his habit, it looks absolutely sinful.
<<case "clubslut netting">>
$His big belly strains $his clubslut netting.
<<case "a cheerleader outfit">>
$His big belly is partly covered by $his cheerleader's top.
<<case "a halter top dress">>
$His big belly fills out $his halter top dress.
<<case "a ball gown">>
Your gaze is drawn to $his big belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His big belly is gently caressed by $his gown.
<<case "nice business attire">>
$His big belly strains the buttons on $his jacket.
<<case "harem gauze">>
$His silken garb and big belly makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
$His big belly fills $his bodysuit.
<<case "a schoolgirl outfit">>
$His big belly is only partly covered by $his blouse.
<<case "a kimono">>
$His kimono demurely covers $his big belly.
<<case "a hijab and abaya" "a niqab and abaya">>
$His big belly tents $his abaya.
<<case "a klan robe">>
$His big belly gently pushes against $his robe.
<<case "a burqa">>
$His big belly gently pushes against $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His big belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His big belly gentlly pushes out $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His big belly gentlly pushes out $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His big belly gentlly pushes out $his sweater.
<<case "a gothic lolita dress">>
$His big belly gentlly pushes out $his dress.
<<case "a hanbok">>
$His big belly gentlly pushes out $his hanbok.
<<case "a one-piece swimsuit">>
$His big belly gentlly pushes out $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His big belly gently pushes against $his leather outfit.
<<case "a burkini">>
$His burkini clings to $his big belly.
<<case "a hijab and blouse">>
$He has trouble pulling $his skirt up over $his big belly.
<<case "a leotard">>
$His big belly stretches $his leotard.
<<case "a chattel habit">>
$His big belly shoves the strip of cloth on $his front to $his side.
<<case "a bunny outfit">>
$His big belly is strains $his teddy, the seams along the side are showing signs of wear.
<<case "a toga">>
$His loose fitted toga leaves plenty of space for $his swollen belly.
<<case "a huipil">>
$His pregnant belly is so big that the huipil won't even reach $his protruding navel.
<<default>>
$His bare belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
$His taut blouse shows every jiggle in $his fat gut as $he moves.
<<case "chains">>
$His fat gut jiggles lewdly between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop, and jiggles with, $his fat gut as $he moves.
<<case "uncomfortable straps">>
$His fat gut jiggles lewdly between $his tight straps.
<<case "shibari ropes">>
$His fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
$His fat gut barely has any room to move under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a slutty schutzstaffel uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a long qipao">>
$His stretched qipao shows every jiggle in $his fat, jiggling gut as $he moves.
<<case "battlearmor">>
$His taut armor shows every jiggle in $his fat, jiggling gut as $he moves.
<<case "a mounty outfit">>
The buttons on $his staining jacket struggle to hold back $his fat, jiggling gut.
<<case "a dirndl">>
$His stretched dirndl shows every jiggle in $his fat, jiggling gut as $he moves.
<<case "lederhosen">>
The buttons on $his straining shorts struggle to hold back $his fat, jiggling gut.
<<case "a biyelgee costume">>
$His stretched costume shows every jiggle in $his fat, jiggling gut as $he moves.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his fat gut as $he moves.
<<case "a mini dress">>
$His stretched minidress shows every jiggle in $his fat gut as $he moves.
<<case "a monokini">>
$His monokini clings to the size and shape of $his fat gut.
<<case "an apron">>
$His apron provides some covering to the jiggling of $his fat gut.
<<case "a cybersuit">>
The taut material of $his bodysuit shows every jiggle in $his fat gut as $he moves.
<<case "a slutty maid outfit">>
$His fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As $he moves, a slight jiggle can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his fat gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his fat gut as $he moves.
<<case "a cheerleader outfit">>
$His fat gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his fat gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his fat gut by $his fabulous silken ball gown.
<<case "a slave gown">>
$His fat, jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
Slight jiggling from $his fat gut can be seen under $his jacket.
<<case "harem gauze">>
$His silken garb and fat, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his fat gut as $he moves.
<<case "a schoolgirl outfit">>
$His fat gut is partially covered by $his blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Slight jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
$His robe hides the jiggling motion of $his fat gut.
<<case "a burqa">>
$His burqa hides the jiggling motion of $his fat gut.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His jiggling belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
Jiggling flesh can barely be seen through $his shirt whenever $he moves.
<<case "a tank-top" "a tank-top and panties">>
Jiggling flesh can barely be seen through $his tank-top whenever $he moves.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
Jiggling flesh can barely be seen through $his sweater whenever $he moves.
<<case "a gothic lolita dress">>
Jiggling flesh can barely be seen through $his dress whenever $he moves.
<<case "a hanbok">>
Jiggling flesh can barely be seen through $his hanbok whenever $he moves.
<<case "a one-piece swimsuit">>
Jiggling flesh can barely be seen through $his swimsuit whenever $he moves.
<<case "a nice pony outfit" "a slutty pony outfit">>
Jiggling flesh can barely be seen through $his leather outfit whenever $he moves.
<<case "a burkini">>
$His burkini clings to the shape of $his fat gut.
<<case "a hijab and blouse">>
$His modest skirt and blouse bulge from the size of $his fat gut.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his fat gut as $he moves.
<<case "a chattel habit">>
$His fat gut jiggles around the strip of cloth down $his front as $he moves.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. The front of $his fat gut is held still by $his teddy, but everything else of it jiggles obscenely with $his every motion.
<<case "a toga">>
$His toga swerves loosely from side to side as $his chubby body moves inside it.
<<case "a huipil">>
$His lithe huipil can't hide $his voluptuous shape unless $he stands completely still.
<<default>>
$His bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 2000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
$His blouse bulges with $his distended belly.
<<case "chains">>
$His distended belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his distended belly.
<<case "a long qipao">>
The front of $his qipao rests atop $his distended belly.
<<case "battlearmor">>
The front of $his armor rests atop $his distended belly.
<<case "a mounty outfit">>
The front of $his tunic rests atop $his distended belly.
<<case "a dirndl">>
The front of $his dirndl rests atop $his distended belly.
<<case "lederhosen">>
The front of $his suspenders rests aside $his distended belly.
<<case "a biyelgee costume">>
The front of $his costume rests atop $his distended belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His distended belly bulges around them.
<<case "shibari ropes">>
$His distended belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His distended belly bulges beneath $his tight latex.
<<case "a military uniform">>
$His distended belly bulges $his uniform tunic.
<<case "a schutzstaffel uniform">>
$His distended belly bulges $his uniform tunic.
<<case "a slutty schutzstaffel uniform">>
$His distended belly bulges $his uniform tunic.
<<case "a red army uniform">>
$His distended belly bulges $his uniform tunic.
<<case "a nice nurse outfit">>
$His distended belly is clearly visible through $his scrub top.
<<case "a mini dress">>
$His distended belly bulges $his tight mini dress.
<<case "a monokini">>
$His monokini bulges from $his distended belly.
<<case "an apron">>
$His apron is rounded out by $his distended belly.
<<case "a cybersuit">>
$His distended belly fills $his bodysuit.
<<case "a slutty maid outfit">>
$His distended belly bulges $his thin white blouse.
<<case "a nice maid outfit">>
$His distended belly is concealed by $his maid outfit.
<<case "a penitent nuns habit">>
$His distended belly bulges $his habit.
<<case "attractive lingerie for a pregnant woman">>
$His distended belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress conceals $his distended belly.
<<case "clubslut netting">>
$His distended belly fills out $his clubslut netting.
<<case "a cheerleader outfit">>
$His distended belly peeks out from under $his cheerleader's top.
<<case "a halter top dress">>
$His distended belly bulges $his halter top dress.
<<case "a ball gown">>
Your gaze is drawn to $his distended belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His distended belly is gently caressed by $his gown.
<<case "nice business attire">>
$His distended belly bulges $his suit jacket.
<<case "harem gauze">>
$His silken garb and distended belly makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
$His distended belly fills $his bodysuit.
<<case "a schoolgirl outfit">>
$His distended belly peeks out from under $his blouse.
<<case "a kimono">>
$His kimono demurely covers $his distended belly.
<<case "a hijab and abaya" "a niqab and abaya">>
$His distended belly gently tents $his abaya.
<<case "a klan robe">>
$His robe totally conceals $his distended belly.
<<case "a burqa">>
$His burqa totally conceals $his distended belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His distended belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His shirt totally conceals $his distended belly.
<<case "a tank-top" "a tank-top and panties">>
$His tank-top totally conceals $his distended belly.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His sweater totally conceals $his distended belly.
<<case "a gothic lolita dress">>
$His dress totally conceals $his distended belly.
<<case "a hanbok">>
$His hanbok totally conceals $his distended belly.
<<case "a one-piece swimsuit">>
$His swimsuit totally conceals $his distended belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit totally conceals $his distended belly.
<<case "a burkini">>
$His distended belly gently rounds $his burkini.
<<case "a hijab and blouse">>
$His distended belly gently rounds $his blouse and skirt.
<<case "a leotard">>
$His distended belly fills $his leotard.
<<case "a chattel habit">>
$His distended belly shows under the strip of cloth on $his front.
<<case "a bunny outfit">>
$His distended belly fills $his teddy.
<<case "a toga">>
$His toga is so loose that you can barely notice $his growing belly.
<<case "a huipil">>
$His distended belly can be seen from the sides of $his huipil.
<<default>>
$His slightly rounded belly catches your eye.
<</switch>>
<</if>>
<</if>>
<<else>> /* inflation descs */
<<if $activeSlave.weight > 190>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His massive gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his massive, jiggling gut.
<<case "chains">>
$His massive gut jiggles lewdly around $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his massive gut.
<<case "uncomfortable straps">>
$His massive gut jiggles lewdly around $his tight straps.
<<case "shibari ropes">>
$His massive gut jiggles lewdly around $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His massive gut resembles a large beachball under $his tight latex.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his massive gut as $he moves.
<<case "a mini dress">>
$His tearing minidress shows every jiggle in $his massive gut as $he moves.
<<case "a monokini">>
$His massive gut spills out from the top of $his monokini as $he moves.
<<case "an apron">>
$His apron rests upon $his massive gut, which jiggles as $he moves.
<<case "a cybersuit">>
The taut material of $his bodysuit shows every jiggle in $his massive gut as $he moves.
<<case "a nice maid outfit">>
As $he moves, barely any jiggling can be seen within $his straining maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his massive gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his massive gut as $he moves. Every so often, another section gives out allowing a roll of fat to spring free; it's quite entertaining to watch.
<<case "a cheerleader outfit">>
$His massive gut jiggles its own cheer with $his every motion.
<<case "a slave gown">>
$His massive jiggly gut is gently caressed by $his gown.
<<case "harem gauze">>
$His silken garb and massive, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his massive gut as $he moves.
<<case "a schoolgirl outfit">>
The school blimp is jiggling by and ripe for abuse with $his ill-fitting clothes.
<<case "a kimono">>
$His massive gut threatens to pop out of $his kimono with every motion.
<<case "a hijab and abaya" "a niqab and abaya">>
$His massive gut has no room left to move within $his overstuffed abaya.
<<case "a klan robe">>
$His massive gut has no room left to move within $his overstuffed robe.
<<case "a burqa">>
$His massive gut has no room left to move within $his overstuffed burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His massive jiggling gut is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
The taut material of $his shirt shows every jiggle in $his massive gut as $he moves.
<<case "a tank-top" "a tank-top and panties">>
The taut material of $his tank-top shows every jiggle in $his massive gut as $he moves.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
The taut material of $his sweater shows every jiggle in $his massive gut as $he moves.
<<case "a gothic lolita dress">>
The taut material of $his dress shows every jiggle in $his massive gut as $he moves.
<<case "a hanbok">>
The taut material of $his hanbok shows every jiggle in $his massive gut as $he moves.
<<case "a one-piece swimsuit">>
The taut material of $his swimsuit shows every jiggle in $his massive gut as $he moves.
<<case "a nice pony outfit" "a slutty pony outfit">>
The taut material of $his leather outfit shows every jiggle in $his massive gut as $he moves.
<<case "a burkini">>
$His burkini clings to the folds and rolls of $his massive gut.
<<case "a hijab and blouse">>
$His massive gut spills out over the top of $his skirt.
<<case "a halter top dress">>
$His strained halter top dress shows every jiggle in $his massive gut as $he moves. Every little motion threatens to burst $his seams and free the soft mass to the world.
<<case "a ball gown">>
Your gaze is drawn to $his massive gut by $his fabulous silken ball gown. Every little motion has a chance for it to pop out and jiggle free for all to see clearly.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his massive gut as $he moves. A pair of small ridges adorn $his sides where they have managed to push through the leotard's failing seams.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. The front of $his massive gut is held still by $his overworked teddy, but everything else of it jiggles obscenely with $his every motion.
<<case "attractive lingerie for a pregnant woman">>
$His massive gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His once loose dress bulges with $his massive gut.
<<default>>
$His massive bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.inflation == 3>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
$His taut blouse shows off $his taut, sloshing belly.
<<case "attractive lingerie for a pregnant woman">>
$His taut, sloshing belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress is completely filled by $his taut, sloshing belly.
<<case "chains">>
$His taut, sloshing belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his taut, sloshing belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His taut, sloshing belly bulges around them.
<<case "shibari ropes">>
$His taut, sloshing belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His taut, sloshing belly looks like a large beach ball under $his tight latex, $his popped navel breaks the smoothness.
<<case "a military uniform">>
$His taut, sloshing belly threatens to pop the buttons off $his tunic. $His belly bulges out between them.
<<case "a schutzstaffel uniform">>
$His taut, sloshing belly threatens to pop the buttons off $his tunic. $His belly bulges out between them.
<<case "a slutty schutzstaffel uniform">>
$His taut, sloshing belly threatens to pop the buttons off $his tunic. $His belly bulges out between them.
<<case "a red army uniform">>
$His taut, sloshing belly threatens to pop the buttons off $his tunic. $His belly bulges out between them.
<<case "a long qipao">>
$His dress is completely filled by $his taut, sloshing belly.
<<case "battlearmor">>
$His taut, sloshing belly is tightly framed by $his armor.
<<case "a mounty outfit">>
$His taut, sloshing belly threatens to pop the buttons off $his tunic. $His belly bulges out between them.
<<case "a dirndl">>
$His loose dress is completely filled by $his taut, sloshing belly.
<<case "lederhosen">>
$His taut, sloshing belly threatens to pop the buttons off $his shorts. $His belly bulges out above them.
<<case "a biyelgee costume">>
$His loose dress is completely filled by $his taut, sloshing belly.
<<case "a nice nurse outfit">>
$His taut, sloshing belly strains against $his scrub top, making $him resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
$His taut, sloshing belly threatens to tear apart $his mini dress.
<<case "a slutty maid outfit">>
$His taut, sloshing belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
$His taut, sloshing belly threatens to tear $his maid outfit open, $his popped navel is visible under $his apron.
<<case "a penitent nuns habit">>
$His taut, sloshing belly bulges $his habit, it looks absolutely sinful.
<<case "clubslut netting">>
$His taut, sloshing belly threatens to tear apart $his clubslut netting. $His belly bulges obscenely through the mesh.
<<case "a cheerleader outfit">>
$His taut, sloshing belly is partly covered by $his cheerleader's top.
<<case "a halter top dress">>
$His taut, sloshing belly fills out $his halter top dress, the seams straining to contain it. $His belly bulges between the gaps.
<<case "a ball gown">>
Your gaze is drawn to $his taut, sloshing belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His taut, sloshing belly is gently caressed by $his gown.
<<case "nice business attire">>
$His taut, sloshing belly threatens to pop the buttons off $his jacket. $His belly bulges between the buttons.
<<case "harem gauze">>
$His silken garb and taut, sloshing belly makes $him look like a belly dancer. That'd be a show.
<<case "a comfortable bodysuit">>
$His taut, sloshing belly lewdly fills $his bodysuit. The form fitting material jiggling obscenely with $his body's contents.
<<case "a schoolgirl outfit">>
$His taut, sloshing belly is only partly covered by $his blouse.
<<case "a kimono">>
$His kimono demurely covers the sides of $his taut, sloshing belly.
<<case "a monokini">>
$His monokini fails to fully cover $his taut, sloshing belly.
<<case "an apron">>
$His apron struggles to wrap around $his taut, sloshing belly.
<<case "a cybersuit">>
$His taut, sloshing belly lewdly stretches $his bodysuit. The form fitting material jiggling obscenely with $his body's contents.
<<case "a hijab and abaya" "a niqab and abaya">>
$His taut, sloshing belly tents $his abaya.
<<case "a klan robe">>
$His taut, sloshing belly pushes against $his robe.
<<case "a burqa">>
$His taut, sloshing belly pushes against $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His taut sloshing belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His taut, sloshing belly pushes against $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His taut, sloshing belly pushes against $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His taut, sloshing belly pushes against $his sweater.
<<case "a gothic lolita dress">>
$His taut, sloshing belly pushes against $his dress.
<<case "a hanbok">>
$His taut, sloshing belly pushes against $his hanbok.
<<case "a one-piece swimsuit">>
$His taut, sloshing belly pushes against $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His taut, sloshing belly pushes against $his leather outfit.
<<case "a burkini">>
$His burkini strains to cover $his taut, sloshing belly.
<<case "a hijab and blouse">>
$His light shirts are significantly stretched out to cover $his taut, sloshing belly.
<<case "a leotard">>
$His taut, sloshing belly lewdly stretches $his leotard. The form fitting material jiggling obscenely with $his body's contents.
<<case "a chattel habit">>
$His taut, sloshing belly shoves the strip of cloth on $his front to $his side.
<<case "a bunny outfit">>
$His taut, sloshing belly is threatening to tear $his teddy, the seams along the side are already splitting. $His belly is bulging out the gaps.
<<case "a toga">>
$His loose fitted toga leaves plenty of space for $his taut, sloshing belly.
<<case "a huipil">>
$His taut, sloshing belly is so huge that the huipil doesn't even come close to covering it.
<<default>>
$His bare, taut, sloshing belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 160>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His giant gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his giant, jiggling gut.
<<case "chains">>
$His giant gut jiggles lewdly around $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his giant gut.
<<case "uncomfortable straps">>
$His giant gut jiggles lewdly around $his tight straps.
<<case "shibari ropes">>
$His giant gut jiggles lewdly around $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His giant gut resembles a beachball under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a slutty schutzstaffel uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket threaten to pop off with every motion of $his giant jiggling gut.
<<case "a long qipao">>
$His dress is completely filled by $his giant jiggling gut.
<<case "battlearmor">>
$His giant jiggling gut is tightly framed by $his armor.
<<case "a mounty outfit">>
$His giant jiggling gut threatens to pop the buttons off $his tunic. $His belly bulges out between them.
<<case "a dirndl">>
$His loose dress is completely filled by $his giant jiggling gut.
<<case "lederhosen">>
$His giant jiggling gut threatens to pop the buttons off $his shorts. $His belly bulges out above them.
<<case "a biyelgee costume">>
$His loose dress is completely filled by $his giant jiggling gut.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his giant gut as $he moves.
<<case "a mini dress">>
$His strained minidress shows every jiggle in $his giant gut as $he moves.
<<case "a monokini">>
$His giant gut causes $his monokini to jiggle alongside it as $he moves.
<<case "an apron">>
$His apron offers no cover to the jiggles of $his giant gut as $he moves.
<<case "a cybersuit">>
The taut material of $his bodysuit shows every jiggle in $his giant gut as $he moves.
<<case "a nice maid outfit">>
As $he moves, noticeable jiggling can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his giant gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his giant gut as $he moves.
<<case "a cheerleader outfit">>
$His giant gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
$His giant jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
$His giant gut has no room to move under $his strained jacket.
<<case "harem gauze">>
$His silken garb and giant, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his giant gut as $he moves.
<<case "a schoolgirl outfit">>
The school fatty is jiggling by and ripe for abuse with $his ill-fitting clothes.
<<case "a kimono">>
Tons of jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Tons of jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
Some jiggling can be seen through $his robe whenever $he moves.
<<case "a burqa">>
Some jiggling can be seen through $his burqa whenever $he moves.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His jiggling belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
Small amounts of jiggling flesh can be seen through $his shirt whenever $he moves.
<<case "a tank-top" "a tank-top and panties">>
Small amounts of jiggling flesh can be seen through $his tank-top whenever $he moves.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
Small amounts of jiggling flesh can be seen through $his sweater whenever $he moves.
<<case "a gothic lolita dress">>
Small amounts of jiggling flesh can be seen through $his dress whenever $he moves.
<<case "a hanbok">>
Small amounts of jiggling flesh can be seen through $his hanbok whenever $he moves.
<<case "a one-piece swimsuit">>
Small amounts of jiggling flesh can be seen through $his swimsuit whenever $he moves.
<<case "a nice pony outfit" "a slutty pony outfit">>
Small amounts of jiggling flesh can be seen through $his leather outfit whenever $he moves.
<<case "a burkini">>
$His burkini clings to the folds and rolls of $his giant, jiggling gut.
<<case "a hijab and blouse">>
$His giant gut can be seen jiggling beneath $his skirt and blouse whenever $he moves.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his giant gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his giant gut by $his fabulous silken ball gown.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his giant gut as $he moves.
<<case "a chattel habit">>
$His giant gut jiggles around the strip of cloth down $his front as $he moves.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. $His teddy not only covers $his giant gut, but draws your gaze right to it, though it can't help but jiggle along with $his every motion.
<<case "attractive lingerie for a pregnant woman">>
$His giant gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress bulges with $his giant gut.
<<default>>
$His giant bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 130>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$His big gut is perfectly smoothed by the tight latex.
<<case "conservative clothing">>
$His conservative clothing stands no chance of stilling $his big, jiggling gut.
<<case "chains">>
$His big gut jiggles lewdly between $his tight chains.
<<case "a huipil">>
$His huipil jiggles along with $his big gut.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his big gut.
<<case "uncomfortable straps">>
$His big gut jiggles lewdly between $his tight straps.
<<case "shibari ropes">>
$His big gut jiggles lewdly between $his tight cords.
<<case "restrictive latex" "a latex catsuit">>
$His big gut has no room to move under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a long qipao">>
The front of $his qipao rests atop $his big gut.
<<case "battlearmor">>
$His big gut has no room to move under $his tight armor.
<<case "a mounty outfit">>
The buttons on $his staining jacket struggle to hold back $his big jiggling gut.
<<case "a dirndl">>
The front of $his dirndl rests atop $his big gut.
<<case "lederhosen">>
The buttons on $his straining shorts struggle to hold back $his big jiggling gut.
<<case "a biyelgee costume">>
The front of $his costume rests atop $his big gut.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his big gut as $he moves.
<<case "a mini dress">>
$His stretched minidress shows every jiggle in $his big gut as $he moves.
<<case "a monokini">>
$His monokini struggles to stop $his big gut from jiggling as $he moves.
<<case "an apron">>
As $he moves, $his apron jostles just as $his big gut jiggles.
<<case "a cybersuit">>
The taut material of $his bodysuit shows every jiggle in $his big gut as $he moves.
<<case "a slutty maid outfit">>
$His big gut is barely covered by a thin white blouse that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As $he moves, a slight jiggle can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his big gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his big gut as $he moves.
<<case "a cheerleader outfit">>
$His big gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
$His big jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
Noticeable jiggling from $his big gut can be seen under $his jacket.
<<case "harem gauze">>
$His silken garb and big, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his big gut as $he moves.
<<case "a schoolgirl outfit">>
$His big gut is partially covered by $his blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Noticeable jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Noticeable jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
A small amount of jiggling can be seen through $his robe whenever $he moves.
<<case "a burqa">>
A small amount of jiggling can be seen through $his burqa whenever $he moves.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His jiggling belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
Small amounts of jiggling flesh can be seen through $his shirt whenever $he moves.
<<case "a tank-top" "a tank-top and panties">>
Small amounts of jiggling flesh can be seen through $his tank-top whenever $he moves.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
Small amounts of jiggling flesh can be seen through $his sweater whenever $he moves.
<<case "a gothic lolita dress">>
Small amounts of jiggling flesh can be seen through $his dress whenever $he moves.
<<case "a hanbok">>
Small amounts of jiggling flesh can be seen through $his hanbok whenever $he moves.
<<case "a one-piece swimsuit">>
Small amounts of jiggling flesh can be seen through $his swimsuit whenever $he moves.
<<case "a nice pony outfit" "a slutty pony outfit">>
Small amounts of jiggling flesh can be seen through $his leather outfit whenever $he moves.
<<case "a burkini">>
$His burkini clings to the shape of $his big, jiggling gut.
<<case "a hijab and blouse">>
$His big gut can often be seen jiggling beneath $his skirt and blouse when $he moves.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his big gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his big gut by $his fabulous silken ball gown.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his big gut as $he moves.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. $His teddy not only controls $his big gut, but draws your gaze right to it.
<<case "attractive lingerie for a pregnant woman">>
$His big gut is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress bulges with $his big gut.
<<default>>
$His big bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.inflation == 2>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
$His taut blouse shows off $his rounded, sloshing belly.
<<case "chains">>
$His rounded, sloshing belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his rounded, sloshing belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His rounded, sloshing belly bulges around them.
<<case "attractive lingerie for a pregnant woman">>
$His rounded, sloshing belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress is filled by $his rounded, sloshing belly.
<<case "shibari ropes">>
$His rounded, sloshing belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His rounded, sloshing belly looks like a beach ball under $his tight latex, $his popped navel breaks the smoothness.
<<case "a military uniform">>
$His rounded, sloshing belly strains the buttons on $his jacket. It bulges slightly between them.
<<case "a schutzstaffel uniform">>
$His rounded, sloshing belly strains the buttons on $his jacket. It bulges slightly between them.
<<case "a slutty schutzstaffel uniform">>
$His rounded, sloshing belly strains the buttons on $his jacket. It bulges slightly between them.
<<case "a red army uniform">>
$His rounded, sloshing belly strains the buttons on $his jacket. It bulges slightly between them.
<<case "a long qipao">>
The front of $his qipao rests atop $his rounded, sloshing belly.
<<case "battlearmor">>
$His rounded, sloshing belly bulges out from under $his armor.
<<case "a mounty outfit">>
$His rounded, sloshing belly strains the buttons on $his jacket. It bulges slightly between them.
<<case "a dirndl">>
The front of $his dirndl rests atop $his rounded, sloshing belly.
<<case "lederhosen">>
$His rounded, sloshing belly strains the buttons on $his shorts. It bulges slightly above them.
<<case "a biyelgee costume">>
The front of $his costume rests atop $his rounded, sloshing belly.
<<case "a nice nurse outfit">>
$His rounded, sloshing belly strains against $his scrub top, making $him resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
$His rounded, sloshing belly strains against $his mini dress.
<<case "a slutty maid outfit">>
$His rounded, sloshing belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
$His rounded, sloshing belly strains $his maid outfit, $his popped navel is visible under $his apron.
<<case "a penitent nuns habit">>
$His rounded, sloshing belly bulges $his habit, it looks absolutely sinful.
<<case "clubslut netting">>
$His rounded, sloshing belly strains $his clubslut netting.
<<case "a cheerleader outfit">>
$His rounded, sloshing belly is partly covered by $his cheerleader's top.
<<case "a halter top dress">>
$His rounded, sloshing belly fills out $his halter top dress.
<<case "a ball gown">>
Your gaze is drawn to $his rounded, sloshing belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His rounded, sloshing belly is gently caressed by $his gown.
<<case "nice business attire">>
$His rounded, sloshing belly strains the buttons on $his jacket. It bulges slightly between them.
<<case "harem gauze">>
$His silken garb and rounded, sloshing belly makes $him look like a belly dancer. That'd be a show.
<<case "a comfortable bodysuit">>
$His rounded, sloshing belly fills $his bodysuit. Every movement of the liquid within $his is very visible.
<<case "a schoolgirl outfit">>
$His rounded, sloshing belly is only partly covered by $his blouse.
<<case "a kimono">>
$His kimono demurely covers $his rounded, sloshing belly.
<<case "a monokini">>
$His monokini struggles to cover ger rounded, sloshing belly.
<<case "a cybersuit">>
$His rounded, sloshing belly fills $his bodysuit. Every movement of the liquid within $his is very visible.
<<case "a hijab and abaya" "a niqab and abaya">>
$His rounded, sloshing belly tents $his abaya.
<<case "a klan robe">>
$His rounded, sloshing belly pushes against $his robe.
<<case "a burqa">>
$His rounded, sloshing belly pushes against $his burqa.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His rounded sloshing belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His rounded, sloshing belly pushes against $his shirt.
<<case "a tank-top" "a tank-top and panties">>
$His rounded, sloshing belly pushes against $his tank-top.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His rounded, sloshing belly pushes against $his sweater.
<<case "a gothic lolita dress">>
$His rounded, sloshing belly pushes against $his dress.
<<case "a hanbok">>
$His rounded, sloshing belly pushes against $his hanbok.
<<case "a one-piece swimsuit">>
$His rounded, sloshing belly pushes against $his swimsuit.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His rounded, sloshing belly pushes against $his leather outfit.
<<case "a burkini">>
$His burkini covers $his rounded, sloshing belly.
<<case "a hijab and blouse">>
$His light shirts are stretched out to cover $his rounded, sloshing belly.
<<case "a leotard">>
$His rounded, sloshing belly stretches $his leotard. Every movement of the liquid within $his is very visible.
<<case "a chattel habit">>
$His rounded, sloshing belly shoves the strip of cloth on $his front to $his side.
<<case "a bunny outfit">>
$His rounded, sloshing belly is strains $his teddy, the seams along the side are showing signs of wear.
<<case "a toga">>
$His loose fitted toga leaves plenty of space for $his rounded, sloshing belly.
<<case "a huipil">>
$His rounded, sloshing belly is so big that the huipil can barely cover it.
<<default>>
$His bare, rounded, sloshing belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
$His taut blouse shows every jiggle in $his fat gut as $he moves.
<<case "chains">>
$His fat gut jiggles lewdly between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop, and jiggles with, $his fat gut as $he moves.
<<case "uncomfortable straps">>
$His fat gut jiggles lewdly between $his tight straps.
<<case "shibari ropes">>
$His fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
$His fat gut barely has any room to move under $his tight latex.
<<case "a military uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a schutzstaffel uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a slutty schutzstaffel uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a red army uniform">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a long qipao">>
The front of $his qipao rests atop, and jiggles with, $his fat gut as $he moves.
<<case "battlearmor">>
$His armor can barely hold back $his fat, jiggling gut.
<<case "a mounty outfit">>
The buttons on $his staining jacket can barely hold back $his fat, jiggling gut.
<<case "a dirndl">>
The front of $his dirndl rests atop, and jiggles with, $his fat gut as $he moves.
<<case "lederhosen">>
The buttons on $his straining shorts can barely hold back $his fat, jiggling gut.
<<case "a biyelgee costume">>
The front of $his costume rests atop, and jiggles with, $his fat gut as $he moves.
<<case "a nice nurse outfit">>
$His scrub top jiggles along with $his fat gut as $he moves.
<<case "a mini dress">>
$His stretched minidress shows every jiggle in $his fat gut as $he moves.
<<case "a monokini">>
$His fat gut bulges out $his monokini, which stops $his from jiggling as $he moves.
<<case "an apron">>
$His apron provides some covering to the jiggling of $his fat gut.
<<case "a cybersuit">>
The taut material of $his bodysuit shows every jiggle in $his fat gut as $he moves.
<<case "a slutty maid outfit">>
$His fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As $he moves, a slight jiggle can be seen within $his maid's dress.
<<case "a penitent nuns habit">>
$His habit does nothing to stop $his fat gut from jiggling against the coarse cloth as $he moves.
<<case "clubslut netting">>
$His clubslut netting jiggles lewdly along with $his fat gut as $he moves.
<<case "a cheerleader outfit">>
$His fat gut is partially covered by $his cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
$His stretched halter top dress shows every jiggle in $his fat gut as $he moves.
<<case "a ball gown">>
Your gaze is drawn to $his fat gut by $his fabulous silken ball gown.
<<case "a slave gown">>
$His fat, jiggly gut is gently caressed by $his gown.
<<case "nice business attire">>
Slight jiggling from $his fat gut can be seen under $his jacket.
<<case "harem gauze">>
$His silken garb and fat, jiggly gut makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of $his bodysuit shows every jiggle in $his fat gut as $he moves.
<<case "a schoolgirl outfit">>
$His fat gut is partially covered by $his blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through $his kimono whenever $he moves.
<<case "a hijab and abaya" "a niqab and abaya">>
Slight jiggling can be seen through $his abaya whenever $he moves.
<<case "a klan robe">>
$His robe hides the jiggling motion of $his fat gut.
<<case "a burqa">>
$His burqa hides the jiggling motion of $his fat gut.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His fat gut jiggles freely.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His shirt somewhat hides the jiggling motion of $his fat gut.
<<case "a tank-top" "a tank-top and panties">>
$His tank-top barely hides the jiggling motion of $his fat gut.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His sweater somewhat hides the jiggling motion of $his fat gut.
<<case "a gothic lolita dress">>
$His dress somewhat hides the jiggling motion of $his fat gut.
<<case "a hanbok">>
$His hanbok somewhat hides the jiggling motion of $his fat gut.
<<case "a one-piece swimsuit">>
$His swimsuit barely hides the jiggling motion of $his fat gut.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit somewhat hides the jiggling motion of $his fat gut.
<<case "a burkini">>
$His burkini clings to the shape of $his fat gut.
<<case "a hijab and blouse">>
$His modest skirt and blouse bulge from the size of $his fat gut.
<<case "a leotard">>
The taut material of $his leotard shows every jiggle in $his fat gut as $he moves.
<<case "a chattel habit">>
$His fat gut jiggles around the strip of cloth down $his front as $he moves.
<<case "a bunny outfit">>
$He is a sight in $his bunny outfit. The front of $his fat gut is held still by $his teddy, but everything else of it jiggles obscenely with $his every motion.
<<case "a toga">>
$His toga swerves loosely from side to side as $his chubby body moves inside it.
<<case "a huipil">>
$His lithe huipil can't hide $his voluptuous shape unless $he stands completely still.
<<default>>
$His bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif $activeSlave.inflation == 1>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
$His blouse bulges with $his distended belly.
<<case "chains">>
$His distended belly bulges between $his tight chains.
<<case "a slutty qipao">>
The front of $his qipao rests atop $his distended belly.
<<case "uncomfortable straps">>
A steel ring rests around $his navel, held in place by tight straps. $His distended belly bulges around them.
<<case "shibari ropes">>
$His distended belly bulges out from between $his ropes.
<<case "restrictive latex" "a latex catsuit">>
$His distended belly bulges beneath $his tight latex.
<<case "a military uniform">>
$His distended belly bulges $his uniform tunic.
<<case "a schutzstaffel uniform">>
$His distended belly bulges $his uniform tunic.
<<case "a slutty schutzstaffel uniform">>
$His distended belly bulges $his uniform tunic.
<<case "a red army uniform">>
$His distended belly bulges $his uniform tunic.
<<case "a long qipao">>
The front of $his qipao rests atop $his distended belly.
<<case "battlearmor">>
$His distended belly bulges $his armor.
<<case "a mounty outfit">>
$His distended belly bulges $his uniform tunic.
<<case "a dirndl">>
The front of $his dirndl rests atop $his distended belly.
<<case "lederhosen">>
$His distended belly bulges $his lederhosen.
<<case "a biyelgee costume">>
The front of $his costume rests atop $his distended belly.
<<case "a nice nurse outfit">>
$His distended belly is clearly visible through $his scrub top.
<<case "a mini dress">>
$His distended belly bulges $his tight mini dress.
<<case "a slutty maid outfit">>
$His distended belly bulges $his thin white blouse.
<<case "a nice maid outfit">>
$His distended belly is concealed by $his maid outfit.
<<case "a penitent nuns habit">>
$His distended belly bulges $his habit.
<<case "attractive lingerie for a pregnant woman">>
$His distended belly is gently framed by $his silken vest.
<<case "a maternity dress">>
$His loose dress conceals $his distended belly.
<<case "clubslut netting">>
$His distended belly fills out $his clubslut netting.
<<case "a cheerleader outfit">>
$His distended belly peeks out from under $his cheerleader's top.
<<case "a halter top dress">>
$His distended belly bulges $his halter top dress.
<<case "a ball gown">>
Your gaze is drawn to $his distended belly by $his fabulous silken ball gown.
<<case "a slave gown">>
$His distended belly is gently caressed by $his gown.
<<case "nice business attire">>
$His distended belly bulges $his suit jacket.
<<case "harem gauze">>
$His silken garb and distended belly makes $him look like a belly dancer.
<<case "a comfortable bodysuit">>
$His distended belly fills $his bodysuit.
<<case "a schoolgirl outfit">>
$His distended belly peeks out from under $his blouse.
<<case "a kimono">>
$His kimono demurely covers $his distended belly.
<<case "a monokini">>
$His monokini manages to cover $his distended belly.
<<case "a cybersuit">>
$His distended belly fills $his bodysuit.
<<case "a hijab and abaya" "a niqab and abaya">>
$His distended belly gently tents $his abaya.
<<case "a klan robe">>
$His robe totally conceals $his distended belly.
<<case "a burqa">>
$His burqa totally conceals $his distended belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "sport shorts" "leather pants and a tube top">>
$His distended belly is totally bare.
<<case "a button-up shirt and panties" "a button-up shirt" "a police uniform" "a t-shirt" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "a t-shirt and thong" "sport shorts and a t-shirt" "a t-shirt and panties">>
$His shirt totally conceals $his distended belly.
<<case "a tank-top" "a tank-top and panties">>
$His tank-top totally conceals $his distended belly.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$His sweater totally conceals $his distended belly.
<<case "a gothic lolita dress">>
$His dress totally conceals $his distended belly.
<<case "a hanbok">>
$His hanbok totally conceals $his distended belly.
<<case "a one-piece swimsuit">>
$His swimsuit totally conceals $his distended belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit totally conceals $his distended belly.
<<case "a burkini">>
$His distended belly gently rounds $his burkini.
<<case "a hijab and blouse">>
$His distended belly gently rounds $his blouse and skirt.
<<case "a leotard">>
$His distended belly fills $his leotard.
<<case "a chattel habit">>
$His distended belly shows under the strip of cloth on $his front.
<<case "a bunny outfit">>
$His distended belly fills $his teddy.
<<case "a toga">>
$His toga is so loose that you can barely notice $his distended belly.
<<case "a huipil">>
$His distended belly can be seen from the sides of $his huipil.
<<default>>
$His distended belly catches your eye.
<</switch>>
<</if>>
<</if>>
<<set $target = "FVagina">>
<<elseif (_seed > 20)>>
<<AnusDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its rear hole.
<<case "uncomfortable straps">>
The ring over $his asshole beckons.
<<case "shibari ropes">>
The rope between $his buttocks presses lewdly against $his anus as $he moves.
<<case "restrictive latex">>
As one of the only islands in the sea of black latex, $his asshole is eye catching.
<<case "a fallen nuns habit">>
$His slutty nun outfit leaves $his butthole bare and available for anal sin.
<<case "a chattel habit">>
$His chattel habit covers $his anus with a strip of cloth, but it's designed to be lifted readily.
<<case "a penitent nuns habit">>
$His habit chafes $his rear end so cruelly that it would probably be a relief to $him to have it pulled up for a rough buttfuck.
<<case "attractive lingerie">>
<<if ($activeSlave.anus > 1) && ($activeSlave.amp == 1)>>
$His pretty g-string frequently fails to cover $his big butthole.
<<elseif ($activeSlave.anus > 1)>>
As $he moves, $his pretty g-string frequently fails to cover $his big butthole.
<<else>>
As $he moves, $his pretty g-string draws your attention to $his ass.
<</if>>
<<case "a succubus outfit">>
$His succubus outfit's tail holds $his skirt up high in back, inviting a damning buttfuck.
<<case "a nice maid outfit">>
$His long maid's skirt will have to be gotten out of the way to permit access to $his ass.
<<case "a slutty maid outfit">>
$His short maid's skirt can be lifted to reveal $his bare buttocks.
<<case "a slutty nurse outfit">>
$His tight skirt flatters $his ass as $he moves.
<<case "a schoolgirl outfit">>
<<if $activeSlave.anus == 0>>
This schoolgirl clearly needs to lose $his anal virginity.
<<elseif $activeSlave.vagina == 0>>
This schoolgirl clearly takes it up the ass; that way, $he can remain a virgin, and be, like, totally pure and innocent.
<<else>>
This schoolgirl clearly takes it up the ass.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.butt > 5)>>
$His kimono demurely covers $his behind, though it cannot conceal its massive shape.
<<else>>
$His kimono demurely covers $his behind.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$His silken panties are just begging to be torn off.
<<case "a maternity dress">>
<<if $activeSlave.butt > 5>>
$His dress covers $his behind, though it cannot conceal its massive size.
<<else>>
$His dress demurely covers $his behind.
<</if>>
<<case "stretch pants and a crop-top">>
$He can easily be pantsed to reveal $his bare buttocks.
<<case "a hijab and abaya" "a niqab and abaya">>
While $his abaya totally covers $his behind, it can be easily lifted to reveal $his asshole.
<<case "a klan robe">>
While $his robe totally covers $his behind, it can be lifted to reveal $his asshole.
<<case "a burqa">>
While $his burqa totally covers $his behind, it can be lifted to reveal $his asshole.
<<case "a tube top and thong" "a bra" "a button-up shirt" "a sweater" "a tank-top" "a thong" "a tube top" "a striped bra" "a slutty klan robe" "a sports bra" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt">>
$His clothing leaves $his butt bare, with easy access to $his asshole.
<<case "a button-up shirt and panties" "a sweater and panties" "a tank-top and panties" "an oversized t-shirt and boyshorts" "boyshorts" "panties" "a t-shirt and panties" "panties and pasties" "striped underwear">>
$His tightly clinging panties can be pulled aside to reveal $his asshole.
<<case "cutoffs" "sport shorts and a t-shirt" "sport shorts" "a sweater and cutoffs" "sport shorts and a sports bra">>
$His shorts are practically sculpted to fit $his ass.
<<case "a police uniform" "a t-shirt and jeans" "leather pants" "jeans" "leather pants and a tube top" "leather pants and pasties">>
$His pants are practically sculpted to fit $his ass.
<<case "a nice pony outfit" "a slutty pony outfit">>
$His leather outfit is practically sculpted to fit $his ass.
<<case "a skimpy loincloth">>
$his loincloth gives hints of $his bare ass and asshole beneath it.
<<case "a gothic lolita dress">>
$His dress can be lifted easily to reveal $his asshole.
<<case "a hanbok">>
$His hanbok can be lifted easily to reveal $his asshole.
<<case "a one-piece swimsuit">>
$His swimsuit tightly clings to $his rear, but can be easily pulled aside to reveal $his asshole.
<<case "a burkini">>
$His burkini modestly covers $his rear.
<<case "a hijab and blouse">>
$His modest skirt can be easily lifted to reveal $his asshole.
<<case "battledress">>
$His fatigue trousers are not particularly flattering to $his butt.
<<case "a monokini">>
The bottom of $his monokini is practically sculpted to fit $his ass.
<<case "a cybersuit">>
As $his buttocks work naturally with $his movement, $his tight bodysuit gives hints of $his asshole.
<<case "a string bikini">>
<<if ($activeSlave.anus > 1)>>
As $he moves, $his big butthole is clearly visible behind $his tiny g-string.
<<else>>
As $he moves, $his tiny g-string draws your attention to $his ass.
<</if>>
<<case "a scalemail bikini">>
$His scalemail bottom draws attention to $his ass cheeks, while concealing $his rear hole.
<<case "striped panties">>
$His cute panties draw attention to $his ass cheeks, while concealing $his rear hole.
<<case "clubslut netting">>
As $he moves, the hole in $his netting right over $his butthole looks inviting.
<<case "a cheerleader outfit">>
As $he moves, $his short pleated cheerleader skirt shows off $his butt.
<<case "cutoffs and a t-shirt">>
As $he moves, $his tight cutoffs flatter $his butt.
<<case "spats and a tank top">>
$His spats show off every curve of $his ass.
<<case "a slutty outfit">>
<<if ($activeSlave.butt > 5)>>
For today's slutty outfit $he's chosen a leather skirt with zippers that permit ready access to $his butt.
<<else>>
For today's slutty outfit $he's chosen fishnets with a hole cut over $his asshole so $he can be sodomized without removing or damaging $his clothing.
<</if>>
<<case "a slave gown">>
$His gorgeous dress leaves little to the imagination; there's little doubt $his butt is bare beneath it.
<<case "a halter top dress">>
$His dress should slide up over $his butt to reveal $his backdoor.
<<case "a ball gown">>
$His ballgown and its petticoats could easily be flipped up to bare $his butt.
<<case "slutty business attire">>
$His short skirt will easily slide up to bare $his asshole.
<<case "nice business attire">>
$His conservative skirt can be slid up over $his hips to bare $his butthole.
<<case "a comfortable bodysuit">>
$His bodysuit demands attention for $his tightly clad backdoor.
<<case "a latex catsuit">>
$His latex catsuit's crotch zipper offer ready access to $his backdoor.
<<case "a military uniform">>
$His uniform skirt can be slid up over $his hips to bare $his butthole.
<<case "a schutzstaffel uniform">>
$His uniform's trousers can be easily slid down to expose $his butthole.
<<case "a slutty schutzstaffel uniform">>
$His uniform miniskirt can be easily slid up over $his hips to bare $his butthole.
<<case "a red army uniform">>
$His uniform skirt can be slid up over $his hips to bare $his butthole.
<<case "a long qipao">>
$His dress can be slid up over $his hips to bare $his butthole.
<<case "battlearmor">>
$His armor demands attention for $his tightly clad backdoor.
<<case "a mounty outfit">>
$His uniform slacks can be slipped off $his hips to bare $his butthole.
<<case "a dirndl">>
$His dress can be easily lifted to access $his bare ass.
<<case "lederhosen">>
$His tight shorts can be slipped off $his hips to bare $his butthole.
<<case "a biyelgee costume">>
$His costume can be easily lifted to access $his naked butt.
<<case "a nice nurse outfit">>
$His nurse's trousers can be easily slid down to expose $his butthole.
<<case "a mini dress">>
$His mini dress can be easily slid up to expose $his butthole.
<<case "an apron">>
$His apron leaves $his asshole completely exposed.
<<case "a leotard">>
As $his buttocks work naturally with $his movement, $his tight leotard gives hints of $his asshole.
<<case "a bunny outfit">>
$His fluffy white cottontail draws attention to $his butt, inevitably bringing anal to mind.
<<case "harem gauze">>
$His ass is clearly visible through the thin gauze that covers it.
<<case "a toga">>
$His toga is so transparent it can't hide $his asscrack, which looks very seductive.
<<case "a huipil">>
$His huipil can be easily lifted to access $his naked butt.
<<case "slutty jewelry">>
$His belt of light chain threatens to dip into $his asscrack with each step.
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
$His chastity belt leaves $his ass available.
<<else>>
You run your eye over $his naked ass.
<</if>>
<</switch>>
<<set $target = "FAnus">>
<<elseif (_seed > 0)>>
<<faceDescription>>
<<mouthDescription>>
<<switch $activeSlave.collar>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its face hole.
<<case "uncomfortable leather">>
$His uncomfortable leather collar makes $him swallow and lick $his lips periodically, making it look like $he's offering oral even though $he's just trying to relieve the discomfort.
<<case "tight steel" "cruel retirement counter">>
$His tight steel collar makes $him swallow and lick $his lips periodically, making it look like $he's offering oral even though $he's just trying to relieve the discomfort.
<<case "preg biometrics">>
$His collar reveals everything about $his womb, bringing eyes straight to $his belly before drawing them back to $his neck.
<<case "dildo gag">>
$His ring gag would make $him ready for oral service, as soon as the formidable dildo it secures down $his throat is removed.
<<case "massive dildo gag">>
Your eyes are drawn to the distinct bulge in $his throat caused by the enormous dildo in it, though $his mouth would only be suitable for the largest of cocks right now.
<<case "shock punishment">>
$His shock collar rests threateningly at $his throat, ready to compel $him to do anything you wish.
<<case "neck corset">>
$His fitted neck corset keeps $his breaths shallow, and $his head posture rigidly upright.
<<case "stylish leather">>
$His stylish leather collar is at once a fashion statement, and a subtle indication of $his enslavement.
<<case "satin choker">>
$His elegant satin choker is at once a fashion statement, and a subtle indication of $his enslavement.
<<case "silk ribbon">>
$His delicate, fitted silken ribbon is at once a fashion statement, and a subtle indication of $his enslavement.
<<case "heavy gold">>
$His heavy gold collar draws attention to the sexual decadence of $his mouth.
<<case "pretty jewelry" "nice retirement counter">>
$His pretty necklace can hardly be called a collar, but it's just slavish enough to hint that the throat it rests on is available.
<<case "bell collar">>
$His little bell tinkles merrily whenever $he moves, dispelling any grace or gravity.
<<case "leather with cowbell">>
$His cowbell tinkles merrily whenever $he moves, instantly dispelling any grace or gravity.
<<case "bowtie">>
$His black bowtie contrasts with $his white collar, drawing the eye towards $his neck and face.
<<case "ancient Egyptian">>
$His wesekh glints richly as $he moves, sparkling with opulence and sensuality.
<<case "ball gag">>
$His ball gag uncomfortably holds $his jaw apart as it fills $his mouth.
<<case "bit gag">>
$His bit gag uncomfortably keeps $him from closing $his jaw; drool visibly pools along the corners of $his mouth, where the rod forces back $his cheeks.
<<case "porcelain mask">>
$His beautiful porcelain mask hides $his unsightly facial features.
<<default>>
$His unadorned <<if $PC.dick == 1>>throat is just waiting to be wrapped around a thick shaft<<else>>lips are just begging for a cunt to lavish attention on<</if>>.
<</switch>>
<<if random(1,3) == 1>>
<<set $target = "FKiss">>
<<else>>
<<set $target = "FLips">>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if (_seed <= 80) && (_seed > 40) && ($activeSlave.vaginalAccessory == "chastity belt")>>
//If you wish to have vanilla intercourse with $him you must order $him to remove $his chastity belt.//
<<elseif _seed > 100>>
<<if $familyTesting == 1 && _seed == 110>>
<<else>>
<span id="walkpast"><<link "Summon them both">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<</if>>
<<elseif $activeSlave.assignment == "stay confined">>
<span id="walkpast"><<link "Have $him brought out of $his cell">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
//$He is strapped into a milking machine and cannot leave $dairyName.//
<<elseif ($activeSlave.assignmentVisible == 0)>>
<span id="walkpast"><<link "Have $him take a break and come up">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<<else>>
<span id="walkpast"><<link "Call $him over">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<</if>>
<<else>>
<<switch $target>>
<<case "FVagina">>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollVaginal>><</replace>><</link>></span>
<<case "FButt" "FAnus">>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollAnal>><</replace>><</link>></span>
<<default>>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollOral>><</replace>><</link>></span>
<</switch>>
<</if>>
</span>
//
|
amomynous0/fc
|
src/uncategorized/walkPast.tw
|
tw
|
bsd-3-clause
| 257,792 |
:: Wardeness Select [nobr]
<<set $nextButton = "Back", $nextLink = "Cellblock", $showEncyclopedia = 1, $encyclopedia = "Wardeness">>
<<showallAssignmentFilter>>
<<if ($Wardeness != 0)>>
''__@@.pink;<<= SlaveFullName($Wardeness)>>@@__'' is serving as your Wardeness.<br><br>She will help break your prisoners.
<<else>>
You have not selected a Wardeness.
<</if>>
<br><br>''Appoint a Wardeness from your devoted slaves:''
<br><br>[[None|Wardeness Workaround][$i = -1]]
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<showallAssignmentFilter>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
|
amomynous0/fc
|
src/uncategorized/wardenessSelect.tw
|
tw
|
bsd-3-clause
| 616 |
:: Wardeness Workaround [silently]
<<if $Wardeness != 0>>
<<= removeJob($Wardeness, "be the Wardeness")>>
<</if>>
<<if $i > -1>>
<<= assignJob($slaves[$i], "be the Wardeness")>>
<<set $slaves[$i].livingRules = "luxurious">>
<<set $Wardeness = $slaves[$i]>>
<</if>>
<<goto "Cellblock">>
|
amomynous0/fc
|
src/uncategorized/wardenessWorkaround.tw
|
tw
|
bsd-3-clause
| 293 |
:: Wardrobe [nobr]
<<set $nextButton = "Back", $nextLink = "Manage Penthouse">>
''__Slave Wardrobe__''
<br>
//
The room containing all the clothes and accessories you have available to dress your slaves in, as well as the supplies and tools your tailor needs to resize them to better fit your slaves. Several mirrors are set up for a slave to try on outfits should she be allowed to dress herself. The selection includes
<<if ($cheatMode == 1) || (isItemAccessible("a bunny outfit") && isItemAccessible("chains") && isItemAccessible("conservative clothing") && isItemAccessible("Western clothing") && isItemAccessible("body oil") && isItemAccessible("a chattel habit") && isItemAccessible("a toga") && isItemAccessible("a huipil") && isItemAccessible("a kimono") && isItemAccessible("harem gauze") && isItemAccessible("a slutty qipao") && isItemAccessible("ancient Egyptian") && isItemAccessible("a maternity dress") && isItemAccessible("attractive lingerie for a pregnant woman") && isItemAccessible("a small empathy belly") && isItemAccessible("stretch pants and a crop-top") && isItemAccessible("shimapan panties") && isItemAccessible("a schutzstaffel uniform") && isItemAccessible("a burqa") && isItemAccessible("a dirndl") && isItemAccessible("battlearmor"))>>
outfits from all manner of cultures and societies; not a single style eludes you.
<<else>>
many styles of clothing ranging from exciting to mundane and sexy to practical.
<</if>>
<<if $toysBoughtDildos == 1 && $toysBoughtGags == 1 && $toysBoughtButtPlugs == 1>>
Sex toys of all kinds and shapes line the shelves.
<<elseif $toysBoughtDildos == 1 || $toysBoughtGags == 1 || $toysBoughtButtPlugs == 1 || $toysBoughtButtPlugTails == 1>>
Some sex toys line the shelves.
<</if>>
<<if $buckets == 1>>
Several buckets of various sizes and a sturdy cup have been set aside for you in feeding slaves to their limit.
<</if>>
<<if $enema == 1>>
A number of drums of specially formulated water for use in enemas line one of the walls.
<</if>>
<<if $medicalEnema == 1>>
Alongside them, multiple drums of mixtures for use in medical enemas.
<</if>>
//
<br>
<<if !isItemAccessible("a bunny outfit")>>
[[Order a shipment of bunny suits|Wardrobe][$cash -= 7500, $clothesBoughtBunny = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with classic bunny suits and bowties.
<</if>>
<br>
<<if !isItemAccessible("conservative clothing")>>
[[Order a shipment of conservative clothes|Wardrobe][$cash -= 7500, $clothesBoughtConservative = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with modest outfits.
<</if>>
<br>
<<if !isItemAccessible("chains")>>
[[Order a shipment of chains|Wardrobe][$cash -= 7500, $clothesBoughtChains = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with various lengths of binding chains.
<</if>>
<br>
<<if !isItemAccessible("Western clothing")>>
[[Order a shipment of western outfits|Wardrobe][$cash -= 7500, $clothesBoughtWestern = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with cowgirl outfits.
<</if>>
<br>
<<if !isItemAccessible("body oil")>>
[[Order a shipment of body oil|Wardrobe][$cash -= 7500, $clothesBoughtOil = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with various body oils.
<</if>>
<br>
<<if !isItemAccessible("stretch pants and a crop-top")>>
[[Order a shipment of comfortable, rather stretchy, clothes|Wardrobe][$cash -= 7500, $clothesBoughtLazyClothes = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with various comfy pants and rather tight crop-tops.
<</if>>
<br>
<<if !isItemAccessible("a chattel habit")>>
[[Order a shipment of chattel habits|Wardrobe][$cash -= 7500, $clothesBoughtHabit = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with habits from the chattel religion.
<</if>>
<br>
<<if !isItemAccessible("ancient Egyptian")>>
[[Order a shipment of Egyptian necklaces|Wardrobe][$cash -= 7500, $clothesBoughtEgypt = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with ancient Egyptian necklaces.
<</if>>
<br>
<<if !isItemAccessible("a toga")>>
[[Order a shipment of togas|Wardrobe][$cash -= 7500, $clothesBoughtToga = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with fine roman-styled togas.
<</if>>
<br>
<<if !isItemAccessible("a huipil")>>
[[Order a shipment of huipil|Wardrobe][$cash -= 7500, $clothesBoughtHuipil = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with exquisite Aztec Huipil.
<</if>>
<br>
<<if !isItemAccessible("a kimono")>>
[[Order a shipment of kimonos|Wardrobe][$cash -= 7500, $clothesBoughtKimono = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>You are well stocked with elegant Japanese Kimonos.
<</if>>
<br>
<<if !isItemAccessible("harem gauze")>>
[[Order a shipment of harem outfits|Wardrobe][$cash -= 7500, $clothesBoughtHarem = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with Arabic harem garb made from the finest available silks.
<</if>>
<br>
<<if !isItemAccessible("a slutty qipao")>>
[[Order a shipment of qipaos|Wardrobe][$cash -= 7500, $clothesBoughtQipao = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with slutty Chinese qipaos.
<</if>>
<br>
<<if !isItemAccessible("a maternity dress")>>
[[Order a shipment of maternity dresses|Wardrobe][$cash -= 7500, $clothesBoughtMaternityDress = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with dresses specially tailored for pregnant women.
<</if>>
<br>
<<if !isItemAccessible("attractive lingerie for a pregnant woman")>>
[[Order a shipment of maternity lingerie|Wardrobe][$cash -= 7500, $clothesBoughtMaternityLingerie = 1]]
//Costs <<print cashFormat(7500)>>//
<<else>>
You are well stocked with sexy silken lingerie designed for pregnant women.
<</if>>
<br>
<<if !isItemAccessible("battlearmor")>>
[[Order a shipment of military themed clothing|Wardrobe][$cash -= 5000, $clothesBoughtMilitary = 1]]
//Costs <<print cashFormat(5000)>>//
<<else>>
You are well stocked with a variety of military themed garb.
<</if>>
<br>
<<if !isItemAccessible("a dirndl")>>
[[Order a shipment of cultural outfits|Wardrobe][$cash -= 15000, $clothesBoughtCultural = 1]]
//Costs <<print cashFormat(15000)>>//
<<else>>
You are well stocked with a variety of signature outfits from a variety of countries.
<</if>>
<br>
<<if !isItemAccessible("a burqa")>>
[[Order a shipment of burqas and similar garb|Wardrobe][$cash -= 5000, $clothesBoughtMiddleEastern = 1]]
//Costs <<print cashFormat(5000)>>//
<<else>>
You are well stocked with a number of burqas and similar clothing.
<</if>>
<br>
<<if !isItemAccessible("a schutzstaffel uniform")>>
[[Order a shipment of politically incorrect clothing|Wardrobe][$cash -= 15000, $clothesBoughtPol = 1]]
//Costs <<print cashFormat(15000)>>//
<<else>>
You are well stocked with selection of outfits once considered distasteful.
<</if>>
<br>
<<if !isItemAccessible("shimapan panties")>>
[[Order a large crate of panties from Japan|Wardrobe][$cash -= 2500, $clothesBoughtPantsu = 1]]
//Costs <<print cashFormat(2500)>>//
<<else>>
You have an impressive stash of panties that may or may not be have at one point been used.
<</if>>
<br><br>
<<if !isItemAccessible("a small empathy belly")>>
[[Order a shipment of fake pregnancy bellies|Wardrobe][$cash -= 15000, $clothesBoughtBelly = 1]]
//Costs <<print cashFormat(15000)>>//
<<else>>
You are well stocked with silicone pregnancy bellies modeled after variously sized women.
<</if>>
<br><br>
<<if $toysBoughtDildos == 0>>
[[Order a shipment of extra long dildos|Wardrobe][$cash -= 10000, $toysBoughtDildos = 1]]
//Costs <<print cashFormat(10000)>>//
<<else>>
You are well stocked with extra long dildos in a variety of sizes.
<</if>>
<br>
<<if $toysBoughtButtPlugs == 0>>
[[Order a shipment of extra long buttplugs|Wardrobe][$cash -= 10000, $toysBoughtButtPlugs = 1]]
//Costs <<print cashFormat(10000)>>//
<<else>>
You are well stocked with extra long buttplugs in a variety of sizes.
<</if>>
<br>
<<if $toysBoughtButtPlugTails == 0>>
[[Order a shipment of attachable tails|Wardrobe][$cash -= 5000, $toysBoughtButtPlugTails = 1]]
//Costs <<print cashFormat(5000)>>//
<<else>>
You are well stocked with tails to attach to your buttplugs.
<</if>>
<br>
<<if $toysBoughtGags == 0>>
[[Order a shipment of extra long dildo gags|Wardrobe][$cash -= 5000, $toysBoughtGags = 1]]
//Costs <<print cashFormat(5000)>>//
<<else>>
You are well stocked with extra long dildo gags.
<</if>>
<br><br>
<<if $buckets == 0>>
[[Gather up everything you need to force feed slaves|Wardrobe][$buckets = 1]]
//Some supplies from the cafeteria and a slight adjustment to the feeder settings is all it would take.//
<<else>>
You have everything you need in one place to force feed slaves. You've also adjusted the feeders to cheaply produce filler food to save on money. However, said food is just empty calories and probably bad for a slave's waistline.
<</if>>
<br>
<<if $enema == 0>>
[[Order enema supplies|Wardrobe][$cash -= 5000, $enema = 1]]
//Costs <<print cashFormat(5000)>>//
<<else>>
You are well stocked with specially formulated liquids to be used safely for long term enemas along with the tools needed to keep a slave bloated for extended periods of time.
<<if $medicalEnema == 0>>
[[Order medical enema supplies|Wardrobe][$cash -= 25000, $medicalEnema = 1]]
//Costs <<print cashFormat(25000)>>//
<<else>>
You are also well stocked with drugs to be mixed with the enema water for use in medical enemas.
<</if>>
<</if>>
|
amomynous0/fc
|
src/uncategorized/wardrobe.tw
|
tw
|
bsd-3-clause
| 9,704 |
:: Wardrobe Use [nobr]
<<set $nextButton = "Continue", $nextLink = "Slave Interact">>
<<set $showEncyclopedia = 1>>
<<set $encyclopedia = "The Wardrobe">>
<h1>The Wardrobe</h1>
//$activeSlave.slaveName <<if $activeSlave.amp != 1>>stands on<<else>>has been placed on a cushion atop<</if>> a small platform surrounded by mirrors and an array of clothing options. $He is awaiting your fashion choices.//
<br><br>
/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>
<div class="imageRef lrgVector"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<<else>>
<div class="imageRef lrgRender"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<</if>>
<</if>>
/* 000-250-006 */
<<if $activeSlave.fuckdoll == 0>> /* begin fuckdoll check */
Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
<<link "Let her choose">>
<<set $activeSlave.clothes = "choosing her own clothes",$activeSlave.choosesOwnClothes = 1>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<span id="clothingDescription"><br>//<<ClothingDescription>>//</span>
<br> //Nice://
<<link "Apron">>
<<set $activeSlave.clothes = "an apron",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Ballgown">>
<<set $activeSlave.clothes = "a ball gown",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Bangles">>
<<set $activeSlave.clothes = "slutty jewelry",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Battlearmor">>
<<set $activeSlave.clothes = "battlearmor",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Battledress">>
<<set $activeSlave.clothes = "battledress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Biyelgee costume">>
<<set $activeSlave.clothes = "a biyelgee costume",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Bodysuit">>
<<set $activeSlave.clothes = "a comfortable bodysuit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Boyshorts">>
<<set $activeSlave.clothes = "boyshorts",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Bra">>
<<set $activeSlave.clothes = "a bra",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Burkini">>
<<set $activeSlave.clothes = "a burkini",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Burqa">>
<<set $activeSlave.clothes = "a burqa",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Button-up shirt and panties">>
<<set $activeSlave.clothes = "a button-up shirt and panties",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Button-up shirt">>
<<set $activeSlave.clothes = "a button-up shirt",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Cheerleader">>
<<set $activeSlave.clothes = "a cheerleader outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Clubslut netting">>
<<set $activeSlave.clothes = "clubslut netting",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Cutoffs and t-shirt">>
<<set $activeSlave.clothes = "cutoffs and a t-shirt",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Cutoffs">>
<<set $activeSlave.clothes = "cutoffs",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Cybersuit">>
<<set $activeSlave.clothes = "a cybersuit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Dirndl">>
<<set $activeSlave.clothes = "a dirndl",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Fallen nun">>
<<set $activeSlave.clothes = "a fallen nuns habit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Gothic lolita dress">>
<<set $activeSlave.clothes = "a gothic lolita dress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Haltertop dress">>
<<set $activeSlave.clothes = "a haltertop dress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Hanbok">>
<<set $activeSlave.clothes = "a hanbok",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Hijab and abaya">>
<<set $activeSlave.clothes = "a hijab and abaya",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Hijab and blouse">>
<<set $activeSlave.clothes = "a hijab and blouse",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Jeans">>
<<set $activeSlave.clothes = "jeans",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Kitty lingerie">>
<<set $activeSlave.clothes = "kitty lingerie",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Ku Klux Klan robe (nice)">>
<<set $activeSlave.clothes = "a klan robe",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Ku Klux Klan robe (slutty)">>
<<set $activeSlave.clothes = "a slutty klan robe",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Latex catsuit">>
<<set $activeSlave.clothes = "a latex catsuit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Leather pants and a tube top">>
<<set $activeSlave.clothes = "leather pants and a tube top",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Leather pants and pasties">>
<<set $activeSlave.clothes = "leather pants and pasties",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Leather pants">>
<<set $activeSlave.clothes = "leather pants",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Lederhosen">>
<<set $activeSlave.clothes = "lederhosen",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Leotard">>
<<set $activeSlave.clothes = "a leotard",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Maid (nice)">>
<<set $activeSlave.clothes = "a nice maid outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Maid (slutty)">>
<<set $activeSlave.clothes = "a slutty maid outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Military uniform">>
<<set $activeSlave.clothes = "a military uniform",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Mini dress">>
<<set $activeSlave.clothes = "a mini dress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Monokini">>
<<set $activeSlave.clothes = "a monokini",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Mounty oufit">>
<<set $activeSlave.clothes = "a mounty outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Nice lingerie">>
<<set $activeSlave.clothes = "attractive lingerie",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Niqab and abaya">>
<<set $activeSlave.clothes = "a niqab and abaya",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Nurse (nice)">>
<<set $activeSlave.clothes = "a nice nurse outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Nurse (slutty)">>
<<set $activeSlave.clothes = "a slutty nurse outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "One-piece swimsuit">>
<<set $activeSlave.clothes = "a one-piece swimsuit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Oversized t-shirt and boyshorts">>
<<set $activeSlave.clothes = "an oversized t-shirt and boyshorts",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Oversized t-shirt">>
<<set $activeSlave.clothes = "an oversized t-shirt",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Panties and pasties">>
<<set $activeSlave.clothes = "panties and pasties",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Panties">>
<<set $activeSlave.clothes = "panties",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Police uniform">>
<<set $activeSlave.clothes = "a police uniform",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Pony outfit (nice)">>
<<set $activeSlave.clothes = "a nice pony outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Pony outfit (slutty)">>
<<set $activeSlave.clothes = "a slutty pony outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Red Army uniform">>
<<set $activeSlave.clothes = "a red army uniform",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Scalemail bikini">>
<<set $activeSlave.clothes = "a scalemail bikini",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Schoolgirl">>
<<set $activeSlave.clothes = "a schoolgirl outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Schutzstaffel uniform (nice)">>
<<set $activeSlave.clothes = "a schutzstaffel uniform",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Schutzstaffel uniform (slutty)">>
<<set $activeSlave.clothes = "a slutty schutzstaffel uniform",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Skimpy loincloth">>
<<set $activeSlave.clothes = "a skimpy loincloth",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Slave gown">>
<<set $activeSlave.clothes = "a slave gown",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Slutty outfit">>
<<set $activeSlave.clothes = "a slutty outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Spats and a tank-top">>
<<set $activeSlave.clothes = "spats and a tank top",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Sport shorts and a sports bra">>
<<set $activeSlave.clothes = "sport shorts and a sports bra",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Sport shorts and a t-shirt">>
<<set $activeSlave.clothes = "sprt shorts and a t-shirt",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Sport shorts">>
<<set $activeSlave.clothes = "sport shorts",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Sports bra">>
<<set $activeSlave.clothes = "a sports bra",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "String Bikini">>
<<set $activeSlave.clothes = "a string bikini",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Striped bra">>
<<set $activeSlave.clothes = "a striped bra",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Striped panties">>
<<set $activeSlave.clothes = "striped panties",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Striped underwear">>
<<set $activeSlave.clothes = "striped underwear",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Succubus costume">>
<<set $activeSlave.clothes = "a succubus outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Suit (nice)">>
<<set $activeSlave.clothes = "nice business attire",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Suit (slutty)">>
<<set $activeSlave.clothes = "slutty business attire",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Sweater and cutoffs">>
<<set $activeSlave.clothes = "a sweater and cutoffs",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Sweater and panties">>
<<set $activeSlave.clothes = "a sweater and panties",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Sweater">>
<<set $activeSlave.clothes = "a sweater",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "T-shirt and jeans">>
<<set $activeSlave.clothes = "a t-shirt and jeans",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "T-shirt and panties">>
<<set $activeSlave.clothes = "a t-shirt and panties",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "T-shirt and thong">>
<<set $activeSlave.clothes = "a t-shirt and thong",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "T-shirt">>
<<set $activeSlave.clothes = "a t-shirt",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Tank-top and panties">>
<<set $activeSlave.clothes = "a tank-top and panties",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Tank-top">>
<<set $activeSlave.clothes = "a tank-top",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Thong">>
<<set $activeSlave.clothes = "a thong",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Tube top and thong">>
<<set $activeSlave.clothes = "a tube top and thong",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Tube top">>
<<set $activeSlave.clothes = "a tube top",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("attractive lingerie for a pregnant woman")>>
| //FS// <<link "Attractive lingerie for a pregnant woman">>
<<set $activeSlave.clothes = "attractive lingerie for a pregnant woman",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a bunny outfit")>>
| //FS// <<link "Bunny outfit">>
<<set $activeSlave.clothes = "a bunny outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("body oil")>>
| //FS// <<link "Body oil">>
<<set $activeSlave.clothes = "body oil",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a chattel habit")>>
| //FS// <<link "Chattel habit">>
<<set $activeSlave.clothes = "a chattel habit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("conservative clothing")>>
| //FS// <<link "Conservative clothing">>
<<set $activeSlave.clothes = "conservative clothing",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("harem gauze")>>
| //FS// <<link "Harem gauze">>
<<set $activeSlave.clothes = "harem gauze",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a huipil")>>
| //FS// <<link "Huipil">>
<<set $activeSlave.clothes = "a huipil",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a kimono")>>
| //FS// <<link "Kimono">>
<<set $activeSlave.clothes = "a kimono",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a maternity dress")>>
| //FS// <<link "Maternity dress">>
<<set $activeSlave.clothes = "a maternity dress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a slutty qipao")>>
| //FS// <<link "Qipao (slutty)">>
<<set $activeSlave.clothes = "a slutty qipao",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a long qipao")>>
| //FS// <<link "Qipao (nice)">>
<<set $activeSlave.clothes = "a long qipao",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("stretch pants and a crop-top")>>
| //FS// <<link "Stretch pants and a crop-top">>
<<set $activeSlave.clothes = "stretch pants and a crop-top",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a toga")>>
| //FS// <<link "Toga">>
<<set $activeSlave.clothes = "a toga",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("Western clothing")>>
| //FS// <<link "Western clothing">>
<<set $activeSlave.clothes = "Western clothing",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<br> //Harsh://
<<link "Go naked">>
<<set $activeSlave.clothes = "no clothing", $activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("chains")>>
| //FS// <<link "Chains">>
<<set $activeSlave.clothes = "chains",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Penitent nun">>
<<set $activeSlave.clothes = "a penitent nuns habit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Restrictive latex">>
<<set $activeSlave.clothes = "restrictive latex",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Shibari ropes">>
<<set $activeSlave.clothes = "shibari ropes",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Uncomfortable straps">>
<<set $activeSlave.clothes = "uncomfortable straps",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>> /* closes fuckdoll check for color picker */
<br> //Color://
<<if ($seeImages == 1) && ($imageChoice == 1)>>
/* prepare display of currently selected color. */
/* TODO: update currently selected color upon outfit select */
/* _clothingBaseColor is set by display (Art_Vector_Set_Colour_Shoe_), but not all outfits define a color. */
/* _skinColour is used as fallback default (set by Art_Vector_Set_Colour_Skin_). */
<<set _clothingBaseColor = _skinColour >>
<<if def _outfitBaseColour>>
/* set default color predefined by choice of outfit */
<<set _clothingBaseColor = _outfitBaseColour>>
<</if>>
<<if def $activeSlave.clothingBaseColor>>
/* regard current user selection */
<<set _clothingBaseColor = $activeSlave.clothingBaseColor>>
<</if>>
/* Display an HTML5 color picker */
/* This is hackish due to direct accessment of SugarCube internal data structure. Improvements are welcome. */
<<print '<input type="color" value="'+_clothingBaseColor+'" onInput="SugarCube.State.variables.activeSlave.clothingBaseColor = event.target.value;">'>>
<<link "use default color">>
<<run delete $activeSlave.clothingBaseColor >>
/* reload passage to display everything correctly */
<<goto "Wardrobe Use">>
<</link>>
<br>
//Note: Only latex outfits support a custom color.//
<<unset _clothingBaseColor>> /* clean up temporary variable */
<<else>>
//Custom outfit color is currently only used for embedded vector art by NoX & deepmurk.//
<</if>>
<<if $activeSlave.fuckdoll == 0>> /* begin fuckdoll check */
<br>
<br>Collar: ''<span id="collar">$activeSlave.collar</span>.''
<<if $activeSlave.collar != "none">>
<<link "Remove">>
<<set $activeSlave.collar = "none">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
<span id="collarDescription"><br>//<<collarDescription>>//</span>
<br> //Nice://
<<link "Stylish leather">>
<<set $activeSlave.collar = "stylish leather">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Satin choker">>
<<set $activeSlave.collar = "satin choker">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Silken ribbon">>
<<set $activeSlave.collar = "silk ribbon">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Heavy gold">>
<<set $activeSlave.collar = "heavy gold">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Pretty jewelry">>
<<set $activeSlave.collar = "pretty jewelry">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if ($seeAge != 0)>>
| <<link "Nice retirement counter">>
<<set $activeSlave.collar = "nice retirement counter">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<</link>>
<</if>>
| <<link "Bell">>
<<set $activeSlave.collar = "bell collar">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Cowbell">>
<<set $activeSlave.collar = "leather with cowbell">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("bowtie")>>
| //FS// <<link "Bowtie collar">>
<<set $activeSlave.collar = "bowtie">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("ancient Egyptian")>>
| //FS// <<link "Ancient Egyptian">>
<<set $activeSlave.collar = "ancient Egyptian">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
<br> //Harsh://
<<link "Tight steel">>
<<set $activeSlave.collar = "tight steel">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if ($seeAge != 0)>>
| <<link "Cruel retirement counter">>
<<set $activeSlave.collar = "cruel retirement counter">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>> <</link>>
<</if>>
| <<link "Uncomfortable leather">>
<<set $activeSlave.collar = "uncomfortable leather">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if $activeSlave.preg > -1>>
| <<link "Pregnancy biometrics">>
<<set $activeSlave.collar = "preg biometrics">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Shock punishment">>
<<set $activeSlave.collar = "shock punishment">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Dildo gag">>
<<set $activeSlave.collar = "dildo gag">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("massive dildo gag") && $activeSlave.oralSkill > 50>>
| <<link "Massive dildo gag">>
<<set $activeSlave.collar = "massive dildo gag">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Ball gag">>
<<set $activeSlave.collar = "ball gag">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Bit gag">>
<<set $activeSlave.collar = "bit gag">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Neck corset">>
<<set $activeSlave.collar = "neck corset">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Porcelain mask">>
<<set $activeSlave.collar = "porcelain mask">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<br> //Color://
<<if ($seeImages == 1) && ($imageChoice == 1)>>
/* prepare display of currently selected color. */
/* _glassesColor is always set by display (Art_Vector_Set_Colour_Outfit_) */
<<if def $activeSlave.glassesColor>>
/* regard current user selection */
<<set _glassesColor = $activeSlave.glassesColor>>
<</if>>
/* Display an HTML5 color picker */
/* This is hackish due to direct accessment of SugarCube internal data structure. Improvements are welcome. */
<<print '<input type="color" value="'+_glassesColor+'" onInput="SugarCube.State.variables.activeSlave.glassesColor = event.target.value;">'>>
<<link "use default color">>
<<run delete $activeSlave.glassesColor >>
/* reload passage to display everything correctly */
<<goto "Wardrobe Use">>
<</link>>
<br>
//Note: Only glasses and porcelain masks support a custom color. If both are worn, they will share the same color.//
<</if>>
<br>
<<if $activeSlave.amp != 1>>
<br>Shoes: ''<span id="shoes">$activeSlave.shoes</span>.''
<span id="shoeDescription"><br>//$He is<<if $activeSlave.shoes == "none">>n't wearing any shoes.<<else>> wearing<<footwearDescription>><<heelDescription>><</if>>//</span>
<br>
<<link "Go barefoot">>
<<set $activeSlave.shoes = "none">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$He is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Flats">>
<<set $activeSlave.shoes = "flats">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$He is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Heels">>
<<set $activeSlave.shoes = "heels">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$He is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Pumps">>
<<set $activeSlave.shoes = "pumps">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$He is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Thigh boots">>
<<set $activeSlave.shoes = "boots">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$He is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Painfully extreme heels">>
<<set $activeSlave.shoes = "extreme heels">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$He is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
<</if>>
<br> //Color://
<<if ($seeImages == 1) && ($imageChoice == 1)>>
/* prepare display of currently selected color. */
/* _shoeColour is always set by display (Art_Vector_Set_Colour_Shoe_) */
/* TODO: update currently selected color upon shoe select */
<<if def $activeSlave.shoeColor>>
/* regard current user selection */
<<set _shoeColour = $activeSlave.shoeColor>>
<</if>>
/* Display an HTML5 color picker */
/* This is hackish due to direct accessment of SugarCube internal data structure. Improvements are welcome. */
<<print '<input type="color" value="'+_shoeColour+'" onInput="SugarCube.State.variables.activeSlave.shoeColor = event.target.value;">'>>
<<link "use default color">>
<<run delete $activeSlave.shoeColor >>
/* reload passage to display everything correctly */
<<goto "Wardrobe Use">>
<</link>>
<br>
<</if>>
<br>
<<if $activeSlave.amp != 1>>
<br>Leg accessory: ''<span id="legAccessory">$activeSlave.legAccessory</span>.''
<<link "None">>
<<set $activeSlave.legAccessory = "none">>
<<replace "#legAccessory">>$activeSlave.legAccessory<</replace>>
<</link>>
| <<link "Short Stockings">>
<<set $activeSlave.legAccessory = "short stockings">>
<<replace "#legAccessory">>$activeSlave.legAccessory<</replace>>
<</link>>
| <<link "Long Stockings">>
<<set $activeSlave.legAccessory = "long stockings">>
<<replace "#legAccessory">>$activeSlave.legAccessory<</replace>>
<</link>>
<</if>>
<br>
<br>Torso accessory: ''<span id="bellyAccessory">$activeSlave.bellyAccessory</span>.''
<br>//<<waistDescription>><<pregnancyDescription>>//
<span id="bellyAccessoryDescription">//<<if $activeSlave.bellyAccessory != "none">><br><</if>><<clothingCorsetDescription>><<CorsetPiercingDescription>>//</span>
<br>
<<link "None">>
<<set $activeSlave.bellyAccessory = "none">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
| <<link "Tight corset">>
<<set $activeSlave.bellyAccessory = "a corset">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
<<if ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Extreme corset">>
<<set $activeSlave.bellyAccessory = "an extreme corset">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
<</if>>
<<if isItemAccessible("a small empathy belly")>> /* works for all of them */
<<if $activeSlave.belly < 1500 && $activeSlave.weight < 130>>
| <<link "1st Trimester belly">>
<<set $activeSlave.bellyAccessory = "a small empathy belly">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
| <<link "2nd Trimester belly">>
<<set $activeSlave.bellyAccessory = "a medium empathy belly">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
| <<link "3rd Trimester belly">>
<<set $activeSlave.bellyAccessory = "a large empathy belly">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
| <<link "3rd Trimester twins belly">>
<<set $activeSlave.bellyAccessory = "a huge empathy belly">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
<<else>>
| $His stomach is too big to fit an empathy belly around.
<</if>>
<</if>>
<<if $activeSlave.pregKnown == 1>>
//Extreme corsets will endanger the life within $him.//
<</if>>
<br>
<<if $activeSlave.vagina > -1>>
<br><br>Vaginal accessory: ''<span id="vaginalAccessory">$activeSlave.vaginalAccessory</span>.''
<span id="vaginalAccessoryDescription"><<if $activeSlave.vaginalAccessory != "none">><br><</if>>//<<vaginalAccessoryDescription>>//</span>
<br>
<<link "None">>
<<set $activeSlave.vaginalAccessory = "none">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Dildo">>
<<set $activeSlave.vaginalAccessory = "dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("long dildo") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Long dildo">>
<<set $activeSlave.vaginalAccessory = "long dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Large dildo">>
<<set $activeSlave.vaginalAccessory = "large dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("long, large dildo") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Large and long dildo">>
<<set $activeSlave.vaginalAccessory = "long, large dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<<if $activeSlave.vagina >= 2>>
| <<link "Huge dildo">>
<<set $activeSlave.vaginalAccessory = "huge dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("long, huge dildo") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Huge and long dildo">>
<<set $activeSlave.vaginalAccessory = "long, huge dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<</if>>
| <<link "Chastity belt">>
<<set $activeSlave.vaginalAccessory = "chastity belt",$activeSlave.choosesOwnChastity = 0>>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Anal chastity belt">>
<<set $activeSlave.vaginalAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Combined chastity belt">>
<<set $activeSlave.vaginalAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<<if $activeSlave.dick > 0>>
<br><br>Dick accessory: ''<span id="dickAccessory">$activeSlave.dickAccessory</span>.''
<span id="dickAccessoryDescription"><<if ($activeSlave.dickAccessory != "none") && ($activeSlave.dickAccessory != "anal chastity")>><br><</if>>//<<dickAccessoryDescription>>//</span>
<br>
<<link "None">>
<<set $activeSlave.dickAccessory = "none">>
<<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>>
<<replace "#dickAccessoryDescription">>//<<dickAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Chastity cage">>
<<set $activeSlave.dickAccessory = "chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>>
<<replace "#dickAccessoryDescription">><br>//<<dickAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Anal chastity belt">>
<<set $activeSlave.dickAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>>
<<replace "#dickAccessoryDescription">>//<<dickAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Combined chastity belt">>
<<set $activeSlave.dickAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>>
<<replace "#dickAccessoryDescription">><br>//<<dickAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<br><br>
Anal accessory: ''<span id="buttplug">$activeSlave.buttplug</span>.''
<br>
<span id="buttplugDescription">//<<buttplugDescription>>//</span>
<br>
<<link "None">>
<<set $activeSlave.buttplug = "none">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Normal">>
<<set $activeSlave.buttplug = "plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("long plug") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Long">>
<<set $activeSlave.buttplug = "long plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Large">>
<<set $activeSlave.buttplug = "large plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if isItemAccessible("long, large plug") && ($activeSlave.breedingMark != 1 || $propOutcome == 0)>>
| <<link "Long and large">>
<<set $activeSlave.buttplug = "long, large plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<<if $activeSlave.anus >= 2>>| <<link "Huge">>
<<set $activeSlave.buttplug = "huge plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>><</if>>
<<if isItemAccessible("long, huge plug")>>
<<if ($activeSlave.breedingMark != 1 || $propOutcome == 0) && $activeSlave.anus >= 2>>
| <<link "Long and huge">>
<<set $activeSlave.buttplug = "long, huge plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<</if>>
<<if isItemAccessible("tail") && $activeSlave.buttplug != "none">>
Anal accessory attachment: ''<span id="buttplugAttach">$activeSlave.buttplugAttachment</span>.''
<<link "None">><<set $activeSlave.buttplugAttachment = "none">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
<<if $toysBoughtButtPlugTails == 1>>
| <<link "Tail">><<set $activeSlave.buttplugAttachment = "tail">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
| <<link "Cat tail">><<set $activeSlave.buttplugAttachment = "cat tail">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
| <<link "Fox tail">><<set $activeSlave.buttplugAttachment = "fox tail">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
<</if>>
<</if>>
<br><br>
<<link "''//Update//''">>
<<goto "Wardrobe Use">>
<</link>>
all descriptions to show what $he is currently wearing?
<<elseif $activeSlave.fuckdoll == 1>>
//<<ClothingDescription>>//
<br><br> There are no changes you can make to $him at this time.
<</if>> /* CLOSES FUCKDOLL CHECK */
<br><br>
|
amomynous0/fc
|
src/uncategorized/wardrobeUse.tw
|
tw
|
bsd-3-clause
| 52,237 |
:: assay widgets [widget nobr]
<<widget "Beauty">>
<<run modScore($args[0])>>
<<set $beauty = 0>>
<<if $args[0].fuckdoll == 0>> /* NOT A FUCKDOLL */
<<set $beauty += 150 - ($args[0].visualAge*3) + (Math.min($args[0].health,100)/5) - ($args[0].waist/20) - ($args[0].muscles/30) +($args[0].lips/10) + ($args[0].face/5) + ($args[0].clit) + (($args[0].height-160)/10) + ($args[0].voice) + (($args[0].intelligence+$args[0].intelligenceImplant)/10) + ($args[0].entertainSkill/10) + ($args[0].whoreSkill/10) + (2*$args[0].hips)>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $beauty -= ($arcologies[0].FSDegradationist/10)*(($args[0].intelligence+$args[0].intelligenceImplant)/20)>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBimbo == 1>>
<<set $beauty -= ($args[0].intelligence+$args[0].intelligenceImplant)/2>>
<</if>>
<<if $args[0].teeth == "crooked">>
<<set $beauty -= 3>>
<<elseif ($args[0].teeth == "braces" || $args[0].teeth == "cosmetic braces") && ($args[0].visualAge > 14) && ($args[0].visualAge < 18)>>
<<set $beauty += 1>>
<<elseif $args[0].teeth != "normal">>
<<set $beauty -= 1>>
<</if>>
<<if $args[0].faceShape == "masculine">>
<<if ($arcologies[0].FSGenderRadicalist != "unset")>>
<<set $beauty -= (2-($arcologies[0].FSGenderRadicalist/25))*($args[0].face/30)>>
<<elseif ($arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $beauty -= (2+($arcologies[0].FSGenderFundamentalist/25))*($args[0].face/30)>>
<<else>>
<<set $beauty -= 2*($args[0].face/30)>>
<</if>>
<<elseif $args[0].faceShape == "androgynous">>
<<if ($arcologies[0].FSGenderRadicalist != "unset")>>
<<set $beauty += 2-((1-($arcologies[0].FSGenderRadicalist/25))*($args[0].face/30))>>
<<elseif ($arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $beauty += 2-((1+($arcologies[0].FSGenderFundamentalist/25))*($args[0].face/30))>>
<<else>>
<<set $beauty += 2-($args[0].face/30)>>
<</if>>
<<elseif $args[0].faceShape == "exotic">>
<<set $beauty += 2*($args[0].face/30)>>
<<elseif $args[0].faceShape == "sensual">>
<<set $beauty += 2+($args[0].face/30)>>
<<elseif $args[0].faceShape == "cute">>
<<set $beauty += 8/3>>
<</if>>
<<if $args[0].brand != 0>>
<<if $rep > 10000>>
<<set $beauty += 1>>
<<elseif $rep < 5000>>
<<set $beauty -= 1>>
<</if>>
<</if>>
<<if $args[0].minorInjury != 0>>
<<set $beauty -= 2>>
<</if>>
<<if $args[0].cSec == 1>>
<<set $beauty -= 2>>
<</if>>
<<if $args[0].nails > 0>><<set $beauty += 1>><</if>>
<<if $args[0].makeup > 0>><<set $beauty += 1>><</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beauty += 8+($modScore*0.25)>>
<<elseif $modScore > 7>>
<<set $beauty += $modScore-7>>
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
<<set $beauty += 10>>
<<else>>
<<set $beauty += 15-$modScore>>
<</if>>
<<else>>
<<if $modScore <= 7>>
<<set $beauty += $modScore>>
<<elseif $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beauty += 11>>
<<else>>
<<set $beauty += 7+(0.5*($modScore-7))>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $args[0].race == $arcologies[0].FSSupremacistRace>>
<<set $beauty += ($arcologies[0].FSSupremacist/3)+($arcologies[0].FSSupremacistLawME*10)>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $args[0].race == $arcologies[0].FSSubjugationistRace>>
<<set $beauty -= ($arcologies[0].FSSubjugationist/2)-($arcologies[0].FSSubjugationistLawME*10)>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($args[0].nationality == "Japanese") || ($args[0].nationality == "Edo Revivalist")>>
<<set $beauty += ($arcologies[0].FSEdoRevivalist/2)>>
<<elseif $args[0].race == "asian">>
<<set $beauty += ($arcologies[0].FSEdoRevivalist/5)>>
<<else>>
<<set $beauty -= ($arcologies[0].FSEdoRevivalist/4)>>
<</if>>
<<if $language == "Japanese" && canTalk($args[0])>>
<<if $args[0].accent > 1>>
<<set $beauty -= ($arcologies[0].FSEdoRevivalist/2)>>
<<elseif $args[0].accent > 0>>
<<set $beauty -= ($arcologies[0].FSEdoRevivalist/5)>>
<<else>>
<<set $beauty += ($arcologies[0].FSEdoRevivalist/10)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($args[0].nationality == "Chinese") || ($args[0].nationality == "Ancient Chinese Revivalist")>>
<<set $beauty += ($arcologies[0].FSChineseRevivalist/2)>>
<<elseif $args[0].race == "asian">>
<<set $beauty += ($arcologies[0].FSChineseRevivalist/5)>>
<<else>>
<<set $beauty -= ($arcologies[0].FSChineseRevivalist/4)>>
<</if>>
<<if $language == "Chinese" && canTalk($args[0])>>
<<if $args[0].accent > 1>>
<<set $beauty -= ($arcologies[0].FSChineseRevivalist/2)>>
<<elseif $args[0].accent > 0>>
<<set $beauty -= ($arcologies[0].FSChineseRevivalist/5)>>
<<else>>
<<set $beauty += ($arcologies[0].FSChineseRevivalist/10)>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].race == "white") && ($args[0].origRace == "white")>>
<<set $beauty += 4>>
<<elseif $args[0].race == "white">>
<<set $beauty += 2>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $beauty += (30-$args[0].visualAge)/(30-$minimumSlaveAge)*(($arcologies[0].FSYouthPreferentialist/2)+($arcologies[0].FSYouthPreferentialistLaw*10))>> /*60*/
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $beauty += (30-$args[0].visualAge)/(30-$retirementAge)*(($arcologies[0].FSMaturityPreferentialist/2)+($arcologies[0].FSMaturityPreferentialistLaw*10))>> /*60*/
<</if>>
<<if ($args[0].markings != "none")>>
<<if ($args[0].markings == "beauty mark")>>
<<if ($args[0].face > 40)>>
<<set $beauty += 6>>
<<elseif ($args[0].face < -10)>>
<<set $beauty -= 6>>
<</if>>
<<elseif ($args[0].markings == "birthmark")>>
<<if ($args[0].prestige > 0 || $args[0].pornPrestige > 1)>>
<<set $beauty += 4>>
<<else>>
<<set $beauty -= 4>>
<</if>>
<<else>>
<<if ($args[0].skin == "pale") || ($args[0].skin == "fair")>>
<<set $beauty += 2>>
<<if ($args[0].hColor == "red")>>
<<set $beauty += 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if setup.entertainmentCareers.includes($args[0].career)>>
<<set $beauty += 20>>
<<elseif ($week-$args[0].weekAcquired >= 20) && ($args[0].entertainSkill >= 100)>>
<<set $beauty += 10>>
<</if>>
<<if ($arcologies[0].FSBodyPurist > 20)>> /*bonus for virgin slaves*/
<<if $args[0].vagina == 0 && $args[0].vaginalCount == 0>>
<<set $beauty += 30*($arcologies[0].FSBodyPurist/100)>>
<</if>>
<<if $args[0].anus == 0 && $args[0].analCount == 0>>
<<set $beauty += 30*($arcologies[0].FSBodyPurist/100)>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $args[0].physicalAge == $minimumSlaveAge && $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset") && $arcologies[0].FSRestart == "unset">>
<<set $beauty += 1>>
<<if $args[0].birthWeek == 0>>
<<set $beauty += 1.6*$beauty>>
<<elseif $args[0].birthWeek < 4>>
<<set $beauty += 0.2*$beauty>>
<</if>>
<<elseif $args[0].physicalAge == $minimumSlaveAge>>
<<set $beauty += 1>>
<<if $args[0].birthWeek == 0>>
<<set $beauty += 0.8*$beauty>>
<<elseif $args[0].birthWeek < 4>>
<<set $beauty += 0.1*$beauty>>
<</if>>
<<elseif $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $beauty += 1>>
<<if $args[0].birthWeek == 0>>
<<set $beauty += 0.8*$beauty>>
<<elseif $args[0].birthWeek < 4>>
<<set $beauty += 0.1*$beauty>>
<</if>>
<</if>>
<</if>>
<<else>> /* FUCKDOLL */
<<set $beauty += 120 - ($args[0].waist/20) - ($args[0].muscles/30) + ($args[0].lips/10) + ($args[0].clit) + (($args[0].height-160)/10) + (2*$args[0].hips)>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<<if ($arcologies[0].FSTransformationFetishist > 20)>>
<<if $args[0].lips > 70>>
<<if ($args[0].lipsImplant/$args[0].lips < .50)>>
<<set $beauty -= (($args[0].lips/10)+($arcologies[0].FSTransformationFetishist/20))>>
<</if>>
<</if>>
<</if>>
<<if $args[0].butt <= 10>>
<<set $beauty += (1.5*$args[0].butt)>> /*15*/
<<else>>
<<set $beauty += (15+($args[0].butt/4))>> /*20*/
<</if>>
/* Cock + Balls */
<<if ($arcologies[0].FSAssetExpansionist > 20) && $arcologies[0].FSGenderFundamentalist == "unset">>
<<if $args[0].dick >= 20>>
<<set $beauty += 17+($args[0].dick*($arcologies[0].FSAssetExpansionist/500))>> /*23*/
<<elseif $args[0].dick >= 10>>
<<set $beauty += 10+($args[0].dick*($arcologies[0].FSAssetExpansionist/300))>> /*16.3*/
<<elseif $args[0].dick > 6>>
<<set $beauty += $args[0].dick*(1+($arcologies[0].FSAssetExpansionist/100))>> /*10*/
<</if>>
<<if $args[0].balls > 100>>
<<set $beauty += 41+($args[0].balls*($arcologies[0].FSAssetExpansionist/500))>> /*66*/
<<elseif $args[0].balls > 80>>
<<set $beauty += 16+($args[0].balls*($arcologies[0].FSAssetExpansionist/400))>> /*41*/
<<elseif $args[0].balls > 60>>
<<set $beauty += 6+($args[0].balls*($arcologies[0].FSAssetExpansionist/800))>> /*16*/
<<elseif $args[0].balls > 10>>
<<set $beauty += $args[0].balls*(($arcologies[0].FSAssetExpansionist/1000))>> /*6*/
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $args[0].dick > 0>>
<<set $beauty += 3-$args[0].dick>>
<</if>>
<<if $args[0].scrotum > 0>>
<<set $beauty -= $args[0].balls*(1+($arcologies[0].FSGenderFundamentalist/200))>>
<<if $args[0].pubertyXY == 0>>
<<set $beauty += 5>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
<<if $args[0].dick > 20>>
<<set $beauty += 20+($args[0].dick*($arcologies[0].FSGenderRadicalist/400))>> /*27.5*/
<<elseif $args[0].dick >= 10>>
<<set $beauty += 10+($args[0].dick*($arcologies[0].FSGenderRadicalist/200))>> /*20*/
<<elseif $args[0].dick > 0>>
<<set $beauty += $args[0].dick*(1+($arcologies[0].FSGenderRadicalist/100))>> /*10*/
<</if>>
<<if $args[0].scrotum > 0>>
<<if $args[0].balls > 100>>
<<set $beauty += 40+($args[0].balls*($arcologies[0].FSGenderRadicalist/2000))>> /*46.25*/
<<elseif $args[0].balls > 60>>
<<set $beauty += 30+($args[0].balls*($arcologies[0].FSGenderRadicalist/1000))>> /*40*/
<<elseif $args[0].balls > 10>>
<<set $beauty += 15+($args[0].balls*($arcologies[0].FSGenderRadicalist/400))>> /*30*/
<<else>>
<<set $beauty += $args[0].balls*(1+($arcologies[0].FSGenderRadicalist/200))>> /*15*/
<</if>>
<</if>>
<<else>>
<<set $beauty -= 2*$args[0].dick>>
<<if $args[0].scrotum > 0>>
<<set $beauty -= $args[0].balls>>
<</if>>
<</if>>
/* bonus for dick focused genderrads */
<<if $arcologies[0].FSGenderRadicalistLawFuta != 0>>
<<if ($arcologies[0].FSGenderRadicalistLawFuta == 1)>>
<<if $args[0].dick > 0>>
<<if $args[0].vagina > -1>>
<<if $args[0].dick > 0 && $args[0].dick <= 10>>
<<set $beauty += $args[0].dick>> /*10*/
<</if>>
<<if $args[0].dick > 20>>
<<set $beauty += 2>>
<<elseif $args[0].dick > 10>>
<<set $beauty += 4>>
<</if>>
<</if>>
<</if>>
<<elseif ($arcologies[0].FSGenderRadicalistLawFuta == 2)>> /* erection! */
<<if $args[0].dick > 0>>
<<if $args[0].balls > 0>>
<<if $args[0].scrotum > 0>>
<<if canAchieveErection($args[0])>>
<<set $beauty += $args[0].dick>>
<<if $args[0].balls > 0 && $args[0].balls <= 10>>
<<set $beauty += $args[0].balls>> /*10*/
<</if>>
<<if $args[0].balls > 120>>
<<set $beauty += 14>>
<<elseif $args[0].balls > 100>>
<<set $beauty += 12>>
<<elseif $args[0].balls > 80>>
<<set $beauty += 10>>
<<elseif $args[0].balls > 60>>
<<set $beauty += 8>>
<<elseif $args[0].balls > 40>>
<<set $beauty += 6>>
<<elseif $args[0].balls > 20>>
<<set $beauty += 4>>
<<elseif $args[0].balls > 10>>
<<set $beauty += 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($arcologies[0].FSGenderRadicalistLawFuta == 3)>>
<<if $args[0].butt >= 5>>
<<set $beauty += ($args[0].butt-5)>> /*15*/
<</if>>
<<if $args[0].hips >= 1>>
<<set $beauty += 4*($args[0].hips-1)>> /*8*/
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $beauty += 4*($args[0].hips-1)>> /*8*/ /* offsets the malus for big butts */
<</if>>
<</if>>
<<if $args[0].analSkill > 60 && $args[0].anus >= 2>>
<<set $beauty += 2*($args[0].anus-2)>> /*6*/
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $beauty += 2*($args[0].anus-2)>> /*6*/ /* offsets the malus for big butts */
<</if>>
<</if>>
<<elseif ($arcologies[0].FSGenderRadicalistLawFuta == 4)>>
<<if $args[0].dick > 0 && $args[0].vagina == -1 && $args[0].faceShape != "masculine">>
<<if $args[0].boobs < 500 && $args[0].dick < 4 && $args[0].balls < 4>>
<<if $arcologies[0].FSSlimnessEnthusiast == "unset">> /*balance with slimness*/
<<set $beauty += 20>>
<<if $args[0].boobs < 300>>
<<set $beauty += 12>>
<<elseif $args[0].boobs < 400>>
<<set $beauty += 6>>
<</if>>
<</if>>
<<if $args[0].dick == 1>>
<<set $beauty += 12>>
<<elseif $args[0].dick == 2>>
<<set $beauty += 6>>
<</if>>
<<if $args[0].balls <= 2>>
<<set $beauty += 8>>
<</if>>
<<if $args[0].faceShape == "cute" && $args[0].face > 0>> /*uggos need not apply, maybe a small boost for other faceShapes*/
<<set $beauty += ((($arcologies[0].FSGenderRadicalist/25)*($args[0].face/30))-2)>> /*gives a slightly better boost than androgynous does with gendrad boost, 15.3*/
<</if>>
<<if $args[0].nipples == "tiny">>
<<set $beauty += 5>>
<<elseif $args[0].nipples == "cute">>
<<set $beauty += 2>>
<<else>>
<<set $beauty -= 5>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20 && $arcologies[0].FSSlimnessEnthusiast == "unset") || ($arcologies[0].FSAssetExpansionist > 20)>>
<<if $args[0].boobs <= 500>>
<<set $beauty += (0.02*($args[0].boobs-250))>> /*5*/
<<elseif $args[0].boobs <= 1500>>
<<set $beauty += 5+(0.015*($args[0].boobs-500))>> /*20*/
<<elseif $args[0].boobs <= 3000>>
<<set $beauty += 20+(0.01*($args[0].boobs-1500))>> /*42.5*/
<<elseif $args[0].boobs <= 25000>>
<<set $beauty += 50+(0.005*($args[0].boobs-3000))>> /*160 - this might need to be lowered. Maybe drop the 50? Otherwise break it down more.*/
<<else>>
<<set $beauty += 145+(0.001*($args[0].boobs-10000))>> /* 185 */
<</if>>
<<if $args[0].butt <= 2>>
<<set $beauty += (2*($args[0].butt-1))>> /*2*/
<<elseif $args[0].butt <= 4>>
<<set $beauty += 2+(1.5*($args[0].butt-2))>> /*5*/
<<elseif $args[0].butt <= 10>>
<<set $beauty += 5+(1*($args[0].butt-4))>> /*11*/
<<else>>
<<set $beauty += 7+(.5*($args[0].butt-5))>> /*14.5*/
<</if>> /* maybe buff butts? */
<<elseif ($arcologies[0].FSSlimnessEnthusiast > 20)>>
<<if $args[0].boobs <= 500>>
<<set $beauty += (0.08*($args[0].boobs))>> /*40 - buff me to be in line with higher end asset exp*/
<<elseif $args[0].boobs <= 1000>>
<<set $beauty += 10>>
<<elseif $args[0].boobs <= 3000>>
<<set $beauty += 5>>
<<else>>
<<set $beauty -= 5+(0.005*($args[0].boobs-3000))>> /*-110*/
<</if>>
<<if $args[0].butt <= 3>>
<<set $beauty += 12+(3*($args[0].butt-1))>> /*18 buff if asses get buffed*/
<<elseif $args[0].butt <= 5>>
<<set $beauty += 9>>
<<else>>
<<set $beauty -= 10+($args[0].butt*3)>> /*-70*/
<</if>>
<<else>>
<<if $args[0].boobs <= 1200>>
<<set $beauty += (0.02*($args[0].boobs-200))>> /*20*/
<<elseif $args[0].boobs <= 2400>>
<<set $beauty += 20+(0.01*($args[0].boobs-1200))>> /*32*/
<<elseif $args[0].boobs <= 3600>>
<<set $beauty += 32+(0.005*($args[0].boobs-2400))>> /*38*/
<<elseif $args[0].boobs <= 10000>>
<<set $beauty += 38>>
<<elseif $args[0].boobs <= 25000>>
<<set $beauty += 30>>
<<else>>
<<set $beauty += 20>>
<</if>>
<<if $args[0].butt <= 2>>
<<set $beauty += (2*($args[0].butt-1))>> /*2*/
<<elseif $args[0].butt <= 4>>
<<set $beauty += 2+(1.5*($args[0].butt-2))>> /*5*/
<<elseif $args[0].butt <= 8>>
<<set $beauty += 2+(1.5*($args[0].butt-2))>> /*11*/
<<else>>
<<set $beauty += 9>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 20>> /* the cost of using AE's values */
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
<<if $args[0].boobs >= 400>>
<<if $args[0].boobs >= 10000>>
<<if $args[0].boobsImplant/$args[0].boobs < .75>>
<<set $beauty -= ((0.05*($args[0].boobs))+10)>>
<</if>>
<<elseif $args[0].boobs >= 2000>>
<<if $args[0].boobsImplant/$args[0].boobs < .50>>
<<set $beauty -= ((0.05*($args[0].boobs))+10)>>
<</if>>
<<elseif $args[0].boobs >= 1000>>
<<if $args[0].boobsImplant/$args[0].boobs < .25>>
<<set $beauty -= ((0.05*($args[0].boobs))+10)>>
<</if>>
<<else>>
<<if $args[0].boobsImplant/$args[0].boobs < .10>>
<<set $beauty -= ((0.05*($args[0].boobs))+10)>>
<</if>>
<</if>>
<</if>>
<<if $args[0].butt >= 3>>
<<if $args[0].buttImplant/$args[0].butt < .25>>
<<set $beauty -= ((2*($args[0].butt-1))+10)>>
<</if>>
<</if>>
<<else>>
<<if $args[0].butt >= 6>>
<<if $args[0].buttImplant/$args[0].butt < .50>>
<<set $beauty -= ((1.5*$args[0].butt)+6)>> /* will get nasty at huge sizes */
<</if>>
<</if>>
<<if $args[0].boobs >= 600>>
<<if $args[0].boobs >= 10000>>
<<if $args[0].boobsImplant/$args[0].boobs < .75>>
<<set $beauty -= 30+(0.005*($args[0].boobs))>> /* will get nasty at huge sizes */
<</if>>
<<elseif $args[0].boobs >= 2000>>
<<if $args[0].boobsImplant/$args[0].boobs < .50>>
<<set $beauty -= 30+(0.005*($args[0].boobs))>> /* will get nasty at huge sizes */
<</if>>
<<elseif $args[0].boobs >= 1000>>
<<if $args[0].boobsImplant/$args[0].boobs < .25>>
<<set $beauty -= 30+(0.005*($args[0].boobs))>> /* will get nasty at huge sizes */
<</if>>
<<else>>
<<if $args[0].boobsImplant/$args[0].boobs < .10>>
<<set $beauty -= 30+(0.005*($args[0].boobs))>> /* will get nasty at huge sizes */
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20)>>
<<if $args[0].hips >= 3>>
<<set $beauty += 10>>
<</if>>
<</if>>
<<if $args[0].hips < -1>> /* butts in general may need buffs */
<<if $args[0].butt > 2>>
<<if $arcologies[0].FSTransformationFetishist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 2-$args[0].butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].hips < 0>>
<<if $args[0].butt > 4>>
<<if $arcologies[0].FSTransformationFetishist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 4-$args[0].butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].hips > 2>>
<<if $args[0].butt <= 8>>
<<set $beauty += $args[0].butt-8>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].hips > 1>>
<<if $args[0].butt <= 3>>
<<set $beauty += $args[0].butt-4>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].hips > 0>>
<<if $args[0].butt > 8>>
<<if $arcologies[0].FSTransformationFetishist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 8-$args[0].butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].butt <= 2>>
<<set $beauty += $args[0].butt-3>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<if $args[0].butt > 6>>
<<if $arcologies[0].FSTransformationFetishist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 6-$args[0].butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].butt <= 1>>
<<set $beauty += $args[0].butt-2>>
<<else>>
<<set $beauty += 1>>
<</if>>
<</if>>
<<if $args[0].boobs > 250>>
<<if $args[0].boobShape == "perky">>
<<set $beauty += 6>>
<<elseif $args[0].boobShape == "torpedo-shaped">>
<<set $beauty += 6>>
<<elseif $args[0].boobShape == "downward-facing">>
<<set $beauty -= 4>>
<<elseif $args[0].boobShape == "saggy">>
<<set $beauty -= 4>>
<</if>>
<</if>>
<<if $args[0].nipples == "huge">>
<<set $beauty += 4>>
<<elseif $args[0].nipples == "inverted">>
<<set $beauty += 2>>
<<elseif $args[0].nipples == "puffy">>
<<set $beauty += 2>>
<<elseif $args[0].nipples == "tiny">>
<<set $beauty -= 2>>
<</if>>
<<if $args[0].anus > 3>>
<<set $beauty -= 10+($args[0].anus*2)>> /*-20*/
<</if>>
<<if $args[0].vagina > 3>>
<<set $beauty -= 10+($args[0].vagina*2)>> /*-20*/
<</if>>
<<if $arcologies[0].FSHedonisticDecadence > 20>>
<<if $args[0].weight < -95>>
<<set $beauty += -70+($args[0].weight/10)>> /*-80*/
<<elseif $args[0].weight < -30>>
<<set $beauty += -30+($args[0].weight/3)>> /*-61*/
<<elseif $args[0].weight < -10>>
<<set $beauty += ($args[0].weight)>> /*-30*/
<<elseif $args[0].weight <= 10>>
<<elseif $args[0].weight <= 30>>
<<set $beauty += ($args[0].weight/2)>> /*15*/
<<elseif $args[0].weight <= 95>>
<<set $beauty += 15+($args[0].weight/7)>> /*28.5*/
<<elseif $args[0].weight <= 130>>
<<set $beauty += 28+($args[0].weight/10)>> /*41*/
<<elseif $args[0].weight <= 160>>
<<set $beauty += 42+($args[0].weight/20)>> /*50*/
<<elseif $args[0].weight <= 190>>
<<set $beauty += 50-($args[0].weight/25)>> /*42.5*/
<<else>>
<<set $beauty += 40-($args[0].weight/20)>> /*30*/
<</if>>
<<else>>
<<if ($args[0].weight > 130)>>
<<set $beauty -= Math.abs($args[0].weight)/5>>
<<elseif ($args[0].hips > 2)>>
<<if ($args[0].weight < -10)>>
<<set $beauty -= Math.abs($args[0].weight)/10>>
<</if>>
<<elseif ($args[0].hips > 1)>>
<<if ($args[0].weight > 95)>>
<<set $beauty -= Math.abs($args[0].weight)/15>>
<<elseif ($args[0].weight < -30)>>
<<set $beauty -= Math.abs($args[0].weight)/10>>
<</if>>
<<elseif ($args[0].hips < -1)>>
<<if ($args[0].weight < -95) || ($args[0].weight > 30)>>
<<set $beauty -= Math.abs($args[0].weight)/10>>
<</if>>
<<else>>
<<if Math.abs($args[0].weight) > 30>>
<<set $beauty -= Math.abs($args[0].weight)/10>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSGenderRadicalist > 20 && $arcologies[0].FSGenderRadicalistLawFuta != 3) || ($arcologies[0].FSSlimnessEnthusiast > 20)>>
<<if $args[0].hips < 0>>
<<set $beauty += Math.abs($args[0].hips)>>
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">> /* Eugenics does not like slaves having working balls */
<<if $args[0].balls > 0 && $args[0].ballType == "human">>
<<set $beauty -= $args[0].balls*(1+($arcologies[0].FSRestart/100))>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($args[0].bellyPreg >= 500) && $arcologies[0].FSRepopulationFocus == "unset" && $arcologies[0].FSRestart == "unset" && $args[0].mpreg == 0>>
<<if $args[0].mpreg == 1>>
<<set $beauty = ($beauty*0.9)>>
<<else>>
<<set $beauty = ($beauty*0.7)>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $args[0].shoulders > $args[0].hips>>
<<if $args[0].boobs <= 2000*($args[0].shoulders-$args[0].hips)>>
<<set $beauty -= ($args[0].shoulders-$args[0].hips)*(1+($arcologies[0].FSGenderFundamentalist/200))>>
<</if>>
<</if>>
<<else>>
<<if $args[0].shoulders > $args[0].hips>>
<<if $args[0].boobs <= 2000*($args[0].shoulders-$args[0].hips)>>
<<set $beauty -= $args[0].shoulders-$args[0].hips>>
<</if>>
<</if>>
<<if $args[0].preg > 10 && $arcologies[0].FSRepopulationFocus == "unset" && $arcologies[0].FSRestart == "unset">>
<<set $beauty = ($beauty*0.8)>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealistLaw == 1>>
<<if (Math.abs($args[0].weight) <= 30) && $args[0].health >= 20 && $args[0].muscles >= 20 && $args[0].muscles <= 50>>
<<set $beauty += ($args[0].muscles+(Math.min($args[0].health,300)/5))*($arcologies[0].FSPhysicalIdealist/100)>>
<<else>>
<<set $beauty -= 30>>
<</if>>
<<else>>
<<if $args[0].muscles > 30 || $args[0].muscles <= -5>>
<<set $beauty += ($args[0].muscles*($arcologies[0].FSPhysicalIdealist/120))>> /*+-83*/
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealistStrongFat == 1>>
<<if $args[0].weight > 10 && $args[0].weight <= 130>>
<<set $beauty += ($args[0].weight*($arcologies[0].FSPhysicalIdealist/200))>> /*65*/
<<else>>
<<set $beauty -= Math.abs($args[0].weight)/2>>
<</if>>
<</if>>
<<if $args[0].height > Height.mean($args[0])>>
<<set $beauty += 10>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $args[0].muscles < -10>>
<<set $beauty += (Math.abs($args[0].muscles)*($arcologies[0].FSHedonisticDecadence/160))>> /*62.5*/
<<elseif $args[0].muscles > 5>>
<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>>
<<set $beauty += ($args[0].muscles*($arcologies[0].FSHedonisticDecadence/200))>> /*50*/
<<else>>
<<set $beauty -= ($args[0].muscles*($arcologies[0].FSHedonisticDecadence/200))>> /*-50*/
<</if>>
<</if>>
<</if>>
<<if $args[0].vagina == 10>>
<<set $beauty -= 30>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 40>>
<<if $args[0].preg > 30>> /*limited huge boost for full term */
<<if $args[0].broodmother > 0>>
<<set $beauty += 10*$args[0].broodmother*($arcologies[0].FSRepopulationFocus/25)>> /*40-80 limited due to constant presence. Also good breeders, but subpar mothers*/
<<elseif $args[0].bellyPreg >= 600000>>
<<set $beauty += 15*($arcologies[0].FSRepopulationFocus/10)>> /*150*/
<<elseif $args[0].bellyPreg >= 300000>>
<<set $beauty += 10*($arcologies[0].FSRepopulationFocus/10)>> /*100*/
<<elseif $args[0].bellyPreg >= 120000>>
<<set $beauty += 9*($arcologies[0].FSRepopulationFocus/10)>> /*90*/
<<else>>
<<set $beauty += 8*($arcologies[0].FSRepopulationFocus/10)>> /*80*/
<</if>>
<<elseif $args[0].preg > 20>>
<<if $args[0].pregType >= 20>>
<<set $beauty += 10*($arcologies[0].FSRepopulationFocus/40)>> /*25*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty += 9*($arcologies[0].FSRepopulationFocus/40)>> /*22.5*/
<<else>>
<<set $beauty += 8*($arcologies[0].FSRepopulationFocus/40)>> /*20*/
<</if>>
<<elseif $args[0].preg > 10>>
<<if $args[0].pregType >= 20>>
<<set $beauty += 10*($arcologies[0].FSRepopulationFocus/50)>> /*20*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty += 8*($arcologies[0].FSRepopulationFocus/50)>> /*16*/
<<else>>
<<set $beauty += 5*($arcologies[0].FSRepopulationFocus/50)>> /*10*/
<</if>>
<<elseif $args[0].pregWeek < 0>>
<<set $beauty += $arcologies[0].FSRepopulationFocus/10>> /*10*/
<<elseif $args[0].preg > 0 && $args[0].collar == "preg biometrics">>
<<set $beauty += $arcologies[0].FSRepopulationFocus/12>> /*8.33*/
<<else>>
<<set $beauty -= 2*($arcologies[0].FSRepopulationFocus/5)>> /*-40*/
<</if>>
<<if $args[0].births > 50>>
<<set $beauty += 50*($arcologies[0].FSRepopulationFocus/75)>> /*66.6*/
<<else>>
<<set $beauty += $args[0].births*($arcologies[0].FSRepopulationFocus/75)>>
<</if>>
<<elseif $arcologies[0].FSRestart > 40>>
<<if $args[0].breedingMark == 1 && $propOutcome == 1>>
<<if $args[0].preg > 5 && $args[0].pregSource == -1>>
<<set $beauty += $arcologies[0].FSRestart>> /*100*/
<</if>>
<<else>>
<<if $args[0].preg > 30>>
<<if $args[0].bellyPreg >= 600000>>
<<set $beauty -= 100*($arcologies[0].FSRestart/40)>> /*-250*/
<<elseif $args[0].bellyPreg >= 300000>>
<<set $beauty -= 50*($arcologies[0].FSRestart/40)>> /*-125*/
<<elseif $args[0].bellyPreg >= 120000>>
<<set $beauty -= 40*($arcologies[0].FSRestart/40)>> /*-100*/
<<else>>
<<set $beauty -= 30*($arcologies[0].FSRestart/40)>> /*-75*/
<</if>>
<<elseif $args[0].preg > 20>>
<<if $args[0].pregType >= 20>>
<<set $beauty -= 40*($arcologies[0].FSRestart/60)>> /*-66.6*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty -= 30*($arcologies[0].FSRestart/60)>> /*-50*/
<<else>>
<<set $beauty -= 20*($arcologies[0].FSRestart/60)>> /*-33.3*/
<</if>>
<<elseif $args[0].preg > 10>>
<<if $args[0].pregType >= 20>>
<<set $beauty -= 30*($arcologies[0].FSRestart/80)>> /*-37.5*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty -= 20*($arcologies[0].FSRestart/80)>> /*-25*/
<<else>>
<<set $beauty -= 10*($arcologies[0].FSRestart/80)>> /*-12.5*/
<</if>>
<<elseif $args[0].preg == -2>>
<<set $beauty += 10*($arcologies[0].FSRestart/70)>> /*14.2*/
<<elseif $args[0].preg < 1>>
<<set $beauty += 10*($arcologies[0].FSRestart/50)>> /*20*/
<</if>>
<<if $args[0].births > 50>>
<<set $beauty -= 50*($arcologies[0].FSRestart/50)>> /*-100*/
<<else>>
<<set $beauty -= $args[0].births*($arcologies[0].FSRestart/50)>>
<</if>>
<</if>>
<</if>>
<<if $args[0].bellyImplant >= 1500>>
<<if $arcologies[0].FSTransformationFetishist > 20>>
<<set $beauty += Math.min(Math.trunc($args[0].bellyImplant/1000), 50)>> /*50*/
<<elseif $arcologies[0].FSRepopulationFocus > 60>>
<<if ($args[0].ovaries == 0 && $args[0].mpreg == 0) || $args[0].preg < -1>>
<<set $beauty += 20>>
<</if>>
<<else>>
<<if $args[0].bellyImplant >= 750000>>
<<set $beauty = ($beauty*0.2)>>
<<elseif $args[0].bellyImplant >= 450000>>
<<set $beauty = ($beauty*0.5)>>
<<elseif $args[0].bellyImplant >= 300000>>
<<set $beauty = ($beauty*0.7)>>
<<elseif $args[0].bellyImplant >= 100000>>
<<set $beauty = ($beauty*0.80)>>
<<elseif $args[0].bellyImplant >= 50000>>
<<set $beauty = ($beauty*0.85)>>
<<else>>
<<set $beauty = ($beauty*0.9)>>
<</if>>
<</if>>
<</if>>
<<if $args[0].bellySag > 0>>
<<if $args[0].belly < 100>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<else>>
<<set $beauty -= 20>>
<</if>>
<</if>>
<</if>>
<<if $args[0].pubertyXX == 1>>
<<set $beauty += 5>>
<</if>>
<<if $args[0].pubertyXY == 0 && $args[0].physicalAge > $potencyAge && $args[0].balls > 0>>
<<set $beauty += 10>>
<</if>>
<<if ($args[0].butt > 4) && ($args[0].boobs > 800)>>
<<if $arcologies[0].FSSlimnessEnthusiast == "unset">>
<<set $beauty += 1>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<set $beauty += ($arcologies[0].FSAssetExpansionist/20)>>
<<if canTalk($args[0])>>
<<if $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSAssetExpansionist/40)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].boobs < 500) && ($args[0].butt < 3)>>
<<if ($args[0].muscles <= 30) && $arcologies[0].FSPhysicalIdealist == "unset" && ($args[0].weight <= 10) && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 40>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0])>>
<<if $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSPhysicalIdealistStrongFat == 1 && ($args[0].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<set $beauty += 40>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0]) && $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<<elseif ($args[0].weight <= 10)>>
<<set $beauty += 40>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0]) && $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset" && ($args[0].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>> /* no muscle malus for muscle loving societies */
<<set $beauty += 40>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0]) && $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<<elseif ($args[0].muscles <= 30)>>
<<set $beauty += 40>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0]) && $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<set $genderLawPass = 1>>
<<if $arcologies[0].FSPhysicalIdealist == "unset" && $arcologies[0].FSHedonisticDecadenceStrongFat == 0 && $args[0].muscles > 30>> /*muscle check*/
<<set $genderLawPass = 0>>
<</if>>
<<if $genderLawPass == 1>>
<<if $arcologies[0].FSHedonisticDecadence != "unset" || $arcologies[0].FSPhysicalIdealistStrongFat == 1>> /*weight check*/
<<if $args[0].weight > 130 || $args[0].weight <= -30>>
<<set $genderLawPass = 0>>
<</if>>
<<elseif (Math.abs($args[0].weight) > 30)>>
<<set $genderLawPass = 0>>
<</if>>
<</if>>
<<if $genderLawPass == 1>> /*asset check*/
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $args[0].boobs < 500 || $args[0].boobs > 1600 || $args[0].butt < 3 || $args[0].butt > 6>>
<<set $genderLawPass = 0>>
<</if>>
<<elseif $args[0].boobs < 500 || $args[0].boobs > 800 || $args[0].butt < 3 || $args[0].butt > 4>>
<<set $genderLawPass = 0>>
<</if>>
<</if>>
<<if $genderLawPass == 1>>
<<set $beauty += 60>>
<<else>>
<<set $beauty -= 10>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if ($args[0].boobs < 300) && ($args[0].butt <= 1) && ($args[0].waist <= 10)>>
<<set _slimPass = 1>>
<<if $arcologies[0].FSPhysicalIdealist == "unset" && $arcologies[0].FSHedonisticDecadenceStrongFat == 0 && $args[0].muscles > 30>> /*muscle check*/
<<set _slimPass = 0>>
<</if>>
<<if _slimPass == 1>>
<<if $arcologies[0].FSHedonisticDecadence != "unset" || $arcologies[0].FSPhysicalIdealistStrongFat == 1>> /*weight check*/
<<if $args[0].weight > 30>>
<<set _slimPass = 0>>
<</if>>
<<elseif $args[0].weight > 10>>
<<set _slimPass = 0>>
<</if>>
<</if>>
<<if _slimPass == 1>>
<<set $beauty += 40+($arcologies[0].FSSlimnessEnthusiast/20)>> /*45*/
<<else>>
<<set $beauty -= ($arcologies[0].FSSlimnessEnthusiast/20)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($args[0].boobs >= 2000) && ($args[0].butt >= 5) && ($args[0].weight > 95)>>
<<set $beauty += 5+($arcologies[0].FSHedonisticDecadence/20)>> /*10*/
<<else>>
<<set $beauty -= 15+($arcologies[0].FSHedonisticDecadence/20)>> /*-20*/
<</if>>
<</if>>
<<if ($args[0].boobsImplant == 0) && ($args[0].buttImplant == 0) && ($args[0].waist >= -95) && ($args[0].lipsImplant == 0) && ($args[0].faceImplant < 30) && ($args[0].bellyImplant == -1) && (Math.abs($args[0].shouldersImplant) < 2) && (Math.abs($args[0].hipsImplant) < 2)>>
<<if def $pure>><<set $pure += 1>><<else>><<set $pure = 1>><</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<set $beauty += ($arcologies[0].FSBodyPurist/5)>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist == "unset">>
<<set $beauty += 2>>
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/40)>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if (Math.abs($args[0].shouldersImplant) > 1)>>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/20)+(Math.abs($args[0].shouldersImplant))>>
<</if>>
<<if (Math.abs($args[0].hipsImplant) > 1)>>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/20)+(Math.abs($args[0].hipsImplant))>>
<</if>>
<<if $args[0].race != $args[0].origRace>>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/20)>>
<</if>>
<<if $args[0].faceImplant > 95 && $args[0].face > 40>>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/4)>>
<</if>>
<<if $args[0].nipples == "fuckable">>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/10)>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $args[0].faceImplant > 5>>
<<set $beauty -= ($arcologies[0].FSBodyPurist/100)*($args[0].faceImplant/10)>>
<</if>>
<<if $args[0].race == $args[0].origRace>>
<<set $beauty -= ($arcologies[0].FSBodyPurist/20)>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist == "unset">>
<<if $args[0].faceImplant > 30>>
<<set $beauty -= ($args[0].faceImplant-30)/10>>
<</if>>
<</if>>
<<if !canTalk($args[0])>>
<<set $beauty -= 2>>
<<else>>
<<if ($args[0].accent >= 3)>>
<<set $beauty -= 1>>
<<elseif ($args[0].accent == 1)>>
<<set $beauty += 1>>
<</if>>
<</if>>
<<if ($args[0].physicalAge < 11)>>
<<set $beauty += 2>>
<<elseif ($args[0].physicalAge < 13)>>
<<elseif $args[0].underArmHStyle == "neat">>
<<elseif $args[0].underArmHStyle == "hairless">>
<<set $beauty += 2>>
<<elseif $args[0].underArmHStyle == "bald">>
<<set $beauty += 2>>
<<elseif $args[0].underArmHStyle == "waxed">>
<<set $beauty += 2>>
<<elseif $args[0].underArmHStyle == "shaved">>
<<set $beauty += 2>>
<<elseif $args[0].underArmHStyle == "bushy">>
<<if $arcologies[0].FSBodyPurist > 0>>
<<set $beauty += 4>>
<<else>>
<<set $beauty -= 2>>
<</if>>
<</if>>
<<if ($args[0].physicalAge < 11)>>
<<set $beauty += 2>>
<<elseif ($args[0].physicalAge < 13)>>
<<elseif $args[0].pubicHStyle == "neat">>
<<elseif $args[0].pubicHStyle == "in a strip">>
<<elseif $args[0].pubicHStyle == "hairless">>
<<set $beauty += 2>>
<<elseif $args[0].pubicHStyle == "bald">>
<<set $beauty += 2>>
<<elseif $args[0].pubicHStyle == "waxed">>
<<set $beauty += 2>>
<<elseif $args[0].pubicHStyle == "bushy">>
<<if $arcologies[0].FSBodyPurist > 0>>
<<set $beauty += 2>>
<<else>>
<<set $beauty -= 4>>
<</if>>
<<elseif $args[0].pubicHStyle == "bushy in the front and neat in the rear">>
<<if $arcologies[0].FSBodyPurist > 0>>
<<set $beauty += 4>>
<<else>>
<<set $beauty -= 2>>
<</if>>
<<elseif $args[0].pubicHStyle == "very bushy">>
<<if $arcologies[0].FSBodyPurist > 0>>
<<set $beauty += 2>>
<<else>>
<<set $beauty -= 6>>
<</if>>
<</if>>
<<if $args[0].amp == 0>>
<<elseif $args[0].amp == 1>>
<<set $beauty -= 10>>
<<elseif $args[0].amp == -3>>
<<elseif $args[0].amp == -5>>
<<else>>
<<set $beauty -= 2>>
<</if>>
<<if $arcologies[0].FSChattelReligionistCreed == 1>>
<<if $nicaeaAssignment == $args[0].assignment>>
<<set $beauty += $nicaeaPower*2>>
<</if>>
<</if>>
<<if $args[0].prestige >= 3>>
<<set $beauty += ($beauty*2)>>
<<elseif $args[0].prestige == 2>>
<<set $beauty += ($beauty*0.5)>>
<<elseif $args[0].prestige == 1>>
<<set $beauty += ($beauty*0.25)>>
<</if>>
<<if $args[0].pornPrestige == 3>>
<<set $beauty += ($beauty*1.0)>>
<<elseif $args[0].pornPrestige == 2>>
<<set $beauty += ($beauty*0.5)>>
<<elseif $args[0].pornPrestige == 1>>
<<set $beauty += ($beauty*0.1)>>
<</if>>
<<if $args[0].breedingMark == 1>>
<<if $propOutcome == 1>>
<<set $beauty = Math.trunc($beauty*2)>>
<<else>>
<<set $beauty += 2>>
<</if>>
<</if>>
<<set $beauty = Math.max(1, Math.trunc($beauty*0.5))>>
<</widget>>
<<widget "Deadliness">>
<<set $deadliness = 2>>
<<if $args[0].combatSkill > 0>>
<<set $deadliness += 2>>
<</if>>
<<if setup.bodyguardCareers.includes($Bodyguard.career)>>
<<set $deadliness += 1>>
<<elseif $Bodyguard.skillBG >= $masteredXP>>
<<set $deadliness += 1>>
<</if>>
<<if ($args[0].muscles > 30) && ($args[0].muscles <= 95)>>
<<set $deadliness += 1>>
<<elseif ($args[0].muscles > 95) && ($args[0].height >= 185)>>
<<set $deadliness += 2>>
<<elseif ($args[0].muscles > 95)>>
<<set $deadliness -= 1>>
<<elseif ($args[0].muscles < -95)>>
<<set $deadliness -= 20>>
<<elseif ($args[0].muscles < -30)>>
<<set $deadliness -= 7>>
<<elseif ($args[0].muscles < -5)>>
<<set $deadliness -= 3>>
<</if>>
<<if $args[0].height >= 170>>
<<set $deadliness += 1>>
<</if>>
<<if $args[0].health > 50>>
<<set $deadliness += 1>>
<</if>>
<<if $args[0].boobs > 4000>>
<<set $deadliness -= 2>>
<<elseif $args[0].boobs > 2000>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].butt > 6>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].hips > 2>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].weight > 190>>
<<set $deadliness -= 20>>
<<elseif $args[0].weight > 160>>
<<set $deadliness -= 10>>
<<elseif $args[0].weight > 130>>
<<set $deadliness -= 3>>
<<elseif $args[0].weight > 30 || $args[0].weight < -10>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].health < -50>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].bellyFluid >= 10000>>
<<set $deadliness -= 3>>
<<elseif $args[0].bellyFluid >= 5000>>
<<set $deadliness -= 2>>
<<elseif $args[0].bellyFluid >= 2000>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].pregKnown == 1 || $args[0].bellyPreg >= 1500 || $args[0].bellyImplant >= 1500>>
<<if $args[0].belly >= 750000>>
<<set $deadliness -= 50>>
<<elseif $args[0].belly >= 600000>>
<<set $deadliness -= 25>>
<<elseif $args[0].belly >= 450000>>
<<set $deadliness -= 15>>
<<elseif $args[0].belly >= 300000>>
<<set $deadliness -= 10>>
<<elseif $args[0].belly >= 150000>>
<<set $deadliness -= 8>>
<<elseif $args[0].belly >= 100000>>
<<set $deadliness -= 7>>
<<elseif $args[0].belly >= 10000>>
<<set $deadliness -= 3>>
<<elseif $args[0].belly >= 5000>>
<<set $deadliness -= 2>>
<<else>>
<<set $deadliness -= 1>>
<</if>>
<</if>>
<<if $args[0].labor == 1>>
<<set $deadliness -= 15>>
<<elseif $args[0].preg >= 40 && $args[0].pregControl != "labor supressors">>
<<set $deadliness -= 5>>
<</if>>
<<if $args[0].balls >= 15>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].dick >= 10>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].amp == 0>>
<<if !canWalk($args[0])>>
<<set $deadliness -= 20>>
<</if>>
<<elseif $args[0].amp == 1>>
<<set $deadliness -= 20>>
<<elseif $args[0].amp == -5>>
<<set $deadliness += 10>>
<<elseif $args[0].amp == -4>>
<<set $deadliness += 5>>
<<else>>
<<set $deadliness -= 1>>
<</if>>
<<if !canSee($args[0])>>
<<set $deadliness -= 8>>
<<elseif ($args[0].eyes == -1 && !["corrective glasses", "corrective contacts"].includes($args[0].eyewear)) || ($args[0].eyes == 1 && ["blurring glasses", "blurring contacts"].includes($args[0].eyewear))>>
<<set $deadliness -= 1>>
<</if>>
<<if !canHear($args[0])>>
<<set $deadliness -= 4>>
<<elseif ($args[0].hears == -1 && !["hearing aids"].includes($args[0].earwear)) || ($args[0].hears == 0 && ["muffling ear plugs"].includes($args[0].earwear))>>
<<set $deadliness -= 1>>
<</if>>
<<if $deadliness < 1>>
<<set $deadliness = 1>>
<</if>>
<</widget>>
<<widget "slaveCost">>
<<Beauty $args[0]>>
<<set FResult($args[0])>>
<<set $slaveCost = ($beauty*$FResult)>>
<<set _slaveMultiplier = $slaveCostFactor>>
<<if $args[0].behavioralFlaw != "none">>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].behavioralQuirk != "none">>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].sexualFlaw == "breeder" && $arcologies[0].FSRepopulationFocus != "unset">>
<<set _slaveMultiplier += 0.3>>
<<elseif $args[0].sexualFlaw != "none">>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].sexualQuirk != "none">>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].fetishKnown == 1>>
<<if $args[0].fetish == "mindbroken">>
<<set _slaveMultiplier -= 0.3>>
<<elseif $args[0].fetish != "none">>
<<set _slaveMultiplier += $args[0].fetishStrength/1000>>
<</if>>
<<else>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].attrKnown == 1>>
<<if $args[0].energy > 95>>
<<set _slaveMultiplier += 0.2>>
<</if>>
<</if>>
<<if $args[0].vagina == 0>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].mpreg == 1>>
<<set _slaveMultiplier += 0.2>>
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR == 1>>
<<if $args[0].preg < -1>>
<<set _slaveMultiplier -= 0.5>>
<<elseif ($args[0].bellyPreg >= 300000)>>
<<set _slaveMultiplier += 1>>
<<elseif ($args[0].bellyPreg >= 120000)>>
<<set _slaveMultiplier += 0.5>>
<<elseif $args[0].preg > 10>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<elseif $arcologies[0].FSRestartSMR == 1>>
<<if $args[0].preg < -1>>
<<set _slaveMultiplier += 0.5>>
<<elseif ($args[0].bellyPreg >= 300000)>>
<<set _slaveMultiplier -= 2.5>>
<<elseif ($args[0].bellyPreg >= 30000)>>
<<set _slaveMultiplier -= 1.5>>
<<elseif $args[0].preg > 10>>
<<set _slaveMultiplier -= 1.0>>
<</if>>
<<else>>
<<if $args[0].preg < -1>>
<<set _slaveMultiplier -= 0.1>>
<<elseif ($activeSlave.bellyPreg >= 300000)>>
<<set _slaveMultiplier -= 1.5>>
<<elseif ($activeSlave.bellyPreg >= 120000)>>
<<set _slaveMultiplier -= 0.5>>
<<elseif $args[0].preg > 10>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<set _int = Math.clamp($args[0].intelligence+$args[0].intelligenceImplant,-130,130)>> /* make absolutely certain we do not use +-131 in the next line */
<<set _slaveMultiplier += Math.floor((Math.asin(_int/131))*50)/50>>
<<if $args[0].vagina > -1 && $arcologies[0].FSRestartSMR == 1>>
<<if $args[0].dick > 0>>
<<if $args[0].ovaries == 0 && $args[0].balls == 0>>
<<set _slaveMultiplier += 0.8>>
<</if>>
<</if>>
<<elseif $args[0].vagina > -1>>
<<if $args[0].dick > 0>>
<<if ($ui != "start") || ($PC.dick == 0) || ($PC.vagina == 0)>>
<<set _slaveMultiplier += 0.2>>
<<if $args[0].ovaries > 0>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier += 0.8>>
<</if>>
<</if>>
<<else>>
<<set _slaveMultiplier += 0.1>>
<<if $args[0].ovaries > 0>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier += 0.2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $args[0].pubertyXY == 0 && $args[0].physicalAge >= $potencyAge && $args[0].genes == "XY" && $arcologies[0].FSGenderRadicalist == "unset">>
<<set _slaveMultiplier += 0.5>>
<</if>>
<<if $args[0].prestige > 0>>
<<set _slaveMultiplier += 0.7*$args[0].prestige>>
<</if>>
<<if $args[0].pornPrestige == 3>>
<<set _slaveMultiplier += 1.5>>
<<elseif $args[0].pornPrestige == 2>>
<<set _slaveMultiplier += 0.7>>
<<elseif $args[0].pornPrestige == 1>>
<<set _slaveMultiplier += 0.2>>
<</if>>
<<if $specialSlavesPriceOverride == 1>>
<<if $args[0].devotion > 50>>
<<set _slaveMultiplier += $args[0].devotion/200>>
<</if>>
<<if $args[0].trust > 50>>
<<set _slaveMultiplier += $args[0].trust/200>>
<</if>>
<<else>>
<<set _slaveMultiplier += $args[0].devotion/200>>
<<if $args[0].devotion < -20>>
<<if $args[0].trust > 0>>
<<set _slaveMultiplier -= $args[0].trust/200>>
<</if>>
<<else>>
<<if $args[0].trust > 0>>
<<set _slaveMultiplier += $args[0].trust/200>>
<</if>>
<</if>>
<</if>>
<<if $args[0].brand != 0>>
<<if $rep > 10000>>
<<set _slaveMultiplier += 0.1>>
<<elseif $rep < 5000>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacistLawME != 0>>
<<if $args[0].race != $arcologies[0].FSSupremacistRace>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationistLawME != 0>>
<<if $args[0].race == $arcologies[0].FSSubjugationistRace>>
<<set _slaveMultiplier -= 0.2>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR != 0>>
<<if $args[0].preg > 0>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceSMR != 0>>
<<if $args[0].weight > 60 && $args[0].muscles < 5>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSRestartSMR != 0>>
<<if $args[0].dick > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier -= 0.2>>
<</if>>
<<if $args[0].vagina > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].ovaries > 0>>
<<set _slaveMultiplier -= 0.5>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR != 0>>
<<if $args[0].dick > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $args[0].dick > 0>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > 50>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].career != 0>>
<<if $args[0].career == "a slave">>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.bodyguardCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.wardenessCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.attendantCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.matronCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.schoolteacherCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.stewardessCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.milkmaidCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.madamCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.DJCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.HGCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.recruiterCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.entertainmentCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<<elseif setup.whoreCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<<elseif setup.gratefulCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<<elseif setup.menialCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<<elseif setup.servantCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if ($week-$args[0].weekAcquired >= 20) && ($args[0].entertainSkill >= 100)>>
<<if setup.entertainmentCareers.includes($args[0].career)>>
<<else>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if ($args[0].oralCount + $args[0].analCount + $args[0].vaginalCount + $args[0].mammaryCount + $args[0].penetrativeCount > 1000)>>
<<if setup.whoreCareers.includes($args[0].career)>>
<<else>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if !setup.bodyguardCareers.includes($activeSlave.career) && $activeSlave.skillBG >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.wardenessCareers.includes($activeSlave.career) && $activeSlave.skillWA >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.attendantCareers.includes($activeSlave.career) && $activeSlave.skillAT >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.matronCareers.includes($activeSlave.career) && $activeSlave.skillMT >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.schoolteacherCareers.includes($activeSlave.career) && $activeSlave.skillTE >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.stewardessCareers.includes($activeSlave.career) && $activeSlave.skillST >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.milkmaidCareers.includes($activeSlave.career) && $activeSlave.skillMM >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.madamCareers.includes($activeSlave.career) && $activeSlave.skillMD >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.DJCareers.includes($activeSlave.career) && $activeSlave.skillDJ >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.HGCareers.includes($activeSlave.career) && $activeSlave.skillHG >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.recruiterCareers.includes($activeSlave.career) && $activeSlave.skillRC >= $masteredXP>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if !setup.servantCareers.includes($activeSlave.career) && $activeSlave.skillS >= $masteredXP>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<<if !setup.entertainmentCareers.includes($activeSlave.career) && $activeSlave.skillE >= $masteredXP>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<<if !setup.whoreCareers.includes($activeSlave.career) && $activeSlave.skillW >= $masteredXP>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<<if $seeAge == 1>>
<<if $args[0].physicalAge == $minimumSlaveAge && $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<if $args[0].birthWeek == 0>>
<<set _slaveMultiplier -= 0.4>>
<<elseif $args[0].birthWeek < 4>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<elseif $args[0].physicalAge == $minimumSlaveAge>>
<<if $args[0].birthWeek == 0>>
<<set _slaveMultiplier -= 0.2>>
<<elseif $args[0].birthWeek < 4>>
<<set _slaveMultiplier -= 0.05>>
<</if>>
<<elseif $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<if $args[0].birthWeek == 0>>
<<set _slaveMultiplier -= 0.2>>
<<elseif $args[0].birthWeek < 4>>
<<set _slaveMultiplier -= 0.05>>
<</if>>
<</if>>
<</if>>
<<if $args[0].amp == 1>>
<<set _slaveMultiplier -= 0.2>>
<</if>>
<<if $args[0].eyes == -2>>
<<set _slaveMultiplier -= 0.2>>
<</if>>
<<if $args[0].indenture > -1>>
<<set _slaveMultiplier -= 0.1*$args[0].indentureRestrictions>>
<<set _slaveMultiplier -= (260-$args[0].indenture)/260>>
<<elseif $seeAge == 1>>
<<if $args[0].actualAge >= ($retirementAge-5) && $PhysicalRetirementAgePolicy != 1>>
<<set _age = 52*($retirementAge-$args[0].actualAge)>>
<<set _slaveMultiplier = _slaveMultiplier*(_age/260)>>
<</if>>
<<if $args[0].physicalAge >= ($retirementAge-5) && $PhysicalRetirementAgePolicy == 1>>
<<set _age = 52*($retirementAge-$args[0].physicalAge)>>
<<set _slaveMultiplier = _slaveMultiplier*(_age/260)>>
<</if>>
<</if>>
<<set $slaveCost = ($slaveCost*_slaveMultiplier*50)>>
<<set $slaveCost = Number($slaveCost) || 0>>
<<if $slaveCost < $minimumSlaveCost>>
<<set $slaveCost = $minimumSlaveCost>>
<<elseif $slaveCost <= 100000>>
<<elseif $slaveCost <= 200000>>
<<set $slaveCost -= (($slaveCost-100000)*0.1)>>
<<elseif $slaveCost <= 300000>>
<<set $slaveCost -= 10000 + (($slaveCost-200000)*0.2)>>
<<elseif $slaveCost <= 400000>>
<<set $slaveCost -= 30000 + (($slaveCost-300000)*0.3)>>
<<elseif $slaveCost <= 500000>>
<<set $slaveCost -= 60000 + (($slaveCost-400000)*0.4)>>
<<else>>
<<set $slaveCost -= 100000 + (($slaveCost-500000)*0.5)>>
<</if>>
<<if $slaveCost < 1000>>
<<set $slaveCost = 1000>>
<</if>>
<<set $slaveCost = 500*Math.trunc($slaveCost/500)>>
<</widget>>
/%
Call as <<StartingSlaveCost $activeSlave>> or equivalent
$args[0] is the slave.
Fires <<slaveCost>> and adds punishment multipliers for starting with trained and/or devoted slaves.
%/
<<widget "StartingSlaveCost">>
<<slaveCost $args[0]>>
<<set _slaveMultiplier = 0>>
<<if $args[0].devotion > 20>>
<<set _slaveMultiplier += (0.000117*($args[0].devotion-20)*($args[0].devotion-20))+(0.003167*($args[0].devotion-20))>>
<</if>>
<<if $args[0].whoreSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].whoreSkill*$args[0].whoreSkill>>
<</if>>
<<if $args[0].entertainSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].entertainSkill*$args[0].entertainSkill>>
<</if>>
<<if $args[0].vaginalSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].vaginalSkill*$args[0].vaginalSkill>>
<</if>>
<<if $args[0].analSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].analSkill*$args[0].analSkill>>
<</if>>
<<if $args[0].oralSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].oralSkill*$args[0].oralSkill>>
<</if>>
<<if $args[0].combatSkill>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if _slaveMultiplier>>
<<if $args[0].actualAge > 25>>
<<set _slaveMultiplier -= _slaveMultiplier*($args[0].actualAge-25)*0.05>>
<</if>>
<</if>>
<<if $args[0].prestige>>
<<set _slaveMultiplier += $args[0].prestige>>
<</if>>
<<if _slaveMultiplier>>
<<set _slaveMultiplier = Math.clamp(_slaveMultiplier,0,10)>>
<<set $slaveCost += $slaveCost*_slaveMultiplier>>
<<set $slaveCost = 500*Math.trunc($slaveCost/500)>>
<</if>>
<<if $PC.career == "slaver">>
<<set $slaveCost = $slaveCost*.5>>
<</if>>
<</widget>>
|
amomynous0/fc
|
src/utility/assayWidgets.tw
|
tw
|
bsd-3-clause
| 56,276 |
:: description widgets [widget nobr]
<<widget "MainLinks">>
<center>
<<if $PCWounded == 1>>
The injuries received in the recent battle prevent you from undertaking tiring efforts.
<<else>>
<<switch $personalAttention>>
<<case "business">>You plan to focus on business this week.
<<case "whoring">>You plan to focus on earning extra money this week.
<<case "upkeep">>You plan to focus on cleaning the penthouse this week.
<<case "smuggling">>You plan to make some easy (but dirty) money this week.
<<case "HG">>You plan to support your Head Girl this week, so $he can give more slaves $his attention.
<<case "sex">>You plan to have as much sex with your slaves as possible this week.
<<case "trading">>This week you will learn trading.
<<case "warfare">>This week you will learn modern combat tactics.
<<case "slaving">>This week you will learn slaving.
<<case "engineering">>This week you will learn engineering.
<<case "medicine">>This week you will learn medicine.
<<case "hacking">>This week you will learn hacking.
<<case "proclamation">>This week you plan to issue a proclamation about $proclamationType.
<<case "technical accidents">>This week you plan to sell your technical skills to the highest bidder.
<<default>>
<<if _PA.length > 0>>
You plan to train
<<for _dwi = 0; _dwi < _PA.length; _dwi++>>
<<if _dwi > 0 && _dwi == _PA.length - 1>>and<</if>>
''__@@.pink;<<= SlaveFullName(_PA[_dwi])>>@@__'' to $personalAttention[_dwi].trainingRegimen<<if _dwi > 0 && _dwi < _PA.length - 2>>,<</if>>
<</for>>
this week.
<</if>>
<</switch>>
<</if>> /* closes wound check */
<<if $PCWounded != 1>><span id="managePA"><strong><<link "Change plans">><<goto "Personal Attention Select">><</link>></strong></span> @@.cyan;[A]@@<</if>>
<<if $useSlaveSummaryOverviewTab != 1>> /* Hide this block if it will be shown on the overview tab */
<br>
<<if def _HG>>
''__@@.pink;<<= SlaveFullName($HeadGirl)>>@@__'' is serving as your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>.
<span id="manageHG"><strong><<link "Manage Head Girl">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
<<elseif (ndef _HG) && ($slaves.length > 1)>>
You have not selected a Head Girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>. <span id="manageHG"><strong><<link "Select one">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
<<elseif (ndef _HG)>>
//You do not have enough slaves to keep a Head Girl//
<</if>>
<br>
<<if def _RC>>
''__@@.pink;<<= SlaveFullName($Recruiter)>>@@__'' is working to recruit girls.
<span id="manageRecruiter"><strong><<link "Manage Recruiter">><<goto "Recruiter Select">><</link>></strong></span> @@.cyan;[U]@@
<<else>>
You have not selected a Recruiter.
<span id="manageRecruiter"><strong><<link "Select one">><<goto "Recruiter Select">><</link>></strong></span> @@.cyan;[U]@@
<</if>>
<<if ($dojo != 0)>>
<br>
<<if def _BG>>
''__@@.pink;<<= SlaveFullName($Bodyguard)>>@@__'' is serving as your bodyguard. <span id="manageBG"><strong><<link "Manage Bodyguard">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
<<else>>
You have not selected a Bodyguard. <span id="manageBG"><strong><<link "Select one">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
<</if>>
<</if>>
<</if>>
/* cycle through slaves, for each slave cycle through completed organs and track how many are of the interrogated slave (and if organs have a slaves to be implanted on) */
<<if $completedOrgans.length > 0>>
<<set _validOrgans = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<capture _dwi>>
<<set $dumped = 0>>
<<set _slaveOrgans = 0>>
<<for _dwj = 0; _dwj < $completedOrgans.length; _dwj++>>
<<if ($completedOrgans[_dwj] != 0) && ($completedOrgans[_dwj].ID == $slaves[_dwi].ID)>>
<<set _slaveOrgans++>>
<<set _validOrgans++>>
<</if>>
<</for>>
/* if the interrogated slave has one or more organs ready: */
<<if _slaveOrgans > 0>>
<br>@@.yellow;The fabricator has completed <<if _slaveOrgans > 1>><<print _slaveOrgans>> organs<<else>>an organ<</if>> for@@
<<link "<<print $slaves[_dwi].slaveName>>">>
<<set $activeSlave = $slaves[_dwi]>>
<<goto "Slave Interact">>
<</link>>
, @@.yellow; which <<if _slaveOrgans > 1>>are<<else>>is<</if>> ready to be implanted.@@
<</if>>
<</capture>>
<</for>>
/* if the check returns true it means there are organs without slaves associated to. I think this was the purpose of the _validHost check in the original code */
<<if _validOrgans < $completedOrgans.length>>
<<for _dwj = 0; _dwj < $completedOrgans.length; _dwj++>>
<<set _isValid = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<if ($completedOrgans[_dwj] != 0) && ($completedOrgans[_dwj].ID == $slaves[_dwi].ID)>>
<<set _isValid = 1>>
<</if>>
<</for>>
/* if there is no associated slave delete the organ, should there be a notification for the player, here? */
<<if _isValid == 0>>
<<set $completedOrgans.deleteAt(_dwj)>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $limbsCompleted > 0>>
<<for _dwj = 0; _dwj < $limbs.length; _dwj++>>
<<set _validHost = 0>>
<<set $dumped = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<set _Slave = $slaves[_dwi]>>
<<if ($limbs[_dwj] != 0) && ($limbs[_dwj].ID == _Slave.ID)>>
<<set _validHost = 1>>
<<if ($limbs[_dwj].weeksToCompletion <= 0)>>
<br>@@.yellow;The facility has completed a set of limbs for@@ <span id="name"><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves[" + _dwi + "]]]">></span>, @@.yellow; which is ready to be attached.@@
<</if>>
<</if>>
<</for>>
<<if _validHost == 0>>
<<set $dump = $limbs.deleteAt(_dwj), _dwj-->>
<</if>>
<</for>>
<</if>>
<<if ($completedOrgans.length > 0) && ($limbsCompleted > 0)>>
<br>[[Implant and Attach|Multiple Organ Implant]] @@.yellow;all organs and limbs that are ready.@@
<<elseif ($completedOrgans.length > 0)>>
<br>[[Implant|Multiple Organ Implant]] @@.yellow;all organs that are ready for implantation.@@
<<elseif ($limbsCompleted > 0)>>
<br>[[Attach|Multiple Organ Implant]] @@.yellow;all sets of limbs that are ready to be attached.@@
<</if>>
<br>
<<if ($slaveCostFactor > 1.05)>>
@@.yellow;There is a bull market for slaves; the price of slaves is very high.@@
<<elseif ($slaveCostFactor > 1)>>
@@.yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 0.95)>>
@@.yellow;There is a bear market for slaves; the price of slaves is very low.@@
<<elseif ($slaveCostFactor < 1)>>
@@.yellow;The slave market is bearish; the price of slaves is low.@@
<<else>>
The slave market is stable; the price of slaves is average.
<</if>>
<span id="buySlaves"><strong><<link "Buy Slaves">><<goto "Buy Slaves">><</link>></strong></span> @@.cyan;[S]@@
<<if $TSS.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Slavegirl School][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $GRI.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[Growth Research Institute][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $SCP.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[St. Claver Preparatory][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TCR.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Cattle Ranch][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $HA.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Hippolyta Academy][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if ($seeDicks != 0)>>
<<if $LDE.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[L'école des Enculées][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TGA.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Gymnasium-Academy][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TFS.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Futanari Sisters][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<</if>>
</center>
<</widget>>
<<widget "FlowerDesc">>
<<if $activeSlave.dick > 0 && $activeSlave.balls == 0>>
a white orchid, its black stamen stiffly erect.
<<elseif $activeSlave.dick > 0>>
a morning glory, light around its edges with a puckered pink center.
<<elseif $activeSlave.addict > 5>>
a large poppy, its pod glistening with black opiate juice.
<<elseif $activeSlave.vagina == 0>>
a white lily, pure and unspoiled.
<<elseif $activeSlave.pregType > 3 && $activeSlave.pregKnown == 1>>
a pink lotus, beautiful and fertile.
<<elseif $activeSlave.energy > 95>>
a flamboyant tiger lily.
<<elseif $activeSlave.actualAge > 40>>
an elegant, mature orchid.
<<elseif $activeSlave.actualAge < 20>>
an innocent little peony.
<<elseif $activeSlave.boobs > 2000>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<</widget>>
<<widget "ImageDesc">>
<<if $activeSlave.dick > 0 && $activeSlave.balls == 0>>
sodomy.
<<elseif $activeSlave.dick > 0>>
stiff pricks.
<<elseif $activeSlave.oralSkill >= 100>>
oral sex.
<<elseif $activeSlave.boobs > 1000>>
boobs.
<<elseif $activeSlave.vagina == -1>>
sodomy.
<<else>>
pussies.
<</if>>
<</widget>>
<<widget "InscripDesc">>
"I <3
<<if ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "buttslut">>
Buttsex!"
<<case "cumslut">>
Cum!"
<<case "masochist" "sadist">>
Rape!"
<<case "dom">>
Topping!"
<<case "submissive">>
Subbing!"
<<case "boobs">>
Tits!"
<<case "pregnancy">>
Sperm!"
<<default>>
<<if ($activeSlave.energy > 95)>>
Cock!"
<<elseif ($PC.title == 0)>>
Mistress!"
<<else>>
Master!"
<</if>>
<</switch>>
<<elseif ($PC.title == 0)>>
Mistress!"
<<else>>
Master!"
<</if>>
<</widget>>
<<widget "brandDescription">>
<<if ($activeSlave.brand != 0)>>
<<set $bellyAccessory = $activeSlave.bellyAccessory>>
<<if setup.fakeBellies.includes($bellyAccessory) && ($activeSlave.brandLocation == "belly")>>
$His fake belly has $activeSlave.brand branded on it.
<<else>>
$He has $activeSlave.brand branded into the flesh of $his $activeSlave.brandLocation.
<</if>>
<</if>>
<</widget>>
<<widget "originDescription">>
<<switch $args[0].origin>>
/*startingGirls origins*/
<<case "To solidify an investment in hermaphrodite self-fertility, you took part in a test successful test trial. Nine months later your daughter was born.">>
<<print "To solidify an investment in hermaphrodite self-fertility, you took part in a test successful test trial. Nine months later your daughter was born.">>
<<case "Sometimes it pays off to use your body in business deals, and other times you end up burdened with child. She is the result of the latter.">>
<<print "Sometimes it pays off to use your body in business deals, and other times you end up burdened with child. $He is the result of the latter.">>
<<case "To seal a business deal, a client asked you to knock her up. She is the end result of that fling.">>
<<print "To seal a business deal, a client asked you to knock her up. $He is the end result of that fling.">>
<<case "You acquired her in the last stages of your career as a successful venture capitalist.">>
<<print "You acquired $him in the last stages of your career as a successful venture capitalist.">>
<<case "Drugs and alcohol can be a potent mix; the night that followed it can sometimes be hard to remember. Needless to say, once your belly began swelling with her, you had to temporarily switch to a desk job for your mercenary group.">>
<<print "Drugs and alcohol can be a potent mix; the night that followed it can sometimes be hard to remember. Needless to say, once your belly began swelling with $him, you had to temporarily switch to a desk job for your mercenary group.">>
<<case "Drugs and alcohol can be a potent mix; the night that followed it can sometimes be hard to remember. Needless to say, once your belly began swelling with her, you had to temporarily switch to a desk job for your mercenary group.">>
<<print "Drugs and alcohol can be a potent mix; the night that followed it can sometimes be hard to remember. Needless to say, once your belly began swelling with $him, you had to temporarily switch to a desk job for your mercenary group.">>
<<case "A trip to a brothel after a mission resulted in an unexpected surprise years later.">>
<<print "A trip to a brothel after a mission resulted in an unexpected surprise years later.">>
<<case "You acquired her in the last stages of your career as a noted private military contractor.">>
<<print "You acquired $him in the last stages of your career as a noted private military contractor.">>
<<case "You never thought you would be capable of impregnating yourself, but years of pleasuring yourself with yourself after missions managed to create her.">>
<<print "You never thought you would be capable of impregnating yourself, but years of pleasuring yourself with yourself after missions managed to create $him.">>
<<case "A fresh capture once overpowered you and had his way with you. You kept her as a painful reminder to never lower your guard again.">>
<<print "A fresh capture once overpowered you and had his way with you. You kept $him as a painful reminder to never lower your guard again.">>
<<case "Your slaving troop kept several girls as fucktoys, you sired her in your favorite.">>
<<print "Your slaving troop kept several girls as fucktoys, you sired $him in your favorite.">>
<<case "You enslaved her personally during the last stages of your slaving career.">>
<<print "You enslaved $him personally during the last stages of your slaving career.">>
<<case "You sired her in yourself after an arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<print "You sired $him in yourself after an arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<case "You conceived her after a male arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<print "You conceived $him after a male arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<case "You sired her after a female arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<print "You sired $him after a female arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<case "You received her as a gift from an arcology owner impressed by your work.">>
<<print "You received $him as a gift from an arcology owner impressed by your work.">>
<<case "A client paid you a large sum of credits to prove you could literally fuck yourself. She is the result of that lucrative night.">>
<<print "A client paid you a large sum of credits to prove you could literally fuck yourself. $He is the result of that lucrative night.">>
<<case "She was the result of unprotected sex with a client. He paid you quite well to enjoy your body as you grew heavy with his child.">>
<<print "$He was the result of unprotected sex with a client. He paid you quite well to enjoy your body as you grew heavy with his child.">>
<<case "She was the result of unprotected sex with a client. Her mother tracked you down years after her birth to force her upon you.">>
<<print "$He was the result of unprotected sex with a client. $His mother tracked you down years after $his birth to force $him upon you.">>
<<case "She was a fellow escort you were popular with.">>
<<print "$He was a fellow escort you were popular with.">>
<<case "She was the result of a night of hard drugs and unprotected sex after a big score. It took quite a bit of alcohol to come to terms with drunkenly knocking yourself up.">>
<<print "$He was the result of a night of hard drugs and unprotected sex after a big score. It took quite a bit of alcohol to come to terms with drunkenly knocking yourself up.">>
<<case "She was the result of a night of hard drugs and unprotected sex after a big score.">>
<<print "$He was the result of a night of hard drugs and unprotected sex after a big score.">>
<<case "She was born from one of your sex toys you knocked up.">>
<<print "$He was born from one of your sex toys you knocked up.">>
<<case "You captured her during your transition to the arcology">>
<<print "You captured $him during your transition to the arcology">>
<<case "Your late master took pleasure in using his servants in creative ways. He inseminated you with your own sperm, and nine months later, your daughter was born.">>
<<print "Your late master took pleasure in using his servants in creative ways. He inseminated you with your own sperm, and nine months later, your daughter was born.">>
<<case "She was another of your late master's servants. She spent nine months in your womb, courtesy of your master.">>
<<print "$He was another of your late master's servants. $He spent nine months in your womb, courtesy of your master.">>
<<case "She was another of your late master's servants. Your master permitted you to knock up her mother.">>
<<print "$He was another of your late master's servants. Your master permitted you to knock up $his mother.">>
<<case "She was another of your late master's servants. She helped you give birth to his child.">>
<<print "$He was another of your late master's servants. $He helped you give birth to his child.">>
<<case "She was another of your late master's servants.">>
<<print "$He was another of your late master's servants.">>
<<case "She was conceived after a successful experiment in hermaphrodite self-reproduction.">>
<<print "$He was conceived after a successful experiment in hermaphrodite self-reproduction.">>
<<case "She was conceived after a botched birth control experiment early in your career.">>
<<print "$He was conceived after a botched birth control experiment early in your career.">>
<<case "She is the product of an affair with a cute nurse who assisted you in more ways than one.">>
<<print "$He is the product of an affair with a cute nurse who assisted you in more ways than one.">>
<<case "You kept her after her owner failed to pay your bill for performing surgery on her.">>
<<print "You kept $him after $his owner failed to pay your bill for performing surgery on $him.">>
<<case "She was conceived after a night of partying and a drunken bet. She nearly killed your career.">>
<<print "$He was conceived after a night of partying and a drunken bet. $He nearly killed your career.">>
<<case "She was conceived after a night of partying and a torn condom. She nearly killed your career.">>
<<print "$He was conceived after a night of partying and a torn condom. $He nearly killed your career.">>
<<case "She was conceived after a night of partying and a torn condom.">>
<<print "$He was conceived after a night of partying and a torn condom.">>
<<case "She was one of your groupies during your celebrity career.">>
<<print "$He was one of your groupies during your celebrity career.">>
<<case "You bet your body on a sure hand, only to lose. It turns out you could fuck yourself, and not only that, get yourself pregnant.">>
<<print "You bet your body on a sure hand, only to lose. It turns out you could fuck yourself, and not only that, get yourself pregnant.">>
<<case "You bet your body on a sure hand, only to lose. Nine months later, your daughter was born.">>
<<print "You bet your body on a sure hand, only to lose. Nine months later, your daughter was born.">>
<<case "You won a sexual fling with her mother after winning at cards, a gamble that ultimately burdened you.">>
<<print "You won a sexual fling with $his mother after winning at cards, a gamble that ultimately burdened you.">>
<<case "You won her at cards, a memento from your life as one of the idle rich before you became an arcology owner.">>
<<print "You won $him at cards, a memento from your life as one of the idle rich before you became an arcology owner.">>
<<case "She was the result of a night of hard celebration after a big score under the glow of monitors and the calming hum of 750 RPM fans. It took quite a bit of alcohol to come to terms with drunkenly knocking yourself up.">>
<<print "$He was the result of a night of hard celebration after a big score under the glow of monitors and the calming hum of 750 RPM fans. It took quite a bit of alcohol to come to terms with drunkenly knocking yourself up.">>
<<case "She was the result of an intruder brute forcing your firewall, overloading your pleasure sensors, and allowing a corrupted packet to slip by. With a quick wipe of your RAM and cache with some powerful liquor, you have no idea who planted her in your womb.">>
<<print "$He was the result of an intruder brute forcing your firewall, overloading your pleasure sensors, and allowing a corrupted packet to slip by. With a quick wipe of your RAM and cache with some powerful liquor, you have no idea who planted her in your womb.">>
<<case "She was born out of a trade for secure data access. Nine months later, your daughter was born.">>
<<print "$He was born out of a trade for secure data access. Nine months later, your daughter was born.">>
<<case "She was a case officer you captured after going dark.">>
<<print "$He was a case officer you captured after going dark.">>
<<case "You won her at cards, a memento from your life as one of the idle rich before you became an arcology owner.">>
<<print "You won $him at cards, a memento from your life as one of the idle rich before you became an arcology owner.">>
<<case "You brought her into the arcology mindbroken, little more than a walking collection of fuckable holes.">>
<<print "You brought $him into the arcology mindbroken, little more than a walking collection of fuckable holes.">>
<<case "You brought her into the arcology mindbroken, little more than a human onahole.">>
<<print "You brought $him into the arcology mindbroken, little more than a human onahole.">>
/*dSlavesDatabase origins*/
"She is a former maid with an unsettling obsessive streak."
"She grew up sheltered and submissive, making her an easy target for enslavement."
"She is a former mercenary that ended up on a losing side in the byzantine Free City power games."
"She was fresh from the slave markets when you acquired her."
"She was once a celebrity that protested the existence of slavery, but has now become a slave herself."
"She was a slave trader until she was betrayed by ambitious underlings and sold into enslavement."
"She came from a wealthy background, but she sold herself into slavery to slake her desire to submit to men and dominate women."
"She was sold into slavery after her father was killed by political rivals."
"She was born a slave and knows no other life."
"She is a former gladiator that wagered her freedom and lost."
"She is a former shut-in who built up enough debt to be sold into slavery after the death of her parents."
"She is a shinobi, and fanatically loyal to her master."
"She was once the bodyguard to a Russian drug lord, and was sold into slavery after his death by cocaine overdose."
"She was sold into slavery on a legal technicality."
"She is a spoiled former rich girl who has been discarded by several former owners for her attitude."
"She claims that she actually is Santa Claus."
"Formerly used solely for titfucking, she quickly became a nymphomaniac after experiencing 'proper' sex."
"A former head girl of a rich man's harem, she is used to being in charge of others."
"She grew up in a well-to-do family and discovered her fetish for servitude in college, and she decided to become the world's best slave and slave trainer in one."
"She was formerly owned by someone who fancied themselves a geneticist, where she acquired permanently discolored hair and odd fetishes."
"She is a former soldier who was sold into slavery after losing her leg to an IED."
"She is a former Head Girl that fetishizes her own degradation."
"She sold herself into slavery in an attempt to sate her incredible sex drive."
"She was sold into slavery from a remote, primitive village."
"She lived a hard life before becoming a slave."
"She chose to be a slave because the romanticized view of it she had turns her on."
"She was forced into slavery and rather brutally broken in."
"She was previously owned by a creative sadist, who has left a variety of mental scars on her."
"She was a hermit until she became a slave, and went along with it out of boredom."
"Before she was made a slave, she was a wealthy, popular honor student."
"She was groomed just for you and believes herself to be madly in love with you."
"She may originally be from an island nation."
"She was taken as a slave by a Sultan, who presented her as a gift to a surveyor."
"A previous owner cultivated her desire to escape slavery for his own amusement."
"She sold herself into slavery after a pregnancy scare, desiring to give up control of her life to someone better suited to running it."
"She comes from old money and sold herself into slavery to satisfy her obsession with the practice, believing her family would buy her back out of slavery later."
"She was sentenced to enslavement as a punishment for fraud and theft."
"She was captured from West Central Africa."
"A former headmistress, she was sentenced to slavery after she was caught training her students to be lesbian trophy slaves."
"She was sold to you from the public slave market, and was probably kidnapped or otherwise forced into slavery."
"She is the winner of a martial arts slave tournament. You won her in a bet."
"She was caught and enslaved while working undercover."
"In spite of the great demand for her kind, she has apparently eluded enslavement until recently."
"She came to be a slave not long after fleeing farm life for the Free Cities."
"When you took her from her previous owner, she was locked into a beautiful rosewood box lined with red velvet, crying."
"She sold herself into slavery to escape life on the streets."
"She is an enslaved member of an anti-slavery extremist group."
"Having always been a mute with no desire to communicate her origin, you aren't sure where she's from or how she ended up here."
"Nothing remains of the person she originally was, either mentally or physically."
"She is half of a famous musical duo, along with her twin sister. They fled to the Free Cities."
/*ddSlavesDatabase origins*/
"She is a life-long house slave who has always tried to be the perfect woman, despite her dick."
"She was raised as a girl despite her gargantuan dick to be a truly unique slave."
"She was once a successful drug lord, but was turned into her current self after making too many enemies."
"She grew up in a rich and deviant household, surrounded by but never a part of bizarre and unusual sex acts."
"She was homeless and willing to do anything for food, which in the end resulted in her becoming a slave."
"She volunteered to become a slave when she turned 18."
"She was forced into slavery due to extreme debt."
"Once she was an arcology security officer, lured to aphrodisiacs addiction and feminized by her boss (and former wife), to whom she was sold as a slave to satisfy her spousal maintenance after divorce."
"She sold herself into slavery to escape a life of boredom."
"She is a former Kkangpae gang member who was sold into slavery by her former boss as a punishment."
"She was sold to your predecessor by her husband to pay off his extreme debt."
"Her origins are unknown, but rumor has it that she is a literal demon."
"She was born into a slave ring that practiced heavy hormone manipulation to alter slaves from a very young age."
"She was given a sex-change in a freak laboratory mix-up, and sold herself into slavery out of desperation due to a lack of any way to prove her identity."
"She was enslaved after she fell into debt to you."
"She was a soldier before being enslaved."
"Born without limbs and abandoned by her parents, she was taken in by a posh family, given a massive cock and trained to be the wealthy lady's perfect living sex toy."
/*reFSAcquisition*/
"She offered herself for voluntary enslavement, choosing you as her new owner because you treat lactating girls well."
"She offered herself for voluntary enslavement, hoping to become a valuable source of milk for you."
"She was captured and enslaved in a conflict zone and fenced to you by a mercenary group."
"She made the mistake of marrying into a $arcologies[0].FSSupremacistRace neighborhood and was kidnapped then sold to you."
"She was beaten, sexually assaulted, and finally enslaved for being stupid enough to visit an arcology that doesn't like her kind."
"She came to your arcology to be enslaved out of a sense of self-loathing for her kind."
"She offered herself for voluntary enslavement to escape life in an area that disapproved of her sexual tendencies."
"She offered herself for voluntary enslavement after a lifetime as an outcast due to her sexual tendencies."
"She was sold to you as a way of disposing of an inconveniently pregnant young woman."
"She was raped and impregnated, then sold to you as a way of disposing of an inconveniently pregnant mother."
"She was voluntarily enslaved after she decided that your paternalistic arcology was a better place for advancement than the old world."
"She was voluntarily enslaved after she decided that your paternalistic arcology was a better place to live than the old world."
"She was sold to you by an anonymous person who wanted her to suffer."
"She was sold to you by an anonymous slave breaking group."
"She offered herself for voluntary enslavement to get to an arcology in which implants are uncommon, since she has a fear of surgery."
"She offered herself for voluntary enslavement after graduating from a slave school and passing her majority, because she heard you treat slaves without implants well."
"She came to you for enslavement out of desperation, terrified that she was about to be enslaved into a worse situation by her abusive family."
"She came to you for enslavement out of desperation, terrified that she was about to be asked to do something with her life by her family."
"She offered herself to you for enslavement after deciding you were her best hope of a good life as a slave."
"She was sold to you by her son, in order to raise funds for his business."
"You received her from a surgeon who botched an implant operation on her and needed to get her out of sight."
"Her husband sold her into slavery to escape his debts."
"She offered herself to you for enslavement because she felt your arcology was the best place for a woman of her appearance."
"She offered herself to you for enslavement to escape having plastic surgery foisted on her."
"She offered herself to you for enslavement after following a dangerous, illegal growth hormone regimen."
"She offered herself to you to escape enslavement in her homeland for being older and unmarried."
"She was voluntarily enslaved after she decided that your arcology was the best place for her to get the steroids that she'd allowed to define her life."
"She offered herself for enslavement out of religious conviction."
"She was offered to you by a group of Chattel Religionists eager to be rid of her blasphemous old world beliefs."
"She sold herself to you to escape those who condemned her lifestyle."
"She offered herself for enslavement in hope of being less dull."
"She sold herself to you in the hopes that her body would help keep humanity alive."
"She sold herself to you in the hope of someday bearing children."
"She thought she was important; she was not."
"She considered herself ugly and wished to stay out of your gene pool."
"She offered herself to you for enslavement because she was swept up in the romanticism of a revival of Rome."
"She offered herself to you for enslavement because she needs to feel a higher call."
"She offered herself to you for enslavement because she had a disgustingly naive view of medieval Japanese culture."
"She offered herself to you for enslavement because she thought your harem her best hope for good treatment."
"She offered herself to you for enslavement because she thought she would have prospects of advancement among your slaves."
<<default>>
<<print $args[0].origin>>
<</switch>>
<</widget>>
|
amomynous0/fc
|
src/utility/descriptionWidgets.tw
|
tw
|
bsd-3-clause
| 32,831 |
:: flesh description widgets [widget nobr]
<<widget "BoobsDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$activeSlave.slaveName's breasts are gently moving with the powerful pumping of the milkers attached to $his nipples.
<<else>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's Fuckdoll suit
<<if $activeSlave.boobs > 24000>>
fits each of $his awe-inspiring masses of breastflesh perfectly.
<<elseif $activeSlave.boobs > 12000>>
fits each of $his enormous masses of breastflesh perfectly.
<<elseif $activeSlave.boobs > 2000>>
fits each of $his huge breasts individually.
<<elseif $activeSlave.boobs > 800>>
fits each of $his heavy breasts individually.
<<elseif $activeSlave.boobs > 300>>
fits each of $his breasts individually.
<<else>>
is flat across $his chest.
<</if>>
<<case "conservative clothing">>
<<if $activeSlave.boobs > 24000>>
$activeSlave.slaveName is wearing a tent-like sweater tailored to cover $his tits.
<<elseif $activeSlave.boobs > 12000>>
$activeSlave.slaveName is wearing a massively oversized custom sweater since nothing else comes close to modestly covering $his tits. Even so, it's stretched taut struggling to contain their immense mass.
<<elseif $activeSlave.boobs > 8000>>
$activeSlave.slaveName is wearing an oversized sweater, since that's the only top that will come close to covering $his tits. Even so, it's stretched taut just struggling to cover $his nipples.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName is wearing an oversized sweater, since that's the only top that will cover $his tits. Even so, it's stretched taut over them.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's blouse is professional, but can't conceal the gigantic dimensions of $his tits.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's blouse is professional, but can't conceal how big $his tits are.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's blouse is professional and includes a pleated front over $his flat chest.
<<else>>
$activeSlave.slaveName's blouse is professional and includes a pleated front over $his breasts.
<</if>>
<<case "chains">>
$activeSlave.slaveName has a length of chain painfully
<<if $activeSlave.boobs > 800>>
tightened around the base of each breast, forcing them out.
<<elseif $activeSlave.boobs < 300>>
<<switch $activeSlave.nipples>>
<<case "huge">>
wrapped around each of $his huge nipples, since they are the only things protruding from $his chest.
<<case "inverted">>
wrapped tightly across $his flat chest, through the cleft of $his inverted nipples.
<<default>>
wrapped tightly across $his flat chest, directly over $his $activeSlave.nipples nipples.
<</switch>>
<<else>>
looped under $his chest, forcing $his breasts up.
<</if>>
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt
<<if $activeSlave.boobs > 2000>>
can't begin to contain $his tits, so $he's just tied it under them for support.
<<elseif $activeSlave.boobs > 800>>
can't close over $his tits, so $he's just buttoned it up to where they start and let them fill it out above that.
<<elseif $activeSlave.boobs < 300>>
tightly hugs $his flat chest.
<<else>>
rests comfortably over $his breasts.
<</if>>
<<case "body oil">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's flat chest is covered in a sexy sheen of body oil.
<<else>>
$activeSlave.slaveName's breasts are covered in a sexy sheen of body oil.
<</if>>
<<case "a toga">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's breasts are too big to cover with $his toga, so $he leaves them hanging free.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is wearing $his toga so as to leave one $activeSlave.nipples nipple bare.
<<else>>
$activeSlave.slaveName is wearing $his toga so as to leave one breast bare.
<</if>>
<<case "a huipil">>
<<if $activeSlave.boobs > 2000>>
$activeSlave.slaveName's breasts are so big that they pull up $his huipil uncomfortably high, so $he needs to fold it between them.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's huipil rests on $his flat chest.
<<else>>
$activeSlave.slaveName is wearing $his huipil which accentuates $his breasts.
<</if>>
<<case "a slutty qipao">>
$activeSlave.slaveName's qipao
<<if $activeSlave.boobs > 12000>>
can't contain the immense size of $his breasts, so $he wears a modified variant that lets $his tits hang free.
<<elseif $activeSlave.boobs > 4000>>
barely covers $his breasts, it strains to contain their absurd size. Breast flesh spills from any gap it can find.
<<elseif $activeSlave.boobs > 2000>>
demurely covers $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
demurely hugs $his flat chest.
<<else>>
demurely covers $his breasts.
<</if>>
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave
<<if $activeSlave.boobs > 12000>>
outfit includes a network of straps to support $his breasts, radiating outwards from the steel rings around $his nipples.
<<elseif $activeSlave.boobs > 2000>>
outfit has special straps for $his massive boobs: one strap down the front of each with steel rings to let $his nipples through, and a strap around the base of each, painfully squeezing $his breasts out to make them seem even bigger.
<<elseif $activeSlave.boobs > 800>>
outfit's straining straps restrain the flesh of $his tits like a string bikini, with steel rings to let $his nipples through.
<<elseif $activeSlave.boobs < 300>>
outfit's straps pass over $his flat chest like a string bikini, with steel rings to let $his $activeSlave.nipples nipples through.
<<else>>
outfit's straps pass over $his breasts like a string bikini, with steel rings to let $his nipples through.
<</if>>
<<case "shibari ropes">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
breasts are restrained by yards and yards of rope.
<<elseif $activeSlave.boobs > 2000>>
boobs are tightly bound with rope, soft flesh pushing out from between them.
<<elseif $activeSlave.boobs < 300>>
flat chest is tightly bound with rope, drawing attention to $his flat chest.
<<else>>
chest is tightly bound with rope.
<</if>>
<<case "restrictive latex">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 2000>>
breasts protrude through holes in $his latex suit, which are too small for them, painfully constricting $him and making them seem even bigger.
<<elseif $activeSlave.boobs > 800>>
breasts protrude through holes in $his latex suit.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.nipples nipples poke through holes in $his latex suit, since $he has nothing else protruding from $his chest.
<<else>>
latex suit leaves $his chest bare.
<</if>>
<<case "attractive lingerie">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
lace bra cannot cover the whole breast; its cups are half-moon shaped, and designed to offer what support they can to the bottom of them. They have disappeared completely under the immense quantity of breast flesh.
<<elseif $activeSlave.boobs > 4000>>
lace bra cannot cover the whole breast; its cups are half-moon shaped, and designed to offer what support they can to the bottom of them.
<<elseif $activeSlave.boobs > 800>>
sturdy lace bra supports $his huge breasts.
<<elseif $activeSlave.boobs < 300>>
pretty lace bra hugs $his flat chest.
<<else>>
pretty lace bra accentuates $his breasts.
<</if>>
<<case "kitty lingerie">>
$activeSlave.slaveName's lacy bra features a hole shaped liked a cat's head in the center of $his chest;
<<if $activeSlave.boobs > 12000>>
$his breasts have stretched $his bra to the point that the hole is unrecognizable as anything feline.
<<elseif $activeSlave.boobs > 4000>>
the size of $his breasts severely stretches out the hole's shape.
<<elseif $activeSlave.boobs > 800>>
the size of $his breasts stretches out the hole's shape.
<<elseif $activeSlave.boobs < 300>>
it lies flat against $his body.
<<else>>
the hole lies directly over $his cleavage.
<</if>>
<<case "a succubus outfit">>
$activeSlave.slaveName's corset ends just below $his <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts, leaving them bare.
<<if $activeSlave.boobs > 2000>>
It hugs $his tightly and comes up to right under where they start, forcing them to spill over and hide its upper half.
<<elseif $activeSlave.boobs > 400>>
It hugs $his tightly and comes up to right under where they start, presenting them like a push-up bra.
<</if>>
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress stops below $his <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts, but the outfit includes a thin white blouse
<<if $activeSlave.boobs > 4000>>
that fails to even come close to covering $his immense breasts.
<<elseif $activeSlave.boobs > 2000>>
that covers them to just over $his nipples when $he pulls it up over them. It's pulled down by $his huge chest whenever $he moves.
<<elseif $activeSlave.boobs > 800>>
that covers them to just over $his nipples, leaving a large area of deliciously unsupported and jiggling cleavage.
<<elseif $activeSlave.boobs < 300>>
that hugs $his flat chest and lets $his $activeSlave.nipples nipples protrude through the fabric.
<<else>>
to cover them.
<</if>>
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress front is almost conservative, covering $his
<<if $activeSlave.boobs > 12000>>
immense breasts with a tent-like billow of white fabric.
<<elseif $activeSlave.boobs > 6000>>
immense breasts as best it can; it barely succeeds at its task, straining at the seams and allowing breast flesh to spill out of every available gap.
<<elseif $activeSlave.boobs > 2000>>
breasts, though it cannot conceal their enormous mass.
<<elseif $activeSlave.boobs < 300>>
flat chest, though it does nothing to hide how flat $he is.
<<else>>
breasts.
<</if>>
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit includes a
<<if $activeSlave.boobs > 20000>>
half-corset, but it's completely invisible, being hidden under $his inhuman tits.
<<elseif $activeSlave.boobs > 4000>>
half-corset, but only the bottom edge is visible: the rest is swallowed up under $his gigantic tits.
<<elseif $activeSlave.boobs > 800>>
half-corset to force $his big boobs up and forward, forming a lot of cleavage even though they're bare.
<<elseif $activeSlave.boobs < 300>>
half-corset that tightly hugs $his flat chest.
<<else>>
half-corset to force $his boobs up and forward.
<</if>>
<<case "a chattel habit">>
$activeSlave.slaveName's chattel habit's scapular covers $his shoulders and arms, but is open in front, leaving $his
<<if $activeSlave.boobs > 4000>>
boobs completely bare. It tucks into a golden belt, though this is buried under $his breasts.
<<elseif $activeSlave.boobs > 300>>
boobs completely bare. It tucks into a golden belt, which is cinched up right under $his breasts.
<<else>>
flat chest completely bare. It tucks into a golden belt cinched around $his middle torso.
<</if>>
<<case "a penitent nuns habit">>
If $he fails to hold $his torso totally still, the coarse cloth of $his top agonizingly scrapes across $his nipples, bare under $his habit.
<<case "a string bikini">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's breasts are so large that the little scraps of cloth intended for $his nipples can't really stay centered over them.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts constantly pull $his nipples out from under the tiny scrap of cloth that $his string bikini affords them.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big breasts threaten to break out of $his straining string bikini top.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's string bikini top barely covers anything, affording only a tiny scrap of cloth for each nipple; not that there is much else to cover on $his flat chest.
<<else>>
$activeSlave.slaveName's string bikini top barely covers anything, affording only a tiny scrap of cloth for each nipple.
<</if>>
<<case "a scalemail bikini">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's breasts are so large that it's a testament to $his scalemail top that it hasn't broken yet.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts constantly strain $his scalemail top.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's scalemail top contains $his big breasts well.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's scalemail bikini top easily covers everything, as there is not much to cover on $his flat chest.
<<else>>
$activeSlave.slaveName's scalemail bikini top covers everything, while still flaunting it.
<</if>>
<<case "striped panties">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's enormous breasts are completely bare.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts are completely bare.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's breasts are completely bare.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's flat breasts are completely bare.
<<else>>
$activeSlave.slaveName's breasts are completely bare.
<</if>>
<<case "clubslut netting">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
immense boobs hang out the holes they tore in $his clubslut netting.
<<elseif $activeSlave.boobs > 4000>>
clubslut netting is stretched to the breaking point by $his massive boobs.
<<elseif $activeSlave.boobs > 800>>
clubslut netting is stretched by $his big breasts.
<<elseif $activeSlave.boobs < 300>>
clubslut netting hugs $his flat chest.
<<else>>
clubslut netting hugs $his chest tightly.
<</if>>
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top
<<if $activeSlave.boobs > 12000>>
can't support $his giant bust and is lost beneath $his immense breasts.
<<elseif $activeSlave.boobs > 4000>>
is strongly engineered, but it can barely support $his enormous bust.
<<elseif $activeSlave.boobs > 800>>
gives $his an acre of cleavage.
<<elseif $activeSlave.boobs < 300>>
tightly clings to $his flat chest, prominently displaying $his $activeSlave.nipples nipples.
<<else>>
does its best to make $his boobs look bigger than they are.
<</if>>
<<case "cutoffs and a t-shirt">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so huge that $his t-shirt rests pathetically atop their mass.
<<elseif $activeSlave.boobs > 4000>>
tits are so big that $his t-shirt barely comes down over $his nipples, leaving a lot of underboob hanging out.
<<elseif $activeSlave.boobs > 1200>>
t-shirt is held out and away from $his midriff by $his big breasts.
<<elseif $activeSlave.boobs < 300>>
t-shirt is tied across $his flat chest to bare $his midriff.
<<else>>
t-shirt is tied up to bare $his midriff.
<</if>>
<<case "spats and a tank top">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 20000>>
tank top lies atop $his massive rack.
<<elseif $activeSlave.boobs > 12000>>
tank top just barely covers $his nipples despite its fairly large size.
<<elseif $activeSlave.boobs > 4000>>
tank top can never completely cover $his tits, giving varying amounts of underboob as $he moves about.
<<elseif $activeSlave.boobs > 1200>>
midriff is open to see as $his chest makes $his tank top ride up.
<<else>>
tank top is tight against $his <<if $activeSlave.boobs < 300>> flat <</if>> chest.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName
<<if $activeSlave.boobs > 12000>>
has given up trying to contain $his immense bust and is now choosing outfits that allow $his breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
has to be careful choosing slutty outfits that can restrain $his massive breasts.
<<elseif $activeSlave.boobs > 800>>
has to be careful choosing slutty outfits that can handle $his big breasts.
<<elseif $activeSlave.boobs < 300>>
chooses slutty outfits that go well on a girl with no tits.
<<else>>
chooses slutty outfits that accentuate $his breasts.
<</if>>
<<case "a slave gown">>
$activeSlave.slaveName's slave gown
<<if $activeSlave.boobs > 12000>>
is no longer able to cover $his immense breasts. Instead, it has been redesigned to draw the eye to them.
<<elseif $activeSlave.boobs > 4000>>
is carefully engineered and is somehow able to cover the enormous mass of $his breasts.
<<elseif $activeSlave.boobs > 800>>
is carefully tailored, tastefully covering yet enhancing $his big breasts.
<<elseif $activeSlave.boobs < 300>>
is carefully tailored to closely hug $his flat chest.
<<else>>
subtly accentuates $his breasts.
<</if>>
<<case "a halter top dress">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's immense breasts are far too big for $his dress to contain; instead it has been redesigned to allow them to hang freely.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's enormous breasts are spill out from every available space in $his beautiful halter top dress.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's enormous breasts are bulging inside a beautiful halter top dress.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's is draped inside a beautiful halter top dress, making $his big breasts the center of attention.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is wearing a beautiful silky halter top dress, almost as if it was sculpted to hug $his flat chest.
<<else>>
$activeSlave.slaveName is wearing a beautiful silky halter top dress, almost as if it was sculpted to match $his frame.
<</if>>
<<case "a ball gown">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName fabulous silken ball gown is designed to allow $his oversized breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName somehow managed to cram the immense mass of $his breasts inside a fabulous silken ball gown. They spill out of every available gap.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName somehow managed to fit the enormous mass of $his breasts inside a fabulous silken ball gown.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's fabulous silken ball gown is carefully tailored, beautifully covering yet enhancing $his big breasts.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's fabulous silken ball gown is carefully tailored, beautifully caressing $his flat chest.
<<else>>
$activeSlave.slaveName's draped inside a fabulous silken ball gown.
<</if>>
<<case "slutty business attire">>
$activeSlave.slaveName's suit jacket
<<if $activeSlave.boobs > 12000>>
and blouse are both open in front, leaving $his boobs bare, since there's no way $he could button $his clothes over $his tits.
<<elseif $activeSlave.boobs > 2000>>
is open in front, and $his straining blouse barely restrains $his tits.
<<elseif $activeSlave.boobs < 300>>
is open in front, tightly hugging $his flat chest and prominently displaying $his $activeSlave.nipples nipples.
<<else>>
is open in front, and $his blouse barely covers $his breasts.
<</if>>
<<case "nice business attire">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so immense that $his specially tailored blouse and jacket are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
tits are so huge that they prevent $his jacket from closing. Every motion $he makes threatens to turn $his blouse buttons into ballistics.
<<elseif $activeSlave.boobs > 2000>>
tits are so big that they strain even $his specially tailored blouse and jacket.
<<elseif $activeSlave.boobs > 800>>
big tits strain against $his tailored blouse and jacket.
<<elseif $activeSlave.boobs < 300>>
suit jacket is fitted tightly to $his flat chest.
<<else>>
suit jacket conceals a flattering bra that lifts and presents $his bosom.
<</if>>
<<case "a comfortable bodysuit">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's bodysuit is so tightly form-fitting that it clings to $his flat chest and prominently displays $his $activeSlave.nipples nipples.
<<else>>
$activeSlave.slaveName's bodysuit is so tightly form-fitting that $his breasts are individually hugged and supported by the material.
<</if>>
<<case "a latex catsuit">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's latex catsuit fits $his like a second skin, showing off every detail of $his $activeSlave.nipples nipples and distinct lack of breasts.
<<else>>
$activeSlave.slaveName's latex catsuit fits $his like a second skin, showing off every detail of $his nipples and breasts.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $his tunic from closing. Every motion threatens to turn $his shirt buttons into shrapnel.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $his specially tailored shirt and tunic.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his tunic.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a schutzstaffel uniform">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $his tunic from closing. Every motion threatens to turn $his shirt buttons into shrapnel.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $his specially tailored shirt and tunic.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his tunic.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $his tunic from closing. Every motion threatens to turn $his shirt buttons into shrapnel.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $his specially tailored shirt and tunic.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his tunic.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a long qipao">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his dress is on the verge of bursting open.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that $his dress is on the verge of bursting open.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $his dress greatly.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his dress.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his dress.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "battlearmor">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his armor is on the verge of bursting open.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that $his armor is on the verge of bursting open.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they armor even $his dress greatly.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his armor.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his armor.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a mounty outfit">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $his tunic from closing. Every motion threatens to turn $his shirt buttons into shrapnel.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $his specially tailored shirt and tunic.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his tunic.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a dirndl">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his dress are incapable of being laced up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $his dress from being laced up.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain $his dress.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his dress.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his dress.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "lederhosen">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $his tunic from closing. Every motion threatens to turn $his shirt buttons into shrapnel.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $his specially tailored shirt and tunic.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his tunic.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a biyelgee costume">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his dress are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $his dress from being buttoned up.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain $his dress.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his dress.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his dress.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a red army uniform" "a police uniform">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $his specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $his tunic from closing. Every motion threatens to turn $his shirt buttons into shrapnel.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $his specially tailored shirt and tunic.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $his tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $his tunic.<<if $activeSlave.boobs < 300>> $His <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a nice nurse outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
immense tits are too big for $his scrub top, it rests uselessly atop $his bust.
<<elseif $activeSlave.boobs > 4000>>
massive tits strain against $his scrub top, it only manages to cover $his nipples.
<<elseif $activeSlave.boobs > 2000>>
massive tits strain against $his scrub top, filling it out completely despite its utilitarian cut.
<<elseif $activeSlave.boobs > 800>>
sizable tits nicely fill out $his scrub top, despite its utilitarian cut.
<<elseif $activeSlave.boobs < 300>>
scrub top tightly hugs $his flat chest.
<<else>>
tits are hidden beneath $his scrub top.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
mini dress is pulled down to allow $his immense breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
massive breasts stretch $his custom tailored dress to its absolute limit.
<<elseif $activeSlave.boobs > 800>>
big breasts stretch taut against $his dress, leaving nothing to the imagination.
<<elseif $activeSlave.boobs < 300>>
dress tightly hugs $his flat chest, prominently displaying $his $activeSlave.nipples nipples though the fabric.
<<else>>
chest stretches taut against $his dress, leaving little to the imagination.
<</if>>
<<case "an apron">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
apron strings have been pushed to the sides of $his body due to $his gigantic breasts, leaving them fully exposed.
<<elseif $activeSlave.boobs > 4000>>
massive breasts fill out $his strained apron, occasionally leaving $his $activeSlave.nipples nipples bare.
<<elseif $activeSlave.boobs > 800>>
big breasts fill out $his stretched apron, occasionally leaving the sides of $his $activeSlave.nipples nipples bare.
<<elseif $activeSlave.boobs < 300>>
apron lies flatly against $his small chest and $activeSlave.nipples nipples.
<<else>>
breasts fill out $his apron, which is strategically worn to cover $his $activeSlave.nipples nipples.
<</if>>
<<case "a leotard">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so big that even $his specially tailored leotard cannot really support them.
<<elseif $activeSlave.boobs > 2000>>
big tits stretch the spandex of $his leotard taut across their width.
<<elseif $activeSlave.boobs < 300>>
leotard tightly hugs $his flat chest, prominently displaying $his $activeSlave.nipples nipples though the spandex.
<<else>>
chest is flattered by $his leotard.
<</if>>
<<case "a monokini">>
The shoulder straps of $activeSlave.slaveName's monokini cross over in the center of $his chest, leaving the rest of $his
<<if $activeSlave.boobs > 12000>>
gigantic breasts totally bare.
<<elseif $activeSlave.boobs > 2000>>
large breasts totally bare.
<<elseif $activeSlave.boobs < 300>>
flat chest totally bare.
<<else>>
breasts totally bare.
<</if>>
<<case "a cybersuit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
gigantic breasts stretch out the bodysuit so tightly that $his nipples are clearly visible.
<<elseif $activeSlave.boobs > 2000>>
large breasts stretch out the bodysuit so tightly that $his nipples are nearly visible.
<<elseif $activeSlave.boobs < 300>>
flat chest is hugged tightly by the bodysuit, $his nipples pushing against the material.
<<else>>
breasts are hugged tightly by the bodysuit, $his nipples pushing against the material.
<</if>>
<<case "a bunny outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so immense that $his teddy can't contain them; it's pulled down to allow them to hang free.
<<elseif $activeSlave.boobs > 6000>>
tits are so huge that $his teddy conceals special stays to keep them from popping out at the slightest movement. Breast flesh massively overflows $his top.
<<elseif $activeSlave.boobs > 2000>>
tits are so big that $his teddy conceals special stays to keep them from popping out at the slightest movement.
<<elseif $activeSlave.boobs > 800>>
big tits are perpetually on the verge of spilling out of $his top.
<<elseif $activeSlave.boobs < 300>>
teddy tightly clings to $his flat chest somehow making $him look even flatter.
<<else>>
teddy conceals cunning stays designed to make $his bosom look considerably bigger than it actually is.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
top has been retailored to fit $his enormous bust. The ample breast flesh almost completely consumes $his silken lingerie. $His silken vest is barely visible behind $his massive tits.
<<elseif $activeSlave.boobs > 4000>>
gigantic tits dwarf $his tiny top. It barely manages to cover $his nipples. $His silken vest is parted to either side of $his breasts.
<<elseif $activeSlave.boobs > 800>>
large breasts spill out from above and below $his tight top.
<<elseif $activeSlave.boobs < 300>>
top tightly clings to $his flat chest.
<<else>>
top tightly clings to $his chest.
<</if>>
<<case "a maternity dress">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
low cut dress can't contain $his enormous breasts, so $he keeps it pulled up just below $his bust.
<<elseif $activeSlave.boobs > 4000>>
low cut dress can barely conceal $his giant breasts. They bulge over the top and create a deep valley of cleavage.
<<elseif $activeSlave.boobs > 1000>>
dress is low cut and reveals a large amount of cleavage.
<<elseif $activeSlave.boobs < 300>>
dress is low cut, tightly hugs $his flat chest and ends just above $his nipples.
<<else>>
dress is low cut and ends just above $his nipples.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.boobs > 20000>>
$activeSlave.slaveName is wearing a massively oversized custom crop-top designed to handle $his monumental tits. Even so, it's stretched taut just struggling to cover $his nipples, causing acres of breast flesh to spill out from under and above it.
<<elseif $activeSlave.boobs > 10000>>
$activeSlave.slaveName's oversized crop-top struggles to contain even half of $his immense breasts leaving plenty of underboob visible alongside with $his cleavage. Every motion risks a nipple popping free.
<<elseif $activeSlave.boobs > 8000>>
$activeSlave.slaveName's oversized crop-top struggles to contain $his enormous breasts leaving plenty of underboob visible alongside with $his cleavage.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName has swapped up to the largest crop-top available. Even so, it barely covers them and creates plenty of cleavage.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's crop-top struggles to contain $his huge breasts leaving plenty of underboob visible alongside with $his cleavage.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's crop-top tightly hugs $his big breasts creating plenty of cleavage.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's crop-top tightly clings to $his flat chest.
<<else>>
$activeSlave.slaveName's crop-top tightly hugs $his breasts.
<</if>>
<<switch $activeSlave.sexualFlaw>>
<<case "neglectful">>
"All For You"
<<case "cum addict">>
"Cum'ere Sexy"
<<case "anal addict">>
"Reach Around Back"
<<case "attention whore">>
"Will Flash For Attention"
<<case "breast growth">>
"Could Be Bigger"
<<case "abusive">>
"Fondlers May Be Slapped"
<<case "malicious">>
"Careful, I Bite"
<<case "self hating">>
"Rough'em Up"
<<case "breeder">>
"Drink Deep"
<<default>>
<<if $activeSlave.fetishKnown == 1>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
"Take Me"
<<case "cumslut">>
"Splash Zone"
<<case "humiliation">>
"Flasher"
<<case "buttslut">>
"Reach Around"
<<case "boobs">>
"Your Hands Here"
<<case "sadist">>
"Taste the Pain"
<<case "masochist">>
"Be Rough"
<<case "dom">>
"Queen Bitch"
<<case "pregnancy">>
"Milk Me"
<<case "mindbroken">>
"Free Slut"
<<default>>
<<InscripDesc>>
<</switch>>
<<else>>
<<InscripDesc>>
<</if>>
<</switch>>
is written across $his chest in large, vibrant letters.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit
<<if $activeSlave.boobs > 12000>>
lets $his inhuman breasts rest beneath
<<elseif $activeSlave.boobs > 800>>
lets $his breasts swing free beneath
<<elseif $activeSlave.boobs < 300>>
gently covers $his flat chest with
<<else>>
only covers $his breasts with
<</if>>
a thin film of gauze.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket
<<if $activeSlave.boobs > 4000>>
closes beneath $his tits, leaving almost everything visible.
<<elseif $activeSlave.boobs > 800>>
pushes $his tits together to form some great cleavage.
<<elseif $activeSlave.boobs < 300>>
tightly hugs $his flat chest, since it has no breasts to form cleavage with.
<<else>>
pushes $his tits together to form as much cleavage as possible.
<</if>>
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 4000>>
breasts are too big for $his blouse, so $he's tied it under them; they're so huge that it's buried under them.
<<elseif $activeSlave.boobs > 800>>
breasts are too big for $his blouse, so $he's tied it under them and left them totally bare.
<<elseif $activeSlave.boobs < 300>>
blouse tightly hugs $his flat chest.
<<else>>
blouse only barely covers $his breasts.
<</if>>
<<case "a kimono">>
$activeSlave.slaveName's kimono
<<if $activeSlave.boobs > 12000>>
can't cover $his breasts, so $he leaves it hanging loose; allowing them to hang freely.
<<elseif $activeSlave.boobs > 4000>>
barely covers $his breasts. It reveals most of $his chest, just covering the outer edges of $his breasts and their nipples.
<<elseif $activeSlave.boobs > 2000>>
demurely covers $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
demurely rests over $his flat chest.
<<else>>
demurely covers $his breasts.
<</if>>
<<case "battledress">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's immense breasts are barely supported by a specially engineered, space-age sports bra.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts are supported by a specially engineered, space-age sports bra under $his tank top.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is flat as an ironing board; $he wears $his tank top without a bra underneath.
<<else>>
$activeSlave.slaveName's breasts are supported by a sports bra under $his tank top.
<</if>>
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a
<<if $activeSlave.boobs > 2000>>
thin chain that runs under $his breasts, disappearing entirely.
<<elseif $activeSlave.boobs > 800>>
thin chain that runs under $his breasts, appearing and disappearing enticingly when $he moves.
<<elseif $activeSlave.boobs < 300>>
thin chain that runs across $his flat chest.
<<else>>
light chain that loops under $his breasts.
<</if>>
<<case "a burqa">>
$activeSlave.slaveName's burqa
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "a tube top and thong" "a tube top" "leather pants and a tube top">>
$activeSlave.slaveName's tube top
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "a t-shirt and panties" "sport shorts and a t-shirt" "a t-shirt and jeans">>
$activeSlave.slaveName's shirt
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "an oversized t-shirt and boyshorts" "an oversized t-shirt">>
$activeSlave.slaveName's over-sized shirt
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, the fabric easily stretches to cover $his expansive mounds of flesh.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts, the fabric easily covers $his absurdly-sized breasts.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "a thong" "a skimpy loincloth" "boyshorts" "cutoffs" "leather pants" "panties" "jeans" "sport shorts">>
$activeSlave.slaveName's breasts
<<if $activeSlave.boobs > 12000>>
are completely bare.
<<elseif $activeSlave.boobs > 8000>>
are completely bare.
<<elseif $activeSlave.boobs > 4000>>
are completely bare.
<<elseif $activeSlave.boobs < 300>>
are completely bare.
<<else>>
are completely bare.
<</if>>
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's tank-top
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's sweater
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "leather pants and pasties" "panties and pasties">>
$activeSlave.slaveName's breasts
<<if $activeSlave.boobs > 12000>>
are completely bare, except for the pasties covering her nipples.
<<elseif $activeSlave.boobs > 8000>>
are completely bare, except for the pasties covering her nipples.
<<elseif $activeSlave.boobs > 4000>>
are completely bare, except for the pasties covering her nipples.
<<elseif $activeSlave.boobs < 300>>
are completely bare, except for the pasties covering her nipples.
<<else>>
are completely bare, except for the pasties covering her nipples.
<</if>>
<<case "a bra" "a striped bra" "a sports bra" "sport shorts and a sports bra" "striped underwear">>
$activeSlave.slaveName's bra
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "a nice pony outfit" "a slutty pony outfit">>
$activeSlave.slaveName's outfit
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's swimsuit
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "a gothic lolita dress" "a hanbok">>
$activeSlave.slaveName's blouse
<<if $activeSlave.boobs > 12000>>
entirely conceals $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 8000>>
entirely conceals $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 4000>>
entirely conceals $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
entirely conceals $his flat chest.
<<else>>
entirely conceals $his breasts.
<</if>>
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya
<<if $activeSlave.boobs > 12000>>
modestly covers $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 4000>>
modestly covers $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 2000>>
modestly covers $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
modestly rests over $his flat chest.
<<else>>
modestly covers $his breasts.
<</if>>
<<case "a klan robe" "a slutty klan robe">>
$activeSlave.slaveName's robe
<<if $activeSlave.boobs > 12000>>
modestly covers $his breasts, although the fabric struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 4000>>
modestly covers $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 2000>>
modestly covers $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
modestly rests over $his flat chest.
<<else>>
modestly cover $his breasts.
<</if>>
<<case "a hijab and blouse">>
$activeSlave.slaveName's two shirts
<<if $activeSlave.boobs > 12000>>
modestly cover $his breasts, although the fabrics struggle to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 4000>>
modestly cover $his breasts. They have both been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 2000>>
modestly cover $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
modestly cover $his flat chest.
<<else>>
modestly cover $his breasts.
<</if>>
<<case "a burkini">>
$activeSlave.slaveName's burkini
<<if $activeSlave.boobs > 12000>>
modestly covers $his breasts, although it struggles to ensure they are entirely covered.
<<elseif $activeSlave.boobs > 4000>>
modestly covers $his breasts. It has been let out a great deal in order to cover the entirety of $his chest.
<<elseif $activeSlave.boobs > 2000>>
modestly covers $his breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
modestly covers $his flat chest.
<<else>>
modestly covers $his breasts.
<</if>>
<<default>>
<</switch>>
<</if>>
<<else>>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's flat chest is bare and begging for surgery.
<<else>>
$activeSlave.slaveName's breasts are bare and ready for surgery.
<</if>>
<</if>>
<</if>>
$His
<<if $activeSlave.boobs < 300>><<print either("androgynous", "flat")>> breasts are practically non-existent.
<<elseif $activeSlave.boobs < 400>><<print either("pointy", "tiny")>> breasts<<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would only fill A cups.
<<elseif $activeSlave.boobs < 500>><<print either("perky", "small")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill B cups.
<<elseif $activeSlave.boobs < 650>><<print either("healthy", "curved")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill C cups.
<<elseif $activeSlave.boobs < 800>><<print either("big", "sizable")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill D cups.
<<elseif $activeSlave.boobs < 1000>><<print either("large", "big")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill DD cups.
<<elseif $activeSlave.boobs < 1200>><<print either("proud", "hefty")>> <<print either("tits", "breasts", "mammaries", "udders", "boobs")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill F cups.
<<elseif $activeSlave.boobs < 1400>><<print either("hefty", "huge")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill G cups.
<<elseif $activeSlave.boobs < 1600>><<print either("massive", "huge")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill H cups.
<<elseif $activeSlave.boobs < 1800>><<print either("enormous", "massive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill I cups.
<<elseif $activeSlave.boobs < 2050>><<print either("titanic", "enormous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill J cups.
<<elseif $activeSlave.boobs < 2300>><<print either("stupendous", "titanic")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill K cups.
<<elseif $activeSlave.boobs < 2600>><<print either("magnificent", "stupendous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill L cups.
<<elseif $activeSlave.boobs < 2900>><<print either("impressive", "magnificent")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill M cups.
<<elseif $activeSlave.boobs < 3250>><<print either("awe-inspiring", "impressive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill N cups.
<<elseif $activeSlave.boobs < 3600>><<print either("absurd", "awe-inspiring")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill O cups.
<<elseif $activeSlave.boobs < 3950>><<print either("disproportionate", "attention-grabbing")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill P cups.
<<elseif $activeSlave.boobs < 4300>><<print either("shocking", "massive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill Q cups.
<<elseif $activeSlave.boobs < 4700>><<print either("striking", "jaw-dropping")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill R cups.
<<elseif $activeSlave.boobs < 5000+($activeSlave.muscles*10) && $activeSlave.physicalAge <= 3>>
<<if ($activeSlave.amp == 1)>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill S cups and are so large that $he might not be able to walk, if $he still had legs.
<<elseif ($activeSlave.muscles > 5)>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill S cups and are so large that $his <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $he may not be able to walk.
<<else>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill S cups and are so large that $he can barely stand. If they grow any larger, $he may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 5100>><<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill S cups.
<<elseif $activeSlave.boobs < 5500>><<print either("frightening", "unmissable")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill T cups.
<<elseif $activeSlave.boobs < 6000>><<print either("unmissable", "attention-grabbing")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill U cups.
<<elseif $activeSlave.boobs < 6500>><<print either("attention-grabbing", "spectacular")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill V cups.
<<elseif $activeSlave.boobs < 7000>><<print either("spectacular", "obviously engineered")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill W cups.
<<elseif $activeSlave.boobs < 7500>><<print either("obviously engineered", "disproportionate")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill X cups.
<<elseif $activeSlave.boobs < 8000>><<print either("disproportionate", "nearly inhuman")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill Y cups.
<<elseif $activeSlave.boobs < 8500>><<print either("nearly inhuman", "nearly alien")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> would fill Z cups.
<<elseif $activeSlave.boobs < 10000+($activeSlave.muscles*20) && $activeSlave.physicalAge <= 12>>
<<if ($activeSlave.amp == 1)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of proportion.<<if $showBoobCCs == 1>> At <<print commaNum($activeSlave.boobs)>> CCs each, they<<else>> They<</if>> are so large that $he might not be able to walk, if $he still had legs.
<<elseif ($activeSlave.muscles >= 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of proportion.<<if $showBoobCCs == 1>> At <<print commaNum($activeSlave.boobs)>> CCs each, they<<else>> They<</if>> are so large that $his <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $he may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of proportion.<<if $showBoobCCs == 1>> At <<print commaNum($activeSlave.boobs)>> CCs each, they<<else>> They<</if>> are so large that $he can barely stand. If they grow any larger, $he may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 20000+($activeSlave.muscles*50) && $activeSlave.physicalAge < 18>>
<<if ($activeSlave.amp == 1)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of proportion.<<if $showBoobCCs == 1>> At <<print commaNum($activeSlave.boobs)>> CCs each, they<<else>> They<</if>> are so large that $he might not be able to walk, if $he still had legs.
<<elseif ($activeSlave.muscles >= 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of proportion.<<if $showBoobCCs == 1>> At <<print commaNum($activeSlave.boobs)>> CCs each, they<<else>> They<</if>> are so large that $his <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $he may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of proportion.<<if $showBoobCCs == 1>> At <<print commaNum($activeSlave.boobs)>> CCs each, they<<else>> They<</if>> are so large that $he can barely stand. If they grow any larger, $he may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 20000>><<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of proportion.
<<elseif $activeSlave.boobs < 30000+($activeSlave.muscles*100) && $activeSlave.physicalAge >= 18>>
<<if $activeSlave.amp == 1>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> are so large that $he might not be able to walk, if $he still had legs.
<<elseif ($activeSlave.muscles > 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> are so large that $his <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $he may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> are so large that $he can barely stand. If they grow any larger, $he may not be able to walk.
<</if>>
<<else>>
<<if $activeSlave.amp == 1>>
<<print either("tits", "boobs", "mammaries")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> are so immense it is safer to leave $him resting atop them. $His udders each weigh more than twice the rest of $his body, since $his body consists of nothing but $his head, torso, and breasts.
<<else>>
<<print either("tits", "boobs", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print commaNum($activeSlave.boobs)>> CCs each,<</if>> are so gargantuan that they effectively immobilize $him. $He's most comfortable lying down.
<</if>>
<</if>>
<</widget>>
<<widget "boobsExtraDescription">>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.boobs > 12000>>
They're so large that the fashionable feminine ideal is a bad joke here.
<<elseif $activeSlave.boobs > 1600 && $arcologies[0].FSAssetExpansionist != "unset">>
They're too big for the fashionable feminine ideal.
<<elseif $activeSlave.boobs > 800 && $arcologies[0].FSAssetExpansionist != "unset">>
They're bigger than expected for the fashionable feminine ideal, but given the average bust size in your arcology, it's not a surprise.
<<elseif $activeSlave.boobs > 800>>
They're too big for the fashionable feminine ideal.
<<elseif $activeSlave.boobs < 500>>
They're too small for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if ($activeSlave.boobs >= 300)>>
They're way too existent for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($activeSlave.boobs < 2000)>>
They're too small for the fashionable feminine ideal.
<</if>>
<</if>>
<<if $activeSlave.physicalAge >= 18>>
<<if $activeSlave.boobs > 20000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His breasts are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his arms crossed under $his tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and uses a stand to support them when $he must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 12000)>>
The straps that secure $him to the milking machine have become less necessary since $his breasts grew to the point where they pin $him to it.
<<else>>
$He cannot get to $his feet unaided, and uses a wheeled stand to support $his boobs when $he must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
They each are easily as big as $him, making $him mostly boob.
<<else>>
Together they are nearly the same size as $his torso, making $him about half boob.
<</if>>
<<if ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a bosom
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 3>>
<<if $activeSlave.boobs > 4000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His breasts are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his arms crossed under $his tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and uses a stand to support them when $he must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 5100+($activeSlave.muscles*100))>>
The straps that secure $him to the milking machine have become less necessary since $his breasts grew to the point where they pin $his to it.
<<else>>
$He cannot get to $his feet unaided, and uses a wheeled stand to support $his boobs when $he must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
They each dwarf $him, making $him mostly boob.
<<else>>
Together they are nearly the same size as $his torso, making $him about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a bosom
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.boobs > 8000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His breasts are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his arms crossed under $his tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and uses a stand to support them when $he must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 7000+($activeSlave.muscles*200))>>
The straps that secure $him to the milking machine have become less necessary since $his breasts grew to the point where they pin $him to it.
<<else>>
$He cannot get to $his feet unaided, and uses a wheeled stand to support $his boobs when $he must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 20000>>
Together they are nearly the same size as $his torso, making $him about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a bosom
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge < 18>>
<<if $activeSlave.boobs > 15000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His breasts are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his arms crossed under $his tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and uses a stand to support them when $he must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 9000+($activeSlave.muscles*500))>>
The straps that secure $him to the milking machine have become less necessary since $his breasts grew to the point where they pin $his to it.
<<else>>
$He cannot get to $his feet unaided, and uses a wheeled stand to support $his boobs when $he must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
Together they are nearly the same size as $his torso, making $him about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a bosom
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.markings == "heavily freckled">>
<<if $activeSlave.boobs > 2000>>
They're covered in freckles, though $his tits are so big that the freckles are spaced widely across the breadth of each boob.
<<elseif $activeSlave.boobs > 250>>
They're covered in freckles, which are particularly dense in the cleft between them.
<<else>>
$His chest is covered in dense freckles.
<</if>>
<<elseif $activeSlave.markings == "freckles">>
<<if $activeSlave.boobs > 250>>
The tops of $his breasts and $his cleavage are lightly freckled.
<<else>>
$His chest is covered in a light spray of freckles.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "boobBrandDescription">>
<<if $showBodyMods == 1>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.brand != 0) && ["left breast", "right breast", "breasts"].includes($activeSlave.brandLocation)>>
<<brandDescription>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "nipplesDescription">>
<<set _nipColor = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.lactation > 0>>
$His $activeSlave.nipples, _nipColor, milky nipples protrude through holes in the suit, to allow drinking.
<<else>>
$His nipples are completely obscured.
<</if>>
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$His
<<switch $activeSlave.nipples>>
<<case "tiny">>
tiny _nipColor nipples are too small for the milkers, and the suction is drawing a lot of boob in with them.
<<case "puffy">>
puffy _nipColor nipples form a good seal against the milkers' suction.
<<case "partially inverted">>
_nipColor, partially inverted nipples are causing $him some discomfort as the milkers haul against them.
<<case "inverted">>
_nipColor, inverted nipples are being kept painfully protruded by the milkers' powerful suction.
<<case "huge">>
huge _nipColor nipples fill the milkers completely.
<<case "fuckable">>
fuckable _nipColor nipples leave nothing for the milkers, and the suction is drawing a lot of boob in with them.
<<default>>
_nipColor nipples are being tugged at by the milkers' powerful suction.
<</switch>>
<<else>>
$His _nipColor nipples are
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.energy > 95) || $activeSlave.inflationType == "aphrodisiac">>
<<switch $activeSlave.nipples>>
<<case "tiny">>
stiff little nubs.
<<case "puffy">>
puffy and erect, the stiff flesh around each swelling outward to a pointy promontory.
<<case "partially inverted" "inverted">>
stiffly erect. They'd be inverted if $he weren't so aroused, but $he's so horny they stay popped out.
<<case "huge">>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 7500)>>
in proportion with $his breasts: they're stiffly erect and
<<if ($activeSlave.dick > 0) && ($activeSlave.dick < 3)>>
bigger than $his girlcock.
<<elseif ($activeSlave.height < 160) && ($activeSlave.amp != 1)>>
almost as large as $his little fists.
<<else>>
large enough to be jerked off.
<</if>>
<<else>>
enormously erect.
<</if>>
<<case "fuckable">>
swollen shut<<if $activeSlave.lactation > 0>> and leaking milk<</if>>.
<<default>>
stiffly erect.
<</switch>>
<<else>>
<<switch $activeSlave.nipples>>
<<case "tiny">>
tiny little nubs.
<<case "puffy">>
puffy, the soft flesh around each swelling outward to a promontory.
<<case "partially inverted">>
<<if $activeSlave.nipplesPiercing != 0>>
partially inverted, or would be if they weren't pierced. The metal is holding them protruded, causing some discomfort.
<<else>>
partially inverted: when soft, they rest flush with the front of the breast.
<</if>>
<<case "inverted">>
<<if $activeSlave.nipplesPiercing != 0>>
inverted, or would be if they weren't pierced. The metal is holding them protruded, to the slave's considerable discomfort.
<<else>>
inverted: they are completely swallowed by the surrounding breastflesh.
<</if>>
<<case "huge">>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 7500)>>
in proportion with $his breasts: they've grown
<<if ($activeSlave.dick > 0) && ($activeSlave.dick < 3)>>
bigger than $his little girlcock.
<<elseif ($activeSlave.height < 160) && ($activeSlave.amp != 1)>>
almost as large as $his little fists.
<<else>>
large enough to be jerked off.
<</if>>
<<else>>
the size of the last joint of $his thumbs when erect.
<</if>>
<<case "fuckable">>
completely inverted; they extend deep enough into $his breasts to be safely penetrated.
<<default>>
pretty normal.
<</switch>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<switch $activeSlave.clothes>>
<<case "a monokini")>>
Since $he is topless, they're plainly visible.
<<default>>
<<if !["tiny", "inverted", "partially inverted", "fuckable"].includes($activeSlave.nipples)>>
<<switch $activeSlave.clothes>>
<<case "cutoffs and a t-shirt")>>
Since $he isn't wearing a bra, they tent the front of $his t-shirt.
<<case "clubslut netting")>>
They tent the front of $his netting.
<<case "stretch pants and a crop-top")>>
Since $he isn't wearing a bra, they tent the front of $his crop-top.
<</switch>>
<</if>>
<</switch>>
<</if>>
<</if>>
<<if $activeSlave.lactation > 0>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
The transparent lines coming off the cups attached to each of $his nipples are white with a constant stream of milk.
<<elseif $activeSlave.lactation == 1>>
$His motherly breasts are full of milk.
<<elseif $activeSlave.fuckdoll > 0>>
$His overworked, overfull breasts press its nipples through the holes mercilessly.
<<else>>
<<if $activeSlave.nipples == "fuckable">>
$His fuckable nipples prevent $him from releasing milk spontaneously. The lactation drugs are so powerful that if $he hasn't been milked in the past hour or so, the built-up pressure leaves $him <<if !canTalk($activeSlave)>>weeping<<else>>whining<</if>> piteously; makes for an interesting nipple fuck, however.
<<elseif $activeSlave.nipples == "inverted">>
$His inverted nipples prevent $him from releasing milk spontaneously. The lactation drugs are so powerful that if $he hasn't been milked in the past hour or so, the built-up pressure leaves $him <<if !canTalk($activeSlave)>>weeping<<else>>whining<</if>> piteously.
<<elseif $activeSlave.energy > 95>>
The powerful lactation drugs keep $his breasts so full of milk that when $he orgasms <<if $activeSlave.balls > 0>>$he releases three jets of white fluid: a stream of milk from each nipple and a squirt of cum from $his dickhead<<else>>$he cums milk out of $his nipples<</if>>.
<<else>>
The lactation drugs are so powerful that if $he hasn't been milked in the past hour or so, $he leaves a mess wherever $he goes.
<</if>>
<</if>>
<<if $activeSlave.lactationAdaptation > 10>>
<<if $activeSlave.lactationAdaptation > 50>>
$He's given so much milk that $his body is now well-adapted to copious production.
<<else>>
$His body has become used to milk production.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "areolaeDescription">>
<<set _nipColor = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<if $activeSlave.areolaePiercing == 0>>
<<switch $activeSlave.areolae>>
<<case 1>>
$His areolae form large, lovely circles of _nipColor skin around each nipple.
<<case 2>>
$His areolae are unusually wide, eye-catching circles of _nipColor skin around each nipple.
<<case 3>>
$His _nipColor areolae are unnaturally broad, covering much of the <<if $activeSlave.boobShape == "saggy">>bottom<<else>>front<</if>> of each breast.
<<default>>
$His $activeSlave.nipples nipples are surrounded by a minimal _nipColor areolae.
<</switch>>
<<if $activeSlave.areolaeShape == "heart">>
$His _nipColor areolae are heart-shaped, an obvious surgical alteration.<<if $activeSlave.boobShape == "saggy">> $His motherly boobs point downward, though, leaving only the curved top of each heart visible.<</if>>
<<elseif $activeSlave.areolaeShape == "star">>
$His _nipColor areolae are star-shaped, an obvious surgical alteration.<<if $activeSlave.boobShape == "saggy">> $His motherly boobs point downward, though, leaving only the pointed top of each star visible.<</if>>
<</if>>
<<else>>
<<areolaePiercingDescription>>
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $activeSlave.areolae > 1>>
<<switch $activeSlave.clothes>>
<<case "a string bikini">>
$His string bikini covers only $his nipples, with the rest of $his areolae lewdly visible around them.
<<case "slutty business attire">>
The upper half of each of them is visible above the top of $his blouse.
<<case "a cheerleader outfit" "a bunny outfit">>
The upper half of each of them is visible.
<<case "a leotard">>
The material of $his leotard is so thin and tight that not only are $his nipples obvious, the outline of $his areolae can be made out, too.
<<case "a monokini">>
As $his monokini leaves $him topless, $his areolae are naturally on public display.
<</switch>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "ButtDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
The suit
<<if $activeSlave.butt > 10>>
hugs each of its massive buttocks individually, permitting
<<elseif $activeSlave.butt > 6>>
hugs each of its enormous buttocks individually, permitting
<<elseif $activeSlave.butt > 3>>
cups each of its big buttocks, permitting
<<else>>
fits its little buttocks closely, offering
<</if>>
easy access to the rear hole.
<<case "conservative clothing">>
$His slacks are pressed and
<<if $activeSlave.butt > 10>>
well-tailored, but strain at the seams trying to hold back $his massive ass.
<<elseif $activeSlave.butt > 6>>
well-tailored, but can't hide the huge size of $his ass.
<<elseif $activeSlave.butt > 3>>
well-tailored, but can't hide the huge size of $his ass.
<<else>>
well-tailored.
<</if>>
<<case "a nice nurse outfit">>
$His trousers are
<<if $activeSlave.butt > 10>>
well-tailored, but strain at the seams trying to hold back $his massive ass.
<<elseif $activeSlave.butt > 6>>
well-tailored, but can't hide the huge size of $his ass.
<<elseif $activeSlave.butt > 3>>
well-tailored, but can't hide the huge size of $his ass.
<<else>>
well-tailored.
<</if>>
<<case "chains">>
Each buttock has a length of chain
<<if $activeSlave.butt > 3>>
disappearing
<<else>>
running tightly
<</if>>
under it.
<<case "Western clothing">>
$His chaps are assless, and $his
<<if $activeSlave.butt > 10>>
butt is so massive it seems to explode out of the hole left for it.
<<elseif $activeSlave.butt > 6>>
butt is so big it seems to explode out of the hole left for it.
<<elseif $activeSlave.butt > 3>>
big butt is bare.
<<else>>
butt is bare.
<</if>>
<<case "body oil">>
$His buttocks are shiny with oil.
<<case "a toga">>
$His toga
<<if $activeSlave.butt > 10>>
barely covers $his ass, it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
covers $his ass, though it cannot conceal its absurd size.
<<else>>
covers $his ass.
<</if>>
<<case "a huipil">>
$His huipil
<<if $activeSlave.butt > 10>>
disappears between $his monstrous asscheeks.
<<elseif $activeSlave.butt > 6>>
covers $his butt, though it cannot stop it from spilling from the sides.
<<else>>
covers $his butt.
<</if>>
<<case "kitty lingerie">>
$His
<<if $activeSlave.butt > 10>>
panties' strings struggle to stay tied.
<<elseif $activeSlave.butt > 6>>
huge buttocks stretches the fabric of $his lingerie.
<<elseif $activeSlave.butt > 3>>
big butt is snug within $his panties.
<<else>>
silken panties accentuate $his behind.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$His pretty silken panties
<<if $activeSlave.butt > 10>>
disappear between $his inhuman buttocks.
<<elseif $activeSlave.butt > 6>>
disappear between $his huge buttocks.
<<elseif $activeSlave.butt > 3>>
peek out from between $his big buttocks.
<<else>>
makes $his buttocks especially delectable.
<</if>>
<<case "a maternity dress">>
$His
<<if $activeSlave.butt > 10>>
massive buttocks strains the seams of $his dress considerably.
<<elseif $activeSlave.butt > 6>>
huge buttocks stretches the fabric of $his dress considerably.
<<elseif $activeSlave.butt > 3>>
big ass fills out $his dress nicely.
<<else>>
dress completely hides $his butt.
<</if>>
<<case "stretch pants and a crop-top">>
$His
<<if $activeSlave.butt > 10>>
massive buttocks strains the seams of $his stretch pants considerably; $he can only manage to pull them halfway over it creating plenty of jiggly ass cleavage to spill out over the elastic waist.
<<elseif $activeSlave.butt > 6>>
huge buttocks stretch the fabric of $his stretch pants considerably, $he can barely manage to pull them over it.
<<elseif $activeSlave.butt > 3>>
big ass fills out $his stretch pants nicely.
<<else>>
stretch pants tightly hug $his trim legs and rear.
<</if>>
<<switch $activeSlave.sexualFlaw>>
<<case "neglectful">>
"For Your Pleasure"
<<case "cum addict">>
"Cum Deep Inside"
<<case "anal addict">>
"Stick It In"
<<case "attention whore">>
"Have a Look"
<<case "breast growth">>
"Action Around Front"
<<case "abusive">>
"No Escape"
<<case "malicious">>
"Ball Breaker"
<<case "self hating">>
"Ride Me Dry"
<<case "breeder">>
"Wrong Hole"
<<default>>
<<if $activeSlave.fetishKnown == 1>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
"Bend Me Over"
<<case "cumslut">>
"Cum Hither"
<<case "humiliation">>
"Pants Me"
<<case "buttslut">>
"Your Hands Here"
<<case "boobs">>
"Grope My Tits"
<<case "sadist">>
"Crush Warning"
<<case "masochist">>
"I've Been Bad"
<<case "dom">>
"Always On Top"
<<case "pregnancy">>
"Knock Me Up"
<<case "mindbroken">>
"No Objections"
<<default>>
"Fuck My Ass"
<</switch>>
<<else>>
<<InscripDesc>>
<</if>>
<</switch>>
is written across the seat of $his pants in large, vibrant letters.
<<case "a kimono">>
$His kimono demurely covers $his
<<if $activeSlave.butt > 10>>
ass, it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a slutty qipao">>
$His qipao is slit up the side,
<<if $activeSlave.butt > 10>>
and $his ass is so massive that the rear part of the qipao rests meekly atop it.
<<elseif $activeSlave.butt > 6>>
and $his ass is so big that the rear part of the qipao only covers its top half.
<<else>>
baring quite a bit of the side of each buttock.
<</if>>
<<case "uncomfortable straps">>
$His slave outfit's
<<if $activeSlave.butt > 10>>
straining straps frame $his colossal rear, with a strap disappearing under each inhuman buttock.
<<elseif $activeSlave.butt > 6>>
straining straps frame $his enormous rear, with a strap disappearing under each massive buttock.
<<elseif $activeSlave.butt > 3>>
straining straps frame $his enormous buttocks, with a strap passing uncomfortably under each one.
<<else>>
straps frame $his buttocks, with a strap passing uncomfortably between them.
<</if>>
<<case "shibari ropes">>
$His
<<if $activeSlave.butt > 10>>
inhuman ass strains the tight ropes that frame it. Ass flesh bulges from between the ropes.
<<elseif $activeSlave.butt > 6>>
massive ass almost explodes out of the tight ropes that frame it.
<<elseif $activeSlave.butt > 3>>
big buttocks are deliciously framed by tight ropes.
<<else>>
cute buttocks are each lifted by a rope that passes under them.
<</if>>
<<case "restrictive latex">>
<<if $activeSlave.butt > 10>>
The latex creaks ominously as it is strained by $his inhuman ass.
<<elseif $activeSlave.butt > 6>>
The latex creaks ominously as it is strained by $his massive ass.
<<elseif $activeSlave.butt > 3>>
$His big buttocks strain the latex.
<<else>>
The latex makes $his ass look even shapelier.
<</if>>
<<case "attractive lingerie">>
$His pretty lace g-string
<<if $activeSlave.butt > 10>>
disappears between $his inhuman buttocks.
<<elseif $activeSlave.butt > 6>>
disappears between $his huge buttocks.
<<elseif $activeSlave.butt > 3>>
peeks out from between $his big buttocks.
<<else>>
makes $his buttocks especially delectable.
<</if>>
<<case "a succubus outfit">>
A tail sprouts from under $his little leather skirt, curving upward to end in a spade tip. It holds the skirt up in back, leaving $his ass totally bare.
<<case "a slutty maid outfit">>
$His maid dress
<<if $activeSlave.butt > 10>>
fails to cover any of $his inhuman
<<elseif $activeSlave.butt > 6>>
only covers the top quarter of $his massive
<<elseif $activeSlave.butt > 3>>
ends halfway down $his big
<<else>>
ends three-quarters of the way down $his
<</if>>
buttocks.
<<case "a nice maid outfit">>
$His maid dress
<<if $activeSlave.butt > 10>>
strains at the seams holding back $his massive
<<elseif $activeSlave.butt > 6>>
struggles to conceal $his huge
<<elseif $activeSlave.butt > 3>>
accentuates the curves of $his big
<<else>>
demurely covers $his
<</if>>
buttocks.
<<case "a string bikini">>
$His
<<if $activeSlave.butt > 10>>
slutty string bikini bottom disappears between $his inhuman
<<elseif $activeSlave.butt > 6>>
slutty string bikini bottom disappears between $his huge
<<elseif $activeSlave.butt > 3>>
slutty string bikini bottom peeks out from between $his big
<<else>>
string bikini bottom runs enticingly down between $his
<</if>>
buttocks.
<<case "a scalemail bikini">>
$His
<<if $activeSlave.butt > 10>>
barbaric scalemail bikini bottom barely covers $his inhuman
<<elseif $activeSlave.butt > 6>>
barbaric scalemail bikini bottom only somewhat covers $his huge
<<elseif $activeSlave.butt > 3>>
barbaric scalemail bikini bottom enticingly covers $his big
<<else>>
scalemail bikini bottom completely covers $his
<</if>>
buttocks.
<<case "striped panties">>
$His
<<if $activeSlave.butt > 10>>
cute panties barely covers $his inhuman
<<elseif $activeSlave.butt > 6>>
cute panties only somewhat covers $his huge
<<elseif $activeSlave.butt > 3>>
cute panties enticingly covers $his big
<<else>>
cute panties completely covers $his
<</if>>
buttocks.
<<case "spats and a tank top">>
$His
<<if $activeSlave.butt > 10>>
huge rear threatens to tear apart $his spats upon any movement.
<<elseif $activeSlave.butt > 6>>
large ass is constrained by $his tightly-worn spats.
<<elseif $activeSlave.butt > 3>>
spats snugly fit around $his big butt.
<<else>>
spats snugly fit $his butt.
<</if>>
<<case "lederhosen">>
$His
<<if $activeSlave.butt > 10>>
huge rear threatens to tear apart $his shorts upon any movement.
<<elseif $activeSlave.butt > 6>>
large ass is constrained by $his tightly-worn shorts.
<<elseif $activeSlave.butt > 3>>
shorts snugly fit around $his big butt.
<<else>>
shorts snugly fit $his butt.
<</if>>
<<case "a cheerleader outfit">>
$His pleated cheerleader skirt rests
<<if $activeSlave.butt > 10>>
atop $his massive ass.
<<elseif $activeSlave.butt > 6>>
atop $his huge ass.
<<elseif $activeSlave.butt > 3>>
over $his plump butt.
<<else>>
over $his cute butt.
<</if>>
<<case "clubslut netting">>
$His netting
<<if $activeSlave.butt > 6>>
strains to support $his massive behind.
<<elseif $activeSlave.butt > 3>>
strains to restrain $his big behind.
<<else>>
technically covers $his cute butt, but it's all visible.
<</if>>
<<case "cutoffs and a t-shirt">>
$His cutoffs
<<if $activeSlave.butt > 10>>
fail to cover $his massive buttocks, with the jean material disappearing between them.
<<elseif $activeSlave.butt > 6>>
fail to cover $his huge buttocks, with the jean material almost disappearing between them.
<<elseif $activeSlave.butt > 3>>
bare the bottom of each of $his big buttocks.
<<else>>
bare a little buttock in back.
<</if>>
<<case "a slutty outfit">>
<<if $activeSlave.butt > 5>>
Many of $his choices of slutty outfit leave all or part of $his huge buttocks bare.
<<else>>
Some of $his choices of slutty outfit reveal part of $his buttocks.
<</if>>
<<case "a slutty nurse outfit">>
$His
<<if $activeSlave.butt > 10>>
massive buttocks are easily visible below the hem of $his tight skirt.
<<elseif $activeSlave.butt > 6>>
huge buttocks are easily visible below the hem of $his tight skirt.
<<elseif $activeSlave.butt > 3>>
big butt is just visible past the hem of $his tight skirt.
<<else>>
tight skirt comes down to just below the bottom of $his buttocks.
<</if>>
<<case "a schoolgirl outfit">>
$His skirt
<<if $activeSlave.butt > 10>>
can't begin to cover $his massive butt, and just rests on top of $his buttocks, leaving virtually $his entire behind
<<elseif $activeSlave.butt > 6>>
can't begin to cover $his huge butt, and just rests on top of $his buttocks, leaving virtually $his entire behind
<<elseif $activeSlave.butt > 3>>
only covers the top of $his big butt, leaving most of $his bottom
<<else>>
only covers the top half of $his butt, leaving the bottom half of $his behind
<</if>>
bare.
<<case "a fallen nuns habit">>
$His latex habit parts to leave $his
<<if $activeSlave.butt > 10>>
inhuman
<<elseif $activeSlave.butt > 6>>
massive
<<elseif $activeSlave.butt > 3>>
big
<</if>>
buttocks bare.
<<case "a chattel habit">>
The belt around $his ribs has two long strips of white fabric hanging from it, down $his front and back, leaving $his sides bare from $his flanks down to $his hips. $His
<<if $activeSlave.butt > 10>>
massive buttocks have a way of trapping the strip of fabric in back between them.
<<elseif $activeSlave.butt > 6>>
huge buttocks have a way of trapping the strip of fabric in back between them.
<<elseif $activeSlave.butt > 3>>
big buttocks force the strip of fabric in back to swoop out over them.
<<else>>
cute buttocks are just curved enough to push the strip in back out a bit.
<</if>>
<<case "a slave gown">>
$His slave gown
<<if $activeSlave.butt > 10>>
is tailored as tastefully as possible for $his inhuman
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible for $his massive
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $his big
<<else>>
tastefully clings to $his
<</if>>
buttocks.
<<case "a halter top dress">>
$His beautiful halter top dress is
<<if $activeSlave.butt > 10>>
tailored, but still strains at the seams to hold $his inhuman
<<elseif $activeSlave.butt > 6>>
tailored as possible for $his massive
<<elseif $activeSlave.butt > 3>>
tailored to flatter $his big
<<else>>
almost sculpted over $his
<</if>>
buttocks.
<<case "a dirndl">>
$His beautiful dirndl is
<<if $activeSlave.butt > 10>>
tailored, but still strains at the seams to hold $his inhuman
<<elseif $activeSlave.butt > 6>>
tailored as possible for $his massive
<<elseif $activeSlave.butt > 3>>
tailored to flatter $his big
<<else>>
almost sculpted over $his
<</if>>
buttocks.
<<case "a biyelgee costume">>
$His beautiful costume is
<<if $activeSlave.butt > 10>>
tailored, but still strains at the seams to hold $his inhuman
<<elseif $activeSlave.butt > 6>>
tailored as possible for $his massive
<<elseif $activeSlave.butt > 3>>
tailored to flatter $his big
<<else>>
almost sculpted over $his
<</if>>
buttocks.
<<case "a ball gown">>
$His fabulous silken ball gown is draped
<<if $activeSlave.butt > 10>>
as tastefully as possible for $his inhuman
<<elseif $activeSlave.butt > 6>>
as tastefully as possible for $his massive
<<elseif $activeSlave.butt > 3>>
around $his big
<<else>>
around $his
<</if>>
buttocks.
<<case "nice business attire">>
$His suit skirt
<<if $activeSlave.butt > 10>>
is tailored but still strains to restrain $his massive buttocks.
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible to restrain $his huge buttocks.
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $his big buttocks.
<<else>>
tastefully hugs $his derriere.
<</if>>
<<case "slutty business attire">>
$His skirt is so short that
<<if $activeSlave.butt > 10>>
quite a lot of inhumanly large
<<elseif $activeSlave.butt > 6>>
quite a lot of massive
<<elseif $activeSlave.butt > 3>>
more than a hint of
<<else>>
a hint of
<</if>>
buttock is visible in back.
<<case "a comfortable bodysuit">>
$His bodysuit comfortably hugs $his
<<if $activeSlave.butt > 10>>
massive
<</if>>
butt.
<<case "a latex catsuit">>
<<if $activeSlave.butt > 10>>
The latex creaks ominously as it is strained by $his inhuman ass.
<<elseif $activeSlave.butt > 6>>
The latex creaks ominously as it is strained by $his massive ass.
<<elseif $activeSlave.butt > 3>>
$His latex covered big buttocks are shapely and smooth.
<<else>>
$His latex covered buttocks are shapely and smooth.
<</if>>
<<case "a military uniform">>
$His uniform skirt
<<if $activeSlave.butt > 10>>
is tailored as tastefully as possible to restrain $his enormous buttocks, though its massive size strains the seams.
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible to restrain $his huge buttocks.
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $his big buttocks.
<<else>>
tastefully hugs $his derriere.
<</if>>
<<case "a mounty outfit">>
$His uniform slacks
<<if $activeSlave.butt > 10>>
are tailored as tastefully as possible to restrain $his enormous buttocks, though its massive size strains the seams.
<<elseif $activeSlave.butt > 6>>
are tailored as tastefully as possible to restrain $his huge buttocks.
<<elseif $activeSlave.butt > 3>>
are tailored to flatter $his big buttocks.
<<else>>
tastefully hug $his derriere.
<</if>>
<<case "a schutzstaffel uniform">>
$His uniform trousers
<<if $activeSlave.butt > 10>>
are tailored as tastefully as possible to restrain $his enormous buttocks, though its massive size strains the seams.
<<elseif $activeSlave.butt > 6>>
are tailored as tastefully as possible to restrain $his huge buttocks.
<<elseif $activeSlave.butt > 3>>
are tailored to flatter $his big buttocks.
<<else>>
tastefully hug $his derriere.
<</if>>
<<case "a slutty schutzstaffel uniform">>
$His uniform miniskirt
<<if $activeSlave.butt > 10>>
is tailored as tastefully as possible to restrain $his enormous buttocks, though its massive size strains the seams.
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible to restrain $his huge buttocks.
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $his big buttocks.
<<else>>
tastefully hug $his derriere.
<</if>>
<<case "a red army uniform">>
$His uniform skirt
<<if $activeSlave.butt > 10>>
is tailored as tastefully as possible to restrain $his enormous buttocks, though its massive size strains the seams.
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible to restrain $his huge buttocks.
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $his big buttocks.
<<else>>
tastefully hugs $his derriere.
<</if>>
<<case "a mini dress">>
$His scandalously short dress
<<if $activeSlave.butt > 10>>
is impossible to pull over $his enormous buttocks, leaving $his behind entirely exposed.
<<elseif $activeSlave.butt > 6>>
is at constant risk of sliding above $his huge butt and leaving $his behind entirely exposed.
<<elseif $activeSlave.butt > 3>>
barely covers half of $his ample buttocks.
<<else>>
barely manages to cover $his buttocks.
<</if>>
<<case "an apron">>
$His girly, frilly apron offers no protection in the back, leaving $his
<<if $activeSlave.butt > 10>>
enormous buttocks
<<elseif $activeSlave.butt > 6>>
huge buttocks
<<elseif $activeSlave.butt > 3>>
ample buttocks
<<else>>
buttocks
<</if>>
completely exposed.
<<case "a leotard">>
$His high-sided leotard leaves $his hips totally bare, and
<<if $activeSlave.butt > 10>>
disappears completely between $his enormous buttocks.
<<elseif $activeSlave.butt > 6>>
disappears completely between $his buttocks.
<<elseif $activeSlave.butt > 3>>
almost disappears between $his buttocks.
<<else>>
leaves $his buttocks bare.
<</if>>
<<case "a monokini">>
$His monokini covers $his buttocks fully, the fabric clinging to each
<<if $activeSlave.butt > 10>>
gargantuan cheek.
<<elseif $activeSlave.butt > 6>>
giant cheek.
<<elseif $activeSlave.butt > 3>>
substantial cheek.
<<else>>
cheek.
<</if>>
<<case "a cybersuit">>
$His bodysuit covers $his buttocks fully, the material stretching tightly against $his
<<if $activeSlave.butt > 10>>
gargantuan assflesh.
<<elseif $activeSlave.butt > 6>>
giant assflesh.
<<elseif $activeSlave.butt > 3>>
substantial assflesh.
<<else>>
assflesh.
<</if>>
<<case "battlearmor">>
$His armor covers $his buttocks fully, stretching tightly against $his
<<if $activeSlave.butt > 10>>
gargantuan assflesh.
<<elseif $activeSlave.butt > 6>>
giant assflesh.
<<elseif $activeSlave.butt > 3>>
substantial assflesh.
<<else>>
assflesh.
<</if>>
<<case "a bunny outfit">>
$His teddy is actually quite modest in back, covering $his buttocks in tight satin with a fluffy white cottontail positioned over $his tailbone.
<<case "harem gauze">>
$His harem gauze filmily covers
<<if $activeSlave.butt > 10>>
the acres of assflesh.
<<elseif $activeSlave.butt > 6>>
the expanse of $his assflesh.
<<elseif $activeSlave.butt > 3>>
$his big buttocks.
<<else>>
$his buttocks.
<</if>>
<<case "slutty jewelry">>
$His bangles include a loose chain about $his waist that
<<if $activeSlave.butt > 10>>
$he constantly has to fish out of the cleft between $his inhuman
<<elseif $activeSlave.butt > 6>>
$he constantly has to fish out of the cleft between $his massive
<<elseif $activeSlave.butt > 3>>
dips seductively down toward the cleft between $his big
<<else>>
dips seductively down toward the cleft between $his
<</if>>
buttocks.
<<case "a hijab and abaya" "a niqab and abaya">>
$His abaya modestly covers $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a klan robe">>
$His robe modestly covers $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a hijab and blouse">>
$His skirt modestly covers $his
<<if $activeSlave.butt > 8>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 5>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a burqa">>
$His burqa modestly covers $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a tube top and thong" "a thong" "a slutty klan robe" "a t-shirt and thong">>
$His thong leaves $his
<<if $activeSlave.butt > 10>>
butt completely bare, as it has long since been lost in its absurd size.
<<elseif $activeSlave.butt > 7>>
butt completely bare, as its enormity has since devoured it.
<<elseif $activeSlave.butt > 3>>
big butt completely visible.
<<else>>
butt completely visible.
<</if>>
<<case "a button-up shirt and panties" "a sweater and panties" "panties and pasties" "a t-shirt and panties" "a tank-top and panties" "striped underwear" "panties">>
$His panties partially cover $his
<<if $activeSlave.butt > 10>>
ass, but does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it does not conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a bra" "a button-up shirt" "a sweater" "a tank-top" "a tube top" "a striped bra" "an oversized t-shirt" "a t-shirt" "a sports bra">>
$His clothing leaves $his
<<if $activeSlave.butt > 10>>
mammoth ass completely bare.
<<elseif $activeSlave.butt > 7>>
huge ass completely bare.
<<elseif $activeSlave.butt > 3>>
big ass completely bare.
<<else>>
ass completely bare.
<</if>>
<<case "a gothic lolita dress">>
$His dress modestly covers $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a hanbok">>
$His hanbok modestly covers $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a police uniform">>
$His police trousers modestly cover $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a nice pony outfit" "a slutty pony outfit">>
$His outfit immodestly covers $his
<<if $activeSlave.butt > 10>>
ass, and does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, and does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a one-piece swimsuit">>
$His swimsuit modestly covers $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a t-shirt and jeans" "cutoffs" "jeans" "a sweater and cutoffs">>
$His jeans modestly cover $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a skimpy loincloth">>
$His loincloth barely covers $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "an oversized t-shirt and boyshorts" "boyshorts">>
$His boy shorts modestly cover $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "sport shorts and a t-shirt" "sport shorts and a sports bra" "sport shorts">>
$His shorts cling tightly to $his
<<if $activeSlave.butt > 10>>
ass, but do nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
butt, though they cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "leather pants and pasties" "leather pants" "leather pants and a tube top">>
$His leather pants snugly cover $his
<<if $activeSlave.butt > 10>>
curvaceously mammoth ass, but do nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 7>>
curvaceously huge ass, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
curvaceous big ass.
<<else>>
curvaceous ass.
<</if>>
<<case "a burkini">>
$His
<<if $activeSlave.butt > 9>>
giant ass pushes up $his swimsuit's tunic.
<<elseif $activeSlave.butt > 6>>
large butt is accentuated by $his swimsuit.
<<elseif $activeSlave.butt > 3>>
big bottom is modestly covered by $his swimsuit.
<<else>>
rear is modestly covered by $his swimsuit.
<</if>>
<<case "a long qipao">>
$His qipao modestly covers $his
<<if $activeSlave.butt > 10>>
ass, but it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<default>>
<</switch>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<stampTatDescription>>
<</if>>
$He's got a
<<if $activeSlave.butt <= 1>>
flat and
<<if $arcologies[0].FSSlimnessEnthusiast > 20 && $arcologies[0].FSHedonisticDecadence == "unset">>
<<print either("fashionable", "attractive", "enticing")>>
<<else>>
<<print either("skinny", "slim", "taut")>>
<</if>>
ass.
<<elseif $activeSlave.butt <= 2>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20 && $arcologies[0].FSHedonisticDecadence == "unset">>
<<print either("fashionable", "small and enticing", "sleek and attractive")>>
<<else>>
<<print either("small, sleek", "small but rounded", "rounded, small")>>
<</if>>
rear end.
<<elseif $activeSlave.butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derriere.
<<elseif $activeSlave.butt <= 4>><<print either("juicy and large", "big bubble", "curvy and enticing")>> butt.
<<elseif $activeSlave.butt <= 5>><<print either("juicy and huge", "huge", "massive and undeniable")>> rear end.
<<elseif $activeSlave.butt <= 6>><<print either("truly massive", "enormous")>> posterior.
<<elseif $activeSlave.butt <= 7>><<print either("gigantic", "titanic")>> ass.
<<elseif $activeSlave.butt <= 10>><<print either("gigantic", "titanic")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so big it jiggles as the machine rapes $his asshole.
<<elseif !canWalk($activeSlave)>> It's so big it would jiggle as $he walked - if $he could walk.
<<else>> It's so big it jiggles as $he walks.
<</if>>
<<elseif $activeSlave.butt <= 14>><<print either("cushion-like", "hall-crowding")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so big it massively jiggles as the machine rapes $his asshole.
<<elseif !canWalk($activeSlave)>> It's so big it would jiggle nonstop as $he walked - if $he could walk.
<<else>> It's so big it jiggles nonstop as $he walks.
<</if>>
<<else>><<print either("bean bag sized", "room-crowding")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so massive it jiggles endlessly as the machine rapes $his asshole.
<<elseif !canWalk($activeSlave)>> It's so massive it would jiggle endlessly as $he walked - if $he could walk.
<<else>> It's so massive it jiggles endlessly as $he walks.
<</if>>
<</if>>
<<hipsDescription>>
<<if $showImplantEffects == 1>>
<<if $activeSlave.fuckdoll > 0>>
The tight suit forces $his ass into the most attractive shape possible and keeps it there regardless of position.
<<else>>
<<if $activeSlave.buttImplant == 1>>
$His butt implants make $his ass look especially pert no matter how $he moves.
<<elseif $activeSlave.buttImplant == 2>>
$His big butt implants make $his ass jut out curvaceously whatever pose $he's in.
<<elseif $activeSlave.buttImplant > 2>>
$He has <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it shows. Whatever $his position, $his ass looks just as artificially enticing.
<<elseif $activeSlave.buttImplant > 7>>
$He has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $his position, $his ass looks like someone shoved a pair of overinflated beachballs in $his buttcheeks.
<<elseif $activeSlave.buttImplant > 12>>
$He has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $his position, $his ass looks like someone shoved a pair of ready to burst weather balloons in $his buttcheeks.
<<elseif $activeSlave.buttImplant > 17>>
$He has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $his position, $his immense ass dominates $his surroundings with its unyielding mass.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.buttImplant > 0>>
$His rear is about <<print Math.floor(($activeSlave.buttImplant/$activeSlave.butt)*100)>>% implant.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 20>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
<<if $activeSlave.butt >= 3>>
<<if $activeSlave.buttImplant/$activeSlave.butt < .25>>
$His ass is @@.red;disgustingly natural@@ for its size.
<<else>>
$His asscheeks are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.butt >= 6>>
<<if $activeSlave.buttImplant/$activeSlave.butt < .5>>
$His ass is @@.red;disgustingly natural@@ for its size.
<<else>>
$His asscheeks are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.butt > 6 && $arcologies[0].FSAssetExpansionist != "unset">>
It's too big for the fashionable feminine ideal.
<<elseif $activeSlave.butt > 4 && $arcologies[0].FSAssetExpansionist != "unset">>
It's bigger than expected for the fashionable feminine ideal, but your arcology loves huge butts, so it's not a surprise.
<<elseif $activeSlave.butt > 4>>
It's too big for the fashionable feminine ideal.
<<elseif $activeSlave.butt < 3>>
It's too small for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1 && ($activeSlave.butt > 1)>>
It's way too big for the fashionable feminine ideal.
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1 && ($activeSlave.butt < 5)>>
It's too small for the fashionable feminine ideal.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.butt >= 8>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His butt is so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his hands sunk into $his buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge cheeks on whatever nearby surfaces $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated on $his enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $his torso, making $him about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a rear
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.butt >= 12>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His butt is so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his hands sunk into $his buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge cheeks on whatever nearby surfaces $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated on $his enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $his torso, making $him about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a rear
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.butt > 17>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His butt is so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his hands sunk into $his buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge cheeks on whatever nearby surfaces $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated on $his enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $his torso, making $him about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a rear
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.markings == "heavily freckled">>
$His freckles are particularly dense across $his lower back.
<<elseif $activeSlave.markings == "freckles">>
$His lower back is covered in a light speckling of freckles.
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<buttTatDescription>>
<</if>>
<</widget>>
<<widget "AnusDescription">>
<<buttplugDescription>>
<<if ($activeSlave.skin == "tanned") || ($activeSlave.skin == "fair") || ($activeSlave.skin == "pale") || ($activeSlave.race == "white")>>
<<set $skinDesc = "pink">>
<<elseif ($activeSlave.anusTat == "bleached")>>
<<set $skinDesc = $activeSlave.skin>>
<<elseif ($activeSlave.skin == "brown") || ($activeSlave.race == "black")>>
<<set $skinDesc = "dark">>
<<else>>
<<set $skinDesc = "darker">>
<</if>>
<<set $analSkinDesc = either("crinkled", "puckered", "puffy")>>
<<if $activeSlave.anus == 0>>
$He is an @@.lime;anal virgin;@@ $his asshole is fresh and tight.
<<elseif $activeSlave.anus == 1>>
<<set _ass = either("anal opening", "anus", "butthole", "asshole")>>
$His _ass is <<set _ass = either("very", "nice and")>>_ass tight,
<<if $activeSlave.analArea-$activeSlave.anus > 3>>
but it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $his tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $his pussy<<else>>base of $his cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 2>>
but it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $his entire <<set _ass = either("asscrack", "buttcrack")>>_ass.
<<elseif $activeSlave.analArea-$activeSlave.anus > 1>>
but it's surrounded by a big ring of $analSkinDesc $skinDesc skin.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a cute <<set _ass = either("rosebud", "pucker", "ring")>>_ass of $skinDesc skin.
<<else>>
and the $skinDesc skin around it is stretched smooth, since it's been deflowered only recently.
<</if>>
<<elseif $activeSlave.anus == 2>>
<<set _ass = either("anal opening", "anus", "butthole", "asshole", "asspussy")>>
$His _ass is <<if $activeSlave.analArea-$activeSlave.anus > 1>>only <</if>><<set _ass = either("relaxed", "loose", "accommodating")>>_ass,
<<if $activeSlave.analArea-$activeSlave.anus > 2>>
but it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $his tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $his pussy<<else>>base of $his cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 1>>
but it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $his entire <<set _ass = either("asscrack", "buttcrack")>>_ass.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a big ring of $analSkinDesc $skinDesc skin.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting it's getting used to being this way.
<</if>>
<<elseif $activeSlave.anus == 3>>
<<set _ass = either("anal opening", "anus", "butthole", "asshole", "asspussy")>>
$His _ass is a <<set _ass = either("relaxed", "loose", "welcoming", "lewd")>>_ass slit,
<<if $activeSlave.analArea-$activeSlave.anus > 1>>
and it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $his tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $his pussy<<else>>base of $his cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $his entire <<set _ass = either("asscrack", "buttcrack")>>_ass.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting $he's getting used to having such a cock-hungry rear fuckhole.
<</if>>
<<else>>
<<set _ass = either("anal opening", "anus", "butthole", "asshole", "asspussy", "anal slit")>>
$His _ass is a <<set _ass = either("relaxed", "loose", "permanent", "open")>>_ass gape,
<<if $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a massive oval of $skinDesc skin that runs from $his tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $his pussy<<else>>base of $his cock<</if>>.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting $he's only recently had $his ass ruined.
<</if>>
<</if>>
<<if ($activeSlave.pubicHStyle == "bushy" || $activeSlave.pubicHStyle == "very bushy")>>
<<if ($activeSlave.physicalAge >= 13)>>
Since $he has been left natural, $he has some light $activeSlave.pubicHColor pubic hair around $his ass.
<</if>>
<</if>>
<<if $activeSlave.minorInjury == "sore ass">>
$His asshole has seen hard use lately and looks a little sore.
<</if>>
<<if $saleDescription == 1 && $gingering == "ginger">>
$His asshole looks unusually puffy and sore. $He's either been cruelly assraped lately, or $he's had an irritant placed in $his anus.
<</if>>
<<if $showBodyMods == 1>>
<<anusPiercingDescription>>
<<anusTatDescription>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
As a Fuckdoll,
<<if $activeSlave.fuckdoll <= 45>>
$he is only fit to be locked in place so $his rear hole can be raped.
<<else>>
$he can be instructed to rhythmically squeeze <<if $PC.dick == 1>>cocks<<else>>anything<</if>> inserted into $his rear hole.
<<if $activeSlave.fuckdoll <= 85>>
$He can also be ordered to bounce atop objects in $his anus.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.analSkill >= 100>>
$He is a @@.aquamarine;masterful anal slut@@.
<<elseif $activeSlave.analSkill > 60>>
$He is an @@.aquamarine;expert anal slut@@.
<<elseif $activeSlave.analSkill > 30>>
$He is a @@.aquamarine;skilled anal slut@@.
<<elseif $activeSlave.analSkill > 10>>
$He has @@.aquamarine;basic knowledge about anal@@.
<<else>>
$He is unskilled at taking anal.
<</if>>
<</if>>
<</widget>>
<<widget "crotchDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyPregSetting > 1) && ($activeSlave.ovaries == 1)>>
$activeSlave.slaveName's pussy is occupied by a massive dildo, servicing $his womb with its ejaculate.
<<elseif ($activeSlave.balls > 0)>>
<<if $activeSlave.dick > 0>>
$activeSlave.slaveName's dick is buried in $his milking machine's cum receptacle.
<<else>>
The milking machine keeps a cup against $activeSlave.slaveName's tiny cumhole, since $he has balls, but lacks a penis. This limits the machine to anal stimulation to milk $his balls, and it's raping $his ass forcefully.
<</if>>
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's pussy is being serviced by a drug-ejaculating dildo.
<</if>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dick > 6>>absurd<<elseif $activeSlave.dick > 4>>big<<elseif $activeSlave.dick > 2>>modest<<else>>pathetic<</if>>
<<if canAchieveErection($activeSlave)>>
cock is kept painfully erect by the Fuckdoll suit's systems. It's tightly wrapped in a condom-shaped extension of the suit's protective material, preventing it from feeling any real pleasure.
<<if $activeSlave.scrotum > 0>>
$His ballsack have its own uncomfortably tight pouch in the suit.
<</if>>
<<else>>
soft cock<<if $activeSlave.scrotum > 0>> and balls are<<else>>is<</if>> trapped up against its abdomen, under the Fuckdoll suit's protective material.
<</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
$His front hole, meanwhile, is left completely bare.
<<else>>
front hole is left completely bare by the Fuckdoll suit's protective material.
<</if>>
<<elseif $activeSlave.dick == 0>>
groin is covered by featureless Fuckdoll material; there's nothing of interest there.
<</if>>
<<case "conservative clothing">>
<<if $activeSlave.dick > 6>>
There is an absurd bulge at the crotch of $activeSlave.slaveName's pants.
<<elseif $activeSlave.dick > 3>>
There is a distinct bulge at the crotch of $activeSlave.slaveName's pants.
<<elseif $activeSlave.dick > 1>>
There is a modest bulge at the crotch of $activeSlave.slaveName's pants.
<<else>>
The crotch of $activeSlave.slaveName's pants is perfectly smooth.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.dick > 7>>
There is an absurdly large, tightly hugged bulge running down the leg of $activeSlave.slaveName's spats.<<if $activeSlave.dick > 8>> $His spats are too short to keep $his dick<<if $activeSlave.dick == 9>>head<</if>> from popping out of $his pantleg.<</if>>
<<elseif $activeSlave.dick > 6>>
There is an absurdly large, tightly hugged bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 3>>
There is a tightly hugged bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 1>>
There is a slight, tightly hugged, bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's spats are tight enough to highlight $his embarrassingly small cock.
<<elseif $activeSlave.clit > 3>>
There is a tightly hugged bulge at the crotch of $activeSlave.slaveName's spats that seems to be really distracting when $he moves.
<<elseif $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
There is a pair of tightly hugged bulges in the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.vagina > -1>>
$His tight spats hug $his crotch so closely that $his <<if $activeSlave.vagina == 0>>virgin <</if>>pussy is clearly discernible.
<<else>>
$His tight spats hug $his perfectly smooth crotch.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.dick > 8>>
There is an absurd bulge at the crotch and down the leg of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 4>>
There is a distinct bulge at the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 2>>
There is a modest bulge at the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 0>>
There is a pathetic bump in the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.vagina > -1>>
$His stretch pants are so tight you can see $he isn't wearing underwear right through the fabric.
<<else>>
$His stretch pants are so tight you can see $he isn't wearing underwear right through the fabric, not that $he has much to hide.
<</if>>
<<case "chains">>
<<if $activeSlave.dick > 0>>
$activeSlave.slaveName has chain dangling from around $his waist to end next to $his cock, so that when $he moves, it occasionally strikes $his in the dick.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's chains leave $his featureless groin bare; there's nothing there to restrain.
<<else>>
$activeSlave.slaveName's pussy has a chain running tightly between $his pussylips.
<</if>>
<<case "Western clothing">>
$activeSlave.slaveName's chaps have no crotch, so $his
<<if $activeSlave.dick > 2>>
dick dangles
<<elseif $activeSlave.vagina == -1>>
featureless groin is
<<elseif $activeSlave.dick > 0>>
little dick is
<<else>>
pussy is
<</if>>
bare.
<<case "body oil">>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
Every surface of $activeSlave.slaveName's hermaphroditic genitalia have been carefully
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's dick has been lovingly
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's featureless groin has been lovingly
<<else>>
$activeSlave.slaveName's pussy has been lovingly
<</if>>
oiled.
<<case "a toga">>
<<if $activeSlave.dick > 3>>
Something is tenting the front of $activeSlave.slaveName's toga.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's dick is hidden behind $his toga.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's featureless groin is hidden by $his toga.
<<else>>
$activeSlave.slaveName's pussy is concealed by $his toga.
<</if>>
<<case "a huipil">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dick is long enough that its head dangles down below the front of $his short huipil.
<<elseif $activeSlave.dick > 0>>
huipil occasionally tents in front when $he moves.
<<elseif $activeSlave.vagina == -1>>
huipil barely comes down far enough to cover $his featureless groin.
<<else>>
huipil barely comes down far enough to cover $his pussy.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.bellyPreg >= 5000)>>
$activeSlave.slaveName's huge erection is agonizingly pressed down by $his <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's erection is so big that $he's restrained it by trapping its head under $his bra.<<if $activeSlave.boobs > 800>> Its head peeks out from $his cleavage.<</if>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's silken panties cannot cover $his hermaphroditic genitalia due to the size of $his cock. $He's simply pulled it to one side, leaving $his pussy bare as well.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's silken panties demurely cover $his hermaphroditic genitalia as long as $he doesn't move too much, but $his dick has a way of slipping out and uncovering $his pussy.
<<elseif $activeSlave.dick > 3>>
$activeSlave.slaveName's silken panties cannot cover $his cock. $He's simply pulled it to one side.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's silken panties demurely cover $his dick as long as $he doesn't move too much, but it has a way of slipping out.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's silken panties demurely cover $his featureless groin.
<<else>>
$activeSlave.slaveName's silken panties demurely cover $his pussy.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.dick > 5>>
Something massive can be seen bulging under $his dress.
<<elseif $activeSlave.dick > 2>>
When $he moves, something occasionally tents the front of $his dress.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's dress demurely conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's dress demurely conceals $his pussy.
<</if>>
<<case "a slutty qipao">>
$activeSlave.slaveName's
<<if $activeSlave.bellyPreg >= 5000 || $activeSlave.weight > 95 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly") || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
qipao doesn't even come close to reaching $his crotch.
<<elseif $activeSlave.dick > 3>>
dick is long enough that its head dangles down below the front of $his short qipao.
<<elseif $activeSlave.dick > 0>>
qipao occasionally tents in front when $he moves.
<<elseif $activeSlave.vagina == -1>>
qipao barely comes down far enough to cover $his featureless groin.
<<else>>
qipao barely comes down far enough to cover $his pussy.
<</if>>
<<case "uncomfortable straps">>
$activeSlave.slaveName's strap between $his legs has a steel ring
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
around the base of $his dick, letting it pass through, and a ring over $his pussy.
<<elseif $activeSlave.dick > 0>>
the base of $his dick, letting it pass through.
<<elseif $activeSlave.vagina == -1>>
over the little hole in $his featureless groin.
<<else>>
over $his pussy.
<</if>>
<<case "shibari ropes">>
<<if (!["chastity", "combined chastity"].includes($activeSlave.dickAccessory)) && ($activeSlave.dick > 4) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
$activeSlave.slaveName's ropes bind $his huge cock to the bottom of $his <<if $activeSlave.bellyPreg > 2000>>pregnant<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly.
<<elseif (!["chastity", "combined chastity"].includes($activeSlave.dickAccessory)) && ($activeSlave.dick > 4) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's ropes bind $his huge cock straight up $his abdomen.<<if $activeSlave.boobs > 400>> It's so long that its head rests between $his breasts.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's ropes are woven in a complex pattern to bind all parts of $his complicated genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's ropes include a tight loop around the base of $his dick.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName has a couple of ropes framing $his featureless groin, to draw attention to it.
<<else>>
$activeSlave.slaveName has a rope passing tightly between $his pussylips.
<</if>>
<<case "restrictive latex">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are visible through a special hole in the latex.
<<elseif $activeSlave.dick > 0>>
latex has a hole to leave $his dick bare and vulnerable.
<<elseif $activeSlave.vagina == -1>>
latex has no hole over $his featureless groin.
<<else>>
latex has a hole to leave $his pussy bare and vulnerable.
<</if>>
<<case "attractive lingerie">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $his <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $he's restrained it by trapping its head under $his bra.<<if $activeSlave.boobs > 800>> Its head peeks out from $his cleavage.<</if>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.vagina > -1)>>
lace g-string cannot cover hermaphroditic genitalia due to the size of $his cock. $He's simply pulled it to one side, leaving $his pussy bare as well.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
lace g-string demurely covers $his hermaphroditic genitalia as long as $he doesn't move too much, but $his dick has a way of slipping out and uncovering $his pussy.
<<elseif $activeSlave.dick > 3>>
lace g-string cannot cover $his cock. $He's simply pulled it to one side.
<<elseif $activeSlave.dick > 0>>
lace g-string demurely covers $his dick as long as $he doesn't move too much, but it has a way of slipping out.
<<elseif $activeSlave.vagina == -1>>
lace g-string demurely covers $his featureless groin.
<<else>>
lace g-string demurely covers $his pussy.
<</if>>
<<case "a succubus outfit">>
$activeSlave.slaveName's leather skirt is cut to conceal precisely nothing in front, coming down to just above
<<if $activeSlave.dick > 0>>
the base of $his cock.
<<elseif $activeSlave.vagina == -1>>
$his featureless groin.
<<else>>
$his clit.
<</if>>
<<case "kitty lingerie">>
$activeSlave.slaveName's panties
<<if $activeSlave.dick > 5>>
can't conceal $his giant penis, which is pushed between its fabric cat ears.
<<elseif $activeSlave.dick > 3>>
bulge from the size of $his large penis.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
cover $his dual genitalia.
<<elseif $activeSlave.dick > 0>>
cover $his penis.
<<elseif $activeSlave.vagina == -1>>
cover $his genitalia-free groin.
<<else>>
cover $his pussy.
<</if>>
<<case "a burkini">>
$activeSlave.slaveName's burkini is designed to modestly cover $his
<<if ($activeSlave.dick > 5) && ($activeSlave.vagina > -1)>>
dual genitalia, but the size of the bulge between $his legs shows how well that worked.
<<elseif $activeSlave.dick > 5>>
penis, but the size of the bulge between $his legs shows how well that worked.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
dual genitalia, which it does.
<<elseif $activeSlave.dick > 0>>
penis, which it does.
<<elseif $activeSlave.vagina == -1>>
genitalia-free groin, which it does very easily.
<<else>>
pussy, which it does.
<</if>>
<<case "a monokini">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dick creates a large bulge in the front of $his monokini.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia creates a small bulge in the front of $his monokini.
<<elseif $activeSlave.dick > 0>>
dick creates a small bulge in the front of $his monokini.
<<elseif $activeSlave.vagina == -1>>
monokini bottom has no bulges or ridges at the front or bottom.
<<else>>
pussy creates small ridges in the bottom of $his monokini.
<</if>>
<<case "a cybersuit">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dick creates a large bulge in the front of $his bodysuit.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia creates a small bulge in the front of $his bodysuit.
<<elseif $activeSlave.dick > 0>>
dick creates a small bulge in the front of $his bodysuit.
<<elseif $activeSlave.vagina == -1>>
bodysuit conceals the featurelessness of $his crotch.
<<else>>
pussy creates small soft ridges in the bottom of $his bodysuit.
<</if>>
<<case "a string bikini">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $his <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $he's got it restrained behind $his string bikini top.<<if $activeSlave.boobs > 800>> Its head peeks out from $his cleavage.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
just given up and pushed $his bikini bottom to one side, since the bikini bottom that fits a hermaphrodite has not yet been designed.
<<elseif $activeSlave.dick > 0>>
string bikini bottom is more of a banana hammock, in front.
<<elseif $activeSlave.vagina == -1>>
string bikini conceals the featurelessness of $his groin.
<<else>>
string bikini runs lewdly between $his pussylips.
<</if>>
<<case "a scalemail bikini">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $his <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $he's got it restrained behind $his scalemail bikini top.<<if $activeSlave.boobs > 800>> Its head peeks out from $his cleavage.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
just given up and pushed $his scalemail bottom to one side, since the bikini bottom that fits a hermaphrodite has not yet been designed.
<<elseif $activeSlave.dick > 0>>
scalemail bikini bottom is more of a banana hammock, in front.
<<else>>
scalemail bikini conceals $his groin.
<</if>>
<<case "striped panties">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $his <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is completely unrestrained.<<if $activeSlave.boobs > 800>> Its head peeks out from $his cleavage.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
cock is quite visible under the tight material of $his panties.
<<elseif $activeSlave.dick > 0>>
panties are more of a banana hammock, in front.
<<else>>
panties conceal $his groin.
<</if>>
<<case "clubslut netting">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia require a huge hole in $his netting to keep everything aired out and accessible.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.scrotum > 1)>>
cock has its own hole in $his netting, but $his balls are restrained inside it.
<<elseif ($activeSlave.dick > 0)>>
cock has its own hole in $his netting.
<<elseif $activeSlave.vagina == -1>>
clubslut netting covers $his featureless groin, making it less obvious that there's nothing there.
<<else>>
pussy is left bare by a hole in $his netting.
<</if>>
<<case "a cheerleader outfit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection pins $his skirt against $his <<if $activeSlave.bellyPreg > 2000>>pregnant<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly, revealing $his bare pussy.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $he's trapped it upwards against $his stomach and under $his top.<<if $activeSlave.boobs > 800>> Its head peeks out from $his cleavage.<</if>>
<<elseif $activeSlave.dick > 5>>
cheerleader skirt is not designed for someone with a cock as big as $hers; its lower half sticks out beneath its edge.
<<elseif $activeSlave.dick > 3>>
cheerleader skirt is not designed for someone with a cock as big as $hers; its head is easily visible beneath its edge.
<<elseif $activeSlave.dick > 0>>
cheerleader skirt hides $his dick reasonably well as long as $he stands still.
<<elseif $activeSlave.vagina == -1>>
cheerleader skirt hides $his the featurelessness of $his groin.
<<else>>
cheerleader skirt often flips up to reveal $his bare pussy.
<</if>>
<<case "cutoffs and a t-shirt">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that closing $his jean cutoffs is hopeless. $He's got $his fly unbuttoned and $his dick sticking out proudly.
<<elseif $activeSlave.dick > 5>>
jean cutoffs are pretty brief, and $his huge cock sticks out, trapped against one leg.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
jean cutoffs are pretty brief, but decently cover $his cock and pussy.
<<elseif $activeSlave.dick > 0>>
jean cutoffs are pretty brief, but decently cover $his cock.
<<elseif $activeSlave.vagina == -1>>
jean cutoffs are pretty brief, but decently cover $his featureless groin.
<<else>>
jean cutoffs are pretty brief, but still cover $his pussy decently in front.
<</if>>
<<case "a slave gown">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 6>>
lovely gown cannot hide the fact that something massive is lurking between $his legs.
<<elseif $activeSlave.dick > 3>>
cock tents the front of $his lovely gown.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $his lovely gown.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $his lovely gown.
<<elseif $activeSlave.vagina == -1>>
featureless groin is concealed by $his lovely gown.
<<else>>
pussy is concealed by $his lovely gown.
<</if>>
<<case "a halter top dress">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cock tents the front of $his beautiful halter top dress.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $his beautiful halter top dress.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $his beautiful halter top dress.
<<elseif $activeSlave.vagina == -1>>
featureless groin is concealed by $his halter top dress.
<<else>>
pussy is concealed by $his beautiful halter top dress.
<</if>>
<<case "a ball gown">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cock tents the front of $his fabulous silken ball gown.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $his fabulous silken ball gown.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $his fabulous silken ball gown.
<<elseif $activeSlave.vagina == -1>>
featureless groin is hidden by $his fabulous silken ball gown.
<<else>>
pussy is concealed by $his fabulous silken ball gown.
<</if>>
<<case "slutty business attire">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dickhead dangles down beneath the hem of $his short skirt.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are barely hidden by $his skirt.
<<elseif $activeSlave.dick > 0>>
cock is barely hidden by $his skirt.
<<elseif $activeSlave.vagina == -1>>
featureless groin is barely hidden by $his skirt.
<<else>>
pussy is barely concealed by $his skirt.
<</if>>
<<case "nice business attire">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
conservative skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are decently hidden by $his skirt.
<<elseif $activeSlave.dick > 0>>
conservative skirt gives no hint of the cock behind it.
<<elseif $activeSlave.vagina == -1>>
conservative skirt gives no hint of the perverse featurelessness behind it.
<<else>>
conservative skirt gives no hint of the pussy behind it.
<</if>>
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are a bit crowded by $his tight bodysuit.
<<elseif $activeSlave.dick > 0>>
cock is quite visible under the tight material of $his bodysuit.
<<elseif $activeSlave.vagina == -1>>
comfortable bodysuit fits $his groin well enough to make it clear there's nothing there.
<<else>>
bodysuit forms a perfect cameltoe against $his pussy.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's uniform skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $his skirt.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's uniform skirt gives no hint of the pussy behind it.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's uniform skirt gives no hint of the featureless groin behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's uniform skirt gives no hint of the cock behind it.
<</if>>
<<case "a schutzstaffel uniform">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's uniform trousers bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $his trousers.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's uniform trousers give no hint of the pussy behind it.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's uniform trousers give no hint of the featureless groin behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's uniform trousers give no hint of the cock behind it.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's uniform miniskirt bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $his miniskirt.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's uniform miniskirt gives no hint of the pussy behind it.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's uniform miniskirt gives no hint of the featureless groin behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's uniform miniskirt gives no hint of the cock behind it.
<</if>>
<<case "a red army uniform">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's uniform skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $his skirt.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's uniform skirt gives no hint of the pussy behind it.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's uniform skirt gives no hint of the featureless groin behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's uniform skirt gives no hint of the cock behind it.
<</if>>
<<case "an apron">>
<<if $activeSlave.dick > 4>>
$activeSlave.slaveName's apron has a noticeable bulge in the front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are hidden in the front by $his apron.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's cock is hidden in the front by $his apron.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's pussy is hidden in the front by $his apron.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's featureless groin is hidden in the front by $his apron.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.dick > 4>>
The crotch of $activeSlave.slaveName's teddy has a significant bulge to it.
<<elseif $activeSlave.dick > 0>>
The crotch of $activeSlave.slaveName's teddy bulges slightly.
<<elseif $activeSlave.vagina == -1>>
The crotch of $activeSlave.slaveName's teddy is perfectly, and suspiciously, featureless.
<<else>>
$activeSlave.slaveName's teddy is tight enough to form a distinct cameltoe.
<</if>>
<<case "a kimono">>
<<if $activeSlave.dick > 3>>
Despite the quality tailoring of $activeSlave.slaveName's kimono, it is clear that $he has something between $his legs.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's kimono demurely conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's kimono demurely conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's kimono demurely conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's kimono demurely conceals $his pussy.
<</if>>
<<case "a biyelgee costume">>
<<if $activeSlave.dick > 3>>
Despite the quality tailoring of $activeSlave.slaveName's costume, it is clear that $he has something between $his legs.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's costume demurely conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's costume demurely conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's costume demurely conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's costume demurely conceals $his pussy.
<</if>>
<<case "a dirndl">>
<<if $activeSlave.dick > 3>>
Despite the quality tailoring of $activeSlave.slaveName's dirndl, it is clear that $he has something between $his legs.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's dirndl demurely conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's dirndl demurely conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's dirndl demurely conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's dirndl demurely conceals $his pussy.
<</if>>
<<case "a latex catsuit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
latex encased cock and pussy are just waiting to be exposed through $his crotch zipper.
<<elseif $activeSlave.dick > 0>>
latex encased cock is just waiting to be exposed through $his crotch zipper.
<<elseif $activeSlave.vagina == -1>>
latex covered groin can be exposed with $his crotch zipper, though there's little point.
<<else>>
latex encased pussy is just waiting to be exposed through $his crotch zipper.
<</if>>
<<case "a leotard">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
tight leotard affords no extra room for $his penis, so when $he gets hard, every vein is clearly visible through the material.
<<elseif $activeSlave.dick > 0>>
soft cock is clearly outlined by the tight material of $his leotard.
<<elseif $activeSlave.clit > 1>>
leotard hugs $his pussy, so closely that $his impressive clit is clearly visible.
<<elseif $activeSlave.vagina == -1>>
leotard hugs $his groin, making it obvious that there's nothing there.
<<else>>
leotard hugs $his pussy, forming an inviting cameltoe.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
massive erection is agonizingly pinned to the front of $his <<if $activeSlave.bellyPreg > 2000>>gravid<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly, entirely visible against the straining fabric of $his dress.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
massive erection ascends up $his chest, entirely visible against the straining fabric of $his dress.
<<elseif ($activeSlave.dick > 3) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
erection lies flush against the bottom of $his <<if $activeSlave.bellyPreg > 2000>>gravid<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> stomach, visible under the tight fabric of $his dress.
<<elseif ($activeSlave.dick > 3) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection lies flush against $his stomach, visible under the tight fabric of $his dress.
<<elseif $activeSlave.dick > 5>>
short dress can't possibly conceal $his huge cock; its lower half sticks out below the hemline.
<<elseif $activeSlave.dick > 3>>
short dress can't possibly conceal $his big cock; its head peeks out below the hemline.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
short dress scarcely covers the bulge of $his cock, while leaving a hint of $his bare pussy visible below the hemline.
<<elseif $activeSlave.dick > 0>>
short dress scarcely covers the bulge of $his cock.
<<elseif $activeSlave.vaginalAccessory == "chastity belt">>
short dress leaves a hint of $his polished chastity belt below the hemline.
<<elseif $activeSlave.vaginalAccessory == "anal chastity">>
short dress leaves a hint of $his polished anal chastity belt below the hemline.
<<elseif $activeSlave.vaginalAccessory == "combined chastity">>
short dress leaves a hint of $his polished chastity belt below the hemline.
<<elseif $activeSlave.vagina == -1>>
short dress leaves a hint of $his featureless groin below its hemline.
<<else>>
short dress leaves a hint of $his bare pussy below the hemline.
<</if>>
<<case "a nice maid outfit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are protected by $his functional apron.
<<elseif $activeSlave.dick > 0>>
dick is protected by $his functional apron.
<<elseif $activeSlave.vagina == -1>>
featureless groin is protected by $his functional apron.
<<else>>
pussy is protected by $his functional apron.
<</if>>
<<case "a nice nurse outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's trousers bulge forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $his trousers.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's trousers give no hint of the cock behind it.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's trousers give no hint of the featureless groin behind it.
<<else>>
$activeSlave.slaveName's trousers give no hint of the pussy behind it.
<</if>>
<<case "a schoolgirl outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's dickhead is visible, swinging below the hem of $his skirt.
<<elseif $activeSlave.dick > 0>>
Something is pushing against the front of $activeSlave.slaveName's plaid skirt.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's plaid skirt lifts to show off $his featureless groin.
<<else>>
$activeSlave.slaveName's plaid skirt lifts to show off $his pussy with the slightest provocation.
<</if>>
<<case "a slutty maid outfit">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cockhead dangles down beneath the hem of $his short apron.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are poorly concealed by $his short apron.
<<elseif $activeSlave.dick > 0>>
cock is barely concealed by $his short apron.
<<elseif $activeSlave.vagina == -1>>
featureless groin is barely covered by $his short apron.
<<else>>
pussy is barely covered by $his short apron.
<</if>>
<<case "a slutty nurse outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's skirt is tight enough to reveal the massive outline of $his dick behind it.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's skirt is tight enough to reveal the outline of the hermaphroditic genitalia behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's skirt is tight enough to reveal the outline of $his dick behind it.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's skirt is barely long enough to cover $his pussy.
<</if>>
<<case "a hijab and abaya" "a niqab and abaya">>
<<if $activeSlave.dick > 4>>
When $he moves, something occasionally bulges the front of $his abaya.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's abaya properly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's abaya properly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's abaya properly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's abaya properly conceals $his pussy.
<</if>>
<<case "a klan robe">>
<<if $activeSlave.dick > 4>>
When $he moves, something occasionally bulges the front of $his robe.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's robe properly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's robe properly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's robe properly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's robe properly conceals $his pussy.
<</if>>
<<case "a burqa">>
<<if $activeSlave.dick > 6>>
When $he moves, something occasionally bulges the front of $his burqa.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's burqa properly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's burqa properly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's burqa properly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's burqa properly conceals $his pussy.
<</if>>
<<case "a tube top and thong" "a thong" "a slutty klan robe" "a t-shirt and thong">>
<<if $activeSlave.dick > 6>>
When $he moves, $his thong bulges to the point of breaking.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's thong immodestly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's thong immodestly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's thong immodestly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's thong immodestly conceals $his pussy.
<</if>>
<<case "a button-up shirt and panties" "a sweater and panties" "panties and pasties" "a t-shirt and panties" "a tank-top and panties" "striped underwear" "panties">>
<<if $activeSlave.dick > 6>>
When $he moves, $his panties bulge to the point of breaking.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's panties immodestly conceal $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's panties immodestly conceal $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's panties immodestly conceal $his featureless groin.
<<else>>
$activeSlave.slaveName's panties immodestly conceal $his pussy.
<</if>>
<<case "a bra" "a button-up shirt" "a sweater" "a tank-top" "a tube top" "a striped bra" "an oversized t-shirt" "a t-shirt" "a sports bra">>
<<if $activeSlave.dick > 6>>
$his outfit does nothing to conceal $his swinging cock.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's outfit does nothing to conceal $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's outfit does nothing to conceal $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's outfit does nothing to conceal $his featureless groin.
<<else>>
$activeSlave.slaveName's outfit does nothing to conceal $his pussy.
<</if>>
<<case "a gothic lolita dress">>
<<if $activeSlave.dick > 6>>
When $he moves, something occasionally bulges the front of $his dress.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's dress properly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's dress properly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's dress properly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's dress properly conceals $his pussy.
<</if>>
<<case "a hanbok">>
<<if $activeSlave.dick > 6>>
When $he moves, something occasionally bulges the front of $his hanbok.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hanbok properly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's hanbok properly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's hanbok properly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's hanbok properly conceals $his pussy.
<</if>>
<<case "a police uniform">>
<<if $activeSlave.dick > 6>>
When $he moves, something occasionally bulges the front of $his trousers.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's trousers properly conceal $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's trousers properly conceal $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's trousers properly conceal $his featureless groin.
<<else>>
$activeSlave.slaveName's trousers properly conceal $his pussy.
<</if>>
<<case "a nice pony outfit" "a slutty pony outfit">>
<<if $activeSlave.dick > 6>>
When $he moves, something occasionally bulges the front of $his pony outfit.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's pony outfit immodestly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's pony outfit immodestly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's pony outfit immodestly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's pony outfit immodestly conceals $his pussy.
<</if>>
<<case "a one-piece swimsuit">>
<<if $activeSlave.dick > 6>>
When $he moves, something occasionally bulges the front of $his swimsuit.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's swimsuit properly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's swimsuit properly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's swimsuit properly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's swimsuit properly conceals $his pussy.
<</if>>
<<case "a t-shirt and jeans" "cutoffs" "jeans" "a sweater and cutoffs">>
<<if $activeSlave.dick > 6>>
When $he moves, $his cock nearly flops out of $his jeans.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's jeans properly conceal $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's jeans properly conceal $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's jeans properly conceal $his featureless groin.
<<else>>
$activeSlave.slaveName's jeans properly conceal $his pussy.
<</if>>
<<case "a skimpy loincloth">>
<<if $activeSlave.dick > 6>>
When $he moves, something occasionally bulges the front of $his loincloth.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's loincloth immodestly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's loincloth immodestly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's loincloth immodestly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's loincloth immodestly conceals $his pussy.
<</if>>
<<case "an oversized t-shirt and boyshorts" "boyshorts">>
<<if $activeSlave.dick > 6>>
When $he moves, the bulge in front of $his boy shorts bounces.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's boy shorts barely conceal $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's boy shorts barely conceal $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's boy shorts barely conceal $his featureless groin.
<<else>>
$activeSlave.slaveName's boy shorts barely conceal $his pussy.
<</if>>
<<case "sport shorts and a t-shirt" "sport shorts and a sports bra" "sport shorts">>
<<if $activeSlave.dick > 6>>
When $he moves, the bulge in front of $his shorts bounces.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's shorts partially conceal $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's shorts partially conceal $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's shorts partially conceal $his featureless groin.
<<else>>
$activeSlave.slaveName's shorts partially conceal $his pussy.
<</if>>
<<case "leather pants and pasties" "leather pants" "leather pants and a tube top">>
<<if $activeSlave.dick > 6>>
When $he moves, $his bulge stretches the front of $his leather pants.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's leather pants immodestly conceal $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's leather pants immodestly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's leather pants immodestly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's leather pants immodestly conceals $his pussy.
<</if>>
<<case "a hijab and blouse">>
<<if $activeSlave.dick > 6>>
There is an absurd bulge at the crotch of $activeSlave.slaveName's skirt.
<<elseif $activeSlave.dick > 4>>
There is a distinct bulge at the crotch of $activeSlave.slaveName's skirt.
<<elseif $activeSlave.dick > 2>>
There is a modest bulge at the crotch of $activeSlave.slaveName's skirt.
<<else>>
The crotch of $activeSlave.slaveName's skirt is perfectly smooth.
<</if>>
<<case "a long qipao">>
<<if $activeSlave.dick > 3>>
When $he moves, something occasionally bulges the front of $his qipao.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's qipao properly conceals $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's qipao properly conceals $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's qipao properly conceals $his featureless groin.
<<else>>
$activeSlave.slaveName's qipao properly conceals $his pussy.
<</if>>
<<case "battledress">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's fatigue pants bulge in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's fatigue pants protect $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's fatigue pants protect $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's fatigue pants protect $his featureless groin.
<<else>>
$activeSlave.slaveName's fatigue pants protect $his pussy.
<</if>>
<<case "lederhosen">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's shorts bulge in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's shorts protect $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's shorts protect $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's shorts protect $his featureless groin.
<<else>>
$activeSlave.slaveName's shorts protect $his pussy.
<</if>>
<<case "a mounty outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's slacks bulge in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's slacks protect $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's slacks protect $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's slacks protect $his featureless groin.
<<else>>
$activeSlave.slaveName's slacks protect $his pussy.
<</if>>
<<case "battlearmor">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's crotch bulges in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's armor protects $his hermaphroditic genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's armor protects $his cock.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's armor protects $his featureless groin.
<<else>>
$activeSlave.slaveName's armor protects $his pussy.
<</if>>
<<case "a fallen nuns habit">>
The ludicrously short skirt of $activeSlave.slaveName's habit parts below $his navel, leaving $his
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia
<<elseif $activeSlave.dick > 0>>
cock
<<elseif $activeSlave.vagina == -1>>
featureless groin
<<else>>
pussy
<</if>>
bare.
<<case "a chattel habit">>
The strip of cloth running down $his front
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
splits well above the base of $his dick, allowing $his erection to stand out proudly.
<<elseif ($activeSlave.vagina < 0) || ($activeSlave.vaginalAccessory == "chastity belt")>>
has the new religion's symbol for anal sex embossed on it in gold, implying that this holy sex slave should be approached from the rear.
<<elseif ($activeSlave.vaginalAccessory == "combined chastity")>>
has the new religion's symbol for chastity embossed on it in gold, implying that this holy sex slave should only be used for oral.
<<elseif ($activeSlave.vaginalAccessory == "anal chastity") && canDoVaginal($activeSlave)>>
has the new religion's symbol for anal chastity embossed on it in gold, implying that this holy sex slave should be used for vaginal sex or oral sex only.
<<elseif $activeSlave.vagina == -1>>
has the new religion's stylized for anal sex embossed on it in gold, since this slave's front is quite featureless.
<<else>>
has the new religion's stylized symbol depicting the vagina embossed on it in gold, and can be tucked up to bare $his womanhood.
<</if>>
<<case "a penitent nuns habit">>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $his poor hermaphrodite's genitalia, keeping $his aware that $he is an abomination.
<<elseif $activeSlave.dick > 0>>
$He's wearing a painful metal cilice around the base of $his cock, making $his shift constantly in search of comfort that will not come.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $his poor, featureless groin.
<<else>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $his poor womanhood.
<</if>>
<<case "harem gauze">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are partially obscured by a covering of sheer gauze. $His pussy is barely discernible.
<<elseif $activeSlave.dick > 0>>
cock is partially obscured by a covering of sheer gauze.
<<elseif $activeSlave.vagina == -1>>
featureless groin is partially obscured by a covering of sheer gauze.
<<else>>
pussy is partially obscured by a covering of sheer gauze.
<</if>>
<<default>>
<<if $activeSlave.vagina > -1>>
$activeSlave.slaveName's <<if $activeSlave.dick > 0>>hermaphroditic genitalia are<<else>>pussy is<</if>> bare and available.
<<elseif ($activeSlave.dickAccessory == "chastity") || ($activeSlave.dickAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity")>>
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's
<<switch $activeSlave.dick>>
<<case 10>>
inhuman cock hangs naked.
<<case 9>>
absurd cock hangs naked.
<<case 8>>
titanic<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 7>>
gigantic<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 6>>
huge<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 5>>
imposing<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock swings naked.
<<case 4>>
big<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock dangles naked.
<<case 3>>
<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> cock dangles bare.
<<case 2>>
little<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> dick is bare.
<<case 1>>
tiny<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> dick is bare.
<<default>>
hypertrophied cock hangs naked.
<</switch>>
<<else>>
$activeSlave.slaveName's <<if $activeSlave.balls > 0>>lonely balls are<<else>>featureless groin is<</if>> bare and vulnerable.
<</if>>
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "dickDescription">>
<<if $activeSlave.dick > 0>>
<<switch $activeSlave.dick>>
<<case 10>>
<<if $showDickCMs == 1>>
$His awe-inspiring<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around <<= dickToEitherUnit($activeSlave.dick)>> long,
<<else>>
$He has an awe-inspiring<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a true masterpiece of modern growth hormone treatment,
<<case 9>>
<<if $showDickCMs == 1>>
$His monstrous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around <<= dickToEitherUnit($activeSlave.dick)>> long,
<<else>>
$He has a monstrous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a work of modern pharmacological art,
<<case 8>>
<<if $showDickCMs == 1>>
$His truly imposing<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around <<= dickToEitherUnit($activeSlave.dick)>> long when as hard as it can get,
<<else>>
$He has a truly imposing<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> an obvious product of modern growth hormones,
<<case 7>>
<<if $showDickCMs == 1>>
$His massive<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around <<= dickToEitherUnit($activeSlave.dick)>> long when as hard as it can get,
<<else>>
$He has a massive<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> larger than a dick can grow naturally,
<<case 6>>
<<if $showDickCMs == 1>>$His enormous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around <<= dickToEitherUnit($activeSlave.dick)>> long when<<else>>would be around <<= dickToEitherUnit($activeSlave.dick)>> long if it could become<</if>> erect<<else>>$He has an enormous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, a rival to the world's largest natural dicks,
<<case 5>>
<<if $showDickCMs == 1>>$His huge<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is more than <<= dickToEitherUnit($activeSlave.dick)>> long when<<else>>would be around <<= dickToEitherUnit($activeSlave.dick)>> long if it could become<</if>> erect<<else>>$He has a huge<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, large enough to be sexually inconvenient,
<<case 4>>
<<if $showDickCMs == 1>>$His large<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around <<= dickToEitherUnit($activeSlave.dick)>> long when<<else>>would be around <<= dickToEitherUnit($activeSlave.dick)>> long if it could become<</if>> erect<<else>>$He has a large<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, big enough to be a source of pride on a male,
<<case 3>>
<<if $showDickCMs == 1>>$His average-sized<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around <<= dickToEitherUnit($activeSlave.dick)>> long when<<else>>would be around <<= dickToEitherUnit($activeSlave.dick)>> long if it could become<</if>> erect<<else>>$He has an average-sized<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>,
<<case 2>>
<<if $showDickCMs == 1>>$His small<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around <<= dickToEitherUnit($activeSlave.dick)>> long when<<else>>would be around <<= dickToEitherUnit($activeSlave.dick)>> long if it could become<</if>> erect<<else>>$He has a small<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, little enough to be a source of embarrassment on a male,
<<case 1>>
<<if $showDickCMs == 1>>$His<<if $seeCircumcision == 1>> <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> micropenis <<if canAchieveErection($activeSlave)>>is less than <<= dickToEitherUnit($activeSlave.dick)>> long when<<else>>would be less than <<= dickToEitherUnit($activeSlave.dick)>> long if it could become<</if>> erect<<else>>$He has <<if $seeCircumcision == 1>><<if $activeSlave.foreskin > 0>>an uncut<<else>>a circumcised<</if>><<else>>a<</if>> micropenis<</if>>,
<<default>>
<<if $showDickCMs == 1>>
$His mind-shattering<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around <<= dickToEitherUnit($activeSlave.dick)>> long,
<<else>>
$He has a mind-shattering<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a true masterpiece of modern growth hormone treatment,
<</switch>>
<<if $activeSlave.scrotum == 0>>
<<if $activeSlave.vagina > -1>>
and is right above $his vagina.
<<else>>
and rests above nothing but smooth, sensitive skin until
<<switch $activeSlave.anus>>
<<case 0>>
the tiny crinkle of $his virgin asshole.
<<case 1>>
$his tight little rosebud.
<<case 2>>
the bottom of the vertical slit formed by $his rear pussy.
<<case 3>>
the bottom of the soft slit formed by $his lewd rear pussy.
<<default>>
the edge of $his open anal gape.
<</switch>>
<</if>>
<<else>>
<<switch $activeSlave.balls>>
<<case 10>>
and $he has an inhuman pair of testicles<<if $showDickCMs == 1>>, nearly <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 9>>
and $he has a titanic pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 8>>
and $he has a gigantic pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 7>>
and $he has a monstrous pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 6>>
and $he has an enormous pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 5>>
and $he has a huge pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 4>>
and $he has a big pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 3>>
and $he has an average pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 2>>
and $he has a small pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 1>>
and $his testicles are so small they have retreated up into $his abdomen.
<<case 0>>
<<if ($activeSlave.dick == 2)>>
and $he lacks testicles.
<<elseif ($activeSlave.dick == 1)>>
and $he lacks testicles: $his vestigial dick is functionally a large, soft clit.
<<else>>
but $he lacks testicles.
<</if>>
<<default>>
and $he has a hypertrophied, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>, a true masterpiece of modern growth hormone treatment.
<</switch>>
<<if $activeSlave.fuckdoll == 0 && $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
<<set _scrotalFullness = $activeSlave.scrotum - $activeSlave.balls>>
<<if $activeSlave.balls > 90>>
<<if _scrotalFullness < -1>>
$His poor scrotum is agonizingly overfilled and looks ready to burst. $He must be in constant pain.
<<elseif _scrotalFullness == -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in constant discomfort.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight and size has stretched $his scrotum downward, so that they <<if $activeSlave.amp != 1>>drag along the floor<<else>>hang far from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls >= 20>>
<<if _scrotalFullness < -1>>
$His poor scrotum is agonizingly overfilled and taut. $He must be in constant pain.
<<elseif _scrotalFullness == -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in constant discomfort.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight and size has stretched $his scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>to $his knees<<else>>quite the distance from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 5>>
<<if _scrotalFullness < -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in agony.
<<elseif _scrotalFullness == -1>>
They're held against $his base by a tight scrotum that permits them little movement.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight has stretched $his scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>halfway to $his knees<<else>>some distance from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 3>>
<<if _scrotalFullness < -1>>
They're too big for $his tiny scrotum, which is stretched tight over each ball.
<<elseif _scrotalFullness == -1>>
They're held against $his base by a tight scrotum that permits them little movement.
<<elseif _scrotalFullness == 0>>
$His soft scrotum allows them to rest comfortably <<if $activeSlave.amp != 1>>between $his legs<<else>>beneath $his limbless torso<</if>>.
<<else>>
$He has a loose, dangling scrotum that allows them to swing <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 1>>
<<if _scrotalFullness == -1>>
They're held tightly by a very minimal scrotum that turns them into a soft little bump.
<<elseif _scrotalFullness == 0>>
$His comfortable little scrotum allows them to rest softly.
<<else>>
They're almost lost in $his big soft scrotum, wrinkled for lack of anything to fill it properly.
<</if>>
<<else>>
<<if _scrotalFullness == 0>>
$He has a soft little trace of scrotum.
<<else>>
They've left $his scrotum soft and empty.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.mpreg == 1 && canAchieveErection($activeSlave) && $activeSlave.belly >= 10000 && $activeSlave.prostate > 0>>
$His huge pregnancy puts pressure on $his prostate at all times, leaving $him fully erect and trailing cum.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1) && canAchieveErection($activeSlave)>>
<<if ($activeSlave.dick > 8)>>
$He's soft despite the drugs ejaculated by the dildo up $his asshole, since $his cock is too huge to ever become hard. The soft monstrosity simply exists to gush cum into a catchbasin.
<<elseif ($activeSlave.dick > 6)>>
$He's only half hard despite the drugs ejaculated by the dildo up $his asshole, and $he must feel very faint, since even that requires much of $his blood volume.
<<else>>
The drugs ejaculated by the dildo up $his asshole keep $his almost permanently hard, only letting $his go soft right after ejaculation.
<</if>>
As you watch, the machine detects that $his balls are ready for emptying. It reams $his ass until semen whitens the transparent tubing coming off the head of the receptacle covering $his dick.
<<elseif ($activeSlave.dickAccessory == "chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
<<dickAccessoryDescription>>
<<elseif ($activeSlave.dick > 8)>>
$He's too huge for $his cardiovascular system to create even the beginnings of an erection. $His cock is a soft, sensitive monolith<<if ($activeSlave.dick*6) > $activeSlave.height>> bigger than $his body<<elseif ($activeSlave.dick*6) > ($activeSlave.height/2)>> the size of one of $his legs<<else>> the size of one of $his arms<</if>>,
<<if $activeSlave.amp == 1 && (($activeSlave.dick*6) > $activeSlave.height)>>
or would be if $he had any of those.
<<else>>
hanging with its head <<if ($activeSlave.dick > 9)>>below<<else>>between<</if>> $his knees.
<</if>>
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum drips from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<elseif ($saleDescription == 1 && $gingering == "vasodilator")>>
$He's painfully erect.
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum drips from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<elseif ($activeSlave.balls > 0) && $activeSlave.ballType == "sterile">>
Since $he has been chemically castrated, $his cock is soft.
<<if ($activeSlave.energy > 95)>>
$He's such a nympho that despite this, $his limp member is tipped by a drop of precum.
<</if>>
<<elseif ($activeSlave.balls == 0)>>
Since $he
<<if $activeSlave.genes == "XY">>
has been gelded,
<<else>>
lacks testicles,
<</if>>
$his cock is soft.
<<if ($activeSlave.energy > 95)>>
$He's such a nympho that despite this, $his limp member is tipped by a drop of precum.
<</if>>
<<elseif ($activeSlave.dick > 1) && ($activeSlave.hormoneBalance >= 100)>>
Since $his body is flooded with female hormones, $his cock is soft.
<<if ($activeSlave.devotion > 75)>>
Despite this, $he's so devoted to you that being near you has $his horny. $His limp member is tipped by a drop of precum.
<<elseif ($activeSlave.drugs == "testicle enhancement") || ($activeSlave.drugs == "hyper testicle enhancement")>>
Unfortunately for the poor slave, $he's also on drugs that cause overproduction of cum. Since $his soft dick makes it difficult for $him to ejaculate properly, $he's almost frantic with discomfort, and $his dickhead is dribbling excessive precum.
<</if>>
<<elseif ($activeSlave.dick > 6)>>
$His cock is flirting with the limit of what the human cardiovascular system can bring erect: the best $he can manage is a half-hardness that's too soft to meaningfully fuck anything. If $he could somehow get fully erect, there are few holes $he could safely penetrate, anyway.
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum drips from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<elseif ($activeSlave.dick > 1)>>
<<if ($activeSlave.aphrodisiacs > 0) || $activeSlave.inflationType == "aphrodisiac">>
The aphrodisiacs have $his <<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation >= 2)>>painfully <</if>>hard<<if !canAchieveErection($activeSlave)>>, despite $his usual inability to achieve erection<</if>>.
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum drips from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $he's almost constantly hard.
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum drips from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about submission.
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about pain.
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if canGetPregnant($activeSlave)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about sporting a huge pregnant belly.
<<else>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about getting someone pregnant.
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $he is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $his dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $his dick<</if>>, $he's probably fantasizing about boobs.
<<elseif ($activeSlave.devotion > 50)>>
As a devoted sex slave, $he has no trouble keeping $himself hard for $his <<= WrittenMaster($activeSlave)>>.
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum drips from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<elseif ($activeSlave.devotion > 20)>>
As an obedient sex slave, $he does $his best to keep $himself hard for $his <<= WrittenMaster($activeSlave)>>.
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum drips from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the tip of $his cock; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<elseif ($activeSlave.dick > 1)>>
Judging by the softness of $his dick, $he doesn't find $his situation arousing.
<</if>>
<</if>>
<<if $activeSlave.balls > 0 && $activeSlave.vasectomy == 1>>
$He shoots blanks thanks to $his vasectomy.
<<elseif $activeSlave.balls > 0 && $activeSlave.ballType == "sterile">>
$He no longer produces sperm, so $his ejaculate lacks potency.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.dick >= 15>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His penis so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support it.
<<elseif $activeSlave.muscles > 30>>
$He can barely move $his penis, and usually walks carrying $his it in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to move $his penis, and tries to rest it on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous penis doesn't weigh $him down as much.
<</if>>
<<else>>
$His penis is nearly the same size as $his torso, making $him about half cock.
<</if>>
<<if $activeSlave.dick >= 20>>
<<if $dickAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a cock
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.dick >= 30>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His penis so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support it.
<<elseif $activeSlave.muscles > 30>>
$He can barely to move $his penis, and usually walks carrying it in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to move $his penis, and tries to rest it on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous penis doesn't weigh $him down as much.
<</if>>
<<else>>
$His penis is nearly the same size as $his torso, making $him about half cock.
<</if>>
<<if $activeSlave.dick >= 30>>
<<if $dickAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a cock
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.dick >= 30>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His penis so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support it.
<<elseif $activeSlave.muscles > 30>>
$He can barely to move $his penis, and usually walks carrying it in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to move $his penis, and tries to rest it on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous penis doesn't weigh $him down as much.
<</if>>
<<else>>
$His penis is nearly the same size as $his torso, making $him about half cock.
<</if>>
<<if $activeSlave.dick >= 30>>
<<if $dickAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a cock
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.balls >= 50>>
$His testicles are so big and sensitive that $he can barely move without stopping to let shivers run down $his body. It takes a great deal of control to not release their contents in huge spurts in every direction.
<<elseif $activeSlave.balls >= 37>>
$His perpetual stream of semen-laced precum leaves a mess on the floor wherever $he goes<<if canAchieveErection($activeSlave)>>, along with $his shaft and legs whenever $he is erect<</if>>.
<<elseif $activeSlave.balls >= 25>>
Parts of the constant dribble coming out of the tip of $his dick are now white, a testament to just how much cum $his massive balls produce and how desperate they are for release.
<<elseif $activeSlave.balls >= 10>>
$He produces so much cum that $his dick uncontrollably dribbles precum wherever $he goes, leaving a trail of drops behind $him.
<</if>>
<<if $activeSlave.prostate > 2>>
$His ejaculate has a distinct clearness to it from the sheer amount of prostate fluid produced by $his overstimulated prostate.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.balls >= 25>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$His testicles each dwarf $him, making $him almost entirely testicle.
<<else>>
$His testicles each dwarf $his torso, making $him almost entirely testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.balls >= 50>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$His testicles are each nearly the same size as $him, making $him mostly testicle.
<<else>>
$His testicles are each nearly the same size as $his torso, making a solid portion of $his mass testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.balls > 70>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
Together, $his testicles are nearly the same size as $him, making $him about half testicle.
<<else>>
Together, $his testicles are nearly the same size as $his torso, making $him about half testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.foreskin > 0)>>
<<if ($activeSlave.foreskin - $activeSlave.dick < -1)>>
$His cockhead is much too large for $his foreskin, probably as a result of recent penis growth it hasn't had time to stretch to accommodate yet.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
The bit of erect dickhead visible at the tip of the uncomfortably stretched skin is an angry color from being squeezed so hard.
<<elseif canAchieveErection($activeSlave)>>
$He isn't erect right now, but getting a hardon will probably be very uncomfortable for $him.
<<else>>
Fortunately for $him, $he can't get hard, making this merely uncomfortable for $him.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick < 0)>>
$His foreskin is stretched by $his dickhead, probably as a result of recent penis growth it hasn't had time to get used to yet.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$His erection has stretched the skin there taut.
<<elseif canAchieveErection($activeSlave)>>
$He isn't erect right now, but getting a hardon will probably be a bit uncomfortable for $him.
<<else>>
Fortunately for $him, $he can't get hard, making this state merely odd-looking.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick > 0)>>
$His foreskin seems too large for $his dick, probably as a result of recent penis shrinkage.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$His erection cannot fully retract it, though it's loose enough that this doesn't look uncomfortable.
<<elseif canAchieveErection($activeSlave)>>
$He isn't erect right now, making the tip of $his dick look shriveled.
<<else>>
$He can't get hard, making the tip of $his dick look shriveled.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick > 1)>>
$His foreskin is far too large for $his dick, probably as a result of recent penis shrinkage.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$His erection cannot retract it at all, though it's loose enough that this doesn't look uncomfortable. Orgasming, though, will likely produce a dribbling mess.
<<elseif canAchieveErection($activeSlave)>>
$He isn't erect right now, so the excess skin droops lamely off $his cockhead.
<<else>>
$He can't get hard, so the excess skin droops lamely off $his cockhead.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick < 3)>>
<<if ($activeSlave.balls > 5)>>
$His cock is small enough that it does not hang past the bottom of $his gigantic ballsack when soft.
<</if>>
<<elseif ($activeSlave.dick < 2)>>
<<if ($activeSlave.balls > 4)>>
$His cock is so small that it does not hang past the bottom of $his huge ballsack when soft.
<</if>>
<<elseif ($activeSlave.dick < 1)>>
<<if ($activeSlave.balls > 3)>>
$His cock is so small that it barely protrudes from $his ample ballsack.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.vagina == -1>> /* NULL */
<<if $activeSlave.scrotum == 0>>
$He has <<if $seeDicks > 0>>no penis and <</if>>no vagina, nothing but a tiny hole in the smooth $activeSlave.skin skin <<if $activeSlave.amp != 1>>between $his legs<<else>>at the base of $his hips<</if>>.
<<else>>
$He has <<if $seeDicks > 0>>no penis and <</if>>no vagina, just a tiny hole above
<<switch $activeSlave.balls>>
<<case 6>>
a gigantic, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 5>>
a huge pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 4>>
a big pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 3>>
an average pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 2>>
a small pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 1>>
a soft little trace of scrotum, since $his testicles are so small they have retreated up into $his abdomen.
<<case 0>>
smooth $activeSlave.skin.
<<default>>
a hypertrophied, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>, a true masterpiece of modern growth hormone treatment.
<</switch>>
<<if $activeSlave.fuckdoll == 0 && $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
<<set _scrotalFullness = $activeSlave.scrotum - $activeSlave.balls>>
<<if $activeSlave.balls > 90>>
<<if _scrotalFullness < -1>>
$His poor scrotum is agonizingly overfilled and looks ready to burst. $He must be in constant pain.
<<elseif _scrotalFullness == -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in constant discomfort.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight and size has stretched $his scrotum downward, so that they <<if $activeSlave.amp != 1>>drag along the floor<<else>>hang far from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls >= 20>>
<<if _scrotalFullness < -1>>
$His poor scrotum is agonizingly overfilled and taut. $He must be in constant pain.
<<elseif _scrotalFullness == -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in constant discomfort.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight and size has stretched $his scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>to $his knees<<else>>quite the distance from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 5>>
<<if _scrotalFullness < -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in agony.
<<elseif _scrotalFullness == -1>>
They're held against $his base by a tight scrotum that permits them little movement.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight has stretched $his scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>halfway to $his knees<<else>>some distance from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 3>>
<<if _scrotalFullness < -1>>
They're too big for $his tiny scrotum, which is stretched tight over each ball.
<<elseif _scrotalFullness == -1>>
They're held against $his base by a tight scrotum that permits them little movement.
<<elseif _scrotalFullness == 0>>
$His soft scrotum allows them to rest comfortably <<if $activeSlave.amp != 1>>between $his legs<<else>>beneath $his limbless torso<</if>>.
<<else>>
$He has a loose, dangling scrotum that allows them to swing <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 1>>
<<if _scrotalFullness == -1>>
They're held tightly by a very minimal scrotum that turns them into a soft little bump.
<<elseif _scrotalFullness == 0>>
$His comfortable little scrotum allows them to rest softly.
<<else>>
They're almost lost in $his big soft scrotum, wrinkled for lack of anything to fill it properly.
<</if>>
<<else>>
<<if _scrotalFullness == 0>>
$He has a soft little trace of scrotum.
<<else>>
They've left $his scrotum soft and empty.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.balls >= 25>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$His testicles each dwarf $him, making $him almost entirely testicle.
<<else>>
$His testicles each dwarf $his torso, making $him almost entirely testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.balls >= 50>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$His testicles are each nearly the same size as $him, making $him about mostly testicle.
<<else>>
$His testicles are each nearly the same size as $his torso, making $him about mostly testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.balls > 70>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
Together, $his testicles are nearly the same size as $him, making $him about half testicle.
<<else>>
Together, $his testicles are nearly the same size as $his torso, making $him about half testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum streams from the hole; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the hole; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
The aphrodisiacs have $his so horny that there's a <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little precum beading at<</if>> the hole.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $he's almost always got a <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole.
<<elseif $activeSlave.fetishKnown == 0>>
<<elseif $activeSlave.fetishStrength <= 60>>
<<elseif ($activeSlave.fetish == "buttslut")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish == "cumslut")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish == "humiliation")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish == "submissive")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about submission.
<<elseif ($activeSlave.fetish == "dom")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish == "masochist")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about pain.
<<elseif ($activeSlave.fetish == "sadist")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish == "pregnancy")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about getting someone pregnant.
<<elseif ($activeSlave.fetish == "boobs")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about boobs.
<</if>>
<<if $activeSlave.prostate > 2>>
This hole is normally almost invisible, making it absolutely shocking when $he orgasms and shoots a massive cumshot out of it.
<<elseif $activeSlave.balls != 0>>
This hole is normally almost invisible, making it quite surprising when $he orgasms and shoots cum out of it.
<<elseif $activeSlave.prostate != 0>>
This hole is normally almost invisible, though it does leak some watery ejaculate when $he orgasms.
<</if>>
<<if $activeSlave.balls >= 50>>
$His testicles are so big and sensitive that $he can barely move without stopping to let shivers run down $his body. It takes a great deal of control to not release their contents in huge spurts down $his balls.
<<elseif $activeSlave.balls >= 37>>
$His perpetual stream of semen-laced precum running down $his balls leaves a mess on the floor wherever $he goes.
<<elseif $activeSlave.balls >= 25>>
Parts of the constant dribble coming out of the hole are now white, a testament to just how much cum $his massive balls produce and how desperate they are for release.
<<elseif $activeSlave.balls >= 10>>
$He produces so much cum that $his dick uncontrollably dribbles precum wherever $he goes, leaving a trail of drops behind $him.
<</if>>
<<if $activeSlave.prostate > 2>>
$His ejaculate has a distinct clearness to it from the sheer amount of prostate fluid produced by $his overstimulated prostate.
<</if>>
<<if $activeSlave.balls > 0 && $activeSlave.vasectomy == 1>>
$He shoots blanks thanks to $his vasectomy.
<<elseif $activeSlave.balls > 0 && $activeSlave.ballType == "sterile">>
$He no longer produces sperm, so $his cum lacks potency.
<</if>>
<</if>>
<<elseif $activeSlave.balls > 0>> /* vagina + balls */
<<if $activeSlave.scrotum != 0>>
$He has no penis, just a tiny hole above
<<switch $activeSlave.balls>>
<<case 6>>
a gigantic, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 5>>
a huge pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 4>>
a big pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 3>>
an average pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 2>>
a small pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>.
<<case 1>>
a soft little trace of scrotum, since $his testicles are so small they have retreated up into $his abdomen.
<<case 0>>
smooth $activeSlave.skin.
<<default>>
a hypertrophied, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<= ballsToEitherUnit($activeSlave.balls)>> long<</if>>, a true masterpiece of modern growth hormone treatment.
<</switch>>
<<if $activeSlave.fuckdoll == 0 && $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
<<set _scrotalFullness = $activeSlave.scrotum - $activeSlave.balls>>
<<if $activeSlave.balls > 90>>
<<if _scrotalFullness < -1>>
$His poor scrotum is agonizingly overfilled and looks ready to burst. $He must be in constant pain.
<<elseif _scrotalFullness == -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in constant discomfort.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight and size has stretched $his scrotum downward, so that they <<if $activeSlave.amp != 1>>drag along the floor<<else>>hang far from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls >= 20>>
<<if _scrotalFullness < -1>>
$His poor scrotum is agonizingly overfilled and taut. $He must be in constant pain.
<<elseif _scrotalFullness == -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in constant discomfort.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight and size has stretched $his scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>to $his knees<<else>>quite the distance from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 5>>
<<if _scrotalFullness < -1>>
$His poor scrotum is so overfilled, every little vein is visible. $He must be in agony.
<<elseif _scrotalFullness == -1>>
They're held against $his base by a tight scrotum that permits them little movement.
<<elseif _scrotalFullness == 0>>
$His comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<<else>>
Their weight has stretched $his scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>halfway to $his knees<<else>>some distance from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 3>>
<<if _scrotalFullness < -1>>
They're too big for $his tiny scrotum, which is stretched tight over each ball.
<<elseif _scrotalFullness == -1>>
They're held against $his base by a tight scrotum that permits them little movement.
<<elseif _scrotalFullness == 0>>
$His soft scrotum allows them to rest comfortably <<if $activeSlave.amp != 1>>between $his legs<<else>>beneath $his limbless torso<</if>>.
<<else>>
$He has a loose, dangling scrotum that allows them to swing <<if $activeSlave.amp != 1>>between $his legs<<else>>from $his limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 1>>
<<if _scrotalFullness == -1>>
They're held tightly by a very minimal scrotum that turns them into a soft little bump.
<<elseif _scrotalFullness == 0>>
$His comfortable little scrotum allows them to rest softly.
<<else>>
They're almost lost in $his big soft scrotum, wrinkled for lack of anything to fill it properly.
<</if>>
<<else>>
<<if _scrotalFullness == 0>>
$He has a soft little trace of scrotum.
<<else>>
They've left $his scrotum soft and empty.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.balls >= 25>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$His testicles each dwarf $him, making $him almost entirely testicle.
<<else>>
$His testicles each dwarf $his torso, making $him almost entirely testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.balls >= 50>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$His testicles are each nearly the same size as $him, making $him about mostly testicle.
<<else>>
$His testicles are each nearly the same size as $his torso, making $him about mostly testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.balls > 70>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since $he's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$His balls are so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support them.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks carrying $his testicles in any way $he can.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tries to rest $his huge balls on the ground whenever $he can.
<<else>>
$He cannot get to $his feet unaided, and prefers to remain seated so $his enormous balls don't weigh $him down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
Together, $his testicles are nearly the same size as $him, making $him about half testicle.
<<else>>
Together, $his testicles are nearly the same size as $his torso, making $him about half testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with balls
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.prostate > 2)>>
The area above $his crotch has a slight swell to it from $his prostate implant. A constant dribble of precum streams from the hole and down $his testicles; $his artificially hyperactive prostate keeps $him that way.
<<elseif ($activeSlave.prostate > 1)>>
$He's got a string of precum dangling from the hole and down $his testicles; $his artificially hyperactive prostate keeps $him that way.
<</if>>
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
The aphrodisiacs have $his so horny that there's a <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little precum beading at<</if>> the hole.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $he's almost always got a <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole.
<<elseif $activeSlave.fetishKnown == 0>>
<<elseif $activeSlave.fetishStrength <= 60>>
<<elseif ($activeSlave.fetish == "buttslut")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish == "cumslut")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish == "humiliation")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish == "submissive")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about submission.
<<elseif ($activeSlave.fetish == "dom")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish == "masochist")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about pain.
<<elseif ($activeSlave.fetish == "sadist")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish == "pregnancy")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about getting someone pregnant.
<<elseif ($activeSlave.fetish == "boobs")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $he's probably fantasizing about boobs.
<</if>>
<<if $activeSlave.prostate > 2>>
This hole is normally almost invisible, making it absolutely shocking when $he orgasms and shoots a massive cumshot out of it.
<<elseif $activeSlave.balls != 0>>
This hole is normally almost invisible, making it quite surprising when $he orgasms and shoots cum out of it.
<<elseif $activeSlave.prostate != 0>>
This hole is normally almost invisible, though it does leak some watery ejaculate when $he orgasms.
<</if>>
<<if $activeSlave.balls >= 50>>
$His testicles are so big and sensitive that $he can barely move without stopping to let shivers run down $his body. It takes a great deal of control to not release their contents in huge spurts down $his balls.
<<elseif $activeSlave.balls >= 37>>
$His perpetual stream of semen-laced precum running down $his balls leaves a mess on the floor wherever $he goes.
<<elseif $activeSlave.balls >= 25>>
Parts of the constant dribble coming out of the hole are now white, a testament to just how much cum $his massive balls produce and how desperate they are for release.
<<elseif $activeSlave.balls >= 10>>
$He produces so much cum that $his dick uncontrollably dribbles precum wherever $he goes, leaving a trail of drops behind $him.
<</if>>
<<if $activeSlave.prostate > 2>>
$His ejaculate has a distinct clearness to it from the sheer amount of prostate fluid produced by $his overstimulated prostate.
<</if>>
<<else>>
<<if $activeSlave.prostate > 2>>
The area above $his crotch has a slight swell to it from $his prostate implant.
<</if>>
<</if>>
<</if>> /* CLOSES DETAILED DICK DESCRIPTION */
<<if $activeSlave.prostate == 0>>
<<if ($activeSlave.dick > 0) || ($activeSlave.balls > 0)>>
<<if ($activeSlave.genes == "XY")>>
Though it's not externally apparent, $his prostate has been removed,
<<else>>
$He is lacking a prostate,
<</if>>
giving $his ejaculations less body<<if $activeSlave.anus != 0>> and reducing the stimulation $he feels during anal sex<</if>>.
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<dickTatDescription>>
<<dickPiercingDescription>>
<</if>>
<</if>>
<</widget>>
<<widget "vaginaDescription">>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
$His
<<if $activeSlave.genes == "XX">>
beautifully natural
<<elseif $activeSlave.ovaries == 1>>
finely crafted
<<else>>
artificial
<</if>>
vagina is located beneath the base of $his penis,
<<if $activeSlave.fuckdoll > 0>>
just after the suit's material stops to bare $his front hole.
<<elseif ($activeSlave.scrotum > 3) && ($activeSlave.balls <= $activeSlave.scrotum)>>
though it is almost completely hidden by $his hanging ballsack.
<<elseif ($activeSlave.scrotum > 1) && ($activeSlave.balls > 0)>>
its upper part concealed by $his balls.
<<elseif canAchieveErection($activeSlave)>>
and merges seamlessly into $his shaft.
<<else>>
<<if ($activeSlave.dick > 3)>>
though it is almost completely hidden by $his soft cockmeat.
<<else>>
which acts as a soft little dickclit for it.
<</if>>
<</if>>
<<if $activeSlave.clit == 0>>
The base of $his cock is located where the clitoris would be on a normal woman.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if $activeSlave.vagina == 0>>
$He is a @@.lime;virgin.@@ $His pussy is fresh,
<<elseif $activeSlave.vagina == 1>>
$His pussy is tight and appealing,
<<elseif $activeSlave.vagina == 2>>
$His pussy is reasonably tight,
<<elseif $activeSlave.vagina == 3>>
$His pussy is loose,
<<elseif $activeSlave.vagina == 10>>
$His pussy has been completely ruined from hundreds of births. One could fit their arm into it with minimal effort and $he can barely get off from vaginal sex now. $His pussy is abyssal,
<<elseif $activeSlave.vagina > 3>>
$His pussy is utterly cavernous,
<</if>>
<<if $activeSlave.labia == 0>>
with minimal
<<elseif $activeSlave.labia == 1>>
with big puffy
<<elseif $activeSlave.labia == 2>>
with huge
<<else>>
with huge dangling
<</if>>
<<if ($seeRace == 1)>>
<<if $activeSlave.race == "white">>
pink pussylips.
<<elseif $activeSlave.race == "asian">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "middle eastern">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "latina">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "black">>
dark $activeSlave.race pussylips.
<<else>>
$activeSlave.skin pussylips.
<</if>>
<<else>>
$activeSlave.skin pussylips.
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.vaginaLube == 0)>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
$He produces very little natural wetness, so $he is <<if $activeSlave.fuckdoll == 0>>required to keep $himself<<else>>is kept<</if>> artificially lubricated for anyone who wishes to use $his cunt.
<<else>>
$He produces very little natural wetness.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
In stark contrast, however, $he's been given a functional prostate gland. It's attached to $his urethra, of course, so despite $his dryness, $he squirts <<if $activeSlave.balls > 0>>semen<<else>>fluid<</if>> when $he orgasms.
<<if $activeSlave.prostate > 2>>
With the implant embedded in it, that squirt is more like a blast; $he will soak $himself and anyone near $him.
<</if>>
<</if>>
<</if>>
<<elseif ($activeSlave.vaginaLube < 2)>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyPregSetting > 1)>>
The dildo's ejaculate includes a drug that causes copious, constant vaginal lubrication, allowing it to fuck $him despite its giant size. The excess female fluid drips off $him and into a catchbasin.
<<elseif ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
The aphrodisiacs have them <<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation >= 2)>>sopping <</if>>wet.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $he's almost constantly wet.
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how wet $he is, $he's probably fantasizing about
<<switch $activeSlave.fetish>>
<<case "buttslut">>
being buttfucked.
<<case "cumslut">>
being facefucked.
<<case "humiliation">>
being humiliated.
<<case "submissive">>
submission.
<<case "dom">>
dominating someone.
<<case "sadist">>
hurting someone.
<<case "masochist">>
pain.
<<case "pregnancy">>
getting pregnant.
<<case "boobs">>
boobs.
<<default>>
getting fucked.
<</switch>>
<<elseif ($activeSlave.devotion > 50)>>
As a devoted sex slave, $he has no trouble keeping $himself wet for $his <<= WrittenMaster($activeSlave)>>.
<<elseif ($activeSlave.devotion > 20)>>
As an obedient sex slave, $he does $his best to keep $himself wet for $his <<= WrittenMaster($activeSlave)>>.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
Bizarrely, $he's been given a functional prostate gland. It's attached to $his urethra, of course, <<if $activeSlave.balls > 0>>which in combination with $his testicles make $his squirt copious amounts of fluids and semen with each orgasm<<else>>so $he squirts copiously when $he orgasms<</if>>.
<<if $activeSlave.prostate > 2>>
With the implant embedded in it; that gush is more like a flood. Changes of clothes are a must with $him, as $he can and will soak both you, $himself and what $he is getting fucked over.
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyPregSetting > 1)>>
The dildo's ejaculate includes a drug that encourages vaginal lubrication, which is having a drastic effect on $him, since $he's already very gifted in that regard. The dildo makes a wet noise every time it thrusts into $him, and femcum streams into a catchbasin beneath $him. The smell of pussy is overwhelming.
<<elseif ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac")>>
The combination of the aphrodisiacs and $his natural tendency to produce a lot of female lubricant is having a drastic effect. $His cunt is absolutely beribboned with femcum, and $he smells strongly of wet, clean pussy.
<<elseif ($activeSlave.energy > 95)>>
$He has a naturally wet cunt, and in combination with $his nymphomania, it's soaking. $He smells of good clean female arousal.
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
$His naturally wet cunt is almost dripping female lubricant, and $he smells of good clean female arousal. $He's probably fantasizing about
<<switch $activeSlave.fetish>>
<<case "buttslut">>
being buttfucked.
<<case "cumslut">>
being facefucked.
<<case "humiliation">>
being humiliated.
<<case "submissive">>
submission.
<<case "dom">>
dominating someone.
<<case "sadist">>
hurting someone.
<<case "masochist">>
pain.
<<case "pregnancy">>
<<if $activeSlave.pregKnown == 1>>
growing rounder.
<<else>>
getting pregnant.
<</if>>
<<case "boobs">>
boobs.
<<default>>
getting fucked.
<</switch>>
<<elseif ($activeSlave.devotion > 50)>>
$His cunt is almost always soaking wet, but being near you has $his almost dripping.
<<elseif ($activeSlave.devotion > 20)>>
$His cunt is almost always soaking wet, and being near you isn't affecting that.
<<else>>
$His cunt is almost always soaking wet, regardless of $his feelings.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
Bizarrely, $he's been given a functional prostate gland. It's attached to $his urethra, of course, <<if $activeSlave.balls > 0>>which in combination with $his testicles make $his squirt unreasonable volume of fluids and semen with each orgasm<<else>>meaning that when $he orgasms, $he squirts an unreasonable volume of fluid<</if>>.
<<if $activeSlave.prostate > 2>>
With the implant embedded in it; that gush is insane. Everything around $him is at risk of being splashed. Changes of clothes are a must with $him, as are supplies to mop up afterwards.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<vaginalAccessoryDescription>>
<</if>>
<<if $activeSlave.dick == 0 && $activeSlave.balls == 0 && $activeSlave.vagina < 0 && $arcologies[0].FSRestart > 60>>
Society looks fondly on $his complete inability to reproduce.
<</if>>
<<if ($activeSlave.physicalAge < 11)>>
$He is too young to have pubic hair.
<<elseif ($activeSlave.pubicHStyle == "hairless")>>
$He's naturally smooth and hairless.
<<elseif ($activeSlave.pubicHStyle == "bald")>>
$He is no longer able to grow pubic hair leaving $him hairless and smooth.
<<elseif ($activeSlave.pubicHStyle == "waxed")>>
<<if $activeSlave.fuckdoll > 0>>
$His pubic hair has been removed to prevent chafing.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$His pubic hair has been removed to prevent chafing.
<<else>>
$He's waxed and smooth.
<</if>>
<<elseif ($activeSlave.physicalAge < 12)>>
$He has a few wisps of pubic hair.
<<elseif ($activeSlave.physicalAge < 13)>>
Because of $his young age $he has barely any pubic hair.
<<elseif ($activeSlave.pubicHStyle == "in a strip")>>
$His $activeSlave.pubicHColor pubic hair is waxed into a narrow strip above $his <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "neat")>>
$His $activeSlave.pubicHColor pubic hair is waxed into a neat patch above $his <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "bushy in the front and neat in the rear")>>
$His $activeSlave.pubicHColor pubic hair forms a natural bush above $his <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "bushy")>>
$His $activeSlave.pubicHColor pubic hair forms a natural bush above $his <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "very bushy")>>
$His $activeSlave.pubicHColor pubic hair forms a dense bush above $his <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>> that trails up to $his navel.
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.brand != 0)>>
<<if ($activeSlave.brandLocation == "pubic mound")>>
<<brandDescription>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick == 0)>>
<<if ($activeSlave.clit > 0)>>
<<if ($activeSlave.foreskin == 0)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is quite large and visibly hard.
<<else>>
$His clit is quite large.
<</if>>
$His lack of hood makes it even more prominent.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is huge and visibly erect.
<<else>>
$His clit is huge.
<</if>>
Lack of hood combined with its size means $he can't wear any clothes without being constantly stimulated.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$His clit is enormous, almost a pseudophallus.
<</if>>
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$His clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$His clit has reached the size of an average penis.
<</if>>
<<else>>
<<if ($activeSlave.devotion > 50)>>
$His clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$His clit is massive, having reached the size of a large penis.
<</if>>
<</if>>
<<elseif ($activeSlave.foreskin == 1)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is quite large and visibly hard.
<<else>>
$His clit is quite large.
<</if>>
$His clitoral hood is stretched thin trying to cover it.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is huge and visibly erect.
<<else>>
$His clit is huge.
<</if>>
$His small hood is no longer able to cover it completely and large part of $his clitoris is always exposed.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$His clit is enormous, almost a pseudophallus.
<</if>>
$His hood can no longer contain it and has slid back causing $his clitoris to be always exposed.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$His clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$His clit has reached the size of an average penis.
<</if>>
$His hood can no longer contain it and has slid back causing $his clitoris to be always exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$His clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$His clit is massive, having reached the size of a large penis.
<</if>>
$His hood can no longer contain it and has slid back causing $his clitoris to be always exposed.
<</if>>
<<elseif ($activeSlave.foreskin == 2)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is quite large and visibly hard.
<<else>>
$His clit is quite large.
<</if>>
It is completely covered by its hood.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is huge and visibly erect.
<<else>>
$His clit is huge.
<</if>>
Its hood is stretched thin trying to cover it.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$His clit is enormous, almost a pseudophallus.
<</if>>
It's large enough that the hood can cover only half of it.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$His clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$His clit has reached the size of an average penis.
<</if>>
$His hood can no longer contain it and has slid back causing $his clitoris to be always exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$His clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$His clit is massive, having reached the size of a large penis.
<</if>>
$His hood can no longer contain it and has slid back causing $his clitoris to be always exposed.
<</if>>
<<elseif ($activeSlave.foreskin == 3)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is quite large and visibly hard.
<<else>>
$His clit is quite large.
<</if>>
The hood covering it is quite large making stimulation difficult.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is huge and visibly erect.
<<else>>
$His clit is huge.
<</if>>
$His large hood completely covers it.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$His clit is enormous, almost a pseudophallus.
<</if>>
$His large hood covers all but the tip of $his clit even when aroused.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$His clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$His clit has reached the size of an average penis.
<</if>>
Even $his large hood can't cover it, leaving over half of the clit exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$His clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$His clit is massive, having reached the size of a large penis.
<</if>>
$His hood can no longer contain it and has slid back causing $his clitoris to be always exposed.
<</if>>
<<else>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is quite large and visibly hard.
<<else>>
$His clit is quite large.
<</if>>
$His large thick hood covering it makes any stimulation difficult.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is huge and visibly erect.
<<else>>
$His clit is huge.
<</if>>
$His large thick hood covering it makes any stimulation difficult.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$His clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$His clit is enormous, almost a pseudophallus.
<</if>>
Matching its size is the thick hood covering it.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$His clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$His clit has reached the size of an average penis.
<</if>>
$His large hood covering over half of it adds to its penis-like appearance.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$His clit is massive, having reached the size of a large penis. It is semi-erect, since lack of erectile tissues means it can never reach full erection.
<<else>>
$His clit is massive, having reached the size of a large penis.
<</if>>
Not even its large hood can contain it, leaving over half of it exposed.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<vaginaPiercingDescription>>
<<clitPiercingDescription>>
<<if $activeSlave.fuckdoll == 0>>
<<vaginaTatDescription>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.releaseRules == "permissive") || $activeSlave.releaseRules == "masturbation">>
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
<<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation > 1)>>
<<if ($activeSlave.dick != 0) && ($activeSlave.hormoneBalance >= 100) && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the hormones that keep $him flaccid have $him in a state of extreme sexual frustration; $he's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously humping $his ass against whatever's next to $him for anal stimulation and<</if>>humping $his dick against whatever $he can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls > 0) && $activeSlave.ballType == "sterile" && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the chemical castration that keeps $him flaccid have $him in a state of extreme sexual frustration; $he's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously humping $his ass against whatever's next to $him for anal stimulation and <</if>>humping $his limp dick against whatever $he can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0) && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the lack of balls that keeps $him flaccid have $him in a state of extreme sexual frustration; $he's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously humping $his ass against whatever's next to $him for anal stimulation and <</if>>humping $his limp dick against whatever $he can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.hormoneBalance >= 100)>>
The extreme dose of aphrodisiacs combined with the hormones that keep $him flaccid have $him in a state of extreme sexual frustration; $he's rubbing $his limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $his ass against whatever's next to $him for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0)>>
The extreme dose of aphrodisiacs combined with the lack of balls that keeps $him flaccid have $him in a state of extreme sexual frustration; $he's rubbing $his limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $his ass against whatever's next to $him for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && !canAchieveErection($activeSlave)>>
The extreme dose of aphrodisiacs combined with $his inability to become erect have $him in a state of extreme sexual frustration; $he's rubbing $his limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $his ass against whatever's next to $him for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0)>>
The extreme dose of aphrodisiacs has $his cock painfully erect and precum drips from its head.
<</if>>
<<else>>
<<if ($activeSlave.dick != 0) && ($activeSlave.hormoneBalance >= 100) && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the hormones that keep $him flaccid have $him sexually frustrated; $he's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously rubbing $his ass against whatever's next to $him, and <</if>>humping $his dick against whatever $he can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls > 0) && $activeSlave.ballType == "sterile" && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the chemical castration that keeps $him flaccid have $him sexually frustrated; $he's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously rubbing $his ass against whatever's next to $him, and <</if>>humping $his dick against whatever $he can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0) && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the lack of balls that keeps $him flaccid have $him sexually frustrated; $he's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously rubbing $his ass against whatever's next to $him, and <</if>>humping $his dick against whatever $he can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.hormoneBalance >= 100)>>
The aphrodisiacs combined with the hormones that keep $him flaccid have $him sexually frustrated; $he's touching $his limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously rubbing $his ass against whatever's next to $him<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0)>>
The aphrodisiacs combined with the lack of balls that keeps $him flaccid have $him sexually frustrated; $he's touching $his limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously rubbing $his ass against whatever's next to $him<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $His efforts force $his distended middle to jiggle around, stirring up the aphrodisiacs contained in $his gut and strengthening their effects even more.<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.vagina > 0>>
$His front hole
<<if $activeSlave.fuckdoll <= 45>>
is mostly useful when $he's restrained for rape.
<<else>>
will massage <<if $PC.dick == 1>>cocks<<else>>anything<</if>> placed inside it on command.
<<if $activeSlave.fuckdoll <= 85>>
$He is even capable of riding <<if $PC.dick == 1>>dick<<else>>a strap-on<</if>>.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.vagina == -1>>
<<if $seeDicks >= 100>><<elseif $activeSlave.anus == 0>><<else>>Since $he lacks a vagina, $he takes it up <<if $seeRace == 1>>$his $activeSlave.race<<else>>the<</if>> ass instead.<</if>>
<<elseif $activeSlave.vaginalSkill >= 100>>$He is a @@.aquamarine;vanilla sex master@@.
<<elseif $activeSlave.vaginalSkill > 60>>$He is a @@.aquamarine;vanilla sex expert@@.
<<elseif $activeSlave.vaginalSkill > 30>>$He is @@.aquamarine;skilled at vanilla sex@@.
<<elseif $activeSlave.vaginalSkill > 10>>$He has @@.aquamarine;basic knowledge about vanilla sex@@.
<<else>>$He is unskilled at vaginal sex.
<</if>>
<</if>>
<</widget>>
<<widget "eyeDescription">>
<<if $activeSlave.eyes == -2>>
<<if $activeSlave.eyeColor != "empty">>
$His eyes are dull and unfocused,
<<else>>
$His gaze is empty,
<</if>>
<<if ($activeSlave.intelligence > 95)>>
but $his facial expressions reveal $he is incisive, quick, cunning;
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= 130)>>
with $his education, $he is so far @@.deepskyblue;beyond brilliant@@ that $he is nearly peerless.
<<elseif $activeSlave.intelligenceImplant >= 15>>
$he is both @@.deepskyblue;brilliant@@ and <<if $activeSlave.intelligenceImplant >= 30>>well <</if>>educated.
<<else>>
$he is so @@.deepskyblue;brilliant@@ that $his <<if $activeSlave.intelligenceImplant > 0>>meager<<else>>lack of<</if>> education is unimportant.
<</if>>
<<elseif ($activeSlave.intelligence > 50)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant > 95)>>
but $his facial expressions reveal $he is incisive, quick, cunning; with $his education, $he is can be considered @@.deepskyblue;brilliant.@@
<<elseif $activeSlave.intelligenceImplant >= 15>>
but $his face is alive with intelligence; $he is both @@.deepskyblue;highly intelligent@@ and <<if $activeSlave.intelligenceImplant >= 30>>well <</if>>educated.
<<else>>
but $his face is alive with intelligence; $he is so @@.deepskyblue;highly intelligent@@ that $his <<if $activeSlave.intelligenceImplant > 0>>meager<<else>>lack of<</if>> education is unimportant.
<</if>>
<<elseif ($activeSlave.intelligence > 15)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant > 50)>>
but $his face is alive with intelligence; with $his education, $he can be considered @@.deepskyblue;highly intelligent.@@
<<elseif $activeSlave.intelligenceImplant >= 15>>
but $his facial expressions reveal $his cleverness; $he is of @@.deepskyblue;above average intelligence@@ and <<if $activeSlave.intelligenceImplant >= 30>>well <</if>>educated.
<<else>>
but $his facial expressions reveal $his cleverness; $he is of @@.deepskyblue;above average intelligence@@ despite being undereducated.
<</if>>
<<elseif ($activeSlave.intelligence >= -15)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant > 15)>>
but $his facial expressions reveal $his cleverness; with $his education, $he can be considered of @@.deepskyblue;above average intelligence.@@
<<elseif $activeSlave.intelligenceImplant >= 15>>
but $his facial expressions reveal $his alertness; $he is of average intelligence due to being <<if $activeSlave.intelligenceImplant >= 30>>well <</if>>educated.
<<else>>
but $his facial expressions reveal $his alertness; $he is of average intelligence and is undereducated.
<</if>>
<<elseif ($activeSlave.intelligence >= -50)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= -15)>>
but $his facial expressions reveal $his alertness; with $his education, $he can be considered of average intelligence.
<<elseif $activeSlave.intelligenceImplant >= -15>>
but $his facial expressions reveal $he is rather dim; $he is of @@.orangered;below average intelligence@@ despite having been <<if $activeSlave.intelligenceImplant >= 30>>thoroughly <</if>>educated.
<<else>>
but $his facial expressions reveal $he is rather dim; $he is of @@.orangered;below average intelligence@@ and is poorly educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -95)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= -50)>>
but $his facial expressions reveal $he is rather dim; even with $his education, $he can only be considered of @@.orangered;below average intelligence.@@
<<elseif $activeSlave.intelligenceImplant >= 15>>
but $his facial expressions reveal $he is as dull as $his eyes; $he is @@.orangered;quite stupid@@ despite having <<if $activeSlave.intelligenceImplant >= 30>>an advanced<<else>>some<</if>> education.
<<else>>
but $his facial expressions reveal $he is as dull as $his eyes; $he is @@.orangered;quite stupid@@ and ignorant.
<</if>>
<<else>>
though you doubt it would be much different if $he could see;
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= -95)>>
even with $his education, $he is still @@.orangered;really stupid.@@
<<elseif $activeSlave.intelligenceImplant > 0>>
$he is @@.orangered;a moron@@, yet somehow still remembers the basics of an education.
<<else>>
$he is @@.orangered;a moron@@, and ignorant to boot.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.intelligence > 95)>>
$His $activeSlave.eyeColor-eyed gaze is incisive, quick, cunning;
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= 130)>>
with $his education, $he is so far @@.deepskyblue;beyond brilliant@@ that $he is nearly peerless.
<<elseif $activeSlave.intelligenceImplant >= 15>>
$he is both @@.deepskyblue;brilliant@@ and <<if $activeSlave.intelligenceImplant >= 30>>well <</if>>educated.
<<else>>
$he is so @@.deepskyblue;brilliant@@ that $his <<if $activeSlave.intelligenceImplant > 0>>meager<<else>>lack of<</if>> education is unimportant.
<</if>>
<<elseif ($activeSlave.intelligence > 50)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant > 95)>>
$His $activeSlave.eyeColor-eyed gaze is incisive, quick, cunning; with $his education, $he is can be considered @@.deepskyblue;brilliant.@@
<<elseif $activeSlave.intelligenceImplant >= 15>>
$His $activeSlave.eyeColor eyes are alive with intelligence; $he is both @@.deepskyblue;highly intelligent@@ and <<if $activeSlave.intelligenceImplant >= 30>>well <</if>>educated.
<<else>>
$His $activeSlave.eyeColor eyes are alive with intelligence; $he is so @@.deepskyblue;highly intelligent@@ that $his <<if $activeSlave.intelligenceImplant > 0>>meager<<else>>lack of<</if>> education is unimportant.
<</if>>
<<elseif ($activeSlave.intelligence > 15)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant > 50)>>
$His $activeSlave.eyeColor eyes are alive with intelligence; with $his education, $he can be considered @@.deepskyblue;highly intelligent.@@
<<elseif $activeSlave.intelligenceImplant >= 15>>
$His $activeSlave.eyeColor eyes are clever; $he is of @@.deepskyblue;above average intelligence@@ and <<if $activeSlave.intelligenceImplant >= 30>>well <</if>>educated.
<<else>>
$His $activeSlave.eyeColor eyes are clever; $he is of @@.deepskyblue;above average intelligence@@ despite being undereducated.
<</if>>
<<elseif ($activeSlave.intelligence >= -15)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant > 15)>>
$His $activeSlave.eyeColor eyes are clever; with $his education, $he can be considered of @@.deepskyblue;above average intelligence.@@
<<elseif $activeSlave.intelligenceImplant >= 15>>
$His $activeSlave.eyeColor eyes are alert; $he is of average intelligence due to being <<if $activeSlave.intelligenceImplant >= 30>>well <</if>>educated.
<<else>>
$His $activeSlave.eyeColor eyes are alert; $he is of average intelligence and is undereducated.
<</if>>
<<elseif ($activeSlave.intelligence >= -50)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= -15)>>
$His $activeSlave.eyeColor eyes are alert; with $his education, $he can be considered of average intelligence.
<<elseif $activeSlave.intelligenceImplant >= -15>>
$His $activeSlave.eyeColor eyes are dim; $he is of @@.orangered;below average intelligence@@ despite having been <<if $activeSlave.intelligenceImplant >= 30>>thoroughly <</if>>educated.
<<else>>
$His $activeSlave.eyeColor eyes are dim; $he is of @@.orangered;below average intelligence@@ and is poorly educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -95)>>
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= -50)>>
$His $activeSlave.eyeColor eyes are dim; even with $his education, $he can only be considered of @@.orangered;below average intelligence.@@
<<elseif $activeSlave.intelligenceImplant >= 15>>
$His $activeSlave.eyeColor eyes are dull; $he is @@.orangered;quite stupid@@ despite having <<if $activeSlave.intelligenceImplant >= 30>>an advanced<<else>>some<</if>> education.
<<else>>
$His $activeSlave.eyeColor eyes are dull; $he is @@.orangered;quite stupid@@ and ignorant.
<</if>>
<<else>>
$His $activeSlave.eyeColor-eyed gaze betrays near-total insensibility;
<<if ($activeSlave.intelligence+$activeSlave.intelligenceImplant >= -95)>>
even with $his education, $he is still @@.orangered;really stupid.@@
<<elseif $activeSlave.intelligenceImplant > 0>>
$he is @@.orangered;a moron@@, yet somehow still remembers the basics of an education.
<<else>>
$he is @@.orangered;a moron@@, and ignorant to boot.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "earDescription">>
/* ear shape description here */
<<if $activeSlave.hears < 0>>
<<if $activeSlave.hears == -1>>
$His hearing is noticeably impaired,
<<elseif $activeSlave.hears < -1>>
$He is completely deaf,
<</if>>
but this isn't obvious just by looking at $his ears.
<</if>>
<</widget>>
<<widget "faceDescription">>
$His
@@.pink;face is
<<switch $activeSlave.faceShape>>
<<case "masculine">>
<<if $activeSlave.face < -95>>
so ugly and masculine that $his designation as a slave girl is a mockery.
<<elseif $activeSlave.face < -40>>
ugly and masculine, making $him a poor slave girl by appearance.
<<elseif $activeSlave.face < -10>>
unattractively masculine.
<<elseif ($activeSlave.face <= 10)>>
masculine, but not entirely unappealing.
<<elseif ($activeSlave.face <= 40)>>
attractively masculine.
<<elseif ($activeSlave.face <= 95)>>
quite handsome in a masculine way.
<<else>>
the height of masculine handsomeness.
<</if>>
<<case "androgynous">>
<<if $activeSlave.face < -95>>
disturbingly androgynous and terribly ugly.
<<elseif $activeSlave.face < -40>>
ugly and androgynous; $he has neither masculine nor feminine appeal.
<<elseif $activeSlave.face < -10>>
strangely androgynous, and rather unattractive.
<<elseif ($activeSlave.face <= 10)>>
strangely androgynous.
<<elseif ($activeSlave.face <= 40)>>
androgynous, and attractive enough that this ambiguity is interesting.
<<elseif ($activeSlave.face <= 95)>>
gorgeously androgynous in a complex way that captures the eye.
<<else>>
so gorgeously androgynous that $he tends to induce sexual confusion.
<</if>>
<<case "cute">>
<<if $activeSlave.face < -95>>
very ugly, yet somehow cute; $he's so unattractive that $he inspires pity.
<<elseif $activeSlave.face < -40>>
ugly, but cute, with a pitiable appeal.
<<elseif $activeSlave.face < -10>>
not attractive, but is appealingly cute.
<<elseif ($activeSlave.face <= 10)>>
merely average, but is appealingly cute.
<<elseif ($activeSlave.face <= 40)>>
both attractive and appealingly cute.
<<elseif ($activeSlave.face <= 95)>>
beautiful, yet somehow also approachably cute.
<<else>>
an impossibly perfect combination of beauty and girl-next-door cuteness.
<</if>>
<<case "sensual">>
<<if $activeSlave.face < -95>>
very ugly, yet naturally slutty, promising a decent fuck despite its appearance.
<<elseif $activeSlave.face < -40>>
ugly, but also slutty, promising a good fuck despite its appearance.
<<elseif $activeSlave.face < -10>>
not attractive, but it has a certain sensual appeal.
<<elseif ($activeSlave.face <= 10)>>
merely average, but undeniably sensual.
<<elseif ($activeSlave.face <= 40)>>
both attractive and naturally sultry.
<<elseif ($activeSlave.face <= 95)>>
both beautiful and sultry, bringing sex to mind naturally.
<<else>>
very beautiful in a consummately sexual way.
<</if>>
<<case "exotic">>
<<if $activeSlave.face < -95>>
very ugly and unusual, a real tragedy in flesh.
<<elseif $activeSlave.face < -40>>
ugly and unusual, a real misfortune.
<<elseif $activeSlave.face < -10>>
unattractive, and distinctive in its unattractiveness.
<<elseif ($activeSlave.face <= 10)>>
quite average, but not uninteresting.
<<elseif ($activeSlave.face <= 40)>>
attractive in an exotic and interesting way.
<<elseif ($activeSlave.face <= 95)>>
exotic and beautiful, capable of catching the eye and keeping its gaze.
<<else>>
very beautiful and exotic, almost to the point of alien fascination.
<</if>>
<<default>>
<<if $activeSlave.face < -95>>
very ugly.
<<elseif $activeSlave.face < -40>>
quite ugly.
<<elseif $activeSlave.face < -10>>
unattractive.
<<elseif ($activeSlave.face <= 10)>>
average and conventionally feminine.
<<elseif ($activeSlave.face <= 40)>>
conventionally attractive.
<<elseif ($activeSlave.face <= 95)>>
conventionally beautiful.
<<else>>
the height of conventional feminine beauty.
<</if>>
<</switch>>@@
<<if $activeSlave.weight > 190>>
$His face is quite fat with ample excess chins.
<<elseif $activeSlave.weight > 160>>
$His face is round and plump with a trio of extra chins.
<<elseif $activeSlave.weight > 130>>
$His face is chubby with an obvious second chin.
<<elseif $activeSlave.weight > 97>>
$His face is soft with barely a second chin.
<</if>>
<<if $activeSlave.fuckdoll > 0>>
However,
<<if $activeSlave.face < -1>>
it's hard to see this past the suit, since its face is padded to make $him seem less ugly.
<<elseif $activeSlave.face < 1>>
it's hard to see this past the suit, since its face is shaped to make $him seem prettier.
<<else>>
the suit obscures all but the shape of $him pretty face.
<</if>>
<<else>>
<<if $activeSlave.markings == "beauty mark">>
<<if $activeSlave.face < -95>>
It bears a severely disfiguring, discolored mark.
<<elseif $activeSlave.face < -40>>
It bears a couple of unsightly moles.
<<elseif $activeSlave.face < -10>>
It bears an ugly mole.
<<elseif ($activeSlave.face <= 10)>>
$He has a distinctive beauty mark.
<<elseif ($activeSlave.face <= 40)>>
$He has a nice beauty mark.
<<elseif ($activeSlave.face <= 95)>>
$He has a beauty mark that adds to $his distinctiveness.
<<else>>
$He has a beauty mark that makes $him really memorable.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.faceImplant > 5>>
$He's
<<if $activeSlave.faceImplant > 95>>
had so much cosmetic surgery that $his face is located at the bottom of the uncanny valley<<if $activeSlave.face < -10>>in addition to its ugliness<<elseif $activeSlave.face <= 10>>the only thing really distinctive about it<<else>>its attractiveness notwithstanding<</if>>.
<<elseif $activeSlave.faceImplant > 60>>
obviously gotten a lot of facial cosmetic surgery.
<<elseif $activeSlave.faceImplant > 30>>
noticeably received facial cosmetic surgery.
<<else>>
had some facial cosmetic surgery, though it's subtle.
<<if $PC.medicine >= 100>>Someone without your knowledge might miss it entirely.<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $activeSlave.faceImplant > 30>>
This is considered extremely tragic by a society that values bodily purity.
<<else>>
Since society values bodily purity, even this subtlety affects $his attractiveness when it's noticed.
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.faceImplant > 30>>
Your transformationist society doesn't think this <<if $activeSlave.face >= -10>>reduces $his attractiveness<<else>>makes $him uglier<</if>>.
<</if>>
<<else>>
<<if $activeSlave.faceImplant > 30>>
The effect is enough to reduce $his attractiveness.
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if $activeSlave.fuckdoll == 0>>
<<makeupDescription>>
<<lipsTatDescription>>
<</if>>
<</if>>
<</widget>>
<<widget "mouthDescription">>
$He has
<<if $activeSlave.lips <= 10>>
thin, unattractive lips.
<<elseif $activeSlave.lips <= 20>>
normal lips.
<<elseif $activeSlave.lips <= 40>>
full, attractive lips.
<<elseif $activeSlave.lips <= 70>>
plump, beestung lips.
<<elseif $activeSlave.lips <= 95>>
huge, obviously augmented lips.
<<else>>
a facepussy: $his lips are so huge that they're always a bit parted in the middle, forming a moist, inviting hole<<if $PC.dick ==1>> for cock<</if>>.
<</if>>
<<if $showImplantEffects == 1>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.lipsImplant > 0>>
They are about <<print Math.floor(($activeSlave.lipsImplant/$activeSlave.lips)*100)>>% implant.
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20)>>
<<if $activeSlave.lips > 70>>
<<if ($activeSlave.lipsImplant/$activeSlave.lips < .50)>>
$His lips are huge and @@.red;disgustingly natural@@ for their size.
<<else>>
$His lips are huge and @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
$His mouth is held open by the suit's oral insert.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyFeedersSetting > 1)>>
$His milking machine has a phallus a long way down $his throat to rehydrate $him.
<<else>>
$He's got $his mouth wrapped around a phallus provided by $his milking machine, and is sucking it off for hydration.
<</if>>
<<else>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.lips > 70>>
$He can barely enunciate past $his dick-sucking lips; '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>' comes out as '<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>.'
<</if>>
<</if>>
<<if $activeSlave.teeth != "normal">>
<<if $activeSlave.teeth == "crooked">>
$His teeth are @@.yellow;crooked@@, detracting from $his beauty whenever $he opens $his mouth.
<<elseif $activeSlave.teeth == "straightening braces">>
$He has braces,
<<if $activeSlave.visualAge > 35>>
an amusing sight on such a mature woman.
<<elseif ($activeSlave.visualAge > 14) && ($activeSlave.visualAge < 18)>>
a cute look on such a young girl.
<<else>>
and occasionally looks preoccupied with discomfort as they straighten $his teeth.
<</if>>
<<elseif $activeSlave.teeth == "cosmetic braces">>
$He's wearing braces despite $his straight teeth,
<<if $activeSlave.visualAge > 35>>
an amusing sight on such a mature woman.
<<elseif ($activeSlave.visualAge > 14) && ($activeSlave.visualAge < 18)>>
a cute look on such a young girl.
<<else>>
just for appearances.
<</if>>
<<elseif $activeSlave.teeth == "removable">>
$His teeth have been removed and replaced with high-quality dentures. It's difficult to tell anything's unusual until you take them out for gummy oral sex.
<<elseif $activeSlave.teeth == "pointy">>
$His teeth have been replaced with realistic implants that mimic the dentition of a carnivore. $His smiles are frightening, and $he can bare them to become truly terrifying.
<<elseif $activeSlave.teeth == "baby">>
$He still has $his baby teeth.
<<elseif $activeSlave.teeth == "mixed">>
$He is in the process of replacing $his baby teeth.
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<lipsPiercingDescription>>
<<tonguePiercingDescription>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $PC.dick == 1>>Sticking a dick<<else>>Sliding a dildo<</if>> into $his <<if $activeSlave.lips > 95>>facepussy<<else>>mouth insert<</if>>
<<if $activeSlave.fuckdoll <= 45>>
mostly results in gagging.
<<else>>
offers its user a selection of delightful face hole massage options.
<</if>>
<<else>>
$He is
<<if $activeSlave.oralSkill >= 100>>an @@.aquamarine;oral sex master.@@
<<elseif $activeSlave.oralSkill > 60>>an @@.aquamarine;expert at oral.@@
<<elseif $activeSlave.oralSkill > 30>>@@.aquamarine;orally skilled.@@
<<elseif $activeSlave.oralSkill > 10>>@@.aquamarine;capable of basic oral sex.@@
<<else>>unskilled at oral sex.
<</if>>
<</if>>
<</widget>>
<<widget "BellyDescription">>
<<set $bellyAccessory = $activeSlave.bellyAccessory>>
<<if $activeSlave.belly >= 30000>>
<<if ($activeSlave.belly >= 400000+($activeSlave.muscles*2000) && $activeSlave.physicalAge >= 18)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 300000+($activeSlave.muscles*1000) && $activeSlave.physicalAge >= 13)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 100000+($activeSlave.muscles*500) && $activeSlave.physicalAge <= 3)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 200000+($activeSlave.muscles*800) && $activeSlave.physicalAge <= 12)>>
<<set _heavyBelly = 1>>
<</if>>
<</if>>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is swollen beyond any reasonable description,
<<if $activeSlave.physicalAge <= 3>>
and $he is lost under the squirming mass of infants that now completely fills $his body. $He has been reduced to nothing more than a womb with a few trace remnants of a little $girl attached.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he is nothing more than a womb with a loli attached. $He struggles to not be lost under the squirming mass of infants that dwarf $his body.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet and aid $him through $his daily affairs.<</if>>
<<else>>
and $he is nothing more than a womb with a girl attached. $He is physically unable to keep $his boundless middle off the ground for long, if at all.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet and aid $him through $his daily affairs.<</if>> $His extraordinary size greatly limits what $he can do and what can be done to $him.
<<if canWalk($activeSlave)>>Surprisingly, $he is still capable of moving $himself in such a state.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat and $his softness, firm. Despite being so taut, you can clearly see the grotesque figures of the infants forced against $his uterine walls by their siblings. $His womb is so cramped, they can barely squirm at all under the pressure and it baffles the mind how $he has managed to grow so full.
<<else>>
Despite being stretched taut, you can clearly see the grotesque figures of the infants forced against $his uterine walls by their siblings. $His womb is so cramped, they can barely squirm at all under the pressure and it is a wonder $he has managed to grow this large.
<</if>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
There is no telling how much further $his body could possibly take this pregnancy successfully.
<<if $activeSlave.preg < 30>>
Worse still, $he isn't even close to full term. It will be a miracle if $he manages to complete it intact.
<</if>>
<<else>>
Unbelievably, $he seems unshaken by $his obscene gravidity; $his body is so adapted to carrying children that, even at $his current size, $his pregnancy can be considered healthy.
<<if $activeSlave.preg < 30>>
Though $he isn't even close to full term. It will be a miracle if $he manages to bring $his brood into the world in one piece.
<</if>>
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a barely noticeable curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a just little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He is far beyond the recommended limit,
<<if $activeSlave.physicalAge <= 3>>
and $he is lost under the straining mass of the implant that now fills $his body. $He has been reduced to nothing more than a balloon with a few trace remnants of a little $girl attached.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he is nothing more than an obscene over-filled implant with a loli attached. $He struggles to not be lost under the straining mass that dwarfs $his body.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet and aid $him through $his daily affairs.<</if>>
<<else>>
and $he is nothing more than an over-filled implant with a girl attached. $He is physically unable to keep $his boundless middle off the ground for long, if at all.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet and aid $him through $his daily affairs.<</if>> $His extraordinary size greatly limits what $he can do and what can be done to $him.
<<if canWalk($activeSlave)>>Surprisingly, $he is still capable of moving $himself in such a state.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat and $his softness, firm. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so full, not one motion can be seen in its contents nor can one push their hand into it. It's a wonder that both $him and $his implant have managed to hold together this long.
<<else>>
$He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so full, not one motion can be seen in its contents nor can one push their hand into it. It's a wonder that both $him and $his implant have managed to hold together this long.
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat and $his softness, firm. $He is so overfilled you can clearly make out the implant within $his body through $his skin.
<<else>>
$He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so full, not one motion can be seen in its contents nor can one push their hand into it.
<</if>>
It baffles the mind how $him and $his implant could swell to such a size.
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
<<else>>
Unbelievably, $he seems unshaken by $his obscene gravidity; $his body is so adapted to carrying children that, even at $his current volume, $he is physically capable of growing larger.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a barely noticeable curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a just little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>is close to bursting<<else>>should be nearing $his capacity<</if>>,
<<if $activeSlave.physicalAge <= 3>>
and $he is lost under the squirming mass of infants that <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>threaten to rupture $his body<<else>>fill $his body<</if>>. $He has been reduced to nothing more than a womb stretched to its limit.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he is nothing more than
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
a breaking womb with a loli attached. $He struggles to not be lost under the squirming mass of infants that threaten to rupture $his body.
<<else>>
an overstuffed womb with a loli attached. $He struggles to not be lost under the squirming mass of infants that fill $his body.
<</if>>
<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame can keep $his
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
straining belly off the ground; but only for a moment. $He opts to not try this often as $his womb is already at its limit and could do without being slammed against the floor.
<<else>>
life brimming belly off the ground; but only for a moment. $He opts to not try this often as $his occupants are liable to voice their complaints with a hail of kicks.
<</if>>
<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $he is nothing more than
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
a breaking womb with a girl attached. $He struggles to remain seen under the squirming mass of infants that threaten to rupture $his body.
<<else>>
an overstuffed womb with a girl attached. $He struggles to remain seen under the squirming mass of infants that fill $his body.
<</if>>
<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $his muscular body <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>barely manages to contain<<else>>perfectly handles<</if>> $his monolithic belly, though $he still can't move with it.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<else>>
and $he is nothing more than
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
a breaking womb with a girl attached.
<<else>>
an overstuffed womb with a girl attached.
<</if>>
$He is physically unable to keep $his straining belly off the ground.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat and $his softness, firm. Despite being so taut, you can clearly see the grotesque figures of the infants forced against $his uterine walls by their siblings. $His womb is so cramped, they can barely squirm at all under the pressure and it is a wonder $he has managed to grow this large.
<<else>>
Despite being stretched taut, you can clearly see the grotesque figures of the infants forced against $his uterine walls by their siblings. $His womb is so cramped, they can barely squirm at all under the pressure and it is a wonder $he has managed to grow this large<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>; even the slightest provocation could cause $him to burst<</if>>.
<</if>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
<<if $activeSlave.preg < 30>>
Worse still, $he isn't even close to full term. It will be a miracle if $he manages to complete $his pregnancy intact.
<</if>>
<<else>>
Unbelievably, $he seems unshaken by $his obscene gravidity; $his body is so adapted to carrying children that, even at $his current size, $his pregnancy can be considered healthy.
<<if $activeSlave.preg < 30>>
Though $he isn't even close to full term. It will be a miracle if $he manages to bring $his brood into the world in one piece.
<</if>>
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>is at $his limit<<else>>should be nearing $his limit<</if>>,
<<if $activeSlave.physicalAge <= 3>>
and $he is lost under the straining mass of the ready-to-rupture implant that <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>threatens to burst out of<<else>>thoroughly fills $his body<</if>>. $He has been reduced to nothing more than a balloon stretched to its limit.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he is nothing more than a ready-to-rupture implant with a loli attached. $He struggles to not be lost under the straining mass that
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
threatens to burst out of $his body.
<<else>>
fills $his body.
<</if>>
<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame can keep $his <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>straining<</if>> belly off the ground; but only for a moment. $He opts to not try this often as $his implant is already at its limit and could do without being slammed against the floor.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $he is nothing more than a ready-to-rupture implant with a girl attached. $He struggles to remain seen under the straining mass that
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
threatens to burst out of $his body.
<<else>>
fills $his body.
<</if>>
<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $his muscular body <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>barely manages to contain<<else>>perfectly handles<</if>> $his monolithic belly, though $he still can't move with it.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<else>>
and $he is nothing more than a ready-to-rupture implant with a girl attached. $He is physically unable to keep $his <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>straining<</if>> belly off the ground.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat and $his softness, firm. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so full, not one motion can be seen in its contents nor can one push their hand into it. It's a wonder that both $him and $his implant have managed to hold together this long.
<<else>>
$He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so full, not one motion can be seen in its contents nor can one push their hand into it. It's a wonder that both $him and $his implant have managed to hold together this long.
<</if>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
<<else>>
Unbelievably, $he seems unshaken by $his obscene gravidity; $his body is so adapted to carrying children that, even at $his current volume, $he is physically capable of growing larger, even if the implant can't.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is dangerously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $he is lost against the squirming mass of infants that make up the bulk of $his body. $He has been reduced to nothing more than a straining womb.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he is nothing more than a womb with a loli attached. $He has to be careful not to get crushed under $his own quivering mass.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame barely keeps $his titanic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $he is nothing more than a womb with a girl attached. $He has to be careful not to get crushed under $his own quivering mass.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $his muscular body barely allows $him to manage $his titanic belly.
<<else>>
and $he is nothing more than a womb with a girl attached. While $he can barely heft $his titanic belly off the floor, it takes a considerable amount of effort to do so and quickly comes to rest back where it started.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat and $his softness, firm. Despite being so taut, $his belly visibly bulges and squirms from all the babies writhing within $him. $His womb is so full you can see the babies forced up against $his uterus, <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>$he is at risk of rupturing should $he grow larger<<else>>though $his body shows little sign of being troubled by this<</if>>.
<<else>>
Despite being stretched taut, $his belly visibly bulges and squirms from all the babies writhing within $him. $His womb is so full you can see the babies forced up against $his uterus, <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>$he is at risk of rupturing should $he grow larger<<else>>though $his body shows little sign of being troubled by this<</if>>.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $he is, $he is clearly having an obscene number of children.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks ready to pop,
<<if $activeSlave.physicalAge <= 3>>
and $he is lost against the greatly overfilled implant that makes up the bulk of $his body. $He has been reduced to nothing more than a straining balloon.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he is nothing more than a greatly overfilled implant with a loli attached. $He has to be careful not to get crushed under $his own taut mass.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame barely keeps $his titanic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $he is nothing more than a greatly overfilled implant with a girl attached. $He has to be careful not to get crushed under $his own taut mass.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $his muscular body barely allows $him to manage $his titanic belly.
<<else>>
and $he is nothing more than a greatly overfilled implant with a girl attached. While $he can barely heft $his titanic belly off the floor, it takes a considerable amount of effort to do so and quickly comes to rest back where it started.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat and $his softness, firm. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so full, not one motion can be seen in its contents.
<<else>>
$He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so full, not one motion can be seen in its contents.
<</if>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
Both $him and $his implant are at risk of rupturing should either be filled any more.
<<else>>
While $his implant may be at risk of rupturing, $his body shows no signs of struggling to support it.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is immensely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $he is nothing more than a womb with a loli attached. $He has to be careful not to get crushed under $his own mass.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $his youthful figure is grotesquely bloated by $his pregnancy. $He can't keep $his gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame barely keeps $his gigantic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $his small figure is utterly dwarfed by $his pregnancy. $He can't keep $his gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $his fit body barely allows $him to manage $his gigantic belly.
<<else>>
and $he is dwarfed by $his pregnancy. While $he can keep barely $his gigantic belly off the floor, it takes a considerable amount of effort to do so.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat. $His pregnancy is covered in an ever thinning layer of fat, save for the bulging upper portion where $his fat is thinnest. In that, rather large, area, you can just make out the many babies bulging $his stomach.
<<else>>
$He is so pregnant you can just make out the many babies bulging $his stomach.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $he is, $he is clearly having an obscene number of children.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks immensely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $he is nothing more than an overfilled implant with a loli attached. $He has to be careful not to get crushed under $his own mass.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $his youthful figure is grotesquely bloated by $his overfilled implant. $He can't keep $his gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame barely keeps $his gigantic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $his small figure is utterly dwarfed by $his overfilled implant. $He can't keep $his gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $his fit body barely allows $him to manage $his gigantic belly.
<<else>>
and $he is dwarfed by $his overfilled implant. While $he can keep barely $his gigantic belly off the floor, it takes a considerable amount of effort to do so.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched to the limit, so much so $his folds are pulled flat. $His middle is covered in an ever thinning layer of fat, save for the bulging upper portion where $his fat is thinnest. In that, rather large, area, you can just make out the implant bulging $his stomach.
<<else>>
$He is so full you can nearly make out the implant within $his body through $his skin.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is massively pregnant, dwarfing any normal pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $he is nearly spherical. $His toddlerish form is utterly dwarfed by $his pregnancy, all $he can do is lean against it.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he is more belly than girl. $He can barely keep $his massive belly from touching the floor.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame keeps $his massive belly off the ground.
<<elseif $activeSlave.height < 150>>
and $he is more belly than girl. $He can barely keep $his massive belly from touching the floor.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $his fit body allows $him to carry $his oversized belly normally with effort.
<<else>>
and $he is more belly than girl. While $he can keep $his massive belly from touching the floor, it takes a lot of effort to do so.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched considerably, so much so $his folds are pulled flat. $His pregnancy is covered in a thick layer of fat, save for the bulging upper portion where $his fat is thinnest.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $he is, $he is clearly having an obscene number of children.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks so massively pregnant that $he dwarfs any normal pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $he is nearly spherical. $His toddlerish form is utterly dwarfed by $his implant, all $he can do is lean against it.<<if $saleDescription == 0>> $He requires multiple slaves to move $his bulk when $he must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he is more belly than girl. $He can barely keep $his massive belly from touching the floor.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame keeps $his massive belly off the ground.
<<elseif $activeSlave.height < 150>>
and $he is more belly than girl. $He can barely keep $his massive belly from touching the floor.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $his fit body allows $him to carry $his oversized belly normally with effort.
<<else>>
and $he is more belly than girl. While $he can keep $his massive belly from touching the floor, it takes a lot of effort to do so.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched considerably, so much so $his folds are pulled flat. $His middle is covered in a thick layer of fat, save for the bulging upper portion where $his fat is thinnest.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is massively pregnant, beyond any typical pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $his belly pins $his to the ground. $His toddlerish form is dwarfed by $his pregnancy, and try as $he might $he cannot even drag the oversized thing.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he can barely function with $his oversized belly.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame barely bears $his oversized, drum-taut belly.
<<elseif $activeSlave.height < 150>>
and $he can barely function with $his oversized belly.
<<elseif $activeSlave.muscles > 30>>
and $his fit body allows $him to carry $his oversized belly without too much trouble.
<<else>>
and $he can barely function with $his oversized belly.
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched considerably; $his folds are nearly pulled flat from the strain. $His pregnancy is covered in a thick layer of fat, save for the bulging upper portion where $his fat is thinnest.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $he is, $he is clearly having an obscene number of children.
<<elseif $activeSlave.preg > 42>>
<<if $activeSlave.pregType == 1>>
$His womb contains one single, massive unborn child. It has grown so large that $he will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$His womb contains a pair of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$His womb contains a trio of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 4>>
$His womb contains a quartet of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 5>>
$His womb contains a quintet of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 6>>
$His womb contains a sextet of oversized babies. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 7>>
$His womb contains a septet of oversized babies. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 8>>
$His womb contains an octet of oversized babies. There is little chance of $him giving birth to them.
<</if>>
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks massively pregnant, beyond any typical pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $his belly pins $his to the ground. $His toddlerish form is dwarfed by $his implant, and try as $he might $he cannot even drag the oversized thing.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $he can barely function with $his oversized belly.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $his tall frame barely bears $his oversized, drum-taut belly.
<<elseif $activeSlave.height < 150>>
and $he can barely function with $his oversized belly.
<<elseif $activeSlave.muscles > 30>>
and $his fit body allows $him to carry $his oversized belly without too much trouble.
<<else>>
and $he can barely function with $his oversized belly.
<</if>>
<<if $activeSlave.weight > 190>>
$His massively fat belly is stretched considerably; $his folds are nearly pulled flat from the strain. $His middle is covered in a thick layer of fat, save for the bulging upper portion where $his fat is thinnest.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is massively pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his giant belly is as big as $he is.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $his giant belly is nearly as big as $he is.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his pregnancy when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.weight > 190>>
and $his big fat belly is absolutely enormous when coupled with $his filled womb.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his overfull belly well.
<<elseif $activeSlave.height < 150>>
and $his giant belly looks absolutely huge on $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
but $his strong frame bears $his hefty belly well.
<<else>>
and $his hugely distended belly juts far out from $his front and widely from $his sides.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $he is, $he is clearly having an obscene number of children.
<<elseif $activeSlave.preg < 42>>
$He is clearly full-term with octuplets.
<<elseif $activeSlave.pregType == 1>>
$His womb contains one single, massive unborn child. It has grown so large that $he will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$His womb contains a pair of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$His womb contains a trio of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 4>>
$His womb contains a quartet of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 5>>
$His womb contains a quintet of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 6>>
$His womb contains a sextet of oversized babies. There is little chance of $him giving birth to them.
<<elseif $activeSlave.pregType == 7>>
$His womb contains a septet of oversized babies. There is little to no chance of $him giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks full term with octuplets,
<<if $activeSlave.physicalAge <= 3>>
and $his giant belly is as big as $he is.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $his giant belly is nearly as big as $he is.<<if $activeSlave.amp == 0>> $He requires assistance to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.weight > 190>>
and $his big fat belly is absolutely enormous when coupled with $his filled implant.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his overfull belly well.
<<elseif $activeSlave.height < 150>>
and $his giant belly looks absolutely huge on $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
but $his strong frame bears $his hefty belly well.
<<else>>
and $his hugely distended belly juts far out from $his front and widely from $his sides.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 105000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his womb. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not too obvious. Only the firmness at its top gives away $his pregnancy.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $he is, $he is clearly having more than seven.
<<elseif $activeSlave.preg < 42>>
$He is clearly full-term with septuplets.
<<elseif $activeSlave.pregType == 1>>
$His womb contains one single, massive unborn child. It has grown so large that $he will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$His womb contains a pair of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$His womb contains a trio of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 4>>
$His womb contains a quartet of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 5>>
$His womb contains a quintet of massive unborn children. There is little chance of $him giving birth to them.
<<elseif $activeSlave.pregType == 6>>
$His womb contains a sextet of oversized babies. There is little to no chance of $him giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks full term with septuplets,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his implant. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not obvious. Only the firmness at $his belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 90000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his womb. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not too obvious. Only the firmness at its top gives away $his pregnancy.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $he is, $he is clearly having more than six.
<<elseif $activeSlave.preg < 42>>
$He is clearly full-term with sextuplets.
<<elseif $activeSlave.pregType == 1>>
$His womb contains one single, massive unborn child. It has grown so large that $he will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$His womb contains a pair of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$His womb contains a trio of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 4>>
$His womb contains a quartet of massive unborn children. There is little chance of $him giving birth to them.
<<elseif $activeSlave.pregType == 5>>
$His womb contains a quintet of oversized babies. There is little to no chance of $him giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks full term with sextuplets,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his implant. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not obvious. Only the firmness at $his belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 75000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his womb. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not too obvious. Only the firmness at its top gives away $his pregnancy.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $he is, $he is clearly having more than five.
<<elseif $activeSlave.preg < 42>>
$He is clearly full-term with quintuplets.
<<elseif $activeSlave.pregType == 1>>
$His womb contains one single, massive unborn child. It has grown so large that $he will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$His womb contains a pair of massive unborn children. They have grown so large that $he will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$His womb contains a trio of massive unborn children. There is little chance of $him giving birth to them.
<<elseif $activeSlave.pregType == 4>>
$His womb contains a quartet of oversized babies. There is little to no chance of $him giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks full term with quintuplets,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his implant. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not obvious. Only the firmness at $his belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his womb. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not too obvious. Only the firmness at its top gives away $his pregnancy.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.preg < 36>>
Given how far along $he is, $he is clearly having more than four.
<<elseif $activeSlave.preg < 42>>
$He is clearly full-term with quadruplets.
<<elseif $activeSlave.pregType == 1>>
$His womb contains one single, massive unborn child. It has grown so large that $he will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$His womb contains a pair of massive unborn children. There is little to no chance of $him giving birth to them.
<<elseif $activeSlave.pregType == 3>>
$His womb contains a trio of oversized babies. There is little chance of $him giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks full term with quadruplets,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his implant. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not obvious. Only the firmness at $his belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his womb. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not too obvious. Only the firmness at its top gives away $his pregnancy.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.preg < 35>>
Given how far along $he is, $he is clearly having more than three.
<<elseif $activeSlave.preg < 42>>
$He is clearly full-term with triplets.
<<elseif $activeSlave.pregType == 1>>
$His womb contains one single, massive unborn child. There is little to no chance of $him giving birth to it.
<<elseif $activeSlave.pregType == 2>>
$His womb contains a pair of oversized babies. There is little chance of $him giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks full term with triplets,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his implant. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not obvious. Only the firmness at $his belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his womb. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not too obvious. Only the firmness at its top gives away $his pregnancy.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.preg < 33>>
Given how far along $he is, $he is clearly having more than two.
<<elseif $activeSlave.preg < 42>>
$He is clearly full-term with twins.
<<elseif $activeSlave.pregType == 1>>
$His womb contains one single, massive child. There is little chance of $him giving birth to it.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks full term with twins,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his implant. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not obvious. Only the firmness at $his belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 15000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his womb. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not obvious. Only the firmness at its top gives away $his pregnancy.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.preg < 33>>
Given how far along $he is, $he is clearly having multiples.
<<else>>
$He is clearly full-term.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks hugely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his implant. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.weight > 190>>
but $he's so massively fat that it's not obvious. Only the firmness at $his belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his huge, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his huge, drum-taut belly well.
<<else>>
and $his huge, drum-taut belly dominates $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$His middle is enormously distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his bloated innards. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his massive, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.weight > 130>>
but $he's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his massive, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his massive, drum-taut belly well.
<<else>>
and $his massive, drum-taut belly dominates $his frame.
<</if>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is heavily pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his gravid belly is nearly as big as $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his gravid belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 130>>
but $he's so fat that it's not obvious. Only the firmness at its top gives away $his pregnancy.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his gravid belly well.
<<elseif $activeSlave.height < 150>>
and $his gravid belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his gravid belly well.
<<else>>
and $his gravid belly dominates $his frame.
<</if>>
<<if $activeSlave.preg < 20>>
Given how massive $he is without being halfway through $his pregnancy; $he is clearly having way too many children.
<<elseif $activeSlave.preg < 30>>
Given how far along $he is, $he is clearly having multiples.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks heavily pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his distended belly is nearly as big as $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his distended belly lewdly dominates $his poor little frame.
<<elseif $activeSlave.weight > 130>>
but $he's so fat that it's not obvious. Only the firmness at $his belly's top and the weight in its sway give any hint that something's amiss.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his distended belly well.
<<elseif $activeSlave.height < 150>>
and $his distended belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his distended belly well.
<<else>>
and $his distended belly dominates $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 5000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$He is greatly distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $his swollen belly is nearly as big as $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his swollen belly is eye-catching on $his little frame.
<<elseif $activeSlave.weight > 130>>
but $he's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his swollen belly well.
<<elseif $activeSlave.height < 150>>
and $his swollen belly is eye-catching on $his little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his swollen belly well.
<<else>>
and $his swollen belly is eye-catching on $his little frame.
<</if>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is clearly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his rounded belly takes up much of $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his rounded belly is eye-catching on $his little frame.
<<elseif $activeSlave.weight > 130>>
but $he's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his rounded middle well.
<<elseif $activeSlave.height < 150>>
and $his rounded belly is eye-catching on $his little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his rounded belly well.
<<else>>
and $his rounded belly is eye-catching on $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<<else>>
$He looks pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his swollen belly dominates $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his swollen belly is eye-catching on $his little frame.
<<elseif $activeSlave.weight > 130>>
but $he's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his swollen belly well.
<<elseif $activeSlave.height < 150>>
and $his swollen belly is eye-catching on $his little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his swollen belly well.
<<else>>
and $his swollen belly is eye-catching on $his frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $his upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$His stomach bulges a little larger thanks to all the $activeSlave.inflationType in $his bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 1500>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$He is visibly swollen with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $his sloshing belly looks obscene on $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and $his sloshing belly looks huge on $his tiny frame.
<<elseif $activeSlave.weight > 95>>
but $he's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $his sloshing belly looks huge on $his tiny frame.
<<elseif $activeSlave.weight <= -10>>
$his thin form making $his sloshing belly very obvious.
<<else>>
giving $his stomach a distinct curvature.
<</if>>
<<if $activeSlave.bellySag > 0>>
$His swollen belly fills out $his overstretched middle slightly.
<</if>>
<<elseif $activeSlave.bellyPreg > 0>>
$He is visibly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his swelling belly looks obscene on $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and $his swelling belly already looks huge on $his tiny frame.
<<elseif $activeSlave.weight > 95>>
but $he's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $his swelling belly already looks huge on $his tiny frame.
<<elseif $activeSlave.weight < -10>>
$his thin form making $his swelling belly very obvious.
<<else>>
the life growing within $his beginning to swell $his belly.
<</if>>
<<if $activeSlave.bellySag > 0>>
$His new pregnancy reduces the amount of sag to $his overstretched middle.
<</if>>
<<else>>
$He looks bloated,
<<if $activeSlave.physicalAge <= 3>>
and $his swollen belly looks obscene on $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his swollen belly already looks huge on $his tiny frame.
<<elseif $activeSlave.weight > 95>>
but $he's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $his swollen belly already looks huge on $his tiny frame.
<<elseif $activeSlave.weight < -10>>
$his thin form making $his swollen belly very obvious.
<<else>>
the implant just beginning to visibly bulge $his belly.
<</if>>
<<if $activeSlave.bellySag > 0>>
$His swollen belly fills out $his overstretched middle slightly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 100>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$His belly is slightly bloated
<<if $activeSlave.physicalAge <= 3>>
and painfully obvious on $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and abundantly clear on $his youthful frame.
<<elseif $activeSlave.weight > 95>>
but $he's sufficiently overweight that it's not noticeable in passing.
<<elseif $activeSlave.height < 150>>
and abundantly clear on $his tiny frame.
<<elseif $activeSlave.weight < -10>>
and $his thin form makes it very obvious.
<<else>>
but not very obvious.
<</if>>
<<elseif $activeSlave.bellyPreg > 0>>
$His belly is slightly bloated
<<if $activeSlave.physicalAge <= 3>>
and painfully obvious on $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and abundantly clear on $his youthful frame.
<<elseif $activeSlave.weight > 95>>
but $he's sufficiently overweight that it's not noticeable in passing.
<<elseif $activeSlave.height < 150>>
and abundantly clear on $his tiny frame.
<<elseif $activeSlave.weight < -10>>
and $his thin form makes it very obvious.
<<else>>
but not very obvious.
<</if>>
<<if $activeSlave.bellySag > 0>>
$His belly seems to sag a little less as $his middle bulges.
<</if>>
<<else>>
$His belly is slightly bloated
<<if $activeSlave.physicalAge <= 3>>
and painfully obvious on $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and abundantly clear on $his youthful frame.
<<elseif $activeSlave.weight > 95>>
but $he's sufficiently overweight that it's not noticeable in passing.
<<elseif $activeSlave.height < 150>>
and abundantly clear on $his tiny frame.
<<elseif $activeSlave.weight < -10>>
and $his thin form makes it very obvious.
<<else>>
but not very obvious.
<</if>>
<<if $activeSlave.bellySag > 0>>
$His belly seems to sag a little less as $his middle bulges.
<</if>>
<</if>>
<<elseif $activeSlave.bellySagPreg > 20>>
$His stretchmark streaked stomach sags massively after being distended for so long by so many children.
<<elseif $activeSlave.bellySag > 20>>
$His stretchmark streaked stomach sags massively after being distended for so long.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyFeedersSetting + $dairyStimulatorsSetting > 2)>>
$His stomach is painfully distended from the nutrition and hydration being pumped down $his throat and up $his butt.
<<elseif $activeSlave.weight > 190>>
<<if $activeSlave.muscles > 95>>
$His massive abs are lost beneath $his overwhelming flab. In fact, $he's so massively fat that $his navel is also lost deep in a fold of $his belly. Multiple thick, huge rolls run along its sides around to $his flabby back.
<<elseif $activeSlave.muscles > 30>>
$His abs are lost beneath $his overwhelming flab; $he's so hugely fat that $his navel is also lost deep in a fold of $his belly. Multiple thick rolls run along its sides around to $his flabby back.
<<else>>
$He carries a tremendous amount of $his weight on $his stomach; $he's so massively fat that $his navel is lost deep in a fold of $his belly. Multiple thick rolls run along its sides around to $his flabby back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$His immensely fat belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>, though it's hard to tell since it always sagged under its crushing weight and massive size.
<<elseif $activeSlave.physicalAge > 35>>
$His immensely fat belly is starting to show its age, and sags a lot more than usual; though it's hard to tell since it always sagged under its crushing weight and massive size.
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if $activeSlave.muscles > 95>>
$His massive abs are shrouded by an extra thick layer of fat. In fact, $he's so hugely fat that $his navel is buried deep in a fold of $his belly. Several thick rolls run along its sides around to $his flabby back.
<<elseif $activeSlave.muscles > 30>>
$His abs are hidden behind a massive soft stomach; $he's so hugely fat that $his navel is buried deep in a fold of $his belly. Several thick rolls run along its sides around to $his flabby back.
<<else>>
$He carries a huge amount of $his weight on $his stomach; $he's so hugely fat that $his navel is buried deep in a fold of $his belly. Several thick rolls run along its sides around to $his flabby back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$His huge fat belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>, though it already hangs due to its size and weight.
<<elseif $activeSlave.physicalAge > 35>>
$His huge fat belly is starting to show its age, and sags a lot.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if $activeSlave.muscles > 95>>
$His massive abs are shrouded by a thick layer of fat. In fact, $he's so fat that $his navel is buried in a fold of $his belly. Said fold runs from $his navel around to $his back.
<<elseif $activeSlave.muscles > 30>>
$His abs are hidden behind a huge soft stomach; $he's so fat that $his navel is buried in a fold of $his belly. Said fold runs from $his navel around to $his back.
<<else>>
$He carries a lot of $his weight on $his stomach; $he's so fat that $his navel is buried in a fold of $his belly. Said fold runs from $his navel around to $his back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$His big fat belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>.
<<elseif $activeSlave.physicalAge > 35>>
$His big fat belly is starting to show its age, and sags a little.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if $activeSlave.muscles > 95>>
$His massive abs are shrouded by a thick layer of fat. In fact, $he's so fat that $his navel is buried in a fold of $his belly.
<<elseif $activeSlave.muscles > 30>>
$His abs are hidden behind a big soft stomach; $he's so fat that $his navel is buried in a fold of $his belly.
<<else>>
$He carries a lot of $his weight on $his stomach; $he's so fat that $his navel is buried in a fold of $his belly.
<</if>>
<<if $activeSlave.bellySag > 1>>
$His fat belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>.
<<elseif $activeSlave.physicalAge > 35>>
$His fat belly is starting to show its age, and sags a little.
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if $activeSlave.muscles > 95>>
$His abs are big enough that they're visible behind $his well-padded belly.
<<elseif $activeSlave.muscles > 5>>
$He's fit enough to carry $his extra weight well, leaving $his chubby belly appealingly soft.
<<else>>
$His chubby belly is nice and soft, hiding the curve of $his waist a little.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight > 10>>
<<if $activeSlave.muscles > 30>>
$His ripped abs are only slightly blurred by feminine belly fat.
<<elseif $activeSlave.muscles > 5>>
$He's fit yet soft, with $his toned abs complementing $his feminine belly.
<<else>>
$His belly is pleasantly soft.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight >= -10>>
<<if $activeSlave.muscles > 30>>
$His abs ripple as $he moves, each one well-defined under the skin of $his midsection.
<<elseif $activeSlave.muscles > 5>>
$He has a nicely toned midsection, promising good stamina.
<<else>>
$He has a feminine belly with just a hint of softness.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight >= -30>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.bellySag > 1>>
$His once ridiculous abs sag <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being stretched so long and so full by $his many children.
<<else>>
$His ridiculous abs ripple as $he moves, every single striation and vein clearly visible under the skin of $his midsection.
<</if>>
<<elseif $activeSlave.muscles > 5>>
<<if $activeSlave.bellySag > 1>>
$His once toned belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$His thin midsection highlights $his abs, showing off a hint of a six-pack.
<</if>>
<<else>>
<<if $activeSlave.bellySag > 1>>
$He once had a model's midsection, however, it now sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$He has a model's midsection, without any hint of belly or musculature.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.bellySag > 1>>
$He has abs, but they sag <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $his excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$His abs are clearly visible, stretched over $his emaciated frame as they are.
<</if>>
<<else>>
<<if $activeSlave.bellySag > 1>>
$His emaciated belly is <<if $activeSlave.bellySag >= 10>>extremely <</if>>stretched; the product of being too <<if $activeSlave.bellySagPreg > 1>>pregnant<<else>>distended<</if>> for too long.
<<else>>
$His emaciated belly is perfectly flat.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.belly < 1500>>
<<if $activeSlave.bellySagPreg > 1 || $activeSlave.bellySagPreg == -1>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
While most societies would find $his sagging, pregnancy ruined stomach unattractive, your repopulation focused one merely sees $him as a breeder between pregnancies.
<<else>>
Society finds $his pregnancy ruined stomach very unattractive.
<</if>>
<<elseif $activeSlave.bellySag > 1>>
Society finds $his ruined stomach very unattractive.
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1 && $activeSlave.belly < 100>>
$He has a slight curve to $his abdomen, unusual for a male slave.
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<switch $activeSlave.bellyAccessory>>
<<case "an extreme corset">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly makes a mockery of $his corset; it holds on only with custom lacing and, even then, is more plastered to $his back than wrapped around $his stomach.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnancy makes a mockery of $his corset; despite this, even the light pressure applied to it by the failing lacings of the garment has $his packed-tight womb on the brink of rupturing. $His brood squirms as much as they possibly can under the pressure.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly makes a mockery of $his tearing $his corset; the poor thing is on its last fibers.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is on the brink of rupturing under the remaining pressure of $his corset, despite it barely holding together; one or the other has to win out. $His brood squirms as much as they possibly can under the pressure.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly makes a mockery of $his corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's titanic pregnant belly makes a mockery of $his corset, despite still being painfully constricted; one or the other will eventually win out. $His brood squirms angrily over the pressure in their already tight confines.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly agonizingly strains $his corset, threatening to burst it; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is agonizingly compressed as it threatens to burst from $his corset; one or the other has to win out.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly painfully strains $his corset, threatening to burst it; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's massive pregnant belly is agonizingly compressed as it strains $his corset; one or the other has to win out.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly strains $his corset, threatening to burst it; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's giant pregnant belly painfully strains $his corset, threatening to either burst it or sacrifice the life within; one or the other has to win out.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is painfully compressed by $his corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's giant pregnant belly is painfully compressed by $his corset causing $him extreme duress; one or the other has to win out.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is painfully compressed by $his corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's huge pregnant belly is painfully compressed by $his corset causing $him duress; one or the other has to win out.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massive gut is barely compressed by $his corset, $his fat billows out of every gap between the straining material.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is painfully compressed by $his corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's huge pregnant belly is painfully compressed by $his corset; one or the other will eventually win out.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is tightly compressed by $his corset causing it to bulge above and below; one or the other will eventually win out.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is tightly compressed by $his corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's big pregnant belly is tightly compressed by $his corset; one or the other will eventually win out.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's giant gut is tightly compressed by $his corset, $his fat billows out of every gap between the straining material.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's huge gut is tightly compressed by $his corset, $his fat billows out of every gap between the straining material.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly compressed by $his corset causing it to bulge out above and below; one or the other will eventually win out.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is tightly compressed by $his corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's pregnant belly is tightly compressed by $his corset; one or the other will eventually win out.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's large gut is tightly compressed by $his corset, $his fat billows out of any gap it can find.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly compressed by $his corset causing $him distress.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly is tightly compressed by $his corset causing $him distress.
<<else>>
$activeSlave.slaveName's growing belly is tightly compressed by $his corset causing $him distress.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby stomach is tightly compressed by $his corset, $his pudge bulges out of any gap it can find.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's stomach is tightly compressed by $his corset causing $him some distress.
<</if>>
<<case "a corset">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset looks ridiculous on $his unfathomable, hyper-swollen, implant-filled belly. It floats on top of $his belly, looking more like the bottom half of a mini coat than the garment it was originally intended to be.
<<else>>
$activeSlave.slaveName's corset looks ridiculous on $his unfathomable, hyper-swollen pregnancy. It floats on top of $his belly, near useless, bobbling up and down as $his innumerable brood kick and squirm.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset can barely function with $his titanic implant-filled belly disrupting it. It aggravatingly digs into $his already strained stomach.
<<else>>
$activeSlave.slaveName's corset can barely function with $his titanic belly disrupting it. It aggravatingly digs into $his already strained stomach, causing $his brood to squirm incessantly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset looks ridiculous trying to bind $his middle while allowing $his titanic implant-filled belly to hang out.
<<else>>
$activeSlave.slaveName's corset looks ridiculous trying to bind $his middle while allowing $his titanic belly to hang out and squirm freely.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset struggles to bind $his middle while being dominated by $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's corset struggles to bind $his middle while being dominated by $his gigantic belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset struggles to bind $his middle while allowing $his massive implant-filled belly the room it demands.
<<else>>
$activeSlave.slaveName's corset struggles to bind $his middle while allowing $his massive belly the room it demands.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset strains around $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's corset strains around $his giant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly stretches out $his corset
<<else>>
$activeSlave.slaveName's giant pregnant belly stretches out $his corset.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's corset strains around $his massive gut.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly comfortably bulges out of $his corset.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly comfortably bulges out of $his corset.
<<else>>
$activeSlave.slaveName's huge pregnant belly comfortably bulges out of $his corset.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly comfortably bulges out of $his corset.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly comfortably bulges out of $his corset.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly comfortably bulges out of $his corset.
<<else>>
$activeSlave.slaveName's big pregnant belly comfortably bulges out of $his corset.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's giant gut hangs out the hole in $his corset designed to accommodate a pregnant belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's huge gut hangs out the hole in $his corset designed to accommodate a pregnant belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly comfortably bulges out of $his corset.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly comfortably hangs out of $his corset.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly comfortably bulges out of $his corset.
<<else>>
$activeSlave.slaveName's pregnant belly comfortably bulges out of $his corset.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's large gut hangs out the hole in $his corset designed to accommodate a pregnant belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly comfortably rounds out $his corset.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is lightly compressed by $his corset making $his uncomfortable.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly comfortably rounds out $his corset.
<<else>>
$activeSlave.slaveName's growing belly comfortably rounds out $his corset.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby stomach is compressed by $his corset, $his pudge bulges out above and below it.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName feels minor discomfort over the light pressure on $his sensitive stomach.
<</if>>
<<case "a medium empathy belly">>
<<if $activeSlave.weight > 160>>
$activeSlave.slaveName's empathy belly is barely noticeable over $his giant gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's empathy belly is barely noticeable over $his huge gut.
<</if>>
<<case "a small empathy belly">>
<<if $activeSlave.weight > 160>>
$activeSlave.slaveName's empathy belly is barely noticeable over $his giant gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's empathy belly is barely noticeable over $his huge gut.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $his large gut.
<</if>>
<</switch>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's suit has no stomach to it as it's the only way to give $his unfathomable, hyper-swollen, implant-filled belly the space it demands.
<<else>>
<<if $activeSlave.preg > 34>>
The front of $activeSlave.slaveName's suit is made of a clear, stretchy plastic that is stretched thin as it reinforces $his unfathomable, hyper-swollen, pregnancy. A hole at the very front of the suit allows $his popped navel to bulge through. The movement of $his countless children is clear to see.
<<else>>
$activeSlave.slaveName's suit has no stomach to it as it's the only way to give $his monolithic pregnancy the space it requires to shift and bulge ominously.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's suit has no stomach to it, as it's the only way to give $his monolithic implant-filled belly the space it demands.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle and reinforce $his monolithic pregnancy creating an imposing, lumpy dome capped by $his popped navel. It visibly shifts and pulses as $his brood competes for space.
<<else>>
$activeSlave.slaveName's suit has no stomach to it, as it's the only way to give $his monolithic pregnancy the space it requires to shift and bulge ominously.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is allowed to bulge out of an enormous hole in the suit.
<<else>>
$activeSlave.slaveName's titanic pregnant belly is allowed to bulge out of an enormous hole in the suit, giving $his squirming occupants room to grow.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle and reinforce $his gigantic pregnancy creating an imposing dome capped by $his popped navel. Slight undulations can be felt running through it.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $his massive pregnancy creating an imposing dome capped by $his popped navel.
<<else>>
$activeSlave.slaveName's massive pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $his giant pregnancy creating a towering dome capped by $his popped navel.
<<else>>
$activeSlave.slaveName's giant pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $his giant pregnancy creating a firm dome capped by $his popped navel.
<<else>>
$activeSlave.slaveName's giant pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $his huge pregnant belly creating a firm dome capped by $his popped navel.
<<else>>
$activeSlave.slaveName's huge pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is brutally squeezed by the suit forming a firm latex globe with the slightest bit of give to it.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly is allowed to bulge out of a huge hole in the suit.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $his huge pregnant belly creating a firm dome capped by $his popped navel.
<<else>>
$activeSlave.slaveName's huge pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly is allowed to bulge out of a huge hole in the suit.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is allowed to bulge out of a huge hole in the suit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
$activeSlave.slaveName's big pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is cruelly squeezed by the suit. The tight latex accentuates $his fat folds.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is cruelly squeezed by the suit.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly is allowed to bulge out of a hole in the suit.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is allowed to bulge out of a hole in the suit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is allowed to bulge out of a hole in the suit.
<<else>>
$activeSlave.slaveName's pregnant belly is allowed to bulge out of a hole in the suit.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is cruelly squeezed by the suit.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnancy is tightly squeezed by the suit creating a noticeable bulge.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly squeezed by the suit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly nearly requires $him to be switched into a suit with a hole for it to hang out from.
<<else>>
$activeSlave.slaveName's growing pregnancy will soon require $him to be switched into a suit with a hole to let $his belly out.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is tightly squeezed by the suit.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
There is a clear curve to the tight material beneath $activeSlave.slaveName's navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's suit tightly hugs $his stomach to showcase $his ripped abs.
<</if>>
<<case "conservative clothing">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his unfathomable, hyper-swollen, implant-filled belly but do little to hide its imposing mass as it lewdly distends between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly adds even more strain to $his struggling oversized sweater as it lewdly distends between $his tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly lewdly parts $his poorly covered breasts, allowing the bulging mass the room it demands.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his unfathomable, hyper-swollen, implant-filled belly, allowing the bulging mass the room it demands.
<<else>>
$activeSlave.slaveName's blouse rests atop $his unfathomable, hyper-swollen, implant-filled belly, allowing the bulging mass the room it demands.
<</if>>
$He's left $his pants unfastened as there is no chance of $him managing to reach them.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his unfathomable, hyper-swollen pregnant belly but do little to hide its imposing mass as it lewdly distends between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly adds even more strain to $his struggling oversized sweater as it lewdly distends between $his tits. Every motion $his brood makes threaten to displaces $his breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly lewdly parts $his poorly covered breasts, allowing the bulging mass the room it desperately needs.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his unfathomable, hyper-swollen pregnant belly, allowing the bulging mass the room it desperately needs.
<<else>>
$activeSlave.slaveName's blouse rests atop $his unfathomable, hyper-swollen pregnant belly, allowing the bulging mass the room it desperately needs.
<</if>>
$He's left $his pants unfastened as $his womb has consumed so much space that $He has no hope of ever doing up the button and, regardless, even the light touch of the fabric against $his belly feels nearly intolerable due to the pressure.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his monolithic implant-filled belly but do little to hide its imposing mass as it lewdly distends between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly adds even more strain to $his struggling oversized sweater as it lewdly distends between $his tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's monolithic implant-filled belly lewdly parts $his poorly covered breasts allowing the bulging mass it demands.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his monolithic implant-filled belly allowing the bulging mass the room it demands.
<<else>>
$activeSlave.slaveName's blouse rests atop $his monolithic implant-filled belly allowing the bulging mass the room it demands.
<</if>>
$He's left $his pants unfastened as there is no chance of $him managing to reach them.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his monolithic pregnant belly but do little to hide its imposing mass as it lewdly distends between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly adds even more strain to $his struggling oversized sweater as it lewdly distends between $his tits. Every motion $his brood makes threaten to displaces $his breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's monolithic pregnant belly lewdly parts $his poorly covered breasts allowing the bulging mass the room it desperately seeks.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his monolithic pregnant belly allowing the bulging mass the room it desperately seeks.
<<else>>
$activeSlave.slaveName's blouse rests atop $his monolithic pregnant belly allowing the bulging mass the room it desperately seeks.
<</if>>
$He's left $his pants unfastened as $his womb can't handle the strain nor do $his children give $him the chance to try.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his titanic implant-filled belly but do little to hide its size as it forces its way between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly adds even more strain to $his struggling oversized sweater as it forces its way between $his tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $his poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his titanic implant-filled belly.
<</if>>
$He's left $his pants unfastened as there is no chance of $him managing to close them.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his titanic pregnant belly but do little to hide its size and shape as it forces its way between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly adds even more strain to $his struggling oversized sweater as it forces its way between $his tits. Every motion $his brood makes threaten to displaces $his breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's titanic pregnant belly parts $his poorly covered breasts allowing the squirming mass to bulge freely.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his titanic pregnant belly allowing the squirming mass to bulge freely.
<<else>>
$activeSlave.slaveName's blouse rests atop $his titanic pregnant belly allowing the squirming mass to bulge freely.
<</if>>
$He's left $his pants unfastened as $his stuffed womb desperately needs the added space.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his gigantic implant-filled belly but do little to hide its size as it forces its way between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly adds even more strain to $his struggling oversized sweater as it forces its way between $his tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $his poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his gigantic implant-filled belly.
<</if>>
$He's left $his pants unfastened to give the staggering orb more room.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his gigantic pregnant belly but do little to hide its size as it forces its way between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly adds even more strain to $his struggling oversized sweater as it forces its way between $his tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's gigantic pregnant belly parts $his poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his gigantic pregnant belly.
<</if>>
$He's left $his pants unfastened to give $his overfilled womb more room.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his massive implant-filled belly but do little to hide its size.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly adds even more strain to $his struggling oversized sweater as it forces its way between $his tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's massive implant-filled belly parts $his poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his massive implant-filled belly.
<</if>>
$He's left $his pants unfastened to give the hefty globe more room.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his massive pregnant belly but do little to hide its size.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly adds even more strain to $his struggling oversized sweater as it forces its way between $his tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's massive pregnant belly parts $his poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his massive pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his massive pregnant belly.
<</if>>
$He's left $his pants unfastened to give the heavy dome more room.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his giant pregnant belly allowing the firm dome to part $his tits.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $his massive tits and adds even more strain to $his struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his giant pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his giant pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his giant pregnant belly.
<</if>>
$He's left $his pants unfastened to give the overstretched dome more room.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his giant pregnant belly allowing the firm dome to part $his tits.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $his massive tits and adds even more strain to $his struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his giant pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his giant pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his giant pregnant belly.
<</if>>
$He's left $his pants unfastened to give the taut dome more room.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his giant implant-filled belly allowing the rounded dome to part $his tits.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly parts $his massive tits and adds even more strain to $his struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his giant implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his giant implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his giant pregnant belly allowing the firm dome to part $his tits.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $his massive tits and adds even more strain to $his struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his giant pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his giant pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his giant pregnant belly.
<</if>>
$He's left $his pants unfastened to give the firm dome more room.
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his huge implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his huge implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater can no longer contain $his implant-filled pregnant belly and merely rests atop it.
<<else>>
$activeSlave.slaveName's blouse can no longer contain $his implant-filled pregnant belly and merely rests atop it.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his huge pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his huge pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater can no longer contain $his huge pregnant belly and merely rests atop it.
<<else>>
$activeSlave.slaveName's blouse can no longer contain $his huge pregnant belly and merely rests atop it.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his massively fat belly; even then, they can barely conceal it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly adds even more strain to $his struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $his massively fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over the top half of $his massively fat belly. The bottom half is allowed to jiggle freely.
<<else>>
$activeSlave.slaveName's blouse is pulled taut just trying to cover the top of $his massively fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his huge pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his huge pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his huge pregnant belly; it barely reaches $his popped navel.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his huge pregnant belly; it barely reaches $his popped navel.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his huge implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his huge implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his huge implant-filled belly; it barely reaches $his popped navel.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his huge implant-filled belly; it barely reaches $his popped navel.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his huge pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his huge pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his huge pregnant belly; it barely reaches $his popped navel.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his huge pregnant belly; it barely reaches $his popped navel.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his big pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his big pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his big pregnant belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his big pregnant belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in $his shirt.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his hugely swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his hugely swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his hugely swollen belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his hugely swollen belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in $his shirt.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his big implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big implant-filled belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his big implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his big implant-filled belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his big implant-filled belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in $his shirt.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his big pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his big pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his big pregnant belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his big pregnant belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in $his shirt.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his hugely fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is barely hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $his hugely fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $his hugely fat belly. The bottom of which hangs out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over the top half of $his hugely fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his big fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $his big fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $his big fat belly. The bottom of which hangs out and jiggles freely from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over most of $his big fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his pregnant belly. $His popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his pregnant belly. $His popped navel forms a small tent in $his shirt.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his jiggling <<print $activeSlave.inflationType>>-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his jiggling <<print $activeSlave.inflationType>>-filled belly. $His popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his jiggling <<print $activeSlave.inflationType>>-filled belly. $His popped navel forms a small tent in $his shirt.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his implant-filled belly. $His popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his implant-filled belly. $His popped navel forms a small tent in $his shirt.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his pregnant belly. $His popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his pregnant belly. $His popped navel forms a small tent in $his shirt.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $his fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $his fat belly. The bottom of which peeks out from under it.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his small pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his small pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $his small pregnant belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $his small pregnant belly.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his <<print $activeSlave.inflationType>>-swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his implant-rounded belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his implant-rounded belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $his implant-rounded belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his growing belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his growing belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $his growing belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $his growing belly.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his chubby belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his chubby belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $his chubby belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $his chubby belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's pants are fastened beneath the slight swell of $his lower belly.
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his ripped abs, though they do an unfortunate job of hiding them themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs are hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater busy showing off $his ripped abs.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater completely hides $his ripped abs.
<<else>>
$activeSlave.slaveName's ripped abs can almost be made out through $his blouse.
<</if>>
<</if>>
<<case "chains">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly is wrapped with tight chains. Despite how tightly they're pulled together, they fail to sink into the firm globe of $his belly at all, shifting over it and agitating $his flesh with each of $his movements.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly is wrapped with tight chains. It bulges so extremely that the outlines of entire infants can be seen pressed up to either side of the chains, sometimes overlapping them so that flesh rubs up against flesh; every motion inside $him is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly is wrapped with tight chains. They can barely sink into the firm globe, only agitating $his flesh more.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is wrapped with tight chains. It bulges agonizingly as they run between the forms of $his unborn children; every motion inside $him is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is wrapped with tight chains. It bulges agonizingly little as they can barely dig into the overfilled globe.
<<else>>
$activeSlave.slaveName's titanic pregnant belly is wrapped with tight chains. It bulges agonizingly as they run between the forms of $his unborn children; every motion inside $him is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is wrapped with tight chains. It bulges agonizingly as they dig deep as they can into the taut flesh.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is wrapped with tight chains. It bulges agonizingly as they run between the forms of $his unborn children; every motion inside $him is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is wrapped with tight chains. It bulges agonizingly as they dig deep into the taut flesh.
<<else>>
$activeSlave.slaveName's massive pregnant belly is wrapped with tight chains. It bulges agonizingly as they dig deep into the taut flesh and every motion inside $him causes more suffering.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is wrapped with tight chains. It bulges agonizingly as they dig deep into the taut flesh.
<<else>>
$activeSlave.slaveName's giant pregnant belly is wrapped with tight chains. It bulges agonizingly as they dig deep into the taut flesh and every motion inside $him causes more suffering.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is wrapped with tight chains. It bulges angrily as they dig deep into the taut flesh.
<<else>>
$activeSlave.slaveName's giant pregnant belly is wrapped with tight chains. It bulges painfully as they dig deep into the taut flesh.
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is wrapped with agonizingly tight chains. It bulges angrily as they dig deep into $his sore skin.
<<else>>
$activeSlave.slaveName's huge pregnant belly is wrapped with agonizingly tight chains. It bulges angrily as they dig deep into $his sore skin and causes $him duress.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's chains are practically buried in $his massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is tightly wrapped with chains, causing it to bulge angrily as well as making $him squirm in discomfort.
<<else>>
$activeSlave.slaveName's huge pregnant belly is tightly wrapped with chains, causing it to bulge angrily as well as making $him squirm in discomfort.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is tightly wrapped with chains, causing it to bulge angrily.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<else>>
$activeSlave.slaveName's big pregnant belly is tightly wrapped with chains, causing it to bulge angrily.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's chains sink deep into $his hugely fat belly. They can barely be seen from the front; $his sides completely envelope them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's chains sink deep into $his big fat belly; most end up swallowed by $his folds.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<else>>
$activeSlave.slaveName's pregnant belly is tightly wrapped with chains, causing it to bulge angrily.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's chains sink deep into $his fat belly, several even disappearing beneath $his folds.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly is tightly wrapped with chains.
<<else>>
$activeSlave.slaveName's growing belly is tightly wrapped with chains.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chains sink into $his chubby belly, making noticeable folds in $his sides.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's tight chains make the small bulge to $his lower belly obvious.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's tight chains highlight $his ripped abs.
<</if>>
<<case "Western clothing">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his unfathomable, hyper-swollen, implant-filled belly, so $he has left the bottom buttons open, giving $his stomach room to massively jut out from $his body. $He has become so wide the remaining buttons no longer hold together at all, and $he now has to hold the outfit together by wrapping a large strip of fabric around $his outfit and over the line between $his belly and slowly distorting ribcage. In addition, $he's left $his chaps unfastened to give $his overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his unfathomable, hyper-swollen pregnant belly, so $he has left the bottom buttons open, giving $his stomach room to massively jut out from $his body. $He has become so wide the remaining buttons no longer hold together at all, and $he now has to hold the outfit together by wrapping a large strip of fabric around $his outfit and over the line between $his belly and slowly distorting ribcage. In addition, $he's left $his chaps unfastened to give $his overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his monolithic implant-filled belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. $He has become so wide the remaining buttons strain to hold together. In addition, $he's left $his chaps unfastened to give $his overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his monolithic pregnant belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. $He has become so wide the remaining buttons strain to hold together. In addition, $he's left $his chaps unfastened to give $his overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his titanic implant-filled belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. The remaining buttons struggle to contain $his increasing girth. In addition, $he's left $his chaps unfastened to give $his overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his titanic pregnant belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. The remaining buttons struggle to contain $his increasing girth. In addition, $he's left $his chaps unfastened to give $his overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his gigantic implant-filled belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. The remaining buttons struggle to contain $his increasing girth. In addition, $he's left $his chaps unfastened to give $his overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his gigantic pregnant belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. The remaining buttons struggle to contain $his increasing girth. In addition, $he's left $his chaps unfastened to give $his overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his massive implant-filled belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. The remaining buttons struggle to contain $his increasing girth. In addition, $he's left $his chaps unfastened to give $his overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his massive pregnant belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. The remaining buttons struggle to contain $his increasing girth. In addition, $he's left $his chaps unfastened to give $his overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his giant implant-filled belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. In addition, $he's left $his chaps unfastened to give $his overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his giant pregnant belly, so $he has left the bottom buttons open giving $his stomach room to massively jut out from $his body. In addition, $he's left $his chaps unfastened to give $his overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his giant implant-filled belly, so $he has left the bottom buttons open leaving $his stomach hanging out.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his giant pregnant belly, so $he has left the bottom buttons open leaving $his belly hanging out. In addition, $he's left $his chaps unfastened to give $his overfilled womb more room.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's flannel shirt can't close over $his massively fat belly, so $he has left the bottom buttons open leaving it to hang, and jiggle, freely.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's flannel shirt can't close over $his huge pregnant belly, so $he has left the bottom buttons open leaving $his belly hanging out.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his huge implant-filled belly, so $he has left the bottom buttons open leaving $his stomach hanging out.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his huge pregnant belly, so $he has left the bottom buttons open leaving $his belly hanging out.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's flannel shirt can't close over $his big pregnant belly, so $he has left the bottom buttons open leaving $his belly hanging out.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's flannel shirt can't close over $his hugely swollen belly, so $he has left the bottom buttons open leaving $his belly hanging out.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $his big implant-filled belly, so $he has left the bottom buttons open leaving $his stomach hanging out.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $his big pregnant belly, so $he has left the bottom buttons open leaving $his belly hanging out.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's flannel shirt can't close over $his huge fat belly, so $he has left the bottom buttons open leaving it to wobble freely.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's flannel shirt can't close over $his big fat belly, so $he has left the bottom buttons open leaving it to hang free.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's flannel shirt's buttons strain over $his pregnant belly. A patch of $his underbelly peeks from beneath the taut fabric and the exhausted garment frequently rides up in defeat.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's flannel shirt's buttons strain over $his jiggling <<print $activeSlave.inflationType>>-filled belly. The struggling garment frequently rides up in defeat.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt's buttons strain over $his implant-filled belly. A patch of $his underbelly peeks from beneath the taut fabric and the exhausted garment frequently rides up in defeat.
<<else>>
$activeSlave.slaveName's flannel shirt's buttons strain over $his pregnant belly. A patch of $his underbelly peeks from beneath the taut fabric and the exhausted garment frequently rides up in defeat.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's flannel shirt strains to stay shut over $his fat belly, fat bulges between $his buttons and quite a bit of $his lower belly hangs out beneath $his shirt.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's flannel shirt bulges with $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's flannel shirt bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt bulges with $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's flannel shirt bulges with $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's flannel shirt bulges with $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's chaps are fastened beneath the slight swell of $his lower belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs occasionally peek out from beneath $his flannel shirt.
<</if>>
<<case "body oil">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's titanic pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's massive pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's giant pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's huge pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's big pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly is covered in a sheen of oil.
<<else>>
$activeSlave.slaveName's growing belly is covered in a sheen of oil.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
The way the light reflects off the sheen of oil on $activeSlave.slaveName's lower belly clearly highlights the swell to it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs are covered in a lovely sheen of oil.
<</if>>
<<case "a toga">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $his middle to allow $his unfathomable, hyper-swollen, implant-filled belly the room it demands.
<<else>>
$activeSlave.slaveName's toga bares $his middle to allow $his unfathomable, hyper-swollen pregnant belly the room it desperately needs. $His brood appreciates the freedom.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $his middle to allow $his monolithic implant-filled belly the room it demands.
<<else>>
$activeSlave.slaveName's toga bares $his middle to allow $his monolithic pregnant belly the room it desperately needs. $His children appreciate the freedom.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $his middle to allow $his titanic implant-filled belly to hang heavily.
<<else>>
$activeSlave.slaveName's toga bares $his middle to allow $his titanic pregnant belly room. $His children appreciate the space and squirm happily.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $his middle to allow $his gigantic implant-filled belly to hang heavily.
<<else>>
$activeSlave.slaveName's toga bares $his middle to allow $his gigantic pregnant belly room. $His children appreciate the space.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $his middle to allow $his massive implant-filled belly to bulge freely.
<<else>>
$activeSlave.slaveName's toga bares $his middle to allow $his massive pregnant belly room.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $his middle to allow $his giant implant-filled belly to jut far from $his body.
<<else>>
$activeSlave.slaveName's toga bares $his middle to allow $his giant pregnant belly to jut far from $his body.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga strains around $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's toga strains around $his giant pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's toga bares $his middle to allow $his massively fat belly to hang free.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's toga tightly hugs $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga tightly hugs $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's toga tightly hugs $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's toga bulges greatly with $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's toga bulges greatly with $his hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bulges greatly with $his big implant-filled belly.
<<else>>
$activeSlave.slaveName's toga bulges greatly with $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's toga is stuffed to its capacity with $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's toga bulges greatly with $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly rounds out the front of $his toga.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly rounds out the front of $his toga.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly rounds out the front of $his toga.
<<else>>
$activeSlave.slaveName's pregnant belly rounds out the front of $his toga.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's toga bulges with $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly gently bulges $his toga.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly gently bulges $his toga.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly gently bulges $his toga.
<<else>>
$activeSlave.slaveName's growing belly gently bulges $his toga.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's toga conceals $his chubby belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's toga conceals $his ripped abs.
<</if>>
<<case "a huipil">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $his unfathomable, hyper-swollen, implant-filled belly, its role completely usurped by the colossal mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $his unfathomable, hyper-swollen pregnant belly, its role completely usurped by the colossal gravidity.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $his monolithic implant-filled belly, its role completely usurped by the heavy mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $his monolithic pregnant belly, its role completely usurped by the gravid mass.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $his titanic implant-filled belly, its role completely usurped by the heavy mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $his titanic pregnant belly, its role completely usurped by the gravid mass.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $his gigantic implant-filled belly, its role completely usurped by the heavy mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $his gigantic pregnant belly, its role completely usurped by the gravid mass.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $his massive implant-filled belly, its role completely usurped by the heavy mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $his massive pregnant belly, its role completely usurped by the gravid mass.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly lifts $his huipil, though it itself hangs low enough to hide $his crotch.
<<else>>
$activeSlave.slaveName's giant pregnant belly lifts $his huipil, though it itself hangs low enough to hide $his crotch.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly lifts $his huipil, though it itself is just large enough to hide $his shame.
<<else>>
$activeSlave.slaveName's giant pregnant belly lifts $his huipil, though it itself is just large enough to hide $his shame.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's huipil meekly rests atop $his massively fat belly, though it itself is big enough to act in its stead.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly lifts $his huipil, exposing $his crotch for all to see.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly lifts $his huipil, exposing $his crotch for all to see.
<<else>>
$activeSlave.slaveName's huge pregnant belly lifts $his huipil, exposing $his crotch for all to see.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly lifts $his huipil, exposing $his crotch for all to see.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly lifts $his huipil, exposing $his crotch for all to see.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly lifts $his huipil, exposing $his crotch for all to see.
<<else>>
$activeSlave.slaveName's big pregnant belly lifts $his huipil, exposing $his crotch for all to see.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly lifts $his huipil and hangs just low enough to hide $his crotch.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly lifts $his huipil, yet isn't big enough to hide $his shame.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly lifts $his huipil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly lifts $his huipil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly lifts $his huipil.
<<else>>
$activeSlave.slaveName's pregnant belly lifts $his huipil.
<</if>>
It just barely hangs low enough to hide $his crotch.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's huipil gets lifted by $his fat belly, so it's useless for covering $his body.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly slightly bulges under $his huipil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly slightly bulges under $his huipil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly slightly bulges under $his huipil.
<<else>>
$activeSlave.slaveName's growing belly slightly bulges under $his huipil.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's huipil conceals $his chubby little belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's huipil hides the small bulge in $his lower belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's huipil conceals $his ripped abs.
<</if>>
<<case "a slutty qipao">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it merely rests atop $his monolithic implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it merely rests atop $his monolithic pregnant belly. $His body needs the room to grow.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it merely rests atop $his titanic implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it merely rests atop $his titanic pregnant belly. $His body needs the room to grow.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it merely rests atop $his gigantic implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it merely rests atop $his gigantic pregnant belly. $His body appreciates the room to grow.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it merely rests atop $his massive implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it merely rests atop $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it merely rests atop $his giant implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it merely rests atop $his giant pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it merely rests atop $his huge implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it merely rests atop $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it only covers the top quarter of $his huge implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it only covers top quarter of $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$His qipao is slit up the side. However, it merely rests atop $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$His qipao is slit up the side. However, it only covers half of $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it only covers half of $his huge implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it only covers half of $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$His qipao is slit up the side. However, it barely covers $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$His qipao is slit up the side. However, it barely covers $his hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it barely covers $his big implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it barely covers $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$His qipao is slit up the side. However, it only covers half of $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$His qipao is slit up the side. However, it barely covers $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$His qipao is slit up the side. However, it only covers $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$His qipao is slit up the side. However, it only covers $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. However, it only covers $his implant-filled belly.
<<else>>
$His qipao is slit up the side. However, it only covers $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$His qipao is slit up the side. However, it only covers $his fat belly, allowing it to hang free.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$His qipao is slit up the side. The front is pushed out by $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$His qipao is slit up the side. The front is pushed out by $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$His qipao is slit up the side. The front is pushed out by $his implant-rounded belly.
<<else>>
$His qipao is slit up the side. The front is pushed out by $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$His qipao is slit up the side. The front is pushed out by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$His qipao is slit up the side giving the occasional peek of the small swell to $his lower belly.
<<elseif $activeSlave.muscles > 30>>
$His qipao is slit up the side giving a tantalizing peek of $his ripped abs.
<</if>>
<<case "uncomfortable straps">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps run along the surface of $his monolithic implant-filled belly. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's tight straps press into $his monolithic pregnant belly, forcing flesh and child to painfully bulge between the gaps. The straps connect to a steel ring encircling $his popped navel. Every motion inside $him is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps barely press into $his titanic implant-filled belly. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's tight straps press into $his titanic pregnant belly, forcing flesh and child to painfully bulge between the gaps. The straps connect to a steel ring encircling $his popped navel. Every motion inside $him is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps barely press into $his gigantic implant-filled belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's tight straps press into $his gigantic pregnant belly, forcing flesh and child to painfully bulge between the gaps. The straps connect to a steel ring encircling $his popped navel. Every motion inside $him is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps press into $his massive implant-filled belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps press into $his massive pregnant belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $his popped navel. Every motion inside $him causes $him more suffering.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps press into $his giant implant-filled belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps press into $his giant pregnant belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $his popped navel. Every motion inside $him causes $him more suffering.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps press into $his giant implant-filled belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps press into $his giant pregnant belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps press into $his huge implant-filled belly, forcing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's agonizingly tight straps press into $his huge pregnant belly, forcing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's slave outfit's straps are practically buried in $his massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them. The straps connect to a steel ring around $his navel; though the only evidence of its existence is an unusually deep fold across $his middle.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's slave outfit's straining straps press into $his huge pregnant belly. The straps connect to a steel ring encircling $his popped navel.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's straining straps press into $his huge implant-filled belly, causing flesh to spill out of the gaps and $him squirm with discomfort. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's straining straps press into $his huge pregnant belly, causing flesh to spill out of the gaps and $him squirm with discomfort. The straps connect to a steel ring encircling $his popped navel.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's slave outfit's straining straps press into $his big pregnant belly. The straps connect to a steel ring encircling $his popped navel.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's slave outfit's straining straps press into $his hugely swollen belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's straining straps press into $his big implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's straining straps press into $his big pregnant belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's slave outfit's straps sink deep into $his hugely fat belly. They can barely be seen from the front; $his sides completely envelope them. The straps connect to a steel ring that struggles to part the folds concealing $his navel, allowing it to see the light for once.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's slave outfit's straps sink deep into $his big fat belly; most end up swallowed by $his folds. The straps connect to a steel ring that parts the fold concealing $his navel, allowing it to be seen once again.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's slave outfit's straining straps press into $his pregnant belly. The straps connect to a steel ring encircling $his popped navel.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's slave outfit's straining straps press into $his jiggling <<print $activeSlave.inflationType>>-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's straining straps press into $his implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's straining straps press into $his pregnant belly. The straps connect to a steel ring encircling $his popped navel.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's slave outfit's straps sink deep into $his fat belly, several even disappearing beneath $his folds. The straps connect to a steel ring that parts the fold concealing $his navel, allowing it to be seen once again.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's slave outfit's straining straps press into $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's slave outfit's straining straps press into $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's straining straps press into $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's slave outfit's straining straps press into $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's slave outfit's straps sink into $his chubby belly, making noticeable folds in $his sides. The straps connect to a steel ring pulled into the flesh around $his navel.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's slave outfit's straps run above and below the small bulge to $his lower belly clearly highlighting it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's slave outfit's straps cross between $his ripped abs.
<</if>>
<<case "shibari ropes">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly is tightly bound with ropes; they stand no chance of sinking into the bloated orb, and can barely wrap around it.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly is tightly bound with ropes. It bulges angrily as they run between the forms of $his unborn children, and the ropes can barely wrap around it.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly is tightly bound with ropes; they stand no chance at sinking into the bloated orb.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is tightly bound with ropes. It bulges angrily as they run between the forms of $his unborn children.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is tightly bound with ropes; they barely sink into the bloated orb.
<<else>>
$activeSlave.slaveName's titanic pregnant belly is tightly bound with ropes; flesh and child bulge angrily from between them. $His children shift constantly under the tight bindings.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is tightly bound with ropes; they barely sink into the bloated orb.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is tightly bound with ropes; flesh and child bulge angrily from between them.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's massive pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's giant pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's binding ropes are practically buried in $his massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly is tightly bound with rope.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's huge pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly is tightly bound with rope.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is tightly bound with ropes. It bulges lewdly through the gaps.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's big pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's binding ropes sink deep into $his hugely fat belly. They can barely be seen from the front; $his sides completely envolope them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's binding ropes sink deep into $his big fat belly; most end up swallowed by $his folds.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly is tightly bound with rope.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly bound with rope. It bulges lewdly through the gaps.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is tightly bound with rope; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's pregnant belly is tightly bound with rope; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's binding ropes sink deep into $his fat belly, several even disappearing beneath $his folds.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly is tightly bound with rope.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly bound with rope forcing it to bulge out the gaps.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly is tightly bound with rope; flesh bulges from between them.
<<else>>
$activeSlave.slaveName's growing belly is tightly bound with rope; flesh bulges from between them.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's binding ropes sink into $his chubby belly, making noticeable folds in $his sides.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's binding ropes run above and below the small bulge to $his lower belly clearly highlighting it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's binding ropes run between $his ripped abs.
<</if>>
<<case "restrictive latex" "a latex catsuit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated weather balloon on the brink of popping. Only $his popped navel sticking out the front of $his belly disrupts the endless smoothness.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated, bump coated weather balloon on the brink of popping. $His popped navel and clearly defined occupants disrupt the smoothness
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated weather balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's titanic pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated, bump coated weather balloon. $His popped navel and bulging occupants disrupt the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly greatly distends $his latex suit, leaving $him looking like a weather balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly greatly distends $his latex suit, leaving $him looking like a weather balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated beachball ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's massive pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated beachball ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated beachball. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's giant pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated beachball. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly greatly distends $his latex suit, leaving $him looking like a big beachball. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's giant pregnant belly greatly distends $his latex suit, leaving $him looking like a big beachball. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's huge pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly greatly distends and $his latex suit. $He looks like an over-inflated balloon ready to pop.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's huge pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon nearing its limit. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon nearing its limit. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon nearing its limit. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly greatly distends and $his latex suit. $He looks like an over-inflated balloon.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly greatly distends $his latex suit. $He looks like an over-inflated balloon.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's pregnant belly greatly distends $his latex suit, leaving $him looking like an over-inflated balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is compressed by $his latex suit, leaving it looking round and smooth.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly greatly bulges under $his latex suit.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly greatly bulges under $his latex suit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly greatly bulges under $his latex suit.
<<else>>
$activeSlave.slaveName's growing belly greatly bulges under $his latex suit.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly in quite noticeable under $his latex suit, though any folds $he might have are smoothed out by it.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
There is a clear curve to the tight latex of the suit beneath $activeSlave.slaveName's navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's latex suit tightly hugs $his stomach to showcase $his ripped abs.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly bulges tremendously out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly bulges tremendously out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly hangs heavily out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge implant-filled belly has triumphed over $his uniform's buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge pregnant belly has triumphed over $his uniform's buttons.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly is barely obscured by $his massive tits and, in turn, obscures $his skirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his skirt.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his skirt.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big implant-filled belly.
<<else>>
$activeSlave.slaveName's big implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely fat belly, forcing fat to bulge between the overworked buttons. The bottom of it peeks out from under $his poor top, obscuring the waist of $his skirt.
<<else>>
$activeSlave.slaveName's hugely fat belly distends $his uniform's jacket. The bottom of which hangs out from under it, obscuring the waist of $his skirt.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big fat belly. The bottom of which peeks out from under it and hangs over the waist of $his skirt.
<<else>>
$activeSlave.slaveName's big fat belly is notably distends $his uniform's jacket. The bottom of which just barely peeks out from under it, hanging over the waist of $his skirt.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his small pregnant belly.
<<else>>
$activeSlave.slaveName's uniform covers $his small pregnant belly.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his growing belly.
<<else>>
$activeSlave.slaveName's uniform covers $his growing belly.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his chubby belly. The bottom of which just barely peeks out from under it.
<<else>>
$activeSlave.slaveName's uniform covers $his chubby belly. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's slightly swollen belly can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt tightly hugs the slight swell to $his lower belly.
<<else>>
$activeSlave.slaveName's tunic looks a little tight around the middle.
<</if>>
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely conceals $his ripped abs.
<<else>>
$activeSlave.slaveName's ripped abs are completely hidden under $his uniform.
<</if>>
<</if>>
<<case "a schutzstaffel uniform">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly bulges tremendously out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly bulges tremendously out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly hangs heavily out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge implant-filled belly has triumphed over $his uniform's buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge pregnant belly has triumphed over $his uniform's buttons.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly is barely obscured by $his massive tits and, in turn, obscures $his trousers.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his trousers.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big implant-filled belly.
<<else>>
$activeSlave.slaveName's big implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely fat belly, forcing fat to bulge between the overworked buttons. The bottom of it peeks out from under $his poor top, obscuring the waist of $his trousers.
<<else>>
$activeSlave.slaveName's hugely fat belly distends $his uniform's jacket. The bottom of which hangs out from under it, obscuring the waist of $his trousers.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big fat belly. The bottom of which peeks out from under it and hangs over the waist of $his trousers.
<<else>>
$activeSlave.slaveName's big fat belly is notably distends $his uniform's jacket. The bottom of which just barely peeks out from under it, hanging over the waist of $his trousers.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his small pregnant belly.
<<else>>
$activeSlave.slaveName's uniform covers $his small pregnant belly.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his growing belly.
<<else>>
$activeSlave.slaveName's uniform covers $his growing belly.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his chubby belly. The bottom of which just barely peeks out from under it.
<<else>>
$activeSlave.slaveName's uniform covers $his chubby belly. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's slightly swollen belly can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt tightly hugs the slight swell to $his lower belly.
<<else>>
$activeSlave.slaveName's tunic looks a little tight around the middle.
<</if>>
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely conceals $his ripped abs.
<<else>>
$activeSlave.slaveName's ripped abs are completely hidden under $his uniform.
<</if>>
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly bulges tremendously out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly bulges tremendously out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly hangs heavily out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge implant-filled belly has triumphed over $his uniform's buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge pregnant belly has triumphed over $his uniform's buttons.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly is barely obscured by $his massive tits and, in turn, obscures $his miniskirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his miniskirt.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his miniskirt.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big implant-filled belly.
<<else>>
$activeSlave.slaveName's big implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely fat belly, forcing fat to bulge between the overworked buttons. The bottom of it peeks out from under $his poor top, obscuring the waist of $his miniskirt.
<<else>>
$activeSlave.slaveName's hugely fat belly distends $his uniform's jacket. The bottom of which hangs out from under it, obscuring the waist of $his miniskirt.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big fat belly. The bottom of which peeks out from under it and hangs over the waist of $his miniskirt.
<<else>>
$activeSlave.slaveName's big fat belly is notably distends $his uniform's jacket. The bottom of which just barely peeks out from under it, hanging over the waist of $his miniskirt.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his small pregnant belly.
<<else>>
$activeSlave.slaveName's uniform covers $his small pregnant belly.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his growing belly.
<<else>>
$activeSlave.slaveName's uniform covers $his growing belly.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his chubby belly. The bottom of which just barely peeks out from under it.
<<else>>
$activeSlave.slaveName's uniform covers $his chubby belly. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's slightly swollen belly can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt tightly hugs the slight swell to $his lower belly.
<<else>>
$activeSlave.slaveName's tunic looks a little tight around the middle.
<</if>>
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely conceals $his ripped abs.
<<else>>
$activeSlave.slaveName's ripped abs are completely hidden under $his uniform.
<</if>>
<</if>>
<<case "a red army uniform">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly bulges tremendously out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly bulges tremendously out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly hangs heavily out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge implant-filled belly has triumphed over $his uniform's buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge pregnant belly has triumphed over $his uniform's buttons.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly is barely obscured by $his massive tits and, in turn, obscures $his skirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his skirt.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his skirt.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big implant-filled belly.
<<else>>
$activeSlave.slaveName's big implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely fat belly, forcing fat to bulge between the overworked buttons. The bottom of it peeks out from under $his poor top, obscuring the waist of $his skirt.
<<else>>
$activeSlave.slaveName's hugely fat belly distends $his uniform's jacket. The bottom of which hangs out from under it, obscuring the waist of $his skirt.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big fat belly. The bottom of which peeks out from under it and hangs over the waist of $his skirt.
<<else>>
$activeSlave.slaveName's big fat belly is notably distends $his uniform's jacket. The bottom of which just barely peeks out from under it, hanging over the waist of $his skirt.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his small pregnant belly.
<<else>>
$activeSlave.slaveName's uniform covers $his small pregnant belly.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his growing belly.
<<else>>
$activeSlave.slaveName's uniform covers $his growing belly.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his chubby belly. The bottom of which just barely peeks out from under it.
<<else>>
$activeSlave.slaveName's uniform covers $his chubby belly. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's slightly swollen belly can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt tightly hugs the slight swell to $his lower belly.
<<else>>
$activeSlave.slaveName's tunic looks a little tight around the middle.
<</if>>
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely conceals $his ripped abs.
<<else>>
$activeSlave.slaveName's ripped abs are completely hidden under $his uniform.
<</if>>
<</if>>
<<case "a mounty outfit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly bulges tremendously out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly bulges tremendously out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $his new recruits taking as much space as they can get.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly hangs heavily out of $his open tunic and undershirt, giving $his new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $his new recruits squirming happily.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly hangs heavily out of $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his gigantic pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his massive pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly hangs out $his open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $his giant pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his giant pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his giant pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge implant-filled belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge implant-filled belly has triumphed over $his buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his huge pregnant belly has triumphed over its buttons and has joined $his breasts in dominating $his tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his huge pregnant belly has triumphed over $his buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge implant-filled belly has triumphed over $his uniform's buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $his huge pregnant belly has triumphed over $his uniform's buttons.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly is barely obscured by $his massive tits and, in turn, obscures $his skirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his skirt.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $his massively fat belly has triumphed over $his buttons. It hangs free, obscuring $his skirt.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big implant-filled belly.
<<else>>
$activeSlave.slaveName's big implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his hugely fat belly, forcing fat to bulge between the overworked buttons. The bottom of it peeks out from under $his poor top, obscuring the waist of $his skirt.
<<else>>
$activeSlave.slaveName's hugely fat belly distends $his uniform's jacket. The bottom of which hangs out from under it, obscuring the waist of $his skirt.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his big fat belly. The bottom of which peeks out from under it and hangs over the waist of $his skirt.
<<else>>
$activeSlave.slaveName's big fat belly is notably distends $his uniform's jacket. The bottom of which just barely peeks out from under it, hanging over the waist of $his skirt.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $his pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $his uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his small pregnant belly.
<<else>>
$activeSlave.slaveName's uniform covers $his small pregnant belly.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his growing belly.
<<else>>
$activeSlave.slaveName's uniform covers $his growing belly.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his chubby belly. The bottom of which just barely peeks out from under it.
<<else>>
$activeSlave.slaveName's uniform covers $his chubby belly. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's slightly swollen belly can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt tightly hugs the slight swell to $his lower belly.
<<else>>
$activeSlave.slaveName's tunic looks a little tight around the middle.
<</if>>
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs can be glimpsed beneath $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely conceals $his ripped abs.
<<else>>
$activeSlave.slaveName's ripped abs are completely hidden under $his uniform.
<</if>>
<</if>>
<<case "a nice nurse outfit">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room to hang tremendously.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his unfathomable, hyper-swollen, implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room to hang tremendously.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his unfathomable, hyper-swollen, implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more space to hang tremendously.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it desperately needs.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his unfathomable, hyper-swollen pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it desperately needs.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his unfathomable, hyper-swollen pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it desperately needs.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room to hang tremendously.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his monolithic implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room to hang tremendously.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his monolithic implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more space to hang tremendously.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it desperately needs.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his monolithic pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it desperately needs.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his monolithic pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it desperately needs.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room to hang heavily.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his titanic implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room to hang heavily.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his titanic implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more space to hang heavily.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it needs to bulge.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his titanic pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it needs to bulge.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his titanic pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room it needs to bulge.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his gigantic implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his gigantic implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more space.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled womb more room to grow.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his gigantic pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb the room is needs.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his gigantic pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb more space to expand.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his massive implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more room.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his massive implant-filled belly. In addition, $he's left $his trousers unfastened to give $his overfilled implant more space.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly parts $his uncovered breasts. In addition, $he's left $his trousers unfastened to give $his overfilled womb more room.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his massive pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb more room.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his massive pregnant belly. In addition, $he's left $his trousers unfastened to give $his overfilled womb more room.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly peaks out from between $his massive tits. $He finds it impossible to fasten $his trousers with $his stomach in the way.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his giant implant-filled belly hangs out from under them, bulging hugely from $his unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his giant implant-filled belly hangs out from under $his top and forces $him to leave $his trousers unfastened.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly peaks out from between $his massive tits. In addition, $he's left $his trousers unfastened to give $his overfilled womb more room.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his giant pregnant belly hangs out from under them, bulging from $his unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his giant pregnant belly hangs out from under $his top and forces $him to leave $his trousers unfastened.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly is partially obscured by $his massive tits; in turn, it obscures $his trousers.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his massively fat belly freely hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his massively fat belly.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly slightly parts $his massive tits. $He finds it impossible to fasten $his trousers with $his stomach in the way.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his huge pregnant belly hangs out from under them, bulging from $his unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his huge pregnant belly hangs out from under $his top and forces $him to leave $his trousers unfastened.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly slightly parts $his massive tits. $He finds it impossible to fasten $his trousers with $his stomach in the way.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his huge implant-filled belly hangs out from under them, bulging from $his unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his huge implant-filled belly hangs out from under $his top and forces $him to leave $his trousers unfastened.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly slightly parts $his massive tits. $He finds it impossible to fasten $his trousers with $his stomach in the way.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his huge pregnant belly hangs out from under them, bulging from $his unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his huge pregnant belly hangs out from under $his top and forces $him to leave $his trousers unfastened.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his big pregnant belly hangs out from under them, straining the buttons on $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his big pregnant belly hangs out from under $his top, straining the buttons on $his trousers.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his hugely swollen belly hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his hugely swollen belly hangs out from under $his top, obscuring $his trousers.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his huge implant-filled belly hangs out from under them, straining the buttons on $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his huge implant-filled belly hangs out from under $his top, straining the buttons on $his trousers.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his big pregnant belly hangs out from under them, straining the buttons on $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his big pregnant belly hangs out from under $his top, straining the buttons on $his trousers.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is mostly obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his hugely fat belly freely hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his hugely fat belly freely hangs from under $his top, obscuring $his trousers.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his big fat belly freely hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his big fat belly freely hangs from under $his top, obscuring $his trousers.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his pregnant belly hangs out from under them, slightly obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his pregnancy hangs out from under $his top, slightly obscuring $his trousers.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his jiggling <<print $activeSlave.inflationType>>-filled belly hangs out from under them, slightly obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his jiggling <<print $activeSlave.inflationType>>-filled hangs out from under $his top, slightly obscuring $his trousers.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his implant-filled belly hangs out from under them, slightly obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his implant-filled belly hangs out from under $his top, slightly obscuring $his trousers.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his pregnant belly hangs out from under them, slightly obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his pregnancy hangs out from under $his top, slightly obscuring $his trousers.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his fat belly freely hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his fat belly freely hangs from under $his top, obscuring $his trousers.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his small pregnant belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $his small pregnant belly completely.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his <<print $activeSlave.inflationType>>-swollen belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $his <<print $activeSlave.inflationType>>-swollen belly completely.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his implant-rounded belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $his implant-rounded belly completely.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his growing belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $his growing belly completely.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his chubby belly is completely exposed and allowed to hang over the waist of $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $his chubby belly completely; though it does hide the top of $his trousers.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's slightly swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his slightly swollen belly can be clearly seen poking over $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his trousers are fastened a little lower and $his scrub top tightly clings to the slight swell of $his lower belly.
<</if>>
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs are mostly obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his ripped abs are completely exposed for all to see.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though you can nearly make out $his ripped abs beneath $his scrub top.
<</if>>
<</if>>
<<case "a mini dress">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's mini dress is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic pregnant belly, drawing the eye to $his protruding navel, the clear bulges of the life growing within $him, and every slight twitch inside $his taut middle.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's mini dress is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic pregnant belly, drawing the eye to $his protruding navel, the bulges of the life growing within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's mini dress is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic pregnant belly, drawing the eye to $his protruding navel, the outlines of the life within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's mini dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's mini dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress is specially tailored to fit such a gravid girl. It tightly clings to $his huge implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's mini dress is specially tailored to fit such a gravid girl. It tightly clings to $his huge pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's mini dress strains to contain $his massively fat belly, clearly showing all $his folds and rolls. Flab forces its way through every growing tear in $his seams; a growing nuisance, as the outfit must be restitched frequently.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's mini dress tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress tightly clings to $his huge implant-filled belly and frequently rides up far enough to show off $his privates.
<<else>>
$activeSlave.slaveName's mini dress tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's mini dress tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's mini dress barely clings to $his hugely swollen belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress barely clings to $his huge implant-filled belly, leaving it looking much shorter than it really is.
<<else>>
$activeSlave.slaveName's mini dress tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's mini dress barely clings to $his hugely fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's mini dress tightly clings to $his big fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's mini dress tightly clings to $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's mini dress tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress tightly clings to $his implant-filled belly.
<<else>>
$activeSlave.slaveName's mini dress tightly clings to $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's mini dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's mini dress tightly clings to $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's mini dress tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's mini dress tightly clings to $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's mini dress tightly clings to $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's mini dress tightly clings to $his chubby belly, clearly showing every fold and roll.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's mini dress tightly clings to $his belly, clearly showing the slight swell beneath $his navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's mini dress tightly clings to $his ripped abs, clearly displaying $his six pack.
<</if>>
<<case "lederhosen">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's tunic is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic pregnant belly, drawing the eye to $his protruding navel, the clear bulges of the life growing within $him, and every slight twitch inside $his taut middle.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's tunic is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic pregnant belly, drawing the eye to $his protruding navel, the bulges of the life growing within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's tunic is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic pregnant belly, drawing the eye to $his protruding navel, the outlines of the life within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's tunic is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's tunic is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic is specially tailored to fit such a gravid girl. It tightly clings to $his huge implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's tunic is specially tailored to fit such a gravid girl. It tightly clings to $his huge pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's tunic strains to contain $his massively fat belly, clearly showing all $his folds and rolls. Flab forces its way through every growing tear in $his seams; a growing nuisance, as the outfit must be restitched frequently.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's tunic tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic tightly clings to $his huge implant-filled belly and frequently rides up far enough to show off $his privates.
<<else>>
$activeSlave.slaveName's tunic tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's tunic tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's tunic barely clings to $his hugely swollen belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic barely clings to $his huge implant-filled belly, leaving it looking much shorter than it really is.
<<else>>
$activeSlave.slaveName's tunic tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tunic barely clings to $his hugely fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tunic tightly clings to $his big fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's tunic tightly clings to $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's tunic tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic tightly clings to $his implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic tightly clings to $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tunic tightly clings to $his fat belly, clearly showing every fold and roll.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's tunic tightly clings to $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's tunic tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tunic tightly clings to $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's tunic tightly clings to $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's tunic tightly clings to $his chubby belly, clearly showing every fold and roll.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's tunic tightly clings to $his belly, clearly showing the slight swell beneath $his navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's tunic tightly clings to $his ripped abs, clearly displaying $his six pack.
<</if>>
<<case "a long qipao">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic pregnant belly, drawing the eye to $his protruding navel, the clear bulges of the life growing within $him, and every slight twitch inside $his taut middle.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic pregnant belly, drawing the eye to $his protruding navel, the bulges of the life growing within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic pregnant belly, drawing the eye to $his protruding navel, the outlines of the life within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a gravid girl. It tightly clings to $his huge implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a gravid girl. It tightly clings to $his huge pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's dress strains to contain $his massively fat belly, clearly showing all $his folds and rolls. Flab forces its way through every growing tear in $his seams; a growing nuisance, as the outfit must be restitched frequently.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his huge implant-filled belly and frequently rides up far enough to show off $his privates.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress barely clings to $his hugely swollen belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress barely clings to $his huge implant-filled belly, leaving it looking much shorter than it really is.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's dress barely clings to $his hugely fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's dress tightly clings to $his big fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his implant-filled belly.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's dress tightly clings to $his chubby belly, clearly showing every fold and roll.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's dress tightly clings to $his belly, clearly showing the slight swell beneath $his navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's dress tightly clings to $his ripped abs, clearly displaying $his six pack.
<</if>>
<<case "a biyelgee costume">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic pregnant belly, drawing the eye to $his protruding navel, the clear bulges of the life growing within $him, and every slight twitch inside $his taut middle.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic pregnant belly, drawing the eye to $his protruding navel, the bulges of the life growing within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic pregnant belly, drawing the eye to $his protruding navel, the outlines of the life within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a gravid girl. It tightly clings to $his huge implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a gravid girl. It tightly clings to $his huge pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's dress strains to contain $his massively fat belly, clearly showing all $his folds and rolls. Flab forces its way through every growing tear in $his seams; a growing nuisance, as the outfit must be restitched frequently.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his huge implant-filled belly and frequently rides up far enough to show off $his privates.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress barely clings to $his hugely swollen belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress barely clings to $his huge implant-filled belly, leaving it looking much shorter than it really is.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's dress barely clings to $his hugely fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's dress tightly clings to $his big fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his implant-filled belly.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's dress tightly clings to $his chubby belly, clearly showing every fold and roll.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's dress tightly clings to $his belly, clearly showing the slight swell beneath $his navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's dress tightly clings to $his ripped abs, clearly displaying $his six pack.
<</if>>
<<case "a dirndl">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic pregnant belly, drawing the eye to $his protruding navel, the clear bulges of the life growing within $him, and every slight twitch inside $his taut middle.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic pregnant belly, drawing the eye to $his protruding navel, the bulges of the life growing within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic pregnant belly, drawing the eye to $his protruding navel, the outlines of the life within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress is specially tailored to fit such a gravid girl. It tightly clings to $his huge implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's dress is specially tailored to fit such a gravid girl. It tightly clings to $his huge pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's dress strains to contain $his massively fat belly, clearly showing all $his folds and rolls. Flab forces its way through every growing tear in $his seams; a growing nuisance, as the outfit must be restitched frequently.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his huge implant-filled belly and frequently rides up far enough to show off $his privates.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress barely clings to $his hugely swollen belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress barely clings to $his huge implant-filled belly, leaving it looking much shorter than it really is.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's dress barely clings to $his hugely fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's dress tightly clings to $his big fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his implant-filled belly.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's dress tightly clings to $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress tightly clings to $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's dress tightly clings to $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's dress tightly clings to $his chubby belly, clearly showing every fold and roll.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's dress tightly clings to $his belly, clearly showing the slight swell beneath $his navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's dress tightly clings to $his ripped abs, clearly displaying $his six pack.
<</if>>
<<case "battlearmor">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
Traditional battle armor would be useless on $activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly. Instead, $he wears armor more suited to protecting an industrial tanker truck rather than a human being, complete with an internal mechanical frame designed to draw the shock of physical blows away from $his dangerously pressurized implant and special hookups to optimize the value of mobility aids.
<<else>>
Traditional battle armor would be useless on $activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly. Instead, $he wears armor more suited to protecting an industrial tanker truck rather than a human being, complete with an internal mechanical frame designed to draw the shock of physical blows away from $his dangerously pressurized womb and innumerable brood of squirming children, as well as special hookups to optimize the value of mobility aids.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's armor is specially tailored to fit such an dangerously gravid girl. It tightly clings to $his monolithic pregnant belly, drawing the eye to $his protruding navel, the clear bulges of the life growing within $him, and every slight twitch inside $his taut middle.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's armor is specially tailored to fit such an absurdly gravid girl. It tightly clings to $his titanic pregnant belly, drawing the eye to $his protruding navel, the bulges of the life growing within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's armor is specially tailored to fit such a massively gravid girl. It tightly clings to $his gigantic pregnant belly, drawing the eye to $his protruding navel, the outlines of the life within $him, and every kick and squirm inside $his straining middle.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's armor is specially tailored to fit such a hugely gravid girl. It tightly clings to $his massive pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's armor is specially tailored to fit such a hugely gravid girl. It tightly clings to $his giant pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor is specially tailored to fit such a gravid girl. It tightly clings to $his huge implant-filled belly and draws the eye right to $his protruding navel.
<<else>>
$activeSlave.slaveName's armor is specially tailored to fit such a gravid girl. It tightly clings to $his huge pregnant belly, drawing the eye to $his protruding navel and clearly showing every kick and squirm inside $his bulging middle.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's armor strains to contain $his massively fat belly, clearly showing all $his folds and rolls. Flab forces its way through every growing tear in $his seams; a growing nuisance, as the outfit must be restitched frequently.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's armor tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor tightly clings to $his huge implant-filled belly and frequently rides up far enough to show off $his privates.
<<else>>
$activeSlave.slaveName's armor tightly clings to $his huge pregnant belly and frequently rides up far enough to show off $his privates.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's armor tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's armor barely clings to $his hugely swollen belly, leaving it looking much shorter than it really is.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor barely clings to $his huge implant-filled belly, leaving it looking much shorter than it really is.
<<else>>
$activeSlave.slaveName's armor tightly clings to $his big pregnant belly, leaving it looking much shorter than it really is.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's armor barely clings to $his hugely fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's armor tightly clings to $his big fat belly, clearly showing all $his folds and rolls.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's armor tightly clings to $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's armor tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor tightly clings to $his implant-filled belly.
<<else>>
$activeSlave.slaveName's armor tightly clings to $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's armor tightly clings to $his fat belly, clearly showing every fold and roll.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's armor tightly clings to $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's armor tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's armor tightly clings to $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's armor tightly clings to $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's armor tightly clings to $his chubby belly, clearly showing every fold and roll.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's armor tightly clings to $his belly, clearly showing the slight swell beneath $his navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's armor tightly clings to $his ripped abs, clearly displaying $his six pack.
<</if>>
<<case "kitty lingerie">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's titanic <<print $activeSlave.inflationType>>-filled belly completely hides $his silk panties and takes full advantage of its lack of restriction to bulge tremendously.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his silk panties and takes full advantage of its lack of restriction to bulge tremendously.
<<else>>
$activeSlave.slaveName's titanic pregnant belly completely hides $his silk panties. $His exposed middle gives $his children the room they so desperately need to keep growing.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's titanic <<print $activeSlave.inflationType>>-filled belly completely hides $his silk panties and takes full advantage of its lack of restriction to bulge massively.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his silk panties and takes full advantage of its lack of restriction to bulge massively.
<<else>>
$activeSlave.slaveName's titanic pregnant belly completely hides $his silk panties. $His children greatly appreciate the space granted by $his exposed middle and squirm happily in their cramped confines.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's gigantic <<print $activeSlave.inflationType>>-filled belly completely hides $his silk panties and takes full advantage of its freedom to hang heavily.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $his silk panties and takes full advantage of its freedom to hang heavily.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly completely hides $his silk panties. $His children appreciate the space granted by $his exposed middle.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's massive <<print $activeSlave.inflationType>>-filled belly completely hides $his silk panties and takes full advantage of its freedom to hang heavily.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly completely hides $his silk panties and takes full advantage of its freedom to hang heavily.
<<else>>
$activeSlave.slaveName's massive pregnant belly completely hides $his silk panties and takes full advantage of its freedom to bulge hugely.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's giant <<print $activeSlave.inflationType>>-filled belly hides $his silk panties and bulges heavily from $his body.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly hides $his silk panties and bulges heavily from $his body.
<<else>>
$activeSlave.slaveName's giant pregnant belly hides $his silk panties and bulges heavily from $his body.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hides $his silk panties.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly almost hides $his silk panties.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's huge <<print $activeSlave.inflationType>>-filled belly almost hides $his silk panties.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly almost hides $his silk panties.
<<else>>
$activeSlave.slaveName's huge pregnant belly almost hides $his silk panties.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly hides most of $his silk panties.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's big <<print $activeSlave.inflationType>>-filled belly hides most of $his silk panties.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly hides most of $his silk panties.
<<else>>
$activeSlave.slaveName's big pregnant belly hides most of $his silk panties.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides the top $his silk panties.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides the top of $his silk panties.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly obscures $his silk panties' fabric cat ears.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-filled belly obscures $his silk panties' fabric cat ears.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly obscures $his silk panties' fabric cat ears.
<<else>>
$activeSlave.slaveName's pregnant belly obscures $his silk panties' fabric cat ears.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly hides $his silk panties' fabric cat ears.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly bulges above $his silk panties.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $his silk panties.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly bulges above $his silk panties.
<<else>>
$activeSlave.slaveName's growing belly bulges above $his silk panties.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $his silk panties.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's silk panties rest just beneath the slight swell of $his lower belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs are prominently displayed for all to see.
<</if>>
<<case "a monokini">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monolithic <<print $activeSlave.inflationType>>-filled belly protrudes from over the top of $his monokini, which has been fully pushed down by the mass.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly protrudes from over the top of $his monokini, which has been fully pushed down by the mass.
<<else>>
$activeSlave.slaveName's monokini shows off every kick and movement within $his monolithic bulging pregnant belly. $His monolithic squirming belly protrudes from over the top of the swimsuit, which has been pushed down by the mass.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's titanic <<print $activeSlave.inflationType>>-filled belly has pushed down the front of $his monokini, leaving $his belly mostly bare.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly has pushed down the front of $his monokini, leaving $his belly mostly bare.
<<else>>
$activeSlave.slaveName's titanic pregnant belly has pushed down the front of $his monokini, leaving $his belly mostly bare.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monokini can only cover a fraction of $his gigantic <<print $activeSlave.inflationType>>-filled belly, which rests on top of the swimsuit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monokini can only cover a fraction of $his gigantic implant-filled belly, which rests on top of the swimsuit.
<<else>>
$activeSlave.slaveName's monokini can only cover a fraction of $his gigantic pregnant belly, which rests on top of the swimsuit.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monokini shows off the sheer size of $his massive <<print $activeSlave.inflationType>>-filled belly. The swimsuit has been pushed down to well below $his popped navel.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monokini shows off the sheer size of $his massive implant-filled belly. The swimsuit has been pushed down to well below $his popped navel.
<<else>>
$activeSlave.slaveName's monokini shows off every kick and movement within $his massive pregnant belly. The swimsuit has been pushed down to well below $his popped navel.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monokini shows off the sheer size of $his giant <<print $activeSlave.inflationType>>-filled belly. The swimsuit has been pushed down to below $his popped navel.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monokini shows off the sheer size of $his giant implant-filled belly. The swimsuit has been pushed down to below $his popped navel.
<<else>>
$activeSlave.slaveName's monokini shows off every kick and movement within $his giant pregnant belly. The swimsuit has been pushed down to below $his popped navel.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monokini shows off the sheer size of $his titanic <<print $activeSlave.inflationType>>-filled belly. The swimsuit has been pushed down to just below $his popped navel.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monokini shows off the sheer size of $his titanic implant-filled belly. The swimsuit has been pushed down to just below $his popped navel.
<<else>>
$activeSlave.slaveName's monokini shows off every kick and movement within $his titanic pregnant belly. The swimsuit has been pushed down to just below $his popped navel.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's monokini shows off every wiggle and jiggle within $his massively fat belly. The material tightly clings to $his deep folds and rolls, which are spilling out over the top of the outfit.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's monokini shows off the curvature of $his big pregnant belly. The swimsuit has been pushed down to just above $his popped navel.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monokini overs less than half of $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monokini overs less than half of $his implant-filled belly.
<<else>>
$activeSlave.slaveName's monokini shows off every kick and movement within $his big pregnant belly. The swimsuit has been pushed down to just above $his popped navel.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's monokini overs only half of $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monokini overs only half of $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monokini overs only half of $his implant-filled belly.
<<else>>
$activeSlave.slaveName's monokini overs only half of $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's monokini tightly clings to $his hugely fat belly, clearly displaying every fold, roll and motion in its mass.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's monokini tightly clings to $his big fat belly, clearly displaying every fold and roll.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's monokini covers most of $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monokini covers most of $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monokini covers most of $his implant-filled belly.
<<else>>
$activeSlave.slaveName's monokini covers most of $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's monokini tightly clings to $his fat belly, clearly displaying every fold and roll.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's monokini covers all of $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monokini covers all of $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monokini covers all of $his implant-filled belly.
<<else>>
$activeSlave.slaveName's monokini covers all of $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's monokini clings to $his chubby belly, clearly displaying every fold and roll.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's monokini is slightly rounded out by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's monokini covers much of $his powerful abdominal muscles.
<</if>>
<<case "an apron">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his gigantic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his giant pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
The strings of $activeSlave.slaveName's apron struggle to stay tied due to the size of $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The strings of $activeSlave.slaveName's apron struggle to stay tied due to the size of $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The strings of $activeSlave.slaveName's apron struggle to stay tied due to the size of $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The strings of $activeSlave.slaveName's apron struggle to stay tied due to the size of $his implant-filled belly.
<<else>>
The strings of $activeSlave.slaveName's apron struggle to stay tied due to the size of $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's apron is pushed away from $his body by $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's apron is pushed away from $his body by $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's apron is pushed away from $his body by $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's apron is pushed away from $his body by $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's apron is pushed away from $his body by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's apron is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's apron is filled out by $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's apron is filled out by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's apron is filled out by $his implant-filled belly.
<<else>>
$activeSlave.slaveName's apron is filled out by $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's apron bulges with $his $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's apron is rounded out by $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's apron is rounded out by $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's apron is rounded out by $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's apron is rounded out by $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's apron is rounded out by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's apron is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's apron fully covers $his muscular abs.
<</if>>
<<case "a hijab and abaya" "a niqab and abaya">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's tent-like abaya is still strained from the sheer size of $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tent-like abaya is still strained from the sheer size of $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName's tent-like abaya is still strained from the sheer size of $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya only manages to cover $his titanic <<print $activeSlave.inflationType>>-filled belly with major extensions to the material.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya only manages to cover $his titanic implant-filled belly with major extensions to the material.
<<else>>
$activeSlave.slaveName's abaya only manages to cover $his titanic pregnant belly with major extensions to the material.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya drapes itself over the sides of $his gigantic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya drapes itself over the sides of $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's abaya drapes itself over the sides of $his gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya has been severely lengthened to ensure that $his massive <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya has been severely lengthened to ensure that $his massive implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's abaya has been severely lengthened to ensure that $his massive pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya has been severely widened to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya has been severely widened to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's abaya has been severely widened to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya lies completely taut on $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya lies completely taut on $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's abaya lies completely taut on $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's abaya is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's abaya is straining to contain $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya is straining to contain $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya is straining to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's abaya is straining to contain $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's abaya is filled by $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya is filled by $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya is filled by $his implant-filled belly.
<<else>>
$activeSlave.slaveName's abaya is filled by $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's abaya is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's abaya is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's abaya is filled out by $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya is filled out by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya is filled out by $his implant-filled belly.
<<else>>
$activeSlave.slaveName's abaya is filled out by $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's abaya is filled out by $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's abaya bulges with $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's abaya bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's abaya bulges with $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's abaya bulges with $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's abaya bulges slightly from $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's abaya is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's abaya fully covers $his muscular abs.
<</if>>
<<case "a klan robe">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's robe has been stretched so thin by $his monolithic <<print $activeSlave.inflationType>>-swollen belly, it's now ironically much more comfortable to wear.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's robe has been stretched so thin by $his monolithic implant-filled belly, it's now ironically much more comfortable to wear.
<<else>>
$activeSlave.slaveName's robe has been stretched so thin by $his monolithic pregnant belly, it's now ironically much more comfortable to wear.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's robes are stretching itself thin to cover $his titanic <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's robes are stretching itself thin to cover $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's robes are stretching itself thin to cover $his titanic bulging pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The heavy fabric of $activeSlave.slaveName's robes are starting to chafe the sensitive skin of $his gigantic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The heavy fabric of $activeSlave.slaveName's robes are starting to chafe the sensitive skin of $his gigantic implant-filled belly.
<<else>>
The heavy fabric of $activeSlave.slaveName's robes are starting to chafe the sensitive skin of $his gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's robes have been given numerous extensions in order to properly cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's robes have been given numerous extensions in order to properly cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's robes have been given numerous extensions in order to properly cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's robes are straining to cover $his giant <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's robes are straining to cover $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's robes are straining to cover $his giant pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The heavy fabric of $activeSlave.slaveName's robes lie taut against $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The heavy fabric of $activeSlave.slaveName's robes lie taut against $his titanic implant-filled belly.
<<else>>
The heavy fabric of $activeSlave.slaveName's robes lie taut against $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's robes are greatly pushed out by $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's robes are filled out by $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's robes are filled out by $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's robes are filled out by $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's robes are filled out by $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's robes are noticeably rounded out by $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's robes are noticeably rounded out by $his hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's robes are noticeably rounded out by $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's robes are noticeably rounded out by $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly pushes out $his robes.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly slightly pushes out $his robes.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
There is a slight roundness to the middle of $activeSlave.slaveName's robes, thanks to $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
There is a slight roundness to the middle of $activeSlave.slaveName's robes, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
There is a slight roundness to the middle of $activeSlave.slaveName's robes, thanks to $his implant-filled belly.
<<else>>
There is a slight roundness to the middle of $activeSlave.slaveName's robes, thanks to $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly just manages to brush up against $his robes.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's robes bulge with $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's robes show no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's robes show no sign of $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's robes show no sign of $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's robes totally conceal $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's robes totally conceal $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's robes totally conceal $his abdominal muscles.
<</if>>
<<case "a burqa">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burqa has been stretched so thin by $his monolithic <<print $activeSlave.inflationType>>-swollen belly, it's now ironically much more comfortable to wear.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burqa has been stretched so thin by $his monolithic implant-filled belly, it's now ironically much more comfortable to wear.
<<else>>
$activeSlave.slaveName's burqa has been stretched so thin by $his monolithic pregnant belly, it's now ironically much more comfortable to wear.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burqa is stretching itself thin to cover $his titanic <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burqa is stretching itself thin to cover $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's burqa is stretching itself thin to cover $his titanic bulging pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The heavy fabric of $activeSlave.slaveName's burqa is starting to chafe the sensitive skin of $his gigantic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The heavy fabric of $activeSlave.slaveName's burqa is starting to chafe the sensitive skin of $his gigantic implant-filled belly.
<<else>>
The heavy fabric of $activeSlave.slaveName's burqa is starting to chafe the sensitive skin of $his gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burqa has been given numerous extensions in order to properly cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burqa has been given numerous extensions in order to properly cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's burqa has been given numerous extensions in order to properly cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burqa is straining to cover $his giant <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burqa is straining to cover $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's burqa is straining to cover $his giant pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The heavy fabric of $activeSlave.slaveName's burqa lies taut against $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The heavy fabric of $activeSlave.slaveName's burqa lies taut against $his titanic implant-filled belly.
<<else>>
The heavy fabric of $activeSlave.slaveName's burqa lies taut against $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's burqa is greatly pushed out by $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's burqa is filled out by $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burqa is filled out by $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burqa is filled out by $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's burqa is filled out by $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's burqa is noticeably rounded out by $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burqa is noticeably rounded out by $his hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burqa is noticeably rounded out by $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's burqa is noticeably rounded out by $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly pushes out $his burqa.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly slightly pushes out $his burqa.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
There is a slight roundness to the middle of $activeSlave.slaveName's burqa, thanks to $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
There is a slight roundness to the middle of $activeSlave.slaveName's burqa, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
There is a slight roundness to the middle of $activeSlave.slaveName's burqa, thanks to $his implant-filled belly.
<<else>>
There is a slight roundness to the middle of $activeSlave.slaveName's burqa, thanks to $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly just manages to brush up against $his burqa.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's abaya bulges with $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burqa shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burqa shows no sign of $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's burqa shows no sign of $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's burqa totally conceals $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's burqa totally conceals $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's burqa totally conceals $his abdominal muscles.
<</if>>
<<case "a nice pony outfit" "a slutty pony outfit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's outfit lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's outfit lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's outfit lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's outfit has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's outfit has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's outfit has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic $activeSlave.slaveName's outfit can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his pants have been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic $activeSlave.slaveName's outfit can't possibly cover the underside of $his gigantic implant-filled belly, so $his pants have been widened to pick up the slack.
<<else>>
The tunic $activeSlave.slaveName's outfit can't possibly cover the underside of $his gigantic pregnant belly, so $his pants have been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName outfit has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName outfit has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName outfit has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's outfit's pants have been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's outfit's pants have been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's outfit's pants have been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's outfit lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's outfit lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's outfit lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's outfit is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The tunic of $activeSlave.slaveName's outfit is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic of $activeSlave.slaveName's outfit is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic of $activeSlave.slaveName's outfit is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The tunic of $activeSlave.slaveName's outfit is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The tunic of $activeSlave.slaveName's outfit is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic of $activeSlave.slaveName's outfit is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic of $activeSlave.slaveName's outfit is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The tunic of $activeSlave.slaveName's outfit is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's outfit is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's outfit is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's outfit bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's outfit bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's outfit bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's outfit bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's outfit bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's outfit gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's outfit gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's outfit gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's outfit gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's outfit is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's outfit is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's outfit barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's outfit completely bares $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's outfit completely bares $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's outfit completely bares $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's outfit completely bares $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's outfit completely bares $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's outfit completely bares $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic $activeSlave.slaveName's outfit completely bares $his gigantic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic $activeSlave.slaveName's outfit completely bares $his gigantic implant-filled belly.
<<else>>
The tunic $activeSlave.slaveName's outfit completely bares $his gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName outfit completely bares $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName outfit completely bares $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName outfit completely bares $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's outfit completely bares $his popped navel, ensuring that $his giant <<print $activeSlave.inflationType>>-filled belly is fully visible.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's outfit completely bares $his popped navel, ensuring that $his giant implant-filled belly is fully visible.
<<else>>
$activeSlave.slaveName's outfit completely bares $his popped navel, ensuring that $his giant pregnant belly is fully visible.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's outfit completely bares $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's outfit completely bares $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's outfit completely bares $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's outfit is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The tunic of $activeSlave.slaveName's outfit completely bares $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic of $activeSlave.slaveName's outfit completely bares $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic of $activeSlave.slaveName's outfit completely bares $his huge implant-filled belly.
<<else>>
The tunic of $activeSlave.slaveName's outfit completely bares $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The tunic of $activeSlave.slaveName's outfit completely bares $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic of $activeSlave.slaveName's outfit completely bares $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic of $activeSlave.slaveName's outfit completely bares $his huge implant-filled belly.
<<else>>
The tunic of $activeSlave.slaveName's outfit completely bares $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's outfit completely bares $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's outfit completely bares $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's outfit completely bares $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's outfit completely bares $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's outfit completely bares $his implant-filled belly.
<<else>>
$activeSlave.slaveName's outfit completely bares $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's outfit completely bares $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's outfit completely bares $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's outfit completely bares $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's outfit completely bares $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's outfit completely bares $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's outfit completely bares $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's outfit completely bares $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's outfit completely bares $his abdominal muscles.
<</if>>
<<case "a one-piece swimsuit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's swimsuit lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's swimsuit lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's swimsuit lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's swimsuit has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's swimsuit has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's swimsuit has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The $activeSlave.slaveName's swimsuit can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his swimsuit has been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
The $activeSlave.slaveName's swimsuit can't possibly cover the underside of $his gigantic implant-filled belly, so $his swimsuit has been widened to pick up the slack.
<<else>>
The $activeSlave.slaveName's swimsuit can't possibly cover the underside of $his gigantic pregnant belly, so $his swimsuit has been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName swimsuit has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName swimsuit has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName swimsuit has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's swimsuit has been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's swimsuit has been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's swimsuit has been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's swimsuit lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's swimsuit lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's swimsuit lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's swimsuit is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The of $activeSlave.slaveName's swimsuit is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName's swimsuit is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName's swimsuit is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName's swimsuit is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The of $activeSlave.slaveName's swimsuit is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName's swimsuit is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName's swimsuit is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName's swimsuit is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's swimsuit is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's swimsuit is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's swimsuit bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's swimsuit bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's swimsuit bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's swimsuit bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's swimsuit bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's swimsuit gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's swimsuit gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's swimsuit gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's swimsuit gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's swimsuit is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's swimsuit is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's swimsuit barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's sweater lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's sweater lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's sweater lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's sweater has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's sweater has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's sweater has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The $activeSlave.slaveName's sweater can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his sweater has been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
The $activeSlave.slaveName's sweater can't possibly cover the underside of $his gigantic implant-filled belly, so $his sweater has been widened to pick up the slack.
<<else>>
The $activeSlave.slaveName's sweater can't possibly cover the underside of $his gigantic pregnant belly, so $his sweater has been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName sweater has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName sweater has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName sweater has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's sweater has been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's sweater has been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's sweater has been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's sweater lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's sweater lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's sweater lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's sweater is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The of $activeSlave.slaveName's sweater is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName's sweater is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName's sweater is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName's sweater is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The of $activeSlave.slaveName's sweater is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName's sweater is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName's sweater is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName's sweater is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's sweater is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's sweater is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's sweater bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's sweater bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's sweater bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's sweater bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's sweater bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's sweater gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's sweater gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's sweater gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's sweater gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's sweater is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's sweater is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's sweater barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a police uniform">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's uniform's shirt lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's uniform's shirt lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's uniform's shirt lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's uniform's shirt has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's uniform's shirt has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's uniform's shirt has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The shirt $activeSlave.slaveName's uniform can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his pants have been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
The shirt $activeSlave.slaveName's uniform can't possibly cover the underside of $his gigantic implant-filled belly, so $his pants have been widened to pick up the slack.
<<else>>
The shirt $activeSlave.slaveName's uniform can't possibly cover the underside of $his gigantic pregnant belly, so $his pants have been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName uniform's shirt has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName uniform's shirt has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName uniform's shirt has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's uniform's pants have been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's uniform's pants have been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's uniform's pants have been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's uniform's shirt lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's uniform's shirt lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's uniform's shirt lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's uniform is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The shirt of $activeSlave.slaveName's uniform is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The shirt of $activeSlave.slaveName's uniform is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The shirt of $activeSlave.slaveName's uniform is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The shirt of $activeSlave.slaveName's uniform is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The shirt of $activeSlave.slaveName's uniform is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The shirt of $activeSlave.slaveName's uniform is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The shirt of $activeSlave.slaveName's uniform is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The shirt of $activeSlave.slaveName's uniform is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's uniform is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's uniform is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's uniform bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's uniform bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's uniform bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's uniform bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's uniform bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's uniform gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's uniform gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's uniform gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's uniform is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's uniform is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's uniform barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a hanbok">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's hanbok lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's hanbok lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's hanbok lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hanbok has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's hanbok has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's hanbok has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The $activeSlave.slaveName's hanbok can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his hanbok has been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
The $activeSlave.slaveName's hanbok can't possibly cover the underside of $his gigantic implant-filled belly, so $his hanbok has been widened to pick up the slack.
<<else>>
The $activeSlave.slaveName's hanbok can't possibly cover the underside of $his gigantic pregnant belly, so $his hanbok has been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName hanbok has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName hanbok has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName hanbok has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hanbok has been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's hanbok has been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's hanbok has been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's hanbok lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's hanbok lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's hanbok lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's hanbok is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The of $activeSlave.slaveName's hanbok is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName's hanbok is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName's hanbok is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName's hanbok is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The of $activeSlave.slaveName's hanbok is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName's hanbok is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName's hanbok is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName's hanbok is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hanbok is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's hanbok is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's hanbok bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hanbok bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's hanbok bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's hanbok bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's hanbok bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's hanbok gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hanbok gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's hanbok gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's hanbok gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's hanbok is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's hanbok is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's hanbok barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a gothic lolita dress">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's dress lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's dress lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's dress lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's dress has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The $activeSlave.slaveName's dress can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his dress has been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
The $activeSlave.slaveName's dress can't possibly cover the underside of $his gigantic implant-filled belly, so $his dress has been widened to pick up the slack.
<<else>>
The $activeSlave.slaveName's dress can't possibly cover the underside of $his gigantic pregnant belly, so $his dress has been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName dress has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName dress has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName dress has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress has been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress has been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's dress has been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's dress lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's dress lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's dress lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's dress is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The of $activeSlave.slaveName's dress is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName's dress is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName's dress is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName's dress is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The of $activeSlave.slaveName's dress is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName's dress is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName's dress is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName's dress is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's dress is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's dress is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's dress bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's dress bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's dress bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's dress gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's dress gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's dress gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's dress gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's dress is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's dress is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's dress barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a tank-top" "a tank-top and panties">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName tank-top lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName tank-top lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName tank-top lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName tank-top has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName tank-top has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName tank-top has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The $activeSlave.slaveName tank-top can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his pants have been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
The $activeSlave.slaveName tank-top can't possibly cover the underside of $his gigantic implant-filled belly, so $his pants have been widened to pick up the slack.
<<else>>
The $activeSlave.slaveName tank-top can't possibly cover the underside of $his gigantic pregnant belly, so $his pants have been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName tank-top has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName tank-top has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName tank-top has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName tank-top pants have been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName tank-top pants have been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName tank-top pants have been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName tank-top lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName tank-top lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName tank-top lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName tank-top is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The of $activeSlave.slaveName tank-top is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName tank-top is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName tank-top is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName tank-top is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The of $activeSlave.slaveName tank-top is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The of $activeSlave.slaveName tank-top is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The of $activeSlave.slaveName tank-top is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The of $activeSlave.slaveName tank-top is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName tank-top is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName tank-top is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName tank-top bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName tank-top bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName tank-top bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName tank-top bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName tank-top bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName tank-top gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName tank-top gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName tank-top gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName tank-top gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName tank-top is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName tank-top is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName tank-top barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's shirt lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's shirt lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's shirt lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's shirt has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's shirt has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's shirt has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's shirt can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his pants have been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's shirt can't possibly cover the underside of $his gigantic implant-filled belly, so $his pants have been widened to pick up the slack.
<<else>>
$activeSlave.slaveName's shirt can't possibly cover the underside of $his gigantic pregnant belly, so $his pants have been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName shirt has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName shirt has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName shirt has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's shirt's pants have been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's shirt's pants have been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's shirt's pants have been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's shirt lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's shirt lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's shirt lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's shirt is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The bottom of $activeSlave.slaveName's shirt is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's shirt is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's shirt is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's shirt is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The bottom of $activeSlave.slaveName's shirt is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's shirt is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's shirt is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's shirt is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's shirt is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's shirt is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's shirt bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's shirt bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's shirt bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's shirt bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's shirt bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's shirt gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's shirt gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's shirt gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's shirt gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's shirt is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's shirt is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's shirt barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a burkini">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's burkini's tunic lies taut across $his monolithic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's burkini's tunic lies taut across $his monolithic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's burkini's tunic lies taut across $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burkini's tunic has been lengthened a great deal just to cover most of $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burkini's tunic has been lengthened a great deal just to cover most of $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's burkini's tunic has been lengthened a great deal just to cover most of $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic $activeSlave.slaveName's burkini can't possibly cover the underside of $his gigantic <<print $activeSlave.inflationType>>-filled belly, so $his pants have been widened to pick up the slack.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic $activeSlave.slaveName's burkini can't possibly cover the underside of $his gigantic implant-filled belly, so $his pants have been widened to pick up the slack.
<<else>>
The tunic $activeSlave.slaveName's burkini can't possibly cover the underside of $his gigantic pregnant belly, so $his pants have been widened to pick up the slack.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName burkini's tunic has been let out a great deal to cover $his massive <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName burkini's tunic has been let out a great deal to cover $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName burkini's tunic has been let out a great deal to cover $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burkini's pants have been extended to reach $his popped navel to ensure that $his giant <<print $activeSlave.inflationType>>-filled belly is fully covered.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burkini's pants have been extended to reach $his popped navel to ensure that $his giant implant-filled belly is fully covered.
<<else>>
$activeSlave.slaveName's burkini's pants have been extended to reach $his popped navel to ensure that $his giant pregnant belly is fully covered.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The bottom of $activeSlave.slaveName's burkini's tunic lies at crotch-level due to $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The bottom of $activeSlave.slaveName's burkini's tunic lies at crotch-level due to $his titanic implant-filled belly.
<<else>>
The bottom of $activeSlave.slaveName's burkini's tunic lies at crotch-level due to $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's burkini is straining to contain $his massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
The tunic of $activeSlave.slaveName's burkini is pushed up to just below $his crotch due to $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic of $activeSlave.slaveName's burkini is pushed up to just below $his crotch due to $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic of $activeSlave.slaveName's burkini is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<else>>
The tunic of $activeSlave.slaveName's burkini is pushed up to just below $his crotch due to $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
The tunic of $activeSlave.slaveName's burkini is slightly pushed up thanks to $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
The tunic of $activeSlave.slaveName's burkini is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
The tunic of $activeSlave.slaveName's burkini is slightly pushed up thanks to $his huge implant-filled belly.
<<else>>
The tunic of $activeSlave.slaveName's burkini is slightly pushed up thanks to $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's burkini is filled out by $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's burkini is filled out by $his big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's burkini bulges significantly from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burkini bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burkini bulges significantly from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's burkini bulges significantly from $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's burkini bulges from $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's burkini gently bulges from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's burkini gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's burkini gently bulges from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's burkini gently bulges from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's burkini is slightly rounded by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's burkini is slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's burkini barely shows the contours of $his abdominal muscles.
<</if>>
<<case "a hijab and blouse">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his monolithic <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his titanic bulging pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his gigantic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his massive <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName takes care to ensure $his skirt does not slide down $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
Thanks to $his giant <<print $activeSlave.inflationType>>-swollen belly, $activeSlave.slaveName's skirt rests comfortably on top of $his popped navel.
<<elseif $activeSlave.bellyImplant > 0>>
Thanks to $his giant implant-filled belly, $activeSlave.slaveName's skirt rests comfortably on top of $his popped navel.
<<else>>
Thanks to $his giant pregnant belly $activeSlave.slaveName's skirt rests comfortably on top of $his popped navel.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's skirt has retrofitted with a large elastic band to accommodate $his titanic <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's skirt has retrofitted with a large elastic band to accommodate $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's skirt has retrofitted with a large elastic band to accommodate $his titanic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly spills over the sides of $his skirt.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's shirts are straining to contain $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's shirts are straining to contain $his huge <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's shirts are straining to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's shirts are straining to contain $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName has trouble pulling $his skirt up to fit around $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName has trouble pulling $his skirt up to fit around $his hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName has trouble pulling $his skirt up to fit around $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName has trouble pulling $his skirt up to fit around $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly obscures the top of $his skirt.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly nearly obscures the top of $his skirt.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's skirt is slightly pushed down by $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's skirt is slightly pushed down by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's skirt is slightly pushed down by $his implant-filled belly.
<<else>>
$activeSlave.slaveName's skirt is slightly pushed down by $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's blouse and skirt are filled out by $his fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's blouse and skirt bulge from $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's blouse and skirt bulge from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's blouse and skirt bulge from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's blouse and skirt bulge from $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's blouse and skirt bulge slightly from $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's blouse and skirt are slightly rounded by $his belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's blouse and skirt fully cover $his muscular abs.
<</if>>
<<case "attractive lingerie">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his lacy g-string and takes full advantage of its lack of restriction to bulge tremendously.
<<else>>
$activeSlave.slaveName's titanic pregnant belly completely hides $his lacy g-string. $His exposed middle gives $his children the room they so desperately need to keep growing.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his lacy g-string and takes full advantage of its lack of restriction to bulge massively.
<<else>>
$activeSlave.slaveName's titanic pregnant belly completely hides $his lacy g-string. $His children greatly appreciate the space granted by $his exposed middle and squirm happily in their cramped confines.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $his lacy g-string and takes full advantage of its freedom to hang heavily.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly completely hides $his lacy g-string. $His children appreciate the space granted by $his exposed middle.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly completely hides $his lacy g-string and takes full advantage of its freedom to hang heavily.
<<else>>
$activeSlave.slaveName's massive pregnant belly completely hides $his lacy g-string and takes full advantage of its freedom to bulge hugely.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly completely hides $his lacy g-string and bulges heavily from $his body.
<<else>>
$activeSlave.slaveName's giant pregnant belly completely hides $his lacy g-string and bulges heavily from $his body.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly completely hides $his lacy g-string.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly completely hides $his lacy g-string.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly completely hides $his lacy g-string.
<<else>>
$activeSlave.slaveName's huge pregnant belly completely hides $his lacy g-string.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly hides $his lacy g-string.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's lacy g-string tightly hugs the base of $his hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly hides $his lacy g-string.
<<else>>
$activeSlave.slaveName's big pregnant belly hides $his lacy g-string.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides $his lacy g-string.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides $his lacy g-string.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's lacy g-string tightly hugs the base of $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hides $his lacy g-string.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's lacy g-string tightly hugs the base of $his implant-filled belly.
<<else>>
$activeSlave.slaveName's lacy g-string tightly hugs the base of $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly hides $his lacy g-string.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly bulges above $his lacy g-string.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $his lacy g-string.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly bulges above $his lacy g-string.
<<else>>
$activeSlave.slaveName's growing belly bulges above $his lacy g-string.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $his lacy g-string, concealing the top of it.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's lacy g-string rests just beneath the slight swell of $his lower belly making it completely obvious.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs are prominently displayed for all to see.
<</if>>
<<case "a succubus outfit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's monolithic pregnant belly sticks far out of $his corset, which is just barely laced above it and straining to hold together under the ever increasing pressure.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly sticks far out of $his corset, which is just barely laced above it and straining to hold together from the sheer size of $him.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly sticks far out of $his corset, which is just barely laced above it and straining to hold together under the ever increasing pressure.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly sticks far out of $his corset, which is barely laced above it as best $he can manage.
<<else>>
$activeSlave.slaveName's titanic pregnant belly sticks far out of $his corset, which is barely laced above it as best $he can manage.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly sticks far out of $his corset, which is laced above it as best $he can manage.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly sticks far out of $his corset, which is laced above it as best $he can manage.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly sticks out of $his corset, which is laced above it as best $he can manage.
<<else>>
$activeSlave.slaveName's massive pregnant belly sticks out of $his corset, which is laced above it as best $he can manage.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled pregnant belly sticks out of $his corset, which is laced above it as best $he can manage.
<<else>>
$activeSlave.slaveName's giant pregnant belly sticks out of $his corset, which is laced above it as best $he can manage.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out of $his corset, which is laced above it as best $he can manage.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly sticks out of $his corset, which is laced above it as best $he can manage.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly sticks out of $his corset, which is laced above it as best $he can manage.
<<else>>
$activeSlave.slaveName's huge pregnant belly sticks out of $his corset, which is laced above it as best $he can manage.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly sticks out of $his corset, which is laced above and below it as best $he can manage.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly sticks out of $his corset, which is laced above and below it as best $he can manage.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly sticks out of $his corset, which is laced above and below it as best $he can manage.
<<else>>
$activeSlave.slaveName's big pregnant belly sticks out of $his corset, which is laced above and below it as best $he can manage.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hangs out of $his corset, which is laced above and below it as best $he can manage.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hangs out of $his corset, which is laced above and below it allowing it to hang free.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly sticks out of $his corset, which is laced above and below it.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly sticks out of $his corset, which is laced above and below it.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly sticks out of $his corset, which is laced above and below it.
<<else>>
$activeSlave.slaveName's pregnant belly sticks out of $his corset, which is laced above and below it.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly sticks out of $his corset, which is laced above and below it allowing it to hang free.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly peeks out of $his corset, which is laced above and below it.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly peeks out of $his corset, which is laced above and below it.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly peeks out of $his corset, which is laced above and below it.
<<else>>
$activeSlave.slaveName's growing pregnant belly peeks out of $his corset, which is laced above and below it.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly peeks out of $his corset, which is laced above and below it to allow it to hang free.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's lower belly slightly bulges out from under $his corset, which is only laced above it to avoid discomfort.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs are completely hidden by $his corset.
<</if>>
<<case "a slutty maid outfit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his monolithic implant-filled belly at all, but the outfit includes a thin white blouse that rests meekly atop $his stomach.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his monolithic pregnant belly at all, but the outfit includes a thin white blouse that rests meekly atop $his straining stomach.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his titanic implant-filled belly at all, but the outfit includes a thin white blouse that rests meekly atop $his stomach.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his titanic pregnant belly at all, but the outfit includes a thin white blouse that rests meekly atop $his bulging stomach.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his gigantic implant-filled belly at all, but the outfit includes a thin white blouse that rests meekly atop $his stomach.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his gigantic pregnant belly at all, but the outfit includes a thin white blouse that rests meekly atop $his squirming stomach.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his massive implant-filled belly at all, but the outfit includes a thin white blouse that rests meekly atop $his stomach.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his massive pregnant belly at all, but the outfit includes a thin white blouse that rests meekly atop $his stomach.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his giant implant-filled belly, but the outfit includes a thin white blouse that rests meekly atop $his stomach.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his giant pregnant belly, but the outfit includes a thin white blouse that rests meekly atop $his stomach.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his huge implant-filled belly, but the outfit includes a thin white blouse that also fails to cover anything. It rests meekly on top of $his stomach, accomplishing little.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his huge pregnant belly, but the outfit includes a thin white blouse that has also been completely outgrown. It rests meekly on top of $his stomach, accomplishing little.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's maid dress fails to cover $his massively fat belly, but the outfit includes a thin white blouse that, when stretched, barely manages to conceal the upper part of $his gut, leaving the rest to jiggle freely and frequently escape the confines of its cloth prison.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's maid dress fails to cover $his huge pregnant belly, but the outfit includes a thin white blouse that, when stretched, only manages to cover half of $his stomach.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his huge implant-filled belly, but the outfit includes a thin white blouse that, when stretched, only manages to cover half of $his stomach. $He can do little to stop it from frequently riding up the rest of the way, however.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his huge pregnant belly, but the outfit includes a thin white blouse that, when stretched, only manages to cover half of $his stomach. $He can do little to stop it from frequently riding up the rest of the way, however.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's maid dress fails to cover $his big pregnant belly, but the outfit includes a thin white blouse that, when stretched, barely manages to contain $his stomach.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's maid dress fails to cover $his hugely swollen belly, but the outfit includes a thin white blouse that, when stretched, barely manages to contain $his swollen stomach.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his big implant-filled belly, but the outfit includes a thin white blouse that, when stretched, barely manages to contain $his stomach.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his big pregnant belly, but the outfit includes a thin white blouse that, when stretched, barely manages to contain $his stomach. $He can do little to stop it from frequently riding up, however.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's maid dress fails to cover $his hugely fat belly, but the outfit includes a thin white blouse that, when stretched, barely manages to contain $his gut. $He can do little to stop it from riding up the fleshy mass as $he moves.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's maid dress fails to cover $his big fat belly, but the outfit includes a thin white blouse that, when stretched, manages to wrangle $his gut. It does little to stiffle the jiggle, however.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's maid dress fails to cover $his pregnant belly, but the outfit includes a thin white blouse that tightly hugs $his stomach.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's maid dress fails to cover $his jiggling <<print $activeSlave.inflationType>>-filled belly, but the outfit includes a thin white blouse that tightly hugs $his bloated stomach.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress fails to cover $his implant-filled belly, but the outfit includes a thin white blouse that tightly hugs $his stomach.
<<else>>
$activeSlave.slaveName's maid dress fails to cover $his pregnant belly, but the outfit includes a thin white blouse that tightly hugs $his stomach.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's maid dress fails to cover $his fat belly, but the outfit includes a thin white blouse that manages to wrangle $his gut.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's maid dress is slightly distended by $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's maid dress is slightly distended by $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is slightly distended by $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's maid dress is slightly distended by $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's maid dress is slightly distended by $his chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's maid dress is tight enough to show the slight curve to $his lower belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's maid dress completely covers $his ripped abs, but is tight enough to give a hint of a six pack.
<</if>>
<<case "a nice maid outfit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his monolithic implant-filled belly thoroughly, though it does nothing to hide $his popped navel, poking through the front, and draws attention to how large $he is. $His apron can't handle its width and barely covers the middle of $his swell.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his monolithic pregnant belly thoroughly, though it does nothing to hide $his popped navel and bulging brood, nor how large $he has become. $His apron can't handle its width and barely covers the middle of $his swell.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his titanic implant-filled belly thoroughly, though it does nothing to hide $his popped navel, poking through the front, and draws attention to how large $he is. $His apron can't handle its width and only covers the middle of $his swell.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his titanic pregnant belly thoroughly, though it does nothing to hide $his popped navel and bulging brood, nor how large $he has become. $His apron can't handle its width and only covers the middle of $his swell.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his gigantic implant-filled belly thoroughly, though it does nothing to hide $his popped navel, poking through the front, and draws attention to how large $he is. $His apron can't handle its width and only covers the middle of $his swell.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his gigantic pregnant belly thoroughly, though it does nothing to hide $his popped navel, poking through the front, and draws attention to how large $he has grown. $His apron can't handle its width and only covers the middle of $his swell.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his massive implant-filled belly thoroughly, though it does nothing to hide $his popped navel, poking through the front, and draws attention to how large $he is.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his massive pregnant belly thoroughly, though it does nothing to hide $his popped navel, poking through the front, and draws attention to how large $he has grown.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his giant implant-filled belly thoroughly, though it does nothing to hide $his popped navel, poking through the front, and draws attention to how large $he is.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative, even though it has been specially tailored to handle a slave as gravid as $him. It hugs $his giant pregnant belly thoroughly, though it does nothing to hide $his popped navel, poking through the front, and draws attention to how large $he has grown.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative. It barely covers $his giant seam splitting implant-filled belly, though it cannot hide $his popped navel, poking through the front.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative. It barely covers $his giant pregnant belly, though it cannot hide $his popped navel, poking through the front. If $he grows any larger, $he will risk tearing $his outfit at the seams.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's maid dress is almost conservative, it barely contains $his massively fat belly. Its seams strain against $his wobbling mass.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his huge pregnant belly completely, though it cannot hide $his popped navel, poking through the front.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his huge implant-filled belly completely, though it cannot hide $his popped navel, poking through the front.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his huge pregnant belly completely, though it cannot hide $his popped navel, poking through the front.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his big pregnant belly completely, though it cannot hide $his popped navel, poking through the front.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his hugely swollen belly completely, but does nothing to hide its size and shape.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his big implant-filled belly completely, though it cannot hide $his popped navel, poking through the front.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his big pregnant belly completely, though it cannot hide $his popped navel, poking through the front.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his hugely fat belly completely, but does nothing to hide how big and jiggly it is.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his big fat belly completely, but does nothing to hide how big and jiggly it is.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his pregnant belly completely, but does nothing to hide just how large it is.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his jiggling <<print $activeSlave.inflationType>>-filled belly completely, but does nothing to hide its size and motion.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his implant-filled belly completely, but does nothing to hide just how large it is.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his pregnant belly completely, but does nothing to hide just how large it has gotten.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his fat belly completely, but does nothing to hide how big it is.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his small belly completely.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his <<print $activeSlave.inflationType>>-swollen belly completely.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his implant-rounded belly completely.
<<else>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his growing belly completely.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his chubby belly completely.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his growing belly completely.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's maid dress is almost conservative; it covers $his ripped abs completely.
<</if>>
<<case "a fallen nuns habit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his monolithic pregnant belly. $His children greatly appreciate the freedom, even though its still quite cramped.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his titanic pregnant belly. $His children appreciate the freedom.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his massive implant-filled belly.
<<else>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his giant implant-filled belly.
<<else>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his giant pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $his massively fat belly to hang free.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his big implant-filled belly.
<<else>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $his hugely fat belly to hang free.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $his big fat belly to hang free.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his implant-filled belly.
<<else>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's latex habit's corset is barely holding together over $his fat belly, causing flab to spill out from every opening.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's latex habit's corset struggles to hold $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's latex habit's corset struggles to hold $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's latex habit's corset struggles to hold $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's latex habit's corset struggles to hold $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's latex habit's corset compresses $his chubby belly forcing pudge to spill out from under it.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's latex habit's corset uncomfortably compresses the slight swell of $his lower belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's latex habit's corset tightly hugs $his ripped abs.
<</if>>
<<case "a penitent nuns habit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic, implant-filled belly stretches $his habit to the limit and looks absolutely blasphemous. The coarse cloth aggravates $his straining, very sensitive skin.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly stretches $his habit to the limit and looks absolutely blasphemous. The coarse cloth aggravates $his straining, very sensitive skin; doubly so, as $his distress causes $his babies to squirm as much as they can in $his cramped womb.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly stretches $his habit and looks absolutely blasphemous. The coarse cloth aggravates $his overly taut, very sensitive skin.
<<else>>
$activeSlave.slaveName's titanic pregnant belly stretches $his habit and looks absolutely blasphemous. The coarse cloth aggravates $his overly taut, very sensitive skin; doubly so, as $his distress causes $his babies to begin squirming.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly completely fills $his habit while looking absolutely blasphemous. The coarse cloth aggravates $his expansive, taut, sensitive skin
<<else>>
$activeSlave.slaveName's gigantic pregnant belly completely fills $his habit while looking absolutely blasphemous. The coarse cloth aggravates $his expansive, taut, sensitive skin; doubly so, as $his distress causes $his babies to begin squirming.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly fills $his habit while looking absolutely blasphemous. The coarse cloth aggravates $his expansive, taut, sensitive skin.
<<else>>
$activeSlave.slaveName's massive pregnant belly fills $his habit while looking absolutely blasphemous. The coarse cloth aggravates $his expansive, taut, sensitive skin.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName looks absolutely blasphemous in a habit bearing such a giant implant-filled belly. The coarse cloth aggravates $his sensitive overly stretched skin.
<<else>>
$activeSlave.slaveName looks absolutely blasphemous in a habit bearing such a giant pregnant belly. The coarse cloth aggravates $his sensitive overly stretched skin.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly completely fills $his habit. Between the extra skin and $his excessive jiggling, the coarse cloth is extra aggravating and entirely relentless.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName looks absolutely blasphemous in a habit with such a huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName looks absolutely blasphemous in a habit with such a huge implant-filled belly. The coarse cloth aggravates $his sensitive stretched skin.
<<else>>
$activeSlave.slaveName looks absolutely blasphemous in a habit with such a huge pregnant belly. The coarse cloth aggravates $his sensitive stretched skin.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName looks absolutely blasphemous in a habit with such a big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName looks absolutely blasphemous in a habit with such a hugely swollen belly. The coarse cloth aggravates $his sensitive stretched skin.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName looks absolutely blasphemous in a habit with such a big implant-filled belly. The coarse cloth aggravates $his sensitive stretched skin.
<<else>>
$activeSlave.slaveName looks absolutely blasphemous in a habit with such a big pregnant belly. The coarse cloth aggravates $his sensitive stretched skin.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly fills $his habit. Between the extra skin and $his excessive jiggling, the coarse cloth is extra aggravating.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly fills out $his habit. Between the extra skin and $his excessive jiggling, the coarse cloth is extra aggravating.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName looks absolutely blasphemous in a habit with a pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName looks absolutely blasphemous in a habit with a jiggling <<print $activeSlave.inflationType>>-filled belly. The coarse cloth aggravates $his sensitive stretched skin.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName looks absolutely blasphemous in a habit with an implant-filled belly. The coarse cloth aggravates $his sensitive stretched skin.
<<else>>
$activeSlave.slaveName looks absolutely blasphemous in a habit with a pregnant belly. The coarse cloth aggravates $his sensitive stretched skin.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly fills out $his habit. The coarse cloth has plenty of extra skin to aggravate.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's habit gently bulges from $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's habit gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly. The coarse cloth aggravates $his sensitive skin.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's habit gently bulges from $his implant-rounded belly. The coarse cloth aggravates $his sensitive skin.
<<else>>
$activeSlave.slaveName's habit gently bulges from $his growing belly. The coarse cloth aggravates $his sensitive skin.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's habit gently bulges from $his chubby belly. The coarse cloth takes advantage of the extra surface area.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's habit may hide the slight swell to $his habit, but the coarse cloth keeps $him fully aware of it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs rub uncomfortably against $his habit.
<</if>>
<<case "a string bikini">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is so monolithic that most of $his string bikini is completely eclipsed by its immense bulk.
<<else>>
$activeSlave.slaveName's pregnant belly is so monolithic that most of $his string bikini is completely eclipsed by the straining mass.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is so titanic that most of $his string bikini is completely eclipsed by its immense bulk.
<<else>>
$activeSlave.slaveName's pregnant belly is so titanic that most of $his string bikini is completely eclipsed by the life stuffed mass.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is so gigantic that most of $his string bikini is completely eclipsed by its bulk.
<<else>>
$activeSlave.slaveName's pregnant belly is so gigantic that most of $his string bikini is completely eclipsed by the life filled mass.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is so massive that most of $his string bikini is completely eclipsed by its bulk.
<<else>>
$activeSlave.slaveName's pregnant belly is so massive that most of $his string bikini is completely eclipsed by the life swollen mass.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly forces $his string bikini to either side and hangs low enough to hide $his crotch.
<<else>>
$activeSlave.slaveName's giant pregnant belly forces $his string bikini to either side and hangs low enough to hide $his crotch.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hides most $his string bikini. What can be seen of it risks being swallowed up by $his folds.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly parts $his string bikini to either side.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly parts $his string bikini to either side.
<<else>>
$activeSlave.slaveName's huge pregnant belly parts $his string bikini to either side.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly parts $his string bikini to either side.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly parts $his string bikini to either side.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly parts $his string bikini to either side.
<<else>>
$activeSlave.slaveName's big pregnant belly parts $his string bikini to either side.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly parts $his string bikini to either side and threatens to hide $his bikini bottom.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly parts $his string bikini to either side.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly parts $his string bikini to either side.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly parts $his string bikini to either side.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly parts $his string bikini to either side.
<<else>>
$activeSlave.slaveName's pregnant belly parts $his string bikini to either side.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly parts $his string bikini to either side.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly juts out between the strings of $his bikini.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly juts out between the strings of $his bikini.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly juts out between the strings of $his bikini.
<<else>>
$activeSlave.slaveName's growing belly juts out between the strings of $his bikini.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly bulges between the strings of $his bikini.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's string bikini parts just barely around the slight swell of $his lower belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's string bikini clings to $his ripped abs.
<</if>>
<<case "a scalemail bikini">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his scalemail bikini and takes full advantage of its lack of restriction to bulge tremendously.
<<else>>
$activeSlave.slaveName's titanic pregnant belly completely hides $his scalemail bikini. $His exposed middle gives $his children the room they so desperately need to keep growing. They frequently squirm from the chafing, only to cause $him rub against the scales more.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his scalemail bikini and takes full advantage of its lack of restriction to bulge massively.
<<else>>
$activeSlave.slaveName's titanic pregnant belly completely hides $his scalemail bikini. $His children greatly appreciate the space granted by $his exposed middle and squirm happily in their cramped confines, save for when they squirm angrily over the chafing.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $his scalemail bikini and takes full advantage of its freedom to hang heavily.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly completely hides $his scalemail bikini. $His children appreciate the space granted by $his exposed middle, but could do without the occasional chafing.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly completely hides $his scalemail bikini and takes full advantage of its freedom to hang heavily.
<<else>>
$activeSlave.slaveName's massive pregnant belly completely hides $his scalemail bikini and takes full advantage of its freedom to bulge hugely.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly completely hides $his scalemail bikini and bulges heavily from $his body.
<<else>>
$activeSlave.slaveName's giant pregnant belly completely hides $his lacy scalemail bikini and bulges heavily from $his body.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hides $his scalemail bikini, but the constant chafing reminds $him it's there.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly forces $his scalemail bikini to be fastened beneath it.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled forces $his scalemail bikini to be fastened beneath it.
<<else>>
$activeSlave.slaveName's huge pregnant belly forces $his scalemail bikini to be fastened beneath it.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly greatly pushes out $his scalemail bikini.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly forces $his scalemail bikini down and rests heavily above it.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly greatly pushes out $his scalemail bikini.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly pushes out $his scalemail bikini.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides $his scalemail bikini, but the constant chafing reminds $him it's there.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides $his scalemail bikini, but the constant chafing reminds $him it's there.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly pushes out $his scalemail bikini.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly forces $his scalemail bikini down and juts out above it.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly pushes out $his scalemail bikini.
<<else>>
$activeSlave.slaveName's pregnant belly pushes out $his scalemail bikini.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly hides $his scalemail bikini, but the constant chafing reminds $him it's there.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly bulges underneath $his bikini.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly bulges underneath $his tight bikini.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly bulges underneath $his bikini.
<<else>>
$activeSlave.slaveName's growing belly bulges underneath $his bikini.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $his bikini, concealing the top of it and scraping against the scalemail.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's scalemail bikini scrapes uncomfortably against $his lower belly and draws attention to the slight swell to it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs are prominently displayed for all to see and perfectly suit $his scalemail bikini.
<</if>>
<<case "striped panties">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his cute panties and takes full advantage of its lack of restriction to bulge tremendously.
<<else>>
$activeSlave.slaveName's titanic pregnant belly completely hides $his cute panties. $His exposed middle gives $his children the room they so desperately need to keep growing. They frequently squirm from the chafing, only to cause $him rub against the fabric more.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his cute panties and takes full advantage of its lack of restriction to bulge massively.
<<else>>
$activeSlave.slaveName's titanic pregnant belly completely hides $his cute panties. $His children greatly appreciate the space granted by $his exposed middle and squirm happily in their cramped confines, save for when they squirm angrily against the fabric.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $his cute panties and takes full advantage of its freedom to hang heavily.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly completely hides $his cute panties. $His children appreciate the space granted by $his exposed middle, but could do without the occasional chafing.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly completely hides $his cute panties and takes full advantage of its freedom to hang heavily.
<<else>>
$activeSlave.slaveName's massive pregnant belly completely hides $his cute panties and takes full advantage of its freedom to bulge hugely.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly completely hides $his cute panties and bulges heavily from $his body.
<<else>>
$activeSlave.slaveName's giant pregnant belly completely hides $his cute panties and bulges heavily from $his body.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hides $his cute panties, but the constant chafing reminds $him it's there.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly forces $his cute panties to stretch beneath it.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled forces $his cute panties to stretch beneath it.
<<else>>
$activeSlave.slaveName's huge pregnant belly forces $his cute panties to stretch beneath it.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly greatly pushes out $his cute panties.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly forces $his cute panties down and rests heavily above it.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly greatly pushes out $his cute panties.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly pushes out $his cute panties.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides $his cute panties, but the constant chafing of the fabric reminds $him it's there.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides $his cute panties, but the constant chafing of the fabric reminds $him it's there.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly pushes out $his cute panties.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly forces $his cute panties down and juts out above it.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly pushes out $his cute panties.
<<else>>
$activeSlave.slaveName's pregnant belly pushes out $his cute panties.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly hides $his cute panties, but the constant chafing of the fabric reminds $him it's there.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly bulges underneath $his panties.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly bulges underneath $his panties.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly bulges underneath $his panties.
<<else>>
$activeSlave.slaveName's growing belly bulges underneath $his panties.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $his panties, concealing the top of it and scraping against the fabric.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's cute panties rub uncomfortably against $his lower belly and draws attention to the slight swell to it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs are prominently displayed for all to see and perfectly suit $his cute panties.
<</if>>
<<case "clubslut netting">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly is so vast that it requires a special clubslut netting with an expanse of extra mesh designed to accommodate a $girl of $his girth. The excessive garmit tightly hugs the curve of $his middle.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly has grown so vast that it requires a special clubslut netting with an expanse of extra mesh designed to accommodate a $girl of $his girth. The excessive garmit tightly hugs the curve of $his middle and every bump and gully that $his unborn children cause along its surface.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is so large that it requires a special clubslut netting with an expanse of extra mesh attached to its front. The extended garmit is stretched to its limit trying to contain $his bulging middle.
<<else>>
$activeSlave.slaveName's titanic pregnant belly has grown so large that it requires a special clubslut netting with an expanse of extra mesh attached to its front. The extended garmit is stretched to its limit by $his excessive gravidity and the bulges of $his unborn slipping through the mesh.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is so large that it requires a special clubslut netting with an expanse of extra mesh attached to its front. The extended garmit is completely filled out by $his bulging middle.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly has grown so large that it requires a special clubslut netting with an expanse of extra mesh attached to its front. The extended garmit is completely filled out by $his excessive gravidity.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is so large that it requires a special clubslut netting with an expanse of extra mesh attached to its front. The extended garmit stretches around $his bulging middle.
<<else>>
$activeSlave.slaveName's massive pregnant belly has grown so large that it requires a special clubslut netting with an expanse of extra mesh attached to its front. The extended garmit stretches around $his excessive gravidity.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is so large that it requires $her clubslut netting to have an expanse of extra mesh added to its front. The newly extended garmit clings to the rounded curve of $his middle.
<<else>>
$activeSlave.slaveName's giant pregnant belly has grown so large that it requires $her clubslut netting to have an expanse of extra mesh added to its front. The newly extended garmit clings to $his excessive gravidity.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $his giant implant-filled belly. It is so tight around $her middle that flesh bulges through the mesh.
<<else>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $his giant pregnant belly. It is so tight around $her middle that flesh bulges through the mesh.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $his massively fat belly's desire for more room. Flab juts massively through the mesh and entire folds are hugged tightly by the straining material.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's clubslut netting is greatly stretched out by $his huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's clubslut netting is greatly stretched out by $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's clubslut netting is greatly stretched out by $his huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's clubslut netting clings tightly to the curve of $his big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's clubslut netting clings uncomfortably tight to the curve of $his hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's clubslut netting clings tightly to the curve of $his big implant-filled belly.
<<else>>
$activeSlave.slaveName's clubslut netting clings tightly to the curve of $his big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's clubslut netting is greatly stretched out by $his hugely fat belly, forcing flab to poke through the mesh in a desperate search for more room.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's clubslut netting is stretched out by $his big fat belly, forcing flab to poke through the mesh.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's clubslut netting is stretched by $his pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's clubslut netting is stretched by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's clubslut netting is stretched by $his implant-filled belly.
<<else>>
$activeSlave.slaveName's clubslut netting is stretched by $his pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's clubslut netting is stretched by $his fat belly causing flab to poke through the mesh.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's clubslut netting clings to $his small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's clubslut netting clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's clubslut netting clings to $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's clubslut netting clings to $his growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's clubslut netting clings to $his chubby belly, gently forcing pudge through the mesh.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's clubslut netting clings to $his figure leaving the slight swell to $his lower belly quite noticeable.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs peek through the gaps in $his clubslut netting.
<</if>>
<<case "a cheerleader outfit">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's cheerleader top rests atop $his unfathomable, hyper-swollen, implant-filled belly, giving the impression that $he is about to give birth to $his entire school.
<<else>>
$activeSlave.slaveName's cheerleader top rests atop $his unfathomable, hyper-swollen pregnant belly, giving the impression that $he is about to give birth to $his entire school.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's cheerleader top rests atop $his monolithic, implant-filled belly, giving the impression that $he is pregnant with the rest of $his entire squad.
<<else>>
$activeSlave.slaveName's cheerleader top rests atop $his monolithic pregnant belly, giving the impression that $he is pregnant with the rest of $his entire squad.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's cheerleader top rests atop $his titanic bulging pregnant belly clearly displaying that this cheerleader has fucked the entire school.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's cheerleader top rests atop $his massive pregnant belly clearly displaying that this cheerleader is a massive slut.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's cheerleader top rests atop $his massively fat belly, completely incapable of handling the jiggly, soft mass and clearly displaying that this cheerleader has let $himself go.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's cheerleader top rides up $his big pregnant belly, covering only the top of it while leaving the rest on display to show how slutty this cheerleader is.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's cheerleader top covers barely covers any of $his hugely fat belly. The rest is free to hang and jiggle with every motion, obscuring $his skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's cheerleader top covers the top half of $his big fat belly. However, the bottom half is free to hang and jiggle with every motion, obscuring $his skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's cheerleader top covers most of $his pregnant belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's cheerleader top covers most of $his fat belly. However, the bottom of it peeks out, obscuring $his skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's cheerleader top gently bulges from $his growing belly displaying how slutty this cheerleader is.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's cheerleader top frequently rides up $his chubby belly, letting it hang loose and hide the waist of $his skirt.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's exposed midriff fully exposes $his monolithic, implant-filled belly. The button for $his cutoffs have exploded, though the size of $his belly makes it impossible to tell.
<<else>>
$activeSlave.slaveName's exposed midriff fully exposes $his monolithic pregnant belly. The button for $his cutoffs have exploded, though the size of $his belly makes it impossible to tell.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's exposed midriff fully exposes $his titanic bulging pregnant belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's exposed midriff fully exposes $his massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is left to jiggle freely and hang over $his jeans.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's exposed midriff fully exposes $his big pregnant belly
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is left to jiggle freely and hang over $his jeans.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is left to jiggle freely and cover $his jeans.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's exposed midriff fully displays $his pregnancy.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is left to hang free and cover $his jeans.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's exposed midriff bulges with $his growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is left free to hang over the waist of $his jeans.
<</if>>
<<case "a slutty outfit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic, implant-filled belly really shows how big of a slut $he is.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly really shows how big of a slut $he is.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly really shows how big of a slut $he is.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly really shows how big of a slut $he is.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName lets $his massively fat belly hang free to jiggle with every subtle motion, leaving $him looking like a massive slut.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly really shows what a slut $he is.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName lets $his hugely fat belly hang free to jiggle as $he moves, leaving $him looking like a massive slut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName lets $his big fat belly hang free to jiggle as $he moves, leaving $him looking particularly slutty.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly really shows how big of a slut $he is.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName lets $his fat belly hang free, leaving $him looking particularly slutty.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly shows how big of a slut $he is.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is allowed to openly jiggle, making $him look particularly slutty.
<</if>>
<<case "a slave gown">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave gown is carefully tailored using a huge quantity of material. When not worn, it looks more like a circus tent than something meant to be worn by a human being. On the slave, it gives $him a sensual motherly look as it caresses $his unfathomable, hyper-swollen, implant-filled belly.
<<else>>
$activeSlave.slaveName's slave gown is carefully tailored using a huge quantity of material. When not worn, it looks more like a circus tent than something meant to be worn by a human being. On the slave, it gives $him a sensual motherly look as it caresses $his unfathomable, hyper-swollen pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave gown is carefully tailored using a huge quantity of material. When not worn, it looks more like a couch cover than something meant to be worn by a human being. On the slave, it gives $him a sensual motherly look as it carefully caresses $his monolithic, implant-filled belly.
<<else>>
$activeSlave.slaveName's slave gown is carefully tailored using a huge quantity of material. When not worn, it looks more like a couch cover than something meant to be worn by a human being. On the slave, it gives $him a sensual motherly look as it carefully caresses $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his titanic bulging pregnant belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $his massively fat belly. Every motion in $his impressive gut is elegantly embraced by $his gown.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his big pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $his big fat belly.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $his a sensual motherly look as it carefully caresses $his pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $his fat belly.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual look as it carefully caresses $his growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $his chubby belly.
<</if>>
<<case "slutty business attire">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled stomach hangs out the front of $his suit jacket and blouse as there is no way $he could ever come close to closing them. The zipper on $his suit-pants has exploded, though this fact is hidden by $his belly.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant stomach hangs out the front of $his suit jacket and blouse as there is no way $he could ever come close to closing them. The zipper on $his suit-pants has exploded, though this fact is hidden by $his belly.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic, implant-filled stomach hangs out the front of $his suit jacket and blouse as there is no way $he could ever come close to closing them. The zipper on $his suit-pants has exploded, though this fact is hidden by $his belly.
<<else>>
$activeSlave.slaveName's monolithic pregnant stomach hangs out the front of $his suit jacket and blouse as there is no way $he could ever come close to closing them. The zipper on $his suit-pants has exploded, though this fact is hidden by $his belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant stomach hangs out the front of $his suit jacket and blouse as there is no way $he could ever come close to closing them.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant stomach hangs out the front of $his suit jacket and blouse as there is no way $he could ever come close to closing them.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out the front of $his suit jacket and blouse, as there is no way $he could ever come close to closing them.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant stomach hangs out the front of $his suit jacket and blouse, as there is no way $he could close them.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hangs out the front of $his suit jacket and blouse, as there is no way $he could close them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly strains the buttons of $his suit jacket and blouse as it struggle to contain even the upper half of it. The rest hangs free over $his skirt.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant stomach strains the buttons of $his suit jacket and blouse.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly strains the buttons of $his suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly bulges $his suit jacket and blouse. It peeks out from under their bottom slightly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly fills out $his suit jacket and blouse. It peeks out from under their bottom slightly.
<</if>>
<<case "nice business attire">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant swollen belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them. The zipper on $his suit-pants has exploded, though this fact is hidden by $his belly.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them. The zipper on $his suit-pants has exploded, though this fact is hidden by $his belly.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them. The zipper on $his suit-pants has exploded, though this fact is hidden by $his belly.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them. The zipper on $his suit-pants has exploded, though this fact is hidden by $his belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly strains $his specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly strains $his specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tailored blouse and jacket fit $his big fat belly surprisingly well, though they do nothing to hide how huge $his gut is.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly looks good in $his specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tailored blouse and jacket fit $his fat belly well, though they do nothing to hide how big $his gut is.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly bulges under $his tailored blouse and jacket.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly fills out $his tailored blouse and jacket.
<</if>>
<<case "harem gauze">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's harem girl outfit, designed with enough sheer fabric to fill a shah's palace, has been specially tailored to drape over $his unfathomable, hyper-swollen, implant-filled belly and accentuate its size and shape.
<<else>>
$activeSlave.slaveName's harem girl outfit, designed with enough sheer fabric to fill a shah's palace, has been specially tailored to drape over $his unfathomable, hyper-swollen pregnancy and accentuate its size and the oceanic movement as $his belly is rocked by the actions of $his brood of innumerable children.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's harem girl outfit has been specially tailored to drape over $his monolithic, implant-filled belly and accentuate its size and shape.
<<else>>
$activeSlave.slaveName's harem girl outfit has been specially tailored to drape over $his monolithic pregnancy and accentuate its size and the movement of $his many unborn children.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his titanic bulging pregnancy.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his massive pregnancy.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his massively fat belly and makes every jiggle of $his expansive flesh surprisingly alluring.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his huge pregnancy.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his hugely fat belly and makes every jiggle of $his extra flesh surprisingly alluring.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his big fat belly and makes every jiggle of $his flesh surprisingly alluring.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his pregnancy.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his fat belly.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his chubby belly.
<</if>>
<<case "a comfortable bodysuit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's bodysuit somehow manages to barely stretch over $his monolithic, implant-filled belly, pulled smooth over $his pressure flattened navel.
<<else>>
$activeSlave.slaveName's bodysuit somehow manages to barely stretch over $his monolithic pregnant belly, pulled smooth over $his pressure flattened navel and all the movement of $his many squirming children.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's bodysuit tightly clings to $his titanic bulging pregnant belly, displaying $his popped navel and all the movement $his squirming babies make.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's bodysuit tightly clings to $his massive pregnant belly, displaying $his popped navel and any movement $his babies make.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's bodysuit tightly clings to $his massively fat belly, displaying every fold, roll and motion in it.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's bodysuit tightly clings to $his big pregnant belly, displaying $his popped navel<<if !["a huge empathy belly", "a large empathy belly"].includes($activeSlave.bellyAccessory)>> and any movement $his babies make<</if>>.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's bodysuit tightly clings to $his hugely fat belly, displaying every fold, roll and motion in it.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's bodysuit tightly clings to $his big fat belly, displaying every fold and roll in it.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's bodysuit tightly clings to $his pregnant belly, displaying $his popped navel<<if !["a medium empathy belly"].includes($activeSlave.bellyAccessory)>> and any movement $his babies make<</if>>.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's bodysuit tightly clings to $his fat belly, displaying every fold and roll in it.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's bodysuit tightly clings to $his growing belly, displaying $his ripening body.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's bodysuit tightly clings to $his chubby belly, displaying every fold and roll in it.
<</if>>
<<case "a slutty nurse outfit">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his unfathomable, hyper-swollen, implant-filled belly, requiring $him to hold $his nurse's jacket together over his breasts with a length of red silk ribbon.
<<else>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his unfathomable, hyper-swollen pregnant belly, requiring $him to hold $his nurse's jacket together over his breasts with a length of red silk ribbon.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his monolithic, implant-filled belly, requiring $him to hold $his nurse's jacket together over his breasts with a length of red silk ribbon.
<<else>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his monolithic pregnant belly, requiring $him to hold $his nurse's jacket together over his breasts with a length of red silk ribbon.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his titanic bulging pregnant belly leaving $him with only the button below $his breasts done.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his massive pregnant belly leaving $him with only the button below $his breasts done.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his massively fat belly, leaving $him with only the button below $his breasts done.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his big pregnant belly, leaving $him with only the button below $his breasts done.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his hugely fat belly, leaving $him with only the button below $his breasts done.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's jacket fails to even come close to closing over $his big fat belly, leaving $him with only the button below $his breasts done.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's jacket barely closes over $his pregnant belly leaving its buttons threatening to pop.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's jacket barely closes over $his fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's jacket bulges with $his growing belly, which can be seen peeking out from underneath.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's jacket bulges with $his chubby belly, which can be seen peeking out from underneath as it hangs over $his waist of $his pants.
<</if>>
<<case "a schoolgirl outfit">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's blouse rests atop $his unfathomable, hyper-swollen, implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his unfathomable, hyper-swollen pregnant belly, showing off the mind boggling result of $his promiscuity.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's blouse rests atop $his monolithic, implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his monolithic bulging pregnant belly, showing off the staggering result of $his promiscuity.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's blouse rests atop $his titanic bulging pregnant belly, showing off the result of $his promiscuity.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's blouse rests atop $his massive pregnant belly, leaving $his looking particularly slutty.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's blouse rests atop $his massively fat belly, allowing it to hang loose over $his skirt.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's blouse rides up $his big pregnant belly, leaving $his looking particularly slutty.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's blouse rides up $his hugely fat belly, leaving it hanging loose and covering $his skirt.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's blouse rides up $his big fat belly, leaving it hanging loose and covering $his skirt.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's blouse rides up $his pregnant belly, leaving $his looking particularly slutty.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's blouse rides up $his fat belly, leaving it hanging loose and covering $his skirt.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's blouse bulges with $his growing belly. It peeks out from the bottom leaving $his looking particularly slutty.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's blouse bulges with $his chubby belly. It peeks out from the bottom as it hangs over the waist of $his skirt.
<</if>>
<<case "a kimono">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly is so enormous that the largest obi in the world could never wrap around it. As a result, $he leaves $his kimono open. It pools around $him when $he rests atop $his belly's incredible mass, causing $him to resemble a geisha in repose due to $his immobility.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnancy is so enormous that the largest obi in the world could never wrap around it. As a result, $he leaves $his kimono open. It pools around $him when $he rests atop $his belly's incredible, brood swollen mass, causing $him to resemble nothing more than a geisha in repose, rocking on an ocean of undulating flesh.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic, implant-filled belly is so enormous that there is no way for $his obi to ever wrap around it to tie $his kimono. As a result, $he leaves $his kimono open. It pools around $him when $he rests atop $his belly's incredible mass.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is so enormous that there is no way for $his obi to ever wrap around it to tie $his kimono. As a result, $he leaves $his kimono open. It pools around $him when $he rests atop $his belly's incredible mass.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly parts the front of $his kimono leaving it gracefully hanging to its sides.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly parts the front of $his kimono leaving it gracefully covering its sides.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is barely covered by $his kimono; $his obi sinks into $his soft middle as it stuggles to keep $his kimono closed.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly parts the front of $his kimono, leaving it gracefully covering its sides.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is demurely covered by $his kimono, though it can't hide how big it is.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is demurely covered by $his kimono, though it can't hide how big it is.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly is demurely covered by $his kimono.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is demurely covered by $his kimono.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is demurely covered by $his kimono.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is demurely covered by $his kimono.
<</if>>
<<case "battledress">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tank top rests atop $his unfathomable, hyper-swollen, implant-filled belly, leaving $him looking, falsely, like someone preparing to give birth to an army.
<<else>>
$activeSlave.slaveName's tank top rests atop $his unfathomable, hyper-swollen pregnant belly, leaving $him looking like someone preparing to give birth to an army.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tank top rests atop $his monolithic, implant-filled belly, leaving $him looking, falsely, like someone preparing to give birth to a regiment of soldiers.
<<else>>
$activeSlave.slaveName's tank top rests atop $his monolithic pregnant belly, leaving $him looking like someone preparing to give birth to a regiment of soldiers.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's tank top rests atop $his titanic bulging pregnant belly leaving $him looking like someone who fucked half the country.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's tank top rests atop $his massive pregnant belly leaving $his looking like someone who fucked all the locals.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's tank top rests atop $his massively fat belly, leaving it to hang over $his fatigues. There is no way $he didn't slut $his way through basic.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's tank top barely even covers the top of $his big pregnant belly, leaving $his looking like someone who had too much fun on shore leave.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tank top rests atop $his hugely fat belly, leading everyone to believe $he sucked $his way through basic.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tank top rests atop $his big fat belly, casting doubt on how this recruit passed basic.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's tank top rides up $his pregnant belly leaving $his looking like someone who had too much fun on shore-leave.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tank top rests atop $his fat belly, leaving everyone wondering how this recruit passed basic.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's tank top covers the top of $his growing belly leaving $his looking like someone who had too much fun on shore-leave.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's tank top covers the top of $his chubby belly leaving $his looking like someone who had has been lazy lately.
<</if>>
<<case "a halter top dress">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's beautiful halter top dress has been torn open by $his monolithic, implant-filled belly. $His squirming belly hangs out the hole it made.
<<else>>
$activeSlave.slaveName's beautiful halter top dress has been torn open by $his monolithic pregnant belly. $His squirming belly hangs out the hole it made.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's beautiful halter top dress has been torn open by $his titanic bulging pregnant belly. $His squirming belly hangs out the hole it made.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's beautiful halter top dress is strained by $his massive pregnant belly. $His popped navel prominently pokes through the front of $his dress as its seams strain to hold together.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's beautiful halter top dress is strained by $his massively fat belly. Every crease, fold, roll and motion is clearly visible within it. Its seams strain to hold back the tide of flesh pushing against them.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's beautiful halter top dress is filled by $his big pregnant belly. $His popped navel prominently pokes through its front.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's beautiful halter top dress is filled by $his hugely fat belly. Every crease, fold, roll and motion is clearly visible within it.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's beautiful halter top dress is filled by $his big fat belly. Every crease, fold and roll is clearly visible within it.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's beautiful halter top dress is filled by $his pregnant belly. $His popped navel prominently pokes through the front of $his dress.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's beautiful halter top dress is filled by $his fat belly. Every crease, fold and roll is clearly visible within it.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's beautiful halter top dress bulges with $his growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's beautiful halter top dress is filled by $his chubby belly. Every crease, fold and roll is clearly visible within it.
<</if>>
<<case "a ball gown">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's fabulous silken ball gown has been retailored to expose $his monolithic, implant-filled belly while still maintaining its beauty.
<<else>>
$activeSlave.slaveName's fabulous silken ball gown has been retailored to expose $his monolithic pregnant belly while still maintaining its beauty.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's fabulous silken ball gown has been retailored to expose $his titanic bulging pregnant belly while still maintaining its beauty.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $his massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $his massively fat belly, but still draws attention to it and all its subtle curves and motions.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his big pregnant belly, but draw attention to it.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his hugely fat belly but draw attention to it and all its subtle curves and motions.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his big fat belly but draw attention to it and all its subtle curves.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his pregnant belly but draw attention to it.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his fat belly but draw attention to it.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $his growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $his chubby belly.
<</if>>
<<case "slutty jewelry">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's bangles are linked by a long golden chain to a ring around $his popped out belly button. The chain tinkles metalically as it shifts with $his movements.
<<else>>
$activeSlave.slaveName's bangles are linked by a long golden chain to a ring around $his popped out belly button. The chain tinkles metalically as it shifts with the motion of $his squirming brood.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's bangles include a long thin chain that constantly gets shifted around by $his squirming babies.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $his popped navel.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's bangles include multiple long, thin chains running through $his deep fat folds to $his navel. They struggle to avoid being swallowed up by $his massively fat belly.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $his popped navel.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's bangles include multiple long, thin chains running through $his deep fat folds to $his navel.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's bangles include long, thin chains running through $his fat folds.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $his popped navel.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's bangles include long, thin chains running along $his fat folds.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's bangles include a long thin chain that rests across $his growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's bangles include a long thin chain that rests across $his chubby belly, just over $his forming rolls.
<</if>>
<<case "a leotard">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tight leotard has exploded at the front, showing off $his monolithic, implant-filled belly.
<<else>>
$activeSlave.slaveName's tight leotard has exploded at the front, showing off every kick and movement within $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $his titanic bulging pregnant belly. $His squirming belly protrudes from the various rips and tears that have begun appearing in the fabric.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $his massive pregnant belly. The material tightly clings to $his popped navel and strains to hold together.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's tight leotard shows off every wiggle and jiggle within $his massively fat belly. The material tightly clings to $his deep folds and rolls and strains to hold together under the immensely soft mass.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's tight leotard shows off <<if !["a huge empathy belly", "a large empathy belly"].includes($activeSlave.bellyAccessory)>>every kick and movement within<<else>>the curvature of<</if>> $his big pregnant belly. The material tightly clings to $his popped navel.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tight leotard tightly clings to $his hugely fat belly, clearly displaying every fold, roll and motion in its mass.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tight leotard tightly clings to $his big fat belly, clearly displaying every fold and roll.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's tight leotard shows off <<if !["a medium empathy belly"].includes($activeSlave.bellyAccessory)>>every kick and movement within<<else>>the curvature of<</if>> $his pregnant belly. The material tightly clings to $his popped navel.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tight leotard tightly clings to $his fat belly, clearly displaying every fold and roll.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's tight leotard shows off $his growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's tight leotard clings to $his chubby belly, clearly displaying every fold and roll.
<</if>>
<<case "a cybersuit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's tight bodysuit has been altered to allow $his monolithic, implant-filled belly to swell out from it unconstrained.
<<else>>
$activeSlave.slaveName's tight bodysuit has been altered to allow $his monolithic pregnant belly to swell out from it unconstrained.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's tight bodysuit shows off every kick and movement within $his titanic bulging pregnant belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's tight bodysuit shows off every kick and movement within $his massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's tight bodysuit shows off every wiggle and jiggle within $his massively fat belly.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's tight bodysuit shows off <<if !["a huge empathy belly", "a large empathy belly"].includes($activeSlave.bellyAccessory)>>every kick and movement within<<else>>the curvature of<</if>> $his big pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tight bodysuit tightly clings to $his hugely fat belly, clearly displaying every fold, roll and motion in its mass.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tight bodysuit tightly clings to $his big fat belly, clearly displaying every fold and roll.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's tight bodysuit shows off <<if !["a medium empathy belly"].includes($activeSlave.bellyAccessory)>>every kick and movement within<<else>>the curvature of<</if>> $his pregnant belly. The material tightly clings to $his popped navel.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tight bodysuit tightly clings to $his fat belly, clearly displaying every fold and roll.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's tight bodysuit shows off $his growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's tight bodysuit clings to $his chubby belly, clearly displaying every fold and roll.
<</if>>
<<case "a chattel habit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
The strip of cloth designed to run down $his front looks tiny as it rests atop $his monolithic, implant-filled belly.
<<else>>
The strip of cloth designed to run down $his front looks tiny as it rests atop $his monolithic pregnant belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
The strip of cloth running down $his front is forced to one side by $his titanic bulging pregnant belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
The strip of cloth running down $his front is parted to one side by $his massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
The strip of cloth running down $his front has sunken so deeply into $his massively fat belly that is has been swallowed completely. The only hint of its presence is the deep trench of flab spilling around it.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
The strip of cloth running down $his front is parted to one side by $his big pregnant belly.
<<elseif $activeSlave.weight > 160>>
The strip of cloth running down $his front sinks deeply into $his hugely fat belly.
<<elseif $activeSlave.weight > 130>>
The strip of cloth running down $his front is forced to the side by $his big fat belly.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
The strip of cloth running down $his front is parted to one side by $his pregnant belly.
<<elseif $activeSlave.weight > 95>>
The strip of cloth running down $his front gently sinks into $his fat belly.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
The strip of cloth running down $his front is pushed out by $his growing belly.
<<elseif $activeSlave.weight > 30>>
The strip of cloth running down $his front is pushed out by $his chubby belly.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's teddy has burst trying to contain $his monolithic, implant-filled belly, leaving it hanging out the hole it made.
<<else>>
$activeSlave.slaveName's teddy has burst trying to contain $his monolithic pregnant belly, leaving it hanging out the hole it made.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's teddy has burst trying to contain $his titanic bulging pregnant belly leaving it hanging out the hole it made.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's teddy has burst trying to contain $his massive pregnant belly leaving it hanging out the hole it made.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tailored teddy is strained to capacity by $his massively fat belly. $His flab juts out around its edges while drawing it focuses on drawing attention to $his folds, rolls and assorted jiggling.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's teddy is stretched to tearing by $his big pregnant belly. $His popped navel prominently pokes through the material.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tailored teddy is stretched out by $his hugely fat belly. It barely contains the mass while drawing attention to $his folds, rolls and subtle motions.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName has recently begun wearing a teddy that can accommodate $his big fat belly. It completely contains the mass while drawing attention to $his folds and rolls.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's teddy is stretched out by $his pregnant belly. $His popped navel prominently pokes through the material.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's teddy is stretched out by $his fat belly. $His flab juts out around its edges and it does nothing to hide $his folds and rolls.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's teddy bulges with $his growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's teddy is stretched by $his chubby belly. It does nothing to hide $his folds and rolls.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly completely hides $his silken panties. $His silken vest sensually frames $his belly.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly completely hides $his silken panties. $His silken vest sensually frames $his brood-filled squirming belly.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic, implant-filled belly completely hides $his silken panties. $His silken vest sensually frames $his belly.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly completely hides $his silken panties. $His silken vest sensually frames $his brood-filled squirming belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly completely hides $his silken panties. $His silken vest sensually frames $his overfilled squirming belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly completely hides $his silken panties. $His silken vest sensually frames $his overfilled belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly completely hides $his silken panties. $His silken vest struggles to sensually frame $his immense, jiggly gut while dwarfed by it.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly completely hides $his silken panties. $His silken vest sensually frames $his heavy belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides $his silken panties. $His silken vest sensually frames $his heavy, constantly jiggling gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides $his silken panties. $His silken vest sensually frames $his hefty, jiggling gut.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly hides $his silken panties. $His silken vest sensually frames $his heavy belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is large enough to hide $his panties. $His silken vest sensually frames $his heavy, jiggly gut.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly rests above $his silken panties. $His silken vest sensually frames $his swelling belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $his silken panties, barely hanging over the top of them. $His silken vest sensually frames $his soft stomach.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's unfathomable, hyper-swollen, implant-filled belly is so large that $his dress, despite being designed to flatter pregnancies, is inadequate to contain it due to sheer size. The dress bunches up as it rests atop $his belly.
<<else>>
$activeSlave.slaveName's unfathomable, hyper-swollen pregnant belly is so large that $his dress, despite being designed to flatter pregnancies, is inadequate to contain it due to sheer size. The dress bunches up as it rests atop $his squirming belly.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic, implant-filled belly is so large that $his dress, despite being designed to flatter pregnancies, is inadequate to contain it due to sheer size. The dress bunches up as it rests atop $his belly.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is so large that $his dress, despite being designed to flatter pregnancies, is inadequate to contain it due to sheer size. The dress bunches up as it rests atop $his belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly strains $his dress. $His dress is specially tailored to be modest yet draw attention to $his abnormal pregnancy.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly fills $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his full pregnancy.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly stretches $his loose dress. $His dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on massive, jiggly guts all the same.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his full pregnancy.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on giant, jiggly guts all the same.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on large, jiggly guts all the same.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his growing pregnancy.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is noticeable under $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is noticeable under $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his pudgy belly.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic, implant-filled belly takes full advantage of $his exposed midriff to hang freely.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly takes full advantage of $his exposed midriff to hang freely.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly takes full advantage of $his exposed midriff to hang freely.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly takes full advantage of $his exposed midriff to hang freely.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly takes full advantage of $his exposed midriff to hang and jiggle freely while obscuring $his stretch pants.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly takes full advantage of $his exposed midriff to hang freely and obscure $his stretch pants.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly takes full advantage of $his exposed midriff to hang and jiggle freely while obscuring $his stretch pants.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly takes full advantage of $his exposed midriff to hang freely and obscure $his stretch pants.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly takes full advantage of $his exposed midriff to bulge freely and slightly obscure $his stretch pants.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly takes full advantage of $his exposed midriff to hang freely and obscure $his stretch pants.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly takes full advantage of $his exposed midriff to bulge freely.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly takes full advantage of $his exposed midriff to hang freely and obscure the top of $his stretch pants.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.boobs > 1200>>
$activeSlave.slaveName's top is currently prevented from trying to cover $his
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
unfathomable huge, hyper-swollen, implant-filled belly
<<else>>
unfathomable, hyper-swollen pregnant belly
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
monolithic implant-filled belly
<<else>>
monolithic pregnant belly
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
titanic, bulging pregnancy
<<elseif $activeSlave.bellyPreg >= 300000>>
massive pregnancy
<<elseif $activeSlave.weight > 190>>
massively fat belly
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
huge pregnancy
<<elseif $activeSlave.weight > 160>>
hugely fat belly
<<elseif $activeSlave.weight > 130>>
big fat belly
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
pregnant belly
<<elseif $activeSlave.weight > 95>>
fat belly
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
growing pregnancy
<<elseif $activeSlave.weight > 30>>
chubby belly
<</if>>
by $his big tits, leaving it completely exposed to view.
<<else>>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
unfathomable, hyper-swollen, implant-filled belly
<<else>>
unfathomable, hyper-swollen pregnant belly
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
monolithic, implant-filled belly
<<else>>
monolithic pregnant belly
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's top cannot even attempt to cover $his titanic, bulging pregnancy, and can only rest atop it.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's top cannot even attempt to cover $his massive pregnancy, only resting atop it.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's top is incapable of covering $his massively fat belly, so it merely rests atop it.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's top is currently making a laughable attempt at covering $his lewd, bulging pregnancy, barely covering half its bulk.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's top fails to contain $his hugely fat belly, leaving it hanging loose and covering $his spats from view.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's top fails to contain $his big fat belly, leaving it hanging loose and covering $his spats from view.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's top can't entirely cover $his big pregnancy, leaving $his looking particularly slutty.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's top can't entirely contain $his fat belly, leaving a bit of it hanging loose and covering $his spats from view.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's top bulges with $his growing pregnancy, leaving some of it exposed to view at the bottom.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's top bulges with $his chubby belly, leaving some of it exposed to view.
<</if>>
<</if>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $activeSlave.weight > 190>>
Your sleek, slim society is absolutely appalled by $his horrendously bloated body.
<<elseif $activeSlave.weight > 160>>
Your sleek, slim society finds $his disgustingly bloated body repulsive.
<<elseif $activeSlave.weight > 130>>
Your sleek, slim society finds $his hugely bloated body disgusting.
<<elseif $activeSlave.weight > 95>>
Your sleek, slim society finds $his bloated body disgusting.
<<elseif $activeSlave.weight > 30>>
Your sleek, slim society finds $his flabby body unsightly.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
Your breeding focused society finds $his unfathomable, hyper-swollen, implant-filled belly near the pinacle of fashion despite $his inability to have children.
<<else>>
Your breeding focused society finds $his unfathomable, hyper-swollen pregnant belly the perfect realization of the fashionable ideal.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
Your breeding focused society finds $his monolithic implant-filled belly highly fashionable despite $his inability to have children.
<<else>>
Your breeding focused society finds $his monolithic pregnant belly near to the perfect realization of the fashionable ideal.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
Your breeding focused society finds $his titanic bulging pregnant belly the epitome of fashion.
<<elseif $activeSlave.bellyPreg >= 300000>>
Your breeding focused society finds $his massive pregnant belly extremely fashionable.
<<elseif $activeSlave.bellyPreg >= 15000>>
Your breeding focused society finds $his huge pregnant belly very fashionable.
<<elseif $activeSlave.bellyPreg >= 10000>>
Your breeding focused society finds $his big pregnant belly very fashionable.
<<elseif $activeSlave.bellyPreg >= 5000>>
Your breeding focused society finds $his pregnant belly fashionable.
<<elseif $activeSlave.bellyPreg >= 1500>>
Your breeding focused society finds a developing pregnancy very fashionable.
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $activeSlave.belly >= 1000000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
Your eugenics obsessed society sees $his unfathomable, hyper-swollen, implant-filled belly as equally unfathomably degenerate.
<<else>>
Your eugenics obsessed society sees $his unfathomable, hyper-swollen pregnant belly the perfect antithesis of the fashionable ideal.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
Your eugenics obsessed society sees $his monolithic implant-filled belly as absolutely degenerate.
<<else>>
Your eugenics obsessed society sees $his monolithic pregnant belly as a near perfect antithesis of the fashionable ideal.
<</if>>
<<elseif $activeSlave.bellyPreg >= 600000>>
Your eugenics obsessed society sees $his titanic bulging pregnant belly as the epitome of degeneracy.
<<elseif $activeSlave.bellyPreg >= 300000>>
Your eugenics obsessed society views $his massive pregnant belly as complete degeneracy.
<<elseif $activeSlave.bellyPreg >= 15000>>
<<if $activeSlave.breedingMark == 1 && $propOutcome == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $he is ripe with your child.
<<else>>
Your eugenics obsessed society finds $his huge pregnant belly absolutely disgusting.
<</if>>
<<elseif $activeSlave.bellyPreg >= 10000>>
<<if $activeSlave.breedingMark == 1 && $propOutcome == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $he is heavy with your child.
<<else>>
Your eugenics obsessed society finds $his big pregnant belly absolutely disgusting.
<</if>>
<<elseif $activeSlave.bellyPreg >= 5000>>
<<if $activeSlave.breedingMark == 1 && $propOutcome == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $he is swollen with your child.
<<else>>
Your eugenics obsessed society finds $his pregnant belly disgusting.
<</if>>
<<elseif $activeSlave.bellyPreg >= 1500>>
<<if $activeSlave.breedingMark == 1 && $propOutcome == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $he is swelling with your child.
<<else>>
Your eugenics obsessed society finds $his developing pregnancy insulting.
<</if>>
<</if>>
<</if>>
<<else>>
$activeSlave.slaveName's belly is bare and ready for surgery.
<</if>> /* closes surgery description */
<</if>> /* closes show clothing */
<<if $activeSlave.fuckdoll == 0>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
<<switch $activeSlave.bellyAccessory>>
<<case "a huge empathy belly">>
$He is wearing a carefully sculpted silicone belly modeled after a full-term pregnant woman carrying twins.
<<case "a large empathy belly">>
$He is wearing a carefully sculpted silicone belly modeled after a full-term pregnant woman.
<<case "a medium empathy belly">>
$He is wearing a carefully sculpted silicone belly modeled after a pregnant woman in $his second trimester.
<<case "a small empathy belly">>
$He is wearing a carefully sculpted silicone belly modeled after a pregnant woman in $his first trimester.
<</switch>>
<<if $showBodyMods == 1>>
<<if $activeSlave.navelPiercing == 1>>
$His fake navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$His fake navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$His fake belly has $activeSlave.brand branded on it.
<</if>>
<</if>>
<<else>>
<<if $showBodyMods == 1>>
<<if $activeSlave.navelPiercing == 1>>
$His navel bears a simple stud<<if $activeSlave.weight > 130>>, though it has since vanished into $his soft folds<</if>>.
<<elseif $activeSlave.navelPiercing == 2>>
$His navel is pierced with a big ring<<if $activeSlave.weight > 130>> that just managed to extend out of the fat roll covering $his navel<</if>>.
<<if ($activeSlave.belly >= 10000)>>
It has a heavy bell dangling from it.
<<if $activeSlave.bellyPreg >= 10000>>
It sounds whenever $his bab<<if $activeSlave.pregType > 1>>ies kick<<if $activeSlave.pregType > 10>>, which is often<</if>><<else>>y kicks<</if>>.
<</if>>
<<elseif ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$He has an unsightly c-section scar under $his navel.
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $his popped navel, though it is barely recognizable so stretched by $his titanic <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $his popped navel, though it is barely recognizable so stretched by $his titanic <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $his popped navel, though it is barely recognizable so stretched by $his titanic <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $his popped navel, though it is rather stretched by $his enormous <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $his popped navel, though it is rather stretched by $his enormous <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $his popped navel, though it is rather stretched by $his enormous <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<</if>>
<<elseif $activeSlave.weight > 190 && $activeSlave.belly < 150000>>
$He has a tattoo around $his navel, but it is impossible to tell of what due to $his expansive fat rolls.
<<elseif $activeSlave.belly >= 10000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $his popped navel, only to be truly seen when $he has a huge belly or is full-term.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $his popped navel, only to be truly seen when $he has a huge belly or is full-term.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $his popped navel, only to be truly seen when $he has a huge belly or is full-term.
<</if>>
<<elseif $activeSlave.belly >= 5000 || $activeSlave.weight <= 190>>
$He has a barely recognizable tattoo around $his navel, it should reveal itself fully once $he is a little bigger.
<<elseif $activeSlave.belly >= 1500>>
$He has an unrecognizable tattoo around $his navel, it has stretched slightly along with $his rounded middle.
<<else>>
$He has an unrecognizable tattoo scrunched around $his navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$He has $activeSlave.brand branded into the flesh of $his $activeSlave.brandLocation.
<</if>>
<</if>>
<<if $activeSlave.breedingMark == 1>>
<<if $propOutcome == 1>>
The Societal Elites' mark designating $his as a breeder is prominently displayed across $his lower belly, beneath $his navel.
<<else>>
An alluring tattoo is prominently displayed across $his lower belly, beneath $his navel, urging $him to be bred.
<</if>>
<</if>>
<<if _heavyBelly == 1>>
<<if canWalk($activeSlave)>>
$His <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>> is so massive that it is difficult for $his to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support it.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his arms under $his belly to help take its weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tends to lean on things to help relieve the weight.
<<else>>
$He cannot get to $his feet unaided, and tries to stay seated as much as $he can.
<</if>>
<<elseif $activeSlave.belly >= 750000>>
It dwarfs $his torso, making $him a vestigial accessory to $his belly.
<<else>>
It is easily as large as $his torso, making $him at least half belly.
<</if>>
<<if ($activeSlave.assignment != "labor in the production line") && ($activeSlave.assignment != "be confined in the arcade") && (($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)) && $activeSlave.belly >= 300000>>
<<if $pregAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a <<if $activeSlave.bellyPreg >= 3000>>pregnant<</if>> belly
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with <<if $activeSlave.bellyPreg >= 3000>>pregnancies<<else>>bellies<</if>>
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0 && $showBodyMods == 1>>
<<if $activeSlave.belly >= 10000>>
<<if $activeSlave.navelPiercing == 1>>
$His popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$His popped navel is pierced with a big ring.
<</if>>
It's eye-catching, since most of $his piercings are hidden by the suit.
<<else>>
$His navel piercing runs through the suit's material.
<</if>>
<</if>>
<<if _heavyBelly == 1>>
The difficulties of being enormously <<if $activeSlave.bellyPreg >= 3000>>pregnant<<else>>swollen<</if>> are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<</if>>
<</widget>>
<<widget "pregnancyDescription">>
<<if $activeSlave.pregSource > 0>>
<<set _lsd = $slaves.findIndex(function(s) { return s.ID == $activeSlave.pregSource; })>>
<<if _lsd != -1>>
<<if $surnameOrder != 1>>
<<switch $slaves[_lsd].nationality>>
<<case "Cambodian" "Chinese" "Hungarian" "Japanese" "Korean" "Mongolian" "Taiwanese" "Vietnamese">>
<<if $slaves[_lsd].slaveSurname>><<set _daddy = $slaves[_lsd].slaveSurname>><<set _daddy += " " + $slaves[_lsd].slaveName>><<else>><<set _daddy = $slaves[_lsd].slaveName>><</if>>
<<default>>
<<set _daddy = $slaves[_lsd].slaveName>>
<<if $slaves[_lsd].slaveSurname>><<set _daddy += " " + $slaves[_lsd].slaveSurname>><</if>>
<</switch>>
<<else>>
<<set _daddy = $slaves[_lsd].slaveName>>
<<if $slaves[_lsd].slaveSurname>><<set _daddy += " " + $slaves[_lsd].slaveSurname>><</if>>
<</if>>
<<else>>
<<set _daddy = "partner">>
<</if>>
<<elseif $activeSlave.pregSource in $missingTable && $showMissingSlaves>>
<<set _daddy = $missingTable[$activeSlave.pregSource].fullName>>
<</if>>
<<if ($activeSlave.preg == -2) && ($activeSlave.vagina < 0) && ($activeSlave.mpreg == 0)>>
<<elseif ($activeSlave.preg <= -2) && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
$He is sterile.
<<elseif ($activeSlave.pregWeek < 0) && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
$He is recovering from $his recent pregnancy.
<<elseif $activeSlave.preg == 0 && $activeSlave.vagina > -1>>
<<if $activeSlave.readyOva > 30>>
$His lower belly is noticeably bloated, $his breasts bigger and more sensitive, and $his pussy swollen and leaking fluids. $He desperately needs a dick in $him and reminds you of a bitch in heat.
<<elseif $activeSlave.readyOva > 20>>
$His lower belly is noticeably bloated and $his pussy swollen and leaking fluids. $He is very ready to be seeded.
<<elseif $activeSlave.readyOva > 2>>
$His lower belly is slightly bloated and $his pussy swollen and leaking fluids. $He is ready to be seeded.
<</if>>
<<elseif $activeSlave.bellyPreg >= 1000000>>
$He is @@.pink;impossibly pregnant@@ with
<<if $activeSlave.preg >= 55>>
<<if $activeSlave.pregType == 1>>
a single full grown child.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
<<if $activeSlave.pregType == 1>>
a single full grown child.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
<<if $activeSlave.pregType == 1>>
a single full grown child.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<else>>
a staggering $activeSlave.pregType babies.
<</if>>
<<elseif $activeSlave.bellyPreg >= 750000>>
$He is
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
@@.red;on the brink of bursting!@@ $His belly is painfully stretched and $his womb packed to capacity; the slightest provocation could cause $him to rupture.
<<else>>
@@.pink;unbelievably pregnant@@ with $activeSlave.pregType babies.
<</if>>
<<if $activeSlave.preg >= 55>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<</if>>
<<elseif $activeSlave.bellyImplant >= 750000>>
$He looks @@.red;ready to pop!@@ $He stomach is <<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>painfully<<else>>frighteningly<</if>> stretched by $his straining <<print $activeSlave.bellyImplant>>cc belly implant. It is well past it's recommended capacity and at risk of rupturing.
<<elseif $activeSlave.bellyPreg >= 600000>>
$He is @@.pink;dangerously pregnant,@@ $his overburdened womb is filled with
<<if $activeSlave.preg >= 55>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<else>>
$activeSlave.pregType babies.
<</if>>
<<elseif $activeSlave.bellyImplant >= 600000>>
$He looks @@.pink;dangerously pregnant.@@ $He stomach is massively stretched by $his absurdly overfilled <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 450000>>
$He is @@.pink;grotesquely pregnant,@@ $his womb is packed with
<<if $activeSlave.preg >= 55>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<else>>
$activeSlave.pregType babies.
<</if>>
<<elseif $activeSlave.bellyImplant >= 450000>>
$He looks @@.pink;absurdly pregnant.@@ $He stomach is massively stretched by $his overfilled <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 300000>>
$He is @@.pink;absurdly pregnant@@ with
<<if $activeSlave.preg >= 55>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<else>>
$activeSlave.pregType children.
<</if>>
<<elseif $activeSlave.bellyImplant >= 300000>>
$He looks @@.pink;absurdly pregnant.@@ $He overburdened middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 120000>>
$He is
<<if $activeSlave.preg >= 55>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 9>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<else>>
$activeSlave.pregType children.
<</if>>
<<else>>
@@.pink;obscenely pregnant:@@ $he's
<<if $activeSlave.pregType == 9>>
almost ready to give birth to nonuplets.
<<else>>
ready to give birth to octuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyImplant >= 120000>>
$He looks @@.pink;obscenely pregnant with octuplets.@@ $He overburdened middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 15000>>
$He is
<<if $activeSlave.bellyPreg >= 105000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 8>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $he's
<<if $activeSlave.pregType == 8>>
almost ready to give birth to octuplets.
<<else>>
ready to give birth to septuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 90000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 7>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<else>>
octuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $he's
<<if $activeSlave.pregType == 7>>
almost ready to give birth to septuplets.
<<else>>
ready to give birth to sextuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 75000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 6>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<else>>
septuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $he's
<<if $activeSlave.pregType == 6>>
almost ready to give birth to sextuplets.
<<else>>
ready to give birth to quintuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 60000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 5>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<else>>
sextuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $he's
<<if $activeSlave.pregType == 5>>
almost ready to give birth to quintuplets.
<<else>>
ready to give birth to quadruplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 45000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 4>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<else>>
quintuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $he's
<<if $activeSlave.pregType == 4>>
almost ready to give birth to quadruplets.
<<else>>
ready to give birth to triplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 30000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 3>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<else>>
quadruplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $he's
<<if $activeSlave.pregType == 3>>
almost ready to give birth to triplets.
<<else>>
ready to give birth to twins.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is horrifically overdue; $he should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is extremely overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$He is very overdue; $he should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 2>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $he's
<<if $activeSlave.pregType == 2>>
almost ready to give birth to twins.
<<else>>
ready to give birth.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.bellyImplant >= 105000>>
$He looks @@.pink;massively pregnant with septuplets.@@ $He greatly rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 90000>>
$He looks @@.pink;massively pregnant with sextuplets.@@ $He greatly rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 75000>>
$He looks @@.pink;massively pregnant with quintuplets.@@ $He greatly rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 60000>>
$He looks @@.pink;massively pregnant with quadruplets.@@ $He greatly rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 45000>>
$He looks @@.pink;massively pregnant with triplets.@@ $He greatly rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 30000>>
$He looks @@.pink;massively pregnant with twins.@@ $He greatly rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 15000>>
$He looks @@.pink;massively pregnant.@@ $He greatly rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 10000>>
$He is
<<if $activeSlave.pregType > 2>>
@@.pink;hugely pregnant,@@ despite how early in $his pregnancy $he is: $he's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;hugely pregnant:@@ $he's
<<if $activeSlave.pregType == 2>>
carrying twins.
<<else>>
almost ready to give birth.
<</if>>
<</if>>
<<elseif $activeSlave.bellyImplant >= 10000>>
$He looks @@.pink;hugely pregnant.@@ $He greatly rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 5000>>
$He is
<<if $activeSlave.pregType > 2>>
@@.pink;very pregnant,@@ despite how early in $his pregnancy $he is: $he's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;very pregnant:@@
<<if $activeSlave.pregType == 2>>
$he's carrying twins.
<<else>>
the baby inside $him is growing rapidly.
<</if>>
<</if>>
<<elseif $activeSlave.bellyImplant >= 5000>>
$He looks @@.pink;very pregnant.@@ $He rounded middle is filled by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 1500>>
$He is
<<if $activeSlave.pregType > 2>>
@@.pink;visibly pregnant,@@ despite how early in $his pregnancy $he is: $he's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<elseif $activeSlave.pregType == 3>>
triplets.
<<else>>
twins.
<</if>>
<<else>>
@@.pink;visibly pregnant.@@
<</if>>
<<elseif $activeSlave.bellyImplant >= 1500>>
$He looks @@.pink;visibly pregnant.@@ $He rounded middle is caused by $his <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 100>>
$He is @@.pink;pregnant@@ and just beginning to show, though it is hard to tell at a glance.
<<elseif $activeSlave.bellyImplant > 0>>
$He has an abdominal implant, though it doesn't round out $his belly too much yet at a tiny <<print $activeSlave.bellyImplant>>ccs.
<<elseif $activeSlave.bellyImplant == 0>>
$He has an abdominal implant, but it is completely empty.
<<elseif $activeSlave.pregKnown == 1>>
$He is @@.pink;pregnant@@, though it isn't visible yet.
<<elseif $activeSlave.preg > 0 && $activeSlave.pregKnown == 0>>
$His period is late.
<</if>>
<<if $activeSlave.preg+5 <= $activeSlave.pregWeek && $activeSlave.preg <= 42 && $activeSlave.bellyPreg >= 100>>
Despite being pregnant for $activeSlave.pregWeek weeks,
<<if $activeSlave.preg > 35 && $activeSlave.preg+10 <= $activeSlave.pregWeek>>
$his pregnancy is finally nearing its end.
<<elseif $activeSlave.preg+40 <= $activeSlave.pregWeek>>
<<if $activeSlave.preg == $activeSlave.pregWeek/2>>
$he could shockingly pass for a girl half as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek/4>>
$he could shockingly pass for a girl only a quarter as far along.
<<else>>
$he shockingly only looks like a girl on $his <<= ordinalSuffix($activeSlave.preg)>> week of pregnancy.
<</if>>
<<elseif $activeSlave.preg+20 <= $activeSlave.pregWeek>>
<<if $activeSlave.preg == $activeSlave.pregWeek/2>>
$he could surprisingly pass for a girl half as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek/4>>
$he could surprisingly pass for a girl only a quarter as far along.
<<else>>
$he surprisingly only looks like a girl on $his <<= ordinalSuffix($activeSlave.preg)>> week of pregnancy.
<</if>>
<<elseif $activeSlave.preg+10 <= $activeSlave.pregWeek>>
<<if $activeSlave.preg == $activeSlave.pregWeek/2>>
$he could pass for a girl half as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek/4>>
$he could pass for a girl only a quarter as far along.
<<else>>
$he only looks like a woman on $his <<= ordinalSuffix($activeSlave.preg)>> week of pregnancy.
<</if>>
<<else>>
$his pregnancy is smaller than anticipated.
<</if>>
<<elseif $activeSlave.preg > $activeSlave.pregWeek && $activeSlave.preg <= 42 && $activeSlave.bellyPreg >= 100>>
<<if $activeSlave.preg > 35 && $activeSlave.preg >= $activeSlave.pregWeek+10>>
Even though $he is a mere $activeSlave.pregWeek weeks along, $his pregnancy is at its end.
<<elseif $activeSlave.preg >= $activeSlave.pregWeek+15>>
Despite being pregnant for only $activeSlave.pregWeek weeks,
<<if $activeSlave.preg == $activeSlave.pregWeek*2>>
$he could shockingly pass for a girl twice as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek*4>>
$he could shockingly pass for a girl nearly four times as far along.
<<else>>
$he shockingly looks like a girl on $his <<= ordinalSuffix($activeSlave.preg)>> week of pregnancy.
<</if>>
<<elseif $activeSlave.preg >= $activeSlave.pregWeek+10>>
Despite being pregnant for only $activeSlave.pregWeek weeks,
<<if $activeSlave.preg == $activeSlave.pregWeek*2>>
$he could surprisingly pass for a girl twice as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek*4>>
$he could surprisingly pass for a girl nearly four times as far along.
<<else>>
$he surprisingly looks like a girl on $his <<= ordinalSuffix($activeSlave.preg)>> week of pregnancy.
<</if>>
<<elseif $activeSlave.preg >= $activeSlave.pregWeek+5>>
Despite being pregnant for only $activeSlave.pregWeek weeks,
<<if $activeSlave.preg == $activeSlave.pregWeek*2>>
$he could pass for a girl twice as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek*4>>
$he could pass for a girl nearly four times as far along.
<<else>>
$he looks like a woman on $his <<= ordinalSuffix($activeSlave.preg)>> week of pregnancy.
<</if>>
<<else>>
Despite being pregnant for only $activeSlave.pregWeek weeks, $his pregnancy is larger than anticipated.
<</if>>
<</if>>
<<if $activeSlave.pregKnown == 1 && $saleDescription == 0>>
<<if $activeSlave.preg > 5>>
<<if $activeSlave.pregSource == -1>>
Tests show $his womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many of <</if>>your growing children<<else>>your growing child<</if>>.
<<elseif $activeSlave.pregSource == -2>>
Tests show $his womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many <</if>>children <<else>>a child <</if>>fathered by one of your citizens.
<<elseif $activeSlave.pregSource == 0>>
Tests are inconclusive on who fathered the <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many <</if>>children <<else>>child <</if>>growing in $his womb.
<<elseif $activeSlave.pregSource == $activeSlave.ID>>
Tests show $him did this to $himself.
<<else>>
Tests show $his womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many of <</if>><<print _daddy>>'s growing children<<else>><<print _daddy>>'s growing child<</if>>.
<</if>>
<<else>>
It is too early to tell who exactly fathered the child growing in $his womb.
<</if>>
<</if>>
<<if $activeSlave.belly >= 10000>>
$His stomach is @@.coral;large enough to be in the way,@@ both in daily affairs and during sex.
<</if>>
<</widget>>
<<widget "waistDescription">>
<<if $activeSlave.belly >= 1500>>
<<set _belly = bellyAdjective($activeSlave)>>
<</if>>
$He has
<<if $activeSlave.waist > 95>>
a badly @@.red;masculine waist@@ that ruins $his figure<<if $activeSlave.weight > 30>> and greatly exaggerates how fat $he is<<elseif $activeSlave.weight < -30>> despite how thin $he is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$His _belly belly grotesquely bulges around $his thick waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is horribly distended by $his bursting womb in a last ditch effort to find more room for $his children, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 300000>>
$His _belly belly is hidden by $his thick waist.
<<elseif $activeSlave.belly < 450000>>
$His _belly belly can be seen around $his thick waist.
<<elseif $activeSlave.belly < 600000>>
$His _belly belly can clearly be seen around $his thick waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is swollen wider than usual by $his crowded womb in its search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 750000>>
$His _belly belly lewdly bulges around $his thick waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is greatly distended by $his overfilled womb in its desperate search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist > 40>>
a broad, @@.red;ugly waist@@ that makes $him look mannish<<if $activeSlave.weight > 30>> and exaggerates how fat $he is<<elseif $activeSlave.weight < -30>> despite how thin $he is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$His _belly belly grotesquely bulges around $his chunky waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is horribly distended by $his bursting womb in a last ditch effort to find more room for $his children, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 150000>>
$His _belly belly is hidden by $his chunky waist.
<<elseif $activeSlave.belly < 450000>>
$His _belly belly can be seen around $his chunky waist.
<<elseif $activeSlave.belly < 600000>>
$His _belly belly can clearly be seen around $his chunky waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is swollen wider than usual by $his crowded womb in its search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 750000>>
$His _belly belly lewdly bulges around $his chunky waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is greatly distended by $his overfilled womb in its desperate search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist > 10>>
an @@.red;unattractive waist@@ that conceals $his <<if $activeSlave.visualAge > 25>>girlish<<else>>womanly<</if>> figure<<if $activeSlave.weight > 30>> and accentuates how fat $he is<<elseif $activeSlave.weight < -30>> despite how thin $he is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$His _belly belly grotesquely bulges around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is horribly distended by $his bursting womb in a last ditch effort to find more room for $his children, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 10000>>
From behind, $his figure hides $his _belly belly.
<<elseif $activeSlave.belly < 200000>>
From behind, $his figure barely hides $his _belly belly.
<<elseif $activeSlave.belly < 300000>>
$His _belly belly can be seen around $his waist.
<<elseif $activeSlave.belly < 450000>>
$His _belly belly can clearly be seen around $his waist.
<<elseif $activeSlave.belly < 600000>>
$His _belly belly can clearly be seen around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is swollen wider than usual by $his crowded womb in its search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 750000>>
$His _belly belly lewdly bulges around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is greatly distended by $his overfilled womb in its desperate search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -10>>
an average waist for a <<if $activeSlave.visualAge > 25>>girl<<else>>woman<</if>><<if $activeSlave.weight > 30>>, though it looks broader since $he's fat<<elseif $activeSlave.weight < -30>>, though it looks narrower since $he's thin<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$His _belly belly grotesquely bulges around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is horribly distended by $his bursting womb in a last ditch effort to find more room for $his children, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 10000>>
From behind, $his figure hides $his _belly belly.
<<elseif $activeSlave.belly < 200000>>
From behind, $his figure barely hides $his _belly belly.
<<elseif $activeSlave.belly < 300000>>
$His _belly belly can be seen around $his waist.
<<elseif $activeSlave.belly < 450000>>
$His _belly belly can clearly be seen around $his waist.
<<elseif $activeSlave.belly < 600000>>
$His _belly belly can clearly be seen around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is swollen wider than usual by $his crowded womb in its search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 750000>>
$His _belly belly lewdly bulges around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is greatly distended by $his overfilled womb in its desperate search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -40>>
a nice @@.pink;feminine waist@@ that gives $him a <<if $activeSlave.visualAge > 25>>girlish<<else>>womanly<</if>> figure<<if $activeSlave.weight > 30>> despite $his extra weight<<elseif $activeSlave.weight < -30>> and accentuates how thin $he is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$His _belly belly grotesquely bulges around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is horribly distended by $his bursting womb in a last ditch effort to find more room for $his children, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 10000>>
From behind, $his figure hides $his _belly belly.
<<elseif $activeSlave.belly < 100000>>
From behind, $his figure barely hides $his _belly belly.
<<elseif $activeSlave.belly < 300000>>
$His _belly belly can be seen around $his waist.
<<elseif $activeSlave.belly < 450000>>
$His _belly belly can clearly be seen around $his waist.
<<elseif $activeSlave.belly < 600000>>
$His _belly belly can clearly be seen around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is swollen wider than usual by $his crowded womb in its search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 750000>>
$His _belly belly lewdly bulges around $his waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is greatly distended by $his overfilled womb in its desperate search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -95>>
a hot @@.pink;wasp waist@@ that gives $him an hourglass figure<<if $activeSlave.weight > 30>> despite $his extra weight<<elseif $activeSlave.weight < -30>> further accentuated by how thin $he is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$His _belly belly grotesquely bulges around $his narrow waist and continues <<if $activeSlave.belly >= 1000000>>quite the distance<<else>>over half a meter<</if>> farther to either side.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is horribly distended by $his bursting womb in a last ditch effort to find more room for $his children, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 5000>>
From behind, $his narrow figure hides $his _belly belly.
<<elseif $activeSlave.belly < 80000>>
From behind, $his narrow figure barely hides $his _belly belly.
<<elseif $activeSlave.belly < 100000>>
$His _belly belly can be seen around $his narrow waist.
<<elseif $activeSlave.belly < 450000>>
$His _belly belly lewdly extends past $his $his narrow waist.
<<elseif $activeSlave.belly < 600000>>
$His _belly belly lewdly distends far to either side of $his narrow waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is swollen wider than usual by $his crowded womb in its search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 750000>>
$His _belly belly lewdly bulges to either side of $his narrow waist and continues for nearly half a meter in both directions.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is greatly distended by $his overfilled womb in its desperate search for more room, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
an @@.pink;absurdly narrow waist@@ that gives $him a cartoonishly hourglass figure<<if $activeSlave.weight > 30>> made even more ludicrous by $his extra weight<<elseif $activeSlave.weight < -30>> made even more ludicrous by how thin $he is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$His _belly belly grotesquely bulges around $his narrow waist and continues <<if $activeSlave.belly >= 1000000>>quite the distance<<else>>over half a meter<</if>> farther to either side.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is horribly distended by $his bursting womb in a last ditch effort to find more room for $his children, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 2000>>
From behind, $his narrow figure hides $his _belly belly.
<<elseif $activeSlave.belly < 5000>>
From behind, $his narrow figure barely hides $his _belly belly.
<<elseif $activeSlave.belly < 8000>>
$His _belly belly can be seen around $his narrow waist.
<<elseif $activeSlave.belly < 15000>>
$His _belly belly lewdly extends past $his $his narrow waist.
<<elseif $activeSlave.belly < 45000>>
$His _belly belly lewdly distends far to either side of $his narrow waist.
<<elseif $activeSlave.belly < 600000>>
$His _belly belly lewdly distends far to either side of $his narrow waist.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is swollen wider than usual by $his crowded womb in its search for more room, leaving $his original waistline only visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<<elseif $activeSlave.belly < 750000>>
$His _belly belly lewdly bulges to either side of $his narrow waist and continues for nearly half a meter in both directions.
<<if $activeSlave.preg > 3>>
<<if $activeSlave.belly > ($activeSlave.pregAdaptation*1000)>>
$His waist is greatly distended by $his overfilled womb in its desperate search for more room, leaving $his original waistline barely visible from behind.
<<else>>
However, $his body is so adapted to pregnancy that $his womb rests forward enough to preserve the shape of $his waistline.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "heelDescription">>
<<if ($activeSlave.heels == 1)>>
$His @@.pink;legs have been altered@@ so that $he must wear heels in order to walk.
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes != "none") && ($activeSlave.shoes != "flats")>>
$He is, so $he can walk reasonably well.
<<else>>
Since $he is without them, $he's crawling on all fours.
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "skinDescription">>
<<if $activeSlave.fuckdoll > 0>>
The small areas of visible skin are <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<elseif ($seeNationality == 1)>>
<<if $activeSlave.nationality == 0>>
Ethnically, $he's
<<elseif $activeSlave.nationality == "slave">>
$He's been chattel long enough that slavery is effectively $his nationality; ethnically, $he's
<<elseif $activeSlave.nationality == "Stateless">>
$He has spent so much time in the Free Cities that their statelessness is effectively $his nationality; ethnically, $he's
<<elseif $activeSlave.nationality == "Zimbabwean" && $activeSlave.race == "white">>
$He's originally @@.tan;Rhodesian@@; ethnically, $he's
<<elseif $activeSlave.nationality == "Vatican">>
$He's originally @@.tan;from Vatican City@@; ethnically, $he's
<<else>>
$He's originally @@.tan;<<print $activeSlave.nationality>>@@; ethnically, $he's
<</if>>
@@.tan;<<print $activeSlave.race>>@@, and $his skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<if $activeSlave.race != $activeSlave.origRace && $saleDescription != 1>>
$He has received plastic surgery to appear <<print $activeSlave.race>>; $he is originally <<print $activeSlave.origRace>>.
<<elseif $activeSlave.race != $activeSlave.origRace && $saleDescription == 1>>
<<if $PC.medicine >= 100>>
Thanks to your medical experience, you can easily tell that $he was originally <<print $activeSlave.origRace>>, but surgically modified.
<<elseif $PC.medicine >= 50>>
Oddly enough, $he appears to have a number of $activeSlave.origRace features.
<<elseif $PC.slaving >= 50>>
Thanks to your experience in buying and selling slaves, you can easily tell that $he is not naturally <<print $activeSlave.race>>.
<<elseif random(0,100) < $PC.medicine>>
$His features seem slightly off.
<</if>>
<</if>>
<<elseif ($seeRace == 1)>>
Ethnically, $he's @@.tan;<<print $activeSlave.race>>@@, and $his skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<if $activeSlave.race != $activeSlave.origRace && $saleDescription != 1>>
$He has received plastic surgery to appear <<print $activeSlave.race>>; $he is originally <<print $activeSlave.origRace>>.
<<elseif $activeSlave.race != $activeSlave.origRace && $saleDescription == 1>>
<<if $PC.medicine >= 100>>
Thanks to your medical experience, you can easily tell that $he was originally <<print $activeSlave.origRace>>, but surgically modified.
<<elseif $PC.medicine >= 50>>
Oddly enough, $he appears to have a number of $activeSlave.origRace features.
<<elseif $PC.slaving >= 50>>
Thanks to your experience in buying and selling slaves, you can easily tell that $he is not naturally <<print $activeSlave.race>>.
<<elseif random(0,100) < $PC.medicine>>
$His features seem slightly off.
<</if>>
<</if>>
<<else>>
$His skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<</if>>
<</widget>>
<<widget "ageAndHealthDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.health < -90>>
$He is nearly unresponsive. $He's obviously @@.red;dangerously sick,@@
<<elseif $activeSlave.health < -50>>
$He seems @@.red;very sick,@@
<<elseif $activeSlave.health < -20>>
$He seems @@.red;ill,@@
<<elseif $activeSlave.health <= 20>>
$He seems reasonably @@.yellow;healthy,@@
<<elseif $activeSlave.health <= 50>>
$He shines with @@.green;good health,@@
<<else>>
$He almost gleams; $he's in the absolute @@.green;best of health,@@
<</if>>
and
<<set _age = $activeSlave.actualAge + 1>>
$he's
<<if $activeSlave.birthWeek >= 52 && $seeAge == 1>>
going to turn _age this week,
<<elseif $activeSlave.actualAge < 3>>
an infant,
<<if $showAgeDetail == 1>>
<<if $activeSlave.actualAge == 0>>
<<print 0+$week-$activeSlave.weekAcquired>> weeks
<<elseif $activeSlave.actualAge == 1>>
$activeSlave.actualAge year
<<else>>
$activeSlave.actualAge years
<</if>>
old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only
<<if $activeSlave.actualAge == 0>>
<<print 0+$week-$activeSlave.weekAcquired>> weeks
<<elseif $activeSlave.actualAge == 1>>
$activeSlave.actualAge year
<<else>>
$activeSlave.actualAge years
<</if>>
old.
<</if>>
<<elseif $activeSlave.actualAge < 5>>
a toddler,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only $activeSlave.actualAge years old.
<</if>>
<<elseif $activeSlave.actualAge < 13>>
a little girl,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only $activeSlave.actualAge years old.
<</if>>
<<elseif $activeSlave.actualAge < 16>>
almost a child,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
less than 17 years old.
<</if>>
<<elseif $activeSlave.actualAge < 17>>
young and fresh at $activeSlave.actualAge<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 18>>
young, fresh, and nearly 18<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<if $seeAge == 1>> and people are already beginning to eye $him<</if>><<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 19>>
<<if $activeSlave.birthWeek == 0 && $seeAge == 1>>
just turned $activeSlave.actualAge this week, which many citizens find especially appealing.
<<elseif $activeSlave.birthWeek < 4 && $seeAge == 1>>
only turned $activeSlave.actualAge this month.
<<else>>
$activeSlave.actualAge years old<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<</if>>
<<elseif $activeSlave.actualAge < 20>>
in $his final year as a teenager at age 19<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 26>>
a young woman,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in $his early twenties.
<</if>>
<<elseif $activeSlave.actualAge < 30>>
a younger woman,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in $his late twenties.
<</if>>
<<elseif $activeSlave.actualAge < 36>>
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in $his early thirties.
<</if>>
<<elseif $activeSlave.actualAge < 40>>
middle-aged for a slave,
<<if $showAgeDetail == 1>>
at $activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in $his late thirties.
<</if>>
<<else>>
old for a slave,
<<if $showAgeDetail == 1>>
at $activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>$his birthday is next week<<else>>$his birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
<<if $activeSlave.actualAge < 50>>in $his forties.<<elseif $activeSlave.actualAge < 60>>in $his fifties. <<elseif $activeSlave.actualAge < 70>>extremely old for a slave, in $his 60s.<<elseif $activeSlave.actualAge < 80>>extremely old for a slave, in $his 70s. <<elseif $activeSlave.actualAge < 90>>extremely old for a slave, in $his 80s.<<elseif $activeSlave.actualAge < 100>>extremely old for a slave, in $his 90s.<<elseif $activeSlave.actualAge >= 100>>ancient by any measure, over a century old.<</if>>
<</if>>
<</if>>
<<if $activeSlave.actualAge != $activeSlave.physicalAge>>
However, $he has the body of a <<print $activeSlave.physicalAge>>-year old;
<<if $activeSlave.physicalAge < 18 && $activeSlave.actualAge >= 18>>
a stark contrast given $his maturity.
<<elseif $activeSlave.physicalAge < 18 && $activeSlave.actualAge < 18>>
a noticeable difference thanks to $his immaturity.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-20 || $activeSlave.physicalAge >= $activeSlave.actualAge+20>>
a shocking difference from $his actual age.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-10 || $activeSlave.physicalAge >= $activeSlave.actualAge+10>>
a noticeable difference from $his actual age.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-5 || $activeSlave.physicalAge >= $activeSlave.actualAge+5>>
a barely noticeable difference from $his actual age.
<<else>>
though it is hard to tell the difference from $his actual age.
<</if>>
<</if>>
/*
** This section replaces the age/therapy texts, giving more details for the NCS condition.
*/
<<if $activeSlave.inducedNCS == 1>>
<<if ($activeSlave.vagina < 0) && ($activeSlave.dick <= 0)>><<set _bodyNCS = 'childlike'>>
<<elseif ($activeSlave.vagina < 0) && ($activeSlave.dick > 0)>><<set _bodyNCS = 'shota'>>
<<elseif ($activeSlave.vagina > 0) && ($activeSlave.dick <= 0)>><<set _bodyNCS = 'loli'>>
<<else>><<set _bodyNCS = 'loli/shota'>>
<</if>>
$He appears to be $activeSlave.visualAge years old
<<if $activeSlave.visualAge <= 8>>
and $he has induced @@.orange;NCS,@@ and will alway have a <<= _bodyNCS>> body, no matter how long $he lives.
<<elseif ($activeSlave.visualAge < 13)>>
and $he has induced @@.orange;NCS@@ and will have a <<= _bodyNCS>> body for the rest of $his life.
<<elseif ($activeSlave.visualAge < 20)>>
and $he still has a teen body for now, but with $his @@.orange;NCS,@@ $he will eventually regress in age to look like a little girl again.
<<else>>
and $he still has the body of an adult, but $his @@.orange;NCS@@ has
<<if ($activeSlave.physicalAge - $activeSlave.visualAge <= 5)>>
not really begun to youthen $his appearance yet.
<<elseif ($activeSlave.physicalAge - $activeSlave.visualAge <= 10)>>
clearly been at work on $him, making $his appear younger.
<<elseif ($activeSlave.physicalAge -$activeSlave.visualAge <= 20)>>
obviously helped take more than a decade off of $his age.
<<else>>
intensely youthened $him.
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge != $activeSlave.visualAge>>
<<if $activeSlave.visualAge <= $activeSlave.physicalAge-20 || $activeSlave.visualAge >= $activeSlave.physicalAge+20>>
$He has undergone radical age therapy that makes $him look
<<elseif $activeSlave.visualAge <= $activeSlave.physicalAge-10 || $activeSlave.visualAge >= $activeSlave.physicalAge+10>>
$He has undergone drastic age therapy that makes $him look
<<elseif $activeSlave.visualAge <= $activeSlave.physicalAge-5 || $activeSlave.visualAge >= $activeSlave.physicalAge+5>>
$He has undergone noticeable age therapy that makes $him look
<<else>>
For various reasons, $he looks
<</if>>
<<if $activeSlave.physicalAge > $activeSlave.visualAge>>
<<if $activeSlave.physicalAge < $activeSlave.visualAge+5>>
a slightly younger <<print $activeSlave.visualAge>>.
<<elseif $activeSlave.visualAge < 20>>
like $he's barely an adult.
<<elseif $activeSlave.visualAge < 25>>
barely into $his early twenties.
<<elseif $activeSlave.visualAge < 30>>
like $he's still in $his twenties.
<<elseif $activeSlave.visualAge < 35>>
barely thirty.
<<elseif $activeSlave.visualAge < 40>>
still in $his thirties.
<<elseif $activeSlave.visualAge < 45>>
barely forty.
<<elseif $activeSlave.visualAge < 50>>
still in $his forties.
<<elseif $activeSlave.visualAge < 55>>
barely fifty.
<<elseif $activeSlave.visualAge < 60>>
still in $his fifties.
<<elseif $activeSlave.visualAge < 65>>
barely sixty.
<<elseif $activeSlave.visualAge < 70>>
still in $his sixties.
<<elseif $activeSlave.visualAge < 75>>
barely seventy.
<<elseif $activeSlave.visualAge < 80>>
still in $his seventies.
<<else>>
a younger <<print $activeSlave.visualAge>>.
<</if>>
<<else>>
<<if $activeSlave.physicalAge > $activeSlave.visualAge-5>>
a slightly older <<print $activeSlave.visualAge>>.
<<elseif $activeSlave.visualAge < 20>>
like a fresh adult.
<<elseif $activeSlave.visualAge < 25>>
just over twenty.
<<elseif $activeSlave.visualAge < 30>>
nearly thirty.
<<elseif $activeSlave.visualAge < 35>>
just over thirty.
<<elseif $activeSlave.visualAge < 40>>
nearly forty.
<<elseif $activeSlave.visualAge < 45>>
just over forty.
<<elseif $activeSlave.visualAge < 50>>
nearly fifty.
<<elseif $activeSlave.visualAge < 55>>
just over fifty.
<<elseif $activeSlave.visualAge < 60>>
nearly sixty.
<<elseif $activeSlave.visualAge < 65>>
just over sixty.
<<elseif $activeSlave.visualAge < 70>>
nearly seventy.
<<elseif $activeSlave.visualAge < 75>>
just over seventy.
<<elseif $activeSlave.visualAge < 80>>
nearly eighty.
<<else>>
an ancient <<print $activeSlave.visualAge>>.
<</if>>
<</if>>
<</if>>
<<else>>
The fuckdoll gives no external indication of $his health or age, but upon query $his systems reports that $he is
<<if $activeSlave.health < -90>>
@@.red;dangerously sick@@
<<elseif $activeSlave.health < -50>>
@@.red;very sick@@
<<elseif $activeSlave.health < -20>>
@@.red;ill@@
<<elseif $activeSlave.health <= 20>>
@@.yellow;healthy@@
<<elseif $activeSlave.health <= 50>>
@@.green;very health@@
<<else>>
@@.green;extremely healthy@@
<</if>>
and $activeSlave.physicalAge years old.
<</if>>
<</widget>>
<<widget "accentDescription">>
<<if $activeSlave.accent != 0>>
<<if $activeSlave.accent == 1>>
<<set _accent = either("beautiful", "distinctive", "intriguing", "light", "lovely", "mild", "pleasant", "rich", "slight", "smooth")>>
$He speaks $language in a _accent <<if $activeSlave.nationality == "a Cook Islander">>Cook Islander<<elseif $activeSlave.nationality == "a Liechtensteiner">>Liechtensteiner<<elseif $activeSlave.nationality == "a New Zealander">>New Zealander<<elseif $activeSlave.nationality == "a Solomon Islander">>Solomon Islander<<else>>$activeSlave.nationality<</if>> accent<<if $activeSlave.speechRules == "accent elimination">>, which the rules encourage $him to suppress<</if>>.
<<elseif $activeSlave.accent == 2>>
<<set _accent = either("broad", "harsh", "heavy", "marked", "noticeable", "rough", "significant", "stressed", "strong", "thick")>>
$He speaks $language in a _accent <<if $activeSlave.nationality == "a Cook Islander">>Cook Islander<<elseif $activeSlave.nationality == "a Liechtensteiner">>Liechtensteiner<<elseif $activeSlave.nationality == "a New Zealander">>New Zealander<<elseif $activeSlave.nationality == "a Solomon Islander">>Solomon Islander<<else>>$activeSlave.nationality<</if>> accent that can be hard to understand<<if $activeSlave.speechRules == "accent elimination">>, and the rules encourage $him to make an effort to suppress it<</if>>.
<<else>>
$He speaks little $language, but understands enough to be given orders.
<</if>>
<</if>>
<</widget>>
<<widget "shouldersDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.shoulders < -1>>
$His shoulders and chest are very narrow and
<<if $activeSlave.boobs > 2000>>
feminine, forcing $his pressed-together tits to spread far beyond $his sides.
<<else>>
feminine.
<</if>>
<<elseif $activeSlave.shoulders < 0>>
$His shoulders and chest are quite
<<if $activeSlave.boobs > 1200>>
feminine, causing a lot of cleavage and pressing $his boobs outward beyond $his sides.
<<else>>
feminine.
<</if>>
<<elseif $activeSlave.shoulders > 1>>
$His shoulders and chest are very
<<if $activeSlave.boobs > 600>>
broad, making $his boobs look a lot smaller than they actually are.
<<else>>
broad.
<</if>>
<<elseif $activeSlave.shoulders > 0>>
$His shoulders and chest are fairly
<<if $activeSlave.boobs > 600>>
broad, making $his tits look smaller than they actually are.
<<else>>
broad.
<</if>>
<<else>>
$His shoulders and chest are
<<if $activeSlave.boobs > 800>>
feminine, flattering $his breasts.
<<else>>
feminine.
<</if>>
<</if>>
<<if $activeSlave.shoulders > $activeSlave.hips>>
They're wider than $his hips,
<<if $activeSlave.boobs > 2000*($activeSlave.shoulders- $activeSlave.hips)>>
but $his massive breasts make it hard to discern.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
giving $him a somewhat mannish appearance.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
giving $him an @@.red;ugly, mannish appearance.@@
<<else>>
giving $him an @@.red;unattractive, somewhat mannish, appearance.@@
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "hipsDescription">>
<<if $activeSlave.hips < -1>>
<<if $activeSlave.butt > 2>>
$His butt is
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
disproportionately large for $his narrow hips, but your hedonistic arcology finds this attractive.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
disproportionately large for $his narrow hips, but your transformation fetishist arcology considers this attractive.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
disproportionately large for $his narrow hips, but that's just fine to your asset expansionist society.
<<else>>
@@.red;disproportionately large@@ for $his narrow hips.
<</if>>
<<else>>
$His hips are very narrow.
<</if>>
<<elseif $activeSlave.hips < 0>>
<<if $activeSlave.butt > 4>>
$His butt is
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
disproportionately large for $his trim hips, but your hedonistic arcology finds this attractive.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
disproportionately large for $his trim hips, but your transformation fetishist arcology considers this attractive.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
disproportionately large for $his trim hips, but that's just fine to your asset expansionist society.
<<else>>
@@.red;disproportionately large@@ for $his trim hips.
<</if>>
<<else>>
$His butt is complemented by $his trim hips.
<</if>>
<<elseif $activeSlave.hips > 2>>
<<if $activeSlave.butt <= 8>>
$His butt is @@.red;disproportionately small@@ for $his monstrous hips.
<<else>>
$His butt is fitting for $his monstrous hips.
<</if>>
<<elseif $activeSlave.hips > 1>>
<<if $activeSlave.butt <= 3 && ($arcologies[0].FSSlimnessEnthusiast == "unset" || ($activeSlave.boobs >= 500))>>
$His butt is @@.red;disproportionately small@@ for $his very wide hips<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>, which your arcology finds unattractive on busty slaves.<<else>>.<</if>>
<<else>>
$His butt is flattered by $his very wide hips.
<</if>>
<<elseif $activeSlave.hips > 0>>
<<if $activeSlave.butt > 8>>
$His butt is
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
disproportionately large for $his broad hips, but your hedonistic arcology finds this attractive.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
disproportionately large for $his broad hips, but your transformation fetishist arcology considers this attractive.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
disproportionately large for $his broad hips, but that's just fine to your asset expansionist society.
<<else>>
@@.red;disproportionately large@@ for $his broad hips.
<</if>>
<<elseif $activeSlave.butt <= 2 && ($arcologies[0].FSSlimnessEnthusiast == "unset" || ($activeSlave.boobs >= 500))>>
$His butt is @@.red;disproportionately small@@ for $his broad hips<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>, which your arcology finds unattractive on busty slaves.<<else>>.<</if>>
<<else>>
$His butt is complemented by $his broad hips.
<</if>>
<<else>>
<<if $activeSlave.butt > 6>>
$His butt is
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
disproportionately large for $his womanly hips, but your hedonistic arcology finds this attractive.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
disproportionately large for $his womanly hips, but your transformation fetishist arcology considers this attractive.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
disproportionately large for $his womanly hips, but that's just fine to your asset expansionist society.
<<else>>
@@.red;disproportionately large@@ for $his womanly hips.
<</if>>
<<elseif $activeSlave.butt <= 1 && ($arcologies[0].FSSlimnessEnthusiast == "unset" || ($activeSlave.boobs >= 500))>>
$His butt is @@.red;disproportionately small@@ for $his ample hips<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>, which your arcology finds unattractive on busty slaves.<<else>>.<</if>>
<<else>>
$His butt is complemented by $his ample hips.
<</if>>
<</if>>
<</widget>>
<<widget "heightImplantDescription">>
<<if $activeSlave.heightImplant > 0>>
The proportions of $his arms and legs are odd, as though they have been artificially lengthened.
<<elseif $activeSlave.heightImplant < 0>>
The proportions of $his arms and legs are odd, as though they have been surgically shortened.
<</if>>
<</widget>>
<<widget "amputeeDescription">>
<<if $activeSlave.amp != 0>>
<<if $activeSlave.amp == -1>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but $he's equipped with a set of modern prosthetic limbs that allow $him a fairly normal life.
<<elseif $activeSlave.amp == -2>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but $he's equipped with P-Limbs customized for sex. $His fingertips vibrate, $his finger joints are masked to prevent pinching, and $his hands can dispense lube.
<<elseif $activeSlave.amp == -3>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but $he's equipped with P-Limbs customized to look natural. They are covered in a material that closely mimics living $activeSlave.skin skin, and their servos are noise dampened.
<<elseif $activeSlave.amp == -4>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but $he's equipped with P-Limbs customized for combat. They're hardened, strengthened, and more responsive, and they conceal taser knuckles and extensible forearm blades.
<<elseif $activeSlave.amp == -5>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but $he's equipped with advanced cybernetic P-Limbs. The ultimate fusion of combat effectiveness and instruments of pleasure, they're capable of performing multiple functions. They can enhance sex through $his vibrating hands and increase $his combat skills with hardened, yet flexible artificial muscles. They have an advanced artificial skin that can send electrical impulses that can cause stimulation or extreme pain.
<<elseif $activeSlave.fuckdoll > 0>>
$activeSlave.slaveName is a @@.pink;quadruple amputee,@@ making $him a convenient torso-only sex toy.
<<else>>
The most obvious thing about $activeSlave.slaveName is that $he is a @@.pink;quadruple amputee@@: $he has neither arms nor legs.
<</if>>
<</if>>
<</widget>>
<<widget "boobsShapeDescription">>
<<if $showImplantEffects == 1>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.boobs > 250>>
The natural shape of its breasts is completely irrelevant, since the suit forces each of them
<<if $activeSlave.boobs > 5000>>
into a monstrous orb shape.
<<elseif $activeSlave.boobs > 1000>>
into an orb shape.
<<else>>
up and out like a severe pushup bra.
<</if>>
<</if>>
<<elseif ($activeSlave.boobsImplant == 0)>>
<<switch $activeSlave.boobShape>>
<<case "perky">>
<<if $activeSlave.boobs > 12000>>
When $he's on $his back, some of their natural perkiness can still be seen in the way they tend to obscure $his head and shoulders.
<<elseif $activeSlave.boobs > 5000>>
Their natural perkiness has helped them resist their enormous size, making them look like a normal pair of merely gigantic tits that have grown to be bigger than $his head without changing shape.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $his chest and each other. They remain naturally perky, defying gravity.
<<elseif $activeSlave.boobs > 1000>>
They're somewhat perky despite their large size, with $his nipples pointing slightly upward.
<<elseif $activeSlave.boobs > 500>>
They're full and perky, and $his nipples point upward.
<<elseif $activeSlave.boobs > 250>>
They're perky, and $his nipples point upward.
<<else>>
They're very minimal.
<</if>>
<<case "downward-facing">>
<<if $activeSlave.boobs > 12000>>
Their naturally downward-facing shape makes them a convenient cushion when $he's face-down, naturally placing $his in a kneeling position.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh, distorted by gravity and where they rest against $his stomach and each other. Naturally downward-facing, they are so big that $his nipples point directly down.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $his stomach and each other. Since they are naturally downward-facing, most of their mass rests low.
<<elseif $activeSlave.boobs > 1000>>
They're not attractively shaped, with $his nipples pointing downward more strongly than they should for $his breast size.
<<elseif $activeSlave.boobs > 500>>
They're not attractively shaped, with $his nipples pointing down.
<<elseif $activeSlave.boobs > 250>>
They're not attractively shaped, with $his nipples pointing down despite $his small breasts.
<<else>>
They're very minimal.
<</if>>
<<case "torpedo-shaped">>
<<if $activeSlave.boobs > 12000>>
They are naturally torpedo-shaped, which can be seen in the way they stick out more than a meter in front of $his when $he sits up.
<<elseif $activeSlave.boobs > 5000>>
They're huge promontories of soft flesh. Their natural torpedo shape remains to a certain extent, $his swaying breasts reaching an incredibly long way out from $his chest.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $his chest and each other. Their natural torpedo shape is distorted by their weight.
<<elseif $activeSlave.boobs > 1000>>
They're strongly torpedo-shaped despite their large size, projecting a long way from $his chest and swaying lewdly when $he's naked.
<<elseif $activeSlave.boobs > 500>>
They're strongly torpedo-shaped, projecting a long way from $his chest and swaying cutely when $he's naked.
<<elseif $activeSlave.boobs > 250>>
They're strongly torpedo-shaped despite their small size, projecting some way from $his chest.
<<else>>
They're very minimal.
<</if>>
<<case "wide-set">>
<<if $activeSlave.boobs > 12000>>
They are naturally wide-set, which can be seen in the way they stick out more than a meter to either side of $his when $he's face-down.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh whose natural wide-set shape somehow keeps them from touching despite their mass.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh whose natural wide-set shape obscures $his upper arms. They rest without natural cleavage despite their size.
<<elseif $activeSlave.boobs > 1000>>
They're wide-set, with their weight pointing each nipple away from $his sternum.
<<elseif $activeSlave.boobs > 500>>
They're wide-set, with each nipple pointing away from $his sternum.
<<elseif $activeSlave.boobs > 250>>
They're wide-set, with each nipple pointing somewhat sideways.
<<else>>
They're very minimal.
<</if>>
<<case "saggy">>
<<if $activeSlave.boobs > 12000>>
Their naturally saggy shape makes them a convenient cushion when $he's face-down, naturally placing $his in a kneeling position.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh that sag past $his navel. $His nipples are placed on their bottoms, pointed at the ground by the heavy mass of breastflesh above them.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh that sag almost to $his navel. $His nipples are placed on their bottoms, pointed at the ground by the weight of breast above them.
<<elseif $activeSlave.boobs > 1000>>
They're heavy and saggy, pointing $his nipples at the ground.
<<elseif $activeSlave.boobs > 500>>
They're not attractively shaped, with $his nipples pointing down.
<<elseif $activeSlave.boobs > 250>>
They're not attractively shaped, with $his nipples pointing down despite $his small breasts.
<<else>>
They're very minimal.
<</if>>
<<default>>
<<if $activeSlave.boobs > 12000>>
They anchor $his when $he's face-down, and pin $his when $he's on $his back.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh, distorted by gravity and where they rest against $his stomach and each other.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $his chest and each other.
<<elseif $activeSlave.boobs > 1000>>
They're soft and round, resting heavily against $his chest and each other.
<<elseif $activeSlave.boobs > 500>>
They're nice and soft and rest naturally against $his chest.
<<elseif $activeSlave.boobs > 250>>
They're nicely rounded and rest naturally.
<<else>>
They're very minimal.
<</if>>
<</switch>>
<<elseif ($activeSlave.boobsImplant <= 400)>>
<<if ($activeSlave.boobs > 800)>>
$He has <<print $activeSlave.boobsImplant>>cc breast implants. $His tits look fairly natural, but defy gravity more than could be expected given their size.
<<elseif ($activeSlave.boobs > 300)>>
$He has <<print $activeSlave.boobsImplant>>cc breast implants. $His tits look fairly natural, but are perkier than could be expected given their size.
<<else>>
$He has <<print $activeSlave.boobsImplant>>cc breast implants. $His tits look fairly natural, mostly because they're so small.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<<elseif ($activeSlave.boobsImplant <= 600)>>
<<if ($activeSlave.boobs > 800)>>
$He has <<print $activeSlave.boobsImplant>>cc breast implants. $His implants are well done, but $his breasts are so perfect and gravity-defying that they are clearly artificial.
<<else>>
$He has <<print $activeSlave.boobsImplant>>cc breast implants. $His implants are well done, but $his breasts are so rounded and high that they are clearly artificial.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.boobs > 2000)>>
$He has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants, which is obvious from the unnatural size of $his boobs.
<<elseif $activeSlave.boobs - $activeSlave.boobsImplant > 800>>
$He has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants, which is obvious from the roundness of $his fake tits.
<<else>>
$He has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants. They are extremely obvious; with little natural breast tissue to support them, they look like a pair of balloons attached to $his chest.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 20>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
<<if $activeSlave.boobs >= 400>>
<<if $activeSlave.boobs >= 10000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .75>>
$His breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$His breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 2000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .50>>
$His breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$His breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 1000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .25>>
$His breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$His breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<else>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .10>>
$His breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$His breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.boobs >= 600>>
<<if $activeSlave.boobs >= 10000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .75>>
$His breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$His breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 2000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .50>>
$His breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$His breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 1000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .25>>
$His breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$His breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<else>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .10>>
$His breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$His breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "BellyImplantDescription">>
<<if $activeSlave.bellyImplant >= 32000>>
$He looks inhumanly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $he is nearly spherical. $His toddlerish form is utterly dwarfed by $his implant, all $he can do is lay on top of it. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.physicalAge <= 12>>
and $he is more belly than girl. $His absolutely gigantic, overfilled implant keeps $his pinned to the ground. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.height >= 185>>
but $his tall frame barely keeps $his grotesque belly off the ground. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.height < 150>>
and $he is more belly than girl. $His absolutely gigantic, overfilled implant keeps $his pinned to the ground. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.muscles > 1>>
and $he can barely hold $his overfilled belly upright. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so taut, not one motion can be seen in its contents.
<<else>>
and $he is more belly than girl. $His gigantic, overfilled implant keeps $his pinned to the ground. $He is so overfilled you can clearly make out the implant within $his body through $his skin. It is so taut, not one motion can be seen in its contents.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
$He looks unbelievably pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his belly pins $his to the ground. $His toddlerish form is dwarfed by $his implant; try as $he might, $he cannot even drag the massive thing. $He is so full you can nearly make out the implant within $his body through $his skin.
<<elseif $activeSlave.physicalAge <= 12>>
and $he can barely function with $his enormous belly. $He is so full you can nearly make out the implant within $his body through $his skin.
<<elseif $activeSlave.height >= 185>>
but $his tall frame barely bears $his obscene, drum-taut belly. $He is so full you can nearly make out the implant within $his body through $his skin.
<<elseif $activeSlave.height < 150>>
and $he can barely function with $his enormous belly. $He is so full you can nearly make out the implant within $his body through $his skin.
<<elseif $activeSlave.muscles > 30>>
and $his fit body allows $him to carry $his obscene belly without too much trouble. $He is so full you can nearly make out the implant within $his body through $his skin.
<<else>>
and $he can barely function with $his enormous belly. $He is so full you can nearly make out the implant within $his body through $his skin.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
$He looks hugely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his implant. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his massive, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his massive, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his massive, drum-taut belly well.
<<else>>
and $his massive, drum-taut belly dominates $his frame.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
$He looks pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $his swollen belly is nearly as big as $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his swollen belly dominates $his poor little frame.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his swollen belly well.
<<elseif $activeSlave.height < 150>>
and $his swollen belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his swollen belly well.
<<else>>
and $his swollen belly dominates $his frame.
<</if>>
<<elseif $activeSlave.bellyImplant >= 2000>>
$He looks bloated,
<<if $activeSlave.physicalAge <= 3>>
and $his swollen belly looks obscene on $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his swollen belly already looks huge on $his tiny frame.
<<elseif $activeSlave.weight > 95>>
but $he's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $his swollen belly already looks huge on $his tiny frame.
<<elseif $activeSlave.weight < -10>>
$his thin form making $his swollen belly very obvious.
<<else>>
the implant just beginning to visibly bulge $his belly.
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if $activeSlave.bellyImplant >= 32000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's titanic implant-filled belly makes a mockery of $his corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's corset looks ridiculous trying to bind $his middle while allowing $his monstrous belly to hang out.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's titanic implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his titanic implant-filled belly.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly adds even more strain to $his struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his titanic implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his titanic implant-filled belly.
<</if>>
<<case "chains">>
$activeSlave.slaveName's titanic implant-filled belly is tightly wrapped with chains; they can barely sink into the overfilled implant.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $his titanic implant-filled belly so $he has left the bottom buttons open leaving $his stomach hanging out.
<<case "body oil">>
$activeSlave.slaveName's titanic implant-filled is covered in a sheen of stretch-mark defeating oil.
<<case "a succubus outfit">>
$activeSlave.slaveName's titanic implant-filled sticks out of $his corset, which is laced above it as best $he can manage.
<<case "a toga">>
$activeSlave.slaveName's titanic implant-filled belly parts $his toga.
<<case "a huipil">>
$activeSlave.slaveName's huipil meekly rests atop $his titanic implant-filled belly.
<<case "a slutty qipao">>
$His qipao is slit up the side. However, it merely rests atop $his titanic implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps barely press into $his titanic implant-filled belly. The straps connect to a steel ring encircling $his popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's titanic bulging implant-filled is tightly bound with rope; they can barely sink into the overfilled implant
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's titanic bulging implant-filled greatly distends $his latex suit. $He looks like an over inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs out $his open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $his titanic implant-filled belly has triumphed over $his buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $his titanic implant-filled belly has triumphed over $his buttons.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs out $his open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $his titanic implant-filled belly has triumphed over $his buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $his titanic implant-filled belly has triumphed over $his buttons.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs out $his open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $his titanic implant-filled belly has triumphed over $his buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $his titanic implant-filled belly has triumphed over $his buttons.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs out $his open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $his titanic implant-filled belly has triumphed over $his buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $his titanic implant-filled belly has triumphed over $his buttons.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $his uncovered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his titanic implant-filled belly.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress has burst trying to contain $his titanic implant-filled belly leaving it hanging out the hole it made.
<<case "battlearmor">>
$activeSlave.slaveName's armor has burst trying to contain $his gigantic implant-filled belly leaving it hanging out the hole it made.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic lies half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<<case "lederhosen">>
$activeSlave.slaveName's tunic lies half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<<case "a long qipao">>
$activeSlave.slaveName's dress is almost conservative, it barely contains $his gigantic implant-filled belly. Its seams strain to hold back $his overfilled middle.
<<case "a dirndl">>
$activeSlave.slaveName's dress is almost conservative, it barely contains $his gigantic implant-filled belly. Its seams strain to hold back $his overfilled middle.
<<case "a biyelgee costume">>
$activeSlave.slaveName's dress is almost conservative, it barely contains $his gigantic implant-filled belly. Its seams strain to hold back $his overfilled middle.
<<case "attractive lingerie">>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his lacy g-string.
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his silken panties. $His silken vest sensually frames $his overfilled middle.
<<case "kitty lingerie">>
$activeSlave.slaveName's titanic implant-filled belly completely hides $his silk panties.
<<case "a maternity dress">>
$activeSlave.slaveName's titanic implant-filled belly strains $his dress. $His dress is specially tailored to be modest yet draw attention to $his abnormal midriff.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's titanic implant-filled belly takes full advantage of $his exposed midriff to hang freely.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $his titanic implant-filled belly, but the outfit includes a thin white blouse that rests meekly atop $his immense stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress was almost conservative, but it has burst open trying to contain $his titanic implant-filled belly. $His immense stomach hangs out the hole it made, its sides peeking out from behind $his apron.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his titanic implant-filled belly.
<<case "a penitent nuns habit">>
$activeSlave.slaveName's titanic implant-filled belly stretches $his habit. The coarse cloth aggravates $his sensitive stretched skin, even more so, given the amount of skin it has to torment.
<<case "a string bikini">>
$activeSlave.slaveName's titanic implant-filled belly hides most of $his string bikini.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $his titanic implant-filled belly.
<<case "striped panties">>
$activeSlave.slaveName's cute panties expose $his titanic implant-filled belly.
<<case "clubslut netting">>
$activeSlave.slaveName's titanic implant-filled belly has burst through $his clubslut netting.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rests atop $his implant-filled pregnant belly making it look like that this cheerleader has fucked the entire school.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $his uncovered breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt far from $his titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $his titanic implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's titanic implant-filled belly is allowed to hang free, demonstrating just how slutty $he is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his titanic implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's titanic implant-filled stomach hangs out the front of $his suit jacket and blouse as there is no way $he could close them.
<<case "nice business attire">>
$activeSlave.slaveName's titanic implant-filled belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his titanic implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his titanic implant-filled belly and prominently displaying $his popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $his titanic implant-filled belly leaving $him with only the button below $his breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rests atop $his titanic implant-filled belly, making $him look like the super promiscuous school slut.
<<case "a kimono">>
$activeSlave.slaveName's titanic implant-filled belly parts the front of $his kimono leaving it gracefully hanging to its sides.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya lies completely taut on $his titanic implant-filled belly.
<<case "a klan robe">>
$activeSlave.slaveName's robe lies completely taut on $his titanic implant-filled belly.
<<case "a burqa">>
The heavy fabric of $activeSlave.slaveName's burqa lies taut against $his titanic implant-filled belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
The leather material of $activeSlave.slaveName's pony outfit lies taut against $his titanic implant-filled belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his titanic implant-filled belly.
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's swimsuit lies completely taut on $his titanic implant-filled belly.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's sweater lies completely taut on $his titanic implant-filled belly.
<<case "a police uniform">>
$activeSlave.slaveName's uniform lies completely taut on $his titanic implant-filled belly.
<<case "a hanbok">>
$activeSlave.slaveName's hanbok has been retrofitted with a large elastic band to accommodate $his titanic implant-filled belly.
<<case "a gothic lolita dress">>
$activeSlave.slaveName's dress lies completely taut on $his titanic implant-filled belly.
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's tank-top lies completely taut on $his titanic implant-filled belly.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
$activeSlave.slaveName's shirt lies completely taut on $his titanic implant-filled belly.
<<case "a burkini">>
The bottom of $activeSlave.slaveName's burkini's tunic lies at crotch-level due to $his titanic implant-filled belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName's skirt has been retrofitted with a large elastic band to accommodate $his titanic implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $his titanic implant-filled belly leaving $him looking like someone who fucked half the country.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress has been torn open by $his titanic implant-filled belly. $His immense stomach hangs out the whole it made.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown has been retailored to expose $his titanic implant-filled belly while still maintaining its beauty.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that looks ready to snap as in encircles $his titanic implant-filled belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every inch of $his titanic implant-filled belly. $His immense stomach slightly protrudes from the various rips and tears that have begun appearing in the fabric.
<<case "a monokini">>
$activeSlave.slaveName's titanic implant-filled belly has pushed down the front of $his monokini, leaving $his belly mostly bare.
<<case "an apron">>
$activeSlave.slaveName has given up trying to tie $his apron's strings, allowing the frilly garment to idly rest upon $his titanic implant-filled belly.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his titanic implant-filled belly and prominently displaying $his popped navel.
<<case "a chattel habit">>
The strip of cloth running down $his front is forced to one side by $his titanic implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy has burst trying to contain $his titanic implant-filled belly leaving it hanging out the hole it made.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his titanic implant-filled belly by $his breasts.
<<else>>
$activeSlave.slaveName's top fails to cover $his titanic implant-filled belly at all.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $his unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's gigantic implant-filled belly is strains $his corset, threatening to burst it; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's corset strains around $his monstrous belly.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's gigantic implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater far from $his gigantic implant-filled belly.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's gigantic implant-filled belly adds even more strain to $his struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $his poorly covered breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his gigantic implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $his gigantic implant-filled belly.
<</if>>
<<case "chains">>
$activeSlave.slaveName's gigantic implant-filled belly is tightly wrapped with chains causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $his gigantic implant-filled belly so $he has left the bottom buttons open leaving $his stomach hanging out.
<<case "a succubus outfit">>
$activeSlave.slaveName's gigantic implant-filled belly sticks out of $his corset, which is laced above and below it as best $he can manage. The laces are straining to hold together.
<<case "body oil">>
$activeSlave.slaveName's gigantic implant-filled belly is covered in a sheen of stretch-mark defeating oil.
<<case "a toga">>
$activeSlave.slaveName's gigantic implant-filled belly parts $his toga.
<<case "a huipil">>
$activeSlave.slaveName's huipil meekly rests atop $his gigantic implant-filled belly.
<<case "a slutty qipao">>
$His qipao is slit up the side. However, it merely rests atop $his gigantic implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $his gigantic implant-filled belly causing flesh to spill out the gaps. The straps connect to a steel ring encircling $his popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's gigantic implant-filled belly is tightly bound with rope, flesh angrily bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's gigantic implant-filled belly greatly distends $his latex suit. $He looks like an over inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs out $his open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs out $his open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs out $his open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs out $his open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $his uncovered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $his scrub top far from $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $his gigantic implant-filled belly.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress has burst trying to contain $his gigantic implant-filled belly leaving it hanging out the hole it made.
<<case "battlearmor">>
$activeSlave.slaveName's armor has burst trying to contain $his gigantic implant-filled belly leaving it hanging out the hole it made.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic lies half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<<case "lederhosen">>
$activeSlave.slaveName's tunic lies half open, since $his gigantic implant-filled belly has triumphed over $his buttons.
<<case "a long qipao">>
$activeSlave.slaveName's dress is almost conservative, it barely contains $his gigantic implant-filled belly. Its seams strain to hold back $his overfilled middle.
<<case "a dirndl">>
$activeSlave.slaveName's dress is almost conservative, it barely contains $his gigantic implant-filled belly. Its seams strain to hold back $his overfilled middle.
<<case "a biyelgee costume">>
$activeSlave.slaveName's dress is almost conservative, it barely contains $his gigantic implant-filled belly. Its seams strain to hold back $his overfilled middle.
<<case "attractive lingerie">>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $his lacy g-string.
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $his silken panties. $His silken vest sensually frames $his overfilled belly.
<<case "kitty lingerie">>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $his silk panties.
<<case "a maternity dress">>
$activeSlave.slaveName's gigantic implant-filled belly fills $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his giant middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's gigantic implant-filled belly takes full advantage of $his exposed midriff to hang freely.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $his gigantic implant-filled belly, but the outfit includes a thin white blouse that rests meekly atop $his stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it barely contains $his gigantic implant-filled belly. Its seams strain to hold back $his overfilled middle.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his gigantic implant-filled belly.
<<case "a penitent nuns habit">>
$activeSlave.slaveName's gigantic implant-filled belly completely fills $his habit. The coarse cloth aggravates $his sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's gigantic implant-filled belly parts $his string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $his gigantic implant-filled belly.
<<case "striped panties">>
$activeSlave.slaveName's cute panties expose $his gigantic implant-filled belly.
<<case "clubslut netting">>
$activeSlave.slaveName's gigantic implant-filled belly has burst through $his clubslut netting.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rests atop $his gigantic implant-filled belly displaying that this cheerleader is a massive slut.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $his uncovered breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt far from $his gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $his gigantic implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's gigantic implant-filled belly really shows how big of a slut $he is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his gigantic implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's gigantic implant-filled stomach hangs out the front of $his suit jacket and blouse as there is no way $he could close them.
<<case "nice business attire">>
$activeSlave.slaveName's gigantic implant-filled belly hangs out the front of $his specially tailored blouse and jacket as there is no way for $him to close them.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his gigantic implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his gigantic implant-filled belly, prominently displaying $his popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $his gigantic implant-filled belly leaving $him with only the button below $his breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rests atop $his gigantic implant-filled belly, leaving $him looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's gigantic implant-filled belly parts the front of $his kimono leaving it gracefully covering its sides.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya is straining to contain $his huge implant-filled belly.
<<case "a klan robe">>
$activeSlave.slaveName's robe is straining to contain $his huge implant-filled belly.
<<case "a burqa">>
$activeSlave.slaveName's burqa is filled out by $his huge implant-filled belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
The leather material of $activeSlave.slaveName's pony outfit lies taut against $his huge implant-filled belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his huge implant-filled belly.
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's swimsuit lies completely taut on $his huge implant-filled belly.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's sweater lies completely taut on $his huge implant-filled belly.
<<case "a police uniform">>
$activeSlave.slaveName's uniform lies completely taut on $his huge implant-filled belly.
<<case "a hanbok">>
$activeSlave.slaveName's hanbok has been retrofitted with a large elastic band to accommodate $his huge implant-filled belly.
<<case "a gothic lolita dress">>
$activeSlave.slaveName's dress lies completely taut on $his huge implant-filled belly.
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's tank-top lies completely taut on $his huge implant-filled belly.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
$activeSlave.slaveName's shirt lies completely taut on $his huge implant-filled belly.
<<case "a burkini">>
The tunic of $activeSlave.slaveName's burkini is pushed up to just below $his crotch due to $his huge implant-filled belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName's shirts are straining to contain $his huge implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $his gigantic implant-filled belly leaving $him looking like someone who fucked all the locals.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is strained by $his gigantic implant-filled belly. $His popped navel prominently pokes through the front of $his dress as its seams strain to hold together.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $his gigantic implant-filled belly.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $his popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $his gigantic implant-filled belly. The material tightly clings to $his popped navel and strains to hold together.
<<case "a monokini">>
$activeSlave.slaveName's gigantic implant-filled belly pushes the fabric of $his monokini to below $his popped navel.
<<case "an apron">>
The strings of $activeSlave.slaveName's apron struggle to stay tied due to the size of $his huge implant-filled belly.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his gigantic implant-filled belly, prominently displaying $his popped navel.
<<case "a chattel habit">>
The strip of cloth running down $his front is parted to one side by $his gigantic implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy has burst trying to contain $his gigantic implant-filled belly leaving it hanging out the hole it made.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his gigantic implant-filled belly by $his breasts.
<<else>>
$activeSlave.slaveName's top merely rests on $his gigantic implant-filled belly.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $his unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge implant-filled belly is tightly compressed by $his corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge implant-filled belly comfortably bulges out of $his corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's huge implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his huge implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his huge implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his huge implant-filled belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his huge implant-filled belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in $his shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's huge implant-filled belly completely hides $his silken panties. $His silken vest sensually frames $his heavy stomach.
<<case "a maternity dress">>
$activeSlave.slaveName's huge implant-filled belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his expanded middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName'shuge implant-filled belly takes full advantage of $his exposed midriff to hang freely and obscure $his stretch pants.
<<case "chains">>
$activeSlave.slaveName's huge implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $his huge implant-filled belly so $he has left the bottom buttons open, leaving $his stomach hanging out.
<<case "body oil">>
$activeSlave.slaveName's huge implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<case "a toga">>
$activeSlave.slaveName's huge implant-filled belly parts $his toga.
<<case "a huipil">>
$activeSlave.slaveName's huge implant-filled belly lifts $his huipil.
<<case "a slutty qipao">>
$His qipao is slit up the side. However, it merely rests atop $his huge implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $his huge implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's huge implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's huge implant-filled belly greatly distends $his latex suit. $He looks like an over inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly greatly stretches $his uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his huge implant-filled belly hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his huge implant-filled belly hangs out from under $his top, obscuring $his trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress barely clings to $his huge implant-filled belly.
<<case "battlearmor">>
$activeSlave.slaveName's armor tightly clings to $his huge implant-filled belly.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic tightly clings to $his huge implant-filled belly.
<<case "lederhosen">>
$activeSlave.slaveName's tunic tightly clings to $his huge implant-filled belly.
<<case "a long qipao">>
$activeSlave.slaveName's dress tightly clings to $his huge implant-filled belly.
<<case "a dirndl">>
$activeSlave.slaveName's dress tightly clings to $his huge implant-filled belly.
<<case "a biyelgee costume">>
$activeSlave.slaveName's dress tightly clings to $his huge implant-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's huge implant-filled belly completely hides $his lacy g-string.
<<case "kitty lingerie">>
$activeSlave.slaveName's huge implant-filled belly completely hides $his silk panties.
<<case "a succubus outfit">>
$activeSlave.slaveName's huge implant-filled belly sticks out of $his corset, which is laced above and below it as best $he can manage.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $his huge implant-filled belly, but the outfit includes a thin white blouse that conceals only the upper part of $his stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his huge implant-filled belly completely, though it cannot hide $his popped navel, poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his huge implant-filled belly.
<<case "a penitent nuns habit">>
$He looks absolutely blasphemous in a habit with such a huge implant-filled belly. The coarse cloth aggravates $his sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's huge implant-filled belly parts $his string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $his huge implant-filled belly.
<<case "striped panties">>
$activeSlave.slaveName's cute panties expose $his huge implant-filled belly.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $his huge implant-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rides up $his huge implant-filled belly, covering only the top of it while leaving the rest on display to show how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt far from $his huge implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $his huge implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's huge implant-filled belly really shows what a slut $he is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his huge implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's huge implant-filled belly hangs out the front of $his suit jacket and blouse, as there is no way $he could close them.
<<case "nice business attire">>
$activeSlave.slaveName's huge implant-filled belly strains $his specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his huge implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his huge implant-filled belly, prominently displaying $his popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $his huge implant-filled belly, leaving $him with only the button below $his breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $his huge implant-filled belly, leaving $him looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's huge implant-filled belly parts the front of $his kimono, leaving it gracefully covering its sides.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's burqa is noticeably rounded out by $his huge implant-filled belly.
<<case "a klan robe">>
$activeSlave.slaveName's robe is noticeably rounded out by $his huge implant-filled belly.
<<case "a burqa">>
$activeSlave.slaveName's burqa is noticeably rounded out by $his huge implant-filled belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
The leather material of $activeSlave.slaveName's pony outfit is noticeably rounded out by $his huge implant-filled belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his huge implant-filled belly.
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's swimsuit is noticeably rounded out by $his huge implant-filled belly.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's sweater is noticeably rounded out by $his huge implant-filled belly.
<<case "a police uniform">>
$activeSlave.slaveName's uniform is noticeably rounded out by $his huge implant-filled belly.
<<case "a hanbok">>
$activeSlave.slaveName's hanbok is noticeably rounded out by $his huge implant-filled belly.
<<case "a gothic lolita dress">>
$activeSlave.slaveName's dress is noticeably rounded out by $his huge implant-filled belly.
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's tank-top is noticeably rounded out by $his huge implant-filled belly.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
$activeSlave.slaveName's shirt is noticeably rounded out by $his huge implant-filled belly.
<<case "a burkini">>
The tunic of $activeSlave.slaveName's burkini is slightly pushed up thanks to $his huge implant-filled belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName has trouble pulling $his skirt up to fit around $his huge implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top barely even covers the top of $his huge implant-filled belly, leaving $him looking like someone who had too much fun on shore leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $his huge implant-filled belly. $His popped navel prominently pokes through its front.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his huge implant-filled belly, but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $his popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $his huge implant-filled belly. The material tightly clings to $his popped navel.
<<case "a monokini">>
$activeSlave.slaveName's huge implant-filled belly pushes the fabric of $his monokini to rest just above $his popped navel.
<<case "an apron">>
$activeSlave.slaveName's apron is pushed away from $his body by $his huge implant-filled belly.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his huge implant-filled belly, prominently displaying $his popped navel.
<<case "a chattel habit">>
The strip of cloth running down $his front is parted to one side by $his huge implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched to tearing by $his huge implant-filled belly. $His popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his huge implant-filled belly by $his breasts.
<<else>>
$activeSlave.slaveName's top merely rests on $his huge implant-filled belly.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $his unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's implant-filled belly is tightly compressed by $his corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's implant-filled belly comfortably bulges out of $his corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's implant-filled belly is allowed to bulge out of a hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's implant-filled belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his implant-filled belly. $His popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his implant-filled belly. $His popped navel forms a small tent in $his shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's implant-filled belly hides $his silken panties. $His silken vest sensually frames $his heavy stomach.
<<case "a maternity dress">>
$activeSlave.slaveName's implant-filled belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his rounded middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's implant-filled belly takes full advantage of $his exposed midriff to bulge freely and slightly obscure $his stretch pants.
<<case "chains">>
$activeSlave.slaveName's implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $his implant-filled belly, so $he has left the bottom buttons open leaving $his belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<case "a toga">>
$activeSlave.slaveName's implant-filled belly parts $his toga.
<<case "a huipil">>
$activeSlave.slaveName's implant-filled belly lifts $his huipil.
<<case "a slutty qipao">>
$His qipao is slit up the side. However, it only covers the top of $his implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $his implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's implant-filled belly is tightly bound with rope; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's implant-filled belly greatly distends $his latex suit. $He looks like an over inflated balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $his uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his implant-filled belly hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his implant-filled hangs out from under $his top, slightly obscuring $his trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $his implant-filled belly.
<<case "battlearmor">>
$activeSlave.slaveName's armor tightly clings to $his implant-filled belly.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic tightly clings to $his implant-filled belly.
<<case "lederhosen">>
$activeSlave.slaveName's tunic tightly clings to $his implant-filled belly.
<<case "a long qipao">>
$activeSlave.slaveName's dress tightly clings to $his implant-filled belly.
<<case "a dirndl">>
$activeSlave.slaveName's dress tightly clings to $his implant-filled belly.
<<case "a biyelgee costume">>
$activeSlave.slaveName's dress tightly clings to $his implant-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's implant-filled belly hides $his lacy g-string.
<<case "kitty lingerie">>
$activeSlave.slaveName's implant-filled belly hides $his silk panties.
<<case "a succubus outfit">>
$activeSlave.slaveName's implant-filled belly sticks out of $his corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $his implant-filled belly, but the outfit includes a thin white blouse that conceals only the top half of $his stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $his implant-filled belly completely. Though it cannot hide $his popped navel poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his implant-filled belly.
<<case "a penitent nuns habit">>
$He looks absolutely blasphemous in a habit with an implant-filled belly. The coarse cloth aggravates $his sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's implant-filled belly parts $his string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $his implant-filled belly.
<<case "striped panties">>
$activeSlave.slaveName's cute panties expose $his implant-filled belly.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $his implant-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $his implant-filled belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt far from $his implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $his implant-filled belly.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's implant-filled belly really shows how big of a slut $he is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's implant-filled belly strains the buttons of $his suit jacket and blouse.
<<case "nice business attire">>
$activeSlave.slaveName's implant-filled belly looks good in $his specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his implant-filled belly, prominently displaying $his popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $his implant-filled belly leaving its buttons threatening to pop.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $his implant-filled belly, leaving $his looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's implant-filled belly is demurely covered by $his kimono.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya is filled out by $his implant-filled belly.
<<case "a klan robe">>
There is a slight roundness to the middle of $activeSlave.slaveName's robe, thanks to $his implant-filled belly.
<<case "a burqa">>
There is a slight roundness to the middle of $activeSlave.slaveName's burqa, thanks to $his implant-filled belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
There is a slight roundness to the middle of $activeSlave.slaveName's pony outfit, thanks to $his implant-filled belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his implant-filled belly.
<<case "a one-piece swimsuit">>
There is a slight roundness to the middle of $activeSlave.slaveName's swimsuit, thanks to $his implant-filled belly.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
There is a slight roundness to the middle of $activeSlave.slaveName's sweater, thanks to $his implant-filled belly.
<<case "a police uniform">>
There is a slight roundness to the middle of $activeSlave.slaveName's uniform, thanks to $his implant-filled belly.
<<case "a hanbok">>
There is a slight roundness to the middle of $activeSlave.slaveName's hanbok, thanks to $his implant-filled belly.
<<case "a gothic lolita dress">>
There is a slight roundness to the middle of $activeSlave.slaveName's dress, thanks to $his implant-filled belly.
<<case "a tank-top" "a tank-top and panties">>
There is a slight roundness to the middle of $activeSlave.slaveName's tank-top, thanks to $his implant-filled belly.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
There is a slight roundness to the middle of $activeSlave.slaveName's shirt, thanks to $his implant-filled belly.
<<case "a burkini">>
$activeSlave.slaveName's burkini bulges significantly from $his implant-filled belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName's skirt is slightly pushed down by $his implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rides up $his implant-filled belly leaving $him looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $his implant-filled belly. $His popped navel prominently pokes through the front of $his dress.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his implant-filled belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $his popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $his implant-filled belly. The material tightly clings to $his popped navel.
<<case "a monokini">>
$activeSlave.slaveName's implant-filled belly pushes down the fabric of $his monokini down somewhat.
<<case "an apron">>
$activeSlave.slaveName's apron is filled out by $his implant-filled belly.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his implant-filled belly, prominently displaying $his popped navel.
<<case "a chattel habit">>
The strip of cloth running down $his front is parted to one side by $his implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $his implant-filled belly. $His popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his implant-filled belly by $his breasts, allowing it to slightly obscure $his spats from view.
<<else>>
$activeSlave.slaveName's top can't entirely cover $his implant-filled belly, allowing it to slightly obscure $his spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $his unusual implant.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge gut is tightly compressed by $his corset, $his fat billows out of any gap it can find.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge gut hangs out the hole in $his corset designed to accommodate a pregnant belly.
<<elseif ($activeSlave.bellyAccessory == "a small empathy belly")>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $his huge gut.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's fat belly is cruelly squeezed by the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's fat belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $his fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $his fat belly. The bottom of which peeks out from under it.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's fat belly is large enough to hide $his panties. $His silken vest sensually frames $his heavy, jiggly gut.
<<case "a maternity dress">>
$activeSlave.slaveName's fat belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's fat belly takes full advantage of $his exposed midriff to hang freely and obscure $his stretch pants.
<<case "chains">>
$activeSlave.slaveName's chains sink deep into $his fat belly, several even disappearing beneath $his folds.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt strains to stay shut over $his fat belly, fat bulges between $his buttons and quite a bit of $his lower belly hangs out beneath $his shirt.
<<case "body oil">>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's toga can barely be pulled shut over $his fat belly.
<<case "a huipil">>
$activeSlave.slaveName's huipil gets lifted by $his fat belly, so it's useless for covering $his body.
<<case "a slutty qipao">>
$His qipao is slit up the side. However, it only covers the top of $his fat belly, allowing it to hang free.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straps sink deep into $his fat belly, several even disappearing beneath $his folds. The straps connect to a steel ring that parts the fold concealing $his navel, allowing it to be seen once again.
<<case "shibari ropes">>
$activeSlave.slaveName's binding ropes sink deep into $his fat belly, several even disappearing beneath $his folds.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's fat belly is compressed by $his latex suit, leaving it looking round and smooth.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his fat belly freely hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his fat belly freely hangs from under $his top, obscuring $his trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "battlearmor">>
$activeSlave.slaveName's armor tightly clings to $his fat belly.
<<case "lederhosen">>
$activeSlave.slaveName's tunic tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "a long qipao">>
$activeSlave.slaveName's dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "a dirndl">>
$activeSlave.slaveName's dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "a biyelgee costume">>
$activeSlave.slaveName's dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "attractive lingerie">>
$activeSlave.slaveName's fat belly hides $his lacy g-string.
<<case "kitty lingerie">>
$activeSlave.slaveName's fat belly hides $his silk panties.
<<case "a succubus outfit">>
$activeSlave.slaveName's fat belly sticks out of $his corset, which is laced above and below it allowing it to hang free.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $his fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $his gut.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $his fat belly completely, but does nothing to hide how big it is.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is barely holding together over $his fat belly, causing flab to spill out from every opening.
<<case "a penitent nuns habit">>
$His fat belly fills out $his habit. The coarse cloth has plenty of extra skin to aggravate.
<<case "a string bikini">>
$activeSlave.slaveName's fat belly parts $his string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $his fat belly.
<<case "striped panties">>
$activeSlave.slaveName's cute panties expose $his fat belly.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $his fat belly, forcing flab to poke through the mesh.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $his fat belly. However, the bottom of it peeks out, obscuring $his skirt and a letting everyone know how badly this cheerleader needs to diet.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt busy, allowing $his fat belly to hang free.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $his fat belly, allowing it to hang mostly free and cover $his jeans.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName lets $his fat belly hang free, leaving $him looking particularly slutty.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $his fat belly.
<<case "slutty business attire">>
$activeSlave.slaveName's fat belly strains the buttons of $his suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<case "nice business attire">>
$activeSlave.slaveName's tailored blouse and jacket fit $his fat belly well, though they do nothing to hide how big $his gut is.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his fat belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his fat belly, displaying every fold and roll in it.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $his fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $his fat belly, leaving it hanging loose and covering $his skirt.
<<case "a kimono">>
$activeSlave.slaveName's fat belly is demurely covered by $his kimono.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya is filled out by $his fat belly.
<<case "a klan robe">>
$activeSlave.slaveName's robe is filled out by $his fat belly.
<<case "a burqa">>
$activeSlave.slaveName's fat belly just manages to brush up against $his burqa.
<<case "a nice pony outfit" "a slutty pony outfit">>
$activeSlave.slaveName's fat belly molds itself against $his pony oufit.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his fat belly.
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's fat belly just manages to brush up against $his swimsuit.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's fat belly just manages to brush up against $his sweater.
<<case "a police uniform">>
$activeSlave.slaveName's fat belly just manages to brush up against $his uniform.
<<case "a hanbok">>
$activeSlave.slaveName's fat belly just manages to brush up against $his hanbok.
<<case "a gothic lolita dress">>
$activeSlave.slaveName's fat belly just manages to brush up against $his dress.
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's fat belly just manages to brush up against $his tank-top.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
$activeSlave.slaveName's fat belly just manages to brush up against $his shirt.
<<case "a burkini">>
$activeSlave.slaveName's burkini bulges from $his fat belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName's blouse and skirt are filled out by $his fat belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $his fat belly, leaving everyone wondering how this recruit passed basic.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $his fat belly. Every crease, fold and roll is clearly visible within it.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his fat belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include long, thin chains running along $his fat folds.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard tightly clings to $his fat belly, clearly displaying every fold and roll.
<<case "a monokini">>
$activeSlave.slaveName's monokini tightly clings to $his fat belly, clearly displaying every fold and roll.
<<case "an apron">>
$activeSlave.slaveName's mini dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his fat belly, displaying every fold and roll in it.
<<case "a chattel habit">>
The strip of cloth running down $his front is gently sinks into $his fat belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $his fat belly. $His flab juts out around its edges and it does nothing to hide $his folds and rolls.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his fat belly by $his breasts, allowing it to hang loose and obscure $his spats from view.
<<else>>
$activeSlave.slaveName's top can't entirely cover $his fat belly, allowing it to hang loose and slightly obscure $his spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
Your sleek, slim society finds $his bloated body unsightly.
<</if>>
<<elseif $activeSlave.bellyImplant >= 2000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's implant-rounded belly is tightly compressed by $his corset causing $his distress.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's implant-rounded belly comfortably rounds out $his corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's implant-rounded belly nearly requires $him to be switched into a suit with a hole for it to hang out from.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his implant-rounded belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's implant-rounded belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his implant-rounded belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $his implant-rounded belly.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's implant-rounded belly rests above $his silken panties. $His silken vest sensually frames $his swollen belly.
<<case "a maternity dress">>
$activeSlave.slaveName's implant-rounded belly is noticeable under $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his swollen middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's implant-rounded belly takes full advantage of $his exposed midriff to bulge freely.
<<case "chains">>
$activeSlave.slaveName's implant-rounded belly is tightly wrapped with chains.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt bulges with $his implant-rounded belly.
<<case "body oil">>
$activeSlave.slaveName's implant-rounded belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's implant-rounded belly gently bulges under $his toga.
<<case "a huipil">>
$activeSlave.slaveName's implant-rounded belly slightly bulges under $his huipil.
<<case "a slutty qipao">>
$His qipao is slit up the side. The front is pushed out by $his implant-rounded belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $his implant-rounded belly.
<<case "shibari ropes">>
$activeSlave.slaveName's implant-rounded belly is tightly bound with rope, flesh bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's implant-rounded belly greatly bulges under $his latex suit.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $his implant-rounded belly.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his implant-rounded belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $his implant-rounded belly completely.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $his implant-rounded belly.
<<case "battlearmor">>
$activeSlave.slaveName's armor tightly clings to $his implant-rounded belly.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic tightly clings to $his implant-rounded belly.
<<case "lederhosen">>
$activeSlave.slaveName's tunic tightly clings to $his implant-rounded belly.
<<case "a long qipao">>
$activeSlave.slaveName's dress tightly clings to $his implant-rounded belly.
<<case "a dirndl">>
$activeSlave.slaveName's dress tightly clings to $his implant-rounded belly.
<<case "a biyelgee costume">>
$activeSlave.slaveName's dress tightly clings to $his implant-rounded belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's implant-rounded belly rests above $his lacy g-string.
<<case "kitty lingerie">>
$activeSlave.slaveName's implant-rounded belly rests above $his silk panties.
<<case "a succubus outfit">>
$activeSlave.slaveName's implant-rounded belly peeks out of $his corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress is slightly distended by $his implant-rounded belly.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $his implant-rounded belly completely.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset struggles to hold $his implant-rounded belly.
<<case "a penitent nuns habit">>
$activeSlave.slaveName's habit gently bulges from $his implant-rounded belly. The coarse cloth aggravates $his sensitive skin.
<<case "a string bikini">>
$activeSlave.slaveName's implant-rounded belly juts out between the strings of $his bikini.
<<case "a scalemail bikini">>
$activeSlave.slaveName's implant-rounded belly juts out underneath $his bikini.
<<case "striped panties">>
$activeSlave.slaveName's implant-rounded belly juts out above $his panties.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting clings to $his implant-rounded belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top gently bulges from $his implant-rounded belly displaying how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt far from $his implant-rounded belly.
<<else>>
$activeSlave.slaveName's t-shirt bulges with $his implant-rounded belly. The bottom of which is beginning to peek from under $his T-shirt.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's implant-rounded belly shows how big of a slut $he is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual look as it carefully caresses $his implant-rounded belly.
<<case "slutty business attire">>
$activeSlave.slaveName's implant-rounded belly bulges $his suit jacket and blouse. It peeks out from under their bottom slightly.
<<case "nice business attire">>
$activeSlave.slaveName's implant-rounded belly bulges under $his tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his implant-rounded middle.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his implant-rounded belly, displaying $his swollen body.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket bulges with $his implant-rounded belly, which can be seen peeking out from underneath.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse bulges with $his implant-rounded belly. It peeks out from the bottom leaving $him looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's implant-rounded belly is demurely covered by $his kimono.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya bulges with $his implant-rounded belly.
<<case "a klan robe">>
$activeSlave.slaveName's robe shows no sign of $his implant-rounded belly.
<<case "a burqa">>
$activeSlave.slaveName's burqa shows no sign of $his implant-rounded belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
$activeSlave.slaveName's pony outfit shows no sign of $his implant-rounded belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his belly.
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's swimsuit shows no sign of $his implant-rounded belly.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's sweater shows no sign of $his implant-rounded belly.
<<case "a police uniform">>
$activeSlave.slaveName's uniform shows no sign of $his implant-rounded belly.
<<case "a hanbok">>
$activeSlave.slaveName's hanbok shows no sign of $his implant-rounded belly.
<<case "a gothic lolita dress">>
$activeSlave.slaveName's dress shows no sign of $his implant-rounded belly.
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's tank-top shows no sign of $his implant-rounded belly.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
$activeSlave.slaveName's shirt shows no sign of $his implant-rounded belly.
<<case "a burkini">>
$activeSlave.slaveName's burkini gently bulges from $his implant-rounded belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName's blouse and skirt bulge from $his implant-rounded belly.
<<case "battledress">>
$activeSlave.slaveName's tank top covers the top of $his implant-rounded belly leaving $him looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress bulges with $his implant-rounded belly.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $his rounded middle.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests across $his implant-rounded belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off $his implant-rounded belly.
<<case "a monokini">>
$activeSlave.slaveName's monokini is filled out by $his implant-rounded belly.
<<case "an apron">>
$activeSlave.slaveName's apron is rounded out by $his implant-rounded belly.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his implant-rounded belly, displaying $his swollen body.
<<case "a chattel habit">>
The strip of cloth running down $his front is pushed out by $his implant-rounded belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy bulges with $his implant-rounded belly.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his implant-rounded belly by $his breasts.
<<else>>
$activeSlave.slaveName's top bulges with $his implant-rounded belly, which peeks out from the bottom.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $his unusual implant.
<</if>>
<</if>>
<<else>>
$activeSlave.slaveName's belly is bare and ready for surgery.
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.navelPiercing == 1>>
$His navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$His navel is pierced with a big ring.
<<if $activeSlave.bellyImplant >= 16000>>
It has a heavy bell dangling from it.
<<elseif ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$He has an unsightly c-section scar under $his navel.
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.bellyImplant >= 32000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $his popped navel, though it is barely recognizable so stretched by $his titanic implant-filled middle.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $his popped navel, though it is barely recognizable so stretched by $his titanic implant-filled pregnancy middle.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $his popped navel, though it is barely recognizable so stretched by $his titanic implant-filled pregnancy middle.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $his popped navel, though it is rather stretched by $his enormous implant-filled middle.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $his popped navel, though it is rather stretched by $his enormous implant-filled middle.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $his popped navel, though it is rather stretched by $his enormous implant-filled middle.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $his popped navel, only to be truly seen when $he appears full-term.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $his popped navel, only to be truly seen when $he appears full-term.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $his popped navel, only to be truly seen when $he appears full-term.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
$He has a barely recognizable tattoo around $his navel, it should reveal itself fully once $he is a little bigger.
<<elseif $activeSlave.bellyImplant >= 2000>>
$He has an unrecognizable tattoo around $his navel, it has stretched slightly along with $his rounded middle.
<<else>>
$He has an unrecognizable tattoo scrunched around $his navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$He has $activeSlave.brand branded into the flesh of $his $activeSlave.brandLocation.
<</if>>
<<if $activeSlave.breedingMark == 1>>
<<if $propOutcome == 1>>
The Societal Elites' mark designating $his as a breeder is prominently displayed across $his lower belly, beneath $his navel.
<<else>>
An alluring tattoo is prominently displayed across $his lower belly, beneath $his navel, urging $him to be bred.
<</if>>
<</if>>
<<if $activeSlave.physicalAge >= 13>>
<<if $activeSlave.bellyImplant >= 31000>>
<<if canWalk($activeSlave)>>
$His middle is so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support it.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his arms under $his belly to help take its weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tends to lean on things to help relieve the weight.
<<else>>
$He cannot get to $his feet unaided, and tries to stay seated as much as $he can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It is easily as large as $his torso, making $him at least half belly.
<<else>>
It is easily as large as $his torso, making $him at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a belly
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge >= 4>>
<<if $activeSlave.bellyImplant >= 14000>>
<<if canWalk($activeSlave)>>
$His middle is so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support it.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his arms under $his belly to help take its weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tends to lean on things to help relieve the weight.
<<else>>
$He cannot get to $his feet unaided, and tries to stay seated as much as $he can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It is easily bigger than $he is, making $him mostly belly.
<<else>>
It is easily as large as $his torso, making $him at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a belly
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge < 4>>
<<if $activeSlave.bellyImplant >= 10000>>
<<if canWalk($activeSlave)>>
$His middle is so massive that it is difficult for $him to move.
<<if $activeSlave.muscles > 95>>
However, $he is so powerfully built that $he can manage it with effort, using $his arms to support it.
<<elseif $activeSlave.muscles > 30>>
$He can barely manage to get to $his feet unaided, and usually walks with $his arms under $his belly to help take its weight.
<<elseif $activeSlave.muscles > 5>>
$He requires assistance to get to $his feet, and tends to lean on things to help relieve the weight.
<<else>>
$He cannot get to $his feet unaided, and tries to stay seated as much as $he can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It easily dwarfs $him, making $him almost entirely belly.
<<else>>
It is easily as large as $his torso, making $his at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $him, the penthouse is adapted for daily life with a belly
<<else>>
$He has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0>>
<<if $activeSlave.bellyImplant >= 4000>>
<<if $activeSlave.navelPiercing == 1>>
$His popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$His popped navel is pierced with a big ring.
<</if>>
It's eye-catching, since most of $his piercings are hidden by the suit.
<</if>>
<<else>>
$His navel piercing runs through the suit's material.
<</if>>
<<if $activeSlave.physicalAge >= 13>>
<<if $activeSlave.bellyImplant >= 31000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<<elseif $activeSlave.physicalAge >= 4>>
<<if $activeSlave.bellyImplant >= 14000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<<elseif $activeSlave.physicalAge < 4>>
<<if $activeSlave.bellyImplant >= 10000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "BellyInflationDescription">>
<<if $activeSlave.inflation == 3>>
$His middle is enormously distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $his toddlerish body is absolutely filled by $his bloated innards. $He can barely move $himself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $his massive, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $his massive, drum-taut belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his massive, drum-taut belly well.
<<else>>
and $his massive, drum-taut belly dominates $his frame.
<</if>>
<<elseif $activeSlave.inflation == 2>>
$He is greatly distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $his swollen belly is nearly as big as $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $his swollen belly dominates $his poor little frame.
<<elseif $activeSlave.height >= 185>>
but $his tall frame bears $his swollen belly well.
<<elseif $activeSlave.height < 150>>
and $his swollen belly dominates $his poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $his fit body bears $his swollen belly well.
<<else>>
and $his swollen belly dominates $his frame.
<</if>>
<<elseif $activeSlave.inflation == 1>>
$He is visibly swollen with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $his sloshing belly looks obscene on $his toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and $his sloshing belly looks huge on $his tiny frame.
<<elseif $activeSlave.weight > 10>>
but $he's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $his sloshing belly looks huge on $his tiny frame.
<<elseif $activeSlave.weight <= -10>>
$his thin form making $his sloshing belly very obvious.
<<else>>
giving $his stomach a distinct curvature.
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if $activeSlave.inflation == 3>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's hugely swollen belly is tightly compressed by $his corset causing it to bulge above and below; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's hugely swollen belly comfortably bulges out of $his corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his hugely swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's hugely swollen belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his hugely swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his hugely swollen belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his hugely swollen belly, the bottom of which can be seen peeking out from underneath. $His popped navel forms a small tent in $his shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's hugely swollen belly completely hides $his silken panties. $His silken vest sensually frames $his heavy belly.
<<case "a maternity dress">>
$activeSlave.slaveName's hugely swollen belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his rounded stomach.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's hugely swollen belly takes full advantage of $his exposed midriff to bulge freely and obscure $his stretch pants.
<<case "chains">>
$activeSlave.slaveName's hugely swollen belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $his hugely swollen belly so $he has left the bottom buttons open, leaving $his belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's hugely swollen is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's hugely swollen belly parts $his toga.
<<case "a huipil">>
$activeSlave.slaveName's hugely swollen belly lifts $his huipil.
<<case "a slutty qipao">>
$His qipao is slit up the side. However, it merely rests atop $his hugely swollen belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $his hugely swollen belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's hugely swollen belly is tightly bound with ropes; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's hugely swollen belly greatly distends $his latex suit. $He looks like an over inflated balloon ready to pop. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<case "a red army uniform uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $his uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his hugely swollen belly hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his hugely swollen belly hangs out from under $his top, obscuring $his trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress barely clings to $his hugely swollen belly.
<<case "a long qipao">>
$activeSlave.slaveName'sdress barely clings to $his hugely swollen belly.
<<case "battlearmor">>
$activeSlave.slaveName's armor barely clings to $his hugely swollen belly.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic barely clings to $his hugely swollen belly.
<<case "a dirndl">>
$activeSlave.slaveName's dress barely clings to $his hugely swollen belly.
<<case "lederhosen">>
$activeSlave.slaveName's tunic barely clings to $his hugely swollen belly.
<<case "a biyelgee costume">>
$activeSlave.slaveName's dress barely clings to $his hugely swollen belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's hugely swollen belly completely hides $his lacy g-string.
<<case "kitty lingerie">>
$activeSlave.slaveName's hugely swollen belly completely hides $his silk panties.
<<case "a succubus outfit">>
$activeSlave.slaveName's hugely swollen belly sticks out of $his corset, which is laced above and below it as best $he can manage.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $his hugely swollen belly, but the outfit includes a thin white blouse that conceals only the upper part of $his stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative. It covers $his hugely swollen belly completely, though it cannot hide $his popped navel, poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his hugely swollen belly.
<<case "a penitent nuns habit">>
$He looks absolutely blasphemous in a habit with such a hugely swollen belly. The coarse cloth aggravates $his sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's hugely swollen belly parts $his string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's hugely swollen belly juts out underneath $his scalemail bikini.
<<case "striped panties">>
$activeSlave.slaveName's hugely swollen belly juts out above $his panties.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $his hugely swollen belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rides up $his hugely swollen belly, covering only the top of it while leaving the rest on display to bring wonder to how many loads $he took last night.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt far from $his hugely swollen belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $his hugely swollen belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's hugely swollen belly really shows what a slut $he is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his hugely swollen belly.
<<case "slutty business attire">>
$activeSlave.slaveName's hugely swollen stomach hangs out the front of $his suit jacket and blouse, as there is no way $he could close them.
<<case "nice business attire">>
$activeSlave.slaveName's hugely swollen belly strains $his specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his hugely swollen stomach.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his hugely swollen belly, displaying $his popped navel and every jiggle of $his bloated stomach.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $his hugely swollen belly, leaving $him with only the button below $his breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $his hugely swollen belly, leaving $him looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's hugely swollen belly parts the front of $his kimono, leaving it gracefully covering its sides.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya is filled by $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a klan robe">>
$activeSlave.slaveName's robe is noticeably rounded out by $his hugely swollen belly.
<<case "a burqa">>
$activeSlave.slaveName's burqa is noticeably rounded out by $his hugely swollen belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
$activeSlave.slaveName's pony outfit is noticeably rounded out by $his hugely swollen belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his hugely swollen belly.
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's swimsuit is noticeably rounded out by $his hugely swollen belly.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's sweater is noticeably rounded out by $his hugely swollen belly.
<<case "a police uniform">>
$activeSlave.slaveName's uniform is noticeably rounded out by $his hugely swollen belly.
<<case "a hanbok">>
$activeSlave.slaveName's hanbok is noticeably rounded out by $his hugely swollen belly.
<<case "a gothic lolita dress">>
$activeSlave.slaveName's dress is noticeably rounded out by $his hugely swollen belly.
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's tank-top is noticeably rounded out by $his hugely swollen belly.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
$activeSlave.slaveName's shirt is noticeably rounded out by $his hugely swollen belly.
<<case "a burkini">>
The tunic of $activeSlave.slaveName's burkini is slightly pushed up thanks to $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName has trouble pulling $his skirt up to fit around $his hugely swollen belly.
<<case "battledress">>
$activeSlave.slaveName's tank top barely even covers the top of $his hugely swollen belly, leaving $him looking like someone who had too much fun on shore leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $his hugely swollen belly. $His popped navel prominently pokes through its front.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his hugely swollen belly, but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $his popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every slosh and jiggle within $his hugely swollen belly. The material tightly clings to $his popped navel.
<<case "a monokini">>
$activeSlave.slaveName's monokini covers far less than half of $his hugely swollen belly.
<<case "an apron">>
$activeSlave.slaveName's apron is pushed away from $his body by $his hugely <<print $activeSlave.inflationType>>-swollen belly.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his hugely swollen belly, displaying $his popped navel and every jiggle of $his bloated stomach.
<<case "a chattel habit">>
The strip of cloth running down $his front is parted to one side by $his hugely swollen belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched to tearing by $his hugely swollen belly. $His popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his hugely swollen belly by $his breasts.
<<else>>
$activeSlave.slaveName's top cannot even attempt to cover $his hugely swollen belly.
<</if>>
<<default>>
<</switch>>
<<elseif $activeSlave.inflation == 2>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly compressed by $his corset causing it to bulge out above and below; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly comfortably hangs out of $his corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his jiggling <<print $activeSlave.inflationType>>-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $his jiggling <<print $activeSlave.inflationType>>-filled belly. $His popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $his jiggling <<print $activeSlave.inflationType>>-filled belly. $His popped navel forms a small tent in $his shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hides $his silken panties. $His silken vest sensually frames $his heavy belly.
<<case "a maternity dress">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his swollen middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly takes full advantage of $his exposed midriff to bulge freely and slightly obscure $his stretch pants.
<<case "chains">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $his jiggling <<print $activeSlave.inflationType>>-filled belly, so $he has left the bottom buttons open leaving $his belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly parts $his toga.
<<case "a huipil">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly lifts $his huipil.
<<case "a slutty qipao">>
$His qipao is slit up the side. However, it only covers the top of $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $his jiggling <<print $activeSlave.inflationType>>-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $his popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly bound with rope; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly greatly distends $his latex suit. $He looks like an over inflated balloon. Only $his popped navel sticking out the front of $his belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $his uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his jiggling <<print $activeSlave.inflationType>>-filled belly hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his jiggling <<print $activeSlave.inflationType>>-filled hangs out from under $his top, slightly obscuring $his trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a long qipao">>
$activeSlave.slaveName's dress tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "battlearmor">>
$activeSlave.slaveName's armor tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a dirndl">>
$activeSlave.slaveName's dress tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "lederhosen">>
$activeSlave.slaveName's tunic tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a biyelgee costume">>
$activeSlave.slaveName's dress tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hides $his lacy g-string.
<<case "kitty lingerie">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hides $his silk panties.
<<case "a succubus outfit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly sticks out of $his corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $his jiggling <<print $activeSlave.inflationType>>-filled belly, but the outfit includes a thin white blouse that conceals only the top half of $his stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $his jiggling <<print $activeSlave.inflationType>>-filled belly completely. Though it cannot hide $his popped navel poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a penitent nuns habit">>
$He looks absolutely blasphemous in a habit with a jiggling <<print $activeSlave.inflationType>>-filled belly. The coarse cloth aggravates $his sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly parts $his string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hangs underneath $his scalemail bikini.
<<case "striped panties">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hangs above $his cute panties.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $his jiggling <<print $activeSlave.inflationType>>-filled belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt far from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly really shows how big of a slut $he is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual motherly look as it carefully caresses $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled stomach strains the buttons of $his suit jacket and blouse.
<<case "nice business attire">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly looks good in $his specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his jiggling <<print $activeSlave.inflationType>>-filled.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly, displaying $his popped navel and every motion $his contents make.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $his jiggling <<print $activeSlave.inflationType>>-filled belly leaving its buttons threatening to pop.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $his jiggling <<print $activeSlave.inflationType>>-filled belly, leaving $him looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is demurely covered by $his kimono.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya is filled out by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a klan robe">>
There is a slight roundness to the middle of $activeSlave.slaveName's robe, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a burqa">>
There is a slight roundness to the middle of $activeSlave.slaveName's burqa, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
There is a slight roundness to the middle of $activeSlave.slaveName's pony outfit, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a one-piece swimsuit">>
There is a slight roundness to the middle of $activeSlave.slaveName's swimsuit, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
There is a slight roundness to the middle of $activeSlave.slaveName's sweater, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a police uniform">>
There is a slight roundness to the middle of $activeSlave.slaveName's uniform, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a hanbok">>
There is a slight roundness to the middle of $activeSlave.slaveName's hanbok, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a gothic lolita dress">>
There is a slight roundness to the middle of $activeSlave.slaveName's dress, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a tank-top" "a tank-top and panties">>
There is a slight roundness to the middle of $activeSlave.slaveName's tank-top, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
There is a slight roundness to the middle of $activeSlave.slaveName's shirt, thanks to $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a burkini">>
$activeSlave.slaveName's burkini bulges significantly from $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName's skirt is slightly pushed down by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rides up $his jiggling <<print $activeSlave.inflationType>>-filled belly leaving $him looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $his jiggling <<print $activeSlave.inflationType>>-filled belly. $His popped navel prominently pokes through the front of $his dress.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his jiggling <<print $activeSlave.inflationType>>-filled belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $his popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every movement within $his jiggling <<print $activeSlave.inflationType>>-filled belly. The material tightly clings to $his popped navel.
<<case "a monokini">>
$activeSlave.slaveName's monokini overs only half of $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "an apron">>
$activeSlave.slaveName's apron is filled out by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his jiggling <<print $activeSlave.inflationType>>-filled belly, displaying $his popped navel and every motion $his contents make.
<<case "a chattel habit">>
The strip of cloth running down $his front is parted to one side by $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $his jiggling <<print $activeSlave.inflationType>>-filled belly. $His popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his jiggling <<print $activeSlave.inflationType>>-filled belly by $his breasts.
<<else>>
$activeSlave.slaveName's top only slightly covers $his jiggling <<print $activeSlave.inflationType>>-filled belly.
<</if>>
<<default>>
<</switch>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge gut is tightly compressed by $his corset, $his fat billows out of any gap it can find.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge gut hangs out the hole in $his corset designed to accommodate a pregnant belly.
<<elseif ($activeSlave.bellyAccessory == "a small empathy belly")>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $his huge gut.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's fat belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $his fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $his fat belly. The bottom of which peeks out from under it.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's fat belly is large enough to hide $his panties. $His silken vest sensually frames $his heavy, jiggly gut.
<<case "a maternity dress">>
$activeSlave.slaveName's fat belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's fat belly takes full advantage of $his exposed midriff to hang freely and obscure $his stretch pants.
<<case "chains">>
$activeSlave.slaveName's chains sink deep into $his fat belly, several even disappearing beneath $his folds.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt strains to stay shut over $his fat belly, fat bulges between $his buttons and quite a bit of $his lower belly hangs out beneath $his shirt.
<<case "body oil">>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's toga can barely be pulled shut over $his fat belly.
<<case "a long qipao">>
$activeSlave.slaveName's dress can barely be pulled shut over $his fat belly.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic is pulled tight over $his fat belly. The bottom of which peeks out from under it.
<<case "battlearmor">>
$activeSlave.slaveName's armor can barely contain $his fat belly.
<<case "lederhosen">>
$activeSlave.slaveName's tunic can barely be pulled shut over $his fat belly.
<<case "a biyelgee costume">>
$activeSlave.slaveName's fat belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<case "a dirndl">>
$activeSlave.slaveName's fat belly fills out $his loose dress. $His dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<case "a huipil">>
$activeSlave.slaveName's huipil gets lifted by $his fat belly, so it's useless for covering $his body.
<<case "a slutty qipao">>
$His qipao is slit up the side. However, it only covers the top of $his fat belly, allowing it to hang free.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straps sink deep into $his fat belly, several even disappearing beneath $his folds. The straps connect to a steel ring that parts the fold concealing $his navel, allowing it to be seen once again.
<<case "shibari ropes">>
$activeSlave.slaveName's binding ropes sink deep into $his fat belly, several even disappearing beneath $his folds.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's fat belly is compressed by $his latex suit, leaving it looking round and smooth.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $his fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $his uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his fat belly freely hangs out from under them, obscuring $his trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $his fat belly freely hangs from under $his top, obscuring $his trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "attractive lingerie">>
$activeSlave.slaveName's fat belly hides $his lacy g-string.
<<case "kitty lingerie">>
$activeSlave.slaveName's fat belly hides $his silk panties.
<<case "a succubus outfit">>
$activeSlave.slaveName's fat belly sticks out of $his corset, which is laced above and below it allowing it to hang free.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $his fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $his gut.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $his fat belly completely, but does nothing to hide how big it is.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is barely holding together over $his fat belly, causing flab to spill out from every opening.
<<case "a penitent nuns habit">>
$His fat belly fills out $his habit. The coarse cloth has plenty of extra skin to aggravate.
<<case "a string bikini">>
$activeSlave.slaveName's fat belly parts $his string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's fat belly juts out underneath $his scalemail bikini.
<<case "striped panties">>
$activeSlave.slaveName's fat belly juts out above $his cute panties.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $his fat belly, forcing flab to poke through the mesh.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $his fat belly. However, the bottom of it peeks out, obscuring $his skirt and a letting everyone know how badly this cheerleader needs to diet.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt busy, allowing $his fat belly to hang free.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $his fat belly, allowing it to hang mostly free and cover $his jeans.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName lets $his fat belly hang free, leaving $his looking particularly slutty.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $his fat belly.
<<case "slutty business attire">>
$activeSlave.slaveName's fat belly strains the buttons of $his suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<case "nice business attire">>
$activeSlave.slaveName's tailored blouse and jacket fit $his fat belly well, though they do nothing to hide how big $his gut is.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his fat belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his fat belly, displaying every fold and roll in it.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $his fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $his fat belly, leaving it hanging loose and covering $his skirt.
<<case "a kimono">>
$activeSlave.slaveName's fat belly is demurely covered by $his kimono.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya is filled out by $his fat belly.
<<case "a klan robe">>
$activeSlave.slaveName's fat belly just manages to brush up against $his robe.
<<case "a burqa">>
$activeSlave.slaveName's fat belly just manages to brush up against $his burqa.
<<case "a nice pony outfit" "a slutty pony outfit">>
$activeSlave.slaveName's fat belly molds itself against $his pony oufit.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his fat belly.
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's fat belly just manages to brush up against $his swimsuit.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's fat belly just manages to brush up against $his sweater.
<<case "a police uniform">>
$activeSlave.slaveName's fat belly just manages to brush up against $his uniform.
<<case "a hanbok">>
$activeSlave.slaveName's fat belly just manages to brush up against $his hanbok.
<<case "a gothic lolita dress">>
$activeSlave.slaveName's fat belly just manages to brush up against $his dress.
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's fat belly just manages to brush up against $his tank-top.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
$activeSlave.slaveName's fat belly just manages to brush up against $his shirt.
<<case "a burkini">>
$activeSlave.slaveName's burkini bulges from $his fat belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName's blouse and skirt are filled out by $his fat belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $his fat belly, leaving everyone wondering how this recruit passed basic.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $his fat belly. Every crease, fold and roll is clearly visible within it.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $his fat belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include long, thin chains running along $his fat folds.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard tightly clings to $his fat belly, clearly displaying every fold and roll.
<<case "a monokini">>
$activeSlave.slaveName's monokini tightly clings to $his fat belly, clearly displaying every fold and roll.
<<case "an apron">>
$activeSlave.slaveName's mini dress tightly clings to $his fat belly, clearly showing every fold and roll.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his fat belly, displaying every fold and roll in it.
<<case "a chattel habit">>
The strip of cloth running down $his front is gently sinks into $his fat belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $his fat belly. $His flab juts out around its edges and it does nothing to hide $his folds and rolls.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his fat belly by $his breasts.
<<else>>
$activeSlave.slaveName's top can't entirely cover $his fat belly, allowing it to hang loose and slightly obscure $his spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
Your sleek, slim society finds $his bloated body unsightly.
<</if>>
<<elseif $activeSlave.inflation == 1>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly compressed by $his corset causing $his distress.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is lightly compressed by $his corset making $his uncomfortable.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $his oversized sweater from covering $his <<print $activeSlave.inflationType>>-swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is hidden by $his massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $his sweater far from $his <<print $activeSlave.inflationType>>-swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $his silken panties. $His silken vest sensually frames $his swelling belly.
<<case "a maternity dress">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is noticeable under $his loose dress. $His dress is specially tailored to be modest yet draw attention to $his distended stomach.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly takes full advantage of $his exposed midriff to bulge freely.
<<case "chains">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly wrapped with chains.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "body oil">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly gently bulges under $his toga.
<<case "a huipil">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly slightly bulges under $his huipil.
<<case "a slutty qipao">>
$His qipao is slit up the side. The front is pushed out by $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "shibari ropes">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly bound with rope, flesh bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly greatly bulges under $his latex suit.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "a schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "a slutty schutzstaffel uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "a red army uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $his <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "a long qipao">>
$activeSlave.slaveName's dress tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a mounty outfit">>
$activeSlave.slaveName's tunic tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "battlearmor">>
$activeSlave.slaveName's armor tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "lederhosen">>
$activeSlave.slaveName's tunic tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a dirndl">>
$activeSlave.slaveName's dress tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a biyelgee costume">>
$activeSlave.slaveName's costume tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $his breasts; $his <<print $activeSlave.inflationType>>-swollen belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $his <<print $activeSlave.inflationType>>-swollen belly completely.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $his lacy g-string.
<<case "kitty lingerie">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $his silk panties.
<<case "a succubus outfit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly peeks out of $his corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress is slightly distended by $his growing belly.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $his <<print $activeSlave.inflationType>>-swollen belly completely.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset struggles to hold $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a penitent nuns habit">>
$activeSlave.slaveName's habit gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly. The coarse cloth aggravates $his sensitive skin.
<<case "a string bikini">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly juts out between the strings of $his bikini.
<<case "a scalemail bikini">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly juts out underneath $his bikini.
<<case "striped panties">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly juts out above $his panties.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting clings to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly displaying how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $his t-shirt far from $his <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's t-shirt bulges with $his <<print $activeSlave.inflationType>>-swollen belly. The bottom of which is beginning to peek from under $his T-shirt.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly shows how big of a slut $he is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $him a sensual look as it carefully caresses $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "slutty business attire">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly bulges $his suit jacket and blouse. It peeks out from under their bottom slightly.
<<case "nice business attire">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly bulges under $his tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly, displaying $his bloated body.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket bulges with $his <<print $activeSlave.inflationType>>-swollen belly, which can be seen peeking out from underneath.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse bulges with $his <<print $activeSlave.inflationType>>-swollen belly. It peeks out from the bottom leaving $him looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is demurely covered by $his kimono.
<<case "a hijab and abaya" "a niqab and abaya">>
$activeSlave.slaveName's abaya is filled out by $his fat belly.
<<case "a klan robe">>
$activeSlave.slaveName's robe shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a burqa">>
$activeSlave.slaveName's burqa shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a nice pony outfit" "a slutty pony outfit">>
$activeSlave.slaveName's pony outfit shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a tube top and thong" "a bra" "a thong" "a tube top" "a striped bra" "striped underwear" "a skimpy loincloth" "a slutty klan robe" "a sports bra" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "sport shorts and a sports bra" "jeans" "leather pants and a tube top" "sport shorts">>
$activeSlave.slaveName's outfit completely bares $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a one-piece swimsuit">>
$activeSlave.slaveName's swimsuit shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a sweater" "a sweater and cutoffs" "a sweater and panties">>
$activeSlave.slaveName's sweater shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a police uniform">>
$activeSlave.slaveName's uniform shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a hanbok">>
$activeSlave.slaveName's hanbok shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a gothic lolita dress">>
$activeSlave.slaveName's dress shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a tank-top" "a tank-top and panties">>
$activeSlave.slaveName's tank-top shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a button-up shirt and panties" "a button-up shirt" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "sport shorts and a t-shirt" "a t-shirt and jeans" "a t-shirt and panties">>
$activeSlave.slaveName's shirt shows no sign of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a burkini">>
$activeSlave.slaveName's burkini gently bulges from $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a hijab and blouse">>
$activeSlave.slaveName's blouse and skirt bulge from $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "battledress">>
$activeSlave.slaveName's tank top covers the top of $his <<print $activeSlave.inflationType>>-swollen belly leaving $him looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests across $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a monokini">>
$activeSlave.slaveName's monokini covers most of $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "an apron">>
$activeSlave.slaveName's apron is rounded out by $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a cybersuit">>
$activeSlave.slaveName's bodysuit tightly clings to $his <<print $activeSlave.inflationType>>-swollen belly, displaying $his bloated body.
<<case "a chattel habit">>
The strip of cloth running down $his front is pushed out by $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy bulges with $his <<print $activeSlave.inflationType>>-swollen belly.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $his huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $his <<print $activeSlave.inflationType>>-swollen belly by $his breasts.
<<else>>
$activeSlave.slaveName's top can't entirely cover $his <<print $activeSlave.inflationType>>-swollen belly, allowing it to hang loose and slightly obscure $his spats from view.
<</if>>
<<default>>
<</switch>>
<</if>>
<<else>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is bare and ready for surgery.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$He has an unsightly c-section scar under $his navel.
<</if>>
<<if $activeSlave.navelPiercing == 1>>
$His navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$His navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.inflation == 3>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $his popped navel, only to be truly seen when $he is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $his popped navel, only to be truly seen when $he is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $his popped navel, only to be truly seen when $he is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<</if>>
<<elseif $activeSlave.inflation == 2>>
$He has a barely recognizable tattoo around $his navel, it should reveal itself fully once $he is bloated a little more.
<<elseif $activeSlave.inflation == 1>>
$He has an unrecognizable tattoo around $his navel, it has stretched slightly along with $his distended middle.
<<else>>
$He has an unrecognizable tattoo scrunched around $his navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$He has $activeSlave.brand branded into the flesh of $his $activeSlave.brandLocation.
<</if>>
<<if $activeSlave.breedingMark == 1>>
<<if $propOutcome == 1>>
The Societal Elites' mark designating $his as a breeder is prominently displayed across $his lower belly, beneath $his navel.
<<else>>
An alluring tattoo is prominently displayed across $his lower belly, beneath $his navel, urging $him to be bred.
<</if>>
<</if>>
<</widget>>
|
amomynous0/fc
|
src/utility/descriptionWidgetsFlesh.tw
|
tw
|
bsd-3-clause
| 1,262,799 |
:: piercing description widgets [widget nobr]
<<widget "earPiercingDescription">>
<<if $activeSlave.earPiercing > 0>>
<<if $activeSlave.earPiercing == 1>>
$His earlobes are conventionally pierced.
<<else>>
$His ears are heavily pierced, with multiple lobe piercings and a row of helix piercings.
<</if>>
<<if ($activeSlave.assignment == "get milked") || ($activeSlave.assignment == "work in the dairy")>>
$He has a plastic livestock tag in one ear to help identify $him for milking.
<<else>>
<<switch $activeSlave.clothes>>
<<case "attractive lingerie" "attractive lingerie for a pregnant woman">>
$He's wearing pretty, womanly earrings.
<<case "a tube top and thong" "a button-up shirt and panties" "a bra" "a button-up shirt" "a sweater" "a tank-top" "a thong" "a sweater and panties" "a t-shirt" "a tank-top and panties" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "boyshorts" "cutoffs" "panties">>
$He's wearing plain but pretty earrings.
<<case "a nice pony outfit" "a slutty pony outfit">>
$He's wearing horseshoe shaped earrings.
<<case "leather pants and pasties" "leather pants" "leather pants and a tube top" "a tube top">>
$He's wearing large hoop earrings.
<<case "a gothic lolita dress">>
$He's wearing black earrings.
<<case "a sports bra" "a one-piece swimsuit" "sport shorts and a t-shirt" "sport shorts and a sports bra" "sport shorts">>
$He's wearing cute, simple earrings.
<<case "a skimpy loincloth">>
$He's wearing a pair of bone earrings.
<<case "a police uniform">>
$He's wearing nightstick-shaped earrings.
<<case "a succubus outfit">>
$He's wearing pentagram earrings.
<<case "a fallen nuns habit" "a penitent nuns habit">>
$His earrings mimic tiny crowns of thorns.
<<case "a chattel habit">>
$He's wearing golden earrings in the shape of saintly nudes.
<<case "a hijab and abaya" "a niqab and abaya">>
$He's wearing bronze earrings shaped like crescent moons.
<<case "a klan robe" "a slutty klan robe">>
$He's wearing bronze earrings shaped like crucifixes.
<<case "a slutty qipao">>
$His golden earrings resemble Eastern-style dragons.
<<case "a string bikini" "cutoffs and a t-shirt" "a t-shirt and panties" "panties and pasties" "jeans" "a sweater and cutoffs">>
$He's wearing girly earrings.
<<case "a schoolgirl outfit">>
$He's wearing girlish earrings.
<<case "striped panties" "a striped bra" "striped underwear">>
$He's wearing girlish earrings.
<<case "a burkini" "a monokini">>
$He's wearing unobtrusive little stud earrings.
<<case "a mini dress" "an apron" "a hanbok">>
$He's wearing shiny pearl earrings.
<<case "a hijab and blouse" "conservative clothing">>
$He's wearing small unobtrusive hoop earrings.
<<case "a cybersuit" "a scalemail bikini">>
$He's wearing sharp and brutal-looking earrings.
<<case "a kimono">>
$He's wearing gorgeous enameled earrings made to look like tiny koi.
<<case "a burqa">>
$He's wearing cheap metal earrings with fake gems.
<<case "a slave gown" "a halter top dress" "a ball gown" "a maternity dress">>
$He's wearing lovely diamond earrings; the stones are cut in an alluring, feminine style.
<<case "slutty business attire">>
$He's wearing lovely diamond earrings; the stones are cut in a gaudy, nouveau riche style.
<<case "nice business attire">>
$He's wearing lovely diamond earrings; the stones are cut in an assertive, unsubtle style.
<<case "a slutty maid outfit">>
$He's wearing big hoop earrings inappropriate for a real maid.
<<case "a nice maid outfit">>
$He's wearing conservative earrings like those a free maid could afford.
<<case "harem gauze">>
$He's wearing broad gold earrings in faux-Arabian style.
<<case "Western clothing">>
$He's wearing earrings in the shape of a sheriff's star.
<<case "a huipil">>
$He's wearing earrings in the shape of a stylized jaguar's head.
<<case "a bunny outfit">>
$He's wearing earrings in the shape of a stylized rabbit's head.
<<case "kitty lingerie">>
$He's wearing earrings in the shape of a stylized cat's head.
<<case "slutty jewelry">>
$He's wearing gold earrings in the shape of a pair of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
limp dicks.
<<elseif ($activeSlave.dick > 0)>>
erect cocks.
<<elseif ($activeSlave.oralSkill >= 100)>>
tongues.
<<elseif ($activeSlave.boobs > 1000)>>
heavy breasts.
<<else>>
female bottoms.
<</if>>
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "nosePiercingDescription">>
<<if $activeSlave.nosePiercing == 1>>
$He has simple studs in $his nose.
<<elseif $activeSlave.nosePiercing == 2>>
$He has nasal studs and a large septum ring.
<<if ($activeSlave.clothes == "slutty jewelry") && ($activeSlave.earPiercing > 0)>>
$His bangles include a light chain from $his nose ring to $his ear piercings on one side.
<</if>>
<</if>>
<</widget>>
<<widget "eyebrowPiercingDescription">>
<<if $activeSlave.eyebrowPiercing == 1>>
$He has a simple stud in one eyebrow.
<<elseif $activeSlave.eyebrowPiercing == 2>>
$He has multiple eyebrow rings.
<</if>>
<</widget>>
<<widget "lipsPiercingDescription">>
<<if $activeSlave.lipsPiercing == 1>>
$He has a simple lip piercing.
<<elseif $activeSlave.lipsPiercing == 2>>
$His lips are heavily pierced.
<</if>>
<</widget>>
<<widget "tonguePiercingDescription">>
<<if $activeSlave.tonguePiercing == 1>>
$His tongue bears a single stud, so oral sex with $him is a bit more fun.
<<elseif $activeSlave.tonguePiercing == 2>>
$His tongue bears a row of studs, offering thorough stimulation to anyone $he blows.
<</if>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.lips <= 70>>
<<if $activeSlave.lipsPiercing == 2>>
$He can barely enunciate past $his piercings; '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>' comes out as '<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>.'
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "nipplesPiercingDescription">>
<<set _nippleColour = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.nipplesPiercing > 0>>
Its nipple piercings help secure the suit material to its breasts.
<</if>>
<<else>>
<<if $activeSlave.nipplesPiercing == 1>>
$His _nippleColour nipples have a simple piercing, which keeps them a little harder than they would normally be.
<<elseif $activeSlave.nipplesPiercing == 2>>
$His _nippleColour nipples are heavily pierced with several rings and studs, and there is a chain between them.
<<if ($activeSlave.boobShape == "saggy") && ($activeSlave.boobs > 2500)>>
It's been shortened to take advantage of the way $his tits sag, and holds $his _nippleColour nipples almost together, producing cleavage that runs from $his _nippleColour nipples all the way up to $his sternum.
<<else>>
The constant tugging keeps $his _nippleColour nipples erect.
<</if>>
<</if>>
<<if $activeSlave.nipplesPiercing > 0>>
<<switch $activeSlave.clothes>>
<<case "kitty lingerie">>
The piercings slightly distort the shape of $his lacy bra's cleavage window.
<<case "attractive lingerie">>
The piercings are a girly color, to complement $his lingerie.
<<case "a succubus outfit">>
The piercings are severe steel, as befits a sex demon.
<<case "uncomfortable straps">>
Each nipple bears a horizontal bar that is held forward of the steel ring that's part of $his outfit, constantly tugging them outward.
<<case "restrictive latex">>
The piercings are tantalizingly visible under the latex.
<<case "a fallen nuns habit">>
A tiny ebon cross on a short chain dangles from each piercing.
<<case "a chattel habit">>
A tiny golden cock and balls dangles from each piercing.
<<case "a monokini">>
Due to $his toplessness, the piercings are plainly visible.
<<case "a cybersuit">>
The piercings are tantalizingly visible under the bodysuit.
<<case "a string bikini">>
The piercings are a pastel color, to complement $his bikini.
<<case "striped panties">>
The piercings are a pastel color, to complement $his panties.
<<case "a scalemail bikini">>
The piercings are severe steel, as befits a hardened warrior.
<<case "a schoolgirl outfit">>
<<if ($activeSlave.boobs <= 2000)>>
The piercings are tantalizingly visible under the thin material.
<</if>>
<<case "battledress">>
The piercings are tantalizingly visible under $his tank top.
<<case "nice business attire">>
One side of each piercing peeks over the edge of $his blouse.
<<case "a comfortable bodysuit">>
The piercings are tantalizingly visible under the tight bodysuit.
<<case "a latex catsuit">>
The piercings are tantalizingly visible under the tight latex catsuit.
<<case "a mini dress">>
The piercings are tantalizingly visible under the tight mini dress.
<<case "a slutty maid outfit">>
One side of each piercing peeks over the edge of $his lacy top.
<<case "harem gauze">>
The piercings are tantalizingly visible under the gauze.
<<case "attractive lingerie for a pregnant woman">>
The piercings are tantalizingly visible under the thin silk.
<<case "a maternity dress">>
The piercings are tantalizingly visible under the dress's tight top.
<<case "stretch pants and a crop-top">>
The piercings are tantalizingly visible under $his crop-top.
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "areolaePiercingDescription">>
<<set _nippleColour = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.areolaePiercing > 0>>
<<switch $activeSlave.areolae>>
<<case 1>>
$His areolae form large, lovely circles of _nippleColour skin around each nipple.
$He has stud piercings around their borders, enhancing the contrast.
<<case 2>>
$His areolae are unusually wide, eye-catching circles of _nippleColour skin around each nipple.
$He has stud piercings around their borders, enhancing the contrast.
<<case 3>>
$His _nippleColour areolae are unnaturally broad, covering much of the <<if $activeSlave.boobShape == "saggy">>bottom<<else>>front<</if>> of each breast.
$He has many stud piercings around their edges, forming a metal border between _nippleColour nipple and breast.
<<default>>
$He has stud piercings in circles around the edges of $his minimal _nippleColour areolae.
$His $activeSlave.nipples nipples are surrounded by a minimal _nippleColour areolae.
<</switch>>
<<if $activeSlave.areolaeShape == "heart">>
$His _nippleColour areolae are heart-shaped, an obvious surgical alteration. Their borders are defined by stud piercings with pink stones.<<if $activeSlave.boobShape == "saggy">> $His motherly boobs point downward, though, leaving only the curved top of each heart visible.<</if>>
<<elseif $activeSlave.areolaeShape == "star">>
$His _nippleColour areolae are star-shaped, an obvious surgical alteration. Their borders are defined by shiny stud piercings.<<if $activeSlave.boobShape == "saggy">> $His motherly boobs point downward, though, leaving only the pointed top of each star visible.<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "navelPiercingDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
<<if $activeSlave.navelPiercing == 1>>
$His fake navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$His fake navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing == 1>>
$His navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$His navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0>>
<<if $activeSlave.belly >= 10000>>
<<if $activeSlave.navelPiercing == 1>>
$His popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$His popped navel is pierced with a big ring.
<</if>>
It's eye-catching, since most of $his piercings are hidden by the suit.
<<else>>
$His navel piercing runs through the suit's material.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "clitPiercingDescription">>
<<if ($activeSlave.clitPiercing == 1) && ($activeSlave.vagina != -1)>>
$He has a simple clitoral stud.
<<elseif ($activeSlave.clitPiercing == 2) && ($activeSlave.vagina != -1)>>
$He has a big ring in $his clit.
<<if ($activeSlave.clothes == "slutty jewelry")>>
Since $he's wearing slutty bangles $he has a short length of light chain dangling from $his clit ring; it constantly stimulates $his pussylips.
<</if>>
<<elseif ($activeSlave.clitPiercing > 2) && ($activeSlave.vagina != -1) && ($activeSlave.dick == 0)>>
$He has a smart piercing in $his clit.
<<elseif ($activeSlave.clitPiercing == 1)>>
$He has a simple dickhead stud.
<<elseif ($activeSlave.clitPiercing == 2)>>
$He has a big ring in $his dickhead.
<<if ($activeSlave.clothes == "slutty jewelry")>>
Since $he's wearing slutty bangles $he has a short length of light chain dangling from $his dickhead piercing; as $he moves it tugs lightly at $his cock.
<</if>>
<<elseif ($activeSlave.clitPiercing > 2)>>
$He has a smart frenulum piercing.
<</if>>
<<if $activeSlave.fuckdoll > 0>>It anchors the suit's material.<</if>>
<</widget>>
<<widget "vaginaPiercingDescription">>
<<if ($activeSlave.vagina != -1)>>
<<if $activeSlave.vaginaPiercing > 0>>
$He has a
<<if ($activeSlave.vaginaPiercing == 1)>>
simple row of studs
<<else>>
row of big rings
<</if>>
down $his labia<<if $activeSlave.fuckdoll > 0>>, which are looped into the edge of the suit's material as it stops around $his vulva<</if>>.
<</if>>
<</if>>
<</widget>>
<<widget "dickPiercingDescription">>
<<if ($activeSlave.dick != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
$He has a row of studs down $his shaft.
<<elseif ($activeSlave.dickPiercing == 2)>>
$He has a row of heavy rings down $his shaft.
<</if>>
<<if ($activeSlave.scrotum != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
$He has a couple of studs in $his ballsack.
<<elseif ($activeSlave.dickPiercing == 2)>>
$He has a row of rings down the center of $his ballsack, all the way from the base of $his shaft to $his perineum.
<</if>>
<<else>>
<<if ($activeSlave.dickPiercing == 1)>>
$He has a couple of studs beneath the base of $his dick.
<<elseif ($activeSlave.dickPiercing == 2)>>
$He has a row of rings all the way from the base of $his shaft to $his perineum.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.dickPiercing > 0>>
Every one of them runs through the suit's material, securing it to the Fuckdoll's member.
<</if>>
<</if>>
<</widget>>
<<widget "anusPiercingDescription">>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.anusPiercing == 1)>>
$He has a simple piercing between $his pussy and $his asshole<<if $activeSlave.fuckdoll > 0>> which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place<</if>>.
<<elseif ($activeSlave.anusPiercing == 2)>>
$He has a big ring between $his pussy and $his asshole<<if $activeSlave.fuckdoll > 0>>, which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place,<</if>> and studs in all around $his anus.
<</if>>
<<else>>
<<if ($activeSlave.anusPiercing == 1)>>
$He has a simple perianal piercing between the base of $his dick and $his girly butthole<<if $activeSlave.fuckdoll > 0>> which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place<</if>>.
<<elseif ($activeSlave.anusPiercing == 2)>>
$He has a big ring between the base of $his dick and $his girly butthole, which has studs all around it.
<</if>>
<</if>>
<</widget>>
<<widget "CorsetPiercingDescription">>
<<if $activeSlave.corsetPiercing > 0>>
<<if $activeSlave.fuckdoll == 0>>
$He has a corset piercing, a ladder of steel rings running up each side of $his back:
<<if ($activeSlave.bellyAccessory == "a corset") || ($activeSlave.bellyAccessory == "an extreme corset")>>
these are looped through special lugs in the back of $his actual corset, making it almost a part of $his body.
<<if $activeSlave.devotion > 50>>
$He couldn't remove it, even if $he wanted to.
<<elseif $activeSlave.devotion >= -20>>
$He couldn't remove it, even if $he were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "a hijab and blouse" "conservative clothing" "slutty business attire" "nice business attire" "a schoolgirl outfit">>
$his blouse hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "chains">>
they're laced together with steel cable, tightly enough that they're tugging at $his skin.
<<case "Western clothing">>
$his shirt hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a toga">>
$his toga hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a huipil">>
$his huipil hides them partially, so the leather straps that pull on $his's skin are clearly evident.
<<case "a long qipao" "a slutty qipao">>
$his qipao hides them completely, but they're laced tightly with silk cord, so $he's aware they're there.
<<case "uncomfortable straps">>
they're laced together with a leather cord, tightly enough that they're tugging at $his skin.
<<case "shibari ropes">>
they're laced together as part of $his bindings.
<<case "restrictive latex" "a latex catsuit">>
these are clipped into the latex covering them, making it almost a part of $his body.
<<if $activeSlave.devotion > 50>>
$He couldn't remove it, even if $he wanted to.
<<elseif $activeSlave.devotion >= -20>>
$He couldn't remove it, even if $he were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a military uniform">>
$his tunic hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a schutzstaffel uniform">>
$his tunic hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a slutty schutzstaffel uniform">>
$his tunic hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a red army uniform">>
$his tunic hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "battlearmor">>
$his armor hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a dirndl">>
$his dress hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "lederhosen">>
$his tunic hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a mounty outfit">>
$his tunic hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a biyelgee costume">>
$his dress hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a nice nurse outfit">>
$his scrubs hide them completely, but they're laced tightly, so $he's aware they're there.
<<case "a mini dress">>
these are clipped into the mini dress covering them, making it almost a part of $his body.
<<if $activeSlave.devotion > 50>>
$He couldn't remove it, even if $he wanted to.
<<elseif $activeSlave.devotion >= -20>>
$He couldn't remove it, even if $he were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "attractive lingerie" "attractive lingerie for a pregnant woman" "kitty lingerie">>
they're laced together with a lacy ribbon finished off with a bow.
<<case "a succubus outfit">>
they're laced into $his succubus corset, making it a part of $him.
<<case "a fallen nuns habit">>
they're laced together with cord, tightly enough that $he is forced to arch $his back or suffer. $He spends most of $his time involuntarily presenting $his bottom to relieve the tugging.
<<case "a chattel habit">>
$his white habit hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a penitent nuns habit">>
$his habit hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a gothic lolita dress" "a hanbok">>
$his dress hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a burkini" "a one-piece swimsuit">>
$his swimsuit hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a monokini">>
the straps of $his swimsuit run on each side of these loops.
<<case "an apron" "striped panties" "a bra" "a striped bra" "striped underwear" "a thong" "a skimpy loincloth" "boyshorts" "cutoffs" "leather pants and pasties" "leather pants" "panties" "panties and pasties" "jeans" "sport shorts">>
the piercings are plainly visible on $his bare back.
<<case "a tube top and thong" "a tube top" "a slutty pony outfit" "a slutty klan robe" "a sports bra" "a tank-top and panties" "leather pants and a tube top">>
the piercings are only partly visible on $his back.
<<case "a button-up shirt and panties" "a button-up shirt" "a tank-top" "a police uniform" "a t-shirt" "a t-shirt and thong" "an oversized t-shirt and boyshorts" "an oversized t-shirt" "a t-shirt and jeans" "sport shorts and a t-shirt" "a t-shirt and panties" "sport shorts and a sports bra">>
$his shirt hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a sweater" "a sweater and panties" "a sweater and cutoffs">>
$his sweater hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a nice pony outfit">>
$his outfit hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a string bikini">>
the back of $his string top loops into them and runs down through them to become $his bottom, such as it is.
<<case "a scalemail bikini">>
they're laced together with a steel chain.
<<case "a cheerleader outfit">>
they're laced together with a simple ribbon, but the effect makes it clear that this is one kinky cheerleader.
<<case "clubslut netting">>
these are clipped into the netting covering them, making it almost a part of $his body.
<<if $activeSlave.devotion > 50>>
$He couldn't remove it, even if $he wanted to.
<<elseif $activeSlave.devotion >= -20>>
$He couldn't remove it, even if $he were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "cutoffs and a t-shirt">>
they're laced together with a simple ribbon, but the effect makes it clear that this is one kinky girl.
<<case "a slutty outfit">>
they're laced together with a simple ribbon, tightly enough that $he's aware they're there.
<<case "a slave gown">>
they're revealed by the swooping back of $his gown and laced up with matching silk ribbon.
<<case "a comfortable bodysuit">>
these are clipped into the bodysuit covering them, making it almost a part of $his body.
<<if $activeSlave.devotion > 50>>
$He couldn't remove it, even if $he wanted to.
<<elseif $activeSlave.devotion >= -20>>
$He couldn't remove it, even if $he were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a leotard">>
these are clipped into the leotard covering them, making it almost a part of $his body.
<<if $activeSlave.devotion > 50>>
$He couldn't remove it, even if $he wanted to.
<<elseif $activeSlave.devotion >= -20>>
$He couldn't remove it, even if $he were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a bunny outfit">>
$his teddy hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a slutty maid outfit">>
$his dress has an open back to reveal them and the black ribbon that laces them tightly together.
<<case "a nice maid outfit">>
$his dress hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a slutty nurse outfit">>
$his jacket hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a kimono">>
$his kimono hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a hijab and abaya" "a niqab and abaya">>
$his abaya hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a klan robe">>
$his robe hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "a burqa">>
$his burqa hides them completely, but they're laced tightly, so $he's aware they're there.
<<case "battledress">>
they're laced together with paracord.
<<case "harem gauze">>
they're laced up with a light golden chain that glints through $his filmy clothing.
<<case "slutty jewelry">>
they're laced up with a light golden chain that begins and ends in other parts of $his glinting bonds.
<<default>>
they're laced up with a ribbon, tightly enough to keep $his aware they're there.
<</switch>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "chastityPiercingDescription">>
<<if ($activeSlave.clitPiercing > 0)>>
<<if ($activeSlave.nipplesPiercing > 0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
<<if ($activeSlave.dick > 4)>>
<<if ($activeSlave.boobs > 1000)>>
<<if canAchieveErection($activeSlave.balls > 0)>>
<<if ($activeSlave.devotion > 20)>>
<<if ($activeSlave.energy > 90)>>
$His very special body allows $him to wear an incredibly lewd piece of jewelry: a thin golden chain that runs from nipple to nipple, through $his pierced cockhead. The chain is short, and any motion at all tugs at $his nipples and penis.
<<if $activeSlave.amp != 1>>
The stimulation is almost unbearable, and the mere act of walking sometimes causes $him to cum.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
|
amomynous0/fc
|
src/utility/descriptionWidgetsPiercings.tw
|
tw
|
bsd-3-clause
| 26,753 |
:: tattoo description widgets [widget nobr]
/* Tattoo Descriptions */
<<widget "shouldersTatDescription">>
<<if $activeSlave.shouldersTat != 0>>
<<switch $activeSlave.shouldersTat>>
<<case "tribal patterns">>
Tribal tattoos encircle both $his shoulders in swirling patterns.
<<case "flowers">>
A gorgeous flower tattoo covers each shoulder.
<<case "counting">>
A '¤' tattoo counting $his earnings and acquirements cover $his shoulders.
<<case "advertisements">>
<<if $activeSlave.vagina < 0>>
'Two Hole Whore' is tattooed on each of $his shoulders.
<<else>>
'Three Hole Whore' is tattooed on each of $his shoulders.
<</if>>
<<case "rude words">>
'Dickholster' is tattooed on $his left shoulder, and 'Fuckmeat' is tattooed on $his right.
<<case "degradation">>
'Hurt Me' is tattooed on $his left shoulder, and 'Rape Me' on $his right.
<<case "Asian art">>
Beautiful, colorful tattoos cover $his upper body: a line of wind-whipped waves lashing against mountains runs across $his collarbone and around both shoulders.
<<case "scenes">>
<<if $activeSlave.vagina < 0>>
A stylized rendition of a dick plunging into an open mouth is tattooed on $his left shoulder, and a similar image of a dick entering an anus on $his right.
<<else>>
A stylized rendition of a dick going into a pussy is tattooed on $his left shoulder, and a similar image of a dick entering an anus on $his right.
<</if>>
<<case "bovine patterns">>
$His shoulders are flecked with tattoos of bovine blotches.
<<case "sacrilege">>
Tattoos depicting demonic nude figures adorn $his shoulders.
<<case "sacrament">>
Tattoos depicting saintly nude figures adorn $his shoulders.
<<case "possessive">>
A rendition of your face inside a heart is tattooed onto $his left shoulder, and the words 'I love my <<if $PC.title == 1>>Master<<else>>Mistress<</if>>' inside an identical heart are tattooed on $his right.
<<case "paternalist">>
'Love Me' is tattooed on $his left shoulder, and 'Teach Me' on $his right.
<<default>>
$activeSlave.shouldersTat
<</switch>>
<</if>>
<</widget>>
<<widget "lipsTatDescription">>
<<if $activeSlave.lipsTat != 0>>
<<switch $activeSlave.lipsTat>>
<<case "tribal patterns">>
$His face is tattooed with tribal patterns that make $him seem mysterious and exotic.
<<case "flowers">>
$His minimal facial tattoos are limited to a cute flower on each cheek.
<<case "counting">>
<<if $activeSlave.oralCount == 0>>
There is a horizontal line tattooed across the $his cheeks for symbols counting $his oral totals to be inscribed under, once $he has some.
<<elseif $activeSlave.oralCount < 500>>
Tiny dick, pussy, and anus symbols are tattooed all over $his cheeks, one for every thing $he's sucked.
<<else>>
Tiny dick, pussy, and anus symbols are tattooed all over $his face, forehead, and neck, one for every thing $he's sucked.
<</if>>
<<case "advertisements">>
$His facial tattoos include 'Facefuck Me' across $his forehead, 'Cock' to the left of $his mouth, and 'Sucker' to the right of it.
<<case "rude words">>
$His facial tattoos include 'Sex Slave' across $his forehead, 'Face' to the left of $his mouth, and 'Pussy' to the right of it.
<<case "degradation">>
'$desc' is tattooed across $his forehead.
<<case "Asian art">>
$He has a blossoming cherry tree tattooed on one temple; its pink petals are dappled across $his cheeks.
<<case "bovine patterns">>
$His face is subtly tattooed to give $him a somewhat bovine appearance.
<<case "permanent makeup">>
<<if $activeSlave.makeup != 0>>
$His normal makeup is difficult to distinguish from the underlying tattoo.
<</if>>
<<case "sacrilege">>
$His face is subtly tattooed to give $him a decidedly demonic appearance.
<<case "sacrament">>
$His face is subtly tattooed to give $him a decidedly angelic appearance.
<<case "possessive">>
'Property of <<= PlayerName()>>' is tattooed across $his forehead.
<<case "paternalist">>
'Beloved $desc' is tattooed across one of $his cheeks.
<<default>>
$activeSlave.lipsTat
<</switch>>
<</if>>
<</widget>>
<<widget "boobsTatDescription">>
<<if $activeSlave.boobsTat != 0>>
<<switch $activeSlave.boobsTat>>
<<case "tribal patterns">>
$His chest and breasts are tattooed with tribal patterns that focus attention on $his nipples.
<<case "flowers">>
$His chest is tattooed with a pattern of flowering vines that delicately outlines $his breasts.
<<case "counting">>
<<if $activeSlave.mammaryCount == 0>>
There is a horizontal line tattooed across $his middle chest for symbols counting $his mammary encounters to be inscribed under, once $he has some.
<<elseif $activeSlave.mammaryCount < 500>>
Tiny dick, lips, breast, and even pussy symbols are tattooed all over $his cleavage, one for each of $his mammary encounters.
<<else>>
Tiny dick, lips, breast, and even pussy symbols cover $his breasts, cleavage, and sides, one for each of $his mammary encounters.
<</if>>
<<case "advertisements">>
'Fuck Me!' is tattooed across $his chest in such large letters that the word is visible a long way off.
<<case "rude words">>
'Fuckslave' is tattooed across $his chest in such large letters that the word is visible a long way off.
<<case "degradation">>
'<<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed across the top of $his right breast; 'Bitch' is tattooed across the top of $his left.
<<case "Asian art">>
An octopus is tattooed on $his upper chest; its tentacles reach down to envelop $his breasts, their tips reaching for but not quite reaching each nipple.
<<case "scenes">>
$His chest is tattooed with lewd scenes; each of $his breasts shows a phallus receiving a titfuck while each of $his collarbones shows a woman deepthroating a large phallus.
<<case "bovine patterns">>
$His chest is tattooed to look like a Holstein cow's, with $his udders left bare to draw attention to them.
<<case "sacrilege">>
Each of $his breasts is tattooed with a depiction of a pentagram, with $his nipples forming the center.
<<case "sacrament">>
Each of $his breasts is tattooed with a depiction of a crucifix, with $his nipples forming the center.
<<case "possessive">>
Your personal symbol is tattooed above $his left breast, '<<= PlayerName()>>' above $his right, leaving the rest of $his chest and breasts bare.
<<case "paternalist">>
'<<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed across the top of $his right breast; 'Darling' is tattooed across the top of $his left.
<<default>>
$activeSlave.boobsTat
<</switch>>
<</if>>
<</widget>>
<<widget "armsTatDescription">>
<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat != 0>>
<<switch $activeSlave.armsTat>>
<<case "tribal patterns">>
$His tribal tattoos run down $his arms.
<<case "flowers">>
$His floral tattoos run down $his arms to end in a pretty bloom on the back of each hand.
<<case "counting">>
<<if $activeSlave.oralCount == 0>>
There are horizontal lines tattooed around $his forearms, creating a blank space to permanently tally future sexual exploits.
<<elseif $activeSlave.oralCount < 500>>
Tiny dick, pussy, and anus symbols are tattooed on $his forearms, one for each organ $he's manually pleasured.
<<else>>
Tiny dick, pussy, and anus symbols are tattooed all over both $his arms, one for each organ $he's manually pleasured.
<</if>>
<<case "advertisements">>
$His right arm is tattooed with a price list for use if $he's whoring, and $his left with a simple tourist guide for use if $he's serving the public.
<<case "rude words">>
$His arms have helpful instructions on how to restrain $him for rape, including indications of the best anchor points at $his wrists.
<<case "degradation">>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Boobs Pussy Cock Asshole' is tattooed on $his left arm, and 'Suck Fuck Hurt Rape' is tattooed on $his right.
<<else>>
'Half Pussy & Half Cock' is tattooed on $his left arm, and 'All Whore' is tattooed on $his right.
<</if>>
<<elseif $activeSlave.boobs > 600>>
'I didn't used to have boobs' is tattooed on $his left arm, and 'I didn't always take it up the ass' is tattooed on $his right.
<<else>>
'I promise to cum buckets' is tattooed on $his left arm, and 'If you fuck my butt' is tattooed on $his right.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Grade AAA Milker' is tattooed on $his left arm, and 'Grade AAA Breeder' is tattooed on $his right.
<<elseif ($activeSlave.visualAge > 35)>>
'Please let Mommy suck your cock' is tattooed on $his left arm, and 'Please rape Mommy's cunt' is tattooed on $his right.
<<elseif ($activeSlave.visualAge < 25)>>
'Teach me how to suck cock' is tattooed on $his left arm, and 'Teach me how to take dick' is tattooed on $his right.
<<else>>
'There are many sex slaves like me' is tattooed on $his left arm, and 'But this one is <<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed on $his right.
<</if>>
<</if>>
<<case "Asian art">>
Tattoos of fierce dragons wind around both $his arms.
<<case "scenes">>
$His lewd tattoos cover $his arms; they include lots of little vignettes of sex, with dates to show when $he was first fucked like that.
<<case "bovine patterns">>
Tattoos of cow-like spots cover $his arms, but stop short of each of $his elbows.
<<case "sacrilege">>
Tattoos of swirling flames run down $his arms.
<<case "sacrament">>
Tattoos of swirling thorns run down $his arms, culminating in a stylized depiction of a bloody nail on the back of each hand.
<<case "possessive">>
$His arm tattoos depict notable moments during $his enslavement by you, culminating in a stylized rendition of your first initial on $his left hand and your second on the right.
<<case "paternalist">>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Boobs Pussy Cock Asshole' is tattooed on $his left arm, and 'Caress Pleasure Stroke Stretch' is tattooed on $his right.
<<else>>
'Half Pussy & Half Cock' is tattooed on $his left arm, and 'All Loved' is tattooed on $his right.
<</if>>
<<elseif $activeSlave.boobs > 600>>
'I didn't used to have boobs' is tattooed on $his left arm, and 'And now I do!' is tattooed on $his right.
<<else>>
'I promise to cum buckets' is tattooed on $his left arm, and 'If you treat me right' is tattooed on $his right.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Please drink' is tattooed on $his left arm, and 'All my milk' is tattooed on $his right.
<<elseif ($activeSlave.visualAge > 35)>>
'Please let Mommy worship your cock' is tattooed on $his left arm, and 'Please pleasure Mommy's pussy' is tattooed on $his right.
<<elseif ($activeSlave.visualAge < 25)>>
'Please teach me how to suck cock' is tattooed on $his left arm, and 'Please teach me how to fuck' is tattooed on $his right.
<<else>>
'There are many sex slaves like me' is tattooed on $his left arm, and 'But <<if $PC.title == 1>>Master<<else>>Mistress<</if>> loves me' is tattooed on $his right.
<</if>>
<</if>>
<<default>>
$activeSlave.armsTat
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "backTatDescription">>
<<if $activeSlave.backTat != 0>>
<<switch $activeSlave.backTat>>
<<case "tribal patterns">>
$He has a totem of $his spirit animal tattooed across $his back.
<<case "flowers">>
$His back is covered in hundreds of beautiful flower tattoos; one could spend half an hour examining them all.
<<case "counting">>
$His back is tattooed with tick marks to count the days of $his sexual
<<if $activeSlave.weekAcquired == 0>>
enlsavement to you. There are a lot of them.
<<else>>
<<set _daysEnslaved = (($week-$activeSlave.weekAcquired)*7)+random(-3,3)>>
<<if _daysEnslaved < 10>>
slavery here. There are only a few.
<<else>>
slavery here: _daysEnslaved of them.
<</if>>
<</if>>
<<case "advertisements">>
$He has an ad for the arcology itself tattooed across $his back.
<<case "rude words">>
'Sex Slave' is tattooed across $his back; the tattoo uses the broad space to make each letter six inches tall, so that $his identity can be read from hundreds of meters off.
<<case "degradation">>
$He has
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Futa<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<<else>>
'<<if $activeSlave.visualAge > 35>>MILF <</if>>Hermaphrodite'
<</if>>
<<elseif $activeSlave.boobs > 600>>
'Shemale<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<<else>>
'Dickgirl<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Slave Cow'
<<elseif ($activeSlave.visualAge > 35)>>
'MILF Slave'
<<elseif ($activeSlave.visualAge < 25)>>
'Slave Girl'
<<else>>
'Sex Slave'
<</if>>
<</if>>
tattooed across $his back in gothic script.
<<case "Asian art">>
An Asian dragon is tattooed in a circle across $his back; the dragon has subtle features that, according to traditional meanings, relate it to $his personality.
<<case "scenes">>
<<if $activeSlave.vagina == -1>>
A line-art rendition of $activeSlave.slaveName herself cumming copiously while riding a dick is tattooed across $his entire back.
<<elseif $activeSlave.lactation > 0>>
A line-art rendition of $activeSlave.slaveName herself nursing a pair of $his fellow slaves is tattooed across $his entire back.
<<elseif $activeSlave.vaginalSkill >= 100>>
A line-art rendition of $activeSlave.slaveName herself performing reverse cowgirl and spreading $his pussy is tattooed across $his entire back.
<<elseif $PC.vagina == 1>>
A line-art rendition of $activeSlave.slaveName herself eating pussy is tattooed across $his entire back.
<<else>>
A line-art rendition of $activeSlave.slaveName herself deepthroating a cock is tattooed across $his entire back.
<</if>>
<<case "bovine patterns">>
$His back is tattooed to resemble the dappled flank of a cow.
<<case "sacrilege">>
$He has a pair of blackened wings tattooed across $his entire back.
<<case "sacrament">>
$He has a pair of pure white wings tattooed across $his entire back.
<<case "possessive">>
An abridged and stylized version of $his slave contract is tattooed across $his entire back.
<<case "paternalist">>
$He has your name and the location of your penthouse tattooed on $his upper back, so kind citizens can return $him to you if $he wanders off.
<<default>>
$activeSlave.backTat
<</switch>>
<</if>>
<</widget>>
<<widget "stampTatDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.stampTat != 0>>
<<switch $activeSlave.stampTat>>
<<case "tribal patterns">>
$He has a tribal-patterned tramp stamp.
<<case "flowers">>
$He has a floral-patterned tramp stamp.
<<case "counting">>
<<if $activeSlave.anus == 0>>
$He has the dashed outline of a cock tattooed across $his lower back.
<<else>>
$He has the silhouette of the largest cock $he's ever had up $his anus tattooed across $his lower back.
<</if>>
<<case "advertisements">>
$He has a tramp stamp which reads 'Fuck my ass!'
<<case "rude words">>
$He has a tramp stamp which reads 'Rear Entrance,' with an arrow pointing downward.
<<case "degradation">>
$He has a tramp stamp formed from gothic lettering that reads 'Anal Whore.'
<<case "Asian art">>
A traditional Asian household scene is tattooed on $his lower back, showing a rendition of $activeSlave.slaveName, dressed in rich silks, having sex with a <<if $PC.title == 1>>gentleman<<else>>lady<</if>>. The slave and the <<if $PC.title == 1>>gentleman<<else>>lady<</if>> are kissing passionately as <<if $PC.title == 1>>he<<else>>$he<</if>>
<<if $activeSlave.vagina < 0>>
penetrates the slave's anus.
<<elseif $activeSlave.bellyPreg >= 1500 || $activeSlave.bellyImplant >= 1500>>
embraces the slave's <<if $activeSlave.pregKnown == 1>>pregnant<<else>>rounded<</if>> belly.
<<else>>
penetrates the slave's vagina.
<</if>>
<<case "scenes">>
$He has a tramp stamp which shows a cock entering an anus, recognizably $hers.
<<case "bovine patterns">>
$He has an identifying barcode tattooed across $his lower back.
<<case "sacrilege">>
$He has a tramp stamp which reads 'Fuck my ass and be damned.'
<<case "sacrament">>
$He has a tramp stamp which reads 'Fuck my ass and be blessed.'
<<case "possessive">>
$He has a tramp stamp which reads '$PC.name's $desc.'
<<case "paternalist">>
$He has a tramp stamp which reads 'Fuck me slowly' with an arrow pointing downward.
<<default>>
$activeSlave.stampTat
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "buttTatDescription">>
<<if $activeSlave.buttTat != 0>>
<<switch $activeSlave.buttTat>>
<<case "tribal patterns">>
$His buttocks and hips are tattooed with tribal patterns that emphasize $his womanly curves.
<<case "flowers">>
$His hips are tattooed with a cute floral design.
<<case "counting">>
<<if $activeSlave.analCount == 0>>
There is a horizontal line tattooed across the tops of $his buttocks for symbols counting $his anal exploits to be inscribed under, once $he has some.
<<elseif $activeSlave.analCount < 500>>
Tiny dick symbols are tattooed all over $his the tops of $his buttocks, one for every time $he's been assfucked.
<<else>>
Tiny dick symbols are tattooed all over $his entire buttocks, attesting to long anal slavery.
<</if>>
<<case "advertisements">>
'Shove' is tattooed across $his left buttock; 'It In' is tattooed across $his right.
<<case "rude words">>
<<if $activeSlave.vagina > 0>>
'No. 2'
<<else>>
'No. 1'
<</if>>
is tattooed across $his left buttock; 'Fuckhole' is tattooed across $his right.
<<case "degradation">>
'Treat it' is tattooed across $his left buttock; 'Like a Pussy' is tattooed across $his right.
<<case "Asian art">>
Each of $his buttocks bears a tattoo of a coiled dragon, advancing meaningfully towards $his anus.
<<case "scenes">>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
$His buttocks are tattooed with lewd scenes; each of $his buttocks shows a smiling shemale offering $his anus, while each of $his thighs shows a rear view of a shemale simultaneously being sodomized and sodomizing.
<<elseif ($activeSlave.dick > 0)>>
$His buttocks are tattooed with lewd scenes; each of $his buttocks shows a gelding, legs together to conceal $his cock and display $his anus, while each of $his thighs shows a gelding being double penetrated in $his gaping anus.
<<else>>
$His buttocks are tattooed with lewd scenes; each of $his buttocks shows a woman being sodomized while each of $his thighs shows a woman being gangbanged in all $his holes.
<</if>>
<<case "bovine patterns">>
$His buttocks are tattooed with large black splotches like those of a Holstein cow.
<<case "sacrilege">>
'It's not a sin' is tattooed across $his left buttock;
<<if $activeSlave.vagina > -1>>
'If I don't enjoy it'
<<else>>
'I'm a girl'
<</if>> is tattooed across $his right.
<<case "sacrament">>
'This is my penance' is tattooed across $his left buttock;
<<if $activeSlave.vagina > -1>>
'Make me suffer.'
<<else>>
'As a slave.'
<</if>> is tattooed across $his right.
<<case "possessive">>
'$PC.name made me their' is tattooed across $his left buttock; with '$desc' tattooed across $his right.
<<case "paternalist">>
'Treat it' is tattooed across $his left buttock; 'Gently' is tattooed across $his right.
<<default>>
$activeSlave.buttTat
<</switch>>
<</if>>
<<if ($activeSlave.brand != 0) && ["left buttock", "right buttock", "buttocks", "left thigh", "right thigh", "thighs"].includes($activeSlave.brandLocation)>>
<<brandDescription>>
<</if>>
<</widget>>
<<widget "vaginaTatDescription">>
<<if ($activeSlave.vaginaTat != 0)>>
<<switch $activeSlave.vaginaTat>>
<<case "tribal patterns">>
$His abdomen is tattooed with tribal patterns that draw the eye down toward $his <<if $activeSlave.dick != 0>>cock<<elseif $activeSlave.vagina == -1>>featureless crotch<<else>>vagina<</if>>.
<<case "flowers">>
$His abdomen bears a tasteful tattoo of a <<if $activeSlave.dick != 0>>lily with a large stamen<<else>>blooming flower<</if>>.
<<case "counting">>
<<if $activeSlave.vaginalCount == 0>>
$His abdomen reads 'count begins other side, sorry.'
<<elseif $activeSlave.vaginalCount < 500>>
Tiny dick symbols are tattooed all over $his abdomen, one for every time $he's been fucked.
<<else>>
Tiny dick symbols are tattooed all over $his abdomen, one for every time $he's been fucked. There are so many that they spread up to $his breasts and around $his sides.
<</if>>
<<case "advertisements">>
$His abdomen reads <<if $activeSlave.vagina < 0>>'Rear Entrance Other Side.'<<else>>'Insert Cock' with an arrow pointing downward.<</if>>
<<case "rude words">>
$His abdomen reads <<if $activeSlave.vagina < 0>>'Useless, Rape Ass Instead' with an arrow pointing downward<<else>>'Fucktoy'<</if>>.
<<case "degradation">>
$His abdomen is tattooed with <<if $activeSlave.dick != 0>>a downward-pointing arrow which reads 'Bounces When Buttfucked.'<<else>>gothic script that reads '<<if $PC.dick == 1>><<if $PC.vagina == 1>>Futa<<else>>Cock<</if>><<else>>Cunt<</if>> Pleaser.'<</if>>
<<case "Asian art">>
$He has formal Asian characters tattooed across $his abdomen. To those who do not know the language, they look elegant, but roughly translated, they read
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
'dick girl slut.'
<<elseif $activeSlave.dick > 0>>
'limp dick slut.'
<<elseif $activeSlave.pregKnown == 1 && $activeSlave.bellyPreg >= 100>>
'pregnant cow.'
<<elseif $activeSlave.physicalAge > 35>>
'horny old bitch.'
<<else>>
'sex slave.'
<</if>>
<<case "scenes">>
$His abdomen is tattooed with lewd scenes. It entices with a depiction of <<if $activeSlave.dick != 0>><<if $activeSlave.balls != 0>>sodomy of a shemale<<else>>sodomy of a gelding<</if>><<elseif $activeSlave.vagina == -1>>sodomy of a null<<else>>loving intercourse<</if>>.
<<case "bovine patterns">>
$His abdomen is tattooed in a Holstein cow pattern.
<<case "sacrilege">>
$His abdomen is tattooed with a variety of heretical symbols.
<<case "sacrament">>
$His abdomen is tattooed with a variety of religious symbols.
<<case "possessive">>
$His abdomen is tattooed with
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
'Dick girl slave
<<elseif $activeSlave.dick > 0>>
'Limp dick slave
<<elseif $activeSlave.births > 5>>
'Breeder slave
<<elseif $activeSlave.actualAge > 35>>
'MILF slave
<<else>>
'Sex slave
<</if>>
of <<if $PC.title == 1>>Master<<else>>Mistress<</if>> $PC.name.'
<<case "paternalist">>
$His abdomen is tattooed with a downward-pointing arrow which reads 'Let's come together.'
<<default>>
$activeSlave.vaginaTat
<</switch>>
<</if>>
<</widget>>
<<widget "dickTatDescription">>
<<if ($activeSlave.dick != 0) && ($activeSlave.dickTat != 0)>>
<<switch $activeSlave.dickTat>>
<<case "tribal patterns">>
$His cock is tattooed with tribal patterns.
<<case "flowers">>
$His cock is tattooed with a vine that wraps around its shaft.
<<case "counting">>
<<if $activeSlave.penetrativeCount == 0>>
There is a horizontal line tattooed around the base of $his dick for symbols counting $his penetrative exploits to be inscribed under, once $he has some.
<<elseif $activeSlave.penetrativeCount < 500>>
Tiny anus, pussy and mouth symbols are tattooed all over $his dick, recounting $his penetrative exploits.
<<else>>
Tiny anus, pussy and mouth symbols are tattooed all over $his dick, recounting $his penetrative exploits. $He has so many that they radiate out across $his crotch, too.
<</if>>
<<case "advertisements">>
$His cock reads 'Sissy Slut.'
<<case "rude words">>
$His cock reads 'Bitchstick.'
<<case "degradation">>
<<if $activeSlave.anus == 0>>
$His cock reads '100% Virgin Anus.'
<<else>>
$His cock reads 'Comes When Assraped.'
<</if>>
<<case "Asian art">>
$His cock has an Asian dragon rushing down each side to the tip.
<<case "bovine patterns">>
$His cock is tattooed to make it look a little like a bulls'.
<<case "sacrilege">>
$His cock is covered in tiny words, each derived from a sacrilegious text.
<<case "sacrament">>
$His cock is covered in tiny words, each derived from a sacred scripture.
<<case "possessive">>
$His cock has an identification barcode tattooed on its side.
<<case "paternalist">>
<<if $activeSlave.anus == 0>>
$His cock reads 'Still an Ass Virgin.'
<<else>>
$His cock reads 'Comes When Stroked.'
<</if>>
<<default>>
$activeSlave.dickTat
<</switch>>
<</if>>
<</widget>>
<<widget "anusTatDescription">>
<<if $activeSlave.anusTat != 0>>
<<switch $activeSlave.anusTat>>
<<case "bleached">>
$His anus is bleached.
<<case "tribal patterns">>
$His anus is bleached. It is tattooed with a tribal pattern that changes interestingly when $he relaxes or tightens $his sphincter.
<<case "flowers">>
$He has a huge blooming flower tattooed right over $his anus.
<<case "counting">>
<<if $activeSlave.analCount == 0>>
$He has a dashed line tattooed around $his anus as a guideline for where $his anal count will be inscribed.
<<elseif $activeSlave.analCount < 1000>>
$He has fine rings tattooed around $his anus, one for each hundred cocks.
<<else>>
$He has thick and fine rings tattooed around $his anus, for each thousand and hundred cocks.
<</if>>
<<case "advertisements">>
<<if ($activeSlave.vagina > -1)>>
$He has a ring of text tattooed around $his anus which reads 'Second Pussy.'
<<else>>
$He has a ring of text tattooed around $his anus which reads 'Spit First.'
<</if>>
<<case "rude words">>
<<if ($activeSlave.vagina > -1)>>
$He has a ring of text tattooed around $his anus which reads 'Fucktoy's Favorite Fuckhole.'
<<else>>
$He has a ring of text tattooed around $his anus which reads 'Sissy Slut's Sodomy Slit.'
<</if>>
<<case "degradation">>
$His anus is bleached. It is tattooed with gothic script in a ring around $his hole, reading '<<if $PC.title == 1>>Master<<else>>Mistress<</if>> Made Me An Anal Slut.'
<<case "bovine patterns">>
$His anus is tattooed to mimic the puffy, dark appearance of a cow's.
<<case "sacrilege">>
$He has a ring of Aramaic text tattooed around $his anus, which translates to horrible blasphemy.
<<case "sacrament">>
$He has a ring of Aramaic text tattooed around $his anus, which translates to a comforting blessing.
<<case "possessive">>
$He has a ring of numbers around $his anus, detailing the date $he was enslaved by you.
<<case "paternalist">>
$His anus is bleached. It is tattooed with text in a ring around $his hole, reading '<<if $PC.title == 1>>Master<<else>>Mistress<</if>> Helped Me Love Anal.'
<<default>>
$activeSlave.anusTat
<</switch>>
<</if>>
<</widget>>
<<widget "legsTatDescription">>
<<if $activeSlave.legsTat != 0>>
<<switch $activeSlave.legsTat>>
<<case "tribal patterns">>
$His tribal tattoos run down $his legs.
<<case "flowers">>
$His floral tattoos run down $his legs, with an especially beautiful bouquet of blooms sprayed across each thigh.
<<case "counting">>
$His thighs are used as space for tattoos that count the number of times $he's done various degrading but nonsexual things.
<<case "advertisements">>
$His thighs are used as simple ad space, promoting $arcologies[0].name and your business pursuits.
<<case "rude words">>
$His left thigh reads '$desc' and the right 'slut.'
<<case "degradation">>
<<if ($activeSlave.vagina < 0)>>
$His left thigh reads 'I Used To Fuck,' and the right 'But Now I Get Fucked.'
<<else>>
$His left thigh reads 'My Life Is Sex,' and the right 'All I'm Good For.'
<</if>>
<<case "Asian art">>
A komainu is tattooed across $his right leg while a shishi graces $his left, the fierce lions guarding the way to $his "temple".
<<case "scenes">>
$He has symmetrical tattoos on each thigh depicting $him being spitroasted.
<<case "bovine patterns">>
$His legs are covered in tattoos of spots, giving $him a noticeably bovine appearance.
<<case "sacrilege">>
$His legs are covered in tattoos of swirling flames.
<<case "sacrament">>
$His legs are covered in tattoos of swirling thorns.
<<case "possessive">>
$His left thigh is tattooed with a stylized representation of your initials, and the right with a depiction of your personal symbol.
<<case "paternalist">>
$His left thigh reads 'I Love My Life,' and the right 'Let Me Love Yours Too.'
<<default>>
$activeSlave.legsTat
<</switch>>
<</if>>
<</widget>>
<<widget "customTatDescription">>
<<switch $args[0].customTat>>
<<case "She has a famous corporate logo tattooed on the nape of her neck.">>
<<print "$He has a famous corporate logo tattooed on the nape of $his neck.">>
<<case "She has a small tattoo of a private military company's coat of arms on the nape of her neck.">>
<<print "$He has a small tattoo of a private military company's coat of arms on the nape of $his neck.">>
<<case "She has your tiny slaving emblem tattooed behind her left ear.">>
<<print "$He has your tiny slaving emblem tattooed behind $his left ear.">>
<<case "She has the geometric symbol of your old arcology engineering firm laser tattooed into the nape of her neck.">>
<<print "$He has the geometric symbol of your old arcology engineering firm laser tattooed into the nape of $his neck.">>
<<case "She has your custom emblem tattooed on her left breast.">>
<<print "$He has your custom emblem tattooed on $his left breast.">>
<<case "She has the number of times her father came in you while you were pregnant with her tattooed down her back.">>
<<print "$He has the number of times $his father came in you while you were pregnant with $him tattooed down $his back.">>
<<case "She has your name angrily tattooed on her right shoulder.">>
<<print "$He has your name angrily tattooed on $his right shoulder.">>
<<case "She has your custom emblem tattooed on her left breast. She got the tattoo after starring in a porno with you.">>
<<print "$He has your custom emblem tattooed on $his left breast. $He got the tattoo after starring in a porno with you.">>
<<case "She has your former gang's sign tattooed on her neck.">>
<<print "$He has your former gang's sign tattooed on $his neck.">>
<<case "She has your master's brand on her left breast.">>
<<print "$He has your master's brand on $his left breast.">>
<<case "She has your personal symbol tattooed on the back of her neck: it's invisible to the naked eye, but shows up starkly on medical imaging.">>
<<print "$He has your personal symbol tattooed on the back of $his neck: it's invisible to the naked eye, but shows up starkly on medical imaging.">>
<<case "She has your signature, surrounded by hearts, tattooed on the back of her neck.">>
<<print "$He has your signature, surrounded by hearts, tattooed on the back of $his neck.">>
<<case "She has your signature, surrounded by hearts, tattooed on the back of her neck. She got the tattoo when she was still free.">>
<<print "$He has your signature, surrounded by hearts, tattooed on the back of $his neck. $He got the tattoo when $he was still free.">>
<<case "She has a small tattoo of a losing hand of cards on the nape of her neck.">>
<<print "$He has a small tattoo of a losing hand of cards on the nape of $his neck.">>
<<case "She has a small tattoo of a poor hand of cards on the nape of her neck.">>
<<print "$He has a small tattoo of a poor hand of cards on the nape of $his neck.">>
<<case "She has a small tattoo of a winning hand of cards on the nape of her neck.">>
<<print "$He has a small tattoo of a winning hand of cards on the nape of $his neck.">>
<<case "She has your former digital calling card tattooed on her neck.">>
<<print "$He has your former digital calling card tattooed on $his neck.">>
<<case "She has the silhouette of an arcology tattooed on the nape of her neck.">>
<<print "$He has the silhouette of an arcology tattooed on the nape of $his neck.">>
<<default>>
<<print $args[0].customTat>>
<</switch>>
<</widget>>
|
amomynous0/fc
|
src/utility/descriptionWidgetsTattoos.tw
|
tw
|
bsd-3-clause
| 32,672 |
:: extended family widgets [nobr widget]
<<widget "Family">>
/*testtest PC parent passage - determines if the current slave is your mother or father*/
<<if $activeSlave.ID == $PC.mother && $activeSlave.ID == $PC.father>>
$He @@.lightgreen;is both your mother and father;@@ $he impregnated $himself with you.
<<elseif $activeSlave.ID == $PC.mother>>
$He @@.lightgreen;is your mother.@@
<<elseif $activeSlave.ID == $PC.father>>
$He @@.lightgreen;is your father.@@
<</if>>
<<if $activeSlave.father == -1 && $activeSlave.mother == -1>>
$He's @@.lightgreen;your child;@@ you knocked yourself up and gave birth to $him.
<<elseif $activeSlave.father == $activeSlave.mother && ($activeSlave.father > 0 || ($activeSlave.father in $missingTable && $showMissingSlaves))>>
<<if $activeSlave.father > 0>>
<<set _pName = $slaves[$slaveIndices[$activeSlave.father]].slaveName>>
<<else>>
<<set _pName = "your former slave "+$missingTable[$activeSlave.father].slaveName>>
<</if>>
$He was @@.lightgreen;both fathered and mothered by _pName.@@
<</if>>
<<if $activeSlave.father == -1 && $activeSlave.mother != -1>>
$He's @@.lightgreen;your child;@@ you knocked $his mother up.
<<elseif ($activeSlave.father > 0 || ($activeSlave.father in $missingTable && $showMissingSlaves)) && $activeSlave.father != $activeSlave.mother>>
<<if $activeSlave.father > 0>>
<<set _pName = $slaves[$slaveIndices[$activeSlave.father]].slaveName>>
<<else>>
<<set _pName = "your former slave "+$missingTable[$activeSlave.father].slaveName>>
<</if>>
$He was @@.lightgreen;fathered by _pName's@@ virile dick.
<</if>>
<<if $activeSlave.father != -1 && $activeSlave.mother == -1>>
$He's @@.lightgreen;your child;@@ you gave birth to $him.
<<elseif ($activeSlave.mother > 0 || ($activeSlave.mother in $missingTable && $showMissingSlaves)) && $activeSlave.father != $activeSlave.mother>>
<<if $activeSlave.mother > 0>>
<<set _pName = $slaves[$slaveIndices[$activeSlave.mother]].slaveName>>
<<else>>
<<set _pName = "your former slave "+$missingTable[$activeSlave.mother].slaveName>>
<</if>>
$He was @@.lightgreen;born from _pName's@@ fertile womb.
<</if>>
<<set _children = $slaves.filter(function(s) { return $activeSlave.ID == s.father; })>>
<<if _children.length > 2>>
$He @@.lightgreen;fathered
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName.@@
<</if>>
<</for>>
<<elseif _children.length > 1>>
$He @@.lightgreen;fathered a pair of your slaves: _children[0].slaveName, and _children[1].slaveName.@@
<<elseif _children.length > 0>>
$He @@.lightgreen;fathered a single slave of yours: _children[0].slaveName.@@
<</if>>
<<set _children = $slaves.filter(function(s) { return $activeSlave.ID == s.mother; })>>
<<if _children.length > 2>>
$He @@.lightgreen;gave birth to
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName.@@
<</if>>
<</for>>
<<elseif _children.length > 1>>
$He @@.lightgreen;gave birth to a pair of your slaves: _children[0].slaveName, and _children[1].slaveName.@@
<<elseif _children.length > 0>>
$He @@.lightgreen;gave birth to a single one of your slaves: _children[0].slaveName.@@
<</if>>
/*testtest maternal grandma passage - determines if the current slave has a maternal grandmother*/
<<set _mi = $slaveIndices[$activeSlave.mother]>>
<<set _fi = $slaveIndices[$activeSlave.father]>>
<<if def _mi>>
<<set _mmi = $slaveIndices[$slaves[_mi].mother]>>
<<set _fmi = $slaveIndices[$slaves[_mi].father]>>
<<elseif $PC.ID == $activeSlave.mother>>
<<set _mmi = $slaveIndices[$PC.mother]>>
<<set _fmi = $slaveIndices[$PC.father]>>
<</if>>
<<if def _fi>>
<<set _mfi = $slaveIndices[$slaves[_fi].mother]>>
<<set _ffi = $slaveIndices[$slaves[_fi].father]>>
<<elseif $PC.ID == $activeSlave.father>>
<<set _mfi = $slaveIndices[$PC.mother]>>
<<set _ffi = $slaveIndices[$PC.father]>>
<</if>>
<<if (def _mi || def _fi) && ndef _mmi && ndef _fmi && ndef _mfi && ndef _ffi>>
<<if def _mi>>
<<if def _fi && _mi == _fi>>
<<if $PC.ID == $slaves[_mi].mother && $PC.ID == $slaves[_fi].father>>
$He is @@.lightgreen;your grandchild.@@ You impregnated yourself with $his sole biological parent.
<<elseif $PC.ID == $slaves[_mi].mother>>
$He is @@.lightgreen;your grandchild.@@ You gave birth to $his sole biological parent.
<<elseif $PC.ID == $slaves[_fi].father>>
$He is @@.lightgreen;your grandchild.@@ You fathered $his sole biological parent.
<</if>>
<<elseif def _fi && $PC.ID == $slaves[_mi].mother && $PC.ID == $slaves[_fi].mother>>
$He is @@.lightgreen;your grandchild.@@ You gave birth to both of $his parents.
<<elseif def _fi && $PC.ID == $slaves[_mi].father && $PC.ID == $slaves[_fi].father>>
$He is @@.lightgreen;your grandchild.@@ You fathered both of $his parents.
<<elseif $PC.ID == $slaves[_mi].mother>>
$He is @@.lightgreen;your grandchild.@@ You gave birth to $his mother.
<<elseif $PC.ID == $slaves[_mi].father>>
$He is @@.lightgreen;your grandchild.@@ You fathered $his mother.
<</if>>
<<elseif def _fi>>
<<if $PC.ID == $slaves[_fi].mother>>
$He is @@.lightgreen;your grandchild.@@ You gave birth to $his father.
<<elseif $PC.ID == $slaves[_fi].father>>
$He is @@.lightgreen;your grandchild.@@ You fathered $his father.
<</if>>
<</if>>
<<else>>
<<if def _mmi && def _ffi && _mmi == _ffi>>
$His sole @@.lightgreen;grandparent is $slaves[_mmi].slaveName.@@
<<else>>
<<if def _mmi && def _mfi && _mmi == _mfi>>
$His sole @@.lightgreen;grandmother is $slaves[_mmi].slaveName.@@
<<else>>
<<if def _mmi>>
$His maternal @@.lightgreen;grandmother is $slaves[_mmi].slaveName.@@
<</if>>
<<if def _mfi>>
$His paternal @@.lightgreen;grandmother is $slaves[_mfi].slaveName.@@
<</if>>
<</if>>
<<if def _fmi && def _ffi && _fmi == _ffi>>
$His sole @@.lightgreen;grandfather is $slaves[_ffi].slaveName.@@
<<else>>
<<if def _fmi>>
$His maternal @@.lightgreen;grandfather is $slaves[_fmi].slaveName.@@
<</if>>
<<if _ffi>>
$His paternal @@.lightgreen;grandfather is $slaves[_ffi].slaveName.@@
<</if>>
<</if>>
<</if>>
<</if>>
/*testtest PC grandparents passage - determines if the current slave is your grandparent*/
<<set _pcMother = $slaveIndices[$PC.mother]>>
<<set _pcFather = $slaveIndices[$PC.father]>>
<<if def _pcMother>>
<<if def _pcFather && _pcMother == _pcFather>>
<<if $activeSlave.ID == $slaves[_pcMother].mother && $activeSlave.ID == $slaves[_pcFather].father>>
$He is @@.lightgreen;your sole grandparent.@@ $He impregnated $himself with your mother/father who in turn impregnated themselves with you.
<<elseif $activeSlave.ID == $slaves[_pcMother].mother>>
$He is @@.lightgreen;your sole grandmother.@@ $He gave birth to $slaves[_pcMother].slaveName who in turn impregnated themselves with you.
<<elseif $activeSlave.ID == $slaves[_pcFather].father>>
$He is @@.lightgreen;your sole grandfather.@@ $He fathered $slaves[_pcFather].slaveName who in turn impregnated themselves with you.
<</if>>
<<elseif def _pcFather && $activeSlave.ID == $slaves[_pcMother].mother && $activeSlave.ID == $slaves[_pcFather].mother>>
$He is @@.lightgreen;your sole grandmother.@@ $He gave birth to both of your parents, $slaves[_pcMother].slaveName and $slaves[_pcFather].slaveName.
<<elseif def _pcFather && $activeSlave.ID == $slaves[_pcMother].father && $activeSlave.ID == $slaves[_pcFather].father>>
$He is @@.lightgreen;your sole grandfather.@@ $He fathered both of your parents, $slaves[_pcFather].slaveName and $slaves[_pcMother].slaveName.
<<elseif $activeSlave.ID == $slaves[_pcMother].mother>>
$He is @@.lightgreen;your maternal grandmother.@@
<<elseif $activeSlave.ID == $slaves[_pcMother].father>>
$He is @@.lightgreen;your maternal grandfather.@@
<</if>>
<<elseif def _pcFather>>
<<if $activeSlave.ID == $slaves[_pcFather].mother>>
$He is @@.lightgreen;your paternal grandmother.@@
<<elseif $activeSlave.ID == $slaves[_pcFather].father>>
$He is @@.lightgreen;your paternal grandfather.@@
<</if>>
<</if>>
/*testtest grandchild passage - determines how many grandchildren the current slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $activeSlave.ID == $slaves[$i].mother || $activeSlave.ID == $slaves[$i].father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID>>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$He
<<if $children.length > 2>>
has @@.lightgreen;many grandchildren,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName amongst your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two grandchildren, $children[0].slaveName, and $children[1].slaveName as your slaves.@@
<<elseif $children.length > 0>>
has a @@.lightgreen;grandchild, $children[0].slaveName as your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC aunt passage - determines how many aunts you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID>>
<<if $slaves[$j].genes == "XX">>
<<if areSisters($slaves[$j], $activeSlave) == 1 || areSisters($slaves[$j], $activeSlave) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XX" && $children.length > 0>>
$He
<<if $children.length > 2>>
is @@.lightgreen;your aunt along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your aunt along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XX">>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
$He is @@.lightgreen;your aunt.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC uncle passage - determines how many uncles you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].dick > 0 && $slaves[$j].genes == "XY">>
<<if areSisters($slaves[$j], $activeSlave) == 1 || areSisters($slaves[$j], $activeSlave) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XY" && $children.length > 0>>
$He
<<if $children.length > 2>>
is @@.lightgreen;your uncle along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your uncle along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XY">>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
$He is @@.lightgreen;your uncle.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/*testtest aunt passage - determines how many aunts a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].genes == "XX">>
<<if areSisters($slaves[$j], $slaves[$i]) == 1 || areSisters($slaves[$j], $slaves[$i]) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$He
<<if $children.length > 2>>
has @@.lightgreen;many aunts,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two aunts, $children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
has @@.lightgreen;an aunt, $children[0].slaveName.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest uncle passage - determines how many uncles a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].genes == "XY">>
<<if areSisters($slaves[$j], $slaves[$i]) == 1 || areSisters($slaves[$j], $slaves[$i]) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$He
<<if $children.length > 2>>
has @@.lightgreen;many uncles,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two uncles, $children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
has @@.lightgreen;an uncle, $children[0].slaveName.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC niece passage - determines how many nieces you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XX">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XX" && $children.length > 0>>
$He
<<if $children.length > 2>>
is @@.lightgreen;your niece along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your niece along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XX">>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
is @@.lightgreen;your niece.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/* testtest niece passage - determines how many nieces a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XX">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$He
<<if $children.length > 2>>
has @@.lightgreen;many nieces,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName, who are your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two nieces, $children[0].slaveName, and $children[1].slaveName, who are your slaves.@@
<<elseif $children.length > 0>>
has @@.lightgreen;a niece, $children[0].slaveName, who is your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC nephew passage - determines how many nephews you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$i].genes == "XY">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XY" && $children.length > 0>>
$He
<<if $children.length > 2>>
is @@.lightgreen;your nephew along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your nephew along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XY">>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
is @@.lightgreen;your nephew.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/* testtest nephew passage - determines how many nephews a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XY">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$He
<<if $children.length > 2>>
has @@.lightgreen;many nephews,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName, who are your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two nephews, $children[0].slaveName, and $children[1].slaveName, who are your slaves.@@
<<elseif $children.length > 0>>
has @@.lightgreen;a nephew, $children[0].slaveName, who is your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC sibling passages - determines how many siblings you have
<<set $children = []>>
<<set _rel_num = areSisters($activeSlave, $PC)>>
<<if(_rel_num > 0)>>
<<if ($activeSlave.genes == "XX")>>
<<set _rel_type = "sister">>
<<else>>
<<set _rel_type = "brother">>
<</if>>
<<if (_rel_num == 1)>>
<<set _rel_desc = "your twin">>
<<elseif _rel_num == 2>>
<<set _rel_desc = "your ">>
<<elseif _rel_num == 3>>
<<set _rel_desc = "your half-">>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if _rel_num == areSisters($activeSlave, $slaves[$i]) && ($activeSlave.vagina > -1) == ($slaves[$i].vagina > -1)>>
<<set console.log('sisters', $slaves[$i].birthName)>>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</for>>
$He
<<if $children.length > 1>>
@@.lightgreen;is _rel_desc _rel_type along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 0>>
is @@.lightgreen;_rel_desc _rel_type with $children[0].slaveName.@@
<<else>>
is @@.lightgreen;_rel_desc _rel_type.@@
<</if>>
<</if>>
<<set $children = []>>
*/
<<set _twins = [], _sisters = [], _brothers = [], _halfsisters = [], _halfbrothers = []>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<set _sisterCheck = areSisters($slaves[_efw], $activeSlave)>>
<<if _sisterCheck == 1>>
<<run _twins.push($slaves[_efw])>>
<</if>>
<<if _sisterCheck == 2>>
<<run ($slaves[_efw].genes == 'XX' ? _sisters : _brothers).push($slaves[_efw])>>
<</if>>
<<if _sisterCheck == 3>>
<<run ($slaves[_efw].genes == 'XX' ? _halfsisters : _halfbrothers).push($slaves[_efw])>>
<</if>>
<</for>>
/*testtest PC twin passages - determines how many twins you have but not implemented yet*/
<<if areSisters($activeSlave, $PC) == 1>>
$He
<<if _twins.length > 1>>
@@.lightgreen;shared a cramped womb with you, <<print _twins.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _twins.length > 0>>
is @@.lightgreen;your twin along with _twins[0].slaveName.@@
<<else>>
is @@.lightgreen;your twin <<if $activeSlave.genes == "XX">>sister<<else>>brother<</if>>.@@
<</if>>
<</if>>
/*testtest PC sister passages - determines how many sisters you have*/
<<if areSisters($activeSlave, $PC) < 3 && areSisters($activeSlave, $PC) > 0 && $activeSlave.genes == "XX">>
$He
<<if _sisters.length > 1>>
@@.lightgreen;is your sister along with <<print _sisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _sisters.length > 0>>
is @@.lightgreen;your sister along with _sisters[0].slaveName.@@
<<else>>
is @@.lightgreen;your sister.@@
<</if>>
<</if>>
/*testtest PC brother passages - determines how many brothers you have*/
<<if areSisters($activeSlave, $PC) < 3 && areSisters($activeSlave, $PC) > 0 && $activeSlave.genes == "XY">>
$He
<<if _brothers.length > 1>>
@@.lightgreen;is your brother along with <<print _brothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _brothers.length > 0>>
is @@.lightgreen;your brother along with _brothers[0].slaveName.@@
<<else>>
is @@.lightgreen;your brother.@@
<</if>>
<</if>>
/*testtest PC half-sister passages - determines how many half-sisters you have*/
<<if areSisters($activeSlave, $PC) == 3 && $activeSlave.genes == "XX">>
$He
<<if _halfsisters.length > 1>>
@@.lightgreen;is your half-sister along with <<print _halfsisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _halfsisters.length > 0>>
is @@.lightgreen;your half-sister along with _halfsisters[0].slaveName.@@
<<else>>
is @@.lightgreen;your half-sister.@@
<</if>>
<</if>>
/*testtest PC half-brother passages - determines how many half-brothers you have*/
<<if areSisters($activeSlave, $PC) == 3 && $activeSlave.genes == "XY">>
$He
<<if _halfbrothers.length > 1>>
@@.lightgreen;is your half-brother along with <<print _halfbrothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _halfbrothers.length > 0>>
is @@.lightgreen;your half-brother along with _halfbrothers[0].slaveName.@@
<<else>>
is @@.lightgreen;your half-brother.@@
<</if>>
<</if>>
/*testtest twins? - determines how many twins a slave has*/
<<if _twins.length > 0>>
$He
<<if _twins.length > 2>>
@@.lightgreen;shared a cramped womb with <<print _twins.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _twins.length > 1>>
is @@.lightgreen;one of a set of triplets; _twins[0].slaveName and _twins[1].slaveName@@ complete the trio.
<<else>>
is @@.lightgreen;twins with _twins[0].slaveName.@@
<</if>>
<</if>>
/*testtest sister - determines how many sisters a slave has*/
<<if _sisters.length > 0>>
<<if _sisters.length > 1>>
@@.lightgreen;<<print _sisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>> are $his sisters.@@
<<else>>
@@.lightgreen; _sisters[0].slaveName is $his sister.@@
<</if>>
<</if>>
/*testtest brother - determines how many brothers a slave has*/
<<if _brothers.length > 0>>
<<if _brothers.length > 1>>
@@.lightgreen;<<print _brothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>> are $his brothers.@@
<<else>>
@@.lightgreen;_brothers[0].slaveName is $his brother.@@
<</if>>
<</if>>
/*testtest half-sister - determines how many half-sisters a slave has*/
<<set _children = $slaves.filter(function(s) { return s.ID != $activeSlave.ID && areSisters($activeSlave, s) == 3 && s.genes == "XX"; })>>
<<if _children.length > 2>>
@@.lightgreen;
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName
<</if>>
<</for>>
are half-sisters to $him.@@
<<elseif _children.length > 1>>
@@.lightgreen;_children[0].slaveName and _children[1].slaveName are half-sisters to $him.@@
<<elseif _children.length > 0>>
@@.lightgreen;_children[0].slaveName is a half-sister to $him.@@
<</if>>
/*testtest half-brother - determines how many half-brothers a slave has*/
<<set _children = $slaves.filter(function(s) { return s.ID != $activeSlave.ID && areSisters($activeSlave, s) == 3 && s.genes == "XY"; })>>
<<if _children.length > 2>>
@@.lightgreen;
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName
<</if>>
<</for>>
are half-brothers to $him.@@
<<elseif _children.length > 1>>
@@.lightgreen;_children[0].slaveName and _children[1].slaveName are half-brothers to $him.@@
<<elseif _children.length > 0>>
@@.lightgreen;_children[0].slaveName is a half-brother to $him.@@
<</if>>
<<if $cheatMode == 1>>
$activeSlave.sisters sisters, $activeSlave.daughters daughters.
<</if>>
<</widget>>
<<widget PlayerFamily>>
<br><br>Your present family includes:
/*Player parents, lists both your parents, or just one.*/
<<if $showMissingSlaves>>
<<if $PC.mother in $missingTable>>
<<set $children.push($missingTable[$PC.mother])>>
<</if>>
<<if $PC.father in $missingTable && !($PC.father == $PC.mother)>>
<<set $children.push($missingTable[$PC.father])>>
<</if>>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $PC.father || $slaves[$i].ID == $PC.mother>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 1>>
<br>Your parents are @@.lightgreen;<<if $children[0].ID < 0>>your former slave<<if $children[1].ID < 0>>s<</if>><</if>> $children[0].slaveName and <<if $children[1].ID < 0 && $children[0].ID > 0>>your former slave<</if>> $children[1].slaveName@@.
<<elseif $children.length > 0>>
<<if $PC.father == $PC.mother>>
<br>Your parent is @@.lightgreen;<<if $children[0].ID < 0>>your former slave<</if>> $children[0].slaveName@@, who impregnated $himself with you.
<<else>>
<br>You know one of your parents, @@.lightgreen;<<if $children[0].ID < 0>>your former slave<</if>> $children[0].slaveName@@.
<</if>>
<</if>>
<<set $children = []>>
/*Twins Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 1 && areSisters($slaves[$i], $slaves[$i]) == 1>>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are @@.lightgreen;twins with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are twins with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>Your twin is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Sister Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($PC, $slaves[$i]) === 2 && areSisters($slaves[$i], $PC) === 2>>
<<if $slaves[$i].genes == "XX">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>@@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName
<</if>>
<</for>>@@
are your sisters.
<<elseif $children.length > 1>>
<br>@@.lightgreen;$children[0].slaveName and $children[1].slaveName@@ are your sisters.
<<elseif $children.length > 0>>
<br>Your sister is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Brother Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($PC, $slaves[$i]) === 2 && areSisters($slaves[$i], $PC) === 2>>
<<if $slaves[$i].genes == "XY">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>@@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName
<</if>>
<</for>>@@
are your brothers.
<<elseif $children.length > 1>>
<br>@@.lightgreen;$children[0].slaveName and $children[1].slaveName@@ are your brothers.
<<elseif $children.length > 0>>
<br>Your brother is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Half-Sister Test with aresisters */
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 3 && areSisters($PC, $slaves[$i]) == 3>>
<<if $slaves[$i].genes == "XX">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>@@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName@@.
<</if>>
<</for>>@@
are your half-sisters.
<<elseif $children.length > 1>>
<br>@@.lightgreen;$children[0].slaveName and $children[1].slaveName@@ are your half-sisters.
<<elseif $children.length > 0>>
<br>You have one half-sister, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Half-Brother Test with aresisters */
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 3 && areSisters($PC, $slaves[$i]) == 3>>
<<if $slaves[$i].genes == "XY">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>@@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.
<</if>>
<</for>>@@
are your half-brothers.
<<elseif $children.length > 1>>
<br>@@.lightgreen;$children[0].slaveName and $children[1].slaveName@@ are your half-brothers.
<<elseif $children.length > 0>>
<br>You have one half-brother, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Player is Father, lists children you fathered*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $PC.ID == $slaves[$i].father>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are the father of @@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are the father of two of your slaves, @@.lightgreen;$children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You are the father of one of your slaves, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Player is Mother, lists birthed children*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $PC.ID == $slaves[$i].mother>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are the mother of@@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are the mother of two of your slaves, @@.lightgreen;$children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You are the mother of one of your slaves, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
<<if $cheatMode == 1>>
$PC.sisters sisters, $PC.daughters daughters.
<</if>>
<</widget>>
<<widget "parentName">>
<<if $activeSlave[$args[0]] == $PC.ID>>
You
<<else>>
<<set _j = $slaveIndices[$activeSlave[$args[0]]]>>
<<if def _j>>
<<print $slaves[_j].slaveName>>
<<else>>
Unknown
<</if>>
<</if>>
<</widget>>
<<widget "listOfSlavesWithSameParent">>
<<if $activeSlave[$args[0]] != 0>>
<<set _printSeperator = false>>
<<if $activeSlave[$args[0]] == $PC[$args[0]]>>
You
<<set _printSeperator = true>>
<</if>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if $slaves[_j][$args[0]] == $activeSlave[$args[0]]>>
<<if _printSeperator>> | <</if>>
<<set _printSeperator = true>>
<<print $slaves[_j].slaveName>>
<</if>>
<</for>>
<</if>>
<</widget>>
<<widget "redisplayFamily">>
<<replace '#fatheredNames'>><<listOfSlavesWithParent "father" $activeSlave.ID>><</replace>>
<<replace '#motheredNames'>><<listOfSlavesWithParent "mother" $activeSlave.ID>><</replace>>
<<replace '#familySummary'>><<Family>><</replace>>
<<replace '#motherName'>><<parentName "mother">><</replace>>
<<replace '#fatherName'>><<parentName "father">><</replace>>
<<replace '#sameMotherNames'>><<listOfSlavesWithSameParent 'mother'>><</replace>>
<<replace '#sameFatherNames'>><<listOfSlavesWithSameParent 'father'>><</replace>>
/* <<run updateFamilyTree($activeSlave, $slaves, $PC)>> */
<<set _tSlaveList = [$activeSlave]>>
<<set _tSlaveList.push.apply(_tSlaveList, $slaves)>>
<<run renderFamilyTree(_tSlaveList, $activeSlave.ID)>>
<</widget>>
/* First parameter is e.g. "father" or "mother" and second parameter is the ID to match */
<<widget "listOfSlavesWithParent">>
<<if $args[1] != 0>>
<<set _printSeperator = false>>
<<if $args[1] == $PC[$args[0]]>>
You
<<set _printSeperator = true>>
<</if>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if $slaves[_j][$args[0]] == $args[1]>>
<<if _printSeperator>> | <</if>>
<<set _printSeperator = true>>
<<print $slaves[_j].slaveName>>
<</if>>
<</for>>
<</if>>
<</widget>>
<<widget "editFamily">>
<div id="editFamily"><div id="familyTable">
<br>''Mother:'' <span id="motherName"><<parentName "mother">></span>
<<link "Reset">>
<<set $activeSlave.mother = 0>>
<<redisplayFamily>>
<</link>>
<<if $PC.vagina == 1 && (($PC.actualAge - $activeSlave.actualAge) >= $fertilityAge) && $saveImported == 0>> | <<link "You">><<set $activeSlave.mother = $PC.ID>><<redisplayFamily>><</link>><</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].vagina > 0 && (($slaves[_efw].actualAge - $activeSlave.actualAge) >= $fertilityAge) && $slaves[_efw].newGamePlus == 0>>
|
<<set _id = $slaves[_efw].ID>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set $activeSlave.mother = " + _id + ">>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<br>''Father:'' <span id="fatherName"><<parentName "father">></span>
<<link "Reset">>
<<set $activeSlave.father = 0>>
<<redisplayFamily>>
<</link>>
<<if ($PC.dick == 1) && (($PC.actualAge - $activeSlave.actualAge) >= $potencyAge) && $saveImported == 0>> | <<link "You">><<set $activeSlave.father = $PC.ID>><<redisplayFamily>><</link>><</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if ($slaves[_efw].dick > 0) && ((($slaves[_efw].actualAge - $activeSlave.actualAge) >= $potencyAge)) && $slaves[_efw].newGamePlus == 0>>
|
<<set _id = $slaves[_efw].ID>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set $activeSlave.father = " + _id + ">>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<br>''Same mother as:'' <span id="sameMotherNames"><<listOfSlavesWithSameParent 'mother'>></span>
<<link "Reset">>
<<set $activeSlave.mother = 0>>
<<redisplayFamily>>
<</link>>
<<if $saveImported == 0>>
|
<<link "You">>
<<if $PC.mother != 0>>
<<set $activeSlave.mother = $PC.mother>>
<<elseif $activeSlave.mother != 0>>
<<set $PC.mother = $activeSlave.mother>>
<<else>>
<<set $activeSlave.mother = -5 - 2*$activeSlave.ID>>
<<set $PC.mother = $activeSlave.mother>>
<</if>>
<<redisplayFamily>>
<</link>>
<</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].newGamePlus == 0>>
<<if $saveImported == 1>>|<</if>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<if _slave.mother != 0>>
<<set $activeSlave.mother = _slave.mother>>
<<elseif $activeSlave.mother != 0>>
<<set _slave.mother = $activeSlave.mother>>
<<else>>
<<set $activeSlave.mother = -5 - 2*$activeSlave.ID>>
<<set _slave.mother = $activeSlave.mother>>
<</if>>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<br>''Same father as:'' <span id="sameFatherNames"><<listOfSlavesWithSameParent 'father'>></span>
<<link "Reset">>
<<set $activeSlave.father = 0>>
<<replace '#fatherName'>><</replace>>
<<replace '#sameFatherNames'>><</replace>>
<<redisplayFamily>>
<</link>>
<<if $saveImported == 0>>
|
<<link "You">>
<<if $PC.father != 0>>
<<set $activeSlave.father = $PC.father>>
<<elseif $activeSlave.father != 0>>
<<set $PC.father = $activeSlave.father>>
<<else>>
<<set $activeSlave.father = -5 - 2*$activeSlave.ID -1>>
<<set $PC.father = $activeSlave.father>>
<</if>>
<<redisplayFamily>>
<</link>>
<</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].newGamePlus == 0>>
<<if $saveImported == 1>>|<</if>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<if _slave.father != 0>>
<<set $activeSlave.father = _slave.father>>
<<elseif $activeSlave.father != 0>>
<<set _slave.father = $activeSlave.father>>
<<else>>
<<set $activeSlave.father = -5 - 2*$activeSlave.ID -1>>
<<set _slave.father = $activeSlave.father>>
<</if>>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<br>''Mother of the children:'' <span id="motheredNames"><<listOfSlavesWithParent "mother" $activeSlave.ID>></span>
<<link "Reset">>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].mother == $activeSlave.ID && $slaves[_efw].newGamePlus == 0>>
<<set $slaves[_efw].mother = 0>>
<</if>>
<</for>>
<<if $PC.mother == $activeSlave.ID && $saveImported == 0>>
<<set $PC.mother = 0>>
<</if>>
<<redisplayFamily>>
<</link>>
<<if $activeSlave.vagina >= 0>>
<<if ($activeSlave.actualAge - $PC.actualAge) >= $fertilityAge && $saveImported == 0>>
|
<<link "You">>
<<set $PC.mother = $activeSlave.ID>>
<<if $activeSlave.vagina == 0>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<redisplayFamily>>
<</link>>
<</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].newGamePlus == 0>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<set _slave = $slaves[_efw]>>
<<if ($activeSlave.actualAge - _slave.actualAge) >= $fertilityAge>>
|
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<set _slave.mother = $activeSlave.ID>>
<<if $activeSlave.vagina == 0>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</if>>
<</for>>
<</if>>
<br>''Father of the children:'' <span id="fatheredNames"><<listOfSlavesWithParent "father" $activeSlave.ID>></span>
<<link "Reset">>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].father == $activeSlave.ID && $slaves[_efw].newGamePlus == 0>>
<<set $slaves[_efw].father = 0>>
<</if>>
<</for>>
<<if $PC.father == $activeSlave.ID && $saveImported == 0>>
<<set $PC.father = 0>>
<</if>>
<<redisplayFamily>>
<</link>>
<<if $activeSlave.dick > 0>>
<<if ($activeSlave.actualAge - $PC.actualAge) >= $fertilityAge && $saveImported == 0>>
|
<<link "You">>
<<set $PC.father = $activeSlave.ID>>
<<redisplayFamily>>
<</link>>
<</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].newGamePlus == 0>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<set _slave = $slaves[_efw]>>
<<if ($activeSlave.actualAge - _slave.actualAge) >= $fertilityAge>>
|
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<set _slave.father = $activeSlave.ID>>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</if>>
<</for>>
<</if>>
<br>
<<if $saveImported == 0>>
<<link "Reset ALL PC Relatives">>
<<set _sameMother = 0, _sameFather = 0>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].newGamePlus == 0>>
<<if $slaves[_efw].mother == $PC.ID>>
<<set $slaves[_efw].mother = 0>>
<</if>>
<<if $slaves[_efw].father == $PC.ID>>
<<set $slaves[_efw].father = 0>>
<</if>>
<<if $slaves[_efw].mother == $PC.mother>>
<<set _sameMother++>>
<</if>>
<<if $slaves[_efw].father == $PC.father>>
<<set _sameFather++>>
<</if>>
<</if>>
<</for>>
<<if _sameMother == 0 && $activeSlave.mother == $PC.mother>>
<<set $activeSlave.mother = 0>>
<</if>>
<<if _sameFather == 0 && $activeSlave.father == $PC.father>>
<<set $activeSlave.father = 0>>
<</if>>
<<for _efw = 0; (_efw < $slaves.length && (_sameMother == 1 || _sameFather == 1)); _efw++>>
<<if $slaves[_efw].newGamePlus == 0>>
<<if $slaves[_efw].mother == $PC.mother && _sameMother == 1>>
<<set $slaves[_efw].mother = 0, _sameMother = 0>>
<</if>>
<<if $slaves[_efw].father == $PC.father && _sameFather == 1>>
<<set $slaves[_efw].father = 0, _sameFather = 0>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.mother == $PC.ID>>
<<set $activeSlave.mother = 0>>
<</if>>
<<if $activeSlave.father == $PC.ID>>
<<set $activeSlave.father = 0>>
<</if>>
<<set $PC.father = 0>>
<<set $PC.mother = 0>>
<<redisplayFamily>>
<</link>>
<</if>>
<br>
<span id="familySummary"><<Family>></span>
<br>
</div>
/*<div id="graph"></div>
<<run updateFamilyTree($activeSlave, $slaves, $PC)>>
<script>updateFamilyTree()</script>*/
<div id="familyTree"></div>
<<set _tSlaveList = [$activeSlave]>>
<<set _tSlaveList.push.apply(_tSlaveList, $slaves)>>
<<run renderFamilyTree(_tSlaveList, $activeSlave.ID)>>
</div>
<</widget>>
|
amomynous0/fc
|
src/utility/extendedFamilyWidgets.tw
|
tw
|
bsd-3-clause
| 44,205 |
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