code
stringlengths 0
56.1M
| repo_name
stringclasses 515
values | path
stringlengths 2
147
| language
stringclasses 447
values | license
stringclasses 7
values | size
int64 0
56.8M
|
---|---|---|---|---|---|
:: RE legendary cow
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "AS Dump">>
<<set $returnTo = "RIE Eligibility Check">>
<<if $legendaryFacility == 1>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $legendaryCowID == $slaves[$i].ID>>
<<set $activeSlave = $slaves[$i]>>
<</if>>
<</for>>
<<else>>
<<set $activeSlave = $eventSlave>>
<</if>>
<<set $activeSlave.devotion += 4>>
<</nobr>>\
\
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span> is an incredible producer of milk. She's lactating in volumes that would have been unthinkable in the days when drug treatments were limited by consent. A nascent slave dairy trade organization will be holding a public stock show tomorrow, and since they're aware you keep cows, they've sent you an invitation to enter stock to be judged.
This is a rare opportunity. The idea of human dairy is new and understandably fascinating to many, so the stock show is likely to draw some serious press. Were $activeSlave.slaveName to win, she would probably be remembered for a long time as a special cow.
\
<span id="result">
<<link "Fairly enter her in the stock show">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 90>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. It's likely there was some bribery behind the scenes, but her massive tits win the day. Against all odds she is named best in show, and will be @@.green;remembered@@ as dairy stock of the highest pedigree. As her owner, your reputation has @@.green;also increased.@@
<<set $rep += 100>>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is remembered for winning best in show as a dairy cow.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " as a milk cow">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. It's likely there was some bribery behind the scenes, and it is fatal to her chances of winning. Though her tits are easily the most impressive on display, another stock owner who was more open-handed with the judges took best in show. The public is impressed with $activeSlave.slaveName's tits anyway; as you are her owner, your reputation has @@.green;increased@@ a little.
<<set $rep += 100>>
<</replace>>
<</if>>
<</link>>
<<link "Spend ¤5000 bribing the judges">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. Several of the judges cannot resist giving you a wink as they look her over. $activeSlave.slaveName is unsurprisingly named best in show, and will be @@.green;remembered@@ as dairy stock of the highest pedigree. As her owner, your reputation has @@.green;also increased.@@
<<set $cash -= 5000>>
<<set $rep += 100>>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is remembered for winning best in show as a dairy cow.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " as a milk cow">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. Several of the judges cannot resist giving you a wink as they look her over, but others look disapprovingly at them; it seems some of your competitors also forwarded money to the committee. After furious wrangling, $activeSlave.slaveName loses to another cow. The public is impressed with $activeSlave.slaveName's tits anyway; as you are her owner, your reputation has @@.green;increased@@ a little.
<<set $cash -= 5000>>
<<set $rep += 100>>
<</replace>>
<</if>>
<</link>>
<<link "Spend ¤10000 bribing the judges and sabotaging the competition">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 10>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. After she's put through her paces, the most unfortunate series of accidents somehow befalls her fellow cows. One is taken ill, another seems drugged, and someone seems to have slipped a finger of raw ginger up another's ass, making her whine and squeal constantly. $activeSlave.slaveName is unsurprisingly named best in show, and will be @@.green;remembered@@ as dairy stock of the highest pedigree. As her owner, your reputation has @@.green;also increased.@@
<<set $cash -= 10000>>
<<set $rep += 100>>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is remembered for winning best in show as a dairy cow.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " as a milk cow">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. You are surprised to see that the judging committee has been changed at the last minute. They choose another cow as best in show. There are persistent @@.red;rumors@@ after the show that there was an absolute massacre of firings at the dairy organization headquarters the night before the show after it was discovered that someone, widely thought to be you, had been corrupting the judges.
<<set $cash -= 10000>>
<<set $rep -= 100>>
<</replace>>
<</if>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/reLegendaryCow.tw
|
tw
|
bsd-3-clause
| 5,806 |
:: RE legendary entertainer
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "AS Dump">>
<<set $returnTo = "RIE Eligibility Check">>
<<if $legendaryFacility == 1>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $legendaryEntertainerID == $slaves[$i].ID>>
<<set $activeSlave = $slaves[$i]>>
<</if>>
<</for>>
<<else>>
<<set $activeSlave = $eventSlave>>
<</if>>
<<set $activeSlave.devotion += 4>>
<</nobr>>\
\
The Free Cities fashion scene extends to slave bodies, of course; stopping at mere clothes and behaviors is an old world conceit. This week, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span> is in vogue. Such a crowd of gawkers and hangers-on follows her around the club that the fine citizens who have a chance at an hour of her time must shoulder their way through the throng.
This is a rare opportunity. Such popularity and fame is here today, and gone tomorrow. It might be possible, with a serious investment of funds in publicity, to really fix her in the public mind as a courtesan of note. There's no guarantee of success, but if you are successful, her value will increase a great deal.
\
<span id="result">
<<link "Just capitalize on her popularity as it is">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You decide to limit your advantage on her temporary popularity to a little publicity and some advertising. You've gained a little @@.green;notoriety.@@
<<set $rep += 200>>
<</replace>>
<</link>>
<<link "Invest ¤5000 in her image">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for persons of influence and taste to sample and review her gentle caresses. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as a @@.green;respected and famous courtesan.@@ As her owner, your reputation has @@.green;also increased.@@
<<set $cash -= 5000>>
<<set $rep += 200>>
<<if $activeSlave.prestige <= 1>>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is a famed Free Cities slut, and can please anyone.">>
<</if>>
<<set $desc = "a framed article written about " + $activeSlave.slaveName + " when she debuted as a famous courtesan">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for persons of influence and taste to sample and review her gentle caresses. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@.green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 5000>>
<<set $rep += 200>>
<</replace>>
<</if>>
<</link>>
<<link "Lavish ¤10000 on her fame">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 10>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for persons of great influence and fine taste to sample and review her gentle caresses. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as a @@.green;respected and famous courtesan.@@ As her owner, your reputation has @@.green;also increased.@@
<<set $cash -= 10000>>
<<set $rep += 400>>
<<if $activeSlave.prestige <= 1>>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is a famed Free Cities slut, and can please anyone.">>
<</if>>
<<set $desc = "a framed article written about " + $activeSlave.slaveName + " when she debuted as a famous courtesan">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for persons of great influence and fine taste to sample and review her gentle caresses. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@.green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 10000>>
<<set $rep += 400>>
<</replace>>
<</if>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/reLegendaryEntertainer.tw
|
tw
|
bsd-3-clause
| 4,474 |
:: RE legendary whore
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "AS Dump">>
<<set $returnTo = "RIE Eligibility Check">>
<<if $legendaryFacility == 1>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $legendaryWhoreID == $slaves[$i].ID>>
<<set $activeSlave = $slaves[$i]>>
<</if>>
<</for>>
<<else>>
<<set $activeSlave = $eventSlave>>
<</if>>
<<set $activeSlave.devotion += 4>>
<</nobr>>\
\
The Free Cities red light areas are so overcharged with cheap and easy sex that the fashion in whores is comically unstable. This week, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span> is in vogue. So many customers are interested in renting her body that it's necessary to assign other girls to take some of the load off her by diverting less important customers away from her.
This is a rare opportunity. Such popularity and fame is here today, and gone tomorrow. It might be possible, with a serious investment of funds in publicity, to really fix her in the public mind as a whore of note. There's no guarantee of success, but if you are successful, her value will increase a great deal.
\
<span id="result">
<<link "Just capitalize on her popularity as it is">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You decide to limit your advantage on her temporary popularity to a little marketing and some minor price increases. You've made some unexpected @@.yellowgreen;profits,@@ and gained a little @@.green;notoriety.@@
<<set $cash += 1000>>
<<set $rep += 100>>
<</replace>>
<</link>>
<<link "Invest ¤5000 in her notoriety">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for persons of influence and taste to sample and review her many delights. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as a @@.green;notorious and very popular prostitute.@@ As her owner, your reputation has @@.green;also increased.@@
<<set $cash -= 5000>>
<<set $rep += 100>>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is a famed Free Cities whore, and commands top prices.">>
<<set $desc = "a framed pornographic advertisement for " + $activeSlave.slaveName + " from the week she became a famous whore">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for persons of influence and taste to sample and review her many delights. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@.green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 5000>>
<<set $rep += 100>>
<</replace>>
<</if>>
<</link>>
<<link "Lavish ¤10000 on her fame">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 10>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for persons of great influence and fine taste to sample and review her many delights. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as a @@.green;notorious and very popular prostitute.@@ As her owner, your reputation has @@.green;also increased.@@
<<set $cash -= 10000>>
<<set $rep += 200>>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is a famed Free Cities whore, and commands top prices.">>
<<set $desc = "a framed pornographic advertisement for " + $activeSlave.slaveName + " from the week she became a famous whore">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for persons of great influence and fine taste to sample and review her many delights. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@.green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 10000>>
<<set $rep += 200>>
<</replace>>
<</if>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/reLegendaryWhore.tw
|
tw
|
bsd-3-clause
| 4,483 |
:: RE nickname
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "AS Dump">>
<<if $seed == 1>>
<<set $returnTo = "RIE Eligibility Check">>
<<else>>
<<set $returnTo = "Next Week">>
<</if>>
<<set $activeSlave = $eventSlave>>
/* NICKNAME QUALIFICATION CHECKS */
<<set $qualifiedNicknames = []>>
<<if ($activeSlave.nationality != 0)>>
<<set $qualifiedNicknames.push("nationality")>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($activeSlave.race == "white")>>
<<set $qualifiedNicknames.push("white")>>
<<elseif ($activeSlave.race == "asian")>>
<<set $qualifiedNicknames.push("asian")>>
<<elseif ($activeSlave.race == "latina")>>
<<set $qualifiedNicknames.push("latina")>>
<<elseif ($activeSlave.race == "black")>>
<<set $qualifiedNicknames.push("black")>>
<<elseif ($activeSlave.race == "pacific islander")>>
<<set $qualifiedNicknames.push("pacific islander")>>
<<elseif ($activeSlave.race == "southern European")>>
<<set $qualifiedNicknames.push("southern european")>>
<<elseif ($activeSlave.race == "amerindian")>>
<<set $qualifiedNicknames.push("amerindian")>>
<<elseif ($activeSlave.race == "semitic")>>
<<set $qualifiedNicknames.push("semitic")>>
<<elseif ($activeSlave.race == "middle eastern")>>
<<set $qualifiedNicknames.push("middle eastern")>>
<<elseif ($activeSlave.race == "indo-aryan")>>
<<set $qualifiedNicknames.push("indo-aryan")>>
<<elseif ($activeSlave.race == "mixed race")>>
<<set $qualifiedNicknames.push("mixed race")>>
<</if>>
<</if>>
<<if ($activeSlave.boobs < 500) && ($activeSlave.butt < 3) && ($activeSlave.weight <= 10)>>
<<set $qualifiedNicknames.push("girlish")>>
<</if>>
<<if ($activeSlave.boobs <= 300)>>
<<set $qualifiedNicknames.push("flat")>>
<</if>>
<<if ($activeSlave.anus > 2) || ($activeSlave.vagina > 2)>>
<<set $qualifiedNicknames.push("loose")>>
<</if>>
<<if ($activeSlave.boobs < 500) && ($activeSlave.butt < 3) && ($activeSlave.dick > 0)>>
<<set $qualifiedNicknames.push("trap")>>
<</if>>
<<if ($activeSlave.boobs > 500) && ($activeSlave.butt > 3) && ($activeSlave.dick > 0)>>
<<set $qualifiedNicknames.push("trans")>>
<</if>>
<<if ($activeSlave.weight > 30)>>
<<set $qualifiedNicknames.push("chubby")>>
<</if>>
<<if ($activeSlave.muscles > 30)>>
<<set $qualifiedNicknames.push("muscles")>>
<</if>>
<<if ($activeSlave.energy > 95)>>
<<set $qualifiedNicknames.push("buttslut")>>
<<set $qualifiedNicknames.push("cumslut")>>
<<set $qualifiedNicknames.push("humiliation")>>
<<set $qualifiedNicknames.push("submissive")>>
<</if>>
<<if ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<set $qualifiedNicknames.push("buttslut")>>
<</if>>
<<if ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<set $qualifiedNicknames.push("cumslut")>>
<</if>>
<<if ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<set $qualifiedNicknames.push("humiliation")>>
<</if>>
<<if ($activeSlave.fetish == "submissive") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<set $qualifiedNicknames.push("submissive")>>
<</if>>
<<if ($activeSlave.oralCount+$activeSlave.vaginalCount+$activeSlave.analCount > 500)>>
<<set $qualifiedNicknames.push("veteran")>>
<</if>>
<<if (($activeSlave.boobs*$activeSlave.lactation) > 1000)>>
<<set $qualifiedNicknames.push("cow")>>
<</if>>
<<if ($activeSlave.oralSkill <= 30) && ($activeSlave.analSkill <= 30)>>
<<set $qualifiedNicknames.push("novice")>>
<</if>>
<<if ($activeSlave.ID == $HeadGirl.ID)>>
<<set $qualifiedNicknames.push("head girl")>>
<</if>>
<<if ($activeSlave.ID == $Bodyguard.ID)>>
<<set $qualifiedNicknames.push("bodyguard")>>
<</if>>
<<if ($activeSlave.ID == $Concubine.ID)>>
<<set $qualifiedNicknames.push("Concubine")>>
<</if>>
<<if ($activeSlave.ID == $Attendant.ID)>>
<<set $qualifiedNicknames.push("Attendant")>>
<</if>>
<<if ($activeSlave.ID == $Madam.ID)>>
<<set $qualifiedNicknames.push("Madam")>>
<</if>>
<<if ($activeSlave.ID == $DJ.ID)>>
<<set $qualifiedNicknames.push("DJ")>>
<</if>>
<<if ($activeSlave.ID == $Recruiter.ID)>>
<<set $qualifiedNicknames.push("Recruiter")>>
<</if>>
<<if ($activeSlave.ID == $Wardeness.ID)>>
<<set $qualifiedNicknames.push("Wardeness")>>
<</if>>
<<if ($activeSlave.ID == $Milkmaid.ID)>>
<<set $qualifiedNicknames.push("Milkmaid")>>
<</if>>
<<if ($activeSlave.ID == $Milkmaid.ID) && $activeSlave.dick > 5 && canPenetrate($activeSlave) && $cumSlaves > 3>>
<<set $qualifiedNicknames.push("Collectrix")>>
<</if>>
<<if ($activeSlave.ID == $Stewardess.ID)>>
<<set $qualifiedNicknames.push("Stewardess")>>
<</if>>
<<if ($activeSlave.ID == $Schoolteacher.ID)>>
<<set $qualifiedNicknames.push("Schoolteacher")>>
<</if>>
<<if ($activeSlave.assignment == "be a subordinate slave")>>
<<set $qualifiedNicknames.push("server")>>
<</if>>
<<if ($activeSlave.nipples == "huge") || ($activeSlave.nipples == "puffy")>>
<<set $qualifiedNicknames.push("nipples")>>
<</if>>
<<if ($activeSlave.areolae > 2)>>
<<set $qualifiedNicknames.push("areolae")>>
<</if>>
<<if ($activeSlave.lips > 40)>>
<<set $qualifiedNicknames.push("lips")>>
<</if>>
<<if ($activeSlave.labia > 1) && ($activeSlave.vagina > -1)>>
<<set $qualifiedNicknames.push("labia")>>
<</if>>
<<if ($activeSlave.physicalAge < 18)>>
<<set $qualifiedNicknames.push("young")>>
<</if>>
<<if ($activeSlave.physicalAge > 35)>>
<<set $qualifiedNicknames.push("old")>>
<</if>>
<<if ($activeSlave.physicalAge > 59)>>
<<set $qualifiedNicknames.push("reallyold")>>
<</if>>
<<if ($activeSlave.amp == 1)>>
<<set $qualifiedNicknames.push("amp")>>
<</if>>
<<if ($activeSlave.boobsImplant > 1000) || ($activeSlave.buttImplant > 3)>>
<<set $qualifiedNicknames.push("implants")>>
<</if>>
<<if ($activeSlave.boobsImplant >= 750) && ($activeSlave.buttImplant >= 2) && ($activeSlave.lipsImplant >= 1) && ($activeSlave.intelligence < -1)>>
<<set $qualifiedNicknames.push("bimbo")>>
<</if>>
<<if ($activeSlave.intelligence < -2)>>
<<set $qualifiedNicknames.push("stupid")>>
<</if>>
<<if ($activeSlave.intelligence > 2)>>
<<set $qualifiedNicknames.push("smart")>>
<</if>>
<<if ($activeSlave.eyes == -2)>>
<<set $qualifiedNicknames.push("blind")>>
<</if>>
<<if $activeSlave.breedingMark == 1>>
<<set $qualifiedNicknames.push("mark")>>
<</if>>
<<if ($activeSlave.pregType >= 50) && ($activeSlave.preg > 30)>>
<<set $qualifiedNicknames.push("broodmother")>>
<</if>>
<<if ($activeSlave.pregType >= 10) && ($activeSlave.preg > 20)>>
<<set $qualifiedNicknames.push("hyperpreg")>>
<</if>>
<<if ($activeSlave.dick > 5) && ($activeSlave.balls > 5)>>
<<set $qualifiedNicknames.push("babymaker")>>
<</if>>
<<if ($activeSlave.prostate == 1) && ($activeSlave.prostateImplant == 1) && ($activeSlave.dick == 0) && ($activeSlave.vagina > -1)>>
<<set $qualifiedNicknames.push("superSquirter")>>
<</if>>
<<if ($activeSlave.preg > 5)>>
<<set $qualifiedNicknames.push("preg")>>
<</if>>
<<if ($activeSlave.dick > 4)>>
<<set $qualifiedNicknames.push("hung")>>
<</if>>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
<<set $qualifiedNicknames.push("gelding")>>
<</if>>
<<if ($activeSlave.dick == 1)>>
<<set $qualifiedNicknames.push("micropenis")>>
<</if>>
<<if ($activeSlave.boobs >= 800)>>
<<set $qualifiedNicknames.push("boobs")>>
<</if>>
<<if ($activeSlave.butt > 5)>>
<<set $qualifiedNicknames.push("butt")>>
<</if>>
<<if ($activeSlave.vagina == 0)>>
<<set $qualifiedNicknames.push("virgin")>>
<</if>>
<<if ($activeSlave.height >= 185)>>
<<set $qualifiedNicknames.push("tall")>>
<</if>>
<<if ($activeSlave.height < 150)>>
<<set $qualifiedNicknames.push("short")>>
<</if>>
<<if ($activeSlave.vagina == 1) && ($activeSlave.vaginalSkill <= 10)>>
<<set $qualifiedNicknames.push("vaginalWhiner")>>
<</if>>
<<if ($activeSlave.anus == 1) && ($activeSlave.analSkill <= 10)>>
<<set $qualifiedNicknames.push("analWhiner")>>
<</if>>
<<if ($qualifiedNicknames.length == 0)>>
<<goto "RIE Eligibility Check">>
<</if>>
<<set $nickname = $qualifiedNicknames.random()>>
<<if ($nickname is "nationality")>>
<<if ($activeSlave.nationality is "American")>>
<<set $nickname to either("'Yankee'", "'Lone Star'", "'Stars & Stripes'", "'Hollywood'", "'Yankee'", "'California'", "'Burger'", "'Lady Liberty'", "'Septic'", "'New York'", "'Chicago'", "'Washington'", "'Trump'")>>
<<elseif ($activeSlave.nationality is "Canadian")>>
<<set $nickname to either("'Canuck'", "'Mountie'", "'Loonie'", "'Yukon'", "'Maple Syrup'", "'Poutine'", "'Toronto'")>>
<<elseif ($activeSlave.nationality is "Mexican")>>
<<set $nickname to either("'Malinche'", "'Mamacita'", "'Senorita'", "'Chiquita'", "'Taco'", "'Burrito'", "'Wetback'", "'Beaner'", "'Headless'", "'Cartel'", "'Sinaloa'", "'Juarez'", "'Tijuana'", "'Fence Hopper'")>>
<<elseif ($activeSlave.nationality is "Dominican")>>
<<set $nickname to either("'Taíno'", "'Caribbean'", "'Domingo'", "'Palo'")>>
<<elseif ($activeSlave.nationality is "Peruvian")>>
<<set $nickname to either("'Zampoña'", "'Incan'", "'Perucha'", "'Lorcha'", "'Lima'", "'Trujillo'")>>
<<elseif ($activeSlave.nationality is "Venezuelan")>>
<<set $nickname to either("'Socialist'", "'Revolutionary'", "'Chola'", "'Chavista'", "'Caracas'")>>
<<elseif ($activeSlave.nationality is "Belarusian")>>
<<set $nickname to either("'Minsk'", "'Stalker'", "'Šliucha'", "'White Russian'", "'Bulbash'")>>
<<elseif ($activeSlave.nationality is "Russian")>>
<<set $nickname to either("'Vodka'", "'Commie'", "'Hammer & Sickle'", "'Bolshevik'", "'Tsaritsa'", "'Slav'", "'Cyka'", "'Red Banner'", "'Suka'", "'Mail Order'", "'Russkie'", "'Moskal'", "'Kacap'", "'Tovarishina'", "'Siberian Kitten'", "'Moscow'")>>
<<elseif ($activeSlave.nationality is "Ukrainian")>>
<<set $nickname to either("'Chiki Briki'", "'Radioactive'", "'Cossack'", "'Suki'", "'Mail Order'", "'Stalker'", "'Chernobyl'", "'Salo'", "'Holhina'", "'Holhushka'", "'Euromaidan'", "'Svoboda'", "'Bandera'", "'Crimea'", "'Donbass'", "'Kiev'")>>
<<elseif ($activeSlave.nationality is "Italian")>>
<<set $nickname to either("'Sicilian'", "'Latin'", "'Renaissance'", "'Greaseball'", "'Wop'", "'Bologna'", "'Spaghetti'", "'Salami'", "'Terrone'", "'Napoli'")>>
<<elseif ($activeSlave.nationality is "Spanish")>>
<<set $nickname to either("'Jamon'", "'Toreadora'", "'Senora'", "'Monja'", "'Siesta'", "'Madrid'", "'Barcelona'")>>
<<elseif ($activeSlave.nationality is "British")>>
<<set $nickname to either("'Limey'", "'Pommie'", "'Rosbif'", "'Chav'", "'Pikey'", "'Scrubber'", "'Slag'", "'Slapper'", "'Britbong'", "'Fish'n'Chips'", "'London'", "'Brexit'")>>
<<elseif ($activeSlave.nationality is "French")>>
<<set $nickname to either("'Mademoiselle'", "'Belle'", "'Fille de Joie'", "'Surrender Monkey'", "'Paris'", "'Marseille'", "'Charlie Hebdo'")>>
<<elseif ($activeSlave.nationality is "Scottish")>>
<<set $nickname to either("'Endinburg'", "'Ned'", "'Hadrian'", "'Unicorn'", "'Lass'")>>
<<elseif ($activeSlave.nationality is "German")>>
<<set $nickname to either("'Bratwurst'", "'Valkyrie'", "'Fraulein'", "'Oktoberfest'", "'Dresden'", "'Berlin'", "'Prussian'", "'Bavarian'", "'Nazi'", "'Saupreiß'", "'Piefke'", "'Kraut'")>>
<<elseif ($activeSlave.nationality is "Brazilian")>>
<<set $nickname to either("'Ipanema'", "'Hue'", "'Dago'", "'Monkey'", "'Bunda'", "'7-1'", "'Favelada'", "'Zika'", "'São Paulo'", "'Bauru'","'Carmen Miranda'")>>
<<elseif ($activeSlave.nationality is "Egyptian")>>
<<set $nickname to either("'Cleopatra'", "'Sinai'", "'Cairo'", "'Sphinx'", "'Misirlou'", "'Suez'")>>
<<elseif ($activeSlave.nationality is "Colombian")>>
<<set $nickname to either("'Cafetera'", "'Coca'", "'Crystal'", "'Bogotá'", "'FARC'", "'Pablita Escobar'")>>
<<elseif ($activeSlave.nationality is "Argentinian")>>
<<set $nickname to either("'Blanca'", "'Malvinas'", "'Evita'", "'Buenos Aires'", "'Macri'")>>
<<elseif ($activeSlave.nationality is "Turkish")>>
<<set $nickname to either("'Ottoman'", "'Kebab'", "'Harem'", "'Turksmell'", "'Turkette'", "'Turkish'", "'Istanbul'", "'Ankara'", "'Erdoğan'")>>
<<elseif ($activeSlave.nationality is "Iranian")>>
<<set $nickname to either("'Persian'", "'Tehran'", "'Iranian'", "'Ayatollah'")>>
<<elseif ($activeSlave.nationality is "Saudi")>>
<<set $nickname to either("'Burqua'", "'Sandy'", "'Riyadh'", "'Mecca'", "'Al Qaeda'")>>
<<elseif ($activeSlave.nationality is "Nigerian")>>
<<set $nickname to either("'Scammer'", "'Kwara'")>>
<<elseif ($activeSlave.nationality is "South African")>>
<<set $nickname to either("'Springbok'", "'Apartheid'", "'Shaka'", "'Afrikaner'", "'Saffer'", "'Boer'", "'Cape Town'", "'Johannesburg'")>>
<<elseif ($activeSlave.nationality is "Congolese")>>
<<set $nickname to either("'Bongo'", "'Ebola'", "'Diamond'")>>
<<elseif ($activeSlave.nationality is "Greek")>>
<<set $nickname to either("'Spartan'", "'Ionian'", "'Debts'")>>
<<elseif ($activeSlave.nationality is "Moroccan")>>
<<set $nickname to either("'Casablanca'")>>
<<elseif ($activeSlave.nationality is "Kenyan")>>
<<set $nickname to either("'Swahili'", "'Safari'", "'Nairobi'", "'Mau Mau'", "'Obama'")>>
<<elseif ($activeSlave.nationality is "Ethiopian")>>
<<set $nickname to either("'Rastafarian'", "'Oromo'")>>
<<elseif ($activeSlave.nationality is "Chinese")>>
<<set $nickname to either("'Manchu'", "'Dragon'", "'Lotus'", "'Empress'", "'Made in China'", "'Guangzhou'", "'Shanghai'", "'Beijing'", "'Nanking'", "'Lead Toys'", "'Dim Sum'", "'Kung Fu'", "'Renmenbi'")>>
<<elseif ($activeSlave.nationality is "Korean")>>
<<set $nickname to either("'Kimchi'", "'Nida'", "'K-Pop'", "'Gangnam'", "'Dokdo'", "'Samsung'", "'Seoul'", "'Pyongyang'")>>
<<elseif ($activeSlave.nationality is "Thai")>>
<<set $nickname to either("'T-Girl'", "'Bangcock'", "'Ladyboy'")>>
<<elseif ($activeSlave.nationality is "Vietnamese")>>
<<set $nickname to either("'VC'", "'Saigon'", "'Hanoi'", "'Me Love You Long Time'", "'Me So Horny'", "'Viet'")>>
<<elseif ($activeSlave.nationality is "Japanese")>>
<<set $nickname to either("'Geisha Girl'", "'Osaka'", "'Yamato Nadeshiko'", "'Bishoujo'", "'Anime'", "'Kamikaze'", "'Yakuza'", "'Nipponese'", "'Sushi'", "'Wasabi'", "'Tempura'", "'Banzai'","'Ichiban'", "'Nagano'", "'Hello Kitty'", "'Tokyo'", "'Kyoto'", "'Yamaha'", "'Kawasaki'", "'Kyushu'", "'Hokkaido'", "'Hiroshima'", "'Nagasaki'", "'Fukushima'")>>
<<elseif ($activeSlave.nationality is "Indonesian")>>
<<set $nickname to either("'Malay'", "'Sunda'", "'Jakarta'")>>
<<elseif ($activeSlave.nationality is "Filipina")>>
<<set $nickname to either("'Flip'", "'Pinoy'", "'Manila'")>>
<<elseif ($activeSlave.nationality is "Bangladeshi")>>
<<set $nickname to either("'Tiger'", "'Bhibhi'", "'Bengali'", "'Sweatshop'", "'Dhaka'")>>
<<elseif ($activeSlave.nationality is "Pakistani")>>
<<set $nickname to either("'Paki'", "'Indus'", "'Karachi'", "'Lahore'")>>
<<elseif ($activeSlave.nationality is "Indian")>>
<<set $nickname to either("'Bhibhi'", "'Savita'", "'Mahatma'", "'Mumbai'", "'Delhi'", "'Hindi'", "'Punjabi'", "'Bhopal'", "'Street Shitter'")>>
<<elseif ($activeSlave.nationality is "Guatemalan")>>
<<set $nickname to either("'Mayan'", "'Guatemalan'")>>
<<elseif ($activeSlave.nationality is "Australian")>>
<<set $nickname to either("'Bogan'", "'Crikey'", "'Abo'", "'Sheila'", "'Mad'", "'Down Under'", "'Convict'")>>
<<elseif ($activeSlave.nationality is "a New Zealander")>>
<<set $nickname to either("'Kiwi'", "'All-Black'")>>
<<elseif ($activeSlave.nationality is "Swiss")>>
<<set $nickname to either("'Schlampe'", "'Alpine'", "'Numbered Account'", "'Zurich'", "'Geneva'", "'Neutral'", "'Banker'")>>
<<elseif ($activeSlave.nationality is "Danish")>>
<<set $nickname to either("'Viking'", "'Ludertæve'", "'Tøs'", "'Copenhagen'")>>
<<elseif ($activeSlave.nationality is "Swedish")>>
<<set $nickname to either("'Ikea'", "'Norse'", "'Stockholm'", "'Sweden Yes'")>>
<<elseif ($activeSlave.nationality is "Haitian")>>
<<set $nickname to either("'Maman'", "'Maîtresse'", "'Voodoo'", "'Mama Doc'")>>
<<elseif ($activeSlave.nationality is "Norwegian")>>
<<set $nickname to either("'Kuksuger'", "'Ludder'", "'Black Metal'", "'Norse'", "'Norsk'", "'Ola'", "'Oil Hog'", "'Oslo'")>>
<<elseif ($activeSlave.nationality is "Austrian")>>
<<set $nickname to either("'Wiener'", "'Fut'", "'Maria'", "'Fritzl'")>>
<<elseif ($activeSlave.nationality is "Slovak")>>
<<set $nickname to either("'Shlapka'", "'Bzdocha'", "'Bratislava'")>>
<<elseif ($activeSlave.nationality is "Romanian")>>
<<set $nickname to either("'Gypsy'", "'Roma'", "'Dracula'", "'Impaler'", "'Orphan'", "'Bucharest'", "'Ceausescu'")>>
<<elseif ($activeSlave.nationality is "Dutch")>>
<<set $nickname to either("'Slet'", "'Slaaf'", "'Amsterdam'", "'Cheesehead'")>>
<<elseif ($activeSlave.nationality is "Belgian")>>
<<set $nickname to either("'Sprout'", "'Truttemie'", "'Straatmeid'", "'Brussels'", "'Antwerp'")>>
<<elseif ($activeSlave.nationality is "Czech")>>
<<set $nickname to either("'Bohemian'", "'Kunda'", "'Czechnya'")>>
<<elseif ($activeSlave.nationality is "Irish")>>
<<set $nickname to either("'Emerald'", "'Lassie'", "'Paddy'", "'Potato Famine'", "'Sinn Féin'", "'Carbomb'", "'Dublin'")>>
<<elseif ($activeSlave.nationality is "Serbian")>>
<<set $nickname to either("'Picka'", "'Remove Kebab'", "'Belgrade'")>>
<<elseif ($activeSlave.nationality is "Portuguese")>>
<<set $nickname to either("'Portagee'", "'Bunda'")>>
<<elseif ($activeSlave.nationality is "Hungarian")>>
<<set $nickname to either("'Magyar'", "'Szuka'", "'Budapest'")>>
<<elseif ($activeSlave.nationality is "Estonian")>>
<<set $nickname to either("'Eesti'", "'Baltic'", "'Tallinn'")>>
<<elseif ($activeSlave.nationality is "Israeli")>>
<<set $nickname to either("'Hebrew'", "'God's Chosen'", "'Levantine'", "'Merchant'", "'Oven Dodger'", "'Shiksa'", "'Sharmuta'", "'Shekels'", "'Tel Aviv'")>>
<<elseif ($activeSlave.nationality is "Malaysian")>>
<<set $nickname to either("'Malay Girl'", "'Pirate'")>>
<<elseif ($activeSlave.nationality is "Kazakh")>>
<<set $nickname to either("'Blue Hat'", "'Khan'", "'Borat'")>>
<<elseif ($activeSlave.nationality is "Zimbabwean")>>
<<set $nickname to either("'Rhodie'", "'Kaffir'", "'Zimbo'", "'Nyombie'", "'Bobojan'", "'Grimmy'", "'Mujiba'", "'Mugabe'", "'Harare'")>>
<<elseif ($activeSlave.nationality is "Ugandan")>>
<<set $nickname to either("'Bushbaby'", "'Cannibal'", "'Kampala'")>>
<<elseif ($activeSlave.nationality is "Tanzanian")>>
<<set $nickname to either("'Wilderness'", "'Zanzibar'")>>
<<elseif ($activeSlave.nationality is "Ghanan")>>
<<set $nickname to either("'Warrior Queen'", "'Shaman Queen'", "'Akan'", "'Gold Coast'")>>
<<elseif ($activeSlave.nationality is "Chilean")>>
<<set $nickname to either("'Chela'", "'Toya'", "'Santiago'", "'Pinochet'")>>
<<elseif ($activeSlave.nationality is "Uzbek")>>
<<set $nickname to either("'Steppe Queen'", "'Steppe Princess'", "'Silk Road'", "'Samarkand'", "'Tashkent'")>>
<<elseif ($activeSlave.nationality is "Afghan")>>
<<set $nickname to either("'Poppy'", "'Chai Girl'", "'Pashtun'", "'Bactrian'", "'Taliban'", "'Kabul'")>>
<<elseif ($activeSlave.nationality is "Sudanese")>>
<<set $nickname to either("'Nubian'", "'Khartoum'", "'Omdurman'", "'Gordon's Revenge'")>>
<<elseif ($activeSlave.nationality is "Malian")>>
<<set $nickname to either("'Sahel'", "'Trans-Sahara'", "'Timbuktu'", "'Mansa Musa'", "'Mandinka'")>>
<<elseif ($activeSlave.nationality is "Omani")>>
<<set $nickname to either("'Ibadi'", "'Muscat'", "'Empty Quarter'", "'Khanjar'", "'Dhofar'")>>
<<elseif ($activeSlave.nationality is "Jordanian")>>
<<set $nickname to either("'Hashemite'", "'Petra'", "'Edomite'", "'Moab'", "'Mansaf'")>>
<<elseif ($activeSlave.nationality is "Libyan")>>
<<set $nickname to either("'Tripoli'", "'Cyrene'", "'Zenga Zenga'", "'Silphium'", "'Gaddafi'")>>
<<elseif ($activeSlave.nationality is "Tunisian")>>
<<set $nickname to either("'Carthaginian'", "'Punic'", "'Barbary'", "'Ifriqiya'")>>
<<elseif ($activeSlave.nationality is "Lebanese")>>
<<set $nickname to either("'Phoenician'", "'Maronite'", "'Cedar'", "'Druze'", "'Lebo'", "'Beirut'")>>
<<elseif ($activeSlave.nationality is "Emirati")>>
<<set $nickname to either("'Dubai'", "'Bedouin'", "'Abu Dhabi'")>>
<<elseif ($activeSlave.nationality is "Burmese")>>
<<set $nickname to either("'Rangoon'", "'Burmese Python'", "'Golden Triangle'", "'Burma Shave'")>>
<<elseif ($activeSlave.nationality is "Yemeni")>>
<<set $nickname to either("'Khat'", "'Red Sea Pirate'", "'Queen of the Desert'")>>
<<elseif ($activeSlave.nationality is "Iraqi")>>
<<set $nickname to either("'Oilfields'", "'Whore of Babylon'", "'Assyrian'", "'Mesopotamian'", "'Fertile Crescent'", "'Fallujah'", "'Baghdad'", "'Hussein'")>>
<<elseif ($activeSlave.nationality is "Nepalese")>>
<<set $nickname to either("'Nepali'", "'Sherpa'", "'Katmandu'")>>
<<elseif ($activeSlave.nationality is "Algerian")>>
<<set $nickname to either("'Casbah'", "'Djamila'", "'Zhora'", "'Hassiba'", "'Corsair'", "Harki", "'Pied-Noir'")>>
<<elseif ($activeSlave.nationality is "Jamaican")>>
<<set $nickname to either("'Rasta'", "'Kush'", "'Reggae'", "'West Indies'")>>
<<elseif ($activeSlave.nationality is "Armenian")>>
<<set $nickname to either("'Rabiz'", "'Khorovats'", "'Hachik'")>>
<<elseif ($activeSlave.nationality is "Bolivian")>>
<<set $nickname to either("'Titicaca'", "'La Paz'")>>
<<elseif ($activeSlave.nationality is "Cuban")>>
<<set $nickname to either("'Scarface'", "'Commie'", "'Havana'", "'Castro'", "'Blockade'")>>
<<elseif ($activeSlave.nationality is "Finnish")>>
<<set $nickname to either("'Saunagirl'", "'Perkele'", "'Helinski'", "'Mämmi'", "'Winter War'")>>
<<elseif ($activeSlave.nationality is "Lithuanian")>>
<<set $nickname to either("'Pagan'", "'Memel'", "'Vilnus'")>>
<<elseif ($activeSlave.nationality is "Polish")>>
<<set $nickname to either("'Polski'", "'Kurwa'", "'Pshek'", "'Hussar'", "'Krakow'", "'Warsaw'")>>
<<elseif ($activeSlave.nationality is "Puerto Rican")>>
<<set $nickname to either("'Boricua'", "'Nuyorican'", "'51st State'", "'San Juan'", "'West Side Story'")>>
<<elseif ($activeSlave.nationality is "Icelandic")>>
<<set $nickname to either("'Reykjavík'", "'Sagas'", "'Penis Museum'")>>
<<else>>
<<set $nickname = either("'Stateless'", "'Refugee'")>>
<</if>>
<<set $situationDesc = "is $activeSlave.nationality. The slave trade is truly international, and no nation is unrepresented among the masses of sex slaves passed from hand to hand like the chattel they are. Most of the old nations are struggling, and even those still in great shape often find their citizens emigrating to the Free Cities. Some of these emigres do well, and others become human livestock.">>
<<set $applyDesc = "is a little proud of her national nickname, as a reminder of who she was and a mark that she still has an identity.">>
<<set $notApplyDesc = "realizes that her new identity is truly stateless. In the Free Cities, it does not matter where a slave is from, so long as that slave has value. All slaves belong to the singular nation of the owned, the subordinated, the fucked.">>
<<elseif ($nickname == "white")>>
<<set $nickname = either("'Snowflake'", "'Ice Queen'", "'Princess'", "'Duchess'", "'Hillbilly'", "'Down Home'", "'Grits'", "'Top Dollar'", "'Vegas'", "'Hollywood'", "'Dixie'", "'Valley Girl'", "'Yankee'", "'Honky'", "'Memphis'", "'Euro Trash'")>>
<<set $situationDesc = "is white, which is not uncommon given the collapse of many erstwhile first world nations into depression and the proximity of many Free Cities to majority white areas. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "asian")>>
<<set $nickname = either("'Me Love You Long Time'", "'Me So Horny'", "'Almond'", "'Yellow Fever'", "'Thaigirl'", "'Pinoy'", "'Chinese'", "'Tokyo'", "'Manila'", "'Oriental'", "'Waifu'", "'Chink'", "'Squint'")>>
<<set $situationDesc = "is asian, which is not uncommon given the huge population of Asia and the poverty of many countries there. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "latina")>>
<<set $nickname = either("'Chiquita'", "'Rio Grande'", "'Yeyo'", "'Cuzinho'", "'Senorita'", "'Senora'", "'Facil'", "'One Peso'", "'Mexicali'", "'Cafe'", "'Mestiza'", "'Adorada'")>>
<<set $situationDesc = "is latina, which is not uncommon given the poor state of many Central and South American countries and the long diaspora of poor natives of those areas. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "black")>>
<<set $nickname = either("'His Girl Friday'", "'B-Girl'", "'Bottom Bitch'", "'Gangsta'", "'Mulatto'", "'Cotton'", "'Miss'", "'Missie'", "'House Slave'", "'Sheboon'", "'Cocoa'", "'Quadroon'")>>
<<set $situationDesc = "is black, which is not uncommon given the urban collapse afflicting the first world and the wars raging in Africa. Slaves casually reference race as much as free citizens. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "indo-aryan")>>
<<set $nickname = either("'Zoroastrian'", "'Kaur'", "'Shanti'", "'Sati'", "'Kali Maa'", "'Durga'", "'Subcontinental'", "'Untouchable'", "'Mughal'", "'Kama Sutra'", "'Bollywood'", "'Sim Sim Salabim'", "'Tigress'", "'Snake Charmer'", "'Sepoy'", "'Desi'", "'Babu'", "'Bindi'", "'Swami'", "'Bhabhi'", "'Yoga'")>>
<<set $situationDesc = "is indo-aryan, which is not uncommon given the poverty in many majority indo-aryan countries, and the near-submersion of some others due to rising sea levels. Slaves casually reference race as much as free citizens. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "middle eastern")>>
<<set $nickname = either("'Scheherazade'", "'Harem Girl'", "'Bibi'", "'Third Wife'", "'Chai Girl'", "'Jasmine'", "'Dune'", "'Sandy'", "'Desert Sun'")>>
<<set $situationDesc = "is middle eastern, which is not uncommon given the interminable wars and disruptions in that part of the world. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "mixed race")>>
<<set $nickname = either("'Mutt'", "'Mongrel'", "'Half-caste'", "'Half-breed'", "'Quadroon'", "'Half and Half'", "'Diversity'", "'Hāfu'", "'Pardo'", "'Melungeon'", "'Creole'", "'Colonial'", "'Melting Pot'", "'Miscegenation'", "'Interracial'", "'Mulatto'", "'Octaroon'", "'Quadroon'", "'Zambo'", "'Colored'" )>>
<<set $situationDesc = "is mixed race, an ethnic makeup that has always been a target for abuse. Slaves of all races can find something about her to dislike. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "semitic")>>
<<set $nickname = either("'Dead Sea'", "'Red Sea'", "'Canaanite'", "'Philistine'", "'Biblical'", "'Whore of Babylon'", "'Lilith'", "'Nephilim'", "'Inanna'", "'Lost Ark'", "'Sodom and Gomorrah'", "'Holy land'", "'Ishtar'", "'Salome'", "'Baal Worshipper'", "'Qedesha'", "'Good Samaritan'")>>
<<set $situationDesc = "is semitic, which is not uncommon given the many conflicts in countries with semitic minorities. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "malay")>>
<<set $nickname = either("'Nāga'", "'Samudra Kidul'", "'Island Hopper'", "'Spice Islands'", "'Trade Winds'", "'Sandalwood'", "'Nutmeg'", "'Indon'", "'Bumi'","'Krakatoa'", "'Rani'")>>
<<set $situationDesc = "is malay, which is not uncommon given the ongoing poverty in many majority malay countries, and the serious weather patterns savaging that part of the world. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "amerindian")>>
<<set $nickname = either("'Smoke Signal'", "'Totem Pole'", "'Moccasins'", "'Ke-mo Sah-bee'", "'Squaw'", "'Pocahontas'", "'Tiger Lily'", "'Injun'", "'Indio'", "'Reservation'", "'Wigwam'", "'Tipi Warmer'", "'Scalper'", "'Firewater'", "'Deerskin'", "'Warpath'", "'Eskimo Sister'", "'La Malinche'", "'Métis Mother'", "'Redskin'")>>
<<set $situationDesc = "is amerindian, which is not uncommon given the poverty that still plagues those long-suffering peoples. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "pacific islander")>>
<<set $nickname = either("'Conch Blower'", "'Aloha'", "'Pineapple'", "'Tiki Torch'", "'Longpig'", "'South Pacific'", "'Grass Skirt'", "'Polynesian'", "'Hula Girl'", "'Outrigger'", "'Hori'", "'Paradise'", "'Breadfruit'", "'Seashell'")>>
<<set $situationDesc = "is a pacific islander, which is not uncommon given wholesale destruction of many countries in that area by the worsening climate. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "southern european")>>
<<set $nickname = either("'Mediterranean'", "'Roman Nose'", "'Aphrodite'", "'Venus'", "'Grecian'", "'Odalisque'", "'Fine Wine'", "'Olive Oil'", "'Doña'", "Bella'", "'Greaseball'", "'Garlic Breath'", "'Wog'", "'Lupa'", "'Meretrix'", "'Infamis'", "'Riviera'")>>
<<set $situationDesc = "is southern european, which is not uncommon given the endemic corruption and political collapse in that part of the world. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc = "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc = "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname == "vaginalWhiner")>>
<<set $nickname = either("'Whiny'", "'Crybaby'", "'Cunt Vise'", "'Squealer'", "'Struggles'", "'Pussy Bitch'", "'Pussy Pain'", "'Shallow'", "'Rape Bait'", "'Tight Cunt'")>>
<<set $situationDesc = "has a tight pussy and not much skill using it. She still gets fucked, which results in frequent painful situations for her. Her moaning as she takes a big dick earns her the scorn of her fellow slaves.">>
<<set $applyDesc = "is embarrassed by her new nickname, and resolves to try harder to address her lack of skill. She hopes she'll get better at sex soon, for her own sake.">>
<<set $notApplyDesc = "is a little grateful you've decided to protect her from the other slaves' mockery of her sore little pussy. She still wants to get better at sex, for her own sake.">>
<<elseif ($nickname == "analWhiner")>>
<<set $nickname = either("'Whiny'", "'Crybaby'", "'Ass Vise'", "'Squealer'", "'Struggles'", "'Anal Bitch'", "'Ass Pain'", "'Painal'", "'Butt Rape'", "'Tight Ass'")>>
<<set $situationDesc = "has a tight asshole and not much skill taking an anal fuck. She still gets buttraped, which causes her a great deal of anal pain. Her sobbing as she takes a big dick up her tight little asspussy earns her the scorn of her fellow slaves.">>
<<set $applyDesc = "is embarrassed by her new nickname, and resolves to try harder to address her lack of skill. She hopes she'll get better at buttsex soon, for her own sake.">>
<<set $notApplyDesc = "is a little grateful you've decided to protect her from the other slaves' mockery of her sore little asshole. She still wants to get better at buttsex, for her own sake.">>
<<elseif ($nickname == "girlish")>>
<<set $nickname = either("'Missie'", "'Slender'", "'Tomboy'", "'Ano'", "'Supermodel'", "'Runway'", "'Toothpick'", "'Zero'", "'Slip'")>>
<<set $situationDesc = "has a trim form: her assets are quite modest. The slave society of the Free Cities tends to follow average male desires, which is to say that many slaves find themselves augmented to very large proportions. It's natural that slaves required to carry such burdens should resent her.">>
<<set $applyDesc = "is prouder of her lithe form that she was before, and is a little relieved at the added evidence that you don't plan to give her major implants any time soon.">>
<<set $notApplyDesc = "realizes that her form isn't necessarily due to some master plan and that you may see fit to change it; she begins to regard the remote surgery with apprehension.">>
<<elseif ($nickname == "flat")>>
<<set $nickname = either("'Flatty'", "'Ironing Board'", "'Plank'", "'Undersized'", "'Itty Bitty'", "'Flat'", "'DFC'")>>
<<set $situationDesc = "has barely any breats to speak of, she is completely flat. The slave society of the Free Cities tends to follow average male desires, which is to say that many slaves find themselves carrying comically oversized breasts. It's natural that slaves required to carry such burdens should resent her.">>
<<set $applyDesc = "further believes that chests should be deliciously flat, and is a little relieved at the added evidence that you don't plan to give her breasts the size of her head any time soon.">>
<<set $notApplyDesc = "realizes that her form isn't necessarily due to some master plan and that you may see fit to change it; she begins to regard the remote surgery with apprehension.">>
<<elseif ($nickname == "loose")>>
<<set $nickname = either("'Loose'", "'Used'", "'Welcoming'", "'Noisy'", "'Open'", "'Sloppy'", "'Gaping'", "'Size Queen'", "'Relaxed'", "'Accommodating'")>>
<<set $situationDesc = "has taken a lot of dick. Enough dick that her overused holes really show the mileage. She can take the largest cock without a sigh.">>
<<set $applyDesc = "is proud of her mileage, now that you've countenanced adding it to your name. Every cock she's taken, she's taken at your command.">>
<<set $notApplyDesc = "realizes that she isn't special just because she's been fucked so much, and understands that she'll have to do her best to fuck like a fresh teenager no matter how loose she gets.">>
<<elseif ($nickname == "trap")>>
<<set $nickname = either("'Girldick'", "'Otokonoko'", "'Switch'", "'Spurt'", "'Ganymede'", "'Chai'", "'Thai'", "'Trap'", "'Trappy'", "'Sissy'")>>
<<set $situationDesc = "is a Free Cities sex slave, which makes her female. It makes her female despite several obvious physical issues, such as the fact that she's got an androgynous figure, or the fact that she has a penis. Neither of these makes any real difference when a cock gets shoved down her throat or stuffed up her butt, but they're hard not to notice.">>
<<set $applyDesc = "accepts that she's a little piece of shemale property.">>
<<set $notApplyDesc = "will do her best to serve as a nice little sex slave without explicit reference to how she's put together, or she'll be punished.">>
<<elseif ($nickname == "micropenis")>>
<<set $nickname = either("'Bitchdick'", "'Boyclit'", "'Gherkin'", "'Inchworm'", "'Little Dick'", "'Tiny'")>>
<<set $situationDesc = "is a Free Cities sex slave, which makes her female. It's not immediately obvious from many angles that she wasn't born that way, since her penis is almost comically small. For her, penetrative sex would be very limited, even if she weren't a Free Cities slave and therefore a perpetual receptacle for dick.">>
<<set $applyDesc = "accepts the implicit mockery.">>
<<set $notApplyDesc = "is a little relieved to be protected from the mockery, even though her tiny endowment mocks her as it flops around whenever she's used.">>
<<elseif ($nickname == "implants")>>
<<set $nickname = either("'Silicone'", "'Plastique'", "'Blowup Doll'", "'Balloons'")>>
<<set $situationDesc = "is full of breast implants. They're so large it's quite obvious they're fake, and the implications are clear: She's a plastic slut, and the other slaves never tire of letting her know it.">>
<<set $applyDesc = "accepts the implicit mockery, knowing that her bimbo-esque body is what appeals to <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title isnot 0>>her master<<else>>her mistress<</if>>.">>
<<set $notApplyDesc = "is relieved to be protected from the other slaves' mockery over her implants, though she's also a little sad she can't take them as a kind of trademark.">>
<<elseif ($nickname == "bimbo")>>
<<set $nickname = either("'Silicone'", "'Plastique'", "'Plastic'", "'Bimbo'", "'Barbie'", "'Blowup Doll'", "'Fuck Toy'", "'Fuckmeat'", "'Brain Dead'")>>
<<set $situationDesc = "is full of implants, and stupid beyond stupid. It's obvious she's fake, and her idiocy only confirms it: She's a bimbo slut, and the other slaves never tire of mocking her for it, not caring that she doesn't notice.">>
<<set $applyDesc = "doesn't notice the mockery, only that she now has a cute little nickname.">>
<<set $notApplyDesc = "would be thankful for this protection from the other slaves' mockery if she saw it as such, or was smart enough to notice it.">>
<<elseif ($nickname == "stupid")>>
<<set $nickname = either("'Dumb'", "'Dumbass'", "'Idiot'", "'Brain Dead'", "'Retard'", "'Retarded'", "'Straight F Grades'", "'Intellectually Challenged'", "'Stupid'")>>
<<set $situationDesc = "is, quite simply, an uneducated dullard. Numerous slaves are a bit dumb, which makes it easier to break them, but she takes the cake and throws it in the trash. Some of the other, smarter slaves, see fit to tease her for it.">>
<<set $applyDesc = "accepts this mockery happily, as if she doesn't recognise it for what it is.">>
<<set $notApplyDesc = "would be thankful for this protection from the other slaves' mockery if she saw it as such, or was smart enough to notice it.">>
<<elseif ($nickname == "smart")>>
<<set $nickname = either("'Brainiac'", "'Nerd'", "'Smart'", "'Smarty'", "'Prodigy'", "'Einstein'", "'Genius'", "'Geek'", "'Whiz'", "'Professor'", "'Straight A Grades'")>>
<<set $situationDesc = "is particularly brainy. A significant number of quality slaves are smart, but she is especially so, and it shows. She learns skills quicker, performs her duties better, and can carry intellectual conversation if allowed. Other slaves deem this enough to mock her.">>
<<set $applyDesc = "is proud of her intellect, and pleased that you have made it a part of her identity.">>
<<set $notApplyDesc = "accepts that her intellect is merely of slight interest.">>
<<elseif ($nickname == "chubby")>>
<<set $nickname = either("'Plush'", "'Chubby'", "'Hambeast'", "'Jabba'", "'Bloated'", "'Landwhale'", "'Jiggly'", "'Tubby'", "'Whale'", "'Rotund'", "'Rubenesque'", "'Ample'", "'Jumbo'", "'Double Wide'", "'Feedee'", "'Plump'", "'Thicc'")>>
<<set $situationDesc = "is carrying a little extra weight. The cruelty of life as a slave increases your property's willingness to do cruelty where they can get away with it - what is passed to them, they pass to others - so she finds herself mocked for her size.">>
<<set $applyDesc = "knows that being fat makes her less valuable on the market, but she begins to accept that she's going to have to put up with being chubby for now.">>
<<set $notApplyDesc = "believes that this means she's going to have to lose weight soon, causing her some trepidation.">>
<<elseif ($nickname == "muscles")>>
<<set $nickname = either("'Tank'", "'Amazon'", "'Gunshow'", "'Giant'", "'Gargantua'", "'Snu-Snu'", "'Prepare Yourself'", "'Gymrat'", "'Wonder Woman'", "'She-Hulk'", "'Muscle Barbie'")>>
<<set $situationDesc = "is a big girl. Her huge muscles aren't to everyone's taste, but they're quite eye-catching, and give her some interesting sexual possibilities that wouldn't work with, for example, a sex slave not capable of supporting her own body weight on one hand for long periods. She has become the object of mixed admiration and envy from your other stock.">>
<<set $applyDesc = "is happy with her nickname; any embarrassment she may have felt about looking like statuary becomes a jet of pride. She's confident that this is the way you want her.">>
<<set $notApplyDesc = "she is a sex slave first, last, and always, no matter what her one-rep max is.">>
<<elseif ($nickname == "buttslut")>>
<<set $nickname = either("'Anal Addict'", "'Greek'", "'Back Door'", "'Sphincter'", "'Butthole'", "'Swedish'", "'Sodomy'", "'Cornhole'", "'Ass Pussy'", "'Bum-Love'", "'Second Pussy'")>>
<<set $situationDesc = "loves it up the butt, and her tastes in sex are hard to miss. She's a sex slave and takes it however it's given, but honest enjoyment is hard to fake and it's pretty obvious how much fun she has when she's bent over and buttfucked. Her typical come-on is to bend over, reach around to spread her buttocks, and wink her anus by alternately clenching and relaxing her sphincter.">>
<<set $applyDesc = "knows that whatever the rest of her slave life holds, it will involve her slave rectum holding a lot of dick.">>
<<set $notApplyDesc = "understands that she'll have to take what buttsex she can get.">>
<<elseif ($nickname == "cumslut")>>
<<set $nickname = either("'Vampire'", "'Sucker'", "'Deep Throat'", "'Throatclit'", "'Throat Meat'", "'No Gag Reflex'", "'Face Pussy'", "'Semen Demon'", "'Cumfiend'", "'Succubus'", "'Vacuum'", "'Hoover'", "'Fellatio'", "'Pearl Necklace'", "'Swallow'", "'Gobbler'", "'Pole Smoker'", "'Meat Smoker'", "'Lip Service'", "'Guzzler'", "'Third Pussy'", "'Cocksucker'")>>
<<set $situationDesc = "loves her some cum. Most slaves have to put effort into showing enthusiasm when on their knees and presented with the second or third cock in a row. She, on the other hand, maintains such a fetish for the stuff that she'll often suck it out of other slaves' holes, if allowed.">>
<<set $applyDesc = "knows that as long as she's your slave, she'll get what she needs.">>
<<set $notApplyDesc = "understands that cum is a luxury and she'll have to savor what comes her way naturally.">>
<<elseif ($nickname == "submissive")>>
<<set $nickname = either("'Doormat'", "'Bootlicker'", "'Sub'", "'Meek'", "'Submissive'", "'Bottom'", "'Clinger'", "'Secondary'", "'Humble'")>>
<<set $situationDesc = "loves sexual submission. Whatever she's doing, she likes to be on the bottom. She'd rather be face-fucked than suck, and would rather take a dick than ride one. Some slaves look down on her willingness to put herself even farther below others, while some envy her ability to enjoy things that they have to work to tolerate.">>
<<set $applyDesc = "pretends to accept her new nickname obediently, but is secretly pleased by recognition of her submissive nature.">>
<<set $notApplyDesc = "understands that being a submissive sex slave doesn't make her special. All sex slaves must submit.">>
<<elseif ($nickname == "humiliation")>>
<<set $nickname = either("'Public Display'", "'Showoff'", "'Pornstar'", "'Nudist'", "'Attention Whore'", "'Showgirl'", "'Exhibitionist'", "'Flasher'", "'Flaunter'", "'Showboat'", "'Display Model'")>>
<<set $situationDesc = "loves to show off. Where other slaves would blush, get embarrassed, and wish they could cover themselves, she blushes, gets aroused, and enjoys the stares. Most other slaves are jealous of her predilections. Not many slaves naturally enjoy being fucked in public, and she can get off on it.">>
<<set $applyDesc = "accepts her new nickname without even pretending not to enjoy it. She's proud to fuck in plain view, and she wants everyone to know it. And fuck her in plain view.">>
<<set $notApplyDesc = "understands that she's a sex slave first, and must fuck in private like she were fucking in public.">>
<<elseif ($nickname == "veteran")>>
<<set $nickname = either("'Village Bicycle'", "'Public Favorite'", "'Whore Queen'", "'Dirty'", "'Worn'", "'Tired-Out'", "'Easy'", "'Cumdump'")>>
<<set $situationDesc = "has been with you for a while, and she's gotten fucked a lot. Hundreds and hundreds of times over many weeks. Though she does her best, at times it can be obvious that there's very little that surprises her any more. She's forgotten more sexual experience than many of your other slaves remember.">>
<<set $applyDesc = "knows that you've noticed all her hard work. Getting fucked day in and day out is harder than digging ditches, and she's a veteran ditchdigger.">>
<<set $notApplyDesc = "understands that even though she's been fucked so much, she's still just meat; she isn't special.">>
<<elseif ($nickname == "cow")>>
<<set $nickname = either("'Dairy Queen'", "'Holstein'", "'Bessie'", "'Milk Cans'", "'Cow'", "'Cowbell'", "'Milky Udders'", "'Creamy'", "'Milkmaid'", "'Milk Fountain'", "'Milk Factory'")>>
<<set $situationDesc = "is a good stock animal. Her body efficiently turns the cheap slave nutrition produced by your arcology into a never-ending river of rich milk.">>
<<set $applyDesc = "knows that her future involves many hours having her nipples gently tugged by a milking machine.">>
<<set $notApplyDesc = "understands that she must continue to be a good milking slave, but that such duties do not necessarily define her.">>
<<elseif ($nickname == "novice")>>
<<set $nickname = either("'Fumbles'", "'Calamity'", "'Clumsy'", "'Fresh Meat'", "'Slippery'", "'Sorry'", "'Fresh'", "'Innocent'", "'Novice'")>>
<<set $situationDesc = "does her best; she really tries. But she simply hasn't mastered the skills that more experienced sex slaves take for granted. Though this can be annoying and at times even painful, it is a source of occasional slapstick comedy.">>
<<set $applyDesc = "has a constant reminder that no matter how skilled a courtesan she becomes, some of her greatest hits will be told as amusing anecdotes for the rest of her service.">>
<<set $notApplyDesc = "understands that what matters is not what she did yesterday, or how much they liked it, but what she does today, and how much they like it.">>
<<elseif ($nickname == "head girl")>>
<<set $nickname = either("'Mistress'", "'On Your Knees'", "'Bottom Bitch'", "'Top'", "'Favorite'", "'Perfect'", "'Mrs.'")>>
<<set $situationDesc = "occupies a place in the hierarchy of your penthouse that is certainly one which encourages nicknaming. Your other slaves view her with mixed envy, adoration, emulation, and apprehension. She is someone to curry favor with, to offer sexual favors, and at times someone to avoid. To the devoted slave her closeness to you is enviable; to the rebellious slave her alliance with you is traitorous.">>
<<set $applyDesc = "was already proud of and happy with her exalted position, but now she is all the more so. She had always nursed the secret fear that this was temporary, but her place at your right hand is now part of her name.">>
<<set $notApplyDesc = "begins to fear a little that she may one day be supplanted, since you did not think it right to make her place a part of her name.">>
<<elseif ($nickname == "Concubine")>>
<<set $nickname = either("'Missus'", "'Mrs.'", "'Beauty'", "'Empress'", "'Queen'", "'Princess'", "'Contessa'")>>
<<set $situationDesc = "occupies a place in the hierarchy of your penthouse that is certainly one which encourages nicknaming. Your other slaves view her with mixed envy and admiration. She has much of the luxury of the Head Girl and none of the responsibility, and all she has to do for this exalted place is keep your sexual satisfaction as her prime goal.">>
<<set $applyDesc = "was already proud of and happy with her exalted position, but now she is all the more so. She had always nursed the secret fear that this was temporary, but her place in your bed is now part of her name.">>
<<set $notApplyDesc = "begins to fear a little that she may one day be supplanted, since you did not think it right to make her place a part of her name.">>
<<elseif ($nickname == "Attendant")>>
<<set $nickname = either("'Healing Hand'", "'Helping Hand'", "'Bath Girl'", "'Spa Mother'", "'Steam Queen'", "'Warm Water'", "'Mist Queen'", "'Misty'")>>
<<set $situationDesc = "is loved by almost every slave in your penthouse. Getting a chance to go and spend some time in her spa is a wonderful treat, for which slaves are willing to work very hard. She's very willing to help them find sexual release, but mostly just provides minor care and an understanding ear for their troubles.">>
<<set $applyDesc = "enjoys helping your girls, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes helping your girls and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "Madam")>>
<<set $nickname = either("'Mother'", "'Boss Bitch'", "'Pimp Queen'", "'Pimparella'", "'Whore Queen'", "'Brothel Queen'", "'Pimp Hand'")>>
<<set $situationDesc = "is in an unusually responsible and pragmatic position, for a slave. She runs her whores' lives with almost total control, overseeing the sale of their bodies day in, day out. Some resent her, some love her, but all depend on her.">>
<<set $applyDesc = "enjoys running a whorehouse, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes running a whorehouse and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "DJ")>>
<<set $nickname = either("'Celebutante'", "'Club Queen'", "'Club Princess'", "'Club Idol'", "'Arcology Idol'", "'LP'", "'EP'", "'SuperBass'", "'Bassgirl'", "'Subwoofers'", "'Bass Slut'", "'DJ Whore'")>>
<<set $situationDesc = "has a leadership role that requires decisiveness and discretion, but has to maintain a role of flirtatiousness and fun, at the same time. Other slaves marvel at how she must give another slut orders one moment, and girlishly giggle at a prominent citizen the next.">>
<<set $applyDesc = "enjoys being one of the most idolized girls in the arcology, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes being one of the most idolized girls in the arcology and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "Recruiter")>>
<<set $nickname = either("'Trapper'", "'Cam Queen'", "'Slaver'", "'Snake'", "'Spider'", "'Slavecatcher'", "'Camgirl'", "'Honeytrap'", "'Honeypot'")>>
<<set $situationDesc = "is fundamentally a liar, in her role as recruiter. She must constantly lie by omission if not by commission, telling everyone interested in slavery all about everything good about being your slave, while leaving out the fundamental reality of sexual servitude.">>
<<set $applyDesc = "enjoys seeing girls go from faces on a screen to fellow fuckslaves, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes making girls go from faces on a screen to fellow fuckslaves and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "Wardeness")>>
<<set $nickname = either("'Rapist'", "'Snake'", "'Spider'", "'Nightstick'", "'Jailoress'", "'Interrogatrix'", "'Inquisitrix'", "'Stoolie'")>>
<<set $situationDesc = "has perhaps the most hated role among your slaves. Her charges hate her, of course. But almost every slave who was once one of her charges hates her too, for they have not forgotten how her whim was once the law to them.">>
<<set $applyDesc = "enjoys having a row of cells full of slaves to abuse, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes having a row of cells full of slaves to abuse and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "Milkmaid")>>
<<set $nickname = either("'Dairy Queen'", "'Strong Hands'", "'Cowhand'", "'Cowpoke'", "'Milktugger'", "'Cream Queen'")>>
<<set $situationDesc = "has a physically demanding and emotionally rewarding role. It's hard work, hauling milk and shifting cows all day, but her girls love her. It's hard not to love someone when you depend on them so totally.">>
<<set $applyDesc = "enjoys being a milkmaid, despite the tough work, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes being a milkmaid, despite the tough work, and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "Collectrix")>>
<<set $nickname = either("'Cum Queen'", "'Buttfucker'", "'Prostate Poker'", "'Extractrix'", "'Sodomizer'", "'Orgasmotron'")>>
<<set $situationDesc = "is required to fuck more exhaustingly than any other slave in the arcology. It's one thing to take dick all day; it's quite another to be expected to constantly massage prostates to orgasm. Naturally, the other slaves notice.">>
<<set $applyDesc = "really enjoys being expected to bone butts constantly, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes being expected to bone butts constantly and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "Schoolteacher")>>
<<set $nickname = either("'Schoolteacher'", "'Sensei'", "'Teach'", "'Principal'", "'Professor'", "'Schoolmistress'", "'Ruler'", "'Profesora'", "'Headmistress'")>>
<<set $situationDesc = "might consider her role boring, if she weren't allowed to use sexual abuse as a correction for poor attentiveness. As it is, her sexual aggressiveness draws much open comment and some private infatuation from the students.">>
<<set $applyDesc = "likes teaching, especially because she's allowed to use the students, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes teaching, especially because she's allowed to use the students, and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "Stewardess")>>
<<set $nickname = either("'Martinent'", "'Perfectionist'", "'Inspectrix'", "'Top Mop'", "'Concierge'", "'Housemistress'")>>
<<set $situationDesc = "might consider her role boring, if she weren't allowed to use sexual abuse as a correction for poor work. As it is, her sexual aggressiveness draws much open comment and some private infatuation from the servants.">>
<<set $applyDesc = "likes being in charge of household tasks, especially because she's allowed to use the servants, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc = "is a bit sad that her role isn't part of her name, since she likes being in charge of household tasks, especially because she's allowed to use the servants, and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname == "bodyguard")>>
<<set $nickname = either("'Aegis'", "'Amazon'", "'Paladin'", "'Athena'", "'Diana'", "'Widow'", "'Terminatrix'", "'Bloody'", "'Gunsmoke'")>>
<<set $situationDesc = "divides your other slaves. She is a physically intimidating sight, wearing normal slave attire and obviously sexually available, but also carrying a sword across her back and an automatic weapon at her hip. Some revere her unique position of responsibility, while others mock how far she steps outside the bounds of sexual slavery.">>
<<set $applyDesc = "knew a while ago that she was likely to spend some time shadowing your every move. But now, she understands that not only is your life in her hands, it is going to remain so. She is almost awed by the responsibility.">>
<<set $notApplyDesc = "realizes to her apprehension that she may someday be a simple sex slave again, respected for her holes rather than her swordswomanship.">>
<<elseif ($nickname == "server")>>
<<set $nickname = either("'Bottom'", "'Bedwarmer'", "'Sub'", "'Girltoy'", "'Slave Slut'", "'Please No'", "'Lovergirl'", "'House Slave'")>>
<<set $situationDesc = "holds a place in the hierarchy of your penthouse that almost demands a nickname. She is the lowest of the low, below even your other slaves. She is a pitiable creature, living with a large number of sexually charged people, slave and free, all of whom have the right to demand any sexual service they wish of her.">>
<<set $applyDesc = "has become almost proud of her strange, exhausting situation. Hers is not the struggle of slaves to know their place, for she knows hers. It is on the bottom.">>
<<set $notApplyDesc = "begins to hope a little that maybe she can rise beyond her current station.">>
<<elseif ($nickname == "nipples")>>
<<set $nickname = either("'Eye Hazard'", "'THO'", "'Nips'", "'Puffy'", "'Pointy'", "'Titclits'", "'Dicknipples'")>>
<<set $situationDesc = "has a pair of nipples that are hard to ignore. Whenever she's sexually aroused, they jut proudly from her chest. As a result, it's totally impossible for her to conceal arousal. When she's ready for it, her big nipples let the whole world know she's easy.">>
<<set $applyDesc = "is proud of the nickname, almost amusingly so. She flaunts her nipples in a way she didn't before.">>
<<set $notApplyDesc = "accepts that her nipples are just another part of her, and that if she pokes those who fuck her in the missionary position a little, that's all right.">>
<<elseif ($nickname == "areolae")>>
<<set $nickname = either("'Headlights'", "'Broad Based'", "'Highbeams'", "'Cans'", "'Areolae'", "'Dark Circles'")>>
<<set $situationDesc = "has areolae broader than many slaves' entire breasts. Some slaves find them unattractive, making them an easy target for mockery; others like them, and playfully torment her by giving her a nickname based on them.">>
<<set $applyDesc = "is proud of the nickname, almost amusingly so. She flaunts her lovely broad areolae happily, the nipples in their centers hard.">>
<<set $notApplyDesc = "accepts that her broad areolae are just another part of her, just like her big tits.">>
<<elseif ($nickname == "lips")>>
<<set $nickname = either("'DSLs'", "'Pillows'", "'Kissy'", "'Facepussy'", "'Beestung'", "'Ducklips'")>>
<<set $situationDesc = "has lovely lips. They're so big she can hardly talk straight, and they even hinder her ability to communicate any facial expression other than a desire to be facefucked. This is appropriate, as she spends a lot of time getting facefucked.">>
<<set $applyDesc = "accepts that her big lips define her. Even more than before, she presents her mouth for oral sex whenever she flirts, and she views her throat as her primary sexual organ.">>
<<set $notApplyDesc = "accepts that her mouth is only one of her holes, and that as a sex slave she'll be taking cock in all of them, even if her lips are huge.">>
<<elseif ($nickname == "mark")>>
<<set $nickname = either("'Marked'", "'Chosen'", "'Breeder'", "'Special'", "'Ass Kisser'", "'Favors'", "'Connections'")>>
<<set $situationDesc = "an Elite Breeder. She has permanantly been marked as the mother of societies children. If she isn't currently swelling with life, she will be soon. However, she is also granted special benefits befitting the mother of future generations of gifted children.">>
<<set $applyDesc = "takes pride in her new nickname and the bond it displays between her and her sire. She has to make sure that it doesn't go to her head, though.">>
<<set $notApplyDesc = "understands that she is expected to obey and fuck just like any of your other slaves, regardless of her status as a breeder.">>
<<elseif ($nickname == "broodmother")>>
<<set $nickname = either("'Broodmother'", "'Tentacle Raped'", "'Naedoko'", "'Nursery'", "'Seedbed'", "'Bursting'", "'Baby Factory'")>>
<<set $situationDesc = "is a Broodmother. Her belly is enormous, unavoidable evidence that her life has been dedicated to carrying children. Her taut belly constantly bulges and squirms from her brood writhing within her and it is a very real possibility that she may pop.">>
<<set $applyDesc = "takes a bit of solace from her new hope in her nickname that she will be kept in good shape and not have to worry about her pregnancy draining her, but also a bit of fear from her suspicion that she'll remain this way until she dies or her body is used up.">>
<<set $notApplyDesc = "understands that she is expected to obey, work, and fuck just like any of your other slaves, regardless of how big her pregnancy is.">>
<<elseif ($nickname == "hyperpreg")>>
<<set $nickname = either("'Hyperbreeder'", "'Waterslide'", "'Squirmy'", "'Hyperfertile'", "'Bulgey'", "'Bursting'", "'Balloon'", "'Clown Car'")>>
<<set $situationDesc = "is a breeding slave. Her belly is huge, unavoidable evidence that she's very pregnant. Her taut belly constantly bulges and squirms from her brood writhing within her and it is a very real possibility that she may pop.">>
<<set $applyDesc = "takes a bit of solace from her new hope at her nickname that she will be kept in good shape and not have to worry about the size of her pregnancy, and a bit of fear from her suspicion that producing babies is her whole future.">>
<<set $notApplyDesc = "understands that she is expected to obey, work, and fuck just like any of your other slaves, regardless of how big her pregnancy is.">>
<<elseif ($nickname == "babymaker")>>
<<set $nickname = either("'Daddy'", "'Sirer'", "'Potent'", "'Cum Cannon'", "'Baby Maker'", "'Womb Filler'", "'Fire Hose'", "'Baker'", "'Popper'")>>
<<set $situationDesc = "is a terror to any fertile girl she fucks. Horrificly potent, she leaves a trail of pregnancies in her wake. A great deal of the babies in your slaves might just be hers.">>
<<set $applyDesc = "takes a bit of pride from her new nickname and hopes you'll keep letting her knock bitches up.">>
<<set $notApplyDesc = "understands that she is a slave and it is not her place to decide who gets pregnant and who doesn't.">>
<<elseif ($nickname == "superSquirter")>>
<<set $nickname = either("'Baby'", "'Bedwetter'", "'Squirter'", "'Gusher'", "'Needs Diapers'", "'Panty Wetter'", "'Super Soaker'", "'Geyser'", "'Girlcum'", "'Fountain'")>>
<<set $situationDesc = "completely soaks herself and her partners whenever she cums. Every orgasm from her unleashes a waterfall of girlcum from her pussy.">>
<<set $applyDesc = "takes pride in the amount of girlcum she makes, even though it looks like she peed herself when she cums with her clothes on.">>
<<set $notApplyDesc = "understands that she must learn to control herself and stop soaking her partners, clothes and bed.">>
<<elseif ($nickname == "labia")>>
<<set $nickname = either("'Flaps'", "'Petals'", "'Blooming'", "'Folds'", "'Flower'", "'Roastie'", "'Meatflaps'")>>
<<set $situationDesc = "has pretty pussylips, larger than most girls'. When she's aroused they announce her state to the whole world, becoming engorged with lust. Other slaves can't help but notice, and mock her uniqueness down there.">>
<<set $applyDesc = "really starts to see the appearance of her pussy as a trademark. She's prouder of it than she was before, and she enjoys sex a bit more too, really appreciating it when she gets to feel another slave gently nibble her lovely folds.">>
<<set $notApplyDesc = "accepts that the most important part of her vagina is the warm, wet interior, not the generously endowed exterior.">>
<<elseif ($nickname == "old")>>
<<set $nickname = either("'Auntie'", "'Oba-san'", "'Cougar'", "'Mommy'", "'Mother'", "'Okā-san'", "'Big Sis'", "'Onē-san'", "'Cradle Robber'", "'MILF'", "'Mature'", "'Jukusei'", "'Seasoned'")>>
<<set $situationDesc = "is older than the average Free Cities slave. It has its downsides; she's worth less at sale and her earning potential as a whore is lower. But, on the other hand, good experience is irreplaceable, and in your experience all slaves feel remarkably similar inside, regardless of age. Nevertheless, some younger slaves resent her.">>
<<set $applyDesc = "understands that far from being a mockery, your sanction has turned an intended insult into a reference to the advantages of her years.">>
<<set $notApplyDesc = "understands that she must do her best to fuck like the teenager she isn't.">>
<<elseif ($nickname == "reallyold")>>
<<set $nickname = either("'Granny'", "'Grandma'", "'GMILF'", "'Obā-chan'", "'Senior'", "'Senior Citizen'", "'Aged'", "'Generation X'")>>
<<set $situationDesc = "is old. Really old. Old enough to be a grandmother. This, naturally, makes her one of the most experienced sluts in the arcology, a desirable quality in and of itself. Many of the younger slaves mock her relentlessly for her age.">>
<<set $applyDesc = "accepts her new nickname with pride. This acknowledgement of her age has her ready to show these young sluts a thing or two.">>
<<set $notApplyDesc = "understands that she must do her best to fuck like the teenager she once was. ">>
<<elseif ($nickname == "young")>>
<<set $nickname = either("'Precocious'", "'Jailbait'", "'Pedobait'", "'Pocket Pussy'", "'Underage'", "'Lolita'", "'Loli'", "'Juliet'", "'Baby'", "'Babycakes'", "'Party Van'", "'PTHC'", "'POMF'", "'Candydoll'", "'Imouto'")>>
<<if random(1, 1500) <= 100>>
<<if ($activeSlave.physicalAge < 13)>>
<<set $nickname = "'Preteen'">>
<<elseif ($activeSlave.physicalAge >= 16) && ($activeSlave.physicalAge < 17)>>
<<set $nickname = "'Sweet Sixteen'">>
<<elseif ($activeSlave.physicalAge >= 18) && ($activeSlave.physicalAge < 19)>>
/% Not currently possible but we might change later. %/
<<set $nickname = "'Barely Legal'">>
<</if>>
<</if>>
<<set $situationDesc = "is yet underage by old world standards, and some older slaves do not let her forget that.">>
<<set $applyDesc = "understands that far from being a mockery, your sanction has turned an intended insult into a reference to the appeal of her years.">>
<<set $notApplyDesc = "understands that despite her young age she must do her best to fuck like the most veteran of whores.">>
<<elseif ($nickname == "trans")>>
<<set $nickname = either("'Surprise'", "'Queen'", "'Shemale'", "'Missie'", "'Girly'", "'Legs Crossed'", "'Trap'")>>
<<set $situationDesc = "might have looked like a sissy or a trap at some point, but she no longer does. She has the curves and the face to be mistaken for a natural woman if she wears clothes that conceal her cock, which is an ability with all sorts of interesting uses. Mockery always fixes on what's unusual, of course, and some of your other slaves even envy her equipment.">>
<<set $applyDesc = "believes that you approve of her as she is now, and that she can treat her dick as an asset.">>
<<set $notApplyDesc = "understands that she must do her best to fuck like the natural girl she isn't.">>
<<elseif ($nickname == "amp")>>
<<set $nickname = either("'Pocket Pussy'", "'Stumps'", "'Nubs'", "'Fucknugget'", "'Cocksock'", "'Fleshlight'", "'Onahole'", "'Dickholster'")>>
<<set $situationDesc = "is a fun little fucktoy, a limbless torso with nice wet holes than can be used regardless of her feelings. Giving a poor quadruple amputee a nickname might seem like stooping to wanton cruelty, but other slaves are willing to call her anything to take their minds off their own status.">>
<<set $applyDesc = "takes a tiny bit of solace from her nickname, hoping that by accepting it, you were expressing an enjoyment of her attenuated body.">>
<<set $notApplyDesc = "understands that she would be a sex toy even if she still had arms and legs.">>
<<elseif ($nickname == "blind")>>
<<set $nickname = either("'Blind'", "'Stares'", "'No-Sight'", "'Deadeye'", "'Sightless'", "'Crash'")>>
<<set $situationDesc = "is blind. Her dull eyes reveal her condition. She has to feel her way between jobs and is at the mercy of everyone.">>
<<set $applyDesc = "accepts that her disability defines her. She keeps her eyes wide open, no longer fearing what others say about them.">>
<<set $notApplyDesc = "understands that she is expected to obey, work, and fuck just like any of your other slaves, regardless of her eyesight.">>
<<elseif ($nickname == "preg")>>
<<set $nickname = either("'Broodmother'", "'Breeder'", "'Breeding Cow'", "'Breeding Sow'", "'Breeding Bitch'", "'Breeding Stock'", "'Breeding Mare'", "'Mare'", "'Fertile'", "'Mother'", "'Mommy'", "'Ninpuchan'", "'Preggers'")>>
<<set $situationDesc = "is a breeding slave. Her belly seems to grow daily, unavoidable evidence that she's pregnant. Most men prefer slaves without pregnant stomachs, but those that enjoy them adore her. She occupies a strange place in slave culture, desired and abhorred, hopeful and fearful.">>
<<set $applyDesc = "takes a bit of solace from her new hope at her nickname that she will be allowed to complete her pregnancy, and a bit of fear from her suspicion that producing babies is her whole future.">>
<<set $notApplyDesc = "understands that she is expected to obey, work, and fuck just like any of your other slaves, regardless of her pregnancy.">>
<<elseif ($nickname == "hung")>>
<<set $nickname = either("'Tentpole'", "'Hung'", "'Tripod'", "'Third Arm'", "'Long Dong'", "'Bitchbreaker'", "'Swingin' Dick'", "'Long'", "'Shaft'")>>
<<set $situationDesc = "is a Free Cities sex slave, which makes her a girl. The pretension is hard to maintain at times, however, as her massive member swings around, gets in the way, sticks out of clothing, and blows huge loads. Half the fun of using her butt is making her absurd dick slap around. It's an obvious target for a nickname, especially since more than one slave has personal experience with how she feels inside them.">>
<<set $applyDesc = "enjoys being nicknamed for her dick. She's special, her dick is special, and now that she's been nicknamed for it, she's confident she and her dick will be allowed to go on being special.">>
<<set $notApplyDesc = "realizes that she's just a slave girl behind, no matter what's dangling in front, and does her best to take it like one.">>
<<elseif ($nickname == "gelding")>>
<<set $nickname = either("'Neutered'", "'Nipped'", "'Clipped'", "'Empty'", "'Sackless'", "'Limp'", "'Gelded'", "'Soft'")>>
<<set $situationDesc = "is a Free Cities sex slave, which makes her a girl. This is an easier thing for her to accept since her testicles were removed. The lack of testosterone makes her docile and more accepting of her proper role as a receptacle for hard dick. Naturally, other slaves have taken notice.">>
<<set $applyDesc = "naturally viewed her own castration as a subject of revulsion and horror. Now, though, she begins to see herself as filling a right and proper role as a gelded slave.">>
<<set $notApplyDesc = "realizes that the process of turning her from what she was into what she is did not make her special.">>
<<elseif ($nickname == "short")>>
<<set $nickname = either("'Shortstack'", "'Waif'", "'Petite'", "'Cock Sock'", "'Pocket Pussy'", "'Funsize'", "'Miniature'", "'Tiny'", "'Shortstuff'", "'Shorty'")>>
<<set $situationDesc = "is fairly low to the ground. This makes her a bit different, sexually; she's better for several oral sex positions, but most standing positions turn into a game of how long her partner can hold her at the appropriate height.">>
<<set $applyDesc = "is a little proud that her diminutive stature, once nothing but a source of embarrassment, is apparently significant to you.">>
<<set $notApplyDesc = "realizes that she'll just have to reach higher to make up for her height, since you don't consider it special.">>
<<elseif ($nickname == "tall")>>
<<set $nickname = either("'Skyscraper'", "'Basketballer'", "'B-Baller'", "'Everest'", "'Giant'", "'Beanpole'")>>
<<set $situationDesc = "is impressively tall for a girl. This makes her sexually convenient, since her holes are at convenient cock height. She spends many of her sexual encounters bent slightly at the waist to allow herself to be taken from behind.">>
<<set $applyDesc = "is quite proud of her impressive height, even more so than before. She resolves to tower over other slaves sexually as well as literally.">>
<<set $notApplyDesc = "realizes that being tall doesn't make her special, and understands that it's her holes that make her, not how high they are.">>
<<elseif ($nickname == "boobs")>>
<<set $nickname = either("'Bouncing'", "'Bouncy'", "'Stacked'", "'Hooters'", "'Airbags'", "'Tatas'", "'Melons'", "'Funbags'", "'Jugs'", "'Bristols'", "'Oppai'", "'Bazookas'", "'Norks'", "'Knockers'", "'Chounyuu'")>>
<<set $situationDesc = "has large breasts. Pointing this out is about as observant as describing the sky as blue. When she enters a room, they precede her. When she takes it doggy style, they prop her up. Other slaves are envious of the attention she gets, and happy they don't have to carry such burdens.">>
<<set $applyDesc = "was of course proud of her huge breasts before this new nickname. Now, though, she accepts them as a sort of trademark.">>
<<set $notApplyDesc = "accepts that having titanic tits does not make her special, since what's important is her holes, not her boobs.">>
<<elseif ($nickname == "butt")>>
<<set $nickname = either("'Bootylicious'", "'Jiggly'", "'Wide Load'", "'Moneymaker'", "'Buns'", "'Badonkadonk'", "'Brazilian'", "'Bunda'", "'Milkshake'", "'Tushy'", "'Heiny'", "'Rump'", "'Backside'", "'Thunder Thighs'")>>
<<set $situationDesc = "has a large ass. Pointing this out is about as observant as describing the sky as blue. (Though impressive for other reasons, for her sexual partners, since they sometimes have difficulty drawing breath for such remarks.) When she enters a room, it follows her. When she takes it doggy style, it pads penetration to an almost inconvenient degree. Other slaves are envious of the attention she gets, and happy they don't have to carry such burdens.">>
<<set $applyDesc = "was of course proud of her huge ass before this new nickname. Now, though, she accepts it as a sort of trademark.">>
<<set $notApplyDesc = "accepts that having a massive ass does not make her special, since what's important is her holes, not her buttocks.">>
<<elseif ($nickname == "virgin")>>
<<set $nickname = either("'Pure'", "'Innocent'", "'Flower'", "'Chaste'", "'Unbroken'", "'Doomed'", "'Chastity'", "'Pristine'", "'Unspoilt'", "'Vestal'")>>
<<set $situationDesc = "has never had vanilla sex. This is not unusual in the Free Cities, since many slaveowners value and preserve virginity. Virgins form a separate class of sorts among slaves. Some of them even dislike their status, as having a virgin pussy can often result in a tired tongue or a sore butt.">>
<<set $applyDesc = "understands that it's her fate to remain unspoiled a while longer, and redoubles her efforts to do better with her other parts.">>
<<set $notApplyDesc = "dreads and anticipates the day when she'll lose her pearl of great price and gain another way to please a man.">>
<</if>>
<</nobr>>\
\
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span> $situationDesc You begin to overhear your other slaves refer to her as @@.pink;$nickname $activeSlave.slaveName.@@
\
<span id="result">
<<set $toSearch = $activeSlave.slaveName.toLowerCase();>>\
<<if ($toSearch.indexOf("'") == -1)>>\
<<link "Encourage use of the nickname">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
Whatever $activeSlave.slaveName's feelings about being called $nickname were, she knows they're moot the first time she hears you refer to her that way. @@.hotpink;She has become more submissive to you.@@ $activeSlave.slaveName $applyDesc
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.slaveName = ($nickname + " " + $activeSlave.slaveName)>>
<</replace>>
<</link>>
<</if>>\
<<link "Disapprove, but encourage the other slaves to come up with a better nickname">>
<<goto "RE nickname">>
<</link>>
<<link "Put a stop to it">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
As soon as you make your will on the matter known, $activeSlave.slaveName is referred to as $activeSlave.slaveName again. $activeSlave.slaveName $notApplyDesc
<</replace>>
<</link>>
<<link "No nicknames, now or ever">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You make it known that the power to name slaves is yours and yours alone.
<<set $nicknamesAllowed = 0>>
<</replace>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/reNickname.tw
|
tw
|
bsd-3-clause
| 81,065 |
:: RE no event [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "AS Dump">>
<<set $returnTo = "Next Week">>
<<set $activeSlave = $eventSlave>>
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust += 3>>
/* 000-250-006 */
/* <<if $seeImages == 1>><<SlaveArt $activeSlave 2 0>><</if>> */
<<if $seeImages == 1>>
<div class="imageRef lrgImg">
<<SlaveArt $activeSlave 2 0>>
</div>
<</if>>
/* 000-250-006 */
This is a placeholder event.
<br><br>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span> does not currently qualify for any events, so she has been given a generic @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ boost. /*If you see this event repeatedly for her, please submit a report so the author can write her some events.*/
|
teruterubouzu/fc
|
src/uncategorized/reNoEvent.tw
|
tw
|
bsd-3-clause
| 854 |
:: RE rebels
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set _i = $slaves.length-2>>
<<set _j = $slaves.length-1>>
<</nobr>>\
\
You have a rebel problem. $slaves[_i].slaveName and $slaves[_j].slaveName are both unbroken, and they seem to draw strength from each other. They're discreet about it, but the arcology's always-vigilant systems occasionally catch them nodding to one another after one of them is punished, or giving each other quiet words of encouragement when they think no one is listening. This is extremely dangerous and should be addressed promptly.
\
<span id="result">
<<link "Set them against each other, in public">>
<<replace "#result">>
You haul your little rebel bitches out in public, one by one, bound, with bags over their heads. They find themselves chained in a low position so their mouths are publicly available. Then, you whisper to each of them that whichever slut sucks off the most passersby gets to rest tomorrow - and whichever sucks least gets a beating. It doesn't take long before @@.hotpink;they forget their friendship@@ and try to outdo each other, and their desperate efforts @@.green; are certainly appreciated by the citizens getting free blowjobs.@@ It's childishly easy to declare the contest over when they happen to be tied, and announce that no one will be punished or rewarded. They hate you less and each other more.
<<set $slaves[_i].devotion += 4>>
<<set $slaves[_j].devotion += 4>>
<<set $slaves[_j].oralCount += 6>>
<<set $slaves[_i].oralCount += 6>>
<<set $oralTotal += 12>>
<<set $rep += 100>>
<</replace>>
<</link>>
<<link "Set them against each other, in private">>
<<replace "#result">>
Back in the old world, the saying went that turnabout was fair play. In the Free Cities, turnabout is often a cast-iron bitch. Whenever you have an idle moment, all week, you set them against one another in some degrading or painful contest. They are made to spank each other, with the slave who hits lightest getting a spanking from you. They are made to compete to see who can suck other slaves off quickest, with the loser forced to orally service the winner. So on, and so on; by the end of the week @@.gold;they forget their friendship@@ and try to outdo each other to avoid punishment.
<<set $slaves[_i].trust -= 5>>
<<set $slaves[_j].trust -= 5>>
<<set $slaves[_j].oralCount += 6>>
<<set $slaves[_i].oralCount += 6>>
<<set $oralTotal += 12>>
<</replace>>
<</link>>
<<if $arcade > 0>>\
<<link "Sentence them to a month in the arcade">>
<<replace "#result">>
They scream and beg when they realize what their punishment is to be, but you are obdurate. Each tries to inform on the other to avoid such a fate, but to no avail. After they're properly confined, the only sign of their discomfiture is a slight movement of their butts as they wriggle desperately against their restraints.
<<assignJob $slaves[_j] "be confined in the arcade">>
<<set $slaves[_j].sentence = 4>>
<<assignJob $slaves[_i] "be confined in the arcade">>
<<set $slaves[_i].sentence = 4>>
<</replace>>
<</link>>
<</if>>\
</span>
|
teruterubouzu/fc
|
src/uncategorized/reRebels.tw
|
tw
|
bsd-3-clause
| 3,121 |
:: RE relationship advice [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "AS Dump">>
<<set $returnTo = "Next Week">>
<<set $activeSlave = $eventSlave>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set $subSlave = $slaves[_i]>>
<</if>>
<</for>>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span> is standing for an inspection. She's a good girl, and is cooperating, but she seems preoccupied. After ignoring it for a while, you give in to curiosity and flatly ask her what's going on.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I'm thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps, biting her lip. "It'th $subSlave.slaveName."
<<else>>
"I'm sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she mutters, biting her lip. "It's $subSlave.slaveName."
<</if>>
She hesitates, so you prompt her, asking if she's having trouble with her
<<if $activeSlave.relationship == 2>>
friend
<<elseif $activeSlave.relationship == 3>>
friend with benefits
<<elseif $activeSlave.relationship == 4>>
lover
<</if>>.
She quickly shakes her head no.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"N-no, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, it's jutht -"
<<else>>
"N-no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, it's just -"
<</if>>
She subsides into silence again, blushing and staring at her feet. Comprehension dawning, you ask her if
<<if $activeSlave.relationship == 2>>
she wants to be more than friends with $subSlave.slaveName.
<<elseif $activeSlave.relationship == 3>>
she's wanting to bring emotions into relationship with $subSlave.slaveName, rather than keep it friendly and sexual.
<<elseif $activeSlave.relationship == 4>>
she wants to make an honest woman out of $subSlave.slaveName.
<</if>>
She nods her head quickly, still staring at her feet. She shuts her eyes tight and waits for you to weigh in on the situation.
<span id="result">
<br><<link "Break them up">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<br><br>
In a cold tone of voice, you admit your irritation with this schoolgirl nonsense, and tell her she's to stop spending time with $subSlave.slaveName. She's unable to prevent her eyes from flicking up at you in @@.mediumorchid;shock and horror,@@ but she instantly lowers them again, the tears coming fast. You dismiss her, and she turns to go, but is so discombobulated by anguish that she trips over her own feet and falls with a slap of naked $activeSlave.skin flesh against the floor. Their relationship @@.lightsalmon;is over.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $subSlave.ID>>
<<set $slaves[_i].relationship = 0>>
<<set $slaves[_i].relationshipTarget = 0>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>>
<br><<link "Build her confidence">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<br><br>
In a warm tone of voice, you tell her you approve of her relationship with $subSlave.slaveName. She raises her chin and looks at you with @@.hotpink;growing adoration@@ as you point out how lucky $subSlave.slaveName is to have her. You tell her that you're not planning to intervene personally, but that you think she really ought to pursue the relationship, that they're good for each other, and that you're confident $subSlave.slaveName feels the same way. She thanks you prettily and leaves at a flat run, in a hurry to tell her
<<if $activeSlave.relationship == 2>>
sexy friend
<<elseif $activeSlave.relationship == 3>>
friend with benefits
<<elseif $activeSlave.relationship == 4>>
dear lover
<</if>>
how she feels about her.
<<if $activeSlave.relationship == 2>>
The next time you see them together, they're looking like they've been getting a little less sleep lately, but @@.lightgreen;can't seem to keep their hands off each other.@@ $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
<<elseif $activeSlave.relationship == 3>>
The next time you see them together, they're @@.lightgreen;holding hands at breakfast,@@ looking almost ashamed of themselves, but not letting go. $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
<<elseif $activeSlave.relationship == 4>>
She comes running right back, a happy $subSlave.slaveName <<if canWalk($subSlave)>>running in with her<<else>>being helped in by her lover<</if>>. You @@.lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over her wife's shoulder, and she mouths a silent, tearful thanks to you.
<</if>>
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.relationship += 1>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $subSlave.ID>>
<<set $slaves[_i].relationship += 1>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>>
<br><<link "Bring the other girl in">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<br><br>
You tell $activeSlave.slaveName to wait, and page $subSlave.slaveName up to your office. $activeSlave.slaveName looks terrified, but tries to conceal her emotions behind a happy greeting for her
<<if $activeSlave.relationship == 2>>
friend
<<elseif $activeSlave.relationship == 3>>
friend with benefits
<<elseif $activeSlave.relationship == 4>>
lover
<</if>>
when she comes in. $subSlave.slaveName knows her well enough to detect her inner turmoil, and asks her what's wrong. $activeSlave.slaveName flinches and looks to you in desperation, but you just nod at her to spit it out. After two false starts, she manages to say,
"$subSlave.slaveName, I really want
<<if $activeSlave.relationship == 2>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>>
to fuck your butt." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She kisses $activeSlave.slaveName and then grinds her ass against $activeSlave.slaveName's crotch.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "cumslut")>>
to <<if ($subSlave.vagina != -1)>>eat you out<<else>>blow you<</if>>." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She <<if ($subSlave.vagina != -1)>>offers her pussy<<else>>flops her dick at $activeSlave.slaveName<</if>> comically.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "humiliation")>>
to fuck you in public." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist")>>
you to hurt me. Like, really hurt me." $subSlave.slaveName looks relieved that that's all it is, and says, "Okay!" She pinches one of $activeSlave.slaveName's nipples experimentally.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "sadist")>>
to hold you down." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She steps in close to $activeSlave.slaveName, takes $activeSlave.slaveName's hands, and places them around her own throat.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "dom")>>
to be your top." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She sidles up to $activeSlave.slaveName, looking up at her submissively.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive")>>
to be your bottom." $subSlave.slaveName looks relieved that that's all it is, and says, "Okay!" She takes $activeSlave.slaveName's face in her hands and kisses her dominantly.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "boobs")>>
to fuck your <<if SlaveStatsChecker.checkForLisp($activeSlave)>>boobth<<else>>boobs<</if>>." $subSlave.slaveName looks relieved that that's all it is, and says, "Okay!" She takes $activeSlave.slaveName's hands and places them right on her breasts.
<<else>>
to fuck you." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She takes $activeSlave.slaveName's hands and places them right on her breasts.
<</if>>
$activeSlave.slaveName bursts out laughing. They're now @@.lightgreen;friends with benefits.@@
<<elseif $activeSlave.relationship == 3>>
t-to b-be your girlfriend." She takes a deep breath. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>It'th<<else>>It's<</if>> fun, just
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>>
fucking your butt. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "cumslut")>>
to <<if ($subSlave.vagina != -1)>>eating you out<<else>>blowing you<</if>>. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "humiliation")>>
fucking you in public. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist")>>
having you hurt me. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "sadist")>>
holding you down. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "dom")>>
topping you. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive")>>
being your bottom. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "boobs")>>
fucking your <<if SlaveStatsChecker.checkForLisp($activeSlave)>>boobth<<else>>boobs<</if>>. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<else>>
having <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thex<<else>>sex<</if>> with you. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<</if>>
$activeSlave.slaveName crushes $subSlave.slaveName in a hug, pressing a squeak out of her. They're now @@.lightgreen;lovers.@@
<<elseif $activeSlave.relationship == 4>>
- " She stops herself. "No, I want to do this right." She takes $subSlave.slaveName's hand, and then drops to one knee. After a moment of uncomprehending shock, $subSlave.slaveName begins to cry. "Will you marry me?" $subSlave.slaveName turns to you and asks if it's all right with you; you nod, and she turns back to $activeSlave.slaveName. <<if canTalk($subSlave) == false>>She gestures distractedly that $activeSlave.slaveName is being silly, and of course she'll marry her, because she loves her.<<elseif SlaveStatsChecker.checkForLisp($subSlave)>>"O-of courthe I'll m-marry you, thilly girl. I love you."<<else>>"O-of course I'll m-marry you, silly girl. I love you."<</if>> $activeSlave.slaveName jumps up and crushes $subSlave.slaveName in a hug, kissing her frantically through her tears. You @@.lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over her wife's shoulder, and she mouths a silent thanks to you.
<</if>>
If $activeSlave.slaveName had doubts about you, @@.mediumaquamarine;they've been addressed.@@
<<set $activeSlave.trust += 10>>
<<set $activeSlave.relationship += 1>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $subSlave.ID>>
<<set $slaves[_i].relationship += 1>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/reRelationshipAdvice.tw
|
tw
|
bsd-3-clause
| 14,005 |
:: RE relative recruiter [nobr]
<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check", $returnTo = "RIE Eligibility Check">>
<<if $familyTesting == 1>>
/* 000-250-006 */
/* <<if $seeImages == 1>><<SlaveArt $eventSlave 2 0>><</if>> */
<<if $seeImages == 1>>
<div class="imageRef lrgImg">
<<SlaveArt $eventSlave 2 0>>
</div>
<</if>>
/* 000-250-006 */
<<if ndef $newRelativeRecruitID>>
<<set $newRelativeRecruitID = 1100000>>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].canRecruit == 1>>
<<if ($slaves[$i].devotion > 50)>>
<<if canWalk($slaves[$i])>>
<<for $j = 0; $j < $slavesOriginal.length; $j++>>
<<if $slaves[$i].ID == $slavesOriginal[$j].ID>>
<<set $eventSlave = $slaves[$i]>>
<<set $activeSlave = $slavesOriginal[$j]>>
<<if random(1,100) > 0+(totalRelatives($slaves[$i])*20)>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<set $recruitedType = []>>
<<if $eventSlave.mother == 0 && $activeSlave.actualAge < 24 && $seeDicks != 100>>
<<set $recruitedType.push("mother")>>
<<set $recruitedType.push("mother")>>
<<set $recruitedType.push("mother")>>
<</if>>
<<if $eventSlave.father == 0 && $activeSlave.actualAge < 24 && $seeDicks != 0>>
<<set $recruitedType.push("father")>>
<</if>>
<<if ($eventSlave.daughters < 3) && ($activeSlave.actualAge > ($minimumSlaveAge+$fertilityAge)) && isFertile($activeSlave)>>
<<if $seeDicks != 100>>
<<set $recruitedType.push("daughter")>>
<<set $recruitedType.push("daughter")>>
<</if>>
<<if $seeDicks != 0>>
<<set $recruitedType.push("son")>>
<</if>>
<<set $tempMF = "mother">>
<</if>>
<<if ($eventSlave.daughters < 3) && $activeSlave.actualAge > ($minimumSlaveAge+$potencyAge) && $activeSlave.balls > 0>>
<<if $seeDicks != 100>>
<<set $recruitedType.push("daughter")>>
<<set $recruitedType.push("daughter")>>
<</if>>
<<if $seeDicks != 0>>
<<set $recruitedType.push("son")>>
<</if>>
<<set $tempMF = "father">>
<</if>>
<<if ($eventSlave.sisters < 3)>>
<<if $activeSlave.actualAge <= ($retirementAge-5)>>
<<if $seeDicks != 100>>
<<set $recruitedType.push("older sister")>>
<<set $recruitedType.push("older sister")>>
<</if>>
<<if $seeDicks != 0>>
<<set $recruitedType.push("older brother")>>
<<set $recruitedType.push("older brother")>>
<</if>>
<</if>>
<<if $activeSlave.actualAge >= ($minimumSlaveAge+5)>>
<<if $seeDicks != 100>>
<<set $recruitedType.push("younger sister")>>
<<set $recruitedType.push("younger sister")>>
<</if>>
<<if $seeDicks != 0>>
<<set $recruitedType.push("younger brother")>>
<<set $recruitedType.push("younger brother")>>
<</if>>
<</if>>
<<set $recruitedType.push("twin")>>
<</if>>
<<if $recruitedType.length == 0>>
<<set $eventSlave.canRecruit = 0>>
$eventSlave.slaveName requests an interview with you. However, she ends up withdrawing her request. It would seem whatever she wanted to tell you is no longer relavant.
<<else>>
<<set $relationType = $recruitedType.random()>>
<<if $relationType != "twin">>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.muscles = 0>>
<<set $activeSlave.corsetPiercing = 0>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.boobsImplantType = 0>>
<<set $activeSlave.nipplesPiercing = 0>>
<<set $activeSlave.arealea = 0>>
<<set $activeSlave.areolaePiercing = 0>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.hipsImplant = 0>>
<<set $activeSlave.buttImplant = 0>>
<<set $activeSlave.buttImplantType = 0>>
<<set $activeSlave.lipsImplants = 0>>
<<set $activeSlave.lipsPiercing = 0>>
<<set $activeSlave.tonguePiercing = 0>>
<<set $activeSlave.vaginaPiercing = 0>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.cSec = 0>>
<<set $activeSlave.clitPiercing = 0>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.foreskin = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.dickPiercing = 0>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.makeup = 0>>
<<set $activeSlave.nails = 0>>
<<set $activeSlave.earPiercing = 0>>
<<set $activeSlave.nosePiercing = 0>>
<<set $activeSlave.eyebrowPiercing = 0>>
<<set $activeSlave.stampTat = 0>>
<<set $activeSlave.energy = 0>>
<<set $activeSlave.bellyTat = 0>>
<<set $activeSlave.bellySag = 0>>
<<set $activeSlave.birthsTotal = 0>>
<<set $activeSlave.prostate = 0>>
<<RandomizeAttraction>>
<<ResyncHeight>>
<</if>>
$eventSlave.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if !canTalk($eventSlave)>> with desperate gestures<</if>> that
<<switch $relationType>>
<<case "daughter">>
she had a daughter, who was sent to the slave orphanages, but now she's heard a rumor through other slaves that her daughter will go up for sale soon.
<<case "son">>
she had a son, who was sent to the slave orphanages, but now she's heard a rumor through other slaves that her son will go up for sale soon.
<<case "mother">>
her mother might be getting sold soon. She has been a slave for some time, but now she's heard a rumor through other slaves that her mother will go up for sale soon.
<<case "father">>
her father might be getting sold soon. She has been a slave for some time, but now she's heard a rumor through other slaves that her father will go up for sale soon.
<<case "older sister">>
her older sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her big sister is going to be sold to a new owner.
<<case "older brother">>
her older brother is being sold. He was likely to be enslaved the last $eventSlave.slaveName knew of him, and now she's heard a rumor through other slaves that her big brother is going to be sold to a new owner.
<<case "younger sister">>
her younger sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her little sister is going to be sold to a new owner.
<<case "younger brother">>
her younger brother is being sold. He was likely to be enslaved the last $eventSlave.slaveName knew of him, and now she's heard a rumor through other slaves that her little brother is going to be sold to a new owner.
<<default>>
she has a twin sister, who was still free the last $eventSlave.slaveName knew of her. She's heard a rumor through other slaves that her twin has finally been enslaved, and will soon go up for sale.
<</switch>>
<<if canTalk($eventSlave) == false>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,
<</if>>"You've been so good to me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'm sure she looks like I did when you bought me. Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, will you buy her like you bought me? I'm afraid she'll go to a cruel <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>." She bites her lip. "And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm sure she'd learn to love
<<if $eventSlave.fetish == "cumslut">>
the taste of your cum
<<elseif $eventSlave.fetish == "submissive">>
submission
<<elseif $eventSlave.fetish == "humiliation">>
being treated like a dirty slut
<<elseif $eventSlave.fetish == "buttslut">>
the feeling of your cock in her butt
<<elseif $eventSlave.fetish == "sadist">>
hurting your other slaves
<<elseif $eventSlave.fetish == "pregnancy" && $relationType != "father" && $relationType != "son" && $relationType != "older brother" && $relationType != "younger brother">>
being pregnant
<<elseif $eventSlave.fetish == "masochist">>
being beaten
<<elseif $eventSlave.fetish == "dom">>
fucking your other slaves
<<elseif $eventSlave.energy > 95>>
being a good nympho slut
<<elseif $eventSlave.addict > 2>>
being a druggie whore
<<elseif $eventSlave.births > 3 && $relationType != "father" && $relationType != "son" && $relationType != "older brother" && $relationType != "younger brother">>
bearing children
<<elseif $eventSlave.preg > 10 && $relationType != "father" && $relationType != "son" && $relationType != "older brother" && $relationType != "younger brother">>
swelling with life
<<elseif $eventSlave.anus > 2>>
getting her butt stretched out
<<elseif $eventSlave.boobsImplant > 20>>
getting turned into a bimbo slut
<<else>>
the feeling of your cock in her
<</if>>
as much as I do.
<<if $eventSlave.fetish == "cumslut">>
We could blow you at the same time, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! And share cum!"
<<elseif $eventSlave.fetish == "submissive">>
You could use us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "humiliation">>
You could make us fuck each other in public, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "buttslut">>
You could fuck our butts right next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "pregnancy" && $relationType != "father" && $relationType != "son" && $relationType != "older brother" && $relationType != "younger brother">>
You could knock us up next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "sadist">>
I'm sure she'd love to help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "masochist">>
You could whip us both, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "dom">>
I'm sure she'd love to help me use other slaves, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.energy > 95>>
I'm sure she'd love to have threesomes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.births > 3 && $relationType != "father" && $relationType != "son" && $relationType != "older brother" && $relationType != "younger brother">>
We could compete over who carried more of your children, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $eventSlave.preg > 10 && $relationType != "father" && $relationType != "son" && $relationType != "older brother" && $relationType != "younger brother">>
You could compare how big our bellies are next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<else>>
You could fuck us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<</if>>
She waits anxiously for your decision.
<</if>>
<<switch $relationType>>
<<case "mother">>
<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
<<set $activeSlave.genes = "XX">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.preg = random(5,29)>>
<<set $activeSlave.pregType = 1>>
<<set $activeSlave.weight = random(30,80)>>
<<set $activeSlave.muscles = random(0,1)>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.vaginalSkill = 30>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.whoreSkill = 10>>
<<set $activeSlave.boobs = (random(12,20)*100)>>
<<set $activeSlave.butt = random(4,6)>>
<<set $activeSlave.boobShape = "saggy">>
<<set $activeSlave.lactation = 1>>
<<set $activeSlave.marking = "birthmark">>
<<set $activeSlave.hLength = random(50,100)>>
<<set $activeSlave.hStyle = either("bun", "neat", "up", "luxurious")>>
<<set $activeSlave.voice = 2>>
<<set $activeSlave.birthsTotal = 5>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].mother is $activeSlave.ID || $slaves[$j].father is $activeSlave.ID>>
<<set $activeSlave.birthsTotal += 1>>
<</if>>
<</for>>
<<set $activeSlave.bellySag = 4>>
<<set $activeSlave.energy = 65>>
<<set $activeSlave.bellTat = "a heart">>
<<set $activeSlave.actualAge = ($eventSlave.actualAge+random(15,20))>>
<<case "father">>
<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.weight = random(70,100)>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 75>>
<<set $activeSlave.hLength = random(10,20)>>
<<set $activeSlave.hStyle = either("buzzcut", "trimmed", "neat", "long")>>
<<set $activeSlave.voice = 1>>
<<set $activeSlave.energy = 0>>
<<set $activeSlave.penis = 2>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.boobs = (random(5,6)*100)>>
<<set $activeSlave.butt = random(4,6)>>
<<set $activeSlave.actualAge = ($eventSlave.actualAge+random(15,20))>>
<<set $activeSlave.birthWeek = 0>>
<<case "daughter">>
<<set $activeSlave.origin = "She was recruited into your service by her parent.">>
<<set $activeSlave.genes = "XX">>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.boobs = (random(8,10)*100)>>
<<set $activeSlave.boobsImplant = 600>>
<<set $activeSlave.oralSkill += random(0,20)>>
<<set $activeSlave.vaginalSkill += random(0,20)>>
<<set $activeSlave.analSkill += random(0,20)>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<set $activeSlave.nipplesPiercing = 1>>
<<set $activeSlave.lipsPiercing = 1>>
<<set $activeSlave.tonguePiercing = 1>>
<<set $activeSlave.vaginaPiercing = 1>>
<<set $activeSlave.earPiercing = 1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.makeup = 1>>
<<set $activeSlave.nails = 4>>
<<set $activeSlave.hStyle = either("tails", "neat", "up", "luxurious")>>
<<set $activeSlave.stampTat = "advertisements">>
<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($eventSlave.actualAge - Math.min(11, $fertilityAge))))>>
<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<set $activeSlave.birthWeek = 0>>
<<case "son">>
<<set $activeSlave.origin = "She was recruited into your service by her parent.">>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.boobs = (random(6,8)*100)>>
<<set $activeSlave.boobsImplant = 600>>
<<set $activeSlave.oralSkill += random(0,20)>>
<<set $activeSlave.analSkill += random(0,20)>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<set $activeSlave.lips = random(60,90)>>
<<set $activeSlave.lipsImplants = 40>>
<<set $activeSlave.lipsPiercing = 1>>
<<set $activeSlave.tonguePiercing = 1>>
<<set $activeSlave.vaginaPiercing = 1>>
<<set $activeSlave.earPiercing = 1>>
<<set $activeSlave.makeup = 1>>
<<set $activeSlave.nails = 4>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.stampTat = "advertisements">>
<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($eventSlave.actualAge - Math.min(11, $fertilityAge))))>>
<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<set $activeSlave.birthWeek = 0>>
<<case "older sister">>
<<set $activeSlave.origin = "She was recruited into your service by little sis.">>
<<set $activeSlave.genes = "XX">>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.makeup = 1>>
<<set $activeSlave.actualAge = $eventSlave.actualAge+2>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.oralSkill += random(0,20)>>
<<set $activeSlave.vaginalSkill += random(0,20)>>
<<set $activeSlave.analSkill += random(0,20)>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<case "younger sister">>
<<set $activeSlave.origin = "She was recruited into your service by her big sis.">>
<<set $activeSlave.genes = "XX">>
<<set $activeSlave.boobs = (random(1,4)*100)>>
<<set $activeSlave.butt = random(1,2)>>
<<set $activeSlave.hips = random(-2,0)>>
<<set $activeSlave.shoulders = random(-2,0)>>
<<set $activeSlave.actualAge = $eventSlave.actualAge-2>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<case "older brother">>
<<set $activeSlave.origin = "She was recruited into your service by her little sis.">>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.dick = 5>>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.balls = 4>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.actualAge = $eventSlave.actualAge+2>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.energy = 70>>
<<set $activeSlave.dickPiercing = 1>>
<<set $activeSlave.tounguePiercing = 1>>
<<set $activeSlave.face = random(1,3)>>
<<set $activeSlave.faceShape = "masculine">>
<<case "younger brother">>
<<set $activeSlave.origin = "She was recruited into your service by her big sis.">>
<<set $activeSlave.genes = "XY">>
<<set $activeSlave.boobs = (random(20,40)*100)>>
<<set $activeSlave.boobsImplant = $activeSlave.boobs - 100>>
<<set $activeSlave.boobsImplantType = 1>>
<<set $activeSlave.butt = random(7,8)>>
<<set $activeSlave.buttImplant = $activeSlave.butt-1>>
<<set $activeSlave.buttImplantType = 1>>
<<set $activeSlave.lips = random(70,90)>>
<<set $activeSlave.lipsImplant = $activeSlave.lips-10>>
<<set $activeSlave.nipplesPiercing = 2>>
<<set $activeSlave.dick = 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.foreskin = 10>>
<<set $activeSlave.scrotum = 10>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.makeup = 3>>
<<set $activeSlave.nails = 5>>
<<set $activeSlave.analSkill = 70>>
<<set $activeSlave.oralSkill = 70>>
<<set $activeSlave.whoreSkill = 100>>
<<set $activeSlave.energy = 100>>
<<set $activeSlave.actualAge = $eventSlave.actualAge-2>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<case "twin">>
<<set $activeSlave.origin = "She was recruited into your service by her twin sister.">>
<<set $activeSlave.birthWeek = $eventSlave.birthWeek>>
<</switch>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.pubertyAgeXX = $fertilityAge>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXX>>
<<set $activeSlave.pubertyXX = 1>>
<<else>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<else>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.pubertyAgeXY = $potencyAge>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXY>>
<<set $activeSlave.pubertyXY = 1>>
<<else>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<else>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.ageImplant = 0>>
<<set $activeSlave.amp = 0>>
<<set $activeSlave.heels = 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career = "a slave">><</if>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $activeSlave.births = 0>>
<<set $activeSlave.oralCount = 0>>
<<set $activeSlave.vaginalCount = 0>>
<<set $activeSlave.analCount = 0>>
<<set $activeSlave.mammaryCount = 0>>
<<set $activeSlave.penetrativeCount = 0>>
<<set $activeSlave.pitKills = 0>>
<<set $activeSlave.drugs = "no drugs">>
<<set $activeSlave.shoes = "none">>
<<set $activeSlave.clothes = "no clothing">>
<<set $activeSlave.hormones = 0>>
<<set $activeSlave.waist = 0>>
<<set $activeSlave.prestige = 0>>
<<set $activeSlave.pornFame = 0>>
<<set $activeSlave.pornFameSpending = 0>>
<<set $activeSlave.prestigeDesc = "">>
<<set $activeSlave.rivalry = 0>>
<<set $activeSlave.rivalryTarget = 0>>
<<set $activeSlave.subTarget = 0>>
<<set $activeSlave.sentance = 0>>
<<set $activeSlave.toyHole = "all her holes">>
<<set $activeSlave.indenture = -1>>
<<set $activeSlave.indentureRestrictions = 0>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.minorInjury = "">>
<<set $activeSlave.eyeWear = "none">>
<<set $activeSlave.voiceImplant = 0>>
<<set $activeSlave.shouldersImplant = 0>>
<<set $activeSlave.boobsTat = 0>>
<<set $activeSlave.milk = 0>>
<<set $activeSlave.cum = 0>>
<<set $activeSlave.faceImplant = 0>>
<<set $activeSlave.lipsTat = 0>>
<<set $activeSlave.vaginaTat = 0>>
<<set $activeSlave.dickTat = 0>>
<<set $activeSlave.labor = 0>>
<<set $activeSlave.anusPiercing = 0>>
<<set $activeSlave.anusTat = 0>>
<<set $activeSlave.bellyAccessory = "none">>
<<set $activeSlave.brand = 0>>
<<set $activeSlave.brandLocation = "">>
<<set $activeSlave.shouldersTat = 0>>
<<set $activeSlave.armsTat = 0>>
<<set $activeSlave.legsTat = 0>>
<<set $activeSlave.backTat = 0>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.aphrodisiacs = 0>>
<<set $activeSlave.curatives = 0>>
<<set $activeSlave.addict = 0>>
<<set $activeSlave.chem = 0>>
<<set $activeSlave.induce = 0>>
<<set $activeSlave.mpreg = 0>>
<<set $activeSlave.bellyImplant = 0>>
<<set $activeSlave.customTat = "">>
<<set $activeSlave.customLabel = "">>
<<set $activeSlave.assignment = "rest">>
<<set $activeSlave.assignmentVisible = 1>>
<<set $activeSlave.choosesOwnAssignment = 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.weekAcquired = $week>>
<<set $activeSlave.ageAdjust = 0>>
<<slaveCost $activeSlave>>
<<NationalityToName $activeSlave>>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName = $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName = $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName = $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<include "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<</if>>
<<set $activeSlave.ID = $newRelativeRecruitID>>
<<set $newRelativeRecruitID++>>
<br><br>
You look up the $relationType. She costs ¤$slaveCost, a bargain, but you won't be able to inspect her beyond her likely resemblance to her
<<switch $relationType>>
<<case "daughter">>
mother. Her listing states that she was used as a prostitute by her previous owner.
<<case "son">>
mother. Her listing states that she was used as a shemale prostitute by her previous owner.
<<case "mother">>
daughter. Her listing states that she was used as a bed slave by her milf-loving owner.
<<case "father">>
daughter. Her listing states that she was gelded and used as a house servant.
<<case "older sister">>
little sister. Her listing states that she was kept as a personal sex toy by her owner.
<<case "older brother">>
little sister. Her listing states that she was kept as a personal sex toy by her owner.
<<case "younger brother">>
big sister. Her listing states that she was kept as a personal toy by her bimbo loving owner.
<<case "younger sister">>
big sister. Her listing states that she was kept as a bedslave by an owner that loves flat chests.
<<default>>
twin sister.
<</switch>>
<br><br>
<span id="result">
<<link "Buy her">>
<<set $cash -= $slaveCost>>
<<switch $relationType>>
<<case "daughter">>
<<if $tempMF == "father">>
<<set $activeSlave.father = $eventSlave.ID>>
<<else>>
<<set $activeSlave.mother = $eventSlave.ID>>
<</if>>
<<case "son">>
<<if $tempMF == "father">>
<<set $activeSlave.father = $eventSlave.ID>>
<<else>>
<<set $activeSlave.mother = $eventSlave.ID>>
<</if>>
<<case "mother">>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($eventSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $activeSlave.ID>>
<</if>>
<</for>>
<<set $eventSlave.mother = $activeSlave.ID>>
<<case "father">>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($eventSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $activeSlave.ID>>
<</if>>
<</for>>
<<set $eventSlave.father = $activeSlave.ID>>
<<case "older sister">>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<<case "older brother">>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<<case "younger brother">>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<<case "younger sister">>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<<default>>
<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
<<set $eventSlave.mother = $missingParentID>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $eventSlave.father = $missingParentID>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $eventSlave.father>>
<<elseif $eventSlave.mother != 0>>
<<set $activeSlave.mother = $eventSlave.mother>>
<<set $activeSlave.father = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
<<set $slaves[$j].father = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<<elseif $eventSlave.father != 0>>
<<set $activeSlave.father = $eventSlave.father>>
<<set $activeSlave.mother = $missingParentID>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
<<set $slaves[$j].mother = $missingParentID>>
<</if>>
<</for>>
<<set $missingParentID-->>
<</if>>
<</switch>>
<<AddSlave $activeSlave>>
<<SlaveTitle $eventSlave>>
<<replace "#result">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly - they parted a long time ago - but they embrace. The devoted $desc explains the situation and encourages her $relationType to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
<<set $nextLink = "AS Dump">>
<<set $recruitedType = 0>>
<<set $relationType = 0>>
<<set $tempMF = 0>>
<<include "New Slave Intro">>
<</replace>>
<</link>>
</span>
<<else>> /* vanilla */
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].recruiter != 0>>
<<if ($slaves[$i].devotion > 50)>>
<<if ($slaves[$i].relation == 0)>>
<<if canWalk($slaves[$i])>>
<<for $j = 0; $j < $slavesOriginal.length; $j++>>
<<if $slaves[$i].ID == $slavesOriginal[$j].ID>>
<<set $eventSlave = $slaves[$i]>>
<<set $activeSlave = $slavesOriginal[$j]>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
/* 000-250-006 */
/* <<if $seeImages == 1>><<SlaveArt $eventSlave 2 0>><</if>> */
<<if $seeImages == 1>>
<div class="imageRef medImg">
<<SlaveArt $eventSlave 2 0>>
</div>
<</if>>
/* 000-250-006 */
$eventSlave.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if canTalk($eventSlave) == false>> with desperate gestures
<</if>> that
<<switch $eventSlave.recruiter>>
<<case "mother">>
she had a daughter, who was sent to the slave orphanages. Today will be the daughter's 18th birthday, which means she'll go up for sale.
<<case "daughter">>
her mother has been enslaved. She was free the last $eventSlave.slaveName knew of her, but now she's heard a rumor through other slaves that her mother will go up for sale soon.
<<case "older sister">>
her older sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her big sister is going to be sold to a new owner.
<<case "young sister">>
her younger sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her little sister is going to be sold to a new owner.
<<default>>
she has a twin sister, who was still free the last $eventSlave.slaveName knew of her. She's heard a rumor through other slaves that her twin has finally been enslaved, and will soon go up for sale.
<</switch>>
<br><br>
<<if canTalk($eventSlave) == false>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,
<</if>>"You've been so good to me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'm sure she looks like I did when you bought me. Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, will you buy her like you bought me? I'm afraid she'll go to a cruel <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>." She bites her lip. "And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm sure she'd learn to love
<<if $eventSlave.fetish == "cumslut">>
the taste of your cum
<<elseif $eventSlave.fetish == "submissive">>
submission
<<elseif $eventSlave.fetish == "humiliation">>
being treated like a dirty slut
<<elseif $eventSlave.fetish == "buttslut">>
the feeling of your cock in her butt
<<elseif $eventSlave.fetish == "sadist">>
hurting your other slaves
<<elseif $eventSlave.fetish == "pregnancy">>
being pregnant
<<elseif $eventSlave.fetish == "masochist">>
being beaten
<<elseif $eventSlave.fetish == "dom">>
fucking your other slaves
<<elseif $eventSlave.energy > 95>>
being a good nympho slut
<<elseif $eventSlave.addict > 2>>
being a druggie whore
<<elseif $eventSlave.births > 3>>
bearing children
<<elseif $eventSlave.preg > 10>>
swelling with life
<<elseif $eventSlave.anus > 2>>
getting her butt stretched out
<<elseif $eventSlave.boobsImplant > 20>>
getting turned into a bimbo slut
<<else>>
the feeling of your cock in her
<</if>>
as much as I do.
<<if $eventSlave.fetish == "cumslut">>
We could blow you at the same time, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! And share cum!"
<<elseif $eventSlave.fetish == "submissive">>
You could use us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "humiliation">>
You could make us fuck each other in public, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "buttslut">>
You could fuck our butts right next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "pregnancy">>
You could knock us up next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "sadist">>
I'm sure she'd love to help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "masochist">>
You could whip us both, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.fetish == "dom">>
I'm sure she'd love to help me use other slaves, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.energy > 95>>
I'm sure she'd love to have threesomes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<<elseif $eventSlave.births > 3>>
We could compete over who carried more of your children, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $eventSlave.preg > 10>>
You could compare how big our bellies are next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<else>>
You could fuck us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<</if>>
She waits anxiously for your decision.
<<if (random(0,99) < $seeDicks)>>
<<if random(1,100) > 60>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.foreskin = 0>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vagina = either(0,1,1,1,2,2)>>
<<set $activeSlave.boobs += 100*random(1,4)>>
<<set $activeSlave.butt += random(1,2)>>
<<if $activeSlave.muscles > 5>>
<<set $activeSlave.muscles -= random(0,10)>>
<</if>>
<<if $activeSlave.height >= 150>>
<<set $activeSlave.height -= 10*random(0,1)>>
<</if>>
<<else>>
<<set $activeSlave.dick = random(1,4)>>
<<set $activeSlave.balls = random(1,4)>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.boobs = 100*random(1,4)>>
<<if $activeSlave.boobsImplant > 0>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<</if>>
<<set $activeSlave.butt = random(1,3)>>
<<if $activeSlave.buttImplant > 0>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<</if>>
<<if $activeSlave.muscles <= 95>>
<<set $activeSlave.muscles += random(0,10)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<switch $eventSlave.recruiter>>
<<case "mother">>
<<set $activeSlave.origin = "She was recruited into your service by her mother.">>
<<set $activeSlave.anus = 0>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina = 0>><</if>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($activeSlave.actualAge - Math.min(11, $fertilityAge))))>>
<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<set $activeSlave.birthWeek = 0>>
<<case "daughter">>
<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
<<if $activeSlave.vagina == 0>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.oralSkill += random(0,20)>>
<<set $activeSlave.vaginalSkill += random(0,20)>>
<<set $activeSlave.analSkill += random(0,20)>>
<<set $activeSlave.entertainSkill += random(0,20)>>
<<set $activeSlave.whoreSkill += random(0,20)>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.actualAge += random(15,20)>>
<<case "older sister">>
<<set $activeSlave.origin = "She was recruited into your service by her older sister.">>
<<if $activeSlave.ovaries == 1>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.butt += 1>>
<</if>>
<<set $activeSlave.actualAge = $activeSlave.actualAge+2>>
<<case "young sister">>
<<set $activeSlave.origin = "She was recruited into your service by her younger sister.">>
<<if $activeSlave.ovaries == 1>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs-200,0,25000)>>
<<set $activeSlave.butt = Math.trunc($activeSlave.butt-1,0,10)>>
<</if>>
<<set $activeSlave.actualAge = $activeSlave.actualAge-2>>
<<default>>
<<set $activeSlave.origin = "She was recruited into your service by her twin sister.">>
<</switch>>
<<if $eventSlave.recruiter != "twin">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<if $activeSlave.weight > 30>>
<<set $activeSlave.weight -= random(0,50)>>
<<elseif $activeSlave.weight < -30>>
<<set $activeSlave.weight += random(0,50)>>
<<else>>
<<set $activeSlave.weight += random(-20,20)>>
<</if>>
<<set $activeSlave.height += random(-5,5)>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.pubertyAgeXX = $fertilityAge>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXX>>
<<set $activeSlave.pubertyXX = 1>>
<<else>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<else>>
<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.pubertyAgeXY = $potencyAge>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXY>>
<<set $activeSlave.pubertyXY = 1>>
<<else>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<else>>
<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.ageImplant = 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career = "a slave">><</if>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $activeSlave.births = 0>>
<<set $activeSlave.oralCount = 0>>
<<set $activeSlave.vaginalCount = 0>>
<<set $activeSlave.analCount = 0>>
<<set $activeSlave.mammaryCount = 0>>
<<set $activeSlave.penetrativeCount = 0>>
<<set $activeSlave.pitKills = 0>>
<<set $activeSlave.drugs = "no drugs">>
<<set $activeSlave.shoes = "none">>
<<set $activeSlave.clothes = "no clothing">>
<<set $activeSlave.hormones = 0>>
<<set $activeSlave.assignment = "rest">>
<<set $activeSlave.assignmentVisible = 1>>
<<set $activeSlave.choosesOwnAssignment = 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.weekAcquired = $week>>
<<RandomizeAttraction>>
<<slaveCost $activeSlave>>
<<NationalityToName $activeSlave>>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName = $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName = $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName = $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<include "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<</if>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID += 1000>>
<<set $activeSlave.relation = $eventSlave.recruiter>>
<<if $activeSlave.relation.indexOf("sister") != -1>><<set $activeSlave.relation = "sister">><</if>>
<<set $activeSlave.relation = relationTargetWord($activeSlave)>>
<<set $activeSlave.relationTarget = $eventSlave.ID>>
<<set $activeSlave.recruiter = 0>>
<br><br>
You look up the $activeSlave.relation. She costs ¤$slaveCost, a bargain, but you won't be able to inspect her beyond her likely resemblance to her <<print relationTargetWord($activeSlave)>>.
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $activeSlave.relationTarget == $slaves[$i].ID>>
<<set $slaves[$i].recruiter = 0>>
<<break>>
<</if>>
<</for>>
<br><br>
<span id="result">
<<link "Buy her">>
<<AddSlave $activeSlave>>
<<set $cash -= $slaveCost>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $activeSlave.relationTarget == $slaves[$i].ID>>
<<set $slaves[$i].relation = relationTargetWord($activeSlave)>>
<<set $slaves[$i].relationTarget = $activeSlave.ID>>
<<break>>
<</if>>
<</for>>
<<SlaveTitle $eventSlave>>
<<replace "#result">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly - they parted a long time ago - but they embrace. The devoted $desc explains the situation and encourages her $activeSlave.relation to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
<<set $nextLink = "AS Dump">>
<<include "New Slave Intro">>
<</replace>>
<</link>>
</span>
<</if>> /* close extended family mode */
|
teruterubouzu/fc
|
src/uncategorized/reRelativeRecruiter.tw
|
tw
|
bsd-3-clause
| 47,241 |
:: RE shower punishment
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "AS Dump">>
<<set $returnTo = "Next Week">>
<<set $activeSlave = $eventSlave>>
<<if $HGSuite == 1>>
Looking in on your Head Girl in her suite, you hear her private shower running and head that way. Through the thick steam the shower makes on its hottest setting, you see
<<else>>
Passing by the showers, you see, through the steam of a very hot shower,
<</if>>
a <<if $activeSlave.height > 180>>tall, <<elseif $activeSlave.height < 150>>tiny, <</if>>$activeSlave.skin form moving busily around a $HeadGirl.skin figure, which is standing confidently in the middle of the warm, moist space. As you draw nearer, you identify the stationary slave as your Head Girl, $HeadGirl.slaveName. Her attendant is <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span>, and she's washing her superior with a big sponge.
<<if $HGSeverity > 0>>
By virtue of not being rape, this is an unusually mild punishment by your Head Girl, if indeed that's what it is. But perhaps she's saving that for later. And to go by the cringing, frightened mien of the busy little bath bitch, that's probably it.
<<elseif $HGSeverity == 0>>
Your Head Girl does her best to fit the punishment to the crime, so $activeSlave.slaveName's failure was likely minor. With $HeadGirl.slaveName's penchant for poetic justice, probably some little deficiency of personal cleanliness.
<<else>>
This is the sort of mild punishment that your regime of respect and dignity requires her to use for all but the most egregious fault. Thus restricted, she does her best to come up with novel little degradations to keep her charges on their toes.
<</if>>
<br><br>
$activeSlave.slaveName is being very thorough. When you first appeared, she was working her way up $HeadGirl.slaveName's <<if $HeadGirl.muscles > 30>>muscle-corded<<elseif $HeadGirl.weight > 10>>soft<<elseif $HeadGirl.vagina > -1>>feminine<<else>>pretty<</if>> thighs, having obviously started at the bottom. She skips over $HeadGirl.slaveName's crotch, probably under instructions to leave it for last. It's late in your Head Girl's busy day, and you hear her groan of relaxation over the running water when the stiff sponge begins to scrub back and forth across her <<if $HeadGirl.preg > 10>>pregnant belly<<elseif $HeadGirl.muscles > 30>>shredded abs<<elseif $HeadGirl.weight > 10>>plush belly<<elseif $HeadGirl.navelPiercing > 0>>pierced belly button<<elseif $HeadGirl.waist < -10>><<if $HeadGirl.waist < -95>>absurdly <</if>>narrow waist<<else>>belly<</if>>.
<</nobr>>\
<span id="result">
<<link "Just spectate">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You could strip off your suit, walk into the steam, and enjoy your slaves' ministrations, but sometimes the artistry of tastefully nude bodies is a welcome change of pace. You lean against the wall, far enough away that they remain unaware of your presence, and take in the sight. $HeadGirl.slaveName makes the penitent girl do the job with brahminical thoroughness, cleaning her superior's $HeadGirl.race body down to its very last pore. As $activeSlave.slaveName circles the Head Girl laboriously, doing her best to ingratiate herself by diligence, the pair of naked women present a fascinating contrast. They are unclothed alike, the water streaming off their bodies without any distinction, but even an old world fool could not mistake the immense gulf between them.
<br><br>
When $activeSlave.slaveName is finally done, $HeadGirl.slaveName's
<<if $HGSeverity > 0>>
hands seize her by the ears and pull her head in for a kiss that is dominance distilled into the form of a loving gesture. Then she pokes her bitch in the side, forcing the slave to collapse in just the right way.
<<elseif $HGSeverity == 0>>
arms encircle her in an embrace that is simultaneously controlling, comforting, and sexually insistent. The slave does not resist, allowing the Head Girl to run her hands over the warm, wet sex slave.
<<else>>
arousal is obvious. Though the respectful regime you require secures her from the fear of being used, $activeSlave.slaveName nonverbally offers her superior oral, out of obvious gratitude that whatever she did is being treated so leniently, and perhaps out of a desire to be in $HeadGirl.slaveName's good graces.
<</if>>
In no time at all, $activeSlave.slaveName's $activeSlave.hColor head descends to obscure $HeadGirl.slaveName's groin. The <<if $HeadGirl.face > 95>>heartrendingly gorgeous<<elseif $HeadGirl.face <= 95>>wonderfully pretty<<elseif $HeadGirl.face <= 40>>approachably lovely<<elseif $HeadGirl.face <= 10>>not unattractive<<else>>homely<</if>> <<if $HeadGirl.physicalAge > 25>>woman's<<else>>girl's<</if>> head cranes back with orgasm before long; that diligent scrub must have been quite stimulating.
<br><br>
$activeSlave.slaveName stays in the shower to clean herself, so $HeadGirl.slaveName exits to see you watching the denouement. She @@.hotpink;smiles,@@ murmuring a greeting, and hurries over to give you a peck on the cheek, leaning in as best she can to keep her moist body away from your suit.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Thith ith the life, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>,"
<<else>>
"This is the life, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>,"
<</if>>
she whispers.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</link>>
<<link "Get a scrub down, too">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You strip off your suit and enter the shower. By the time you get in, $HeadGirl.slaveName's sponge scrub is almost done. She turns to greet you with half-lidded eyes, well pleased with her thorough scrubbing. Her $activeSlave.skin shines with wet cleanliness, and her $HeadGirl.nipples nipples begin to stiffen as she sees your gaze take in her nude body. She brusquely orders $activeSlave.slaveName to scrub you, too, anticipating your intention. The rough, exfoliating sensation of the sponge is indeed delightful, and you close your eyes to savor the feeling as the slave rubs it up and down your calves and then the backs of your knees.
<br><br>
<<if $HGSeverity > 0>>
You detect tremors of fear in the slave's hands; she knows that she hasn't extirpated her misbehavior, whatever it was, just yet. You let your Head Girl manage that, however, and she does. When $activeSlave.slaveName is stuck in one position for a short time by the need to wash your thighs, you hear a gasp and open your eyes to the sight of your Head Girl crouched behind her, giving her an anal fingerfuck. When $activeSlave.slaveName is done washing you, your Head Girl holds the slave's head to your
<<else>>
When the washing reaches your shoulders, it becomes clumsier, and $activeSlave.slaveName's wet body begins to bump gently against your torso. Opening your eyes, you see that your Head Girl is taking her as she finishes your bath. $activeSlave.slaveName is doing her best to do a good job as she's fucked, and she manages it reasonably well. When she's done, $HeadGirl.slaveName pushes her head down towards your
<</if>>
<<if $PC.dick == 1>>groin so she can suck you off<<if $PC.vagina == 1>> and stroke your cunt<</if>><<else>>cunt so she can eat you out<</if>>. $activeSlave.slaveName complies, and afterward, she seems to feel that @@.mediumaquamarine;she came off reasonably well;@@ it could have been worse.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.trust += 4>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
<<set $slaves[$i].penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</link>>
<<link "Focus on your Head Girl">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You strip off your suit and walk into the steam, producing a surprised but welcoming greeting from your Head Girl and a muffled, submissive noise from $activeSlave.slaveName. $HeadGirl.slaveName is held more or less stationary by the slave she's straddling, so you step in, hook a dominant arm around her waist, and kiss her. There's precisely one person in this arcology who's allowed to treat her as <<if $PC.title == 1>>his<<else>>hers<</if>>, and it's you. She relaxes into you with gratitude as you shoulder the burden of being the leader in this little area of your empire, lifting it from her shoulders for now.
<br><br>
You run a hand up the side of her neck, bringing it to rest with your fingers cupping her under the ear and your thumb running up along your temple. She shivers, unable to concentrate despite all her poise, the ongoing oral service blending into your intense closeness. Right now, she's the <<if $HeadGirl.physicalAge > 25>>woman's<<else>>girl's<</if>> for you, so you snap your fingers next to the ear of the slave <<if $HeadGirl.vagina > -1>>eating her out<<else>>blowing her<</if>>, point at the dropped sponge, and then point at yourself. The oral stops as $activeSlave.slaveName hurries to scrub you, starting at your feet, but your Head Girl doesn't care. You're kissing her.
<br><br>
She gently strokes your <<if $PC.dick == 1>>rapidly hardening member, smiling into your mouth at the speed with which it stiffens<<if $PC.vagina == 1>>, and teases your pussylips with mischievous fingers<</if>><<else>>flushed cunt, smiling into your mouth at the moisture that instantly coats her fingertips<</if>>. You reach out in turn,
<<if $HeadGirl.vagina > -1>>
caressing her pussylips before slowly inserting a digit inside her warmth while nuzzling her clit with the knuckle of your thumb. At the first real brush against her clitoris, the overstimulated $HeadGirl.slaveName climaxes, pulling her mouth away from you to shout your name and then sobbing thanks into your ear.
<<else>>
hooking your fingers up underneath her taint to grope her anus. After teasing her asspussy for a moment you bring your hand slowly across her perineum<<if $HeadGirl.scrotum > 0>> until her ballsack rests against your wrist<</if>>. The overstimulated $HeadGirl.slaveName cums the instant the butt of your hand touches the base of her cock. She screams your name.
<</if>>
<br><br>
She isn't terribly affected by loving shower sex with you; after all, it isn't exactly novel for her. $activeSlave.slaveName was there to bear witness, though, scrubbing your back as $HeadGirl.slaveName clung to it with orgasm. She can't help but be @@.hotpink;impressed.@@ Maybe, just maybe, that could be her someday. She seems distinctly uncomfortable.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/reShowerPunishment.tw
|
tw
|
bsd-3-clause
| 11,448 |
:: RE standard punishment [nobr]
<<set $activeSlave = $eventSlave>>
<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week">>
/* 000-250-006 */
/* <<if $seeImages == 1>><<SlaveArt $activeSlave 2 0>><</if>> */
<<if $seeImages == 1>>
<div class="imageRef lrgImg">
<<SlaveArt $activeSlave 2 0>>
</div>
<</if>>
/* 000-250-006 */
<<SlaveTitle $activeSlave>>
<<set _sins = []>>
<<set _sins.push("dawdling")>>
<<if canDoAnal($activeSlave)>>
<<if $activeSlave.fetish != "buttslut">>
<<if $activeSlave.anus != 0>>
<<set _sins.push("anal reluctance")>>
<</if>>
<</if>>
<</if>>
<<if canDoVaginal($activeSlave)>>
<<if $activeSlave.vagina != 0>>
<<if $activeSlave.fetish != "pregnancy">>
<<set _sins.push("vaginal reluctance")>>
<</if>>
<</if>>
<</if>>
<<if canTalk($activeSlave)>>
<<set _sins.push("chatting")>>
<</if>>
<<if $universalRulesConsent == 0>>
<<if $activeSlave.energy <= 60>>
<<set _sins.push("slave refusal")>>
<</if>>
<<else>>
<<if $activeSlave.energy > 40>>
<<if $activeSlave.releaseRules != "restrictive">>
<<set _sins.push("slave molestation")>>
<</if>>
<</if>>
<</if>>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span>
<<set _sins = _sins.random()>>
<<switch _sins>>
<<case "anal reluctance">>
is sometimes punished for reluctance to take it up the ass. You run across the aftermath of one such incident as
<<case "vaginal reluctance">>
is sometimes punished for reluctance to give up her pussy. You run across the aftermath of one such incident as
<<case "chatting">>
can be overly chatty with other slaves, and often makes herself late for her next task by losing herself in gossip. You happen to appear after she's been late as
<<case "dawdling">>
is sometimes late to her next task. This is probably the most common minor infraction among slaves, especially when they're assigned to do things they don't like. You happen to appear after she's been late as
<<case "slave refusal">>
lacks the sexual energy to be at home among your slaves, since her peers can demand sex from her whenever they want it. She sometimes tries to evade them or even outright refuse. You come upon the aftermath of such a scene as
<<case "slave molestation">>
struggles with the consent you require before sex between slaves. Her need for release pushes her to overstep her bounds. You come upon the aftermath of an example of her sexual aggressiveness as
<<default>>
ERROR: bad sin
<</switch>>
<<if $HeadGirl != 0>>$HeadGirl.slaveName<<else>>$assistantName<</if>> is <<if $activeSlave.standardPunishment == "situational">>assessing an appropriate punishment<<else>>sentencing her to her standard punishment, <<switch $activeSlave.standardPunishment>><<case "confinement">>several hours in confinement<<case "whipping">>a whipping<<case "chastity">>several hours in chastity<</switch>><</if>>. <<if ($HeadGirl != 0) || ($assistant != 0)>>She<<else>>It<</if>> immediately defers to you, should you wish to take over.
<br><br>
<span id="result">
/* STANDARD PUNISHMENTS */
<<switch $activeSlave.standardPunishment>>
<<case "confinement">>
<<link "Confine her firmly but fairly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use confinement as a standard slave punishment, <<if $cellblock != 0>>in addition to $cellblockName, <</if>>you have little cubicles designed for the purpose scattered around the penthouse. You order $activeSlave.slaveName into one of these. She obeys,
<<if $activeSlave.devotion > 20>>
knowing she deserves punishment and eager to get it over with.
<<elseif $activeSlave.trust < -20>>
if only out of terror, knowing she'll make her situation far worse if she doesn't.
<<else>>
warily, willing to go along until something worth real resistance happens.
<</if>>
The cell is padded and has leather restraints; you use these to secure her to the wall, preventing her from doing anything to relieve boredom in the tiny space. You restate the rule she broke, state the length of her punishment, and remonstrate firmly with her before closing the door. As it shuts on her, plunging her into darkness, you hear <<if canTalk($activeSlave)>>her try at an apology in a tiny voice<<elseif $activeSlave.voice != 0>>a tiny apologetic moan<<else>>a sad little intake of breath<</if>>. You're there to let her out after a reasonable time, and she exits the soft little cell @@.mediumaquamarine;with relief.@@
<<set $activeSlave.trust += 4>>
<</replace>>
<</link>>
<br><<link "Confine her cruelly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use confinement as a standard slave punishment, <<if $cellblock != 0>>in addition to $cellblockName, <</if>>you have several boxes designed for the purpose in convenient areas. You order $activeSlave.slaveName to your office, and direct a box to be brought there. She begins to cry when she sees it,
<<if $activeSlave.devotion > 20>>
but obediently gets inside, not wanting her punishment to be extended. Her obedience notwithstanding,
<<elseif $activeSlave.trust < -20>>
but desperately hurries to get inside, terrified that you might extend her sentence. Her obedience notwithstanding,
<<else>>
making no move towards it. She knows that active resistance will merely extend her sentence, and lets you stuff her sobbing body inside. Once she's in,
<</if>>
<<if canTalk($activeSlave)>>she begs tearfully<<elseif $activeSlave.voice != 0>>she tries frantically to beg<<else>>she uses her hands to supplicate you<</if>> as you close the lid with exquisite slowness. The harshest thing you do is keep silent, not giving her any indication of when she's getting out. When you finally let her out, she's @@.gold;almost crazy with fear@@ of ever going back in the box and, for now, @@.hotpink;willing to do almost anything@@ to avoid it.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust -= 4>>
<</replace>>
<</link>>
<<case "whipping">>
<<link "Give her a solid whipping">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use whipping as a standard slave punishment, there are many sets of restraints set high up on the walls for the purpose. You order her to place her hands in one of them, and she
<<if $activeSlave.devotion > 20>>
sobs with fear but obeys, obviously hoping you'll be reasonable.
<<elseif $activeSlave.trust < -20>>
starts to cry but doesn't let that stop her from hurriedly obeying. She knows that resistance will earn her more strokes.
<<else>>
breaks down and makes no move to obey, but does not resist as you take her wrists in your hands and lift them into the restraints.
<</if>>
The shackles can be moved up or down, and you move them up, raising the shivering, frightened $desc to the tips of her toes. She struggles a little to find her balance, and is distracted when the first stroke lands on her $activeSlave.skin buttocks. Your leather instrument is exquisitely designed and balanced to produce pain without breaking the skin or leaving a permanent mark. You tell her to count, and she <<if canTalk($activeSlave)>>gasps "one" through her agony<<elseif $activeSlave.voice != 0>>grunts once, doing her best<<else>>sticks up one finger despite her restrained hands<</if>>. You flog her bottom until it's pleasantly warm to the touch, and then let her down. She's @@.mediumaquamarine;relieved@@ at your moderation.
<<set $activeSlave.trust += 4>>
<</replace>>
<</link>>
<br><<link "Confine her cruelly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use whipping as a standard slave punishment, there are many sets of restraints set high up on the walls for the purpose. You order her to place her hands in one of them, and she
<<if $activeSlave.devotion > 20>>
sobs with fear but obeys, despite something in your tone that makes her knees go weak with terror.
<<elseif $activeSlave.trust < -20>>
starts to cry but doesn't let that stop her from hurriedly obeying. She stumbles once, something in your tone that making her knees go weak with terror.
<<else>>
breaks down and makes no move to obey, but does not resist as you take her wrists in your hands and hoist her into the restraints.
<</if>>
The shackles can be moved up or down, and you move them down, forcing the weeping slave to spread her legs. You let her anticipate the pain for a long time before you start whipping her buttocks. Your leather instrument is exquisitely designed and balanced to produce pain without breaking the skin or leaving a permanent mark, and you make cruel use of it. After a short preliminary asswhipping, you vary your strokes, letting her feel the whip on her thighs, calves and flanks before placing strokes against her <<if $activeSlave.scrotum > 0>>poor ballsack<<elseif $activeSlave.dick > 0>>poor penis<<else>>poor pussy<</if>>. She loses all control, <<if canTalk($activeSlave)>>shamelessly begging for mercy<<elseif $activeSlave.voice != 0>>sobbing and moaning incoherently<<else>>rasping pathetic little sobs past her mute throat<</if>>. When you're done, she's @@.gold;almost crazy with fear@@ of future whippings.
<<set $activeSlave.trust -= 6>>
<</replace>>
<</link>>
<<case "chastity">>
<<link "Restrain her in your office">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use chastity as a punishment, you're accustomed to using your office for supervising sexual denial. You bring her up and restrain her standing, hands over her head in one of the sets of shackles set high on the walls, facing out so she can see everything that goes on in your office. You gag her securely, <<if $activeSlave.voice == 0>>despite her muteness, a sad mockery<<else>>not wanting your work disturbed by unseemly noises<</if>>. Then you ignore her. Business as usual in your office is profoundly sexual.
<<if $activeSlave.energy > 60>>
Her healthy sex drive makes this torture for her; she watches everything that happens in the office with desperate longing. Before long,
<<elseif $activeSlave.devotion > 20>>
She's used to the idea of sexual slavery, and inevitably sees people she finds attractive doing things she considers sexy in the office. Before long,
<<elseif $activeSlave.devotion >= -50>>
She's not comfortable with sexual slavery, but the heavily sexual atmosphere of the office affects even her. After a few hours,
<<else>>
The office being what it is, she sees many naked, attractive people doing sexy things over the course of the day. Despite her resistance, after a few hours,
<</if>>
she's quite horny. Restrained as she is, she <<if $activeSlave.devotion > 20>>couldn't<<else>>can't<</if>> hide
<<if $activeSlave.dick > 0>>
<<if canAchieveErection($activeSlave)>>
her <<if $activeSlave.dick > 2>>prominent<<else>>pathetic<</if>> erection,
<<else>>
the string of precum hanging off her limp dick,
<</if>>
<<else>>
<<if $activeSlave.vaginaLube > 0>>
the lovely pussyjuice slicking her thighs,
<<else>>
how flushed and eager her cunt is,
<</if>>
<</if>>
<<if $activeSlave.devotion > 20>>even if she wanted to<<else>>though she seems to want to<</if>>. Satisfied that she's been tormented enough for today, you let her down and send her on her way. She's obviously @@.hotpink;more willing@@ than usual to apply herself to her next sexual task, whatever it is.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</link>>
<br><<link "Torment her with vibration">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you use chastity as a punishment, you're accustomed to using your office for supervising sexual denial. You order her to place her hands in one of the many sets of restraints set high up on the office walls for the purpose.
<<if $activeSlave.clitPiercing != 3>>
You equip her with a set of smart vibrators. The first is attached <<if $activeSlave.dick > 0>>to her dickhead<<else>>against her clit<</if>>,
<<else>>
Her smart piercing makes the next step easy. She gets three vibrators in total:
<</if>>
the second <<if $activeSlave.vagina > 0>>comfortably fills her pussy<<elseif $activeSlave.vagina > 0>>rests against her virgin pussy without breaking her virtue<<else>>is a nice little bullet vibe for her soft perineum<</if>>, and the third <<if $activeSlave.anus > 0>>is, of course, a vibrating plug for her asspussy<<else>>rests against her unfucked rosebud without penetrating it<</if>>.
Then you walk away, setting the vibrators to bring her to the edge of orgasm and keep her there. The effect is almost instant, and as you go she begins to writhe, <<if canTalk($activeSlave)>>desperately calling after you to beg for mercy<<elseif $activeSlave.voice != 0>>moaning desperately<<else>>panting mutely<</if>>. When you finally come back and let her down, she's unsteady on her feet and @@.hotpink;very submissive,@@ though a bit @@.red;burned out@@ on stimulation.
<<set $activeSlave.devotion += 6>>
<<set $activeSlave.energy -= 1>>
<</replace>>
<</link>>
<</switch>>
<<if $activeSlave.standardPunishment != "situational">><br><</if>>
/* SITUATIONAL PUNISHMENTS */
<<switch _sins>>
<<case "anal reluctance">>
<<link "Punish her ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Deciding that the most appropriate punishment is some corrective assrape, you shove the slave to her knees and stuff <<if $PC.dick == 1>>your cock<<else>>a formidable dildo<</if>> up her
<<if $activeSlave.anus > 2>>
big butthole. It slides right in, the slave's relaxed sphincter offering no resistance. Announcing that you'll find her limits, wherever they are, you insert fingers until she's cruelly stretched and you're almost jerking <<if $PC.dick == 1>>yourself<<else>>the phallus<</if>> off inside her.
<<elseif $activeSlave.anus > 1>>
defenseless asshole. You meet some delicious resistance and push past it, enjoying the feeling of the slave's sphincter spasming as you do. You pound her hard, much harder than she can comfortably take it up the ass.
<<else>>
tight hole. Her poor little anus doesn't want to let you in, but you force yourself in anyway, making the slave wriggle desperately beneath you as she feels the invading phallus force her anal ring to accommodate its girth.
<</if>>
You tell her that many slaves enjoy anal, and that if she's a good $desc, she can too, but that it's against the rules for her to show reluctance to be assfucked. The slave below you is too discomfited by anal pain to respond coherently, but she gets the message. She'll be @@.hotpink;better about submitting@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially anal.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 2>>
<</replace>>
<</link>>
<<case "vaginal reluctance">>
<<link "Punish her pussy">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Deciding that the most appropriate punishment is some corrective rape, you push the slave down on her back and shove <<if $PC.dick == 1>>your cock<<else>>a formidable dildo<</if>> inside her
<<if $activeSlave.anus > 2>>
roomy cunt, which can take it easily. Announcing that you'll find her limits, wherever they are, you insert fingers until she's cruelly stretched and you're almost jerking <<if $PC.dick == 1>>yourself<<else>>the phallus<</if>> off inside her.
<<elseif $activeSlave.anus > 1>>
poor womanhood. You fuck her mercilessly, intentionally pulling out far enough that you have to spear her again. You use her poor boobs as leverage, pulling against them to batter her harder.
<<else>>
poor tight pussy. She's tight, and the initial penetration was uncomfortable for her, but you make it worse by treating her cunt like a veteran whore's. She begins to struggle a little as you hammer her.
<</if>>
You tell her that many slaves enjoy getting fucked, and that if she's a good $desc, she can too, but that it's against the rules for her to show reluctance to be penetrated. The slave below you is too discomfited to respond coherently, but she gets the message. She'll be @@.hotpink;better about submitting@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially vaginal.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 2>>
<</replace>>
<</link>>
<<case "chatting">>
<<link "Put her mouth to better use">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You announce that she'll have less trouble gossiping instead of being prompt if her mouth is nice and tired. Comprehension and apprehension dawn on her face in the moment before you <<if $activeSlave.collar != "none">>grab her by the collar and pull<<else>>put a hand on her shoulder and shove<</if>> her to the ground. She goes down without resistance, <<if $PC.dick == 1>>already opening wide for your stiff prick.<<else>>her look of unconcern vanishing when she sees you pulling out a strap-on. She doesn't get to eat pussy today; today she gets fucked in the face.<</if>> You shove it down her
<<if $activeSlave.sexualQuirk == "gagfuck queen">>
spectacularly unresisting throat. The gagfuck queen has no gag reflex to speak of, but even she has her limit. You rape her face without mercy, deliberately ruining her practiced ability to breathe while giving a cock deep oral.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishKnown == 1)>>
eager throat. The cumslut loves giving oral, but soon realizes that you have no intention of letting her love this. You rape her face without mercy, hilting her lips against <<if $PC.dick == 1>>your base<<else>>the harness<</if>>.
<<else>>
gagging throat, enjoying the sensations of her lips and tongue writhing against you as she desperately tries to accommodate the intruder.
<</if>>
She begins to struggle a little, so you snake a hand down behind her head to hold her in place. When you're done, she's an inelegant mess, coughing and gasping for air. <<if canTalk($activeSlave)>>Once she's got her breath back, she tearfully<<else>>Even as she pants, she uses shaky gestures to beg forgiveness, and she even<</if>> promises to be less chatty. She'll be @@.hotpink;more punctual@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially oral.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 2>>
<</replace>>
<</link>>
<<case "dawdling">>
<<link "Make her run">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she clearly needs practice being prompt. Your tone is conversational, but she doesn't mistake it for kindness. It's the tone you use with slaves when imparting guidance which is to be accepted and followed on pain of terrible punishment. You make her explain where she was and what she was doing previously, and require her to walk you there. She does, <<if $activeSlave.trust > 20>>trustingly<<elseif $activeSlave.trust >= -20>>rather fearfully<<else>>shaking with fear<</if>>, and when you get there you tell her to run to her next task. She hesitates for an instant, until you <<if $PC.title == 1>>bellow<<else>>shriek<</if>> at her to run! She takes off,
<<if $activeSlave.shoes == "extreme heels">>
tottering agonizingly along in her extreme heels. She isn't running, not really, but her slutty shoes are so ridiculous that she can't. She's going as fast as she possibly can.
<<elseif ($activeSlave.shoes == "heels") || ($activeSlave.boots == "heels")>>
running awkwardly in her <<if $activeSlave.shoes == "heels">>heels<<else>>heeled boots<</if>>.
<<else>>
running as fast as her legs can carry her.
<</if>>
As she goes,
<<if $activeSlave.dick > 3>>
her <<if $activeSlave.dick > 5>>ridiculous penis<<else>>big dick<</if>> flops around painfully, hitting her thighs, but she tries to ignore it.
<<elseif $activeSlave.scrotum > 3>>
her <<if $activeSlave.scrotum > 5>>huge ballsack<<else>>generous scrotum<</if>> gets painfully pinched between her thighs, but she tries to ignore it.
<<elseif $activeSlave.preg > 20>>
her huge pregnancy impedes her terribly, but she tries to waddle along as best she can.
<<elseif $activeSlave.boobsImplant > 600>>
her implants bounce around painfully, so she cradles her fake tits in her arms, trying to support them as much as possible.
<<elseif $activeSlave.boobs > 2000>>
her huge tits bounce around painfully, so she cradles her udders in her arms, trying to support them as much as possible.
<<elseif $activeSlave.butt > 2>>
her big buttocks impede her a bit, but she does her best, making them work around delightfully.
<<else>>
her cute rear makes a pretty picture.
<</if>>
You make her repeat the exercise until she's quite tired, hounding her mercilessly, and then send her off to rinse away the sweat she worked up before getting back to work. She'll be @@.hotpink;more punctual@@ in the future.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</link>>
<<case "slave refusal">>
<<link "Make sure she knows she's for use">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Deciding to ensure the $desc really understands that she's a sex slave and can be used by anyone, even other slaves, you order her to put her mouth to work on the slave who demanded sex from her.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 2>>
<<if $activeSlave.devotion > 20>>She hurries to comply, knowing she's in trouble and not wanting to make it any worse.<<elseif $activeSlave.trust < -20>>She hurries to obey, terrified that resistance will make it worse.<<else>>She looks momentarily mutinous, but decides not to resist and gets down to it.<</if>> Once she's working away, you pull her hips up and
<<if canDoVaginal($activeSlave) && ($activeSlave.vagina != 0)>>
push her legs apart, leaving her <<if $activeSlave.vagina > 2>>loose<<elseif $activeSlave.vagina > 1>>poor<<else>>tight little<</if>> pussy vulnerable. You fuck her hard, making it a punishment.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif canDoAnal($activeSlave) && ($activeSlave.anus != 0)>>
paw her butt, using a couple of fingers to tease her <<if $activeSlave.vagina > 2>>relaxed<<elseif $activeSlave.vagina > 1>>slutty<<else>>tight little<</if>> asshole before penetration. You fuck her hard, making it a punishment.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
push her legs together, settling for some <<if $PC.dick == 1>>frottage<<else>>tribbing<</if>> to preserve her virginit<<if $activeSlave.vagina == -1>>y<<else>>ies<</if>>. Since you're not fucking her, you spank her ass mercilessly to make it an effective punishment.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
The horny slave getting oral enjoys the oral attention, especially once $activeSlave.slaveName starts to groan with discomfort. You discard her once everyone except her has gotten off. She'll be @@.hotpink;more submissive@@ to sexual demands from now on, though she'll be @@.red;slightly less interested in sex@@ for her own pleasure.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 2>>
<</replace>>
<</link>>
<<case "slave molestation">>
<<link "Make her apologize and then dominate her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order the horny $desc to apologize to the slave she grabbed, which she does, <<if canTalk($activeSlave)>>managing to sound authentically sorry<<else>>gesturing her regret with apparent sincerity<</if>>. It seems she might feel some actual guilt at molesting a fellow slave, but she's about to feel much sorrier. Once the other slave has been dismissed, you grab her by the neck and
<<if canDoVaginal($activeSlave) && ($activeSlave.vagina != 0)>>
shove her up against the nearest wall, using a bit of warning pressure of your fingers against her throat to warn her to take her punishment. Then you <<if $PC.dick == 1>>jam your cock inside her, making her wriggle from the uncomfortable angle<<else>>grind your pussy against her, fucking her hard despite the lack of penetration<</if>>.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif canDoAnal($activeSlave) && ($activeSlave.anus != 0)>>
shove her face against the nearest wall, using a bit of warning pressure of your fingers against her throat to warn her to take her punishment. Then you <<if $PC.dick == 1>>jam your cock up her butt, making her sphincter spasm from the rough penetration<<else>>use one hand to fuck her ass and the other to look after yourself<</if>>.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
pull her to her knees, <<if $PC.dick == 1>>shoving your dick down her throat<<else>>straddling her face and grinding yourself against her mouth<</if>>.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
The slut needs it so badly that she almost climaxes, but you ruin her building orgasms whenever you detect them. When you've gotten yours, you drop her and walk off, leaving her feeling comprehensively fucked, but no less horny. She'll be @@.hotpink;very willing@@ to do anything that will earn her release.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</link>>
<<default>>
ERROR: bad sin
<</switch>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/reStandardPunishment.tw
|
tw
|
bsd-3-clause
| 25,852 |
:: RecETS [nobr]
<<if $activeSlave == 0>>
<<set $activeSlave = $eventSlave>>
<<if $cheatMode == 1>>
''A random two slave recruitment event would have been selected from the following:''
<br>
<<for _i = 0; _i < $RecETSevent.length; _i++>>
<<print "[[$RecETSevent[_i]|RecETS][$RecETSevent = $RecETSevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $RecETSevent = $RecETSevent.random()>>
<<goto "RecETS">>
<</if>>
<<else>>
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set $showEncyclopedia = 1>>
<<set $encyclopedia = "Enslaving People">>
<<switch $RecETSevent>>
<<case "addict mother daughter">>
<<set $contractCost = 1000>>
<<set $activeSlaveOneTimeMinAge = ($fertilityAge + $minimumSlaveAge)>>
<<set $activeSlaveOneTimeMaxAge = 40>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have a daughter who can be a slave. %/
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She sold herself into slavery to escape addiction debts.">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.addict = 8>>
<<set $activeSlave.boobs += 100>>
<<set $activeSlave.face = -15>>
<<set $activeSlave.butt += 1>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina += 1>><</if>>
<<set $activeSlave.anus += 1>>
<<set $activeSlave.health = random(-60,-20)>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<if $familyTesting == 1>>
<<set $activeSlave.daughters += 1>>
<<set $activeSlave.canRecruit = 0>>
<<else>>
<<set $activeSlave.relation = "mother">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>
<<set $activeSlave.birthsTotal += 1>>
<<slaveCost $activeSlave>>
<<set $slaveCost -= 1000>>
A matronly woman comes to your penthouse in tears. It seems she is a tenant of yours, and has fallen deeply into debt as a result of aphrodisiac addiction. She offers to sell herself into slavery if you will pay off her debts. She is strangely eager about this, and after some probing it becomes apparent that she is living with her daughter and wants to avoid having her daughter involved in this debt.
<br><br>
//Enslaving her will cost ¤<<print $contractCost>>. Alternatively, you could sell your rights to her. Less costs, this will bring in ¤<<print $slaveCost>>. As a third option, for ¤<<print ($contractCost*2)>> you could manipulate her to bind both mother and daughter, but you wouldn't be able to examine the daughter first.//
<<case "posh mother daughter">>
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set $contractCost = 1500>>
<<set $activeSlaveOneTimeMinAge = ($fertilityAge + $minimumSlaveAge)>>
<<set $activeSlaveOneTimeMaxAge = 40>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have a daughter who can be a slave. %/
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was enslaved after you called in her business debts.">>
<<set $activeSlave.career = "a business owner">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.birthsTotal += 1>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.boobs += 400>>
<<set $activeSlave.boobsImplant = 400>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant = 1>>
<<set $activeSlave.clothes = "nice business attire">>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.pubicHStyle = "neat">>
<<set $activeSlave.underArmHStyle = "shaved">>
<<if $familyTesting == 1>>
<<set $activeSlave.daughters += 1>>
<<set $activeSlave.canRecruit = 0>>
<<else>>
<<set $activeSlave.relation = "mother">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>
<<slaveCost $activeSlave>>
<<set $slaveCost -= 1500>>
An older woman comes to see you representing her family business. She's pretty enough, but extremely unpleasant to deal with. She pushes hard for a deal that strongly favors her, and is not above leaning over your desk to give you an eyeful of probably-enhanced cleavage behind her business attire. As you argue, a discreet alert appears on your desk: her family business is actually on the verge of bankruptcy. With a press of your thumb you could acquire enough of her debts to be able to enslave her. And what's more, her daughter just came of age and became a partner in the business. She's in play, too. Based on the desk report, she's likely to be a spoiled little bitch.
<br><br>
//Enslaving the mother will cost ¤<<print $contractCost>>. Alternatively, you could sell your rights to her. Less costs, this will bring in ¤<<print $slaveCost>>. As a third option, for ¤<<print ($contractCost*2)>> you could enslave both mother and daughter, but you wouldn't be able to examine the daughter first.//
<<case "incest mother son">>
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set $contractCost = 10000>>
<<set $activeSlaveOneTimeMinAge = Math.max($fertilityAge+18, $potencyAge+18, $minimumSlaveAge+18)>>
<<set $activeSlaveOneTimeMaxAge = 40>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have a son who can knock her up. %/
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She offered to become your slave to protect her incestuous relationship.">>
<<set $activeSlave.career = "a housewife">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.preg = 25>>
<<set $activeSlave.pregType = 1>>
<<set $activeSlave.pregSource = $activeSlave.ID + 1000>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.birthsTotal += 1>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.boobs += 600>>
<<set $activeSlave.lactation = 1>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.butt += 2>>
<<set $activeSlave.buttImplant = 0>>
<<set $activeSlave.clothes = "conservative clothing">>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.pubicHStyle = "bushy">>
<<set $activeSlave.behavioralQuirk = "sinful">>
<<if $familyTesting == 1>>
<<set $activeSlave.daughters += 1>>
<<set $activeSlave.canRecruit = 0>>
<<else>>
<<set $activeSlave.relation = "mother">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID + 1000>>
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
<br><br>
This call is coming from a public kiosk, which is usually an indication that the person on the other end is a transient individual who has decided to take slavery over homelessness. In this case, however, the story is more unusual - the callers seem stressed, but otherwise normal. They haltingly and quietly explain that they are a mother and son who had to flee their home after her husband found out the child in her rounded middle was not his, but his son's. They feel that life in an arcology together, even as slaves, would be better than their new life on the streets.
<br><br>
It would cost ¤<<print $contractCost>> to enslave the two of them.
<<case "incest father daughter">>
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set $contractCost = 10000>>
<<set $activeSlaveOneTimeMinAge = Math.max($potencyAge+18, $fertilityAge+18, $minimumSlaveAge+18)>>
<<set $activeSlaveOneTimeMaxAge = 40>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have a daughter to knock up. %/
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She offered to become your slave to protect her incestuous relationship.">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.dick = 4>>
<<set $activeSlave.balls = 3>>
<<set $activeSlave.scrotum = 3>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.faceShape = "masculine">>
<<set $activeSlave.clothes = "conservative clothing">>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.behavioralQuirk = "sinful">>
<<if $familyTesting == 1>>
<<set $activeSlave.daughters += 1>>
<<set $activeSlave.canRecruit = 0>>
<<else>>
<<set $activeSlave.relation = "mother">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID + 1000>>
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
<br><br>
This call is coming from a public kiosk, which is usually an indication that the person on the other end is a transient individual who has decided to take slavery over homelessness. In this case, however, the story is more unusual - the callers seem stressed, but otherwise normal. They haltingly and quietly explain that they are a father and daughter who had to flee their home after his wife found out he was having sex with their daughter. Her gravid middle is testament to that. They feel that life in an arcology together, even as slaves, would be better than their current life on the streets.
<br><br>
It would cost ¤<<print $contractCost>> to enslave the two of them.
<<case "mismatched pair">>
<<set $contractCost = 1500>>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 21>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She was sold into slavery by her older sister.">>
<<set $activeSlave.career = "a reluctant anal whore">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.dick to 1>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.boobs = 600>>
<<set $activeSlave.boobsImplant = 400>>
<<set $activeSlave.butt = either(1,2)>>
<<set $activeSlave.preg = -2>>
<<set $activeSlave.birthWeek = 0>>
<<set $activeSlave.sexualFlaw = "hates anal">>
<<set $activeSlave.hStyle = "in twin tails">>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<set $activeSlave.sisters += 1>>
<<set $activeSlave.canRecruit = 0>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>
<<set $activeSlave.rivalry = 3>>
<<set $activeSlave.rivalryTarget = $activeSlave.ID + 1000>>
<<slaveCost $activeSlave>>
<<set $slaveCost -= 1500>>
Your head girl comes to see you. She flags a slave posted for sale on your desk. The posting seems completely unimpressive - just a bitch barely past her <<print $activeSlave.actualAge>>th birthday with basic implants and a pathetic little dick - until she points out that the person posting her for sale is her sister. Her slightly older, naturally female sister. Who, to go by the pictures, the younger sibling has desperately been trying to mold herself to look more like.
<br><br>
"It won't show on the desk yet, but rumor is the little cunt's gotten them both in bad debt, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. You could grab them both cheap."
<br><br>
You bring up a video feed of the one-room apartment they share. A man, clearly a client, is sitting on the bed while the sissy rides him. She's facing away from the john, so she isn't trying to hide the fact that she isn't happy selling her anus for money. The older sister is naked, but she's trying to act as a pimp of sorts rather than helping fuck. She alternately poses and preens for the john and nonverbally scolds the wincing sissy when he's not paying attention. After the customer finishes, the sissy heads to the toilet to clean herself, and her older sister whispers to the john that the sissy's for sale. The john laughs at her and excuses himself.
<br><br>
//Enslaving the younger, sissy sister will cost ¤<<print $contractCost>>. Alternatively, you could sell your rights to her. Less costs, this will bring in ¤<<print $slaveCost>>. As a third option, for ¤<<print ($contractCost*2)>> you could enslave both sisters, but you wouldn't be able to examine the older one first. She'll likely be very rebellious and sexually unskilled.//
<<case "matched pair">>
<<set $activeSlaveOneTimeMinAge = 12>>
<<set $activeSlaveOneTimeMaxAge = 21>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was brought up in a radical slave school to match her twin.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.dick to 1>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.boobs = either(500,600)>>
<<set $activeSlave.boobsImplant = 400>>
<<set $activeSlave.butt = either(2,3)>>
<<set $activeSlave.buttImplant = 1>>
<<set $activeSlave.preg = -3>>
<<set $activeSlave.hStyle = "in twin tails">>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.behavioralFlaw = "none">>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $activeSlave.father = $missingParentID>>
<<set $activeSlave.sisters += 1>>
<<set $activeSlave.canRecruit = 0>>
<<set $missingParentID-->>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<<set $activeSlave.relationship = 2>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID + 1000>>
<<slaveCost $activeSlave>>
<<set $contractCost = $slaveCost*2>>
A pair of young slaves is going door to door offering themselves for sale on behalf of their owner. It's rare to see a slave obedient enough to be entrusted with her own sale, and the price alone suggests there's something interesting, so you let them up. They stand in front of your desk and wait for instructions. They appear to be twins, and are dressed identically: they're wearing very skimpy miniskirts and bikini tops so brief that their areolae are clearly visible around the scrap of cloth over each nipple. You instruct them to tell you about themselves.
<br><br>
One of them speaks up. "We're twins, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. Fraternal twins. We have been given hormone treatments and surgery to match one another more closely, except for one detail." They lift their skirts; the speaker has a hormone-atrophied cock, while her sister has a pussy, along with a large clit that almost matches her sibling's member in size. "We've also been trained ever since we turned $minimumSlaveAge to be completely obedient, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, in everything, and sexually proficient."
<br><br>
"We cost ¤<<print $contractCost>>, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<br><br>
//Her sister is identical except that she is naturally female and lacks implants, having reached that size the normal way.//
<<case "identical pair">>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 21>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was brought up in a radical slave school to match her twin.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.scrotum to 0>>
<<set $activeSlave.clit to 2>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.faceShape to "cute">>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<if $activeSlave.physicalAge >= random(13,17)>>
<<set $activeSlave.boobs = either(500,600)>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.butt = either(2,3)>>
<<set $activeSlave.buttImplant = 0>>
<</if>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.hStyle = "in twin tails">>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.behavioralQuirk = "none">>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $activeSlave.father = $missingParentID>>
<<set $activeSlave.canRecruit = 0>>
<<set $missingParentID-->>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>
<<set $activeSlave.relationship = 2>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID + 1000>>
<<slaveCost $activeSlave>>
<<set $contractCost = $slaveCost*2>>
A pair of young slaves is going door to door offering themselves for sale on behalf of their owner. It's rare to see a slave obedient enough to be entrusted with her own sale, and the price alone suggests there's something interesting, so you let them up. They stand in front of your desk and wait for instructions. They appear to be twins, and are dressed identically: they're wearing very skimpy miniskirts and bikini tops so brief that their areolae are clearly visible around the scrap of cloth over each nipple. You instruct them to tell you about themselves.
<br><br>
One of them speaks up. "We're twins, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>. Identical twins. "We've also been trained <<if ($activeSlave.actualAge > $minimumSlaveAge)>>ever since we turned $minimumSlaveAge<</if>> to be completely obedient, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>, in everything, and sexually proficient."
<br><br>
"We cost ¤<<print $contractCost>>, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<br><br>
//Her sister is identical.//
<<case "identical herm pair">>
<<set $activeSlaveOneTimeMinAge = $fertilityAge>>
<<set $activeSlaveOneTimeMaxAge = 21>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was brought up in a radical slave school to match her twin.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.dick = 5>>
<<set $activeSlave.foreskin = 4>>
<<set $activeSlave.balls = 6>>
<<set $activeSlave.scrotum = 3>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.faceShape = "cute">>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<if $activeSlave.physicalAge >= random(13,17)>>
<<set $activeSlave.boobs = either(500,600)>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.butt = either(2,3)>>
<<set $activeSlave.buttImplant = 0>>
<</if>>
<<set $activeSlave.preg = 21>>
<<set $activeSlave.pregType = 2>>
<<set $activeSlave.pregSource = $activeSlave.ID + 1000>>
<<set $activeSlave.pubertyXX = 1>>
<<set $activeSlave.pubertyXY = 1>>
<<set $activeSlave.hStyle = "in twin tails">>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.fetish = "pregnancy">>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.sexualQuirk = "perverted">>
<<set $activeSlave.behavioralQuirk = "none">>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = $missingParentID>>
<<set $missingParentID-->>
<<set $activeSlave.father = $missingParentID>>
<<set $activeSlave.sisters += 1>>
<<set $activeSlave.canRecruit = 0>>
<<set $missingParentID-->>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>
<<set $activeSlave.relationship = 4>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID + 1000>>
<<slaveCost $activeSlave>>
<<set $contractCost = $slaveCost*2>>
A pair of young slaves is going door to door offering themselves for sale on behalf of their owner. It's rare to see a slave obedient enough to be entrusted with her own sale, and the price alone suggests there's something interesting, so you let them up. They stand in front of your desk, an arm around the other, and wait for instructions. They appear to be twins, and are dressed identically: they're wearing very skimpy miniskirts, which fail to conceal their semi erect cocks at all, bikini tops so brief that their areolae are clearly visible around the scrap of cloth over each nipple, and nothing over their huge pregnant bellies. You instruct them to tell you about themselves.
<br><br>
They pull themselves together, bringing their gravid middles in tight contact with one another.
One of them speaks up. "We're twins, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>. Identical twins. "We've also been trained <<if ($activeSlave.actualAge > $minimumSlaveAge)>>ever since we turned $minimumSlaveAge<</if>> to be completely obedient, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>, in everything, and sexually proficient."
The other blurts out. "But we kinda got too into each other, in more ways than one!" She winks.
<br><br>
"We cost ¤<<print $contractCost>>, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<br><br>
//Her sister is identical.//
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<<include "Long Slave Description">>
<br><br>
<span id="result">
<<if $cash >= $contractCost>>
<<switch $RecETSevent>>
<<case "addict mother daughter">>
<<link "Accept her proposal and enslave her">>
<<set $activeSlave.daughters = 0>>
<<set $activeSlave.relation = 0>>
<<set $activeSlave.relationTarget = 0>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<AddSlave $activeSlave>>
<<set $cash -= $contractCost>>
<<replace "#result">>
Despite herself, she sobs with relief when you agree. She offers to <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> while you complete the necessary legalities, so you work away with a <<if $PC.dick == 1>>pair of motherly lips wrapped around your dick<<else>>motherly tongue pleasuring your clit<</if>> as she pumps away eagerly under the desk. She's definitely on aphrodisiacs. She masturbates while she sucks.
<</replace>>
<</link>>
<<case "posh mother daughter">>
<<link "Enslave the mother">>
<<set $activeSlave.daughters = 0>>
<<set $activeSlave.relation = 0>>
<<set $activeSlave.relationTarget = 0>>
<<AddSlave $activeSlave>>
<<set $cash -= $contractCost>>
<<replace "#result">>
You press your thumb down on your desk interface and then tell her to read the display, strip, and show you her body. She knits her brow in confusion and begins to curse at you but reads anyway. Comprehension dawns on her and she stares you in the eye for a long moment - and then drops her gaze. She knows the Free Cities well enough to understand. She stands and sadly strips off her blouse and slacks. Following orders, she rotates slowly for you. Then, she bends over facing away from you and spreads her buttocks to display her holes. Unsurprisingly, she's got a well-used pussy but has clearly never taken it up the ass. That will change.
<</replace>>
<</link>>
<<case "mismatched pair">>
<<link "Enslave the sissy slut">>
<<set $activeSlave.mother = 0>>
<<set $activeSlave.father = 0>>
<<set $activeSlave.relation = 0>>
<<set $activeSlave.relationTarget = 0>>
<<AddSlave $activeSlave>>
<<set $cash -= $contractCost>>
<<replace "#result">>
The poor sissy isn't happy to become a slave, but she's clearly relieved to be away from her sister. The bitch isn't likely to have an easy time; the sale didn't clear her from debt. $activeSlave.slaveName describes her basic sexual experience, which includes a lot of sucking and anal whoring. Without more ado she moves from practical sexual slavery at the hands of her sister to actual sexual slavery.
<</replace>>
<</link>>
<<case "matched pair" "identical pair" "identical herm pair" "incest mother son" "incest father daughter">>
<<default>>
ERROR: bad event
<</switch>>
<<else>>
//You lack the necessary funds to enslave her.//
<</if>>
<<if $cash >= $contractCost>>
<br>
<<switch $RecETSevent>>
<<case "addict mother daughter">>
<<link "Manipulate her to enslave both mother and daughter">>
<<set $mother = $activeSlave, $mother.devotion -= 50, $cash -= ($contractCost*2)>>
<<AddSlave $mother>>
<<goto "RecETS workaround">>
<</link>>
<<case "posh mother daughter">>
<<link "Manipulate her to enslave both mother and daughter">>
<<set $mother = $activeSlave, $mother.devotion -= 25, $cash -= ($contractCost*2)>>
<<AddSlave $mother>>
<<goto "RecETS workaround">>
<</link>>
<<case "mismatched pair">>
<<link "Enslave both">>
<<set $sissy = $activeSlave, $cash -= ($contractCost*2)>>
<<AddSlave $sissy>>
<<goto "RecETS workaround">>
<</link>>
<<case "incest mother son" "incest father daughter">>
<<link "Buy both">>
<<set $sissy = $activeSlave, $cash -= $contractCost>>
<<AddSlave $sissy>>
<<goto "RecETS workaround">>
<</link>>
<<case "matched pair" "identical pair" "identical herm pair">>
<<link "Buy both">>
<<set $sissy = $activeSlave, $cash -= $contractCost>>
<<AddSlave $sissy>>
<<goto "RecETS workaround">>
<</link>>
<<default>>
ERROR: bad event
<</switch>>
<<else>>
<<if $cash < $contractCost>>//You lack the necessary funds to enslave them both.//<</if>>
<</if>>
</span>
<</if>> /* CLOSES EVENT SELECTION */
|
teruterubouzu/fc
|
src/uncategorized/recETS.tw
|
tw
|
bsd-3-clause
| 28,205 |
:: RecETS workaround [nobr]
<<switch $RecETSevent>>
<<case "addict mother daughter">>
Despite herself, she sobs with relief when you agree. She offers to <<if $PC.dick == 1>>suck you off<<else>>eat you out<</if>> while you complete the necessary legalities, but instead you idly place a big dose of aphrodisiac on your desk and tell her to wait quietly. After ten minutes of careful manipulation, she's signed away both her own freedom and her daughter's without realizing it, in return for the drug. She's masturbating furiously on a chair when her daughter arrives. She immediately realizes what's happened and her eyes fill with all-consuming hatred, but she can't stop rubbing.
<br><br>
Unsurprisingly the daughter is an addict too, and before long she's given her signature and is sitting on a different chair on a strong dose of aphrodisiacs. <<if $activeSlave.dick > 0>>Mother and daughter crank it desperately,<<else>>Mother and daughter schlick themselves desperately,<</if>> sobbing in despair as you hurry to complete the nastily complex paperwork. This is going to be fun.
<<set $activeSlave.origin = "You tricked her mother into selling her into slavery to clear addiction debts.">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.trust += 10>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.boobs -= 100>>
<<set $activeSlave.butt -= 1>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina = 1>><</if>>
<<set $activeSlave.anus = 1>>
<<set $activeSlaveOneTimeMaxAge = Math.min(22, Math.max($minimumSlaveAge, $activeSlave.actualAge - 11))>>
<<set $activeSlaveOneTimeMinAge = Math.min(Math.max(15, $minimumSlaveAge), $activeSlaveOneTimeMaxAge)>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<if $familyTesting == 1>>
<<set $activeSlave.daughters = 0>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<case "posh mother daughter">>
You press your thumb down on your desk interface and then tell her to read the display, strip, and show you her body. She knits her brow in confusion and begins to curse at you but reads anyway. Comprehension dawns on her and she stares you in the eye for a long moment - and then drops to her knees and begins to beg for her daughter's freedom. She knows the Free Cities well enough to be unsurprised when you ignore her completely. She stands and sadly strips off her blouse and slacks. Following orders, she rotates slowly for you. Then, she bends over facing away from you and spreads her buttocks to display her holes. Unsurprisingly, she's got a well-used pussy but has clearly never taken it up the ass. That will change.
<br><br>
Her daughter walks in angrily demanding to know why you called her here. She sees her mother kneeling naked next to you, hears the hiss-click of the door closing and locking behind her, and makes the connection far too late to run. She begins to scream at both you and her mother at the top of her lungs, and manages to keep up an impressive volume until you get her gagged. Her mother does not move to interfere as you strip and bind her daughter's struggling body.
<<set $activeSlave.origin = "You acquired her along with her mother when the family business failed.">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.devotion -= 25>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.boobs -= 400>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.butt -= 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge,Math.min(19, ($activeSlave.actualAge - Math.min(11, $fertilityAge))))>>
<<set $activeSlaveOneTimeMinAge = Math.min(18, $activeSlaveOneTimeMaxAge)>>
<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
<<if $familyTesting == 1>>
<<set $activeSlave.daughters = 0>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<case "mismatched pair">>
The poor sissy isn't happy to become a slave, but she's clearly relieved to be away from her sister. The bitch isn't likely to have an easy time; the sale didn't clear her from debt. $activeSlave.slaveName describes her basic sexual experience, which includes a lot of sucking and anal whoring. Without more ado she moves from practical sexual slavery at the hands of her sister to actual sexual slavery.
<br><br>
Her sister-pimp walks in angrily demanding to know why you called her here. She sees her sissy sister kneeling naked next to you, hears the hiss-click of the door closing and locking behind her, and makes the connection far too late to run. She begins to scream at both you and her sister at the top of her lungs, and manages to keep up an impressive volume until you get her gagged. Her sister does not move to interfere as you strip and bind the struggling body. In fact, as you get the gag in place, she begins to laugh an unstable, cracking laugh that degenerates into sobbing.
<<set $activeSlave.origin = "You acquired her along with her sissy sister due to her inexperience as a madam.">>
<<set $activeSlave.career = "her sister's pimp">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.devotion -= 50>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.foreskin = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.behavioralFlaw = "arrogant">>
<<set $activeSlave.sexualFlaw = "hates penetration">>
<<set $activeSlave.boobs = either(400,500)>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.butt = either(2,3)>>
<<if $activeSlave.actualAge > 12>>
<<set $activeSlave.actualAge = 16>>
<<else>>
<<set $activeSlave.actualAge += 4>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.rivalry = 3>>
<<set $activeSlave.rivalryTarget = $activeSlave.ID - 1000>>
<<case "incest mother son">>
The son cheers happily and hugs her relieved mother. She leans in and kisses him deeply. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.actualAge -= 18>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<ResyncHeight>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.dick = 2>>
<<set $activeSlave.foreskin = 3>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.balls = 2>>
<<set $activeSlave.scrotum = 2>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.pregSource = 0>>
<<set $activeSlave.birthsTotal = 0>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.butt -= 2>>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.sexualQuirk = "perverted">>
<<if $familyTesting == 1>>
<<set $activeSlave.daughters = 0>>
<<set $activeSlave.mother = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "incest father daughter">>
The daughter cheers happily and hugs her relieved father. He leans in and kisses her deeply. They ought to be an interesting addition to your penthouse.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.actualAge -= 18>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<ResyncHeight>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.preg = 30>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.foreskin = 0>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.clit = 1>>
<<set $activeSlave.vaginalSkill = 50>>
<<set $activeSlave.boobs = (random(3,6)*100)>>
<<set $activeSlave.pregType = 1>>
<<set $activeSlave.pregSource = $activeSlave.ID - 1000>>
<<set $activeSlave.faceShape = "cute">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.sexualQuirk = "perverted">>
<<if $familyTesting == 1>>
<<set $activeSlave.daughters = 0>>
<<set $activeSlave.father = $activeSlave.ID - 1000>>
<<else>>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 3>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "matched pair">>
They giggle and kiss each other rather sexually, pressing their nearly identical bodies closely together so their hips and shapely buttocks hide any sign of their difference. They're clearly very well trained.
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.foreskin = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.clit = 2>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.buttImplant = 0>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 2>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "identical pair">>
They giggle and kiss each other rather sexually, pressing their nearly identical bodies closely together. They're clearly very well trained.
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 2>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<case "identical herm pair">>
They giggle and kiss each other rather passionately, their miniskirts becoming pinned against their pregnancies by their stiffening pricks. They're very well trained but not very disciplined, though their pervertedness will be fun.
"You know we each are carrying the other's twins right?"
<<set $activeSlave.ID = $activeSlave.ID + 1000>>
<<set $activeSlave.pregSource = $activeSlave.ID - 1000>>
<<if $familyTesting == 1>>
<<else>>
<<set $activeSlave.relation = "twin">>
<<set $activeSlave.relationTarget = $activeSlave.ID - 1000>>
<</if>>
<<set $activeSlave.relationship = 4>>
<<set $activeSlave.relationshipTarget = $activeSlave.ID - 1000>>
<<default>>
ERROR: bad event
<</switch>>
<<NationalityToName $activeSlave>>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName = $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName = $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName = $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<include "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<</if>>
<<AddSlave $activeSlave>>
|
teruterubouzu/fc
|
src/uncategorized/recETSWorkaround.tw
|
tw
|
bsd-3-clause
| 13,002 |
:: Recruiter Select [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $showEncyclopedia = 1, $encyclopedia = "Recruiter">>
<<if ($Recruiter != 0)>>
''__@@.pink;$Recruiter.slaveName@@__'' is recruiting girls.
<<else>>
You do not have a recruiter working at present.
<</if>>
<br><br>Your recruiter will target ''$recruiterTarget.'' ''Assign a different focus:''
<br> [[Desperate whores|Recruiter Select][$recruiterTarget = "desperate whores"]] //Likely to be skilled but unhealthy//
<br> [[Young migrants|Recruiter Select][$recruiterTarget = "young migrants"]] //Young and inexperienced but unhealthy//
<<if ($seeDicks != 2)>>
<br> [[Expectant mothers|Recruiter Select][$recruiterTarget = "expectant mothers"]] //Will be pregnant, and likely unhealthy//
<</if>>
<<if ($seeDicks != 0)>>
<br> [[Dissolute sissies|Recruiter Select][$recruiterTarget = "dissolute sissies"]] //Will be born male and have some experience//
<br> [[Reassignment candidates|Recruiter Select][$recruiterTarget = "reassignment candidates"]] //Will be born male//
<</if>>
<br><br>Target only individuals that can pass eugenics SMR.
<<if $recruiterEugenics < 1>>[[Target|Recruiter Select][$recruiterEugenics = 1]]
<<else>>[[Stop targeting|Recruiter Select][$recruiterEugenics = 0]]
<</if>>
<br> //This option will increase time it takes to recruit depending on how many eugenics SMR are active.//
/* sum for "facilities & leadership" */
<<set _idleTarget = (2 + $brothel + $club + $arcade + $dairy + $servantsQuarters + $masterSuite)>>
<<if $HGSuite>><<set _idleTarget++>><</if>>
<<if $dojo>><<set _idleTarget++>><</if>>
<<if $brothel>><<set _idleTarget++>><</if>>
<<if $club>><<set _idleTarget++>><</if>>
<<if $dairy && ($dairyRestraintsSetting < 2)>><<set _idleTarget++>><</if>>
<<if $servantsQuarters>><<set _idleTarget++>><</if>>
<<if $masterSuite>><<set _idleTarget++>><</if>>
<<if $schoolroom>><<set _idleTarget++>><</if>>
<<if $spa>><<set _idleTarget++>><</if>>
<<if $clinic>><<set _idleTarget++>><</if>>
<<if $cellblock>><<set _idleTarget++>><</if>>
<br><br>Suspend active recruiting and focus on publicity when: <span id="idleRule"><<switch $recruiterIdleRule>><<case "number">>''$recruiterIdleNumber sex slaves owned''<<case "facility">>''match facility expansion'', currently <<if _idleTarget >= 20>>_idleTarget positions<<else>>20 positions (rule minimum)<</if>><<default>>''always recruit''<</switch>></span>
<br> <<link "Always recruit">><<set $recruiterIdleRule = "always">><<replace "#idleRule">>''always recruit''<</replace>><</link>> | <<link "Facilities & leadership">><<set $recruiterIdleRule = "facility">><<replace "#idleRule">>''match facility expansion'', currently <<if _idleTarget >=20>>_idleTarget positions<<else>>20 positions (rule minimum)<</if>><</replace>><</link>> | <<link "Set to this many slaves:">><<set $recruiterIdleRule = "number", $recruiterIdleNumber = Math.max(Math.trunc(Number($seed) || 20), 20)>><<replace "#idleRule">>''$recruiterIdleNumber sex slaves owned''<</replace>><<replace "#numberBox">><<textbox "$seed" $recruiterIdleNumber>><</replace>><</link>> <span id="numberBox"><<textbox "$seed" $recruiterIdleNumber>></span> /* use of $seed in conjunction with <<link>> prevents NaN error */
<br> //"Facilities" doesn't include training slots in cellblock, schoolroom, spa, clinic (but does include those leaders)//
<br><br>''Appoint a recruiter from among your devoted slaves:''
<<include "Slave Summary">>
<br>[[None|Recruiter Workaround][$i = -1]]
|
teruterubouzu/fc
|
src/uncategorized/recruiterSelect.tw
|
tw
|
bsd-3-clause
| 3,644 |
:: Recruiter Workaround [silently]
<<if $Recruiter != 0>>
<<set _ID = $Recruiter.ID, _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if (_ID == $slaves[_i].ID)>><<break>><</if>>
<</for>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<if $i > -1>>
<<set $slaves[$i].assignment = "recruit girls", $slaves[$i].assignmentVisible = 1, $slaves[$i].choosesOwnAssignment = 0, $slaves[$i].sentence = 0>>
<<if $slaves[$i].choosesOwnClothes == 1>><<include "SA chooses own clothes">><</if>>
<<set $Recruiter = $slaves[$i]>>
<<else>>
<<set $Recruiter = 0>>
<</if>>
<<goto "Main">>
|
teruterubouzu/fc
|
src/uncategorized/recruiterWorkaround.tw
|
tw
|
bsd-3-clause
| 627 |
:: REM fluctuations [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<if ($REM == 1)>>
<<set $REM = either("revel", "antislavery terrorism", "tainted drugs", "new free city", "speculation", "medical breakthrough")>>
<<else>>
<<set $REM = either("bankruptcy", "refugee boat", "arcology change", "war", "empty prisons", "unemployment")>>
<</if>>
<<if $assistant > 0>>
<<if $marketAssistantAnnounced>>
The market assistant's avatar appears on a wall screen as you're going about your business.
<<switch $assistantAppearance>>
<<case "monstergirl">>The regular monstergirl stands behind and prods the human girl forward.
<<case "shemale">>You recognize her function by her glasses and because her bimbo cock softens, halfway, while she addresses you on economic matters.
<<case "amazon">>She illustrates a small group of gossiping tribeswomen that fades away as she leaves them and approaches you."
<<case "businesswoman">>The junior businesswoman adopts a shy posture when addressing you directly, as if unsuccessfully concealing a workplace crush.
<<case "goddess">>The demigoddess portrait arrives in a glittery cloud of dust, wearing winged shoes."
<<case "schoolgirl">>Both schoolgirls are sitting knee to knee; the nerdy one hands the other a folded note. "Pass it on," she stage whispers. <<if $assistantName == "your personal assistant">>Your regular assistant<<else>>$assistantName<</if>> rolls her eyes.
<<case "hypergoddess">>The demigoddess portrait arrives in a glittery cloud of dust, wearing winged shoes and a noticable roundness in her middle.
<<case "loli">>The chubby, glasses-wearing loli arrives holding a neatly folded note addressed to you.
<<case "preggololi">>The chubby, glasses-wearing loli arrives holding a hastily written note addressed to you. She seems kind of winded, with a suspicious stain in her panties under her pussy."
<<case "fairy" "pregnant fairy">>The older fairy flutters into view before, curtseys, and holds out a rolled piece of parchment addressed to you.
<<case "normal">>Her symbol lights up in regular green pulses while she waits for your attention.
<<case "angel">>The short haired angel lands before you, a rolled piece of parchment under her arm.
<<case "cherub">>The short haired cherub flutters before you holding a rolled piece of parchment in her hands.
<<case "incubus">>The regular incubus stands behind and prods the human girl forward with her dick.
<<case "succubus">>The regular succubus stands behind and pushes the human boy forward.
<<case "imp">>The short haired imp flaps before you holding a rolled piece of parchment in her hands.
<<case "witch">>The apprentice's apprentice arrives before you; a message begins playing the moment she opens her mouth.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>The creature finishes forcing eggs into the human girl, leaving her to stagger towards you clutching a crumpled letter in one hand and struggling to hold back the eggs with the other.
<</switch>>
<<else>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> appears on a wall screen as you're going about your business.
<<switch $assistantAppearance>>
<<case "monstergirl">>She's looking unusually businesslike, with her tentacle hair restrained in a bun.
<<case "loli">>She's looking unusually businesslike, withdrawn deep in thought.
<<case "preggololi">>She's looking unusually businesslike, withdrawn deep in thought.
<<case "shemale">>She's looking unusually businesslike, with her perpetually erect dick going untended, for once.
<<case "amazon">>She's looking unusually businesslike, and is doing sums on a primitive little abacus.
<<case "businesswoman">>She has a clipboard pressed against her generous bosom, and peers at you over the tops of her spectacles.
<<case "fairy">>She's looking unusually businesslike, wearing a tiny business suit with an opening in the back for her wings to come out.
<<case "pregnant fairy">>She's looking unusually businesslike, wearing a tiny business suit open in the front to let her swollen belly out and another opening in the back for her wings to come out.
<<case "goddess" "hypergoddess">>She's looking unusually businesslike, with her hands clasped behind her back and pivoting one foot.
<<case "schoolgirl">>She's looking unusually businesslike, and has a scribbled note in her hand.
<<case "angel">>She's looking unusually businesslike; deep in thought with her hands together in front of her.
<<case "cherub">>She's looking unusually businesslike, reading a newspaper titled "Heaven's Post".
<<case "incubus">>She's looking unusually businesslike, with her typically erect dick flaccid for once.
<<case "succubus">>She's looking unusually businesslike, wearing a slutty business suit, glasses and her hair in a tight bun. A slight buzzing can be heard from under her skirt.
<<case "imp">>She's looking unusually businesslike, reading a list titled "Hell's Holes".
<<case "witch">>She's looking unusually businesslike, nose first in an a book title "Economics and You".
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>She's looking unusually businesslike, wearing an ill-fitted business suit. Her blouse buttons pop off as her belly swells grotesquely, before the object within her begins steadily moving upwards.
<<default>>Her symbol spins for attention.
<</switch>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I have a news item that may be of business interest," she
<<switch $assistantAppearance>>
<<case "monstergirl" "normal">>informs you.
<<case "shemale">>says seriously.
<<case "amazon">>says warmly.
<<case "businesswoman">>says diffidently.
<<case "goddess">>announces.
<<case "schoolgirl">>reads aloud.
<<case "hypergoddess">>announces between her children's kicking.
<<case "loli" "preggololi">>says cutely.
<<case "fairy" "pregnant fairy">>says excitedly.
<<case "angel">>calmly states.
<<case "cherub" "imp">>says enthusiastically.
<<case "incubus">>starts, pauses to play with herself, and continues.
<<case "succubus">>says between overly loud moans.
<<case "witch">>states, finishes the page, and snaps her fingers. She grunts, reachs up her skirt and pulls out a message for you. Seems it didn't arrive as planned.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>says, her throat bulging as the egg containing the message passes out her mouth.
<</switch>>
<</if>>
<<else>>
Your <<if $marketAssistantAnnounced>>market<<else>>personal<</if>> assistant's symbol appears on a wall screen as you're going about your business. It spins for your attention. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I have a news item that may be of business interest," it says.
<</if>>
<br><br>
<<if $REM == "revel">>
Something is happening in one of the Free Cities' richest arcologies. It's not clear what, exactly, it is, since its owner is making skillful use of the arcology's advanced surveillance and media systems to keep its internal affairs quite secret. The truth will get out eventually, and it's probably not going to do much for old world opinions of the Free Cities. After all, cheap slaves go into that arcology at a prodigious rate, and they don't seem to ever come out again. The unexpected demand for slaves, any slaves, has produced a temporary tightening of the entire slave market. Projections suggest price increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.2>>
<<elseif $REM == "tainted drugs">>
The Free Cities are anarcho-capitalist paradises - or 'paradises,' depending on one's station and assets. You can't complain personally, as one of the Free Cities' richest citizens, master of your own arcology and owner of sexual slaves. Unfortunately quite a few slaves in the markets are in a position to complain today, as are their owners. Many slave markets use long-lasting stimulants to pep their wares up for auction; dull-eyed slaves earn low bids. Corner-cutting at one of the major suppliers of these stimulants led to a number of slaves being prepared for auction being damaged today. Relatively few were permanently lost, but slaves are going to be a little scarce for a while, which will drive up the going rate. Projections suggest increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.2>>
<<elseif $REM == "antislavery terrorism">>
Antislavery activism in the old world has grown to match the spread of slavery in the Free Cities. Unfortunately for the activists, they are confronted with a fundamental problem: the independence of the Free Cities. There is very little they can do without resorting to violence, and so, predictably, they often do. A major slave induction center in one of the more open Free Cities has just suffered a suicide bombing. The actual damage was slight, but a wave of increased import security is sweeping the Free Cities in reaction to the incident. Slave prices will be driven up by the cost of checking imported merchandise for explosive devices until the market adjusts. Projections suggest price increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.2>>
<<elseif $REM == "new free city">>
New Free Cities arise unpredictably. They require either carving out a slice of the old world, emancipating it from whichever inattentive or corrupt country previously owned the land, or reclaiming new land from barren or uninhabitable areas, efforts which are often kept secret. The unpredictable happened today; the world has a new Free City. As usual, immigration rights are being offered cheaply to deserving persons. Many of the remaining rich and talented of the old world are staking claims in the new city, and they'll be buying slaves when they get to their new home. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.3>>
<<elseif $REM == "speculation">>
The Free Cities are almost totally unregulated. Prices and interest rates can spike and plummet with speeds not seen since the South Seas Bubble, and for the most silly or corrupt of reasons. Today, it's the latter. A massive attempt to rig the slave market was uncovered this morning. Ultimately, the culprits were caught and much of the damage reversed, but confidence in the marketplace has been shaken. Many great slave vendors are holding onto their stock until they're sure the water's calm again. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.3>>
<<elseif $REM == "medical breakthrough">>
There has been a breakthrough in gene therapy. More accurately, there was a breakthrough in gene therapy several years ago - you already knew all about it, and some of the more advanced slave medical upgrades available to you use the technology. However, it's finally gotten out of the prototype stage, and is becoming available to the Free Cities middle class, citizens with one or two slaves. The average citizen is more able today than he was yesterday to turn his chattel housekeeper into the girl he's always dreamed of. Aspirational stuff like this always causes a major price shock. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@.yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.3>>
<<elseif $REM == "bankruptcy">>
The economy of the Free Cities is a rough-and-tumble place. The absence of old world regulations and institutions, and the often gold-rush atmosphere of the new cities, lead to fortunes being made and lost overnight. Last night, one of the Free Cities' greatest fortunes was lost. A great slave trading house unexpectedly went bankrupt, and its huge stable of slaves are being sold at fire-sale prices. The unforeseen sell off is driving down the market price of slaves all across the Free Cities. Projections show a short-term price drop of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.2>>
<<elseif $REM == "refugee boat">>
Periodic refugee crises sweep the old world, and sometimes the human flotsam shaken loose from its moorings in the old world is brought up on the shores of the Free Cities. This week, that was no metaphor. A floating Free City has been inundated by refugees in boats. Naturally, the boats have been discarded and the refugees enslaved. It is unclear whether they somehow did not know that this was their inevitable fate, or their lot in the old world was so desperate that they were willing to accept it. Projections show a short-term slave price drop of up to twenty percent as the market digests the influx. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.2>>
<<elseif $REM == "arcology change">>
All across the Free Cities, arcology owners are experimenting with new society models and new ways of enforcing them. A nearby arcology has just undergone a major internal struggle as its owner forced through a radical program of changes and harsh measures to enforce them. All but a handful of its inhabitants have been enslaved and placed under the control of a chosen few. With harems of hundreds and little experience or infrastructure to manage them, the new overlords are selling off stock to raise funds to make the transition. Projections show a short-term price drop of up to twenty percent as they flood the market with mediocre slaves. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.2>>
<<elseif $REM == "war">>
The old world outside the Free Cities took another step towards its final decline today. A relatively prosperous third world city fell to a regional warlord, and it seems the remaining great powers lack either the money or the will to do anything about it. The victors seem to be following the standard procedure for modern conquerors. Anything valuable, they steal. Among the population, they recruit the willing, shoot the unwilling, and enslave everyone else. The slave markets are going to be glutted with new stock soon. Projections show a short-term price drop of up to thirty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.3>>
<<elseif $REM == "empty prisons">>
A small, impoverished old world country defaulted on its currency today. Its beleaguered government is taking every available step to raise funds. Among other things, it has sold every inmate in its prisons who would fetch a price worth the trouble of sale into Free Cities slavery. Though most of the influx is going to be of abominably low quality, the sudden addition of so much new meat is going to have a big impact on the slave economy. Projections show a short-term price drop of up to thirty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.3>>
<<elseif $REM == "unemployment">>
A leading old world nation has just suffered a major economic downturn. Old world nations suffer economic downturns all the time, of course, but to those with interests in the slave market, news like this can be very important. Slave market shocks from catastrophes get all the headlines, but a change that affects millions will often be more impactful. As unemployment in the old world rises, the number of people faced with the choice between starvation and voluntary enslavement rises. Social safety nets just aren't what they used to be. Projections show a short-term slave price drop of up to thirty percent due to the sharp increase in desperate people immigrating to the Free Cities for enslavement. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@.yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.3>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/remFluctuations.tw
|
tw
|
bsd-3-clause
| 17,837 |
:: REM merger [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set $slaveCompany = either("slaves", "capture", "entrapment")>>
<<set $trainingCompany = either("training", "drug", "surgical")>>
<<if $marketAssistantAnnounced>>Your market assistant<<elseif $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> constantly combs business records, tax receipts and the media for leads on opportunities for your corporation to take advantage of. Small businesses go under all the time, and with a large amount of cash on hand, your corporation can afford to step in and acquire them. This week, there are not one but two troubled organizations you could easily fold into your corporation.
<br><br>
<<if $slaveCompany == "slaves">>
The first is a minor slave holding company. A major deal with a troubled government just fell through, and they had depended on it going through to an unwise degree. They need to merge with a larger slaving concern immediately, but there's nothing at all wrong with their significant inventory of slaves.
<<elseif $slaveCompany == "entrapment">>
The first is an old world telemarketing firm. In an attempt to survive in the changing economy, it turned its focus towards convincing desperate, ignorant or stupid people from the old world to accept voluntary enslavement, through a variety of entrapment procedures. It failed to make the transition successfully, but you could certainly continue its operations under your aegis.
<<else>>
The first is a troubled mercenary company. After a spate of failed operations, the rank and file deposed their management and are now looking to merge with a better-run organization. The old leadership did not engage in enslavement activities, but the mercenaries have decided to turn their talents towards slaving for profit in conflict zones.
<</if>>
<br><br>
<<if $trainingCompany == "training">>
The second is a small slave training firm. Slave training is a notoriously difficult business, since the maturation times on the merchandise can be extremely long, and the improvement in price can be marginal if the training does not prove highly successful. There's nothing inherently wrong with the business, they've simply hit a cash flow bottleneck and need to merge with a cash-rich organization like yours.
<<elseif $trainingCompany == "drug">>
The second is a minor drug manufacturing concern. Their lab is highly mobile so as to be able to rapidly move across old world borders, one step ahead of drug control agencies. Their owner is looking to get out of the business after a profitable year, and is willing to sell his equipment and stock at very competitive prices.
<<else>>
Medical malpractice continues to be a major source of trouble for surgeons in the old world. A plastic surgeon has just suffered defeat in a major legal case over implant ruptures. He's looking to make the transition to a more enlightened area, along with his inventory and staff.
<</if>>
<br><br>
<span id="result">
<<link "Absorb the first, slave-focused business">>
<<replace "#result">>
<<if $slaveCompany == "slaves">>
You immediately acquire the slave holding firm, cash out its hapless staff, and absorb its stock into your corporation. Most of the bewildered merchandise doesn't even understand that they have a new owner. Your corporation gained a small amount of general assets and quite a few slaves.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 5000>>
<<set $corpPeopleEnslaved += 10>>
<<elseif $slaveCompany == "entrapment">>
You immediately acquire the telemarketing firm and clean out the deadwood, getting the business in Free Cities shape. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of slave entrapment assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $entrapmentAssets += 4000>>
<<else>>
You immediately acquire the mercenary company and ease their transition to conflict zone slaving. Your corporation gained a small quantity of general assets, a few slaves, and some powerful slave capture assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $captureAssets += 4000>>
<</if>>
<<set $corpCash -= 50000>>
<</replace>>
<</link>>
<br>
<<link "Absorb the second, improvement-focused business">>
<<replace "#result">>
<<if $trainingCompany == "training">>
The owners of the slave training firm are happy to hear that they'll be able to continue operations under the aegis of a better-run, richer corporation. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of slave training assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $trainingAssets += 4000>>
<<elseif $trainingCompany == "drug">>
The advanced mobile labs are across and into the Free Cities before anyone is the wiser, and not long after that they're turning out curatives and growth hormones. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of drug-associated assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $drugAssets += 4000>>
<<else>>
The surgeon decides to retire on the proceeds of the sale, wishing your corporation well. It was a smart decision; he can retire to the Free Cities on that sum of money, and remote surgery is killing surgeons' wages. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of surgical assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $surgicalAssets += 4000>>
<</if>>
<<set $corpCash -= 50000>>
<</replace>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/remMerger.tw
|
tw
|
bsd-3-clause
| 5,924 |
:: Remote Surgery [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "Slave Interact">>
<<set $surgeryType = 0>>
<<set $showEncyclopedia = 1>><<set $encyclopedia = "The Remote Surgery">>
$activeSlave.slaveName is lying strapped down on the table in your <<if $surgeryUpgrade == 1>>heavily upgraded and customized remote surgery.<<else>>remote surgery.<</if>> The surgical equipment reads <<if $activeSlave.health < -20>>@@.red;SLAVE UNHEALTHY, SURGERY NOT RECOMMENDED.@@<<elseif $activeSlave.health <= 20>>@@.yellow;SLAVE HEALTHY, SURGERY SAFE.@@<<else>>@@.green;SLAVE HEALTHY, SURGERY ENCOURAGED.@@<</if>><<if $PC.medicine >= 100>> The remote surgery mechanisms that allow a surgeon to be brought in by telepresence are inactive, and the autosurgery is ready for your control inputs. Surgery on your slaves is a challenge and a pleasure you wouldn't dream of sharing.<</if>>
<br><br>
$possessiveCap
<<if $activeSlave.boobs < 300>><<print either("androgynous", "flat")>> chest is barely there.
<<elseif $activeSlave.boobs < 400>><<print either("pointy", "tiny")>>, <<print $activeSlave.boobs>>cc chest only fills an A-cup.
<<elseif $activeSlave.boobs < 500>><<print either("perky", "small")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bosom")>> would fill a B-cup.
<<elseif $activeSlave.boobs < 650>><<print either("healthy", "curved")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a C-cup.
<<elseif $activeSlave.boobs < 800>><<print either("big", "sizeable")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a D-cup.
<<elseif $activeSlave.boobs < 1000>><<print either("large", "big")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a DD-cup.
<<elseif $activeSlave.boobs < 1200>><<print either("proud", "hefty")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders", "boobs")>> would fill an F-cup.
<<elseif $activeSlave.boobs < 1400>><<print either("hefty", "huge")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a G-cup.
<<elseif $activeSlave.boobs < 1600>><<print either("massive", "huge")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an H-cup.
<<elseif $activeSlave.boobs < 1800>><<print either("enormous", "massive")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an I-cup.
<<elseif $activeSlave.boobs < 2050>><<print either("titanic", "enormous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a J-cup.
<<elseif $activeSlave.boobs < 2300>><<print either("stupendous", "titanic")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a K-cup.
<<elseif $activeSlave.boobs < 2600>><<print either("magnificent", "stupendous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an L-cup.
<<elseif $activeSlave.boobs < 2900>><<print either("tremendous", "magnificent")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an M-cup.
<<elseif $activeSlave.boobs < 3250>><<print either("awe-inspiring", "tremendous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an N-cup.
<<elseif $activeSlave.boobs < 3600>><<print either("absurd", "awe-inspiring")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an O-cup.
<<elseif $activeSlave.boobs < 3950>><<print either("disproportionate", "attention-grabbing")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a P-cup.
<<elseif $activeSlave.boobs < 4300>><<print either("shocking", "massive")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a Q-cup.
<<elseif $activeSlave.boobs < 4700>><<print either("unreal", "jaw-dropping")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an R-cup.
<<elseif $activeSlave.boobs < 5100>><<print either("tremendous", "astounding")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an S-cup.
<<elseif ($activeSlave.amp == 1)>><<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> fill out an enormous custom bra; $possessive tits dominate $possessive entire frame.
<<else>><<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> fill out an enormous custom bra; $possessive tits dominate $possessive entire frame.
<</if>>
<<if $activeSlave.boobsImplant > 600>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc fillable breast implants.
<<elseif $activeSlave.boobsImplant > 400>>
$pronounCap has large, <<print $activeSlave.boobsImplant>>cc breast implants.
<<elseif $activeSlave.boobsImplant > 200>>
$pronounCap has normal, <<print $activeSlave.boobsImplant>>cc breast implants.
<<elseif $activeSlave.boobsImplant > 0>>
$pronounCap has small, <<print $activeSlave.boobsImplant>>cc breast implants.
<</if>>
<br>
<<if $activeSlave.boobs > 25000>>
//$possessiveCap breasts are as large as $pronoun can physically support//
<<elseif $activeSlave.boobs > 10000 && $arcologies[0].FSTransformationFetishistResearch != 1>>
//$possessiveCap breasts are as large as $pronoun can physically support//
<<elseif $activeSlave.indentureRestrictions >= 2>>
//$possessiveCap indenture forbids elective surgery//
<<elseif $activeSlave.boobsImplant == 0>>
[[String implants|Surgery Degradation][$activeSlave.boobsImplant = 400, $activeSlave.boobsImplantType = 1,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]] |
[[Standard implants|Surgery Degradation][$activeSlave.boobsImplant = 400,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]] |
[[Small implants|Surgery Degradation][$activeSlave.boobsImplant = 200,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 600 && $activeSlave.boobsImplantType != 1>>
[[Add inert filler|Surgery Degradation][$activeSlave.boobsImplant += 200,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 400 && $activeSlave.boobsImplantType != 1>>
[[Fillable implants|Surgery Degradation][$activeSlave.boobsImplant = 800,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 200 && $activeSlave.boobsImplantType != 1>>
[[Large implants|Surgery Degradation][$activeSlave.boobsImplant = 600,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<<elseif $activeSlave.boobsImplant > 0 && $activeSlave.boobsImplantType != 1>>
[[Standard implants|Surgery Degradation][$activeSlave.boobsImplant = 400,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]] | [[Large implants|Surgery Degradation][$activeSlave.boobsImplant = 600,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "boobs"]]
<</if>>
<<if $activeSlave.boobsImplant != 0>>
<<if $activeSlave.boobsImplantType == 1 && $activeSlave.boobsImplant > 400>>
<<if $activeSlave.boobsImplant > 8000>>
| [[Drain 1000cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-1000),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-1000),$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 5000>>
| [[Drain 750cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-750),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-750),$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 2000>>
| [[Drain 500cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-500),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-500),$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 1000>>
| [[Drain 250cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-250),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-250),$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 500>>
| [[Drain 100cc|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-100),$activeSlave.boobsImplant = ($activeSlave.boobsImplant-100),$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<</if>>
<</if>>
| [[Remove breast implants|Surgery Degradation][$activeSlave.boobs = ($activeSlave.boobs-$activeSlave.boobsImplant),$activeSlave.boobsImplant = 0,$activeSlave.boobsImplantType = 0,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<</if>>
<<if ($activeSlave.boobs > 300) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<else>>
| [[Reduce breasts|Surgery Degradation][$activeSlave.boobs -= 200,$cash -= $surgeryCost, $surgeryType = "boobsLoss"]]
<</if>>
<</if>>
<<if ($activeSlave.boobs >= 7000) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2 || $activeSlave.breedingMark == 1>>
<<else>>
| [[Mastectomy|Surgery Degradation][$activeSlave.boobs = 300, $activeSlave.health -= 30,$cash -= $surgeryCost, $surgeryType = "mastectomy+"]]
<</if>>
<<elseif ($activeSlave.boobs >= 2000) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2 || $activeSlave.breedingMark == 1>>
<<else>>
| [[Mastectomy|Surgery Degradation][$activeSlave.boobs = 300, $activeSlave.health -= 30,$cash -= $surgeryCost, $surgeryType = "mastectomy"]]
<</if>>
<</if>>
<br>
<<if $activeSlave.boobsImplant != 0>>
The shape of $possessive breasts is determined by $possessive implants.
<<else>>
<<if $activeSlave.boobs <= 250>>
$pronounCap's so flat-chested that $possessive breasts don't have much shape.
<<else>>
<<switch $activeSlave.boobShape>>
<<case "perky">>
They're perky, with nipples that point slightly upwards.
<<case "downward-facing">>
They're not attractively shaped; $possessive nipples pointing downward.
<<case "torpedo-shaped">>
They're torpedo-shaped, projecting some way from $possessive chest.
<<case "wide-set">>
They're wide-set, with nipples pointing away from $possessive sternum.
<<case "saggy">>
They're not attractively shaped, with $possessive nipples pointing down.
<<default>>
They're nicely rounded and rest naturally.
<</switch>>
<<if $activeSlave.indentureRestrictions >= 2>>
$possessiveCap indenture does not allow breast restructuring.
<<else>>
<<if ($activeSlave.boobShape == "saggy") && ($activeSlave.boobShape == "perky")>>
[[Breast lift|Surgery Degradation][$activeSlave.boobShape = "normal", $activeSlave.health -= 20,$cash -= $surgeryCost, $surgeryType = "breastLift"]]<<if $activeSlave.preg > 20 || ($activeSlave.boobs >= 5000 && $activeSlave.boobs < 8000)>>//$possessiveCap current state will may result in $possessive breasts becoming saggy again//<</if>>
<<else>>
<<if ($activeSlave.boobShape == "normal")>>
[[Reshape them to be perkier|Surgery Degradation][$activeSlave.boobShape = "perky",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "breastReconstruction"]]
| [[Make them torpedo-shaped|Surgery Degradation][$activeSlave.boobShape = "torpedo-shaped",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "breastReconstruction"]]
<<else>>
[[Reshape them to be more normal|Surgery Degradation][$activeSlave.boobShape = "normal",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "breastReconstruction"]]
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<br>
<<if $activeSlave.lactation == 0>>
$pronounCap is not lactating.
<<elseif $activeSlave.lactation == 2>>
$pronounCap is implanted with slow-release pro-lactation drugs.
<<else>>
$pronounCap is lactating naturally.
<</if>>
<<if $activeSlave.lactation < 2>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Implant slow-release pro-lactation drugs|Surgery Degradation][$activeSlave.lactation = 2,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "lactation"]] //This may increase $possessive natural breast size//
<</if>>
<</if>>
<<if $activeSlave.lactation > 1>>
| [[Remove lactation implant|Surgery Degradation][$activeSlave.lactation = 0,$cash -= $surgeryCost, $surgeryType = "endlac"]]
<</if>>
<br><br>
$possessiveCap $activeSlave.faceShape face is
<<if $activeSlave.face < -95>>
very ugly.
<<elseif $activeSlave.face < -40>>
ugly.
<<elseif $activeSlave.face < -10>>
unattractive.
<<elseif ($activeSlave.face <= 10)>>
quite average.
<<elseif ($activeSlave.face <= 40)>>
attractive.
<<elseif ($activeSlave.face <= 95)>>
beautiful.
<<elseif ($activeSlave.face > 95)>>
very beautiful.
<</if>>
<<if $activeSlave.faceImplant == 0>>
It is entirely natural.
<<elseif $activeSlave.faceImplant == 1>>
It has seen some work.
<<elseif $activeSlave.faceImplant > 1>>
It has been totally reworked.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$possessiveCap indenture forbids elective surgery//
<<elseif ($activeSlave.faceImplant < 2) || ($surgeryUpgrade == 1)>>
Facial surgery can <<if $activeSlave.face <= 95>> either<</if>> rework it and improve its attractiveness<<if $activeSlave.face <= 95>>, or simply make it more attractive<</if>>.
<<if $activeSlave.faceShape != "normal">>
[[Make conventionally feminine|Surgery Degradation][$activeSlave.faceShape to "normal",$activeSlave.faceImplant += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<</if>>
<<if $activeSlave.faceShape is "masculine">>
[[Soften to androgynous|Surgery Degradation][$activeSlave.faceShape to "androgynous",$activeSlave.faceImplant += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<<else>>
<<if $activeSlave.faceShape != "cute">>
[[Cute|Surgery Degradation][$activeSlave.faceShape to "cute",$activeSlave.faceImplant += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<</if>>
<<if $activeSlave.faceShape != "exotic">>
[[Exotic|Surgery Degradation][$activeSlave.faceShape to "exotic",$activeSlave.faceImplant += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<</if>>
<<if $activeSlave.faceShape != "sensual">>
[[Sensual|Surgery Degradation][$activeSlave.faceShape to "sensual",$activeSlave.faceImplant += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<</if>>
<<if $activeSlave.faceShape != "androgynous">>
[[Androgynous|Surgery Degradation][$activeSlave.faceShape to "androgynous",$activeSlave.faceImplant += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]]
<<else>>
[[Masculine|Surgery Degradation][$activeSlave.faceShape to "masculine",$activeSlave.faceImplant += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]]
<</if>>
<</if>>
<<if $activeSlave.face <= 95>>
| [[Just improve attractiveness|Surgery Degradation][$activeSlave.faceImplant += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType = "face"]]
<</if>>
<</if>>
<<if $activeSlave.faceImplant == 1>>
//Further facial surgery will unavoidably give $possessive a somewhat artificial appearance//
<<elseif $activeSlave.faceImplant > 1>>
//The advanced surgery permits you to continue reworking $possessive face//
<</if>>
<br>
<<if ($activeSlave.physicalAge >= 25) && ($activeSlave.visualAge >= 25) && ($activeSlave.ageImplant == 0)>>
<br>$pronounCap's old enough that a face lift and other minor cosmetic procedures could make $possessive look younger.
<<elseif ($activeSlave.physicalAge >= 25) && ($activeSlave.ageImplant == 1)>>
<br>$pronounCap's had a face lift and other minor cosmetic procedures to make $possessive look younger.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$possessiveCap indenture forbids elective surgery//
<<elseif ($activeSlave.ageImplant != 1) && ($activeSlave.visualAge >= 25) && ($activeSlave.physicalAge >= 25)>>
[[Age lift|Surgery Degradation][$activeSlave.ageImplant = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "age"]]
<</if>>
<br>
<<if $activeSlave.scars > 0>>
<br>$pronounCap has notable facial scarring.
[[Remove scars|Surgery Degradation][$activeSlave.scars = 0, $cash -= $surgeryCost, $activeSlave.health -= 5, $surgeryType = "scarRemov"]]
<</if>>
<<if $activeSlave.scars == 0>>
<br>$possessiveCap face is unscarred. [[Give a menacing scar|Surgery Degradation][$activeSlave.scars = 5, $cash -= $surgeryCost, $activeSlave.health -= 5, $surgeryType = "scarFear"]] |
[[Give an exotic scar|Surgery Degradation][$activeSlave.scars = 6, $cash -= $surgeryCost, $activeSlave.health -= 5, $surgeryType = "scarExo"]]
<</if>>
<br>
$pronounCap has
<<if $activeSlave.lips <= 10>>
thin, unattractive lips.
<<elseif $activeSlave.lips <= 20>>
normal lips.
<<elseif $activeSlave.lips <= 40>>
full, attractive lips.
<<elseif $activeSlave.lips <= 70>>
plump, beestung lips.
<<elseif $activeSlave.lips <= 95>>
huge, obviously augmented lips.
<<else>>
a facepussy: $possessive lips are so huge that they're always a bit parted in the middle, forming a moist, inviting hole for cock.
<</if>>
<<if $activeSlave.lipsImplant == 0>>
<<elseif $activeSlave.lipsImplant <= 10>>
$pronounCap has normal lip implants.
<<elseif $activeSlave.lipsImplant <= 20>>
$pronounCap has large lip implants.
<<else>>
$pronounCap has enormous lip implants.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$possessiveCap indenture forbids elective surgery//
<<elseif ($activeSlave.lips <= 75) || (($activeSlave.lips <= 95) && ($seeExtreme == 1))>>
<<if $activeSlave.lipsImplant > 0>>
[[Replace with the next size up|Surgery Degradation][$activeSlave.lipsImplant += 20,$activeSlave.lips += 20,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "lips"]] //This will reduce $possessive oral skills//
<<else>>
[[Lip implants|Surgery Degradation][$activeSlave.lipsImplant = 20,$activeSlave.lips += 20,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "lips"]] //This will reduce $possessive oral skills//
<</if>>
<</if>>
<<if $activeSlave.lipsImplant != 0>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Remove lip implants|Surgery Degradation][$activeSlave.lips = ($activeSlave.lips-$activeSlave.lipsImplant),$activeSlave.lipsImplant = 0,$cash -= $surgeryCost, $surgeryType = "lips"]]
<</if>>
<</if>>
<<if ($activeSlave.lips >= 10) && ($activeSlave.lipsImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Reduce lips|Surgery Degradation][$activeSlave.lips -= 10,$cash -= $surgeryCost, $surgeryType = "lips"]]
<</if>>
<</if>>
<br><br>
<<if $bellyImplants == 1>>
$pronounCap's got a
<<if $activeSlave.preg > 0>>
pregnant
<<elseif $activeSlave.inflation > 0>>
inflated
<<elseif $activeSlave.bellyImplant > 0>>
<<print $activeSlave.bellyImplant>>cc implant filled
<<else>>
normal
<</if>>
stomach.
<<if $activeSlave.bellyImplant == 0>>
<<else>>
$pronounCap has a fillable implant located in $possessive abdomen.
<<if $activeSlave.cervixImplant == 1 >>
$pronounCap also has micropump filter installed in $possessive cervix feeding into the implant.
<</if>>
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$possessiveCap indenture forbids elective surgery//
<<elseif $activeSlave.breedingMark == 1>>
//You are forbidden from affecting $possessive fertility//
<<elseif $activeSlave.preg > 0 || $activeSlave.inflation > 0>>
//$pronounCap is unable to support an abdominal implant at this time//
<<elseif $activeSlave.bellyImplant >= 40000>>
//$possessiveCap belly is as large as $pronoun can physically support//
<<elseif $activeSlave.bellyImplant > 10000 && $arcologies[0].FSTransformationFetishistResearch != 1>>
//$possessiveCap belly is as large as $pronoun can physically support//
<<elseif $activeSlave.bellyImplant == 0 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
[[Implant fillable abdominal implant|Surgery Degradation][$activeSlave.bellyImplant = 200,$activeSlave.preg = -2, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "bellyIn"]]
<<elseif $activeSlave.bellyImplant == 0>>
[[Implant a fillable abdominal implant|Surgery Degradation][$activeSlave.bellyImplant = 200, $cash -= $surgeryCost, $activeSlave.bellyPain += 2, $activeSlave.health -= 50, $surgeryType = "bellyInMale"]]
<<elseif $activeSlave.bellyPain == 2>>
//$possessiveCap body can not handle more filler this week//
<<elseif $activeSlave.bellyImplant > 0 && $activeSlave.bellyPain == 0>>
[[Add inert filler|Surgery Degradation][$activeSlave.bellyImplant += 200, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "bellyUp"]]
<<elseif $activeSlave.bellyImplant > 0 && $activeSlave.bellyPain == 1>>
[[Add more inert filler|Surgery Degradation][$activeSlave.bellyImplant += 200, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 30,$surgeryType = "bellyUp"]]
<</if>>
<<if $activeSlave.bellyImplant != 0>>
<<if $activeSlave.indentureRestrictions < 2>>
<<if $activeSlave.bellyImplant > 0>>
| [[Drain implant|Surgery Degradation][$activeSlave.bellyImplant -= 200,$cash -= $surgeryCost, $surgeryType = "bellyDown"]]
<</if>>
| [[Removeimplant|Surgery Degradation][$activeSlave.bellyImplant = 0, $activeSlave.cervixImplant = 0, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "bellyOut"]]
<</if>>
<<if $activeSlave.cervixImplant != 1 && $cervixImplants == 1 && $activeSlave.vagina > -1>> /* slave should have vagina */
<br>[[Install cervix micropump filter|Surgery Degradation][$activeSlave.cervixImplant = 1, $cash -= $surgeryCost, $surgeryType = "cervixPump"]]<br>
//Will allow $possessive belly implant to slowly swell as people cum in $possessive vagina//
<</if>>
<</if>>
<</if>>
<br><br>
$pronounCap's got a
<<if $activeSlave.butt < 2>>flat and <<print either("disappointing", "unimpressive")>> ass.
<<elseif $activeSlave.butt <= 2>><<print either("small, sleek", "small but rounded", "rounded, small")>> rear end.
<<elseif $activeSlave.butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derriere.
<<elseif $activeSlave.butt <= 4>><<print either("juicy and large butt", "big bubble butt", "curvy and enticing butt")>>.
<<elseif $activeSlave.butt <= 5>><<print either("juicy and huge", "a huge", "massive and undeniable")>> rear end.
<<elseif ($activeSlave.amp == 1)>>ridiculous ass. It's so big it would jiggle as $pronoun walked - if $pronoun could walk.
<<else>>ridiculous ass. It's so big it jiggles as $pronoun walks.
<</if>>
<<if $activeSlave.buttImplant == 0>>
<<elseif $activeSlave.buttImplant == 1>>
$pronounCap has normal butt implants.
<<elseif $activeSlave.buttImplant > 1>>
$pronounCap has enormous butt implants.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//$possessiveCap indenture forbids elective surgery//
<<elseif $activeSlave.butt > 19>>
//$possessiveCap butt is as large as $pronoun can physically support//
<<elseif $activeSlave.butt > 7 && $arcologies[0].FSTransformationFetishistResearch != 1>>
//$possessiveCap butt is as large as $pronoun can physically support//
<<elseif $activeSlave.buttImplant == 0>>
[[Implants|Surgery Degradation][$activeSlave.buttImplant = 1,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
| [[String implants|Surgery Degradation][$activeSlave.buttImplant = 1,$activeSlave.butt += 1,$activeSlave.buttImplantType = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<<elseif $activeSlave.buttImplant == 1 && $activeSlave.buttImplantType != 1>>
[[Bigger implants|Surgery Degradation][$activeSlave.buttImplant = 2,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<<elseif $activeSlave.buttImplant == 2 && $activeSlave.buttImplantType != 1>>
[[Fillable implants|Surgery Degradation][$activeSlave.buttImplant = 3,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<<elseif $activeSlave.buttImplant > 2 && $activeSlave.buttImplantType != 1>>
[[Add inert filler|Surgery Degradation][$activeSlave.buttImplant += 1,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "butt"]]
<</if>>
<<if $activeSlave.buttImplant != 0>>
<<if $activeSlave.indentureRestrictions < 2>>
<<if $activeSlave.buttImplantType == 1 && $activeSlave.buttImplant > 1>>
| [[Drain implants|Surgery Degradation][$activeSlave.butt = ($activeSlave.butt-1),$activeSlave.buttImplant = ($activeSlave.buttImplant-1),$cash -= $surgeryCost, $surgeryType = "buttLoss"]]
<</if>>
| [[Remove implants|Surgery Degradation][$activeSlave.butt = ($activeSlave.butt-$activeSlave.buttImplant),$activeSlave.buttImplant = 0,$activeSlave.buttImplantType = 0,$cash -= $surgeryCost, $surgeryType = "buttLoss"]]
<</if>>
<</if>>
<<if ($activeSlave.butt > 1) && ($activeSlave.buttImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Reduce ass|Surgery Degradation][$activeSlave.butt -= 1,$cash -= $surgeryCost, $surgeryType = "buttLoss"]]
<</if>>
<</if>>
<br><br>
$pronounCap has
<<if $activeSlave.waist > 95>>a masculine
<<elseif $activeSlave.waist > 40>>an ugly
<<elseif $activeSlave.waist > 10>>an unattractive
<<elseif $activeSlave.waist >= -10>>an average
<<elseif $activeSlave.waist >= -40>>a feminine
<<elseif $activeSlave.waist >= -95>>an hourglass
<<else>>an absurd
<</if>>
waist.
<<if $activeSlave.waist >= -75>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Liposuction|Surgery Degradation][$activeSlave.waist -= 20,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "lipo"]]
<</if>>
<</if>>
<<if ($activeSlave.waist >= -95) && ($activeSlave.waist < -75) && ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
[[Remove ribs to severely narrow her waist|Surgery Degradation][$activeSlave.waist = -100,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "ribs"]]
<</if>>
<</if>>
<<if $activeSlave.bellySag > 0>>
<br>
<<if $activeSlave.preg >= 10 || $activeSlave.bellyImplant >= 2000 || $activeSlave.inflation > 0>>
$pronounCap has a sagging midriff, ruined from excessive pregnancy. It is currently filled out by $possessive swollen belly and can not safely be worked on.
<<else>>
$pronounCap has a sagging midriff, ruined from excessive pregnancy.
[[Tummy tuck|Surgery Degradation][$activeSlave.bellySag = 0,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "tummyTuck"]]
<</if>>
<</if>>
<<if ($activeSlave.cSec == 1)>>
<br>$pronounCap has an unsightly c-section scar.
[[Remove Caesarean scar|Surgery Degradation][$activeSlave.cSec = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "bellyscar"]]
<br>
<</if>>
<<if $activeSlave.vagina > -1>>
<br>
<<if $activeSlave.labia == 0>>
$pronounCap has minimal pussylips.
<<elseif $activeSlave.labia == 1>>
$pronounCap has pretty, noticeable pussylips.
<<elseif $activeSlave.labia == 2>>
$pronounCap has large pussylips.
<<elseif $activeSlave.labia > 2>>
$pronounCap has extremely large pussylips.
<</if>>
<<if $activeSlave.labia > 0>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Apply labiaplasty|Surgery Degradation][$activeSlave.labia = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "labiaplasty"]]
<</if>>
<</if>>
<<if ($activeSlave.labia < 3) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
| [[Increase labia|Surgery Degradation][$activeSlave.labia += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "labiaplasty"]]
<</if>>
<</if>>
<br>
$pronounCap has
<<if $activeSlave.clit == 0>>
a small clit.
<<elseif $activeSlave.clit == 1>>
a big clit.
<<elseif $activeSlave.clit == 2>>
a huge clit.
<<elseif $activeSlave.clit > 2>>
an enormous clit.
<</if>>
<<if $activeSlave.clit > 0>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Apply clitoral reduction|Surgery Degradation][$activeSlave.clit = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "clitoral reduction"]]
<</if>>
<</if>>
<<if ($activeSlave.clit < 3) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
| [[Increase clit|Surgery Degradation][$activeSlave.clit += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "clitoral enlargement"]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0) && ($activeSlave.pubertyXX == 0)>>
<br>$pronounCap has not had $possessive first period.
<<elseif ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<br>$pronounCap has a working womb.
<<elseif ($activeSlave.preg <= -2) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<br>$pronounCap has a sterile womb.
<</if>>
<<if ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
[[Sterilize|Surgery Degradation][$activeSlave.preg = -2,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "ster"]]
<</if>>
<<elseif ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0) && ($activeSlave.preg != -3)>>
[[Restore fertility|Surgery Degradation][$activeSlave.preg = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "fert"]]
<</if>>
<<if ($activeSlave.ovaries == 1) && ($activeSlave.preg < 1)>>
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
<<if ($activeSlave.pubertyXX == 0)>>
<br>$pronounCap has ovaries but has not had $possessive first period.
<<else>>
<br>$pronounCap has working ovaries.
<</if>>
[[Oophorectomy|Surgery Degradation][$activeSlave.ovaries = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "ster"]]
<</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<br>
$pronounCap has
<<if $activeSlave.vagina == 0>>
a virgin pussy.
<<elseif $activeSlave.vagina == 1>>
a tight pussy.
<<elseif $activeSlave.vagina == 2>>
a used pussy.
<<elseif $activeSlave.vagina == 3>>
a loose pussy.
<<elseif $activeSlave.vagina == 10>>
a ruined cunt.
<<else>>
a gaping cunt.
<</if>>
<<if ($activeSlave.vagina > 3)>>
<br>$possessiveCap vagina could benefit from surgical repair.
[[Repair pussy|Surgery Degradation][$activeSlave.vagina = 3,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "vagina"]] //This will reduce $possessive vaginal skills//
<<elseif ($surgeryUpgrade == 1) && ($activeSlave.indentureRestrictions < 2)>>
<<if ($activeSlave.vagina > 1)>>
<br>$possessiveCap vaginal muscles could benefit from microsurgical rejuvenation.
[[Tighten pussy|Surgery Degradation][$activeSlave.vagina = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "vagina"]] //This will reduce $possessive vaginal skills//
<<elseif ($activeSlave.vagina > 0)>>
<br>$possessiveCap pussy is as tight as a virgin's, and $possessive hymen could be restored.
[[Restore virginity|Surgery Degradation][$activeSlave.vagina = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "vagina"]] //This will reduce $possessive vaginal skills//
<</if>>
<</if>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.dick > 0)>>
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
<br>Since $pronoun has both a penis and a vagina, it's possible to remove $possessive pussy and leave $possessive sexually functional.
[[Remove pussy|Surgery Degradation][$activeSlave.vagina = -1,$activeSlave.ovaries = 0,$activeSlave.preg = -2,$activeSlave.pregSource = 0,$activeSlave.vaginalSkill = 0,$cash -= $surgeryCost,$activeSlave.health -= 20,$surgeryType = "vaginaRemoval"]] <<if $activeSlave.ovaries == 1>>//This will remove $possessive ovaries as well//<</if>>
<</if>>
<</if>>
<</if>>
<br>
$pronounCap has
<<if $activeSlave.anus == 0>>
a virgin asshole.
<<elseif $activeSlave.anus == 1>>
a tight asshole.
<<elseif $activeSlave.anus == 2>>
a loose asshole.
<<elseif $activeSlave.anus == 3>>
a very loose asshole.
<<else>>
a permanantly gaping asshole.
<</if>>
<<if ($activeSlave.anus > 3)>>
<br>$possessiveCap anal sphincter could benefit from surgical repair.
[[Repair asshole|Surgery Degradation][$activeSlave.anus = 3,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "anus"]] //This will reduce $possessive anal skills//
<<elseif ($surgeryUpgrade == 1) && ($activeSlave.indentureRestrictions < 2)>>
<<if ($activeSlave.anus > 1)>>
<br>$possessiveCap anal sphincter could benefit from microsurgical rejuvenation.
[[Tighten asshole|Surgery Degradation][$activeSlave.anus = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "anus"]] //This will reduce $possessive anal skills//
<<elseif ($activeSlave.anus > 0)>>
<br>$possessiveCap butthole is fairly narrow, but could be tightened to virgin status.
[[Restore anal virginity|Surgery Degradation][$activeSlave.anus = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "anus"]] //This will reduce $possessive anal skills//
<</if>>
<</if>>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina == -1)>>
<br>$pronounCap has a penis.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.ovaries != 0)>>
<br>$pronounCap has a penis and a vagina.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
<br>$pronounCap has a penis and an artificial vagina.
<</if>>
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
<<if $activeSlave.vagina == -1>>
[[Convert genitalia to female|Surgery Degradation][$activeSlave.dick = 0,$activeSlave.dickAccessory = "none",$activeSlave.foreskin = 0,$activeSlave.scrotum = 0,$activeSlave.balls = 0,$activeSlave.vagina = 0,$activeSlave.preg = -2,$activeSlave.vaginalSkill = 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType = "mtf"]] |
<</if>>
<<if $activeSlave.dick > 0>>
[[Remove penis|Surgery Degradation][$activeSlave.dick = 0,$activeSlave.dickAccessory = "none",$activeSlave.foreskin = 0,$activeSlave.vaginalSkill = 0,$cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType = "chop"]]
<</if>>
<</if>>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina == -1) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
| [[Create surgical hermaphrodite|Surgery Degradation][$activeSlave.vagina = 0,$activeSlave.vaginalSkill = 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType = "herm"]]
<</if>>
<</if>>
<<if ($activeSlave.dick != 0)>>
<<if ($activeSlave.foreskin > 0)>>
<<if $seeCircumcision == 1>>
<<if $activeSlave.indentureRestrictions < 2>>
<br>$pronounCap is uncircumcised. [[Remove foreskin|Surgery Degradation][$activeSlave.foreskin = 0,$cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "circumcision"]]
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if ($activeSlave.balls == 1)>>
<br>$possessiveCap testicles are vestigial, but $pronoun has balls. Technically.
<<elseif ($activeSlave.balls > 1)>>
<br>$pronounCap has testicles.
<</if>>
<<if ($activeSlave.balls > 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Geld|Surgery Degradation][$activeSlave.balls to 0,$activeSlave.scrotum to 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType to "geld"]]
<</if>>
<</if>>
<br>$pronounCap <<if $activeSlave.prostate > 0>>has<<else>>lacks<</if>> a prostate.
<<if $activeSlave.prostate > 0>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Remove|Surgery Degradation][$activeSlave.prostate to 0,$activeSlave.prostateImplant to 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType to "prostate"]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.balls > 0)>>
<<if ($activeSlave.scrotum > 0)>>
<br>$possessiveCap testicles are located in $possessive scrotum.
<<if $activeSlave.indentureRestrictions < 1>>
[[Move them inside abdomen and remove scrotum|Surgery Degradation][$activeSlave.scrotum = 0,$cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType = "relocate"]]
<</if>>
//This will have a negative impact on cum production//
<<else>>
<<if ($activeSlave.genes == "XY")>>
<br>$possessiveCap testicles have been relocated inside $possessive abdomen, and $possessive scrotum has been removed.
<<else>>
<br>Testicles have been implanted inside $possessive abdomen.
<</if>>
<</if>>
<</if>>
<br>
<<if $activeSlave.prostate > 0>>
<<if $activeSlave.prostateImplant == 1>>
$pronounCap is implanted with an prostate implant designed to increase semen production and enhance ejaculation.
<<else>>
$pronounCap is ejaculating normally.
<</if>>
<<if $activeSlave.prostateImplant == 0>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Implant prostate with slow-release production drugs|Surgery Degradation][$activeSlave.prostateImplant = 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "ejaculation"]] //This will thin $possessive ejaculate but increase its quantity//
<</if>>
<</if>>
<<if $activeSlave.prostateImplant == 1>>
| [[Remove prostate implant|Surgery Degradation][$activeSlave.prostateImplant = 0,$cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType = "endejac"]]
<</if>>
<</if>>
<br>
<<if $activeSlave.areolae == 0>>
$possessiveCap areolae are fairly normal.
<<elseif $activeSlave.areolae == 1>>
$possessiveCap areolae are large but still fairly normal.
<<elseif ($activeSlave.areolae > 1) && ($activeSlave.areolae < 4)>>
<<if $activeSlave.indentureRestrictions < 2>>
$pronounCap has big areolae that could be reshaped into a pattern. Graft skin to make $possessive areolae:
[[Heart-shaped|Surgery Degradation][$activeSlave.areolae = 4,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "areolae"]]
| [[Star-shaped|Surgery Degradation][$activeSlave.areolae = 5,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "areolae"]]
<</if>>
<<elseif $activeSlave.areolae == 4>>
$possessiveCap huge areolae have been surgically altered to be heart-shaped.
<<else>>
$possessiveCap huge areolae have been surgically altered to be star-shaped.
<</if>>
<<if $activeSlave.areolae > 1>>
<<if $activeSlave.indentureRestrictions < 2>>
<br> [[Reduce areolae|Surgery Degradation][$activeSlave.areolae = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "areolae"]]
<</if>>
<<elseif $activeSlave.areolae > 0>>
<<if $activeSlave.indentureRestrictions < 2>>
<br> [[Reduce areolae|Surgery Degradation][$activeSlave.areolae = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "areolae"]]
<</if>>
<</if>>
<<if $organFarmUpgrade >= 1>>
<<if $activeSlave.indentureRestrictions < 2>>
<br><br>
<<set $activeOrgan to 0>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $activeOrgan to $organs[$i]>>
<<break>>
<</if>>
<</for>>
<<if $activeOrgan == 0>>
The fabricator is not currently growing an organ for $object. Extract tissue to begin growing:
<<if $seeDicks != 0 || $makeDicks == 1>>
<br>
<<link "Penis">>
<<set $cash -= 5000>>
<<set $activeOrgan = {type: "penis", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤5000 and will add a prostate if one is not already present//
<br>
<<link "Testicles">>
<<set $cash -= 5000>>
<<set $activeOrgan = {type: "testicles", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤5000 and will add a prostate if one is not already present; requires a penis for successful implantation//
<<if $activeSlave.scrotum == 0>>
<br>
<<link "Scrotum">>
<<set $cash -= 2500>>
<<set $activeOrgan to {type: "scrotum", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤2500 and requires balls for successful implantation//
<</if>>
<<if $activeSlave.foreskin == 0>>
<br>
<<link "Foreskin">>
<<set $cash -= 2500>>
<<set $activeOrgan to {type: "foreskin", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤2500 and requires a penis for successful grafting//
<</if>>
<<if $animalParts != 0>>
<br><<link "Pig testicles">>
<<set $cash -= 5000>>
<<set $activeOrgan = {type: "pigTesticles", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤5000 and requires a penis for successful implantation//
<br><<link "Dog testicles">>
<<set $cash -= 5000>>
<<set $activeOrgan = {type: "dogTesticles", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤5000 and requires a penis for successful implantation//
<</if>>
<</if>>
<br>
<<link "Ovaries">>
<<set $cash -= 10000>>
<<set $activeOrgan = {type: "ovaries", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000 and requires a vagina for successful implantation//
<br>
<<link "Prostate">>
<<set $cash -= 5000>>
<<set $activeOrgan to {type: "prostate", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤5000 and does not require the presence any specific organ for successful implantation//
<<if $animalParts != 0>>
<br>
<<link "Pig ovaries">>
<<set $cash -= 10000>>
<<set $activeOrgan = {type: "pigOvaries", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000 and requires a vagina for successful implantation//
<br>
<<link "Dog ovaries">>
<<set $cash -= 10000>>
<<set $activeOrgan = {type: "dogOvaries", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000 and requires a vagina for successful implantation//
<</if>>
<<if $activeSlave.eyes <= -2 && $activeSlave.eyes != "implant">>
<br>
<<link "Eyes">>
<<set $cash -= 10000>>
<<set $activeOrgan = {type: "eyes", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000 and is imperfect - eyes will lack natural color//
<</if>>
<<if ($activeSlave.voice == 0)>>
<br>
<<link "Vocal cords">>
<<set $cash -= 5000>>
<<set $activeOrgan = {type: "voicebox", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤5000//
<</if>>
<<if $arcologies[0].FSGenderRadicalistResearch == 1>>
<br>
<<link "Anal womb and ovaries">>
<<set $cash -= 20000>>
<<set $activeOrgan = {type: "mpreg", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤20000 and the slave must not have female repoductive organs for successful implantation//
<<if $animalParts != 0>>
<br>
<<link "Anal pig womb and ovaries">>
<<set $cash -= 20000>>
<<set $activeOrgan = {type: "mpregPig", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤20000 and the slave must not have female repoductive organs for successful implantation//
<br>
<<link "Anal dog womb and ovaries">>
<<set $cash -= 20000>>
<<set $activeOrgan = {type: "mpregDog", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID = $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤20000 and the slave must not have female repoductive organs for successful implantation//
<</if>>
<</if>>
<<elseif $activeOrgan.weeksToCompletion > 0>>
The fabricator is currently growing $possessive $activeOrgan.type, which is projected to be ready for implantation in <<if $organFarmUpgrade == 1>><<print $activeOrgan.weeksToCompletion>><<elseif $organFarmUpgrade == 2>><<print Math.ceil($activeOrgan.weeksToCompletion/2)>><<elseif $organFarmUpgrade == 3>><<print Math.ceil($activeOrgan.weeksToCompletion/4)>><</if>> weeks.
<<else>>
The fabricator has completed $possessive $activeOrgan.type.
<<if $activeOrgan.type == "penis">>
<<if $activeSlave.dick > 0>>
<br>
ERROR: this slave already has a penis.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.dick to 2>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.foreskin to $activeSlave.dick>>
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<set $surgeryType = "addDick">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "testicles">>
<<if $activeSlave.balls > 0>>
<br>
ERROR: this slave already has testicles.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.dick == 0>>
<br>
ERROR: this slave lacks the penis necessary to accept testicles.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.balls to 2>>
<<set $activeSlave.ballType = "human">>
<<set $activeSlave.scrotum to 2>>
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXY == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXY = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $potencyAge>>
<<set $activeSlave.pubertyXY = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "addBalls">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type is "pigTesticles">>
<<if $activeSlave.balls > 0>>
<br>
ERROR: this slave already has testicles.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.dick == 0>>
<br>
ERROR: this slave lacks the penis necessary to accept testicles.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i = 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump = $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.balls = 3>>
<<set $activeSlave.scrotum = 3>>
<<set $activeSlave.ballType = "pig">>
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXY == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXY = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $potencyAge>>
<<set $activeSlave.pubertyXY = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "addPigBalls">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type is "dogTesticles">>
<<if $activeSlave.balls > 0>>
<br>
ERROR: this slave already has testicles.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.dick == 0>>
<br>
ERROR: this slave lacks the penis necessary to accept testicles.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i = 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump = $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.balls = 2>>
<<set $activeSlave.ballType = "dog">>
<<set $activeSlave.scrotum = 2>>
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXY == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXY = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $potencyAge>>
<<set $activeSlave.pubertyXY = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "addDogBalls">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "scrotum">>
<<if $activeSlave.scrotum > 0>>
<br>
ERROR: this slave already has a scrotum.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.balls == 0>>
<br>
ERROR: this slave lacks the balls necessary to accept a scrotum.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Graft on">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<set $activeSlave.health -= 10>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 10>>
<</if>>
<<set $surgeryType = "addScrotum">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "foreskin">>
<<if $activeSlave.foreskin > 0>>
<br>
ERROR: this slave already has a foreskin.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.penis == 0>>
<br>
ERROR: this slave lacks the penis necessary to accept a foreskin.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Graft on">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>>
<<set $activeSlave.foreskin to $activeSlave.penis>>
<<set $activeSlave.health -= 10>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 10>>
<</if>>
<<set $surgeryType = "addForeskin">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "ovaries">>
<<if $activeSlave.ovaries > 0>>
<br>
ERROR: this slave already has ovaries.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.vagina < 0>>
<br>
ERROR: this slave lacks the vagina necessary to accept ovaries.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.mpreg != 0 || $activeSlave.bellyImplant != 0>>
<br>
ERROR: this slave's body cavity is filled with another organ.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.eggType = "human">>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXX == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXX = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $fertilityAge>>
<<set $activeSlave.pubertyXX = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "addOvaries">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "pigOvaries">>
<<if $activeSlave.ovaries > 0>>
<br>
ERROR: this slave already has ovaries.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.vagina < 0>>
<br>
ERROR: this slave lacks the vagina necessary to accept ovaries.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.mpreg != 0 || $activeSlave.bellyImplant != 0>>
<br>
ERROR: this slave's body cavity is filled with another organ.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i = 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump = $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.eggType = "pig">>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXX == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXX = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $fertilityAge>>
<<set $activeSlave.pubertyXX = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "addPigOvaries">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "dogOvaries">>
<<if $activeSlave.ovaries > 0>>
<br>
ERROR: this slave already has ovaries.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.vagina < 0>>
<br>
ERROR: this slave lacks the vagina necessary to accept ovaries.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<elseif $activeSlave.mpreg != 0 || $activeSlave.bellyImplant != 0>>
<br>
ERROR: this slave's body cavity is filled with another organ.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i = 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump = $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.eggType = "dog">>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXX == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXX = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $fertilityAge>>
<<set $activeSlave.pubertyXX = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "addDogOvaries">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "prostate">>
<<if $activeSlave.prostate != 0>>
<br>
ERROR: this slave already has a prostate.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>>
<<set $activeSlave.prostate = 1>>
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<set $surgeryType = "addProstate">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "eyes">>
<<if $activeSlave.eyes > -2 || $activeSlave.origEye == "implant">>
<br>
ERROR: this slave has working eyes.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>>
<<set $activeSlave.eyes to 1>>
<<set $activeSlave.eyeColor to $activeSlave.origEye>>
/* no way to salvage original eye color */
<<set $activeSlave.health -= 20>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<set $surgeryType = "unblind">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "mpreg">>
<<if ($activeSlave.ovaries != 0) && ($activeSlave.vagina > -1) && ($activeSlave.mpreg != 0)>>
<br>
ERROR: this slave has existing reproductive organs.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i = 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump = $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.mpreg = 1>>
<<set $activeSlave.eggType = "human">>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.health -= 40>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXX == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXX = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $fertilityAge>>
<<set $activeSlave.pubertyXX = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "mpreg">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "mpregPig">>
<<if ($activeSlave.ovaries != 0) && ($activeSlave.vagina > -1) && ($activeSlave.mpreg != 0)>>
<br>
ERROR: this slave has existing reproductive organs.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i = 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump = $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.mpreg = 1>>
<<set $activeSlave.eggType = "pig">>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.health -= 40>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXX == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXX = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $fertilityAge>>
<<set $activeSlave.pubertyXX = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "mpregPig">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<elseif $activeOrgan.type == "mpregDog">>
<<if ($activeSlave.ovaries != 0) && ($activeSlave.vagina > -1) && ($activeSlave.mpreg != 0)>>
<br>
ERROR: this slave has existing reproductive organs.
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i = 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump = $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.mpreg = 1>>
<<set $activeSlave.eggType = "dog">>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.health -= 40>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 20>>
<</if>>
<<if $activeSlave.pubertyXX == 0>>
<<if $precociousPuberty == 1>>
<<set $activeSlave.pubertyXX = ($activeSlave.physicalAge+1)>>
<<else>>
<<if $activeSlave.physicalAge >= $fertilityAge>>
<<set $activeSlave.pubertyXX = 1>>
<</if>>
<</if>>
<</if>>
<<set $surgeryType = "mpregDog">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i = 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump = $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<<else>>
<<if $activeSlave.voice > 0>>
<br>
ERROR: this slave is not mute.
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<<else>>
<br>
<<link "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>>
<<if ($activeSlave.ovaries + $activeSlave.hormones) > 1>>
<<set $activeSlave.voice = 3>>
<<elseif ($activeSlave.balls > 0) || ($activeSlave.hormones < 0)>>
<<set $activeSlave.voice = 1>>
<<else>>
<<set $activeSlave.voice = 2>>
<</if>>
<<set $activeSlave.health -= 10>>
<<if $organFarmUpgrade == 2>>
<<set $activeSlave.chem += 10>>
<</if>>
<<set $surgeryType = "restoreVoice">>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">><<for $i to 0; $i < $organs.length; $i++>><<if $activeSlave.ID == $organs[$i].ID>><<set $dump to $organs.pluck([$i], [$i])>><<break>><</if>><</for>><<goto "Remote Surgery">><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES ORGAN FARM */
<<if ndef $limbs>>
<<set $limbs = []>>
<</if>>
<<if $cyberMod == 0>> /* CyberMod Toggle */
<<if $prostheticsUpgrade > 0>> /* PROSTHESIS FACTORY */
<<if $activeSlave.indentureRestrictions < 2>>
<br><br>
<<set $activeLimbs = 0>>
<<for _i = 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<set $activeLimbs = $limbs[_i]>>
<<break>>
<</if>>
<</for>>
<<if $activeLimbs == 0>>
The prosthesis facility is not currently building a set of artificial limbs for $object.
<br>
<<if $prostheticsUpgrade == 1>>
<<link "Construct basic prosthetic limbs" && $activeSlave.readyLimbs.includes(-1) != 1>>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 12, ID: 0, type: "simple"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000//
<<elseif $prostheticsUpgrade == 2>>
<<if $activeSlave.amp >= 0>>
Construct prosthetics:
<<elseif $activeSlave.amp == -1>>
Upgrade $possessive prosthetics:
<<else>>
Modify $possessive prosthetics:
<</if>>
<<if $activeSlave.amp != -1 && $activeSlave.readyLimbs.includes(-1) != 1>>
<<link "Basic prosthetic limbs">>
<<set $cash -= 10000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "simple"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000//
<</if>>
|
<<if $activeSlave.amp != -2 && $activeSlave.readyLimbs.includes(-2) != 1>>
<<link "Sexual functions">>
<<set $cash -= 10000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "sex"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000//
<</if>>
|
<<if $activeSlave.amp != -3 && $activeSlave.readyLimbs.includes(-3) != 1>>
<<link "Beauty and grace">>
<<set $cash -= 10000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "beauty"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000//
<</if>>
|
<<if $activeSlave.amp != -4 && $activeSlave.readyLimbs.includes(-4) != 1>>
<<link "Combat effectiveness">>
<<set $cash -= 10000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "combat"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000//
<</if>>
<<else>>
<<if $activeSlave.amp >= 0>>
Construct prosthetics:
<<elseif $activeSlave.amp == -1>>
Upgrade $possessive prosthetics:
<<else>>
Modify $possessive prosthetics:
<</if>>
<<if $activeSlave.amp != -1 && $activeSlave.readyLimbs.includes(-1) != 1>>
<<link "Basic prosthetic limbs">>
<<set $cash -= 5000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "simple"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤5000//
<</if>>
<<if $activeSlave.amp != -2 && $activeSlave.readyLimbs.includes(-2) != 1>>
|
<<link "Sexual functions">>
<<set $cash -= 10000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "sex"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000//
<</if>>
<<if $activeSlave.amp != -3 && $activeSlave.readyLimbs.includes(-3) != 1>>
|
<<link "Beauty and grace">>
<<set $cash -= 10000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "beauty"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000//
<</if>>
<<if $activeSlave.amp != -4 && $activeSlave.readyLimbs.includes(-4) != 1>>
|
<<link "Combat effectiveness">>
<<set $cash -= 10000>>
<<set $activeLimbs = {weeksToCompletion: 6, ID: 0, type: "combat"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤10000//
<</if>>
<<if $activeSlave.amp != -5 && $activeSlave.readyLimbs.includes(-5) != 1>>
|
<<link "Highly advanced cybernetics">>
<<set $cash -= 15000>>
<<set $activeLimbs = {weeksToCompletion: 12, ID: 0, type: "cyber"}>>
<<set $activeLimbs.ID = $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 6>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</link>> //Costs ¤15000//
<</if>>
<</if>>
<<elseif $activeLimbs.weeksToCompletion > 0>>
The prosthesis facility is currently building a set of
<<switch $activeLimbs.type>>
<<case "cyber">>
highly advanced cybernetic
<<case "sex">>
advanced sex-focus artificial
<<case "beauty">>
advanced beauty-focus artificial
<<case "combat">>
advanced combat-focus artificial
<<default>>
standard artificial
<</switch>>
limbs for $object, which is projected to be ready for attachment in $activeLimbs.weeksToCompletion <<if $activeLimbs.weeksToCompletion == 1>>week<<else>>weeks<</if>>.
<<link "Discard">>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</link>>
<<else>>
The prosthesis facility has constructed $possessive prosthetic limbs.
<<if $activeSlave.amp < 1>>
<br>
ERROR: this slave is not amputated.
<<link "Discard">>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</link>>
|
<<link "Put into storage">>
<<for _i = 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<break>>
<</if>>
<</for>>
<<switch $limbs[_i].type>>
<<case "simple">>
<<set $activeSlave.readyLimbs.push(-1)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "sex">>
<<set $activeSlave.readyLimbs.push(-2)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "beauty">>
<<set $activeSlave.readyLimbs.push(-3)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "combat">>
<<set $activeSlave.readyLimbs.push(-4)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "cyber">>
<<set $activeSlave.readyLimbs.push(-5)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<</switch>>
<<goto "Remote Surgery">>
<</link>>
<<else>>
<br>
<<link "Attach">>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<break>>
<</if>>
<</for>>
<<switch $limbs[_i].type>>
<<case "simple">>
<<set $activeSlave.amp = -1>>
<<set $surgeryType = "basicPLimbs">>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "sex">>
<<set $activeSlave.amp = -2>>
<<set $surgeryType = "sexPLimbs">>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "beauty">>
<<set $activeSlave.amp = -3>>
<<set $surgeryType = "beautyPLimbs">>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "combat">>
<<set $activeSlave.amp = -4>>
<<set $surgeryType = "combatPLimbs">>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "cyber">>
<<set $activeSlave.amp = -5>>
<<set $surgeryType = "cyberPLimbs">>
<<set $dump = $limbs.pluck([_i], [_i])>>
<</switch>>
<<set $cash -= $surgeryCost>>
<<set $activeSlave.health -= 10>>
<<goto "Surgery Degradation">>
<</link>>
|
<<link "Discard">>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</link>>
|
<<link "Put into storage">>
<<for _i = 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<break>>
<</if>>
<</for>>
<<switch $limbs[_i].type>>
<<case "simple">>
<<set $activeSlave.readyLimbs.push(-1)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "sex">>
<<set $activeSlave.readyLimbs.push(-2)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "beauty">>
<<set $activeSlave.readyLimbs.push(-3)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "combat">>
<<set $activeSlave.readyLimbs.push(-4)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<<case "cyber">>
<<set $activeSlave.readyLimbs.push(-5)>>
<<set $dump = $limbs.pluck([_i], [_i])>>
<</switch>>
<<goto "Remote Surgery">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES PROSTHESIS FACTORY */
<</if>> /* CyberMod Toggle */
<br><br>
<<if $activeSlave.eyes == -1 && $activeSlave.eyes != "implant">>
$pronounCap is nearsighted.
[[Correct eyesight|Surgery Degradation][$activeSlave.eyes = 1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "eyeFix"]]
<br>
<<elseif ($activeSlave.eyes == 1)>>
$pronounCap has good vision.
<<if ($seeExtreme == 1)>>
[[Blur vision|Surgery Degradation][$activeSlave.eyes = -1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "eyeBlur"]]
<br>
<</if>>
<</if>>
<<if $activeSlave.origEye == "implant">>
$pronounCap has artificial eyes.
<<elseif ($activeSlave.eyes <= -2)>>
$pronounCap is blind.
<<else>>
$pronounCap has working eyes.
<</if>>
<<if ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if $activeSlave.origEye != "implant">>
<<if ($activeSlave.eyes > -2)>>
[[Blind|Surgery Degradation][$activeSlave.eyes = -2,$activeSlave.eyeColor = "dulled " + $activeSlave.origEye,$activeSlave.eyeColor = $activeSlave.origEye,$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "blind"]]
<</if>>
/*<<if ($activeSlave.eyes != -3)>>
<<if ($activeSlave.eyes >= -2)>> | <</if>>
[[Remove eyes|Surgery Degradation][$activeSlave.eyeColor = "empty",$activeSlave.origEye = "none",$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "remove eyes"]]
<<if ($activeSlave.eyes != -2)>>//This will greatly restrict $possessive//<</if>>
<</if>>*/
<</if>>
<<if $cyberMod == 1 && $stockpile.ocularImplant > 0>>
<<if ($activeSlave.eyes != -3)>> | <</if>>
[[Give her ocular implants|Surgery Degradation][$activeSlave.origEye = "implant",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "ocular implant"]]
<</if>>
<br>
<</if>>
<</if>>
<<set $toSearch = $activeSlave.race>>
<<if $toSearch.indexOf("surgically") == -1>>
<<if $activeSlave.indentureRestrictions < 1>>
$pronounCap is $activeSlave.race. Surgically alter $object to look more:
[[Caucasian|Surgery Degradation][$activeSlave.race = "surgically altered to look white",$activeSlave.skin = either("pale", "tanned", "fair"),$activeSlave.eyeColor = either("blue", "brown", "green"),$activeSlave.hColor = either("black", "blonde", "red", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
[[Latina|Surgery Degradation][$activeSlave.race = "surgically altered to look latina",$activeSlave.skin = either("olive", "brown", "light brown"),$activeSlave.hColor = either("black", "black", "brown", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
[[Black|Surgery Degradation][$activeSlave.race = "surgically altered to look black",$activeSlave.skin = either("black", "brown", "light brown"),$activeSlave.hColor = either("black", "black", "black", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
[[Asian|Surgery Degradation][$activeSlave.race = "surgically altered to look asian",$activeSlave.skin = either("pale", "dark", "light"),$activeSlave.hColor = either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
[[Middle Eastern|Surgery Degradation][$activeSlave.race = "surgically altered to look middle eastern",$activeSlave.skin = either("pale", "dark", "light"),$activeSlave.hColor = "black",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]] |
[[Indo-aryan|Surgery Degradation][$activeSlave.race = "surgically altered to look indo-aryan",$activeSlave.skin = either("dark", "light"),$activeSlave.hColor = "black",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "race"]]
<</if>>
<<else>>
$pronounCap is $activeSlave.race.
<</if>>
<br>
<<switch $activeSlave.teeth>>
<<case "crooked">>
$pronounCap has crooked teeth.
[[Apply braces|Surgery Degradation][$activeSlave.teeth = "straightening braces",$cash -= $surgeryCost,$surgeryType = "braces"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "sharp"]]
<</if>>
<<case "straightening braces">>
$possessiveCap crooked teeth are in braces.
[[Remove braces|Remote Surgery][$activeSlave.teeth = "crooked"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "sharp"]]
<</if>>
<<case "cosmetic braces">>
$pronounCap has braces on $possessive straight teeth.
[[Remove braces|Remote Surgery][$activeSlave.teeth = "normal"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "sharp"]]
<</if>>
<<case "removable">>
$pronounCap has prosthetic teeth that can be removed for extreme oral sex.
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
[[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "sharp"]] | [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "oral"]]
<</if>>
<<case "pointy">>
$possessiveCap teeth have been replaced with sturdy, realistic implants that mimic the dentition of a predator.
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
[[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "oral"]]
<</if>>
<<default>>
$pronounCap has normal, healthy teeth.
[[Unnecessary braces|Surgery Degradation][$activeSlave.teeth = "cosmetic braces",$cash -= $surgeryCost,$surgeryType = "braces"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "sharp"]]
<</if>>
<</switch>>
<br>
<<if $activeSlave.voice == 0>>
$pronounCap has been made a surgical mute.
<<elseif $activeSlave.voice == 1>>
$pronounCap has a deep voice.
<<elseif $activeSlave.voice == 2>>
$pronounCap has a feminine voice.
<<elseif $activeSlave.voice == 3>>
$pronounCap has a high, girly voice.
<</if>>
<<if $activeSlave.voiceImplant != 0>>
$pronounCap has had surgery on $possessive voicebox to raise $possessive voice.
<</if>>
<<if ($activeSlave.voice != 0) && ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Remove vocal cords|Surgery Degradation][$activeSlave.voice = 0, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "mute"]]
<</if>>
<</if>>
<<if ($activeSlave.voice != 0) && ($activeSlave.voiceImplant == 0) && ($activeSlave.voice < 3) && ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
|
<</if>>
<<if ($activeSlave.voice != 0) && ($activeSlave.voiceImplant == 0) && ($activeSlave.voice < 3)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Perform surgery to raise voice|Surgery Degradation][$activeSlave.voice += 1, $activeSlave.voiceImplant += 1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "voice"]]
<</if>>
<</if>>
<<if $activeSlave.bald == 0 || $activeSlave.hStyle != "bald">>
<br>
$pronounCap naturally grows $activeSlave.origHColor hair from her head.
[["Surgically remove " + $possessive + " ability to grow hair"|Surgery Degradation][$cash -= $surgeryCost,$activeSlave.bald = 1,$surgeryType = "hair removal"]]
<</if>>
<<if $activeSlave.underArmHStyle != "bald" && $activeSlave.underArmHStyle != "hairless" && $activeSlave.pubicHStyle != "bald" && $activeSlave.pubicHStyle != "hairless">>
<br>
$pronounCap <<if $activeSlave.physicalAge >= 12>>naturally grows<<else>>will someday grow<</if>> $activeSlave.origHColor body hair.
[["Surgically remove " + $possessive + " ability to grow body hair"|Surgery Degradation][$cash -= $surgeryCost,$surgeryType = "body hair removal"]]
<</if>>
<<if ($activeSlave.amp == 0)>>
<br>
<<if ($activeSlave.heels == 0) && ($activeSlave.amp == 0)>>
$pronounCap has healthy calves.
<<elseif ($activeSlave.heels == 1) && ($activeSlave.amp == 0)>>
$possessiveCap calves have been altered so that $pronoun cannot walk in anything but very high heels.
<</if>>
<<if ($activeSlave.heels == 0) && ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[["Alter tendons so that " + $pronoun + " cannot walk in anything but very high heels"|Surgery Degradation][$activeSlave.heels = 1,$activeSlave.shoes = "heels",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "heels"]]
<</if>>
<</if>>
<<if ($activeSlave.heels == 1)>>
[[Replace tendons|Surgery Degradation][$activeSlave.heels = 0,$activeSlave.shoes = "none",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "heelsRestoration"]]
<</if>>
<br>
<<if ($activeSlave.heightImplant == 0)>>
$pronounCap has normal femurs and humeri.
<<elseif ($activeSlave.heightImplant > 0)>>
$possessiveCap femurs, humeri, and other major bones have been lengthened.
<<elseif ($activeSlave.heightImplant < 0)>>
$possessiveCap femurs, humeri, and other major bones have been shortened.
<</if>>
<<if ($activeSlave.heightImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Lengthen major bones|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]] | [[Shorten major bones|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]]
<</if>>
<<elseif ($activeSlave.height < 185) && ($activeSlave.height >= 150) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height gain surgery|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]] | [[Advanced height reduction surgery|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]]
<</if>>
<<elseif ($activeSlave.height < 185) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height gain surgery|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]]
<</if>>
<<elseif ($activeSlave.height >= 150) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height reduction surgery|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "height"]]
<</if>>
<</if>>
<</if>>
<br>
<<if ($activeSlave.shoulders < -1)>>
$pronounCap has very narrow shoulders.
<<elseif ($activeSlave.shoulders < 0)>>
$pronounCap has narrow shoulders.
<<elseif ($activeSlave.shoulders < 1)>>
$pronounCap has average shoulders.
<<elseif ($activeSlave.shoulders < 2)>>
$pronounCap has broad shoulders.
<<elseif ($activeSlave.shoulders == 2)>>
$pronounCap has very broad shoulders.
<</if>>
<<if ($activeSlave.shouldersImplant == 0)>>
They have not been altered.
<<elseif ($activeSlave.shouldersImplant != 0)>>
They have been surgically altered.
<</if>>
<<if ($activeSlave.shouldersImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Restructure shoulders more broadly|Surgery Degradation][$activeSlave.shouldersImplant = 1,$activeSlave.shoulders += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]] | [[Restructure shoulders more narrowly|Surgery Degradation][$activeSlave.shouldersImplant = -1,$activeSlave.shoulders -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<</if>>
<<elseif ($activeSlave.shoulders < 2) && ($activeSlave.shoulders > -2) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced shoulder broadening surgery|Surgery Degradation][$activeSlave.shouldersImplant = 1,$activeSlave.shoulders += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]] | [[Advanced shoulder narrowing surgery|Surgery Degradation][$activeSlave.shouldersImplant = -1,$activeSlave.shoulders -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<</if>>
<<elseif ($activeSlave.shoulders < 2) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced shoulder broadening surgery|Surgery Degradation][$activeSlave.shouldersImplant = 1,$activeSlave.shoulders += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<</if>>
<<elseif ($activeSlave.shoulders > -2) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced shoulder narrowing surgery|Surgery Degradation][$activeSlave.shouldersImplant = -1,$activeSlave.shoulders -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "shoulders"]]
<</if>>
<</if>>
<br>
<<if ($activeSlave.hips < -1)>>
$pronounCap has very narrow hips.
<<elseif ($activeSlave.hips < 0)>>
$pronounCap has narrow hips.
<<elseif ($activeSlave.hips < 1)>>
$pronounCap has average hips.
<<elseif ($activeSlave.hips < 2)>>
$pronounCap has broad hips.
<<elseif ($activeSlave.hips < 3)>>
$pronounCap has very broad hips.
<<elseif ($activeSlave.hips == 3)>>
$pronounCap has doorway-jamming hips.
<</if>>
<<if ($activeSlave.hipsImplant == 0)>>
They have not been altered.
<<elseif ($activeSlave.hipsImplant != 0)>>
They have been surgically altered.
<</if>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if ($activeSlave.hipsImplant == 0)>>
[[Broaden pelvis|Surgery Degradation][$activeSlave.hipsImplant = 1,$activeSlave.hips += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]] | [[Narrow pelvis|Surgery Degradation][$activeSlave.hipsImplant = -1,$activeSlave.hips -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<<elseif ($activeSlave.hips < 2) && ($activeSlave.hips > -2) && ($surgeryUpgrade == 1)>>
[[Advanced pelvis broadening|Surgery Degradation][$activeSlave.hipsImplant = 1,$activeSlave.hips += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]] | [[Advanced pelvis narrowing|Surgery Degradation][$activeSlave.hipsImplant = -1,$activeSlave.hips -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<<elseif ($activeSlave.hips < 3) && ($surgeryUpgrade == 1)>>
[[Advanced pelvis broadening|Surgery Degradation][$activeSlave.hipsImplant = 1,$activeSlave.hips += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<<elseif ($activeSlave.hips > -2) && ($surgeryUpgrade == 1)>>
[[Advanced pelvis narrowing|Surgery Degradation][$activeSlave.hipsImplant = -1,$activeSlave.hips -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType = "hips"]]
<</if>>
<</if>>
<br>
<<if ($activeSlave.amp == 0)>>
$pronounCap has healthy limbs.
<<else>>
$pronounCap is a quadruple amputee
<<if $activeSlave.PLimb == 1 && $activeSlave.amp == 1>>
and has been implanted with basic PLimb interface.
<<elseif $activeSlave.PLimb == 2 && $activeSlave.amp == 1>>
and has been implanted with advanced PLimb interface.
<<elseif $activeSlave.amp == -1>>
and has been equipped with modern prosthetics.
<<elseif $activeSlave.amp == -2>>
and has been equipped with advanced, sex-focused prosthetics.
<<elseif $activeSlave.amp == -3>>
and has been equipped with advanced, beauty-focused prosthetics.
<<elseif $activeSlave.amp == -4>>
and has been equipped with advanced, combat-focused prosthetics.
<<elseif $activeSlave.amp == -5>>
and has been equipped with highly advanced cybernetic prosthetics.
<<else>>
and has not been equipped with prosthetics.
<</if>>
<</if>>
<<if $cyberMod == 0>>
<<if $activeSlave.amp == 0>>
<<if ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1)>>
[[Remove arms and legs|Surgery Degradation][$activeSlave.amp = 1,$activeSlave.heels = 0,$activeSlave.heightImplant = 0,$activeSlave.legsTat = 0,$activeSlave.armsTat = 0,$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$activeSlave.nails = 0,$surgeryType = "amp"]] //This will greatly restrict $possessive//
<</if>>
<<elseif $activeSlave.amp != 1>>
<<if ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1)>>
[[Detach artificial limbs|Surgery Degradation][$activeSlave.amp = 1,$activeSlave.heels = 0,$activeSlave.heightImplant = 0,$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$activeSlave.nails = 0,$surgeryType = "removeLimbs"]] //This will greatly restrict $possessive//
<</if>>
<</if>>
<<else>>
<<if $activeSlave.amp == 0>>
<<if ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1) && (($stockpile.basicPLimbInterface + $stockpile.advPLimbInterface) == 0)>>
[[Remove arms and legs|Surgery Degradation][$activeSlave.amp = 1,$activeSlave.heels = 0,$activeSlave.heightImplant = 0,$activeSlave.legsTat = 0,$activeSlave.armsTat = 0,$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$activeSlave.nails = 0,$surgeryType = "amp"]] //This will greatly restrict $possessive//
<<elseif ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1)>>
[[Remove arms and legs|Surgery Degradation][$activeSlave.amp = 1,$activeSlave.heels = 0,$activeSlave.heightImplant = 0,$activeSlave.legsTat = 0,$activeSlave.armsTat = 0,$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$activeSlave.nails = 0,$surgeryType = "amp1"]] //This will greatly restrict $possessive//
<</if>>
<<elseif ($activeSlave.amp == 1) && ($activeSlave.PLimb == 0)>>
<<if ($stockpile.basicPLimbInterface > 0)>> |
[[Install basic prosthetic interface|Surgery Degradation][$activeSlave.PLimb = 1,$stockpile.basicPLimbInterface -= 1,$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "PLimb interface1"]]
<</if>>
<<if $stockpile.advPLimbInterface > 0>> |
[[Install advanced prosthetic interface|Surgery Degradation][$activeSlave.PLimb = 2,$stockpile.advPLimbInterface -= 1,$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "PLimb interface2"]]
<</if>>
<<elseif $activeSlave.amp == 1 && $activeSlave.PLimb == 1 && $stockpile.advPLimbInterface > 0>> |
[[Upgrade = advanced prosthetic interface|Surgery Degradation][$activeSlave.PLimb = 2,$stockpile.advPLimbInterface -= 1,$activeSlave.assignment = "rest",$activeSlave.assignmentVisible = 1,$cash -= $surgeryCost, $activeSlave.health -= 5,$surgeryType = "PLimb interface3"]]
<</if>>
<</if>>
<br>
<<if $activeSlave.mpreg == 1>>
<<if $activeSlave.preg > 0>>
$possessiveCap anal womb can not be removed while $pronoun is pregnant.
<<else>>
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
[[Remove anal reproductive organs|Surgery Degradation][$activeSlave.mpreg = 0,$cash -= $surgeryCost, $activeSlave.health -= 30,$surgeryType = "mpreg removed"]]
<</if>>
<</if>>
<</if>>
<br>
<<if ($seeExtreme == 1 && $seeHyperPreg == 1)>>
<<if $permaPregImplant == 1>>
<<if $activeSlave.assignment != "work in the dairy">>
<<if isFertile($activeSlave)>>
$pronounCap could be made into a broodmother.
<<elseif ($activeSlave.pregType == 50)>>
$pronounCap has been made into a broodmother.
<</if>>
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
<<if isFertile($activeSlave)>>
[[Implant a pregnancy generator|Surgery Degradation][$activeSlave.preg = 1,$activeSlave.pregType = 50,$cash -= $surgeryCost,$activeSlave.pregControl = "none",$activeSlave.health -= 10,$surgeryType = "preg"]] //This will have severe effects on $possessive health and mind//
<</if>>
<</if>>
<<else>>
$possessiveCap womb is already rented out.
<</if>>
<</if>>
<</if>>
<br>
<<if $seeExtreme == 1>>
<<if $activeSlave.fuckdoll == 0>>
$pronounCap is a normal sex slave, not a living sex toy.
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
[[Encase in a Fuckdoll suit|Surgery Degradation][$activeSlave.subTarget=0, $activeSlave.sentence=0, $activeSlave.training=0, $activeSlave.toyHole="all her holes", $activeSlave.pubicHStyle="waxed", $activeSlave.livingRules="spare", $activeSlave.speechRules="restrictive", $activeSlave.releaseRules="restrictive", $activeSlave.relationshipRules="restrictive", $activeSlave.fuckdoll=1, $activeSlave.choosesOwnClothes=0, $activeSlave.clothes="a Fuckdoll suit", $activeSlave.collar="none", $activeSlave.shoes="heels", $activeSlave.vaginalAccessory="none", $activeSlave.dickAccessory="none", $activeSlave.buttplug="none", $activeSlave.attrKnown=1, $activeSlave.fetishKnown=1, $surgeryType = "fuckdoll"]] //This is permanent and will greatly restrict $possessive//
<</if>>
<<else>>
$pronounCap is encased in a Fuckdoll suit. [[Extract it|Surgery Degradation][$activeSlave.fuckdoll=0, $activeSlave.clothes="no clothing", $activeSlave.shoes="none", $surgeryType = "fuckdollExtraction"]]
<</if>>
<</if>>
<br>
<<if ($seeExtreme == 1)>>
<<if $activeSlave.fetish != "mindbroken">>
$pronounCap is mentally competent.
<<elseif $activeSlave.fetish == "mindbroken">>
$possessiveCap mind is gone; $pronoun has either been chemically lobotomized, or has lost $possessive mind due to extreme abuse.
<</if>>
<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
<<if $activeSlave.fetish != "mindbroken">>
[[Chemically lobotomize|Surgery Degradation][$activeSlave.fetish = "mindbroken",$activeSlave.fetishKnown = 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "mindbreak"]]
//Warning: this is permanent and irreversible. It will destroy $possessive will and $possessive ability to remember anything but the simplest skills.//
<</if>>
<</if>>
<</if>>
<br><br>
|
teruterubouzu/fc
|
src/uncategorized/remoteSurgery.tw
|
tw
|
bsd-3-clause
| 102,631 |
:: Rename
<<nobr>>
<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>
<<if $activeSlave.fetish == "mindbroken">>
She doesn't even recognize that she's been renamed. It simply does not register.
<<elseif ($oldName == $activeSlave.birthName) && ($activeSlave.devotion > 50)>>
She accepts her new name cheerfully. This attachment to you @@.hotpink; increases her devotion.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($oldName == $activeSlave.birthName) && ($activeSlave.devotion >= -20)>>
She accepts her new name. This surrender to you @@.hotpink; increases her obedience.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($oldName == $activeSlave.birthName) && ($activeSlave.devotion >= -50)>>
She reluctantly accepts her new name.
<<elseif ($oldName == $activeSlave.birthName)>>
She angrily tries to resist her new name. This resistance @@.mediumorchid; increases her rebelliousness.@@
<<set $activeSlave.devotion -= 5>>
<<else>>
Since $activeSlave.slaveName has already had a new name forced on her before, she accepts this fresh name without fuss.
<</if>>
<<set $insultingName = 0>>
<<for $i = 0; $i < $badWords.length; $i++>>
<<set $toSearch = $activeSlave.slaveName.toLowerCase();>>
<<if $toSearch.indexOf($badWords[$i]) != -1>>
<<set $insultingName = 1>>
<</if>>
<</for>>
<<if ($activeSlave.fetish == "mindbroken") && ($insultingName == 1)>>
Her new name would be insulting to a normal girl, but she dully accepts that it is an accurate description and goes about her duties.
<<elseif ($insultingName == 1) && ($activeSlave.devotion <= 50) && ($activeSlave.devotion >= -20)>>
Accepting such a degrading name @@.hotpink;further increases her devotion.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($insultingName == 1) && ($activeSlave.devotion < -50)>>
Being given such a degrading name @@.mediumorchid;further increases her hatred.@@
<<set $activeSlave.devotion -= 5>>
<</if>>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/rename.tw
|
tw
|
bsd-3-clause
| 1,930 |
:: RES Failure
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<if ($TSS.schoolPresent == 1) && ($TSS.schoolProsperity <= -10)>>
<<set $RESFailure = "TSS">>
<<elseif ($GRI.schoolPresent == 1) && ($GRI.schoolProsperity <= -10)>>
<<set $RESFailure = "GRI">>
<<elseif ($SCP.schoolPresent == 1) && ($SCP.schoolProsperity <= -10)>>
<<set $RESFailure = "SCP">>
<<elseif ($LDE.schoolPresent == 1) && ($LDE.schoolProsperity <= -10)>>
<<set $RESFailure = "LDE">>
<<elseif ($TGA.schoolPresent == 1) && ($TGA.schoolProsperity <= -10)>>
<<set $RESFailure = "TGA">>
<<elseif ($TFS.schoolPresent == 1) && ($TFS.schoolProsperity <= -10)>>
<<set $RESFailure = "TFS">>
<</if>>
<<set $rep -= 200>>
<<set $AProsperity -= 2>>
<<set $slavesToAdd = 5>>
<<if $RESFailure == "TSS">>
<<set $TSS.schoolPresent = 0>>
<<set $TSS.subsidy = 0>>
<<set $TSS.schoolProsperity = 0>>
<<set $TSS.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.butt = either(1, 2, 2, 3)>>
<<set $activeSlave.boobs = either(200, 300, 300, 400)>>
<<if $TSS.schoolUpgrade == 1>>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of The Slavegirl School after she was retrained as a slave girl.">>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.actualAge = random(36,42)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<else>>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of The Slavegirl School right after her majority.">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.actualAge = 18>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<</if>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.intelligence = either (-1, 0, 1, 2)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(50,60)>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.chem = 20>>
<<if $TSS.schoolUpgrade == 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 15>>
<<else>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 15>>
<</if>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.customTat = "She has the simple logo of the corporation that operates The Slavegirl School tattooed on her left cheek.">>
<<AddSlave $activeSlave>>
<</for>>
<<elseif $RESFailure == "GRI">>
<<set $GRI.schoolPresent = 0>>
<<set $GRI.subsidy = 0>>
<<set $GRI.schoolProsperity = 0>>
<<set $GRI.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was given to you by a failed subsidiary lab of the Growth Research Institute right after her use as a test subject ended.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.devotion = random(-15,-5)>>
<<set $activeSlave.trust = random(-25,-45)>>
<<set $activeSlave.chem = 100>>
<<if $GRI.schoolUpgrade == 1>>
<<set $activeSlave.health = 200>>
<<else>>
<<set $activeSlave.health = random(-80,100)>>
<</if>>
<<set $activeSlave.height = random(150,190)>>
<<set $activeSlave.butt = random(4,10)>>
<<if $GRI.schoolUpgrade == 2>>
<<set $activeSlave.boobs = 200*random(15,30)>>
<<set $activeSlave.lactation = 2>>
<<else>>
<<set $activeSlave.boobs = 200*random(4,20)>>
<</if>>
<<set $activeSlave.nipples = either("inverted", "huge")>>
<<set $activeSlave.areolae = either(0, 1, 2, 3)>>
<<set $activeSlave.clit = either(0, 1, 2, 3)>>
<<set $activeSlave.lips = random(5,85)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.actualAge = 19>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.behavioralFlaw = either("odd")>>
<<set $activeSlave.hStyle = "shaved">>
<<set $activeSlave.hLength = 0>>
<<set $activeSlave.customTat = "She has a barcode that identified her when she was a test subject at the Growth Research Institute tattooed on her left cheek.">>
<<AddSlave $activeSlave>>
<</for>>
<<elseif $RESFailure == "SCP">>
<<set $SCP.schoolPresent = 0>>
<<set $SCP.subsidy = 0>>
<<set $SCP.schoolProsperity = 0>>
<<set $SCP.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of St. Claver Preparatory after she served as a plastic surgeon's passing final exam.">>
<<set $activeSlave.chem = 20>>
<<set $activeSlave.career = "a slave">>
<<if $SCP.schoolUpgrade == 1>>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.intelligence = -2>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.intelligence = either(-1, 0, 1, 2)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.heightImplant = 1>>
<<set $activeSlave.height += 10>>
<<set $activeSlave.buttImplant = (4-$activeSlave.butt)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.boobsImplant = (2000-$activeSlave.boobs)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples = "tiny">>
<<set $activeSlave.areolae = 0>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.lipsImplant = (75-$activeSlave.lips)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<set $activeSlave.faceImplant to (2-$activeSlave.face)>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+(20*$activeSlave.faceImplant),-100,100)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight = -20>>
<<if $SCP.schoolUpgrade == 2>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 15>>
<<else>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<</if>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.actualAge = 19>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.hColor = "blonde">>
<<set $activeSlave.pubicHColor = "blonde">>
<<if $activeSlave.race != "white">><<set $activeSlave.race = "surgically altered to look white">><</if>>
<<set $activeSlave.skin = "tanned">>
<<set $activeSlave.customTat = "She has the coat of arms of St. Claver Preparatory tattooed on her left cheek.">>
<<AddSlave $activeSlave>>
<</for>>
<<elseif $RESFailure == "LDE">>
<<set $LDE.schoolPresent = 0>>
<<set $LDE.subsidy = 0>>
<<set $LDE.schoolProsperity = 0>>
<<set $LDE.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of the innovative École des Enculées right after her graduation.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.chem = 100>>
<<if $LDE.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.devotion = random(60,70)>>
<<set $activeSlave.trust = random(55,60)>>
<</if>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles = 0>>
<<set $activeSlave.butt to either(4,5)>>
<<set $activeSlave.face = random(20,60)>>
<<set $activeSlave.boobs to either(500,650,800)>>
<<set $activeSlave.waist = -15>>
<<set $activeSlave.lips to 35>>
<<if $LDE.schoolUpgrade == 2>>
<<set $activeSlave.balls = either(3,4)>>
<<set $activeSlave.dick = either(3,4)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum = $activeSlave.balls>><</if>>
<<else>>
<<set $activeSlave.dick = either(1,1,1,2)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum = $activeSlave.balls>><</if>>
<<set $activeSlave.balls = either(1,1,1,2)>>
<</if>>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = random(0,20)>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 100>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 15>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.actualAge = 19>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.behavioralFlaw = either("none", "odd")>>
<<set $activeSlave.fetishStrength = either(1, 2)>>
<<set $activeSlave.fetish = "buttslut">>
<<set $activeSlave.fetishKnown = 1>><<set $activeSlave.attrKnown = 1>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.hLength = 100>>
<<set $activeSlave.customTat = "She has the buttock-shaped symbol of the École des Enculées that created her tattooed on her left cheek.">>
<<AddSlave $activeSlave>>
<</for>>
<<elseif $RESFailure == "TGA">>
<<set $TGA.schoolPresent = 0>>
<<set $TGA.subsidy = 0>>
<<set $TGA.schoolProsperity = 0>>
<<set $TGA.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd; $i++>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She was given to you by a failed branch campus of the intense Gymnasium-Academy right after her majority.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.intelligence = either (-1, 0, 1, 2)>>
<<set $activeSlave.chem = 20>>
<<if $TGA.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.muscles = either(20, 50, 50)>>
<<set $activeSlave.butt = either(2, 2, 3)>>
<<set $activeSlave.boobs = either(100, 200)>>
<<set $activeSlave.dick = random(3,5)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum = $activeSlave.balls>><</if>>
<<set $activeSlave.balls = random(3,5)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<if $TGA.schoolUpgrade == 2>>
<<set $activeSlave.combatSkill = 1>>
<<else>>
<<set $activeSlave.combatSkill = 0>>
<</if>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.actualAge = 18>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.sexualFlaw = either("none", "apathetic")>>
<<set $activeSlave.behavioralFlaw = either("none", "arrogant", "odd")>>
<<set $activeSlave.hStyle = "short">>
<<set $activeSlave.hLength = 2>>
<<set $activeSlave.customTat = "She has the baroque crest of the Gymnasium-Academy that trained her branded into her left cheek.">>
<<AddSlave $activeSlave>>
<</for>>
<<else>>
<<set $TFS.schoolPresent = 0>>
<<set $TFS.subsidy = 0>>
<<set $TFS.schoolProsperity = 0>>
<<set $TFS.schoolAnnexed = 1>>
<<for $i = 0; $i < $slavesToAdd-1; $i++>>
<<set $seed = random(1,4)>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She was a Futanari Sister until you engineered her early enslavement.">>
<<set $activeSlave.career = "a Futanari Sister">>
<<set $activeSlave.faceShape = either("sensual", "exotic")>>
<<if $seed == 1>>
<<set $activeSlave.intelligence to -1>>
<<set $activeSlave.chem to 150>>
<<set $activeSlave.butt to either(5,6)>>
<<set $activeSlave.hips to 1>>
<<set $activeSlave.face to either(35,35,35,75,100)>>
<<set $activeSlave.boobs = 100*random(12,20)>>
<<set $activeSlave.dick = random(2,3)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = 6>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(2,3)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.actualAge = random(25,29)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.fetish to "submissive">>
<<elseif $seed is 2>>
<<set $activeSlave.intelligence to 0>>
<<set $activeSlave.chem to 200>>
<<set $activeSlave.butt to either(6,7)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(35,35,75,75,100)>>
<<set $activeSlave.boobs = 100*random(20,32)>>
<<set $activeSlave.dick = random(3,4)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = 6>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(3,4)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to random(15,25)>>
<<set $activeSlave.weight to 20>>
<<set $activeSlave.actualAge = random(30,34)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.fetish to either("buttslut", "cumslut")>>
<<elseif $seed is 3>>
<<set $activeSlave.intelligence to 1>>
<<set $activeSlave.chem to 250>>
<<set $activeSlave.butt to either(7,8)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(35,75,75,100,100)>>
<<set $activeSlave.boobs = 100*random(32,42)>>
<<set $activeSlave.dick = random(4,5)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = 6>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(4,5)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips = random(25,55)>>
<<set $activeSlave.weight = 20>>
<<set $activeSlave.actualAge = random(35,39)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.fetish = either("buttslut", "cumslut")>>
<<else>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.chem to 300>>
<<set $activeSlave.butt to either(8,9)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(35,75,100,100,100)>>
<<set $activeSlave.boobs = 100*random(44,60)>>
<<set $activeSlave.dick = random(5,6)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = 6>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(5,6)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips = random(25,55)>>
<<set $activeSlave.weight = 50>>
<<set $activeSlave.actualAge = random(40,42)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.fetish = "dom">>
<</if>>
<<if $TFS.farmUpgrade != 0>>
<<set $activeSlave.ovaries = 1>>
<<if $TFS.farmUpgrade == 2>>
<<set $activeSlave.preg = random(1,35)>>
<</if>>
<</if>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<if $TFS.schoolUpgrade == 2>>
<<set $activeSlave.energy = 100>>
<<else>>
<<set $activeSlave.energy = $activeSlave.physicalAge+random(20,30)>>
<</if>>
<<set $activeSlave.devotion = random(30,35)>>
<<set $activeSlave.trust = random(-15,-5)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles = 20>>
<<set $activeSlave.waist = -15>>
<<set $activeSlave.shoulders to 1>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.vaginalSkill = 100>>
<<set $activeSlave.oralSkill = 100>>
<<set $activeSlave.analSkill = 100>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 100>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.sexualQuirk = "caring">>
<</if>>
<<set $activeSlave.sexualFlaw = either("none", "hates women")>>
<<set $activeSlave.behavioralFlaw = either("none", "arrogant")>>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.fetishKnown = 0>>
<<set $activeSlave.attrKnown = 0>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.hLength = 150>>
<<set $activeSlave.customTat = "She has a simple pink heart tattooed on her right temple.">>
<<set $REFutaSisterCheckinIDs.push($activeSlave.ID)>>
<<AddSlave $activeSlave>>
<</for>>
<<include "Generate XY Slave">>
<<set $activeSlave.origin to "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.">>
<<set $activeSlave.career to "a Futanari Sister">>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.chem to 300>>
<<set $activeSlave.butt to either(8,9)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face = 100>>
<<set $activeSlave.boobs = 100*random(44,60)>>
<<set $activeSlave.dick = random(5,6)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotum = 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls = 6>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls = random(5,6)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips = random(25,55)>>
<<set $activeSlave.weight = 50>>
<<set $activeSlave.actualAge = random(40,42)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.vagina = 3>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.fetish = "dom">>
<<if $TFS.farmUpgrade != 0>>
<<set $activeSlave.ovaries = 1>>
<<if $TFS.farmUpgrade == 2>>
<<set $activeSlave.preg = random(1,35)>>
<</if>>
<</if>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<if $TFS.schoolUpgrade == 2>>
<<set $activeSlave.energy = 100>>
<<else>>
<<set $activeSlave.energy = $activeSlave.physicalAge+random(20,30)>>
<</if>>
<<set $activeSlave.devotion = random(25,30)>>
<<set $activeSlave.trust = random(10,15)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles = 20>>
<<set $activeSlave.waist = -15>>
<<set $activeSlave.shoulders to 1>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.vaginalSkill = 100>>
<<set $activeSlave.oralSkill = 100>>
<<set $activeSlave.analSkill = 100>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 100>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.sexualQuirk = "caring">>
<</if>>
<<set $activeSlave.sexualFlaw = either("none", "hates women")>>
<<set $activeSlave.behavioralFlaw = either("none", "arrogant")>>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.fetishKnown = 0>>
<<set $activeSlave.attrKnown = 0>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.hLength = 150>>
<<set $activeSlave.customTat = "She has a simple pink heart tattooed on her right temple.">>
<<AddSlave $activeSlave>>
<</if>>
<<if $RESFailure == "TSS">>
You receive a personal call from a senior representative of The Slavegirl School, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "GRI">>
You receive a personal call from a senior representative of the Growth Research Institute, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our subsidiary lab down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The lab we're closing has five solid test subjects. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "SCP">>
You receive a personal call from a senior representative of St. Claver Prep, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "LDE">>
You receive a personal call from a senior representative of the Ecole des Enculees, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure == "TGA">>
You receive a personal call from a senior representative of the Gymnasium-Academy, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<else>>
The senior Sister of the community of Futanari Sisters in your arcology appears at your penthouse, as you've been expecting since their second missed rent payment. This is quite the occasion, since they never leave their little nest. She's delightfully nude, and it occurs to you that the Sisters probably do not own clothing at all. She has obviously been crying; puffy eyes and a sniffling nose mar her gorgeous face. She must have caused quite the sensation as she made her way here, in tears, gigantic tits and huge cock bouncing around. To your surprise, she flings herself at your feet, her dick making a painful-sounding slap against the floor and her breasts squashing out to either side of her.
<br><br>
"Please," she cries to your feet. "Please take us as slaves. We're indebted, and we'll all be enslaved. You're our friend, you'll treat us better than anyone." Then she whispers, "Please, $PCName, don't make me beg." You tell the prostrate futa you accept. Her mood does not improve: she scrabbles around to face away from you, plush body jiggling submissively, and raises her buttocks to spread her pussy and anus for you. "Thank you," she weeps. "Now please rape me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>. I deserve it. My mismanagement stole my Sisters' years of idyll from them. Please, rape me."
<</if>>
<br><br>
The failure of a prominent organization within your arcology has @@.red;affected your reputation@@ and @@.red;your arcology's prosperity@@ slightly, but you've come out a long way ahead. You've acquired excellent slaves for a pitiful fraction of their fair price.
<</nobr>>
<<nobr>>
<span id="result">
<<if $RESFailure == "TFS">>
<<link "Rape her">>
<<replace "#result">>
<<nobr>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].origin == "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.")>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.analCount += 1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $analTotal += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<</for>>
You <<if $PC.dick == 1>>whip out your dick<<else>>pull on a strap-on, the one you use for disobedient slaves,<</if>> and kneel down behind the sobbing futa matron. When she feels it touching her pussylips, she whispers "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," through her tears. She's very, very sexually experienced, so it's harder to make her feel it than it would be for a girl with tighter holes. But you're an expert. You calibrate your pounding to pull just barely too far out, so that she feels you ramming mercilessly into her with each stroke, and so that the slightest mistake from her sends <<if $PC.dick == 1>>your cock<<else>>the phallus<</if>> right up the other hole. Despite her anguish and the brutal fuck, or perhaps because of them, she slowly manages to get hard, and orgasms painfully when you do. She @@.hotpink;can't seem to stop thanking you,@@ but is quiet when you tell her to be.
<</nobr>><</replace>>
<</link>>
<br>
<</if>>
<<link "Sell your prizes immediately">>
<<replace "#result">>
<<nobr>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $RESFailure == "TSS">>
<<if ($slaves[$i].origin == "She was given to you by a failed branch campus of The Slavegirl School right after her majority.") || ($slaves[$i].origin == "She was given to you by a failed branch campus of The Slavegirl School after she was retrained as a slave girl.")>>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "GRI">>
<<if $slaves[$i].origin == "She was given to you by a failed subsidiary lab of the Growth Research Institute right after her use as a test subject ended.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "SCP">>
<<if $slaves[$i].origin == "She was given to you by a failed branch campus of St. Claver Preparatory after she served as a plastic surgeon's passing final exam.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "LDE">>
<<if $slaves[$i].origin == "She was given to you by a failed branch campus of the innovative École des Enculées right after her graduation.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure == "TGA">>
<<if $slaves[$i].origin == "She was given to you by a failed branch campus of the intense Gymnasium-Academy right after her majority.">>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<else>>
<<if ($slaves[$i].origin == "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.") || ($slaves[$i].origin == "She was a Futanari Sister until you engineered her early enslavement.")>>
<<slaveCost $slaves[$i]>>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</if>>
<</for>>
Prizes sold.
<</nobr>><</replace>>
<</link>>
</span>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/resFailure.tw
|
tw
|
bsd-3-clause
| 32,787 |
:: RES Move [nobr]
<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check">>
<<set $RESMove = $RESMove.random()>>
<<if $RESMove == "TSS">>
You receive a personal call from a senior representative of The Slavegirl School. "$PCName," he says without preamble, "The Slavegirl School would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "GRI">>
You receive a personal call from a senior representative of the Growth Research Institute. "$PCName," he says without preamble, "GRI would like to open a subsidiary lab in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "SCP">>
You receive a personal call from a senior representative of St. Claver Prep. "$PCName," he says without preamble, "St. Claver's would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "LDE">>
You receive a personal call from a senior representative of the Ecole des Enculees. "$PCName," he says without preamble, "The Ecole would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove == "TGA">>
You receive a personal call from a senior representative of the Gymnasium-Academy. "$PCName," he says without preamble, "The Academy would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<else>>
You receive a personal call from a senior Futanari Sister - not the one you helped win the power struggle over futa balls. "$PCName," she says with the odd confidence all elder Sisters share, "our numbers are growing,
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
and we are very eager to become closer to you. Normally, we would ask for lowered rent in return for the benefits we bring an arcology, but for you, we are unwilling to ask even that. We shall charge others more for their purchase of Sisters instead. Please, will you have us?" She bats her eyes at you, looking very willing to be had.
<<else>>
and you have shown yourself to be our friend. Would you accept one of our communities in $arcologies[0].name? We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence."
<</if>>
<br><br>
You inquire about the Sister you helped, and she smiles. "She reached the age at which even the best Sister must serve us by being sold as a slave. Don't worry, though; I hear she is very happy. <<if random(1,3) == 1>>A powerful man from the old world bought her, and they're engaged. I believe he means to free her.<<elseif random(1,2) == 1>>A powerful woman from the old world bought her, and they're engaged. I believe she means to free her.<<else>>Though she's a slave, she's become something of a celebrity in the old world. I believe her porn is quite popular there.<</if>>"
<</if>>
<br><br>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> performed a business analysis of the proposal during the call,
<<if $assistant == 0>>
its symbol slowly rotating on your desk. It presents its conclusions,
<<else>>
<<switch $assistantAppearance>>
<<case "monstergirl">>
her monstergirl avatar rather cutely using her fingers, the tips of her tentacle hair, and her dickheads to count:
<<case "shemale">>
her shemale avatar ditzily using her fingers to keep count:
<<case "amazon">>
her amazon avatar using a bone abacus to do sums while counting out loud gruffly:
<<case "businesswoman">>
her businesswoman avatar projecting maturely sexy confidence as she runs the numbers:
<<case "fairy">>
her fairy avatar conjures a bunch of colored lights to keep count:
<<case "pregnant fairy">>
her pregnant fairy avatar conjures a bunch of colored lights to keep count:
<<case "goddess">>
her goddess avatar keeping count by picking the petals off flowers in her hair:
<<case "hypergoddess">>
her goddess avatar keeping count based off the number of contractions running through her huge belly:
<<case "loli">>
her loli avatar carefully counts the numbers off on her fingers:
<<case "preggololi">>
her pregnant loli avatar carefully counts the numbers off on her fingers before losing count to her baby kicking and starting over:
<<case "angel">>
her angel avatar carefully using the feathers on her wing to keep count:
<<case "cherub">>
her cherub avatar lands to better concentrate on counting:
<<case "incubus">>
her incubus avatar counts along to each stroke of her penis:
<<case "succubus">>
her succubus avatar dons a pair of glasses, short skirt and cleavage showing blouse to look the part while counting:
<<case "imp">>
her imp avatar lands to better concentrate on counting:
<<case "witch">>
her witch avatar uses its chalk to keep a tally:
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
her avatar sprouts an additional clit to keep count:
<<case "schoolgirl">>
her schoolgirl avatar doing sums on a little blackboard:
<<default>>
her symbol slowly rotating on your desk:
<</switch>>
She presents her conclusions:
<</if>>
as you suspected,
<<if ($RESMove == "TFS") && ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
your futanari status means there are no potential downsides. Just having them present would probably be good for the arcology's prosperity.
<<else>>
you'd run a loss on the rent, even bargaining them up as far as they'd be likely to go. On the other hand, just having them present would probably be good for the arcology's prosperity.
<</if>>
<<if $assistant == 1>>
<<if ($RESMove == "TSS") || ($RESMove == "SCP")>>
"Just think of
<<switch $assistantAppearance>>
<<case "monstergirl">>
all those virgin schoolgirl holes," she concludes, her avatar starting to masturbate.
<<case "shemale">>
all those fresh schoolgirls, all innocent, and..." she trails off, her avatar starting to masturbate.
<<case "amazon">>
all those nice girls," her avatar blushes.
<<case "businesswoman">>
all that potential," her avatar says, looking aroused at the possibilities.
<<case "fairy" "pregnant fairy">>
all of the delicious, wonderful virginal love juices!" her avatar squeaks, quivering with delight while dripping with love juices of her own.
<<case "goddess">>
all those virgin bodies to share..." her avatar murmurs, rubbing a hand over her belly.
<<case "hypergoddess">>
all those virgin bodies to share... I hope we can fill them with children..." her avatar murmurs, rubbing a hand over her massive belly.
<<case "loli">>
all those new girls!" Her avatar exclaims.
<<case "preggololi">>
all those fresh girls!" Her avatar exclaims with a grin.
<<case "angel">>
all those pure, innocent girls! You'll keep them safe won't you?" Her avatar says pleadingly.
<<case "cherub">>
all those pure girls!" Her avatar exclaims with a worried tone.
<<case "incubus">>
all those holes for the taking," her avatar says, licking her lips.
<<case "succubus">>
all those pure, innocent girls. I can't wait to unleash their inner slut!" Her avatar says excitedly.
<<case "imp">>
all those pure, innocent girls. I can't wait to see them fall!" Her avatar says excitedly.
<<case "witch">>
all those pure, innocent girls. I promise I won't turn them into monsters!" Her avatar says, bowing its head.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
all those fresh, young schoolgirls," her avatar says, grinning unnaturally wide, splitting its middle and unfolding dozens of tentacles. "I can't wait to stuff them full of young."
<<case "schoolgirl">>
all those cute schoolgirls like me!" her avatar trills.
<<default>>
all those nice girls," she says.
<</switch>>
<<elseif $RESMove == "GRI">>
"Just think of
<<switch $assistantAppearance>>
<<case "monstergirl">>
the tits, and the asses, and the lips," she concludes, her avatar starting to masturbate.
<<case "shemale">>
those big butts. It's so rare for girls to have such big butts and be anal virgins..." she trails off, her avatar starting to masturbate.
<<case == "amazon">>
all those meaty girls," her avatar blushes.
<<case == "businesswoman">>
all that milking potential," her avatar says, looking aroused at the possibilities.
<<case == "fairy">>
all that sweet, tasty milk!" her avatar squeaks, licking her lips and dripping with arousal.
<<case == "pregnant fairy">>
all that sweet, tasty mama milk!" her avatar squeaks, licking her lips and dripping with arousal.
<<case == "goddess" "hypergoddess">>
all those luscious, heavy tits," her avatar says, hefting one of her own.
<<case "loli">>
those tits!" her avatar says while cupping her flat chest.
<<case "preggololi">>
those tits!" her avatar says while cupping her barely there chest.
<<case "angel">>
those lovely breasts," her avatar says, blushing red. "I wouldn't be able to fly with them..."
<<case "cherub">>
those huge tits!" Her avatar exclaims. "Could you imagine trying to fly with those?"
<<case "incubus">>
those amazing breasts; I can't wait to wrap them around my dick!" She exclaims, her hard-on twitching with anticipation.
<<case "succubus">>
those saggy tits and fat asses, then compare them to MINE." She states, pushing out her perfectly perking M-cup bust before twirling around to show off her enormous, toned ass.
<<case "imp">>
those heavy tits," her avatar says, "I just want to tease them all day long!"
<<case "witch">>
all that flesh," her avatar mutters. "Last time I tried to get curves like that I ended up so big I couldn't see over my breasts, let alone move..."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
the breasts, the asses, the milk, the flesh," her avatar states while swelling considerably and sprouting several oversized extra boobs.
<<case "schoolgirl">>
those titties!" her avatar trills.
<<default>>
those ridiculous assets," she says.
<</switch>>
<<elseif $RESMove == "LDE">>
"Just think of
<<switch $assistantAppearance>>
<<case "monstergirl">>
their soft anuses. I could fit both of my dicks in one of them," she concludes, her avatar starting to masturbate.
<<case "shemale">>
those soft young butthole sluts..." she trails off, her avatar starting to masturbate.
<<case "amazon">>
their soft - I mean their submissive - you know, how they take..." her avatar trails off, blushing.
<<case "businesswoman">>
all that whoring potential," her avatar says, looking aroused at the possibilities.
<<case "fairy">>
all those soft, squeezable butts!," her avatar squeaks, shaking to and fro while she hugs herself.
<<case "pregnant fairy">>
all those soft, squeezable butts and lovely birthing hips!," her avatar squeaks, shaking to and fro while she hugs her swollen belly.
<<case "goddess">>
those servile little cuties!" her avatar exclaims, practically giggling.
<<case "hypergoddess">>
those servile little cuties! They could really use some cute little bellies!" her avatar exclaims, practically giggling.
<<case "loli" "preggololi">>
those fat butts!" her avatar exclaims cheerfully.
<<case "angel">>
your soul! Pussies are for sex, not buttholes!" She shouts, bright red with embarrassment at what she is saying.
<<case "cherub">>
all those big butts!" Her avatar says while clutching her own. "Would I look cute with a bigger rear?"
<<case "incubus">>
those amazing assholes; I bet they know just how to squeeze as you fuck'em!" She exclaims, her hard-on twitching with anticipation.
<<case "succubus">>
my ass instead," she says, shaking her own giant ass and tight butthole at you.
<<case "imp">>
those bouncing asses," her avatar says. "I just want to spank them all day long..."
<<case "witch">>
all that assflesh," her avatar mutters. "So many panties ruined by that spell..."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
ass pussies," her avatar states, sprouting a large dick-like appendage from its crotch. "Perfect for filling with young."
<<case "schoolgirl">>
those soft little bitches!" her avatar trills.
<<default>>
those bottoms," she says.
<</switch>>
<<elseif $RESMove == "TGA">>
"Just think of
<<switch $assistantAppearance>>
<<case "monstergirl">>
their sweaty bodies," she concludes, her avatar starting to masturbate.
<<case "shemale">>
those muscly bodies, all sweaty and..." she trails off, her avatar starting to masturbate.
<<case "amazon">>
how they can fight!" she concludes, more loudly than is really necessary.
<<case "businesswoman">>
all that bodyguard potential," her avatar says, looking aroused at the possibilities.
<<case "fairy" "pregnant fairy">>
those big, strong, sweaty, sexy bodies!" her avatar squeaks, looking beet red and breathing heavily.
<<case "goddess" "hypergoddess">>
all those hard, strong, rippling..." she trails off, too breathless to be specific.
<<case "loli" "preggololi">>
those muscles!" she exclaims.
<<case "angel">>
those lovely muscles," mutters. "I'd feel so safe with them around me..."
<<case "cherub">>
sweaty muslces!" Her avatar says. "I wonder if I could fly faster with them?"
<<case "incubus">>
their strength; think of the sexual positions!" She exclaims, her hard-on twitching with anticipation.
<<case "succubus">>
their stamina," she says, licking her lips. "You could fuck all night long witohut a single break!"
<<case "imp">>
that strength," her avatar smirks. "You could spank a girl red, easily."
<<case "witch">>
how tall they are," her avatar mutters. "I tried a muscle growth spell once... Ended up sixteen feet tall without any muscles; couldn't even stand under my weight."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
that grip," her avatar states. "It would be effortless to pin a girl with that."
<<case "schoolgirl">>
those cute bitches!" her avatar trills.
<<default>>
how well trained they always are," she says.
<</switch>>
<<else>>
<<switch $assistantAppearance>>
<<case "monstergirl">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I have never wanted to have a real body more."
<<case "shemale">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They almost make me want a pussy, too."
<<case "amazon">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I like them."
<<case "businesswoman">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I wonder if I could code an avatar version of one of them. As my own assistant, of course."
<<case "fairy" "pregnant fairy">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "If only I could get a taste myself."
<<case "goddess" "hypergoddess">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They truly have the best of both worlds."
<<case "loli" "preggololi">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I wish I'll look like that when I grow up..."
<<case "angel">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They are unnatural, be careful around them."
<<case "cherub">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They are curious; I wonder what it would be like to have a body like that."
<<case "incubus">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I bet they'd squeel with every thrust of a dick against their prostate."
<<case "succubus">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "Be careful around them, I might get jealous!"
<<case "imp">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "There are so many places you could torment on someone with both sexes."
<<case "witch">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "If you aren't careful with magic you can end up like that... Not that I have before!" She shouts, turning red.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses, its hips aand crotch splitting open to allow a massive phallic ovject to sag to the ground, "We are similar."
<<case "schoolgirl">>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They kind of make me want a cock."
<<default>>
"Just think of how unique they are," she says.
<</switch>>
<</if>>
<</if>>
<br><br>
Your assistant is a powerful analytic tool, but <<if $assistant == 0>>it<<else>>she<</if>> lacks the capacity for true creativity. <<if $assistant == 0>>It<<else>>She<</if>> did not mention the long term. It would be possible to support the
<<if ($RESMove == "TSS") || ($RESMove == "SCP)") || ($RESMove == "LDE") || ($RESMove == "TGA")>>
school's
<<elseif $RESMove == "GRI">>
lab's
<<else>>
Sisters'
<</if>>
presence in the arcology, reaping all sorts of benefits. Alternatively, you might be able to undermine them covertly, picking up assets lost in the fallout of a local failure.
<br><br>
<span id="result">
<<link "Accept the offer">>
<<replace "#result">>
You call them back and accept the offer. They forward their specifications for an appropriate space and the modifications it needs to host them, along with their thanks.
<<if $RESMove == "TSS">>
<<set $TSS.schoolPresent = 1>>
<<elseif $RESMove == "GRI">>
<<set $GRI.schoolPresent = 1>>
<<elseif $RESMove == "SCP">>
<<set $SCP.schoolPresent = 1>>
<<elseif $RESMove == "LDE">>
<<set $LDE.schoolPresent = 1>>
<<elseif $RESMove == "TGA">>
<<set $TGA.schoolPresent = 1>>
<<else>>
<<set $TFS.schoolPresent = 1>>
<</if>>
<</replace>>
<</link>> <<if ($RESMove == "TFS") && ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>><<else>>//This will add minor upkeep costs//<</if>>
<br><<link "Politely decline">>
<<replace "#result">>
You call them back and politely communicate that your terms for rental of space in the arcology are not subject to special modification, even for trusted partners. This explanation is graciously accepted.
<</replace>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/resMove.tw
|
tw
|
bsd-3-clause
| 20,422 |
:: RES Sale
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set $RESSale = $RESSale.random()>>
<<if $RESSale == "TSS">>
<<set $TSS.schoolSale = 1>>
<<elseif $RESSale == "GRI">>
<<set $GRI.schoolSale = 1>>
<<elseif $RESSale == "SCP">>
<<set $SCP.schoolSale = 1>>
<<elseif $RESSale == "LDE">>
<<set $LDE.schoolSale = 1>>
<<elseif $RESSale == "TGA">>
<<set $TGA.schoolSale = 1>>
<<else>>
<<set $TFS.schoolSale = 1>>
<</if>>
You receive a personal call from
<<if $RESSale == "TSS">>
The Slavegirl School, a rising slave training organization known for its reliably unremarkable products, offered at a competitive price.
<<elseif $RESSale == "GRI">>
The Growth Research Institute, a drug development group breaking new ground on human experimentation.
<<elseif $RESSale == "SCP">>
St. Claver Preparatory, an unusual combination of slave school and implant surgery training institution.
<<elseif $RESSale == "LDE">>
L'Ecole des Enculees, an innovative slave school making new and interesting developments in sodomy.
<<elseif $RESSale == "TGA">>
The Gymnasium-Academy, an intense slave school with a reputation for producing fit bitches with combat skills and stiff dicks.
<<else>>
the Futanari Sisters, an enigmatic group of transformation enthusiasts that sells beautiful hermaphrodites.
<</if>>
It's from a piece of merchandise, not leadership, and she's offering herself for sale. Before you can hang up on her and reprimand $assistantName for allowing this Free Cities version of telemarketing to get through to you, the slave hurriedly says, "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, I'm half off!"
<br><br>
You pause for a moment, and she plunges on: "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, @@.yellow;your first slave purchase from us this week is half price.@@ And, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, I'm one of the slaves for sale.
<<if $RESSale == "TSS">>
I've got the very best skills I could learn as a virgin. I'm healthy, obedient, and educated. And I'm fresh, and willing, and really eager." She rips her white schoolgirl blouse open to show off a fresh pair of tits, and shakes them for you. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been trained.
<<elseif $RESSale == "GRI">>
I've, uh, been trained to obey." Her eyes flick to one side, like she's reading her cues. "And um I have really big boobs." She's wearing a bathrobe, and she suddenly jerks it open to reveal a bigger pair of breasts than anyone that age could possibly have grown herself. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing. No doubt she'd prefer not to be part of any more testing.
<<elseif $RESSale == "SCP">>
I'm ready to be the perfect bimbo slave, and the young surgeon who did my implants was very skilled." She's wearing a bikini, and she pulls it down to flash you, revealing that her tits resist gravity almost perfectly. They're gorgeous, but quite fake. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been trained.
<<elseif $RESSale == "LDE">>
I've been trained to need cock up my ass." She's nude, and spins around to point her ass at the camera. She begins to wink her big butthole, her tiny, soft cock dangling limply below it. She cranes her head around to continue. "I can come from nothing but buttsex," she says proudly. "I would love to be your anal slut, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, sounding very eager to begin.
<<elseif $RESSale == "TGA">>
My tutelage has been long and hard, and I'm very eager to begin my life as a slave." She's nude, and stands up to reveal her hardon. She spins for the camera, showing herself off. "I can help protect you, too: I'm proficient in unarmed combat, and I have weapons training. I would love to be your bitch, or your bodyguard, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been told.
<<else>>
The time has come for me to serve my Sisters by leaving my community and becoming a slave. Our sex skills are unparalleled," she says proudly. She's nude, and reclines luxuriantly for the camera, showing her remarkable body off in all its gorgeous strangeness. Her boobs are huge, her dick is hard, her pussy is wet, and her ass is relaxed. "I love to fuck, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and you believe her.
<<if ($PC.dick == 1) && ($PC.vagina == 1)>>
<br><br>
<<if ($PC.boobs == 1)>>
"I would also adore serving someone like you," she adds sincerely, her emphasis making it quite clear the Sisters have heard rumors about your hermaphroditism. "We can't offer any further discount, but I promise I'd worship you with all my heart." She bats her eyes at you. "And my other parts, too!"
<<else>>
Her eyes flick downward momentarily, and she looks nervous, swallowing before continuing. "Please let me be your slave," she almost begs. "Serving another futa would, oh," and she pauses, shivering a little. Recollecting herself, she goes on, "Wonderful. Serving you would be a dream come true."
<</if>>
<</if>>
<</if>>
<br><br>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>'s $assistantAppearance avatar appears on the screen next to the video call.
<<if $assistant == 0>>
"I have stored the confirmation code, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," it notes. "If you wish to take advantage of this promotion, use the slave buying menu to navigate to the appropriate school next week. I have appended a note to that school's entry to remind you."
<<else>>
<<if ($RESSale == "TSS") || ($RESSale == "SCP")>>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
break both her virgin holes at once," the monstergirl exclaims, and shakes her dicks for emphasis.
<<case "shemale">>
wreck her virgin asshole," the shemale exclaims, and starts to jack off.
<<case "amazon">>
fist her virgin cunt," the amazon exclaims, and helpfully raises the fist in question.
<<case "businesswoman">>
sell her fresh pussy to the highest bidder," the businesswoman exclaims.
<<case "fairy">>
play with her clit and lap up those sweet virgin juices!" the fairy exclaims, licking her lips.
<<case "pregnant fairy">>
play with her clit and lap up those sweet motherly juices!" the fairy exclaims, licking her lips.
<<case "goddess">>
teach her all about being a real woman," the goddess exclaims, rubbing her belly in anticipation.
<<case "hypergoddess">>
teach her all about being a real woman," the goddess exclaims, rubbing her massive belly in anticipation.
<<case "loli">>
play with her!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
play with her!" The little girl exclaims happily while caressing her belly.
<<case "angel">>
keep her safe and craft the perfect future slavewife for someone," the angel says, crossing her arms under her chest.
<<case "cherub">>
pretty her up for her first love!" the cherub says, clasping her hands together and fluttering back and forth.
<<case "incubus">>
brutally stretch both those holes until she is a slave to my dick," the incubus says, stroking her cock to erection.
<<case "succubus">>
shape her into the perfect girl for <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," the succubus says, licking her lips with anticipation. "I'll make a real sex demon out of them!"
<<case "imp">>
tease her until she is begging to have her virgnity taken," the imp says, rubbing her hands together with anticipation.
<<case "witch">>
play with their body," the witch says, "Test my spells on someone else for once."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
break both her virgin holes at once," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Fill them with young until they are bloated hives."
<<case "schoolgirl">>
make out with her. She's cute!" the schoolgirl exclaims.
<<default>>
fuck her virgin holes," she says.
<</switch>>
<<elseif $RESSale == "GRI">>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
get my tentacles on those tits," the monstergirl exclaims.
<<case "shemale">>
fuck those titties," the shemale exclaims, and starts to jack off.
<<case "amazon">>
put her out to pasture," the amazon exclaims, indicating the skin of milk on her belt.
<<case "businesswoman">>
put that cow in the dairy," the businesswoman exclaims.
<<case "fairy">>
bounce on those nipples until they fill me with milk!" the fairy exclaims, rubbing her belly.
<<case "pregnant fairy">>
bounce on those nipples until my babies are fed!" the fairy exclaims, rubbing her swollen belly.
<<case "goddess" "hypergoddess">>
taste those bountiful breasts," the goddess exclaims, licking her lips.
<<case "loli">>
play with her tits!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
play with her tits!" The little girl exclaims happily while caressing her belly.
<<case "angel">>
feed all the hungry with those motherly breats," the angel says, blushing at the thought.
<<case "cherub">>
have a pair just like them!" the cherub says, clasping her hands to her breasts.
<<case "incubus">>
wrap them around my shaft and blow a load right into her face," the incubus says, stroking her cock to erection.
<<case "succubus">>
teach her the perfect way to tease <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> with those boobs," she says, swelling her own tits and pressing them against the screen.
<<case "imp">>
tease her until she cums to the slightest touch of her nipples," the imp says, rubbing her hands together with anticipation.
<<case "witch">>
play with their breasts," the witch says, "Test my lactation and breast growth spells on someone else for once."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
penetrate those nipples," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Fill them with young until they pin her to the floor. Then her defenseless holes will be filled too."
<<case "schoolgirl">>
suck on those titties!" the schoolgirl exclaims.
<<default>>
make those breasts bounce," she says.
<</switch>>
<<elseif $RESSale == "LDE">>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
shove both my cocks up there," the monstergirl exclaims.
<<case "shemale">>
fuck that butt even bigger," the shemale exclaims, and starts to jack off.
<<case "amazon">>
fist that butthole," the amazon exclaims, and helpfully raises the fist in question.
<<case "businesswoman">>
see how many customers that asshole can bear," the businesswoman exclaims.
<<case "fairy">>
use that butt as a pillow!," the fairy exclaims.
<<case "pregnant fairy">>
see if I can impregnate her butt!," the fairy exclaims.
<<case "goddess" "hypergoddess">>
see just how obedient she really is," the goddess exclaims, flexing a hand for emphasis.
<<case "loli">>
play with her big butt!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
play with her big butt!" The little girl exclaims happily while caressing her belly.
<<case "angel">>
have an ass like that..." the angel trails off, a finger to her lips as she fantasizes.
<<case "cherub">>
take a seat on that ass," the cherub sighs, "Flying all the time gets tiring."
<<case "incubus">>
wrap that ass around my shaft and blow a load across her back," the incubus says, stroking her cock to erection.
<<case "succubus">>
teach her the perfect way to tease <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> with that ass," she says, swelling her own behind, pressing it against the screen and winking her butthole tantalizingly at you.
<<case "imp">>
spank that ass till it's big and red then take a nap on it," the imp says, rubbing her hands together with anticipation and yawning.
<<case "witch">>
play with their ass," the witch says, "Test my butt growth spells on someone else for once. Last time I was hobbling around with a pair of tits as a rear for a week..."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
split her asshole," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Fill their ass with larva until their belly reaches the floor, swell her bottom with aphrodisiacs and watch her birth until she breaks."
<<case "schoolgirl">>
lick her big soft behind," the schoolgirl exclaims, and sticks out her tongue.
<<default>>
fuck that ass," she says.
<</switch>>
<<elseif $RESSale == "TGA">>
"And I would love to
<<switch $assistantAppearance>>
<<case "monstergirl">>
shove both my cocks up her virgin anus," the monstergirl exclaims.
<<case == "shemale">>
fuck that virgin asshole," the shemale exclaims, and starts to jack off.
<<case == "amazon">>
finger fuck her virgin ass," the amazon exclaims, and helpfully raises the fingers in question.
<<case "businesswoman">>
sell her anal virginity to the highest bidder," the businesswoman exclaims.
<<case "fairy">>
give the dick a great big hug and suckle out all the precum!" the fairy exclaims, rubbing her legs together.
<<case "pregnant fairy">>
play meet the baby! ...Well, maybe just with you, <<if ($PC.title == 0)>>Big Sis<<else>>Big Bro<</if>>." the fairy exclaims, rubbing her legs together.
<<case "goddess" "hypergoddess">>
see her put that dick to work," the goddess exclaims, one sultry finger at her lips.
<<case "loli">>
play with her dick!" The little girl exclaims happily while jumping up and down.
<<case "preggololi">>
get that dick in me!" The little girl exclaims happily while caressing her belly and licking her lips.
<<case "angel">>
wrap that penis up in a nice bow for her wife to untie" the angel says, blushign and swaying side to side.
<<case "cherub">>
know how long she could go for," the cherub says, "She could probably fuck all night long!"
<<case "incubus">>
plow her ass and watch her ejaculate against her will," the incubus says, stroking her cock to erection.
<<case "succubus">>
teach her the perfect way to tease <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> with that cock," she says, her clit steadily enlarging till it's the size of her leg. She hefts it to her mouth and enthusiastically tongues her urethra.
<<case "imp">>
ride that cock until I'm too heavy to fly," the imp says, rubbing her belly and spreading her legs.
<<case "witch">>
play with that dick," the witch says, "Test my cock growth and cum amplification spells on someone else for once. Last time I sprouted a cock bigger than me and my belly steadily swelled with cum until I jacked off. I got so tired I couldn't do it anymore and nearly burst like a cum balloon..."
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
fuck her cock," the avatar exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "Squirm down to her balls and pump them full of larva and watch her birth them until she breaks."
<<case "schoolgirl">>
suck that dick," the schoolgirl exclaims, and sticks out her tongue.
<<default>>
train that body," she says.
<</switch>>
<<else>>
<<switch $assistantAppearance>>
<<case "monstergirl">>
"And I love to fuck futas!" she shouts, dicks painfully erect.
<<case "shemale">>
"And I love to fuck futas!" she shouts, cock painfully erect.
<<case "amazon">>
"And I love to fuck futas!" she howls, and then adds more quietly, "A-and get fucked by futas."
<<case "businesswoman">>
"And I love to fuck futas!" she exclaims, and then blushes furiously.
<<case "fairy" "pregnant fairy">>
"And I love to fuck futas!" she exclaims, flying circles around you.
<<case "goddess" "hypergoddess">>
"And I love to fuck futas!" she exclaims, awestruck with anticipation.
<<case "loli" "cherub">>
"And I love to fuck futas!" she exclaims, then blushes beet red when she realizes what she said.
<<case "preggololi">>
"And I love to fuck futas!" she exclaims, rubbing her bulging belly with anticipation.
<<case "angel">>
"Keep it away from me! It is an aberration!" she shouts, before flying off screen in a huff.
<<case "incubus">>
"And I love to fuck futas!" she exclaims, her erect dick throbbing with anticipation.
<<case "succubus">>
"And I love to get fucked by futas!" she exclaims, <<if $PC.dick == 1 && $PC.vagina == 1>>blowing you a kiss<<else>>her pussy already wet with anticipation<</if>>.
<<case "imp">>
"And I love to get fucked by futas till I'm too heavy to fly," she exclaims, rubbing her belly and spreading her legs.
<<case "witch">>
"And I love to fuck futas!" she exclaims, readying a spell to make them last longer.
<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
"And I love to fuck futas!" she exclaims, her chest splitting open to reveal countless tentacles, the flesh at their bases writhing with unborn young. "So many holes to force young into! I can't wait to turn it into a bulging, squirming, bursting nursery!"
<<case "schoolgirl">>
"And I love to fuck futas!" she exclaims, bouncing with excitement.
<<default>>
"And I love to fuck futas!" she exclaims.
<</switch>>
<</if>>
"Ahem. I have stored the confirmation code, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she notes. "If you wish to take advantage of this promotion, use the slave buying menu to navigate to the appropriate school next week. I have appended a note to that school's entry to remind you."
<</if>>
<</nobr>>\
|
teruterubouzu/fc
|
src/uncategorized/resSale.tw
|
tw
|
bsd-3-clause
| 18,376 |
:: Retrieve [silently]
<<set $activeSlave = $slaves[$i], _ID = $activeSlave.ID, _SL = $slaves.length>>
<<removeJob $activeSlave $returnTo>>
<<switch $returnTo>>
<<case "Pit">>
<<for _i = 0; _i < $fighterIDs.length; _i++>>
<<if _ID == $fighterIDs[_i]>>
<<set _dump = $fighterIDs.pluck([_i], [_i]), _i-->>
<</if>>
<</for>>
<<case "Coursing Association">>
<<set $Lurcher = 0>>
<<case "Arcade">>
<<set $activeSlave.assignment = "work a glory hole">>
<<case "Master Suite">>
<<set $activeSlave.assignment = "please you">>
<<case "Cellblock">>
<<set $activeSlave.assignment = "stay confined">>
<<case "Schoolroom">>
<<set $activeSlave.assignment = "take classes">>
<<case "Servants' Quarters">>
<<set $activeSlave.assignment = "be a servant">>
<<case "Dairy">>
<<set $activeSlave.assignment = "get milked">>
<<if $dairyRestraintsSetting > 1>>
<<set $activeSlave.buttplug = "none", $activeSlave.clothes = "no clothing", $activeSlave.collar = "none", $activeSlave.vaginalAccessory = "none">>
<</if>>
<<case "Brothel">>
<<set $activeSlave.assignment = "whore">>
<<case "Club">>
<<set $activeSlave.assignment = "serve the public">>
<</switch>>
<<if ($returnTo != "Pit") && ($returnTo != "Coursing Association")>>
<<set $slaves[$i] = $activeSlave>>
<</if>>
<<goto $returnTo>>
|
teruterubouzu/fc
|
src/uncategorized/retrieve.tw
|
tw
|
bsd-3-clause
| 1,289 |
:: RIE Eligibility Check
<<silently>>
<<set $eventSlave = 0>>
<<set $eligibleSlaves = []>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if $slaves[$i].fuckdoll == 0>>
<<set $eligibleSlaves.push($slaves[$i])>>
<</if>>
<</if>>
<</for>>
<<if $eligibleSlaves.length == 0>>
<<goto "Next Week">>
<<elseif $hostageRescued == 1>>
<<goto "P hostage acquisition">>
<<else>>
<<set $eventSlave = 0>>
<<goto "Random Individual Event">>
<</if>>
<</silently>>
|
teruterubouzu/fc
|
src/uncategorized/rieEligibilityCheck.tw
|
tw
|
bsd-3-clause
| 501 |
:: Rules Autosurgery [nobr]
<<set $surgeries = []>>
<<for _r = $defaultRules.length-1; _r >= 0; _r-->>
<<set _currentRule = $defaultRules[_r]>>
<<if (def _currentRule) && (_currentRule.autoSurgery != 0)>>
<<set $thisSurgery = _currentRule.surgery>>
<<set _temp = lastLactationSurgeryRule($slaves[$i], $defaultRules)>>
<<if _temp != null>>
<<set $thisSurgery.lactation = _temp.surgery.lactation>>
<</if>>
<<set _temp = lastLipSurgeryRule($slaves[$i], $defaultRules)>>
<<if _temp != null>>
<<set $thisSurgery.lips = _temp.surgery.lips>>
<</if>>
<<set _temp = lastButtSurgeryRule($slaves[$i], $defaultRules)>>
<<if _temp != null>>
<<set $thisSurgery.butt = _temp.surgery.butt>>
<</if>>
<<set _temp = lastBoobSurgeryRule($slaves[$i], $defaultRules)>>
<<if _temp != null>>
<<set $thisSurgery.boobs = _temp.surgery.boobs>>
<</if>>
<<if ($thisSurgery.hips !== "no default setting") && ($thisSurgery.butt !== "no default setting")>>
<<if $slaves[$i].hips < -1>>
<<if $thisSurgery.butt > 2>>
<<set $thisSurgery.butt = 2>>
<</if>>
<<elseif $slaves[$i].hips < 0>>
<<if $thisSurgery.butt > 4>>
<<set $thisSurgery.butt = 4>>
<</if>>
<<elseif $slaves[$i].hips > 0>>
<<if $thisSurgery.butt > 8>>
<<set $thisSurgery.butt = 8>>
<</if>>
<<elseif $slaves[$i].hips > 1>>
<<else>>
<<if $thisSurgery.butt > 6>>
<<set $thisSurgery.butt = 6>>
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<<if ndef $thisSurgery>>
<<set $thisSurgery = {lactation: "no default setting", cosmetic: 0, accent: "no default setting", shoulders: "no default setting", shouldersImplant: "no default setting", boobs: "no default setting", hips: "no default setting", hipsImplant: "no default setting", butt: "no default setting", faceShape: "no default setting", lips: "no default setting", holes: 0}>>
<</if>>
<<set $seed = 0>>
<<for $seed == 0>>
<<if ($slaves[$i].health <= 20)>>
<<set $seed = 1>>
<<else>>
<<if ($slaves[$i].lactation == 2) && ($thisSurgery.lactation == 0)>>
<<set $surgeries.push("surgery to remove her lactation implants")>>
<<set $slaves[$i].lactation = 0>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].lactation != 2) && ($thisSurgery.lactation == 1)>>
<<set $surgeries.push("lactation inducing implanted drugs")>>
<<set $slaves[$i].lactation = 2>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].anus > 3) && ($thisSurgery.cosmetic > 0)>>
<<set $surgeries.push("a restored anus")>>
<<set $slaves[$i].anus = 3>>
<<if $slaves[$i].analSkill > 10>>
<<set $slaves[$i].analSkill -= 10>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 3) && ($thisSurgery.cosmetic > 0)>>
<<set $surgeries.push("a restored pussy")>>
<<set $slaves[$i].vagina = 3>>
<<if $slaves[$i].vaginalSkill > 10>>
<<set $slaves[$i].vaginalSkill -= 10>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].faceImplant == 0) && ($slaves[$i].face <= 95) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 1>>
<<set $slaves[$i].face = Math.clamp($slaves[$i].face+20,-100,100)>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].ageImplant != 1) && ($slaves[$i].age >= 25) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("an age lift")>>
<<set $slaves[$i].ageImplant = 1>>
<<if $slaves[$i].visualAge > 80>>
<<set $slaves[$i].visualAge -= 40>>
<<elseif $slaves[$i].visualAge >= 70>>
<<set $slaves[$i].visualAge -= 30>>
<<elseif $slaves[$i].visualAge > 50>>
<<set $slaves[$i].visualAge -= 20>>
<<elseif $slaves[$i].visualAge > 36>>
<<set $slaves[$i].visualAge -= 10>>
<<else>>
<<set $slaves[$i].visualAge -= 5>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].voice == 1) && ($slaves[$i].voiceImplant == 0) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a feminine voice")>>
<<set $slaves[$i].voice += 1>>
<<set $slaves[$i].voiceImplant += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].waist >= -10) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a narrower waist")>>
<<set $slaves[$i].waist -= 20>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif (($slaves[$i].boobShape == "saggy") || ($slaves[$i].boobShape == "downward-facing")) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a breast lift")>>
<<set $slaves[$i].boobShape = "normal">>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif (($slaves[$i].boobShape == "normal") || ($slaves[$i].boobShape == "wide-set")) && ($thisSurgery.cosmetic != 0)>>
<<if $slaves[$i].boobs > 800>>
<<set $slaves[$i].boobShape = "torpedo-shaped">>
<<else>>
<<set $slaves[$i].boobShape = "perky">>
<</if>>
<<set $surgeries.push("more interestingly shaped breasts")>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($thisSurgery.lips == 0) && ($slaves[$i].lipsImplant > 0)>>
<<set $surgeries.push("surgery to remove her lip implants")>>
<<set $slaves[$i].lips -= $slaves[$i].lipsImplant>>
<<set $slaves[$i].lipsImplant = 0>>
<<if $slaves[$i].oralSkill > 10>>
<<set $slaves[$i].oralSkill -= 10>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].lips <= 95) && ($slaves[$i].lips < $thisSurgery.lips)>>
<<if $thisSurgery.lips !== "no default setting">>
<<set $surgeries.push("bigger lips")>>
<<set $slaves[$i].lipsImplant += 10>>
<<set $slaves[$i].lips += 10>>
<<if $slaves[$i].oralSkill > 10>>
<<set $slaves[$i].oralSkill -= 10>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].faceImplant == 1) && ($slaves[$i].face <= 95) && ($thisSurgery.cosmetic is 2)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 2>>
<<set $slaves[$i].face = Math.clamp($slaves[$i].face+20,-100,100)>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].faceImplant > 0) && ($slaves[$i].face <= 95) && ($surgeryUpgrade == 1) && ($thisSurgery.cosmetic is 2)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 2>>
<<set $slaves[$i].face = Math.clamp($slaves[$i].face+20,-100,100)>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].waist >= -95) && ($thisSurgery.cosmetic is 2) && ($seeExtreme == 1)>>
<<set $surgeries.push("a narrower waist")>>
<<set $slaves[$i].waist = Math.clamp($slaves[$i].waist-20,-100,100)>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].voice < 3) && ($slaves[$i].voiceImplant == 0) && ($thisSurgery.cosmetic == 2)>>
<<set $surgeries.push("a bimbo's voice")>>
<<set $slaves[$i].voice += 1>>
<<set $slaves[$i].voiceImplant += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($thisSurgery.butt == 0) && ($slaves[$i].buttImplant > 0)>>
<<set $surgeries.push("surgery to remove her butt implants")>>
<<set $slaves[$i].butt -= $slaves[$i].buttImplant>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($thisSurgery.boobs == 0) && ($slaves[$i].boobsImplant > 0)>>
<<set $surgeries.push("surgery to remove her boob implants")>>
<<set $slaves[$i].boobs -= $slaves[$i].boobsImplant>>
<<set $slaves[$i].boobsImplant = 0>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].butt <= 3) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<if $thisSurgery.butt !== "no default setting">>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant = 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].boobs <= 600) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+400 <= $thisSurgery.boobs)>>
<<if $thisSurgery.boobs !== "no default setting">>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 400>>
<<set $slaves[$i].boobs += 400>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>>
<<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].boobs <= 600) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+200 <= $thisSurgery.boobs)>>
<<if $thisSurgery.boobs !== "no default setting">>
<<set $surgeries.push("modestly bigger boobs")>>
<<set $slaves[$i].boobsImplant += 200>>
<<set $slaves[$i].boobs += 200>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].butt <= 5) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<if $thisSurgery.butt !== "no default setting">>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant = 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].boobs <= 2000) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+400 < $thisSurgery.boobs)>>
<<if $thisSurgery.boobs !== "no default setting">>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 400>>
<<set $slaves[$i].boobs += 400>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].anus > 0) && ($surgeryUpgrade == 1) && ($thisSurgery.holes == 2)>>
<<set $surgeries.push("a virgin anus")>>
<<set $slaves[$i].anus = 0>>
<<if $slaves[$i].analSkill > 10>>
<<set $slaves[$i].analSkill -= 10>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 0) && ($surgeryUpgrade == 1) && ($thisSurgery.holes == 2)>>
<<set $surgeries.push("a virgin pussy")>>
<<set $slaves[$i].vagina = 0>>
<<if $slaves[$i].vaginalSkill > 10>>
<<set $slaves[$i].vaginalSkill -= 10>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].anus > 1) && ($thisSurgery.holes == 1)>>
<<set $surgeries.push("a tighter anus")>>
<<set $slaves[$i].anus = 1>>
<<if $slaves[$i].analSkill > 10>>
<<set $slaves[$i].analSkill -= 10>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 1) && ($thisSurgery.holes == 1)>>
<<set $surgeries.push("a tighter pussy")>>
<<set $slaves[$i].vagina = 1>>
<<if $slaves[$i].vaginalSkill > 10>>
<<set $slaves[$i].vaginalSkill -= 10>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].butt <= 8) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<if $thisSurgery.butt !== "no default setting">>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant = 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].boobs <= 9000) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs < $thisSurgery.boobs)>>
<<if $thisSurgery.boobs !== "no default setting">>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 200>>
<<set $slaves[$i].boobs += 200>>
<<set $cash -= $surgeryCost>>
<<if $PC.medicine >= 100>><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<else>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if $surgeries.length > 0>>
<<set $surgeriesDisplay = "">>
<<for $j = 0; $j < $surgeries.length; $j++>>
<<set $seed = $surgeries[$j]>>
<<set $surgeriesDisplay = ($surgeriesDisplay + $seed)>>
<<if $j < $surgeries.length-2>>
<<set $surgeriesDisplay = ($surgeriesDisplay + ", ")>>
<<elseif $j < $surgeries.length-1>>
<<if $surgeries.length > 2>>
<<set $surgeriesDisplay = ($surgeriesDisplay + ", and ")>>
<<else>>
<<set $surgeriesDisplay = ($surgeriesDisplay + " and ")>>
<</if>>
<</if>>
<</for>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>, ordered to apply surgery, gives $slaves[$i].slaveName @@.lime;$surgeriesDisplay.@@
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/rulesAutosurgery.tw
|
tw
|
bsd-3-clause
| 14,434 |
:: Rules Facility Remove [nobr]
<<if _currentRule.facilityRemove>>
<<switch _currentRule.assignFacility>>
<<case "brothel">>
<<if $activeSlave.assignment == "work in the brothel">>
<<if ($Madam == 0) || ($Madam.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $brothelName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "club">>
<<if $activeSlave.assignment == "serve in the club">>
<<if ($DJ == 0) || ($DJ.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $clubName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "dairy">>
<<if $activeSlave.assignment == "work in the dairy">>
<<if ($Milkmaid == 0) || ($Milkmaid.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $dairyName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "arcade">>
<<if $activeSlave.assignment == "be confined in the arcade">>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $arcadeName and has been assigned to $activeSlave.assignment
<</if>>
<<case "spa">>
<<if $activeSlave.assignment == "rest in the spa">>
<<if ($Attendant == 0) || ($Attendant.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $spaName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "clinic">>
<<if $activeSlave.assignment == "get treatment in the clinic">>
<<if ($Nurse == 0) || ($Nurse.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $clinicName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "mastersuite">>
<<if $activeSlave.assignment == "serve in the master suite">>
<<if ($Concubine == 0) || ($Concubine.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $masterSuiteName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "hgsuite">>
<<if $activeSlave.assignment == "live with your Head Girl">>
<<if ($HeadGirl == 0) || ($HeadGirl.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $HGSuiteName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "servantsquarters">>
<<if $activeSlave.assignment == "work as a servant">>
<<if ($Stewardess == 0) || ($Stewardess.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $servantsQuartersName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "schoolroom">>
<<if $activeSlave.assignment == "learn in the schoolroom">>
<<if ($Schoolteacher == 0) || ($Schoolteacher.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $schoolroomName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "cellblock">>
<<if $activeSlave.assignment == "be confined in the cellblock">>
<<if ($Wardeness == 0) || ($Wardeness.ID != $activeSlave.ID)>>
<<removeJob $activeSlave _currentRule.assignFacility>>
<<set $activeSlave.assignment = _currentRule.removalAssignment>>
<br>$activeSlave.slaveName has been removed from $cellblockName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<</switch>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/rulesFacilityRemove.tw
|
tw
|
bsd-3-clause
| 4,567 |
:: Rules Slave Deselect Workaround
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Rules Slave Select">>
<<if ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $dump = $currentRule.selectedSlaves.pluck($activeSlave.ID)>>
<</if>>
<<goto "Rules Slave Select">>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/rulesSlaveDeselectWorkaround.tw
|
tw
|
bsd-3-clause
| 292 |
:: Rules Slave Exclude
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Rules Assistant">>
<<if ndef $currentRule.excludedSlaves>>
<<set $currentRule.excludedSlaves to []>>
<</if>>
<<if ($currentRule.selectedSlaves.length < 1) && ($currentRule.excludedSlaves.length < 1)>>
No slaves excluded from Rule $r
<br><br>
<<set $Flag = 0>>
Exclude selected slaves from rule $r:
<<include "Slave Summary">>
<<else>>
Slaves excluded from Rule $r:
<<set $Flag = 1>>
<<include "Slave Summary">>
<br><br>
Exclude selected slaves from rule $r:
<<set $Flag = 0>>
<<include "Slave Summary">>
<br>[[Do not exclude any slaves|Rules Slave Exclude][$currentRule.excludeSlaves = []]]
<</if>>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/rulesSlaveExclude.tw
|
tw
|
bsd-3-clause
| 708 |
:: Rules Slave Exclude Workaround
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Rules Slave Exclude">>
<<if !ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $currentRule.excludedSlaves.push($activeSlave.ID)>>
<<if ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $dump = $currentRule.selectedSlaves.pluck($activeSlave.ID)>>
<</if>>
<</if>>
<<goto "Rules Slave Exclude">>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/rulesSlaveExcludeWorkaround.tw
|
tw
|
bsd-3-clause
| 420 |
:: Rules Slave NoExclude Workaround
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Rules Slave Exclude">>
<<if ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $dump = $currentRule.excludedSlaves.pluck($activeSlave.ID)>>
<</if>>
<<goto "Rules Slave Exclude">>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/rulesSlaveNoExcludeWorkaround.tw
|
tw
|
bsd-3-clause
| 295 |
:: Rules Slave Select
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Rules Assistant">>
<<if ndef $currentRule.selectedSlaves>>
<<set $currentRule.selectedSlaves to []>>
<</if>>
<<if ((ndef $currentRule.selectedSlaves) || ($currentRule.selectedSlaves.length < 1)) && ((ndef $currentRule.excludedSlaves) || ($currentRule.excludedSlaves.length < 1))>>
Rule $r currently applied to all slaves.
<br><br>
<<set $Flag = 0>>
Apply rule $r to selected slaves:
<<include "Slave Summary">>
<<elseif ($currentRule.selectedSlaves.length < 1) && ($currentRule.excludedSlaves.length > 0)>>
Rule $r currently applied to all slaves except excluded slaves.
<br><br>
<<set $Flag = 0>>
Apply rule $r to selected slaves:
<<include "Slave Summary">>
<<else>>
Rule $r currently applied to:
<<set $Flag = 1>>
<<include "Slave Summary">>
<br><br>
Apply rule $r to selected slaves:
<<set $Flag = 0>>
<<include "Slave Summary">>
<br>[[Apply to all slaves|Rules Slave Select][$currentRule.selectedSlaves = []]]
<</if>>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/rulesSlaveSelect.tw
|
tw
|
bsd-3-clause
| 1,039 |
:: Rules Slave Select Workaround
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Rules Slave Select">>
<<if !ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $currentRule.selectedSlaves.push($activeSlave.ID)>>
<<if ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $dump = $currentRule.excludedSlaves.pluck($activeSlave.ID)>>
<</if>>
<</if>>
<<goto "Rules Slave Select">>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/rulesSlaveSelectWorkaround.tw
|
tw
|
bsd-3-clause
| 417 |
:: SA be your Head Girl [nobr]
<<set $HGTimeInGrade += 1>>
<<if $arcologies[0].FSEgyptianRevivalistLaw == 0>>
helps manage your other slaves. She helps them when they try and fail, and punishes them when they fail to try.
<<else>>
serves as your Consort. Though she is still your slave, her status is scarcely below that of a citizen. She @@.green;contributes to your reputation@@ just like a Concubine, and she is @@.hotpink;conscious@@ of the @@.mediumaquamarine;trust@@ you place in her.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<silently>>
<<include "SA please you">>
<</silently>>
<<if $slaves[$i].relationship > 4>>
<<if $familyTesting == 1>>
<<if $slaves[$i].relationshipTarget == $Concubine.ID>>
<<if totalRelatives($slaves[$i]) > 0>>
<<if $Concubine.mother == $slaves[$i].ID || $Concubine.father == $slaves[$i].ID>>
Your Concubine is your Consort's daughter-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif $slaves[$i].mother == $Concubine.ID>>
Your Concubine is your Consort's mother-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif $slaves[$i].father == $Concubine.ID>>
Your Concubine is your Consort's father-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif areSisters($slaves[$i], $Concubine) == 1>>
Your Concubine is your Consort's twin-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif areSisters($slaves[$i], $Concubine) == 2>>
Your Concubine is your Consort's sister-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif areSisters($slaves[$i], $Concubine) == 3>>
Your Concubine is your Consort's half-sister-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<else>>
//Shit went wrong! Post this in a bug report!// This is @@.red;NOT as it should be.@@
<<set $rep += 100>>
<</if>>
<<else>>
Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<<else>>
<<if totalRelatives($slaves[$i]) > 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].relationshipTarget == $slaves[$j].ID>>
<<if $slaves[$j].mother == $slaves[$i].ID || $slaves[$j].father == $slaves[$i].ID>>
Your Consort has a daughter-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif $slaves[$i].mother == $slaves[$j].ID>>
Your Consort has a mother-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif $slaves[$i].father == $slaves[$j].ID>>
Your Consort has a father-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif areSisters($slaves[$i], $slaves[$j]) == 1>>
Your Consort has a twin-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif areSisters($slaves[$i], $slaves[$j]) == 2>>
Your Consort has a sister-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif areSisters($slaves[$i], $slaves[$j]) == 3>>
Your Consort has a half-sister-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relationshipTarget == $Concubine.ID>>
<<if $slaves[$i].relationTarget == $Concubine.ID>>
Your Concubine is your Consort's $slaves[$i].relation-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<else>>
Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<<elseif $slaves[$i].relationshipTarget == $slaves[$i].relationTarget>>
Your Consort has a $slaves[$i].relation-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<</if>> /* closes extended family mode */
<</if>>
<</if>>
<<if ($slaves[$i].livingRules == "luxurious") && ($HGSuite == 1)>>
Being continually trusted with this position @@.hotpink;increases her devotion to you,@@ and encourages her to @@.mediumaquamarine;trust you in turn;@@ she's also @@.hotpink;grateful@@ for her nice suite, which makes her one of the best provided for slaves in the Free Cities.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<elseif ($slaves[$i].livingRules == "luxurious")>>
Being continually trusted with this position @@.hotpink;increases her devotion to you@@ and encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<elseif ($HGSuite == 1)>>
She's @@.hotpink;grateful@@ for her nice suite, which makes her one of the best provided for slaves in the Free Cities. Being continually trusted with this position encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 4>>
<<else>>
Being continually trusted with this position @@.hotpink;slightly increases her devotion to you,@@ though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($personalAttention == "HG")>>
You're cooperating with her this week, working with $assistantName to free up some of her time so she can target more slaves in need of individual attention.
<<if ($slaves[$i].trust > 95)>>
She is so trusting of you that she can act as your own right hand, allowing her to oversee your slaves with remarkable efficiency.
<<else>>
This arrangement @@.mediumaquamarine;builds trust@@ between you.
<<set $slaves[$i].trust += 2>>
<</if>>
<</if>>
<<if ($HGFormality == 0)>>
<<if ($slaves[$i].trust > 95)>>
Every so often, when you're alone, she calls you <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. She treats your permission to do this as a sacred thing, and @@.hotpink;loves you for it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Your permission to be informal in private @@.mediumorchid;confuses her@@ a little, since she isn't perfectly confident enough to be comfortable with the idea.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].fetish == "dom">>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Having all the slaves look up to and obey her advances her @@.lightcoral;dominant tendencies.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishStrength > random(20,40)>>
The sheer variety of sexual situations she sees and participates in @@.pink;broaden her sexual interests@@ and incline her to take a dominant sexual role.
<<set $slaves[$i].fetishStrength -= 4>>
<<else>>
Having all the slaves look up to and obey her affects her sexuality, turning her into a @@.lightcoral;bit of a dominatrix.@@
<<set $slaves[$i].fetish = "dom">>
<<set $slaves[$i].fetishStrength = 20>>
<</if>>
<<else>>
<<if random(1,3) == 1>>
Having all the slaves look up to and obey her affects her sexuality, turning her into a @@.lightcoral;bit of a dominatrix.@@
<<set $slaves[$i].fetish = "dom">>
<<set $slaves[$i].fetishStrength = 20>>
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<<if $slaves[$i].prestige == 0>>
<<if $HGTimeInGrade+($slaves[$i].intelligence*5)+($slaves[$i].devotion/10)+($slaves[$i].trust/10) > 50>>
$slaves[$i].slaveName has rendered such long and competent service as your Head Girl that many of your citizens have come to rely on her word as an extension of yours, trusting that if she does something, it's because you trust her to. @@.green;She has become prestigious on her own merits, a remarkable achievement for a slave!@@
<<set $slaves[$i].prestige += 1>>
<<set $slaves[$i].prestigeDesc = "Many citizens respect her long and able service as your Head Girl.">>
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saBeYourHeadGirl.tw
|
tw
|
bsd-3-clause
| 8,236 |
:: SA chooses own clothes [nobr]
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
<<if $slaves[$i].fetish == "mindbroken">>
She is fundamentally broken, but still follows some faint memories of standing within the wardrobe.
<<if $slaves[$i].amp != 1 && $slaves[$i].heels == 1>>
She finds she can inexplicably walk if she wears heels; a daily lesson for her, as she forgets shortly after leaving.
<<set $slaves[$i].shoes = either("heels", "extreme heels", "boots")>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus > 0) && ($slaves[$i].preg <= 10) && ($slaves[$i].bellyImplant < 2000) && ($slaves[$i].inflation == 0)>>
She sees the fake bellies; since every girl she has ever met has a rounded middle, it's only natuaral she is compelled to wear one.
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<</if>>
Faced with so many choices and no thought on the matter;
<<if ($arcologies[0].FSChattelReligionist > 0)>>
she commonly sees others wearing chattel habits and is drawn to doing so herself.
<<set $slaves[$i].clothes = "a chattel habit">>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing nothing but jewelry and is drawn to doing so herself.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($arcologies[0].FSRomanRevivalist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing togas and is drawn to doing so herself.
<<set $slaves[$i].clothes = "a toga">>
<<elseif ($arcologies[0].FSEdoRevivalist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing kimonos and is drawn to doing so herself.
<<set $slaves[$i].clothes = "a kimono">>
<<elseif ($arcologies[0].FSArabianRevivalist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing silk and is drawn to doing so herself.
<<set $slaves[$i].clothes = "harem gauze">>
<<elseif ($arcologies[0].FSChineseRevivalist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing qipaos and is drawn to doing so herself.
<<set $slaves[$i].clothes = "a slutty qipao">>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
she commonly sees cheerleaders around and instinctually follows along.
<<set $slaves[$i].clothes = either("a cheerleader outfit", "a schoolgirl outfit")>>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
she commonly sees bunnies around and instinctually follows along.
<<set $slaves[$i].clothes = "a bunny outfit">>
<<elseif ($arcologies[0].FSPaternalist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing clothing and is drawn to doing so herself.
<<set $slaves[$i].clothes = "conservative clothing">>
<<elseif ($arcologies[0].FSMaturityPreferentialist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing suits and is drawn to doing so herself.
<<set $slaves[$i].clothes = either("slutty business attire", "a nice maid outfit", "a military uniform", "nice business attire")>>
<<elseif ($arcologies[0].FSYouthPreferentialist > 0) && (random(1,3) == 1)>>
she commonly sees schoolgirls around and instinctually follows along.
<<set $slaves[$i].clothes = either("a schoolgirl outfit", "a cheerleader outfit")>>
<<elseif ($arcologies[0].FSDegradationist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing chains and is drawn to doing so herself.
<<set $slaves[$i].clothes = either("chains", "uncomfortable straps", "shibari ropes")>>
<<elseif ($arcologies[0].FSPhysicalIdealist > 0) && (random(1,3) == 1)>>
she commonly sees naked girls around and seldom realizes they are coated in oil.
<<set $slaves[$i].clothes = either("body oil", "no clothing", "no clothing")>>
<<elseif ($arcologies[0].FSPastoralist > 0) && (random(1,3) == 1)>>
she commonly sees cowgirls around and instinctually follows along.
<<set $slaves[$i].clothes = "Western clothing">>
<<elseif ($arcologies[0].FSBodyPurist > 0) && (random(1,3) == 1)>>
she commonly sees others wearing tight, form fitting clothes and is drawn to doing so herself.
<<set $slaves[$i].clothes = either("a leotard", "a string bikini", "a slave gown", "a comfortable bodysuit", "restrictive latex", "clubslut netting", "a leotard", "a halter top dress")>>
<<else>>
she chooses to put on underwear, the reasons lost to her, and moves on.
<<set $slaves[$i].clothes = "attractive lingerie">>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20)>>
$pronounCap uses the ability to select outfits to cover up with comfortable cut-offs and a t-shirt,
<<set $slaves[$i].clothes = "cutoffs and a t-shirt">>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].heels == 0)>>
and wears comfortable flats,
<<set $slaves[$i].shoes = "flats">>
<<else>>
and angrily wears the heels she needs to walk,
<<set $slaves[$i].shoes = "heels">>
<</if>>
<</if>>
@@.mediumorchid;increasing her independence.@@
<<else>>
She @@.hotpink;loves@@ being able to dress herself,
<<if ($arcologies[0].FSEgyptianRevivalist > 0)>>
dons a wesekh to support your ancient Egyptian pretensions,
<<set $slaves[$i].collar = "ancient Egyptian">>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus > 0) && ($slaves[$i].preg <= 10) && ($slaves[$i].bellyImplant < 2000) && ($slaves[$i].inflation == 0) && $slaves[$i].sexualFlaw != "breeder">>
straps on a fake pregnant belly to fit in with all the other pregnant girls,
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<<elseif ($slaves[$i].preg <= 10) && $slaves[$i].inflation == 0 && ($slaves[$i].bellyImplant < 2000) && ($slaves[$i].fetish is "pregnancy") && ($clothesBoughtBelly == 1 || $cheatMode == 1 || $arcologies[0].FSRepopulationFocus != "unset") && $slaves[$i].sexualFlaw != "breeder">>
<<if ($slaves[$i].fetishStrength <= 30)>>
<<set $bellySeed = random(1,3)>>
<<if $bellySeed == 1>>
straps on a 1st trimester belly to satisfy her curiosity,
<<set $slaves[$i].bellyAccessory = "a small empathy belly">>
<<elseif $bellySeed == 2>>
straps on a 2nd trimester belly to satisfy her curiosity,
<<set $slaves[$i].bellyAccessory = "a medium empathy belly">>
<<else>>
straps on a 3rd trimester belly to satisfy her curiosity,
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
straps on a 3rd trimester belly to satisfy her pregnancy fetish,
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<<elseif ($slaves[$i].fetishStrength > 95)>>
straps on the largest belly she can find to satisfy her pregnancy fetish,
<<set $slaves[$i].bellyAccessory = "a huge empathy belly">>
<</if>>
<<elseif ($fakeBellies.includes($bellyAccessory)) && ($slaves[$i].fetish != "pregnancy")>>
removes her fake belly, since she dislikes it,
<<set $slaves[$i].bellyAccessory to "none">>
<<elseif ($fakeBellies.includes($bellyAccessory)) && ($slaves[$i].sexualFlaw == "breeder")>>
pulls her fake belly off, disgusted by it,
<<set $slaves[$i].bellyAccessory = "none">>
<</if>>
<<if ($arcologies[0].FSChattelReligionist > 0)>>
and wears a chattel habit to conform to your arcology's culture.
<<set $slaves[$i].clothes = "a chattel habit">>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0) && (random(1,3) == 1)>>
and complements it with golden bangles, since no clothing is necessary for a sex slave in your warm and sunny arcology.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($arcologies[0].FSRomanRevivalist > 0) && (random(1,3) == 1)>>
and wears a toga to take part in your Roman revivalism.
<<set $slaves[$i].clothes = "a toga">>
<<elseif ($arcologies[0].FSEdoRevivalist > 0) && (random(1,3) == 1)>>
and wears a kimono, overjoyed that such lovely clothing is now appropriate.
<<set $slaves[$i].clothes = "a kimono">>
<<elseif ($arcologies[0].FSArabianRevivalist > 0) && (random(1,3) == 1)>>
and wears a harem outfit to look like a slave girl fit for a Sultan.
<<set $slaves[$i].clothes = "harem gauze">>
<<elseif ($arcologies[0].FSChineseRevivalist > 0) && (random(1,3) == 1)>>
and wears a brief qipao to show off and look Chinese at the same time.
<<set $slaves[$i].clothes = "a slutty qipao">>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
and wears a cheerleader outfit to look like a hot slut.
<<set $slaves[$i].clothes = "a cheerleader outfit">>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
and wears a bunny outfit to look like a slut from the glory days.
<<set $slaves[$i].clothes = "a bunny outfit">>
<<elseif ($arcologies[0].FSPaternalist > 0) && (random(1,3) == 1)>>
and wears conservative clothing, as permitted by your paternalism.
<<set $slaves[$i].clothes = "conservative clothing">>
<<elseif ($arcologies[0].FSMaturityPreferentialist > 0) && (random(1,3) == 1) && ($slaves[$i].visualAge >= 30)>>
and wears a slutty suit to look like the ideal horny older woman.
<<set $slaves[$i].clothes = "slutty business attire">>
<<elseif ($arcologies[0].FSYouthPreferentialist > 0) && (random(1,3) == 1)>>
and wears a schoolgirl outfit to look younger.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($arcologies[0].FSDegradationist > 0) && (random(1,3) == 1)>>
and wears chains, to degrade herself as required by your societal goals.
<<set $slaves[$i].clothes = "chains">>
<<elseif ($arcologies[0].FSPhysicalIdealist > 0) && (random(1,3) == 1)>>
and coats herself in body oil to show off how she's part of your physical idealism.
<<set $slaves[$i].clothes = "body oil">>
<<elseif ($arcologies[0].FSPastoralist > 0) && (random(1,3) == 1)>>
and wears Western clothing, since she thinks it fits with pastoralism.
<<set $slaves[$i].clothes = "Western clothing">>
<<elseif ($arcologies[0].FSBodyPurist > 0) && (random(1,3) == 1)>>
and wears a leotard to show off the purity of her body.
<<set $slaves[$i].clothes = "a leotard">>
<<elseif ($slaves[$i].behavioralQuirk == "sinful") && (random(1,3) == 1)>>
and dresses up like a succubus because it makes her feel naughty.
<<set $slaves[$i].clothes = "a succubus outfit">>
<<elseif ($slaves[$i].assignment == "guard you")>>
<<if random(1,2) == 1>>
and wears a bodysuit to show off her curves without hindering her deadliness.
<<set $slaves[$i].clothes = "a comfortable bodysuit">>
<<else>>
and wears a military uniform to look the part of the honor guard.
<<set $slaves[$i].clothes = "a military uniform">>
<</if>>
<<elseif ($slaves[$i].assignment == "be the Nurse")>>
and wears a nice nurse outfit to look professional before her patients.
<<set $slaves[$i].clothes = "a nice nurse outfit">>
<<elseif ($slaves[$i].assignment == "be your Recruiter")>>
and wears a flattering mini dress to appear sexy and carefree before those desperately seeking a better life.
<<set $slaves[$i].clothes = "a mini dress">>
<<elseif ($slaves[$i].assignment == "be the Madam")>>
and wears a slutty suit to entice and arouse while still looking managerial.
<<set $slaves[$i].clothes = "slutty business attire">>
<<elseif ($slaves[$i].assignment == "be the DJ")>>
and wears clubslut netting to look like the perfect easy club girl.
<<set $slaves[$i].clothes = "clubslut netting">>
<<elseif ($slaves[$i].assignment == "be the Milkmaid")>>
and wears a sturdy maid outfit, since anything else might be damaged by her hard work with the cows.
<<set $slaves[$i].clothes = "a nice maid outfit">>
<<elseif ($slaves[$i].assignment == "be the Collectrix")>>
and wears a slutty nurse outfit to help keep her charges hard.
<<set $slaves[$i].clothes = "a slutty nurse outfit">>
<<elseif ($slaves[$i].assignment == "be your Head Girl")>>
and wears a handsome suit to give her that extra touch of authority.
<<set $slaves[$i].clothes = "nice business attire">>
<<elseif ($slaves[$i].assignment == "be the Schoolteacher")>>
and wears a schoolgirl outfit to help keep her charges on task.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($slaves[$i].assignment == "be the Attendant")>>
and wears a string bikini, since it's all she can wear that won't be ruined by all the moisture in the spa.
<<set $slaves[$i].clothes = "a string bikini">>
<<elseif ($slaves[$i].assignment == "be the Wardeness")>>
and dons battledress, the better to intimidate the prisoners.
<<set $slaves[$i].clothes = "battledress">>
<<elseif ($slaves[$i].assignment == "be your concubine")>>
and goes naked, since it's her honored role to be the chief object of your desire.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
<<if random(1,2) == 1>>
and wears restrictive latex to encourage others to dominate her.
<<set $slaves[$i].clothes = "restrictive latex">>
<<else>>
and wears shibari ropes to encourage others to dominate her.
<<set $slaves[$i].clothes = "shibari ropes">>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "dom")>>
<<if random(1,2) == 1>>
and wears a handsome suit, since she likes other slaves to look up to her.
<<set $slaves[$i].clothes = "nice business attire">>
<<else>>
and wears a full body latex catsuit to look the part of the whip cracking domme.
<<set $slaves[$i].clothes = "a latex catsuit">>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "masochist")>>
and wears painfully restrictive bondage gear, since she likes the torment.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "sadist")>>
and wears an elegant gown, since she thinks it makes her look the part of the femme fatale.
<<set $slaves[$i].clothes = "a slave gown">>
<<elseif ($slaves[$i].attrKnown == 1) && ($slaves[$i].attrXY > 85)>>
and wears a schoolgirl outfit to show off a some T&A to attract boys.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($slaves[$i].attrKnown == 1) && ($slaves[$i].attrXX > 85)>>
and wears a fashionable gown, since girls appreciate nice clothes.
<<set $slaves[$i].clothes = "a slave gown">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "cumslut")>>
and wears cut-offs and a t-shirt, because the fun yet relatively conservative outfit seems to encourage others to ask her for blowjobs.
<<set $slaves[$i].clothes = "cutoffs and a t-shirt">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "humiliation")>>
and wears leather straps with rings over her private parts because she enjoys the embarrassment such a humiliating outfit causes her.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "buttslut")>>
and wears nothing other than slutty bangles, because she likes to catch the eye without putting anything between cocks and her rear end.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "mindbroken")>>
or would, if she were competent or sane.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "pregnancy")>>
and wears a short maid dress, because she wants to look motherly and fuckable at the same time.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<<elseif ($slaves[$i].energy > 95)>>
but goes nude, since as a nympho she gets plenty of attention anyway, and considers clothes an unnecessary hindrance.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].assignment == "rest")>>
and wears a comfortable t-shirt and cutoffs to relax.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].assignment == "be a subordinate slave")>>
but gives up and goes naked after the other slaves constantly tear whatever she's wearing off her.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].assignment == "work a glory hole")>>
but doesn't bother wearing anything, since no one can see her clothing when she's immured inside a glory hole.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].assignment == "take classes") || ($slaves[$i].assignment == "learn in the schoolroom")>>
and wears a schoolgirl outfit, since it seems most appropriate.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif (($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")) && bigBelly($slaves[$i]) && ($clothesBoughtMaternityDress == 1 || $arcologies[0].FSRepopulationFocus != "unset")>>
and wears pretty lingerie to show off her merchandise and accentuate her pregnancy while still looking a little classy.
<<set $slaves[$i].clothes = "attractive lingerie for a pregnant woman">>
<<elseif ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
and wears pretty lingerie to show off her merchandise and still look a little classy.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club")>>
and wears string lingerie to look fun and fuckable.
<<set $slaves[$i].clothes = "a string bikini">>
<<elseif ($slaves[$i].assignment == "get milked") || ($slaves[$i].assignment == "work in the dairy")>>
and wears sturdy lingerie to offer the best support to her sore, milk-filled udders.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($slaves[$i].assignment == "get cockmilked") || ($slaves[$i].assignment == "work in the collection facility")>>
and wears a slutty maid outfit to let her sore private parts breathe a little.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<<elseif ($slaves[$i].assignment == "be a servant") || ($slaves[$i].assignment == "work as a servant")>>
and wears a sturdy maid outfit, since anything else might be damaged by her hard work around the penthouse.
<<set $slaves[$i].clothes = "a nice maid outfit">>
<<elseif bigBelly($slaves[$i])>>
<<if random(1,2) == 1>>
and wears pretty lingerie to show off her merchandise while giving her big belly plenty of room to hang free.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($clothesBoughtMaternityLingerie == 1 || $arcologies[0].FSRepopulationFocus != "unset") && $slaves[$i].energy > 90>>
and wears pretty lingerie to show off her merchandise and accentuate her pregnancy while giving it plenty of room to hang free.
<<set $slaves[$i].clothes = "attractive lingerie for a pregnant woman">>
<<elseif ($clothesBoughtMaternityDress == 1 || $arcologies[0].FSRepopulationFocus != "unset")>>
and wears a conservative dress with plenty of give for her belly to stretch it.
<<set $slaves[$i].clothes = "a maternity dress">>
<<else>>
and wears string lingerie to look fun and fuckable while giving her big belly plenty of room to hang free.
<<set $slaves[$i].clothes = "a string bikini">>
<</if>>
<<else>>
and wears string lingerie to show off her body.
<<set $slaves[$i].clothes = "a string bikini">>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].choosesOwnChastity == 1>>
<<if $slaves[$i].vagina > -1 && $slaves[$i].breedingMark == 1 && ($slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].vaginalAccessory == "combined chastity")>>
She unfastens her chastity belt knowing full well her role in life is to carry her <<if def $PC.customTitle>><<print $PC.customTitle>>'s<<elseif $PC.title != 0>>Master's<<else>>Mistress'<</if>> children.
<<set $slaves[$i].vaginalAccessory = "none">>
<<elseif $slaves[$i].vagina > -1 && $slaves[$i].ovaries == 1 && $slaves[$i].preg == 0 && $slaves[$i].vaginalAccessory != "chastity belt">>
She also affixes a chastity belt over her vagina to discourage use of her reproductive organ.
<<set $slaves[$i].vaginalAccessory = "chastity belt">>
<<elseif $slaves[$i].vagina > -1 && ($slaves[$i].ovaries == 0 || $slaves[$i].preg < -1) && $slaves[$i].vaginalAccessory == "chastity belt">>
She removes her chastity belt since no matter how hard someone tries, she can never become pregnant.
<<set $slaves[$i].vaginalAccessory = "none">>
<</if>>
<<if $slaves[$i].dick > 0 && $slaves[$i].balls > 0 && $slaves[$i].dickAccessory != "chastity">>
She also affixes a chastity cage onto her dick to discourage use of her reproductive organ.
<<set $slaves[$i].dickAccessory = "chastity">>
<<elseif $slaves[$i].dick > 0 && $slaves[$i].balls == 0 && $slaves[$i].dickAccessory == "chastity">>
She removes her chastity cage since even if she could get erect, she only shoots blanks.
<<set $slaves[$i].dickAccessory = "none">>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "dom")>>
She wears boots to look like a proper dominant.
<<set $slaves[$i].shoes = "boots">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "sadist")>>
She wears boots, since she thinks they make her look dangerous.
<<set $slaves[$i].shoes = "boots">>
<<elseif ($slaves[$i].heels == 1)>>
She wears the heels she needs to walk.
<<set $slaves[$i].shoes = "heels">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "none")>>
She wears comfortable flats, since she doesn't have a fetish to show off.
<<set $slaves[$i].shoes = "flats">>
<<else>>
She wears heels to strut her stuff.
<<set $slaves[$i].shoes = "heels">>
<</if>>
<</if>>
<</if>>
<</if>> /* closes my MB check */
|
teruterubouzu/fc
|
src/uncategorized/saChoosesOwnClothes.tw
|
tw
|
bsd-3-clause
| 21,390 |
:: SA chooses own job [nobr]
<<if ($slaves[$i].assignment == "choose her own job")>>
is allowed to select her own job this week. She watches your other slaves to decide what to do, @@.hotpink;happy@@ to be permitted a choice and a little more @@.mediumaquamarine;confident@@ than if you had just given her orders. She
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<</if>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
chooses to rest, taking advantage of your permission to choose her own assignment to @@.mediumorchid;remain indolent.@@
<<set $slaves[$i].assignment = "rest", $slaves[$i].assignmentVisible = 1, $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].health < 20)>>
<<if $clinic > $clinicSlaves && $universalRulesAssignsSelfFacility == 1>>
is unhealthy, so she goes to get treatment at $clinicName.
<<assignJob $slaves[$i] "get treatment in the clinic">>
<<else>>
is unhealthy, so she chooses to rest.
<<set $slaves[$i].assignment = "rest", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif (($slaves[$i].devotion < 45) || ($slaves[$i].trust < 45)) && (($slaves[$i].sexualFlaw != "none") || ($slaves[$i].behavioralFlaw != "none")) && ($Attendant != 0) && $universalRulesAssignsSelfFacility == 1>>
could use some counseling, so she chooses to visit $spaName.
<<assignJob $slaves[$i] "rest in the spa">>
<<elseif ($slaves[$i].intelligenceImplant != 1)>>
<<if $schoolroom > $schoolroomSlaves && $universalRulesAssignsSelfFacility == 1>>
is uneducated, so she sits herself down in $schoolroomName.
<<assignJob $slaves[$i] "learn in the schoolroom">>
<<else>>
is uneducated, so she sits herself down to learn.
<<set $slaves[$i].assignment = "take classes", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50) && canWalk($slaves[$i]) && canSee($slaves[$i])>>
<<if $servantsQuarters > $servantsQuartersSlaves && $universalRulesAssignsSelfFacility == 1>>
is obedient but not devoted, so she chooses to work from $servantsQuartersName since it's the least sexually demanding job available.
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
is obedient but not devoted, so she chooses to work as a servant since it's the least sexually demanding job available.
<<set $slaves[$i].assignment = "be a servant", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].relationship == -1)>>
relies on promiscuity to fulfill her emotional needs,
<<if ($cash > 10000)>>
and doesn't mind being a whore, so she prostitutes herself
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
in $brothelName.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
on the streets.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<else>>
so she eagerly decides to slut around
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
in $clubName.
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
on the streets.
<<set $slaves[$i].assignment = "serve the public", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].relationship == -2)>>
is emotionally bonded to you,
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
but insecure, so she chooses to make you money by prostituting herself
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
in $brothelName.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
on the streets.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk == "advocate")>>
and an advocate for slavery, so she chooses to burnish your reputation by slutting it up
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
in $clubName.
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
on the streets.
<<set $slaves[$i].assignment = "serve the public", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].energy > 60)>>
and she thinks of little but sex with you,
<<if $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
so she heads straight to $masterSuiteName.
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
so she cheerfully designates herself one of your fucktoys.
<<set $slaves[$i].assignment = "please you", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif canSee($slaves[$i]) && canWalk($slaves[$i])>>
so she chooses to work
<<if $servantsQuarters > $servantsQuartersSlaves && $universalRulesAssignsSelfFacility == 1>>
from $servantsQuartersName
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
as a servant
<<set $slaves[$i].assignment = "be a servant", $slaves[$i].assignmentVisible = 1>>
<</if>>
to make your penthouse as clean and homelike as possible.
<<else>>
but unable to do much on her own,
<<if $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
so she heads straight to $masterSuiteName to await your caress.
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
so she cheerfully designates herself one of your fucktoys to be close to you.
<<set $slaves[$i].assignment = "please you", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].relationship == -3)>>
is married to you,
<<if ($slaves[$i].energy > 60)>>
and she thinks of little but sex with you,
<<if $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
so she heads straight to $masterSuiteName.
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
so she cheerfully designates herself one of your fucktoys.
<<set $slaves[$i].assignment = "please you", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif canSee($slaves[$i]) && canWalk($slaves[$i])>>
so she chooses to work
<<if $servantsQuarters > $servantsQuartersSlaves && $universalRulesAssignsSelfFacility == 1>>
from $servantsQuartersName
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
as a servant
<<set $slaves[$i].assignment = "be a servant", $slaves[$i].assignmentVisible = 1>>
<</if>>
to make your penthouse as clean and homelike as possible.
<<else>>
but unable to do much on her own
<<if $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
so she heads straight to $masterSuiteName to await your caress.
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
so she cheerfully designates herself one of your fucktoys to be close to you.
<<set $slaves[$i].assignment = "please you", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive") && canWalk($slaves[$i]) && canSee($slaves[$i])>>
<<if $servantsQuarters > $servantsQuartersSlaves && $universalRulesAssignsSelfFacility == 1>>
thinks she belongs at the bottom of the penthouse hierarchy, so she goes to live in $servantsQuartersName.
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
thinks she belongs at the bottom of the penthouse hierarchy, so she decides she should be a servant.
<<set $slaves[$i].assignment = "be a servant", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].fetish == "dom") || ($slaves[$i].fetish == "sadist")>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
is self-confident, so she decides to work in $clubName.
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
is self-confident, so she decides to work as a public servant.
<<set $slaves[$i].assignment = "serve the public", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
enjoys abuse, so she hurries down to $brothelName.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
enjoys abuse, so she decides to become a whore.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
hurries down to $brothelName to suck cocks.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
decides to become a whore, mostly to suck cock.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
chooses $brothelName, since it's even more embarrassing to be a whore than a club slut.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
chooses to whore, since it's even more embarrassing to be a whore than to be a public servant.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].balls > 0)>>
<<if ($dairy > $dairySlaves) && ($dairyRestraintsSetting < 2) && $universalRulesAssignsSelfFacility == 1>>
chooses confinement in $dairyName, since all she'll be expected to do is make cum by orgasming to buttsex.
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
chooses to get milked, since all she'll be expected to do is make cum by orgasming to buttsex.
<<set $slaves[$i].assignment = "get milked", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<else>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
chooses $brothelName, since whores get buttfucked more than anyone else.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
chooses to whore, since whores get buttfucked more than anyone else.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<if ($slaves[$i].lactation > 0)>>
<<if $dairy > $dairySlaves && $dairyRestraintsSetting < 2 && $universalRulesAssignsSelfFacility == 1>>
heads down to $dairyName to be around other lactating girls.
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
decides to get milked, since she's already lactating.
<<set $slaves[$i].assignment = "get milked" , $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif isFertile($slaves[$i]) && ($PC.dick == 1)>>
<<if $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
heads straight to $masterSuiteName, in the hope you'll get her pregnant.
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
chooses to be your fucktoy, in the hope you'll get her pregnant.
<<set $slaves[$i].assignment = "please you", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif isFertile($slaves[$i]) && $dairy > $dairySlaves && $dairyPregSetting > 0 && $universalRulesAssignsSelfFacility == 1>>
<<if $dairyPregSetting > 1>>
eagerly rushes to $dairyName in the hopes that her womb will be packed full of children.
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
rushes to $dairyName in the hopes that her womb will be rented out.
<<assignJob $slaves[$i] "work in the dairy">>
<</if>>
<<elseif ($slaves[$i].preg > 0)>>
<<if $arcologies[0].FSRepopulationFocus > 20>>
<<if ($cash < 10000)>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
heads to $brothelName since she wants to set an example for any unimpregnated girls.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
heads to the streets to lavish in the attention given to pregnant prostitutes.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<else>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
heads to $clubName to show off her growing middle and lavish in the public's attention.
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
heads to the streets to contribute to the number of visiblt pregnant woman around.
<<set $slaves[$i].assignment = "serve the public", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<<elseif $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
heads straight to $masterSuiteName to share the intimacy of her pregnant body with you.
<<set $slaves[$i].assignment = "serve in the master suite">>
<<set $slaves[$i].assignmentVisible = 0>>
<<else>>
chooses to be your fucktoy to share the intimacy of her pregnant body with you.
<<assignJob $slaves[$i] "serve in the master suite">>
<</if>>
<<else>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
can't indulge her fetish by getting pregnant herself, so she just heads down to $brothelName.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
can't indulge her fetish by getting pregnant herself, so she glumly decides to be a whore.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
<<if ($slaves[$i].lactation > 0)>>
<<if $dairy > $dairySlaves && $dairyRestraintsSetting < 2 && $universalRulesAssignsSelfFacility == 1>>
heads down to $dairyName for all the attention that'll be lavished on her nipples.
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
decides to get milked, since she loves getting off to it.
<<set $slaves[$i].assignment = "get milked", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<else>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to work in $clubName so she can show off her bare breasts.
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
decides to work as a public servant so she can show off her bare breasts.
<<set $slaves[$i].assignment = "serve the public", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX > 85)>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to work in $clubName so she can hit on hot girls.
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
decides to work as a public servant so she can hit on hot girls.
<<set $slaves[$i].assignment = "serve the public", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].attrXY > 85)>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to work in $clubName so she can hit on cute boys.
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
decides to work as a public servant so she can hit on cute boys.
<<set $slaves[$i].assignment = "serve the public", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to help those of your girls who mind taking dick all day by working in $brothelName.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
decides to help those of your girls who mind taking dick all day by working as a whore.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($arcologies[0].FSChattelReligionist > 0)>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
is a pure and faithful slave, so she sells her body in the holy brothel.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
is a pure and faithful slave, so she sells her body as a holy prostitute.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0)>>
<<if $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
is a devoted slave, so she immediately joins your harem.
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
is a devoted slave, so she immediately joins your harem.
<<set $slaves[$i].assignment = "please you", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($arcologies[0].FSRomanRevivalist > 0)>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
is a devoted slave, so she decides she can best serve the state by raising money for the treasury, by selling her body in $brothelName.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
is a devoted slave, so she decides she can best serve the state by raising money for the treasury, by selling her body as a prostitute.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($arcologies[0].FSPaternalist > 0)>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to work in $brothelName, a respectable position for a slave in this enlightened arcology.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
decides to be a whore, a respectable position for a slave in this enlightened arcology.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($arcologies[0].FSPastoralist > 0)>>
<<if ($slaves[$i].lactation > 0)>>
<<if $dairy > $dairySlaves && $dairyRestraintsSetting < 2 && $universalRulesAssignsSelfFacility == 1>>
hurries to join your herd of dairy cows.
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
hurries to join your herd of cows.
<<set $slaves[$i].assignment = "get milked", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<else>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to work in $brothelName to help raise money to get more girls lactating properly.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
decides to prostitute herself to help raise money to get more girls lactating properly.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].whoreSkill > $slaves[$i].entertainSkill)>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to work in $brothelName, since she thinks herself a better whore than a public slut.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
decides to whore, since she thinks herself a better whore than a public slut.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<elseif ($slaves[$i].entertainSkill >= $slaves[$i].whoreSkill)>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to be a club girl, since she thinks herself a better public slut than a whore.
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
decides to serve the public, since she thinks herself a better public slut than a whore.
<<set $slaves[$i].assignment = "serve the public", $slaves[$i].assignmentVisible = 1>>
<</if>>
<<else>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to join her sisters and work in $brothelName.
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
decides to prostitute herself to help you upgrade $arcologies[0].name and improve everyone's life.
<<set $slaves[$i].assignment = "whore", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
decides to be a club girl, since partying is better than sitting around and failing to think of a job to do.
<<assignJob $slaves[$i] "serve in the club">>
<<elseif canWalk($slaves[$i]) && canSee($slaves[$i])>>
decides to tidy up the penthouse a little while she thinks.
<<set $slaves[$i].assignment = "be a servant", $slaves[$i].assignmentVisible = 1>>
<<else>>
stays in bed, unable to come up with anything.
<<set $slaves[$i].assignment = "rest", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saChoosesOwnJob.tw
|
tw
|
bsd-3-clause
| 19,966 |
:: SA devotion [nobr]
<<if $slaves[$i].fetish == "mindbroken">>
<<else>>
<<if $slaves[$i].fuckdoll == 0>>
<<set $energyPlus = 0>>
<<if $slaves[$i].origin == "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.">>
<<if ($rivalryDuration <= 10 || $rivalryFS == "Racial Supremacism" || $rivalryFS == "Paternalism")>>
You @@.mediumaquamarine;saved $slaves[$i].slaveName from a living nightmare@@ under your rival's rule. She @@.hotpink;tries her best to adapt to her savior's wishes@@.
<<set $slaves[$i].devotion += 2.0>>
<<set $slaves[$i].trust += 2.0>>
<<elseif $hostageGiveIn == 1>>
Since you are @@.mediumaquamarine;indulging@@ $slaves[$i].slaveName's desires, she @@.hotpink;likes you more@@.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif $rivalryDuration > 20 and $slaves[$i].devotion < 5>>
<<if $personalAttention == $slaves[$i].ID>>
You took everything from $slaves[$i].slaveName and @@.mediumorchid;she hates you for it@@. Since you won't give her what she wants, she @@.gold;refuses to trust you@@. Since you are putting such a personal touch into her care, she can't find it in her to rebel as strongly.
<<set $slaves[$i].devotion -= 1.0>>
<<set $slaves[$i].trust -= 1.0>>
<<else>>
You took everything from $slaves[$i].slaveName and @@.mediumorchid;she hates you for it@@. Since you won't give her what she wants, she @@.gold;refuses to trust you at all@@.
<<set $slaves[$i].devotion -= 8.0>>
<<set $slaves[$i].trust -= 8.0>>
<</if>>
<<elseif $rivalryDuration > 10 and $slaves[$i].devotion < 5>>
<<if $personalAttention == $slaves[$i].ID>>
She is @@.gold;horrified by you@@. Your rival taught her a great deal about slave life in your arcology and indulged her deepest fantasies. $slaves[$i].slaveName considers being your pet @@.mediumorchid;a fate worse than death@@. Since you are putting such a personal touch into her care, maybe you aren't the monster she thought you were. She can't find it in her to hate and fear you as much.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<<else>>
She is @@.gold;horrified by you@@. Your rival taught her a great deal about slave life in your arcology and indulged her deepest fantasies. $slaves[$i].slaveName considers being your pet @@.mediumorchid;a fate worse than death@@.
<<set $slaves[$i].devotion -= 15.0>>
<<set $slaves[$i].trust -= 15.0>>
<</if>>
<</if>>
<</if>>
<<if $PC.preg >= 20 && $PC.career != "escort">>
<<if $slaves[$i].devotion > 60>>
<<if $PC.pregMood == 2>>
She is devoted to you and does her best to satisfy your demanding, hormone driven libido, no matter what you want from her. Her efforts to give herself you to @@.hotpink;further her submission@@ to you.
<<set $slaves[$i].devotion += 2>>
<<elseif $PC.pregMood == 1>>
She is devoted to you and tries her best to accommodate your needs and desires. Your hormonal mothering @@.mediumaquamarine;leaves her slightly more trusting@@ of you.
<<set $slaves[$i].trust += 2>>
<<else>>
She is devoted to you and tries her best to accommodate your needs and desires.
<</if>>
<<else>>
<<if $PC.pregMood == 2>>
She is @@.gold;horrified@@ of your aggressive sexual advances, forcing her @@.hotpink;bend to your will@@ or face punishment at the hands of a hormonal pregnant woman.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust -= 4>>
<<elseif $PC.pregMood == 1>>
She happily @@.mediumorchid;takes advantage@@ of your hormone induced kindness, though your care @@.mediumaquamarine;builds her trust in you.@@
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
She takes note of your gravid form and @@.mediumorchid;begins testing just how much she can get away with@@ while she can.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<elseif $PC.preg >= 16>>
<<if $slaves[$i].devotion > 60>>
<<if $PC.pregMood == 2>>
She is devoted to you and does her best to satisfy your demanding, hormonal driven libido, no matter what you want from her. Her efforts to give herself you to @@.hotpink;further her submission@@ to you.
<<set $slaves[$i].devotion += 2>>
<<elseif $PC.pregMood == 1>>
She is devoted to you and tries her best to accommodate your needs and desires. Your hormonal mothering @@.mediumaquamarine;leaves her slightly more trusting@@ of you.
<<set $slaves[$i].trust += 2>>
<<else>>
She is devoted to you and tries her best to accommodate your needs and desires.
<</if>>
<<else>>
<<if $PC.pregMood == 2>>
She is @@.gold;horrified@@ of your aggressive sexual advances, forcing her @@.hotpink;bend to your will@@ or face punishment at the hands of a hormonal pregnant woman.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust -= 4>>
<<elseif $PC.pregMood == 1>>
She happily @@.mediumorchid;takes advantage@@ of your hormone induced kindness, though your care @@.mediumaquamarine;builds her trust in you.@@
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
She takes note of your gravid form and @@.mediumorchid;begins testing just how much she can get away with@@ while she can.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].dick > 0 && canAchieveErection($slaves[$i]) && $PC.preg >= 18>>
<<if $PC.pregMood == 2>>
<<set $slaves[$i].penetrativeCount += 7>>
<<else>>
<<set $slaves[$i].penetrativeCount += 3>>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 95>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].devotion >= -50>>
<<if $slaves[$i].trust > 20>>
$slaves[$i].slaveName does not like you and believes that you will not punish her severely, and her @@.mediumorchid;regard for you is severely reduced@@ by this lack of respect.
<<set $slaves[$i].trust -= 4>>
<<elseif $slaves[$i].trust >= -20>>
$slaves[$i].slaveName neither likes nor fears you, and her @@.mediumorchid;regard for you is reduced@@ by this lack of respect.
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].intelligence != 0>>
<<if $slaves[$i].intelligence >= 3>>
<<if $personalAttention == $slaves[$i].ID>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly resists slavery, but since you are giving her personal attention you are able to compensate for her genius.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly @@.mediumorchid;resists@@ slavery and encourages her to @@.gold;fear you.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence >= 2>>
<<if $personalAttention == $slaves[$i].ID>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally resists slavery, but since you are giving her personal attention you are able to compensate for her intelligence.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally @@.mediumorchid;resists@@ slavery and encourages her to @@.gold;fear you.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence >= 1>>
<<if $personalAttention == $slaves[$i].ID>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally resists slavery, but since you are giving her personal attention you are able to compensate for her cleverness.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally @@.mediumorchid;resists@@ slavery.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence <= -3>>
$slaves[$i].slaveName's @@.orangered;moronic mind@@ naturally @@.hotpink;accepts@@ slavery, and she's imbecile enough to instinctively @@.mediumaquamarine;trust you@@ to know what's best for her.
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].intelligence <= -2>>
$slaves[$i].slaveName's @@.orangered;idiotic mind@@ naturally @@.hotpink;accepts@@ slavery, and she's stupid enough to instinctively @@.mediumaquamarine;trust you@@ to know what's best.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].intelligence <= -1>>
$slaves[$i].slaveName's @@.orangered;unintelligent mind@@ naturally @@.hotpink;accepts@@ slavery.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSPaternalistLaw == 1)>>
The totally paternalistic society of your arcology encourages her to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($arcologies[0].FSPaternalist >= random(1,120))>>
The paternalistic culture of your arcology encourages her to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($arcologies[0].FSChattelReligionistLaw == 1)>>
Your status as the prophet of your theocratic arcology encourages her to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($arcologies[0].FSChattelReligionist >= random(1,120))>>
Your arcology's omnipresent religion encourages her to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($arcologies[0].FSRestart != "unset")>>
<<if $slaves[$i].preg > 5 && $slaves[$i].devotion < 20>>
Being pregnant in a society that loathes slave breeding fills her with @@.gold;fear@@ for herself and her unborn child.
<<set $slaves[$i].trust -= 10>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionistCreed == 1>>
<<if $nicaeaFocus == "slaves">>
The creed of $nicaeaName @@.hotpink;focuses on slaves@@ and is repeated constantly all around her.
<<set $slaves[$i].devotion += $nicaeaPower>>
<</if>>
<</if>>
/* INDENTURE MENTAL EFFECTS */
<<if ($slaves[$i].indenture > -1)>>
<<if $slaves[$i].indenture <= 52>>
She knows that it's less than a year until her indenture ends.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect.
<<elseif $slaves[$i].devotion >= -20>>
The prospect of freedom @@.hotpink;encourages her to submit to your orders@@ and @@.mediumaquamarine;encourages her to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of freedom encourages her to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
The fact that she is an indentured servant, not a permanent slave, is never truly far from her mind.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about eventual freedom.
<<elseif $slaves[$i].devotion >= -20>>
The prospect of eventual freedom @@.hotpink;cheers her up@@ and @@.mediumaquamarine;makes her optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of eventual freedom works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on her.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].indentureRestrictions >= 2>>
She's also @@.mediumaquamarine;able to rely on the protection@@ of her indenture.
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].indentureRestrictions > 1>>
She's also @@.mediumaquamarine;able to trust the restrictions@@ that her indenture places on her treatment.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif $seeAge == 1>> /* RETIREMENT */
<<if $slaves[$i].actualAge >= $retirementAge-5 && $PhysicalRetirementAgePolicy != 1>>
<<if ($CitizenRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
She knows that it's less than a year until her retirement from sexual slavery into citizenship.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. It's her favorite subject, and her strong feelings about it
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*2>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;encourages her to submit to slavery@@ and @@.mediumaquamarine;encourages her to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of manumission encourages her to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
Her retirement from sexual slavery into citizenship is on the horizon.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. This
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;cheers her up@@ and @@.mediumaquamarine;makes her optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of manumission works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on her.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif ($BioreactorRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
She knows that it's less than a year until her permanent inclusion in the arcology's milk production systems.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her permanent inclusion in the arcology's milk production systems is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif ($ArcadeRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
She knows that it's less than a year until she is to be permanently encased in a bodysuit with holes for nothing but dick.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her ultimate fate as a Fuckdoll is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge >= $retirementAge-5 && $PhysicalRetirementAgePolicy == 1>>
<<if ($CitizenRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
She knows that it's less than a year until her retirement from sexual slavery into citizenship.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. It's her favorite subject, and her strong feelings about it
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*2>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;encourages her to submit to slavery@@ and @@.mediumaquamarine;encourages her to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of manumission encourages her to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
Her retirement from sexual slavery into citizenship is on the horizon.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. This
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;cheers her up@@ and @@.mediumaquamarine;makes her optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of manumission works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on her.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif ($BioreactorRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
She knows that it's less than a year until her permanent inclusion in the arcology's milk production systems.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her permanent inclusion in the arcology's milk production systems is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif ($ArcadeRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
She knows that it's less than a year until she is to be permanently encased in a bodysuit with holes for nothing but dick.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her ultimate fate as a Fuckdoll is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($CitizenRetirement == 1)>>
<<if ($slaves[$i].devotion <= 95) || ($slaves[$i].trust <= 95)>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex*0.8>>
<<if $slaves[$i].devotion >= -20>>
She's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows that her freedom is only a few thousand dicks away.
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk*0.8>>
<<if $slaves[$i].devotion >= -20>>
She's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows she will be free if her udders can gush just a bit more cream.
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths*0.6>>
<<if $slaves[$i].devotion >= -20>>
She's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows she only has to successfully breed a little more to be free.
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitkills >= $retirementKills*0.6>>
<<if $slaves[$i].devotion >= -20>>
She's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows just a bit more murder in the pit will win her freedom.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES RETIREMENT */
<<if $slaves[$i].assignmentVisible == 1>>
<<if $personalAttention == "sex">>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy == 3>>
She gets a lot of sexual attention from you, since you don't have nearly enough dedicated fucktoys to sate your libido, and this @@.hotpink;<<if $slaves[$i].devotion > 50>>intensifies her love for you<<else>>forces her to get used to sex slavery<</if>>.@@
<<elseif $freeSexualEnergy == 2>>
She receives some sexual attention from you, since you don't have enough dedicated fucktoys to sate your libido, and this @@.hotpink;<<if $slaves[$i].devotion > 50>>builds her closeness to you<<else>>gets her used to being your sex slave<</if>>.@@
<<else>>
She receives occasional sexual attention from you, since you barely have enough dedicated fucktoys to sate your libido, @@.hotpink;<<if $slaves[$i].devotion > 50>>making her feel closer to you<<else>>keeping her aware she's your sex slave<</if>>.@@
<</if>>
<<set $slaves[$i].devotion += $freeSexualEnergy>>
<<set $slaves[$i].oralCount += $freeSexualEnergy>>
<<set $oralTotal += $freeSexualEnergy>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $freeSexualEnergy>>
<<set $vaginalTotal += $freeSexualEnergy>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += $freeSexualEnergy>>
<<set $analTotal += $freeSexualEnergy>>
<</if>>
<</if>>
<</if>>
<</if>>
/* COLLECTIVE SPIRIT IMPACTS */
<<set _collectiveTrustEffect = 0>>
<<set _collectiveDevotionEffect = 0>>
<<if $enduringDevotion > 50>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 20>>
<<set _collectiveDevotionEffect = 1, $slaves[$i].devotion += 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].devotion += 1>><</if>>
<</if>>
<</if>>
<<elseif $enduringDevotion <= 0>>
<<if $slaves[$i].devotion <= 20>>
<<set _collectiveDevotionEffect = -1, $slaves[$i].devotion -= 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].devotion -= 1>><</if>>
<</if>>
<</if>>
<<if $enduringTrust > 50>>
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].trust <= 20>>
<<set _collectiveTrustEffect = 1, $slaves[$i].trust += 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].trust += 1>><</if>>
<</if>>
<</if>>
<<elseif $enduringTrust <= 0>>
<<if $slaves[$i].trust <= 20>>
<<set _collectiveTrustEffect = -1, $slaves[$i].trust -= 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].trust -= 1>><</if>>
<</if>>
<</if>>
<<if _collectiveDevotionEffect == 1>>
<<if _collectiveTrustEffect == 1>>
Since she's ambivalent and fearful, the @@.hotpink;collective devotion@@ @@.mediumaquamarine;and trust@@ of your slaves affect her slightly.
<<elseif _collectiveTrustEffect == 0>>
Since she's ambivalent about you, the @@.hotpink;collective devotion@@ your slaves feel for you affects her slightly.
<<else>>
Since she's ambivalent about you, the @@.hotpink;collective devotion@@ your slaves feel for you affects her slightly, but their @@.gold;general fear@@ affects her too.
<</if>>
<<elseif _collectiveDevotionEffect == 0>>
<<if _collectiveTrustEffect == 1>>
Since she's fearful of you, the @@.mediumaquamarine;collective trust@@ your slaves place in you affects her slightly.
<<elseif _collectiveTrustEffect == -1>>
Since she doesn't trust you, the @@.gold;collective fear@@ your slaves feel for you affects her slightly.
<</if>>
<<else>>
<<if _collectiveTrustEffect == 1>>
The @@.mediumorchid;collective anger@@ your slaves feel reinforces her own feelings, but their @@.mediumaquamarine;collective trust@@ also affects her slightly.
<<elseif _collectiveTrustEffect == 0>>
The @@.mediumorchid;collective anger@@ your slaves feel reinforces her own feelings.
<<else>>
The @@.mediumorchid;collective anger@@ @@.gold;and fear@@ your slaves feel reinforce her own feelings.
<</if>>
<</if>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if ($arcade != 0) || (($dairy != 0) && ($dairyRestraintsSetting >= 2))>>
<<if $slaves[$i].devotion <= 95>>
She knows about <<if $arcade != 0>>$arcadeName<<if ($dairy != 0) && ($dairyRestraintsSetting >= 2)>> and $dairyName<</if>><<else>>$dairyName<</if>>, and @@.gold;fears@@ that you might send her there.
<<set $slaves[$i].trust -= 1>>
<<else>>
She knows some of your other slaves meet terrible, industrial fates, but she loves you so much that she tries not to think about it.
<</if>>
<</if>>
<</if>>
/* STAT CROSSOVERS */
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].devotion > 95>>
<<if $slaves[$i].trust <= 20>>
$slaves[$i].slaveName loves you, so she finds herself @@.mediumaquamarine;fearing you a little less.@@
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].trust <= 50>>
$slaves[$i].slaveName loves you, so she finds herself @@.mediumaquamarine;trusting you a little more.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].devotion > 60>>
<<if $slaves[$i].trust <= 20>>
$slaves[$i].slaveName is devoted to you, so she finds herself @@.mediumaquamarine;fearing you a little less.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].devotion < -50>>
<<if $slaves[$i].trust > 20>>
<<if $slaves[$i].trust <= 95>>
$slaves[$i].slaveName hates you, so she finds herself @@.gold;trusting you a little less.@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].trust > 95>>
<<if $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName trusts you implicitly, so she finds herself @@.hotpink;hating you a little less.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName trusts you implicitly, so she finds herself @@.hotpink;liking you a little more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].trust > 50>>
<<if $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName trusts you, so she finds herself @@.hotpink;hating you a little less.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].trust < -50>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName is so terrified of you that she tries desperately to avoid punishment, @@.hotpink;which is sometimes indistinguishable from devotion.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].trust < -20>>
<<if $slaves[$i].devotion > 20>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName is scared of you, but not truly terrified, so she feels safe in @@.mediumorchid;hating the worst parts of being your sex slave.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].career == "a slave since birth")>>
<<if ($slaves[$i].devotion <= 95)>>
The tank's imprinting systems left a @@.hotpink;deep, subconscious desire@@ to serve her owner.
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "unflinching")>>
<<if ($slaves[$i].devotion <= 95)>>
<<if ($slaves[$i].devotion < $slaves[$i].oldDevotion)>>
Her unflinching nature leads her to forget some of the unpleasant things she's experienced this week, @@.hotpink;reducing their impact on her feelings about you.@@
<<set $slaves[$i].devotion += ($slaves[$i].oldDevotion - $slaves[$i].devotion)/2>>
<</if>>
<</if>>
<</if>>
/* CAPS ON DEVOTION GAIN */
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
<<if $arcologies[0].FSChattelReligionist >= random(1,100)>>
The natural resilience of her mind is overcome by the omnipresent combination of faith and servitude in $arcologies[0].name, and she does not resist her progress down the path towards total subservience.
<<elseif $personalAttention == $slaves[$i].ID>>
She gained so much regard for you this week that her natural reaction is to rebound a little, but since you're giving her personal attention, your charismatic presence prevents this.
<<elseif $slaves[$i].devotion < 95>>
So many things served to drive her into subservience this week that her mind @@.mediumorchid;rebounds a little.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
<<if $slaves[$i].behavioralFlaw == "arrogant">>
Though she made progress this week, @@.mediumorchid;it is limited by her arrogance.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy") && canTalk($slaves[$i])>>
Though she made progress this week, @@.mediumorchid;it is limited by the independence she regains by making snide comments.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif $slaves[$i].behavioralFlaw == "devout">>
Though she made progress this week, @@.mediumorchid;it is limited by the independence she regains through reliance on her faith.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif $slaves[$i].behavioralFlaw == "liberated">>
Though she made progress this week, @@.mediumorchid;it is limited by the independence she retains due to her moral convictions that this is wrong.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<</if>>
<</if>>
<</if>>
/* CAPS ON TRUST GAIN */
<<if $slaves[$i].trust > -20>>
<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
<<if $arcologies[0].FSChattelReligionist >= random(1,100)>>
Any natural doubts she harbors are overcome by her belief in Chattel Religionism, and she does not resist her progress down the path towards total trust in you.
<<elseif $personalAttention == $slaves[$i].ID>>
She gained so much trust in you this week that her natural reaction is to doubt herself, but since you're giving her personal attention, she decides to trust her understanding of your will.
<<elseif $slaves[$i].trust < 95>>
She gained so much trust in you this week that she @@.gold;draws back a little@@ out of self-doubt.
<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
<<if ($slaves[$i].behavioralFlaw == "odd") && ($slaves[$i].collar != "shock punishment")>>
Though she made progress this week, @@.gold;it is limited by her preoccupation with her own oddities.@@
<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 100) && ($slaves[$i].trust > 100) && ($slaves[$i].energy > 75)>>
Her perfect devotion and trust @@.green;improve your reputation.@@
<<set $repGain += 10*($slaves[$i].trust-100)>>
<<set $slaves[$i].devotion = 100>>
<<set $repGain += 10*($slaves[$i].trust-100)>>
<<set $slaves[$i].trust = 100>>
<<else>>
<<if ($slaves[$i].devotion > 100)>>
<<if ($slaves[$i].trust < 100) && ($slaves[$i].trust >= -20)>>
<<set $slaves[$i].trust += Math.trunc(($slaves[$i].devotion-100)*5)/10>>
<<elseif $slaves[$i].energy <= 50>>
<<set $energyPlus += Math.trunc($slaves[$i].devotion-100)>>
<<else>>
Her extreme devotion @@.green;improved your reputation.@@
<<set $repGain += 10*($slaves[$i].devotion-100)>>
<</if>>
<<set $slaves[$i].devotion = 100>>
<<elseif $slaves[$i].devotion > 95>>
<<set $slaves[$i].devotion = 100>>
<<elseif ($slaves[$i].devotion < -95)>>
<<set $slaves[$i].devotion = -100>>
<</if>>
<<if ($slaves[$i].trust > 100)>>
<<if $slaves[$i].devotion <= 100>>
<<set $slaves[$i].devotion += Math.trunc($slaves[$i].trust)>>
<<elseif $slaves[$i].energy <= 50>>
<<set $energyPlus += Math.trunc($slaves[$i].trust-100)>>
<<else>>
Her extreme trust @@.green;improved your reputation.@@
<<set $repGain += 25*($slaves[$i].trust-100)>>
<</if>>
<<set $slaves[$i].trust = 100>>
<<elseif $slaves[$i].trust > 95>>
<<set $slaves[$i].trust = 100>>
<<elseif ($slaves[$i].trust < -95)>>
<<set $slaves[$i].trust = -100>>
<</if>>
<</if>>
<<if ($energyPlus > 0)>>
Her confidence in her sexuality @@.green;improved her low sex drive.@@
<<set $slaves[$i].energy += $energyPlus>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
$slaves[$i].slaveName's @@.magenta;worshipfulness is beyond improvement,@@ and her
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;devotion increased@@ and her
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;devotion did not change@@ and her
<<elseif ($slaves[$i].devotion > 50)>>
$slaves[$i].slaveName's @@.mediumorchid;devotion dropped@@ and her
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;regard for you increased@@ and her
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;regard for you did not change@@ and her
<<elseif ($slaves[$i].devotion >= -20)>>
$slaves[$i].slaveName's @@.mediumorchid;regard for you dropped@@ and her
<<elseif ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;resistance dropped@@ and her
<<elseif ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;resistance did not change@@ and her
<<else>>
$slaves[$i].slaveName's @@.mediumorchid;resistance increased@@ and her
<</if>>
<<if ($slaves[$i].trust > 95)>>
@@.seagreen;trust in you is total.@@
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@.mediumaquamarine;trust improved@@ this week.
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust == $slaves[$i].oldTrust)>>
@@.yellow;trust did not change@@ this week.
<<elseif ($slaves[$i].trust > 20)>>
@@.gold;trust dropped@@ this week.
<<elseif ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@.mediumaquamarine;fear dropped@@ this week.
<<elseif ($slaves[$i].trust == $slaves[$i].oldTrust)>>
@@.yellow;fear did not change@@ this week.
<<else>>
@@.gold;fear increased@@ this week.
<</if>>
<<if ($slaves[$i].devotion > 50) && ($slaves[$i].oldDevotion <= 50)>>
@@.green;She has gone from accepting her position to being devoted to you!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion > 20) && ($slaves[$i].oldDevotion <= 20)>>
@@.green;She has gone from being ambivalent toward you to accepting your ownership of her!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].oldDevotion < -20)>>
@@.green;She has gone from disliking you to being ambivalent about you!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -50) && ($slaves[$i].oldDevotion < -50)>>
@@.green;She has gone from hating you to merely disliking you!@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].trust > 50) && ($slaves[$i].oldtrust <= 50)>>
@@.green;She has gone from being careful around you to trusting you!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].oldtrust <= 20)>>
@@.green;She has gone from fearing you to merely being careful around you!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].oldtrust < -20)>>
@@.green;She has gone from being afraid of you to being merely fearful!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust >= -50) && ($slaves[$i].oldtrust < -50)>>
@@.green;She has gone from being terrified to being merely afraid of you!@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].trust < -20) && ($slaves[$i].oldtrust >= -20)>>
<<if ($slaves[$i].devotion <= 20)>>
@@.green;She has gone from merely fearing you to actively being afraid of you!@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<else>> /* IS FUCKDOLL */
It is confined in a suit that limits its perception of the outside world to tonal commands from the suit itself and things that are inserted into its mouth<<if $activeSlave.vagina > -1>>, vagina,<</if>> and anus.
<<if $slaves[$i].sexualFlaw == "self hating">>
Its self hatred @@.gold;cannot eliminate the growing fear@@ engendered by its remaining spark of self-preservation.
<<set $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].trust > 50>>
It still hopes you'll let it out of its suit so it can be your good slave again, but @@.gold;fear and doubt creep in@@ by the minute. And there are a lot of them.
<<else>>
With little to do but <<if $activeSlave.fuckdoll <= 60>>wonder if it's about to be used<<else>>desperately hope it'll be used soon<</if>>, it dwells on the @@.gold;horrible fear@@ that this dark existence will be perpetual.
<</if>>
<<set $slaves[$i].trust -= 10>>
<<if $slaves[$i].sexualFlaw == "self hating">>
It knows to its core that it deserves this, @@.mediumorchid;slowing but not stopping its descent into depression.@@
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].devotion > 50>>
It spirals through @@.mediumorchid;obsessive depression,@@ wondering what it did to deserve this fate.
<<else>>
In the silence and darkness between the times it's used, it has little to do but @@.mediumorchid;hate you.@@
<</if>>
<<set $slaves[$i].devotion -= 10>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>> /* CLOSES MINDBROKEN CHECK */
|
teruterubouzu/fc
|
src/uncategorized/saDevotion.tw
|
tw
|
bsd-3-clause
| 40,099 |
:: SA diet [nobr]
<<if $slaves[$i].fuckdoll == 0>>
<<if $feeder == 1>>
<<if $slaves[$i].diet != "healthy">>
The upgraded kitchen closely monitors her diet.
<</if>>
<</if>>
<<if ($slaves[$i].diet == "restricted")>> /* Weight Loss */
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<if ($slaves[$i].behavioralFlaw == "anorexic")>>
<<if ($slaves[$i].devotion >= -20)>>
As an anorexic, @@.hotpink;she derives perverse enjoyment from being underfed.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
As an anorexic, she accepts being underfed.
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "gluttonous")>>
As a stress glutton, @@.gold;being underfed makes her terribly anxious.@@
<<set $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].behavioralQuirk == "fitness")>>
As a fitness fanatic, @@.hotpink;she enjoys slimming down.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 20)>>
@@.mediumorchid;She resents being underfed.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].dietCum > 0)>>
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if ($slaves[$i].dietCum == 2)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) > 50>>
Her @@.mediumorchid;disgusting diet@@ is little more than human ejaculate infused with nutritional supplements, and she's unable to hold most of it down.
<<set _weightLoss = 8>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
Despite her food being filled with large amounts of thick, human ejaculate, she manages to choke down enough that she doesn't get sick from malnourishment.
<<set _weightGain = 6>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject her food directly into her stomach, helping her get her prescribed servings so that her weight loss is safe and consistent. However, the unmistakable taste of cum she burps up afterward @@.mediumorchid;nauseates@@ and @@.gold;unnerves@@ her.
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<<elseif ($slaves[$i].dietCum == 1)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) < 20>>
She is @@.mediumorchid;troubled@@ by the use of human ejaculate as a food additive, and she has a problem keeping all of her food down.
<<set _weightLoss = 7>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
Despite having human ejaculate added to her food, she manages to choke it down this week, @@.mediumorchid;but it's a struggle.@@
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject her food directly into her stomach, helping her get her prescribed servings so that her weight loss is safe and consistent. However, the thought of being force fed food with ejaculate in it @@.mediumorchid;disturbs her.@@
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
She <<if $slaves[$i].fetishStrength < 60 >> is used to eating cum<<else>>loves eating cum<</if>>, so she <<if $slaves[$i].behavioralFlaw == "gluttonous">>desperately <</if>>sucks down every drop of the <<if $slaves[$i].dietCum == 2>>nutritionally supplemented human ejaculate<<else>>cum supplemented food<</if>> she's given to eat, especially because her servings are small.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietCum == 2>>
The high concentration of cum in her food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; her to the taste.@@
<<set $slaves[$i].fetishStrength += 2>>
<<elseif $slaves[$i].dietCum == 1>>
Having cum added to her food makes her <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;even more used to the taste of it.@@<<else>>@@.lightcoral;love the taste of it even more.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>> /* For Devotion Higher than 20 */
<<if $slaves[$i].sexualFlaw == "cum addict">>
<<if $slaves[$i].dietCum == 2>>
<<if $slaves[$i].behavioralFlaw != "anorexic">>Despite wanting more to eat, t<<else>>T<</if>>he cum addict is relieved to have such high-concentrations of cum in her diet.
<<elseif $slaves[$i].dietCum == 1>>
Although her food is supplemented with ejaculate, she is so addicted to cum that restricting the amount she can eat @@.mediumorchid;upsets her.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<if _weightLoss == 8>>
Her weight loss this week is so dramatic as to be dangerous, and @@.red;her health suffers because of it.@@ @@.gold;Your disregard for her well-being scares her.@@
<<set $slaves[$i].health -= 4>>
<<set $slaves[$i].trust -= 2>>
<<elseif _weightLoss == 7>>
Distate for her food caused her to lose weight a bit too quickly, and by the end of the week she looks @@.gold;a little unsettled@@ and @@.red;slightly malnourished.@@
<<set $slaves[$i].health -= 1>>
<<set $slaves[$i].trust -= 1>>
<<elseif _weightLoss == 6>>
Due to her distaste for her diet, she loses a bit more weight than she was supposed to this week, making her @@.gold;a little anxious.@@
<<set $slaves[$i].trust -= 1>>
<<elseif _weightLoss == 5>>
She loses weight.
<</if>>
<<set $slaves[$i].weight -= _weightLoss+($feeder*2)>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant >= 200>>
<<if random(1,_assetLoss) <= 1+$feeder>>
@@.orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 1>>
<<if random(1,_assetLoss) <= 1+$feeder>>
@@.orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].weight < -95)>>
She is now quite skinny, so her diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<elseif ($slaves[$i].diet == "fattening")>> /* Weight Gain */
<<set _weightGain = 5>>
<<set _assetGain = 5>>
<<if ($slaves[$i].behavioralFlaw == "anorexic")>>
Suffering from anorexia, @@.mediumorchid;she is intensely resentful of being overfed.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].behavioralFlaw == "gluttonous")>>
As a glutton,
<<if ($slaves[$i].devotion >= -20)>>
@@.hotpink;she derives almost sexual pleasure from being overfed.@@
<<set $slaves[$i].devotion += 4>>
<<else>>
she accepts being overfed.
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
@@.mediumorchid;She resents being overfed.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].dietCum > 0)>>
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if ($slaves[$i].dietCum == 2)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) > 50>>
@@.mediumorchid;She is disgusted@@ that she is forced to drink large amounts of human ejaculate for sustenance. <<if $slaves[$i].sexualFlaw == "hates oral">>This is @@.mediumorchid;exacerbated@@ by her hatred of oral sex.<</if>> She has trouble holding her food down.
<<set _weightGain = 0>>
<<set $slaves[$i].devotion -= 4>>
<<if $slaves[$i].sexualFlaw == "hates oral">>
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
Despite her food being filled with large amounts of human ejaculate, she manages to keep some of it down, but @@.mediumorchid;she hates you for it.@@
<<set _weightGain = 2>>
<<set _assetGain = 10>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
<<if random(1,100) < 30>>
The phallic feeders inject her food directly into her stomach, helping her get the extra calories she's been prescribed, but the @@.mediumorchid;ejaculate based food is so heavy in her tummy@@ that she loses a tiny bit of her intake to post-meal nausea.
<<set _weightGain = 4>>
<<set _assetGain = 6>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
The phallic feeders inject her food directly into her stomach, ensuring that she gets all of her prescribed calories, and @@.mediumorchid;despite some intense nausea afterwards,@@ she's able to keep her heavy cum diet down.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<</if>>
<<elseif ($slaves[$i].dietCum == 1)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) < 15>>
She hates being forced to eat food that is supplemented with cum as her primary source of nourishment<<if $slaves[$i].sexualFlaw == "hates oral">>, and her hatred of oral sex makes it even worse.<<else>>.<</if>> @@.mediumorchid;She is so disgusted@@ that she has trouble keeping most of her food down.
<<set _weightGain = 0>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
Despite her food tasting strongly of cum, she manages to choke down most of it this week, @@.mediumorchid;but she resents being a cum-fed whore.@@
<<set _weightGain = 3>>
<<set _assetGain = 8>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject her food directly into her stomach, helping her get her prescribed calories, even though @@.mediumorchid;she hates the idea of being force-fed cum.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].behavioralFlaw == "anorexic">>Despite her predilection to starve herself, s<<else>>S<</if>>he <<if $slaves[$i].fetishStrength > 60>>loves cum so much that she <</if>>can't help but suck down every drop of the nutrition infused human ejaculate she's given to eat.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietCum == 2>>
The high concentration of cum in her food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; her to the taste.@@
<<set $slaves[$i].fetishStrength += 1>>
<<elseif $slaves[$i].dietCum == 1>>
Having cum added to her food makes her <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;even more used to the taste of it.@@<<else>>@@.lightcoral;love the taste of it even more.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietCum == 2>>
She hates herself for it, but the cum addict is @@.lightpink;grateful@@ to have so much ejaculate in her diet, especially because she's given extra food this week.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].dietCum == 1>>
The cum addict @@.gold;anxiously@@ slurps up every drop of her cum-supplemented food this week. She eats all the extra food she's given and is @@.mediumorchid;disturbed@@ by her insatiable hunger for more.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].dietMilk > 0)>>
<<if ($slaves[$i].sexualFlaw != "breast growth")>>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if ($slaves[$i].dietMilk == 2)>>
<<if ($cockFeeder == 0)>>
Despite her food being based on huge quantities breast milk, she manages to keep most of it down, but @@.mediumorchid;she hates you for it.@@
<<set _weightGain = 2>>
<<set _assetGain = 10>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
The phallic feeders inject her food directly into her stomach, ensuring that she gets all of her prescribed calories, and @@.mediumorchid;despite some intense nausea afterwards,@@ she's able to keep her heavy milk diet down.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<elseif ($slaves[$i].dietMilk == 1)>>
<<if ($cockFeeder == 0)>>
Despite her food tasting strongly of human breast milk, she manages to choke down most of it this week, @@.mediumorchid;but she resents being a milk-fed whore.@@
<<set _weightGain = 3>>
<<set _assetGain = 8>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
The phallic feeders inject her food directly into her stomach, helping her get her prescribed calories, even though @@.mediumorchid;she hates the idea of being force-fed human milk.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].behavioralFlaw == "anorexic">>Despite her predilection to starve herself, s<<else>>S<</if>>he <<if $slaves[$i].fetishStrength > 60>>loves breast milk so much that she <</if>>can't help but suck down every drop of the nutrition infused human milk she's given to eat.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietMilk == 2>>
The high concentration of milk in her food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; her to the corruption of normal pregnancy and motherhood.@@
<<set $slaves[$i].fetishStrength += 1>>
<<elseif $slaves[$i].dietMilk == 1>>
Having milk added to her food makes her <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;accept perversion of normal pregnancy.@@<<else>>@@.lightcoral;even hornier for anything related to pregnancy.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietMilk == 2>>
She hates herself for it, but the breast growth fanatic is @@.lightpink;grateful@@ to have so much mother's milk in her diet, especially because she's given extra food this week.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].dietMilk == 1>>
The breast growth fanatic @@.gold;anxiously@@ slurps up every drop of her milk-supplemented food this week. She eats all the extra food she's given and is @@.mediumorchid;disturbed@@ by her insatiable hunger for more mother's milk.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<else>> /* For Devotion Higher than 20 See Below for more diet effects for this condition*/
<<if $slaves[$i].sexualFlaw == "cum addict">>
<<if $slaves[$i].dietCum == 2>>
Her diet is almost pure human ejaculate with nutritional additives<<if $slaves[$i].behavioralFlaw == "anorexic">>. Despite her desire to remain thin, her cum addiction is even more powerful.<<else>>--the perfect food for a cum addict.<</if>> She gets extra food this week. She makes a sloppy mess at feeding time, getting cum all over herself, and she is unashamed of her pathological need to be your cum-fed slut. @@.hotpink;She's a happy little cum-piggy.@@ The only drawback is that some of her food ends up on her, rather than in her.
<<set $slaves[$i].devotion += 3>>
<<set _weightGain = 4>>
<<set _assetGain = 6>>
<<elseif $slaves[$i].dietCum == 1>>
Her food is infused with ejaculate, <<if $slaves[$i].behavioralFlaw == "anorexic">>and her cum addiction trumps her desire to remain thin. S<<else>>and s<</if>>he is @@.hotpink;thrilled to get extra this week.@@ She gobbles down every last drop like the happy <<if $slaves[$i].weight < 0>>little <<else>>chubby <</if>>cum addict she is.
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<<if (_weightGain > 0)>>
<<if _weightGain == 5>>
She gains weight.
<<elseif _weightGain >= 3>>
She gains some weight.
<<elseif _weightGain >= 1>>
She gains a little weight, but her progress was severely limited by what she was forced to eat, @@.gold;making for an anxious week for her.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].weight += _weightGain+($feeder*2)>>
<<if random(1,_assetGain) <= 1+$feeder>>
@@.lime;Her breasts get a little bigger.@@
<<set $slaves[$i].boobs += 50>>
<</if>>
<<if random(1,_assetGain) <= 1+$feeder>>
@@.lime;Her butt gets a little bigger.@@
<<set $slaves[$i].butt + 1>>
<</if>>
<<if $slaves[$i].weight > 95>>
She is now quite fat, so her diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<else>>
She doesn't gain any weight this week.
<</if>>
<<elseif ($slaves[$i].diet == "muscle building")>> /* Muscle Gain */
<<if $slaves[$i].muscles > 90>>
Her heavy workouts focus on lifting. She has plateaued at a state of @@.lime;goddess-like musculature.@@
<<set $slaves[$i].muscles = 100>>
<<set $slaves[$i].diet = "healthy">>
<<elseif ($slaves[$i].drugs == "steroids")>>
Her heavy workouts focus on lifting, and since she's on so much gear, she @@.lime;gains muscle rapidly.@@
<<set $slaves[$i].muscles += 8>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones > 0)>>
Her heavy workouts focus on lifting, but with natural testosterone and artificial female hormones clashing in her system, she only @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 3>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones < 0)>>
Her heavy workouts focus on lifting, and with natural testosterone and artificial male hormones in her system, she @@.lime;gains muscle rapidly.@@
<<set $slaves[$i].muscles += 8>>
<<elseif ($slaves[$i].balls > 0)>>
Her heavy workouts focus on lifting, and with natural testosterone in her system, she @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 5>>
<<elseif ($slaves[$i].hormones < 0)>>
Her heavy workouts focus on lifting, and with artificial testosterone in her system, she @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 5>>
<<elseif ($slaves[$i].hormones > 0)>>
Her heavy workouts focus on lifting, but with lots of female hormones in her system, she barely @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 2>>
<<else>>
Her heavy workouts focus on lifting, and she @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 3>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
She attacks lifting with real enthusiasm, further increasing her mass.
<<set $slaves[$i].muscles += 2>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if random(1,100) > 80>>
Her workout successes have @@.green;improved her health.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].weight > 10>>
Her workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<<elseif ($slaves[$i].diet == "slimming")>> /* Muscle Loss */
<<if $slaves[$i].muscles <= 10>>
Her long workouts focus on cardio. She has finally @@.lime;lost all visible musculature.@@
<<set $slaves[$i].muscles = 0>>
<<set $slaves[$i].diet = "healthy">>
<<elseif ($slaves[$i].drugs == "steroids")>>
Her long workouts focus on cardio, but since she's still shooting gear, she @@.lime;loses mass slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones < 0)>>
Her long workouts focus on cardio, but since she's got so much natural and artificial testosterone, she @@.lime;loses mass slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones > 0)>>
Her long workouts focus on cardio, and with the natural testosterone in her system counteracted by hormone treatment, she @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 5>>
<<elseif ($slaves[$i].balls > 0)>>
Her long workouts focus on cardio, but with some natural testosterone in her system, she @@.lime;loses muscle slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].hormones > 0)>>
Her long workouts focus on cardio, and with female hormone treatment, she @@.lime;loses musculature rapidly.@@
<<set $slaves[$i].muscles -= 8>>
<<elseif ($slaves[$i].hormones < 0)>>
Her long workouts focus on cardio, but under male hormone treatment, she @@.lime;loses muscle slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<else>>
Her long workouts focus on cardio, and she @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 5>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
She approaches endurance work with real enthusiasm, quickly slimming her down.
<<set $slaves[$i].muscles -= 2>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if random(1,100) > 80>>
Her workout successes have @@.green;improved her health.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].weight > 10>>
Her workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<<elseif ($slaves[$i].diet == "cum production")>>
<<if ($slaves[$i].attrXX < 80)>>
She finds herself @@.lime;fantasizing about fucking girls@@ in her free time.
<<set $slaves[$i].attrXX += 2>>
<</if>>
<<if ($slaves[$i].balls < 6) && (random(1,100) > 90)>>
Her @@.lime;balls swell@@ to better accommodate her increased cum production.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength < 95) && ($slaves[$i].fetish is "pregnancy")>>
Her thoughts frequently drift towards @@.coral;bellies swelling with her children@@ whenever she has sex or pleasures herself.
<<set $slaves[$i].fetishStrength += 1>>
<<elseif ($slaves[$i].energy < 90) && ($slaves[$i].fetish is "pregnancy")>>
Her eagerness for sex @@.lime;grows stronger@@ the more her aching nuts yearn to inseminate a fertile womb.
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 65)>>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if $fetishChangeChance > random(0,100)>>
She begins to find the thought of filling a fertile womb with sperm @@.lime;irresistable@@.
<<set $slaves[$i].fetish = "pregnancy">>
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].diet == "XX")>> /* Female Hormones */
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be prettier if she was more feminine @@.hotpink;lets her enjoy@@ the estrogen rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 30>>
Hormonal changes encourage her body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 500)>>
Her breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].butt < 4 && random(1,100) > 75>>
Her rear @@.lime;rounds out@@ to fit her developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].waist > -30>>
Hormonal changes @@.lime;slim her waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 95>>
Her dick @@.orange;shrinks slightly@@ due to her body chemistry.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 95>>
Her balls @@.orange;shrivel@@ due to her body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be prettier if she was more fertile @@.hotpink;lets her enjoy@@ the estrogen rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 40>>
Hormonal changes encourage her body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 600)>>
Her breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -20>>
Hormonal changes @@.lime;slim her waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 5 && random(1,100) > 75>>
Her rear @@.lime;rounds out@@ to fit her developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be prettier if she was more feminine @@.hotpink;lets her enjoy@@ the estrogen rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 20>>
Hormonal changes encourage her body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 400)>>
Her breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -10>>
Hormonal changes @@.lime;slim her waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 3 && random(1,100) > 75>>
Her rear @@.lime;rounds out@@ to fit her developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 99>>
Her dick @@.orange;shrinks slightly@@ due to her body chemistry.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 99>>
Her balls @@.orange;shrivel@@ due to her body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].attrXY < 100>>
She begins to find men @@.lime;a little more attractive@@ thanks to the female hormones.
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<if $slaves[$i].energy < 70>>
Hormones leave her feeling @@.lime;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<<elseif ($slaves[$i].diet == "XY")>> /* Male Hormones */
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be handsomer if she was more masculine @@.hotpink;lets her enjoy@@ the testosterone rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 60>>
Hormonal changes encourage her body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].dick < 4 && random(1,100) > 95>>
Her dick @@.lime;grows slightly@@ due to the male hormones in her diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 3 && random(1,100) > 95>>
Her balls @@.lime;swell@@ due to the male hormones in her diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].breasts > 400)>>
Her breasts @@.orange;lose some mass@@ from the lack of estrogen in her diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken her waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be handsomer if she was less feminine @@.hotpink;lets her enjoy@@ the testosterone rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 15>>
Hormonal changes encourage her body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if ($slaves[$i].breasts > 500)>>
Her breasts @@.orange;lose some mass@@ from the lack of estrogen in her diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<if $slaves[$i].waist < 15>>
Hormonal changes @@.lime;thicken her waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be handsomer if she was more masculine @@.hotpink;lets her enjoy@@ the testosterone rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 30>>
Hormonal changes encourage her body to @@.lime;gain muscle.@@
<</if>>
<<if $slaves[$i].dick < 4 && random(1,100) > 95>>
Her dick @@.lime;grows slightly@@ due to the male hormones in her diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].waist < 30>>
Hormonal changes @@.lime;thicken her waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if $slaves[$i].balls < 4 && random(1,100) > 95>>
Her balls @@.lime;swell@@ due to the male hormones in her diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].breasts > 300)>>
Her breasts @@.orange;lose some mass@@ to better suit her body chemistry.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<</if>>
<<if $slaves[$i].attrXX < 100>>
She begins to find women @@.lime;a little more attractive@@ thanks to the male hormones.
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<if $slaves[$i].energy < 70>>
Hormones leave her feeling @@.lime;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<<elseif ($slaves[$i].diet == "XXY")>> /* Futa Hormones */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be gorgeous if she embraced both halves of her sexuality @@.hotpink;lets her enjoy@@ her special diet.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 90>>
Hormonal changes encourage her body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].weight < 50>>
Hormonal changes encourage her body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 800)>>
Her breasts @@.lime;grow slightly@@ to fit her developing femininity.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].butt < 5 && random(1,100) > 75>>
Her rear @@.lime;rounds out@@ to fit her developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick < 5 && random(1,100) > 90>>
Her dick @@.lime;grows slightly@@ to fit her developing masculinity.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 5 && random(1,100) > 90>>
Her balls @@.lime;swell@@ to fit her developing masculinity.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken her waist.@@
<<set $slaves[$i].waist++>>
<<elseif $slaves[$i].waist > 0>>
Hormonal changes @@.lime;thin her waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].attrXX < 100>>
She begins to find women @@.lime;a little more attractive@@ thanks to her specialized hormones.
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<if $slaves[$i].attrXY < 100>>
She begins to find men @@.lime;a little more attractive@@ thanks to her specialized hormones.
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<if $slaves[$i].energy < 90>>
She hormones leave her feeling @@.lime;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].dietCum > 0)>>
<<if ($slaves[$i].devotion > 20)>> /* Diet effects for Devotion over 20 -- For ALL cum diets */
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95) && ($slaves[$i].fetish == "cumslut")>>
She @@.hotpink;regularly orgasms@@ while sucking down her cum-infused breakfast.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].energy > 95) || ($slaves[$i].fetish == "cumslut")>>
She @@.hotpink;enjoys@@ the perversity of having large amounts of ejaculate in her diet.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if $fetishChangeChance > random(0,100)>>
After sucking down cum for sustenance, she has started to think of the stuff as a @@.lightcoral;normal part@@ of life.
<<set $slaves[$i].fetish = "cumslut">>
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<else>> /* For devotion under 20. This is for all cum diets EXCEPT restricted and fattening diets. See above for those effects */
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if $slaves[$i].diet != "fattening">>
<<if $slaves[$i].diet != "restricted">>
<<if $slaves[$i].energy < 60>>
<<if $slaves[$i].dietCum == 2>>
Her diet is basically pure ejaculate supplemented by nutritional vitamins. Being forced to rely on human sex-fluid for sustenance @@.mediumorchid;nauseates her.@@
<<set $slaves[$i].devotion -= 3>>
<<elseif $slaves[$i].dietCum == 1>>
She is @@.mediumorchid;nauseated@@ by the large amounts of ejaculate in her diet.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].weight >= -95>>
<<if $cockFeeder != 1>>
<<if $slaves[$i].dietCum == 2>>
She has trouble keeping her disgusting food down; she loses weight.
<<set $slaves[$i].weight -= 5>>
<<elseif $slaves[$i].dietCum == 1>>
<<if random(1,3) == 3>>
She has trouble keeping her disgusting food down; she loses weight.
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<</if>>
<<else>>
Despite her revulsion, the deep-throating phallic feeders ensure that she swallows all her food.
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietCum == 2>>
<<if $slaves[$i].energy > 80>>
She has become so sex-driven that she @@.lime;appreciates the perversity@@ of her extreme cum diet, despite @@.mediumorchid;it sometimes being a bit too much for her.@@
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].energy += 1>>
<<else>>
Her high sex drive helps her pretend her heavy cum-based diet is the <<if $slaves[$i].fetish == "masochist">>ejaculate of an abusive lover<<elseif $slaves[$i].fetish == "boobs">>fresh milk from a pretty dairy cow<<elseif $slaves[$i].fetish == "submissive">>ejaculate of a dominant partner<<elseif $slaves[$i].fetish == "pregnancy">>ejaculate of her future baby's father<<elseif $slaves[$i].fetish == "sadist">>ejaculate of a pain-slut she recently milked<<elseif $slaves[$i].fetish == "buttslut">>ejaculate of a cock that just came from her butt<<elseif $slaves[$i].fetish == "dom">>ejaculate of a weak-minded submissive<<elseif $slaves[$i].fetish == "humiliation">>ejaculate of a publicly used slut<<else>>ejaculate of a gentle lover<</if>>--helping her keep her @@.mediumorchid;unpleasant@@ food down.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].dietCum == 1>>
<<if $slaves[$i].energy > 80>>
She has become so sex-driven that she appreciates the perversity of her cum diet, making her @@.lime;feel sexier@@ for eating it.
<<set $slaves[$i].energy += 2>>
<<else>>
Her high sex drive helps her pretend her cum-supplemented diet is the <<if $slaves[$i].fetish == "masochist">>ejaculate of an abusive lover<<elseif $slaves[$i].fetish == "boobs">>fresh milk from a pretty dairy cow<<elseif $slaves[$i].fetish == "submissive">>ejaculate of a dominant partner<<elseif $slaves[$i].fetish == "pregnancy">>ejaculate of her future baby's father<<elseif $slaves[$i].fetish == "sadist">>ejaculate of a pain-slut she recently milked<<elseif $slaves[$i].fetish == "buttslut">>ejaculate of a cock that just came from her butt<<elseif $slaves[$i].fetish == "dom">>ejaculate of a weak-minded submissive<<elseif $slaves[$i].fetish == "humiliation">>ejaculate of a publicly used slut<<else>>ejaculate of a gentle lover<</if>>--helping her swallow her food without complaint.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $cockFeeder == 1>> /* Cockfeeder effects independent of diet type. There are other special cockfeeder effects for fattening and slimming cum diets above */
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw == "hates oral")>>
<<if ndef _weightGain>>
<<if random(1,100) > 80>>
Getting her sustenance only after working the phallic food dispensers in the kitchen forces her to @@.green;accept oral sex@@ as a fact of life.
<<set $slaves[$i].sexualFlaw = "none">>
<<else>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen @@.mediumorchid;infuriates her,@@ since she hates oral.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if ($slaves[$i].fetishKnown == 0)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen has revealed something: @@.lightcoral;she's got an oral fetish!@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength <= 95) && ($slaves[$i].devotion > 4)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen has @@.lightcoral;deepened her oral fixation.@@
<<set $slaves[$i].fetishStrength += 5>>
<</if>>
<<elseif ($slaves[$i].fetish != "cumslut")>>
<<if ndef _weightGain>>
<<if ($slaves[$i].devotion < -20)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<elseif $fetishChangeChance > random(0,100)>>
Getting her sustenance only after working the phallic food dispensers in the kitchen makes sucking cock to completion such an integral part of her life that she starts to @@.lightcoral;fetishize ejaculate.@@
<<set $slaves[$i].fetish = "cumslut">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
She @@.hotpink;secretly enjoys@@ gagging on her breakfast every morning.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if $revealFoodEffects == 1>>
She knows that every meal of the liquid slave food she <<if $cockFeeder == 1>>sucks down<<else>>eats<</if>> makes it less and less likely that she'll ever survive without it,
<<if $slaves[$i].devotion > 50>>
but she actually @@.mediumaquamarine;takes a kind of comfort@@ in knowing that she'll always be a slave.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].devotion > 20>>
but since she's been broken to slavery, she does her best not to think about it.
<<elseif $slaves[$i].devotion > -20>>
and though she does her best not to think about it, it sometimes makes her @@.gold;cry herself to sleep.@@
<<set $slaves[$i].trust-->>
<<else>>
knowledge that fills her with @@.gold;fear@@ and @@.mediumorchid;horror@@ every time she thinks about it.
<<set $slaves[$i].trust--,$slaves[$i].devotion-->>
<</if>>
<</if>>
<<else>> /* FUCKDOLL DIETS */
<<if ($slaves[$i].diet == "restricted")>> /* Weight Loss */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's being @@.orange;slimmed down.@@
<<set $slaves[$i].weight -= 9>>
<<if random(1,2) <= 1>>
<<if random(1,2) <= 1>>
@@.orange;Its breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 1>>
<<if random(1,5) <= 1>>
@@.orange;Its butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].weight < -95)>>
It is now quite skinny, so its diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<elseif ($slaves[$i].diet == "fattening")>> /* Weight Gain */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's being @@.lime;fattened up.@@
<<set $slaves[$i].weight += 9>>
<<if random(1,2) <= 1>>
@@.lime;Its breasts get a little bigger.@@
<<set $slaves[$i].boobs += 50>>
<</if>>
<<if random(1,5) <= 1>>
@@.lime;Its butt gets a little bigger.@@
<<set $slaves[$i].butt + 1>>
<</if>>
<<if $slaves[$i].weight > 95>>
It is now quite fat, so its diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<elseif ($slaves[$i].diet == "muscle building")>> /* Muscle Gain */
Fuckdolls suits can force their inhabitants to lift weights until they drop.
<<if $slaves[$i].muscles > 90>>
It has plateaued at a state of @@.lime;perfect musculature.@@
<<set $slaves[$i].muscles = 100>>
<<set $slaves[$i].diet = "healthy">>
<<else>>
It @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 9>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Its breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Its butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].weight > 10>>
Its workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
The stress of forced exercise is trivial compared to everything else it experiences, and it's unaffected mentally.
<<elseif ($slaves[$i].diet == "slimming")>> /* Muscle Loss */
Fuckdoll suits can force their inhabitants to work out until they drop.
<<if $slaves[$i].muscles <= 10>>
It has finally @@.lime;lost all visible musculature.@@
<<set $slaves[$i].muscles = 0>>
<<set $slaves[$i].diet = "healthy">>
<<else>>
It @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 9>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Its breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Its butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].weight > 10>>
Its workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
The stress of forced exercise is trivial compared to everything else it experiences, and it's unaffected mentally.
<<elseif ($slaves[$i].diet is "cum production")>>
Fuckdoll suits have easily attached reserviors to catch excess cum.
<<if ($slaves[$i].balls < 6) && (random(1,100) > 90)>>
It's @@.lime;balls swell@@ to better accommodate its increased cum production.
<<set $slaves[$i].balls += 1>>
<</if>>
<<elseif ($slaves[$i].diet is "XX")>> /* Female Hormones */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's being @@.lime;feminized.@@
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if $slaves[$i].weight < 30>>
Hormonal changes encourage its body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 500)>>
Its breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -30>>
Hormonal changes @@.lime;slim its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 4 && random(1,100) > 75>>
Its rear @@.lime;rounds out@@ to fit its growing curves.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 95>>
Its dick @@.orange;shrinks slightly.@@
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 95>>
Its balls @@.orange;shrivel@@ due to its body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if $slaves[$i].weight < 40>>
Hormonal changes encourage its body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 600)>>
Its breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -20>>
Hormonal changes @@.lime;slim its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 5 && random(1,100) > 75>>
Its rear @@.lime;rounds out@@ to fit its developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if $slaves[$i].weight < 20>>
Hormonal changes encourage its body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 400)>>
Its breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -10>>
Hormonal changes @@.lime;slim its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 3 && random(1,100) > 75>>
Its rear @@.lime;rounds out@@ to fit its developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 99>>
Its dick @@.orange;shrinks slightly@@ due to its body chemistry.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 99>>
Its balls @@.orange;shrivel@@ due to its body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].diet is "XY")>> /* Male Hormones */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's becoming @@.lime;masculine.@@
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if $slaves[$i].muscles < 60>>
Hormonal changes encourage its body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken its waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if $slaves[$i].dick < 4 && random(1,100) > 95>>
Her dick @@.lime;grows slightly@@ due to the male hormones in its diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 3 && random(1,100) > 95>>
Its balls @@.lime;swell@@ due to the male hormones in its diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].breasts > 400)>>
ITs breasts @@.orange;lose some mass@@ from the lack of estrogen in its diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if $slaves[$i].muscles < 15>>
Hormonal changes encourage its body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if ($slaves[$i].breasts > 500)>>
Its breasts @@.orange;lose some mass@@ from the lack of estrogen in its diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<if $slaves[$i].waist < 15>>
Hormonal changes @@.lime;thicken its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if $slaves[$i].muscles < 30>>
Hormonal changes encourage its body to @@.lime;gain muscle.@@
<</if>>
<<if $slaves[$i].waist < 30>>
Hormonal changes @@.lime;thicken its waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if $slaves[$i].dick < 4 && random(1,100) > 95>>
Its dick @@.lime;grows slightly@@ due to the male hormones in its diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 4 && random(1,100) > 95>>
Its balls @@.lime;swell@@ due to the male hormones in its diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].breasts > 300)>>
Its breasts @@.orange;lose some mass@@ to better suit its body chemistry.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<</if>>
<<elseif ($slaves[$i].diet is "XXY")>> /* Futa Hormones */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware its sexual aspects are being @@.lime;enhanced.@@
<<if $slaves[$i].muscles < 90>>
Hormonal changes encourage its body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].weight < 50>>
Hormonal changes encourage its body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken its waist.@@
<<set $slaves[$i].waist++>>
<<elseif $slaves[$i].waist > 0>>
Hormonal changes @@.lime;thin its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if ($slaves[$i].breasts <= 800)>>
Its breasts @@.lime;grow slightly@@ to fit its developing femininity.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].butt < 5 && random(1,100) > 75>>
Its rear @@.lime;rounds out@@ to fit its developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick < 5 && random(1,100) > 90>>
Its dick @@.lime;grows slightly@@ to fit its developing masculinity.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 5 && random(1,100) > 90>>
Its balls @@.lime;swell@@ to fit its developing masculinity.
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
|
teruterubouzu/fc
|
src/uncategorized/saDiet.tw
|
tw
|
bsd-3-clause
| 50,232 |
:: SA drugs [nobr]
<<switch $slaves[$i].drugs>>
<<case "hormone enhancers">>
$possessiveCap drug regime prepares $possessive body to accept hormonal effects.
<<include "SA hormone effects">>
<<case "psychosuppressants">>
The psychosuppressants @@.hotpink;reduce $possessive ability to question $possessive role@@ or @@.mediumaquamarine;think independently.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<if ($slaves[$i].intelligence > -2)>>
They @@.orangered;negatively impact $possessive intelligence,@@ as well.
<<set $slaves[$i].intelligence -= 1>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].intelligence < 0)>>
<<if ($slaves[$i].fetishStrength <= 60)>>
<<if ($slaves[$i].fetish != "submissive")>>
<<if $fetishChangeChance > random(0,100)>>
The willingness to @@.lightcoral;submit@@ created by the drugs invades $possessive sexuality, too.
<<set $slaves[$i].fetish = "submissive">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "hyper breast injections">>
<<set $slaves[$i].chem += 2>>
<<set $seed = 0>>
$pronounCap receives @@.lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> hyper growth hormones, right into $possessive breasts;@@
<<if ($slaves[$i].diet is "fattening")>>
all the food $pronoun's required to consume fuels growth, and
<<set $seed += 250>>
<<elseif ($slaves[$i].diet is "restricted")>>
$possessive restricted diet means $possessive body has few resources to grow on, and
<<set $seed -= 50>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, and
<<set $seed += 125>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $pronoun is required to maintain to keep slim impedes growth, and
<<set $seed -= 25>>
<<elseif ($slaves[$i].health > -20)>>
$possessive health supports growth reasonably well, and
<<else>>
$possessive poor health does not support steady growth, and
<<set $seed -= 25>>
<</if>>
$possessive
<<if ($slaves[$i].boobs < 800)>>
small chest tends to grow rapidly.
<<set $seed += 1000>>
<<set $seed += $injectionUpgrade>>
<<if ($slaves[$i].boobShape != "saggy")>>
<<if random(1,10) < 5>>
As $possessive boobs rapidly grow, they become saggy under their own rapid weight gain.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 2000)>>
modest tits tend to grow fast.
<<set $seed += 750>>
<<set $seed += $injectionUpgrade>>
<<if ($slaves[$i].boobShape != "saggy")>>
<<if random(1,10) < 5>>
As $possessive boobs rapidly grow, they become saggy under their own rapid weight gain.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 5000)>>
heavy boobs tend to grow modestly.
<<set $seed += 500>>
<<set $seed += $injectionUpgrade*0.5>>
<<if ($slaves[$i].boobShape != "saggy")>>
<<if random(1,10) == 1>>
As they grow, they @@.lime;begin to sag@@ under their own monstrous weight, $possessive mass of breastflesh directing $possessive nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 10000)>>
huge boobs tend to grow slowly.
<<set $seed += 250>>
<<set $seed += $injectionUpgrade*0.5>>
<<if ($slaves[$i].boobShape != "saggy")>>
<<if random(1,10) == 1>>
As they grow, they @@.lime;begin to sag@@ under their own monstrous weight, $possessive mass of breastflesh directing $possessive nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<else>>
monstrous udders are just the right size to experience the explosive growth the drugs promise.
<<set $seed += 2500>>
<<set $seed += $injectionUpgrade*0.5>>
<<if ($slaves[$i].boobShape != "normal")>>
<<if random(1,10) == 1>>
$possessiveCap @@.lime;breasts lose their unique shape@@ as they adapt to their monstrous, unnatural size. There's simply nowhere else for her mass of boob to go, and its expansion fills her breasts out and points her nipples forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<</if>>
<<if $seed > 25>>
<<set $slaves[$i].boobs += $seed>>
<<else>>
<<set $slaves[$i].boobs += 25>>
<</if>>
<<if random(1,100) > 30+($slaves[$i].areolae*10)>>
The increase in breast size @@.lime;stretches and broadens $possessive areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<<if (random(1,100) > 70) and ($slaves[$i].nipples != "inverted")>>
<<if ($slaves[$i].nipples is "tiny") or ($slaves[$i].nipples is "cute") or ($slaves[$i].nipples is "puffy") or ($slaves[$i].nipples is "huge")>>
The explosive increase in breast flesh also @@.lime;completely swallows $possessive nipples.@@
<<set $slaves[$i].nipples to "inverted">>
<</if>>
<</if>>
<<case "breast injections">>
<<set $seed = 0>>
$pronounCap receives @@.lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> growth hormones, right into $possessive breasts;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $pronoun's required to consume fuels growth, <<if ($slaves[$i].boobs < 2000)>>and<<else>>but<</if>>
<<set $seed += 2>>
<<elseif ($slaves[$i].diet == "restricted")>>
$possessive restricted diet means $possessive body has few resources to grow on, <<if ($slaves[$i].boobs < 2000)>>but<<else>>and<</if>>
<<set $seed -= 2>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, <<if ($slaves[$i].boobs < 2000)>>and<<else>>but<</if>>
<<set $seed += 1>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $pronoun is required to maintain to keep slim impedes growth, <<if ($slaves[$i].boobs < 2000)>>but<<else>>and<</if>>
<<set $seed -= 1>>
<<elseif ($slaves[$i].health > -20)>>
$possessive health supports growth reasonably well, <<if ($slaves[$i].boobs < 2000)>>and<<else>>but<</if>>
<<else>>
$possessive poor health does not support steady growth, <<if ($slaves[$i].boobs < 2000)>>but<<else>>and<</if>>
<<set $seed -= 1>>
<</if>>
$possessive
<<if ($slaves[$i].boobs < 800)>>
modest chest tends to grow quickly.
<<set $seed += 4>>
<<set $seed += $injectionUpgrade*2>>
<<if ($slaves[$i].boobShape != "torpedo-shaped") && ($slaves[$i].boobShape != "wide-set")>>
<<if random(1,10) == 1>>
<<if $slaves[$i].shoulders < 0>>
As $possessive boobs grow, they take on a torpedo shape within the frame of $possessive narrow shoulders, projecting a long way from $possessive chest and swinging delightfully when $pronoun's naked.
<<set $slaves[$i].boobShape = "torpedo-shaped">>
<<else>>
As $possessive boobs grow, they become widely set across the broadness of $possessive chest, spreading sideways even when $pronoun's not lying on $possessive back.
<<set $slaves[$i].boobShape = "wide-set">>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 2000)>>
big tits tend to grow readily.
<<set $seed += 3>>
<<set $seed += $injectionUpgrade*2>>
<<if ($slaves[$i].boobShape == "saggy") || ($slaves[$i].boobShape == "downward-facing")>>
<<if random(1,10) == 1>>
As they grow, they lose their sag, with the expanding tissue lifting $possessive nipples up to point forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 5000)>>
heavy boobs tend to grow slowly.
<<set $seed += 2>>
<<set $seed += $injectionUpgrade>>
<<if ($slaves[$i].boobShape != "saggy")>>
<<if random(1,10) == 1>>
As they grow, they @@.lime;begin to sag@@ under their own monstrous weight, $possessive mass of breastflesh directing $possessive nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<else>>
monstrous udders tend to grow very slowly.
<<set $seed += 1>>
<<set $seed += $injectionUpgrade>>
<<if ($slaves[$i].boobShape != "normal")>>
<<if random(1,10) == 1>>
$possessiveCap @@.lime;breasts lose their unique shape@@ as they adapt to their monstrous, unnatural size. There's simply nowhere else for $possessive mass of boob to go, and its expansion fills $possessive breasts out and points $possessive nipples forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<</if>>
<<if $seed <= 1>>
<<set $slaves[$i].boobs += 25>>
<<else>>
<<set $slaves[$i].boobs += 25*Math.trunc($seed*0.8)>>
<</if>>
<<if random(1,100) > 70+($slaves[$i].areolae*10)>>
The increase in breast size @@.lime;stretches and broadens $possessive areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<<if (random(1,100) > 70) && ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples == "tiny")>>
The hormones also @@.lime;cause nipple growth.@@
<<set $slaves[$i].nipples = "cute">>
<<elseif ($slaves[$i].nipples == "cute")>>
<<if random(1,2) == 1>>
The hormones also @@.lime;cause $possessive cute nipples to become puffy.@@
<<set $slaves[$i].nipples = "puffy">>
<<else>>
The explosive breast growth also @@.lime;causes $possessive cute nipples to become partially inverted.@@
<<set $slaves[$i].nipples = "partially inverted">>
<</if>>
<<elseif ($slaves[$i].nipples == "puffy")>>
<<if random(1,2) == 1>>
The hormones also @@.lime;cause $possessive puffy nipples to become really enormous.@@
<<set $slaves[$i].nipples = "huge">>
<<else>>
The explosive breast growth also @@.lime;causes $possessive puffy nipples to become completely inverted.@@
<<set $slaves[$i].nipples = "inverted">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
The explosive breast growth also @@.lime;causes $possessive nipples to invert completely.@@
<<set $slaves[$i].nipples = "inverted">>
<</if>>
<</if>>
<<case "butt injections">>
<<set $seed = 0>>
$pronounCap receives @@.lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> growth hormones, right into $possessive buttocks;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $pronoun's required to consume fuels growth, <<if ($slaves[$i].butt < 6)>>and<<else>>but<</if>>
<<set $seed += 0.2>>
<<elseif ($slaves[$i].diet == "restricted")>>
$possessive restricted diet means $possessive body has few resources to grow on, <<if ($slaves[$i].butt < 6)>>but<<else>>and<</if>>
<<set $seed -= 0.2>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, <<if ($slaves[$i].butt < 6)>>and<<else>>but<</if>>
<<set $seed += 0.1>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $pronoun is required to maintain to keep slim impedes growth, <<if ($slaves[$i].butt < 6)>>but<<else>>and<</if>>
<<set $seed -= 0.1>>
<<elseif ($slaves[$i].health > -20)>>
$possessive health supports growth reasonably well, <<if ($slaves[$i].butt < 6)>>and<<else>>but<</if>>
<<else>>
$possessive poor health does not support steady growth, <<if ($slaves[$i].butt < 6)>>but<<else>>and<</if>>
<<set $seed -= 0.1>>
<</if>>
$possessive
<<if ($slaves[$i].butt < 2)>>
modest rear tends to grow quickly.
<<set $seed += 0.8>>
<<set $seed += $injectionUpgrade*0.6>>
<<elseif ($slaves[$i].butt < 4)>>
big behind tends to grow readily.
<<set $seed += 0.4>>
<<set $seed += $injectionUpgrade*0.4>>
<<elseif ($slaves[$i].butt < 6)>>
massive butt tend to grow slowly.
<<set $seed += 0.4>>
<<set $seed += $injectionUpgrade*0.2>>
<<else>>
monstrous cheeks tend to grow very slowly.
<<set $seed += 0.2>>
<<set $seed += $injectionUpgrade*0.2>>
<</if>>
<<if $seed > 0.2>>
<<set $slaves[$i].butt += $seed>>
<<else>>
<<set $slaves[$i].butt += 0.2>>
<</if>>
<<case "hyper butt injections">>
<<set $slaves[$i].chem += 2>>
<<set $seed = 0>>
$pronounCap receives @@.lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> hyper growth hormones, right into $possessive buttocks;@@
<<if ($slaves[$i].diet is "fattening")>>
all the food $pronoun's required to consume fuels growth, <<if ($slaves[$i].butt < 10)>>and<<else>>but<</if>>
<<set $seed += 0.2>>
<<elseif ($slaves[$i].diet is "restricted")>>
$possessive restricted diet means $possessive body has few resources to grow on, <<if ($slaves[$i].butt < 10)>>but<<else>>and<</if>>
<<set $seed -= 0.2>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, <<if ($slaves[$i].butt < 6)>>and<<else>>but<</if>>
<<set $seed += 0.1>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $pronoun is required to maintain to keep slim impedes growth, <<if ($slaves[$i].butt < 10)>>but<<else>>and<</if>>
<<set $seed -= 0.1>>
<<elseif ($slaves[$i].health > -20)>>
$possessive health supports growth reasonably well, <<if ($slaves[$i].butt < 10)>>and<<else>>but<</if>>
<<else>>
$possessive poor health does not support steady growth, <<if ($slaves[$i].butt < 10)>>but<<else>>and<</if>>
<<set $seed -= 0.1>>
<</if>>
$possessive
<<if ($slaves[$i].butt < 6)>>
modest rear tends to grow quickly.
<<set $seed += 1.0>>
<<set $seed += $injectionUpgrade*0.6>>
<<elseif ($slaves[$i].butt < 8)>>
gigantic behind tends to grow readily.
<<set $seed += 0.8>>
<<set $seed += $injectionUpgrade*0.4>>
<<elseif ($slaves[$i].butt < 10)>>
titanic jiggly butt tends to grow steadily.
<<set $seed += 0.6>>
<<set $seed += $injectionUpgrade*0.2>>
<<else>>
inhuman cheeks tend to grow slowly.
<<set $seed += 0.4>>
<<set $seed += $injectionUpgrade*0.2>>
<</if>>
<<if $seed > 0.2>>
<<set $slaves[$i].butt += $seed>>
<<else>>
<<set $slaves[$i].butt += 0.2>>
<</if>>
<<if $slaves[$i].butt >= 20>>
<<set $slaves[$i].butt = 20>>
<</if>>
<<case "lip injections">>
<<if ($slaves[$i].lips <= 95)>>
<<if ($slaves[$i].lips > 90)>>
@@.lime;$possessiveCap lips swell rapidly, becoming a facepussy useless for anything other than oral sex.@@
<<elseif ($slaves[$i].lips > 70) && ($slaves[$i].lips <= 75)>>
@@.lime;$possessiveCap lips swell rapidly, and are now so large that $pronoun can no longer enunciate properly.@@
<<else>>
@@.lime;$possessiveCap lips swell rapidly.@@
<</if>>
<<set $slaves[$i].lips += 5>>
<</if>>
<<case "male hormone injections">>
<<if $slaves[$i].pubertyXY == 1>>
$pronounCap has potent sperm. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The intense hormonal injections leave $possessive @@.red;sickened and weak@@ as $possessive body struggles to adapt to the overwhelming chemicals flooding $possessive system.
<<set $slaves[$i].chem += 20>>
<<set $slaves[$i].health -= 10>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 5>>
<</if>>
<</if>>
<<case "female hormone injections">>
<<if $slaves[$i].pubertyXX == 1>>
$pronounCap has begun ovulating. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The intense hormonal injections leave $possessive @@.red;sickened and weak@@ as $possessive body struggles to adapt to the overwhelming chemicals flooding $possessive system.
<<set $slaves[$i].chem += 20>>
<<set $slaves[$i].health -= 10>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 5>>
<</if>>
<</if>>
<<case "penis enhancement">>
<<if (random(1,100) > (40-($injectionUpgrade*10)+($slaves[$i].dick*5))) && ($slaves[$i].dick < 10)>>
@@.lime;$possessiveCap cock grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].dick += 1>>
<<elseif ($slaves[$i].balls == 1) && ($slaves[$i].scrotum > 0) && (random(1,100) > (90-($injectionUpgrade*10)))>>
As a side effect of the dick enhancement drugs, @@.lime;$possessive balls drop.@@
<<set $slaves[$i].balls += 1>>
<<else>>
Despite being dosed with a spectrum of powerful growth promoters, $possessive dick does not grow.
<</if>>
<<if $slaves[$i].dick == 6>>
<<if $slaves[$i].balls > 0>>
@@.yellow;$possessiveCap dick is at the limit of what $possessive cardiovascular system could conceivably bring erect.@@ Further penis enhancement may limit $possessive ability to get hard.
<</if>>
<</if>>
<<case "hyper penis enhancement">>
$pronounCap receives @@.lime;direct injections of hyper growth hormones, right into $possessive dick.@@
<<set $slaves[$i].chem += 2>>
<<if ($slaves[$i].dick >= 30)>>
$possessiveCap cock is now so huge that further drug enhancement will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
@@.lime;$possessiveCap cock grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].dick += 1>>
<</if>>
<<case "testicle enhancement">>
<<if (random(1,100) > (40-($injectionUpgrade*10)+($slaves[$i].balls*5))) && ($slaves[$i].balls < 6)>>
@@.lime;$possessiveCap balls swell painfully.@@
<<set $slaves[$i].balls += 1>>
<<elseif ($slaves[$i].dick < 2) && (random(1,100) > (90-($injectionUpgrade*10)))>>
As a side effect of the testicle enhancement drugs, @@.lime;$possessive micropenis grows,@@ becoming merely tiny.
<<set $slaves[$i].dick += 1>>
<<else>>
Despite being filled with testicle enhancers and painfully swollen with resultant cum overproduction, $possessive balls do not grow.
<</if>>
<<case "hyper testicle enhancement">>
$pronounCap receives @@.lime;direct injections of hyper growth hormones, right into $possessive testicles;@@ forcing them to swell with cum overproduction.
<<set $slaves[$i].chem += 2>>
<<if ($slaves[$i].balls >= 125)>>
$possessiveCap balls are now so immense that further drug enhancement will not increase their size. However, leaving her on them will still stimulate cum production.
<<elseif ($slaves[$i].balls < 125)>>
@@.lime;$possessiveCap balls swell painfully.@@
<<set $slaves[$i].balls += 2>>
<</if>>
<<case "steroids">>
<<if ($slaves[$i].dick == 0) && (random(1,100) > 40+($slaves[$i].clit*10))>>
The gear $pronoun's on @@.lime;increases the size of $possessive clit.@@
<<set $slaves[$i].clit += 1>>
<<elseif ($slaves[$i].dick != 0) && ($slaves[$i].dick < 3) && (random(1,100) > 95)>>
The gear $pronoun's on @@.lime;increases the size of $possessive penis.@@
<<set $slaves[$i].dick += 1>>
<<elseif ($slaves[$i].faceShape != "masculine") && ($slaves[$i].faceShape != "androgynous") && (random(1,100) > 95)>>
The gear $pronoun's on @@.orange;hardens $possessive face into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<elseif ($slaves[$i].balls != 0) && ($slaves[$i].scrotum != 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95)>>
The gear $pronoun's on @@.lime;increases the size of $possessive balls.@@
<<set $slaves[$i].balls += 1>>
<<elseif random(1,100) > 110-($slaves[$i].anus*10)>>
The steroids $pronoun's on have an effect on $possessive stretched anal muscles, giving $object a @@.orange;tighter butthole.@@
<<set $slaves[$i].anus -= 1>>
<<elseif random(1,100) > 110-($slaves[$i].vagina*10)>>
The steroids $pronoun's on have an effect on $possessive vaginal muscles, giving $object a @@.orange;tighter pussy.@@
<<set $slaves[$i].vagina -= 1>>
<<elseif (($slaves[$i].face-($slaves[$i].faceImplant*20)) > 10) && (random(1,100) > 90)>>
The gear $pronoun's on @@.orange;hardens $possessive pretty face a little.@@
<<set $slaves[$i].face -= 5>>
<</if>>
<<case "anti-aging cream">>
<<if ($slaves[$i].visualAge <= 18)>>
$possessiveCap outward age has regressed to the point that the creams will have little effect. Since they can't be improved with further drug treatment, @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The skin creams @@.orange;soothe $possessive aging skin@@ leaving $possessive looking younger, though the effects are only skin deep.
<<set $slaves[$i].visualAge -= 1>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].visualAge > 30>>
$pronounCap @@.mediumaquamarine;trusts you more@@ for allowing $possessive to fit in better with society and not be singled out for $possessive looks.
<<set $slaves[$i].trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].visualAge > 30>>
$pronounCap is @@.gold;terrified@@ that $possessive fading age will single $possessive out for abuse in your society.
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<case "super fertility drugs">>
<<if ($slaves[$i].preg > 5)>>
$pronounCap's already pregnant, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].vagina == -1) && ($slaves[$i].mpreg != 1)>>
<<if ($slaves[$i].lactation == 0)>>
Unfortunately, it's impossible to fuck $possessive asshole pregnant, limiting the potential impact of the fertility drugs $pronoun's on to $possessive boobs.
<<else>>
The fertility drugs $pronoun's on are pointless, since $pronoun's already lactating and it's impossible to impregnate $possessive butthole. That's no reason not to try, of course.
<</if>>
<<elseif ($slaves[$i].preg < -1)>>
$pronounCap's sterile, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].ovaries == 0) && ($slaves[$i].mpreg != 1)>>
$pronounCap's barren, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].pubertyXX == 0) && (($slaves[$i].ovaries == 1) || ($slaves[$i].mpreg == 1))>>
$pronounCap's prepubescent, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].preg == -1)>>
$pronounCap's on contraceptives, so the fertility drugs $pronoun's on do $possessive no good.
<<else>>
$pronounCap's on super fertility drugs, so $pronoun is more likely to conceive, and will have multiple pregnancy.
<</if>>
<<if ($slaves[$i].lactation == 0)>>
<<if random(0,50) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs have the side effect of @@.lime;inducing lactation,@@ indistinguishable from natural lactation.
<<set $slaves[$i].lactation = 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXY < 100)>>
<<if random(0,10) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs cause $possessive to begin @@.green;finding men more attractive@@.
<<set $slaves[$i].attrXY += random(5,10)>>
<</if>>
<</if>>
<<if ($slaves[$i].energy < 85)>>
<<if random(0,10) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs cause $possessive to @@.green;begin craving sex more@@.
<<set $slaves[$i].energy += 2>>
<</if>>
<</if>>
<<case "fertility drugs">>
<<if ($slaves[$i].preg > 5)>>
$pronounCap's already pregnant, so the fertility drugs $pronoun's on do $object no good.
<<elseif ($slaves[$i].vagina == -1) && ($slaves[$i].mpreg != 1)>>
<<if ($slaves[$i].lactation == 0)>>
Unfortunately, it's impossible to fuck $possessive asshole pregnant, limiting the potential impact of the fertility drugs $pronoun's on to $possessive boobs.
<<else>>
The fertility drugs $pronoun's on are pointless, since $pronoun's already lactating and it's impossible to impregnate $possessive butthole. That's no reason not to try, of course.
<</if>>
<<elseif ($slaves[$i].preg < -1)>>
$pronounCap's sterile, so the fertility drugs $pronoun's on do $object no good.
<<elseif ($slaves[$i].ovaries == 0) && ($slaves[$i].mpreg != 1)>>
$pronounCap's barren, so the fertility drugs $pronoun's on do $object no good.
<<elseif ($slaves[$i].pubertyXX == 0) && (($slaves[$i].ovaries == 1) || ($slaves[$i].mpreg == 1))>>
$pronounCap's prepubescent, so the fertility drugs $pronoun's on do $object no good.
<<elseif ($slaves[$i].preg == -1)>>
$pronounCap's on contraceptives, so the fertility drugs $pronoun's on do $object no good.
<<else>>
$pronounCap's on fertility drugs, so $pronoun is more likely to conceive, and may experience multiple pregnancy.
<</if>>
<<if ($slaves[$i].lactation == 0)>>
<<if random(0,100) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs have the side effect of @@.lime;inducing lactation,@@ indistinguishable from natural lactation.
<<set $slaves[$i].lactation = 1>>
<</if>>
<</if>>
<<case "appetite suppressors">>
<<if $slaves[$i].weight <= -95>>
Since $possessive body has no weight left to shed, $pronoun no longer needs appetite suppressors to maintain it; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
<<switch $slaves[$i].diet>>
<<case "slimming" "restricted">>
Since $pronoun is already on a diet that favors weight loss, her reduced appetite allows $possessive body @@.lime;sheds pounds@@ even more effectively.
<<set $slaves[$i].weight -= 5>>
<<case "fattening">>
Since $pronoun is on a diet that favors weight gain, $possessive reduced appetite is counter productive; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<default>>
The appetite suppressors encourage $object to eat less at meal time, gradually causing $object to @@.lime;lose weight.@@
<<set $slaves[$i].weight -= 2>>
<</switch>>
<</if>>
<<case "penis atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive penis,@@ causing $possessive body to begin pulling resources from it.
<<if $slaves[$i].dick == 1>>
$possessiveCap penis is now so miniscule that further drug use will fail to shrink it further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif $slaves[$i].dick >= 20>>
@@.lime;$possessiveCap cock shrinks painfully,@@ becoming massively shorter and thinner.
<<set $slaves[$i].dick -= 3>>
<<elseif $slaves[$i].dick >= 10>>
@@.lime;$possessiveCap cock shrinks painfully,@@ becoming shorter and thinner.
<<set $slaves[$i].dick -= 2>>
<<elseif (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].dick*5))) && ($slaves[$i].dick > 1)>>
@@.lime;$possessiveCap cock shrinks painfully,@@ becoming shorter and thinner.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<case "testicle atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive testicles,@@ causing $possessive body to begin pulling resources from them.
<<if $slaves[$i].balls == 1>>
$possessiveCap balls are now so miniscule that further drug use will fail to shrink them further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif $slaves[$i].balls >= 100>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming massively smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 5>>
<<elseif $slaves[$i].balls >= 80>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming massively smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 4>>
<<elseif $slaves[$i].balls >= 60>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming massively smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 3>>
<<elseif $slaves[$i].balls >= 40>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming much smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 2>>
<<elseif $slaves[$i].balls >= 20>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 1>>
<<elseif (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].balls*2))) && ($slaves[$i].balls > 1)>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 1>>
<</if>>
<<case "clitoris atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive clitoris,@@ causing $possessive body to begin pulling resources from it.
<<if $slaves[$i].clit == 0>>
$possessiveCap clit is now so miniscule that further drug use will fail to shrink it further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif (random(1,100) > (60-($injectionUpgrade*10)-($slaves[$i].clit*5))) && ($slaves[$i].clit > 0)>>
@@.lime;$possessiveCap clit shrinks painfully,@@ becoming smaller.
<<set $slaves[$i].clit -= 1>>
<</if>>
<<case "labia atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive labia majora,@@ causing $possessive body to begin pulling resources from them.
<<if $slaves[$i].labia == 0>>
$possessiveCap labia are now so miniscule that further drug use will fail to shrink them further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif (random(1,100) > (60-($injectionUpgrade*10)-($slaves[$i].labia*5))) && ($slaves[$i].labia > 0)>>
@@.lime;$possessiveCap labia shrink painfully,@@ becoming smaller.
<<set $slaves[$i].labia -= 1>>
<</if>>
<<case "nipple atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive nipples,@@ causing $possessive body to begin pulling resources from it.
<<switch $slaves[$i].nipples>>
<<case "huge">>
<<if (random(1,100) > (60-($injectionUpgrade*15)))>>
@@.lime;$possessiveCap nipples shrink painfully,@@ becoming smaller and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<case "puffy">>
<<if (random(1,100) > (60-($injectionUpgrade*15)))>>
@@.lime;$possessiveCap nipples shrink painfully,@@ becoming smaller and cuter.
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<case "cute">>
<<if (random(1,100) > (60-($injectionUpgrade*15)))>>
@@.lime;$possessiveCap nipples shrink painfully,@@ becoming tiny.
<<set $slaves[$i].nipples = "tiny">>
<</if>>
<<default>>
$possessiveCap nipples are now so small that further drug use will fail to shrink them further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</switch>>
<<case "lip atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive lips,@@ causing $possessive body to begin pulling resources from them.
<<if ($slaves[$i].lips-$slaves[$i].lipsImplant) == 0>>
$possessiveCap natural lips are now so thin that further drug use will fail to shrink them further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 70>>
@@.lime;$possessiveCap natural lips to shrink painfully,@@ becoming massively smaller and thinner.
<<set $slaves[$i].lips -= 5>>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 50>>
@@.lime;$possessiveCap natural lips to shrink painfully,@@ becoming smaller and thinner.
<<set $slaves[$i].lips -= 3>>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 20>>
@@.lime;$possessiveCap natural lips to shrink painfully,@@ becoming smaller and thinner.
<<set $slaves[$i].lips -= 1>>
<<elseif (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].lips-$slaves[$i].lipsImplant))) && (($slaves[$i].lips-$slaves[$i].lipsImplant) > 0)>>
@@.lime;$possessiveCap natural lips to shrink painfully,@@ becoming smaller and thinner.
<<set $slaves[$i].lips -= 1>>
<</if>>
<<case "breast redistributors">>
$pronounCap receives @@.lime;direct injections of fat redistributors right into $possessive breasts,@@ causing $possessive body to begin moving fatty tissue from them to $possessive core.
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) <= 100>>
$possessiveCap natural breast tissue is now so thin that further drug use will fail to shrink it further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 20000>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming massively smaller while $possessive @@.red;waistline swells tremendously.@@
<<set $slaves[$i].boobs -= 2000>>
<<set $slaves[$i].weight += 20>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 10000>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming greatly smaller while $possessive @@.red;waistline swells.@@
<<set $slaves[$i].boobs -= 1000>>
<<set $slaves[$i].weight += 10>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 5000>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming smaller while $possessive @@.red;waistline swells.@@
<<set $slaves[$i].boobs -= 500>>
<<set $slaves[$i].weight += 5>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 1000>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming smaller while $possessive @@.red;waistline grows.@@
<<set $slaves[$i].boobs -= 300>>
<<set $slaves[$i].weight += 3>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) > 100>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming smaller while $possessive @@.red;waistline grows slightly.@@
<<set $slaves[$i].boobs -= 100>>
<<set $slaves[$i].weight += 1>>
<</if>>
<<case "butt redistributors">>
$pronounCap receives @@.lime;direct injections of fat redistributors right into $possessive buttocks,@@ causing $possessive body to begin moving fatty tissue from it to $possessive core.
<<if ($slaves[$i].butt-$slaves[$i].buttImplant) <= 0>>
$possessiveCap natural ass flesh is now so thin that further drug use will fail to shrink it further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].butt-$slaves[$i].buttImplant) >= 15>>
@@.lime;$possessiveCap butt shrinks painfully,@@ becoming massively smaller while $possessive @@.red;waistline swells tremendously.@@
<<set $slaves[$i].butt -= 2>>
<<set $slaves[$i].weight += 25>>
<<elseif ($slaves[$i].butt-$slaves[$i].buttImplant) >= 10>>
@@.lime;$possessiveCap butt shrinks painfully,@@ becoming smaller while $possessive @@.red;waistline swells tremendously.@@
<<set $slaves[$i].butt -= 1>>
<<set $slaves[$i].weight += 20>>
<<elseif (random(1,100) > (50-($injectionUpgrade*10)-($slaves[$i].butt-$slaves[$i].buttImplant))) && ($slaves[$i].butt-$slaves[$i].buttImplant) >= 0>>
@@.lime;$possessiveCap butt shrinks painfully,@@ becoming smaller while $possessive @@.red;waistline swells greatly.@@
<<set $slaves[$i].butt -= 1>>
<<set $slaves[$i].weight += 10>>
<</if>>
<</switch>>
<<switch $slaves[$i].pregControl>>
<<case "slow gestation">>
<<set $slaves[$i].chem += 1>>
<<if $slaves[$i].preg > 30>>
$pronounCap is full term; gestation restriction agents @@.red;can't supress labor@@ and $possessive regimen is ended to prevent health damage.
<<set $slaves[$i].pregControl = "none">>
<<elseif $slaves[$i].preg > 0>>
$possessiveCap belly feels very docile, $possessive gestation rate is @@.yellow;greatly reduced@@.
<</if>>
<<case "speed up">>
<<set $slaves[$i].chem += 2>>
<<if $slaves[$i].assignment != "get treatment in the clinic" && $Nurse == 0>>
<<if $slaves[$i].pregType > 1>><<set _childCount = "children are">><<else>><<set _childCount = "child is">><</if>>
$possessiveCap _childCount growing rapidly within $possessive womb, far faster than $possessive @@.red;poor body can handle.@@<<if $slaves[$i].pregType >= 10>> $possessiveCap rate of growth is straining $possessive womb, she is @@.red;at risk of bursting!@@<</if>>
<<set $slaves[$i].health -= ($slaves[$i].preg+$slaves[$i].pregType)>>
<<if $slaves[$i].health <= -100>>
$possessiveCap critically poor health @@.orange;caused her to miscarry.@@
<<if ($slaves[$i].assignmentVisible == 1) && (_currentRule.preg is -1)>><<set $slaves[$i].preg = -1>><<else>><<set $slaves[$i].preg = 0>><</if>>
<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
$pronounCap is
<<if $slaves[$i].devotion < -50>>
@@.mediumorchid;filled with violent, consuming hatred@@ and @@.gold;fear.@@ Even though $pronoun knew $possessive baby was destined for a slave orphanage, it seems $pronoun cared for it and views you as its killer.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
@@.mediumorchid;afflicted by desperate, inconsolable grief@@ and @@.gold;horror.@@ Even though $pronoun knew $possessive baby was destined for a slave orphanage, it seems $pronoun cared for it.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].devotion <= 20>>
@@.mediumorchid;consumed by enduring sorrow@@ and @@.gold;horror.@@ Even though $pronoun knew $possessive baby was destined for a slave orphanage, it seems $pronoun cared for it.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
dully obedient. $pronounCap has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
@@.hotpink;pleased by this stark development@@, since $pronoun is so attentive to your will. $pronounCap also expects $pronoun will be able to fuck better now once her health recovers.
<<set $slaves[$i].devotion += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "labor supressors">>
<<set $slaves[$i].chem += 2>>
<<if $slaves[$i].preg > 44>>
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].labor = 1>>
<<set $slaves[$i].induce = 1>>
<<set $birthee = 1>>
$pronounCap has been ready to give birth for some time now. Supressing birth for so long @@.red;greatly affects $possessive health@@. $pronounCap may @@.red;have trouble@@ giving birth to $possessive oversized child. $pronounCap seems to be in distress, $possessive body is @@.red;forcing her child out!@@
<<elseif $slaves[$i].preg > 40>>
<<set $slaves[$i].health -= 20>>
$pronounCap has been ready to give birth for some time now. Supressing birth for so long @@.red;greatly affects $possessive health@@. $pronounCap may @@.red;have trouble@@ giving birth to $possessive oversized child.
<<elseif $slaves[$i].preg > 30>>
<<set $slaves[$i].health -= 10>>
Labor supressing agents @@.red;negatively affect $possessive health@@.
<</if>>
<</switch>>
<<if $slaves[$i].curatives > 1>>
<<if ($slaves[$i].health > 90)>>
$possessiveCap health is already outstanding and cannot be improved with further drug treatment. @@.yellow;$possessiveCap drug regimen has defaulted to preventatives.@@
<<set $slaves[$i].curatives = 1>>
<<elseif (($slaves[$i].assignment == "rest") || ($slaves[$i].assignment == "rest in the spa")) && ($slaves[$i].fetish != "mindbroken")>>
The curatives $pronoun's taking synergize with rest, keeping $object asleep most of the time. This is an @@.green;extremely effective health treatment.@@
<<set $slaves[$i].health += 4>>
<<elseif ($slaves[$i].health < -20)>>
@@.green;$possessiveCap poor health rapidly improves@@ under drug treatment.
<<set $slaves[$i].health += 2>>
<<else>>
@@.green;$possessiveCap health improves@@ under curative treatment.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
$pronounCap @@.mediumaquamarine;trusts you more@@ for giving $possessive access to expensive modern medicine.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<set $slaves[$i].health += 6>>
<<set $slaves[$i].health += $curativeUpgrade*6>>
<<set $slaves[$i].chem += 1>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<if $slaves[$i].aphrodisiacs > 1>>
The aphrodisiacs $pronoun's on
<<if $slaves[$i].energy <= 95>>
@@.green;rapidly boost $possessive sex drive.@@
<<set $slaves[$i].energy += 5>>
<<else>>
can't improve her absurd sex drive.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
They @@.hotpink;increase $possessive acceptance@@ of sexual slavery.
<<set $slaves[$i].devotion += 5>>
<</if>>
<</if>>
<<if ($arcologies[0].FSBodyPuristLaw == 0) && ($healthyDrugsUpgrade == 0)>>
Such a high dosage @@.red;isn't healthy@@.
<<set $slaves[$i].health -= 5>>
<</if>>
<<set $slaves[$i].chem += 1>>
<<else>>
The aphrodisiacs $pronoun's on
<<if $slaves[$i].energy <= 95>>
@@.green;boost $possessive sex drive.@@
<<set $slaves[$i].energy += 3>>
<<else>>
can't improve her absurd sex drive.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
They @@.hotpink;increase $possessive acceptance@@ of sexual slavery.
<<set $slaves[$i].devotion += 3>>
<</if>>
<</if>>
<<set $slaves[$i].chem += 0.5>>
<</if>>
<</if>>
<<if $slaves[$i].drugs != "no drugs" && $slaves[$i].drugs != "appetite suppressors">>
<<if $slaves[$i].FSBodyPuristLaw == 0>>
<<if $healthyDrugsUpgrade == 0>>
<<set $slaves[$i].chem += 1.5>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].chem = Math.clamp($slaves[$i].chem-0.5, 0, 1000)>>
<<if $slaves[$i].curatives < 2 && $slaves[$i].inflationType != "curative">>
<<if $slaves[$i].health < -50>>
It's difficult being so ill, and $pronoun @@.mediumorchid;resents you@@ for not treating $possessive.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].health > 50)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
$pronounCap understands that $pronoun owes $possessive near-perfect health to you and @@.hotpink;believes@@ that life with you is better than freedom in some ways.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].addict > 0)>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<set $slaves[$i].addict += $slaves[$i].aphrodisiacs>>
<<elseif ($slaves[$i].addict < 2)>>
$pronounCap has finally been @@.cyan;weaned off aphrodisiacs.@@
<<set $slaves[$i].addict = 0>>
<<elseif ($aphrodisiacUpgrade == 1)>>
Substitutes produced by your advanced pharmaceutical fabricator protect $object from the negative effects of aphrodisiac withdrawal and even hasten the flushing of $possessive system.
<<set $slaves[$i].addict -= 2>>
<<elseif $slaves[$i].inflationType != "aphrodisiac">>
$pronounCap feels the effects of withdrawal from aphrodisiacs keenly, and $pronoun is @@.mediumorchid;bitterly resentful@@.
<<set $slaves[$i].addict -= 2>>
<<set $slaves[$i].devotion -= 10>>
<<else>>
$pronounCap gets her fix from her aphrodisiac filled belly.
<</if>>
<<else>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<if random(1,100) < 40+(20*$slaves[$i].aphrodisiacs)>>
@@.cyan;$pronounCap has become an aphrodisiac addict.@@
<<set $slaves[$i].addict = 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $suppository == 1>>
<<if ($slaves[$i].aphrodisiacs > 0) || ($slaves[$i].curatives > 0) || ($slaves[$i].drugs == "psychosuppressants") || ($slaves[$i].drugs == "hormone enhancers") || ($slaves[$i].hormones != 0)>>
<<if ($slaves[$i].sexualFlaw == "hates anal")>>
<<if random(1,100) > 80>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime forces $object to @@.green;accept anal sex@@ as a fact of life.
<<set $slaves[$i].sexualFlaw = "none">>
<<else>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime @@.mediumorchid;infuriates $object,@@ since $pronoun hates getting assraped.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].fetishKnown == 0)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime has revealed something: @@.lightcoral;$pronoun likes it up the ass!@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength <= 95) && ($slaves[$i].devotion > 4)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime has @@.lightcoral;deepened $possessive anal fixation.@@
<<set $slaves[$i].fetishStrength += 5>>
<</if>>
<<elseif ($slaves[$i].fetish != "buttslut")>>
<<if ($slaves[$i].devotion < -20)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime @@.mediumorchid;disgusts $object.@@
<<set $slaves[$i].devotion -= 2>>
<<elseif $fetishChangeChance > random(0,100)>>
$pronounCap starts to look forward to getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime; $pronoun's @@.lightcoral;become anally fixated.@@
<<set $slaves[$i].fetish = "buttslut">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "painal queen")>>
$pronounCap @@.hotpink;secretly enjoys@@ being assraped by a machine twice a day.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<if random(1,100) > 70>>
The regular machine anal @@.lime;stretches out $possessive tight asshole.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* DRUG EXPIRY */
<<switch $slaves[$i].drugs>>
<<case "breast injections">>
<<if ($slaves[$i].boobs >= 25000)>>
$possessiveCap udders are now so huge that further A-HGH treatment will not increase their size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "butt injections">>
<<if ($slaves[$i].butt >= 9)>>
$possessiveCap ass is now so huge that further A-HGH treatment will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "hyper butt injections")>>
<<if $slaves[$i].butt >= 20>>
$possessiveCap ass is now so freakishly monstrous that further HA-HGH treatment will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "hyper breast injections">>
<<if ($slaves[$i].boobs >= 25000)>>
$possessiveCap udders are now so huge that further HA-HGH treatment will not increase their size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "lip injections">>
<<if ($slaves[$i]. lips > 95) || (($slaves[$i]. lips > 85) && ($seeExtreme != 1))>>
$possessiveCap lips are now so huge that further A-HGH treatment will not increase their size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "penis enhancement">>
<<if ($slaves[$i].dick >= 10) && ($slaves[$i].balls >= 6)>>
$possessiveCap cock and balls are now so huge that further drug enhancement will not increase their size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].dick >= 10) && ($slaves[$i].balls == 0)>>
$possessiveCap cock is now so huge that further drug enhancement will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "testicle enhancement">>
<<if ($slaves[$i].balls >= 6)>>
$possessiveCap balls are now so huge that further drug enhancement will not increase their size. However, leaving $possessive on them will still stimulate cum production.
<<elseif ($slaves[$i].balls >= 2) && ($slaves[$i].scrotum == 0)>>
$possessiveCap balls are now functionally sized, and cannot sustainably grow larger hidden within $possessive abdomen. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "psychosuppressants">>
<<if ($slaves[$i].intelligence <= -2)>>
$pronounCap is so moronic that drug treatment can't really make $possessive more willing to obey others than $pronoun already is. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<</switch>>
|
teruterubouzu/fc
|
src/uncategorized/saDrugs.tw
|
tw
|
bsd-3-clause
| 47,619 |
:: SA get milked [nobr]
<<if ndef $slaves[$i].lactationAdaptation>>
<<set $slaves[$i].lactationAdaptation = 0>>
<</if>>
<<set $milk = 0>>
<<set $cum = 0>>
gets milked this week.
<<if $dairy > 0>>
<<if $dairyRestraintsSetting < 2>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "get milked") && ($dairySpots > 0)) || ($slaves[$i].assignment == "work in the dairy")>>
Since there's extra space in $dairyName, she spends most of her milkings there.
<<set $dairySpots -= 1>>
<<if ($Milkmaid != 0)>>
While there, she gets the benefit of $Milkmaid.slaveName's <<if ($Milkmaid.physicalAge < 21)>>youthful energy<<else>>care<</if>><<if ($Milkmaid.oralSkill >= 100)>>and talented tongue<<else>>.<</if>>
<<if ($slaves[$i].devotion < $milkmaidDevotionThreshold)>>
<<set $slaves[$i].devotion += $milkmaidDevotionBonus>>
<</if>>
<<if ($slaves[$i].trust < $milkmaidTrustThreshold)>>
<<set $slaves[$i].trust += $milkmaidTrustBonus>>
<</if>>
<<if ($slaves[$i].health < 100)>>
<<set $slaves[$i].health += $milkmaidHealthBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].lactation > 0>>
<<set $milk = milkAmount($slaves[$i])>>
She produces from her <<print either("tits", "breasts", "mammaries", "udders", "boobs")>>, which have a combined volume of <<print $slaves[$i].boobs*2>> CCs;
<<if ($slaves[$i].lactation == 1)>>
she is lactating naturally and produces a healthy stream of milk.
<<elseif ($slaves[$i].lactation == 2)>>
she is on lactation drugs and produces a river of milk.
<<if $slaves[$i].lactationAdaptation < 100>>
Her udders are forced to adapt to this unnatural productivity.
<<set $slaves[$i].lactationAdaptation += 1>>
<</if>>
<<if $slaves[$i].curatives == 0 && $slaves[$i].inflationType != "curative">>
The stress of extreme milk production @@.red;damages her health.@@
<<set $slaves[$i].health -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 50)>>
She's such a happy cow that her mental state has a positive impact on her production.
<<elseif ($slaves[$i].devotion < -50)>>
She's such an unhappy cow that her mental state has a negative impact on her production.
<</if>>
<<if ($slaves[$i].boobsImplant > 200)>>
However, her breast implants impede milk production.
<</if>>
<<set $hormones = $slaves[$i].hormones>>
<<if ($slaves[$i].balls != 0) && ($hormones > -2)>>
<<set $hormones -= 1>>
<</if>>
<<if ($slaves[$i].ovaries != 0) && ($hormones < 2)>>
<<set $hormones += 1>>
<</if>>
<<if ($hormones > 1)>>
Her internal chemistry is perfectly suited to milk production.
<<elseif ($hormones > 0)>>
Her hormonal balance favors milk production.
<<elseif ($hormones < 0)>>
Her hormonal balance impedes milk production.
<<elseif ($hormones < -1)>>
Her internal chemistry is poorly suited to milk production.
<</if>>
<<if $slaves[$i].lactationAdaptation < 100>>
<<if ($slaves[$i].assignment == "get milked") || ($slaves[$i].assignment == "work in the dairy")>>
Living as a cow helps her body and mind adapt to producing milk.
<<set $slaves[$i].lactationAdaptation += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].preg > 5)>>
Her pregnancy helps her body produce more milk naturally<<if $slaves[$i].lactationAdaptation < 100>>, and also helps it adapt to milk production<<set $slaves[$i].lactationAdaptation += 1>><</if>>.
<</if>>
<<if ($slaves[$i].health > 50)>>
Her shining health helps her really produce.
<<elseif ($slaves[$i].health < -50)>>
Her poor health impedes milk production.
<</if>>
<<if ($slaves[$i].weight > 10)>>
Her extra weight supports her productivity.
<<elseif ($slaves[$i].weight < -10)>>
Her thinness hinders her productivity.
<</if>>
<<if $slaves[$i].lactationAdaptation > 10>>
<<if $slaves[$i].lactationAdaptation > 50>>
Her body has adapted heavily to milk production, making her extremely productive.
<<else>>
Her body has gotten used to producing milk, making her very productive.
<</if>>
<</if>>
<<if $dairySlimMaintainUpgrade == 1>>
<<if $dairySlimMaintain == 1>>
<<if ($slaves[$i].boobs <= 700)>>
<<if ($arcologies[0].FSSlimnessEnthusiast > 80)>>
Your arcology's milkers are optimized to extract maximum output from small breasted slaves, which substantially increases her otherwise modest productivity.
<<set $milk *= 1.5>>
<<elseif ($arcologies[0].FSSlimnessEnthusiast > 20)>>
Your arcology's milkers have been carefully modified to more readily accommodate slaves with tiny breasts, which slightly mitigates her less than ideal physiology for milk production.
<<set $milk *= 1.1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "work in the dairy")>>
<<if ($dairyFeedersUpgrade == 1)>>
<<if ($dairyFeedersSetting > 0)>>
<<set $milk += $milk*(0.1*($dairyFeedersUpgrade+$dairyRestraintsSetting+((50-$slaves[$i].physicalAge)/20)))>>
<<if ($slaves[$i].chem > 360)>>
<<set $milk *= 0.6>>
<<elseif ($slaves[$i].chem > 100)>>
<<set $milk *= ((600-$slaves[$i].chem)/600)>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment == "be confined in the arcade")>>
<<set $milk *= 0.5>>
<</if>>
<<set $milk *= $servantMilkersMultiplier>>
<<set $milk = Math.trunc($milk)>>
<<if $milk < 1>>
<<set $milk = 1>>
<</if>>
<<set $slaves[$i].milk += $milk>>
<<set $milkTotal += $milk>>
As a result, she produces $milk liters of milk over the week.
<<if ($arcologies[0].FSPastoralistLaw == 1)>>
<<set $milkSale = $milk*(9+Math.trunc($arcologies[0].FSPastoralist/30))>>
Since breast milk is $arcologies[0].name's only legal dairy product, she can scarcely be milked fast enough, and she makes @@.yellowgreen;¤$milkSale.@@
<<elseif ($arcologies[0].FSPastoralist != "unset")>>
<<set $milkSale = $milk*(7+Math.trunc($arcologies[0].FSPastoralist/30))>>
Since milk is fast becoming a major part of the $arcologies[0].name's dietary culture, her milk is in demand, and she makes @@.yellowgreen;¤$milkSale.@@
<<else>>
<<set $milkSale = $milk*8>>
Her milk is sold for @@.yellowgreen;¤$milkSale.@@
<</if>>
<<set $cash += $milkSale>>
<<if ($slaves[$i].fetish == "boobs") && ($slaves[$i].fetishStrength > 95)>>
Getting constantly milked is almost as good as getting constant loving sex as far as she's concerned. @@.hotpink;She is extremely pleased@@ to have her breasts receive so much attention.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "boobs") || ($slaves[$i].energy > 95)>>
Getting constantly milked is great, as far as she's concerned. @@.hotpink;She is happy@@ to have her breasts receive so much attention.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].lactation > 1)>>
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples == "inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@.hotpink;extremely uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@.mediumorchid;extremely uncomfortable.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if (random(1,100) > 50)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@.hotpink;quite uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@.mediumorchid;quite uncomfortable.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if (random(1,100) > 30)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "puffy") && (random(1,100) > 90)>>
Producing this river of milk @@.lime;enlarges her nipples:@@ they're now enormous.
<<set $slaves[$i].nipples = "huge">>
<<elseif ($slaves[$i].nipples == "cute") && (random(1,100) > 80)>>
Producing this river of milk @@.lime;makes her nipples nice and puffy.@@
<<set $slaves[$i].nipples = "puffy">>
<<elseif ($slaves[$i].nipples == "tiny")>>
Producing this river of milk @@.lime;makes her nipples grow to a nice size.@@
<<set $slaves[$i].nipples = "cute">>
<<elseif ($slaves[$i].areolae < 3) && (random(1,100) > 30+($slaves[$i].areolae*20))>>
Producing this river of milk @@.lime;broadens her areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples == "inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@.hotpink;extremely uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@.mediumorchid;extremely uncomfortable.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if (random(1,100) > 50)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@.hotpink;quite uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@.mediumorchid;quite uncomfortable.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if (random(1,100) > 30)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "tiny") && (random(1,100) > 50)>>
Producing milk @@.lime;makes her nipples grow to a nice size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES BREAST MILKING */
<<if ($slaves[$i].balls > 0)>>
<<set $cumSlaves += 1>>
<<set $cum = cumAmount($slaves[$i])>>
<<if $slaves[$i].lactation > 0>>
Her
<<else>>
$slaves[$i].slaveName's
<</if>>
<<if $slaves[$i].dick > 0>>
<<if ($slaves[$i].dick > 6)>>
inhuman
<<elseif ($slaves[$i].dick > 5)>>
massive
<<elseif ($slaves[$i].dick > 4)>>
big
<<elseif ($slaves[$i].dick > 3)>>
sizeable
<<elseif ($slaves[$i].dick > 2)>>
moderate
<<elseif ($slaves[$i].dick > 1)>>
little
<<else>>
tiny
<</if>>
prick is
<<if $slaves[$i].lactation > 0>>
also
<</if>>
machine-milked
<<else>>
butt is machine-fucked
<</if>>
to extract the cum from her
<<if ($slaves[$i].scrotum == 0)>>
invisible
<<elseif ($slaves[$i].balls > 5)>>
titanic
<<elseif ($slaves[$i].balls > 4)>>
enormous
<<elseif ($slaves[$i].balls > 3)>>
pendulous
<<elseif ($slaves[$i].balls > 2)>>
average
<<elseif ($slaves[$i].balls > 1)>>
pathetic
<<else>>
invisible
<</if>>
<<if $slaves[$i].drugs == "testicle enhancement">>
balls, relieving them of the excessive cum production caused by the testicle enhancement drugs.
<<elseif $slaves[$i].drugs == "hyper testicle enhancement">>
balls, relieving them of the excessive cum production caused by the hyper testicle enhancement drugs.
<<else>>
balls.
<</if>>
<<if $slaves[$i].diet == "cum production">>
Her diet is designed for cum production.
<</if>>
<<set $hormones = $slaves[$i].hormones>>
<<if $hormones < -1>>
Her internal chemistry is perfectly suited to cum production.
<<elseif $hormones < 0>>
Her hormonal balance favors cum production.
<<elseif $hormones > 0>>
Her hormonal balance impedes cum production.
<<elseif $hormones > 1>>
Her internal chemistry is poorly suited to cum production.
<</if>>
<<if $slaves[$i].scrotum == 0>>
She does produce cum despite her apparent ballslessness, but less than she would if they weren't hidden inside her.
<</if>>
<<if $slaves[$i].prostate == 0>>
Her lack of a prostate reduces the health and volume of her ejaculations.
<</if>>
<<if ($slaves[$i].devotion > 50)>>
She's so happy that her mental state has a positive impact on her semen production.
<<elseif ($slaves[$i].devotion < -50)>>
She's so unhappy that her mental state has a negative impact on her semen production.
<</if>>
<<if ($slaves[$i].health > 50)>>
Her shining health helps her really produce.
<<elseif ($slaves[$i].health < -50)>>
Her poor health impedes semen production.
<</if>>
<<if ($slaves[$i].assignment == "work in the dairy")>>
<<if ($dairyStimulatorsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting > 0)>>
<<set $cum += $cum*(0.2*($dairyStimulatorsSetting+$dairyRestraintsSetting+Math.trunc((50-$slaves[$i].physicalAge)/20)))>>
<</if>>
<<if ($slaves[$i].chem > 360)>>
<<set $cum = Math.trunc($cum*0.6)>>
<<elseif ($slaves[$i].chem > 100)>>
<<set $cum = Math.trunc($cum*((600-$slaves[$i].chem)/600))>>
<</if>>
<<elseif ($Milkmaid != 0)>>
<<if ($Milkmaid.dick > 4) && canAchieveErection($Milkmaid)>>
$Milkmaid.slaveName sometimes stands in for the machines, which is a polite way of saying she sometimes fucks $slaves[$i].slaveName's ass to help her cum.
<<set $cum += $cum*0.2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment == "be confined in the arcade")>>
<<set $cum = $cum*0.5>>
<</if>>
<<set $cum = Math.trunc($cum)>>
<<if $cum < 1>>
<<set $cum = 1>>
<</if>>
<<set $slaves[$i].cum += $cum>>
<<set $cumTotal += $cum>>
<<if ($arcologies[0].FSPastoralist == "unset")>>
<<set $seed = ($cum*random(25,35))>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate is sold for @@.yellowgreen;¤<<print $seed>>.@@
<<elseif $arcologies[0].FSPastoralistLaw == 1>>
<<set $seed = ($cum*(random(40,50)))>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate, which is in extremely high demand as one of $arcologies[0].name's few legal sources of animal protein, is sold for @@.yellowgreen;¤<<print $seed>>.@@
<<else>>
<<set $seed = ($cum*(random(25,35)+Math.trunc($arcologies[0].FSPastoralist/10)))>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate, which is in high demand given the new cultural preference for slave products, is sold for @@.yellowgreen;¤<<print $seed>>.@@
<</if>>
<<set $cash += $seed>>
<<if ($slaves[$i].energy > 95)>>
Getting her dick constantly milked is almost as good as getting constant blowjobs as far as she's concerned. @@.hotpink;She is happy@@ to have her member receive so much attention.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].hormones > 0)>>
Since she cannot maintain an erection, she requires @@.gold;painful@@ and @@.mediumorchid;degrading@@ anal electrostimulation to produce.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].anus == 0)>>
The electrostimulator @@.lime;breaks in her virgin asshole.@@
<<set $slaves[$i].anus = 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
Since she's unaroused by her situation, she requires @@.gold;painful@@ and @@.mediumorchid;degrading@@ anal electrostimulation to produce.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].anus == 0)>>
The electrostimulator @@.lime;breaks in her virgin asshole.@@
<<set $slaves[$i].anus = 1>>
<</if>>
<</if>>
<<if ($slaves[$i].balls < 3)>>
<<if ($slaves[$i].balls < 2)>>
<<if (random(1,100) > 70)>>
Constant semen production and continual emptying and refilling @@.lime;increases the size of her tiny testicles.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<<elseif (random(1,100) > 90)>>
Constant semen production and continual emptying and refilling @@.lime;increases the size of her small testicles.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<</if>> /* CLOSES COCK MILKING */
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
$slaves[$i].slaveName @@.hotpink;privately enjoys@@ the focus on her health and fitness that comes with being a cow.
<<set $slaves[$i].devotion += 1>>
<</if>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "work in the dairy">>
<<if $dairyDecoration != "standard">>
<<set $seed = 0.0001*$FSSingleSlaveRep*($milk+5*$cum)>>
<<switch $dairyDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += $seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saGetMilked.tw
|
tw
|
bsd-3-clause
| 19,094 |
:: SA guard you [nobr]
carries arms in your defense.
<<Deadliness $slaves[$i]>>
<<if $slaves[$i].combatSkill > 0>>
Her combat skills greatly increase her deadliness.
<</if>>
<<if $bodyguardCareers.includes($Bodyguard.career)>>
She has experience in personal defense from before she was a slave.
<</if>>
<<if ($slaves[$i].muscles > 30) && ($slaves[$i].muscles <= 95)>>
She is strong and powerful yet quick and flexible.
<<elseif $slaves[$i].muscles > 95 && $slaves[$i].height >= 190>>
Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to use them effectively.
<<elseif $slaves[$i].muscles > 95>>
Her huge muscles are an intimidating sight, but are so big that they actually detract from her combat effectiveness.
<<elseif $slaves[$i].muscles > 5>>
She is reasonably fit, but not enough to significantly affect her combat effectiveness.
<<elseif $slaves[$i].muscles < -95>>
She can barely stand, let alone fight. A single shot from her own weapon is liable to incapacitate her, making her an absolute travesty of a bodyguard.
<<elseif $slaves[$i].muscles < -30>>
She tires from just standing, rendering her both ineffective and embarrasing to have as your guard.
<<elseif $slaves[$i].muscles < -5>>
She is rather unfit, enough to negatively impact her combat effectiveness.
<</if>>
<<if $slaves[$i].amp == -4>>
Her tough combat limbs make her an intimidating sight to behold.
<<elseif $slaves[$i].amp == -5>>
The artificial muscles of her cybernetic limbs increase her strength and flexibility to enhance her combat abilities and give her the intimidating appearance of a super-soldier.
<</if>>
<<if $slaves[$i].height >= 170>>
Her height gives her a reach advantage with her sword.
<</if>>
<<if $slaves[$i].health > 50>>
Her shining health makes her a better combatant.
<</if>>
<<if $slaves[$i].boobs > 4000>>
Her titanic tits are a terrible hindrance in actual fighting.
<<elseif $slaves[$i].boobs > 2000>>
Her big breasts get in her way and reduce her efficiency.
<</if>>
<<if $slaves[$i].dick >= 10>>
Her massive dick gets in her way and reduces her efficiency.
<</if>>
<<if $slaves[$i].balls >= 15>>
Her massive balls slow her down and limit her range of motion.
<</if>>
<<if $slaves[$i].butt > 6>>
Her massive ass slows her down and limits her range of motion.
<</if>>
<<if $slaves[$i].hips > 2>>
She struggles to move with her inhumanly wide hips and frequently gets caught between things trying to follow you.
<</if>>
<<if $slaves[$i].weight > 30>>
Her heavy weight is an impediment as a bodyguard.
<</if>>
<<if $slaves[$i].weight < -10>>
Her light weight is an impediment as a bodyguard.
<</if>>
<<if $slaves[$i].health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $slaves[$i].inflation == 3>>
Her hugely bloated, <<print $slaves[$i].inflationType>>-filled belly is taut and painful, hindering her ability to guard you.
<<elseif $slaves[$i].inflation == 2>>
Her bloated, <<print $slaves[$i].inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $slaves[$i].inflation == 1>>
Her distended, <<print $slaves[$i].inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $slaves[$i].bellyImplant >= 32000>>
Her immense, <<print $slaves[$i].bellyImplant>>cc implant filled belly greatly hinders her movement and terribly reduces her effectiveness in combat. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
<<elseif $slaves[$i].bellyImplant >= 16000>>
Her massive, <<print $slaves[$i].bellyImplant>>cc implant filled belly greatly hinders her movement and terribly reduces her effectiveness in combat. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
<<elseif $slaves[$i].bellyImplant >= 8000>>
Her huge, <<print $slaves[$i].bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $slaves[$i].bellyImplant >= 4000>>
Her large, <<print $slaves[$i].bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $slaves[$i].bellyImplant >= 2000>>
Her swollen, <<print $slaves[$i].bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if ($slaves[$i].preg > 10) && ($slaves[$i].pregType >= 10)>>
Her massive belly greatly hinders her movement and terribly reduces her effectiveness in combat. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
<<elseif ($slaves[$i].preg > 10)>>
Her advanced pregnancy limits her effectiveness.
<</if>>
<<if $slaves[$i].teeth == "pointy">>
Her sharp teeth add nothing to her actual effectiveness, but they're certainly intimidating.
<</if>>
<<if ($slaves[$i].combatSkill < 1) && (random(1,100) < 50+($slaves[$i].intelligence*20))>>
After some experience guarding you, and diligent practice in the armory, @@.green;her combat skills increase.@@
<<set $slaves[$i].combatSkill += 1>>
<<elseif $slaves[$i].combatSkill >= 1>>
She maintains her combat skill with practice in the armory.
<<else>>
Though she practices diligently her basic combat skills do not improve this week.
<</if>>
Her constant presence is
<<if $deadliness > 6>>
extremely intimidating, @@.green;adding much to your reputation.@@
<<if $slaves[$i].career == "an arcology owner">>
You've made a onetime rival arcology owner into a deadly and loyal protector, a feat of slaveownership that's @@.green;internationally famous.@@
<<set $repGain += $deadliness*10>>
<</if>>
<<elseif $deadliness > 3>>
intimidating, @@.green;adding to your reputation.@@
<<else>>
hardly intimidating, @@.yellow;barely adding to your reputation.@@
<</if>>
<<set $repGain += $deadliness*10>>
Being continually trusted with your life @@.hotpink;increases her devotion to you@@ and encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 4>>
<<if $dojo > 1>>
She @@.hotpink;appreciates@@ how special it is that she has a nice room off the armory to rest in.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $bodyguardTrains == 1>>
<<if $slaves[$i].devotion > 95>>
<<if $slaves[$i].trust > 50>>
<<if $slaves[$i].combatSkill > 0>>
<<if $slaves[$i].intelligence > 0>>
She's confident in her martial skills, but smart enough to know that she isn't immortal, and devoted enough to worry about who will protect you should she die.
<<set $seed = 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].assignmentVisible == 1>>
<<if $slaves[$j].combatSkill > 0>>
<<if canWalk($slaves[$j])>>
<<if $slaves[$j].fetish != "mindbroken">>
<<if $slaves[$j].devotion > 50>>
<<if $slaves[$j].boobs < 8000>>
<<if $slaves[$j].preg < 20>>
<<set $seed += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $seed < 2>>
<<set $subSlave = 0>>
<<if $slaves[$i].relationship > 1>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationshipTarget>>
<<if $slaves[$j].combatSkill == 0>>
<<if canWalk($slaves[$j])>>
<<if $slaves[$j].fetish != "mindbroken">>
<<if $slaves[$j].devotion > 50>>
<<if $slaves[$j].boobs < 8000>>
<<if $slaves[$j].preg < 20>>
She does her best to train $slaves[$j].slaveName whenever she can, hoping that her
<<if $slaves[$i].relationship > 4>>
wife
<<elseif $slaves[$i].relationship == 4>>
lover
<<elseif $slaves[$i].relationship == 3>>
girlfriend
<<else>>
best friend
<</if>>
can be made capable of stepping into her place.
<<set $subSlave = $slaves[$j]>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $seed == 0>>
<<if $Concubine != 0>>
<<if $Concubine.combatSkill == 0>>
<<if canWalk($Concubine)>>
<<if $Concubine.fetish != "mindbroken">>
<<if $Concubine.devotion > 50>>
<<if $Concubine.boobs < 8000>>
<<if $Concubine.preg < 20>>
She does her best to train $Concubine.slaveName whenever she can, hoping that your Concubine can be made capable of stepping into her place.
<<set $subSlave = $Concubine>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seed == 0>>
<<if $HeadGirl != 0>>
<<if $HeadGirl.combatSkill == 0>>
<<if canWalk($HeadGirl)>>
<<if $HeadGirl.fetish != "mindbroken">>
<<if $HeadGirl.devotion > 50>>
<<if $HeadGirl.boobs < 8000>>
<<if $HeadGirl.preg < 20>>
She does her best to train $HeadGirl.slaveName whenever she can, hoping that your Head Girl can be made capable of stepping into her place.
<<set $subSlave = $HeadGirl>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seed == 0>>
<<if $Wardeness != 0>>
<<if $Wardeness.combatSkill == 0>>
<<if canWalk($Wardeness)>>
<<if $Wardeness.fetish != "mindbroken">>
<<if $Wardeness.devotion > 50>>
<<if $Wardeness.boobs < 8000>>
<<if $Wardeness.preg < 20>>
She does her best to train $Wardeness.slaveName whenever she can, hoping that your Wardeness can be made capable of stepping into her place.
<<set $subSlave = $Wardeness>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $subSlave != 0>>
<<if ($slaves[$i].intelligence + $slaves[$i].intelligenceImplant) > random(1,10)>>
By the end of the week, she is satisfied that $subSlave.slaveName @@.green;has the combat skill@@ to contribute to your defense.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $subSlave.ID>>
<<set $slaves[$j].combatSkill = 1>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<else>>
She takes care to look after the skills of your other defensively capable slaves, satisfied that there are enough of them living in your penthouse.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saGuardsYou.tw
|
tw
|
bsd-3-clause
| 10,075 |
:: SA hormone effects [nobr]
<<set $hormones = $slaves[$i].hormones>>
<<if ($hormones > -2)>>
<<if ($slaves[$i].balls != 0)>>
<<if ($hormones != 0) || ($hormoneUpgradePower < 2)>>
<<set $hormones -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($hormones < 2)>>
<<if ($slaves[$i].ovaries != 0)>>
<<if ($hormones != 0) || ($hormoneUpgradePower < 2)>>
<<set $hormones += 1>>
<</if>>
<</if>>
<</if>>
<<if ($hormones > 1)>>
$possessiveCap hormonal balance is heavily feminine.
<<elseif ($hormones < -1)>>
$possessiveCap hormonal balance is heavily masculine.
<<elseif ($hormones > 0)>>
$possessiveCap hormonal balance is feminine.
<<elseif ($hormones < 0)>>
$possessiveCap hormonal balance is masculine.
<<else>>
$pronounCap has a neutral hormonal balance.
<</if>>
<<if $hormoneUpgradeMood == 0>>
<<if $slaves[$i].hormones > 0>>
<<if $slaves[$i].balls != 0>>
$possessiveCap <<if $hormoneUpgradeMood == 0>>feminine treatments have to fight<<else>>advanced treatments brutally overpower<</if>> $possessive natural hormones,
<<if $slaves[$i].devotion > 50>>
but $pronoun's a good enough slave to suppress the occasional moodiness.
<<else>>
causing @@.mediumorchid;occasional moodiness.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].hormones < 0>>
<<if $slaves[$i].ovaries != 0>>
$possessiveCap <<if $hormoneUpgradeMood == 0>>masculine treatments have to fight<<else>>advanced treatments brutally overpower<</if>> $possessive natural hormones,
<<if $slaves[$i].devotion > 50>>
but $pronoun's a good enough slave to suppress the occasional moodiness.
<<else>>
causing @@.mediumorchid;occasional moodiness.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _Effects = []>>
<<if ($hormones >= 2)>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if ($slaves[$i].dick > 1)>>
<<set _Effects.push("DickShrink")>>
<</if>>
<<if ($slaves[$i].balls > 1)>>
<<set _Effects.push("BallsShrink")>>
<</if>>
<<if ($slaves[$i].clit > 0)>>
<<set _Effects.push("ClitSmaller")>>
<</if>>
<</if>>
<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
<<set _Effects.push("VoiceHigher")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].ovaries != 0) && ($slaves[$i].vaginaLube < 2)>>
<<set _Effects.push("VaginaWetter")>>
<</if>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) < 2)>>
<<set _Effects.push("ButtBigger")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500)>>
<<set _Effects.push("BoobsBigger")>>
<</if>>
<<if (($slaves[$i].face-($slaves[$i].faceImplant*20)) < 0) && ($slaves[$i].face <= 95)>>
<<set _Effects.push("FaceSofter")>>
<</if>>
<<if ($slaves[$i].faceShape == "masculine")>>
<<set _Effects.push("FaceSofterAndrogynous")>>
<<elseif ($slaves[$i].faceShape == "androgynous")>>
<<set _Effects.push("FaceNormal")>>
<</if>>
<<if ($slaves[$i].physicalAge < 25)>>
<<if ($slaves[$i].shoulders > -1)>>
<<set _Effects.push("ShouldersNarrower")>>
<</if>>
<<if ($slaves[$i].hips < 1)>>
<<set _Effects.push("HipsBroader")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles > 30) && ($slaves[$i].diet != "muscle building")>>
<<set _Effects.push("MusclesSofter")>>
<</if>>
<<if ($slaves[$i].nipples == "tiny")>>
<<set _Effects.push("NipplesBigger")>>
<</if>>
<<if ($slaves[$i].height > 180)>>
<<set _Effects.push("Shorter")>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<set _Effects.push("Devoted")>>
<</if>>
<<if ($slaves[$i].trust <= 20)>>
<<set _Effects.push("Trusting")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("MaleAttracted")>>
<</if>>
<<if ($slaves[$i].waist > 10)>>
<<set _Effects.push("WaistNarrower")>>
<</if>>
<<elseif ($hormones > 0) && ($slaves[$i].ovaries == 0)>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if ($slaves[$i].dick > 2)>>
<<set _Effects.push("DickShrink")>>
<</if>>
<<if ($slaves[$i].balls > 2)>>
<<set _Effects.push("BallsShrink")>>
<</if>>
<<if ($slaves[$i].clit > 1)>>
<<set _Effects.push("ClitSmaller")>>
<</if>>
<</if>>
<<if ($slaves[$i].voice < 2) && ($slaves[$i].voice > 0)>>
<<set _Effects.push("VoiceHigher")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].ovaries != 0) && ($slaves[$i].vaginaLube < 1)>>
<<set _Effects.push("VaginaWetter")>>
<</if>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) < 2)>>
<<set _Effects.push("ButtBigger")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 300)>>
<<set _Effects.push("BoobsBigger")>>
<</if>>
<<if (($slaves[$i].face-($slaves[$i].faceImplant*20)) < 0) && ($slaves[$i].face < 40)>>
<<set _Effects.push("FaceSofter")>>
<</if>>
<<if ($slaves[$i].faceShape == "masculine")>>
<<set _Effects.push("FaceSofterAndrogynous")>>
<</if>>
<<if ($slaves[$i].physicalAge < 22)>>
<<if ($slaves[$i].shoulders > 0)>>
<<set _Effects.push("ShouldersNarrower")>>
<</if>>
<<if ($slaves[$i].hips < 0)>>
<<set _Effects.push("HipsBroader")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles > 30) && ($slaves[$i].diet != "muscle building")>>
<<set _Effects.push("MusclesSofter")>>
<</if>>
<<if ($slaves[$i].attrXY < 80)>>
<<set _Effects.push("MaleAttracted")>>
<</if>>
<<if ($slaves[$i].waist > 40)>>
<<set _Effects.push("WaistNarrower")>>
<</if>>
<<elseif ($hormones <= -2)>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 3)>>
<<set _Effects.push("DickGrow")>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 3)>>
<<set _Effects.push("BallsGrow")>>
<</if>>
<<if ($slaves[$i].clit < 2) && ($slaves[$i].dick == 0)>>
<<set _Effects.push("ClitBigger")>>
<</if>>
<<if ($slaves[$i].voice > 1)>>
<<set _Effects.push("VoiceLower")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
<<set _Effects.push("VaginaDrier")>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 2)>>
<<set _Effects.push("ButtSmaller")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 500)>>
<<set _Effects.push("BoobsSmaller")>>
<</if>>
<</if>>
<<if (($slaves[$i].face-($slaves[$i].faceImplant*20)) < 0) && ($slaves[$i].face > 10)>>
<<set _Effects.push("FaceHarder")>>
<</if>>
<<if ($slaves[$i].faceShape == "androgynous")>>
<<set _Effects.push("FaceMasculine")>>
<<else>>
<<set _Effects.push("FaceHarderAndrogynous")>>
<</if>>
<<if ($slaves[$i].physicalAge < 25)>>
<<if ($slaves[$i].shoulders < 1)>>
<<set _Effects.push("ShouldersBroader")>>
<</if>>
<<if ($slaves[$i].hips > -1)>>
<<set _Effects.push("HipsNarrower")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles <= 95) && ($slaves[$i].diet != "slimming")>>
<<set _Effects.push("MusclesHarder")>>
<</if>>
<<if ($slaves[$i].nipples == "huge")>>
<<set _Effects.push("NipplesSmaller")>>
<</if>>
<<if ($slaves[$i].height < 155)>>
<<set _Effects.push("Taller")>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<set _Effects.push("Rebellious")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("FemaleAttracted")>>
<</if>>
<<if ($slaves[$i].waist <= 40)>>
<<set _Effects.push("WaistBroader")>>
<</if>>
<<elseif ($hormones < 0) && ($slaves[$i].balls == 0)>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 2)>>
<<set _Effects.push("DickGrow")>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 2)>>
<<set _Effects.push("BallsGrow")>>
<</if>>
<<if ($slaves[$i].clit < 1) && ($slaves[$i].dick == 0)>>
<<set _Effects.push("ClitBigger")>>
<</if>>
<<if ($slaves[$i].voice > 2)>>
<<set _Effects.push("VoiceLower")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 1)>>
<<set _Effects.push("VaginaDrier")>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 2)>>
<<set _Effects.push("ButtSmaller")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 800)>>
<<set _Effects.push("BoobsSmaller")>>
<</if>>
<</if>>
<<if (($slaves[$i].face-($slaves[$i].faceImplant*20)) < 0) && ($slaves[$i].face > 40)>>
<<set _Effects.push("FaceHarder")>>
<</if>>
<<if ($slaves[$i].faceShape == "androgynous")>>
<<set _Effects.push("FaceMasculine")>>
<</if>>
<<if ($slaves[$i].physicalAge < 22)>>
<<if ($slaves[$i].shoulders < 0)>>
<<set _Effects.push("ShouldersBroader")>>
<</if>>
<<if ($slaves[$i].hips > 0)>>
<<set _Effects.push("HipsNarrower")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles <= 5) && ($slaves[$i].diet != "slimming")>>
<<set _Effects.push("MusclesHarder")>>
<</if>>
<<if ($slaves[$i].height < 155)>>
<<set _Effects.push("Taller")>>
<</if>>
<<if ($slaves[$i].attrXY < 80)>>
<<set _Effects.push("FemaleAttracted")>>
<</if>>
<<if ($slaves[$i].waist <= 10)>>
<<set _Effects.push("WaistBroader")>>
<</if>>
<</if>>
<<if _Effects.length < 1>>
$possessiveCap body has fully adapted to its hormones.
<<elseif (_Effects.length < random(-10,10)) && ($hormoneUpgradePower == 0)>>
$pronounCap does not experience significant hormone effects this week.
<<else>>
<<set _Effects = _Effects.random()>>
<<switch _Effects>>
<<case "DickShrink">>
Hormonal effects cause @@.orange;$possessive dick to atrophy.@@
<<set $slaves[$i].dick -= 1>>
<<case "DickGrow">>
Hormonal effects cause @@.lime;$possessive micropenis to return to a more normal size.@@
<<set $slaves[$i].dick += 1>>
<<case "BallsShrink">>
Hormonal effects cause @@.orange;$possessive testicles to atrophy.@@
<<set $slaves[$i].balls -= 1>>
<<case "BallsGrow">>
Hormonal effects cause @@.lime;$possessive balls to drop.@@
<<set $slaves[$i].balls += 1>>
<<case "VoiceHigher">>
Hormonal effects cause @@.lime;$possessive voice to become higher and more feminine.@@
<<set $slaves[$i].voice += 1>>
<<case "VoiceLower">>
Hormonal effects cause @@.orange;$possessive voice to become deeper and less feminine.@@
<<set $slaves[$i].voice -= 1>>
<<case "VaginaWetter">>
Hormonal effects cause @@.lime;$possessive vagina to produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube += 1>>
<<case "VaginaDrier">>
Hormonal effects cause @@.orange;$possessive vagina to produce less natural lubricant.@@
<<set $slaves[$i].vaginaLube -= 1>>
<<case "ButtBigger">>
Hormonal effects cause @@.lime;the natural size of $possessive butt to increase.@@
<<set $slaves[$i].butt += 1>>
<<case "ButtSmaller">>
Hormonal effects cause @@.orange;the natural size of $possessive butt to decrease.@@
<<set $slaves[$i].butt -= 1>>
<<case "BoobsBigger">>
Hormonal effects cause @@.lime;the natural size of $possessive tits to increase.@@
<<set $slaves[$i].boobs += 100>>
<<case "BoobsSmaller">>
Hormonal effects cause @@.orange;the natural size of $possessive tits to shrink.@@
<<set $slaves[$i].boobs -= 100>>
<<case "FaceSofter">>
Hormonal effects cause @@.lime;$possessive facial structure to soften and become less unattractive.@@
<<FaceIncrease $slaves[$i] 20>>
<<case "FaceHarder">>
Hormonal effects cause @@.orange;$possessive facial structure to harden and become less attractive.@@
<<set $slaves[$i].face = Math.trunc($slaves[$i].face-20,-100,100)>>
<<case "FaceSofterAndrogynous">>
Hormonal effects cause @@.lime;$possessive face to soften into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<case "FaceHarderAndrogynous">>
Hormonal effects cause @@.orange;$possessive face to harden into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<case "FaceNormal">>
Hormonal effects cause @@.lime;$possessive face to soften into femininity.@@
<<set $slaves[$i].faceShape = "normal">>
<<case "FaceMasculine">>
Hormonal effects cause @@.orange;$possessive face to harden into masculinity.@@
<<set $slaves[$i].faceShape = "masculine">>
<<case "ClitSmaller">>
Hormonal effects cause @@.orange;$possessive clit to shrink significantly.@@
<<set $slaves[$i].clit -= 1>>
<<case "ClitBigger">>
Hormonal effects cause @@.lime;$possessive clit to grow significantly.@@
<<set $slaves[$i].clit += 1>>
<<case "ShouldersNarrower">>
$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.lime;$possessive shoulders to develop into a more feminine narrowness@@ than they would have done naturally.
<<set $slaves[$i].shoulders -= 1>>
<<case "ShouldersBroader">>
$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.orange;$possessive shoulders to develop more broadly@@ than they would have done naturally.
<<set $slaves[$i].shoulders += 1>>
<<case "HipsBroader">>
$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.lime;$possessive hips to develop more broadly@@ than they would have done naturally.
<<set $slaves[$i].hips += 1>>
<<case "HipsNarrower">>
$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.orange;$possessive hips to develop more narrowly@@ than they would have done naturally.
<<set $slaves[$i].hips -= 1>>
<<case "MusclesSofter">>
Hormonal effects @@.orange;reduce $possessive musculature.@@
<<set $slaves[$i].muscles -= 2>>
<<case "MusclesHarder">>
Hormonal effects @@.lime;build up $possessive musculature.@@
<<set $slaves[$i].muscles += 2>>
<<case "NipplesBigger">>
Hormonal effects cause $possessive tiny @@.lime;nipples to grow to a more normal size.@@
<<set $slaves[$i].nipples = "cute">>
<<case "NipplesSmaller">>
Hormonal effects cause $possessive huge @@.orange;nipples to shrink to a more reasonable size.@@
<<set $slaves[$i].nipples = "cute">>
<<case "Shorter">>
$pronounCap has not yet reached the age at which height becomes fixed. Hormonal effects cause @@.orange;$object to lose a bit of height@@ that $pronoun would naturally have maintained.
<<set $slaves[$i].height -= 1>>
<<case "Taller">>
$pronounCap has not yet reached the age at which height becomes fixed. Hormonal effects cause @@.lime;$object to gain a slight height advantage@@ that $pronoun would not naturally have reached.
<<set $slaves[$i].height += 1>>
<<case "Devoted">>
Hormonal effects make $object a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion += 1>>
<<case "Rebellious">>
Hormonal effects @@.mediumorchid;make $object a bit less docile.@@
<<set $slaves[$i].devotion -= 1>>
<<case "Trusting">>
Hormonal effects make $object a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1>>
<<case "MaleAttracted">>
Hormonal effects cause $object to become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<<case "FemaleAttracted">>
Hormonal effects cause $object to become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<<case "WaistNarrower">>
Hormonal effects cause $possessive @@.green;waist to narrow.@@
<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
<<case "WaistBroader">>
Hormonal effects cause $possessive @@.orange;waist to broaden.@@
<<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
<<default>>
ERROR: bad hormone effect: _Effects
<</switch>>
<</if>>
<<if ($hormones < 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].devotion > 0)>>
<<if ($slaves[$i].career == "a Futanari Sister")>>
$pronounCap wishes $pronoun were more feminine, but isn't unhappy to be off hormones, since $pronoun likes being a stiff dicked futa.
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
$pronounCap wishes $pronoun were more feminine, but $pronoun loves getting fucked in the butt so much that it doesn't much bother $object.
<<elseif ($slaves[$i].fetish == "sadist") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
Life is easier for effeminate slaves, but $pronoun loves abusing other slaves so much that $pronoun likes being able to get hard.
<<elseif ($slaves[$i].fetish == "dom") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
Life is easier for effeminate slaves, but $pronoun loves dominating other girls so much that $pronoun likes being able to get hard.
<<elseif ($slaves[$i].energy > 95)>>
$pronounCap wishes $pronoun were more feminine, but $pronoun loves getting fucked like a good little sex slave so much that $pronoun doesn't think about it much.
<<elseif ($slaves[$i].devotion <= 20)>>
Life is easier for effeminate slaves, so @@.mediumorchid;$pronoun's a little unhappy@@ that $pronoun isn't getting hormones to make $object more feminine.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap wants to be a good slave girl, so @@.mediumorchid;$pronoun's a little unhappy@@ that $pronoun isn't getting hormones to make $object look more feminine.
<<set $slaves[$i].devotion -= 2>>
<<else>>
$pronounCap wishes $pronoun were more feminine, but $pronoun accepts your judgment in not giving $object hormones to make that happen.
<</if>>
<</if>>
<</if>>
<</if>>
<<if Math.abs($slaves[$i].hormones) > 1>>
<<set $slaves[$i].chem += 0.5>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saHormoneEffects.tw
|
tw
|
bsd-3-clause
| 17,179 |
:: SA live with HG [nobr]
<<set $HeadGirl = $slaves[_iTemp]>>
''$slaves[$i].slaveName''
<<if $slaves[$i].devotion > 20>>
<<if $HGSlaveSuccess == 1>>
looks after your Head Girl $HeadGirl.slaveName domestically and sexually, freeing her to devote more of her time to looking after your other slaves.
<<else>>
does her best to look after your Head Girl $HeadGirl.slaveName domestically and sexually, but doesn't free up much of her time this week.
<</if>>
<<elseif $slaves[$i].trust < -20>>
<<if $HGSlaveSuccess == 1>>
obeys Head Girl $HeadGirl.slaveName domestically and sexually, freeing her to devote more of her time to looking after your other slaves.
<<else>>
tries to look after your Head Girl $HeadGirl.slaveName domestically and sexually, but doesn't free up much of her time this week.
<</if>>
<<else>>
<<if $HGSlaveSuccess == 1>>
resists Head Girl $HeadGirl.slaveName's domestic and sexual use, but still frees her to devote more of her time to looking after your other slaves.
<<else>>
resists Head Girl $HeadGirl.slaveName's domestic and sexual use, and doesn't free up much of her time this week.
<</if>>
<</if>>
<<if ($HeadGirl.fetish == "sadist") && ($HeadGirl.fetishStrength > 60) && ($HeadGirl.fetishKnown == 1)>>
Since $HeadGirl.slaveName is a sadist, poor $slaves[$i].slaveName lives a life of fear and pain.
<<if ($slaves[$i].energy > 95)>>
Though it's hard, she manages to find @@.hotpink;sexual satisfaction@@ being a pain slave.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<if ($slaves[$i].fetishStrength > 95)>>
She finds deep @@.hotpink;sexual satisfaction@@ being a pain slave.
<<set $slaves[$i].devotion += 4>>
<<else>>
This forces her to find solace in @@.lightcoral;deeper masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
This rapidly fills her with @@.mediumorchid;hatred@@ and @@.mediumorchid;fear.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<elseif ($slaves[$i].devotion > 20)>>
This fills her with @@.mediumorchid;bitterness@@ and @@.mediumorchid;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
<<if ($slaves[$i].trust >= -20)>>
Since she is not yet obedient, $HeadGirl.slaveName @@.gold;punishes@@ her constantly, training her to be a decent assistant or suffer pain.
<<set $slaves[$i].trust -= 5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
Since she is not yet well trained, $HeadGirl.slaveName instructs her, @@.hotpink;training@@ her to be a proper assistant.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 50)>>
Since she is not yet a devoted slave, $HeadGirl.slaveName works with her, @@.hotpink;training@@ her to be a good assistant.
<<set $slaves[$i].devotion += 2>>
<<else>>
Since she is a devoted assistant, $HeadGirl.slaveName @@.hotpink;praises@@ and encourages her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($HeadGirl.rivalry != 0) && ($HeadGirl.relationshipTarget == $slaves[$i].ID)>>
$HeadGirl.slaveName @@.lightgreen;resolves the rivalry@@ between her and $slaves[$i].slaveName, mostly by the expedient of punishing $slaves[$i].slaveName savagely whenever she gives any trouble.
<<set $HeadGirl.rivalry = 0, $HeadGirl.rivalryTarget = 0, $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<elseif ($HeadGirl.relationship == 0)>>
<<if $familyTesting == 1>>
<<if $slaves[$i].mother == $HeadGirl.ID || $slaves[$i].father == $HeadGirl.ID || $slaves[$i].ID == $HeadGirl.mother || $slaves[$i].ID == $HeadGirl.father || areSisters($HeadGirl, $slaves[$i]) > 0>>
$HeadGirl.slaveName
<<if $HeadGirl.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ the prospect of sexual service from her
<<set $HeadGirl.devotion += 1>>
<<elseif $HeadGirl.devotion > 60>>
is so devoted to you that she accepts the prospect of sexual service from her
<<else>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexual service from her
<<set $HeadGirl.devotion -= 2>>
<</if>>
<<if $slaves[$i].mother == $HeadGirl.ID || $slaves[$i].father == $HeadGirl.ID>>
daughter.
<<elseif $HeadGirl.mother == $slaves[$i].ID>>
mother.
<<elseif $HeadGirl.father == $slaves[$i].ID>>
father.
<<elseif areSisters($HeadGirl, $slaves[$i]) == 1>>
twin.
<<elseif areSisters($HeadGirl, $slaves[$i]) == 2>>
sister.
<<elseif areSisters($HeadGirl, $slaves[$i]) == 3>>
half-sister.
<</if>>
$slaves[$i].slaveName
<<if $slaves[$i].devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ the prospect of sexually servicing her
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 60>>
is so devoted to you that she accepts the prospect of sexually servicing her
<<elseif $slaves[$i].devotion > 40>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].devotion > 20>>
is @@.mediumorchid;disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 4>>
<<elseif $slaves[$i].devotion >= -20>>
is @@.mediumorchid;strongly disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 5>>
<<else>>
is @@.mediumorchid;revolted@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<if $HeadGirl.mother == $slaves[$i].ID || $HeadGirl.father == $slaves[$i].ID>>
daughter.
<<elseif $slaves[$i].mother == $HeadGirl.ID>>
mother.
<<elseif $slaves[$i].father == $HeadGirl.ID>>
father.
<<elseif areSisters($HeadGirl, $slaves[$i]) == 1>>
twin.
<<elseif areSisters($HeadGirl, $slaves[$i]) == 2>>
sister.
<<elseif areSisters($HeadGirl, $slaves[$i]) == 3>>
half-sister.
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0 && $slaves[$i].relationTarget == $HeadGirl.ID>>
$HeadGirl.slaveName
<<if $HeadGirl.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ the prospect of sexual service from her
<<set $HeadGirl.devotion += 1>>
<<elseif $HeadGirl.devotion > 60>>
is so devoted to you that she accepts the prospect of sexual service from her
<<else>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexual service from her
<<set $HeadGirl.devotion -= 2>>
<</if>>
<<if $HeadGirl.relation == "twin">>
twin.
<<elseif $HeadGirl.relation == "sister">>
sister.
<<elseif $HeadGirl.relation == "mother">>
daughter.
<<elseif $HeadGirl.relation == "daughter">>
mother.
<</if>>
$slaves[$i].slaveName
<<if $slaves[$i].devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ the prospect of sexually servicing her
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 60>>
is so devoted to you that she accepts the prospect of sexually servicing her
<<elseif $slaves[$i].devotion > 40>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].devotion > 20>>
is @@.mediumorchid;disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 4>>
<<elseif $slaves[$i].devotion >= -20>>
is @@.mediumorchid;strongly disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 5>>
<<else>>
is @@.mediumorchid;revolted@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<if $slaves[$i].relation == "twin">>
twin.
<<elseif $slaves[$i].relation == "sister">>
sister.
<<elseif $slaves[$i].relation == "mother">>
daughter.
<<elseif $slaves[$i].relation == "daughter">>
mother.
<</if>>
<</if>>
<</if>> /*closes extended family mode */
<<if ($slaves[$i].relationship == 0) && ($slaves[$i].devotion > 20)>>
$slaves[$i].slaveName sees $HeadGirl.slaveName constantly, and does her best to @@.lightgreen;become her friend.@@
<<set $HeadGirl.relationship = 1, $HeadGirl.relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 1, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif ($slaves[$i].relationship != 5) && ($slaves[$i].relationshipTarget != $HeadGirl.ID)>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].relationshipTarget == $slaves[$j].ID>>
$slaves[$j].slaveName cannot compete with $HeadGirl.slaveName, and her relationship with the Head Girl's bitch fades.
<<set $slaves[$i].relationship = 0, $slaves[$i].relationshipTarget = 0, $slaves[$j].relationship = 0, $slaves[$j].relationshipTarget = 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<<else>>
<<if ($HeadGirl.relationshipTarget == $slaves[$i].ID)>>
<<set $slaves[$i].trust += 1, $HeadGirl.trust += 1>>
<<if $slaves[$i].relationship <= 2>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are already friends, they're @@.mediumaquamarine;thankful@@ to you for allowing it. After a few nights of offering each other sexual comfort, they consider themselves @@.lightgreen;friends with benefits.@@
<<set $HeadGirl.relationship = 3, $HeadGirl.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 3, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif $slaves[$i].relationship <= 3>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are already lovers, they both @@.hotpink;enjoy@@ living together and are @@.mediumaquamarine;thankful@@ to you for allowing it. After living together for a few days, they draw closer emotionally, too, and consider themselves @@.lightgreen;lovers.@@
<<set $HeadGirl.relationship = 4, $HeadGirl.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 4, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif $slaves[$i].relationship <= 4>>
<<if ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength <= 60) && ($HeadGirl.fetish == "sadist") && ($slaves[$i].fetish != "masochist")>>
Since their relationship is very abusive, only $HeadGirl.slaveName @@.hotpink;enjoys@@ living together with $slaves[$i].slaveName.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<else>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are lovers, they @@.hotpink;enjoy@@ living together.
<</if>>
<<else>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are slave wives, they @@.hotpink;enjoy@@ living together.
<</if>>
<</if>>
<</if>>
<<set $skillIncrease = 10>>
<<if ($slaves[$i].oralSkill <= 30)>>
$HeadGirl.slaveName wants to come home to a talented tongue, so she trains $slaves[$i].slaveName's oral skills.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalSkill <= 30)>>
$HeadGirl.slaveName wants her personal sex slave to be as skilled with her pussy as possible, so she trains $slaves[$i].slaveName's vaginal skills.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].anus > 0) && ($slaves[$i].analSkill <= 30)>>
$HeadGirl.slaveName wants her personal sex slave to be a skillful backdoor whore, so she trains $slaves[$i].slaveName's anal skills.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 10)>>
$HeadGirl.slaveName wants to be kept amused in her occasional free time, so she trains $slaves[$i].slaveName's entertainment skills.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].sexualFlaw != "none")>>
$HeadGirl.slaveName is annoyed by $slaves[$i].slaveName's sexual flaws, so she @@.green;trains@@ her out of them.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none")>>
$HeadGirl.slaveName is irritated by $slaves[$i].slaveName's flaws, so she @@.green;trains@@ her out of them.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<if ($slaves[$i].vagina == 0)>>
$HeadGirl.slaveName @@.hotpink;loves@@ @@.lime;taking@@ $slaves[$i].slaveName's virginity, and spends much of the week ogling her conquest complacently.
<<set $slaves[$i].vagina = 1, $HeadGirl.devotion += 4>>
<<elseif ($slaves[$i].vagina == 1)>>
<<if canPenetrate($HeadGirl)>>
<<if ($HeadGirl.dick > 4) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName has such a ferocious sex drive and such a big dick that her constant pounding of $slaves[$i].slaveName @@.lime;loosens@@ the poor girl's pussy.
<<set $slaves[$i].vagina += 1>>
<<elseif ($HeadGirl.dick > 5)>>
Serving $HeadGirl.slaveName's monster cock @@.lime;loosens@@ $slaves[$i].slaveName's pussy.
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vagina == 2)>>
<<if canPenetrate($HeadGirl)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName has such a ferocious sex drive and such a monster cock that her constant pounding of $slaves[$i].slaveName @@.lime;loosens@@ the poor girl's pussy.
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].anus == 0)>>
$HeadGirl.slaveName @@.hotpink;relishes@@ @@.lime;taking@@ $slaves[$i].slaveName's anal virginity, and spends much of the week groping her conquest's rear end possessively.
<<set $slaves[$i].anus = 1, $HeadGirl.devotion += 4>>
<<elseif ($slaves[$i].anus == 1)>>
<<if canPenetrate($HeadGirl)>>
<<if ($HeadGirl.dick > 4) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent her sexual addiction. Constant assrape from such a huge dick @@.lime;loosens@@ her sphincter.
<<set $slaves[$i].anus += 1>>
<<elseif ($HeadGirl.dick > 5)>>
Taking $HeadGirl.slaveName's monster cock up the butt @@.lime;loosens@@ $slaves[$i].slaveName's anal sphincter.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].anus == 2)>>
<<if canPenetrate($HeadGirl) && ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent her sexual addiction. Constant assrape from the Head Girl's monster cock @@.lime;loosens@@ her sphincter.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].vagina > 0) || (($slaves[$i].mpreg == 0) && ($slaves[$i].anus > 0))>>
<<if isFertile($slaves[$i])>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.fetish == "pregnancy")>>
<<if ($HeadGirl.balls > 0)>>
<<if $arcologies[0].FSRestart == "unset">>
<<if canPenetrate($HeadGirl)>>
$HeadGirl.slaveName promptly @@.lime;impregnates@@ $slaves[$i].slaveName, to your Head Girl's considerable @@.hotpink;satisfaction.@@
<<set $slaves[$i].preg = 1>>
<<if ($slaves[$i].drugs == "super fertility drugs")>>
<<if ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].pregType = random(10,20)>>
<<else>>
<<set $slaves[$i].pregType = either(3, 4, 4, 4, 5, 5, 5, 10, 10, 20)>>
<</if>>
<<elseif ($slaves[$i].drugs == "fertility drugs")>>
<<if ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].pregType = random(2,5)>>
<<else>>
<<set $slaves[$i].pregType = either(1, 1, 2, 2, 3, 3, 4, 4, 5, 5)>>
<</if>>
<<else>>
<<set $slaves[$i].pregType = either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<set $slaves[$i].pregSource = $HeadGirl.ID, $HeadGirl.devotion += 4>>
<</if>>
<<else>>
$HeadGirl.slaveName knows better than to even consider knocking up $slaves[$i].slaveName.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 50)>>
<<if (($slaves[$i].fetishStrength <= 95) || ($slaves[$i].fetishKnown == 0)) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60) && ($slaves[$i].fetish != $HeadGirl.fetish)>>
<<if ($HeadGirl.fetish == "submissive")>>
$slaves[$i].slaveName slowly gets used to $HeadGirl.slaveName's need to be sexually dominated, and begins to @@.pink;enjoy being a top@@ within the confines of the suite.
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "dom")>>
<<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>>
$slaves[$i].slaveName slowly gets used to being tied up and fucked regularly, and accepts that it's how $HeadGirl.slaveName sexual attraction to her expresses itself. She begins to @@.pink;enjoy being a sub,@@ especially for $HeadGirl.slaveName.
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName lavishes so much attention on $slaves[$i].slaveName's boobs that $slaves[$i].slaveName really starts to @@.pink;fetishize tits@@ too.
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "pregnancy")>>
$slaves[$i].slaveName and $HeadGirl.slaveName spend so much time talking about pregnancy and fertility $slaves[$i].slaveName really starts to @@.pink;fetishize pregnancy@@ too.
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$slaves[$i].slaveName participates in enough of $HeadGirl.slaveName's cum games that she can't help but @@.pink;enjoy oral sex@@ herself.
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$slaves[$i].slaveName has so much public sex with $HeadGirl.slaveName that she really starts to @@.pink;enjoy humiliation@@ herself.
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "buttslut")>>
$slaves[$i].slaveName takes $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on and dildos<</if>> up her poor anus so often that she starts to @@.pink;enjoy buttsex@@ herself.
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "masochist")>>
<<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>>
$slaves[$i].slaveName is initially shocked to be asked to cause $HeadGirl.slaveName pain, but she slowly begins to understand the honestly sexual nature of the arrangement. She starts to @@.pink;enjoy causing pain,@@ since $HeadGirl.slaveName is clearly enjoying it so much.
<<set $slaves[$i].fetish = "sadist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<else>>
$slaves[$i].slaveName often takes $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in the missionary position, after some light foreplay and before bed; she honestly enjoys the respectful lovemaking, and begins to @@.pink;enjoy vanilla sex@@ herself.
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<if ($HeadGirl.attrKnown == 1)>>
<<if ($HeadGirl.attrXX > 85) && ($slaves[$i].attrXX > 65) && ($slaves[$i].attrXX <= 85)>>
$slaves[$i].slaveName and $HeadGirl.slaveName spend so much time giggling over which of your other slaves they think is prettiest (typically followed by giggling sex) that $slaves[$i].slaveName really starts to @@.green;fetishize girls@@ too.
<<set $slaves[$i].attrXX += 2, $slaves[$i].attrKnown = 1>>
<</if>>
<<if ($HeadGirl.attrXY > 85) && ($slaves[$i].attrXY > 65) && ($slaves[$i].attrXY <= 85)>>
$slaves[$i].slaveName and $HeadGirl.slaveName have so much fun debating which male citizens and slave dickgirls are cutest (typically followed by $HeadGirl.slaveName banging her girltoy <<if ($HeadGirl.balls == 0) || ($HeadGirl.hormones > 0) || ($HeadGirl.dick == 0)>>with a strap-on<<else>>senseless<</if>>) that $slaves[$i].slaveName really starts to @@.green;fetishize boys@@ too.
<<set $slaves[$i].attrXY += 2, $slaves[$i].attrKnown = 1>>
<</if>>
<<if ($HeadGirl.energy > 95) && ($slaves[$i].energy <= 95)>>
$slaves[$i].slaveName has so much fun sex with $HeadGirl.slaveName that @@.green;her sex drive is slowly enhanced.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<</if>>
<</if>>
<<set _cervixPump = 0>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.energy > 95)>>
$slaves[$i].slaveName spends a lot of time getting fucked in whichever hole $HeadGirl.slaveName decides to shove her <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> into next.
<<set $slaves[$i].oralCount += 5, $oralTotal += 5>>
<<set $slaves[$i].analCount += 5, $analTotal += 5>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 5, $vaginalTotal += 5>>
<<set _cervixPump += 5>>
<<else>>
<<set $slaves[$i].analCount += 5, $analTotal += 5>>
<</if>>
<<set $HeadGirl.penetrativeCount += 15, $penetrativeTotal += 15>>
<<elseif ($HeadGirl.fetish == "submissive")>>
$HeadGirl.slaveName walks a fine line with $slaves[$i].slaveName. They work out a sexual life in which $HeadGirl.slaveName is in charge, but $slaves[$i].slaveName takes the sexual lead: $slaves[$i].slaveName serves her superior by taking her firmly.
<<set $slaves[$i].oralCount += 4, $oralTotal += 4>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<<set _cervixPump += 3>>
<<else>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "dom")>>
$slaves[$i].slaveName serves $HeadGirl.slaveName as her sexual and moral inferior, taking the Head Girl's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in all her holes. Though it isn't necessary with such an obedient partner, $slaves[$i].slaveName is often tied up for use.
<<set $slaves[$i].oralCount += 4, $oralTotal += 4>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<<set _cervixPump += 3>>
<<else>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$HeadGirl.slaveName is such an exhibitionist that $slaves[$i].slaveName finds herself taking $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in public quite often.
<<set $slaves[$i].oralCount += 4, $oralTotal += 4>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<<set _cervixPump += 3>>
<<else>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName is such a boob fetishist that $slaves[$i].slaveName sometimes wonders whether $HeadGirl.slaveName thinks there are four clits in the suite: the four nipples between the two of them.
<<set $slaves[$i].oralCount += 4, $oralTotal += 4>>
<<set $slaves[$i].mammaryCount += 6, $mammaryTotal += 6>>
<<set $HeadGirl.mammaryCount += 10, $mammaryTotal += 10>>
<<elseif ($HeadGirl.fetish == "buttslut")>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; she indulges her anal addiction by constantly buttfucking $slaves[$i].slaveName while wearing a vibrating plug herself.
<<set $slaves[$i].analCount += 10, $analTotal += 10>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; she indulges her oral fixation with constant oral sex. She certainly applies her mouth to $slaves[$i].slaveName when she gets the chance, but $slaves[$i].slaveName does most of the sucking.
<<set $slaves[$i].oralCount += 20, $oralTotal += 20>>
<<set $HeadGirl.oralCount += 10, $oralTotal += 10>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "masochist")>>
$HeadGirl.slaveName carefully structures her sexual games with $slaves[$i].slaveName to gratify her deep need to be physically hurt during sex without damaging her leadership. Usually, $slaves[$i].slaveName tortures $HeadGirl.slaveName until she's quite sated, and then takes a rough buttfuck from the aroused $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> to restore their relative positions.
<<set $slaves[$i].analCount += 10, $analTotal += 10>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.attrXX > 65)>>
$HeadGirl.slaveName expects $slaves[$i].slaveName to be girlish sexually, and $slaves[$i].slaveName spends a lot of time on her knees.
<<set $slaves[$i].oralCount += 6, $oralTotal += 6>>
<<set $slaves[$i].analCount += 2, $analTotal += 2>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 2, $vaginalTotal += 2>>
<<set _cervixPump += 2>>
<<else>>
<<set $slaves[$i].analCount += 2, $analTotal += 2>>
<</if>>
<<set $HeadGirl.penetrativeCount += 8, $penetrativeTotal += 8>>
<<else>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName, mostly getting oral and fucking her in the missionary position.
<<set $slaves[$i].oralCount += 4, $oralTotal += 4>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<<set _cervixPump += 3>>
<<else>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<</if>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 >>
$slaves[$i] notices her @@.orange;belly swell@@ after vaginal sex throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName naked so she doesn't have to waste any time tearing her clothes off.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($HeadGirl.fetish == "submissive")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up in slutty power clothing, since she's attracted to competence.
<<set $slaves[$i].clothes = "slutty business attire">>
<<elseif ($HeadGirl.fetish == "masochist")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in battledress, since she likes the fantasy of being raped by a soldier girl.
<<set $slaves[$i].clothes = "battledress">>
<<elseif ($HeadGirl.fetish == "dom")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up as a schoolgirl to infantilize her sub.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing a string bikini, since she likes seeing those tits.
<<set $slaves[$i].clothes = "a string bikini">>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in restrictive latex, because she likes how it draws attention to her mouth.
<<set $slaves[$i].clothes = "restrictive latex">>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because she likes to see others blush, too.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($HeadGirl.fetish == "sadist")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because it can easily be tightened to cause considerable anguish.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($HeadGirl.fetish == "buttslut")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nothing but slutty bangles, since she likes dressing her up but wants that butt bare.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($HeadGirl.fetish == "pregnancy") && ($slaves[$i].preg <= 10) && ($clothesBoughtBelly == 1 || $cheatMode == 1)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing an empathy belly, since she likes her girls with a bun in the oven.
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<<elseif ($HeadGirl.attrXX > 85)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nice lingerie, since girls and girliness turn her on.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($HeadGirl.attrXY > 85) && ($slaves[$i].dick > 0)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing slutty netting with a hole for her dick to stick through, since she likes it bare.
<<set $slaves[$i].clothes = "clubslut netting">>
<<else>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since she likes seeing her body as she looks after their suite.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<</if>>
<<else>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since she likes seeing her body as she looks after their suite.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<</if>>
<<set $slaves[$i].devotion += 1>>
<<if $HeadGirl.fetishKnown == 1 && $HeadGirl.energy > 95>>
<<if $slaves[$i].origHColor != "bald">>
<<if !hasHColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hColor != $HeadGirl.hColor)>>
$HeadGirl.slaveName dyes $slaves[$i].slaveName's hair $HeadGirl.hColor, just like her own, since with nymphomania comes narcissism.
<<set $slaves[$i].hColor = $HeadGirl.hColor>>
<</if>>
<</if>>
<<if !hasHStyleRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hStyle != $HeadGirl.hStyle)>>
$HeadGirl.slaveName styles $slaves[$i].slaveName's hair just like her own, since with nymphomania comes narcissism.
<<set $slaves[$i].hStyle = $HeadGirl.hStyle>>
<<set $slaves[$i].hLength = $HeadGirl.hLength>>
<</if>>
<</if>>
<<else>>
<<if !hasHColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hColor != $HeadGirl.hColor)>>
$HeadGirl.slaveName changes $slaves[$i].slaveName's wig to $HeadGirl.hColor, just like her own hair, since with nymphomania comes narcissism.
<<set $slaves[$i].hColor = $HeadGirl.hColor>>
<</if>>
<</if>>
<<if !hasHStyleRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hStyle != $HeadGirl.hStyle)>>
$HeadGirl.slaveName changes $slaves[$i].slaveName's wig style to look just like her own hair, since with nymphomania comes narcissism.
<<set $slaves[$i].hStyle = $HeadGirl.hStyle>>
<<set $slaves[$i].hLength = $HeadGirl.hLength>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].origEye == "none">>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor glass eyes, to match her own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<<elseif $slaves[$i].origEye == "implant">>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName changes $slaves[$i].slaveName $slaves[$i].eyeColor eye lenses, to match her own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<<else>>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor contact lenses, to match her own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<</if>>
<<if !hasHColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hColor != $HeadGirl.hColor)>>
$HeadGirl.slaveName dyes $slaves[$i].slaveName's hair $HeadGirl.hColor, just like her own, since with nymphomania comes narcissism.
<<set $slaves[$i].hColor = $HeadGirl.hColor>>
<</if>>
<</if>>
<<if !hasHStyleRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hStyle != $HeadGirl.hStyle)>>
$HeadGirl.slaveName styles $slaves[$i].slaveName's hair just like her own, since with nymphomania comes narcissism.
<<set $slaves[$i].hStyle = $HeadGirl.hStyle>>
<<set $slaves[$i].hLength = $HeadGirl.hLength>>
<</if>>
<</if>>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor contact lenses, to match her own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].weight > 30) && ($slaves[$i].diet != "restricted")>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on a diet.
<<set $slaves[$i].diet = "restricted">>
<<elseif ($slaves[$i].weight < -10) && ($slaves[$i].diet != "fattening")>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on a fattening diet.
<<set $slaves[$i].diet = "fattening">>
<<elseif ($slaves[$i].muscles <= 95) && ($arcologies[0].FSPhysicalIdealist > 0) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants to support your societal goals, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<elseif ($slaves[$i].muscles <= 95) && ($HeadGirl.fetish == "submissive") && ($HeadGirl.fetishKnown == 1) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants a strong girl in bed with her, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<elseif ($slaves[$i].muscles <= 95) && ($HeadGirl.fetish == "masochist") && ($HeadGirl.fetishKnown == 1) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants a strong girl to spank her, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<elseif ($slaves[$i].muscles <= 5) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName likes a bit of muscle, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<elseif ($slaves[$i].balls > 0) && ($HeadGirl.fetish is "cumslut") && ($HeadGirl.fetishKnown == 1) && ($slaves[$i].diet != "cum production") && ($cumProDiet == 1)>>
HeadGirl.slaveName loves cum, so she puts $slaves[$i].slaveName on a diet designed to make her cum harder and stronger.
<<set $slaves[$i].diet = "cum production">>
<<elseif ($slaves[$i].diet != "healthy")>>
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<include "SA diet">>
<<if $HGSuiteHormones != 0>>
<<if $slaves[$i].hormones != 2>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on intensive female hormones, since she expects her to act as the submissive, feminine partner.
<<set $slaves[$i].hormones = 2>>
<</if>>
<</if>>
<<include "SA long term effects">>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $HGTastes = 1>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<set $HGTastes = 1>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $HGTastes = 3>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<set $HGTastes = 3>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set $HGTastes = 3>>
<<else>>
<<set $HGTastes = 2>>
<</if>>
<<if $HGSuiteDrugs != 0>>
<<if ($slaves[$i].health < 60)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since she wants a shiningly healthy living partner.
<<set $slaves[$i].curatives = 2>>
<</if>>
<<if ($slaves[$i].lips <= 20)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since she wants to get oral from plump, luscious lips.
<<set $slaves[$i].drugs = "lip injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "buttslut") && ($slaves[$i].butt < 8)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since she likes comfortable padding as she fucks a butt.
<<set $slaves[$i].drugs = "butt injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "boobs") && ($slaves[$i].boobs < 8000)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName tit injections, since as far as she's concerned there's no such thing as too much boob.
<<set $slaves[$i].drugs = "breast injections">>
<<elseif $HGTastes > 1>>
<<if ($slaves[$i].lips <= 70)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since she thinks $slaves[$i].slaveName should have lips so big she can barely speak.
<<set $slaves[$i].drugs = "lip injections">>
<<elseif ($slaves[$i].butt < $slaves[$i].boobs/1000)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since she loves curves and thinks $slaves[$i].slaveName's butt needs the most work.
<<set $slaves[$i].drugs = "butt injections">>
<<else>>
$HeadGirl.slaveName gives $slaves[$i].slaveName boob injections, since she loves curves and thinks $slaves[$i].slaveName's tits need the most work.
<<set $slaves[$i].drugs = "breast injections">>
<</if>>
<<else>>
<<set $slaves[$i].drugs = "none">>
<</if>>
<<else>>
<<if ($slaves[$i].health < 100)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since her assistant could be healthier.
<<set $slaves[$i].curatives = 2>>
<</if>>
<</if>>
<<include "SA drugs">>
<<if $HGSuiteSurgery != 0>>
<<if ($slaves[$i].health > 40) && $arcologies[0].FSBodyPurist == "unset">>
$HeadGirl.slaveName sends $assistantName notes on what surgical modifications she wants for $slaves[$i].slaveName.
<<include "Assistant Autosurgery">>
<</if>>
<<if $HeadGirl.fetishKnown == 1>>
<<if ($HeadGirl.fetish == "sadist") && ($HeadGirl.fetishStrength > 95) && ($seeExtreme == 1) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].amp != 1) && ($slaves[$i].devotion < -20)>>
$HeadGirl.slaveName decides to extract the ultimate in sadistic pleasure from $slaves[$i].slaveName, and directs the autosurgery to @@.red;amputate her arms and legs.@@ She carefully describes the entire process to the sobbing slave @@.gold;in minute detail@@ before allowing her to be sedated.
<<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20, $slaves[$i].health -= 40, $slaves[$i].amp = 1>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].devotion <= 50)>>
$HeadGirl.slaveName decides to have some once-only sadistic pleasure, and carefully straps $slaves[$i].slaveName into the surgery until she's completely immobile. $HeadGirl.slaveName situates a mirror so the terrified girl can see her own crotch, gets behind her, and carefully sodomizes her during the entire process of @@.red;castration.@@ $slaves[$i].slaveName is anesthetized down there and can't feel the brutal anal rape, but her abuser orgasms repeatedly to her @@.gold;weeping at the sight of being gelded and raped at once.@@
<<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20, $slaves[$i].health -= 20, $slaves[$i].balls = 0>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion < -90)>>
$HeadGirl.slaveName tires of $slaves[$i].slaveName's protests that $HeadGirl.slaveName is a monster for hurting her this way and her complaints that she deserves better. $HeadGirl.slaveName decides that it'll be just as much fun and a lot less trouble to mistreat $slaves[$i].slaveName once she's mindbroken, and sends her in for @@.red;chemical lobotomization.@@
<<set $slaves[$i].health -= 20, $slaves[$i].fetish = "mindbroken">>
<</if>>
<<elseif ($HeadGirl.fetish == "dom") && ($HeadGirl.fetishStrength > 60) && ($seeExtreme == 1) && ($slaves[$i].fetish != "mindbroken") && ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].heels == 0) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName is not satisfied with $slaves[$i].slaveName's submissiveness, and directs the autosurgery to @@.red;clip her Achilles tendons.@@ Once the slave is recovered from surgery, $HeadGirl.slaveName removes all shoes from the suite, too, so $slaves[$i].slaveName is forced to crawl like a good little bitch. $slaves[$i].slaveName is @@.gold;angry@@ and @@.gold;frightened.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].health -= 20, $slaves[$i].heels = 1, $slaves[$i].shoes = "none">>
<</if>>
<<if ($slaves[$i].balls > 0)>>
$HeadGirl.slaveName decides that it's counterproductive for $slaves[$i].slaveName to be able to get hard, and sends her in to have her @@.red;balls removed.@@ $slaves[$i].slaveName is horrified, but $HeadGirl.slaveName uses her anus with such persistence and mercilessness that the poor gelding doesn't have much time to mourn. $slaves[$i].slaveName is badly @@.gold;frightened@@ by her new role as nothing but a recipient of anal.
<<set $slaves[$i].trust -= 10, $slaves[$i].health -= 20, $slaves[$i].balls = 0>>
<</if>>
<</if>>
<<elseif $HeadGirl.energy > 95>>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heels == 0) && ($slaves[$i].amp != 1) && ($slaves[$i].devotion <= 50) && ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName wants a good little bimbo who sticks her butt out all the time, and directs the autosurgery to @@.red;clip $slaves[$i].slaveName's Achilles tendons.@@ Once the slave is recovered from surgery, $HeadGirl.slaveName presents $slaves[$i].slaveName with a new pair of extra-tall heels to totter around in like a good little slut. $slaves[$i].slaveName is @@.gold;angry@@ and @@.gold;frightened.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5, $slaves[$i].health -= 20, $slaves[$i].heels = 1, $slaves[$i].shoes = "heels">>
<</if>>
<<elseif $HeadGirl.fetish == "masochist">>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heightImplant == 0) && ($slaves[$i].height < 185) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName has a subconscious need to be hurt by the biggest, strongest girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make her a little @@.lime;taller.@@
<<set $slaves[$i].health -= 20, $slaves[$i].heightImplant = 1, $slaves[$i].height += 1>>
<</if>>
<<elseif $HeadGirl.fetish == "submissive">>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heightImplant == 0) && ($slaves[$i].height < 185) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName wants to be topped by the biggest, strongest girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make her a little @@.lime;taller.@@
<<set $slaves[$i].health -= 20, $slaves[$i].heightImplant = 1, $slaves[$i].height += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $HGSuiteEquality != 0>>
<<if $slaves[$i].devotion > 50>>
$HeadGirl.slaveName and $slaves[$i].slaveName @@.hotpink;really appreciate@@ the equal, alternating Head Girl system, and @@.yellow;switch places at the end of the week.@@
<<set $HeadGirl.devotion += 1, $slaves[$i].devotion += 1>>
<<else>>
$slaves[$i].slaveName is not a decent Head Girl candidate, so $HeadGirl.slaveName keeps the position for now.
<</if>>
<<else>>
<<set $seed = $HGSuiteSurgery + $HGSuiteDrugs + $HGSuiteHormones>>
<<if $seed > 2>>
Your Head Girl @@.hotpink;really enjoys@@ being given total freedom to customize her very own bitch.
<<set $HeadGirl.devotion += 2>>
<<elseif $seed == 2>>
Your Head Girl @@.hotpink;enjoys@@ being given freedom to customize her very own girl.
<<set $HeadGirl.devotion += 1>>
<<elseif $seed == 1>>
Your Head Girl @@.hotpink;appreciates@@ being given some freedom to customize her own servant.
<<set $HeadGirl.devotion += 1>>
<</if>>
<</if>>
<<if ($HeadGirl.relationshipTarget == $slaves[$i].ID)>>
<<set ($HeadGirl.relationship = $slaves[$i].relationship)>>
<</if>>
<<set $slaves[_iTemp] = $HeadGirl>>
<<if $showEWD == 0>>
<<silently>>
<<if $slaves[$i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[$i].devotion -= 5>>
<<else>>
<<set $slaves[$i].devotion++>>
<</if>>
<</if>>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<<else>>
<<if $slaves[$i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[$i].devotion -= 5>>
<<else>>
<<set $slaves[$i].devotion++>>
<</if>>
<</if>>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saLiveWithHG.tw
|
tw
|
bsd-3-clause
| 44,344 |
:: SA please you [nobr]
serves you this week.
<<set _trainingEfficiency = 5+Math.trunc($slaves[$i].devotion/30)+$slaves[$i].intelligence>>
<<set $skillIncrease = _trainingEfficiency>>
<<if ($slaves[$i].toyHole == "pussy")>>
<<if ($slaves[$i].vagina == 0)>>
<<set $slaves[$i].toyHole = "all her holes">>
<</if>>
<</if>>
<<if $slaves[$i].toyHole == "dick">>
<<if $slaves[$i].dick == 0>>
<<set $slaves[$i].toyHole = "all her holes">>
<</if>>
<</if>>
<<if ($slaves[$i].toyHole != "all her holes")>>
<<if ($slaves[$i].toyHole == "pussy")>>
<<set $seed = random(5,10)>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<<set _cervixPump = $seed>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap spends the week in terrified compliance with your use of $possessive pussy.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap spends the week alternately struggling and lying corpselike as you use $possessive pussy.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap spends the week reluctantly accepting your use of $possessive pussy.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
$pronounCap spends the week as your adoring submissive, seeing to your pleasure with $possessive womanhood.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap spends the week obediently serving you in the classical way, taking you into $possessive womanhood.
<<else>>
$pronounCap spends the week serving you in the classical way, warming your bed and lovingly taking you into $possessive womanhood.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; the constant rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; the regular rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to fuck $object on occasion; the threat of rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; submitting to your constant use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; submitting to your regular use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; submitting to your use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; constant, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object several times a day; regular, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates penetration") && ($slaves[$i].devotion > 50)>>
The emotional closeness @@.green;resolves $possessive hatred of penetration.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].vaginalSkill < 100)>>
After a lot of time spent having vanilla sex, $possessive vaginal skill improves.
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetish = "submissive">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
$pronounCap climaxes with your strong hands holding $object and your cock spreading heat through $possessive core, teaching $object that @@.lightcoral;a girl's role is to please a man.@@
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 >>
$pronounCap notices $possessive @@.orange;belly swell@@ from vaginal sex throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<</if>>
<<elseif ($slaves[$i].toyHole == "ass")>>
<<set $seed = random(5,10)>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap spends the week in terrified compliance with your use of $possessive anus.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap spends the week struggling and screaming as you sodomize $object.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap spends the week writhing in pain as you sodomize $object.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap spends the week obediently submitting to your use of $possessive butthole.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "buttslut")>>
$pronounCap spends the week as your adoring anal slave, orgasming to the feel of you shooting your seed up $possessive ass.
<<else>>
$pronounCap spends the week warming your bed and devotedly serving your sexual needs with $possessive anus.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $possessive butt several times a day; the constant anal rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $possessive butt at least once a day; the regular anal rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to fuck $possessive butt on occasion; the threat of anal rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $possessive butt several times a day; constantly allowing you to penetrate $possessive anus @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $possessive butt at least once a day; regularly allowing you to penetrate $possessive anus @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck $possessive butt on occasion; allowing you to penetrate $possessive anus @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $possessive butt several times a day; constantly climaxing to your penetration of $possessive anus brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $possessive butt several times a day; regularly climaxing to your penetration of $possessive anus brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $possessive butt on occasion; climaxing to your penetration of $possessive anus brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates anal") && ($slaves[$i].devotion > 50)>>
$pronounCap's devoted enough to derive emotional closeness from buttsex, which @@.green;resolves $possessive hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
After a lot of time spent getting buttfucked, $possessive anal skill improves.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish = "buttslut">>
After repeated anal orgasms, @@.lightcoral;$pronoun begins to crave $possessive next buttfuck.@@
<</if>>
<</if>>
<<elseif ($slaves[$i].toyHole == "mouth")>>
<<set $seed = random(5,10)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap spends the week in terrified compliance with your use of $possessive <<if ($PC.dick == 1)>>throat<<else>>mouth<</if>>.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap spends the week struggling and gagging as you <<if ($PC.dick == 1)>>throatfuck $object<<else>>ride $possessive face<</if>>.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap spends the week reluctantly <<if ($PC.dick == 1)>>servicing your cock with $possessive mouth<<else>>licking your pussy<</if>>.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap spends the week obediently <<if ($PC.dick == 1)>>sucking your cock<<else>>eating you out<</if>>.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "cumslut")>>
$pronounCap spends the week as your adoring oral slave, orgasming to the <<if $PC.dick == 1>>feel of you shooting your seed down $possessive throat<<if $PC.vagina == 1>> and the <</if>><</if>><<if $PC.vagina == 1>>taste of your pussyjuice<</if>>.
<<else>>
$pronounCap spends the week warming your bed and lavishing devoted attention on your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>pussy<</if>> with $possessive loving mouth.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape $possessive face<<else>>force $object to eat you out<</if>> $object several times a day; the constant sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape $possessive face<<else>>force $object to eat you out<</if>> $object at least once a day; the regular sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape $possessive face<<else>>force $object to eat you out<</if>> $object on occasion; the threat of sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>use $possessive mouth<<else>>make $object eat you out<</if>> several times a day; constantly performing oral on you @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>use $possessive mouth<<else>>make $object eat you out<</if>> at least once a day; regularly performing oral on you @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>use $possessive mouth<<else>>make $object eat you out<</if>> on occasion; performing oral on you @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob<<if $PC.vagina == 1>> and some pussy licking<</if>> from $object<<else>>let $object eat you out<</if>> several times a day; constantly giving you pleasure brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob from $object<<else>>let $object eat you out<</if>> several times a day; regularly giving you pleasure brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob<<if $PC.vagina == 1>> and some pussy licking<</if>> from $object<<else>>let $object eat you out<</if>> on occasion; giving you pleasure brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates oral") && ($slaves[$i].devotion > 50)>>
$pronounCap's devoted enough to derive emotional closeness from giving you oral, which @@.green;resolves $possessive hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "hates men") && ($PC.dick == 1) && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your dick @@.green;reconciles $object to serving cocks.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "hates women") && ($PC.vagina == 1) && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your womanhood @@.green;reconciles $object to serving a pussy.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if ($slaves[$i].oralSkill < 100)>>
After a lot of time spent sucking you off, $possessive oral skill improves.
<<OralSkillIncrease $slaves[$i]>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish = "cumslut">>
$pronounCap climaxes with <<if $PC.dick == 1>>your dick in $possessive mouth<<else>>$possessive mouth on your cunt<</if>>, learning that giving @@.lightcoral;blowjobs is a lot of fun.@@
<</if>>
<</if>>
<<elseif $slaves[$i].toyHole == "boobs">>
<<set $seed = random(5,10)>>
<<set $slaves[$i].mammaryCount += $seed>>
<<set $mammaryTotal += $seed>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap spends the week in terrified compliance with your use of $possessive breasts.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap spends the week trying to keep $possessive tits away from your grasping hands.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap spends the week reluctantly presenting $possessive tits for your use.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap spends the week obediently offering $possessive tits for your use.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "boobs")>>
$pronounCap spends the week moaning and shivering as you give it to $possessive where $pronoun likes it best: $possessive tits.
<<else>>
$pronounCap spends the week keeping $possessive tits in constant contact with you, giving you titjobs, resting them against you as you work, and serving as a comfortable pillow at bedtime.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on $possessive boobs<<else>>thoroughly grope $possessive boobs<</if>> $object several times a day; the constant sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on $possessive boobs<<else>>thoroughly grope $possessive boobs<</if>> $object at least once a day; the regular sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 9>>
<<set $slaves[$i].trust -= 3>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on $possessive boobs<<else>>thoroughly grope $possessive boobs<</if>> $object on occasion; the threat of sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to play with $possessive tits several times a day; constantly submitting to your games @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to play with $possessive tits at least once a day; regularly submitting to your games @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to play with $possessive tits on occasion; submitting to your games @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with $object<</if>> several times a day; constantly giving you pleasure @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with $object<</if>> several times a day; regularly giving you pleasure @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with $object<</if>> on occasion; giving you pleasure @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates oral") && ($slaves[$i].devotion > 50)>>
$pronounCap's devoted enough to derive emotional closeness from giving you oral, which @@.green;resolves $possessive hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "hates men") && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your masculinity @@.green;reconciles $object to serving the male gender.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish = "boobs">>
$pronounCap climaxes to nipple stimulation alone, and starts acting as though $pronoun has @@.lightcoral;three pleasure buttons@@ rather than just one.
<</if>>
<</if>>
<</if>>
/*check*/
<<if ($slaves[$i].toyHole == "dick")>>
<<if $slaves[$i].fuckdoll == 0>>
<<set $seed to random(5,10)>>
<<set $activeSlave.penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
$pronounCap spends the week
<<if ($slaves[$i].trust < -20)>>
in terrified compliance with your use of $possessive dick.
<<elseif ($slaves[$i].devotion < -20)>>
alternately struggling and lying corpselike as you ride $possessive dick.
<<elseif ($slaves[$i].devotion <= 20)>>
reluctantly accepting your use of $possessive dick.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
as your adoring submissive, seeing to your pleasure with $possessive shaft.
<<elseif ($slaves[$i].devotion <= 50 && $PC.vagina == 1)>>
obediently serving you in the classical way, driving into your womanhood.
<<elseif ($slaves[$i].devotion <= 50)>>
week obediently serving you by driving into your backdoor.
<<elseif $PC.vagina == 1>>
serving you in the classical way, warming your bed and lovingly driving $possessive shaft into your womanhood.
<<else>>
serving you in the classical way, warming your bed and lovingly driving $possessive shaft into your backdoor.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; the constant rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; the regular rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to fuck $object on occasion; the threat of rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; submitting to your constant use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; submitting to your regular use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; submitting to your use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; constant, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object several times a day; regular, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
/*check*/
<<if ($PC.preg == 0) && ($PC.vagina == 1) && ($slaves[$i].ballType == "human")>>
<<if random(1,100) > (50-($seed*10))>>
<<set $PC.preg = 1>>
<<set $PC.pregSource = $slaves[$i].ID>>
<</if>>
<</if>>
Rumors spread that you @@.red;enjoy taking it from slaves.@@
<<set $PC.degeneracy += 2>>
<</if>>
<<else>>
<<if $slaves[$i].fuckdoll > 0>>
You keep $object with you all week, using it as your personal sex toy. When you're not using it, it <<if $activeSlave.amp > 0>>rests<<else>>stands<</if>> nearby, waiting silently.
<<set $slaves[$i].trust += 4>>
<<set $seed = random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<</if>>
<<elseif ($slaves[$i].anus == 0) && ($slaves[$i].vagina == 0)>>
Since you haven't yet decided to sell or take $possessive virginity or $possessive tight little anus, you let $object please you with $possessive mouth. $pronounCap is @@.mediumaquamarine;duly grateful@@ you let $object keep $possessive innocence for another week, though $possessive throat gets a little sore doing the work of three holes.
<<set $slaves[$i].trust += 1>>
<<set $seed = random(5,10)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].vagina == 0) && canDoVaginal($slaves[$i])>>
Since you haven't yet decided to sell or take $possessive virginity, but $pronoun's taken it up the ass, you let $object be your anal whore. $pronounCap is @@.mediumaquamarine;duly grateful@@ you let $possessive keep $possessive innocence for another week, though $possessive butt gets a little sore.
<<set $slaves[$i].trust += 1>>
<<set $seed = random(5,10)>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].anus == 0) && canDoAnal($slaves[$i])>>
Since you haven't yet decided to sell or take $possessive tight little anus, you let $object confine $possessive efforts to $possessive <<if canDoVaginal($slaves[$i])>>pussy and <</if>>mouth. $pronounCap is @@.mediumaquamarine;duly grateful@@ you let $object put off taking it up the butt another week.
<<set $slaves[$i].trust += 1>>
<<set $seed = random(5,10)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<elseif !canWalk($slaves[$i])>>
You carry $object around with you all week, using $object as your personal sex toy and bedwarmer.
<<if ($slaves[$i].amp == 1)>>
Without arms and legs,
<<elseif tooBigBreasts($slaves[$i])>>
Immobilized by $possessive own tits,
<<elseif tooBigBelly($slaves[$i])>>
Immobilized by $possessive own swollen orb of a midsection,
<<elseif tooBigBalls($slaves[$i])>>
Immobilized by $possessive own oversized testicles,
<<elseif tooBigDick($slaves[$i])>>
Immobilized by $possessive own oversized cock,
<<elseif tooBigButt($slaves[$i])>>
Immobilized by $possessive own massive ass,
<<else>>
With $possessive clipped heels,
<</if>>
$pronoun is your @@.hotpink;helpless sexual appliance@@ and is @@.mediumaquamarine;forced to trust you.@@
<<set $slaves[$i].trust += 4>>
<<set $seed = random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<elseif ($slaves[$i].devotion > 50)>>
$pronounCap devotedly accompanies you all week, keeping $possessive
<<if canDoAnal($slaves[$i]) && canDoVaginal($slaves[$i])>>
mouth, vagina and asshole
<<elseif ($slaves[$i].vagina == -1)>>
mouth and asshole
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt") || ($slaves[$i].vaginalAccessory == "combined chastity") && canDoAnal($slaves[$i])>>
mouth and, since $possessive pussy is covered by $possessive chastity belt, asshole
<<else>>
mouth
<</if>>
available for you at all times.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i])>>
Every time $possessive beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> fucks $object, $pronoun gets a hardon.
<<elseif ($slaves[$i].dick != 0) && canDoAnal($slaves[$i])>>
$pronounCap doesn't get a hardon as you use $object, but $pronoun comes from the prostate stimulation when $possessive beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> uses $possessive butt.
<<elseif ($slaves[$i].dick != 0) && canDoVaginal($slaves[$i])>>
$pronounCap doesn't get a hardon as you use $object, but $pronoun comes from the prostate stimulation when $possessive beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> uses $possessive pussy.
<<else>>
$pronounCap comes indecently hard whenever $possessive beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> uses $possessive body.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; constant, loving sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object several times a day; regular, loving sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; loving sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $seed = random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<elseif ($slaves[$i].devotion > 20)>>
Whenever you feel the need, you use whichever of $possessive available holes that appears most appealing at the moment, since $pronoun's up for anything.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i])>>
By the end of the week $pronoun gets a hardon when you use $object.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; constant, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object several times a day; regular, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $seed = random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
$pronounCap is afraid of you and does $possessive best to offer you $possessive
<<if canDoAnal($slaves[$i]) && canDoVaginal($slaves[$i])>>
mouth, vagina and asshole
<<elseif ($slaves[$i].vagina == -1)>>
mouth and asshole
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt") || ($slaves[$i].vaginalAccessory == "combined chastity") && canDoAnal($slaves[$i])>>
mouth and, since $possessive pussy is covered by $possessive chastity belt, asshole
<<else>>
mouth
<</if>>
to save herself from worse treatment than mere rape.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i])>>
By the end of the week $pronoun gets a hardon when you use $object.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; submitting to your constant use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; submitting to your regular use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; submitting to your use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<set $seed = random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<else>>
Whenever you feel the need, you grab $object and use whichever of $possessive available holes that appears most appealing at the moment.
<<if ($slaves[$i].dick != 0)>>
$possessiveCap dick stays limp as you rape $object.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; the constant rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; the regular rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 9>>
<<set $slaves[$i].trust -= 3>>
<<else>>
You have the sexual energy to fuck $object on occasion; the threat of rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<set $seed = random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].health < 0) && (random(1,100) > 50)>>
Under your personal supervision, @@.green;$possessive health improves@@.
<<set $slaves[$i].health += 10>>
<</if>>
<<if ($slaves[$i].oralSkill < 100)>>
After a lot of time spent with <<if $PC.dick == 1>>your dick in $possessive mouth<<else>>$possessive mouth on your cunt<</if>>, $possessive oral skill improves.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill < 100) && ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
After a lot of time spent getting fucked, $possessive vaginal skill improves.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill < 100) && ($slaves[$i].anus != 0) && canDoAnal($slaves[$i])>>
After a lot of time spent taking it up the ass, $possessive anal skill improves.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $familyTesting == 1>>
<<if $slaves[$i].father == -1>>
Keeping your own daughter as a personal fucktoy leaves quite a public impression.
<<elseif $slaves[$i].father > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].father && $slaves[$j].assignment == "please you">>
Since you are also keeping $possessive father as a sexual servant, you often use them together, which leaves quite a public impression.
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].mother == -1>>
Keeping your own daughter as a sexual servant leaves quite a public impression.
<<elseif $slaves[$i].mother > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].mother && $slaves[$j].assignment == "please you">>
Since you are also keeping $possessive mother as a sexual servant, you often use them together, which leaves quite a public impression.
<<break>>
<</if>>
<</for>>
<</if>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$i].ID == $slaves[$j].father || $slaves[$i].ID == $slaves[$j].mother) && $slaves[$j].assignment == "please you">>
<<set $children.push($slaves[$j])>>
<</if>>
<</for>>
<<if $children.length > 2>>
Since you are also keeping $possessive daughters,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName,
<</if>>
<</for>>
as a sexual servants, you often enjoy them all at once, which leaves quite a public impression.
<<elseif $children.length > 1>>
Since you are also keeping $possessive daughters, $children[0].slaveName and $children[1].slaveName, as a sexual servants, you often use them together, leaving quite a public impression.
<<elseif $children.length > 0>>
Since you are also keeping $possessive daughter as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<<set $children = []>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $slaves[$i].ID>>
<<if areSisters($slaves[$i], $slaves[$j]) > 0 && $slaves[$j].assignment == "please you">>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
Since you are also keeping $possessive sisters,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName,
<</if>>
<</for>>
as a sexual servants, you often enjoy them all at once, which leaves quite a public impression.
<<elseif $children.length > 1>>
Since you are also keeping $possessive sisters, $children[0].slaveName and $children[1].slaveName, as a sexual servants, you often use them together, leaving quite a public impression.
<<elseif $children.length > 0>>
Since you are also keeping $possessive sister as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<<set $children = []>>
<<else>>
<<if ($slaves[$i].relation != 0)>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].ID is $slaves[$i].relationTarget)>>
<<if ($slaves[$j].assignment is "please you")>>
Since you are also keeping $possessive $slaves[$j].relation as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<FResult $slaves[$i]>>
<<Beauty $slaves[$i]>>
<<set $seed = 0.1>>
<<if $slaves[$i].relationship == -2>>
<<set $seed += 0.04>>
<<elseif $slaves[$i].relationship == -3>>
<<set $seed += 0.06>>
<</if>>
<<if $arcologies[0].FSRestart > 50 && $slaves[$i].breedingMark == 1>>
<<set $seed += 0.04>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 50 && bigBellyPreg($slaves[$i])>>
<<set $seed += 0.02>>
<</if>>
<<if $slaves[$i].prestige > 0>>
<<set $seed += 0.03*$slaves[$i].prestige>>
<</if>>
<<if ($slaves[$i].ID == $Concubine.ID)>>
<<set $seed += 0.05>>
<<elseif ($slaves[$i].ID == $HeadGirl.ID) && ($arcologies[0].FSEgyptianRevivalistLaw == 1)>>
<<set $seed += 0.05>>
<</if>>
<<set $repGain += Math.trunc(($beauty*$FResult)*$seed)>>
Keeping $object as nothing but your personal
<<if ($slaves[$i].toyHole == "pussy")>>
pussy toy
<<elseif ($slaves[$i].toyHole == "ass")>>
anal toy
<<elseif ($slaves[$i].toyHole == "mouth")>>
oral toy
<<elseif ($slaves[$i].devotion <= 20)>>
rapebait
<<else>>
fucktoy
<</if>>
<<if ($slaves[$i].prestige > 0)>>
@@.green;adds considerably to your reputation,@@ since $pronoun's prestigious.
<<else>>
@@.green;adds slightly to your reputation@@ as a prosperous citizen.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].relationship == -2>>
$possessiveCap satisfaction with $possessive place near you is obvious, @@.green;bringing attention@@ to how completely you've broken $object.
<<elseif $slaves[$i].relationship == -3>>
$possessiveCap satisfaction with $possessive wifely duties is obvious, @@.green;bringing attention@@ to the slave future you're building.
<</if>>
<<if $arcologies[0].FSRestart > 50 && $slaves[$i].breedingMark == 1>>
$possessiveCap's breeding mark and $possessive place near you as a breeding toy is obvious, @@.green;bringing attention@@ to how beautiful a pairing you make.
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 50 && bigBellyPreg($slaves[$i])>>
$possessiveCap's advanced pregnancy and role as your gravid fucktoy is obvious, @@.green;bringing attention@@ to a woman's ideal role in $arcologies[0].name.
<</if>>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
$slaves[$i].slaveName @@.mediumaquamarine;confidently enjoys@@ the prestige within the slave hierarchy that comes with being your fucktoy.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "insecure")>>
$slaves[$i].slaveName @@.mediumaquamarine;constantly reassures herself@@ that $pronoun must be pretty, since you keep $object as a fucktoy.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
<<if ($PC.dick == 1)>>
$slaves[$i].slaveName @@.hotpink;adores your company,@@ and is happy to spend time with you, even when you don't have your cock in $object.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk == "adores women")>>
<<if ($PC.vagina == 1)>>
$slaves[$i].slaveName @@.hotpink;adores your company,@@ and is happy to spend time with you, even when you aren't fucking.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
$slaves[$i].slaveName knows being part of your harem is the best romance $pronoun can realistically expect, and does $possessive best to @@.mediumaquamarine;be content@@ with it.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saPleaseYou.tw
|
tw
|
bsd-3-clause
| 44,017 |
:: SA recruit girls [nobr]
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
/* Note on target sum: HG and Recruiter are the initial 2 counted (no facility req'd), while HGSuite counts the HG's girl, other facilities count associated leader */
<<if $recruiterIdleRule == "number">>
<<set _idleTarget = $recruiterIdleNumber>>
<<elseif $recruiterIdleRule == "facility">>
<<set _idleTarget = (2 + $brothel + $club + $arcade + $dairy + $servantsQuarters + $masterSuite)>>
<<if $HGSuite>><<set _idleTarget++>><</if>>
<<if $dojo>><<set _idleTarget++>><</if>>
<<if $brothel>><<set _idleTarget++>><</if>>
<<if $club>><<set _idleTarget++>><</if>>
<<if $dairy && $dairyRestraintsSetting < 2>><<set _idleTarget++>><</if>>
<<if $servantsQuarters>><<set _idleTarget++>><</if>>
<<if $masterSuite>><<set _idleTarget++>><</if>>
<<if $schoolroom>><<set _idleTarget++>><</if>>
<<if $spa>><<set _idleTarget++>><</if>>
<<if $clinic>><<set _idleTarget++>><</if>>
<<if $cellblock>><<set _idleTarget++>><</if>>
<<set _idleTarget = Math.max(_idleTarget, 20)>>
<<else>>
<<set _idleTarget = Infinity>>
<</if>>
<<if $slaves.length < _idleTarget>> /* begin recruiting */
<<set $recruiterProgress += random(0,1)>>
uses your online resources and some @@.yellowgreen;modest funds@@ to convince $recruiterTarget from the old world to immigrate for voluntary enslavement.
<<if $slaves[$i].devotion > 95>>
Her extreme devotion to you lends her total cogency.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].devotion > 50>>
Her devotion to you lends her conviction.
<<set $recruiterProgress += 1>>
<<else>>
Her imperfect feelings toward you give her little conviction.
<</if>>
<<if $recruiterCareers.includes($slaves[$i].career)>>
She has experience in recruitment from before she was a slave.
<<set $recruiterProgress += 2>>
<</if>>
<<if $slaves[$i].intelligence >= 2>>
Her intelligence enables her to cleverly entrap potential slaves.
<<set $recruiterProgress += 1>>
<</if>>
<<if $slaves[$i].entertainSkill >= 100>>
She has the entertainment skills necessary to convince any target.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].entertainSkill > 60>>
She has the entertainment expertise to lure in most targets.
<<elseif $slaves[$i].entertainSkill > 30>>
She has the necessary entertainment skills to banter successfully with her targets.
<<set $recruiterProgress += 1>>
<<elseif $slaves[$i].entertainSkill > 10>>
Her mediocre entertainment skills do nothing to convince her targets.
<<else>>
Her total lack of entertainment skills seriously hinders her efforts.
<<set $recruiterProgress -= 1>>
<</if>>
<<if ($slaves[$i].pregType >= 10) && ($slaves[$i].preg > 20)>>
Her massive overfilled womb is detrimental to her efforts to recruit girls. It instills a fear of being turned into nothing more than a baby filled sack.
<<set $recruiterProgress -= 3>>
<</if>>
<<if $clubUpgradePDAs == 1>>
The slaves in $clubName help her by passing her tips they pick up while working the crowds.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].assignment == "serve in the club">>
<<set $recruiterProgress += 0.5>>
<</if>>
<</for>>
<</if>>
<<if $recruiterTarget == "desperate whores">>
<<if ($Recruiter.analCount + $Recruiter.oralCount) > 200>>
As a veteran slut, she speaks from experience when she says that being your slave whore will be safer and healthier than streetwalking.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that being your slave whore will be safer and healthier than streetwalking.
<</if>>
<<elseif $recruiterTarget is "expectant mothers">> /* now you can ginger too */
<<if $Recruiter.preg > 5 or $Recruiter.inflation == 3 or $Recruiter.bellyImplant >= 2000 or $fakeBellies.includes($bellyAccessory)>>
Since she's visibly pregnant herself, she speaks with authority when she says that Free Cities medicine can keep them and their pregnancies safe and healthy.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that Free Cities medicine can keep them and their pregnancies safe and healthy.
<</if>>
<<elseif $recruiterTarget is "young migrants">>
<<if ($Recruiter.health >= 80) && ($Recruiter.face > 10)>>
Her lovely face and shining health go a long way to convince them that being your slave promises a better life.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that being your slave promises a better life.
<</if>>
<<elseif $recruiterTarget == "dissolute sissies">>
<<if ($Recruiter.dick > 1) && canAchieveErection($Recruiter) && ($Recruiter.dickAccessory != ("chastity"))>>
She giggles and shows off her erection, making it easy to convince them that your slaves with dicks enjoy a sexually satisfying life.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that your slaves with dicks enjoy a sexually satisfying life.
<</if>>
<<elseif $recruiterTarget is "reassignment candidates">>
<<if ($Recruiter.ovaries == 0) && ($Recruiter.face > 10)>>
She shows off her lovely face and describes her unusual biological situation under your care, convincing them that you'll turn them into happy little slave girls.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that you'll turn them into happy little slave girls.
<</if>>
<</if>>
<<if ($slaves[$i].livingRules != "luxurious")>>
She would be more effective if she could show off a luxurious standard of living.
<<set $recruiterProgress -= 1>>
<</if>>
<<if $recruiterProgress > 7>>
She has several excellent prospects and will probably get one of them to agree to enslavement soon.
<<elseif $recruiterProgress > 3>>
She has some prospects to work with but needs more time to get them agree to enslavement.
<<else>>
She has no real prospects yet and has more work to do before anyone agrees to enslavement.
<</if>>
<<if ($slaves[$i].livingRules == "luxurious")>>
Being continually trusted with this position @@.hotpink;increases her devotion to you@@ and encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
Being continually trusted with this position @@.hotpink;slightly increases her devotion to you,@@ though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>> /* idle publicity (submitted by FireDrops) */
tries to maintain her network of prospects without promising anyone a space in $arcologies[0].name, since you already control <<if $slaves.length > _idleTarget>>more sex slaves than<<else>>as many sex slaves as<</if>> her assigned goal.
<<set _seed = 0>>
<<set _seed -= (6 - (6*$slaves[$i].entertainSkill/100))>>
<<set _seed -= (3 - $slaves[$i].face)>>
<<if $slaves[$i].intelligence < 0>>
<<set _seed = Math.min(_seed, 4*$slaves[$i].intelligence)>>
<</if>>
<<if _seed < 0>> /*catches overload from very high entertainment*/
<<set $recruiterProgress += _seed/10>>
<</if>>
<<if $recruiterProgress < 0>>
<<set $recruiterProgress = 0>>
<</if>>
<<if $slaves[$i].intelligence >= 0>>
<<if $slaves[$i].entertainSkill >= 100>>
Her mastery of flirting and conversation continues to seduce them,
<<if $slaves[$i].face > 95>> and with her nearly perfect face they instinctively trust her.
<<else>> although she might have done better still if she were prettier.
<</if>>
<<else>>
She uses what conversation skill she has to keep them interested in enslavement,
<<if $slaves[$i].face > 40>> and the reminder that they could share a home with such a beauty doesn't hurt.
<<else>> but her face isn't attractive enough to hold their attention.
<</if>>
<</if>>
<<else>>
Unfortunately she's just not smart enough to manage such a delicate balance and some potential slaves inevitably drift away.
<</if>>
She uses her extra time and @@.yellowgreen;recruitment allowance@@ this week to tour the arcology and post to your household's social media accounts more actively than usual, @@.green;building up your reputation.@@
<<set _seed = 10>>
<<set _FSmatch = 0>> /* _FSmatch means recruiter's appearance displays FS ideas */
<<set _FSdefend = 0>> /* _FSdefend is intelligence-based advocation for your FS */
<<if $slaves[$i].face > 40>>
<<set _seed += $slaves[$i].face*$slaves[$i].entertainSkill/30>>
<<else>>
<<set _seed += $slaves[$i].entertainSkill/30>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
<<set _seed += $slaves[$i].intelligence+$slaves[$i].intelligenceImplant>>
<</if>>
<<if $studio && $slaves[$i].pornFame >= 10>>
<<set _seed += $slaves[$i].prestige*3>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 2, _FSdefend++, $arcologies[0].FSSupremacist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
<<set $arcologies[0].FSSupremacist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 2, _FSdefend++, $arcologies[0].FSSubjugationist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
<<set $arcologies[0].FSSubjugationist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0 && ($slaves[$i].balls < 1 || $slaves[$i].boobs > 400)>>
<<if $slaves[$i].anus > 0>> <<set _seed += 4>>
<<else>> <<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSGenderRadicalist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].balls < 1>>
<<set _seed += 1>>
<</if>>
<<else>>
<<if $slaves[$i].balls < 1 && ($slaves[$i].preg > 5 || $fakeBellies.includes($bellyAccessory))>>
<<if $slaves[$i].preg > 5>> <<set _seed += 4>>
<<else>> <<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSGenderFundamentalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].devotion + $slaves[$i].trust) > 150 || $slaves[$i].relationship == -3>>
<<set _seed += 1, _FSdefend++>>
<<if $slaves[$i].intelligenceImplant == 1>>
<<set _seed += 1, $arcologies[0].FSPaternalist += 0.02*$FSSingleSlaveRep>>
<<else>>
<<set $arcologies[0].FSPaternalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $slaves[$i].health > 40>>
<<set _seed += 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset" || $arcologies[0].FSBodyPurist != "unset">>
<<modScore $slaves[$i]>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSDegradationist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<</if>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSDegradationist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<if $slaves[$i].boobsImplant == 0>>
<<set _seed += 1>>
<</if>>
<<if $slaves[$i].buttImplant == 0>>
<<set _seed += 1>>
<</if>>
<<if $slaves[$i].waist >= -95>>
<<set _seed += 1>>
<</if>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSBodyPurist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $slaves[$i].boobsImplant > 0 && $slaves[$i].buttImplant > 0 && $slaves[$i].lipsImplant > 0>>
<<if $slaves[$i].waist < -95 || $slaves[$i].teeth == "pointy" || $slaves[$i].amp != 0 || ($slaves[$i].vagina > -1 && $slaves[$i].dick > 6)>> <<set _seed += 4>>
<<else>> <<set _seed += 2>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSTransformationFetishist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].physicalAge < 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSYouthPreferentialist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].actualAge >= 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSMaturityPreferentialist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $slaves[$i].preg > 30>>
<<if $slaves[$i].pregType >= 20>>
<<set _seed += 5>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 4>>
<<else>>
<<set _seed += 3>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].preg > 20>>
<<if $slaves[$i].pregType >= 20>>
<<set _seed += 4>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 3>>
<<else>>
<<set _seed += 2>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].preg > 10>>
<<if $slaves[$i].pregType >= 20>>
<<set _seed += 3>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 2>>
<<else>>
<<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<</if>>
<<if $slaves[$i].births > 3 || $slaves[$i].intelligence > 1>>
<<set _FSdefend++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].preg > 5 && $slaves[$i].breedingMark == 1>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].preg < 6>>
<<if ($slaves[$i].ovaries == 0 && $slaves[$i].balls == 0)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif ($slaves[$i].ovaries == 0 || $slaves[$i].balls == 0)>>
<<set _seed += 2, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].dickAccessory == "chastity" || $slaves[$i].vaginalAccessory == "combined chastity" || $slaves[$i].dickAccessory == "combined chastity") || (($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && $slaves[$i].preg < -1)>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3 && $slaves[$i].weight <= 10 && $slaves[$i].muscles <= 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSSlimnessEnthusiast += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs > 2000 || $slaves[$i].butt > 7 || $slaves[$i].balls > 4 || $slaves[$i].dick > 8)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSAssetExpansionist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $dairy > 0 && ($slaves[$i].lactation > 0 || ($dairySlaves > 0 && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)))>>
<<if $dairySlaves > 0 && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)>>
<<set _seed += 3, _FSdefend++>>
<</if>>
<<if $slaves[$i].lactation > 0>>
<<set _seed += 1, _FSmatch++>>
<</if>>
<<set $arcologies[0].FSPastoralist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $slaves[$i].muscles > 95 || ($slaves[$i].muscles > 45 && $slaves[$i].health > 80)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSPhysicalIdealist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $slaves[$i].intelligence > 0 && ($slaves[$i].devotion > 95 || $slaves[$i].trust > 95)>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSChattelReligionist += 0.01*$FSSingleSlaveRep*$slaves[$i].intelligence>>
<</if>>
<<if $slaves[$i].clothes == "a chattel habit" || $slaves[$i].clothes == "a fallen nuns habit" || $slaves[$i].clothes == "a penitent nuns habit" || $slaves[$i].clothes == "a hijab and abaya" || ($arcologies[0].FSRomanRevivalist != "unset" && $slaves[$i].clothes == "a toga")>>
<<set _seed += 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $slaves[$i].clothes == "a toga">>
<<set _seed += 1>>
<<if $slaves[$i].face > 10 && $slaves[$i].pitKills > 0>> /* protip: it doesn't have to be YOUR pit */
<<set _seed += 5, _FSmatch++, $arcologies[0].FSRomanRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $familyTesting == 1>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _recruiterRelation = randomRelatedAvailableSlave($slaves[$i])>>
<<if def _recruiterRelation>>
<<if ($slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted") && (_recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted")>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEgyptianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $slaves[$i].relation != 0>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if $slaves[$i].relationTarget == $slaves[_j].ID>>
<<set _recruiterRelation = $slaves[_j]>>
<<break>> <</if>>
<</for>>
/* availability */
<<if !((_recruiterRelation.assignment == "work in the dairy" && $dairyRestraintsSetting > 1) || _recruiterRelation.assignment == "stay confined" || _recruiterRelation.assignment == "be confined in the cellblock" || _recruiterRelation.assignment == "be your agent" || _recruiterRelation.assignment == "live with your agent")>>
/* willingness; protip: relationSHIP optional */
<<if ($slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted") && (_recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted")>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEgyptianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>> <</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if $clubDecoration != "standard" && $clubSlaves > 1>>
<<if $clubAdsSpending > 0>>
<<set _clubSeed = ($clubBonuses+Math.abs($clubAdsOld)+Math.abs($clubAdsStacked)+Math.abs($clubAdsImplanted)+Math.abs($clubAdsModded)+Math.abs($clubAdsXX))>>
<<else>>
<<set _clubSeed = $clubBonuses>> /* protip: some FS reduce bonuses available, use ad spending to get counted in that category */
<</if>>
<<if _clubSeed >= 3>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEdoRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if $masterSuiteDecoration == "Arabian Revivalist" && $masterSuiteUpgradeLuxury > 0 && $masterSuiteAverageEnergy > 60 && $masterSuiteSlaves >= 3>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSArabianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if $slaves[$i].intelligence > 0 && $HeadGirl != 0 && $Bodyguard != 0 && $HGSuite > 0>>
<<set _seed += (Math.min((($HeadGirl.entertainSkill/30)+$HeadGirl.intelligenceImplant+$HeadGirl.prestige), 4)+Math.min($Bodyguard.prestige, 1)), _FSdefend++, $arcologies[0].FSChineseRevivalist += 0.03*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSNull != "unset">>
<<set _seed += (($slaves[$i].entertainSkill/30)*$arcologies[0].FSNull/10)>>
<</if>>
<<set $repGain += Math.trunc(_seed)>>
<<if $showEWM == 1>>
<<if $slaves[$i].entertainSkill > 10>>
<<if $slaves[$i].face > 40>>
<<if $slaves[$i].entertainSkill >= 100>>Her good looks and innate artistry awe the arcology and leave many starstruck.
<<elseif $slaves[$i].entertainSkill > 60>>Her good looks draw quite an audience; she entertains them reasonably well.
<<elseif $slaves[$i].entertainSkill > 30>>Her face appeals to a certain crowd, mostly looking for sex tapes rather than quality entertainment.
<</if>>
<<else>>
<<if $slaves[$i].entertainSkill >= 100>>All
<<elseif $slaves[$i].entertainSkill > 60>>Many
<<elseif $slaves[$i].entertainSkill > 30>>Some
<<else>>A few
<</if>> of her wittier lines are liked and re-shared, but her face just doesn't catch many eyes.
<</if>>
<<else>>
More than a few sign up to watch her feeds, but unsubscribe due to her amateur presentation.
<</if>>
<<if $slaves[$i].intelligence > 0>>
She offers thoughtful commentaries on trending topics.
<<else>>
She lacks the intelligence to compose thoughtful remarks; a lot the time she merely +1s what others have said.
<</if>>
<<if $studio && $slaves[$i].pornFame >= 10>>
Her fan base from arcology porn significantly drives up her followers count.
<</if>>
<</if>> /*temp close EWM so next two lines always show */
<<if _FSmatch > 0>>
Her personal appearance fits with your social philosophies, making the future you're building @@.green;more popular.@@
<</if>>
<<if _FSdefend > 0>>
She is able to smartly <<if $arcologies[0].FSPaternalist != "unset">>answer<<else>>deflect<</if>> abolitionist trolls about your arcology's treatment of <<if $arcologies[0].FSPaternalist != "unset">>contracted sex workers<<else>>chattel<</if>>, @@.green;confirming your ideals@@ in the minds of some wavering individuals.
<</if>>
<<if $showEWM == 1>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].intelligence >= 2>>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
She patiently explains how $slaves[$i].race girls like herself benefit from the firm guidance of their proper $arcologies[0].FSSupremacistRace masters.
<<else>>
She makes the clear case for $arcologies[0].FSSupremacistRace superiority, although as an enslaved $slaves[$i].race woman her words are a bit hollow.
<</if>>
<<elseif $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
The dumb $slaves[$i].race bitch can't even repeat her Supremacist indoctrination properly.
<<else>>
She flubs her lines so badly that no one would ever believe $arcologies[0].FSSupremacistRace people make better leaders.
<</if>> <</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].intelligence >= 2>>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
It's always a pleasure to hear a $slaves[$i].race slave admit to all the failings for which her kind need to be taken in hand.
<<else>>
She argues intelligently in favor of $arcologies[0].FSSubjugationistRace subjugation, a performance undermined only slightly by miscegenationist scum releasing a competing clip of her open-mic comment that she's glad not to be one of //them//.
<</if>>
<<elseif $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
The subhuman idiot's floundering on the race question rather proves your point about $arcologies[0].FSSubjugationistRace inferiority, but not in a way that gains any converts.
<<else>>
Her uninspired presentation on $arcologies[0].FSSubjugationistRace failings only links to the educational materials already published in your arcology.
<</if>> <</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0 && ($slaves[$i].balls < 1 || $slaves[$i].boobs > 400)>>
<<if $slaves[$i].anus > 0>>
Her public demonstrations of just how hard feminized sissies can orgasm with buttsex – at a different interior balcony each day – draw plenty of attention.
<<else>>
She attracts a little attention by gaily showing off her <<if $slaves[$i].balls < 1>>soft bitch-clit<<else>>intersex anatomy<</if>> on the public thoroughfares of your arcology, being careful not to risk her virgin backdoor.
<</if>>
<<else>>
She just doesn't have the right combination of body parts to personally demonstrate your utopia of eager, girly-dicked buttsluts.
<</if>> <</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $slaves[$i].preg > 20>>
She makes a habit of allowing the public to fondle and enjoy the movements within her baby filled belly.
<<elseif $slaves[$i].preg > 10>>
She makes a habit of allowing the public to fondle and enjoy baby rounded belly.
<<elseif $slaves[$i].births > 0>>
Any time she stars in an erotic photoshoot, she always makes sure to follow up with a, hopefully positive, pregnancy test. Though she makes sure to hype up her viewers to sign up to be the one to knock her up should it come up negative.
<<else>>
Her efforts would have more impact if her womb wasn't so empty. Dissapointing any who would want to see her pregnant.
<</if>>
<<if $slaves[$i].intelligence > 1>>
She is smart enough to not only repeat your repopulationist goals, but to expand upon them.
<<elseif $slaves[$i].births > 3>>
She uses her experience as a mother as leverage to convince virgin ladies that motherhood is wonderful.
<<else>>
Being both unintelligent and inexperienced, her attempts to emphasize the joys of pregnancy only come off as someone who likes big bellies, no matter their source.
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].preg > 5 && $slaves[$i].breedingMark == 1>>
She prominently displays her pregnancy and the mark branded upon it signifying the superior child growing within her. Her audience is enamoured by her distinct status.
<<elseif $slaves[$i].preg < 6>>
<<if ($slaves[$i].dick > 0 && $slaves[$i].balls == 0)>>
She makes sure to wear tight fitting clothes to show off the bulge of her dick and, most notably, the lack of testicles under it in all her photoshoots.
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].dickAccessory == "chastity" || $slaves[$i].vaginalAccessory == "combined chastity" || $slaves[$i].dickAccessory == "combined chastity")>>
In all her public appearances, her choice of clothing is always crotchless, leaving her chastity gear as the only thing protecting her modesty.
<<elseif (($slaves[$i].ovaries == 0 && $slaves[$i].mpreg == 0) || $slaves[$i].preg < -1)>>
She frequently livestreams massive orgies involving herself at the center, making sure to always follow up with her negative pregnancy tests.
<<else>>
Her lack of commitment to sterilization and eugenics drive away potential listeners.
<</if>>
<<else>>
No-one cares what bloated trash has to say.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $slaves[$i].balls < 1>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].preg > 5>>
She unashamedly live streams an obstetric health check in the nude, promising to broadcast similar footage right up until, and during, the birth.
<<elseif $fakeBellies.includes($bellyAccessory)>>
With some discreet editing, she uploads fake ultrasounds to match her plastic pregnancy, bringing a little more attention to your fertility campaigns.
<<else>>
She posts plenty of snapshots of gravid mothers-to-be. But with no belly bump of her own to feature, the impact is no different from any preggo porn already floating around the net.
<</if>>
<<else>>
She posts plenty of seductive photos emphasizing her feminine curves, including lewds showing off her natural vagina, bringing more attention to your campaign for natural females.
<</if>>
<<else>>
On the topic of natural female deference to their owners around the house, your recruiter would be more convincing if she didn't keep readjusting her junk.
<</if>> <</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].devotion + $slaves[$i].trust) > 150 || $slaves[$i].relationship == -3>>
<<if $slaves[$i].intelligenceImplant == 1>>
All week she shares original poetry in which her love for you shines through<<if $slaves[$i].health > 40>>, and her healthy body shines in every live appearance<</if>>.
<<else>>
Even though she clearly adores her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>>, at times the uneducated slave struggles to fully and cogently express her affection.
<</if>>
<<else>>
Her praise of your good works lacks the special touch of personal affection, so it doesn't impress much.
<</if>> <</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<if $slaves[$i].intelligence > 1>>
Ordinarily you would punish a slave who displays independent thinking, but when $slaves[$i].slaveName goes public in all her garish, modded glory to defend the legal right of slaveowners to use their property however they please, she's earned a brief reprieve.
<<else>>
Just the sight of $slaves[$i].slaveName's provocatively decorated body entices her online "friends" to share multiple scenarios for raping her, although the honor is wasted on the dumb fucktoy.
<</if>>
<<elseif $slaves[$i].intelligence > 1>>
Ordinarily you would punish a slave who displays independent thinking, but when $slaves[$i].slaveName defends the right of owners to use their property however they please, she's earned some consideration: perhaps you could "reward" her with an extra piercing or a slutty new tat.
<<else>>
She isn't smart enough to understand the primal attraction of an arcology where slave holes exist only to be raped, nor is her body sufficiently degraded to advertise it.
<</if>> <</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<if $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0 && $slaves[$i].waist >= -95>>
She exhibits pure sexuality in a lovely, artistic gallery of erotic photos posted this week that displays every natural centimeter of her body.
<<elseif $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0>>
This week's softcore photoshoot delights the eye: only her unnatural waistline mars her beauty, and that can hardly be blamed on the model.
<<else>>
Her unblemished skin shines artistically in this week's erotic studio gallery, but the shape of her curves is too obviously artificial.
<</if>>
<<elseif $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0 && $slaves[$i].waist >= -95>>
Her most recent photo galleries are barely passable: you can hardly see the woman beneath her blatant body art.
<<else>>
She is burdened by the knowledge that her heavy alterations don't fit your ideal of purity, and fails to show at a scheduled photoshoot.
<</if>> <</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $slaves[$i].boobsImplant > 0 && $slaves[$i].buttImplant > 0 && $slaves[$i].lipsImplant > 0>>
<<if $slaves[$i].waist < -95 || $slaves[$i].teeth == "pointy" || $slaves[$i].amp != 0 || ($slaves[$i].vagina > -1 && $slaves[$i].dick > 6)>>
A series of cleverly staged publicity events at various businesses in the arcology subtly focuses on her better-than-natural physiology in each one.
<<elseif $seeExtreme == 1>>
Her augmented body certainly has its appeals, yet as you look over this week's publicity recap you begin to wonder if she could be still more extremely //transformed//.
<<elseif $slaves[$i].vagina > -1 && $slaves[$i].dick > 0>>
Her special body stands out during this week's publicity tour; and if her futa cock were grown beyond a natural size, now that would really advertise her improved state.
<<elseif $seeDicks > 0>>
She looks great in this week's publicity events at arcology businesses, always posing to show off her enhancements. Now if only there were something to graft on that would take her beyond implants to genuine //transformation//.
<<else>> /* game settings prohibit greater transformations */
A series of cleverly staged publicity events at various businesses in the arcology subtly focuses on the beauty of her implants.
<</if>>
<<else>>
"Boobs, butts, and blowjobs": it's the plastic surgeon's mantra, and viewing this week's publicity footage reminds you that you've neglected your recruiter's augmentations.
<</if>> <</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].physicalAge < 30>>
Her nightly cam chats sparkle with the energy of youth.
<<else>>
As an older slave, she doesn't have enough energy to cam chat late into the night.
<</if>> <</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].actualAge >= 30>>
She video blogs regularly about the financial, medical, and even emotional security of slave life for older women.
<<else>>
She uses too much youthful slang and jumps from topic to topic in her video blogs, making them difficult for her audience to follow.
<</if>> <</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3 && $slaves[$i].weight <= 10 && $slaves[$i].muscles <= 30>>
Her trim body gives her a cute, girl-next-door sex appeal in every selfie, even the ones taken in your penthouse far above everyone else's doors.
<<else>>
She shares a lot of selfies of her activities in your penthouse, but her bulging figure tends to hide what's going on.
<</if>> <</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $slaves[$i].boobs > 2000 || $slaves[$i].butt > 7 || $slaves[$i].balls > 4 || $slaves[$i].dick > 8>>
As the saying goes, "shake it if you got it," and no one can doubt $slaves[$i].slaveName has it after a "citizen" posts an "unauthorized" wristcam video of her humongous anatomy swinging around a stripper pole.
<<else>>
Although she tries hard, none of her assets interest the true size fetishist.
<</if>> <</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $dairy>>
<<if $dairySlaves && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)>>
<<if $slaves[$i].lactation > 0>>
She schedules VR tours of $dairyName in order to popularize your free-range practices and quality products: the highlight each time is when she hooks her own teats into a milker and brings herself to orgasm.
<<else>>
She narrates a virtual reality tour of $dairyName, explaining how your humane, free-range practices result in a high quality product.
<</if>>
<<elseif $slaves[$i].lactation > 0>>
Her VR uploads include a short clip of her milking herself in $dairyName; she squirts directly into an old-fashioned bucket while ignoring the complicated, industrial machines behind her.
<<elseif $dairyRestraintsSetting >= 2>>
Your dairy is too heavily industrialized to promote socially.
<<else>>
She ignores $dairyName, since she can't think of any ideas to promote it.
<</if>>
<<else>>
She can't really promote Pastoralist ideals when her owner hasn't even committed to building a Dairy.
<</if>> <</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $slaves[$i].muscles > 95 || ($slaves[$i].muscles > 45 && $slaves[$i].health > 80)>>
She asks another slave to photo-document her time in the gym this week: naked, of course, to show off her impressive muscle definition, and in certain poses she nearly seems to be making love to the equipment.
<<else>>
She tries documenting her exercise routine, but it's a snooze fest because she doesn't have the guns to show for it.
<</if>> <</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $slaves[$i].intelligence > 0 && ($slaves[$i].devotion > 95 || $slaves[$i].trust > 95)>>
<<if $slaves[$i].clothes == "a chattel habit" || $slaves[$i].clothes == "a fallen nuns habit" || $slaves[$i].clothes == "a penitent nuns habit" || $slaves[$i].clothes == "a hijab and abaya">>
Clad in her holy garb, $slaves[$i].slaveName preaches to the atrium with a powerful appeal to the new morality, in which her absolute faith in your revelations is unmistakable.
<<elseif $arcologies[0].FSRomanRevivalist != "unset" && $slaves[$i].clothes == "a toga">>
She preaches in the atrium, delivering a powerful and faith-filled appeal in support of the new state religion and its Prophet-Emperor, descendant of the gods.
<<else>>
She heads to the atrium to deliver a powerful, faith-based appeal for everyone to join the new moral order, though one cynical onlooker heckles her about her style of dress.
<</if>>
<<elseif $slaves[$i].intelligence > 0>>
Her lecture on the new religious morality is thorough, and also devastatingly boring: all bullet point scriptures and little emotion that would sway unenlightened hearts.
<<elseif $slaves[$i].devotion > 95 || $slaves[$i].trust > 95>>
Although she wears her faith in you on her metaphorical sleeve, she can't muster the intellectual arguments to counter the shrill voices of backward old world religions.
<<else>>
She is hapless as a proselytizer for the new religious order because her personal understanding and adherence remains inadequate.
<</if>> <</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $slaves[$i].clothes == "a toga">>
<<if $slaves[$i].face > 10 && $slaves[$i].pitKills > 0>>
She thrills audiences by recounting tales of her exploits as a beautiful and deadly gladiatrix-//slash//-love-slave for the First Citizen of the Eternal City reborn.
<<elseif $slaves[$i].face > 10>>
Her statuesque beauty is a fitting tribute to the glory of the Eternal City reborn, but she still lacks the edge of //bloodthirstiness// that makes life here so exciting.
<<elseif $slaves[$i].pitKills > 0>>
Even though her history of gladiatorial combat is noble, when mixed with her homeliness it tends to frighten the squeamish as much as it attracts the sanguinary.
<<else>>
She comes across like a historical tour guide; more worthy citizens would flock to the New Rome if your recruiter appeared as a statuesque, and possibly deadly, inamorata of its ruler.
<</if>>
<<else>>
Dressed as she is in the garments of a barbarian, the citizens of the New Rome ignore her.
<</if>> <</if>>
<<if $familyTesting == 1>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if totalRelatives($slaves[$i]) > 0>>
<<if def _recruiterRelation>>
<<if _recruiterRelation.mother == $slaves[$i].ID || _recruiterRelation.father == $slaves[$i].ID>>
<<set $relationType = "daughter">>
<<elseif $slaves[$i].mother == _recruiterRelation.ID>>
<<set $relationType = "mother">>
<<elseif $slaves[$i].father == _recruiterRelation.ID>>
<<set $relationType = "father">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 1>>
<<set $relationType = "twin">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 2>>
<<set $relationType = "sister">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 3>>
<<set $relationType = "half-sister">>
<</if>>
<<if $slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted">>
<<if _recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted">>
$slaves[$i].slaveName and her $relationType _recruiterRelation.slaveName collaborate on a series of short commercials walking and playing in your arcology's public spaces. A little hand on the ass here, a little lips almost touching there, and it's enough to tease your Ancient Egyptian sensibility about incest without running afoul of too many Old World censors.
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though their incestuous relationship is not condemned here, her $relationType _recruiterRelation.slaveName is too shy to act it out in front of the world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but your recruiter can't convince her shy $relationType to play along for publicity.
<</if>>
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though she shares a properly incestuous relationship with her $relationType, she is too shy to bring it on camera for the whole world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but she's too shy even to play-act with her $relationType for publicity.
<</if>>
<<else>>
One idea that comes up while brainstorming is to act out Ancient Egyptian incest with a family member, but all of them are confined and unavailable.
<</if>>
<<else>>
One of the most prominent features of your Egyptian Revival is an open, even expectant, attitude toward slave incest, but she doesn't have any close family living in your household.
<</if>>
<</if>>
<<else>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $slaves[$i].relation != 0 && (!(_recruiterRelation.assignment == "be your agent" || _recruiterRelation.assignment == "live with your agent"))>>
<<if (_recruiterRelation.assignment == "work in the dairy" && $dairyRestraintsSetting > 1) || _recruiterRelation.assignment == "stay confined" || _recruiterRelation.assignment == "be confined in the cellblock">>
One idea that comes up while brainstorming is to act out Ancient Egyptian incest with her _recruiterRelation.relation, but _recruiterRelation.slaveName is confined and unavailable.
<<else>>
<<if $slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted">>
<<if _recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted">>
$slaves[$i].slaveName and her _recruiterRelation.relation _recruiterRelation.slaveName collaborate on a series of short commercials walking and playing in your arcology's public spaces. A little hand on the ass here, a little lips almost touching there, and it's enough to tease your Ancient Egyptian sensibility about incest without running afoul of too many Old World censors.
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though their incestuous relationship is not condemned here, her _recruiterRelation.relation _recruiterRelation.slaveName is too shy to act it out in front of the world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but your recruiter can't convince her shy _recruiterRelation.relation to play along for publicity.
<</if>>
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though she shares a properly incestuous relationship with her _recruiterRelation.relation, she is too shy to bring it on camera for the whole world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but she's too shy even to playact with her _recruiterRelation.relation for publicity.
<</if>>
<</if>>
<<else>>
One of the most prominent features of your Egyptian Revival is an open, even expectant, attitude toward slave incest, but she doesn't have any close family living in your household.
<</if>> <</if>>
<</if>> /*end extended family mode */
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if $clubDecoration != "standard" && $clubSlaves > 1>>
<<if _clubSeed >= 3>>
The candid, POV-style videos of $slaves[$i].slaveName dancing, making out, and giving blowjobs alongside your regular sluts in $clubName's $clubDecoration atmosphere earn a lot of thumbs up.
<<else>>
She enjoys herself when she films in $clubName, but the sluts there just don't earn enough attention for the visit to raise your public profile; the club may need broader marketing appeal.
<</if>>
<<elseif $club == 0>>
She'd like to integrate her personal profile with your cultural Revival, but there's no clear place in your arcology to focus her attention.
<<elseif $clubSlaves <= 1>>
She travels down to $clubName for some POV video footage, but she can't get enough reliable dance partners.
<<else>>
She gets some hot POV-style footage when she films in your nightclub, but there's nothing special about its atmosphere to distinguish it from any other bar in any other arcology.
<</if>> <</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if $masterSuiteDecoration == "Arabian Revivalist" && $masterSuiteUpgradeLuxury > 0 && $masterSuiteAverageEnergy > 60>>
<<if $masterSuiteSlaves >= 3>>
An exposé that "pulls back the curtain" on your elaborate master bedroom goes viral after several harem slaves drag her into <<if $masterSuiteUpgradeLuxury == 1>>four-way action with their <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>><<else>>a fuck pit daisy chain<</if>> and another takes over the filming.
<<else>>
She makes a short video essay about your elaborate master suite, but the empty space unfilled by luscious slave bodies fails to impress.
<</if>>
<<elseif $masterSuiteUpgradeLuxury == 0>> /* covers if suite is unbuilt as well */
She wants to profile the decadence of your grand bedroom, but the reality is shabby compared to the Revivalist dreams of luxurious harems in the old days.
<<elseif $masterSuiteDecoration != "Arabian Revivalist">>
She thinks that "Pulling Back the Curtain" would make a good title for an exposé of your sumptuous bedroom, but it turns out that the space isn't decorated with Arabian-style curtains.
<<else>>
She makes a short video essay about your elaborate master suite, but there's no sex going on while she films.
<</if>> <</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if $slaves[$i].intelligence >= 1 && $HeadGirl != 0 && $Bodyguard != 0 && $HGSuite > 0>>
<<if (($HeadGirl.entertainSkill/30)+$HeadGirl.intelligenceImplant+$HeadGirl.prestige) >= 4>>
<<if $Bodyguard.prestige >= 1>>
She deferentially chronicles the administration of your Imperial household by Head Girl $HeadGirl.slaveName and Bodyguard $Bodyguard.slaveName. The piece explains points of Chinese Revivalist protocol where new slaves or visitors to the Forbidden Penthouse might inadvertently stumble.
<<else>>
She interviews your Head Girl about points of protocol and household administration for broadcast to the arcology. Your Bodyguard, $Bodyguard.slaveName, is not accustomed to fame and prefers to remain off-screen.
<</if>>
<<elseif $HeadGirl.intelligenceImplant < 1>>
She edits a documentary broadcast about the Revivalist protocols that drive your household, and in the process uncovers small but annoying lapses due to the Head Girl's lack of formal education.
<<else>>
She broadcasts a documentary about life inside your Imperial Chinese household, but the Head Girl's segment comes out flat: $HeadGirl.slaveName needs more experience working in front of a camera.
<</if>>
<<elseif $HeadGirl == 0 || $Bodyguard == 0>>
She can't document the benefits of your Imperial Chinese administration because of unfilled posts in its leadership.
<<elseif $slaves[$i].intelligence < 1>>
Your household is a well-run model for the arcology at large, but your recruiter doesn't completely understand its intricate Revivalist protocols and can't explain it for the masses.
<<else>>
She never considers promoting your household's Revivalist protocols, since you don't value your Head Girl enough to accord her a separate apartment inside your walls.
<</if>> <</if>>
<<if $arcologies[0].FSNull != "unset">>
Her contribution is one voice among many in the open freedom of $arcologies[0].name's media,
<<if $slaves[$i].entertainSkill > 10>> but everything that relates to its leadership is usually well-received.
<<else>> so her unskilled performances this week hardly cause a ripple.
<</if>> <</if>>
<</if>> /* closes EWM */
<</if>> /* closes _idleTarget check */
|
teruterubouzu/fc
|
src/uncategorized/saRecruitGirls.tw
|
tw
|
bsd-3-clause
| 47,658 |
:: SA relationships [nobr]
<<if $slaves[$i].fuckdoll == 0>>
<<set _SL = $slaves.length, _SlaveI = $slaves[$i], _SlaveJ = null, _J = -1, _K = -1, _drop = 0>>
<<if _SlaveI.relationship == 0 && _SlaveI.fetish != "mindbroken">>
<<if (_SlaveI.devotion + _SlaveI.trust > 175) && (random(1,3) == 1)>>
_SlaveI.slaveName is quite devoted to you, and trusts both you and her place as a slave. Since she does not have a strong relationship with another slave,
<<if (_SlaveI.sexualQuirk == "romantic")>>
and persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif (_SlaveI.assignment == "be your concubine")>>
and is your concubine, she almost inevitably comes to view you as much as a lover as an owner. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif ($masterSuiteUpgradeLuxury == 2) && (_SlaveI.assignment == "serve in the master suite")>>
and does nothing but eat, sleep, and make love to your other fucktoys, she slowly loses sight of any distinction between emotional attachment and sexual congress. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<elseif (_SlaveI.assignment == "please you") || (_SlaveI.assignment == "serve in the master suite")>>
and spends her days worshiping your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>cunt<</if>>, she begins to focus more and more of her happiness on how happy you are. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif (_SlaveI.assignment == "serve the public") || (_SlaveI.assignment == "serve in the club")>>
and her life is an endless stream of lovers, she unconsciously loses any sense of emotional attachment outside the intimacy of sex. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<elseif (_SlaveI.energy > 95) && ((_SlaveI.analCount + _SlaveI.vaginalCount + _SlaveI.oralCount + _SlaveI.mammaryCount + _SlaveI.penetrativeCount) > ($week - $activeSlave.weekAcquired) * random(20, 30))>>
is a total sex addict, and has a spectacularly promiscuous sexual history, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
and loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<elseif _SlaveI.career == "a Futanari Sister" && _SlaveI.relationshipRules == "permissive">>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if (_SlaveJ.career == "a Futanari Sister") && _SlaveJ.relationshipRules == "permissive" && (_SlaveJ.relationship == 0) && (_SlaveI.rivalryTarget != _SlaveJ.ID) && (_SlaveJ.ID != _SlaveI.ID) && _SlaveJ.fetish != "mindbroken">>
_SlaveI.slaveName greets _SlaveJ.slaveName with joy. It's not clear whether they ever knew each other during their lives as Futanari Sisters, but it seems that they believe themselves to be in a relationship by simple virtue of having been Sisters. In any case, _SlaveI.slaveName and _SlaveJ.slaveName @@.lightgreen;become inseparable lovers@@ instantly, as though there's no possibility they would do anything else. They're even surprised when other slaves ask them about it; it's as though they're unaware that other possibilities even exist.
<<set _SlaveJ.relationship = 4, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 4, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<</if>>
<</for>>
<<elseif (_SlaveI.origin == "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.") && ($rivalryDuration > 20) && (($rivalryFS != "Racial Supremacism") || ($rivalryFS != "Paternalism"))>>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if _SlaveJ.fetish != "mindbroken" && _SlaveJ.prestigeDesc == "You bankrupted and enslaved her in revenge for her part in the attack on your arcology by the Daughters of Liberty.">>
_SlaveI.slaveName greets _SlaveJ.slaveName with joy, happy to see her former owner again. Without any regard to you, they continue their prior relationship.
<<if _SlaveJ.relationship > 0>>
<<for _k = 0; _k < _SL; _k++>>
<<if _SlaveJ.relationshipTarget == $slaves[_k].ID>>
<<set $slaves[_k].relationshipTarget = 0, $slaves[_k].relationship = 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set _SlaveJ.relationship = 4, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 4, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<</if>>
<</for>>
<<elseif _SlaveI.relationshipRules != "restrictive">>
<<if _SlaveI.devotion > -90>>
<<if _SlaveI.behavioralFlaw == "none">>
<<set _seed = random(1, 100)>>
<<else>>
<<set _seed = random(1, 80)>>
<</if>>
<<if _seed > 75>>
<<set $resentment = 0>>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if (_SlaveJ.ID != _SlaveI.ID) && (_SlaveJ.relationship == 0) && (_SlaveI.rivalryTarget != _SlaveJ.ID) && (_SlaveJ.assignment != "stay confined") && (_SlaveJ.fetish != "mindbroken")>>
<<if (_SlaveJ.ID == $Madam.ID) && (_SlaveI.assignment == "work in the brothel")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Madam, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Madam, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID is $DJ.ID) && (_SlaveI.assignment == "serve in the club")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the DJ, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the DJ, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Milkmaid.ID) && (_SlaveI.assignment == "work in the dairy")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Milkmaid, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Milkmaid, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Schoolteacher.ID) && (_SlaveI.assignment == "learn in the schoolroom")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Schoolteacher, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Schoolteacher, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Attendant.ID) && (_SlaveI.assignment == "rest in the spa")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName basks in the affection and care of the spa attendant, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the spa attendant, _SlaveJ.slaveName. _SlaveJ.slaveName gently @@.hotpink;counsels@@ her to obey the rules.
<<set _SlaveI.devotion += 1>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Stewardess.ID) && (_SlaveI.assignment == "work as a servant")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Stewardess, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Stewardess, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Wardeness.ID) && (_SlaveI.assignment == "be confined in the cellblock")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to earn the respect of the Wardeness, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Wardeness, _SlaveJ.slaveName and is @@.gold;beaten@@ by _SlaveJ.slaveName for her trouble.
<<set _SlaveI.trust -= 5>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Concubine.ID) && (_SlaveI.assignment == "serve in the master suite")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName becomes especially close to the Concubine, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Concubine, _SlaveJ.slaveName and is gently @@.hotpink;counseled@@ by _SlaveJ.slaveName that such things are against the rules.
<<set _SlaveI.devotion += 1>>
<</if>>
<</if>>
<<elseif _SlaveJ.assignment == _SlaveI.assignment>>
<<if random(1, 100) > 50>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName and _SlaveJ.slaveName see a lot of each other at work and @@.lightgreen;strike up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if $resentment == 0>>
_SlaveI.slaveName tries to strike up a friendship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being castigated for simple sociability.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2, $resentment++>>
<</if>>
<</if>>
<</if>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0>>
<<if (_SlaveI.releaseRules != "restrictive") && _SlaveJ.relationshipRules == "permissive">>
_SlaveI.slaveName and _SlaveJ.slaveName have <<if mutualChildren(_SlaveI, _SlaveJ, $slaves) == 0>>a child<<else>>children<</if>> living in your penthouse, so it's not surprising that their offsrping brings them together. They have @@.lightgreen;become friends@@ for their child's sake.
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
_SlaveI.slaveName tries to strike up a sexual relationship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being prevented from pursuing her.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<</if>>
<<elseif _SlaveJ.fetish == _SlaveI.fetish>>
<<if (_SlaveI.fetish != "none") && (_SlaveI.releaseRules != "restrictive")>>
<<if _SlaveJ.relationshipRules == "permissive">>
_SlaveI.slaveName and _SlaveJ.slaveName share sexual inclinations, so it's only natural that they @@.lightgreen;become friends with benefits.@@
<<set _SlaveJ.relationship = 3, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 3, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
_SlaveI.slaveName tries to strike up a sexual relationship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being prevented from pursuing her.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if _SlaveI.relationshipTarget != _SlaveJ.ID>>
<<set _SlaveJ = null>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _drop = 1>>
<</if>>
<<if (_SlaveI.relationship > 0) || (_SlaveI.relation > 0)>>
<<for _j to 0; _j < _SL; _j++>>
<<if _SlaveI.relationshipTarget == $slaves[_j].ID>>
<<set _SlaveJ = $slaves[_j], _J = _j , _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<if _SlaveI.relationTarget == $slaves[_j].ID>>
<<if _SlaveI.rivalryTarget != _SlaveI.relationTarget>>
<<set _K = _j>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if (_SlaveI.relationship != 0) && (_drop == 0)>> /% RELATIONSHIP IS NOT 0; NOW ON TO ONGOING RELATIONSHIPS %/
<<if (_SlaveI.rivalry != 0 && _SlaveJ != null)>>
<<if _SlaveI.rivalryTarget == _SlaveI.relationshipTarget>>
<<set _SlaveJ.rivalry = 0, _SlaveJ.rivalryTarget = 0, _SlaveI.rivalry = 0, _SlaveI.rivalryTarget = 0>>
<</if>>
<</if>>
<<if _SlaveI.fetish == "mindbroken">>
Since she is mindbroken, she @@.lightsalmon;can't really maintain@@ any meaningful relationship with
<<if _SlaveJ != null>>
_SlaveJ.slaveName
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0>>
<<else>>
you
<</if>>.
<<set _SlaveI.relationship = 0, _SlaveI.relationshipTarget = 0>>
<<elseif _SlaveI.relationship < 0>>
/% Relationship with the PC %/
<<if _SlaveI.relationship == -1>>
<<if (_SlaveI.energy < 90)>>
She is no longer such a complete nymphomaniac, and has @@.lightsalmon;begun to rely less on sex for emotional support@@ than she once did.
<<set _SlaveI.relationship = 0>>
<<elseif (_SlaveI.assignment == "serve in the master suite") && ($masterSuiteUpgradeLuxury == 2)>>
Forming a part of the pile of copulating bodies in $masterSuiteName satisfies her voracious sexual appetite.
<<elseif (_SlaveI.choosesOwnAssignment != 1)>>
<<switch _SlaveI.assignment>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club">>
<<default>>
<<if (_SlaveI.devotion > 60)>>
She is @@.mediumorchid;emotionally unfulfilled@@ by her assignment, since it does not afford her the validation of massive promiscuity.
<<set _SlaveI.devotion-->>
<</if>>
<<if (_SlaveI.trust > 60)>>
She is @@.gold;impatient@@ with her limited field of potential sexual partners, and would prefer to be a publicly available nympho.
<<set _SlaveI.trust-->>
<</if>>
<</switch>>
<</if>>
<<elseif _SlaveI.relationship == -2>>
<<if _SlaveI.mother == -1>>
She
<<if _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her mother is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her mother's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her mother's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif _SlaveI.father == -1>>
She
<<if _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her father is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her father's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her father's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif $PC.mother == _SlaveI.ID || $PC.father == _SlaveI.ID>>
She
<<if _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own daughter.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own daughter.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her daughter is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her daughter's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her daughter's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her daughter's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her daughter's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif areSisters(_SlaveI, $PC) > 0>>
<<set _PCrelative = areSisters(_SlaveI, $PC)>>
<<if _PCrelative == 1>>
<<set _PCrelative = "twin">>
<<elseif _PCrelative == 2>>
<<if $PC.title == 1>>
<<set _PCrelative = "brother">>
<<else>>
<<set _PCrelative = "sister">>
<</if>>
<<elseif _PCrelative == 3>>
<<if $PC.title == 1>>
<<set _PCrelative = "half-brother">>
<<else>>
<<set _PCrelative = "half-sister">>
<</if>>
<</if>>
She
<<if _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own _PCrelative.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her _PCrelative is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her <<print _PCrelative>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her <<print _PCrelative>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_SlaveI.devotion + _SlaveI.trust < 150)>>
<<if random(1, 100) > 50>>
She is no longer as devoted to you as she once was, and has @@.lightsalmon;begun to look elsewhere for emotional support.@@
<<set _SlaveI.relationship = 0>>
<<elseif (_SlaveI.trust < 75) && (random(1, 100) > 50)>>
She is no longer as trusting of you as she once was, and has @@.lightsalmon;begun to look elsewhere for emotional support.@@
<<set _SlaveI.relationship = 0>>
<</if>>
<</if>>
<<if _SlaveI.relationship == -2>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.hotpink;happy@@ to be allowed to serve you personally, since it's as close a relationship to you as she can aspire to. In addition, her deep love for you produces a slow but steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<<default>>
Her deep love for you produces a slow but steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<</switch>>
<</if>>
<<elseif _SlaveI.relationship == -3>>
<<if _SlaveI.mother == -1>>
She
<<if _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her mother is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her mother's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her mother's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif _SlaveI.father == -1>>
She
<<if _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her father is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her father's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her father's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif $PC.mother == _SlaveI.ID || $PC.father == _SlaveI.ID>>
She
<<if _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own daughter.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own daughter.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own daughter.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her daughter is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her daughter's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her daughter's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her daughter's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her daughter's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif areSisters(_SlaveI, $PC) > 0>>
<<set _PCrelative = areSisters(_SlaveI, $PC)>>
<<if _PCrelative == 1>>
<<set _PCrelative = "twin">>
<<elseif _PCrelative == 2>>
<<if $PC.title == 1>>
<<set _PCrelative = "brother">>
<<else>>
<<set _PCrelative = "sister">>
<</if>>
<<elseif _PCrelative == 3>>
<<if $PC.title == 1>>
<<set _PCrelative = "half-brother">>
<<else>>
<<set _PCrelative = "half-sister">>
<</if>>
<</if>>
She
<<if _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own _PCrelative.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her _PCrelative is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her <<print _PCrelative>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her <<print _PCrelative>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_SlaveI.devotion + _SlaveI.trust < 150)>>
<<if random(1, 100) > 50>>
Since she is no longer completely devoted to you, @@.lightsalmon;your being married to her is no longer socially expedient.@@
<<set _SlaveI.relationship = 0>>
<<elseif _SlaveI.trust < 75 && random(1, 100) > 50>>
Since she is no longer absolutely trusting of you, @@.lightsalmon;your being married to her is no longer socially expedient.@@
<<set _SlaveI.relationship = 0>>
<</if>>
<</if>>
<<if _SlaveI.relationship == -3>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.hotpink;happy@@ to be allowed to live her life close to you, since she's your wife. In addition, her deep reliance on her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion += 2, _SlaveI.trust += 2>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Her reliance on her formal relationship to you produces a slight increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust,@@ though this is reduced by being on a public sexual assignment rather than being kept for you alone. The public is less forgiving of you ordering your slave wife to fuck random citizens, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion++, _SlaveI.trust++, $rep -= 100>>
<<default>>
Her deep reliance on her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<</switch>>
<</if>>
<</if>>
<<elseif _SlaveI.relationshipRules == "restrictive">>
<<if _SlaveJ.relationshipRules == "restrictive">>
Since the rules forbid the relationship between _SlaveI.slaveName and _SlaveJ.slaveName, they are @@.lightsalmon;forced apart.@@
<<if _SlaveI.relationship > 1>>
<<set _SlaveI.relationship--, _SlaveJ.relationship = _SlaveI.relationship>>
<<else>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationship = 0, _SlaveI.relationshipTarget = 0>>
<</if>>
<<if _SlaveI.devotion <= 50>>
_SlaveI.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveI.devotion -= 2>>
<</if>>
<<if _SlaveJ.devotion <= 50>>
_SlaveJ.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveJ.devotion -= 2>>
<</if>>
<</if>>
<<elseif _SlaveI.relationshipRules == "just friends">>
<<if _SlaveI.relationship > 2 && _SlaveJ.relationshipRules == "restrictive">>
Since the sexual relationship between _SlaveI.slaveName and _SlaveJ.slaveName is against the rules, they are @@.lightsalmon;forced to keep their hands to themselves.@@
<<set _SlaveJ.relationship = 2, _SlaveI.relationship = 2>>
<<if _SlaveI.devotion <= 50>>
_SlaveI.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveI.devotion -= 2>>
<</if>>
<<if _SlaveJ.devotion <= 50>>
_SlaveJ.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveJ.devotion -= 2>>
<</if>>
<</if>>
<<else>>
<<set _seed = 0>>
_SlaveI.slaveName
<<switch _SlaveI.relationship>>
<<case 1>> /% friends %/
is friends with _SlaveJ.slaveName.
<<if (_SlaveI.devotion + _SlaveI.trust > 170) && (random(1, 2) == 1)>>
She's very devoted to you, and strongly trusts both you and her place as a slave. Since she is just friends with _SlaveJ.slaveName,
<<if _SlaveI.sexualQuirk == "romantic">>
and persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif _SlaveI.energy > 90>>
and is a total sex addict, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
and loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationshipTarget = 0>>
<<elseif $familyTesting == 1 && ( _SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > 80)>>
They build on their family relationship and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > 80)>>
They build on their family relationship and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))))>>
Hoping to benefit of their mutual children, they draw closer together becoming @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > 70)>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.attrXX > 85) && (random(1, 100) > 70)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (_SlaveI.attrXY > 85) && (random(1, 100) > 70)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > 90)>>
They support and reassure each other and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 2>> /% best friends %/
maintains a close friendship with _SlaveJ.slaveName.
<<if _SlaveI.sexualQuirk == "romantic">>
Her romantic bent drives her to search for a regular sexual partner.
<<set _seed = 10>>
<</if>>
<<if (_SlaveI.devotion + _SlaveI.trust > 95) && (random(1, 2) == 1)>>
_SlaveI.slaveName is totally devoted to you, and implicitly trusts both you and her place as a slave. Since her relationship with _SlaveJ.slaveName has not yet turned sexual, and
<<if _SlaveI.sexualQuirk == "romantic">>
she persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif _SlaveI.energy > 90>>
she's a total sex addict, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
she loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationshipTarget = 0>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))+$seed))>>
Having already had kids together, their relationship turns sexual once again and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.energy > 95) && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (90-$seed))>>
Driven by nymphomania to attempt to have sex with everyone, _SlaveJ.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (90 - $seed))>>
Driven by nymphomania to attempt to have sex with everyone, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-$seed))>>
Revelling in the taboo nature of her attraction to _SlaveJ.slaveName, _SlaveI.slaveName successfully seduces her and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - $seed))>>
Reveling in the taboo nature of her attraction to _SlaveJ.slaveName, _SlaveI.slaveName successfully seduces her and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-$seed))>>
Aroused by the chance to commit the sin of incest, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - $seed))>>
Aroused by the chance to commit the sin of incest, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > (80 - $seed))>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif random(1, 100) > (100 - $seed) - (0.2 * _SlaveI.attrXX)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif random(1, 100) > (100 - $seed) - (0.2 * _SlaveI.attrXY)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif $familyTesting == 1 && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0)>>
<<if random(1,100) > (95-$seed)>>
Eventually, they happen to be together and horny, and find themselves fucking without thinking. They have become incestuous @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget)>>
<<if random(1, 100) > (95 - $seed)>>
Eventually, they happen to be together and horny, and find themselves fucking without thinking. They have become incestuous @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > (95 - $seed))>>
<<if (_SlaveJ.vagina != -1) && (_SlaveI.behavioralFlaw == "hates women") && (random(1, 2) == 1)>>
Despite _SlaveI.slaveName's dislike of pussy,
<<elseif ((_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")) && (_SlaveI.behavioralFlaw == "hates men") && (random(1, 2) == 1)>>
Despite _SlaveI.slaveName's distaste for cock,
<<else>>
Living in an atmosphere of omnipresent sexuality,
<</if>>
they fuck in a weak moment and find themselves becoming @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 3>> /% FWB %/
keeps up a sexual friendship with _SlaveJ.slaveName.
<<if _SlaveI.sexualQuirk == "romantic">>
Her romantic bent drives her to do her best to advance her relationship to an emotional level.
<<set _seed = 10>>
<</if>>
<<if $familyTesting == 1 && _SlaveI.energy > 95 && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (90-$seed))>>
She's such a desperate nympho that constant incest is nothing to her. She develops real feelings for _SlaveJ.slaveName as a romantic partner. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (90 - $seed))>>
She's such a desperate nympho that constant incest is nothing to her. She develops real feelings for _SlaveJ.slaveName as a romantic partner. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.sexualQuirk is "perverted") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-$seed))>>
Revelling in the taboo nature of her sexual relationship with _SlaveJ.slaveName, she not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget is _SlaveI.relationshipTarget) && (random(1, 100) > (80 - $seed))>>
Reveling in the taboo nature of her sexual relationship with _SlaveJ.slaveName, she not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.behavioralQuirk is "sinful") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-$seed))>>
She gets deep, perverse satisfaction by constant commission of the sin of incest, which is extreme enough to appease even her appetite for transgression. Her incestuous relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - $seed))>>
She gets deep, perverse satisfaction by constant commission of the sin of incest, which is extreme enough to appease even her appetite for transgression. Her incestuous relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))+$seed))>>
Between their children and common sexual flings, they begin seeing each other as a traditional couple. Their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<if _SlaveI.pregSource == _SlaveJ.ID && _SlaveJ.pregSource == _SlaveI.ID>>
Not very surprising, since they both have the others child growing in their womb.
<<elseif _SlaveI.pregSource == _SlaveJ.ID>>
Not very surprising, since _SlaveI.slaveName is carrying another of _SlaveJ.slaveName's children.
<<elseif _SlaveJ.pregSource == _SlaveI.ID>>
Not very surprising, since _SlaveJ.slaveName is carrying another of _SlaveI.slaveName's children.
<</if>>
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > (80 - $seed))>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif random(1, 100) > (100 - $seed) - (0.2 * _SlaveI.attrXX)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif random(1, 100) > (100 - $seed) - (0.2 * _SlaveI.attrXY)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > (95 - $seed))>>
They've spent enough time looking after each other's sexual and emotional needs that their relationship has become @@.lightgreen;very strong.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 4>> /% lovers %/
and _SlaveJ.slaveName are lovers.
<<default>> /% slave wives %/
has a slave wife, _SlaveJ.slaveName.
<<if $arcologies[0].FSChattelReligionist != "unset">>
Society @@.green;approves@@ of their marriage, which advances the slave sacrament.
<<set $repGain += $FSSingleSlaveRep * ($arcologies[0].FSChattelReligionist / $FSLockinLevel), $arcologies[0].FSChattelReligionist += 0.05 * $FSSingleSlaveRep>>
<</if>>
<</switch>>
<<if _SlaveI.devotion <= 95>>
<<if _SlaveI.devotion != _SlaveJ.devotion>>
_SlaveI.slaveName absorbs <<if _SlaveI.relationship == 1>>a touch of her friend<<elseif _SlaveI.relationship == 2>>a little of her best friend<<elseif _SlaveI.relationship == 3>>some of her close friend<<elseif _SlaveI.relationship == 4>>a lot of her lover<<else>>much of her wife<</if>>'s
<<if _SlaveI.devotion > _SlaveJ.devotion>>
@@.mediumorchid;<<if _SlaveJ.devotion > 50>>remaining doubts about you<<elseif _SlaveJ.devotion > 20>>remaining hesitations about sexual slavery<<elseif _SlaveJ.devotion > -20>>unhappiness about being a sex slave<<else>>anger at being a slave<</if>>.@@
<<else>>
@@.hotpink;<<if _SlaveJ.devotion > 50>>love for you<<elseif _SlaveJ.devotion > 20>>acceptance of sexual slavery<<elseif _SlaveJ.devotion > -20>>submission to the reality of being a sex slave<<else>>unwillingness to immediately rebel<</if>>.@@
<</if>>
<<set _SlaveI.devotion -= Math.trunc((_SlaveI.devotion - _SlaveJ.devotion) * (0.1 * _SlaveI.relationship))>>
<</if>>
<<elseif _SlaveJ.devotion <= 95>>
She's so devoted to you that she's unaffected by _SlaveJ.slaveName's less abject submission.
<</if>>
<<if _SlaveI.trust <= 95>>
_SlaveI.slaveName
<<if _SlaveI.trust < -20>>
cares for _SlaveJ.slaveName and is @@.gold;terrified@@ of what you might do to her if either of them misbehave. She @@.hotpink;does her best@@ to avoid that.
<<set _SlaveI.trust -= _SlaveI.relationship, _SlaveI.devotion += _SlaveI.relationship>>
<<else>>
@@.mediumaquamarine;trusts you@@
<<if _SlaveI.relationship <= 2>>
a little more for allowing her to have a friend.
<<elseif _SlaveI.relationship == 3>>
for letting her have a fuckbuddy.
<<elseif _SlaveI.relationship == 4>>
for permitting her and her lover to be together.
<<else>>
for giving her a wife.
<</if>>
<<set _SlaveI.trust += _SlaveI.relationship>>
<</if>>
<<elseif _SlaveI.devotion > 95 && _SlaveI.relationship > 4>>
She feels <<if $arcologies[0].FSChattelReligionist != "unset">>blessed with<<else>>she has<</if>> a truly good life as your slave.
<</if>>
<</if>>
<</if>>
/% FWB, lovers, slave wives %/
<<if _SlaveI.relationship > 2>>
<<if $familyTesting == 1>>
<<if totalRelatives(_SlaveI) > 0>>
<<set $relation = 0>>
<<set $relationType = 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if _SlaveI.relationshipTarget == _SlaveJ.ID>>
<<if (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0)>>
<<if _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID>>
<<set $relationType = "daughter">>
<<elseif _SlaveI.mother == _SlaveJ.ID>>
<<set $relationType = "mother">>
<<elseif _SlaveI.father == _SlaveJ.ID>>
<<set $relationType = "father">>
<<elseif areSisters(_SlaveI, _SlaveJ) == 1>>
<<set $relationType = "twin">>
<<elseif areSisters(_SlaveI, _SlaveJ) == 2>>
<<set $relationType = "sister">>
<<elseif areSisters(_SlaveI, _SlaveJ) == 3>>
<<set $relationType = "half-sister">>
<</if>>
<<set $relation = _SlaveJ>>
<<break>>
<</if>>
<</if>>
<</for>>
<<if $relation != 0>>
_SlaveI.slaveName
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling." || _SlaveI.origin == "She offered to become your slave to protect her incestuous relationship.">>
is @@.hotpink;grateful@@ and @@.mediumaquamarine;trusting@@ towards you for protecting her in her long-standing incestuous relationship.
<<set _SlaveI.devotion += 2>>
<<set _SlaveI.trust += 2>>
<<elseif _SlaveI.sexualQuirk is "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own $relationType.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own $relationType.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling." || _SlaveI.origin == "She offered to become your slave to protect her incestuous relationship.">>
She's @@.hotpink;overjoyed@@ to be carrying her sister's child.
<<set _SlaveI.devotion += 2>>
<<elseif _SlaveI.sexualQuirk is "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her $relationType is the parent of the daughter she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk is "sinful">>
Her feelings about carrying her <<print $relationType>>'s child are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print $relationType>>'s child, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the baby she's carrying is her <<print $relationType>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the baby she's carrying is her <<print $relationType>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of their incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.preg > 0>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $relation = 0>>
<<set $relationType = 0>>
<</if>>
<<else>>
<<if _SlaveI.relation != 0 && (_SlaveI.relationTarget == _SlaveI.relationshipTarget)>>
_SlaveI.slaveName is
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
@@.hotpink;grateful@@ and @@.mediumaquamarine;trusting@@ towards you for protecting her in her long-standing incestuous relationship.
<<set _SlaveI.devotion += 2, _SlaveI.trust += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.devotion > 95>>
so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<elseif _SlaveI.devotion > 75>>
so devoted to you that she accepts carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<elseif _SlaveI.devotion > 50>>
somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
@@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<<else>>
@@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 4, _SlaveI.trust -= 4>>
<</if>>
<<if (_SlaveI.preg > 0) && (_SlaveI.pregSource == _SlaveI.relationTarget)>>
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
She's @@.hotpink;overjoyed@@ to be carrying her sister's child.
<<set _SlaveI.devotion += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her <<print relationTargetWord(_SlaveI)>> is the parent of the daughter she's carrying.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print relationTargetWord(_SlaveI)>>'s child are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print relationTargetWord(_SlaveI)>>'s child, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the baby she's carrying is her <<print relationTargetWord(_SlaveI)>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion-->>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the baby she's carrying is her <<print relationTargetWord(_SlaveI)>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of their incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2 * $FSSingleSlaveRep * ($arcologies[0].FSEgyptianRevivalist / $FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.1 * $FSSingleSlaveRep>>
<<if (_SlaveI.preg > 0) && (_SlaveI.pregSource == _SlaveI.relationTarget)>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep * ($arcologies[0].FSEgyptianRevivalist / $FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05 * $FSSingleSlaveRep * $pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes extended family mode */
<<if _SlaveI.releaseRules != "restrictive">>
<<if (_SlaveI.sexualQuirk == "size queen") && (canPenetrate(_SlaveJ))>>
<<if _SlaveJ.dick > 5>>
She's @@.hotpink;very happy@@ with her romantic status, since it means she gets monster cock.
<<if ((_SlaveI.anus > 0) && (_SlaveI.anus < 3))>>
She's such a size queen that she takes it up her ass as often as she can bear it, despite her poor anus not being used to such abuse. This @@.lime;stretches out her sphincter.@@
<<set _SlaveI.anus++>>
<</if>>
For her part, _SlaveJ.slaveName @@.hotpink;can barely believe her luck,@@ their sex life is so good.
<<set _SlaveI.devotion += 2, _SlaveJ.devotion += 2>>
<<elseif _SlaveJ.dick > 4>>
She @@.hotpink;quite likes@@ being in a sexual relationship with a slave who has such an impressive dick.
<<if ((_SlaveI.anus > 0) && (_SlaveI.anus < 2))>>
She's such a size queen that she takes it up her ass as often as she can bear it, despite her tight butt not being used to such abuse. This @@.lime;stretches out her sphincter.@@
<<set _SlaveI.anus++>>
<</if>>
For her part, _SlaveJ.slaveName @@.hotpink;enjoys@@ the benefits of having a lover so interested in her junk.
<<set _SlaveI.devotion++, _SlaveJ.devotion++>>
<<elseif _SlaveJ.dick > 3>>
_SlaveI.slaveName @@.hotpink;certainly doesn't mind@@ having reliable access to such a nice big dick. For her part, _SlaveJ.slaveName @@.hotpink;likes@@ having a lover who finds her penis appealing.
<<set _SlaveI.devotion++, _SlaveJ.devotion++>>
<</if>>
<</if>>
<<if (_SlaveI.energy <= 90)>>
<<if (_SlaveJ.energy > 95)>>
_SlaveJ.slaveName is such a sex addict that she drags _SlaveI.slaveName along with her in their enthusiastic sex life, @@.green;slowly improving her sex drive.@@
<<set _SlaveI.energy += 3>>
<<elseif (_SlaveJ.fetish == _SlaveI.fetish) && (_SlaveJ.fetishKnown == 1) && (_SlaveI.fetishKnown == 1)>>
_SlaveJ.slaveName and _SlaveI.slaveName enjoy sharing their sexual fetishes so much it @@.green;improves their sex drives@@ in proportion to the strength of their kinks.
<<set _SlaveI.energy += 1 + Math.trunc(_SlaveI.fetishStrength / 30)>>
<<elseif (_SlaveI.attrXX > 65) && (_SlaveI.attrKnown == 1) && ((_SlaveJ.vagina > -1) || (_SlaveJ.face > 0))>>
_SlaveI.slaveName is very much attracted to _SlaveJ.slaveName, and their fulfilling sexual relationship @@.green;gradually improves _SlaveI.slaveName's sex drive.@@
<<set _SlaveI.energy++>>
<<elseif (_SlaveI.attrXY > 65) && (_SlaveI.attrKnown == 1) && (_SlaveJ.dick > 0)>>
_SlaveI.slaveName enjoys _SlaveJ.slaveName and her cock, and their fulfilling sexual relationship @@.green;gradually improves _SlaveI.slaveName's sex drive.@@
<<set _SlaveI.energy++>>
<</if>>
<</if>>
<<if (_SlaveI.attrKnown == 1)>>
<<if (_SlaveI.attrXX <= 95) && (random(1, 100) < (_SlaveI.relationship * 5)) && ((_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine"))>>
After finding comfort with a feminine lover, _SlaveI.slaveName begins to experience more attraction to women.
<<set _SlaveI.attrXX += 2>>
<</if>>
<<if (_SlaveI.attrXY <= 95) && (random(1, 100) < (_SlaveI.relationship * 5)) && ((_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine"))>>
After growing close to a lover with a dick, _SlaveI.slaveName begins to experience more attraction to men.
<<set _SlaveI.attrXY += 2>>
<</if>>
<</if>>
<<if ((_SlaveJ.fetish != "none") && (_SlaveJ.fetish != "mindbroken")) && (_SlaveI.fetishStrength <= 95) && (_SlaveJ.fetish != _SlaveI.fetish) && ($fetishChangeChance > (random(0, 100) - (_SlaveI.relationship * 5)))>>
<<switch _SlaveJ.fetish>>
<<case "boobs">>
After experiencing _SlaveJ.slaveName's love of breasts, her own and _SlaveI.slaveName's, _SlaveI.slaveName happily joins her as a @@.lightcoral;boob fanatic.@@
<<set _SlaveI.fetish = "boobs", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "buttslut">>
_SlaveJ.slaveName begs _SlaveI.slaveName to fuck her ass so many times that _SlaveI.slaveName reconsiders her stance on buttsex. She becomes just as much of an @@.lightcoral;anal slut@@ as _SlaveJ.slaveName.
<<set _SlaveI.fetish = "buttslut", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "cumslut">>
After sharing blowjobs with _SlaveJ.slaveName enough times, _SlaveI.slaveName develops an @@.lightcoral;oral fixation@@ of her own.
<<set _SlaveI.fetish = "cumslut", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "submissive">>
<<if (_SlaveI.fetish != "dom")>>
_SlaveJ.slaveName begs _SlaveI.slaveName to dominate her so many times that _SlaveI.slaveName gets used to domination, and finds she likes it. She becomes just as much of a @@.lightcoral;sexual dominant@@ as a slave can be.
<<set _SlaveI.fetish = "dom", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "dom">>
<<if (_SlaveI.fetish != "submissive")>>
_SlaveJ.slaveName holds _SlaveI.slaveName down and fucks her so many times that _SlaveI.slaveName starts to get off on being used. She becomes a true @@.lightcoral;sexual submissive@@, and loves _SlaveJ.slaveName all the more for dominating her.
<<set _SlaveI.fetish = "submissive", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "masochist">>
<<if (_SlaveI.fetish != "sadist")>>
_SlaveJ.slaveName begs _SlaveI.slaveName to hurt her so many times that _SlaveI.slaveName gets used to sadism, and finds she likes it. She becomes just as much of an @@.lightcoral;sexual sadist@@ as a slave can be.
<<set _SlaveI.fetish = "sadist", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "sadist">>
<<if (_SlaveI.fetish != "masochist")>>
_SlaveJ.slaveName hits _SlaveI.slaveName during sex so often that _SlaveI.slaveName starts to get off on being beaten. She becomes a true @@.lightcoral;masochist@@, and loves _SlaveJ.slaveName all the more for abusing her.
<<set _SlaveI.fetish = "masochist", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "humiliation">>
_SlaveJ.slaveName begs _SlaveI.slaveName to humiliate her sexually so many times that _SlaveI.slaveName can't help but be embarrassed by all the public sex, herself. She gets off on the @@.lightcoral;humiliation@@ with _SlaveJ.slaveName.
<<set _SlaveI.fetish = "humiliation", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "pregnancy">>
_SlaveJ.slaveName shares her hopes and dreams of pregnancy and children with _SlaveI.slaveName all the time, and _SlaveI.slaveName can't help but feel her @@.lightcoral;biological clock@@ tick in time with _SlaveJ.slaveName's.
<<set _SlaveI.fetish = "pregnancy", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</switch>>
<</if>>
<</if>>
<<if (_SlaveJ.actualAge - _SlaveI.actualAge > 10) && (_SlaveI.relationship >= 4) && (random(1, 50) > (_SlaveI.intelligence * 5) + (_SlaveJ.intelligence * 10)) && (_SlaveJ.devotion > 75) && (_SlaveJ.trust > 50) && (_SlaveJ.intelligence > 0) && (_SlaveJ.intelligenceImplant > 0) && ((_SlaveI.devotion > 20) || ((_SlaveI.devotion >= -20) && (_SlaveI.trust < -20)) || (_SlaveI.trust > -10))>>
<<if (_SlaveJ.oralSkill > _SlaveI.oralSkill) || ((_SlaveJ.analSkill > _SlaveI.analSkill) && (_SlaveI.anus > 0)) || ((_SlaveJ.vaginalSkill > _SlaveI.vaginalSkill) && (_SlaveI.vagina > 0) && (_SlaveJ.vagina > 0)) || (_SlaveJ.trust > _SlaveI.trust)>>
_SlaveI.slaveName's <<if _SlaveI.relationship >= 5>>wife<<else>>lover<</if>> is older, more experienced, and
<<if (_SlaveJ.oralSkill > _SlaveI.oralSkill)>>
better at blowjobs than she is. They are such good slaves that the senior girl serves as a mentor to the junior, improving her oral skills.
<<set $skillIncrease = 5>><<OralSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.analSkill > _SlaveI.analSkill) && (_SlaveI.anus > 0)>>
better at taking a buttfuck than she is, and they are such good slaves that the senior girl serves as a mentor to the junior, improving her anal skills.
<<set $skillIncrease = 5>><<AnalSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.vaginalSkill > _SlaveI.vaginalSkill) && (_SlaveI.vagina > 0) && (_SlaveJ.vagina > 0)>>
a better lover than she is, and they are such good slaves that the senior girl serves as a mentor to the junior, improving her vaginal skills.
<<set $skillIncrease = 5>><<VaginalSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.trust > _SlaveI.trust)>>
a better slave than she is, and they are such obedient slaves that the senior girl serves as a mentor to the junior, @@.mediumaquamarine;improving her trust.@@
<<set _SlaveI.trust += 11>>
<<else>>
a more devoted slave than she is; since they are such obedient slaves, the senior girl serves as a mentor to the junior, @@.mediumaquamarine;teaching her to better serve you.@@
<<set _SlaveI.devotion += 2>>
<</if>>
<</if>>
<</if>>
<</if>> /% CLOSES RELATIONSHIP CHECK FOR LONG TERM RELATIONSHIP EFFECTS %/
/% FAMILY FEELINGS %/
<<if $familyTesting == 1>>
<<if totalRelatives(_SlaveI) > 0>>
<<if _SlaveI.trust <= 95>>
<<for _j to 0; _j < $slaves.length; _j++>>
<<if _SlaveI.trust < -20>>
<<if $slaves[_j].mother == _SlaveI.ID || $slaves[_j].father == _SlaveI.ID>>
<<if _SlaveI.rivalry != $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;agonizingly aware@@ that her child $slaves[_j].slaveName is also your slave and might suffer if either of them angers you, and @@.hotpink;does her best@@ to protect her.
<<set _SlaveI.trust -= 2>>
<<set _SlaveI.devotion += 6>>
<</if>>
<</if>>
<<if _SlaveI.mother == $slaves[_j].ID || _SlaveI.father == $slaves[_j].ID || areSisters(_SlaveI, $slaves[_j]) > 0>>
<<if _SlaveI.rivalry != $slaves[_j].ID>>
<<if _SlaveI.mother == $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;painfully concious@@ that her mother $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1>>
<<set _SlaveI.devotion += 3>>
<<elseif _SlaveI.father == $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;painfully concious@@ that her father $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1>>
<<set _SlaveI.devotion += 3>>
<<elseif areSisters(_SlaveI, $slaves[_j]) == 1>>
_SlaveI.slaveName is @@.gold;painfully concious@@ that her twin sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1>>
<<set _SlaveI.devotion += 3>>
<<elseif areSisters(_SlaveI, $slaves[_j]) == 2>>
_SlaveI.slaveName is @@.gold;painfully concious@@ that her sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1>>
<<set _SlaveI.devotion += 3>>
<<elseif areSisters(_SlaveI, $slaves[_j]) == 3>>
_SlaveI.slaveName is @@.gold;painfully concious@@ that her half-sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1>>
<<set _SlaveI.devotion += 3>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if totalRelatives(_SlaveI) > 0>>
<<if _SlaveI.mother == $slaves[_j].ID>>
_SlaveI.slaveName knows that her mother $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif _SlaveI.father == $slaves[_j].ID>>
_SlaveI.slaveName knows that her father $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif $slaves[_j].mother == _SlaveI.ID || $slaves[_j].father == _SlaveI.ID>>
_SlaveI.slaveName knows that her daughter $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif areSisters(_SlaveI, $slaves[_j]) == 1>>
_SlaveI.slaveName knows that her twin sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif areSisters(_SlaveI, $slaves[_j]) == 2>>
_SlaveI.slaveName knows that her sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif areSisters(_SlaveI, $slaves[_j]) == 3>>
_SlaveI.slaveName knows that her half-sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<else>>
<<if _K != -1 && _SlaveI.trust <= 95>>
_SlaveI.slaveName
<<if _SlaveI.trust < -20>>
<<if _SlaveI.relation == "mother">>
is @@.gold;agonizingly aware@@ that her child $slaves[_K].slaveName is also your slave and might suffer if either of them angers you, and @@.hotpink;does her best@@ to protect her.
<<set _SlaveI.trust -= 4, _SlaveI.devotion += 4>>
<<else>>
is @@.gold;painfully conscious@@ that her <<if _SlaveI.relation == "daughter">>mother<<else>>_SlaveI.relation<</if>> $slaves[_K].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 2, _SlaveI.devotion += 2>>
<</if>>
<<else>>
knows that her <<if _SlaveI.relation == "mother">>daughter<<elseif _SlaveI.relation == "daughter">>mother<<else>>_SlaveI.relation<</if>> $slaves[_K].slaveName
<<if $slaves[_K].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 2>>
<<elseif ($slaves[_K].devotion > 20) || ($slaves[_K].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes family mod */
<<set $slaves[$i] = _SlaveI>>
<<if _SlaveJ != null>>
<<set $slaves[_J] = _SlaveJ>>
<</if>>
<</if>> /% CLOSES FUCKDOLL CHECK %/
|
teruterubouzu/fc
|
src/uncategorized/saRelationships.tw
|
tw
|
bsd-3-clause
| 98,099 |
:: SA rest [nobr]
takes the week off.
<<if $slaves[$i].fuckdoll > 0>>It has nothing to do but <<if $slaves[$i].amp == 0>>lie<<else>>stand<</if>> in place.<</if>>
<<if $slaves[$i].health > 90>>
$possessiveCap health is so outstanding that rest does not improve it.
<<elseif $slaves[$i].health > -100>>
$possessiveCap @@.green;health recovers@@ with rest.
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion > 20>>
<<if $slaves[$i].trust <= 20>>
Being allowed to rest @@.mediumaquamarine;reduces $possessive fear@@ of you.
<<set $slaves[$i].trust += 4>>
<<elseif $slaves[$i].trust <= 50>>
Being allowed to rest @@.mediumaquamarine;builds $possessive trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<else>>
Being allowed to rest @@.mediumaquamarine;confirms $possessive trust@@ in you.
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -20>>
Being allowed to rest @@.mediumaquamarine;reduces $possessive fear@@ of you.
<<set $slaves[$i].trust += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saRest.tw
|
tw
|
bsd-3-clause
| 1,112 |
:: SA rivalries [nobr]
<<if $slaves[$i].fuckdoll == 0>>
<<set _SL = $slaves.length>>
<<if $slaves[$i].rivalry == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].behavioralFlaw == "none">>
<<set _seed = random(1,100)>>
<<else>>
<<set _seed = random(1,110)>>
<</if>>
<<if _seed > 90>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].assignment == $slaves[$i].assignment>>
<<if $slaves[_j].ID != $slaves[$i].ID>>
<<if $slaves[_j].assignment != "stay confined">>
<<if $slaves[_j].assignment != "be confined in the arcade">>
<<if ($slaves[_j].rivalry == 0)>>
<<if ($slaves[$i].relationshipTarget != $slaves[_j].ID)>>
<<if random(-100,100) > ($slaves[_j].devotion+$slaves[$i].devotion)>>
$slaves[$i].slaveName and $slaves[_j].slaveName see too much of each other and @@.lightsalmon;start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID>>
<<set $slaves[$i].rivalry = 1, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<else>>
<<set _SlaveJ = null>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].ID == $slaves[$i].rivalryTarget>>
<<set _SlaveJ = $slaves[_j]>>
<<break>>
<</if>>
<</for>>
<<if _SlaveJ != null>>
<<if $slaves[$i].fetish == "mindbroken">>
Since she is mindbroken, she @@.lightsalmon;can't really maintain@@ any meaningful rivalry with _SlaveJ.slaveName.
<<set _SlaveJ.rivalry = 0,_SlaveJ.rivalryTarget = 0>>
<<set $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<else>>
<<if (random(1,100) > 70)>>
<<if (_SlaveJ.assignment != $slaves[$i].assignment) && ($slaves[$i].subTarget != _SlaveJ.ID) && (_SlaveJ.subTarget != $slaves[$i].ID)>>
With time apart $slaves[$i].slaveName and _SlaveJ.slaveName @@.lightgreen;dislike each other less.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<elseif (_SlaveJ.fetish == $slaves[$i].fetish) && (_SlaveJ.fetishKnown == 1) && ($slaves[$i].fetishKnown == 1)>>
$slaves[$i].slaveName and _SlaveJ.slaveName share sexual interests, and in the sexual atmosphere of the arcology, it's @@.lightgreen;difficult for them to keep up their dislike@@ of one another with the mutual attraction.
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<elseif (_SlaveJ.devotion > 50) && ($slaves[$i].devotion > 50)>>
Since both $slaves[$i].slaveName and _SlaveJ.slaveName are devoted to you, they work together to @@.lightgreen;get over their feud,@@ since it gets in the way of their duties.
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<elseif (_SlaveJ.trust < -20) && ($slaves[$i].devotion < -20)>>
Since both $slaves[$i].slaveName and _SlaveJ.slaveName are terrified of you, they work together to @@.lightgreen;get over their feud,@@ since it brings punishment on both of them.
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<elseif (_SlaveJ.ID == $slaves[$i].relationshipTarget) && ($slaves[$i].relationship > 3)>>
<<set _SlaveJ.rivalry = 0, _SlaveJ.rivalryTarget = 0>>
<<set $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<elseif (random(1,100) > 70)>>
$slaves[$i].slaveName and _SlaveJ.slaveName's @@.lightgreen;feud dissipates a little.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<</if>>
<<elseif $familyTesting == 1 && ($slaves[$i].mother == _SlaveJ.ID || $slaves[$i].father == _SlaveJ.ID || _SlaveJ.mother == $slaves[$i].ID || _SlaveJ.father == $slaves[$i].ID || areSisters($slaves[$i], _SlaveJ)) && (random(1,100) > 80)>>
$slaves[$i].slaveName and _SlaveJ.slaveName @@.lightsalmon;pursue their family rivalry.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<elseif ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget == $slaves[$i].rivalryTarget) && (random(1,100) > 80)>>
$slaves[$i].slaveName and _SlaveJ.slaveName @@.lightsalmon;pursue their family rivalry.@@
<<set _SlaveJ.rivalry += 1, $slaves[$i].rivalry += 1>>
<<elseif $familyTesting == 1 && ($slaves[$i].mother == _SlaveJ.ID || $slaves[$i].father == _SlaveJ.ID || _SlaveJ.mother == $slaves[$i].ID || _SlaveJ.father == $slaves[$i].ID || areSisters($slaves[$i], _SlaveJ)) > 0 && (random(1,100) > 80)>>
$slaves[$i].slaveName and _SlaveJ.slaveName @@.lightgreen;patch up their family relationship.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<elseif ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget == $slaves[$i].rivalryTarget) && (random(1,100) > 80)>>
$slaves[$i].slaveName and _SlaveJ.slaveName @@.lightgreen;patch up their family relationship.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<elseif ($slaves[$i].energy > 95) && (random(1,100) > 60)>>
$slaves[$i].slaveName lusts after _SlaveJ.slaveName, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<elseif ($slaves[$i].attrXX > 85) && (random(1,100) > 70)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
$slaves[$i].slaveName lusts after _SlaveJ.slaveName, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<</if>>
<<elseif ($slaves[$i].attrXY > 85) && (random(1,100) > 70)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
$slaves[$i].slaveName lusts after _SlaveJ.slaveName, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<</if>>
<<elseif (random(1,100) > 90)>>
$slaves[$i].slaveName and _SlaveJ.slaveName @@.lightsalmon;bicker@@ and indulge their rivalry whenever they can.
<<set _SlaveJ.rivalry += 1, $slaves[$i].rivalry += 1>>
<<elseif (random(1,100) > 90)>>
$slaves[$i].slaveName and _SlaveJ.slaveName manage to @@.lightgreen;de-escalate their little feud.@@
<<set _SlaveJ.rivalry -= 1, $slaves[$i].rivalry -= 1>>
<</if>>
<</if>>
<<set $slaves[_j] = _SlaveJ>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<for _j = 0; _j < _SL; _j++>>
<<if ($slaves[_j].ID == $slaves[$i].rivalryTarget) && ($slaves[$i].ID != $slaves[_j].rivalryTarget)>>
<<set $slaves[_j].rivalry = 0, $slaves[_j].rivalryTarget = 0>>
<<set $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
|
teruterubouzu/fc
|
src/uncategorized/saRivalries.tw
|
tw
|
bsd-3-clause
| 6,373 |
:: SA rules [nobr]
<<if $slaves[$i].fuckdoll == 0>>
She
<<if $slaves[$i].fetish == "mindbroken">>
is mentally broken so none of the rules have any impact.
<<else>>
<<SexualRelease $slaves[$i]>>
<<if ($release == 1)>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "permissive")>>
gets off at work, so being forbidden to masturbate doesn't affect her seriously.
<<else>>
gets off at work, so she doesn't feel the need to masturbate frequently.
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
refuses to come to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 20)>>
occasionally comes to you to beg for sexual release, @@.hotpink;hating herself@@ for it.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 50)>>
doesn't mind having to come to you to beg for sexual release, @@.hotpink;drawing her closer@@ to her <<if $PC.title == 0>>Mistress<<else>>Master<</if>>.
<<set $slaves[$i].devotion += 1>>
<<else>>
<<set $slaves[$i].trust += 1>>
happily @@.mediumaquamarine;relies on you@@ for sexual release, begging you to
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
hold her down and fuck her
<<case "cumslut">>
<<if $PC.dick == 1>>
cum in her mouth
<<else>>
use your strap-on on her mouth
<</if>>
<<case "humiliation">>
use her in public
<<case "buttslut">>
fuck her butt
<<case "boobs">>
fondle her breasts
<<case "sadist">>
let her help you abuse other slaves
<<case "masochist">>
hurt her
<<case "dom">>
let her help you use other slaves
<<default>>
fuck her
<</switch>>
<<else>>
fuck her
<</if>>
every chance she gets.
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
You discover that she really likes it when you
<<switch $slaves[$i].fetish>>
<<case "submissive">>
hold her down and fuck her; @@.pink;she's a submissive!@@
<<case "cumslut">>
<<if $PC.dick == 1>>
cum in her mouth; @@.pink;she's a cumslut!@@
<<else>>
use your strap-on in her mouth; @@.pink;she's a cumslut!@@
<</if>>
<<case "humiliation">>
use her in public; @@.pink;she's a humiliation fetishist!@@
<<case "buttslut">>
fuck her butt; @@.pink;she's an anal slut!@@
<<case "boobs">>
fondle her breasts; @@.pink;she's a boob fetishist!@@
<<case "sadist">>
let her help you abuse other slaves; @@.pink;she's a sadist!@@
<<case "masochist">>
hurt her; @@.pink;she's a masochist!@@
<<case "dom">>
let her help you use other slaves; @@.pink;she's dominant!@@
<<case "pregnancy">>
<<if $PC.dick == 1>>
come inside her; @@.pink;she's a pregnancy fetishist!@@
<<else>>
talk dirty and call her a heifer; @@.pink;she's a pregnancy fetishist!@@
<</if>>
<<default>>
fuck her; @@.pink;she's got a normal sexuality.@@
<</switch>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "testicle enhancement">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. This forces her to come to you for release many times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 2>>
<<else>>
Her terribly swollen balls force her to come to you for release several times a day, and she @@.mediumaquamarine;learns to rely@@
<<if $slaves[$i].anus > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "hyper testicle enhancement">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her grotesquely swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. This forces her to come to you for release many times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 2>>
<<else>>
Her grotesquely swollen balls force her to come to you for release dozens of times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "super fertility drugs">>
<<if $slaves[$i].vagina > 0 || ($slaves[$i].anus > 0 && $slaves[$i].mpreg == 1)>>
<<if $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $PC.dick == 1>>
Her reproductive system is in overdrive leading her to come to you for insemination several times a day; she @@.mediumaquamarine;desperately hopes@@ for the day your seed takes root in her womb.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1>>
<<else>>
refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1>>
<<else>>
is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts the need to demand sex from your other slaves, @@.hotpink;building her acceptance@@ of her life.
<<set $slaves[$i].devotion += 1>>
<<else>>
<<set $slaves[$i].trust += 1>>
happily @@.mediumaquamarine;avails herself@@ of your permission to
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
demand that other slaves fuck her.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with other slaves, since most of the cocks she demands a dominating buttfuck from are very large.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since most of the slaves she demands a pounding from are extremely hung, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
suck or be sucked by any slave she fancies.
<<elseif ($slaves[$i].fetish == "humiliation")>>
demand that other slaves let her fuck them in public.
<<elseif ($slaves[$i].fetish == "buttslut")>>
demand that other slaves penetrate her anus.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
Since most of the slaves she demands anal sex from are extremely hung, @@.lime;her asshole gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
demand that other slaves massage her breasts.
<<elseif ($slaves[$i].fetish == "sadist")>>
force the most reluctant slaves to let her fuck them.
<<elseif ($slaves[$i].fetish == "masochist")>>
demand that other slaves hurt her.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with hung slaves, since she often relies on painal to address her needs.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
Since she usually demands that hung slaves fuck her hard enough to make her pussy hurt, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "dom")>>
force other slaves to submit to her.
<<elseif ($slaves[$i].fetish == "pregnancy")>>
demand that other slaves indulge her pregnancy fetish.
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since she constantly demands to be fucked deeply to get her womb filled with cum, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
demand that your other slaves satisfy her formidable appetites.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with well endowed slaves, since she's so addicted to sex all her holes see heavy traffic.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
She indulges in non-stop sex with your well endowed slaves, so much so that @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
demand that other slaves have sex with her.
<</if>>
<<else>>
demand that other slaves have sex with her.
<</if>>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
You discover that she really likes it when other girls
<<if ($slaves[$i].fetish == "submissive")>>
hold her down and fuck her; @@.pink;she's a submissive!@@
<<elseif ($slaves[$i].fetish == "cumslut")>>
cum in her mouth; @@.pink;she's a cumslut!@@
<<elseif ($slaves[$i].fetish == "humiliation")>>
use her in public; @@.pink;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
fuck her butt;
<<else>>
tease her virgin anus;
<</if>>
@@.pink;she's an anal slut!@@
<<elseif ($slaves[$i].fetish == "boobs")>>
fondle her breasts; @@.pink;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish == "sadist")>>
let her help you abuse other slaves; @@.pink;she's a sadist!@@
<<elseif ($slaves[$i].fetish == "masochist")>>
hurt her; @@.pink;she's a masochist!@@
<<elseif ($slaves[$i].fetish == "dom")>>
let her help you use other slaves; @@.pink;she's dominant!@@
<<elseif ($slaves[$i].fetish == "pregnancy")>>
come inside her; @@.pink;she's a pregnancy fetishist!@@
<<else>>
fuck her; @@.pink;she's got a normal sexuality.@@
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1>>
<<else>>
is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
doesn't mind having to ask other slaves for sex, @@.mediumaquamarine;building her acceptance@@ of her life.
<<set $slaves[$i].trust += 1>>
<<else>>
<<set $slaves[$i].trust += 1>>
@@.mediumaquamarine;relies@@ on your other loyal slaves for mutual satisfaction,
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
usually pairing off with a more dominant slave.
<<if $averageDick > 4>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with other slaves, since most of the cocks she lets dominate her backdoor are very large.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since most of the slaves she takes a pounding from are extremely hung, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
and is popular for her willingness to give oral.
<<elseif ($slaves[$i].fetish == "humiliation")>>
usually asking them to fuck out in the open.
<<elseif ($slaves[$i].fetish == "buttslut")>>
looking after anyone who will
<<if ($slaves[$i].anus > 0)>>
penetrate her ass
<<else>>
tease her virgin anus
<</if>>
in return.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
Since most of the slaves she enjoys anal sex with are extremely hung, @@.lime;her asshole gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
seeing to anyone who will show her breasts some love.
<<elseif ($slaves[$i].fetish == "sadist")>>
usually pairing off with a masochistic slave willing to accept her abuse.
<<elseif ($slaves[$i].fetish == "masochist")>>
usually pairing off with an abusive slave.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@, since she begs hung slaves to fuck her butt until she cries.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
Since she eagerly begs hung slaves to fuck her until she cries, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "dom")>>
usually pairing off with a submissive bitch.
<<elseif ($slaves[$i].fetish == "pregnancy")>>
doing her best to pair off with any pregnant slaves.
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
She also takes cock whenever she can, begging to be fucked deeply to get her womb filled with cum, so @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
and has to give out a lot of favors to get enough attention for herself.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with well endowed slaves, since she's so addicted to sex all her holes see heavy traffic.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
She indulges in non-stop sex with your well endowed slaves, so much so that @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
doing her best to get off and move on.
<</if>>
<<else>>
doing her best to get off and move on.
<</if>>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
However, one of her partners
<<if ($slaves[$i].fetish == "submissive")>>
holds her down, and she loves it; @@.pink;she's a submissive!@@
<<elseif ($slaves[$i].fetish == "cumslut")>>
finally has to push her away to get her to stop sucking; @@.pink;she's a cumslut!@@
<<elseif ($slaves[$i].fetish == "humiliation")>>
fucks her in public, and she loves it; @@.pink;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
fucks her butt, and she loves it;
<<else>>
teases her virgin anus, and she loves it;
<</if>>
@@.pink;she's an anal slut!@@
<<elseif ($slaves[$i].fetish == "boobs")>>
fondles her breasts, and she loves it; @@.pink;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish == "sadist")>>
asks $slaves[$i].slaveName to hit her, which $slaves[$i].slaveName enjoys doing; @@.pink;she's a sadist!@@
<<elseif ($slaves[$i].fetish == "masochist")>>
hits $slaves[$i].slaveName while fucking her, which only makes her hornier; @@.pink;she's a masochist!@@
<<elseif ($slaves[$i].fetish == "dom")>>
asks $slaves[$i].slaveName to make her $slaves[$i].slaveName's bitch, which $slaves[$i].slaveName manages like a natural; @@.pink;she's dominant!@@
<<elseif ($slaves[$i].fetish == "pregnancy")>>
pretends to get her pregnant, which she really enjoys; @@.pink;she's a pregnancy fetishist!@@
<<elseif ($slaves[$i].energy > 95)>>
discovers that she cannot be satisfied; @@.pink;she's a nympho!@@
<<else>>
discovers that she isn't terribly exciting; @@.pink;she's got a normal sexuality.@@
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "testicle enhancement">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. She is very reliant on your other girls to help her, which @@.mediumaquamarine;habituates her@@ to slave sex.
<<else>>
Her terribly swollen balls force her to rely on other slaves for release several times a day, and jetting cum into and onto your other girls @@.mediumaquamarine;habituates her@@ to slave sex.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "hyper testicle enhancement">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her grotesquely swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. She is completely dependent on your other girls to help her, which @@.mediumaquamarine;habituates her@@ to slave sex.
<<else>>
Her grotesquely swollen balls force her to rely on other slaves for release throughout times a day, and swelling your other girls with cum @@.mediumaquamarine;habituates her@@ to slave sex, though you have to take precautions so she doesn't knock up your entire stock.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "super fertility drugs">>
<<if $slaves[$i].vagina > 0 || ($slaves[$i].anus > 0 && $slaves[$i].mpreg == 1)>>
<<if $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
Her reproductive system is in overdrive leading her to seek out any dicked girl she can find several times a day. She @@.mediumaquamarine;desperately longs@@ for the day her efforts fill her womb with child.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds her@@ to your will.
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds her@@ to your will.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $roomsPopulation > $rooms>>
<<if $slaves[$i].livingRules == "luxurious">>
There are @@.yellow;too many slaves for the penthouse's individual rooms,@@ so she moves out into the dormitory.
<<set $slaves[$i].livingRules = "normal">>
<<set $dormitoryPopulation += 1>>
<<if $slaves[$i].relationship >= 4>><<set $roomsPopulation -= 0.5>><<else>><<set $roomsPopulation -= 1>><</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].livingRules == "spare")>>
The spare living conditions @@.hotpink;get her used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep her aware of her lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].livingRules == "normal")>>
The reasonable living conditions allow her to @@.mediumaquamarine;feel self-reliant.@@
<<set $slaves[$i].trust += 1>>
<<else>>
The luxurious living conditions encourage her to @@.mediumaquamarine;feel respectable.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
<<if ($slaves[$i].ID == $HeadGirl.ID) && ($HGSuite == 1)>>
She is @@.hotpink;very happy@@ with her suite and @@.mediumaquamarine;trusts@@ you a bit more for providing it.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].livingRules == "luxurious")>>
She is @@.hotpink;very happy@@ with her little room and @@.mediumaquamarine;trusts@@ you a bit more for providing it.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].livingRules == "normal")>>
She likes her personal space in the dormitory.
<<elseif ($slaves[$i].trust > 8)>>
The spare living conditions @@.gold;remind her not to get too comfortable@@ with her life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 2)>>
The spare living conditions @@.gold;keep her aware of her place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].livingRules != "luxurious">>
<<if $dormitoryPopulation > $dormitory>>
<<set $seed = $dormitoryPopulation - $dormitory>>
The slave dormitory is
<<if $seed <= 5>>
@@.yellow;somewhat overcrowded.@@ The mild inconvenience
<<if $slaves[$i].trust > 20>>
@@.gold;reduces her trust@@ in you a little.
<<set $slaves[$i].trust -= 2>>
<<else>>
@@.mediumorchid;lowers you@@ a little in her opinion.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<elseif $seed <= 10>>
@@.yellow;badly overcrowded.@@ The constant difficulties
<<if $slaves[$i].trust > 20>>
@@.gold;reduces her trust@@ in you
<<set $slaves[$i].trust -= 3>>
<<else>>
@@.mediumorchid;lowers you@@ in her opinion
<<set $slaves[$i].devotion -= 3>>
<</if>>
and is @@.red;not good for her,@@ since it's difficult to rest there.
<<set $slaves[$i].health -= 2>>
<<else>>
@@.yellow;extremely overcrowded.@@ The unpleasant situation
<<if $slaves[$i].trust > 20>>
seriously @@.gold;reduces her trust@@ in you
<<set $slaves[$i].trust -= 5>>
<<else>>
seriously @@.mediumorchid;lowers you@@ in her opinion
<<set $slaves[$i].devotion -= 5>>
<</if>>
and is @@.red;bad for her health.@@
<<set $slaves[$i].health -= 4>>
<</if>>
<</if>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
Under the rules, she's allowed to demand that other slaves to get her off, and she @@.hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole penthouse of girls for her to rape.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole penthouse of girls for her to dominate.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($release == 1)>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> monitors her as she gets off, analyzing her sexuality. It seems she is
<<if $slaves[$i].attrXY <= 5>>
@@.red;disgusted by men@@
<<elseif $slaves[$i].attrXY <= 15>>
@@.red;turned off by men@@
<<elseif $slaves[$i].attrXY <= 35>>
@@.red;not attracted to men@@
<<elseif $slaves[$i].attrXY <= 65>>
indifferent to men
<<elseif $slaves[$i].attrXY <= 85>>
@@.green;attracted to men@@
<<elseif $slaves[$i].attrXY <= 95>>
@@.green;aroused by men@@
<<else>>
@@.green;passionate about men@@
<</if>>
and
<<if $slaves[$i].attrXX <= 5>>
@@.red;disgusted by women.@@
<<elseif $slaves[$i].attrXX <= 15>>
@@.red;turned off by women.@@
<<elseif $slaves[$i].attrXX <= 35>>
@@.red;not attracted to women.@@
<<elseif $slaves[$i].attrXX <= 65>>
indifferent to women.
<<elseif $slaves[$i].attrXX <= 85>>
@@.green;attracted to women.@@
<<elseif $slaves[$i].attrXX <= 95>>
@@.green;aroused by women.@@
<<else>>
@@.green;passionate about women.@@
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
She does her best for you, so she frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
She's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
She's only obedient out of terror, so she sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
She hates you too much to obey, so she needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
She's given free time, which she
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in the slave quarters.
<</if>>
<<if $slaves[$i].relationship > 0>>
She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for her.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
She's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $activeSlave.releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting her libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
She's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting her develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When she disobeys, she's
<<if $cellblock != 0>>
@@.gold;put in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
@@.gold;shut up in a box@@ until she behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When she disobeys, she's @@.gold;denied@@ her next orgasm, @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<</if>> /*Closes mindbreak exemption*/
<</if>> /*Closes fuckdoll exemption*/
|
teruterubouzu/fc
|
src/uncategorized/saRules.tw
|
tw
|
bsd-3-clause
| 33,460 |
:: SA servant [nobr]
works as a servant. She performs the lowest jobs in your penthouse, cleaning up after your other slaves, bathing them, helping them dress, and giving them sexual relief.
<<if $servantsQuarters > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "be a servant") && ($servantsQuartersSpots > 0)) || ($slaves[$i].assignment == "work as a servant")>>
<<if ($slaves[$i].assignment == "be a servant")>>
Since there's extra space in the servants' quarters, $assistantName attaches her to the cadre of maids there.
<<set $servantsQuartersSpots -= 1>>
<</if>>
<<if ($Stewardess != 0)>>
This brings her under $Stewardess.slaveName's supervision. The Stewardess <<if $slaves[$i].devotion < -20>>subjects her to corrective rape when her service is imperfect, or when she feels like raping her, forcing the poor slave to @@.yellowgreen;find refuge in work.@@<<elseif $slaves[$i].devotion <= 20>>molests her, encouraging the poor slave to keep her head down and @@.yellowgreen;work harder.@@<<else>>uses sex as a reward, getting her off when she @@.yellowgreen;works harder.@@<</if>>
<<set $cash += $stewardessBonus>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].trust < -20)>>
She is frightened of punishment and works very hard, @@.yellowgreen;reducing the upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion < -20)>>
She is reluctant, requiring your other slaves to force her services, and does not @@.yellowgreen;reduce upkeep@@ of your slaves much.
<<elseif ($slaves[$i].devotion <= 20)>>
She is hesitant, requiring your other slaves to demand her services, and only slightly @@.yellowgreen;reduces upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion <= 50)>>
She is obedient, offering your other slaves to her services, and moderately @@.yellowgreen;reduces the upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion <= 95)>>
She is devoted, happily giving your other slaves her services, and @@.yellowgreen;reduces the upkeep@@ of your slaves.
<<else>>
She is so happy to serve your other slaves that she often sees to their needs before they know they have them, and greatly @@.yellowgreen;reduces the upkeep@@ of your slaves.
<</if>>
<<set $slaves[$i].oralCount += random(5,10)>>
<<set $oralTotal += random(5,10)>>
<<if ($slaves[$i].relationship == -2)>>
She does her best to perfect your domesticity due to her emotional bond to you.
<<elseif ($slaves[$i].relationship == -3)>>
She does her very best to be the perfect housewife, making her an outstanding servant.
<</if>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1)>>
Her natural affinity for submission increases her effectiveness.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "dom")>>
Her sexual appetite for domination reduces her effectiveness.
<</if>>
<</if>>
<<if ($slaves[$i].energy < 20)>>
Her frigidity allows her to ignore the intercourse all around her, making her very efficient.
<<elseif ($slaves[$i].energy < 40)>>
Her low sex drive keeps her from becoming too distracted by the intercourse all around her, making her more efficient.
<</if>>
<<if (($slaves[$i].eyes <= -1) && ($slaves[$i].eyewear != "corrective glasses") && ($slaves[$i].eyewear != "corrective contacts")) || ($slaves[$i].eyewear == "blurring glasses") || ($slaves[$i].eyewear == "blurring contacts")>>
Her bad vision makes her a worse servant.
<</if>>
<<if ($slaves[$i].lactation > 0)>>
Since she is
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
lactating, she serves
<<else>>
lactating, and disobedient, she is restrained to serve
<</if>>
as a drink dispenser at mealtimes, and makes a meaningful contribution to her fellow slaves' nutrition in concert with the feeding systems.
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saServant.tw
|
tw
|
bsd-3-clause
| 3,824 |
:: SA serve the public [nobr]
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
<<if ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "serve the public")>>
<<set $publicServants += 1>>
<</if>>
<<FResult $slaves[$i]>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
<<set $FResult += 2>>
<</if>>
<<if $ACitizens > $ASlaves*2>>
<<set $FResult = Math.trunc($FResult*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $FResult = Math.trunc($FResult*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $FResult = Math.trunc($FResult*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = Math.trunc($FResult*0.9)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.85)>>
<</if>>
<<Beauty $slaves[$i]>>
<<if $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $slaves[$i].sexualFlaw == "attention whore">>
<<set $beauty = Math.trunc($beauty*1.1)>>
<</if>>
<<if $slaves[$i].assignment == "be the DJ">>
<<if $clubSlaves+$slavesGettingHelp > 0>>
<<set $beauty = Math.trunc($beauty*((10-$clubSlaves-$slavesGettingHelp)/10))>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95) || ($slaves[$i].energy > 95)>>
enthusiastically serves
<<elseif ($slaves[$i].devotion > 50)>>
willingly serves
<<elseif ($slaves[$i].devotion > 20)>>
obediently serves
<<elseif ($slaves[$i].trust < -20)>>
reluctantly serves
<<else>>
is forced to serve
<</if>>
the public.
<<if $arcologies[0].FSEdoRevivalist == "unset">>
<<set $beautyMultiplier = 1>>
<<else>>
<<set $beautyMultiplier = (1+($arcologies[0].FSEdoRevivalist/($FSLockinLevel*3)))>>
<</if>>
<<if $club > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "serve the public") && ($clubSpots > 0)) || ($slaves[$i].assignment == "serve in the club")>>
<<if ($slaves[$i].assignment == "serve the public")>>
Since there's extra space in $clubName, she's promiscuous there.
<</if>>
<<if $clubAdsSpending != 0>>
<<if $clubAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $beautyMultiplier += 0.05>>
Her stacked body fits $clubName's ad campaign, getting her more attention.
<</if>>
<</if>>
<<elseif $clubAdsStacked == -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<set $beautyMultiplier += 0.05>>
Her slim body fits $clubName's ad campaign, getting her more attention.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsPreg == 1>>
<<if ($slaves[$i].preg > 10) || ($slaves[$i].bellyImplant >= 4000)>>
<<set $beautyMultiplier += 0.05>>
Her gravid body fits $clubName's ad campaign, getting her more attention.
<</if>>
<<elseif $clubAdsPreg == -1>>
<<if ($slaves[$i].pregType < 10)>>
<<if ($slaves[$i].preg < 1)>>
<<if ($slaves[$i].weight < 30)>>
<<if (!$fakeBellies.includes($bellyAccessory))>>
<<if ($slaves[$i].bellyImplant == 0)>>
<<if ($slaves[$i].inflation == 0)>>
<<set $beautyMultiplier += 0.05>>
Her flat belly fits $clubName's ad campaign, getting her more attention.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsModded == 1>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beautyMultiplier += 0.05>>
Body art like hers is a major draw.
<</if>>
<<elseif $clubAdsModded == -1>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $beautyMultiplier += 0.05>>
Very clean bodies like hers are a major draw.
<</if>>
<</if>>
<<if $clubAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].bellyImplant > 0)>>
<<if ($slaves[$i].waist < -10)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to $clubName looking to fuck a plastic slut like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $clubAdsImplanted == -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist >= -95)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].bellyImplant == 0)>>
<<if ($slaves[$i].faceImplant < 2)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to $clubName looking to get with a natural girl like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsOld == 1>>
<<if ($slaves[$i].physicalAge >= 30)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with mature slaves.
<</if>>
<<elseif $clubAdsOld == -1>>
<<if ($slaves[$i].physical < 30) && ($slaves[$i].physical >= 18)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with young slaves.
<</if>>
<<elseif $clubAdsOld == -2>>
<<if ($slaves[$i].physical <= 18) && ($slaves[$i].physical >= 13)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with teenage slaves.
<</if>>
<<elseif $clubAdsOld == -3>>
<<if ($slaves[$i].physical < 13)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with loli slaves.
<</if>>
<</if>>
<<if $clubAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $clubName is looking to fuck a girl like her.
<</if>>
<<elseif $clubAdsXX == -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $clubName is looking to poke a girl who cums when buttfucked.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "serve the public")>>
<<set $clubSpots -= 1>>
<</if>>
<<if $DJ != 0>>
<<if $DJRepBonus > 0>>
<<set $beautyMultiplier += $DJRepBonus>>
<<if ($slaves[$i].assignment == "serve the public")>>
Working
<<else>>
Living and working
<</if>>
out of the club, she comes under $DJ.slaveName's
<<if $DJRepBonus < 0.1>>
completely inept
<<elseif $DJRepBonus < 0.2>>
unskilled
<<elseif $DJRepBonus < 0.3>>
skillful
<<else>>
masterful
<</if>>
leadership.
<<if ($DJ.face > 40) && ($DJ.intelligence > 1)>>
<<if ($slaves[$i].devotion > 20)>>
The DJ is such a gorgeous diva that she's swept along by her charisma, and does her best to be a worthy part of her entourage.
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw != "none") && (random(1,100) > 90)>>
$DJ.slaveName manages to @@.green;break@@ $slaves[$i].slaveName of her sexual flaws.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none") && (random(1,100) > 90)>>
$DJ.slaveName manages to @@.green;break@@ $slaves[$i].slaveName of her flaws.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $beauty = Math.trunc($beauty*$beautyMultiplier)>>
Her appearance attracted $beauty members of the public (<<print Math.trunc($beauty/7)>> a day)<<if $beauty > 160>>, so many that each of her holes was often filled by more than one cock<<elseif $beauty > 140>>, so many that she spent much of her time getting gangbanged<<elseif $beauty > 120>>, so many that citizens often spitroasted the slut<<elseif $beauty > 100>>, so many that she frequently had sex with multiple citizens at once<<elseif $beauty > 70>>, so many that she occasionally had sex with multiple citizens at once<</if>>. Most of them
<<if $FResult > 15>>
were putty in her hands.
<<elseif $FResult > 10>>
greatly enjoyed her services.
<<elseif $FResult > 5>>
enjoyed her body.
<<else>>
liked using her.
<</if>>
<<if $seeAge == 1>>
<<if $slaves[$i].physicalAge == 18>>
<<if $slaves[$i].birthWeek == 0>>
She just turned 18 this week, giving her an immense boost to both popularity and appeal.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck her, giving her a boost to both popularity and appeal.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "advocate")>>
$slaves[$i].slaveName @@.hotpink;really enjoys@@ being able to share her convert's enthusiasm about slavery with new people.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "funny")>>
$slaves[$i].slaveName @@.hotpink;really enjoys@@ making so many people laugh.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "tease")>>
$slaves[$i].slaveName @@.mediumaquamarine;trusts your judgment@@ in assigning her a job that affords her a chance to tease and flirt.
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $injury = 0>>
<<if ($slaves[$i].curatives > 0) || $slaves[$i].inflationType == "curative">>
The drugs <<if $slaves[$i].inflationType == "curative">>she holds within her gut<<else>>she's on<</if>> protect her from the wear of being a slut.
<<elseif ($slaves[$i].health < -50)>>
The stress of being a slut while ill is @@.red;very hard on her.@@
<<set $slaves[$i].health -= 10>>
<<set $injury = 1>>
<<elseif ($slaves[$i].health < -20) && (random(1,100) > 50)>>
The stress of being a slut while ill is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<<elseif ($slaves[$i].vagina < 0)>>
<<SlaveTitle $slaves[$i]>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
She's such an expert public servant that she copes with the stress of being a $desc slut.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being a $desc slut is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
She's such an expert slut that she copes with the stress of being limited to buttsex and oral.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being being limited to buttsex and oral is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill) < 300>>
<<if random(1,100) > 10+(($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill)/10)>>
<<set $injury = 1>>
<</if>>
<</if>>
<<if ($injury == 1)>>
<<set $slaves[$i].health -= 3>>
<<set $seed = random(1,100)>>
<<if ($seed > 80)>>
<<set $slaves[$i].minorInjury = "sore ass">>
Rough anal with a careless citizen left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 60)>>
<<set $slaves[$i].minorInjury = "black eye">>
A violent citizen left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 40)>>
<<set $slaves[$i].minorInjury = "split lip">>
An abusive citizen left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 20)>>
<<set $slaves[$i].minorInjury = "bad bruise">>
A rough citizen left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<else>>
<<set $slaves[$i].minorInjury = "sore muscle">>
The hard labor of constant sex left her with @@.red;$slaves[$i].minorInjury.@@
<</if>>
<</if>>
<<if ($slaves[$i].vagina != -1)>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
Her virginity goes to the citizen who most deserves the gift of a slave's cherry, earning ¤<<print ($beauty*10)>>. She's so full of aphrodisiacs that she @@.hotpink;enjoys the experience.@@ @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<elseif ($slaves[$i].devotion > 20)>>
Her virginity goes to the citizen who most deserves the gift of a slave's cherry, earning ¤<<print ($beauty*10)>>. Losing her virginity in this way @@.hotpink;confirms her submission to you.@@ @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<else>>
Her virginity goes to the citizen who most deserves the gift of a slave's cherry, earning ¤<<print ($beauty*10)>>. She tries to resist, and losing her virginity to a rape makes her @@.mediumorchid;hate@@ and @@.gold;fear@@ you a great deal. @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<if (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)+($slaves[$i].vaginalSkill/3)))>>
@@.lime;Her pussy gets loosened by the intense use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
Her tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. She's so full of aphrodisiacs that she @@.hotpink;enjoys the experience.@@ Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<elseif ($slaves[$i].devotion > 20)>>
Her tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. The pain and humiliation @@.hotpink;confirm her submission to you.@@ Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<else>>
Her tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. The pain and humiliation increases her @@.mediumorchid;hatred@@ and @@.gold;fear@@ for you. Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<if ($slaves[$i].vagina < 0)>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole sees constant use in place of a pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole sees constant use in place of her protected pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<else>>
<<if ((random(1,100) > ((160-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole loosens with constant use.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<elseif !canWalk($slaves[$i])>>
Since she can't walk, never mind dance, she sits on a stool near the floor to flirt until a citizen feels like helping her back to a private room.
<<elseif ($slaves[$i].entertainSkill <= 30)>>
She attracts some attention by stripping, come-ons, and simple dancing.
<<elseif ($slaves[$i].entertainSkill <= 60)>>
She attracts more attention with striptease, flirting, and erotic dancing.
<<elseif ($slaves[$i].entertainSkill < 100)>>
She attracts much attention with arousing innuendo and lusty striptease.
<<else>>
She attracts popular attention with clever flirting and world-class erotic dancing.
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac")>>
The aphrodisiac cocktail has her so desperately horny that regardless of her personal feelings, she @@.hotpink;gets off with the public all week.@@ In her drug-addled state she doesn't remember enough to learn sexual skills.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].energy <= 95)>>
<<if $slaves[$i].trust >= -20>>
She tries to refuse being treated as an open slut, so she is restrained for public use. She loses a bit of herself to a week of rape, but remembers enough to know @@.mediumorchid;you're responsible,@@ and @@.gold;can force her if necessary.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
She doesn't show much enthusiasm, but the habit of sexual slavery @@.hotpink;wears away at her will.@@
<<set $slaves[$i].devotion += 4>>
<</if>>
<<else>>
<<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || (canDoVaginal($slaves[$i]) == false))>>
She's a @@.aquamarine;sexual master@@
<<if canDoVaginal($slaves[$i])>>
whose
<<else>>
and despite <<if $slaves[$i].vagina < 0>>her lack of a<<else>>the inaccessibility of her<</if>> front hole, her
<</if>>
charms are only for the @@.green;most prominent citizens.@@ When she's not
<<if canDoVaginal($slaves[$i]) && (random(1,4) == 1)>>
pleasing high society with her <<if $slaves[$i].prestige > 0>>prestigious<<else>>popular<</if>> pussy,
<<elseif ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
giving away one of her <<if $slaves[$i].prestige > 0>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
providing free access to her <<if $slaves[$i].prestige > 0>>legendary<<else>>notorious<</if>> anus,
<</if>>
she offers personal training and sexual therapy.
<<else>>
She shows diligence, and her @@.green;sexual skills improve,@@ according to what the citizens demand<<if canDoVaginal($slaves[$i]) == false>> and what's possible for her<</if>>.
<<set $skillIncrease = 5+$slaves[$i].intelligence+$oralUseWeight>>
<<OralSkillIncrease $slaves[$i]>>
<<if canDoAnal($slaves[$i])>>
<<set $skillIncrease = 5+$slaves[$i].intelligence+$analUseWeight>>
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $skillIncrease = 5+$slaves[$i].intelligence+$vaginalUseWeight>>
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].entertainSkill < 100)>>
She gains experience as a public slut.
<<set $skillIncrease = 10+$slaves[$i].intelligence>>
<<EntertainSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $showEWM == 1>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
She's a better slut because public service is her main sexual outlet.
<</if>>
<<if $familyTesting == 1>>
<<if totalRelatives($slaves[$i]) > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$i].ID == $slaves[$j].father || $slaves[$i].ID == $slaves[$j].mother || $slaves[$j].ID == $slaves[$i].father || $slaves[$j].ID == $slaves[$i].mother || areSisters($slaves[$i], $slaves[$j]) > 0) && $slaves[$j].assignment == "serve the public">>
<<set $children.push($slaves[$j])>>
<</if>>
<</for>>
<<if $children.length > 2>>
Since her relatives,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName,
<</if>>
<</for>>
are public sluts too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<<elseif $children.length > 1>>
Since her relatives, $children[0].slaveName and $children[1].slaveName, are public sluts too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<<elseif $children.length > 0>>
Since her relative, $children[0].slaveName, is a public slut too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<</if>>
<<set $children = []>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
Since her $slaves[$j].relation $slaves[$j].slaveName is a public slut too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $slaves[$i].relationship > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationshipTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
Her
<<if $slaves[$j].relationship <= 1>>
friend
<<elseif $slaves[$j].relationship <= 2>>
best friend
<<elseif $slaves[$j].relationship <= 3>>
friend with benefits
<<elseif $slaves[$j].relationship <= 4>>
lover
<<elseif $slaves[$j].relationship > 4>>
slave wife
<</if>>
$slaves[$j].slaveName is also serving the public and they work well together.
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $slaves[$i].relationship == -1>>
She relies on citizens' desire to fuck her for emotional support, making her an excellent, if occasionally disturbing, slut.
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].rivalryTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
She's a little less effective due to her mutual dislike with $slaves[$j].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].minorInjury != 0>>
She attracts fewer people due to her minor injury.
<<set $beauty -= 1>>
<</if>>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
<<if $slaves[$i].voiceImplant > 0>>
Her high-pitched bimbo voice improves her come-ons.
<<else>>
Her high, girly voice improves her come-ons.
<</if>>
<<elseif $slaves[$i].voice == 1>>
Most citizens find her deep voice unattractive, making it harder for her to flirt successfully.
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
The public fetishizes body mods and considers hers fascinating.
<<elseif $modScore > 7>>
The public fetishizes body mods and considers hers interesting.
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
The public disapproves of body mods and is pleased that she's unspoiled in that regard.
<<else>>
The public disapproves of body mods and considers hers unappealing.
<</if>>
<<else>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
She has so much body art that most potential patrons don't think she needs any more.
<<elseif !($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
Her body art helps attract patrons to use her freely.
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac" && $slaves[$i].inflation > 1)>>
On such a heavy aphrodisiac dose, she can't wait for each citizen to fuck her.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which is practically nonstop, as anyone that fucks her ass gets a hit of the aphrodisiacs within her belly.<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || ($slaves[$i].inflationType == "aphrodisiac")>>
On aphrodisiacs, she climaxes with every citizen.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which happens often, as anyone that fucks her ass gets a tiny hit of the aphrodisiacs within her belly.<</if>>
<<elseif $slaves[$i].devotion > 95>>
She's so devoted that she does her best and pleases every citizen.
<<elseif $slaves[$i].devotion > 50>>
She's so devoted that she works hard to please citizens.
<<elseif $slaves[$i].trust < -20>>
She's afraid of you, so she works hard to please citizens.
<<else>>
She neither loves nor fears you enough to work hard, and makes a poor slut.
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
Her huge, fashionable assets are immensely popular.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her bimbo image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 20>>
She receives little attention for her large assets since many citizens consider them disgusting.
<<else>>
The public enjoys her huge assets.
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0>>
The new appetite for stacked sluts with dicks makes her especially successful.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].visualAge >= 30)>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
Her mature body is very fashionable.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
Her old body is badly out of fashion.
<</if>>
<<else>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
Her youthful body is very fashionable.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
Her young body is out of fashion.
<</if>>
<</if>>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3) && ($slaves[$i].weight <= 10) && ($slaves[$i].muscles <= 30)>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
The public enjoys her fashionably sleek little body.
<<else>>
The public enjoys her sleek, girlish figure.
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].waist >= -95) && ($slaves[$i].bellyImplant == 0) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].faceImplant < 2)>>
<<if $arcologies[0].FSBodyPurist != "unset">>
With her all-natural, implant free appearance, she's very popular.
<<elseif $arcologies[0].FSTransformationFetishist >= 20>>
The public is disappointed by her all-natural, implant free appearance.
<<else>>
Some discerning people appreciate her all-natural, implant free appearance.
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
The public appreciates her augmented body.
<</if>>
<</if>>
<<if $slaves[$i].teeth == "removable">>
The extra attention she receives from her ability to give toothless sucks is about balanced out by the citizens who are disgusted by it.
<<elseif $slaves[$i].teeth == "pointy">>
The extra attention she receives due to her sharp teeth is balanced by the citizens who are scared off by them.
<</if>>
<<if $slaves[$i].dick != 0>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
She's less popular because many citizens prefer sluts without cocks.
<<elseif $arcologies[0].FSGenderRadicalist < 50>>
Her cock entices some citizens and disappoints others; it has little effect on her popularity.
<<else>>
The overwhelming majority of citizens consider her cock an attraction.
<</if>>
<</if>>
<<if $slaves[$i].muscles > 95>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
In the new culture of $arcologies[0].name her muscles are cause for great admiration.
<<else>>
Her muscles scare off many, but some will do anything to enjoy a muscular slave.
<</if>>
<</if>>
<<if $slaves[$i].amp == 1>>
Many prefer to fuck someone with limbs, but some greatly enjoy fucking a helpless amputee.
<</if>>
<<if $slaves[$i].lactation > 0>>
She appeals to citizens who like lactation play, or just like sluts they can drink milk from.
<</if>>
<<if $slaves[$i].preg > 10 || $fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant > 2000>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
In the new culture of $arcologies[0].name, her pregnancy gets her lots of attention.
<<elseif $arcologies[0].FSRestart != "unset">>
In the new culture of $arcologies[0].name, her pregnancy is a massive turn off to citizens.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
The new respect for slave fertility ensures that she gets just as much love as slaves without pregnant bellies.
<<else>>
Many citizens avoid visibly pregnant slaves.
<</if>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($slaves[$i].race == "surgically altered to look white") || ($slaves[$i].race == "white")>>
The public tastes favor white girls like $slaves[$i].slaveName.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
Some citizens fetishize girls of the servile races.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
Many prefer to use and abuse sluts of the proper slave race.
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Japanese") || ($slaves[$i].nationality == "Edo Revivalist")>>
As a proper Japanese girl, she is considered extremely desirable.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Chinese") || ($slaves[$i].nationality == "Chinese Revivalist")>>
As a proper Chinese girl, she is considered extremely desirable.
<</if>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
Her intelligence helps her discern everyone's needs.
<<elseif $slaves[$i].intelligence < 0>>
She has trouble figuring out what everyone needs.
<</if>>
<<if $slaves[$i].prestige > 0>>
She attracts more attention because it's prestigious to be seen with her.
<</if>>
<<if ($slaves[$i].clitPiercing > 2) && ($slaves[$i].devotion >= -20)>>
Almost everyone loves her orgasms encouraged by her smart piercing.
<<elseif ($slaves[$i].clitPiercing > 2)>>
Almost everyone appreciates her reduced reluctance caused by her smart piercing.
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
She receives extra attention for her eagerness to submit.
<<case "cumslut">>
She receives extra attention for her enjoyment of cum.
<<case "humiliation">>
She receives extra attention for her eagerness to be humiliated by citizens.
<<case "buttslut">>
She receives extra attention for her obvious enjoyment of buttsex.
<<case "dom">>
She receives some extra attention for her enthusiasm dominating other slaves in group sex.
<<case "masochist">>
She receives extra attention for her obvious enjoyment of pain.
<<case "sadist">>
She receives some extra attention for her willingness to abuse other slaves.
<<case "pregnancy">>
<<if ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
As an impregnation fetishist she's very enthusiastic about vaginal sex.
<</if>>
<<case "mindbroken">>
She receives less attention because she just lies there, mind broken.
<</switch>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].energy > 95)>>
As a nymphomaniac she enjoys sex with everyone and is a crowd favorite.
<<elseif ($slaves[$i].energy > 80)>>
With her powerful sex drive she rarely has to fake an orgasm.
<<elseif ($slaves[$i].energy > 60)>>
With her good sex drive she often orgasms with citizens.
<<elseif ($slaves[$i].energy > 40)>>
With her average sex drive she occasionally orgasms with citizens.
<<elseif ($slaves[$i].energy > 20)>>
With her poor sex drive she almost never orgasms with citizens.
<<else>>
Since she's frigid, she rarely experiences authentic arousal with citizens.
<</if>>
<<if ($slaves[$i].attrXY <= 15)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her general disgust with sex makes her a very poor slut.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual disgust with men makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual disgust with men hinders her, though she is more enthusiastic with female citizens.
<<else>>
Her sexual disgust with men hinders her, though she makes up for it with female citizens.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with men makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her indifference to men and women makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual indifference to men hinders her, though she is more enthusiastic with female citizens.
<<else>>
Her sexual indifference to men hinders her, though she makes up for it with female citizens.
<</if>>
<<elseif ($slaves[$i].attrXY <= 95)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she makes up for it with male citizens.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she makes up for it with male citizens.
<<elseif ($slaves[$i].attrXX <= 95)>>
She has the advantage of sexual sincerity with both men and women.
<<else>>
She's a good slut with male citizens, and truly enthusiastic with women.
<</if>>
<<else>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she is enthusiastic with male citizens.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she is enthusiastic with male citizens.
<<elseif ($slaves[$i].attrXX <= 95)>>
She's a good slut with female citizens, and truly enthusiastic with men.
<<else>>
She's openly lustful towards all citizens, men and women.
<</if>>
<</if>>
<</if>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
She's better at her job because she's so confident in the club.
<<case "cutting">>
She gets a lot of attention for her ability to joke at a patron's expense.
<<case "funny">>
She frequently has her corner of the club doubled over with laughter at her antics.
<<case "adores women">>
She singles out the prettiest ladies in the club for special personal attention.
<<case "adores men">>
She singles out the hottest hunks in the club for special personal attention.
<<case "fitness">>
She approaches life in the club as a good workout, to the delight of her exhausted partners.
<<case "insecure">>
She's very willing to be promiscuous, since she values herself mainly as a sex object.
<<case "sinful">>
She's explicitly sacrilegious in the club, happily transgressing against cultural boundaries.
<<case "advocate">>
She believes that the club represents $arcologies[0].name well, and does her best to contribute.
<</switch>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
She's a popular target for oral gangbangs in the club, late at night.
<<case "painal queen">>
She's a popular target for anal gangbangs in the club, late at night.
<<case "strugglefuck queen">>
She's a popular target for gangbangs in the club, late at night.
<<case "tease">>
Despite being a club slut, she somehow retains the ability to blush enticingly at nudity.
<<case "romantic">>
Despite being a club slut, she somehow retains the ability to make her citizens feel special.
<<case "perverted">>
She's comfortable with the most perverted citizens' desires.
<<case "unflinching">>
She's impossible to disgust or surprise, pleasing citizens with odd tastes.
<<case "size queen">>
She's very eager to spend quality time with big cocks, making her a favorite among the well-endowed.
<<case "caring">>
She really cares for everyone she meets in the club, and will provide a sympathetic ear for anyone who just feels like talking.
<</switch>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
She receives less gratitude because she treats clients like they are beneath her dignity.
<<case "bitchy")>>
She receives less gratitude because she makes cutting remarks to clients.
<<case "odd")>>
She receives less gratitude because clients are annoyed by her odd behavior.
<<case "hates men")>>
She receives less gratitude because she can't conceal her distaste for the company of men.
<<case "hates women")>>
She receives less gratitude because she can't conceal her distaste for the company of women.
<<case "devout")>>
She receives less gratitude because people are annoyed by her habit of praying for forgiveness during sex.
<<case "liberated")>>
She receives less gratitude because people are annoyed by her obvious belief that being forced to serve them is wrong.
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
She receives less gratitude because she tries to avoid sucking cock.
<<case "hates anal")>>
She receives less gratitude because she tries to avoid taking it up the ass.
<<case "hates penetration")>>
She receives less gratitude because she tries to avoid getting fucked.
<<case "repressed")>>
She receives less gratitude because citizens who don't feel like forcing her sometimes have to cajole her past her repressed sexuality.
<<case "idealistic")>>
She receives less gratitude because citizens who don't feel like forcing her sometimes have to convince her to have sex with them.
<<case "apathetic")>>
She receives less gratitude because she often just lies there taking dick.
<<case "crude")>>
She receives less gratitude because she isn't exactly the most elegant sexual partner.
<<case "judgemental")>>
She receives less gratitude because she openly disdains unattractive citizens.
<<case "shamefast")>>
She receives less gratitude because she sometimes hesitates to take her clothes off and get to work.
<<case "cum addict">>
Her abject begging for cum annoys citizens who aren't looking for oral, but this is more than outweighed by how much it delights those who are.
<<case "anal addict">>
Her abject begging for buttsex annoys citizens who aren't interested in fucking her ass, but this is more than outweighed by how much it delights those who are.
<<case "attention whore">>
As an attention whore, public service is her forte, and she delights citizens with her eager willingness to try anything in the open.
<<case "breast growth">>
Her excessive obsession with her own breasts, to the detriment of most sexual intercourse, annoys citizens.
<<case "abusive">>
She annoys citizens whenever her sexual abusiveness becomes apparent.
<<case "malicious">>
She annoys citizens whenever her sexual maliciousness becomes apparent.
<<case "self hating">>
She annoys citizens during the crying jags brought on by her self hatred.
<<case "neglectful">>
She annoys those discerning citizens who can tell that she neglects to orgasm with them.
<<case "breeder">>
Her obsession with pregnancy annoys citizens who aren't interested in that.
<</switch>>
<</if>> /* CLOSES EWM */
<<if ($slaves[$i].sexualFlaw == "none")>>
<<if $slaves[$i].devotion < 10>>
<<if random(1,100) > 70>>
<<if ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
After being fucked too hard too often, she now @@.red;dislikes being penetrated.@@
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<<elseif ($slaves[$i].analSkill <= 30)>>
After so much anal pain, she now @@.red;dislikes being buttfucked.@@
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<elseif ($slaves[$i].oralSkill <= 30)>>
After one too many facials, she now @@.red;dislikes sucking cock.@@
<<set $slaves[$i].sexualFlaw = "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $repGain += Math.trunc(($beauty*$FResult)*(1+(0.003*$slaves[$i].entertainSkill))*0.1)>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "serve in the club">>
<<if $clubDecoration != "standard">>
<<set $seed = 0.0005*$FSSingleSlaveRep*$beauty>>
<<switch $clubDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += $seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS */
<<set $oralUseWeight = 5>>
<<set $oralUseWeight += ($slaves[$i].oralSkill/30)+$slaves[$i].lips>>
<<if $OralEncouragement == 1>>
<<set $oralUseWeight += 0.2*$oralUseWeight>>
<</if>>
<<if $OralDiscouragement == 1>>
<<set $oralUseWeight -= 0.2*$oralUseWeight>>
<</if>>
<<set $analUseWeight = 5>>
<<set $analUseWeight += ($slaves[$i].analSkill/30)-$slaves[$i].anus>>
<<if $AnalEncouragement == 1>>
<<set $analUseWeight += 0.2*$analUseWeight>>
<</if>>
<<if $AnalDiscouragement == 1>>
<<set $analUseWeight -= 0.2*$analUseWeight>>
<</if>>
<<set $vaginalUseWeight = 0>>
<<if ($slaves[$i].vagina != -1)>>
<<if ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $vaginalUseWeight += 5+($slaves[$i].vaginalSkill/30)-$slaves[$i].vagina>>
<</if>>
<</if>>
<<if $VaginalEncouragement == 1>>
<<set $vaginalUseWeight += 0.2*$vaginalUseWeight>>
<</if>>
<<if $VaginalDiscouragement == 1>>
<<set $vaginalUseWeight -= 0.2*$vaginalUseWeight>>
<</if>>
<<set $mammaryUseWeight = 1>>
<<if ($slaves[$i].boobs > 3000)>>
<<set $mammaryUseWeight += 3>>
<<elseif ($slaves[$i].boobs > 800)>>
<<set $mammaryUseWeight += $slaves[$i].boobs/1000>>
<</if>>
<<set $penetrativeUseWeight = 1>>
<<if ($slaves[$i].clit > 1)>>
<<set $penetrativeUseWeight += ($slaves[$i].vaginalSkill/30)+$slaves[$i].clit>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0) || canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dickAccessory != "chastity belt")>>
<<set $penetrativeUseWeight += ($slaves[$i].dick+$slaves[$i].balls)/4>>
<<if ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $penetrativeUseWeight += ($slaves[$i].balls)*4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $seed = $oralUseWeight+$analUseWeight+$vaginalUseWeight+$mammaryUseWeight+$penetrativeUseWeight>>
<<set $oralUseWeight = $oralUseWeight/$seed>>
<<set $analUseWeight = $analUseWeight/$seed>>
<<set $vaginalUseWeight = $vaginalUseWeight/$seed>>
<<set $mammaryUseWeight = $mammaryUseWeight/$seed>>
<<set $penetrativeUseWeight = $penetrativeUseWeight/$seed>>
<<if ndef $slaves[$i].publicCount>>
<<set $slaves[$i].publicCount = 0>>
<</if>>
<<set $slaves[$i].oralCount += Math.trunc($beauty*$oralUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$oralUseWeight)>>
<<set $oralTotal += Math.trunc($beauty*$oralUseWeight)>>
<<set $slaves[$i].analCount += Math.trunc($beauty*$analUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$analUseWeight)>>
<<set $analTotal += Math.trunc($beauty*$analUseWeight)>>
<<set $slaves[$i].vaginalCount += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $vaginalTotal += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $slaves[$i].mammaryCount += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $mammaryTotal += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $slaves[$i].penetrativeCount += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set $penetrativeTotal += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set _cervixPump = Math.trunc($beauty*$vaginalUseWeight)>>
/* VIGNETTES */
<<if ($showVignettes == 1)>>
<<set $vignettes = []>>
<<set $seed = random(1,10)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a domestic dispute over another slut,", type: "rep", effect: 0})>>
<<elseif ($seed == 2)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw an aphrodisiac addict she knew sell herself into slavery,", type: "rep", effect: 0})>>
<<elseif ($seed == 3)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she had to move to follow the @@.green;most prominent citizens@@ to a newly fashionable hall,", type: "rep", effect: 0})>>
<<elseif ($seed == 4)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that a citizen used a new and improved sex toy on her,", type: "rep", effect: 0})>>
<<elseif ($seed == 5)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was being used in public by an incestuous pair of citizens,", type: "rep", effect: 0})>>
<<elseif ($seed == 6)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a notorious slut come of age and start swapping anal for aphrodisiacs,", type: "rep", effect: 0})>>
<<elseif ($seed == 7)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a citizen experiment with lesbian sex for the first time, in public,", type: "rep", effect: 0})>>
<<elseif ($seed == 8)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen descend into aphrodisiac addiction,", type: "rep", effect: 0})>>
<<elseif ($seed == 9)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen develop the beginnings of sex addiction,", type: "rep", effect: 0})>>
<<else>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a citizen using a public slut so brutally that he had to pay compensation afterward,", type: "rep", effect: 0})>>
<</if>>
<<set $seed = random(1,5)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "a citizen punished one of his slaves by tying her up in public near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<elseif ($seed == 2)>>
<<set $vignettes.push({text: "a citizen shared one of his slaves with the public near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<elseif ($seed == 3)>>
<<set $vignettes.push({text: "a private brothel offered a promotion near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<elseif ($seed == 4)>>
<<set $vignettes.push({text: "some free sluts threw an aphrodisiac street party near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<else>>
<<set $vignettes.push({text: "a contract breaker was punished with the pillory near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<</if>>
<<set $seed = random(1,5)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "one of her regular patrons got a divorce and came to her for repeated consolation,", type: "rep", effect: 1})>>
<<elseif ($seed == 2)>>
<<set $vignettes.push({text: "a club near where $slaves[$i].slaveName usually works had business trouble,", type: "rep", effect: 1})>>
<<elseif ($seed == 3)>>
<<set $vignettes.push({text: "a competing slut that looks like her fell ill, driving a patron to look for an alternative,", type: "rep", effect: 1})>>
<<elseif ($seed == 4)>>
<<set $vignettes.push({text: "a street slut that works near her was badly beaten by an abusive citizen and had to take time off. The reduced competition got her more attention,", type: "rep", effect: 1})>>
<<else>>
<<set $vignettes.push({text: "an influx of tourists came into her part of the arcology, earning her more business for a day,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive")>>
<<set $vignettes.push({text: "she deeply impressed a citizen with her sincere submission to him,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she lost a patron who secretly wanted her to show a little initiative,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<set $vignettes.push({text: "she deeply impressed a citizen with her hunger for his cum,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen who didn't know how much cum fetishes revolted him until she displayed hers,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked public sex until she got him to try it,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen who didn't know how much exhibitionism turned him off until he tried public sex with her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked fucking buttholes until she got him to try fucking hers,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen who didn't know how much buttsex turned him off until she got him to try fucking her ass,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "boobs")>>
<<set $vignettes.push({text: "she deeply impressed a citizen by orgasming to nothing but the feeling of her sucking her nipples,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disappointed a female citizen who didn't know how uninterested she was in nipple play before trying it,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "sadist")>>
<<set $vignettes.push({text: "she deeply impressed a citizen who brought his own slave to her for abuse with her sadism,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a citizen brought her his own slave to abuse, but the sight proved to be a turn off for him,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<set $vignettes.push({text: "she helped a citizen discover a new fetish by orgasming when he accidentally hurt her,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disturbed a citizen who accidentally hurt her by orgasming,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<set $vignettes.push({text: "she made a female citizen her bitch: fortunately, the citizen wanted to be her bitch and came back for more", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she accidentally overwhelmed a citizen with her sexual dominance,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked pregnancy play until she begged him to knock her up,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen who didn't know how much pregnancy play turned him off until she begged him to knock her up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "arrogant")>>
<<set $vignettes.push({text: "she manages to give a citizen the impression she thinks herself better than him,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy")>>
<<set $vignettes.push({text: "she makes an emasculating remark to a citizen right after he fucks her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "odd")>>
<<set $vignettes.push({text: "she infuriates a potential citizen with her nervous tics,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "hates men")>>
<<set $vignettes.push({text: "her disgust towards men surfaces at a bad time, angering a male citizen,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "hates women")>>
<<set $vignettes.push({text: "her disgust towards women surfaces at a bad time, angering a female citizen,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "gluttonous")>>
<<set $vignettes.push({text: "she accidentally lingers at a meal, missing an appointment with a citizen,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "anorexic")>>
<<set $vignettes.push({text: "her bulimia surfaces at an extremely inopportune moment, turning a citizen off,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "devout")>>
<<set $vignettes.push({text: "a citizen catches her praying to herself as he inserts himself into her, turning him off,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "liberated")>>
<<set $vignettes.push({text: "she treats a rude citizen impolitely, because she thinks that's fair,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates oral")>>
<<set $vignettes.push({text: "she vomits while trying to deepthroat a citizen,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "hates anal")>>
<<set $vignettes.push({text: "she cries while taking anal from a citizen who isn't into painal,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "hates penetration")>>
<<set $vignettes.push({text: "she cries while taking a pounding from a citizen who likes his sex consensual,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "shamefast")>>
<<set $vignettes.push({text: "she cries while a citizen looks her over,", type: "rep", effect: -1})>>
<<set $vignettes.push({text: "she disrobed so slowly that a horny citizen gave up on her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "idealistic")>>
<<set $vignettes.push({text: "she cries when explaining to a citizen that sex with her is free,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "repressed")>>
<<set $vignettes.push({text: "she misunderstands a citizen's lewd requests, turning her off,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "apathetic")>>
<<set $vignettes.push({text: "she fails to notice when a citizen achieves orgasm,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
<<set $vignettes.push({text: "she confidently presses forward with a wavering citizen, and gets him to fuck her,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "cutting")>>
<<set $vignettes.push({text: "she makes such a gloriously cutting remark to a male citizen that a female bystander takes her right there,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "funny")>>
<<set $vignettes.push({text: "she makes a group of citizens laugh so hard, one of them comes to her for sex later,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "fitness")>>
<<set $vignettes.push({text: "she continues a marathon gangbang past the point where most would have passed out,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "adores women")>>
<<set $vignettes.push({text: "she strikes up a personal friendship with a regular female patron,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "adores men")>>
<<set $vignettes.push({text: "she strikes up a personal friendship with a regular male patron,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "insecure")>>
<<set $vignettes.push({text: "she successfully convinces a regular patron that she's reliant on him emotionally,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "sinful")>>
<<set $vignettes.push({text: "she helps a citizen get past her religious hangups through sex with her friendly neighborhood slut,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "advocate")>>
<<set $vignettes.push({text: "she successfully convinces a wavering potential citizen that there's nothing wrong with banging a public slut,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
<<set $vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with gagfucks,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "painal queen")>>
<<set $vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with painal,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
<<set $vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with strugglefucking,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "tease")>>
<<set $vignettes.push({text: "she convinces a citizen who's never had sex with a street slut to patronize her with some truly inspired flirting,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a few partygoers were so impressed with her provocative teasing that they left her sizeable tip,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
<<set $vignettes.push({text: "a citizen becomes infatuated with her, since he's convinced she's infatuated with him,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "perverted")>>
<<set $vignettes.push({text: "she earns some momentary notoriety by engaging in a previously unheard-of sex act,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "caring")>>
<<set $vignettes.push({text: "she serves as an impromptu sounding board for a citizen having marital trouble,", type: "rep", effect: 1})>>
<</if>>
<<set $vignettes.push({text: "a citizen was so enamored with her kind and caring manner than he proposed to her and offered to take her away, and when she refused, he urged a sizable tip on her,", type: "cash", effect: 1})>>
<<if ($slaves[$i].pitKills > 0)>>
<<set $vignettes.push({text: "she earns extra gratitude from a citizen obsessed with the fact that she's a killer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].oralCount > 500)>>
<<set $vignettes.push({text: "a citizen into degradation becomes obsessed with driving her oral mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].analCount > 500) && ($slaves[$i].anus > 0)>>
<<set $vignettes.push({text: "a citizen into degradation becomes obsessed with driving her anal mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].vaginalCount > 500) && ($slaves[$i].vagina > 0)>>
<<set $vignettes.push({text: "a citizen into degradation becomes obsessed with driving her pussy mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
<<set $vignettes.push({text: "she really pushed herself to please a citizen with tastes that disgusted her,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].devotion < -50)>>
<<set $vignettes.push({text: "her fury at being sold for sex turned a citizen off before he could fuck her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<set $vignettes.push({text: "she treasured a love token given to her by a citizen she fooled into thinking her affection was real,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
<<set $vignettes.push({text: "she really pushed herself to accept a citizen with tastes that frightened her,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].trust < -50)>>
<<set $vignettes.push({text: "her tearful terror at being forced to offer herself for sex turned a citizen off before he could fuck her,", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].livingRules == "luxurious">>
<<set $vignettes.push({text: "she got a truly perfect night's sleep, which put her in the right frame of mind for the whole day,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].livingRules == "spare">>
<<set $vignettes.push({text: "she got a poor night's sleep in the noisy dormitory, which took the shine off her efforts for the whole day", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].releaseRules == "permissive">>
<<set $vignettes.push({text: "a citizen asked if she masturbates, and then spent an hour jerking off as she described how,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].releaseRules == "restrictive">>
<<set $vignettes.push({text: "a citizen asked if she masturbates, and seemed disappointed when she answered honestly,", type: "rep", effect: 0})>>
<<else>>
<<set $vignettes.push({text: "a closeted female citizen asked about her sex life with other slaves, and was enthralled by her answer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].health > 80)>>
<<set $vignettes.push({text: "a potential citizen in the medical field was fascinated by her health, and spent almost as much time examining her as he did having sex with her,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].weight > 95)>>
<<set $vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she loses a lot of weight.", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight > 30)>>
<<set $vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she loses some weight.", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight <= -30)>>
<<set $vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she gains some weight.", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight < -95)>>
<<set $vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she gains a lot of weight.", type: "rep", effect: 0})>>
<</if>>
<<if ($slaves[$i].drugs == "testicle enhancement")>>
<<set $vignettes.push({text: "she took it in public, with her copious ejaculation attracting more citizens,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $vignettes.push({text: "she bloated a female citizen's belly with her copious ejaculate, leading her to recommend your slaves for girls that want to look pregnant without actually getting pregnant,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
<<set $vignettes.push({text: "her piteous begging for sex due to her extreme aphrodisiac dosage turned a citizen off,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].inflationType == "aphrodisiac")>>
<<set $vignettes.push({text: "her piteous begging for sex coupled with her bloated belly pleased a citizen who loves desperate sluts,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "her piteous begging for sex coupled with her bloated belly horrified a citizen who didn't realize how low a girl could stoop,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].addict > 50)>>
<<set $vignettes.push({text: "she zoned out badly due to a low point between aphrodisiac doses, disappointing a citizen,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].preg > 20)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who likes to do nothing more than cuddle with her swollen belly,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a night with guy who likes rough, hard sex with heavily pregnant girls took its toll on her", type: "health", effect: -1})>>
<</if>>
<<if ($slaves[$i].inflation > 1)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who loved the way her belly sloshed and moved to his teasing,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen when his forceful fucking caused her to release her contained $slaves[$i].inflationType all over him,", type: "rep", effect: -2})>>
<</if>>
<<if ($slaves[$i].hormones > 0) && !canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].dick > 0)>>
<<set $vignettes.push({text: "she disappointed a citizen who was sure she could get $slaves[$i].slaveName's cock erect,", type: "rep", effect: -1})>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who seems unthreatened by her soft dick,", type: "rep", effect: 1})>>
<</if>>
<<elseif ($slaves[$i].hormones < 0)>>
<<if ($slaves[$i].dick == 0)>>
<<set $vignettes.push({text: "she earned extra gratitude from a female citizen who adores the masculinity produced by $slaves[$i].slaveName's hormone regime,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0) || canAchieveErection($slaves[$i])>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who likes to see his wife get fucked by a dickgirl whore,", type: "rep", effect: 1})>>
<<if ($slaves[$i].dick > 3)>>
<<set $vignettes.push({text: "she earned extra gratitude from a female citizen who likes big stiff cocks, and cannot lie,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she irritated a male citizen who brought his girlfriend with him by accidentally showing him up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 3)>>
<<set $vignettes.push({text: "she disappoints a citizen who wants her to look like a natural girl, since her balls are too big to be hidden,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
<<set $vignettes.push({text: "she got extra attention from a citizen who really likes her, and wants to fuck her pussy as much as possible while it's still tight,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].vagina > 2)>>
<<set $vignettes.push({text: "she disappointed a citizen whose cock is just too small for her big cunt,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<set $vignettes.push({text: "she got extra attention from a citizen who really likes her butthole, and wants to fuck it as much as possible while it's still tight,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].anus > 2)>>
<<set $vignettes.push({text: "she disappointed a citizen whose cock is just too small for her loose butthole,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 40)>>
<<set $vignettes.push({text: "she lost a potential citizen who was so intimidated by her great beauty that he decided to find a homelier whore,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].face < -10)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who lacks self-confidence, and is more comfortable with homely whores,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].physicalAge > 40)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen with serious mommy issues,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].lips > 70)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who likes to play with her lips nonsexually (don't ask),", type: "rep", effect: 1})>>
<</if>>
<<if (canTalk($slaves[$i]) == false)>>
<<set $vignettes.push({text: "she impressed a citizen who didn't know how relaxing a girl who can't talk could be,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].muscles > 95)>>
<<set $vignettes.push({text: "she impressed a citizen who was so eager to share workout plans with her that he almost forgot to have sex with her,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she gained extra gratitude from a female citizen who likes a girl who can bench-press her before and after they fuck,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disappointed a citizen by accidentally revealing that she's considerably stronger than him,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<set $vignettes.push({text: "she provided fresh milk for the coffee served at a citizen's business meeting,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she provided fresh milk at a trendy arcology coffeehouse,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<set $vignettes.push({text: "she disappointed a citizen who thought he'd enjoy fucking an amputee, but found it revolting,", type: "rep", effect: -1})>>
<<else>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "extreme heels") && ($slaves[$i].shoes != "boots")>>
<<set $vignettes.push({text: "she enticed a new patron who had never really considered buttsex before he saw her crawling along with her asshole vulnerable,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 1500)>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set $vignettes.push({text: "a young citizen convinced her to jump rope so he could watch her massive natural breasts flop around,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<set $vignettes.push({text: "a wavering citizen who was disappointed that her pussy is unavailable decided to try her ass instead,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetish == "mindbroken")>>
<<set $vignettes.push({text: "a citizen really enjoyed being able to treat her however he liked without eliciting a reaction,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].intelligence <= -2)>>
<<set $vignettes.push({text: "a low-class citizen who had no business fucking her managed to trick her into fucking him anyway,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 10)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].fetish == "buttslut")>>
<<set $vignettes.push({text: "a citizen was surprised by her penis, so she hid it and enjoyed the buttsex without touching it,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].analSkill >= 100)>>
<<set $vignettes.push({text: "a citizen was surprised by her penis, so she hid it and skillfully pretended to be a real girl,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<set $vignettes.push({text: "a citizen was surprised by her penis, so she hid it, but could barely tolerate anal without touching it", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
<<if ($slaves[$i].anus > 2)>>
<<set $vignettes.push({text: "a pair of customers enticed by her beauty but disappointed by her loose butthole doubled up on her poor anus without mercy,", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95)>>
<<if ($slaves[$i].fetish == "buttslut") || ($slaves[$i].fetish == "dom")>>
<<set $vignettes.push({text: "she showed off by forcing a slave in the stocks to eat her ass", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<set $vignettes.push({text: "she cooperated with a customer who wanted to whip her tits black and blue", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].health < 20)>>
<<set $vignettes.push({text: "she attracted the attention of a slaveowner alarmed by her poor health, and thought he seemed kind,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].vaginalSkill >= 100)>>
<<set $vignettes.push({text: "she was brought in to apply her skills to a prominent citizen's virgin son,", type: "devotion", effect: 0})>>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
<<if ($slaves[$i].anus < 2)>>
<<set $vignettes.push({text: "a guy with a huge cock insisted on fucking her in her tight ass all night,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].relationship <= -2)>>
<<if ($slaves[$i].intelligence < 1)>>
<<set $vignettes.push({text: "she accidentally mentions how much she loves you during intercourse with a citizen who doesn't like to share,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].prestige > 0)>>
<<set $vignettes.push({text: "a college fraternity visiting the arcology for rush week invited her to a gangbang,", type: "rep", effect: 3})>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
<<set $vignettes.push({text: "she disappointed a citizen who couldn't bear to see a beautiful $arcologies[0].FSSupremacistRace be a public slut,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
<<set $vignettes.push({text: "she had a bad time in general, since most of the citizens who used her didn't care about a $arcologies[0].FSSubjugationistRace prostitute's health or well-being,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].visualAge > 35)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his MILF fetish in the closet,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].visualAge <= 20)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his fetish for young girls in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].dick < 3)>>
<<set $vignettes.push({text: "she gratified a citizen who is coming to terms with Gender Radicalism, and is unthreatened by her little penis,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].visualAge > 25)>>
<<set $vignettes.push({text: "she gratified a citizen who thinks she resembles his ex-wife, who would never let him fuck her butt,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if ($slaves[$i].pregType > 1)>>
<<set $vignettes.push({text: "she gratified a citizen who enjoys the feeling of a womb filled with more than a single child,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].Restart != "unset">>
<<if canGetPregnant($slaves[$i])>>
<<set $vignettes.push({text: "she gratified a citizen who misses the risk of getting a girl pregnant,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].intelligence > 1)>>
<<set $vignettes.push({text: "she gratified a citizen who likes to chat with intelligent prostitutes as they fuck her,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set $vignettes.push({text: "she gratified a citizen who prefers girls with high-pitched screams,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant > 0)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his fetish for breast implants in the closet,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his fetish for natural breasts in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if ($slaves[$i].voice > 2)>>
<<set $vignettes.push({text: "she gratified a citizen who loves her high-pitched squeals of pleasure,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].boobs > 800)>>
<<set $vignettes.push({text: "she was publicly mocked as an ugly fat cow with dangling udders,", type: "rep", effect: -1})>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs < 300)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his fetish for flat chested girls in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation == 0)>>
<<set $vignettes.push({text: "she disappointed a citizen who could not understand why nothing was coming out of her nipples when he sucked on them,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($slaves[$i].muscles <= 95)>>
<<set $vignettes.push({text: "she disappointed a citizen who could barely believe that she wasn't capable of holding herself in a handstand,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($slaves[$i].behavioralFlaw == "devout")>>
<<set $vignettes.push({text: "she gratified a citizen who desperately wants his cock to be the one that converts her,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if ($slaves[$i].race == "white")>>
<<if ($slaves[$i].height >= 185)>>
<<set $vignettes.push({text: "she gratified a citizen who thought her appearance worthy of a lusty northern barbarian,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $vignettes.push({text: "she got extra attention from a group of citizens competing to get off with whores of each of the arcology's ethnic groups in the least time,", type: "rep", effect: 1})>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].face > 40)>>
<<if ($slaves[$i].intelligence > 1)>>
<<set $vignettes.push({text: "she gratified a citizen who wished to do nothing more than converse with a beautiful and intelligent girl,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if ($slaves[$i].entertainSkill >= 100)>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 0)>>
<<if ($slaves[$i].accent < 2)>>
<<set $vignettes.push({text: "she gratified a citizen who prefers prostitutes who can tell lovely stories,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $vignettes.push({text: "one of the companies with an office in your arcology brought her in for a team-building bukkake party for its employees,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a man dragged his crying wife along so she could watch him fuck a public slut,", type: "rep", effect: 0})>>
<<set $vignettes.push({text: "a woman dragged her angry husband along so he could watch her get eaten out by a public slut,", type: "rep", effect: 0})>>
<<set $vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you loving her,", type: "devotion", effect: 1})>>
<<set $vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you letting a citizen hurt her,", type: "devotion", effect: -1})>>
<<set $vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you protecting her from a mean citizen,", type: "trust", effect: 1})>>
<<set $vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you selling her for good,", type: "trust", effect: -1})>>
<<set $vignette = $vignettes.random()>>
__This week__ $vignette.text
<<if ($vignette.type == "cash")>>
<<if ($vignette.effect > 0)>>
@@.yellowgreen;making you an extra ¤<<print Math.trunc($FResult*$vignette.effect)>>.@@
<<elseif ($vignette.effect < 0)>>
@@.red;losing you ¤<<print Math.abs(Math.trunc($FResult*$vignette.effect))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*$vignette.effect)>>
<<elseif ($vignette.type == "devotion")>>
<<if ($vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@.hotpink;increasing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.hotpink;increasing her acceptance of you.@@
<<elseif $slaves[$i].devotion >= -50>>
@@.hotpink;reducing her dislike of you.@@
<<else>>
@@.hotpink;reducing her hatred of you.@@
<</if>>
<<elseif ($vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@.mediumorchid;reducing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.mediumorchid;reducing her acceptance of you.@@
<<elseif $slaves[$i].devotion >= -50>>
@@.mediumorchid;increasing her dislike of you.@@
<<else>>
@@.mediumorchid;increasing her hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*$vignette.effect>>
<<elseif ($vignette.type == "trust")>>
<<if ($vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@.mediumaquamarine;increasing her trust in you.@@
<<elseif $slaves[$i].trust >= -50>>
@@.mediumaquamarine;reducing her fear of you.@@
<<else>>
@@.mediumaquamarine;reducing her terror of you.@@
<</if>>
<<elseif ($vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@.gold;reducing her trust in you.@@
<<elseif $slaves[$i].trust > -20>>
@@.gold;increasing her fear of you.@@
<<else>>
@@.gold;increasing her terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*$vignette.effect>>
<<elseif ($vignette.type == "health")>>
<<if ($vignette.effect > 0)>>
@@.green;improving her health.@@
<<elseif ($vignette.effect < 0)>>
@@.red;affecting her health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*$vignette.effect>>
<<else>>
<<if ($vignette.effect > 0)>>
@@.green;gaining you a bit of reputation.@@
<<elseif ($vignette.effect < 0)>>
@@.red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*$vignette.effect*0.1)>>
<</if>>
<</if>> /* CLOSES VIGNETTES */
<<if $slaves[$i].energy > 40 && $slaves[$i].energy < 95>>
Being used sexually all week @@.lime;increases her sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 >>
She notices her @@.orange;belly swell@@ after vaginal sex throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saServeThePublic.tw
|
tw
|
bsd-3-clause
| 83,934 |
:: SA serve your other slaves [nobr]
<<set $domSlave = 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].subTarget == $slaves[$j].ID>>
<<set $domSlave = $slaves[$j]>>
<<break>>
<</if>>
<</for>>
<<if $domSlave == 0>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].trust >= -20>>
is forced to serve your other slaves' sexual needs by constant punishment. Being castigated and raped @@.gold;frightens her into obedience.@@
<<set $slaves[$i].trust -= 5>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
She secretly likes being raped @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
She secretly enjoys the oral abuse @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
She secretly gets off on assrape @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
is forced to serve your other slaves' sexual needs by her fear. Being used on pain of punishment @@.hotpink;habituates her to subservience@@ and @@.gold;keeps her fearful.@@
<<set $slaves[$i].trust -= 2>>
<<set $slaves[$i].devotion += 2>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
She privately likes being abused @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
She privately likes being an oral toy and @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
She privately likes being an anal toy @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<else>>
obediently serves your other slaves' sexual needs. Being used as a sexual outlet for everyone @@.hotpink;keeps her in a good frame of mind.@@
<<set $slaves[$i].trust += 2>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
She @@.hotpink;openly enjoys@@ how other slaves can take whatever they want from her.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
She @@.hotpink;openly enjoys@@ how other slaves can order her to lick, suck or blow anything at all.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
She @@.hotpink;openly enjoys@@ how other slaves can shove anything up her butt without asking first.
<</if>>
<</if>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels")>>
<<if ($slaves[$i].shoes != "boots")>>
<<if ($slaves[$i].shoes != "extreme heels")>>
Since she's forced to crawl around, she's especially vulnerable.
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
is serving ''$domSlave.slaveName'' this week.
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels")>>
<<if ($slaves[$i].shoes != "boots")>>
<<if ($slaves[$i].shoes != "extreme heels")>>
Since $slaves[$i].slaveName cannot stand, $domSlave.slaveName has no trouble taking whatever she wants from her.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].anus == 0) && ($slaves[$i].vagina == 0)>>
Of course, she respects $slaves[$i].slaveName's virgin holes and does not penetrate her.
<<elseif ($slaves[$i].anus == 0)>>
Of course, she respects $slaves[$i].slaveName's anal virginity and does not penetrate her there.
<<elseif ($slaves[$i].vagina == 0)>>
Of course, she respects $slaves[$i].slaveName's virginity and does not penetrate her pussy.
<</if>>
<<if ($slaves[$i].devotion < -20) && ($slaves[$i].dick > 0) && canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) && canDoAnal($domSlave) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "buttslut")>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself forced to use her stiff prick to please $domSlave.slaveName's insatiable ass. She spends the week trying to avoid $domSlave.slaveName, because $domSlave.slaveName won't stop forcing her to get her <<if $seeRace == 1>>$slaves[$i].race <</if>>dick hard so $domSlave.slaveName can ride her <<if $seeRace == 1>>$domSlave.race <</if>>butt up and down on it. @@.hotpink;$domSlave.slaveName enjoys having her own personal cock for the week,@@ even if it does have to be persuaded.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && canAchieveErection($slaves[$i]) && ($slaves[$i].balls != 0) && ($domSlave.fetishKnown == 1) && canDoAnal($domSlave) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "buttslut")>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself constantly asked to use her stiff prick to please $domSlave.slaveName's insatiable ass. She spends the week desperately trying to keep herself hard, because $domSlave.slaveName constantly expects her <<if $seeRace == 1>>$slaves[$i].race <</if>>dick to be hard so $domSlave.slaveName can ride her <<if $seeRace == 1>>$domSlave.race <</if>>butt up and down on it. @@.hotpink;$domSlave.slaveName enjoys having her own personal cock for the week.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].dick > 0) && canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && canDoAnal($domSlave) && canWalk($domSlave) && ($domSlave.fetish == "buttslut")>>
$domSlave.slaveName loves anal and $slaves[$i].slaveName has a stiff prick. The two of them have good fun together. <<if $domSlave.amp != 1>>$domSlave.slaveName pulls her anal girltoy into bathrooms and corners constantly<<else>>$domSlave.slaveName has her anal girltoy hold $domSlave.slaveName's limbless torso<</if>> so she can ride that <<if $seeRace == 1>>$slaves[$i].race <</if>>dick with her <<if $seeRace == 1>>$domSlave.race <</if>>butt. @@.hotpink;$domSlave.slaveName enjoys a week of constant butt loving.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<if $slaves[$i].sexualQuirk == "none">>
$slaves[$i].slaveName decides that having her dick up someone's ass is the finest pleasure life has to offer. @@.green;She's now a pervert,@@ constantly scheming to fuck any butt she sees.
<<set $slaves[$i].sexualQuirk = "perverted">>
<</if>>
<<elseif ($slaves[$i].devotion > -20) && ($slaves[$i].dick > 0) && canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && canDoAnal($domSlave) && ($domSlave.fetish == "submissive") && ($domSlave.anus > 0)>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her face pushed firmly into her bedsheets and her <<if $seeRace == 1>>$domSlave.race <</if>> ass accommodating $slaves[$i].slaveName's eager <<if $seeRace == 1>>$slaves[$i].race <</if>>cock. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to fuck a willing asshole.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analCount += $seed>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].clit > 0) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "submissive")>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her back pushed firmly into her bedsheets and $slaves[$i].slaveName's quickly hardening clit being pushed eagerly into her mouth. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ constant oral attention.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralCount += $seed>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && canDoAnal($domSlave) && ($domSlave.fetish == "submissive") && ($domSlave.anus > 0)>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her face pushed firmly into her bedsheets and her <<if $seeRace == 1>>$domSlave.race <</if>> ass accommodating $slaves[$i].slaveName's thrusting <<if $seeRace == 1>>$slaves[$i].race <</if>>fingers. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind the fun.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analCount += $seed>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "dom") && canWalk($domSlave)>>
$domSlave.slaveName loves to dominate, and the first indication $slaves[$i].slaveName gets of what she's in for this week is when $domSlave.slaveName ambushes her in the dormitory, tackles her from behind, and hogties her with sheets. $slaves[$i].slaveName wriggles a little but doesn't really start to attempt escape until $domSlave.slaveName begins to carefully tease her <<if $seeRace == 1>>$slaves[$i].race <</if>><<if $slaves[$i].dick == 0>>clit<<else>>dickhead<</if>>, edging her right up to the point of orgasm and making her beg. It's a long but @@.hotpink;obedience-building@@ week for $slaves[$i].slaveName, and $domSlave.slaveName certainly @@.hotpink;enjoys her toy.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "sadist") && canWalk($domSlave)>>
$domSlave.slaveName loves to inflict pain, and the first indication $slaves[$i].slaveName gets of what she's in for this week is when $domSlave.slaveName ambushes her in the dormitory, tackles her from behind, and hogties her with sheets. <<if canTalk($domSlave)>>$domSlave.slaveName bends close to the immobilized $slaves[$i].slaveName's ear and whispers to her that she might as well scream.<<else>>$domSlave.slaveName carefully uses gestures to communicate to her that she might as well scream.<</if>> $slaves[$i].slaveName's struggles to escape become desperate at this, and more desperate still when the week's first @@.red;beating@@ starts. Later, she tries going limp and unresistant, but that just makes the annoyed $domSlave.slaveName beat her pain slave all the harder until she gets a reaction again. It's a long and @@.hotpink;will breaking@@ week for $slaves[$i].slaveName, and $domSlave.slaveName certainly @@.hotpink;enjoys torturing her toy.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].health -= 3>>
<<elseif ($slaves[$i].devotion < -20) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "boobs") && ($domSlave.lactation > 0)>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName finds herself forced to nurse. She spends the week trying to avoid guzzling down milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, but $domSlave.slaveName insists. @@.hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to drink from her.@@
<<elseif ($slaves[$i].devotion <= 50) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "boobs") && ($domSlave.lactation > 0)>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName finds herself constantly nursing. She spends the week obediently taking milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, to $domSlave.slaveName's motherly satisfaction. @@.hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to drink from her whenever she feels overfull.@@
<<elseif ($domSlave.fetishKnown == 1) && ($domSlave.fetish == "boobs") && ($domSlave.fetishStrength > 60) && ($domSlave.lactation > 0)>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName constantly nurses from her. She spends the week happily taking milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her hungry <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, to $domSlave.slaveName's motherly delight. @@.hotpink;$domSlave.slaveName loves having $slaves[$i].slaveName to feed and fill.@@
<<elseif ($slaves[$i].devotion < -20) && canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "boobs")>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName finds herself forced to knead, massage, and even suck. She spends the week trying to avoid servicing $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, but $domSlave.slaveName insists. @@.hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to see to her tits.@@
<<elseif canWalk($domSlave) && ($slaves[$i].devotion <= 50) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "boobs")>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName finds herself kneading, massaging, and even sucking. She spends the week obediently servicing $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, to $domSlave.slaveName's languorous pleasure. @@.hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to see to her tits.@@
<<elseif canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "boobs")>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName pampers her breasts shamelessly. She spends the week devotedly massaging $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, sucking lovingly at her nipples, and caring for everything with lotions and oils. They sleep together so that $slaves[$i].slaveName can hold her boobs as she goes to sleep, which sometimes results in less sleep for both as the $domSlave.slaveName keeps them at breast play into the night. @@.hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to see to her tits.@@
<<elseif ($slaves[$i].devotion < -20) && canDoAnal($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "buttslut")>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself forced to give analingus on command. She spends the week trying to avoid servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, but $domSlave.slaveName insists. @@.hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to service her butt.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && canDoAnal($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "buttslut")>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself giving analingus on command. She spends the week servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth. @@.hotpink;$domSlave.slaveName enjoys having her ass pleasured whenever she wants it.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "buttslut") && canDoAnal($domSlave)>>
Since $domSlave.slaveName loves anal play, $slaves[$i].slaveName lavishes attention on her butt. She spends the week servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth. @@.hotpink;$domSlave.slaveName enjoys having an enthusiastic anal playmate.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].dick > 0) && canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "cumslut")>>
Since $domSlave.slaveName loves cum, and $slaves[$i].slaveName has a dick, $domSlave.slaveName has her own private semen dispenser, even if it's rather limp. $domSlave.slaveName sometimes gets tired of having to work hard for cum, so she spends the week making $slaves[$i].slaveName painstakingly bring her flaccid dick almost to orgasm before $domSlave.slaveName wraps her <<if $seeRace == 1>>$domSlave.race <</if>>lips around $slaves[$i].slaveName's <<if $seeRace == 1>>$slaves[$i].race <</if>>soft dickhead to suck down the cum. @@.hotpink;$domSlave.slaveName enjoys having a servile dick on demand.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].balls != 0) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "cumslut")>>
Since $domSlave.slaveName loves cum, and $slaves[$i].slaveName has a dick, $domSlave.slaveName has her own private semen dispenser. $domSlave.slaveName sometimes gets tired of having to work hard for cum, so she spends the week stimulating poor $slaves[$i].slaveName's prostate to force her to climax so $domSlave.slaveName can wrap her <<if $seeRace == 1>>$domSlave.race <</if>>lips around $slaves[$i].slaveName's <<if $seeRace == 1>>$slaves[$i].race <</if>>dickhead to suck down her cum. @@.hotpink;$domSlave.slaveName enjoys having a servile dick on demand.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion < -20) && ($domSlave.energy > 95)>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's resisting <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as $domSlave.slaveName takes her pleasure. @@.hotpink;$domSlave.slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && ($domSlave.energy > 95)>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's compliant <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as $domSlave.slaveName takes her pleasure. @@.hotpink;$domSlave.slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($domSlave.energy > 95)>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's enthusiastic <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as the two of them share pleasure. @@.hotpink;$domSlave.slaveName enjoys having an extra outlet for her sexual needs.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion < -20) && ($domSlave.dick > 0) && canAchieveErection($domSlave)>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like forcing it into $slaves[$i].slaveName's unwilling mouth. @@.hotpink;$domSlave.slaveName loves having someone to facefuck whenever she wants.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && ($domSlave.dick > 0) && canAchieveErection($domSlave)>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like putting it into $slaves[$i].slaveName's compliant mouth. @@.hotpink;$domSlave.slaveName loves having someone to suck her off at last.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<elseif ($domSlave.dick > 0) && canAchieveErection($domSlave)>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like receiving an enthusiastic blowjob. @@.hotpink;$domSlave.slaveName loves having someone to tend to her prick at last.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<elseif ($slaves[$i].devotion < -20) && canWalk($domSlave) && ($domSlave.attrXX > 85)>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself groped, fingered, and toyed with. She spends the week trying to avoid $domSlave.slaveName's playful <<if $seeRace == 1>>$domSlave.race <</if>>hands, but they rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body anyway. @@.hotpink;$domSlave.slaveName enjoys having a nice little toy right at hand,@@ even if she does have to be forced.
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && canWalk($domSlave) && ($domSlave.attrXX > 85)>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself groped, fingered, and toyed with. She spends the week accepting the attention of $domSlave.slaveName's playful <<if $seeRace == 1>>$domSlave.race <</if>>hands. They rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body, eliciting embarrassed arousal. @@.hotpink;$domSlave.slaveName enjoys having a nice little toy right at hand,@@ even if she is a little hesitant.
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.attrXX > 85)>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself with a frank and open lover for the week. She spends the week accepting the attention of $domSlave.slaveName's adoring <<if $seeRace == 1>>$domSlave.race <</if>>hands. They rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body, knowing just where to touch and where to press. @@.hotpink;$domSlave.slaveName enjoys having a compliant girlfriend,@@ and they spend as much time together as they can.
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion < -20) && ($slaves[$i].dick > 0) && canWalk($domSlave) && ($domSlave.attrXY > 85)>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].hormones <= 0) && ($slaves[$i].dickAccessory != "chastity")>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself forced to get hard and fuck. She spends the week trying to avoid $domSlave.slaveName's constant demands. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it does have to be forced to stand up for her.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<else>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and cruelly taunted for her impotence. She spends the week trying to avoid $domSlave.slaveName's abuse of her poor useless penis. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good for taunting and torture.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50) && ($slaves[$i].dick > 0) && canWalk($domSlave) && ($domSlave.attrXY > 85)>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].hormones <= 0) && ($slaves[$i].dickAccessory != "chastity")>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself required to get hard and fuck constantly. She spends the week doing her best to satisfy $domSlave.slaveName's constant demands. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ and won't leave it alone.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<else>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and toyed with. She spends the week complying with $domSlave.slaveName's amusements. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a soft toy.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<</if>>
<<elseif canWalk($domSlave) && ($slaves[$i].dick > 0) && ($domSlave.attrXY > 85)>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].hormones <= 0) && ($slaves[$i].dickAccessory != "chastity")>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself asked to get hard and fuck constantly. She spends the week doing her best to satisfy $domSlave.slaveName's constant demands. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ and won't leave it alone.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<else>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and played with until she comes. She spends the week enjoying with $domSlave.slaveName's little games. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a soft, dripping toy.
<<set $seed = random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<</if>>
<<elseif !canWalk($slaves[$i])>>
$domSlave.slaveName doesn't have any special desires, so she simply uses the helpless $slaves[$i].slaveName for comfort and convenience. $slaves[$i].slaveName finds her helpless <<if $seeRace == 1>>$slaves[$i].race <</if>>torso being used as a bath toy, a bedwarmer, and for sexual convenience. @@.hotpink;$domSlave.slaveName enjoys the ease and companionship.@@.
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<else>>
$domSlave.slaveName doesn't have any special desires $slaves[$i].slaveName can satisfy, so she simply uses $slaves[$i].slaveName for comfort and convenience. $slaves[$i].slaveName washes her superior's <<if $seeRace == 1>>$domSlave.race <</if>>body thoroughly and uses her own <<if $seeRace == 1>>$slaves[$i].race <</if>>body to warm $domSlave.slaveName's bed at night. @@.hotpink;$domSlave.slaveName enjoys the ease and companionship.@@
<<set $seed = random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<</if>>
<<set $domSlave.devotion += 4>>
<<if $domSlave.health < 40>>
@@.green;$domSlave.slaveName's health improves@@ with $slaves[$i].slaveName to serve her and help with some of her harder duties.
<<set $domSlave.health += 10>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].trust >= -20>>
$slaves[$i].slaveName @@.gold;is further habituated to subservience@@ by $domSlave.slaveName.
<<set $slaves[$i].trust -= 5>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
Secretly, though, $slaves[$i].slaveName gets off on being raped, @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if $domSlave.dick > 0>>
<<if $slaves[$i].behavioralFlaw == "hates men">>
<<if $slaves[$i].devotion > 20>>
Spending so much time in close proximity to a slave with a dick @@.green;reconciles her to getting fucked by them.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<<if $domSlave.vagina != -1>>
<<if $slaves[$i].behavioralFlaw == "hates women">>
<<if $slaves[$i].devotion > 20>>
Spending so much time in close proximity to a slave with a pussy @@.green;reconciles her to sex with girls.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].relationship == 0>>
<<if $slaves[$i].rivalryTarget != $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
<<if $domSlave.relationship == 0>>
<<if random(1,100) > 50>>
$slaves[$i].slaveName and $domSlave.slaveName enjoy spending time together and @@.lightgreen;strike up a friendship.@@
<<set $domSlave.relationship = 1>>
<<set $domSlave.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 1>>
<<set $slaves[$i].relationshipTarget = $domSlave.ID>>
<<else>>
$slaves[$i].slaveName and $domSlave.slaveName find they enjoy their sexual relationship and @@.lightgreen;become friends with benefits.@@
<<set $domSlave.relationship = 3>>
<<set $domSlave.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 3>>
<<set $slaves[$i].relationshipTarget = $domSlave.ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship > 0>>
<<if $slaves[$i].relationshipTarget == $domSlave.ID>>
<<if $slaves[$i].devotion >= -20>>
$slaves[$i].slaveName likes getting fucked by $domSlave.slaveName and @@.hotpink;appreciates@@ having it as her job.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if $slaves[$i].relationship < 3>>
<<if $slaves[$i].relationshipTarget == $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
$slaves[$i].slaveName and $domSlave.slaveName find that they enjoy having sex just as much as they like being friends, and become @@.lightgreen;friends with benefits.@@
<<set $domSlave.relationship = 3>>
<<set $slaves[$i].relationship = 3>>
<<elseif $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName and $domSlave.slaveName's relationship is @@.lightsalmon;damaged@@ by $domSlave.slaveName having the right to use $slaves[$i].slaveName.
<<set $domSlave.relationship -= 1>>
<<set $slaves[$i].relationship -= 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship < 4>>
<<if $slaves[$i].relationshipTarget == $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
$slaves[$i].slaveName and $domSlave.slaveName don't have to be encouraged to have sex, but with extra time for it, they become @@.lightgreen;lovers.@@
<<set $domSlave.relationship += 1>>
<<set $slaves[$i].relationship += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry == 0>>
<<if $slaves[$i].relationshipTarget != $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
<<if $domSlave.rivalry == 0>>
<<if random(1,100) > 50>>
$slaves[$i].slaveName resents $domSlave.slaveName for using her and the two @@.lightsalmon;start to dislike each other.@@
<<set $domSlave.rivalry = 1>>
<<set $domSlave.rivalryTarget = $slaves[$i].ID>>
<<set $slaves[$i].rivalry = 1>>
<<set $slaves[$i].rivalryTarget = $domSlave.ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].rivalryTarget == $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName resents subordinating herself to $domSlave.slaveName and @@.mediumorchid;dislikes@@ having it as her job.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry < 3>>
<<if $slaves[$i].rivalryTarget == $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName hates being used by her rival $domSlave.slaveName so much that their @@.lightsalmon;feud worsens.@@
<<set $domSlave.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<<elseif $slaves[$i].devotion > 50>>
$slaves[$i].slaveName serves $domSlave.slaveName so devotedly that they @@.lightgreen;work out@@ some of their differences through sex.
<<set $domSlave.rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $domSlave.tired = 1>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $domSlave.ID == $slaves[$j].ID>>
<<set $slaves[$j] = $domSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saServeYourOtherSlaves.tw
|
tw
|
bsd-3-clause
| 35,732 |
:: SA stay confined [nobr]
<<if ($slaves[$i].devotion < -50)>>
is kept in solitary confinement whenever she is not being forced to do something else. She still hates her place in the world, but being forced to rely on slave life as her only human contact @@.hotpink;grinds down her resistance.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20)>>
is kept in solitary confinement whenever she is not being forced to do something else. With nothing to do but look forward to the next time she's let out to serve, @@.hotpink;she begins to rely on servitude.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts solitary confinement whenever she is not being forced to do something else. Since she is obedient, the mental torture neither breaks her further nor causes her to hate you.
<<else>>
accepts solitary confinement whenever she is not being forced to do something else. She spends her time wondering hopelessly how she has failed you, @@.mediumorchid;damaging her devotion to you.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].trust < -50)>>
She is so terrified of you that this confinement does not make her fear you any more.
<<elseif ($slaves[$i].trust < -20)>>
She is already afraid of you, but this confinement makes her @@.gold;fear you even more.@@
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust <= 20)>>
This confinement makes her @@.gold;fear your power@@ over her.
<<set $slaves[$i].trust -= 4>>
<<else>>
This confinement makes her @@.gold;trust you less,@@ and fear you more.
<<set $slaves[$i].trust -= 5>>
<</if>>
The stress of confinement @@.red;damages her health@@.
<<set $slaves[$i].health -= 10>>
|
teruterubouzu/fc
|
src/uncategorized/saStayConfined.tw
|
tw
|
bsd-3-clause
| 1,718 |
:: SA take classes [nobr]
<<set $learning = 1>>
<<if ($slaves[$i].assignment == "learn in the schoolroom")>>
<<if ($Schoolteacher != 0)>>
<<set $seed = $Schoolteacher.intelligence+$Schoolteacher.intelligenceImplant>>
<<if ($Schoolteacher.visualAge > 35)>>
<<set $seed += 1>>
<</if>>
<<if $schoolteacherCareers.includes($Schoolteacher.career)>>
<<set $seed += 1>>
<</if>>
<<if ($Schoolteacher.face > 40)>>
<<set $seed += 1>>
<</if>>
<<if (random(1,100) < 20+($seed*20))>>
<<set $learning += 1>>
<</if>>
<</if>>
<</if>>
takes courses in slavery<<if $schoolroomUpgradeSkills + $schoolroomUpgradeRemedial + $schoolroomUpgradeLanguage != 0>>, using $schoolroomName's improved educational materials, <</if>> under $assistantName's supervision;
<<if ($slaves[$i].devotion > 20)>>
she is such an obedient slave that your assistant mostly @@.hotpink;encourages her.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].trust < -20)>>
she obeys out of fear, so your assistant mostly @@.hotpink;encourages her.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
she is resistant, so your assistant mostly @@.gold;punishes her,@@ increasing her @@.mediumorchid;dislike for slavery.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 4>>
<</if>>
<<if ($slaves[$i].intelligence >= 3)>>
She is a genius,
<<set $learning += 1>>
<<elseif ($slaves[$i].intelligence >= 2)>>
She is highly intelligent
<<set $learning += 1>>
<<elseif ($slaves[$i].intelligence >= 1)>>
She is of above average intelligence
<<if (random(1,100) < 70)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= 0)>>
She is of average intelligence
<<if (random(1,100) < 50)>>
<<set $learning += 1>>
<</if>>
<<elseif ($schoolroomUpgradeRemedial == 1)>>
<<if (random(1,100) < 50)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= -1)>>
She is of below average intelligence
<<if (random(1,100) < 30)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= -2)>>
She is quite stupid
<<if (random(1,100) < 10)>>
<<set $learning += 1>>
<</if>>
<<else>>
She is an imbecile,
<</if>>
<<if ($slaves[$i].devotion > 95)>>
and worshipful of you,
<<set $learning += 1>>
<<elseif ($slaves[$i].devotion > 50)>>
and devoted to you,
<<if (random(1,100) < 70)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].devotion > 20)>>
and obedient to you,
<<if (random(1,100) < 50)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
and frightened of you,
<<if (random(1,100) < 50)>>
<<set $learning += 1>>
<</if>>
<<else>>
and neither likes you nor is afraid of you,
<</if>>
<<if ($learning <= 1)>>
and she learns slowly this week.
<<elseif ($learning == 2)>>
and she does well with her studies this week.
<<else>>
and she is perfectly studious this week.
<</if>>
<<set $seed = 0>>
<<set $skillIncrease = 10+$slaves[$i].intelligence>>
<<for $j = 0; $j < $learning; $j++>>
<<if ($slaves[$i].devotion <= 20) && ($seed == 0)>>
Since she is wanting in basic obedience, she suffers through courses on @@.hotpink;her place@@ in the Free Cities world.
<<set $slaves[$i].devotion += 10>>
<<set $seed = 1>>
<<elseif ($slaves[$i].oralSkill <= 10)>>
Since she is orally incompetent, she is taught basic gag reflex suppression exercises and other simple oral things.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina >= 0)>>
Since she is unskilled at using her pussy, she is taught kegel exercises and other simple vaginal skills.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus > 0) && canDoAnal($slaves[$i])>>
Since she is a novice at taking it up her butt, she is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus >= 0)>>
Since she is a novice at taking it up her butt and not permitted to learn through practice, she is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 10)>>
Since she has little idea what's involved in selling her body, she is taught basic safety practices and other simple prostitution skills.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 10)>>
Since her entertainment value is limited to her holes, she is taught simple conversational skills and other courtesan's essentials.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($schoolroomUpgradeSkills == 1)>>
<<if ($slaves[$i].oralSkill <= 30)>>
Having completed the basic sex slave curriculum, she studies more advanced ways to use her lips and tongue to please cocks, cunts, and asses.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 30)>>
Having completed the basic sex slave curriculum, she studies intermediate prostitution, including how to stay as safe as possible and maximize her efficiency.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 30)>>
Having completed the basic sex slave curriculum, she studies courtesanship, including social dynamics and flirtation more subtle than straightforward begging for sex.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina >= 0)>>
Having completed the basic sex slave curriculum, she studies more advanced techniques and exotic positions to make use of her <<if $slaves[$i].vagina == 0>>virgin pussy for use in her first time<<else>>pussy<</if>>.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 30)>>
Having completed the basic sex slave curriculum, she studies more advanced techniques and exotic positions to make use of her <<if $slaves[$i].vagina == 0>>virgin ass for use in her first time<<else>>ass<</if>>.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</for>>
<<if ($slaves[$i].intelligenceImplant < 1)>>
She makes some progress towards a basic education.
<<set $slaves[$i].intelligenceImplant += 0.1*$learning>>
<<if ($slaves[$i].intelligenceImplant >= 1)>>
<<set $slaves[$i].intelligenceImplant = 1>>
She has completed a course of slave education, and for most purposes she is now @@.deepskyblue;more intelligent.@@
<<if ($slaves[$i].intelligence < 3)>>
<<set $slaves[$i].intelligence += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant == 1)>>
<<if $slaves[$i].voice != 0>>
<<if ($slaves[$i].intelligence > random(-4,4))>>
<<if ($schoolroomUpgradeLanguage == 0)>>
<<if ($slaves[$i].accent > 3)>>
She has @@.green;learned some $language,@@ and can make her point with some gesturing, though she speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].speechRules = "language lessons">>
<<set $slaves[$i].speechRules = "accent elimination">>
<</if>>
<<elseif ($slaves[$i].accent == 3)>>
She has @@.green;learned functional $language,@@ and can make herself understood, though her $slaves[$i].nationality accent is still quite heavy.
<<set $slaves[$i].accent -= 1>>
<</if>>
<<else>>
<<if ($slaves[$i].accent > 3)>>
She has @@.green;learned some $language,@@ and can make her point with some gesturing, though she speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<elseif ($slaves[$i].accent >= 2)>>
She has @@.green;learned decent $language,@@ though she retains enough of her $slaves[$i].nationality accent to make her voice distinctly sexy.
<<set $slaves[$i].accent = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].assignment != ("learn in the schoolroom") && ($slaves[$i].intelligenceImplant == 1)>>
<<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>>
<<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>>
<<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>>
<<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>>
<<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>>
She can learn little from further classes, so @@.yellow;her assignment has defaulted to rest.@@
<<set $slaves[$i].assignment = "rest", $slaves[$i].assignmentVisible = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saTakeClasses.tw
|
tw
|
bsd-3-clause
| 8,707 |
:: SA whore [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.BROTHEL ? $facility.brothel : undefined)>>
<<FResult $slaves[$i]>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
<<set $FResult += 2>>
<</if>>
<<if $ACitizens > $ASlaves*2>>
<<set $FResult = Math.trunc($FResult*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $FResult = Math.trunc($FResult*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $FResult = Math.trunc($FResult*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = Math.trunc($FResult*0.9)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.85)>>
<</if>>
<<Beauty $slaves[$i]>>
<<if $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $slaves[$i].sexualFlaw == "neglectful">>
<<set $beauty = Math.trunc($beauty*1.1)>>
<</if>>
<<if $slaves[$i].assignment == "be the Madam">>
<<if $brothelSlaves+$slavesGettingHelp > 0>>
<<set $beauty = Math.trunc($beauty*((5-$brothelSlaves-$slavesGettingHelp)/5))>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95) || ($slaves[$i].energy > 95)>>
enthusiastically sells
<<elseif ($slaves[$i].devotion > 50)>>
willingly sells
<<elseif ($slaves[$i].devotion > 20)>>
obediently sells
<<elseif ($slaves[$i].trust < -20)>>
reluctantly sells
<<else>>
is forced to sell
<</if>>
her body.
<<set $beautyMultiplier = 1>>
<<if $brothel > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "whore") && ($brothelSpots > 0)) || ($slaves[$i].assignment == "work in the brothel")>>
<<if ($slaves[$i].assignment == "whore")>>
Since there's extra space in $brothelName, she sells herself there.
<</if>>
<<if $brothelAdsSpending != 0>>
<<if $brothelAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $beautyMultiplier += 0.05>>
Her stacked body fits $brothelName's ad campaign, getting her more business.
<</if>>
<</if>>
<<elseif $brothelAdsStacked == -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<set $beautyMultiplier += 0.05>>
Her slim body fits $brothelName's ad campaign, getting her more business.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsPreg == 1>>
<<if ($slaves[$i].preg > 10) || ($slaves[$i].bellyImplant >= 4000)>>
<<set $beautyMultiplier += 0.05>>
Her gravid body fits $brothelName's ad campaign, getting her more attention.
<</if>>
<<elseif $brothelAdsPreg == -1>>
<<if ($slaves[$i].pregType < 10)>>
<<if ($slaves[$i].preg < 1)>>
<<if ($slaves[$i].weight < 30)>>
<<if (!$fakeBellies.includes($bellyAccessory))>>
<<if ($slaves[$i].bellyImplant == 0)>>
<<if ($slaves[$i].inflation == 0)>>
<<set $beautyMultiplier += 0.05>>
Her flat belly fits $brothelName's ad campaign, getting her more attention.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsModded == 1>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beautyMultiplier += 0.05>>
Body art like hers is a major draw.
<</if>>
<<elseif $brothelAdsModded == -1>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $beautyMultiplier += 0.05>>
Very clean bodies like hers are a major draw.
<</if>>
<</if>>
<<if $brothelAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].bellyImplant > 0)>>
<<if ($slaves[$i].waist < -10)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to the brothel looking to rent a plastic slut like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $brothelAdsImplanted == -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist >= -95)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].bellyImplant == 0)>>
<<if ($slaves[$i].faceImplant < 2)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to the brothel looking to play with a natural girl like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsOld == 1>>
<<if ($slaves[$i].physicalAge >= 30)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is mature slaves.
<</if>>
<<elseif $brothelAdsOld == -1>>
<<if ($slaves[$i].physicalAge < 30 && $slaves[$i].physicalAge >= 18)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is young slaves.
<</if>>
<<elseif $brothelAdsOld == -2>>
<<if ($slaves[$i].physicalAge <= 18 && $slaves[$i].physicalAge >= 13)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is teenage slaves.
<</if>>
<<elseif $brothelAdsOld == -3>>
<<if ($slaves[$i].physicalAge < 13)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is loli slaves.
<</if>>
<</if>>
<<if $brothelAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $brothelName is looking to fuck a girl like her.
<</if>>
<<elseif $brothelAdsXX == -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $brothelName is looking to pound a girl who cums when buttfucked.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "whore")>>
<<set $brothelSpots -= 1>>
<</if>>
<<if $Madam != 0>>
<<if $madamCashBonus > 0>>
<<set $beautyMultiplier += $madamCashBonus>>
<<if ($slaves[$i].assignment == "whore")>>
Working
<<else>>
Living and working
<</if>>
out of the brothel, she comes under $Madam.slaveName's
<<if $madamCashBonus < 0.1>>
completely inept
<<elseif $madamCashBonus < 0.2>>
unskilled
<<elseif $madamCashBonus < 0.3>>
skillful
<<else>>
masterful
<</if>>
leadership.
<<if ($Madam.dick > 2) && canAchieveErection($Madam)>>
<<if ($slaves[$i].devotion <= 20)>>
The Madam rapes her when she fails to meet standards.
<<else>>
The Madam uses her dick to reward her when she does well and needs some loving.
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw != "none") && (random(1,100) > 90)>>
$Madam.slaveName manages to @@.green;break@@ $slaves[$i].slaveName of her sexual flaws.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none") && (random(1,100) > 90)>>
$Madam.slaveName manages to @@.green;break@@ $slaves[$i].slaveName of her flaws.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $beauty = Math.trunc($beauty*$beautyMultiplier)>>
Her appearance attracted $beauty customers (<<print Math.trunc($beauty/7)>> a day)<<if $beauty > 160>>, so many that each of her holes was often filled by more than one cock<<elseif $beauty > 140>>, so many that she spent much of her time getting gangbanged<<elseif $beauty > 120>>, so many that customers often spitroasted the slut<<elseif $beauty > 100>>, so many that she frequently had sex with multiple customers at once<<elseif $beauty > 70>>, so many that she occasionally had sex with multiple customers at once<</if>>. They paid ¤$FResult on average.
<<set _incomeStats.customers = $beauty>>
<<if $seeAge == 1>>
<<if $slaves[$i].physicalAge == 18>>
<<if $slaves[$i].birthWeek == 0>>
She just turned 18 this week, giving her an immense boost to both popularity and price.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck her, giving her a boost to both popularity and price.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "sinful")>>
$slaves[$i].slaveName @@.hotpink;secretly enjoys@@ how utterly sinful and depraved it is for her to sell her body.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "cutting")>>
$slaves[$i].slaveName @@.hotpink;openly enjoys@@ the direct, frank language of prostitution, and delights customers with cutting remarks even as they fuck her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "caring")>>
$slaves[$i].slaveName sees her role as helping people with their sexual needs, and she @@.mediumaquamarine;trusts that her place@@ in society is an important one.
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $injury = 0>>
<<if ($slaves[$i].curatives > 0) || $slaves[$i].inflationType == "curative">>
The drugs <<if $slaves[$i].inflationType == "curative">>she holds inside her belly<<else>>she's on<</if>> protect her from the wear of whoring.
<<elseif ($slaves[$i].health < -50)>>
The stress of whoring while ill is @@.red;very hard on her.@@
<<set $slaves[$i].health -= 10>>
<<set $injury = 1>>
<<elseif ($slaves[$i].health < -20) && (random(1,100) > 50)>>
The stress of whoring while ill is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<<elseif ($slaves[$i].vagina < 0)>>
<<SlaveTitle $slaves[$i]>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
She's such an expert whore that she copes with the stress of being a $desc prostitute.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being a $desc prostitute is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
She's such an expert whore that she copes with the stress of being limited to buttsex and oral.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being being limited to buttsex and oral is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill) < 300>>
<<if random(1,100) > 10+(($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill)/10)>>
<<set $injury = 1>>
<</if>>
<</if>>
<<if ($injury == 1)>>
<<set $slaves[$i].health -= 3>>
<<set $seed = random(1,100)>>
<<if ($seed > 80)>>
<<set $slaves[$i].minorInjury = "sore ass">>
Rough anal with a careless customer left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 60)>>
<<set $slaves[$i].minorInjury = "black eye">>
A violent customer left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 40)>>
<<set $slaves[$i].minorInjury = "split lip">>
An abusive customer left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 20)>>
<<set $slaves[$i].minorInjury = "bad bruise">>
A rough customer left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<else>>
<<set $slaves[$i].minorInjury = "sore muscle">>
The hard labor of constant sex left her with a @@.red;$slaves[$i].minorInjury.@@
<</if>>
<</if>>
<<if ($slaves[$i].vagina != -1)>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. She's so full of aphrodisiacs that she @@.hotpink;enjoys the experience.@@ @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<elseif ($slaves[$i].devotion > 20)>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. Losing her virginity in this way @@.hotpink;confirms her submission to you.@@ @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<else>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. She tries to resist, and losing her virginity to a rape makes her @@.mediumorchid;hate@@ and @@.gold;fear@@ you a great deal. @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<if (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)+($slaves[$i].vaginalSkill/3)))>>
@@.lime;Her pussy gets loosened by the intense use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. She's so full of aphrodisiacs that she @@.hotpink;enjoys the experience.@@ Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<elseif ($slaves[$i].devotion > 20)>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. The pain and humiliation @@.hotpink;confirm her submission to you.@@ Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<else>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. The pain and humiliation increases her @@.mediumorchid;hatred@@ and @@.gold;fear@@ for you. Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<if ($slaves[$i].vagina < 0)>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole sees constant use in place of a pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole sees constant use in place of her protected pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<else>>
<<if ((random(1,100) > ((160-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole loosens with constant use.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<elseif !canWalk($slaves[$i])>>
Since she can't walk, she spends all of her time in her own room in the brothel. Customers come in, fuck her, and leave.
<<if ($slaves[$i].whoreSkill <= 10)>>
<<elseif ($slaves[$i].whoreSkill <= 30)>>
As a skilled prostitute, she gets a little more money out of customers.
<<elseif ($slaves[$i].whoreSkill <= 60)>>
As a expert prostitute, she gets more money out of customers.
<<elseif ($slaves[$i].whoreSkill >= 100)>>
As a masterful prostitute, she makes more money.
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].whoreSkill < 100)>>
<<set $slaves[$i].whoreSkill += 10+$slaves[$i].intelligence>>
She @@.green;gains experience as a public slut,@@ and gets better at
<<if ($slaves[$i].whoreSkill <= 30)>>
basic street smarts.
<<elseif ($slaves[$i].whoreSkill <= 60)>>
steering clients to more lucrative sex acts.
<<elseif ($slaves[$i].whoreSkill <= 100)>>
squeezing johns for every penny.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac")>>
The aphrodisiac cocktail has her so desperately horny that regardless of her personal feelings, she @@.hotpink;gets off with customers all week.@@ In her drug-addled state she doesn't remember enough to learn sexual skills.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].energy <= 95)>>
<<if $slaves[$i].trust >= -20>>
She tries to refuse being sold as a whore, so she is restrained for sale. She loses a bit of herself to a week of rape, but remembers enough to know @@.mediumorchid;you're responsible,@@ and @@.gold;can force her if necessary.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
She doesn't show much enthusiasm, but the habit of slave prostitution @@.hotpink;wears away at her will.@@
<<set $slaves[$i].devotion += 4>>
<</if>>
<<else>>
<<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || (canDoVaginal($slaves[$i]) == false))>>
She's a @@.aquamarine;sexual master@@
<<if canDoVaginal($slaves[$i])>>
whose
<<else>>
and despite <<if $slaves[$i].vagina < 0>>her lack of a<<else>>the inaccessibility of her<</if>> front hole, her
<</if>>
body commands @@.yellowgreen;a high price.@@ When she's not
<<if canDoVaginal($slaves[$i]) && (random(1,4) == 1)>>
pleasing the rich with her <<if $slaves[$i].prestige > 0>>prestigious<<else>>popular<</if>> pussy,
<<elseif ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
performing one of her <<if $slaves[$i].prestige > 0>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
selling access to her <<if $slaves[$i].prestige > 0>>legendary<<else>>notorious<</if>> anus,
<</if>>
she works social gatherings and high society.
<<else>>
She shows diligence, and her sexual skills improve, according to what the customers demand<<if canDoVaginal($slaves[$i]) == false>> and what's possible for her<</if>>.
<<set $skillIncrease = 5+$slaves[$i].intelligence+$oralUseWeight>>
<<OralSkillIncrease $slaves[$i]>>
<<if canDoAnal($slaves[$i])>>
<<set $skillIncrease = 5+$slaves[$i].intelligence+$analUseWeight>>
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $skillIncrease = 5+$slaves[$i].intelligence+$vaginalUseWeight>>
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].whoreSkill < 100)>>
She gains experience as a prostitute.
<<set $skillIncrease = 10+$slaves[$i].intelligence>>
<<WhoreSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].minorInjury != 0>>
She attracts fewer people due to her minor injury.
<<set $beauty -= 1>>
<</if>>
<<if $showEWM == 1>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
She's a better whore because prostitution is her main sexual outlet.
<</if>>
<<if $familyTesting == 1>>
<<if totalRelatives($slaves[$i]) > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$i].ID == $slaves[$j].father || $slaves[$i].ID == $slaves[$j].mother || $slaves[$j].ID == $slaves[$i].father || $slaves[$j].ID == $slaves[$i].mother || areSisters($slaves[$i], $slaves[$j]) > 0) && $slaves[$j].assignment == "whore">>
<<set $children.push($slaves[$j])>>
<</if>>
<</for>>
<<if $children.length > 2>>
Since her relatives,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName,
<</if>>
<</for>>
are selling themselves too, she earns extra ¤ by working with them.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<<elseif $children.length > 1>>
Since her relatives, $children[0].slaveName and $children[1].slaveName, are selling themselves too, she earns extra ¤ by working with them.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<<elseif $children.length > 0>>
Since her relative, $children[0].slaveName, is selling herself too, she earns extra ¤ by working with her.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<</if>>
<<set $children = []>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationTarget>>
<<if $slaves[$j].assignment is $slaves[$i].assignment>>
Since her $slaves[$j].relation $slaves[$j].slaveName is selling herself too, she earns extra ¤ by working with her.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $slaves[$i].relationship > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationshipTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
Her
<<if $slaves[$j].relationship <= 1>>
friend
<<elseif $slaves[$j].relationship <= 2>>
best friend
<<elseif $slaves[$j].relationship <= 3>>
friend with benefits
<<elseif $slaves[$j].relationship <= 4>>
lover
<<elseif $slaves[$j].relationship > 4>>
slave wife
<</if>>
$slaves[$j].slaveName is also whoring, so she earns a bit more.
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $slaves[$i].relationship == -1>>
She relies on customers' desire to fuck her for emotional support, making her an excellent, if occasionally disturbing, whore.
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].rivalryTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
She earns a little less ¤ due to bickering with $slaves[$j].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
<<if $slaves[$i].voiceImplant > 0>>
Her high-pitched bimbo voice makes it easier for her to entice potential customers.
<<else>>
Her high, girly voice makes it easier for her to entice potential customers.
<</if>>
<<elseif $slaves[$i].voice == 1>>
Most potential customers find her deep voice unattractive, making it harder for her to entice them.
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
Many customers fetishize body mods and consider hers fascinating.
<<elseif $modScore > 7>>
Many customers fetishize body mods and consider hers interesting.
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
Most customers disapprove of excessive body ornamentation and are pleased that she's unspoiled in that regard.
<<else>>
Most customers disapprove of body mods and consider hers unappealing.
<</if>>
<<else>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
She has so much body art that most customers don't think she needs any more.
<<elseif !($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
Her body art helps attract customers.
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac" && $slaves[$i].inflation > 1)>>
On such a heavy aphrodisiac dose, she can't wait for each customer to fuck her.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which is practically nonstop, as anyone that fucks her ass gets a hit of the aphrodisiacs within her belly.<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || ($slaves[$i].inflationType == "aphrodisiac")>>
On aphrodisiacs, she climaxes with every customer.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which happens often, as anyone that fucks her ass gets a tiny hit of the aphrodisiacs within her belly.<</if>>
<<elseif $slaves[$i].devotion > 95>>
She's so devoted that she does her best and pleases every customer.
<<elseif $slaves[$i].devotion > 50>>
She's so devoted that she works hard to please customers.
<<elseif $slaves[$i].trust < -20>>
She's afraid of you, so she works hard to please customers.
<<else>>
She neither loves nor fears you enough to work hard, and makes a poor whore.
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
She makes a river of ¤ with her huge, fashionable assets.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her bimbo image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 20>>
She makes no extra ¤ with her large assets since many citizens consider them disgusting.
<<else>>
She receives extra ¤ for having huge assets.
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0>>
The new appetite for stacked whores with dicks makes her especially profitable.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].visualAge >= 30)>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
Her mature body is very fashionable.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
Her old body is badly out of fashion.
<</if>>
<<else>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
Her youthful body is very fashionable.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
Her young body is out of fashion.
<</if>>
<</if>>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3) && ($slaves[$i].weight <= 10) && ($slaves[$i].muscles <= 30)>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
She makes extra ¤ due to her fashionably sleek little body.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<<else>>
She receives extra ¤ for having a sleek, girlish figure.
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].waist >= -95) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].bellyImplant == 0) && ($slaves[$i].faceImplant < 2)>>
<<if $arcologies[0].FSBodyPurist != "unset">>
With her all-natural, implant free appearance, she's very profitable.
<<elseif $arcologies[0].FSTransformationFetishist >= 20>>
Customers are disappointed by her all-natural, implant free appearance.
<<else>>
Some discerning customers appreciate her all-natural, implant free appearance.
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
The public is willing to pay more for her augmented body.
<</if>>
<</if>>
<<if ($slaves[$i].clitPiercing > 2) && ($slaves[$i].devotion >= -20)>>
Almost everyone loves her enthusiasm for sex encouraged by her smart piercing.
<<elseif ($slaves[$i].clitPiercing > 2)>>
Almost everyone appreciates her reduced reluctance towards sex encouraged by her smart piercing.
<</if>>
<<if $slaves[$i].teeth == "removable">>
The extra attention she receives from her ability to give toothless sucks is balanced out by the customers who are disgusted by it.
<<elseif $slaves[$i].teeth == "pointy">>
The extra attention she receives from her terrifying mouth of sharp teeth is balanced out by the customers who are scared off by them.
<</if>>
<<if $slaves[$i].dick != 0>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
She sees fewer customers because many prefer whores without cocks.
<<elseif $arcologies[0].FSGenderRadicalist < 50>>
Her cock entices some customers and disappoints others; it has little effect on her popularity.
<<else>>
The overwhelming majority of potential customers consider her cock an attraction.
<</if>>
<</if>>
<<if $slaves[$i].muscles > 95>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
In the new culture of $arcologies[0].name her muscles make her a very profitable whore.
<<else>>
Her muscles scare off some customers, but some pay well to enjoy a muscular whore.
<</if>>
<</if>>
<<if $slaves[$i].amp == 1>>
Many prefer to fuck a whore with limbs, but some greatly enjoy buying the use of a helpless amputee.
<</if>>
<<if $slaves[$i].lactation > 0>>
She appeals to customers who like lactation play, or just want a whore they can drink milk from.
<</if>>
<<if $slaves[$i].preg > 10 || $fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 2000>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
In the new culture of $arcologies[0].name, her pregnancy makes her a profitable whore.
<<elseif $arcologies[0].FSRestart != "unset">>
In the new culture of $arcologies[0].name, her pregnancy is a massive turn off to potential customers.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
The new respect for traditional gender roles has given many citizens a taste for pregnant whores.
<<else>>
Many customers avoid visibly pregnant whores.
<</if>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($slaves[$i].race == "surgically altered to look white") || ($slaves[$i].race == "white")>>
Many customers prefer white girls like $slaves[$i].slaveName.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
Some citizens fetishize whores of the servile races.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
Many prefer to use and abuse whores of the proper slave race.
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Japanese") || ($slaves[$i].nationality == "Edo Revivalist")>>
As a proper Japanese girl, she is considered extremely desirable.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Chinese") || ($slaves[$i].nationality == "Chinese Revivalist")>>
As a proper Chinese girl, she is considered extremely desirable.
<</if>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
Her intelligence gives her an advantage at the business of selling her body.
<<elseif $slaves[$i].intelligence < 0>>
Her stupidity gives her a handicap at the business of selling her body.
<</if>>
<<if $slaves[$i].prestige > 0>>
She attracts more attention because it's prestigious to fuck her.
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
She receives extra ¤ for her eagerness to submit to customers.
<<elseif ($slaves[$i].fetish == "cumslut")>>
She receives extra ¤ for her eagerness to give oral.
<<elseif ($slaves[$i].fetish == "humiliation")>>
She receives extra ¤ for her eagerness to be humiliated by customers.
<<elseif ($slaves[$i].fetish == "buttslut")>>
She receives extra ¤ for her eagerness to be buttfucked.
<<elseif ($slaves[$i].fetish == "dom")>>
She receives some extra ¤ for her enthusiasm dominating other slaves in group sex.
<<elseif ($slaves[$i].fetish == "masochist")>>
She receives extra ¤ for her obvious enjoyment of pain.
<<elseif ($slaves[$i].fetish == "sadist")>>
She receives some extra ¤ for her willingness to abuse other slaves.
<<elseif ($slaves[$i].fetish == "mindbroken")>>
She receives less ¤ because she just lies there, mind broken.
<<elseif ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
As an impregnation fetishist she's very enthusiastic about vaginal sex.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].energy > 95)>>
As a nymphomaniac she enjoys every transaction and is wildly successful.
<<elseif ($slaves[$i].energy > 80)>>
With her powerful sex drive she rarely has to fake an orgasm.
<<elseif ($slaves[$i].energy > 60)>>
With her good sex drive she often orgasms with customers.
<<elseif ($slaves[$i].energy > 40)>>
With her average sex drive she occasionally orgasms with customers.
<<elseif ($slaves[$i].energy > 20)>>
With her poor sex drive she almost never orgasms with customers.
<<else>>
Since she's frigid, she rarely experiences authentic arousal at work.
<</if>>
<<if ($slaves[$i].attrXY <= 15)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her general disgust with sex makes her a very poor whore.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual disgust with men makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual disgust with men hinders her, though she is more enthusiastic with female customers.
<<else>>
Her sexual disgust with men hinders her, though she makes up for it with female customers.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with men makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her indifference to men and women makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual indifference to men hinders her, though she is more enthusiastic with female customers.
<<else>>
Her sexual indifference to men hinders her, though she makes up for it with female customers.
<</if>>
<<elseif ($slaves[$i].attrXY <= 95)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she makes up for it with male customers.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she makes up for it with male customers.
<<elseif ($slaves[$i].attrXX <= 95)>>
She has the advantage of sexual sincerity with both men and women.
<<else>>
She's a good whore with male customers, and truly enthusiastic with women.
<</if>>
<<else>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she is enthusiastic with male customers.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she is enthusiastic with male customers.
<<elseif ($slaves[$i].attrXX <= 95)>>
She's a good whore with female customers, and truly enthusiastic with men.
<<else>>
She's openly lustful towards all customers, men and women.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
She's better at her job because she's such a confident whore.
<<elseif ($slaves[$i].behavioralQuirk == "cutting")>>
She gets a lot of attention for her ability to joke at a customer's expense.
<<elseif ($slaves[$i].behavioralQuirk == "funny")>>
She brings unintentional comic relief to the hard work of prostitution.
<<elseif ($slaves[$i].behavioralQuirk == "adores women")>>
She's a favorite among female customers, who she greets with real enthusiasm.
<<elseif ($slaves[$i].behavioralQuirk == "adores men")>>
She's a favorite among male customers, who she greets with frank and open lust.
<<elseif ($slaves[$i].behavioralQuirk == "fitness")>>
She's eager to please customers because she finds validation in their willingness to pay for sex with her.
<<elseif ($slaves[$i].behavioralQuirk == "insecure")>>
She thinks of herself as really beautiful, despite the occasional harshness of sex work.
<<elseif ($slaves[$i].behavioralQuirk == "sinful")>>
She identifies with prostitutes from the holy books, and scandalizes customers with her explicit scriptural references.
<<elseif ($slaves[$i].behavioralQuirk == "advocate")>>
She reassures uncomfortable customers that prostitution isn't bad for her at all.
<</if>>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
She's a favorite among customers who like to throatfuck a retching whore.
<<elseif ($slaves[$i].sexualQuirk == "painal queen")>>
She's a favorite among customers who like to assrape a struggling whore.
<<elseif ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
She's a favorite among customers who like to wrestle with a struggling whore.
<<elseif ($slaves[$i].sexualQuirk == "tease")>>
Despite being a whore, she somehow retains the ability to blush enticingly at nudity.
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
Despite being a whore, she somehow retains the ability to make her customers feel special.
<<elseif ($slaves[$i].sexualQuirk == "perverted")>>
She enjoys unexpected, perverted requests from customers.
<<elseif ($slaves[$i].sexualQuirk == "unflinching")>>
She's impossible to disgust or surprise, pleasing customers with odd tastes.
<<elseif ($slaves[$i].sexualQuirk == "size queen")>>
She's very eager to spend quality time with big cocks, making her a favorite among the well-endowed.
<<elseif ($slaves[$i].sexualQuirk == "caring")>>
She's a relaxing whore to patronize, doing everything she can to make her customers comfortable.
<</if>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
She receives less ¤ because she treats clients like they are beneath her dignity.
<<case "bitchy")>>
She receives less ¤ because she makes cutting remarks to clients.
<<case "odd")>>
She receives less ¤ because clients are annoyed by her odd behavior.
<<case "hates men")>>
She receives less ¤ because she can't conceal her distaste for the company of men.
<<case "hates women")>>
She receives less ¤ because she can't conceal her distaste for the company of women.
<<case "devout")>>
She receives less ¤ because people are annoyed by her habit of praying for forgiveness during sex.
<<case "liberated")>>
She receives less ¤ because people are annoyed by her obvious belief that being forced to serve them is wrong.
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
She receives less ¤ because she tries to avoid sucking cock.
<<case "hates anal")>>
She receives less ¤ because she tries to avoid taking it up the ass.
<<case "hates penetration")>>
She receives less ¤ because she tries to avoid getting fucked.
<<case "repressed")>>
She receives less ¤ because customers who don't feel like forcing her sometimes have to cajole her past her repressed sexuality.
<<case "idealistic")>>
She receives less ¤ because customers who don't feel like forcing her sometimes have to convince her to have sex with them.
<<case "apathetic")>>
She receives less ¤ because she often just lies there taking dick.
<<case "crude")>>
She receives less ¤ because she isn't exactly the most elegant sexual partner.
<<case "judgemental")>>
She receives less ¤ because she openly disdains unattractive customers.
<<case "shamefast")>>
She receives less ¤ because she sometimes hesitates to take her clothes off and get to work.
<<case "cum addict">>
Her abject begging for cum annoys customers who aren't looking for oral, but this is more than outweighed by how much it delights those who are.
<<case "anal addict">>
Her abject begging for buttsex annoys customers who aren't interested in fucking her ass, but this is more than outweighed by how much it delights those who are.
<<case "attention whore">>
She loses customers by her constant attention seeking.
<<case "breast growth">>
Her excessive obsession with her own breasts, to the detriment of most sexual intercourse, loses customers.
<<case "abusive">>
She loses customers whenever her sexual abusiveness becomes apparent.
<<case "malicious">>
She loses customers whenever her sexual maliciousness becomes apparent.
<<case "self hating">>
She loses customers during the crying jags brought on by her self hatred.
<<case "neglectful">>
The occasional customer who likes a whore to climax authentically and can tell the difference is disappointed by her neglect of her own pleasure, but they're rare. Most are thrilled by her.
<<case "breeder">>
Her obsession with pregnancy loses customers who aren't interested in that.
<</switch>>
<</if>> /* CLOSES EWM */
<<if ($slaves[$i].sexualFlaw == "none")>>
<<if $slaves[$i].devotion < 10>>
<<if random(1,100) > 70>>
<<if ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
After being fucked too hard too often, she now @@.red;dislikes being penetrated.@@
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<<elseif ($slaves[$i].analSkill <= 30)>>
After so much anal pain, she now @@.red;dislikes being buttfucked.@@
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<elseif ($slaves[$i].oralSkill <= 30)>>
After one too many facials, she now @@.red;dislikes sucking cock.@@
<<set $slaves[$i].sexualFlaw = "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
In total, you were paid @@.yellowgreen;¤<<print Math.trunc($beauty*$FResult)>>@@ for the use of $slaves[$i].slaveName's body this week.
<<set $cash += Math.trunc(($beauty*$FResult)*(1+(0.002*$slaves[$i].whoreSkill)))>>
<<set _incomeStats.income += Math.trunc(($beauty*$FResult)*(1+(0.002*$slaves[$i].whoreSkill)))>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "work in the brothel">>
<<if $brothelDecoration != "standard">>
<<set $seed = 0.0005*$FSSingleSlaveRep*$beauty>>
<<switch $brothelDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += $seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS */
<<set $oralUseWeight = 5>>
<<set $oralUseWeight += ($slaves[$i].oralSkill/30)+$slaves[$i].lips>>
<<if $OralEncouragement == 1>>
<<set $oralUseWeight += 0.2*$oralUseWeight>>
<</if>>
<<if $OralDiscouragement == 1>>
<<set $oralUseWeight -= 0.2*$oralUseWeight>>
<</if>>
<<set $analUseWeight = 0>>
<<if canDoAnal($slaves[$i])>>
<<set $analUseWeight += 5+($slaves[$i].analSkill/30)-$slaves[$i].anus>>
<</if>>
<<if $AnalEncouragement == 1>>
<<set $analUseWeight += 0.2*$analUseWeight>>
<</if>>
<<if $AnalDiscouragement == 1>>
<<set $analUseWeight -= 0.2*$analUseWeight>>
<</if>>
<<set $vaginalUseWeight = 0>>
<<if ($slaves[$i].vagina != -1)>>
<<if canDoVaginal($slaves[$i])>>
<<set $vaginalUseWeight += 5+($slaves[$i].vaginalSkill/30)-$slaves[$i].vagina>>
<</if>>
<</if>>
<<if $VaginalEncouragement == 1>>
<<set $vaginalUseWeight += 0.2*$vaginalUseWeight>>
<</if>>
<<if $VaginalDiscouragement == 1>>
<<set $vaginalUseWeight -= 0.2*$vaginalUseWeight>>
<</if>>
<<set $mammaryUseWeight = 1>>
<<if ($slaves[$i].boobs > 3000)>>
<<set $mammaryUseWeight += 3>>
<<elseif ($slaves[$i].boobs > 800)>>
<<set $mammaryUseWeight += $slaves[$i].boobs/1000>>
<</if>>
<<set $penetrativeUseWeight = 1>>
<<if ($slaves[$i].clit > 1)>>
<<set $penetrativeUseWeight += ($slaves[$i].vaginalSkill/30)+$slaves[$i].clit>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0) || canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dickAccessory != "chastity belt")>>
<<set $penetrativeUseWeight += ($slaves[$i].dick+$slaves[$i].balls)/4>>
<<if ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $penetrativeUseWeight += ($slaves[$i].balls)*4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $seed = $oralUseWeight+$analUseWeight+$vaginalUseWeight+$mammaryUseWeight+$penetrativeUseWeight>>
<<set $oralUseWeight = $oralUseWeight/$seed>>
<<set $analUseWeight = $analUseWeight/$seed>>
<<set $vaginalUseWeight = $vaginalUseWeight/$seed>>
<<set $mammaryUseWeight = $mammaryUseWeight/$seed>>
<<set $penetrativeUseWeight = $penetrativeUseWeight/$seed>>
<<if ndef $slaves[$i].publicCount>>
<<set $slaves[$i].publicCount to 0>>
<</if>>
<<set $slaves[$i].oralCount += Math.trunc($beauty*$oralUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$oralUseWeight)>>
<<set $oralTotal += Math.trunc($beauty*$oralUseWeight)>>
<<set $slaves[$i].analCount += Math.trunc($beauty*$analUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$analUseWeight)>>
<<set $analTotal += Math.trunc($beauty*$analUseWeight)>>
<<set $slaves[$i].vaginalCount += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $vaginalTotal += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $slaves[$i].mammaryCount += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $mammaryTotal += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $slaves[$i].penetrativeCount += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set $penetrativeTotal += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set _cervixPump = Math.trunc($beauty*$vaginalUseWeight)>>
/* VIGNETTES */
<<if ($showVignettes == 1)>>
<<set $vignettes = []>>
<<set $seed = random(1,10)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a domestic dispute over another whore,", type: "rep", effect: 0})>>
<<elseif ($seed == 2)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a free whore finally sink into slavery,", type: "rep", effect: 0})>>
<<elseif ($seed == 3)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that construction forced her to move from her usual spot,", type: "rep", effect: 0})>>
<<elseif ($seed == 4)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that a customer used a new and improved sex toy on her,", type: "rep", effect: 0})>>
<<elseif ($seed == 5)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was an appointment with an unusually perverted family,", type: "rep", effect: 0})>>
<<elseif ($seed == 6)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a man sell his wife into slavery,", type: "rep", effect: 0})>>
<<elseif ($seed == 7)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a woman sell her daughters into slavery,", type: "rep", effect: 0})>>
<<elseif ($seed == 8)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen descend into aphrodisiac addiction,", type: "rep", effect: 0})>>
<<elseif ($seed == 9)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen develop the beginnings of sex addiction,", type: "rep", effect: 0})>>
<<else>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a citizen administering a brutal public punishment to one of his slaves,", type: "rep", effect: 0})>>
<</if>>
<<set $seed = random(1,5)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "a citizen punished one of his slaves by tying her up in public near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<elseif ($seed == 2)>>
<<set $vignettes.push({text: "a citizen shared one of his slaves with the public near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<elseif ($seed == 3)>>
<<set $vignettes.push({text: "a private brothel offered a promotion near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<elseif ($seed == 4)>>
<<set $vignettes.push({text: "some free sluts threw an aphrodisiac street party near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<else>>
<<set $vignettes.push({text: "a contract breaker was punished with the pillory near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<</if>>
<<set $seed = random(1,5)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "one of her regular customers got a divorce and came to her for repeated consolation,", type: "cash", effect: 1})>>
<<elseif ($seed == 2)>>
<<set $vignettes.push({text: "a brothel near where $slaves[$i].slaveName usually works had business trouble,", type: "cash", effect: 1})>>
<<elseif ($seed == 3)>>
<<set $vignettes.push({text: "a competing whore that looks like her fell ill, driving a customer to look for an alternative,", type: "cash", effect: 1})>>
<<elseif ($seed == 4)>>
<<set $vignettes.push({text: "a street whore that works near her was badly beaten by an abusive customer and had to take time off. The reduced competition got her more business,", type: "cash", effect: 1})>>
<<else>>
<<set $vignettes.push({text: "an influx of tourists came into her part of the arcology, earning her more business for a day,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive")>>
<<set $vignettes.push({text: "she deeply impressed a customer with her sincere submission to him,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she lost a customer who secretly wanted her to show a little initiative,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<set $vignettes.push({text: "she deeply impressed a customer with her hunger for his cum,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a customer who didn't know how much cum fetishes revolted him until she displayed hers,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
<<set $vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked public sex until she got him to try it,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a customer who didn't know how much exhibitionism turned him off until he tried public sex with her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<set $vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked fucking buttholes until she got him to try fucking hers,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a customer who didn't know how much buttsex turned him off until she got him to try fucking her ass,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "boobs")>>
<<set $vignettes.push({text: "she deeply impressed a customer by orgasming to nothing but the feeling of her sucking her nipples,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disappointed a female customer who didn't know how uninterested she was in nipple play before trying it,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "sadist")>>
<<set $vignettes.push({text: "she deeply impressed a customer who brought his own slave to her for abuse with her sadism,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer brought her his own slave to abuse, but the sight proved to be a turn off for him,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<set $vignettes.push({text: "she helped a customer discover a new fetish by orgasming when he accidentally hurt her,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disturbed a customer who accidentally hurt her by orgasming,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<set $vignettes.push({text: "she made a female customer her bitch: fortunately, the customer wanted to be her bitch and came back for more", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she accidentally overwhelmed a customer with her sexual dominance,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<set $vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked pregnancy play until she begged him to knock her up,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a customer who didn't know how much pregnancy play turned him off until she begged him to knock her up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "arrogant")>>
<<set $vignettes.push({text: "she manages to give a citizen the impression she thinks herself better than him,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy")>>
<<set $vignettes.push({text: "she makes an emasculating remark to a customer right after he fucks her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "odd")>>
<<set $vignettes.push({text: "she infuriates a potential customer with her nervous tics,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "hates men")>>
<<set $vignettes.push({text: "her disgust towards men surfaces at a bad time, losing her a male customer,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "hates women")>>
<<set $vignettes.push({text: "her disgust towards women surfaces at a bad time, losing her a female customer,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "gluttonous")>>
<<set $vignettes.push({text: "she accidentally lingers at a meal, missing a customer appointment,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "anorexic")>>
<<set $vignettes.push({text: "her bulimia surfaces at an extremely inopportune moment, turning a customer off,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "devout")>>
<<set $vignettes.push({text: "a customer catches her praying to herself as he inserts himself into her, turning him off,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw == "liberated")>>
<<set $vignettes.push({text: "she treats a rude potential customer impolitely, because she thinks that's fair,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates oral")>>
<<set $vignettes.push({text: "she vomits while trying to deepthroat a customer,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "hates anal")>>
<<set $vignettes.push({text: "she cries while taking anal from a customer who isn't into painal,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "hates penetration")>>
<<set $vignettes.push({text: "she cries while taking a pounding from a customer who likes his sex consensual,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "shamefast")>>
<<set $vignettes.push({text: "she cries while a potential customer looks her over,", type: "cash", effect: -1})>>
<<set $vignettes.push({text: "she disrobed so slowly that a potential customer gave up on her,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "idealistic")>>
<<set $vignettes.push({text: "she cries when explaining the price of her body to a potential customer,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "repressed")>>
<<set $vignettes.push({text: "she misunderstands a potential customer's lewd requests, turning her off,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw == "apathetic")>>
<<set $vignettes.push({text: "she fails to notice when a customer achieves orgasm,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
<<set $vignettes.push({text: "she confidently presses forward with a wavering potential customer, and makes the sale,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "cutting")>>
<<set $vignettes.push({text: "she makes such a gloriously cutting remark to a male customer that a female bystander comes to her for repeat business,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "funny")>>
<<set $vignettes.push({text: "she makes a group of citizens laugh so hard, one of them comes to her for repeat business,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "fitness")>>
<<set $vignettes.push({text: "she continues a marathon gangbang past the point where most would have passed out,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "adores women")>>
<<set $vignettes.push({text: "she strikes up a personal friendship with a regular female customer,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "adores men")>>
<<set $vignettes.push({text: "she strikes up a personal friendship with a regular male customer,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "insecure")>>
<<set $vignettes.push({text: "she successfully convinces a regular customer that she's reliant on him emotionally,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "sinful")>>
<<set $vignettes.push({text: "she helps a customer get past her religious hangups through sex with her friendly neighborhood whore,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk == "advocate")>>
<<set $vignettes.push({text: "she successfully convinces a wavering potential customer that there's nothing wrong with banging a whore,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
<<set $vignettes.push({text: "she earns repeat business from a citizen who's obsessed with gagfucks,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "painal queen")>>
<<set $vignettes.push({text: "she earns repeat business from a citizen who's obsessed with painal,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
<<set $vignettes.push({text: "she earns repeat business from a citizen who's obsessed with strugglefucking,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "tease")>>
<<set $vignettes.push({text: "she convinces a citizen who's never had sex with a prostitute to patronize her with some truly inspired flirting,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "a few partiers were so impressed with her provocative teasing that they repeated her wit to friends,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
<<set $vignettes.push({text: "a citizen becomes infatuated with her, since he's convinced she's infatuated with him,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "perverted")>>
<<set $vignettes.push({text: "she earns some momentary notoriety by engaging in a previously unheard-of sex act,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk == "caring")>>
<<set $vignettes.push({text: "she serves as an impromptu sounding board for a customer having marital trouble,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer was so enamored with her kind and caring manner than he proposed to her and offered to take her away, and when she refused, he left a sizable tip,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].pitKills > 0)>>
<<set $vignettes.push({text: "she earns repeat business from a customer obsessed with the fact that she's a killer,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].oralCount > 500)>>
<<set $vignettes.push({text: "a customer into degradation becomes obsessed with driving her oral mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].analCount > 500) && ($slaves[$i].anus > 0)>>
<<set $vignettes.push({text: "a customer into degradation becomes obsessed with driving her anal mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].vaginalCount > 500) && ($slaves[$i].vagina > 0)>>
<<set $vignettes.push({text: "a customer into degradation becomes obsessed with driving her pussy mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
<<set $vignettes.push({text: "she really pushed herself to please a customer with tastes that disgusted her,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].devotion < -50)>>
<<set $vignettes.push({text: "her fury at being sold for sex turned a customer off before he could fuck her,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<set $vignettes.push({text: "she treasured a love token given to her by a customer she fooled into thinking her affection was real,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
<<set $vignettes.push({text: "she really pushed herself to accept a customer with tastes that frightened her,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].trust < -50)>>
<<set $vignettes.push({text: "her tearful terror at being forced to sell herself for sex turned a customer off before he could fuck her,", type: "cash", effect: -1})>>
<</if>>
<<if $slaves[$i].livingRules == "luxurious">>
<<set $vignettes.push({text: "she got a truly perfect night's sleep, which put her in the right frame of mind for the whole day,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].livingRules == "spare">>
<<set $vignettes.push({text: "she got a poor night's sleep in the noisy dormitory, which took the shine off her efforts for the whole day", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].releaseRules == "permissive">>
<<set $vignettes.push({text: "a customer asked if she masturbates, and then spent an hour jerking off as she described how,", type: "cash", effect: 1})>>
<<elseif $slaves[$i].releaseRules == "restrictive">>
<<set $vignettes.push({text: "a customer asked if she masturbates, and seemed disappointed when she answered honestly,", type: "cash", effect: 0})>>
<<else>>
<<set $vignettes.push({text: "a closeted female customer asked about her sex life with other slaves, and was enthralled by her answer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].health > 80)>>
<<set $vignettes.push({text: "a potential customer in the medical field was fascinated by her health, and spent almost as much time examining her as he did having sex with her,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].weight > 95)>>
<<set $vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she loses a lot of weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight > 30)>>
<<set $vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she loses some weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight <= -30)>>
<<set $vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she gains some weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight < -95)>>
<<set $vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she gains a lot of weight.", type: "cash", effect: 0})>>
<</if>>
<<if ($slaves[$i].drugs == "testicle enhancement")>>
<<set $vignettes.push({text: "she took it in public, with her copious ejaculation getting her another customer right away,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $vignettes.push({text: "she bloated a female customer's belly with her copious ejaculate, leading her to say she is looking forward to come back and get filled again,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
<<set $vignettes.push({text: "her piteous begging for sex due to her extreme aphrodisiac dosage turned a potential customer off,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].inflationType == "aphrodisiac")>>
<<set $vignettes.push({text: "her piteous begging for sex coupled with her bloated belly pleased a customer who loves desperate girls,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "her piteous begging for sex coupled with her bloated belly horrified a customer who didn't realize how low a girl could stoop,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].addict > 50)>>
<<set $vignettes.push({text: "she zoned out badly due to a low point between aphrodisiac doses, disappointing a customer,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].preg > 20)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who likes to do nothing more than cuddle with her swollen belly,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "a night with guy who likes rough, hard sex with heavily pregnant girls took its toll on her", type: "health", effect: -1})>>
<</if>>
<<if ($slaves[$i].inflation > 1)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who loved the way her belly moved as he fucked her,", type: "cash", effect: 1})>>
<<if ($slaves[$i].inflation > 1)>>
<<set $vignettes.push({text: "she disgusted a customer when his forceful fucking caused her to release her contained $slaves[$i].inflationType all over him,", type: "rep", effect: -2})>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones > 0) && !canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].dick > 0)>>
<<set $vignettes.push({text: "she disappointed a customer who was sure she could get $slaves[$i].slaveName's cock erect,", type: "rep", effect: -1})>>
<<set $vignettes.push({text: "she earned repeat business from a customer who seems unthreatened by her soft dick,", type: "cash", effect: 1})>>
<</if>>
<<elseif ($slaves[$i].hormones < 0)>>
<<if ($slaves[$i].dick == 0)>>
<<set $vignettes.push({text: "she earned repeat business from a female customer who adores the masculinity produced by $slaves[$i].slaveName's hormone regime,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who likes to see his wife get fucked by a dickgirl whore,", type: "cash", effect: 1})>>
<<if ($slaves[$i].dick > 3)>>
<<set $vignettes.push({text: "she earned repeat business from a female customer who likes big stiff cocks, and cannot lie,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she irritated a male customer who brought his girlfriend with him by accidentally showing him up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 3)>>
<<set $vignettes.push({text: "she loses a customer who wants her to look like a natural girl, since her balls are too big to be hidden,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
<<set $vignettes.push({text: "she got extra business from a customer who really likes her, and wants to fuck her pussy as much as possible while it's still tight,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].vagina > 2)>>
<<set $vignettes.push({text: "she disappointed a customer whose cock is just too small for her big cunt,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<set $vignettes.push({text: "she got extra business from a customer who really likes her butthole, and wants to fuck it as much as possible while it's still tight,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].anus > 2)>>
<<set $vignettes.push({text: "she disappointed a customer whose cock is just too small for her loose butthole,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 40)>>
<<set $vignettes.push({text: "she lost a potential customer who was so intimidated by her great beauty that he decided to find a homelier whore,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].face < -10)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who lacks self-confidence, and is more comfortable with homely whores,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].visualAge > 40)>>
<<set $vignettes.push({text: "she earned repeat business from a customer with serious mommy issues,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].lips > 70)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who likes to play with her lips nonsexually (don't ask),", type: "cash", effect: 1})>>
<</if>>
<<if (canTalk($slaves[$i]) == false)>>
<<set $vignettes.push({text: "she impressed a customer who didn't know how relaxing a girl who can't talk could be,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].muscles > 95)>>
<<set $vignettes.push({text: "she impressed a customer who was so eager to share workout plans with her that he almost forgot to have sex with her,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she gained repeat business from a female customer who likes a girl who can bench-press her before and after they fuck,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she disappointed a customer by accidentally revealing that she's considerably stronger than him,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<set $vignettes.push({text: "she was well compensated for providing fresh milk for the coffee served at a customer's business meeting", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she served as a conveniently lactating whore near a trendy arcology coffeehouse,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<set $vignettes.push({text: "she disappointed a customer who thought he'd enjoy fucking an amputee, but found it revolting,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -1)>>
<<set $vignettes.push({text: "a strange customer was excited by the sight of her prosthetic limbs,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer was disgusted at the thought of her basic prosthetic limbs,", type: "rep", effect: -1})>>
<<set $vignettes.push({text: "a customer was put off by her prosthetic limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -2)>>
<<set $vignettes.push({text: "a customer was excited by her vibrating fingertips,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set $vignettes.push({text: "a customer was put off by her crude artificial limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -3)>>
<<set $vignettes.push({text: "a strange customer was excited by the sight of her artificial limbs,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set $vignettes.push({text: "a customer was put off by the sight of her prosthetic limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -4)>>
<<set $vignettes.push({text: "a customer was excited by the thought of having sex with a slave with p-limbs, but was scared off by her combat p-limbs,", type: "cash", effect: -1})>>
<<set $vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set $vignettes.push({text: "a customer was greatly intimidated by her combat p-limbs,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].amp == -5)>>
<<set $vignettes.push({text: "a customer was fascinated by her cybernetic limbs, and spent almost as much time examining them as he did having sex with her,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "a customer was excited by the thought of having sex with a cybernetically enhanced slave,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "a customer was greatly intimidated by the sight of her cybernetic limbs and was frightened away,", type: "cash", effect: -1})>>
<<else>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "extreme heels") && ($slaves[$i].shoes != "boots")>>
<<set $vignettes.push({text: "she enticed a new customer who had never really considered buttsex before he saw her crawling along with her asshole vulnerable,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 1500)>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set $vignettes.push({text: "a young customer hired her to jump rope so he could watch her massive natural breasts flop around,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<set $vignettes.push({text: "a wavering customer who was disappointed that her pussy is unavailable decided to try her ass instead,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetish == "mindbroken")>>
<<set $vignettes.push({text: "a customer really enjoyed being able to treat her however he liked without eliciting a reaction,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].intelligence <= -2)>>
<<set $vignettes.push({text: "a customer managed to trick her into fucking him without payment,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 10)>>
<</if>>
<<if ($slaves[$i].face > 10)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].fetish == "buttslut")>>
<<set $vignettes.push({text: "a customer was surprised by her penis, so she hid it and enjoyed the buttsex without touching it,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].analSkill >= 100)>>
<<set $vignettes.push({text: "a customer was surprised by her penis, so she hid it and skillfully pretended to be a real girl,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<set $vignettes.push({text: "a customer was surprised by her penis, so she hid it, but could barely tolerate anal without touching it", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
<<if ($slaves[$i].anus > 2)>>
<<set $vignettes.push({text: "a pair of customers enticed by her beauty but disappointed by her loose butthole doubled up on her poor anus without mercy,", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95)>>
<<if ($slaves[$i].fetish == "buttslut") || ($slaves[$i].fetish == "dom")>>
<<set $vignettes.push({text: "she advertised herself by forcing a slave in the stocks to eat her ass, drumming up business,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<set $vignettes.push({text: "she cooperated with a citizen who wanted to whip her tits black and blue", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].health < 20)>>
<<set $vignettes.push({text: "she attracted the attention of a slaveowner alarmed by her poor health, and thought he seemed kind,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].vaginalSkill >= 100)>>
<<set $vignettes.push({text: "she was hired to apply her skills to a customer's virgin son,", type: "devotion", effect: 0})>>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
<<if ($slaves[$i].anus < 2)>>
<<set $vignettes.push({text: "a guy with a huge cock paid for the right to fuck her in her tight ass all night,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].relationship <= -2)>>
<<if ($slaves[$i].intelligence < 1)>>
<<set $vignettes.push({text: "she accidentally mentions how much she loves you during intercourse with a customer who doesn't like to share,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].prestige > 0)>>
<<set $vignettes.push({text: "a college fraternity visiting the arcology for rush week hired her for a gangbang,", type: "cash", effect: 3})>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
<<set $vignettes.push({text: "she lost a customer who couldn't bear to see a beautiful $arcologies[0].FSSupremacistRace be a whore,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
<<set $vignettes.push({text: "she had a bad time in general, since most of her customers didn't care about a $arcologies[0].FSSubjugationistRace prostitute's health or well-being,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].visualAge > 35)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his MILF fetish in the closet,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].visualAge <= 20)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for young girls in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].dick < 3)>>
<<set $vignettes.push({text: "she got repeat business from a customer who is coming to terms with Gender Radicalism, and is unthreatened by her little penis,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].visualAge > 25)>>
<<set $vignettes.push({text: "she got repeat business from a customer who thinks she resembles his ex-wife, who would never let him fuck her butt,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if ($slaves[$i].pregType > 1)>>
<<set $vignettes.push({text: "she got repeat business from a customer who loves fucking girls with wombs filled by more than a single child,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].Restart != "unset">>
<<if canGetPregnant($slaves[$i])>>
<<set $vignettes.push({text: "she got repeat business from a customer who misses the risk of getting a girl pregnant,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].intelligence > 1)>>
<<set $vignettes.push({text: "she got repeat business from a customer who likes to chat with intelligent prostitutes as they fuck her,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set $vignettes.push({text: "she got repeat business from a customer who prefers girls with high-pitched screams,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant > 0)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for breast implants in the closet,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for natural breasts in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set $vignettes.push({text: "she got repeat business from a customer who loves her high-pitched squeals of pleasure,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 800)>>
<<set $vignettes.push({text: "she was publicly mocked as an ugly fat cow with dangling udders,", type: "rep", effect: -1})>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs < 300)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for flat chested girls in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation == 0)>>
<<set $vignettes.push({text: "she lost a customer who could not understand why nothing was coming out of her nipples when he sucked on them,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($slaves[$i].muscles <= 95)>>
<<set $vignettes.push({text: "she lost a customer who could barely believe that she wasn't capable of holding herself in a handstand,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($slaves[$i].behavioralFlaw == "devout")>>
<<set $vignettes.push({text: "she got repeat business from a customer who desperately wants his cock to be the one that converts her,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if ($slaves[$i].race == "white")>>
<<if ($slaves[$i].height >= 185)>>
<<set $vignettes.push({text: "she attracted a customer who thought her appearance worthy of a lusty northern barbarian,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $vignettes.push({text: "she got extra business from a group of citizens competing to get off with whores of each of the arcology's ethnic groups in the least time,", type: "cash", effect: 1})>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].face > 40)>>
<<if ($slaves[$i].intelligence > 1)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wished to do nothing more than converse with a beautiful and intelligent girl,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if ($slaves[$i].entertainSkill >= 100)>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 0)>>
<<if ($slaves[$i].accent < 2)>>
<<set $vignettes.push({text: "she got repeat business from a customer who prefers prostitutes who can tell lovely stories,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $vignettes.push({text: "one of the companies with an office in your arcology retained her for a team-building bukkake party for its employees,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a man dragged his crying wife along so she could watch him fuck a whore,", type: "rep", effect: 0})>>
<<set $vignettes.push({text: "a woman dragged her angry husband along so he could watch her get eaten out by a whore,", type: "rep", effect: 0})>>
<<set $vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you loving her,", type: "devotion", effect: 1})>>
<<set $vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you letting a customer hurt her,", type: "devotion", effect: -1})>>
<<set $vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you protecting her from a mean customer,", type: "trust", effect: 1})>>
<<set $vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you selling her for good,", type: "trust", effect: -1})>>
<<set $vignette = $vignettes.random()>>
__This week__ $vignette.text
<<if ($vignette.type == "cash")>>
<<if ($vignette.effect > 0)>>
@@.yellowgreen;making you an extra ¤<<print Math.trunc($FResult*$vignette.effect)>>.@@
<<elseif ($vignette.effect < 0)>>
@@.red;losing you ¤<<print Math.abs(Math.trunc($FResult*$vignette.effect))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*$vignette.effect)>>
<<set _incomeStats.income += Math.trunc($FResult*$vignette.effect)>>
<<elseif ($vignette.type == "devotion")>>
<<if ($vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@.hotpink;increasing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.hotpink;increasing her acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@.hotpink;reducing her dislike of you.@@
<<else>>
@@.hotpink;reducing her hatred of you.@@
<</if>>
<<elseif ($vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@.mediumorchid;reducing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.mediumorchid;reducing her acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@.mediumorchid;increasing her dislike of you.@@
<<else>>
@@.mediumorchid;increasing her hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*$vignette.effect>>
<<elseif ($vignette.type == "trust")>>
<<if ($vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@.mediumaquamarine;increasing her trust in you.@@
<<elseif $slaves[$i].trust > -10>>
@@.mediumaquamarine;reducing her fear of you.@@
<<else>>
@@.mediumaquamarine;reducing her terror of you.@@
<</if>>
<<elseif ($vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@.gold;reducing her trust in you.@@
<<elseif $slaves[$i].trust > -20>>
@@.gold;increasing her fear of you.@@
<<else>>
@@.gold;increasing her terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*$vignette.effect>>
<<elseif ($vignette.type == "health")>>
<<if ($vignette.effect > 0)>>
@@.green;improving her health.@@
<<elseif ($vignette.effect < 0)>>
@@.red;affecting her health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*$vignette.effect>>
<<else>>
<<if ($vignette.effect > 0)>>
@@.green;gaining you a bit of reputation.@@
<<elseif ($vignette.effect < 0)>>
@@.red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*$vignette.effect*0.1)>>
<<set _incomeStats.rep += Math.trunc($FResult*$vignette.effect*0.1)>>
<</if>>
<</if>> /* CLOSES VIGNETTES */
<<if $slaves[$i].energy > 40 && $slaves[$i].energy < 95>>
Being used sexually all week @@.lime;increases her sex drive.@@
<<set $slaves[$i].energy++>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 >>
She notices her @@.orange;belly has grown@@ from vaginal sex throughout week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saWhore.tw
|
tw
|
bsd-3-clause
| 87,579 |
:: SA work a glory hole [nobr]
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $beauty = random(80,100)+(20*(4-$slaves[$i].anus))+(10*(4-$slaves[$i].vagina))+Math.trunc($arcologies[0].FSDegradationist/2)>>
<<else>>
<<set $beauty = random(80,100)+(20*(4-$slaves[$i].anus))+(10*(4-$slaves[$i].vagina))>>
<</if>>
<<if $arcologies[0].FSDegradationistLaw == 1>>
<<set $beauty = Math.trunc($beauty*1.5)>>
<<elseif $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $beauty < 10>>
<<set $beauty = 10>>
<</if>>
<<if $ACitizens > $ASlaves*0.5>>
<<set $FResult = 3>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = 2>>
<<else>>
<<set $FResult = 1>>
<</if>>
is <<if $slaves[$i].fuckdoll == 0>>restrained in a glory hole<<else>>set out for use<</if>>. $beauty customers (<<print Math.trunc($beauty/7)>> a day) paid ¤$FResult to use $possessive holes.
<<if ($arcologies[0].FSDegradationist > 0)>>
Demand for $possessive holes is strong due to the appetite for degradation rampant in $arcologies[0].name.
<</if>>
<<if ($slaves[$i].curatives > 0) || $slaves[$i].inflationType == "curative">>
The drugs $pronoun's<<if $slaves[$i].inflationType == "curative">> harboring inside $possessive guts<<else>> on<</if>> protect $possessive health from the stress of being used as a sexual appliance.
<<elseif ($slaves[$i].health < -50)>>
The stress of being used while very ill @@.red;damaged $possessive health.@@
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].health < -10)>>
<<if (random(1,100) > 10)>>
The stress of being used while weak has @@.red;damaged $possessive health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<elseif ($slaves[$i].vagina == -1)>>
<<if (random(1,100) > 70)>>
The stress of being used in only two holes has @@.red;damaged $possessive health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<elseif (random(1,100) > 25)>>
The stress of being used has @@.red;damaged $possessive health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<if ($slaves[$i].vagina == 0) && canDoVaginal($slaves[$i])>>
A <<if $slaves[$i].fuckdoll == 0>>glory hole <</if>>user takes $possessive virginity. He does not notice or care. @@.lime;$possessiveCap pussy has been broken in@@ in a @@.gold;painful@@ and @@.mediumorchid;degrading@@ way.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10, $slaves[$i].vagina = 1>>
<<elseif ($slaves[$i].vagina < 3) && (canDoVaginal($slaves[$i])) && (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)))>>
@@.lime;$possessiveCap pussy gets stretched out by the use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<<if ($slaves[$i].anus == 0) && canDoAnal($slaves[$i])>>
$possessiveCap anal virginity goes to a <<if $slaves[$i].fuckdoll == 0>>glory hole <</if>>user, who doesn't understand why this particular run at <<if $slaves[$i].fuckdoll == 0>>the glory hole<<else>>a Fuckdoll<</if>> is so great. @@.lime;$possessiveCap ass has been broken in@@ in a @@.gold;painful@@ and @@.mediumorchid;degrading@@ way.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5, $slaves[$i].anus = 1>>
<<elseif ($slaves[$i].anus < 3) && canDoAnal($slaves[$i]) && (random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)))>>
@@.lime;$possessiveCap asshole sees constant use and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<if ($slaves[$i].fetish == "mindbroken")>>
$pronounCap serves $possessive role as a mindless set of holes to perfection.
<<else>>
<<set $skillIncrease = 5>>
<<if ($slaves[$i].oralSkill <= 10)>>
With $possessive throat being brutally used, $possessive gag reflex is suppressed and $possessive oral skills improve.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && (canDoVaginal($slaves[$i]))>>
With $possessive pussy being harshly used, $possessive vaginal skills improve.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && (canDoAnal($slaves[$i]))>>
With $possessive butt being mercilessly fucked, $possessive anal skills improve.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if $slaves[$i].sexualFlaw == "self hating">>
$possessiveCap self hatred is so deep that $pronoun believes $pronoun deserves to serve in a glory hole, and even gets off on the degradation.
<<elseif ($slaves[$i].sentence > 0)>>
<<if ($slaves[$i].behavioralFlaw != "odd") && (random(1,100) > (100+($slaves[$i].devotion/5)))>>
Constant confinement coupled with brutal use has left $object with involuntary nervous tics.
<<set $slaves[$i].behavioralFlaw = "odd">>
<</if>>
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].devotion > 50)>>
$pronounCap does $possessive best to tolerate $possessive sentence to the glory hole, but @@.mediumorchid;$possessive devotion is hurt@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion > 20)>>
$pronounCap does not understand why $possessive obedience has earned $object a sentence to this torture. @@.mediumorchid;$possessiveCap obedience is hurt@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion >= -20)>>
$possessiveCap fear of you turns to desperation during $possessive sentence. @@.mediumorchid;$possessiveCap obedience is reduced@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion >= -50)>>
Though $pronoun is only temporarily sentenced to suffer, @@.mediumorchid;$possessive resistance is increased@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<else>>
$pronounCap has hope $pronoun'll be released after $possessive sentence, but @@.mediumorchid;$possessive hatred of you is increased@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<</if>>
<<else>>
<<if ($slaves[$i].behavioralFlaw != "odd") && (random(1,100) > (70+($slaves[$i].devotion/5)))>>
Constant confinement coupled with brutal use has left $object with involuntary nervous tics.
<<set $slaves[$i].behavioralFlaw = "odd">>
<</if>>
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10>>
<<if ($slaves[$i].devotion > 50)>>
$pronounCap feels starved of personal contact. @@.mediumorchid;$possessiveCap devotion is hurt@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion > 20)>>
$pronounCap does not understand why $possessive obedience has earned $object this immurement. @@.mediumorchid;$possessiveCap obedience is hurt@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion >= -20)>>
$possessiveCap fear of you has increased into something like a pathology. @@.mediumorchid;$possessiveCap obedience is reduced@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion >= -50)>>
$possessiveCap resistance is deepening into hatred. @@.mediumorchid;$possessiveCap resistance is increased@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<else>>
@@.mediumorchid;$possessiveCap helpless hatred of you is increased@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "be confined in the arcade") && ($arcadeUpgradeInjectors == 1)>>
<<set $FResult += 1>>
<</if>>
$possessiveCap feelings, skills, and appearance do not matter. $pronounCap is condemned to a world that consists of a tiny cell, featureless except for the never-ending dicks $pronoun is required to service. You were paid @@.yellowgreen;¤<<print ($beauty*$FResult)>>@@ for the use of $slaves[$i].slaveName's holes this week.
/* FACILITY DECORATION IMPACTS */
<<if ($slaves[$i].assignment == "be confined in the arcade") && ($arcadeDecoration != "standard")>>
<<set _seed = 0.0001*$FSSingleSlaveRep*$beauty>>
<<switch $arcadeDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += _seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += _seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += _seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += _seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += _seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += _seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += _seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += _seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += _seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += _seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += _seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += _seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += _seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += _seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += _seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += _seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += _seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += _seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += _seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += _seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += _seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += _seed>>
<</switch>>
<</if>>
/* SEX ACT COUNTS */
<<if ndef $slaves[$i].publicCount>>
<<set $slaves[$i].publicCount to 0>>
<</if>>
<<if canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
<<set _seed = Math.trunc($beauty/3)>>
<<set $slaves[$i].oralCount += _seed, $oralTotal += _seed>>
<<set $slaves[$i].vaginalCount += _seed, $vaginalTotal += _seed>>
<<set $slaves[$i].analCount += _seed, $analTotal += _seed>>
<<set $slaves[$i].publicCount += (_seed * 3)>>
<<set $_cervixPump = _seed>>
<<elseif canDoVaginal($slaves[$i])>>
<<set _seed = Math.trunc($beauty/2)>>
<<set $slaves[$i].oralCount += _seed, $oralTotal += _seed>>
<<set $slaves[$i].vaginalCount += _seed, $vaginalTotal += _seed>>
<<set $slaves[$i].publicCount += (_seed + _seed)>>
<<set $_cervixPump = _seed>>
<<elseif canDoAnal($slaves[$i])>>
<<set _seed = Math.trunc($beauty/2)>>
<<set $slaves[$i].oralCount += _seed, $oralTotal += _seed>>
<<set $slaves[$i].analCount += _seed, $analTotal += _seed>>
<<set $slaves[$i].publicCount += (_seed + _seed)>>
<<else>>
<<set _seed = Math.trunc($beauty)>>
<<set $slaves[$i].oralCount += _seed, $oralTotal += _seed>>
<<set $slaves[$i].publicCount += _seed>>
<</if>>
<<set $cash += ($beauty*$FResult)>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0>>
$pronounCap notices $possessive @@.orange;belly swell@@ after vaginal sex throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/saWorkAGloryHole.tw
|
tw
|
bsd-3-clause
| 11,427 |
:: Salon [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "Slave Interact">>
<<set $showEncyclopedia = 1>><<set $encyclopedia = "The Auto Salon">>
$activeSlave.slaveName is seated in the auto salon. $pronounCap is awaiting your artistic pleasure.
<br><br>
<<if $activeSlave.origEye == "implant">>
$pronounCap has artificial eyes, and $pronoun
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear.
<</if>>
[[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
| [[None|Salon][$activeSlave.eyewear = "none"]]
<br>
<<elseif $activeSlave.eyes < -1>>
$pronounCap is blind, and
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear.
<</if>>
[[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
| [[Blurring glasses|Salon][$activeSlave.eyewear = "blurring glasses",$cash -= $modCost]]
| [[Blurring contacts|Salon][$activeSlave.eyewear = "blurring contacts",$cash -= $modCost]]
| [[None|Salon][$activeSlave.eyewear = "none"]]
<br> //Blurring options are annoying and impede performance on some assignments//
<<elseif $activeSlave.eyes > -1>>
$possessiveCap vision is normal, and $pronoun
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear.
<</if>>
[[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
| [[Blurring glasses|Salon][$activeSlave.eyewear = "blurring glasses",$cash -= $modCost]]
| [[Blurring contacts|Salon][$activeSlave.eyewear = "blurring contacts",$cash -= $modCost]]
| [[None|Salon][$activeSlave.eyewear = "none"]]
<br> //Blurring options are annoying and impede performance on some assignments//
<<else>>
$pronounCap is nearsighted, and $pronoun
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear.
<</if>>
[[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
| [[Corrective glasses|Salon][$activeSlave.eyewear = "corrective glasses",$cash -= $modCost]]
| [[Corrective contacts|Salon][$activeSlave.eyewear = "corrective contacts",$cash -= $modCost]]
| [[None|Salon][$activeSlave.eyewear = "none"]]
<br> //Nearsightedness will impede performance on some assignments//
<</if>>
<<if $activeSlave.origEye != "implant">><br><br>
<<if $activeSlave.origEye != "none">>
$possessiveCap eyes are $activeSlave.eyeColor.
<br>
Give $possessive cosmetic contact lenses:
<<if $activeSlave.origEye != $activeSlave.eyeColor>><br>
[[Remove lenses|Salon][$activeSlave.eyeColor = $activeSlave.origEye]] |
<</if>>
<<else>>
<<if $activeSlave.eyeColor == "empty">>
$possessiveCap has no eyes.
<<else>>
$possessiveCap glass eyes are $activeSlave.eyeColor.
<</if>>
<br>
Choose what kind of eyes you want $possessive to have:
<<if $activeSlave.eyeColor != "empty">>
[[None|Salon][$activeSlave.eyeColor = "empty"]] |
<</if>>
<</if>>
[[Blue|Salon][$activeSlave.eyeColor = "blue",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.eyeColor = "black",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.eyeColor = "brown",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.eyeColor = "green",$cash -= $modCost]]
| [[Turquoise|Salon][$activeSlave.eyeColor = "turquoise",$cash -= $modCost]]
| [[Sky-blue|Salon][$activeSlave.eyeColor = "sky-blue",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.eyeColor = "hazel",$cash -= $modCost]]
| [[Pale-grey|Salon][$activeSlave.eyeColor = "pale-grey",$cash -= $modCost]]
| [[White|Salon][$activeSlave.eyeColor = "white",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.eyeColor = "pink",$cash -= $modCost]]
| [[Amber|Salon][$activeSlave.eyeColor = "amber",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.eyeColor = "red",$cash -= $modCost]]
| [[Catlike|Salon][$activeSlave.eyeColor = "catlike",$cash -= $modCost]]
| [[Serpent-like|Salon][$activeSlave.eyeColor = "serpent-like",$cash -= $modCost]]
| [[Devilish|Salon][$activeSlave.eyeColor = "devilish",$cash -= $modCost]]
| [[Demonic|Salon][$activeSlave.eyeColor = "demonic",$cash -= $modCost]]
| [[Hypnotic|Salon][$activeSlave.eyeColor = "hypnotic",$cash -= $modCost]]
| [[Heart-shaped|Salon][$activeSlave.eyeColor = "heart-shaped",$cash -= $modCost]]
<br> //Color settings will be applied in addition to eyewear choices.//
<<else>>
$possessiveCap eyes are artificial and can't be set here.
<</if>>
<br><br>
<<if $activeSlave.makeup == 1>>
$pronounCap's wearing minimal makeup.
<<elseif $activeSlave.makeup == 2>>
$pronounCap's wearing expensive, luxurious makeup.
<<elseif $activeSlave.makeup == 3>>
$possessiveCap makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.makeup == 4>>
$pronounCap's wearing stereotypical, garish streetwalker makeup.
<<elseif $activeSlave.makeup == 11>>
$pronounCap's wearing expensive, metallic makeup.
<<elseif $activeSlave.makeup == 12>>
$possessiveCap metallic makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.lipsTat == "permanent makeup">>
$possessiveCap face appears to bear very heavy, slutty makeup, but on closer inspection, the makeup is actually tattooed on.
<<else>>
$possessiveCap face is makeup-free.
<</if>>
<br>
[[Makeup-free|Salon][$activeSlave.makeup = 0,$cash -= $modCost]]
| [[Nice makeup|Salon][$activeSlave.makeup = 1,$cash -= $modCost]]
| [[Gorgeous makeup|Salon][$activeSlave.makeup = 2,$cash -= $modCost]]
| [[Color-coordinate makeup with hair|Salon][$activeSlave.makeup = 3,$cash -= $modCost]]
| [[Metallic makeup|Salon][$activeSlave.makeup = 11,$cash -= $modCost]]
| [[Color-coordinate metallic makeup with hair|Salon][$activeSlave.makeup = 12,$cash -= $modCost]]
| [[Slutty makeup|Salon][$activeSlave.makeup = 4,$cash -= $modCost]]
<br>
<<if $activeSlave.amp == 1>>
$pronounCap has no hands, and thus, no nails.
<<elseif $activeSlave.nails == 1>>
$possessiveCap nails are long and elegant.
<<elseif $activeSlave.nails == 2>>
$possessiveCap nails are color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.nails == 3>>
$possessiveCap nails are sharp and claw-like.
<<elseif $activeSlave.nails == 4>>
$possessiveCap nails are bright and glittery.
<<elseif $activeSlave.nails == 11>>
$possessiveCap nails are shiny and metallic.
<<elseif $activeSlave.nails == 12>>
$possessiveCap nails are shiny, mettalic and color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.nails == 5>>
$possessiveCap nails are long and garish, streetwalker-style.
<<else>>
$possessiveCap nails are neatly clipped.
<</if>>
<br>
<<if $activeSlave.amp != 1>>
[[Clip nails|Salon][$activeSlave.nails = 0,$cash -= $modCost]]
| [[Extend nails|Salon][$activeSlave.nails = 1,$cash -= $modCost]]
| [[Color-coordinate nails with hair|Salon][$activeSlave.nails = 2,$cash -= $modCost]]
| [[Sharp, claw-like nails|Salon][$activeSlave.nails = 3,$cash -= $modCost]]
| [[Bright, glittery nails|Salon][$activeSlave.nails = 4,$cash -= $modCost]]
| [[Shiny, metallic nails|Salon][$activeSlave.nails = 11,$cash -= $modCost]]
| [[Streetwalker-style nails|Salon][$activeSlave.nails = 5,$cash -= $modCost]]
<</if>>
<<set $tannableSkin = ["lightened", "white", "fair", "pale", "light"]>>
<<set $lightenableSkin = ["dark", "olive", "black", "brown", "light brown", "tanned"]>>
<<set $bleachableSkin = ["lightened", "white", "fair", "light"]>>
<br><br>
$possessiveCap skin is $activeSlave.skin.
<<if ($tannableSkin.indexOf($activeSlave.skin) != -1)>>
<br>
[[Tan|Salon][$activeSlave.skin = "tanned",$cash -= $modCost]]
<<elseif ($lightenableSkin.indexOf($activeSlave.skin) != -1)>>
<br>
[[Lighten skin|Salon][$activeSlave.skin = "lightened",$cash -= $modCost]]
<</if>>
<<if ($bleachableSkin.indexOf($activeSlave.skin) != -1)>>
<br>
[[Bleach skin|Salon][$activeSlave.skin = "pale",$cash -= $modCost]]
<</if>>
<<if $activeSlave.skin != "black">>
<br>
[[Darken skin|Salon][$activeSlave.skin = "dark",$cash -= $modCost]]
<</if>>
<br><br>
<<if ($activeSlave.markings == "beauty mark")>>
$pronounCap has a prominent mole on $possessive face, which
<<if $activeSlave.face > 40>>
qualifies as a beauty mark and enhances $possessive attractiveness due to $possessive facial beauty.
<<elseif $activeSlave.face < -10>>
makes $possessive even less attractive.
<<else>>
qualifies as a beauty mark since $pronoun's pretty, having no significant impact on $possessive beauty.
<</if>>
[[Remove it|Salon][$activeSlave.markings = "none",$cash -= $modCost]]
<</if>>
<<if ($activeSlave.markings == "birthmark")>>
$pronounCap has a large birthmark, which
<<if $activeSlave.prestige > 0>>
enhances $possessive attractiveness due to $possessive prestige.
<<else>>
detracts from $possessive attractiveness.
<</if>>
[[Bleach it|Salon][$activeSlave.markings = "none",$cash -= $modCost]]
<</if>>
<<if $activeSlave.bald != 1>>
$possessiveCap hair is $activeSlave.hColor.
<br>
Dye $possessive hair:
<<if $activeSlave.origHColor != $activeSlave.hColor>>
[[Natural color|Salon][$activeSlave.hColor = $activeSlave.origHColor,$cash -= $modCost]] |
<</if>>
[[Blonde|Salon][$activeSlave.hColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.hColor = "golden",$cash -= $modCost]]
| [[Platinum Blonde|Salon][$activeSlave.hColor = "platinum blonde",$cash -= $modCost]]
| [[Strawberry-blonde|Salon][$activeSlave.hColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.hColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.hColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.hColor = "red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.hColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.hColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.hColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.hColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.hColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.hColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.hColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.hColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.hColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.hColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.hColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.hColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.hColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.hColor = "white",$cash -= $modCost]]
<br><br>
$possessiveCap hair is $activeSlave.hStyle.
<br>
<<if $activeSlave.hLength > 1>>
Style $possessive hair:
[[Neat|Salon][$activeSlave.hStyle = "neat",$cash -= $modCost]]
| [[Shaved|Salon][$activeSlave.hStyle = "shaved",$activeSlave.hLength = 0,$cash -= $modCost]]
| [[Trimmed short|Salon][$activeSlave.hStyle = "trimmed",$activeSlave.hLength = 10,$cash -= $modCost]]
| [[Buzzcut|Salon][$activeSlave.hStyle = "buzzcut",$activeSlave.hLength = 1,$cash -= $modCost]]
| [[Up|Salon][$activeSlave.hStyle = "up",$cash -= $modCost]]
| [[In a ponytail|Salon][$activeSlave.hStyle = "ponytail",$cash -= $modCost]]
| [[In a bun|Salon][$activeSlave.hStyle = "bun",$cash -= $modCost]]
| [[Curled|Salon][$activeSlave.hStyle = "curls",$cash -= $modCost]]
| [[Permed|Salon][$activeSlave.hStyle = "permed",$cash -= $modCost]]
| [[Luxurious|Salon][$activeSlave.hStyle = "luxurious",$cash -= $modCost]]
| [[Dreadlocks|Salon][$activeSlave.hStyle = "dreadlocks",$cash -= $modCost]]
| [[Cornrows|Salon][$activeSlave.hStyle = "cornrows",$cash -= $modCost]]
| [[Braided|Salon][$activeSlave.hStyle = "braided",$cash -= $modCost]]
| [[In tails|Salon][$activeSlave.hStyle = "tails",$cash -= $modCost]]
| [[Afro|Salon][$activeSlave.hStyle = "afro",$cash -= $modCost]]
| [[Shaved sides|Salon][$activeSlave.hStyle = "strip",$cash -= $modCost]]
<<else>>
//$possessiveCap hair is too short to style meaningfully//
<</if>>
<br> //General hairstyles will conform to hair length and clothing choices.//
$possessiveCap hair is $activeSlave.hLength cm long.
<br>
<<if $activeSlave.hLength == 1>>
[[Apply hair growth stimulating treatment|Salon][$activeSlave.hLength = 1,$cash -= $modCost]]
<<elseif $activeSlave.hLength < 150>>
[[Extensions|Salon][$activeSlave.hLength += 10,$cash -= $modCost]]
<<else>>
//$possessiveCap hair is extremely long//
<</if>>
<br>
Cut $possessive hair:
<<if $activeSlave.hLength > 5>>
[[Very short|Salon][$activeSlave.hLength = 5,$cash -= $modCost]]
<<if $activeSlave.hLength > 10>>
| [[Short|Salon][$activeSlave.hLength = 10,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 30>>
| [[Shoulder length|Salon][$activeSlave.hLength = 30,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 60>>
| [[Long|Salon][$activeSlave.hLength = 60,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 100>>
| [[Very long|Salon][$activeSlave.hLength = 100,$cash -= $modCost]]
<</if>>
<<else>>
//$possessiveCap hair is already very short//
<</if>>
<<else>>
<<if $activeSlave.hStyle == "bald">>
$pronounCap is completely bald.
<br>
<<else>>
$pronounCap is wearing a $activeSlave.hColor wig.
<br>
Change $possessive wig color:
[[Blonde|Salon][$activeSlave.hColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.hColor = "golden",$cash -= $modCost]]
| [[Platinum Blonde|Salon][$activeSlave.hColor = "platinum blonde",$cash -= $modCost]]
| [[Strawberry-blonde|Salon][$activeSlave.hColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.hColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.hColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.hColor = "red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.hColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.hColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.hColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.hColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.hColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.hColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.hColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.hColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.hColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.hColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.hColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.hColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.hColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.hColor = "white",$cash -= $modCost]]
<</if>>
<br><br>
<<if $activeSlave.hStyle != "bald">>
$possessiveCap wig is in $activeSlave.hStyle style.
<<else>>
$pronounCap is not wearing a wig.
<</if>>
<br>
Change $possessive wig style:
<<if $activeSlave.hStyle != "bald">>
<<if $activeSlave.hLength == 0>><<set $activeSlave.hLength = 10>><</if>>
<</if>>
<<if $activeSlave.bald == 1 && $activeSlave.hStyle != "bald">>
[[Remove wig|Salon][$activeSlave.hStyle = "bald",$activeSlave.hLength = 0,$cash -= $modCost]]
<</if>>
| [[Ponytail|Salon][$activeSlave.hStyle = "ponytail",$cash -= $modCost]]
| [[Bun|Salon][$activeSlave.hStyle = "bun",$cash -= $modCost]]
| [[Curled|Salon][$activeSlave.hStyle = "curls",$cash -= $modCost]]
| [[Permed|Salon][$activeSlave.hStyle = "permed",$cash -= $modCost]]
| [[Luxurious|Salon][$activeSlave.hStyle = "luxurious",$cash -= $modCost]]
| [[Dreadlocks|Salon][$activeSlave.hStyle = "dreadlocks",$cash -= $modCost]]
| [[Cornrows|Salon][$activeSlave.hStyle = "cornrows",$cash -= $modCost]]
| [[Braided|Salon][$activeSlave.hStyle = "braided",$cash -= $modCost]]
| [[Tails|Salon][$activeSlave.hStyle = "tails",$cash -= $modCost]]
| [[Afro|Salon][$activeSlave.hStyle = "afro",$cash -= $modCost]]
<br>//General hairstyles will conform to hair length and clothing choices.//
<<if $activeSlave.hStyle != "bald">>
$possessiveCap wig hair is $activeSlave.hLength cm long.
<br> Set hair length to
<<if $activeSlave.hLength != 10>>[[10cm|Salon][$activeSlave.hLength = 10,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 30>>[[30cm|Salon][$activeSlave.hLength = 30,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 60>>[[60cm|Salon][$activeSlave.hLength = 60,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 90>>[[90cm|Salon][$activeSlave.hLength = 90,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 120>>[[120cm|Salon][$activeSlave.hLength = 120,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 150>>[[150cm|Salon][$activeSlave.hLength = 150,$cash -= $modCost]]<</if>>
<</if>>
<</if>>
<<if $activeSlave.pubicHStyle != "bald" && $activeSlave.pubicHStyle != "hairless" && $activeSlave.physicalAge >= 12>>
<br> $possessiveCap pubic hair, if present, is $activeSlave.pubicHColor.
<br> Dye $possessive pubic hair:
[[Blonde|Salon][$activeSlave.pubicHColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.pubicHColor = "golden",$cash -= $modCost]]
| [[Platinum blonde|Salon][$activeSlave.pubicHColor = " platinum blonde",$cash -= $modCost]]
| [[Strawberry-blonde|Salon][$activeSlave.pubicHColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.pubicHColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.pubicHColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.pubicHColor = "red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.pubicHColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.pubicHColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.pubicHColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.pubicHColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.pubicHColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.pubicHColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.pubicHColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.pubicHColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.pubicHColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.pubicHColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.pubicHColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.pubicHColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.pubicHColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.pubicHColor = "white",$cash -= $modCost]]
$possessiveCap pubic hair is $activeSlave.pubicHStyle.
<br> Style $possessive pubic hair:
[[Waxed|Salon][$activeSlave.pubicHStyle = "waxed",$cash -= $modCost]]
| [[Landing strip|Salon][$activeSlave.pubicHStyle = "in a strip",$cash -= $modCost]]
| [[Neat|Salon][$activeSlave.pubicHStyle = "neat",$cash -= $modCost]]
| [[Bushy in the front|Salon][$activeSlave.pubicHStyle = "bushy in the front and neat in the rear",$cash -= $modCost]]
| [[Bushy|Salon][$activeSlave.pubicHStyle = "bushy",$cash -= $modCost]]
<<else>>
$possessiveCap body is completely hairless.
<</if>>
<br><br>
<<if $activeSlave.underArmHStyle != "bald" && $activeSlave.underArmHStyle != "hairless" && $activeSlave.physicalAge >= 12>>
$possessiveCap armpit hair is $activeSlave.underArmHColor.
<br> Dye $possessive armpit hair:
[[Blonde|Salon][$activeSlave.underArmHColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.underArmHColor = "golden",$cash -= $modCost]]
| [[Platinum blonde|Salon][$activeSlave.underArmHColor = " platinum blonde",$cash -= $modCost]]
| [[Strawberry-blonde|Salon][$activeSlave.underArmHColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.underArmHColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.underArmHColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.underArmHColor = "red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.underArmHColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.underArmHColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.underArmHColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.underArmHColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.underArmHColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.underArmHColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.underArmHColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.underArmHColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.underArmHColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.underArmHColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.underArmHColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.underArmHColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.underArmHColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.underArmHColor = "white",$cash -= $modCost]]
<br><br>
$possessiveCap armpit hair is $activeSlave.underArmHStyle.
<br> Style $possessive armpit hair:
[[Waxed|Salon][$activeSlave.underArmHStyle = "waxed",$cash -= $modCost]]
| [[Shaved|Salon][$activeSlave.underArmHStyle = "shaved",$cash -= $modCost]]
| [[Neat|Salon][$activeSlave.underArmHStyle = "neat",$cash -= $modCost]]
| [[Bushy|Salon][$activeSlave.underArmHStyle = "bushy",$cash -= $modCost]]
<<else>>
$possessiveCap underarms are completely hairless.
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/salon.tw
|
tw
|
bsd-3-clause
| 22,597 |
:: Scheduled Event
<<set $showEncyclopedia = 0>>
<<if $expired == 1>>
<<set $expiree = 0>>
<<include "Remove activeSlave">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture == 0>>
<<set $expiree = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $expired = 0>>
<<if $retired == 1>>
<<set $retiree = 0>>
<<include "Remove activeSlave">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture < 0>>
<<if $slaves[$i].actualAge >= $retirementAge && $PhysicalRetirementAgePolicy != 1>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<<if $slaves[$i].physicalAge >= $retirementAge && $PhysicalRetirementAgePolicy == 1>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitkills >= $retirementKills>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $retired = 0>>
/* birth scheduled event */
<<if $birthed == 1>>
<<set $birthee = 1>>
<</if>>
<<set $birthed = 0>>
/* burst scheduled event */
<<if $burst == 1>>
<<set $burstee = 1>>
<</if>>
<<set $burst = 0>>
<<if $week == 30>>
<<set $fcnn.push("...is where I'll be when the bombs hit. Survival is my first...")>>
<<set $fcnn.push("...time to prepare for major shortages is now, since there's no likelihood...")>>
<<set $fcnn.push("...construction of shelters accelerated last quarter, due to fears...")>>
<<set $fcnn.push("...major drought across the entire hemisphere shows no signs of...")>>
<<set $fcnn.push("...medical organization offered no explanation, stating that...")>>
<<elseif $week == 50>>
<<set $fcnn.push("...tested a thermonuclear device of some five megatons last night...")>>
<<set $fcnn.push("...heavy fighting for the third week in the capital city of...")>>
<<set $fcnn.push("...economic recovery looking increasingly unlikely in the event of...")>>
<<set $fcnn.push("...complete exhaustion of safe water reserves across...")>>
<<set $fcnn.push("...climate refugees streamed across the border despite...")>>
<<elseif $week == 70>>
<<set $fcnn.push("...second low-order nuclear detonation in the city of...")>>
<<set $fcnn.push("...total societal collapse induced by rising sea levels declared today in...")>>
<<set $fcnn.push("...likelihood of containing Influenza-M was downgraded to a lower...")>>
<<set $fcnn.push("...threatened immediate use of chemical weapons should those forces not withdraw...")>>
<<set $fcnn.push("...relief organizations unable to deal with casualties from nuclear exchange between...")>>
<<elseif $week == 90>>
<<set $fcnn = ["FCNN service has been temporarily suspended. Please stand by."]>>
<</if>>
<<if $rivalOwner == -1>>
<<goto "P rival initiation">>
<<elseif $PC.labor == 1>>
<<goto "SE Player Birth">>
<<elseif ($independenceDay == 1) && (Math.trunc(($week-23)/52) == ($week-23)/52)>>
<<goto "SE independence day">>
<<elseif ($weddingPlanned > 0)>>
<<set $seed = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $weddingSlaveID)>>
<<set $activeSlave = $slaves[$i]>>
<<set $seed = 1>>
<<goto "SE wedding">>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $weddingPlanned = 0, $cash += 10000>>
<<goto "Scheduled Event">>
<</if>>
<<elseif $playerBred == 1 && ($PC.preg == 0 || $PC.preg == -1)>>
<<goto "P insemination">>
<<elseif ($retiree != 0)>>
<<goto "SE retirement">>
<<elseif ($expiree != 0)>>
<<goto "SE expiration">>
<<elseif ($burstee != 0)>>
<<set $burst = 0>>
<<goto "SE Burst">>
<<elseif ($slaveDeath != 0)>>
<<set $slaveDeath = 0>>
<<goto "SE Death">>
<<elseif ($birthee != 0)>>
<<set $birthed = 0>>
<<goto "SE Birth">>
<<elseif ($recruiterEugenics == 0 and $recruiterProgress >= 13)>>
<<goto "SE recruiter success">>
<<elseif ($recruiterEugenics == 1 and $recruiterProgress >= (13 + ($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)*6))>>
<<goto "SE recruiter success">>
<<elseif ($customSlaveOrdered == 1)>>
<<goto "SE custom slave delivery">>
<<elseif ($huskSlaveOrdered == 1)>>
<<goto "SE husk slave delivery">>
<<elseif ($Lurcher != 0) && ($CoursingAssociation != 0) && (Math.trunc($week/4) is ($week/4)) && ($coursed != 1)>>
<<goto "SE coursing">>
<<elseif ((($fighterIDs.length > 1) && ($pitBG == 0)) || (($fighterIDs.length > 0) && ($Bodyguard != 0) && ($pitBG == 1))) && ($pitFought == 0)>>
<<if $pitLethal == 1>><<goto "SE lethal pit">><<else>><<goto "SE nonlethal pit">><</if>>
<<elseif ($bioreactorPerfectedID != 0) && ($bioreactorsAnnounced != 1)>>
<<goto "P bioreactor perfected">>
<<elseif ($TSS.schoolPresent == 1) && ($TSS.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($GRI.schoolPresent == 1) && ($GRI.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($SCP.schoolPresent == 1) && ($SCP.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($LDE.schoolPresent == 1) && ($LDE.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TGA.schoolPresent == 1) && ($TGA.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TFS.schoolPresent == 1) && ($TFS.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TFS.schoolPresent == 1) && ($organFarmUpgrade != 0) && ($TFS.farmUpgrade == 0)>>
<<goto "TFS Farm Upgrade">>
<<elseif ($nicaea == 1) && ($organFarmUpgrade != 0) && ($TFS.farmUpgrade == 0)>>
<<goto "TFS Farm Upgrade">>
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
<<if $nicaeaHeld == 1>>
<<if $plot == 1>><<goto "Nonrandom Event">><<else>><<goto "Random Nonindividual Event">><</if>>
<<elseif ($nicaeaAnnounceable == 1) && ($nicaeaAnnounced != 1)>>
<<goto "SE nicaea announcement">>
<<elseif $nicaeaPreparation == 1>>
<<if $nicaeaInvolvement != 0>>
<<goto "SE nicaea preparation">>
<<else>>
<<set $nicaeaPreparation = 0>>
<<if $plot == 1>><<goto "Nonrandom Event">><<else>><<goto "Random Nonindividual Event">><</if>>
<</if>>
<<elseif $nicaeaInvolvement >= 0>>
<<set $nicaeaRollA = random(-1,0), $nicaeaRollB = random(-1,0), $nicaeaRollC = random(-1,0)>>
<<set $nicaeaFocus = either("owners", "slaves")>>
<<set $nicaeaAssignment = either("whore", "serve the public", "please you")>>
<<set $nicaeaAchievement = either("devotion", "trust", "slaves")>>
<<goto "SE nicaea council">>
<<else>>
<<if $plot == 1>><<goto "Nonrandom Event">><<else>><<goto "Random Nonindividual Event">><</if>>
<</if>>
<<elseif $plot == 1>>
<<goto "Nonrandom Event">>
<<else>>
<<goto "Random Nonindividual Event">>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/scheduledEvent.tw
|
tw
|
bsd-3-clause
| 7,057 |
:: Schoolroom [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Schoolroom", $showEncyclopedia = 1, $encyclopedia = "Schoolroom", $schoolroomSlaves = $SchlRiIDs.length>>
<<if $schoolroomName != "the Schoolroom">>
<<set $schoolroomNameCaps = $schoolroomName.replace("the ", "The ")>>
<</if>>
$schoolroomNameCaps is well-equipped, with wall screens to display lessons. These are currently
<<switch $schoolroomDecoration>>
<<case "Roman Revivalist">>
showing the story of a famous Roman slave who sacrificed her life for the life of <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>.
<<case "Egyptian Revivalist">>
showing an interpretation of Egyptian history that attributes many great monuments to the enlightened use slave labor.
<<case "Edo Revivalist">>
showing an interpretation of Japanese cultural history that emphasizes a serf's duty to her social superiors.
<<case "Arabian Revivalist">>
showing an interpretation of Arabian cultural history that focuses on thriving slave markets and vibrant harems.
<<case "Chinese Revivalist">>
showing an interpretation of Chinese cultural history that focuses on concubinage, palace etiquette, and social order.
<<case "Chattel Religionist">>
displaying a passage from the holy book that supports slavery.
<<case "Degradationist">>
displaying a rote recitation of a slave's proper acceptance of her subhuman status.
<<case "Repopulation Focus">>
reviewing a number a of sexual positions to accommodate a heavily pregnant girl.
<<case "Eugenics">>
reviewing ways to better your owner's standing intermixed with exagerated pregnancy horror stories focused on slave pregnancy.
<<case "Asset Expansionist">>
reviewing techniques that allow two slaves with huge breasts to inspect and moisturize each others' hard to reach areas.
<<case "Transformation Fetishist">>
offering a brief primer on surgical recovery, with practical techniques to make it quicker.
<<case "Gender Radicalist">>
going over how to keep one's asspussy ready for intercourse at any time, including how to schedule regular enemata and pre-lubrication.
<<case "Gender Fundamentalist">>
going over the trifecta that is the standard approach of sex slaves: a blowjob, followed by vaginal, finished with anal.
<<case "Physical Idealist">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own protein intake.
<<case "Supremacist">>
reviewing the scientific evidence for $arcologies[0].FSSupremacistRace superiority.
<<case "Subjugationist">>
reviewing the scientific evidence for $arcologies[0].FSSubjugationistRace inferiority.
<<case "Paternalist">>
reviewing a lesson on time-management skills, and the students are taking notes on their own tablets.
<<case "Pastoralist">>
reviewing how to help fellow slaves with huge, lactating breasts.
<<case "Maturity Preferentialist">>
going over daily sets of exercises designed to keep mature slaves' holes as tight as possible.
<<case "Youth Preferentialist">>
reviewing social cues that young slaves who have been enslaved through their entire adulthood might not understand.
<<case "Body Purist">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own caloric intake.
<<case "Slimness Enthusiast">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own caloric intake.
<<default>>
reviewing the often complex subject of how to address citizens other that one's owner.
<</switch>>
<<if $schoolroomSlaves > 2>>
$schoolroomNameCaps is busy with slaves, repeating their lessons out loud to drill the instruction home. A few girls are maintaining uncomfortable positions in the corner as punishment for poor work.
<<elseif $schoolroomSlaves > 0>>
$schoolroomNameCaps sparsely populated, the few students repeating their lessons out loud to drill the instruction home. One girl is maintaining an uncomfortable position in the corner as punishment for poor work.
<<elseif $Schoolteacher != 0>>
$Schoolteacher.slaveName is alone in $schoolroomName, and has nothing to do but work on her lesson plans.
<<else>>
None of your slaves are learning in $schoolroomName.
[[Decommission the schoolroom|Main][$schoolroom = 0, $schoolroomUpgradeSkills = 0, $schoolroomUpgradeLanguage = 0, $schoolroomUpgradeRemedial = 0, $schoolroomDecoration = "standard"]]
<</if>>
<<set _Tmult0 = Math.trunc($schoolroom*1000*$upgradeMultiplierArcology)>>
<br>$schoolroomNameCaps has room to house $schoolroom slaves while they learn.
[[Expand the schoolroom|Schoolroom][$cash -= _Tmult0, $schoolroom += 5]] //Costs ¤_Tmult0//
<br>
<<if $schoolroomUpgradeSkills == 1>>
$schoolroomNameCaps provides slaves with some intermediate skills, including a solid foundation in sex, efficient and safe prostitution, and the rudiments of courtesanship.
<<else>>
<<set _Tmult1 = Math.trunc(10000*$upgradeMultiplierArcology)>>
$schoolroomNameCaps inculcates the basic skills necessary to a sex slave. [[Upgrade the curriculum to cover some intermediate skills|Schoolroom][$cash -= _Tmult1, $schoolroomUpgradeSkills = 1]] //Costs ¤_Tmult1//
<</if>>
<br>
<<set _Tmult2 = Math.trunc(5000*$upgradeMultiplierArcology)>>
<<if $schoolroomUpgradeLanguage == 1>>
$schoolroomNameCaps boasts state of the art linguistic interfaces that allow it to teach the basics of the arcology's lingua franca with increased success.
<<else>>
$schoolroomNameCaps includes only basic language classes in its curriculum. [[Install advanced linguistic interfaces to efficiently teach the arcology's lingua franca|Schoolroom][$cash -= _Tmult2, $schoolroomUpgradeLanguage = 1]] //Costs ¤_Tmult2//
<</if>>
<br>
<<if $schoolroomUpgradeRemedial == 1>>
$schoolroomNameCaps has been upgraded with advanced teaching tools to help even the stupidest slave learn at an acceptable pace. Intelligent slaves won't learn much faster as a result, but idiots will benefit a great deal.
<<else>>
$schoolroomNameCaps teaches idiots using standard methods. [[Purchase specialized materials to help stupid slaves learn good|Schoolroom][$cash -= _Tmult2, $schoolroomUpgradeRemedial = 1]] //Costs ¤_Tmult2//
<</if>>
<br><br>
<<if $Schoolteacher != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<else>>
You do not have a slave serving as a Schoolteacher. [[Appoint one|Schoolteacher Select]]
<</if>>
<<if $schoolroomSlaves > 0>>
<br><br>''Bring a slave out of $schoolroomName:''
<<set $Flag = 1>>
<<include "Slave Summary">>
<</if>>
<<if $schoolroom <= $schoolroomSlaves>>
<br><br>''$schoolroomNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $schoolroomSlaves)>>
<br><br>''Send a slave to study in $schoolroomName:''
<<set $Flag to 0>>
<<include "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $schoolroomName: <<textbox "$schoolroomName" $schoolroomName "Schoolroom">> //Use a noun or similar short phrase//
|
teruterubouzu/fc
|
src/uncategorized/schoolroom.tw
|
tw
|
bsd-3-clause
| 7,029 |
:: Schoolroom Report [nobr]
<<set _idleBonus = 0, _FLsFetish = 0, _DL = $SchlRiIDs.length, $schoolroomSlaves = _DL, _SL = $slaves.length, _FLs = -1>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $SchlRiIDs[_dI].Index, _ID = $SchlRiIDs[_dI].ID>>
<<if _ID != $slaves[_i].ID>>
/% Slaves.ID and $SchlRiIDs.ID's don't match-up so let's find her %/
<<for _i = 0; _i < _SL; _i++>>
<<if _ID == $slaves[_i].ID>>
/% Correct the Index %/
<<set $SchlRiIDs[_dI].Index = _i>>
<</if>>
<</for>>
<</if>>
<</for>>
<<SlaveSort $SchlRiIDs>>
<<if $schoolroomDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if $Schoolteacher != 0>>
<<for _FLs = 0; _FLs < _SL; _FLs++>>
<<if $slaves[_FLs].ID == $Schoolteacher.ID>>
<<break>>
<</if>>
<</for>>
<<if ($slaves[_FLs].health < -80)>>
<<set $slaves[_FLs].health += 20>>
<<elseif ($slaves[_FLs].health < -40)>>
<<set $slaves[_FLs].health += 15>>
<<elseif ($slaves[_FLs].health < 0)>>
<<set $slaves[_FLs].health += 10>>
<<elseif ($slaves[_FLs].health < 90)>>
<<set $slaves[_FLs].health += 7>>
<</if>>
<<if ($slaves[_FLs].devotion <= 60)>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if ($slaves[_FLs].trust < -30)>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<set $slaves[_FLs].devotion += _devBonus>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "dom">>
<<fetishChangeChance $slaves[_FLs]>>
<<if $fetishChangeChance > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "dom">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<set $Schoolteacher = $slaves[_FLs], $i = _FLs>>
$Schoolteacher.slaveName is serving as your schoolteacher.<<if $Schoolteacher.relationship == -3>> As your wife, she tries her best to teach her pupils how to please you.<</if>>
<<if (_FLsFetish == 1)>>
She's allowed and even expected to use her students for her own sexual gratification, and in their own way her students are complicit, offering sexual favors for an easier time in the classroom. Before long, she's running a hungry eye over the tits and asses of new trainees; She is now @@.lightcoral;more dominant.@@
<<elseif (_FLsFetish == 2)>>
Every new student in class is a new target for her personal educational attention. @@.lightsalmon;She becomes more dominant.@@
<</if>>
<<if $schoolteacherCareers.includes($Schoolteacher.career)>>
She has experience with students and learning from her life before she was a slave, making her more effective.
<</if>>
<<if ($Schoolteacher.visualAge > 35)>>
Her age earns her the respect of her students.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.intelligence > 0)>>
She's intelligent enough to be a good teacher.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.intelligenceImplant == 1)>>
Since she's educated herself, she understands her students.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.face > 1)>>
Her students want to be just like their beautiful teacher.
<<set _idleBonus++>>
<</if>>
<<if ($schoolroomSlaves > 0)>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $SchlRiIDs[_dI].Index>>
<<if $familyTesting == 1>>
<<if $slaves[_i].mother == $Schoolteacher.ID>>
She makes sure to spend extra time teaching her daughter, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<</if>>
<<if $slaves[_i].father == $Schoolteacher.ID>>
She makes sure to spend extra time teaching her daughter, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<</if>>
<<if $slaves[_i].ID == $Schoolteacher.father>>
She makes sure to spend extra time teaching her father, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<</if>>
<<if $slaves[_i].ID == $Schoolteacher.mother>>
She makes sure to spend extra time teaching her mother, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<</if>>
<<if areSisters($slaves[_i], $Schoolteacher) == 1>>
She makes sure to spend extra time teaching her twin, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<<elseif areSisters($slaves[_i], $Schoolteacher) == 2>>
She makes sure to spend extra time teaching her sister, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<<elseif areSisters($slaves[_i], $Schoolteacher) == 3>>
She makes sure to spend extra time teaching her half-sister, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<</if>>
<<else>>
<<if $Schoolteacher.relationTarget == $slaves[_i].ID>>
She makes sure to spend extra time teaching her $slaves[_i].relation, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<</if>>
<</if>> /*closes extended family mode */
<<if $Schoolteacher.relationshipTarget == $slaves[_i].ID>>
She dedicates most of her attention to her <<if $Schoolteacher.relationship == 1>>friend<<elseif $Schoolteacher.relationship == 2>>best friend<<elseif $Schoolteacher.relationship == 3>>friend with benefits<<elseif $Schoolteacher.relationship == 4>>lover<<elseif $Schoolteacher.relationship == 5>>slave wife<</if>>, $slaves[_i].slaveName making sure she understands that day's lesson.
<<set $slaves[_i].devotion += 2, $slaves[_i].trust += 2>>
<</if>>
<<if $Schoolteacher.rivalryTarget == $slaves[_i].ID>>
Ever since her <<if $Schoolteacher.rivalry == 1>>growing rival<<elseif $Schoolteacher.rivalry == 2>>rival<<elseif $Schoolteacher.rivalry == 3>>bitter rival<</if>>, was enrolled, she began stalking the classroom carrying a large paddle, much to $slaves[_i].slaveName's terror.
<<set $slaves[_i].devotion -= 4, $slaves[_i].trust -= 4>>
<<if random(1,100) > 35>>
<<set $Schoolteacher.rivalry++, $slaves[_FLs].rivalry++, $slaves[_i].rivalry++>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if ($schoolroomSlaves < $schoolroom)>>
<<set _seed = random(1,10)+(($schoolroom-$schoolroomSlaves)*(random(150,170)+(_idleBonus*10)))>>
<<set $cash += _seed>>
<br> Since she doesn't have enough students to occupy all her time, $schoolroomName takes in citizens' slaves on a contract basis and she teaches them too, earning @@.yellowgreen;¤_seed.@@<br>
<</if>>
<<if ($schoolroomSlaves > 0)>><br><</if>>
<</if>>
<<if ($schoolroomSlaves > 0)>>
<<if ($schoolroomSlaves == 1)>>''There is one slave studying in $schoolroomName.''<<else>>''There are $schoolroomSlaves slaves studying in $schoolroomName.''<</if>>
<</if>>
<<if ($Schoolteacher != 0)>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages == 1 && $imageChoice == 0>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[_FLs].slaveName@@__'' is serving as your schoolteacher.
<br>
<<if $slaves[$i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[$i].devotion -= 5>>
<<else>>
<<set $slaves[$i].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<if $slaves[$i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[$i].devotion -= 5>>
<<else>>
<<set $slaves[$i].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Schoolteacher = $slaves[_FLs]>>
<</if>>
<<if ($schoolroomSlaves > 0)>>
<<set _restedSlaves = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $SchlRiIDs[_dI].Index, $i = _i>>
<<set $slaves[_i].devotion += _devBonus>>
<<if ($slaves[_i].health < -80)>>
<<set $slaves[_i].health += 20>>
<<elseif ($slaves[_i].health < -40)>>
<<set $slaves[_i].health += 10>>
<<elseif ($slaves[_i].health < 0)>>
<<set $slaves[_i].health += 7>>
<<elseif ($slaves[_i].health < 90)>>
<<set $slaves[_i].health += 3>>
<</if>>
/% Education done? Has to be here before we run the SA's or there will be double entries for slave %/
<<if ($slaves[_i].intelligenceImplant == 1)>>
<<if ($slaves[_i].voice == 0) || ($slaves[_i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[_i].accent <= 2))>>
<<if ($slaves[_i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[_i].oralSkill > 10))>>
<<if ($slaves[_i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[_i].whoreSkill > 10))>>
<<if ($slaves[_i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[_i].entertainSkill > 10))>>
<<if ($slaves[_i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[_i].analSkill > 10))>>
<<if ($slaves[_i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[_i].vaginalSkill > 10)) || ($slaves[_i].vagina < 0)>>
<<removeJob $slaves[_i] "schoolroom">>
<<set _restedSlaves++, _dI--, _DL-->>
<<continue>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages == 1 && $imageChoice == 0>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[_i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[$i].slaveName@@__'' is studying in $schoolroomName.
<br> She <<include "SA take classes">>
<br>
<<if $slaves[_i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[_i].devotion -= 5>>
<<else>>
<<set $slaves[_i].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA take classes">>
<<if $slaves[_i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[_i].devotion <= 20)>>
<<set $slaves[_i].devotion -= 5>>
<<else>>
<<set $slaves[_i].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if (_restedSlaves > 0)>>
<br><br>
<<if (_restedSlaves == 1)>>
One slave has
<<else>>
_restedSlaves slaves have
<</if>>
@@.green;learned@@ all they can, and will be released from the schoolroom before the end of the week.
<</if>>
<<if $schoolroomDecoration != "standard">>
$schoolroomNameCaps's $schoolroomDecoration atmosphere @@.hotpink;has a minor impact on the students.@@
<</if>>
<</if>>
<<if $schoolroomSlaves || $Schoolteacher>>
<br><br>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/schoolroomReport.tw
|
tw
|
bsd-3-clause
| 11,010 |
:: Schoolteacher Select [nobr]
<<set $nextButton = "Back", $nextLink = "Schoolroom", $showEncyclopedia = 1, $encyclopedia = "Schoolteacher">>
<<if ($Schoolteacher != 0)>>
''__@@.pink;$Schoolteacher.slaveName@@__'' is serving as your Schoolteacher.<br><br>She will help teach your slaves.
<<else>>
You have not selected a Schoolteacher.
<</if>>
<br><br>''Appoint a Schoolteacher from your devoted slaves:''
<<include "Slave Summary">>
<br><br>[[None|Schoolteacher Workaround][$i = -1]]
|
teruterubouzu/fc
|
src/uncategorized/schoolteacherSelect.tw
|
tw
|
bsd-3-clause
| 491 |
:: Schoolteacher Workaround [silently]
<<if $Schoolteacher != 0>>
<<set _ID = $Schoolteacher.ID, _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if (_ID == $slaves[_i].ID)>><<break>><</if>>
<</for>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<if $i > -1>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
<<set $HeadGirl = 0>>
<</if>>
<<if $slaves[$i].ID == $Recruiter.ID>>
<<set $Recruiter = 0>>
<</if>>
<<if $slaves[$i].ID == $Bodyguard.ID>>
<<set $Bodyguard = 0>>
<</if>>
<<if $slaves[$i].ID == $personalAttention>>
<<if $PC.career == "escort">>
<<set $personalAttention = "whoring">>
<<elseif $PC.career == "servant">>
<<set $personalAttention = "upkeep">>
<<else>>
<<set $personalAttention = "business">>
<</if>>
<</if>>
<<set $slaves[$i].assignment = "be the Schoolteacher", $slaves[$i].assignmentVisible = 0, $slaves[$i].choosesOwnAssignment = 0, $slaves[$i].sentence = 0, $slaves[$i].livingRules = "luxurious">>
<<if $slaves[$i].choosesOwnClothes == 1>><<include "SA chooses own clothes">><</if>>
<<set $Schoolteacher = $slaves[$i]>>
<<else>>
<<set $Schoolteacher = 0>>
<</if>>
<<goto "Schoolroom">>
|
teruterubouzu/fc
|
src/uncategorized/schoolteacherWorkaround.tw
|
tw
|
bsd-3-clause
| 1,186 |
:: SE coursing
<<nobr>>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<set $nextButton = "Continue">>
<<set $coursed = 1>>
<<set $seed = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $Lurcher = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
It's time to go coursing. You meet with fellow members of the Coursing Association while the automated maintenance drones clear the plaza and lay down the green, sharing a refine discussion of recent events over <<if $PC.refreshmentType == 0>>a $PC.refreshment<<elseif $PC.refreshmentType == 1>>glasses of $PC.refreshment<<elseif $PC.refreshmentType == 2>>plates of $PC.refreshment<<elseif $PC.refreshmentType == 3>>hits of $PC.refreshment<<else>>shots of $PC.refreshment<</if>>. Once the field is ready, the day's hares are led out and chained in a row along one side of the plaza, naked. You and the other members watch this process intently, since you won't get any more information on them than what you can learn by looking.
<br><br>
The rules have been explained to the hares: they're to be freed if they can reach the other side of the plaza without being caught and raped by the lurchers who will be released to chase them.
<<set $hare1 = 0>>
<<set $hare2 = 0>>
<<set $hare3 = 0>>
<<set $origins = []>>
<<if $seeDicks != 100>>
<<set $origins.push("housewife")>>
<<set $origins.push("heavily pregnant")>>
<<set $origins.push("virgin")>>
<<set $origins.push("disobedient young")>>
<</if>>
<<if $seeDicks != 0>>
<<set $origins.push("huge balled")>>
<<set $origins.push("feminized")>>
<<set $origins.push("disobedient young dickgirl")>>
<</if>>
<<for $i = 0; $i < 3; $i++>>
<<if $i == 0>>
The first hare
<<elseif $i == 1>>
The second hare
<<else>>
The third and final hare
<</if>>
<<set $origin = $origins.pluck()>>
<<if $origin == "virgin">>
<<set $activeSlaveOneTimeMaxAge = 20>>
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
is an appealingly young $activeSlave.race girl, and has V symbols drawn over her cunt and on her lower back, in the interests of fairness. She's a @@.pink;double virgin.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin == "heavily pregnant">>
<<set $activeSlaveOneTimeMinAge = $fertilityAge>>
<<set $activeSlaveOneTimeMaxAge = 20>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to be pregnant. %/
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.preg = random(25,30)>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.career = $youngCareers.random()>>
is <<if $activeSlave.race == "asian">>an<<else>>a<</if>> $activeSlave.race girl, young and healthy but @@.pink;heavily pregnant.@@ She's probably been selected to be a hare as a joke, or because someone hates her. <<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is attached to her popped navel.<</if>>
<<elseif $origin == "housewife">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<include "Generate XX Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = 55>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 100>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 35>>
<<set $activeSlave.career = either("a housewife", "a trophy wife")>>
is <<if $activeSlave.race == "asian">>an<<else>>a<</if>> $activeSlave.race woman, no longer young, but attractive enough in a fake sort of way. She has obviously been crying, and has probably been recently enslaved from a comfortable life, like that of a @@.pink;housewife or a trophy wife.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin == "disobedient young">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.sexualFlaw = either("hates oral", "hates anal", "hates penetration", "idealistic")>>
<<set $activeSlave.behavioralFlaw = either("arrogant", "bitchy", "hates men")>>
<<set $activeSlave.energy = 10>>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.muscles = either(20, 50)>>
is a fit young $activeSlave.race girl, and is far more watchful and alert than her fellow hares. She may be a @@.pink;disobedient slave@@ here because she was difficult to train.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin == "disobedient young dickgirl">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XY Slave">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.dick = random(2,4)>>
<<set $activeSlave.balls = random(2,4)>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.sexualFlaw = either("hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("arrogant", "bitchy", "hates men")>>
<<set $activeSlave.attrXY = 0>>
<<set $activeSlave.attrXX = 70>>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.muscles = either(20, 50)>>
is a strong young $activeSlave.race girl with who retains her cock and balls, and looks determined. Perhaps she's a @@.pink;resistant dickgirl@@ who's been difficult to turn into a good girl.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her cock.<</if>>
<<elseif $origin == "huge balled">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XY Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.balls = 5>>
<<set $activeSlave.dick = random(3,5)>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
is <<if $activeSlave.race == "asian">>an<<else>>a<</if>> $activeSlave.race slave whose distinguishing characteristic is a dangling scrotum and a pair of @@.pink;huge balls.@@ This impediment bumps against her thighs as she's made ready.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her hefty testicles.<</if>>
<<elseif $origin == "feminized">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XY Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+20,-100,100)>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.balls = random(0,1)>>
<<set $activeSlave.dick = random(1,2)>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 35>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.attrXY = 100>>
<<set $activeSlave.attrXX = 0>>
is <<if $activeSlave.race == "asian">>an<<else>>a<</if>> $activeSlave.race bitch with a tiny dick who has been @@.pink;heavily feminized,@@ yet seems terrified and very new to slavery. Her fake tits and girly behavior must be from her life before she was a slave.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<</if>>
<<set $activeSlave.origin = "Your lurcher " + $Lurcher.slaveName + " caught her coursing; she was a " + $origin + " hare.">>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-60,-75)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<if $activeSlave.weight > 95>>
She's a catastrophically fat slut of a slave, and may stand a better chance of getting away rolling than running.
<<set $hareSpeed -= 2>>
<<elseif $activeSlave.weight > 30>>
She's chubby enough that her weight will reduce her speed.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.weight < -95>>
She's so skinny that it's not likely she's physically fit enough to be quick.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.muscles > 30>>
She's so heavily muscled that she's probably slower than she would be if she were merely fit.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.muscles <= 5>>
She's soft, and her legs show no sign of tone at all.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.height >= 185>>
She's tall enough that her height will probably slow her down.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.height < 150>>
She's short enough that her short legs will probably slow her down.
<<set $hareSpeed -= 2>>
<</if>>
<<if $activeSlave.boobs >= 2000>>
She has absurd tits that will destroy any chance she has of getting away.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.boobs >= 800>>
She has huge boobs that will make it painful for her to run hard.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.butt >= 6>>
She has a monstrous bottom that won't help her gait.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.dick >= 5>>
Her big cock is going to bounce around cruelly.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.balls >= 5>>
Her balls are likely to hurt badly enough, running naked, to slow her down.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.preg >= 20>>
Her pregnant belly will probably stop her from running at all.
<<set $hareSpeed -= 5>>
<</if>>
<<if $i == 0>>
<<set $hare1 = $activeSlave>>
<<set $origin1 = $origin>>
<<set $hareSpeed1 = $hareSpeed>>
<<elseif $i == 1>>
<<set $hare2 = $activeSlave>>
<<set $origin2 = $origin>>
<<set $hareSpeed2 = $hareSpeed>>
<<else>>
<<set $hare3 = $activeSlave>>
<<set $origin3 = $origin>>
<<set $hareSpeed3 = $hareSpeed>>
<</if>>
<</for>>
<br><br>
You lead your lurcher $Lurcher.slaveName out on a leash, naked just like the hares.
<<if ($Lurcher.dick > 0)>>
<<if ($Lurcher.balls > 0) && ($Lurcher.dickAccessory != "chastity") && ($Lurcher.hormones <= 0) && ($Lurcher.dick > 1) && ($Lurcher.energy > 60) && ($Lurcher.devotion > 20)>>
<<if ($Lurcher.dick > 4)>>
She's sporting an enormous half-erection, which has already been heavily lubricated to prevent permanent damage to the hares' holes. As you bring her up to the mark, she grabs its base and begins to slap it against her thigh, hard. The hares look around to see what the wet smacking noise is, and are understandably frightened; one of them begins to beg openly. Your fellow competitors @@.green;think this is hilarious.@@
<<set $rep += 50>>
<<set $phallus = "huge dick">>
<<else>>
She's ready to do her best. Since she's concentrating on the immediate challenge of catching rather than the secondary challenge of raping, she isn't hard yet, but she's not indifferent to the prospect of getting her dick wet. There's a bead of precum forming at her tip.
<<set $phallus = "dick">>
<</if>>
<<elseif !canAchieveErection($Lurcher)>>
There's no way she's going to be able to achieve an erection, so she's holding a lubricated dildo in one hand. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<<elseif ($Lurcher.energy <= 60) || ($Lurcher.devotion <= 20)>>
She looks nervous, and obviously doesn't find the situation arousing. She knows she's to catch a slave and rape her, but may not be able to get hard enough to to do the deed properly. Your fellow competitors and the crowd gathering to spectate @@.red;are unimpressed@@ by her lack of spirit.
<<set $rep -= 50>>
<<set $phallus = "fingers">>
<<elseif ($Lurcher.energy <= 60) || ($Lurcher.devotion <= 20)>>
Her dick is not a fit instrument for sexual assault, so she's holding a lubricated dildo in one hand. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<</if>>
<<elseif ($Lurcher.clit > 1) && ($Lurcher.energy > 60) && ($Lurcher.devotion > 20)>>
She's gently masturbating as you bring her up to the mark, her enormous clit becoming engorged and stiff. Your fellow competitors and the gathering crowd of spectators @@.green;are fascinated,@@ realizing that she intends to attempt rape with it.
<<set $rep += 50>>
<<set $phallus = "clit">>
<<elseif $seeDicks != 0>>
She's holding a lubricated dildo in one hand, since she's missing a natural phallus of her own. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<<else>>
She's holding a lubricated dildo in one hand. As you bring her up to the mark, she begins to slap it against her thigh out of nervousness and eagerness to begin. The hares look around to see what the wet smacking noise is, and are understandably frightened; one of them begins to cry openly.
<<set $phallus = "dildo">>
<</if>>
<<if canSee($Lurcher)>>$Lurcher.slaveName looks at you questioningly, wondering which of the hares she should try to chase down and molest<<else>>$Lurcher.slaveName looks at you questioningly, wondering which of the dingling bells she should try to chase down and molest<</if>>.
<</nobr>>\
<span id="result">
<<link "The first">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave = $hare1>>
<<set $origin = $origin1>>
<<set $hareSpeed = $hareSpeed1>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set $LurcherSpeed = 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set $LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set $LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles > 30>>
She's musclebound, without the range of motion to move freely.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 5>>
She's soft, and is panting desperately within a few short strides.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= -30>>
She's very weak, and is panting desperately from just walking to the starting line.
<<set $LurcherSpeed -= 4>>
<<elseif $Lurcher.muscles <= -95>>
She's physically frail, barely capable of walking let alone running.
<<set $LurcherSpeed -= 20>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.inflation == 3>> Her hugely bloated, <<print $Lurcher.inflationType>>-filled belly is taut and painful, forcing her to a slow waddle.
<<set $LurcherSpeed -= 5>>
<<elseif $Lurcher.inflation == 2>>
Her bloated, <<print $Lurcher.inflationType>>-stuffed belly is constantly jiggling and moving, making it extremely difficult to run.
<<set $LurcherSpeed -= 4>>
<<elseif $Lurcher.inflation == 1>>
Her distended, <<print $Lurcher.inflationType>>-belly is uncomfortable and heavy, slowing her down.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.preg >= 20>>
She can barely waddle along with her huge pregnant belly.
<<set $LurcherSpeed -= 5>>
<<elseif $Lurcher.bellyImplant >= 32000>>
She can barely move, let alone consider chasing something with her titanic belly implant.
<<set $LurcherSpeed -= 20>>
<<elseif $Lurcher.bellyImplant >= 16000>>
She can barely walk with her enormous belly implant.
<<set $LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyImplant >= 8000>>
She can barely waddle along with her giant belly implant.
<<set $LurcherSpeed -= 6>>
<<elseif $Lurcher.bellyImplant >= 4000>>
She can barely waddle along with her huge belly implant.
<<set $LurcherSpeed -= 5>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif $LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif $LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif $LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if $hareSpeed >= $LurcherSpeed>>
<<if $origin == "virgin">>
The virgin, however,
<<elseif $origin == "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif $origin == "housewife">>
Despite her fake boobs, the hare
<<elseif $origin == "disobedient young">>
The fit young slave, however,
<<elseif $origin == "disobedient young dickgirl">>
The strong young slave, however,
<<elseif $origin == "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if $hareSpeed > $LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if $hareSpeed2 < $hareSpeed3>>
<<set $activeSlave = $hare2>>
<<set $origin = $origin2>>
<<set $hareSpeed = $hareSpeed2>>
<<else>>
<<set $activeSlave = $hare3>>
<<set $origin = $origin3>>
<<set $hareSpeed = $hareSpeed3>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the $origin hare is slower<<else>>hearing the $origin hare's bell nearby<</if>>, she angles after her instead.
<<if $hareSpeed >= $LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set $seed = 1>>
<<elseif $Lurcher.muscles > 30>>
She muscles through the attempt and catches up to her new target.
<<set $seed = 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set $seed = 1>>
<</if>>
<<else>>
She rapidly overtakes the $origin hare.
<<set $seed = 1>>
<</if>>
<<if $seed == 1>>
<<if $origin == "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) && random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles > 30>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif $origin == "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif $origin == "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif $origin == "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif $origin == "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if $seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus == "huge dick">>
and then scream as $Lurcher.slaveName
<<if $origin == "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif $origin == "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif $origin == "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif $origin == "feminized">>
fucks her in the ass. The high-pitched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin == "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus == "dick">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif $origin == "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif $origin == "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif $origin == "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin == "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus == "clit">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif $origin == "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif $origin == "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif $origin == "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif $origin == "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus == "dildo">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif $origin == "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif $origin == "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif $origin == "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif $origin == "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if $origin == "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif $origin == "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif $origin == "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif $origin == "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif $origin == "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish == "sadist")>>
@@.hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if $origin == "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif $origin == "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif $origin == "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif $origin == "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif $origin == "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<<elseif $Lurcher.fetish == "pregnancy" && $origin == "heavily pregnant">>
You lurcher is @@.hotpink;thrilled@@ to have had the privilege of chasing down and raping a pregnant woman.
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<AddSlave $activeSlave>>
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $slaves[$i] = $Lurcher>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</link>>
<<link "The second">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave = $hare2>>
<<set $origin = $origin2>>
<<set $hareSpeed = $hareSpeed2>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set $LurcherSpeed = 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set $LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set $LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles > 30>>
She's musclebound, without the range of motion to move freely.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 5>>
She's soft, and is panting desperately within a few short strides.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= -30>>
She's very weak, and is panting desperately from just walking to the starting line.
<<set $LurcherSpeed -= 4>>
<<elseif $Lurcher.muscles <= -95>>
She's physically frail, barely capable of walking let alone running.
<<set $LurcherSpeed -= 20>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.inflation == 3>> Her hugely bloated, <<print $Lurcher.inflationType>>-filled belly is taut and painful, forcing her to a slow waddle.
<<set $LurcherSpeed -= 5>>
<<elseif $Lurcher.inflation == 2>>
Her bloated, <<print $Lurcher.inflationType>>-stuffed belly is constantly jiggling and moving, making it extremely difficult to run.
<<set $LurcherSpeed -= 4>>
<<elseif $Lurcher.inflation == 1>>
Her distended, <<print $Lurcher.inflationType>>-belly is uncomfortable and heavy, slowing her down.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.preg >= 20>>
She can barely waddle along with her huge pregnant belly.
<<set $LurcherSpeed -= 5>>
<<elseif $Lurcher.bellyImplant >= 32000>>
She can barely move, let alone consider chasing something with her titanic belly implant.
<<set $LurcherSpeed -= 20>>
<<elseif $Lurcher.bellyImplant >= 16000>>
She can barely walk with her enormous belly implant.
<<set $LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyImplant >= 8000>>
She can barely waddle along with her giant belly implant.
<<set $LurcherSpeed -= 6>>
<<elseif $Lurcher.bellyImplant >= 4000>>
She can barely waddle along with her huge belly implant.
<<set $LurcherSpeed -= 5>>
<</if>>
<<if $LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif $LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif $LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif $LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if $hareSpeed >= $LurcherSpeed>>
<<if $origin == "virgin">>
The virgin, however,
<<elseif $origin == "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif $origin == "housewife">>
Despite her fake boobs, the hare
<<elseif $origin == "disobedient young">>
The fit young slave, however,
<<elseif $origin == "disobedient young dickgirl">>
The strong young slave, however,
<<elseif $origin == "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if $hareSpeed > $LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if $hareSpeed1 < $hareSpeed3>>
<<set $activeSlave = $hare1>>
<<set $origin = $origin1>>
<<set $hareSpeed = $hareSpeed1>>
<<else>>
<<set $activeSlave = $hare3>>
<<set $origin = $origin3>>
<<set $hareSpeed = $hareSpeed3>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the $origin hare is slower<<else>>hearing the $origin hare's bell nearby<</if>>, she angles after her instead.
<<if $hareSpeed >= $LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set $seed = 1>>
<<elseif $Lurcher.muscles > 30>>
She muscles through the attempt and catches up to her new target.
<<set $seed = 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set $seed = 1>>
<</if>>
<<else>>
She rapidly overtakes the $origin hare.
<<set $seed = 1>>
<</if>>
<<if $seed == 1>>
<<if $origin == "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) && random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles > 30>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif $origin == "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif $origin == "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif $origin == "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif $origin == "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if $seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus == "huge dick">>
and then scream as $Lurcher.slaveName
<<if $origin == "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif $origin == "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif $origin == "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif $origin == "feminized">>
fucks her in the ass. The high-pitched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin == "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus == "dick">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif $origin == "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif $origin == "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif $origin == "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin == "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus == "clit">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif $origin == "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif $origin == "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif $origin == "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif $origin == "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus == "dildo">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif $origin == "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif $origin == "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif $origin == "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif $origin == "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if $origin == "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif $origin == "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif $origin == "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif $origin == "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif $origin == "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish == "sadist")>>
@@.hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if $origin == "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif $origin == "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif $origin == "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif $origin == "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif $origin == "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<<elseif $Lurcher.fetish == "pregnancy" && $origin == "heavily pregnant">>
You lurcher is @@.hotpink;thrilled@@ to have had the privilege of chasing down and raping a pregnant woman.
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<AddSlave $activeSlave>>
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $slaves[$i] = $Lurcher>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</link>>
<<link "The third">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave = $hare3>>
<<set $origin = $origin3>>
<<set $hareSpeed = $hareSpeed3>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set $LurcherSpeed = 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set $LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set $LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles > 30>>
She's musclebound, without the range of motion to move freely.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 5>>
She's soft, and is panting desperately within a few short strides.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= -30>>
She's very weak, and is panting desperately from just walking to the starting line.
<<set $LurcherSpeed -= 4>>
<<elseif $Lurcher.muscles <= -95>>
She's physically frail, barely capable of walking let alone running.
<<set $LurcherSpeed -= 20>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.inflation == 3>> Her hugely bloated, <<print $Lurcher.inflationType>>-filled belly is taut and painful, forcing her to a slow waddle.
<<set $LurcherSpeed -= 5>>
<<elseif $Lurcher.inflation == 2>>
Her bloated, <<print $Lurcher.inflationType>>-stuffed belly is constantly jiggling and moving, making it extremely difficult to run.
<<set $LurcherSpeed -= 4>>
<<elseif $Lurcher.inflation == 1>>
Her distended, <<print $Lurcher.inflationType>>-belly is uncomfortable and heavy, slowing her down.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.preg >= 20>>
She can barely waddle along with her huge pregnant belly.
<<set $LurcherSpeed -= 5>>
<<elseif $Lurcher.bellyImplant >= 32000>>
She can barely move, let alone consider chasing something with her titanic belly implant.
<<set $LurcherSpeed -= 20>>
<<elseif $Lurcher.bellyImplant >= 16000>>
She can barely walk with her enormous belly implant.
<<set $LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyImplant >= 8000>>
She can barely waddle along with her giant belly implant.
<<set $LurcherSpeed -= 6>>
<<elseif $Lurcher.bellyImplant >= 4000>>
She can barely waddle along with her huge belly implant.
<<set $LurcherSpeed -= 5>>
<</if>>
<<if $LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif $LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif $LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif $LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if $hareSpeed >= $LurcherSpeed>>
<<if $origin == "virgin">>
The virgin, however,
<<elseif $origin == "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif $origin == "housewife">>
Despite her fake boobs, the hare
<<elseif $origin == "disobedient young">>
The fit young slave, however,
<<elseif $origin == "disobedient young dickgirl">>
The strong young slave, however,
<<elseif $origin == "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if $hareSpeed > $LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if $hareSpeed1 < $hareSpeed2>>
<<set $activeSlave = $hare1>>
<<set $origin = $origin1>>
<<set $hareSpeed = $hareSpeed1>>
<<else>>
<<set $activeSlave = $hare2>>
<<set $origin = $origin2>>
<<set $hareSpeed = $hareSpeed2>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the $origin hare is slower<<else>>hearing the $origin hare's bell nearby<</if>>, she angles after her instead.
<<if $hareSpeed >= $LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set $seed = 1>>
<<elseif $Lurcher.muscles > 30>>
She muscles through the attempt and catches up to her new target.
<<set $seed = 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set $seed = 1>>
<</if>>
<<else>>
She rapidly overtakes the $origin hare.
<<set $seed = 1>>
<</if>>
<<if $seed == 1>>
<<if $origin == "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) && random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles > 30>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif $origin == "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif $origin == "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif $origin == "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif $origin == "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set $seed = 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if $seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus == "huge dick">>
and then scream as $Lurcher.slaveName
<<if $origin == "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif $origin == "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif $origin == "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif $origin == "feminized">>
fucks her in the ass. The high-pitched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin == "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus == "dick">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif $origin == "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif $origin == "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif $origin == "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin == "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus == "clit">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif $origin == "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif $origin == "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif $origin == "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif $origin == "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus == "dildo">>
as $Lurcher.slaveName
<<if $origin == "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif $origin == "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif $origin == "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif $origin == "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif $origin == "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if $origin == "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif $origin == "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif $origin == "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif $origin == "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif $origin == "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish == "sadist")>>
@@.hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if $origin == "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif $origin == "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif $origin == "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif $origin == "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif $origin == "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<<elseif $Lurcher.fetish == "pregnancy" && $origin == "heavily pregnant">>
You lurcher is @@.hotpink;thrilled@@ to have had the privilege of chasing down and raping a pregnant woman.
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<AddSlave $activeSlave>>
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $slaves[$i] = $Lurcher>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</link>>
</span>\
|
teruterubouzu/fc
|
src/uncategorized/seCoursing.tw
|
tw
|
bsd-3-clause
| 76,031 |
:: SE custom slave delivery
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<set $showEncyclopedia = 1>><<set $encyclopedia = "Enslaving People">>
<<set $customSlaveOrdered = 0>>
<<set $activeSlave = $customSlave>>
<<set $activeSlave.ID = $IDNumber>>
<<set $IDNumber += 1>>
<<set $activeSlave.weekAcquired = $week>>
<<set $activeSlave.origin = "You purchased her by special order.">>
<<RandomizeAttraction>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.devotion = random(-10,10)>>
<<set $activeSlave.trust = random(-10,10)>>
<<NationalityToRace $activeSlave>>
<<NationalityToName $activeSlave>>
<<NationalityToAccent $activeSlave>>
<<if $activeSlave.race == "black">>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("black", "brown", "light brown")>><</if>>
<<set $activeSlave.hColor = either("black", "black", "black", "brown")>>
<<set $activeSlave.hStyle = either("shoulder-length", "short", "very short", "shaved bald", "crinkled")>>
<<elseif $activeSlave.race == "white">>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("pale", "tanned", "fair")>><</if>>
<<set $activeSlave.eyeColor = either("blue", "brown", "green")>>
<<set $activeSlave.hColor = either("black", "blonde", "red", "brown")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif $activeSlave.race == "latina">>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("olive", "brown", "light brown", "tanned", "fair")>><</if>>
<<set $activeSlave.hColor = either("black", "black", "brown", "brown")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif $activeSlave.race == "asian">>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("pale", "dark", "light")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif ($activeSlave.race == "indo-aryan") || ($activeSlave.race == "malay") || ($activeSlave.race == "pacific islander") || ($activeSlave.race == "amerindian")>>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("pale", "dark", "light")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif ($activeSlave.race == "middle eastern") || ($activeSlave.race == "semitic") || ($activeSlave.race == "southern European")>>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("pale", "dark", "light")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<</if>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<if $activeSlave.anus == 0>>
<<set $activeSlave.analSkill = 0>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.scrotum = $activeSlave.balls >>
<</if>>
<<if $activeSlave.vagina == -1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.preg = -2>>
<<if $activeSlave.fetish == "pregnancy">><<set $activeSlave.fetish = "none">><</if>>
<</if>>
<<slaveCost $activeSlave>>
<<set $slaveCost = $slaveCost*2>>
<</nobr>>\
\
A slave dealer has submitted a slave to satisfy the order you posted.
//As usual, the asking price is quite high, to cover the costs of finding a slave to order. In compensation, you can freely decline the slave and keep the order open, or even modify it later.//
<<set $saleDescription = 1>><<include "Long Slave Description">><<set $saleDescription = 0>>
Her price is ¤<<print $slaveCost>>.
<span id="result">
<<if $cash >= $slaveCost>>\
<<link "Accept the offered slave">>
<<AddSlave $activeSlave>>
<<set $cash -= $slaveCost>>
<<replace "#result">>
She has been reasonably broken by the dealer that offered her to you. She has also picked up on the fact that she was specially selected, and is a little hopeful that this means she may be treated well. She is now awaiting your instructions.
<<set $nextLink = "AS Dump">>\
<<set $returnTo = "Random Nonindividual Event">>\
<<include "New Slave Intro">>
<</replace>>
<</link>>
<<else>>\
//You lack the necessary funds to accept the offered slave.//
<</if>>\
</span>
|
teruterubouzu/fc
|
src/uncategorized/seCustomSlaveDelivery.tw
|
tw
|
bsd-3-clause
| 4,760 |
:: SE expiration
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $expired = 1>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $expiree.ID>>
<<set $activeSlave = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
$activeSlave.slaveName's indentured servitude is ending this week, meaning that your arcology is gaining a citizen.
<<set $ACitizens += 1>>
<<set $seed = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $seed = 1>>
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</for>>
<<if $seed == 1>>
Those of your slaves who are unhappy with their lives under you are @@.mediumorchid;envious or angry@@ to see her become free, according to their individual natures.
<</if>>
<<set $activeSlave.indenture = 52>>
<<slaveCost $activeSlave>>
<<if $activeSlave.fetish == "mindbroken">>
Since she is mindbroken, there is precisely no chance that she will be able to look after herself. She stands before you dumbly, betraying no reaction to the prospect of becoming free from sexual slavery. In situations like this, it is perfectly acceptable to subject her to another indenture for her own good.
<br><br>
<span id="result">
<<if $cash > 1000>>
<<link "Plead necessity and reactivate her indenture">>
<<replace "#result">>
<<nobr>>
You plead necessity and place her under another indenture, paying the trivial fees left over once she has been charged for her own forecasted upkeep. Naturally, she offers no response at all to any of this.
<</nobr>>
<<set $cash -= 1000>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<</replace>>
<</link>> //This cost ¤1000//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.relationship < -1) && ($activeSlave.devotion > 95) && ($activeSlave.trust > 95)>>
She has been trying desperately hard not to think about this trying situation, but when she comes before you on the day of her indenture's expiration, she can ignore it no longer. She
<<if $activeSlave.amp == 1>>
wriggles disconsolately, probably wishing she could throw herself at your feet or cling to your knees.
<<else>>
throws herself at your feet and clings to your knees, bursting into tears.
<</if>>
<<if canTalk($activeSlave) == false>>
She does her best to communicate an earnest desire to stay, and repeats over and over that she loves you. She begins to indicate a willingness to accept true, unlimited slavery, if that's what it takes to stay.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, don't thend me away," she sobs. "I love you! I'll d-do anything - I'll be your thlave! Pleathe, enthlave me. I l-love you...," she moans, trailing off into convulsive blubbering.
<<else>>
"P-please <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, don't send me away," she sobs. "I love you! I'll d-do anything - I'll be your slave! Please, enslave me. I l-love you...," she moans, trailing off into convulsive blubbering.
<</if>>
<br><br>
<span id="result">
<<if $cash > 1000>>
<<link "Enslave her">>
<<replace "#result">>
<<nobr>>
She's beside herself with joy when you accept her plea and enslave her. She's given you the finest proof of loyalty a slave possibly can, having tasted a moment of freedom under the law, and thrown it away with utter contempt. Her $activeSlave.eyeColor eyes watch you with eager anticipation, radiating gladness that the prospect of separation from you has gone.
<</nobr>>
<<set $activeSlave.indenture = -1>>
<<set $activeSlave.indentureRestrictions = 0>>
<<set $cash -= 1000>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<</replace>>
<</link>> //This will cost ¤1000//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.trust > 50)>>
<<set $slaveCost = Math.trunc(($slaveCost*0.5)/500)*500>>
<<set $slaveCost = Math.clamp($slaveCost, $minimumSlaveCost, 100000)>>
Her feelings on this are quite mixed, since she has come to feel that she has a place under you.
<<if $activeSlave.amp == 1>>
Propped up
<<else>>
Standing before you
<</if>>
at the moment of her scheduled emancipation, she seems to be struggling to express herself.
<<if canTalk($activeSlave) == false>>
She does her best to communicate a willingness to remain your slave, indicating that she wouldn't press too hard about the price if you offered her another indenture.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, um," she lisps hesitantly. "I don't mind being your thlave. Could I - would you pleathe give me another indenture? I'm, um, not too worried about the prithe."
<<else>>
"<<if $PC.title == 1>>Master<<else>>Mistress<</if>>, um," she says hesitantly. "I don't mind being your slave. Could I - would you please give me another indenture? I'm, um, not too worried about the price."
<</if>>
<br><br>
<span id="result">
<<if $cash > $slaveCost>>
<<link "Offer her a one year supplementary indenture">>
<<replace "#result">>
<<nobr>>
She smiles almost shyly when you offer her a one year supplementary indenture. The price is reasonable, but definitely favorable to you. She accepts it anyway, and you transfer the money into an escrow account to be held for her until her new indenture is done. Your sex slave once again, she awaits your pleasure without a hint of fear.
<</nobr>>
<<set $cash -= $slaveCost>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<</replace>>
<</link>> //This will cost ¤$slaveCost//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust > 20)>>
She approaches the moment with calculation, since she has found more of a place in slavery than she probably expected when she became an indentured servant.
<<if $activeSlave.amp == 1>>
Propped up
<<else>>
Standing before you
<</if>>
at the moment of her scheduled emancipation, she seems willing to consider a short term continuation of service.
<br><br>
<span id="result">
<<if $cash > $slaveCost>>
<<link "Offer her a one year supplementary indenture">>
<<replace "#result">>
<<nobr>>
She looks pensive when you offer her a one year supplementary indenture. The price reflects the market, and is a reasonable compensation for a year of sexual slavery. She accepts it after some consideration, and you transfer the money into an escrow account to be held for her until her new indenture is done. Your sex slave once again, she awaits orders with complacency.
<</nobr>>
<<set $cash -= $slaveCost>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<</replace>>
<</link>> //This will cost ¤$slaveCost//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<else>>
She makes no effort at all to conceal her joy at being a free woman again. It seems very unlikely that she'll stay in the arcology; she'll probably take what remains of her indenture payment, held in escrow for this day, and be off to wherever it is that she came from in the first place.
<</if>>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/seExpiration.tw
|
tw
|
bsd-3-clause
| 7,175 |
:: SE independence day
<<nobr>>
<<set $nextLink = "Scheduled Event">>
<<set $nextButton = "Continue">>
<<set $independenceDay = 0>>
Independence Day is this week.
<br><br>
In the Free Cities, Independence Day falls on the day when the Free City achieved its de facto freedom from the laws of the old world. In most of the Free Cities, including yours, this was an unspectacular event that involved a lot of signing of contracts and not much storming of bastions. Nevertheless, this is the anniversary of the day that this tiny patch of earth became truly free, and its inhabitants became free to exercise their dominion over the freedom of others. It will pass unnoticed and uncelebrated unless you take action to make it special.
<</nobr>>\
<span id="result">
<<link "Give a speech">>
<<replace "#result">>
<<nobr>>
You broadcast a speech to mark the occasion, using the arcology's media systems to reach a wide audience. It is unnecessary to make an effort to ensure attention;
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
the Prophet's word always receives complete attention on the rare occasions that it is publicly given.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
the Keeper of the Blade and Chalice can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
the First Consul can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Living God can command complete attention from his arcology the moment he wishes.
<<else>>
the Living Goddess can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Emperor and Descendant of Amaterasu can command command complete attention from his arcology the moment he wishes.
<<else>>
the Amaterasu Reborn can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Caliph command can command complete attention from his arcology the moment he wishes.
<<else>>
the Handmaiden of Allah can command complete attention from her arcology the moment she wishes.
<</if>>x
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Emperor and Holder of the Mandate of Heaven can command complete attention from his arcology the moment he wishes.
<<else>>
the Empress and Holder of the Mandate of Heaven can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.9>>
the Grand Champion of the Blood can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.9>>
the Grand Overseer of the Inferior Race can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Progenitor of the Future can command complete attention from her arcology the moment he wishes.
<<else>>
the Midwife of the Future can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSRestart >= $FSLockinLevel*0.9>>
such an esteemed member of the Societal Elite can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.9>>
the Buttfucker of All Slaves can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Father to the City can command complete attention from his arcology the moment he wishes.
<<else>>
the Mother to the City can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Protector to All Slaves can command complete attention from his arcology the moment he wishes.
<<else>>
the Protectrix to All Slaves can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.9>>
the Holder of the Rod and the Lash can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.9>>
the Purifier of the Breasts can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.9>>
the Expander of the Breasts can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Master of Stock can command complete attention from his arcology the moment he wishes.
<<else>>
the Mistress of Stock can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.9>>
the beloved of Brodin can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.9>>
the Grand Preserver of MILFS can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.9>>
the Keeper of the Magnificent Young Harem can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
as the Champion of the Faith can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
as the Aedile, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
as the Pharaoh, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
as the Shogun, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Sultan, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Sultana, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Emperor, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Empress, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
as the Champion of the Blood, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
as the Overseer of the Inferior Race, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
as the Sodomizer of the Traps, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
as the Defender of Women, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Benefactor of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Benefactrix of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
as the Subduer of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
as the Discerning, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
as the Expander, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
as the Rancher, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as he of the godlike Body, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as she of the godlike Body, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
as the Fucker of MILFS, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
as the Keeper of Virgins, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the owner of the arcology, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
After you are announced, you greet the citizens of your arcology and begin by reviewing the state of things. You commend those most responsible for the arcology's current prosperity, and express confidence that it will continue to improve.
<<if $daughtersVictory >= 1>>
You offer brief remembrance of those lost during the Daughters' attack on the arcology, and pledge that all enemies, foreign and domestic, will be similarly defeated.
<<elseif $invasionVictory >= 1>>
You remind your citizens of the ongoing threat from the degenerating old world, and pledge to defeat all attacks as you helped defeat the recent invasion.
<<elseif $nationHate > 1>>
You express resolution in the face of threats to the arcology, and pledge that they will be dealt with efficiently.
<</if>>
<<if ($mercenaries >= 5)>>
You mention the mercenaries that have become an integral part of arcology society, and compliment their efficiency.
<<elseif ($mercenaries >= 3)>>
You mention the mercenaries that have a major place in the security of the arcology, and add that you hope they will become an even more integral part of its society.
<</if>>
<br><br>
Of course, you do not neglect the opportunity to improve your own position.
<<if $PC.career == "wealth">>
You recall your own wealthy background, cleverly drawing parallels between yourself and your richest citizens.
<<elseif $PC.career == "capitalist">>
You briefly remind your listeners of your background as a successful capitalist.
<<elseif $PC.career == "mercenary">>
You share an impressive anecdote from your background as a mercenary; the moral of the story is that you know how to keep your head.
<<elseif $PC.career == "slaver">>
You share a cruelly amusing anecdote from your background as a slaver; the moral of the story is that you're not one to spare the lash when it's necessary.
<<elseif $PC.career == "engineer">>
You reference your background as an arcology engineer, cleverly making it obvious that you know this huge building down to its very bones.
<<elseif $PC.career == "medicine">>
You share an impressive anecdote from your background as a surgeon; the moral of the story is that you can be trusted with a delicate operation.
<<elseif $PC.career == "gang">>
You share a bloody anecdote about the fate of one of your former gang members. The moral of the story is that you have to know your limits.
<<elseif $PC.career == "escort">>
You share a rather sordid anecdote from your background as an escort; the moral of the story is that you can go very far when you know the right people, or things about said people.
<<elseif $PC.career == "servant">>
You share a rather some of the highlights of your late master's life; the moral of the story is that you've seen how to lead from someone who was a leader... It didn't help your standing much.
<<elseif $PC.career == "celebrity">>
You share a hilarious anecdote from your background as a celebrity, one which the old world tabloids never did learn about, until now.
<<else>>
You cast yourself as one of the leading citizens of the Free Cities, from the beginning.
<</if>>
Transitioning to the future, you supply fresh fuel for rumors about how you managed to acquire the arcology by expressing confidence that
<<if $PC.rumor == "wealth">>
sufficient wealth
<<elseif $PC.rumor == "diligence">>
hard work and diligence
<<elseif $PC.rumor == "force">>
a good supply of ammunition
<<elseif $PC.rumor == "social engineering">>
cultural development
<<else>>
positivity
<</if>>
will remain the answer to any new crises that may confront the arcology.
<br><br>
With this bridge, you move to arcology culture.
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $arcologies[0].FSRomanRevivalist >= 90>>
You speak warmly of the state of New Rome, and express a hope that Roman honor and justice shall once again last a thousand years.
<<elseif $arcologies[0].FSRomanRevivalist >= 40>>
You ask that your citizens will support Roman values.
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $arcologies[0].FSEgyptianRevivalist >= 90>>
You speak warmly of the state of the new land of the Nile, and express a hope that that most enduring of cultures shall endure again.
<<elseif $arcologies[0].FSEgyptianRevivalist >= 40>>
You ask that your citizens will support the beauty of ancient Egypt.
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $arcologies[0].FSEdoRevivalist >= 90>>
You speak warmly of the state of the new land of Amaterasu, and express a hope that honor and virtue shall never cease their advance towards perfection.
<<elseif $arcologies[0].FSEdoRevivalist >= 40>>
You ask that your citizens will support the honor and beauty of Edo culture.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $arcologies[0].FSArabianRevivalist >= 90>>
You speak warmly of the state of the new Caliphate, and express a hope that its prosperity shall continue to encompass more people each day.
<<elseif $arcologies[0].FSArabianRevivalist >= 40>>
You ask that your citizens will continue to enjoy the good works of the new Caliphate.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $arcologies[0].FSChineseRevivalist >= 90>>
You speak warmly of the state of the Middle Kingdom, and express a hope that it will continue to be worthy of the Mandate of Heaven.
<<elseif $arcologies[0].FSChineseRevivalist >= 40>>
You ask that your citizens will continue to support your pursuit of the Mandate of Heaven.
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $arcologies[0].FSChattelReligionist >= 90>>
You speak warmly of the spiritual state of the arcology, and express a hope that enjoyment of the pleasure of creation through the holy office of sexual slavery will be perpetual.
<<elseif $arcologies[0].FSChattelReligionist >= 40>>
You ask that your citizens will continue to support the new faith by regularly fucking their sex slaves.
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $arcologies[0].FSDegradationist >= 90>>
You speak warmly of the degraded state of the arcology's slaves, and express a hope that your citizens will remain vigilant on this matter.
<<elseif $arcologies[0].FSDegradationist >= 40>>
You ask that your citizens will continue to be inventive in coming up with new ways to degrade sex slaves.
<</if>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
<<if $arcologies[0].FSPaternalist >= 90>>
You speak warmly of the creditable state of the arcology's slaves, and express a hope that their improvement will never stop.
<<elseif $arcologies[0].FSPaternalist >= 40>>
You ask that your citizens will make an effort to leave at least one slave happier tonight than she was this morning.
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $arcologies[0].FSYouthPreferentialist >= 90>>
You almost lose track of time rhapsodizing about young girls, but it's not like your citizens ever tire of the subject.
<<elseif $arcologies[0].FSYouthPreferentialist >= 40>>
You rhapsodize about how wonderful sex with a tight young girl is, and encourage citizens who haven't done so to give it a try.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $arcologies[0].FSMaturityPreferentialist >= 90>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= 40>>
You rhapsodize about how wonderful sex with a tight young girl is, and encourage citizens who haven't done so to give it a try.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $arcologies[0].FSRepopulationFocus >= 90>>
You rhapsodize on the wonderful display of pregnancies you see daily, and affirm that the arcology will continue to be to bastion of the future.
<<elseif $arcologies[0].FSRepopulationFocus >= 40>>
You ask that your citizens will make an effort to put a child in at least one of their slaves tonight.
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $arcologies[0].FSRestart >= 90>>
You implore your citizens to cease reproducing and accept the Societal Elite as the world's heirs.
<<elseif $arcologies[0].FSRestart >= 40>>
You ask that your citizens will make an effort to prevent slave pregnancies.
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $arcologies[0].FSAssetExpansionist >= 90>>
You rhapsodize on the wonderful display of tits and ass you see daily, and affirm that despite this, no boob is ever big enough, and the expansion should never stop.
<<elseif $arcologies[0].FSAssetExpansionist >= 40>>
You request that your citizens continue to do their best to expand their slaves' breasts.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast >= 90>>
You rhapsodize on the wonderfully girlish bodies you see daily, and affirm that the arcology will continue to make its own way in slave fashion.
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 40>>
You request that your citizens continue to do their best to keep their slaves fit and slim.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $arcologies[0].FSTransformationFetishist >= 90>>
You note some of the most interesting transformations you've seen in the arcology, and hold them up as examples of surgical inventiveness.
<<elseif $arcologies[0].FSTransformationFetishist >= 40>>
You advocate for continued research and development into new ways to surgically transform slaves.
<</if>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<if $arcologies[0].FSBodyPurist >= 90>>
You note your approval of the arcology's progress in achieving slave beauty without polluting slave bodies, and hope it will never stop.
<<elseif $arcologies[0].FSBodyPurist >= 40>>
You advocate for continued research and development into less invasive ways of altering slaves' bodies.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $arcologies[0].FSGenderRadicalist >= 90>>
You review your arcology's near-perfect eagerness to treat every slave like the girl she is with approval.
<<elseif $arcologies[0].FSGenderRadicalist >= 40>>
You argue for continued progress towards a society that is willing to accept anyone who sucks dick or takes a buttfuck as a girl.
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[0].FSGenderFundamentalist >= 90>>
You review your arcology's refinement of old world gender mores into a future populated by beautiful slave women with approval.
<<elseif $arcologies[0].FSGenderFundamentalist >= 40>>
You argue for continued progress towards a society that maintains all the best parts of old world gender mores.
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealist >= 90>>
You wax poetic on the physical achievements of your arcology, but caution your citizens that perfection in this area is impossible: one must always strive.
<<elseif $arcologies[0].FSPhysicalIdealist >= 40>>
You review some recent physical achievements by notable slaves, compliment their owners, and express a hope for continued physical development.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $arcologies[0].FSSupremacist >= 90>>
You express confidence in the state of the $arcologies[0].FSSupremacistRace race in your arcology, and express the hope that it will serve as a worldwide model.
<<elseif $arcologies[0].FSSupremacist >= 40>>
You compliment the $arcologies[0].FSSupremacistRace citizens who have done the most work to exalt their race over others.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $arcologies[0].FSSubjugationist >= 90>>
You mention the state of the $arcologies[0].FSSubjugationistRace race here with approval, but ask your citizens to continue to support you here, since vigilance will never be unnecessary.
<<elseif $arcologies[0].FSSubjugationist >= 40>>
You commend your citizens for their attention to subjugation of the $arcologies[0].FSSubjugationistRace race, and exhort them to greater efforts there.
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $arcologies[0].FSPastoralist >= 90>>
You communicate your pride in the state of cow husbandry in your arcology, and hope that its global cachet for quality will continue to grow.
<<elseif $arcologies[0].FSPastoralist >= 40>>
You tell the touching story of the arcology's most loving cow, and offer some lessons to slaveowners from it.
<</if>>
<</if>>
You conclude by briefly recounting the story of the founding of the Free City, the building of the arcology, and what is publicly known of your accession to ownership, before a ringing close that reminds your citizens that they have the freedom to decide where their stories in the Free Cities go from there. Your speech is @@.green;very well received.@@
<<if $PC.career == "servant">>
<<set $rep += 100>>
<<else>>
<<set $rep += 200>>
<</if>>
<</nobr>>
<</replace>>
<</link>>
</span>\
\
<span id="result2">
<<link "Pay for a lavish fireworks display">>
<<replace "#result2">>
<<nobr>>
<<set $cash -= 10000>>
Once darkness falls outside the arcology, a traditional fireworks display erupts from mortars mounted on your penthouse balconies. The noise and light @@.green;delights@@ your citizens, terrifies the arcology's stupider slaves, and serves a useful ancillary purpose in defense preparedness. The arcology's radar and laser sensors track the display, using it as an opportunity to calibrate the point defense systems on real targets. There is general agreement that this sort of thing should be a yearly tradition here, just like it was in some parts of the old world: old ideas aren't all bad.
<<set $rep += 1000>>
<</nobr>>
<</replace>>
<</link>> //Costs ¤10000//
</span>\
|
teruterubouzu/fc
|
src/uncategorized/seIndependenceDay.tw
|
tw
|
bsd-3-clause
| 25,098 |
:: SE lethal pit
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<set $pitFought = 1>>
<<set $fighterOne = 0>>
<<set $fighterTwo = 0>>
<<if $pitBG == 0>>
<<set $fighterOne = $fighterIDs.random()>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterOne)>>
<<set $fighterOne = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<else>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $Bodyguard.ID)>>
<<set $fighterOne = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $fighterIDs = $fighterIDs.shuffle()>>
<<for $i = 0; $i < $fighterIDs.length; $i++>>
<<if ($fighterIDs[$i] != $fighterOne.ID)>>
<<set $fighterTwo = $fighterIDs[$i]>>
<<break>>
<</if>>
<</for>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterTwo)>>
<<set $fighterTwo = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<if ($fighterOne == 0) || ($fighterTwo == 0)>>
<<goto "Nonrandom Event">>
<</if>>
<</nobr>>\
\
<<nobr>>
This week's pit fight is between $fighterOne.slaveName and $fighterTwo.slaveName. <<if $pitAudience == "none">>You are alone above the pit, left to watch them kill and die in private.<<elseif $pitAudience == "free">>Your guests line the rim of the pit, joking and betting, nervous and excited by the close prospect of watching a girl die.<<else>>The attendees line the rim of the pit, betting and arguing, nervous and excited by the close prospect of watching a girl die.<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
They @@.green;passionately approve@@ of your hosting lethal combat between slaves; this advances ideas from antiquity about what public events should be.
<<set $rep += 20*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.4*$FSSingleSlaveRep>>
<</if>>
You review the rules - the combatants will use their choice of swords, and the fight will be to the death, with both combatants executed if no decision is reached. The winner will earn two complete days of rest, not to mention continued life. You take a moment to look over your girls before giving the word. After all, it's the last time you'll be seeing one of them alive.
<</nobr>>
<<nobr>>
<<Deadliness $fighterOne>>
<<set $fighterOneDeadliness = $deadliness>>
<<if $fighterOne.fetish == "mindbroken">>
$fighterOne.slaveName is too broken to care about whether she lives or dies;
<<elseif $fighterOneDeadliness > 5>>
$fighterOne.slaveName seems very confident;
<<elseif $fighterOneDeadliness > 3>>
$fighterOne.slaveName seems nervous, but steels herself;
<<elseif $fighterOneDeadliness > 1>>
$fighterOne.slaveName seems hesitant and unsure;
<<else>>
$fighterOne.slaveName is obviously terrified, and might flee if there were a way out of the pit;
<</if>>
<<if $fighterOne.fetish == "mindbroken">>
she is indifferent to the prospect of killing, as well.
<<elseif $fighterOne.devotion > 95>>
she is clearly willing to do her best to kill for you.
<<elseif ($fighterOne.fetish == "sadist") && ($fighterOne.fetishKnown == 1) && ($fighterOne.fetishStrength > 60)>>
the prospect of killing does not seem to concern her.
<<elseif $fighterOne.devotion > 50>>
she obviously does not want to kill, but will do as you order.
<<elseif $fighterOne.devotion >= -20>>
she is clearly unhappy at the prospect of killing, but knows that the alternative is death.
<<else>>
she knows that it's kill or be killed, and puts aside her hatred of you in an effort to live.
<</if>>
<<if $fighterOne.combatSkill > 0>>
Her grip on her sword is sure and easy.
<</if>>
<<if $fighterOne.muscles > 95>>
She is wielding a massive two-handed blade few others could even heft.
<<elseif $fighterOne.muscles > 30>>
She is strong enough to handle a bastard sword.
<<elseif $fighterOne.muscles > 5>>
She has selected a longsword suited to her strength.
<<elseif $fighterOne.muscles < -95>>
She has selected a meager dagger; even then she can barely wield it.
<<elseif $fighterOne.muscles < -30>>
She has selected a dagger, the heaviest weapon she can manage.
<<elseif $fighterOne.muscles < -5>>
She has selected a short sword, despite being able to barely lift it.
<<else>>
She has selected a short sword, the heaviest weapon she can manage.
<</if>>
<<if $fighterOne.height >= 170>>
Her height gives her a reach advantage.
<</if>>
<<if $fighterOne.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterOne.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterOne.inflation == 3>>
Her hugely bloated, <<print $fighterOne.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $fighterOne.inflation == 2>>
Her bloated, <<print $fighterOne.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $fighterOne.inflation == 1>>
Her distended, <<print $fighterOne.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $fighterOne.bellyImplant >= 32000>>
Her immense, <<print $fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterOne.bellyImplant >= 16000>>
Her massive, <<print $fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterOne.bellyImplant >= 8000>>
Her huge, <<print $fighterOne.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $fighterOne.bellyImplant >= 4000>>
Her large, <<print $fighterOne.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $fighterOne.bellyImplant >= 2000>>
Her swollen, <<print $fighterOne.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterOne.preg > 10>>
<<if $fighterOne.pregType >= 20>>
Her massive belly is practically a death sentence, she can barely keep it together while thinking about the lives of her brood.
<<elseif $fighterOne.pregType >= 10>>
Her huge belly gets in her way and weighs her down. She is terrified for the lives of her children.
<<else>>
Her advanced pregnancy makes her much less effective, not to mention terrified for her child.
<</if>>
<</if>>
<<if not canSee($fighterOne)>>
Her lack of eyesight is certain death.
<<elseif ($fighterOne.eyes == -1 && ($fighterOne.eyewear != "corrective glasses" || $fighterOne.eyewear != "corrective contacts")) || ($fighterOne.eyes == 1 && ($fighterOne.eyewear == "blurring glasses" || $fighterOne.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker combatant.
<</if>>
<<if $fighterOne.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterOne.amp == -4>>
Their integral weapons are fully uncaged.
<<elseif $fighterOne.amp == -5>>
The limits on her cybernetic limbs have been lifted, turning them deadly.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<Deadliness $fighterTwo>>
<<set $fighterTwoDeadliness = $deadliness>>
<<if $fighterTwo.fetish == "mindbroken">>
$fighterTwo.slaveName is too broken to care about whether she lives or dies;
<<elseif $fighterTwoDeadliness > 5>>
$fighterTwo.slaveName seems very confident;
<<elseif $fighterTwoDeadliness > 3>>
$fighterTwo.slaveName seems nervous, but steels herself;
<<elseif $fighterTwoDeadliness > 1>>
$fighterTwo.slaveName seems hesitant and unsure;
<<else>>
$fighterTwo.slaveName is obviously terrified, and might flee if there were a way out of the pit;
<</if>>
<<if $fighterTwo.fetish == "mindbroken">>
she is indifferent to the prospect of killing, as well.
<<elseif $fighterTwo.devotion > 95>>
she is clearly willing to do her best to kill for you.
<<elseif ($fighterTwo.fetish == "sadist") && ($fighterTwo.fetishKnown == 1) && ($fighterTwo.fetishStrength > 60)>>
the prospect of killing does not seem to concern her.
<<elseif $fighterTwo.devotion > 50>>
she obviously does not want to kill, but will do as you order.
<<elseif $fighterTwo.devotion >= -20>>
she is clearly unhappy at the prospect of killing, but knows that the alternative is death.
<<else>>
she knows that it's kill or be killed, and puts aside her hatred of you in an effort to live.
<</if>>
<<if $fighterTwo.combatSkill > 0>>
Her grip on her sword is sure and easy.
<</if>>
<<if $fighterTwo.muscles > 95>>
She is wielding a massive two-handed blade few others could even heft.
<<elseif $fighterTwo.muscles > 30>>
She is strong enough to handle a bastard sword.
<<elseif $fighterTwo.muscles > 5>>
She has selected a longsword suited to her strength.
<<elseif $fighterTwo.muscles < -95>>
She has selected a meager dagger; even then she can barely wield it.
<<elseif $fighterTwo.muscles < -30>>
She has selected a dagger, the heaviest weapon she can manage.
<<elseif $fighterTwo.muscles < -5>>
She has selected a short sword, despite being able to barely lift it.
<<else>>
She has selected a short sword, the heaviest weapon she can manage.
<</if>>
<<if $fighterTwo.height >= 170>>
Her height gives her a reach advantage.
<</if>>
<<if $fighterTwo.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterTwo.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterTwo.inflation == 3>>
Her hugely bloated, <<print $fighterTwo.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $fighterTwo.inflation == 2>>
Her bloated, <<print $fighterTwo.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $fighterTwo.inflation == 1>>
Her distended, <<print $fighterTwo.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $fighterTwo.bellyImplant >= 32000>>
Her immense, <<print $fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterTwo.bellyImplant >= 16000>>
Her massive, <<print $fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterTwo.bellyImplant >= 8000>>
Her huge, <<print $fighterTwo.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $fighterTwo.bellyImplant >= 4000>>
Her large, <<print $fighterTwo.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $fighterTwo.bellyImplant >= 2000>>
Her swollen, <<print $fighterTwo.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterTwo.preg > 10>>
<<if $fighterTwo.pregType >= 20>>
Her massive belly is practically a death sentence, she can barely stand let alone fight. The lives of her brood way heavily on her.
<<elseif $fighterTwo.pregType >= 10>>
Her huge belly gets in her way and weighs her down. She is terrified for the lives of her children.
<<else>>
Her advanced pregnancy makes her much less effective, not to mention terrified for her child.
<</if>>
<</if>>
<<if not canSee($fighterTwo)>>
Her lack of eyesight is certain death.
<<elseif ($fighterTwo.eyes == -1 && ($fighterTwo.eyewear != "corrective glasses" || $fighterTwo.eyewear != "corrective contacts")) || ($fighterTwo.eyes == 1 && ($fighterTwo.eyewear == "blurring glasses" || $fighterTwo.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker combatant.
<</if>>
<<if $fighterTwo.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterTwo.amp == -4>>
Their integral weapons are fully uncaged.
<<elseif $fighterTwo.amp == -5>>
The limits on her cybernetic limbs have been lifted, turning them deadly.
<</if>>
<</if>>
In any case, both of the slaves have been dosed with aggression enhancers and inhibition blockers; they'll fight to kill.
<</nobr>>
<<nobr>>
<<if $fighterTwoDeadliness > $fighterOneDeadliness>>
<<set _winner = $fighterTwo>>
<<set _winnerDeadliness = $fighterTwoDeadliness>>
<<set _loser = $fighterOne>>
<<set _loserDeadliness = $fighterOneDeadliness>>
<<elseif $fighterTwoDeadliness < $fighterOneDeadliness>>
<<set _loser = $fighterTwo>>
<<set _loserDeadliness = $fighterTwoDeadliness>>
<<set _winner = $fighterOne>>
<<set _winnerDeadliness = $fighterOneDeadliness>>
<<elseif random(1,100) > 50>>
<<set _winner = $fighterTwo>>
<<set _winnerDeadliness = $fighterTwoDeadliness>>
<<set _loser = $fighterOne>>
<<set _loserDeadliness = $fighterOneDeadliness>>
<<else>>
<<set _loser = $fighterTwo>>
<<set _loserDeadliness = $fighterTwoDeadliness>>
<<set _winner = $fighterOne>>
<<set _winnerDeadliness = $fighterOneDeadliness>>
<</if>>
<<if !canSee(_winner) && !canSee(_loser)>>
_winner.slaveName and _loser.slaveName are both blind making the fight a staredown. Neither slave wants to make the first move, especially with the drowning cacophony coming from the jeering crowd. Slowly, _winner.slaveName moves forward, waving her sword side to side in the hopes of finding her opponent before she herself gets found. _loser.slaveName's sword clips the tip of _winner.slaveName's setting off a surprisingly brutal series of slashes. The two slaves violently lay into each other, suffering more and more strikes as the struggle goes on. Less than a minute from first contact, both slaves are laying in their combined blood. As you begin to call it a draw, you notice _winner.slaveName start to stir. She staggers to her feet, coated in her and _loser.slaveName's blood, before dropping back to her knees. It seems she lived through this fight, odds aren't likely she'll do it again.
<<set _winner.health -= 50>>
<<if $pitAudience == "paid">>
The audience is surprised by the sudden violence after so much standing around, and your @@.yellowgreen;cut of the betting@@ is modest.
<<set $cash += 5000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;surprised@@ by the sudden violence after so much standing around.
<<set $rep += 250>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -4)>>
Upon your word the two combatants approach each other. _winner.slaveName drops her sword as she comes, raising only her hands, but these are terrifying, modern weapons themselves. _loser.slaveName tries a probing sweep, but _winner.slaveName catches her blade in one hand, slides it down to the hilt with a shriek of metal on metal, and snaps the blade cleanly. As _loser.slaveName watches this, dumbstruck, _winner.slaveName places a gentle hand under her chin and then extends that arm's integral blade up and through her opponent's skull. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 500>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -5)>>
Upon your word the two combatants approach each other. _winner.slaveName does not carry a sword, raising only her hands, but these are terrifying, modern weapons themselves. _loser.slaveName tries a probing sweep, but _winner.slaveName catches her blade in one hand, slides it down to the hilt with a shriek of metal on metal, and snaps the blade cleanly. _loser.slaveName watches this, dumbstruck, before regaining composure and taking a fighting stance again. _winner.slaveName manages to touch her opponent's bare skin with her own cybernetics, incapacitating _loser.slaveName with an electric shock. While _loser.slaveName is temporarily stunned, _winner.slaveName strikes _loser.slaveName on the head with deadly force, crushing her opponent's skull. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 500>>
<</if>>
<<elseif !canSee(_winner)>>
_winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to live. With heavy steps, _loser.slaveName rushes her, fully prepared to slaughter the helpless combatant. _winner.slaveName gambles everything on a single high slash, a slash that cut _loser.slaveName's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of _loser.slaveName's final gurgles, and the sword @@.red;firmly planted in her side@@. She lived this time, barely, but she doubts she can do it again.
<<set _winner.health -= 80>>
<<if $pitAudience == "paid">>
The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 40000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;awestruck@@ by the blind girl's triumph.
<<set $rep += 2000>>
<</if>>
<<elseif !canSee(_loser)>>
_winner.slaveName sighs at _loser.slaveName's random slashing and calmly struts around the panicking slave. In one quick swoop, she buries her blade in _loser.slaveName's back, ending the poor girl's flailing.
<<set _winner.health -= 80>>
<<if $pitAudience == "paid">>
The audience found the fight embarrassing, and your @@.yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience == "free">>
The audience is @@.red;annoyed@@ by this waste of a fight.
<<set $rep -= 20>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_winner.combatSkill > 0)>>
_winner.slaveName wants to win, and she opens the fight with a furious attack. _loser.slaveName manages to get her blade up, blocking a strike with a ringing clash and a few sparks, but by doing so leaves her abdomen open and obscures her vision enough that she is unprepared for the following horizontal slash, which opens her belly wide. The stricken girl collapses, feebly trying to push her viscera back into place. Whether out of mercy or a desire to get it over with, _winner.slaveName quickly removes the dying girl's head.
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the gore, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the gore.
<<set $rep += 200>>
<</if>>
<<else>>
_winner.slaveName wants to win and is confident she will, but she isn't particularly sure about how to do so. She fights cautiously, swinging her sword in powerful but inaccurate strokes. It is only a matter of time before one of these strikes gets through; it's telling that rather than hitting what she aimed at, _winner.slaveName accidentally opens a massive gash down _loser.slaveName's thigh. Realizing she has to do something, _loser.slaveName makes a desperate counterattack, pouring blood as she goes. _winner.slaveName panics and fails to parry one of the last counterstrikes before loss of blood ends the attack, suffering a @@.red;terrible cut@@ to her shoulder. Down to one arm, _winner.slaveName is forced to make a long, loud butchery of ending the fight.
<<set _winner.health -= 20>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the blood, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<</if>>
<<elseif (_winner.combatSkill > 0) && (_loser.combatSkill > 0)>>
Upon your word the two combatants approach each other warily, both knowing the other is reasonably competent. Before long they are trading thrust and parry, swing and block. _winner.slaveName is slowly pressed back, so she decides to change the nature of the fight. After three tries she manages to force _loser.slaveName to close, suffering a @@.red;nearly severed ear@@ as she does. _loser.slaveName realizes she only retains an advantage at long range but cannot back up fast enough to avoid close combat. _loser.slaveName is forced back fast enough that she trips; she's barely fallen on her back before she grunts with shock and pain, dying with a look of surprise as she stares at the sword growing out of her chest.
<<set _winner.health -= 20>>
<<if $pitAudience == "paid">>
The audience is quite impressed by the expert fight, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the expert fight.
<<set $rep += 500>>
<</if>>
<<elseif (_winner.height-_loser.height <= -10)>>
_winner.slaveName realizes that _loser.slaveName's wingspan gives her a huge reach advantage. She bores straight in, taking @@.red;a glancing scalp wound@@ but coming on regardless. _loser.slaveName understands her opponent's intention and backs off, but the pit is small and there isn't much room to retreat. When her back hits a padded wall, _winner.slaveName aims a gutting cut that _loser.slaveName struggles to block. She manages it, but the wall catches her point, so the block is with her wrist, not her sword. The sharp blade cuts almost all the way through the joint, leaving her in agony and totally incapable of defense. _winner.slaveName pushes her head back against the wall and cuts her throat down to the spine.
<<set _loser.health -= 20>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the blood, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<<elseif (_winner.muscles > 30)>>
_winner.slaveName is so massively muscular that she's actually impeded by her lack of speed and flexibility. _loser.slaveName is properly afraid of her strength, though, so she tries to stay away as much as she can. The few times their blades clash reinforces this approach, since _winner.slaveName is able to beat her opponent's blocks out of the way with contemptuous ease. The fight takes a long, long time, but it takes more out of _loser.slaveName to survive than it takes out of _winner.slaveName to keep swinging. Eventually the gasping, weeping _loser.slaveName trips and does not struggle to her feet in time. It takes her tired opponent several overhead butcher's cleaves to end it.
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the show of strength, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.preg > 10) && (_loser.pregType >= 20)>>
_winner.slaveName wants to live badly enough that she takes and extremely brutal shortcut to victory. The instant the fight starts, she quickly slices right across _loser.slaveName's massive belly, which is far to large to possibly defend. _loser.slaveName's belly ruptures like a popped water balloon, showering _winner.slaveName with blood. _loser.slaveName collapses into the pile of organs and babies released from her body. _winner.slaveName walks over to the bleeding out slave and quickly cuts her throat.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<elseif (_loser.boobs > 1200)>>
_winner.slaveName takes an extremely simple shortcut to victory. The instant the fight starts, she slices _loser.slaveName right across her huge tits, which are so large the cannot properly be defended. _loser.slaveName reflexively drops her sword to clasp her hands over her ruined breasts, gushing blood<<if _loser.boobsImplant > 400>> and implant fluid<</if>>. _winner.slaveName's followup is neither artful nor particularly well planned, but it is effective. She hits the distracted girl's neck from the side, almost but not quite separating her head from her body.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<elseif (_loser.dick > 0)>>
_winner.slaveName wants to live badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously swings for _loser.slaveName's face. _loser.slaveName reflexively raises her sword to block, at which point _winner.slaveName simply kicks her in the dick. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName walks over to the prostrate slave and cuts her throat without much trouble.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<else>>
_winner.slaveName wants to live badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously swings for _loser.slaveName's face. _loser.slaveName reflexively raises her sword to block, at which point _winner.slaveName simply kicks her in the cunt. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName walks over to the prostrate slave and cuts her throat without much trouble.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 1000>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
You let the winner _winner.slaveName, shaking as she comes off the adrenaline, drugs, and the fear, exit the pit.
<<if _winner.fetish == "mindbroken">>
She was already so broken before today that she will not be seriously affected by having killed with her own hands.
<<elseif _winner.devotion > 95>>
She is so worshipful of you that she does not see killing _loser.slaveName as special in her own internal listing of things that she has willingly done and would willingly do again on your behalf.
<<elseif _winner.devotion > 80>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to @@.hotpink;subsume her will to yours,@@ telling herself that the killing was to serve and obey you.
<<set _winner.devotion += 10>>
<<elseif (_winner.fetishKnown == 1) && (_winner.fetishStrength > 60) && (_winner.fetish == "sadist")>>
She has sunk even deeper into cruelty, callousness, and a total disregard of the value of other slaves' lives. Going forward, she's even @@.hotpink;less likely to question@@ even the most abominable commands.
<<set _winner.devotion += 4>>
<<elseif _winner.devotion > 50>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to tell herself that the killing was done on your orders.
<<else>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to @@.mediumorchid;blame you,@@ telling herself that the killing was the only choice you gave her if she wanted to live.
<<set _winner.devotion -= 10>>
<</if>>
<<if (_winner.fetish != "sadist")>>
<<if random(1,100) > 50>>
Cruelty and callousness seeps its way into her sexuality; she has become a @@.pink;bloody sadist.@@
<<set _winner.fetish = "sadist">>
<<set _winner.fetishKnown = 1>>
<<set _winner.fetishStrength = 65>>
<</if>>
<</if>>
<<if (_winner.rivalry > 0) && (_loser.ID is _winner.rivalryTarget)>>
<<if (_winner.devotion > 75)>>
She is so accepting of the low value of slave life that she @@.hotpink;is pleased@@ to have killed her rival _loser.slaveName.
<<set _winner.devotion += 4>>
<</if>>
<<elseif (_winner.relationship >= 0) && (_loser.ID is _winner.relationshipTarget)>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her only friend at her own hand as an @@.hotpink;honorable@@ end to their doomed slave relationship.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her only friend at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.mother == _loser.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her mothern at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her mother at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.father == _loser.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her father at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her father at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _loser.mother == _winner.ID || _loser.father == _winner.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her daughter at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her daughter at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.sisters > 0>>
<<if areSisters(_winner, _loser) == 1>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her twin at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her twin at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif areSisters(_winner, _loser) == 2>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her sister at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her sister at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif areSisters(_winner, _loser) == 3>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her half-sister at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She is @@.mediumorchid;utterly devastated@@ at being forced to take the life of her half-sister.
<<set _winner.devotion -= 50>>
<</if>>
<</if>>
<<elseif (_winner.relation != 0) && (_loser.ID == _winner.relationTarget)>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her _loser.relation at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her _loser.relation at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<</if>>
<<if (_winner.combatSkill == 0)>>
With lethal experience in $pitName, _winner.slaveName has @@.green;learned basic combat skills.@@
<<set _winner.combatSkill += 1>>
<</if>>
<<set _winner.pitKills += 1>>
<<set $pitKillsTotal += 1>>
<<if _loser.ID == $fighterOne.ID>>
<<set $fighterOne = 0>>
<<elseif _loser.ID == $fighterTwo.ID>>
<<set $fighterTwo = 0>>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _winner.ID == $slaves[$i].ID>>
<<set $slaves[$i] = _winner>>
<<break>>
<</if>>
<</for>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _loser.ID == $slaves[$i].ID>>
<<set $activeSlave = $slaves[$i]>>
<<include "Remove activeSlave">>
<<break>>
<</if>>
<</for>>
<</nobr>>\
|
teruterubouzu/fc
|
src/uncategorized/seLethalPit.tw
|
tw
|
bsd-3-clause
| 34,521 |
:: SE nicaea council [nobr]
<<if $plot == 1>><<set $nextLink = "Nonrandom Event">><<else>><<set $nextLink = "Random Nonindividual Event">><</if>>
<<set $nextButton = "Continue">>
<<set $nicaeaHeld = 1, $arcologies[0].FSChattelReligionistCreed = 1>>
<<if $nicaeaInvolvement == 0>>
<<set $arcologies[0].FSChattelReligionistCreed = 1>>
The $nicaeaName is held in another arcology, without your involvement. Your abstention has weakened it. It authored a creed which the Council claims all good Chattel Religionists should subscribe. Most of it is uncontroversial, giving beliefs about slavery and faith that virtually all Chattel Religionists agree on. However, the new creed does purport to settle three major points of contention.
<br><br>
First, it emphasizes
<<if $nicaeaFocus == "slaves">>
slaves throughout. The creed goes so far as to imply that slaveowners have a duty to slaves, which they fulfill by providing them the opportunity to enjoy the holy and pure state of being a sex slave.
<<else>>
reverence for and obedience to slaveowners. This is not likely to have a great impact on slaves, but it affirms the total superiority of slaveowners and is likely to attract wealthy religious people from the old world.
<</if>>
<br><br>
Second, one of the ways it states that free people can make their devotions is to
<<if $nicaeaAssignment == "whore">>
fuck a slave whore. Not surprisingly, this will increase demand for prostitutes.
<<elseif $nicaeaAssignment == "serve the public">>
fuck a public slut. Not surprisingly, this will increase demand for public servants.
<<else>>
have sex with one's slaves. This will likely increase respect for those that keep their own fucktoys.
<</if>>
<br><br>
Third, the aspirational part of the creed for slaveowners focuses on
<<if $nicaeaAchievement == "slaves">>
owning many slaves to spread the gift of sexual slavery as widely as possible. This will increase respect for people who own many sex slaves, regardless of how they're used.
<<elseif $nicaeaAchievement == "devotion">>
making slaves worshipful. Naturally, this will increase respect for people with many devoted slaves.
<<else>>
building slaves's trust. Naturally, this will increase respect for people with many trusting slaves.
<</if>>
<br><br>
//Since you did not participate in the Council, $arcologies[0].name does not subscribe to the creed. It is effectively a policy. Its impacts can be reviewed from the policy menu, and conformity to the creed can be decided from the policy menu if you decided to change it.//
<<else>>
The $nicaeaName is held in your arcology. Everyone in attendance is agreed that a Chattel Religionist creed should be created to give the faith a set of shared beliefs to unify and drive it. Many parts of the creed are uncontroversial, but there are three great controversies to be decided: whose role in slavery is most important in Chattel Religionism, which assignment best exemplifies a Chattel Religionist slave's sacred sexual servitude, and what a Chattel Religionist slaveowner should most aspire to achieve. All the slaveowners who are participating have committed to support whatever the Council decides collectively, <<if $nicaeaPower > 1>>and the strong Council should be able to promulgate a strong creed<<else>>but the weak Council may lead to a weak creed<</if>>. The Council
<<if $nicaeaInfluence > 0>>
is ongoing, and you have <<if $nicaeaInfluence > 2>>an immense<<elseif $nicaeaInfluence > 1>>a large<<else>>some<</if>> leverage with the rest of the Council to influence the Council's decisions.
<br><br>
On the first question, the great debate is between those Chattel Religionists who focus on their slaves and those who think that the focus should be on the slaveowner. The former vaunt the pure, holy state of grace to which a well trained slave can attain, and describe slaveowning as a positive duty, arguing that slaveowners must work to help their slaves attain purity, not exploit or torment them. The latter consider this belief inverted and dangerous, and think that slaves' primary role is to serve and revere their owners, making the whim and caprice of the owner sacred. The group whose role is placed centrally in the creed will likely get more enjoyment from its role in Chattel Religionism.
<br>
A majority of the Council currently supports deciding this question in favor of ''the <<if $nicaeaFocus == "slaves">>slave<<else>>slaveowner<</if>> centrality.''
<br>
<<link "Support the slave centrality">>
<<set $nicaeaInfluence -= 1, $nicaeaRollA += 1>>
<<if $nicaeaRollA > 0>><<set $nicaeaFocus = "slaves">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support the slaveowner centrality">>
<<set $nicaeaInfluence -= 1, $nicaeaRollA += 1>>
<<if $nicaeaRollA > 0>><<set $nicaeaFocus = "owners">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
On the second question, there are advocates for holy prostitution, sacred public sluts, and pure private harems. Whatever is decided, Chattel Religionism will continue to support and advocate for slaves performing all these roles. This decision will be most important in how it affects Chattel Religionist citizens. The question is whether the creed should encourage free people to patronize slave whores, have sex with public sluts, or purchase and keep their own sex slaves and respect those who have large harems of them? The effectiveness of slaves on the emphasized assignment will be improved.
<br>
A majority of the Council currently supports deciding this question in favor of ''<<if $nicaeaAssignment == "whore">>prostitution<<elseif $nicaeaAssignment == "serve the public">>public service<<else>>fucktoy duty<</if>>.''
<br>
<<link "Support prostitution">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "whore">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support public service">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "serve the public">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support fucktoy duty">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "please you">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
On the third question, some with seats on the Council think owning sex slaves is the crux of being a good Chattel Religionist, because it gives the slaves the proper and pure experience of sexual slavery. Owning many sex slaves would therefore confer respect. Others believe in good works, and think that trust in slaves is the surest indication of a good slaveowner, and the only proper mark worth looking up to. Finally, and inevitably, some think worshipful slaves are a more appropriate measure of how righteous a slaveowner is.
<br>
A majority of the Council currently supports deciding this question in favor of ''<<if $nicaeaAchievement == "slaves">>owning slaves<<else>>$nicaeaAchievement<</if>>.''
<br>
<<link "Support owning many slaves">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "slaves">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support trust">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "trust">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support devotion">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "devotion">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
[[Conclude the Council|SE nicaea council][$nicaeaInfluence = 0, $rep += $nicaeaInfluence*2000]] //This will let the currently prevailing views stand, and convert your remaining influence with the Council into general reputation//
<<else>>
has concluded.
<br><br>
The first question was decided in favor of ''the <<if $nicaeaFocus == "slaves">>slave<<else>>slaveowner<</if>> centrality.''
<br><br>
The second question was decided in favor of ''<<if $nicaeaAssignment == "whore">>prostitution<<elseif $nicaeaAssignment == "serve the public">>public service<<else>>fucktoy duty<</if>>.''
<br><br>
The third question was decided in favor of ''<<if $nicaeaAchievement == "slaves">>owning slaves<<else>>$nicaeaAchievement<</if>>.''
<br><br>
//The creed has now taken effect in $arcologies[0].name. It is effectively a policy. Its impacts can be reviewed from the policy menu, and conformity to the creed can be decided from the policy menu if you decided to change it.//
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/seNicaeaCouncil.tw
|
tw
|
bsd-3-clause
| 8,712 |
:: SE nicaea preparation [nobr]
<<if $plot == 1>><<set $nextLink = "Nonrandom Event">><<else>><<set $nextLink = "Random Nonindividual Event">><</if>>
<<set $nextButton = "Continue">>
<<set $nicaeaPreparation = 0>>
<<if $nicaeaInvolvement == -1>>
Your vigorous opposition to a religious council to establish an agreed upon creed for Chattel Religionism has been successful, but not without cost. The furious controversy @@.red;cost you friends and damaged your reputation@@ among those of your religious peers who wanted to see Chattel Religionists draw closer together, and as happens in controversies as heated as this, the influence and reputation you gain from those who agree with you doesn't match what you lose among those who think you're standing in the way of progress. Furthermore, not all of your citizens agreed with you, either. A few citizens of consequence have actually left $arcologies[0].name over it, @@.red;damaging its economic prosperity.@@ Also, Chattel Religionists have had a serious disagreement here for the first time. @@.red;Full acceptance of slaveowning theocracy in your arcology has been set back.@@ A majority of your citizens still approve and participate, but it will take time to rebuild.
<<set $rep -= 4000, $arcologies[0].prosperity -= 5, $arcologies[0].FSChattelReligionist *= 0.6>>
<br><br>
But you did win. Chattel Religionism will remain a free and open faith that accepts any slaveowner willing to declare that they consider holding slaves holy. You'll be remembered by those who opposed you as the arcology owner who kept Chattel Religionism from developing into a great force, and by those who agreed with you as the arcology owner who preserved Chattel Religionism as a welcoming and open as it was always meant to be. You have no doubt that the latter view dominates now and will come to predominate as it becomes settled. After all this, there's no chance that anyone who calls for another Chattel Religionist synod any time soon will get a serious hearing.
<<else>>
You have a busy week preparing for the $nicaeaName ahead of you. Planning the event itself is the easy part. Modern arcologies are designed to host big events, and it's not like you don't have a lot of labor available to assist you. Furthermore, one of $assistantName's standard functions is event planning. <<if $assistant == 0>>It<<else>>She<</if>> helps manage the thousand details of hosting a group of rich, powerful, opinionated people, letting you focus on the most important matters.
<<if $HeadGirl != 0>>$HeadGirl.slaveName is also a great help. She does her best to supervise your other slaves even more thoroughly than usual, giving you precious time.<</if>>
<<if $Concubine != 0>>Of course, $Concubine.slaveName is always there to help you relax when you need it.<</if>>
<br><br>
The first major choice you have to make concerns the seats on the Council. There are some Chattel Religionists you simply have to invite; they're so prominent that if you don't, the Council's decisions will lack any weight. But that doesn't mean you don't have room to manipulate the list of people invited in order to enhance your influence in the council. It wouldn't be difficult to selectively invite Chattel Religionist slaveowners that have the reputation to support attendance, who you know to be philosophically aligned with your thoughts about the faith. On the other hand, managing the seats on the Council with perfect impartiality would definitely help acceptance of any creed the Council agrees upon.
<br><br>
<span id="result">
<<link "Apportion Council seats impartially">>
<<replace "#result">>
You apportion the seats impartially, doing everything you can to help ensure that all Chattel Religionists will see the Council as authoritative.
<</replace>>
<</link>>
<br><<link "Invite Chattel Religionists you agree with">>
<<replace "#result">>
You do your best to invite Chattel Religionists you hope will agree with you, while trying to keep what you're doing from being too obvious.
<<set $nicaeaPower -= 1, $nicaeaInfluence += 1>>
<</replace>>
<</link>>
</span>
<br><br>
Second, you need to decide whether you intend to engage in a canvassing campaign before the Council begins. There's nothing stopping you from airing your views with invitees before they arrive. However, swaying them is going to require you to really throw your weight around. These are powerful people, and you'll have to expend Free Cities political capital without holding back if you hope to sway even one of them. It's not like you lack for favors you could call in, though.
<br><br>
<span id="result2">
<<link "Rely on your prominence">>
<<replace "#result2">>
You decide that you don't need to spend precious reputational power. You're prominent enough that you expect to achieve your goals without special leverage.
<</replace>>
<</link>>
<br><<link "Leverage reputation into power">>
<<replace "#result2">>
This isn't an opportunity that will come again. @@.red;You call in every favor you have.@@ You'll have to rebuild your reputation later.
<<set $rep *= 0.3, $nicaeaInfluence += 1>>
<</replace>>
<</link>> //This will cost a great deal of reputation//
</span>
<br><br>
Finally, you could use money to influence the Council. Everyone who's likely to accept a seat is wealthy, so even you don't have the financial resources to buy votes, and many of the attendees are the type of people who would take offense at any attempt to bribe them on a subject as important as the future of Chattel Religionism. You could, however, host the Council as opulently as possible, and turn it into a simultaneous religious festival for all your citizens and any Chattel Religionist people who feel like visiting. A holiday atmosphere you created should buttress your position with the Council.
<br><br>
<span id="result3">
<<link "Just host the Council">>
<<replace "#result3">>
The Council doesn't need the distraction of a lot of less important people enjoying themselves loudly nearby, so you decide not to broaden the event.
<</replace>>
<</link>>
<br><<link "Leverage reputation into power">>
<<replace "#result3">>
Good works will spread the joy of a Chattel Religionist revival, and make you even more influential with the Council. You plan a public festival as part of the event.
<<set $cash -= 50000, $nicaeaInfluence += 1>>
<</replace>>
<</link>> //This will cost ¤50000//
</span>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/seNicaeaPreperation.tw
|
tw
|
bsd-3-clause
| 6,424 |
:: SE nonlethal pit
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<set $pitFought = 1>>
<<set $fighterOne = 0>>
<<set $fighterTwo = 0>>
<<if $pitBG == 0>>
<<set $fighterOne = $fighterIDs.random()>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterOne)>>
<<set $fighterOne = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<else>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $Bodyguard.ID)>>
<<set $fighterOne = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $fighterIDs = $fighterIDs.shuffle()>>
<<for $i = 0; $i < $fighterIDs.length; $i++>>
<<if ($fighterIDs[$i] != $fighterOne.ID)>>
<<set $fighterTwo = $fighterIDs[$i]>>
<<break>>
<</if>>
<</for>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterTwo)>>
<<set $fighterTwo = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<if ($fighterOne == 0) || ($fighterTwo == 0)>>
<<goto "Nonrandom Event">>
<</if>>
<</nobr>>\
\
<<nobr>>
This week's pit fight is between $fighterOne.slaveName and $fighterTwo.slaveName. <<if $pitAudience == "none">>You are alone above $pitName, left to watch them square off in private.<<elseif $pitAudience == "free">>Your guests line the rim of $pitName, joking and betting.<<else>>The attendees line the rim of $pitName, betting and arguing.<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
They @@.green;strongly approve@@ of your hosting combat between slaves; this advances ideas from antiquity about what public events should be.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.2*$FSSingleSlaveRep>>
<</if>>
You review the rules - the combatants are wearing light gloves, and the fight will be nonlethal, with you as the judge. The winner will have the right to do anything she wishes to the loser, and earn two complete days of rest. You take a moment to look over your girls before giving the word.
<</nobr>>
<<nobr>>
<<Deadliness $fighterOne>>
<<set $fighterOneDeadliness = $deadliness>>
<<if $fighterOneDeadliness > 5>>
$fighterOne.slaveName seems very confident, even eager to win a break.
<<elseif $fighterOneDeadliness > 3>>
$fighterOne.slaveName seems nervous, but steels herself to fight for time off.
<<elseif $fighterOneDeadliness > 1>>
$fighterOne.slaveName seems hesitant and unsure.
<<else>>
$fighterOne.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
<<if $fighterOne.combatSkill > 0>>
Her stance is obviously well-practiced.
<</if>>
<<if $fighterOne.muscles > 95 && $fighterOne.height >= 185>>
Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to not be hindered by them.
<<elseif $fighterOne.muscles > 95>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif $fighterOne.muscles > 30>>
Her muscles are a trim and powerful sight.
<<elseif $fighterOne.muscles < -95>>
She can barely stand, let alone defend herself.
<<elseif $fighterOne.muscles < -30>>
She is very weak, a single punch will likely floor her.
<<elseif $fighterOne.muscles < -5>>
She is rather unfit, she will likely be outmatched by near any real opponent.
<</if>>
<<if $fighterOne.height >= 170>>
Her height gives her a reach advantage with her fists and feet.
<</if>>
<<if $fighterOne.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterOne.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterOne.inflation == 3>>
Her hugely bloated, <<print $fighterOne.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $fighterOne.inflation == 2>>
Her bloated, <<print $fighterOne.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $fighterOne.inflation == 1>>
Her distended, <<print $fighterOne.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $fighterOne.bellyImplant >= 32000>>
Her immense, <<print $fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterOne.bellyImplant >= 16000>>
Her massive, <<print $fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterOne.bellyImplant >= 8000>>
Her huge, <<print $fighterOne.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $fighterOne.bellyImplant >= 4000>>
Her large, <<print $fighterOne.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $fighterOne.bellyImplant >= 2000>>
Her swollen, <<print $fighterOne.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterOne.preg > 10>>
<<if $fighterOne.pregType >= 20>>
Her massive belly is nearly a guaranteed loss, she can barely stand let alone fight.
<<elseif $fighterOne.pregType >= 10>>
Her huge belly is unwieldy and hinders her efforts.
<<else>>
Her advanced pregnancy makes her much less effective.
<</if>>
<</if>>
<<if not canSee($fighterOne)>>
Her lack of eyesight means certain defeat.
<<elseif ($fighterOne.eyes == -1 && ($fighterOne.eyewear != "corrective glasses" || $fighterOne.eyewear != "corrective contacts")) || ($fighterOne.eyes == 1 && ($fighterOne.eyewear == "blurring glasses" || $fighterOne.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker fighter.
<</if>>
<<if $fighterOne.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterOne.amp == -4>>
Though their integral weapons are disabled, her upgraded prosthetics are almost as fast as natural limbs, and they can hit much, much harder.
<<elseif $fighterOne.amp == -5>>
Her advanced cybernetic limbs are faster than natural limbs, and their force is amplified, so that they can become potent weapons.
<</if>>
<</if>>
<<if $fighterOne.devotion <= 20>>
<<if $fighterOne.trust < -20>>
She is unwilling to fight, but she knows the punishment for refusing to do so will be even worse.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<Deadliness $fighterTwo>>
<<set $fighterTwoDeadliness = $deadliness>>
<<if $fighterTwoDeadliness > 5>>
$fighterTwo.slaveName seems very confident, even eager to win a break.
<<elseif $fighterTwoDeadliness > 3>>
$fighterTwo.slaveName seems nervous, but steels herself to fight for time off.
<<elseif $fighterTwoDeadliness > 1>>
$fighterTwo.slaveName seems hesitant and unsure.
<<else>>
$fighterTwo.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
<<if $fighterTwo.combatSkill > 0>>
Her stance is obviously well-practiced.
<</if>>
<<if $fighterTwo.muscles > 95 && $fighterTwo.height >= 185>>
Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to not be hindered by them.
<<elseif $fighterTwo.muscles > 95>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif $fighterTwo.muscles > 30>>
Her muscles are a trim and powerful sight.
<<elseif $fighterTwo.muscles < -95>>
She can barely stand, let alone defend herself.
<<elseif $fighterTwo.muscles < -30>>
She is very weak, a single punch will likely floor her.
<<elseif $fighterTwo.muscles < -5>>
She is rather unfit, she will likely be outmatched by near any real opponent.
<</if>>
<<if $fighterTwo.height >= 170>>
Her height gives her a reach advantage with her fists and feet.
<</if>>
<<if $fighterTwo.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterTwo.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterTwo.inflation == 3>>
Her hugely bloated, <<print $fighterTwo.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $fighterTwo.inflation == 2>>
Her bloated, <<print $fighterTwo.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $fighterTwo.inflation == 1>>
Her distended, <<print $fighterTwo.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $fighterTwo.bellyImplant >= 32000>>
Her immense, <<print $fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterTwo.bellyImplant >= 16000>>
Her massive, <<print $fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterTwo.bellyImplant >= 8000>>
Her huge, <<print $fighterTwo.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $fighterTwo.bellyImplant >= 4000>>
Her large, <<print $fighterTwo.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $fighterTwo.bellyImplant >= 2000>>
Her swollen, <<print $fighterTwo.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterTwo.preg > 10>>
<<if $fighterTwo.pregType >= 20>>
Her massive belly is nearly a guaranteed loss, she can barely stand let alone fight.
<<elseif $fighterTwo.pregType >= 10>>
Her huge belly is unwieldy and hinders her efforts.
<<else>>
Her advanced pregnancy makes her much less effective.
<</if>>
<</if>>
<<if not canSee($fighterTwo)>>
Her lack of eyesight means certain defeat.
<<elseif ($fighterTwo.eyes == -1 && ($fighterTwo.eyewear != "corrective glasses" || $fighterTwo.eyewear != "corrective contacts")) || ($fighterTwo.eyes == 1 && ($fighterTwo.eyewear == "blurring glasses" || $fighterTwo.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker fighter.
<</if>>
<<if $fighterTwo.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterTwo.amp == -4>>
Though their integral weapons are disabled, her upgraded prosthetics are almost as fast as natural limbs, and they can hit much, much harder.
<<elseif $fighterTwo.amp == -5>>
Her advanced cybernetic limbs are faster than natural limbs, and their force is amplified, so that they can become potent weapons.
<</if>>
<</if>>
<<if $fighterTwo.devotion <= 20>>
<<if $fighterTwo.trust < -20>>
She is unwilling to fight, but she knows the punishment for refusing to do so will be even worse.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if $fighterTwoDeadliness > $fighterOneDeadliness>>
<<set _winner = $fighterTwo>>
<<set _winnerDeadliness = $fighterTwoDeadliness>>
<<set _loser = $fighterOne>>
<<set _loserDeadliness = $fighterOneDeadliness>>
<<elseif $fighterTwoDeadliness < $fighterOneDeadliness>>
<<set _loser = $fighterTwo>>
<<set _loserDeadliness = $fighterTwoDeadliness>>
<<set _winner = $fighterOne>>
<<set _winnerDeadliness = $fighterOneDeadliness>>
<<elseif random(1,100) > 50>>
<<set _winner = $fighterTwo>>
<<set _winnerDeadliness = $fighterTwoDeadliness>>
<<set _loser = $fighterOne>>
<<set _loserDeadliness = $fighterOneDeadliness>>
<<else>>
<<set _loser = $fighterTwo>>
<<set _loserDeadliness = $fighterTwoDeadliness>>
<<set _winner = $fighterOne>>
<<set _winnerDeadliness = $fighterOneDeadliness>>
<</if>>
<<if !canSee(_winner) && !canSee(_loser)>>
_winner.slaveName and _loser.slaveName are both blind making the fight a staredown. Neither slave wants to make the first move, especially with the drowning cacophony coming from the jeering crowd. Slowly, _winner.slaveName moves forward, waving feeling for her opponent before she herself gets found. _loser.slaveName's hand meets _winner.slaveName's and the two move to grab eachother in a headlock. The two slaves violently thrash against each other, suffering more and more strikes as the struggle goes on. Eventually, _loser.slaveName can take no more and releases her grip on _winner.slaveName neck. It takes a moment for _winner.slaveName to stop wrestling the submitting _loser.slaveName and accepting her victory.
<<if $pitAudience == "paid">>
The audience is surprised by the sudden wrestling match, and your @@.yellowgreen;cut of the betting@@ is modest.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;surprised@@ by the impromptu wrestling match.
<<set $rep += 50>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -4)>>
Upon your word the two combatants approach each other. _winner.slaveName keeps her artificial limbs up in a protective position. _loser.slaveName probes her with some light blows, puzzled by this ironclad defense. Gradually, she hits harder and harder, her opponent grunting under the impacts but holding steady. Finally, _loser.slaveName overcommits to a body blow, and _winner.slaveName grips her forearm. That is the end. The augmented grip is effectively unbreakable, and _winner.slaveName uses it to pull her opponent in and grab her neck with the other hand, using it to exert just the right amount of pressure to choke her out harmlessly. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 100>>
<<else>>
it was a good test of the slave's enhancements.
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -5)>>
Upon your word the two combatants approach each other. _winner.slaveName keeps her advanced cybernetic limbs up in a protective position. _loser.slaveName probes her with some light blows, puzzled by this ironclad defense. Gradually, she hits harder and harder, her opponent grunting under the impacts but holding steady. Finally, _loser.slaveName tires, gets off balance, and _winner.slaveName manages to grab her forearm. _winner.slaveName's limbs emit an electric shock that temporarily incapacitates her opponent. _winner.slaveName uses her grip to pull her stunned opponent in and grab her neck with the other hand, using it to exert just the right amount of pressure to choke her out harmlessly. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 100>>
<<else>>
it was a good test of the slave's enhancements.
<</if>>
<<elseif !canSee(_winner)>>
_winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to win. With heavy steps, _loser.slaveName rushes her, fully prepared to tackle the helpless combatant. _winner.slaveName gambles everything on a single high punch, a strike that slams _loser.slaveName's undefended neck. _loser.slaveName falls to the ground before the panicking _winner.slaveName, who quickly pins the coughing loser.
<<if $pitAudience == "paid">>
The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;awestruck@@ by the blind girl's triumph.
<<set $rep += 200>>
<</if>>
<<elseif !canSee(_loser)>>
_winner.slaveName grins at _loser.slaveName's random swings and poor form. She centers in on her favorite part of _loser.slaveName's body before rushing between her strikes and tackling her to the ground. _loser.slaveName lays there, helpless to stop _winner.slaveName from molesting her.
<<if $pitAudience == "paid">>
The audience found the fight embarrassing, and your @@.yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience == "free">>
The audience is @@.red;annoyed@@ by this lack of a fight.
<<set $rep -= 20>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_winner.combatSkill > 0)>>
_winner.slaveName wants to win, and she opens the fight with a furious attack. _loser.slaveName manages to get her forearms up, blocking a few blows, but by doing so leaves her abdomen open and obscures her vision enough that she is unprepared for the following kidney strike, which brings her gasping to one knee. _winner.slaveName lets her rise just a little before delivering a calculated hard right that sends _loser.slaveName to the mat.
<<if $pitAudience == "paid">>
The audience is not very impressed by this execution, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this execution.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName wants to win and is confident she will, but she isn't particularly sure about how to do so. She fights cautiously, mostly hitting _loser.slaveName from afar. Slowly, the rain of blows begins to tell, opening _loser.slaveName's lip, giving her a bloody nose, and bruising her face. Realizing she has to do something, _loser.slaveName makes a desperate counterattack, @@.red;dripping blood@@ as she goes. As she does she manages to get her face in the way of another of _winner.slaveName's inexpert strikes and goes down hard. She makes to rise, but _winner.slaveName decides the fight by the simple expedient of kicking her in the crotch.
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the beating, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 100>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the beating.
<<set $rep += 50>>
<</if>>
<</if>>
<<elseif (((_winner.preg > 30) && (_winner.pregType >= 20)) || _winner.bellyImplant >= 32000) && (((_loser.preg > 30) && (_loser.pregType >= 20)) || _loser.bellyImplant >= 32000)>>
_winner.slaveName and _loser.slaveName stare each other down and both come to a realization. Neither can reach the other around their massive bellies. Instead, they choose to ram their bulk into each other in hopes of toppling the weaker. After a drawn out struggle, both slaves' middles are @@.red;dark red and shuddering@@, ready to burst open. Rather than continue, _loser.slaveName lets the next strike down her hoping that the outcome of this fight isn't fatal.
<<set _winner.health -= 50>>
<<set _loser.health -= 50>>
<<if $pitAudience == "paid">>
The audience is very impressed by the showdown, and your @@.yellowgreen;cut of the betting@@ is good.
<<set $cash += 1500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the showdown.
<<set $rep += 75>>
<</if>>
<<elseif (((_winner.preg > 30) && (_winner.pregType >= 20)) || _winner.bellyImplant >= 32000) && (_loser.preg < 10)>>
_loser.slaveName spies an easy win against her massively bloated opponent and rushes in to topple _winner.slaveName. In an effort to defend herself, _winner.slaveName hoists her belly and turns suddenly, accidentally impacting _loser.slaveName with her massive middle and knocking her to the ground. Seeing an oppertunity, _winner.slaveName releases her grip and slams her weighty womb down on _loser.slaveName, bashing the wind out of her. _loser.slaveName struggles to slip out from under the mass, but the weight is too great and she passes out.
<<if $pitAudience == "paid">>
The audience is impressed by this absurd win, and your @@.yellowgreen;cut of the betting@@ is reasonably.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;impressed@@ by this absurd win.
<<set $rep += 50>>
<</if>>
<<elseif (_winner.combatSkill > 0) && (_loser.combatSkill > 0)>>
Upon your word the two combatants approach each other warily, both knowing the other is reasonably competent. Before long they are trading expert blows. _winner.slaveName is getting the worst of it, so she decides to change the nature of the fight. After three tries she manages to bring _loser.slaveName to the ground, suffering a @@.red;broken nose@@ as she does. _loser.slaveName tries to break the imperfect hold but only earns herself an elbow to the face. She's furious and _winner.slaveName is obliged to wrench her arm @@.red;to the point of damage@@ before she allows herself to go limp.
<<set _loser.health -= 10>>
<<set _winner.health -= 10>>
<<if $pitAudience == "paid">>
The audience is quite impressed by the expert fight, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the expert fight.
<<set $rep += 100>>
<</if>>
<<elseif (_winner.height-_loser.height >= 10)>>
_winner.slaveName realizes that _loser.slaveName's wingspan gives her a huge reach advantage. She bores straight in, taking a hit or two but coming on regardless. _loser.slaveName understands her opponent's intention and backs off, but the pit is small and there isn't much room to retreat. When her back hits a padded wall, _winner.slaveName manages to land a light hit to her stomach that leaves _loser.slaveName winded enough that a hard kick to the side of her knee goes undefended. It causes @@.red;considerable damage,@@ dropping her and ending the fight.
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the takedown, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the takedown.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.eyebrowPiercing > 0)>>
The fight starts slowly, with the girls trading jabs. Just as the spectators are getting bored, _loser.slaveName takes a glancing blow to the eyebrow. Her piercing catches on _winner.slaveName's glove and tears out. _loser.slaveName goes after her tormentor in fury, streaming blood, the piercing forgotten on the mat. Any tendency _winner.slaveName might have had to feel badly about this is extinguished by the assault, and soon _winner.slaveName is even willing to follow up on the success by targeting pierced body parts. The fight ends with poor _loser.slaveName writhing in pain on the mat, @@.red;leaking blood@@ from several terribly shredded areas.
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the gory spectacle, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the gory spectacle.
<<set $rep += 50>>
<</if>>
<<elseif (_winner.muscles > 30)>>
_winner.slaveName is so massively muscular that she's actually impeded by her size. _loser.slaveName is properly afraid of her strength, though, so she tries to stay away as much as she can. The pit isn't large, however, and eventually _winner.slaveName manages to lay a hand on her. She pulls her down, and then it's all over but the beating. _loser.slaveName rains blows on her huge oppressor, but all _winner.slaveName has to do is hold on with one arm and deliver damage with the other. By the time she gives up and goes limp, _loser.slaveName has collected @@.red;many minor injuries.@@
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the show of strength, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<<elseif ((_loser.preg > 10) && (_loser.pregType >= 10)) || _loser.bellyImplant >= 16000>>
_winner.slaveName wants to win badly enough that she takes and extremely brutal shortcut to victory. The instant the fight starts, she quickly knees _loser.slaveName in the stomach. The massively swollen _loser.slaveName goes down with a loud thud and plenty of jiggling. _winner.slaveName gloats over the struggling _loser.slaveName watching as she is unable to pull her bloated form off the ground.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.boobs > 1200)>>
_winner.slaveName wants to win badly enough that she takes an extremely simple shortcut to victory. The instant the fight starts, she hits _loser.slaveName right in her huge tits, as hard as she can. This is a sucker punch of the worst kind; _loser.slaveName's boobs are so big that she has no real chance of defending them. She gasps with pain and wraps her arms around her aching bosom, giving _winner.slaveName a clear opening to deliver a free and easy blow to the jaw that sends the poor top-heavy slave to the mat. Any chance of _loser.slaveName rising is extinguished by her breasts; it takes her so long to muster an attempt to get up that _winner.slaveName can rain hits on her while she does.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<elseif (_loser.dick > 0)>>
_winner.slaveName wants to win badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's face. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a mighty kick to the dick. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName winds up to kick her again but hesitates, wondering whether it's even necessary.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName wants to win badly enough that she takes an extremely unpleasant shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's eyes, hands forming claws. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a mighty cunt punt. _loser.slaveName goes straight down, her mouth soundlessly opening and closing and tears leaking from her closed eyes while her hands desperately shield her outraged pussy. _winner.slaveName follows her down and puts the unresisting girl's head in a simple lock.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
You throw the victor's strap-on down to _winner.slaveName.
<<if (_winner.dick > 0) && canAchieveErection(_winner)>>
She has no need of it, only taking a moment to pump her dick a few times to get it to rock hardness.
<<elseif (_winner.dick > 0)>>
She needs it, since her soft dick won't be raping anything.
<</if>>
<<set _winner.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if (_loser.vagina < 0) && (_loser.anus == 0)>>
She respects _loser.slaveName's anal virginity, and hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif (_loser.vagina < 0)>>
She shoves _loser.slaveName's face into the mat, spreads her buttocks, and spits on her asshole before penetrating it roughly.
<<set _loser.analCount += 1>>
<<set $analTotal += 1>>
<<elseif (_loser.vagina == 0) && (_loser.anus == 0)>>
She respects _loser.slaveName's virgin holes, and hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif (_loser.vagina == 0)>>
She shoves _loser.slaveName's face into the mat, spreads her buttocks, and spits on her asshole before penetrating it roughly.
<<set _loser.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's cunt.
<<set _loser.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if (_winner.dick > 0) && (_winner.balls > 0) && (_winner.hormones < 1)>>
<<if isFertile(_loser)>>
<<if canTalk(_loser) == false>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<if random(1,100) > 50>>
<<set (_loser.preg = 1)>>
<<set (_loser.pregSource = _winner.ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_winner.energy > 95)>>
_winner.slaveName doesn't have to feign willingness to rape a slave girl. She uses _loser.slaveName for her @@.hotpink;pleasure@@, groping her, kissing her unwilling mouth, and showing off for the spectators. The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.fetish == "sadist") && (_winner.fetishStrength > 60)>>
_winner.slaveName doesn't have to feign willingness abuse and violate a slave girl. She uses _loser.slaveName for her @@.hotpink;pleasure@@, slapping her cruelly, pinching her until she draws blood, and showing off for the spectators. The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.devotion > 75)>>
_winner.slaveName is so broken to slavery that she @@.hotpink;enjoys@@ winning the fight and raping _loser.slaveName. The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.devotion > 20)>>
_winner.slaveName understands her role and thoroughly rapes _loser.slaveName. The audience @@.green;enjoys@@ the spectacle.
<<set $rep += 25>>
<<else>>
_winner.slaveName is unenthusiastic and just thrusts mechanically, to avoid being punished. She @@.mediumorchid;resents@@ having to fight and fuck. The audience barely pays attention.
<<set _winner.devotion -= 2>>
<</if>>
<<if (_winner.rivalry > 0) && (_loser.ID == _winner.rivalryTarget)>>
She @@.hotpink;relishes@@ the chance to abuse _loser.slaveName, who she dislikes.
<<set _winner.devotion += 5>>
<<elseif (_winner.relationship >= 0) && (_loser.ID == _winner.relationshipTarget) && (_winner.devotion >= 20)>>
She accepts having to abuse _loser.slaveName, and plans to make it up to her later.
<<elseif (_winner.relationship >= 0) && (_loser.ID == _winner.relationshipTarget)>>
She @@.mediumorchid;hates@@ having to abuse _loser.slaveName.
<<set _winner.devotion -= 10>>
<<elseif _winner.mother == _loser.ID>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her mother, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her mother, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif _winner.father == _loser.ID>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her father, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her father, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif _loser.mother == _winner.ID || _loser.father == _winner.ID>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her daughter, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her daughter, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif _winner.sisters > 0>>
<<if areSisters(_winner, _loser) == 1>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her twin sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her twin sister, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif areSisters(_winner, _loser) == 2>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her sister, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif areSisters(_winner, _loser) == 3>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her half-sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her half-sister, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<</if>>
<<elseif (_winner.relation != 0) && (_loser.ID is _winner.relationTarget) && (_winner.devotion >= 20)>>
She accepts having to abuse _loser.slaveName, and plans to make it up to her later.
<<elseif (_winner.relation != 0) && (_loser.ID is _winner.relationTarget)>>
She @@.mediumorchid;hates@@ having to abuse _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<if (_loser.fetish == "masochist") && (_loser.fetishKnown == 1) && (_loser.fetishStrength > 60)>>
_loser.slaveName @@.hotpink;gets off@@ on being beaten and molested.
<<set _loser.devotion += 5>>
<<elseif (_loser.fetish == "humiliation") && (_loser.fetishKnown == 1) && (_loser.fetishStrength > 60)>>
_loser.slaveName @@.hotpink;enjoys@@ the humiliation of being openly beaten and raped.
<<set _loser.devotion += 5>>
<<elseif (_loser.devotion <= 50)>>
_loser.slaveName @@.mediumorchid;resents@@ being beaten and molested and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<if (_loser.rivalry > 0) && (_winner.ID == _loser.rivalryTarget)>>
She is @@.mediumorchid;embarrassed@@ by losing to and being raped by _winner.slaveName, who she dislikes, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<<elseif (_loser.relationship >= 0) && (_winner.ID == _loser.relationshipTarget) && (_loser.devotion >= 4)>>
She accepts _winner.slaveName having to rape her.
<<elseif (_loser.relationship >= 0) && (_winner.ID == _loser.relationshipTarget)>>
She @@.mediumorchid;hates@@ having to accept rape from _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<set _loser.devotion -= 10>>
<<elseif _loser.mother == _winner.ID>>
<<if _loser.devotion >= 20>>
She accepts her mother, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own mother, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _loser.father == _winner.ID>>
<<if _loser.devotion >= 20>>
She accepts her father, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own father, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _winner.mother == _loser.ID || _winner.father == _loser.ID>>
<<if _loser.devotion >= 20>>
She accepts her daughter, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own daughter, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _loser.sisters > 0>>
<<if areSisters(_winner, _loser) == 1>>
<<if _loser.devotion >= 20>>
She accepts her twin sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own twin, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif areSisters(_winner, _loser) == 2>>
<<if _loser.devotion >= 20>>
She accepts her sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own sister, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif areSisters(_winner, _loser) == 3>>
<<if _loser.devotion >= 20>>
She accepts her half-sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own half-sister, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<</if>>
<<elseif (_loser.relation != 0) && (_winner.ID is _loser.relationTarget) && (_loser.devotion >= 20)>>
She accepts _winner.slaveName having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<elseif (_loser.relation != 0) && (_winner.ID == _loser.relationTarget)>>
She @@.mediumorchid;hates@@ having to accept rape from _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<if (_loser.relationship != 0)>>
<<if (_loser.relationship <= 4)>>
<<if (_loser.relationshipTarget == _winner.ID)>>
Fighting and rape have @@.lightsalmon;damaged@@ the relationship between the slaves.
<<set _loser.relationship -= 1>>
<<set _winner.relationship -= 1>>
<</if>>
<</if>>
<</if>>
<<if (_winner.combatSkill == 0)>>
<<if random(1,100) < (20+_winner.devotion)>>
With experience in $pitName, _winner.slaveName has @@.green;learned basic combat skills.@@
<<set _winner.combatSkill += 1>>
<</if>>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _winner.ID == $slaves[$i].ID>>
<<set $slaves[$i] = _winner>>
<</if>>
<</for>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _loser.ID == $slaves[$i].ID>>
<<set $slaves[$i] = _loser>>
<</if>>
<</for>>
<</nobr>>\
|
teruterubouzu/fc
|
src/uncategorized/seNonlethalPit.tw
|
tw
|
bsd-3-clause
| 39,686 |
:: SE recruiter success
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<set $showEncyclopedia = 1>><<set $encyclopedia = "Enslaving People">>
<<set $recruiterProgress = 0>>
<<set $applyLaw = 0>>
<<if $recruiterTarget == "young migrants">>
<<set $activeSlaveOneTimeMaxAge == 22>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She submitted to enslavement for a better chance at survival than she had as a migrant.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,20)>>
<<set $activeSlave.anus = 0>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.vaginalSkill = random(15,40)>>
<</if>>
<<set $activeSlave.analSkill = 0>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
<<set $activeSlave.earPiercing = random(0,1)>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a starving young migrant from the old world that she'll have a better chance at survival as one of your slaves.
<<elseif $recruiterTarget == "reassignment candidates">>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She submitted to enslavement as her only way to obtain surgery to transform her into a woman.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<if $activeSlave.balls == 0>>
<<set $activeSlave.balls = random(1,3)>>
<</if>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
<<set $activeSlave.tonguePiercing = random(0,1)>>
<<set $activeSlave.earPiercing = random(0,1)>>
<<set $activeSlave.nosePiercing = random(0,1)>>
<<set $activeSlave.sexualFlaw = "hates women">>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an old world person desperate for modern reassignment surgery that you'll provide it if she agrees to be a sex slave after she's recreated as a female.
<<elseif $recruiterTarget == "dissolute sissies">>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She submitted to enslavement out of a misguided desire to join a sexually libertine society.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<set $activeSlave.anus = random(1,3)>>
<<if $activeSlave.balls == 0>>
<<set $activeSlave.balls = random(1,3)>>
<</if>>
<<set $activeSlave.oralSkill to random(15,40)>>
<<set $activeSlave.analSkill to random(15,40)>>
<<set $activeSlave.faceImplant to random(0,1)>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+(20*$activeSlave.faceImplant),-100,100)>>
<<set $activeSlave.lipsPiercing to random(0,1)>>
<<set $activeSlave.tonguePiercing to random(0,1)>>
<<set $activeSlave.earPiercing to random(0,1)>>
<<set $activeSlave.nosePiercing to random(0,1)>>
<<set $activeSlave.eyebrowPiercing to random(0,1)>>
<<set $activeSlave.navelPiercing to random(0,1)>>
<<set $activeSlave.nipplesPiercing to random(0,1)>>
<<set $activeSlave.clitPiercing to random(0,1)>>
<<set $activeSlave.sexualFlaw to "hates women">>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an old world sissy that she'd be better off as a slave in a society that is so totally sexually libertine as to accept as female and respectable anyone who takes cock.
<<elseif $recruiterTarget == "expectant mothers">>
<<set $activeSlaveOneTimeMinAge = Math.max($fertilityAge, $minimumSlaveAge)>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to be pregnant. %/
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She submitted to enslavement to get access to modern prenatal care.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,-20)>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.preg = random(10,30)>>
<<set $activeSlave.boobs += 50*random(0,6)>>
<<set $activeSlave.lactation = random(0,1)>>
<<set $activeSlave.weight = random(0,50)>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an unhealthy expectant mother that you'll provide her with modern medicine in return for her enslavement.
<<else>>
<<set $activeSlaveOneTimeMinAge = 11>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She submitted to enslavement to escape the hard life of an Old World whore.">>
<<set $activeSlave.career = "a prostitute">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,20)>>
<<set $activeSlave.anus = random(1,3)>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.vaginalSkill = random(15,40)>>
<</if>>
<<set $activeSlave.oralSkill = random(15,40)>>
<<set $activeSlave.analSkill = random(15,40)>>
<<set $activeSlave.whoreSkill = random(15,40)>>
<<set $activeSlave.boobsImplant = random(0,3)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant = random(0,2)>>
<<set $activeSlave.butt = $activeSlave.buttImplant>>
<<set $activeSlave.lipsImplant = either(0,10)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<set $activeSlave.lipsPiercing = random(0,1)>>
<<set $activeSlave.tonguePiercing = random(0,1)>>
<<set $activeSlave.earPiercing = random(0,1)>>
<<set $activeSlave.nosePiercing = random(0,1)>>
<<set $activeSlave.eyebrowPiercing = random(0,1)>>
<<set $activeSlave.navelPiercing = random(0,1)>>
<<set $activeSlave.nipplesPiercing = random(0,1)>>
<<set $activeSlave.clitPiercing = random(0,1)>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a desperate old world whore that she'd be better off as a slave in $arcologies[0].name than as a free prostitute on the rough streets of a traditional city.
<</if>>
<<set $contractCost = 1000>>
<<slaveCost $activeSlave>>
<<set $slaveCost -= $contractCost>>
<</nobr>>\
\
<<set $saleDescription = 1>>\
<<include "Long Slave Description">>\
<<set $saleDescription = 0>>\
<span id="result">
<<if $cash >= $contractCost>>\
<<link "Enslave her">>
<<AddSlave $activeSlave>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<set $nextLink = "AS Dump">>\
<<set $returnTo = "Nonrandom Event">>\
<<include "New Slave Intro">>
<</replace>>
<</link>> //This will cost ¤$contractCost//
<<link "Sell her immediately">>
<<set $cash += $slaveCost>>
<<include "Remove activeSlave">>
<<replace "#result">>
$activeSlave.slaveName accepts being resold without much fuss. She's merely exchanged one unknown owner for another. For all she knows her new buyer will be less abusive than you would have been. She would be less complacent if she knew who her buyers are; she'll be immured in an arcade within the hour.
<</replace>>
<</link>> //This will bring in ¤$slaveCost//
<<else>>\
//You lack the necessary funds to enslave her.//
<<set $recruiterProgress = 7>>
<</if>>\
</span>
|
teruterubouzu/fc
|
src/uncategorized/seRecruiterSuccess.tw
|
tw
|
bsd-3-clause
| 8,580 |
:: SE retirement [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $retired = 1>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $retiree.ID>>
<<set $activeSlave = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
$activeSlave.slaveName is retiring from sexual slavery this week,
<<if $CitizenRetirement == 1>>
in a way that will fill the rest of your property with envy and @@.mediumaquamarine;trust.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust += 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@.hotpink;overjoyed,@@ though also a bit sad. She looks forward to joining $activeSlave.slaveName one day.)
<<set $slaves[$i].devotion += 10>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into citizenship, with a substantial annuity that will provide her with a secure if not luxurious life.
<<if $activeSlave.fetish == "mindbroken">>
Sadly, she is not mentally equipped to look after herself, but the arcology hosts several fine institutions capable of caring for her. They'll have someone check in on her daily.
<<elseif $activeSlave.relationship == -3>>
She wishes she could continue to be your slave wife, but she understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to get used to the idea, and gets through the process with dignity, doing her best to avoid embarrassing you.
<<elseif $activeSlave.devotion > 95>>
She desperately wishes she could continue to be your sex slave, but she understands that her retirement has come. More importantly, she's had a long time to get used to the idea, and gets through the process with resolution, doing her best to avoid embarrassing herself or you.
<<elseif $activeSlave.devotion > 20>>
She is very happy to be a free person again, though she does her best to do you the favor of not being too ostentatious about this.
<<else>>
It is with an ill-disguised triumphalism that she leaves sexual slavery behind her, and enters into a life in which she can decline to have things inserted into her body.
<</if>>
She's certainly going to have some adjustments to make.
<<if $activeSlave.energy > 90>>
Notably, dealing with her formidable sex drive is now her business. You suspect the arcology's clubs are about to receive a fanatical new regular, and the arcology's whores may not know what hit them when she realizes that she's now quite capable of buying whatever she wants on a semi-regular basis.
<<if $activeSlave.analSkill+$activeSlave.oralSkill >= 120>>
She's so sexually skilled, though, that she probably won't have much trouble. She'll probably have more than a few eager lovers within days.
<</if>>
<<if $activeSlave.face > 40>>
She's certainly attractive enough that she'll have no trouble finding as many casual hookups as she likes.
<</if>>
<</if>>
<<if $activeSlave.prestigeDesc == 0>>
<<set $toSearch = "null">>
<<else>>
<<set $toSearch = $activeSlave.prestigeDesc>>
<</if>>
<<if ($toSearch.indexOf("Head Girl") != -1) || ($HeadGirl.ID == $activeSlave.ID)>>
<br><br>
She has a reputation from her long service as your Head Girl. To her bemusement, and considerable satisfaction, she has multiple job offers from slaving operations without even having to circulate her resume.
<<if $activeSlave.fetish == "sadist">>
The prospect of a virtually unlimited field for abuse and rape is something she'd pay for, now that she has her own money. She's excited beyond description to find that there are people interested in paying her to exercise her exquisitely horrible skills.
<<elseif $activeSlave.fetish == "dom">>
Dominance is second nature to her. Though she doesn't have to work, her slaving skills are valuable enough that she'd probably be tempted by the pay she can expect, even if she didn't derive real pleasure from exercising them.
<<else>>
Her annuity means that she doesn't have to work, but she's inclined to do so. Her skills command reasonable wages in the slave training field, and between those prospects and her annuity, she stands to become wealthy.
<</if>>
<<elseif ($toSearch.indexOf("is world famous for") != -1)>>
<br><br>
<<set $seed = $activeSlave.prestigeDesc>>
<<set $seed = $seed.replace("She is famous for her recurring role in slave pornography. Her many fans relish", "enjoy")>>
In addition to her annuity, you've laid the groundwork for her to become wealthy by the way you publicized pornography of her. Many thousands of people across the world are willing to pay to $seed, and they enjoy it in part because she doesn't mind it, either. She's in a position to make great money for doing on camera what she would probably do anyway.
<<elseif ($activeSlave.intelligence >= -1) && ($activeSlave.muscles > 5) && ($activeSlave.combatSkill >= 1) && ($activeSlave.amp != 1) && ($activeSlave.face > 10)>>
<br><br>
She's pretty and deadly. If she feels she prefers wealth and danger to living on her annuity, she'll have no trouble finding work. In fact, she'll likely have trouble sifting through all the mercenary organizations, businesses in need of attractive and competent guards for public spaces, and citizens looking for effective bodyguards willing to hire her.
<<elseif ($activeSlave.intelligence >= 2) && ($activeSlave.intelligenceImplant >= 1)>>
<br><br>
She has no skills extraordinary enough to bring prospective employers in search of her, in this new, slaveowning economy, but she is highly intelligent, educated, and has a small income. As you know from your own abundant personal experience, her intelligence is a lever, her annuity is a fulcrum, and with the two, she may move the world someday. You have no doubt that, at the very least, she will be far from the poorest of your citizens.
<</if>>
<br><br>
As she takes her leave, heading the short distance down to her modest little apartment, she presents a strange appearance. She's wearing cheap but not unattractive clothing, and you are struck by a crystal-clear mental image of what she looks like nude.
<<if $activeSlave.fetish != "mindbroken">>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.devotion > 95>>
She's doing her absolute best not to sob, but her lips are quivering.
<<else>>
She looks like she might cry.
<</if>>
<<if $activeSlave.relationship == -3>>
The ring she wore when she was your slave wife is nowhere to be seen; she's either taken it with her as a souvenir, or left it back in her sleeping area. If it's the former, no matter: you can always get more.
<</if>>
<<if (canTalk($activeSlave) == false)>>
She gestures her thanks, and ironically indicates that she'll see you around.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Well, thankth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, um, I mean $PCName. I g-gueth I'll thee you around. I mean, the arcology. Anyway. Bye."
<<else>>
"Well, thanks, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, um, I mean $PCName. I g-guess I'll see you around. I mean, the arcology. Anyway. Bye."
<</if>>
<<if $activeSlave.devotion > 95>>
She turns resolutely away and flees, trying to choke back her tears.
<<else>>
She turns resolutely away.
<</if>>
<</if>>
<</if>>
<br><br>
<<if $activeSlave.energy > 50>>
<<if $activeSlave.devotion > 20>>
<span id="result">
<<link "See her around">>
<<replace "#result">>
Later that week, <<if $club > 0>>as you take an evening to enjoy $clubName in person<<else>>out in one of $arcologies[0].name's better clubs<</if>>, you run into $activeSlave.slaveName. She looks good, and happy, and is not at all displeased to see you. She sidles up to you and makes it clear without a
<<if (canTalk($activeSlave) == false)>>
gesture
<<else>>
word
<</if>>
that she's quite eager to fuck you as a free woman.
<<if $activeSlave.relationship == -3>>
When she knows she has your attention, she produces the steel ring that she wore when she was your slave wife. She doesn't put it on, but she kisses it suggestively before putting it back in her purse.
<</if>>
<<if ($activeSlave.fetish == "submissive") && ($activeSlave.fetishKnown == 1)>>
Taking the lead as you know she prefers, you lead her to a private booth and make love to her, holding her down with the gentle but firm grip that never fails to bring her through a long and gasping climax.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishKnown == 1)>>
She <<if $PC.dick == 1>>sucks your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eats you out<</if>> right there, eagerly <<if $activeSlave.vagina > -1>>jilling off<<else>>jacking off<</if>> as she enjoys your infinitely familiar taste and scent.
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishKnown == 1)>>
You take her right there, the humiliation slut getting what she came to the club to get: an opportunity to orgasm in public with many eyes enjoying the sight of her pleasure.
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishKnown == 1)>>
Your <<if $PC.dick == 1>>dick is<<else>>fingers are<</if>> up her ass in no time, and she's so primed for anal that she climaxes with indecent speed. She begs you to keep fucking her butt, and you do.
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishKnown == 1)>>
She grinds shamelessly against you, your hands holding her breasts just the way you know she loves them held. Your <<if $PC.boobs == 1>>own tits press softly<<else>>manly chest presses<</if>> against her back as she cranes back to kiss you.
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishKnown == 1)>>
She begs shamelessly for your seed, right here and right now, and <<if $PC.dick == 1>>you give it to her, producing the usual perverted orgasm as she feels it inside her.<<else>>as usual, she doesn't care that the phallus you fuck her with is actually a strap-on. She manages to pretend it's a cock knocking her up.<</if>>
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishKnown == 1)>>
After some mutually aggressive dancing that leaves you both panting and sweaty, you work together to attract another free dancer, a girl who $activeSlave.slaveName had her eye on already. Before long, the poor girl is screaming with orgasm in a private booth as you take her together.
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishKnown == 1)>>
After some mutually aggressive dancing that leaves you both panting and sweaty, you mutually select one of the club's slaves, and drag her back to a private booth. Before long, her screams for mercy are audible on the floor.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1)>>
You don't have the setup for really elaborate pain, so you fuck her hard and fast, to give her that edge of discomfort that she now requires to get off. She gasps as she gets what she needs, not free of her perversions despite her status as a citizen.
<<else>>
You remember her uncomplicated tastes well, though the total confidence that her willingness and pleasure are unfeigned is novel. You dance, you laugh, and you make love to her, all through the night.
<</if>>
<</replace>>
<</link>>
<br />
<<if $activeSlave.relationship >= 4>>
<<link "Send her girl into retirement with her">>
<<replace "#result">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
She doesn't get far before she hears a desperate pursuit behind her. It's her <<if $activeSlave.relationship >= 5>>wife<<else>>lover<</if>>, $slaves[$i].slaveName, hurrying to catch up. Watching on the monitors, you see $activeSlave.slaveName's mixed pleasure and pain at seeing her again so soon, followed by a tearful explanation and an embrace so heartfelt that the pair of ex-slaves collapse to the floor together, sobbing.
<<set $activeSlave = $slaves[$i]>>
<<include "Remove activeSlave">>
<<break>>
<</if>>
<</for>>
<br><br>
<<if $arcologies[0].FSPaternalist != "unset">>
Of course, your paternalistic arcology thinks this @@.green;almost too romantic,@@ and there are jesting suggestions that outcomes this adorable ought to be illegal. The pair become celebrated citizens immediately.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>>
<<else>>
Though it is not ordinarily paternalistic, even your society thinks this is @@.green;pretty romantic.@@
<<set $rep += 5*$FSSingleSlaveRep>>
<</if>>
<</replace>>
<</link>>
<</if>>
</span>
<</if>>
<</if>>
<br><br>
Your arcology has gained a citizen.
<<set $ACitizens += 1>>
<<elseif $BioreactorRetirement == 1>>
in a way that will inevitably fill the rest of your property with @@.gold;fear.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust -= 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@.mediumorchid;horrified.@@)
<<set $slaves[$i].devotion -= 20>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into a featureless existence where the only realities are the phalli ejaculating food, fluid, and drugs into her <<if $activeSlave.vagina > -1>> vagina,<</if>> anus, and throat,<<if $activeSlave.balls > 0>> the relentless sodomy forcing semen out of her distended balls,<</if>> and the milk flowing into the milkers tugging at her painfully engorged nipples.
<<if $activeSlave.fetish == "mindbroken">>
She's already broken in spirit, and she complies with her installation into a milking machine with the dumb obedience of the animal she has become.
<<elseif $activeSlave.devotion > 20>>
She complies with her installation into a milking machine with the dumb obedience of someone whose mind will not allow them to understand their true situation out of simple immediate self-preservation.
<<elseif $activeSlave.trust < 50>>
She is so terrified of punishment that she complies with her installation into a milking machine to avoid pain. She knows that if she does not obey, there will be pain, and if she obeys, there may be pain but it will come later.
<<else>>
She resists, of course, giving the compliance systems an excuse to unload quite a few volts of electricity into her. This disobedience is one of her more abortive attempts to resist your will, and it is her last.
<</if>>
<br><br>
It will take her some time to reach full production, a state that she'll be kept in until it becomes impossible for the most reckless drug regime to keep her there. Near the end of the week, you check in on her idly. Her breasts are already swelling under the hormonal treatments that can only be applied when the sole priority is production. The rhythm of the milkers gives them a slight pulsing heave, first one, then the other. Her milk whitens the lines running away from her udders.
<br><br>
<span id="result">
<<link "Have a taste">>
<<replace "#result">>
You tug one of the milkers off a nipple, producing a lewd sucking noise as the wet flesh pops free of the machinery. It must have been quite painful, but the feeding apparatus that covers much of the slave's face affords no indication of her reaction, if any. You heft the boob with both hands and take the nipple into your mouth, sucking gently. A rich jet of cream hits your tongue, the milkfat luscious with hints of vanilla. The warm breastflesh fills your hands, and you fancy that you can feel the prosperity under your fingers as her body desperately hurries to make more.
<</replace>>
<</link>>
</span>
<br><br>
You have @@.yellowgreen;gained a standard bioreactor.@@
<<set $menialBioreactors += 1>>
<<elseif $ArcadeRetirement == 1>>
in a way that will inevitably fill the rest of your property with @@.gold;fear.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust -= 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@.mediumorchid;horrified.@@)
<<set $slaves[$i].devotion -= 20>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into a dark, featureless eternity in which the only realities are phalli intruding into her<<if $activeSlave.vagina > -1>> vagina,<</if>> anus, and throat, and the drug-induced haze that will leave her no choice but to orgasm when she is penetrated.
<<if $activeSlave.fetish == "mindbroken">>
She's already broken in spirit, and she complies with the conversion process with the dumb obedience of the animal she has become.
<<elseif $activeSlave.devotion > 20>>
She complies with the conversion process with the dumb obedience of someone whose mind will not allow them to understand their true situation out of simple immediate self-preservation.
<<elseif $activeSlave.trust < 50>>
She is so terrified of punishment that she complies with the conversion process to avoid pain. She knows that if she does not obey, there will be pain, and if she obeys, there may be pain but it will come later.
<<else>>
She resists, of course, giving the compliance systems an excuse to unload quite a few volts of electricity into her. This disobedience is one of her more abortive attempts to resist your will, and it is her last.
<</if>>
<br><br>
She is brought down to
<<if $arcade != 0>>
$arcadeName,
<<else>>
the autosurgery,
<</if>>
and, a disturbingly short time later, there is a new Fuckdoll, a humanoid figure encased in a tough black bodysuit, in your office.
<<if $activeSlave.amp == 1>>
Its limbless form is not obviously human. It's a sex toy, with several interesting holes and nothing else worth noticing.
<<else>>
It stands immobile, the hydraulic system hidden within the suit stiffened to make voluntary movement impossible.
<</if>>
<<if $activeSlave.boobs > 2000>>
The suit has a pair of gaps for its monstrous breasts, bare expanses of $activeSlave.skin skin.
<</if>>
<<if $activeSlave.lips > 40>>
Its upper hole is surrounded by a ludicrous set of swollen lips.
<</if>>
<<if $activeSlave.labia > 0>>
The conversion process left its labia permanently engorged.
<</if>>
<<if $activeSlave.vaginaLube > 0>>
Its front hole is dripping streams of natural lubrication.
<</if>>
<<if $activeSlave.anus > 2>>
The gap in the suit over its rear hole opens into the Fuckdoll's interior, since it's the same size as the Fuckdoll's loose sphincter.
<</if>>
<br><br>
<span id="result">
<<link "Fuck it">>
<<replace "#result">>
<<if $PC.dick == 1>>
You enter a command, and the Fuckdoll instantly <<if $activeSlave.amp == 1>>presents its upper hole<<else>>collapses to its knees<</if>>. You tug the plug clear of its upper hole, and insert your cock. The Fuckdoll's nose ports open when it needs to breathe, but periodically close without warning to force its throat to spasm. When you're bored of this, you pull your dick clear and haul the Fuckdoll over to the couch, entering the command that forces it to present its rear hole. Your saliva-slicked shaft slides readily inside the sex toy's warm interior. After a while, you enter the tightening command, and the Fuckdoll's sphincter obediently cinches down, encouraging you to shoot your load inside it. A low moaning sound issues from its upper hole.
<<else>>
You shove the Fuckdoll backward onto the couch, and enter a command that forces it into a bridged position. <<if $activeSlave.vagina > -1>>Its clit is brought to full hardness, and its front hole becomes wet and flushed. You ride this until you orgasm, the Fuckdoll's copious juices adding lewd noises to each grinding motion.<<else>>Its dick is forced to perfect hardness. Its tubes have been tied to prevent any unseemly contamination, allowing you to ride it until you are satisfied. When you're done, the Fuckdoll is allowed to go soft. It did not climax.<</if>>
<</if>>
You leave it where it is, your personal assistant directing a slave to perform maintenance on it when she has the time.
<</replace>>
<</link>>
</span>
<br><br>
You have @@.yellowgreen;gained a fuckdoll.@@
<<set $fuckdolls += 1>>
<<else>>
into a life of menial drudgery. This has little impact on your other human property.
<<if $activeSlave.relationship > 3>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@.mediumorchid;saddened,@@ but not seriously affected. She knew this was coming.)
<<set $slaves[$i].devotion -= 5>>
<</if>>
<</for>>
<</if>>
There are a thousand things a slave like her can usefully do around the arcology, and she'll do them. But she's reached the age where it's time for you and the arcology's citizens to fuck younger girls.
<br><br>
You have @@.yellowgreen;gained a menial slave.@@
<<set $helots += 1>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/seRetirement.tw
|
tw
|
bsd-3-clause
| 21,253 |
:: Security Force Proposal
<<nobr>>
<<set $nextLink = "Next Week">>
<<set $nextButton = "Continue">>
<</nobr>>\
\
The Free Cities were founded on the principles of unrestrained anarcho-capitalism. To those with such beliefs, the very idea of possessing an armed force, a key tool of government control, or weapons at all, was anathema.
In the period since, however, your citizens have seen the value in weaponry. They watched on their news-feed as some Free Cities were sacked by the armies and mobs of the Old World, driven by their hatred of the citizens' luxurious lifestyles. They've seen other Cities toppled from within, by slave conspiracies or infighting among citizen groupings with differing beliefs. They've witnessed the distressingly rapid rise of fanatical anti-slavery organizations, who would like nothing more than to see them slowly bled by their own chattel. They are learned people, and they know what happens to slaveowners who lose their power.
They've also seen the results of your policies. Your actions towards the arming of both yourself and the arcology proved critical, and ensured their safety when the Old World came for them. And your victory over the Daughters of Liberty, who the citizens know would have executed every single one of them, has created an opportunity. If you insisted upon the creation of a standing 'security' force for the arcology, many would support you and, more importantly, nobody of note would object.
Such a force would solve many problems. More soldiers would mean more control, which is very good for you. More soldiers would mean more security for the arcology and the approaches to it, which is very good for business. More soldiers would mean more obedience from rebellious slaves who can see how powerless they truly are, which is very good for everybody. The force would be tiny compared to the Old World militaries that still exist, but money and technology can, of course, overcome massive numerical inferiority. This being the Free Cities, they would have other uses besides security. Perhaps, in time, you could exert some manner of influence on the Old World itself.
''This is a unique and very important opportunity'', and is possible only because of your recent victory over the Daughters. If you do not seize it, the memories and fears of your citizens will fade, and you will not be able to raise the matter again.
--------------------
<<set $securityForceEventSeen = 1>>
<span id="result">
<<link "Prepare for an announcement">>
<<replace "#result">>
You instruct $assistantName to announce to the arcology's citizenry that you will be making an important announcement in the near future regarding the security situation. Given the damage still present from the Daughters' attack, everyone will be turning in. You also instruct your assistant to begin quietly investigating potential leadership figures for the force itself.
<<set $securityForceCreate = 1>>
<<set $cash -= 20000>>
<<set $nextButton = "Continue">>
<</replace>>
<</link>> //Initial costs are ¤20000, and upon establishment force will have significant support costs until it is self-sufficient.//
<<link "The mercenaries are enough">>
<<replace "#result">>
On second thought, such a force is not needed. Your methods have served well so far - why should there be any change going forward?
<<set $nextButton = "Continue">>
<</replace>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/securityForceProposal.tw
|
tw
|
bsd-3-clause
| 3,409 |
:: Sell Slave
<<set $nextButton = "Back">>\
<<set $nextLink = "Slave Interact">>\
<<nobr>>
You prepare her for sale. Her response to being put up for purchase is
<<if $activeSlave.devotion < -50>>muted; perhaps she hopes a new master will be less hateful than you.
<<elseif $activeSlave.devotion < -20>>muted weeping; for some reason, she doesn't like being treated like meat on a slab.
<<elseif $activeSlave.devotion <= 20>>hesitant; she can't seem to make up her mind whether this is going to mean an improvement or not.
<<elseif $activeSlave.devotion <= 50>>obedient, if mechanical; she may want to stay with you.
<<elseif $activeSlave.devotion <= 95>>ill-concealed sorrow; she clearly wants to stay with you very much.
<<else>>open, abject, and heart-wrenching begging. Staying with you truly seems to be her only wish.
<</if>>
<<if $activeSlave.trust < -50>>She's certainly very willing to get away from your horrible punishments.
<<elseif $activeSlave.trust < -20>>She's probably hoping she'll be a little less frightened all the time, wherever she does.
<<elseif $activeSlave.trust < 20>>She does seem concerned that, hard as you are, her buyer may be less fair.
<<elseif $activeSlave.trust < 50>>She's worried, probably because she's learned how to avoid punishment here and will have to learn new rules.
<<elseif $activeSlave.trust < 95>>She promises she will do her best to make you proud by being a good slave to her new owners.
<<else>>She tries to conceal her terror at going from a trustworthy slave master to the cruel and uncertain world outside your penthouse, but she fails.
<</if>>
<<set $slim = 0>>
<<set $stacked = 0>>
<<slaveCost $activeSlave>>
<<set $slaveCost = (random(70,80)*Math.trunc($slaveCost/100))>>
<<if $activeSlave.breedingMark == 1>>
Since you are selling a breeding slave, she will be sent to auction before other members of the Societal Elite.
<<else>>
<<if $showAppraisal == 1>>
<br><br>
<<set $seed = []>>
<<if $arcologies[0].FSRomanRevivalist > 20>>
<<set $seed.push("roman")>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $seed.push("egyptian")>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $seed.push("edo")>>
<<elseif $arcologies[0].FSArabianRevivalist > 20>>
<<set $seed.push("arabian")>>
<<elseif $arcologies[0].FSChineseRevivalist > 20>>
<<set $seed.push("chinese")>>
<</if>>
<<if $arcologies[0].FSChattelReligionist > 20>>
<<set $seed.push("priestess")>>
<</if>>
<<if $arcologies[0].FSRestartDecoration == 100>>
<<set $seed.push("Elite")>>
<</if>>
<<if $seeDicks != 0>>
<<set $seed.push("futa")>>
<<set $seed.push("businesswoman")>>
<<set $seed.push("slaver")>>
<<set $seed.push("accountant")>>
<<else>>
<<set $seed.push("businesswoman")>>
<<set $seed.push("slaver")>>
<<set $seed.push("accountant")>>
<</if>>
<<set $appraiser = $seed.random()>>
A reputable slave appraiser arrives promptly to inspect her and certify her qualities for sale. The appraiser,
<<if $appraiser == "roman">>
one of the arcology's appointed censors, sweeps in grandly in his toga with its blue stripe of office, greets you confidently, and turns to the slave. He unrolls a scroll-shaped soft tablet, reviewing video of the girl's skills and referring back to her body as he works his way through the prescribed method of valuation. Finished, he turns to you.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
"First Consul,
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
"Quaestor,
<<else>>
"Aedile,
<</if>>
<</if>>
I have appraised your slave. As directed by law, my appraisal is based on her potential income in a brothel, with modification for any significant qualities. I have found the following.
<<set $appraiserGender = 1>>
<<elseif $appraiser == "egyptian">>
one of the arcology's traditional slave examiners, comes elegantly in wearing a simple gown shift that sweeps low, baring her bronzed back.<<if $arcologies[0].FSRepopulationLaw == 1>> Her gown is noticeably swollen with pregnancy.<</if>> She greets you warmly, and then turns to the slave. She inspects her and carries on a polite conversation with her, learning about her by talking with her. When she finishes, she turns to you and bows deeply.
<<if def $PC.customTitle>>
"My $PC.customTitle,
<<else>>
<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
"Your worship,
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
"Pharaoh,
<<else>>
<<if $PC.title == 1>>
"My prince,
<<else>>
"My princess,
<</if>>
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in a brothel, with modification for her special qualities. I have found the following.
<<elseif $appraiser == "edo">>
one of the arcology's recognized slave examiners, arrives alone, but is no less regal for it. She is dressed as a proper Edo lady, and is a natural at it, slim<<if $arcologies[0].FSRepopulationLaw == 1>>, despite her large pregnancy<</if>>, pretty, and proper. She greets you correctly, the only sign of her middle age being a little creasing at the corners of her eyes, and then turns to the slave. She seems to have researched her skills already, and so performs a skilled inspection without even needing to touch the girl.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
"Honored Emperor,
<<else>>
"Honored Deity,
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
"Honored Shogun,
<<else>>
"Honored Daimyo,
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in a brothel, with modification for special matters. I have found the following.
<<elseif $appraiser == "arabian">>
a huge, jovial man, sweeps in and fills the room with bonhomie. He wears loose silk pantaloons, a silk sash with a short leather whip thrust into it, and a little jacket that leaves most of his dark-skinned, massive chest bare. After booming a respectful greeting, he turns to the slave. He seems to have asked around about her skills, and so limits himself to a quick physical inspection before rumbling,
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
"Honored Caliph,
<<else>>
"Handmaiden of Allah, your servant's heart is desolate with the honor of looking upon you.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
"Honored Sultan,
<<else>>
"Sultana, your servant's heart is desolate with the honor of looking upon you.
<</if>>
<<else>>
"Peace be upon you, honored slaveowner.
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in the whorehouse, with modification for special matters. As to them, I have found the following.
<<set $appraiserGender = 1>>
<<elseif $appraiser == "chinese">>
an older and rather stout woman<<if $arcologies[0].FSRepopulationLaw == 1>>, with an noticeably heavy pregnancy,<</if>> in traditional Chinese dress, gives you a precise and proper greeting. She extracts a tablet from one of her wide sleeves and reviews video of the slave in action before performing a physical inspection. Then she seats herself, stows her tablet again, and recites in a didactic tone, "Honored
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Holder of the Mandate of Heaven")>>
<<else>>
<<set $titles.push("Empress and Holder of the Mandate of Heaven")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor")>>
<<else>>
<<set $titles.push("Empress")>>
<</if>>
<<else>>
<<if $PC.title == 1>>
<<set $titles.push("Governor of the Province")>>
<<else>>
<<set $titles.push("Governess of the Province")>>
<</if>>
<</if>>
<</if>>
my appraisals are based on a slave's potential income as a prostitute, with modifiers for special characteristics. I have appraised your slave, and I have found the following.
<<set $appraiserGender = 0>>
<<elseif $appraiser == "priestess">>
a holy woman ordained to provide this service, wears a white surplice that covers her hair and a long white dress - but since she is a priestess of the new religion, not one of the old faiths, the ensemble also includes a white leather corset, chased with gold, that displays her breasts magnificently. It's easy to tell she's no slave, though, since her nipples are covered. She accepts your gaze with a smile, and assumes a straight-backed recitation posture. "Book of the Slaver, Chapter Seven: the Appraisal, Verse Six. The appraiser shall value a slave based on her income as a whore, with allowances for special qualities, which she shall disclose to the Owner. Amen." She turns to her work, and then adopts her recitation posture again.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
"Prophet, this is an honor.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
"Honored Keeper,
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
"Honored Champion of the Faith,
<<else>>
"Your Holiness,
<</if>>
<</if>>
I have examined your slave in accordance with the Book.
<<elseif $appraiser == "Elite">>
a member of the Societal Elite you are familiar with greets you respectfully and <<if $PC.dick == 1>>tosses you a wink as she pats her rounded belly. "He's doing well.<<else>>calms her kicking child so she can continue. "Think he'll look as good as his father?<</if>> Anyway, as I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madame<</if>>," she says as she uses curt instructions to direct $activeSlave.slaveName, "appraisals are based on a slave's potential worth as a toy, with modifiers for special characteristics." She scrolls down the list. "I'll just mention the interesting ones.
<<elseif $appraiser == "futa">>
a curvy, middle aged, and quite attractive woman wearing a tank top and yoga pants, greets you cheerfully and turns to the slave. As she does, you can't help but notice that the yoga pants make it obvious she has a penis almost as long as one of her forearms. She makes notes on a tablet, flipping through videos that display the slave in action as she works. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Sir<<else>>Madame<</if>>, I'm, like, sorry to have to say this to you since I know you know it better than I do, but it's the script, you know? Anyway appraisals are based on a slave's potential performance as a public slut, with modifiers for special characteristics." She makes notes. "I'll just mention the significant ones.
<<set $appraiserGender = 0>>
<<elseif $appraiser == "businesswoman">>
an older businesswoman with a reputation for correctness, gives you a prim nod before turning to the nude slave without wasting further time. She deftly makes notes on a haptic wrist interface, flipping through videos of the slave in action as she works. "As I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madame<</if>>," she says as she uses curt instructions to direct $activeSlave.slaveName, "appraisals are based on a slave's potential income as a prostitute, with modifiers for special characteristics." Her fingers fly across the interface. "I'll just mention the significant ones.
<<elseif $appraiser == "slaver">>
a scarred old slaver with calloused hands and a knowing face, greets you in his companionable way before clapping his hands together and turning to the slave. He switches back and forth between the girl and a battered old tablet with video proving her skills. "Well, as you know <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>suh<<else>>ma'am<</if>>," he says as he firmly repositions $activeSlave.slaveName, "appraisals are based on a slave's potential income as a whore, with modifiers for special things." He pauses, prodding the tablet. "I'll just mention the main items.
<<else>>
a fashionably but formally dressed young man with slicked-back hair, greets you correctly before activating an examination visor and reviewing video evidence of the slave's skills. That done, he deactivates the visor and performs a quick physical examination. "As I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madame<</if>>," he says as he gently repositions $activeSlave.slaveName to get a good look at her, "appraisals are based on a slave's potential income as a whore, with modifiers for special characteristics." He pauses, using subvocalizations to make data entries. "I'll just mention the significant ones.
<</if>>
<<if $activeSlave.eyes == -2>>
Her blindness is an obvious issue.
<</if>>
<<if $activeSlave.career != 0>>
<<if $bodyguardCareers.includes($activeSlave.career)>>
Her background would help make her a good Bodyguard; that's valuable.
<<elseif $wardenessCareers.includes($activeSlave.career)>>
Her background would help make her a good Wardeness; that's valuable.
<<elseif $attendantCareers.includes($activeSlave.career)>>
Her background would help make her a good Attendant; that's valuable.
<<elseif $schoolteacherCareers.includes($activeSlave.career)>>
Her background would help make her a good Schoolteacher; that's valuable.
<<elseif $stewardessCareers.includes($activeSlave.career)>>
Her background would help make her a good Stewardess; that's valuable.
<<elseif $milkmaidCareers.includes($activeSlave.career)>>
Her background would help make her a good Milkmaid; that's valuable.
<<elseif $madamCareers.includes($activeSlave.career)>>
Her background would help make her a good Madam; that's valuable.
<<elseif $DJCareers.includes($activeSlave.career)>>
Her background would help make her a good DJ; that's valuable.
<<elseif $HGCareers.includes($activeSlave.career)>>
Her background would help make her a good Head Girl; that's valuable.
<<elseif $recruiterCareers.includes($activeSlave.career)>>
Her background would help make her a good recruiter; that's valuable.
<<elseif $entertainmentCareers.includes($activeSlave.career)>>
Her background should help her flirting a little.
<<elseif $whoreCareers.includes($activeSlave.career)>>
Her background should help her fucking a little.
<<elseif $gratefulCareers.includes($activeSlave.career)>>
Her background should make her a bit more trusting.
<<elseif $menialCareers.includes($activeSlave.career)>>
Her background should make her a bit more tractable.
<</if>>
<</if>>
<<if ($week-$activeSlave.weekAcquired >= 20) && ($activeSlave.entertainSkill >= 100)>>
<<if $entertainmentCareers.includes($activeSlave.career)>>
<<else>>
She's gotten enough experience as a slave entertainer that she has the added value of a girl with a history in entertainment from before she was a slave.
<</if>>
<</if>>
<<if ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount > 1000)>>
<<if $whoreCareers.includes($activeSlave.career)>>
<<else>>
I see she's sexually very experienced; that counts as a stand-in for the usual bonus value from having been a sex worker before enslavement.
<</if>>
<</if>>
<<if $activeSlave.behavioralFlaw != "none">>
<<if $activeSlave.sexualFlaw != "none">>
She has both a behavioral flaw and a sexual flaw; those are both minor negatives.
<<else>>
She has a behavioral flaw, which is a minor negative.
<</if>>
<</if>>
<<if $activeSlave.sexualFlaw == "breeder" && $arcologies[0].FSRepopulationFocus != "unset">>
She is obsessed with breeding, that will make her very popular in your arcology.
<<elseif $activeSlave.sexualFlaw != "none">>
<<if $activeSlave.behavioralFlaw is "none">>
She has a sexual flaw, which is a minor negative.
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw != "none") || ($activeSlave.sexualFlaw != "none")>>
<<if $activeSlave.behavioralQuirk != "none">>
<<if $activeSlave.sexualQuirk != "none">>
On the other hand, she has both a behavioral quirk and a sexual quirk; those are both minor positives.
<<else>>
On the other hand, she has a behavioral quirk, which is a minor positive.
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<if $activeSlave.behavioralQuirk == "none">>
On the other hand, she has a sexual quirk, which is a minor positive.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.behavioralQuirk != "none">>
<<if $activeSlave.sexualQuirk != "none">>
She has both a behavioral quirk and a sexual quirk; those are both minor positives.
<<else>>
She has a behavioral quirk, which is a minor positive.
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<if $activeSlave.behavioralQuirk == "none">>
She has a sexual quirk, which is a minor positive.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish == "mindbroken">>
It's a shame she's mindbroken. From a price perspective.
<<elseif $activeSlave.fetish != "none">>
Her fetish is good for performance, of course, but it adds a little bonus to value, too.
<</if>>
<<else>>
It's a pity there's no information on her fetishes. Without it, buyers tend to assume the worst.
<</if>>
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.energy > 95>>
Nymphomania adds a major price bonus.
<</if>>
<<else>>
With her sex drive not well tested, I cannot award her any value in that area.
<</if>>
<<if $activeSlave.vagina == 0>>
Virgin pussies are less common than you might think; that's a minor positive.
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR != 0>>
<<if $activeSlave.preg < -1>>
The lack of an ability to become pregnant greatly decreases value, the global market being what it is.
<<elseif ($activeSlave.preg > 20) && ($activeSlave.pregType >= 10)>>
Such a massive pregnancy demands a high value, the global market being what it is.
<<elseif ($activeSlave.preg > 10)>>
The advanced pregnancy adds a little value, the global market being what it is.
<</if>>
<<elseif $arcologies[0].FSRestartSMR != 0>>
<<if $activeSlave.preg < -1>>
Her infertility improves her value, since her kind should not be allowed to reproduce.
<<elseif ($activeSlave.preg > 20) && ($activeSlave.pregType >= 10)>>
What a disgusting creature, that filth inside her will destroy her value.
<<elseif ($activeSlave.preg > 10)>>
What a waste, if she weren't pregnant, she might be worth something.
<</if>>
<<else>>
<<if $activeSlave.preg < -1>>
The lack of a natural vagina still removes a little value, the global market being what it is.
<<elseif ($activeSlave.preg > 20) && ($activeSlave.pregType >= 10)>>
Such a massive and dangerous pregnancy removes some value, the global market being what it is.
<<elseif ($activeSlave.preg > 10)>>
The advanced pregnancy removes a little value, the global market being what it is.
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1>>
What's this strange organ listed here? She can become anally pregnant? That will certainly interest some buyers.
<</if>>
<<if $activeSlave.intelligence >= 3>>
Her genius is probably going to bring in very generous bids.
<<if $activeSlave.intelligenceImplant == 1>>
Her education is an added positive, beyond that.
<</if>>
<<elseif $activeSlave.intelligence > 0>>
Of course, her intelligence is an asset outside of its sexual applications.
<<if $activeSlave.intelligenceImplant == 1>>
Her education is an added positive, beyond that.
<</if>>
<<elseif $activeSlave.intelligence < 0>>
Of course, her stupidity will be a minor negative.
<<if $activeSlave.intelligenceImplant == 1>>
Her education will help ameliorate that in price terms.
<<else>>
She's uneducated, too.
<</if>>
<</if>>
<<if $activeSlave.anus == 0>>
Her virgin anus is a minor positive, since anal defloration is in such high demand.
<</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
She has both sets of equipment, I see; that's very valuable.
<<if $activeSlave.ovaries > 0 && $arcologies[0].FSRestartSMR isnot 1>>
<<if $activeSlave.balls > 0>>
And both are fertile? Incredible. She'll appraise extremely well for that.
<</if>>
<<else>>
<<if $activeSlave.balls > 0>>
And both are fertile? Horrible. Such fertility is wasted on trash.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.pubertyXY == 0 && $activeSlave.phyiscalAge >= $potencyAge && $arcologies[0].FSGenderRadicalist == "unset" && $activeSlave.balls > 0>>
She never went through male puberty, that's a plus.
<</if>>
<<if $activeSlave.prestige > 0>>
I see notes on her notoriety in her file. That will drive up her price.
<</if>>
<<if $activeSlave.devotion > 95>>
Her worshipfulness is a major positive
<<elseif $activeSlave.devotion > 50>>
Her devotion is a significant positive
<<elseif $activeSlave.devotion > 20>>
Her acceptance of slavery is a minor positive
<<elseif $activeSlave.devotion >= -20>>
Her acceptance of slavery is equivocal
<<elseif $activeSlave.devotion >= -50>>
Her resistance to slavery is a minor negative
<<elseif $activeSlave.devotion >= -75>>
Her hatred of slavery is a significant negative
<<else>>
Her rebelliousness is a major negative
<</if>>
<<if (($activeSlave.devotion+30) > $activeSlave.trust) && (($activeSlave.devotion-30) < $activeSlave.trust)>>
and
<<else>>
but
<</if>>
<<if $activeSlave.trust > 95>>
her powerful trust is a major positive.
<<elseif $activeSlave.trust > 50>>
her trust is a significant positive.
<<elseif $activeSlave.trust > 20>>
her carefulness is a minor positive.
<<elseif $activeSlave.trust >= -20>>
her fearfulness is equivocal.
<<elseif $activeSlave.trust >= -50>>
her fear is a minor negative.
<<elseif $activeSlave.devotion >= -90>>
her terrified state is a significant negative.
<<else>>
her abjectly terrified state is a major negative.
<</if>>
<<if $activeSlave.brand != 0>>
<<if $rep > 10000>>
I see she's branded with your mark; with your stellar reputation, that will make her appraise better.
<<elseif $rep < 5000>>
I see she's branded with your mark; unfortunately, that will make her appraise slightly less well.
<<else>>
I see she's branded with your mark; that won't have a significant impact.
<</if>>
<</if>>
<<if ($activeSlave.actualAge >= $retirementAge-5) && $PhysicalRetirementAgePolicy != 1>>
<<set $seed = 52*($retirementAge-$activeSlave.actualAge)>>
Since she has a mere $seed weeks left until the local retirement age for sex slaves, buyers will be willing to offer much less for her.
<</if>>
<<if ($activeSlave.physicalAge >= $retirementAge-5) && $PhysicalRetirementAgePolicy == 1>>
<<set $seed = 52*($retirementAge-$activeSlave.physicalAge)>>
Since she has a mere $seed weeks left until the local retirement age for sex slaves, buyers will be willing to offer much less for her.
<</if>>
<<if $arcologies[0].FSSupremacistLawME != 0>>
<<if $activeSlave.race != $arcologies[0].FSSupremacistRace>>
Your supremacism has pushed a lot of subhumans like her into the market, so her race is a negative.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationistLawME != 0>>
<<if $activeSlave.race == $arcologies[0].FSSubjugationistRace>>
Your subjugationism has pushed a lot of animals like her into the market, so her race is a negative.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR != 0>>
<<if $activeSlave.preg > 0>>
Pregnant slaves appraise quite well, thanks to your leadership on repopulation.
<</if>>
<</if>>
<<if $arcologies[0].FSRestart > 70>>
<<if $activeSlave.dick > 0>>
Subhumans with dicks appraise less well, since they don't need them.
<</if>>
<<if $activeSlave.balls > 0>>
She has balls too. A slave that can impregnate is worth little under your vision of the future.
<</if>>
<<if $activeSlave.vagina > 0>>
Subhumans with vaginas appraise less well, since they don't need them.
<</if>>
<<if $activeSlave.ovaries > 0>>
She can get pregnant too. A slave that can bear children is worth little under your vision of the future.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR != 0>>
<<if $activeSlave.dick > 0>>
Slaves with dicks appraise less well, thanks to your leadership on gender.
<<if $activeSlave.balls > 0>>
That's especially true for her, since she still has her balls.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalistLawFuta != 0>>
<<if $arcologies[0].FSGenderRadicalistLawFuta == 1>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
Futas appraise better than ever, thanks to your leadership on gender.
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderRadicalistLawFuta == 2>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.balls > 0>>
Slaves with cocks and balls appraise quite well, thanks to your leadership on gender.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.butt >= 5>>
<<if $activeSlave.anus >= 2>>
<<if $activeSlave.hips >= 1>>
<<if $activeSlave.analSkill > 60>>
Slaves with big butts and skilled anuses appraise quite well, thanks to your leadership on gender.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > 50>>
And of course, we can't forget the premium you get on selling slaves.
<</if>>
<<if $activeSlave.indenture > -1>>
Though I dislike mentioning something so obvious, being an indentured servant will have a huge impact on her valuation.
<</if>>
<<if $appraiser == "roman">>
That is all." He rolls his screen-scroll up and tucks it into his toga, and nods. "A pleasure."
<<elseif $appraiser == "egyptian">>
That's all. Thank you for this delightful opportunity." She turns to go, but turns again in the doorway to offer another deep bow, this one so low that her linen dress discloses just a hint of her dimpled rear.
<<elseif $appraiser == "edo">>
That is all. Thank you." She performs a perfect bow and retreats.
<<elseif $appraiser == "arabian">>
That is all. She may fetch a fine price, if the Almighty will it." He bows deeply and backs out the door.
<<elseif $appraiser == "chinese">>
That is all." She bows and backs out the door.
<<elseif $appraiser == "priestess">>
Amen." She forms a holy symbol with her hands, kneels before you to bow so low that her cleavage presses against the floor, and retreats.
<<elseif $appraiser == "futa">>
That's all. Thanks! Cute girl." She goes, but pauses in the doorway to give you a little wave.
<<elseif $appraiser == "Elite">>
That's all. <<if $PC.dick == 1>>See you around! Have to have a few other guy's kids before we can have some more fun, but I'll keep you in mind!<<else>>See you around, we'll have to go drinking after I'm done sometime!<</if>>" She waves, as she leaves.
<<elseif $appraiser == "businesswoman">>
That will be all. Thank you, and good day." She bows curtly and goes.
<<elseif $appraiser == "slaver">>
That's all I've got for you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>suh<<else>>ma'am<</if>>, thank you kindly." He offers a genteel bow and leaves.
<<else>>
And that is all. Thank you." He nods in a businesslike fashion and departs.
<</if>>
<</if>> /* CLOSES APPRAISAL */
<</if>>
<</nobr>>
<<if $activeSlave.breedingMark == 1>>
<<set $buyer to 0>>
<<set $seed to 500*Math.trunc(($slaveCost*1.1)/500)>>
<br>The current offer for her stands at ''¤$seed''.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "elite auction">>
<<goto "Slave Sold">>
<</link>>
<<else>>
__Bids Received__\
<<nobr>>
<<set $buyer = 0>>
<<set $seed = 500*Math.trunc(($slaveCost*1.15)/500)>>
<<if ($activeSlave.visualAge < 20) && ($activeSlave.weight < -10) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes his slaves young and slender.
<<set $seed = 1>>
<<elseif ($activeSlave.visualAge > 40) && ($activeSlave.weight > 10) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes her slaves mature and motherly.
<<set $seed = 1>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.balls > 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes fat cocks.
<<set $seed = 1>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.balls == 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes a big limp dick flopping around when he fucks a slave's asspussy.
<<set $seed = 1>>
<<elseif ($activeSlave.dick == 1) && ($activeSlave.balls == 0) && ($activeSlave.anus == 3) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes sissies with anal slits longer than their little limp dicks.
<<set $seed = 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.boobs < 300) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes traps.
<<set $seed = 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.boobs > 600) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes lusty shemales.
<<set $seed = 1>>
<<elseif ($activeSlave.anusPiercing > 1) && ($activeSlave.nipplesPiercing > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who is clearly fascinated by her lewd piercings.
<<set $seed = 1>>
<<elseif ($activeSlave.anusTat > 1) && ($activeSlave.buttTat > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who is clearly aroused by her slutty tattoos.
<<set $seed = 1>>
<<elseif ($activeSlave.boobs > 800) && ($activeSlave.areolae > 3) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who can't take his eyes off her unique areolae.
<<set $seed = 1>>
<<elseif ($activeSlave.clit > 2) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who keeps running her tongue over her lips while staring at the slave's giant clit.
<<set $seed = 1>>
<<elseif ($activeSlave.labia > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who has an obvious fascination with her dangling labia.
<<set $seed = 1>>
<<elseif ($activeSlave.boobs > 2000) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with an obvious breast expansion fetish.
<<set $seed = 1>>
<<elseif ($activeSlave.preg > 20) && ($activeSlave.lactation == 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays obsessive attention to her gravid belly and naturally lactating breasts.
<<set $seed = 1>>
<<elseif ($activeSlave.ovaries == 1) && ($activeSlave.physicalAge < 25) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays unusually close attention to the section of the medical report on her fertility.
<<set $seed = 1>>
<<elseif ($activeSlave.butt > 6) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with an obvious butt expansion fetish.
<<set $seed to 1>>
<<elseif ($activeSlave.face > 10) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who can't keep his eyes off her pretty face.
<<set $seed = 1>>
<<elseif ($activeSlave.analSkill >= 100) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a skilled butthole bitch.
<<set $seed = 1>>
<<elseif ($activeSlave.vaginalSkill >= 100) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a slut with real vaginal skill.
<<set $seed = 1>>
<<elseif ($activeSlave.oralSkill >= 100) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a skilled cocksucker.
<<set $seed = 1>>
<<elseif ($activeSlave.health > 80) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays creepily close attention to the state of her health, and ignores everything else.
<<set $seed = 1>>
<<elseif ($activeSlave.nationality != 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with a special appetite for $activeSlave.nationality girls.
<<set $seed = 1>>
<</if>>
<<if $seed == 1>>
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.15)/500)>>
<<goto "Slave Sold">>
<</link>>
<</if>>
<<if $activeSlave.physicalAge > 30>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a polite older citizen looking for a housekeeper and bedwarmer.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<set $buyer = "housekeeper">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if isFertile($activeSlave)>>
<<if $slaveCost > 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a male citizen who wants to ensure his posterity by using her to carry his children.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "preg fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from an organ modifier interested in her anal womb.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "organ crafter">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $seeHyperPreg == 1 && $seeExtreme == 1>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 400*Math.trunc(($slaveCost*1.05)/500)>>'' from a pharmaceuticals corporation looking for fertile virgins for testing extreme fertility drugs.
<<link "Accept bid">>
<<set $cash += 400*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "womb filler">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.intelligence >= 2>>
<<if $activeSlave.face >= 55>>
<<if $activeSlave.faceShape != "masculine">>
<<if random(1,100) > 90>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a fellow arcology owner seeking a smart, pretty slave to use as a breeder to produce superior children.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*2.05)/500)>>
<<set $buyer = "eugenics arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.hips > 1>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a fellow arcology owner focusing on building a future society based on his genes: he seeks fertile virgins with wide hips, feeling they will be the best mothers.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "repopulationist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.3)/500)>>'' from a slave trader with a notorious virgin impregnation fetish: he uses his work to provide himself with an endless supply of virgins to knock up and resell.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer = "virgin trader">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $seeHyperPreg == 1 && $seeExtreme == 1>>
<<if $activeSlave.preg > 20>>
<<if $activeSlave.pregType >= 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a group that takes pleasure in performing abortions on live TV.
<<link "Accept bid">>
<<set $cash += 400*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "abortion TV">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.nipples == "huge">>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a female citizen with a very specific fetish: she loves breasts to the point of enjoying slaves with nipples large enough to meaningfully penetrate her.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "nipple fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.analSkill > 10>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a citizen who enjoys buttfucking slaves with the necessary equipment, willingness, and anal skill to reward his efforts with messy, hands-free orgasms of their own.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "anal fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill > 30>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from an unusually well-endowed citizen who strongly prefers oral sex with willing partners who can deepthroat him successfully.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "oral fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fetish != "masochist">>
<<if $activeSlave.devotion > 50>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a sadistic citizen who likes hurting her slaves, dislikes masochists for their enjoyment of her treatment, yet prefers slaves who will not hate her.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "pain fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.height >= 170>>
<<if $activeSlave.intelligence < 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a sadistic citizen who is looking for an imposing, stupid slave she can train to rape her victims on command.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "sadism fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.intelligence > 1>>
<<if $activeSlave.intelligenceImplant == 1>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a newly wealthy citizen who is expanding his household and is interested in smart, educated, and obedient slaves for leadership roles.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "dom fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.oralSkill >= 100>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a citizen whose job keeps her deskbound; bored, she's looking for a devoted oral slave to occupy the space under the desk and be her constant pussylicking appliance.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "sub fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.anus == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.3)/500)>>'' from a wealthy citizen infamous for cruelly raping anal virgins in public; he buys and abuses a new one every few weeks.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer = "buttbreaker">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.intelligence > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a small, local slave trainer interested in using her to help train new slaves in the sexual arts.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "trainer staffing">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.intelligence > 0>>
<<if $activeSlave.intelligenceImplant == 1>>
<<if $activeSlave.physicalAge > 35>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.4)/500)>>'' from a skilled slave trainer who feels that MILFs make the best slave trainers.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.4)/500)>>
<<set $buyer = "D milf staffing">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.lactation > 0>>
<<if $activeSlave.ovaries > 0>>
<<if $activeSlave.boobs > 1000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a prominent citizen with a notorious fetish for fertile, natural cows.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "D hucow">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.weight < -10>>
<<if $activeSlave.teeth == "pointy">>
<<if $activeSlave.combatSkill > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who's pursuing some sort of mercenary project that requires worryingly large numbers of thin girls with sharp teeth.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D startled the witch">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if $activeSlave.anus > 1>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.physicalAge < 25>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who appreciates girls who are both vaginal virgins and anal veterans.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D virgin asspussy">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if ($activeSlave.fetish == "submissive") || ($activeSlave.fetish == "pregnancy")>>
<<if $activeSlave.entertainSkill > 30>>
<<if $activeSlave.physicalAge < 30>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen with moist palms who insistently refers to her as "his waifu," whatever that means.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D waifu">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.height < 160>>
<<if $activeSlave.butt > 3>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who likes to provide his favored, well-endowed slaves with subordinate, orally skilled dickgirls with nice butts.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D oral servants">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.visualAge < 25>>
<<if $activeSlave.boobs < 400>>
<<if $activeSlave.weight <= 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who prefers slaves that look like demure girls with their clothes on, and are willing to take cock up their pretty asspussies.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D trap lover">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.height > 185>>
<<if $activeSlave.butt > 8>>
<<if $activeSlave.buttImplant < 2>>
<<if $activeSlave.weight > 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from an eccentric citizen notorious for keeping tall slaves with huge soft butts, just so he can bury himself between their cheeks when they're standing.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D butt bury">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 1>>
<<if $activeSlave.balls == 1>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.lactation > 0>>
<<if $activeSlave.face > 10>>
<<if $activeSlave.faceShape != "masculine">>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen with strong opinions on futas: he likes a feminine girl with a nice cock, a lovely pussy, no visible balls and yet the ability to get hard, and plentifully milky nipples.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D milky herm">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.preg > -2>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.weight <= 10>>
<<if $activeSlave.height < 165>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen whose friends never let him hear the end of his incorrigibly romantic treatment of his apartment full of amazons.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D amazon hunter">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick == 0>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.height > 180>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from an prominent citizen who keeps a large harem of lithe, muscular girls to bear him children.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D shorty breeder">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.fetish == "buttslut">>
<<if $activeSlave.visualAge < 25>>
<<if $activeSlave.boobs < 400>>
<<if $activeSlave.weight <= 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who prefers slaves that look like demure girls with their clothes on, and love taking cock up their pretty asspussies.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D oral servants">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vaginalSkill <= 10>>
<<if $activeSlave.analSkill <= 10>>
<<if $activeSlave.oralSkill <= 10>>
<<if $activeSlave.whoreSkill <= 10>>
<<if $activeSlave.entertainSkill <= 10>>
<<if random(1,100) > 80>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.15)/500)>>'' from a prominent citizen who's a notoriously inexperienced lover; it's painfully obvious that he prefers inexperienced slaves as they make him feel less insecure.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.15)/500)>>
<<set $buyer = "D r9k">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.weight > 10>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.health > 60>>
<<if $slaveCost < 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a prominent citizen who takes unusually close interest in her health and muscle tone, and cannot quite hide his salivation as he does so.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "D cannibal">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $activeSlave.intelligenceImplant == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in educating slaves and reselling them at a profit.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "teaching trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist == "unset">>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in filling slaves with implants before resale.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "implanting trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist == "unset">>
<<if $activeSlave.boobsImplant > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in fixing slaves who have been surgically ruined with overimplantation.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "purifying trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist == "unset">>
<<if $activeSlave.boobs > 600>>
<<if $activeSlave.butt > 3>>
<<if $activeSlave.weight > 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in slimming down fat slaves to appeal to buyers who prefer slim girls.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "slimming trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast == "unset">>
<<if $activeSlave.boobs < 600>>
<<if $activeSlave.butt < 3>>
<<if $activeSlave.weight < -10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in improving slaves with disappointing assets; they prefer pharmaceutical means but are not averse to surgical intervention if necessary.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "broadening trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 1000>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.lactation == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in getting women ready to be dairy cows by using aggressive hormonal and pharmaceutical treatment to balloon their tits.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "cow trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist == "unset">>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.boobs < 500>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in feminizing imperfect shemales; an orchiectomy is invariably their first step.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "clipping trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
<<if $activeSlave.dick > 0>>
<<if $slaveCost > 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in creating proper slave women from raw material that falls short of that ideal but has potential anyway.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "reassignment trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs - $activeSlave.boobsImplant > 2000>>
<<if $activeSlave.lactation > 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner working towards autarkic slave pastoralism. He's awed by her milk productivity.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "pastoralist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.intelligence > 1>>
<<if $activeSlave.intelligenceImplant > 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner building a facsimile of ancient Egypt. He's in the market for wise and educated slaves willing to pass on their skills.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "egyptian revivalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.combatSkill > 0>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.muscles > 5>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner building a facsimile of classical Rome. He's in the market for slaves with basic combat skills to fight in modern gladiatorial combats.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "roman revivalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.face > 10>>
<<if $activeSlave.analCount < 100>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with interesting religious beliefs, which require beautiful slaves to be available to the public. Since $activeSlave.slaveName is pretty and not heavily used, he considers it a duty to buy her and make her a holy prostitute.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "chattel religionist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.muscles <= 95>>
<<if $activeSlave.health > 60>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner devoted to muscular ladies. He seems to feel that $activeSlave.slaveName is not at her true potential, and wants a try at improving her physique himself.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "physical idealist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 1000>>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who loves breast implants. Since large natural breasts can support larger implants, he seems to feel $activeSlave.slaveName has good potential to be implanted up to a truly gigantic size without too much stretching.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "transformation fetishist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.physicalAge < 25>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who never fails to dream big. He's interested in her mostly for growth potential, since her assets have grown so big, so young.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "asset expansionist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs < 500>>
<<if $activeSlave.butt < 3>>
<<if $activeSlave.physicalAge < 25>>
<<if $activeSlave.anus < 2>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with simple tastes. He likes his slaves young, slim, and reasonably innocent.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "slimness enthusiast arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobsImplant > 0>>
<<if $activeSlave.buttImplant > 0>>
<<if $activeSlave.lipsImplant > 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a hatred of implants that reaches missionary zeal. He buys slaves full of silicone, removes their implants, reconditions them, and resells them whenever his finances will permit.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "body purist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.trust > 20>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who runs a terrifyingly degrading society. He prefers slaves who have been well-treated previously; it lends their screams a certain special authenticity.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "degradationist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.intelligenceImplant != 1>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with an almost messianic calling to educate and improve slaves, though somewhat hypocritically, he prefers to start with reasonably obedient girls, which usually means slaves broken by someone else.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "paternalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick == 0>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.butt > 3>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.intelligence < 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who likes willing, uncomplicated young ladies with bouncing boobs and big butts. He's an uncomplicated sort.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "gender fundamentalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.face < -10>>
<<if $activeSlave.boobs < 400>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a notorious fetish for the process of feminization. He prefers diamonds in the rough, because the process of polishing is so much fun.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "gender radicalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race != "mixed race">>
<<if $activeSlave.devotion <= 20>>
<<if $activeSlave.trust < 20>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a strongly held belief that $activeSlave.race people should not be slaves. He devotes as much of his resources as he can to manumission of such girls, concentrating on the downtrodden.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "supremacist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race != "mixed race">>
<<if $activeSlave.intelligence < -1>>
<<if $activeSlave.ovaries == 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner working on a project to breed a race of $activeSlave.race people with natural, unquestioning obedience. He clearly considers her good stock for the project.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "subjugationist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 10000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a cheap brothel chain that operates a franchise on a lower level of the arcology.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "cheap brothel">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 20000>>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a factory farm notorious for extracting every drop of value from its slaves' bodies.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "factory farm">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 5000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a sex arcade that maintains good service quality by rapidly cycling new slaves through their facilities.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "arcade">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 10000>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.ovaries == 1>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a high-volume breeding operation interested in her mostly for her healthy, functional womb.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "volume breeder">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaveCost > 20000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a group of partners that run a handsome brothel off the promenade.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "nice brothel">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaveCost < 50000>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.health > 40>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.8)/500)>>'' from a free-range farm that pays for the high costs of high quality livestock care by aggressively marketing its cruelty-free products.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.8)/500)>>
<<set $buyer = "free range">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.health > 40>>
<<if $slaveCost < 5000>>
<<if random(1,100) > 10>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from an organ harvesting firm that acquires healthy raw materials cheaply.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.2)/500)>>
<<set $buyer = "harvester">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $slaveCost < 5000>>
<<if random(1,100) > 10>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1)/500)>>'' from a manufacturer of large sexual appliances that include a living inmate, drugged into helplessness.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1)/500)>>
<<set $buyer = "fuckdoll">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $seeExtreme == 1>>
<<if $slaveCost < 5000>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.bellyImplant > 0>>
<<if random(1,100) > 90>>
<br>''¤7000'' from a porn director interested in a cheap slave with a belly implant for use in a snuff film.
<<link "Accept bid">>
<<set $cash += 7000>>
<<set $buyer = "tentacle bred">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if random(1,100) > 30>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a reputable slave trader who will likely ship her out of the arcology.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<goto "Slave Sold">>
<</link>>
<</if>>
<<if $activeSlave.fetish == "mindbroken">>
<<if random(1,100) > 20>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a slave trader who buys vast numbers of mindbroken girls. His purpose is unknown, and none of them are ever seen again.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<br>
<br>
<<link "Re-list her">>
<<set $cash -= 500>>
<<goto "Sell Slave">>
<</link>>
//This will cost ¤500//
<</nobr>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/sellSlave.tw
|
tw
|
bsd-3-clause
| 65,303 |
:: Servants' Quarters [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Servants' Quarters", $showEncyclopedia = 1, $encyclopedia = "Servants' Quarters", $servantsQuartersSlaves = $ServQiIDs.length>>
<<if $servantsQuartersName != "the Servants' Quarters">>
<<set $servantsQuartersNameCaps = $servantsQuartersName.replace("the ", "The ")>>
<</if>>
$servantsQuartersNameCaps
<<switch $servantsQuartersDecoration>>
<<case "Roman Revivalist">>
are spartan, yet functional. At one end of the long dormitory there is an alcove with a shrine to the Roman goddess of domesticity.
<<case "Egyptian Revivalist">>
are utilitarian, yet warm and well-kept. At one end of the long dormitory there is an alcove with a shrine to the Egyptian goddess of servility.
<<case "Edo Revivalist">>
are spartan and functional. Fresh mats are laid across the floor every day, and the simple beds of blankets and wooden blocks are neatly stowed against the walls before sunrise.
<<case "Arabian Revivalist">>
are utilitarian, yet warm and well-kept. They are floored with beautifully patterned tile; there are channels for clean running water that make it easy to keep clean and fresh, so long as one is willing to bathe in the open.
<<case "Chinese Revivalist">>
are spartan, yet functional. At one end of the long dormitory there is an alcove with a shrine hosting a bronze statue of a watchful dragon.
<<case "Chattel Religionist">>
are spartan, yet functional. Servants here are expected to be clean and hardworking, and there is a penitents cell ready for them if they are not.
<<case "Degradationist">>
are severe and utilitarian. Servants sleep uncomfortably here, knowing that even on their meager bedrolls, they are fair game for abuse.
<<case "Repopulation Focus">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. There's even a small rest area for them to rest their pregnant bodies between shifts. A closet contains specialized cleaning tools to accommodate their distended bodies.
<<case "Eugenics">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. They are required to always be carrying prophylactics for other slaves and any low class citizens who require them.
<<case "Asset Expansionist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slaves with gigantic breasts earnestly enjoying huge cocks.
<<case "Transformation Fetishist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slaves with huge implants earnestly enjoying sex.
<<case "Gender Radicalist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting all sorts of slaves earnestly enjoying taking cocks up their anuses.
<<case "Gender Fundamentalist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting pretty female slaves being fucked by muscular men.
<<case "Physical Idealist">>
are comfortable and well-kept. There are softcore pictures on the walls, depicting gorgeously muscled, oiled-up men and women, flexing and posing for the camera.
<<case "Supremacist">>
are spartan, since that's all domestics from the inferior races need or deserve. There's a whipping post in the corner of the room so that whenever a slave is beaten, the rest must watch.
<<case "Subjugationist">>
are spartan, since that's all $arcologies[0].FSSubjugationistRace domestics need or deserve. There's a whipping post in the corner of the room so that whenever a slave is beaten, the rest must watch.
<<case "Paternalist">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. There's even a small rest area for them to take their regular breaks in.
<<case "Pastoralist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting lactating slaves earnestly enjoying sex. The servants are provided with milk to drink.
<<case "Maturity Preferentialist">>
are comfortable, but functional. There are motivational posters on the walls featuring cheerful MILF servants, exhorting mature slaves to smile, serve, and get fucked like good girls.
<<case "Youth Preferentialist">>
are comfortable, but well equipped to corral wayward slaves. There are instructional screens in the common areas reviewing basic slave tasks like scrubbing a floor and giving head.
<<case "Body Purist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting gorgeous slaves earnestly enjoying sex.
<<case "Slimness Enthusiast">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slender slaves earnestly enjoying sex.
<<default>>
are comfortable. Servants sleep together in a dormitory, eat together in a little kitchen, bathe together in a communal shower, and then head out into the penthouse to serve.
<</switch>>
<<if $servantsQuartersSlaves > 2>>
$servantsQuartersNameCaps are busy with hurrying slaves. One shift of girls is eating, cleaning the quarters, and bathing. The second is sleeping, and the third is out in the penthouse cleaning and serving.
<<elseif $servantsQuartersSlaves > 0>>
A few slaves are working out of servants' quarters. They must split their scant time between looking after their own needs and the superior needs of everyone else.
<<elseif $Stewardess != 0>>
$Stewardess.slaveName is alone, and seems rather bereft without anyone to order around.
<<else>>
None of your slaves are working out of the servants' quarters. [[Decommission the quarters|Main][$servantsQuarters = 0, $servantsQuartersUpgradeMonitoring = 0, $servantsQuartersDecoration = "standard"]]
<</if>>
<<set _Tmult0 = Math.trunc($servantsQuarters*1000*$upgradeMultiplierArcology)>>
<br>$servantsQuartersNameCaps has room to keep $servantsQuarters slaves while they serve.
[[Expand the Servants' Quarters|Servants' Quarters][$cash -= _Tmult0, $servantsQuarters += 5]] //Costs ¤_Tmult0//
<br>
<<if $servantsQuartersUpgradeMonitoring == 1>>
The quarters have been upgraded with enhanced monitoring systems to make the servants work harder, improving their obedience and efficiency.
<<else>>
<<set _Tmult1 = Math.trunc(10000*$upgradeMultiplierArcology)>>
The quarters are standard. [[Upgrade the monitoring systems to force harder work|Servants' Quarters][$cash -= _Tmult1, $servantsQuartersUpgradeMonitoring = 1]] //Costs ¤_Tmult1 and will increase upkeep costs//
<</if>>
<<if $servantMilkers == 1>>
<br>Since servants spend most of their time in the penthouse, any who are lactating will use the ubiquitous milkers
<</if>>
<br><br>
<<if $Stewardess != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<if canAchieveErection($Stewardess) && $Stewardess.pubertyXY == 1>>
<br>
<<if $stewardessImpregnates == 1>>
Keeping the maids pregnant is part of her job. [[Order her to stop impregnating|Servants' Quarters][$stewardessImpregnates = 0]]
<<else>>
She could be directed to keep the maids pregnant herself. [[Order her to impregnate|Servants' Quarters][$stewardessImpregnates = 1]]
<</if>>
<</if>>
<<else>>
You do not have a slave serving as a Stewardess. [[Appoint one|Stewardess Select]]
<</if>>
<<if $servantsQuartersSlaves > 0>>
<br><br>''Bring a slave out of $servantsQuartersName:''
<<set $Flag = 1>>
<<include "Slave Summary">>
<</if>>
<<if ($servantsQuarters <= $servantsQuartersSlaves)>>
<br><br>''$servantsQuartersNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $servantsQuartersSlaves)>>
<br><br>''Send a slave to work out of $servantsQuartersName:''
<<set $Flag = 0>>
<<include "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $servantsQuartersName: <<textbox "$servantsQuartersName" $servantsQuartersName "Servants' Quarters">> //Use a noun or similar short phrase//
|
teruterubouzu/fc
|
src/uncategorized/servantsQuarters.tw
|
tw
|
bsd-3-clause
| 7,935 |
:: Servants' Quarters Report [nobr]
<<set $stewardessBonus = 0, _FLsFetish = 0, _DL = $ServQiIDs.length, $servantsQuartersSlaves = _DL, _SL = $slaves.length, _FLs = -1>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $ServQiIDs[_dI].Index, _ID = $ServQiIDs[_dI].ID>>
<<if _ID != $slaves[_i].ID>>
/% Slaves.ID and $ServQiIDs.ID's don't match-up so let's find her %/
<<for _i = 0; _i < _SL; _i++>>
<<if _ID == $slaves[_i].ID>>
/% Correct the Index %/
<<set $ServQiIDs[_dI].Index = _i>>
<</if>>
<</for>>
<</if>>
<</for>>
<<SlaveSort $ServQiIDs>>
<<if $servantsQuartersDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if ($Stewardess != 0)>>
<<for _FLs = 0; _FLs < _SL; _FLs++>>
<<if $slaves[_FLs].ID == $Stewardess.ID>>
<<break>>
<</if>>
<</for>>
<<set $slaves[_FLs].devotion += _devBonus, $i = _FLs>>
<<if ($slaves[_FLs].health < -80)>>
<<set $slaves[_FLs].health += 20>>
<<elseif ($slaves[_FLs].health < -40)>>
<<set $slaves[_FLs].health += 15>>
<<elseif ($slaves[_FLs].health < 0)>>
<<set $slaves[_FLs].health += 10>>
<<elseif ($slaves[_FLs].health < 90)>>
<<set $slaves[_FLs].health += 7>>
<</if>>
<<if $slaves[_FLs].devotion <= 60>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if $slaves[_FLs].trust < 60>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "dom">>
<<fetishChangeChance $slaves[_FLs]>>
<<if $fetishChangeChance > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "dom">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<set $Stewardess = $slaves[_FLs]>>
$Stewardess.slaveName is serving as your stewardess.<<if $Stewardess.relationship == -3>> She does her best to be your perfect housewife.<</if>>
<<if ($stewardessImpregnates == 1) && ($servantsQuartersSlaves > 0) && (canPenetrate($Stewardess)) && $Stewardess.pubertyXY == 1>>
<<set _stewardessImpregnated = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $ServQiIDs[_dI].Index>>
<<if (canGetPregnant($slaves[_i])) && canBreed($slaves[_i], $Stewardess)>>
<<set $slaves[_i].preg = 1, $slaves[_i].pregSource = $Stewardess.ID, _stewardessImpregnated++, $slaves[_i].vaginalCount += 10, $vaginalTotal += 10>>
<</if>>
<</for>>
<<if _stewardessImpregnated > 0>>
It's her responsibility to keep her charges pregnant, and
<<if _stewardessImpregnated == 1>>
she cums in the fertile one's pussy all week.
<<else>>
she ensures the _stewardessImpregnated fertile servants are full of her cum at all times.
<</if>>
<<set _Tmult = (_stewardessImpregnated * 10), $slaves[_FLs].penetrativeCount += _Tmult, $Stewardess.penetrativeCount += _Tmult, $penetrativeTotal += _Tmult>>
<</if>>
<</if>>
<<if _FLsFetish == 1>>
She's allowed and even expected to use her charges for her own gratification, and sometimes they'll even instigate submissive sex with her just to ingratiate themselves. She becomes comfortable with the role of a @@.lightcoral;sexual dominant.@@
<<elseif _FLsFetish == 2>>
Having a legion of girls jumping to obey her daily commands @@.lightsalmon;makes her more dominant.@@
<</if>>
<<if ($Stewardess.health < 10)>>
Though $Stewardess.slaveName tries to watch the servants, her lack of good health inhibits her.
<<elseif ($Stewardess.health < 80)>>
<<set $stewardessBonus += 50>>
Her good health allows her to work long hours and @@.yellowgreen;drive@@ the servants hard.
<<else>>
<<set $stewardessBonus += 75>>
Her perfect health allows her to work exhaustive hours and @@.yellowgreen;drive@@ the servants very hard.
<</if>>
<<if $stewardessCareers.includes($Stewardess.career)>>
<<set $stewardessBonus += 25>>
She has applicable experience with daily sums and organizational trifles from her life before she was a slave.
<</if>>
<<if ($Stewardess.actualAge > 35)>>
<<set $stewardessBonus += 25>>
Her age and experience give her added effectiveness.
<</if>>
<<if ($Stewardess.intelligence > 0)>>
<<set $stewardessBonus += 25*$Stewardess.intelligence>>
She's smart enough that she misses very little.
<</if>>
<<if $servantsQuartersSlaves > 0>>
<<if ($Stewardess.energy > 95) || (($Stewardess.fetishKnown == 1) && ($Stewardess.fetish == "dom"))>>
<<set _BonusToggle = 1>>
<<else>>
<<set _BonusToggle = 0>>
<</if>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $ServQiIDs[_dI].Index>>
<<if $familyTesting == 1>>
<<if $slaves[_i].mother == $Stewardess.ID>>
She pays special attention to her daughter, $slaves[_i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[_i].trust++>>
<</if>>
<<if $slaves[_i].father == $Stewardess.ID>>
She pays special attention to her daughter, $slaves[_i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[_i].trust++>>
<</if>>
<<if $slaves[_i].ID == $Stewardess.father>>
She pays special attention to her father, $slaves[_i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[_i].trust++>>
<</if>>
<<if $slaves[_i].ID == $Stewardess.mother>>
She pays special attention to her mother, $slaves[_i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[_i].trust++>>
<</if>>
<<if areSisters($slaves[_i], $Stewardess) == 1>>
She pays special attention to her twin, $slaves[_i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[_i].trust++>>
<<elseif areSisters($slaves[_i], $Stewardess) == 2>>
She pays special attention to her sister, $slaves[_i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[_i].trust++>>
<<elseif areSisters($slaves[_i], $Stewardess) == 3>>
She pays special attention to her half-sister, $slaves[_i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[_i].trust++>>
<</if>>
<<else>>
<<if $Stewardess.relationTarget == $slaves[_i].ID>>
She pays special attention to her $slaves[_i].relation, $slaves[_i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[_i].trust++>>
<</if>>
<</if>> /* closes family mode */
<<if $Stewardess.relationshipTarget == $slaves[_i].ID>>
She dotes over her <<if $Stewardess.relationship == 1>>friend<<elseif $Stewardess.relationship == 2>>best friend<<elseif $Stewardess.relationship == 3>>friend with benefits<<elseif $Stewardess.relationship == 4>>lover<<elseif $Stewardess.relationship == 5>>slave wife<</if>>, $slaves[_i].slaveName, making sure she is knows how to do a good job and keeps her well stocked with everything she needs.
<<set $slaves[_i].devotion++>>
<</if>>
<<if $Stewardess.rivalryTarget == $slaves[_i].ID>>
She bears down on her <<if $Stewardess.rivalry == 1>>growing rival<<elseif $Stewardess.rivalry == 2>>rival<<elseif $Stewardess.rivalry == 3>>bitter rival<</if>>, $slaves[_i].slaveName, forcing her to work extra hard or suffer punishment.
<<set $slaves[_i].devotion--, $slaves[_i].trust-->>
<<if random(1,100) > 65>>
<<set $Stewardess.rivalry++, $slaves[_FLs].rivalry++, $slaves[_i].rivalry++>>
<</if>>
<</if>>
<<switch $slaves[_i].prestigeDesc>>
<<case "She is a famed Free Cities whore, and commands top prices.">>
She does her best to motivate the famous whore, $slaves[_i].slaveName, though she is uncertain why she is here.
<<case "She is a famed Free Cities slut, and can please anyone.">>
She ignores her duties in order the fawn over the famous entertainer, $slaves[_i].slaveName.
<<case "She is remembered for winning best in show as a cockmilker.">>
$slaves[_i].slaveName leaves a trail of cum wherever she goes and frequently stops to masturbate greatly annoying $Stewardess.slaveName.
<<if random(1,100) > 90 && $Stewardess.rivalry == 0 && $slaves[_i].rivalry == 0>>
<<set $Stewardess.rivalryTarget = $slaves[_i].ID, $Stewardess.rivalry++, $slaves[_FLs].rivalryTarget = $slaves[_i].ID, $slaves[_FLs].rivalry++>>
<<set $slaves[_i].rivalryTarget = $Stewardess.ID, $slaves[_i].rivalry++>>
<</if>>
<<case "She is remembered for winning best in show as a dairy cow.">>
$slaves[_i].slaveName's huge breasts frequently get in the way of her work and she leaks milk everywhere, greatly annoying $Stewardess.slaveName.
<<if random(1,100) > 90 && $Stewardess.rivalry == 0 && $slaves[_i].rivalry == 0>>
<<set $Stewardess.rivalryTarget = $slaves[_i].ID, $Stewardess.rivalry++, $slaves[_FLs].rivalryTarget = $slaves[_i].ID, $slaves[_FLs].rivalry++>>
<<set $slaves[_i].rivalryTarget = $Stewardess.ID, $slaves[_i].rivalry++>>
<</if>>
case "She is remembered for winning best in show as a breeder.">>
<<if $slaves[_i].preg > 20>>
$slaves[_i].slaveName's big pregnant belly frequently gets in the way of her work. However, $Stewardess.slaveName is willing to overlook it, as well as allow her easy jobs, due to how valuable her womb is.
<</if>>
<</switch>>
<<if (_BonusToggle == 1) && ($slaves[_i].devotion < 45)>>
<<set $slaves[_i].devotion += 5>>
<</if>>
<</for>>
<<if ($Stewardess.fetishKnown == 1) && ($Stewardess.fetish == "dom")>>
She walks among the cowering servants as a queen among peasants, playing the role of dominant to perfection and increasing her charges' @@.hotpink;obedience.@@
<<elseif ($Stewardess.energy > 95)>>
She walks among the cowering servants looking for an excuse to extract sex from shirkers as @@.hotpink;punishment.@@
<</if>>
/% Get it out of the loop %/
<<set $cash += ($stewardessBonus * $servantsQuartersSlaves)>>
<br>
<</if>>
<</if>>
<<if _stewardessImpregnated == 1>>
The Societal Elite know you've ordered $Stewardess.slaveName to impregnate your maids. @@.red;They are not amused by your disenterest in eugenics.@@
<<set $failedElite += 10>>
<</if>>
<<if ($servantsQuartersSlaves > 0)>>
<<if ($servantsQuartersSlaves != 1)>>''There are $servantsQuartersSlaves slaves working out of the servants' quarters.'' They work to<<else>>''There is one slave working out of the servants' quarters.'' She works to<</if>> @@.yellowgreen;reduce@@ your household expenses; having a well-staffed house slightly @@.green;increases@@ your reputation.
<</if>>
<<if ($Stewardess != 0)>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages == 1 && $imageChoice == 0>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[_FLs].slaveName@@__'' is serving as your stewardess.
<br>
<<if $slaves[_FLs].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[_FLs].devotion <= 20)>>
<<set $slaves[_FLs].devotion -= 5>>
<<else>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<if $slaves[_FLs].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[_FLs].devotion <= 20)>>
<<set $slaves[_FLs].devotion -= 5>>
<<else>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Stewardess = $slaves[_FLs]>>
<</if>>
<<if $servantsQuartersSlaves > 0>>
<<set $servantMilkersMultiplier = 0.5, _SQMilk = 0, _SQMilkSale = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $ServQiIDs[_dI].Index, $i = _i, $slaves[_i].devotion += _devBonus>>
<<if ($slaves[_i].devotion <= 20) && ($slaves[_i].trust > -20)>>
<<set $slaves[_i].devotion -= 5, $slaves[_i].trust -= 5>>
<<elseif ($slaves[_i].devotion < 2)>>
<<set $slaves[_i].devotion += 2>>
<<elseif ($slaves[_i].devotion > 3)>>
<<set $slaves[_i].devotion -= 2>>
<</if>>
<<if ($slaves[_i].trust < -50)>>
<<set $slaves[_i].trust += 2>>
<<elseif ($slaves[_i].trust < -6)>>
<<set $slaves[_i].trust += 1>>
<</if>>
<<if ($slaves[_i].health < -80)>>
<<set $slaves[_i].health += 20>>
<<elseif ($slaves[_i].health < -40)>>
<<set $slaves[_i].health += 10>>
<<elseif ($slaves[_i].health < 0)>>
<<set $slaves[_i].health += 7>>
<<elseif ($slaves[_i].health < 90)>>
<<set $slaves[_i].health += 3>>
<</if>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages == 1 && $imageChoice == 0>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[_i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[$i].slaveName@@__'' is working out of the servants' quarters.
<br> She <<include "SA servant">>
<<if ($servantMilkers == 1) && ($slaves[_i].lactation > 0)>>
<br> She <<include "SA get milked">>
<<set _SQMilk += $milk, _SQMilkSale += $milkSale>>
<</if>>
<br>
<<if $slaves[_i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[_i].devotion <= 20)>>
<<set $slaves[_i].devotion -= 5>>
<<else>>
<<set $slaves[_i].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA servant">>
<<if ($servantMilkers == 1) && ($slaves[_i].lactation > 0)>>
<<include "SA get milked">>
<<set _SQMilk += $milk, _SQMilkSale += $milkSale>>
<</if>>
<<if $slaves[_i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[_i].devotion <= 20)>>
<<set $slaves[_i].devotion -= 5>>
<<else>>
<<set $slaves[_i].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if _SQMilk || $servantsQuartersDecoration != "standard">>
<br><br>
<</if>>
<<if _SQMilk > 0>>
Since your lactating servants spend most of their time working in the penthouse, they use the milkers there, giving _SQMilk liters of milk over the week, which is sold for @@.yellowgreen;¤_SQMilkSale.@@
<</if>>
<<if $servantsQuartersDecoration != "standard">>
$servantsQuartersNameCaps's $servantsQuartersDecoration atmosphere @@.hotpink;has a minor impact on your servants.@@
<</if>>
<<set $servantMilkersMultiplier = 1, $repGain += $servantsQuartersSlaves*20>>
<<if $servantsQuarters < $servantsQuartersSlaves>>
<<set $servantsQuartersSpots = 0>>
<<else>>
<<set $servantsQuartersSpots = $servantsQuarters - $servantsQuartersSlaves>>
<</if>>
<<else>>
<<set $servantsQuartersSpots = $servantsQuarters>>
<</if>>
<<if $servantsQuartersSlaves || $Stewardess>>
<br><br>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/servantsQuartersReport.tw
|
tw
|
bsd-3-clause
| 15,277 |
:: Siblings Workaround
Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<AddSlave $activeSlave>>
<<set _secondSlave = clone($activeSlave)>>
<<unset $activeSlave>>
<<NationalityToName _secondSlave>>
<<NationalityToAccent _secondSlave>>
<<set _secondSlave.ID = _secondSlave.ID + 1000>>
<<set _secondSlave.devotion -= random(5,-5)>>
<<set _secondSlave.oldDevotion = _secondSlave.devotion>>
<<set _secondSlave.trust -= random(5,-5)>>
<<set _secondSlave.oldTrust = _secondSlave.trust>>
<<set _secondSlave.oldDevotion = _secondSlave.devotion>>
<<set _secondSlave.actualAge -= random (1, 5)>>
<<set _secondSlave.visualAge = _secondSlave.actualAge>>
<<set _secondSlave.physicalAge = _secondSlave.actualAge>>
<<set _secondSlave.attrXX += random(-20,20)>>
<<set _secondSlave.attrXX = Math.clamp(_secondSlave.attrXX, 0, 100)>>
<<set _secondSlave.attrXY += random(-20,20)>>
<<set _secondSlave.attrXY = Math.clamp(_secondSlave.attrXY, 0, 100)>>
<<set _secondSlave.energy += random(-20,20)>>
<<set _secondSlave.fetishStrength = random(0,90)>>
<<set _secondSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "pregnancy", "sadist", "dom", "masochist")>>
<<set _secondSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "hates men", "hates women", "hates women", "anorexic", "masochist", "gluttonous", "devout", "liberated")>>
<<if (_secondSlave.behavioralFlaw == "devout")>>
<<set _secondSlave.sexualFlaw = either("none", "repressed", "shamefast", "apathetic")>>
<<else>>
<<set _secondSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<</if>>
<<if $familyTesting == 0>>
<<set _secondSlave.relation = "sister">>
<<set _secondSlave.relationTarget = _secondSlave.ID - 1000>>
<</if>>
<<if _secondSlave.actualAge < $minimumSlaveAge>>
<<set _secondSlave.actualAge = $minimumSlaveAge>>
<<set _secondSlave.visualAge = _secondSlave.actualAge>>
<<set _secondSlave.physicalAge = _secondSlave.actualAge>>
<</if>>
<<if _secondSlave.boobs > 200>>
<<set _secondSlave.boobs += random (-100, 100)>>
<</if>>
<<if _secondSlave.butt > 1>>
<<set _secondSlave.butt += random (-1, 1)>>
<</if>>
<<AddSlave _secondSlave>>
|
teruterubouzu/fc
|
src/uncategorized/siblingsWorkaround.tw
|
tw
|
bsd-3-clause
| 2,389 |
:: Slave Assignments Report [nobr]
<h1> <<print $arcologies[0].name + " Weekly Report - Week " + $week>></h1>
<<set $nextLink = "Economics", $nextButton = "Continue", _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
/* PATCH, remove after 0.9.10 */
<<if $slaves[_i].fetish == "sub">>
<<set $slaves[_i].fetish = "submissive">>
<</if>>
<<if ndef $slaves[_i].whoreSkill>>
@@.yellow;Reset bad whore skill for $slaves[_i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[_i].whoreSkill = 0>>
<</if>>
<<if ndef $slaves[_i].entertainSkill>>
@@.yellow;Reset bad entertain skill for $slaves[_i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[_i].entertainSkill = 0>>
<</if>>
<<if ndef $slaves[_i].vaginalSkill>>
@@.yellow;Reset bad vaginal skill for $slaves[_i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[_i].vaginalSkill = 0>>
<</if>>
<<if ndef $slaves[_i].analSkill>>
@@.yellow;Reset bad anal skill for $slaves[_i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[_i].analSkill = 0>>
<</if>>
<<if ndef $slaves[_i].oralSkill>>
@@.yellow;Reset bad skill for $slaves[_i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[_i].oralSkill = 0>>
<</if>>
<<if ($seeDicks > 0) && (canPenetrate($slaves[_i])) && ($slaves[_i].releaseRules != "restrictive")>>
<<set $averageDick += $slaves[_i].dick, $slavesWithWorkingDicks++>>
<</if>>
<<switch $slaves[_i].assignment>>
<<case "be your Head Girl">>
<<set $HeadGirl = $slaves[_i]>>
<<if $HeadGirl.fetish == "mindbroken">>
''__@@.pink;$HeadGirl.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif canTalk($HeadGirl) == false>>
''__@@.pink;$HeadGirl.slaveName@@__'' can't give slaves verbal orders @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif canWalk($HeadGirl) != true>>
''__@@.pink;$HeadGirl.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif canSee($HeadGirl) != true>>
''__@@.pink;$HeadGirl.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif $HeadGirl.preg > 31 && $HeadGirl.pregType == 50>>
''__@@.pink;$HeadGirl.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your head girl any longer@@.
<<set $HeadGirl = 0>>
<<elseif $HeadGirl.devotion <= 20>>
''__@@.pink;$HeadGirl.slaveName@@__'' is no longer even accepting of you, @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<</if>>
<<if $HeadGirl != 0>>
<<set $HGEnergy++>>
<<if $HeadGirl.balls > 0>>
<<set $HGBalls = 1>>
<</if>>
<<if $arcologies[0].FSChineseRevivalistLaw == 1>>
<<set $HGEnergy++>>
<</if>>
<<if $personalAttention == "HG">>
<<if $HeadGirl.trust > 95>>
<<set $HGEnergy += 2>>
<<else>>
<<set $HGEnergy++>>
<</if>>
<</if>>
<<if canAchieveErection($HeadGirl)>>
<<set $HGCum = 2+Math.trunc(($HeadGirl.balls/5)+($HeadGirl.energy/95)+($HeadGirl.health/95)+($HeadGirl.devotion/95))>>
<</if>>
<<else>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "live with your Head Girl">>
<<if random(-30,20) <= $slaves[_i].devotion>>
<<set $HGSlaveSuccess++, $HGEnergy++>>
<<else>>
<<set $HGSlaveSuccess-->>
<</if>>
<<case "recruit girls">>
<<set $Recruiter = $slaves[_i]>>
<<if $Recruiter.fetish == "mindbroken">>
''__@@.pink;$Recruiter.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif canTalk($Recruiter) == false>>
''__@@.pink;$Recruiter.slaveName@@__'' can't verbally entice marks @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif $Recruiter.preg > 31 && $Recruiter.pregType == 50>>
''__@@.pink;$Recruiter.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your recruiter any longer@@.
<<set $Recruiter = 0>>
<<elseif canWalk($Recruiter) != true>>
''__@@.pink;$Recruiter.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif canSee($Recruiter) != true>>
''__@@.pink;$Recruiter.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<</if>>
<<if $Recruiter == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be the Madam">>
<<set $Madam = $slaves[_i]>>
<<if canTalk($Madam) == false>>
''__@@.pink;$Madam.slaveName@@__'' can't give whores verbal orders @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif $Madam.preg > 31 && $Madam.pregType == 50>>
''__@@.pink;$Madam.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Madam any longer@@.
<<set $Madam = 0>>
<<elseif $Madam.fetish == "mindbroken">>
''__@@.pink;$Madam.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif canWalk($Madam) != true>>
''__@@.pink;$Madam.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif canSee($Madam) != true>>
''__@@.pink;$Madam.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<</if>>
<<if $Madam == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be the DJ">>
<<set $DJ = $slaves[_i]>>
<<if canTalk($DJ) == false>>
''__@@.pink;$DJ.slaveName@@__'' can't speak @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<<elseif $DJ.preg > 31 && $DJ.pregType == 50>>
''__@@.pink;$DJ.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your DJ any longer@@.
<<set $DJ = 0>>
<<elseif $DJ.fetish == "mindbroken">>
''__@@.pink;$DJ.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<<elseif canWalk($DJ) != true>>
''__@@.pink;$DJ.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<</if>>
<<if $DJ == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be the Milkmaid">>
<<set $Milkmaid = $slaves[_i]>>
<<if $Milkmaid.fetish == "mindbroken">>
''__@@.pink;$Milkmaid.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<<elseif $Milkmaid.preg > 31 && $Milkmaid.pregType == 50>>
''__@@.pink;$Milkmaid.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Milkmaid any longer@@.
<<set $Milkmaid = 0>>
<<elseif canWalk($Milkmaid) != true>>
''__@@.pink;$Milkmaid.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<<elseif canSee($Milkmaid) != true>>
''__@@.pink;$Milkmaid.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<</if>>
<<if $Milkmaid == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be the Stewardess">>
<<set $Stewardess = $slaves[_i]>>
<<if canTalk($Stewardess) == false>>
''__@@.pink;$Stewardess.slaveName@@__'' can't give servants verbal orders @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif $Stewardess.preg > 31 && $Stewardess.pregType == 50>>
''__@@.pink;$Stewardess.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Stewardess any longer@@.
<<set $Stewardess = 0>>
<<elseif $Stewardess.fetish == "mindbroken">>
''__@@.pink;$Stewardess.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif canWalk($Stewardess) != true>>
''__@@.pink;$Stewardess.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif canSee($Stewardess) != true>>
''__@@.pink;$Stewardess.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<</if>>
<<if $Stewardess == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be the Schoolteacher">>
<<set $Schoolteacher = $slaves[_i]>>
<<if canTalk($Schoolteacher) == false>>
''__@@.pink;$Schoolteacher.slaveName@@__'' can't give verbal instruction @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<<elseif $Schoolteacher.preg > 31 && $Schoolteacher.pregType == 50>>
''__@@.pink;$Schoolteacher.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Schoolteacher any longer@@.
<<set $Schoolteacher = 0>>
<<elseif $Schoolteacher.fetish == "mindbroken">>
''__@@.pink;$Schoolteacher.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<<elseif canSee($Schoolteacher) != true>>
''__@@.pink;$Schoolteacher.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<</if>>
<<if $Schoolteacher == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be the Wardeness">>
<<set $Wardeness = $slaves[_i]>>
<<if canWalk($Wardeness) != true>>
''__@@.pink;$Wardeness.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness = 0>>
<<elseif $Wardeness.preg > 31 && $Wardeness.pregType == 50>>
''__@@.pink;$Wardeness.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Wardeness any longer@@.
<<set $Wardeness = 0>>
<<elseif canSee($Wardeness) != true>>
''__@@.pink;$Wardeness.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness = 0>>
<</if>>
<<if $Wardeness == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be the Attendant">>
<<set $Attendant = $slaves[_i]>>
<<if $Attendant.fetish == "mindbroken">>
''__@@.pink;$Attendant.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant = 0>>
<<elseif $Attendant.preg > 31 && $Attendant.pregType == 50>>
''__@@.pink;$Attendant.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Attendant any longer@@.
<<set $Attendant = 0>>
<<elseif canWalk($Attendant) != true>>
''__@@.pink;$Attendant.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant = 0>>
<</if>>
<<if $Attendant == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be the Nurse">>
<<set $Nurse = $slaves[_i]>>
<<if $Nurse.fetish == "mindbroken">>
''__@@.pink;$Nurse.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<<elseif $Nurse.preg > 31 && $Nurse.pregType == 50>>
''__@@.pink;$Nurse.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Nurse any longer@@.
<<set $Nurse = 0>>
<<elseif canWalk($Nurse) != true>>
''__@@.pink;$Nurse.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<<elseif canSee($Nurse) != true>>
''__@@.pink;$Nurse.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<</if>>
<<if $Nurse == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "guard you">>
<<set $Bodyguard = $slaves[_i]>>
<<if canWalk($Bodyguard) != true>>
''__@@.pink;$Bodyguard.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your bodyguard any more.@@<br>
<<set $Bodyguard = 0>>
<<elseif $Bodyguard.preg > 31 && $Bodyguard.pregType == 50>>
''__@@.pink;$Bodyguard.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your bodyguard any longer@@.
<<set $Bodyguard = 0>>
<<elseif canSee($Bodyguard) != true>>
''__@@.pink;$Bodyguard.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Bodyguard any more.@@<br>
<<set $Bodyguard = 0>>
<</if>>
<<if $Bodyguard == 0>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<case "be your Concubine">>
<<set $Concubine = $slaves[_i], $fuckSlaves++>>
<<case "serve in the master suite" "please you">>
<<set $fuckSlaves++>>
<</switch>>
<<if $Lurcher>>
<<if $slaves[_i].ID == $Lurcher.ID>>
<<set $Lurcher = $slaves[_i]>>
<<if canWalk($Lurcher) != true>>
''__@@.pink;$Lurcher.slaveName@@__'' is no longer able to run @@.yellow;and cannot course as a lurcher.@@<br>
<<set $Lurcher = 0>>
<<elseif $Lurcher.preg > 31 && $Lurcher.pregType >= 10>>
''__@@.pink;$Lurcher.slaveName@@__'' is too pregnant to run @@.yellow;and cannot course as a lurcher.@@
<<set $Lurcher = 0>>
<</if>>
<</if>>
<</if>>
<<if $fighterIDs.includes($slaves[_i])>>
<<if canWalk($slaves[_i]) != true>>
''__@@.pink;$slaves[_i].slaveName@@__'' is no longer independently mobile @@.yellow;and cannot fight any more.@@ She has been removed from $pitName roster<br>.
<<for _k = 0; _k < $fighterIDs.length; _k++>>
<<if $slaves[_i].ID == $fighterIDs[_k]>>
<<set _dump = $fighterIDs.deleteAt(_k)>>
<<set _k-->>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $slaves[_i].origin>>
<<set $toSearch = $slaves[_i].origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<set $shelterGirlsIDs.push($slaves[_i].ID)>>
<</if>>
<</if>>
<<if $slaves[_i].bellyPain != 0>>
<<set $slaves[_i].bellyPain = 0>>
<</if>>
/* preg speed control changes*/
<<if $slaves[_i].preg > 0>>
<<if $slaves[_i].pregControl == "slow gestation">>
<<set $slaves[_i].preg += 0.5>>
<<set $slaves[_i].preg = (Math.ceil($slaves[_i].preg*10)/10)>> /* trick to avoid precision lost error showed like week: 29.499999999999998*/
<<elseif $slaves[_i].pregControl == "speed up">>
<<set $slaves[_i].preg += 2>>
<<else>>
<<set $slaves[_i].preg++>>
<</if>>
<</if>>
/* end of preg speed control changes*/
<<if ($slaves[_i].scars == 3)>>
<<set $slaves[_i].scarheal += 1>>
<</if>>
<</for>>
<<if $averageDick > 0>><<set $averageDick = $averageDick/$slavesWithWorkingDicks>><</if>>
<<set $freeSexualEnergy = $PC.sexualEnergy-$fuckSlaves>>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy > $slavesVisible/2>>
<<set $freeSexualEnergy = 3>>
<<elseif $freeSexualEnergy > $slavesVisible/4>>
<<set $freeSexualEnergy = 2>>
<<else>>
<<set $freeSexualEnergy = 1>>
<</if>>
<</if>>
/**
* Accordion
* @version 0.7RC
* @author 000-250-006
*
* @param array _facListArr $args
* Multidimensional temporary array
* 0: The passage name for the facility's report
* 1: The facility name capitalized (@see todo)
* 2: max number of slaves allowed in facility - > 0 implies open
* 3: number of slaves assigned to facility
* 4: ID of the slave assigned to run the facility ("Boss")
* 5: Text title of the Boss
*
* @todo This is a proof of concept construct, if it works and cuts overhead, intended to create an object
* for deeper use in multiple locations, including streamlining reports/facilities code to one widget
* @todo Figure out if this would be better as an object rather than an array for overhead
* StoryInit also?
* @todo Figure out why we're not using ndef/-1 for a bunch of these story variables. Leaky conditionals
* @todo Figure out why we're using variable space with capitalized facility names when we can parse it from true name
*/
<<set _facListArr = [
["Brothel Report", $brothelNameCaps, $brothel, $brothelSlaves, $Madam, "Madam"],
["Club Report", $clubNameCaps, $club, $clubSlaves, $DJ, "DJ"],
["Arcade Report", $arcadeNameCaps, $arcade, $arcadeSlaves, -1, -1],
["Dairy Report", $dairyNameCaps, $dairy, $dairySlaves, $Milkmaid, "Milkmaid"],
["Servants' Quarters Report", $servantsQuartersNameCaps, $servantsQuarters, $servantsQuartersSlaves, $Stewardess, "Stewardess"],
["Schoolroom Report", $schoolroomNameCaps, $schoolroom, $schoolroomSlaves, $Schoolteacher, "Schoolteacher"],
["Spa Report", $spaNameCaps, $spa, $spaSlaves, $Attendant, "Attendant"],
["Clinic Report", $clinicNameCaps, $clinic, $clinicSlaves, $Nurse, "Nurse"],
["Cellblock Report", $cellblockNameCaps, $cellblock, $cellblockSlaves, $Wardeness, "Wardeness"],
["Incubator Report", $incubatorNameCaps, $incubator, $incubatorSlaves, -1, -1],
["Master Suite Report", $masterSuiteNameCaps, $masterSuite, $masterSuiteSlaves, $Concubine, "Concubine"]
]>>
<<for _ii = 0; _ii < _facListArr.length; _ii++>>
<<if $useAccordion > 0>><<set _accText = " accordion">><</if>> /** Quick settings check - static or pretty tops? */
<<set _facSubArr = _facListArr[_ii], _accText = "", _disTxt = " disabled='disabled'">> /** Chunk the row from our array we're working on to make reading code easier, null some text vars we'll need */
<<set _str = _facSubArr[0].replace(/\W+/g, '-').toLowerCase()>> /** Normalize the passage name to use as an element ID */
<<if _facSubArr[2] > 0>> /** Do we have one of these facilities? */
<<if $useAccordion > 0>> <<set _accText = " accordion", _disTxt = "">> <</if>> /** Is Accordion turned on? */
<<if (_facSubArr[3] == 0) && (_facSubArr[4] <= 0)>> /** Is there anyone inside the facility? */
<<= '<div id="button-' + _str + '" class="unStaffed">' + _facSubArr[1] + ' is currently unstaffed</div>'>> /** No, so we display the Unstaffed bar */
<<else>>
<<= '<button type="button"' + _disTxt + ' id="button-' + _str + '" class="buttonBar' + _accText + '" data-after="' + _facSubArr[3] + ' slaves in ' + _facSubArr[1] + '">' + _facSubArr[1] + ' Report</button>'>> /** Yes, display the bar with information */
<</if>>
<<include `_facSubArr[0]` "div">> /** OK, we're done with the pretty stuff, go get the guts */
<</if>>
<<unset _facSubArr>>
<</for>>
/* IMPORTANT FOR REASONS!!! */
<<unset _ii>>
/** /Accordion */
<<if ($researchLab.built == "true")>>
<<include "Lab Report">><br><br>
<</if>>
<<if $slavesVisible > 0>>
<br>__''Penthouse Report''__<br>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<include "Full Report">>
<<if ($slaves[$i].assignment == "be your Head Girl") && ($HGSuiteSlaves > 0)>>
<<set _iTemp = $i, $i = $HGSuiteiIDs[0].Index, _ID = $HGSuiteiIDs[0].ID>>
<<if _ID != $slaves[$i].ID>>
/% Slaves.ID and $HGSuiteiIDs.ID's don't match-up so let's find her %/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _ID == $slaves[$i].ID>>
/% Correct the Index %/
<<set $HGSuiteiIDs[0].Index = $i>>
<<break>>
<</if>>
<</for>>
<</if>>
/% Onward bound as normal %/
<<set $HGRelease = 1>>
<br><br><<include "SA live with HG">>
<<set $i = _iTemp>>
<</if>>
<</if>>
<<if ($rulesAssistantAuto == 1) && ($slaves[$i].useRulesAssistant == 1)>>
<<set _rulesapplied = false>>
<<for _r = 0; _r < $defaultRules.length; _r++>>
<<if ($slaves[$i].assignmentVisible == 1) || ruleAppliedToSlaveFacility($defaultRules[_r], $slaves[$i])>>
<<set _rulesapplied = true>>
<<break>>
<</if>>
<</for>>
<<if (_rulesapplied == true)>>
<<silently>>
<<CheckAutoRulesActivate $slaves[$i]>>
<<DefaultRules $slaves[$i]>>
<</silently>>
<</if>>
<</if>>
<<if $slaves[$i].assignmentVisible == 1>><br><br><</if>>
<</for>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/slaveAssignmentsReport.tw
|
tw
|
bsd-3-clause
| 20,480 |
:: slave generation widgets [nobr widget]
<<widget "NationalityToRace">>
<<switch $args[0].nationality>>
<<case "American">>
<<set $args[0].race = either("black", "middle eastern", "white", "white", "white", "latina", "latina", "asian", "amerindian", "mixed race")>>
<<case "Canadian">>
<<set $args[0].race = either("white", "white", "white", "white", "amerindian")>>
<<case "Puerto Rican">>
<<set $args[0].race = either("latina")>>
<<case "Cuban">>
<<set $args[0].race = either("latina", "black")>>
<<case "Haitian">>
<<set $args[0].race = either("black")>>
<<case "Jamaican">>
<<set $args[0].race = either("black")>>
<<case "Mexican">>
<<set $args[0].race = either("latina", "latina", "latina", "latina", "latina", "amerindian")>>
<<case "Dominican">>
<<set $args[0].race = either("mixed race", "mixed race", "mixed race", "mixed race", "mixed race", "mixed race", "mixed race", "white", "white", "black")>>
<<case "Peruvian">>
<<set $args[0].race = either("latina", "amerindian")>>
<<case "Venezuelan">>
<<set $args[0].race = either("latina")>>
<<case "Bolivian">>
<<set $args[0].race = either("latina", "amerindian")>>
<<case "Guatemalan">>
<<set $args[0].race = either("latina", "amerindian")>>
<<case "Brazilian">>
<<set $args[0].race = either("black", "latina", "mixed race", "mixed race", "amerindian", "white", "white", "asian")>>
<<case "Argentinian">>
<<set $args[0].race = either("white", "latina", "latina")>>
<<case "Chilean">>
<<set $args[0].race = either("white", "latina", "latina", "latina")>>
<<case "Colombian">>
<<set $args[0].race = either("latina")>>
<<case "Egyptian">>
<<set $args[0].race = either("black", "middle eastern", "middle eastern", "middle eastern", "semitic")>>
<<case "Turkish">>
<<set $args[0].race = either("middle eastern", "middle eastern", "middle eastern", "semitic")>>
<<case "Iranian">>
<<set $args[0].race = either("indo-aryan", "indo-aryan", "indo-aryan", "semitic")>>
<<case "Armenian">>
<<set $args[0].race = either("indo-aryan", "semitic")>>
<<case "Israeli">>
<<set $args[0].race = either("white", "middle eastern", "semitic", "semitic")>>
<<case "Saudi">>
<<set $args[0].race = either("black", "asian", "middle eastern", "middle eastern")>>
<<case "Moroccan">>
<<set $args[0].race = either("middle eastern", "middle eastern", "black")>>
<<case "Nigerian">>
<<set $args[0].race = either("black")>>
<<case "Kenyan">>
<<set $args[0].race = either("black")>>
<<case "Zimbabwean">>
<<set $args[0].race = either("black", "black", "black", "black", "white")>>
<<case "Ugandan">>
<<set $args[0].race = either("black")>>
<<case "Tanzanian">>
<<set $args[0].race = either("black", "black", "black", "semitic")>>
<<case "Ghanan">>
<<set $args[0].race = either("black", "black", "black", "semitic")>>
<<case "Congolese">>
<<set $args[0].race = either("black")>>
<<case "Ethiopian">>
<<set $args[0].race = either("black", "black", "black", "middle eastern", "semitic")>>
<<case "South African">>
<<set $args[0].race = either("black", "black", "black", "white")>>
<<case "Chinese">>
<<set $args[0].race = either("asian")>>
<<case "Korean">>
<<set $args[0].race = either("asian")>>
<<case "Japanese">>
<<set $args[0].race = either("asian")>>
<<case "Thai">>
<<set $args[0].race = either("asian", "asian", "malay")>>
<<case "Vietnamese">>
<<set $args[0].race = either("asian")>>
<<case "Indonesian">>
<<set $args[0].race = either("asian", "malay", "malay", "pacific islander")>>
<<case "Filipina">>
<<set $args[0].race = either("asian", "malay", "malay", "pacific islander")>>
<<case "Burmese">>
<<set $args[0].race = either("asian", "asian", "indo-aryan")>>
<<case "Nepalese">>
<<set $args[0].race = either("asian", "asian", "indo-aryan")>>
<<case "Uzbek">>
<<set $args[0].race = either("asian")>>
<<case "Afghan">>
<<set $args[0].race = either("indo-aryan", "middle eastern")>>
<<case "Algerian">>
<<set $args[0].race = either("middle eastern")>>
<<case "Libyan">>
<<set $args[0].race = either("middle eastern")>>
<<case "Tunisian">>
<<set $args[0].race = either("middle eastern")>>
<<case "Lebanese">>
<<set $args[0].race = either("middle eastern", "semitic")>>
<<case "Jordanian">>
<<set $args[0].race = either("middle eastern", "semitic")>>
<<case "Emirati">>
<<set $args[0].race = either("middle eastern", "indo-aryan")>>
<<case "Omani">>
<<set $args[0].race = either("middle eastern", "indo-aryan")>>
<<case "Malian">>
<<set $args[0].race = either("black", "black", "black", "black", "black", "middle eastern")>>
<<case "Sudanese">>
<<set $args[0].race = either("black", "black", "black", "middle eastern")>>
<<case "Yemeni">>
<<set $args[0].race = either("black", "semitic", "middle eastern", "middle eastern", "middle eastern")>>
<<case "Iraqi">>
<<set $args[0].race = either("semitic", "middle eastern", "middle eastern", "middle eastern", "middle eastern")>>
<<case "Indian">>
<<set $args[0].race = either("indo-aryan")>>
<<case "Malaysian">>
<<set $args[0].race = either("asian", "malay", "malay", "malay")>>
<<case "Kazakh">>
<<set $args[0].race = either("asian", "asian", "asian", "semitic", "indo-aryan")>>
<<case "Pakistani">>
<<set $args[0].race = either("indo-aryan", "indo-aryan", "indo-aryan", "semitic")>>
<<case "Bangladeshi">>
<<set $args[0].race = either("indo-aryan")>>
<<case "Belarusian">>
<<set $args[0].race = either("white")>>
<<case "Russian">>
<<set $args[0].race = either("white")>>
<<case "Ukrainian">>
<<set $args[0].race = either("white")>>
<<case "Irish">>
<<set $args[0].race = either("white")>>
<<case "Icelandic">>
<<set $args[0].race = either("white")>>
<<case "Finnish">>
<<set $args[0].race = either("white")>>
<<case "Swiss">>
<<set $args[0].race = either("white")>>
<<case "Danish">>
<<set $args[0].race = either("white")>>
<<case "Norwegian">>
<<set $args[0].race = either("white")>>
<<case "Austrian">>
<<set $args[0].race = either("white")>>
<<case "Slovak">>
<<set $args[0].race = either("white", "white", "white", "white", "indo-aryan")>>
<<case "Dutch">>
<<set $args[0].race = either("white")>>
<<case "Belgian">>
<<set $args[0].race = either("white")>>
<<case "Czech">>
<<set $args[0].race = either("white")>>
<<case "Serbian">>
<<set $args[0].race = either("white")>>
<<case "Portuguese">>
<<set $args[0].race = either("white")>>
<<case "Hungarian">>
<<set $args[0].race = either("white", "white", "white", "white", "indo-aryan")>>
<<case "Estonian">>
<<set $args[0].race = either("white")>>
<<case "Polish">>
<<set $args[0].race = either("white")>>
<<case "Lithuanian">>
<<set $args[0].race = either("white")>>
<<case "Romanian">>
<<set $args[0].race = either("semitic", "white", "white", "white", "white", "indo-aryan")>>
<<case "German">>
<<set $args[0].race = either("black", "middle eastern", "white", "white", "white", "white", "white", "white")>>
<<case "Swedish">>
<<set $args[0].race = either("middle eastern", "white", "white", "white", "white")>>
<<case "French">>
<<set $args[0].race = either("black", "middle eastern", "white", "white", "white", "white", "white", "southern European")>>
<<case "Italian">>
<<set $args[0].race = either("middle eastern", "southern European", "southern European", "white", "white")>>
<<case "Greek">>
<<set $args[0].race = either("southern European")>>
<<case "Spanish">>
<<set $args[0].race = either("semitic", "southern European", "southern European")>>
<<case "British">>
<<set $args[0].race = either("indo-aryan", "white", "white", "white", "white", "white", "white", "white", "white", "white")>>
<<case "Scottish">>
<<set $args[0].race = either("middle eastern", "indo-aryan", "white", "white", "white", "white", "white", "white", "white")>>
<<case "Australian">>
<<set $args[0].race = either("white", "white", "black", "asian")>>
<<case "a New Zealander">>
<<set $args[0].race = either("white", "white", "white", "white", "pacific islander")>>
<<default>>
<<set $args[0].race = either("white")>>
<</switch>>
/% Begin mixed race rate adjustment. %/
/% Some countries are extremely ethnically homogeneous and unlikely to change soon. %/
<<if ($args[0].nationality == "Japanese")>>
<<if random(1,100) > 98>>
<<set $args[0].race = "mixed race">>
<</if>>
<<elseif ($args[0].nationality == "Korean")>>
<<if random(1,100) > 95>>
<<set $args[0].race = "mixed race">>
<</if>>
<<elseif ($args[0].nationality == "Polish") || ($args[0].nationality == "Romanian") || ($args[0].nationality == "Bulgarian") || ($args[0].nationality == "Lithuanian") || ($args[0].nationality == "Croatian")>>
/% Croatia isn't an origin currently but the game might add it in the future. %/
<<if random(1,100) > 98>>
<<set $args[0].race = "mixed race">>
<</if>>
<<elseif random(1,100) > 90>>
/% Default rate. %/
<<set $args[0].race = "mixed race">>
<</if>>
/% End mixed race rate adjustment. %/
<</widget>>
<<widget "NationalityToName">>
<<switch $args[0].nationality>>
<<case "American">>
<<if $args[0].race == "black">>
<<set $args[0].birthName = $africanAmericanSlaveNames.random()>>
<<elseif $args[0].race == "latina">>
<<set $args[0].birthName = $latinaSlaveNames.random()>>
<<elseif $args[0].race == "asian">>
<<set $args[0].birthName = $asianAmericanSlaveNames.random()>>
<<elseif $args[0].race == "middle eastern">>
<<set $args[0].birthName = $egyptianSlaveNames.random()>>
<<else>>
<<set $args[0].birthName = $whiteAmericanSlaveNames.random()>>
<</if>>
<<case "Canadian">>
<<set $args[0].birthName = $canadianSlaveNames.random()>>
<<case "Mexican">>
<<set $args[0].birthName = $mexicanSlaveNames.random()>>
<<case "Dominican">>
<<set $args[0].birthName = $dominicanSlaveNames.random()>>
<<case "Puerto Rican">>
<<set $args[0].birthName = $puertoRicanSlaveNames.random()>>
<<case "Haitian">>
<<set $args[0].birthName = $haitianSlaveNames.random()>>
<<case "Jamaican">>
<<set $args[0].birthName = $jamaicanSlaveNames.random()>>
<<case "Cuban">>
<<set $args[0].birthName = $cubanSlaveNames.random()>>
<<case "Guatemalan">>
<<set $args[0].birthName = $guatemalanSlaveNames.random()>>
<<case "Chilean">>
<<set $args[0].birthName = $chileanSlaveNames.random()>>
<<case "Peruvian">>
<<set $args[0].birthName = $peruvianSlaveNames.random()>>
<<case "Bolivian">>
<<set $args[0].birthName = $bolivianSlaveNames.random()>>
<<case "Venezuelan">>
<<set $args[0].birthName = $venezuelanSlaveNames.random()>>
<<case "Belarusian">>
<<set $args[0].birthName = $belarusianSlaveNames.random()>>
<<case "Russian">>
<<set $args[0].birthName = $russianSlaveNames.random()>>
<<case "Ukrainian">>
<<set $args[0].birthName = $ukrainianSlaveNames.random()>>
<<case "Italian">>
<<set $args[0].birthName = $italianSlaveNames.random()>>
<<case "Spanish">>
<<set $args[0].birthName = $spanishSlaveNames.random()>>
<<case "British">>
<<set $args[0].birthName = $britishSlaveNames.random()>>
<<case "Scottish">>
<<set $args[0].birthName = $scottishSlaveNames.random()>>
<<case "French">>
<<set $args[0].birthName = $frenchSlaveNames.random()>>
<<case "German">>
<<set $args[0].birthName = $germanSlaveNames.random()>>
<<case "Lithuanian">>
<<set $args[0].birthName = $lithuanianSlaveNames.random()>>
<<case "Norwegian">>
<<set $args[0].birthName = $norwegianSlaveNames.random()>>
<<case "Slovak">>
<<set $args[0].birthName = $slovakSlaveNames.random()>>
<<case "Danish">>
<<set $args[0].birthName = $danishSlaveNames.random()>>
<<case "Dutch">>
<<set $args[0].birthName = $dutchSlaveNames.random()>>
<<case "Austrian">>
<<set $args[0].birthName = $austrianSlaveNames.random()>>
<<case "Swiss">>
<<set $args[0].birthName = $swissSlaveNames.random()>>
<<case "Serbian">>
<<set $args[0].birthName = $serbianSlaveNames.random()>>
<<case "Belgian">>
<<set $args[0].birthName = $belgianSlaveNames.random()>>
<<case "Czech">>
<<set $args[0].birthName = $czechSlaveNames.random()>>
<<case "Portuguese">>
<<set $args[0].birthName = $portugueseSlaveNames.random()>>
<<case "Swedish">>
<<set $args[0].birthName = $swedishSlaveNames.random()>>
<<case "Romanian">>
<<set $args[0].birthName = $romanianSlaveNames.random()>>
<<case "Hungarian">>
<<set $args[0].birthName = $hungarianSlaveNames.random()>>
<<case "Estonian">>
<<set $args[0].birthName = $estonianSlaveNames.random()>>
<<case "Irish">>
<<set $args[0].birthName = $irishSlaveNames.random()>>
<<case "Icelandic">>
<<set $args[0].birthName = $icelandicSlaveNames.random()>>
<<case "Finnish">>
<<set $args[0].birthName = $finnishSlaveNames.random()>>
<<case "Greek">>
<<set $args[0].birthName = $greekSlaveNames.random()>>
<<case "Polish">>
<<set $args[0].birthName = $polishSlaveNames.random()>>
<<case "Brazilian">>
<<set $args[0].birthName = $brazilianSlaveNames.random()>>
<<case "Egyptian">>
<<set $args[0].birthName = $egyptianSlaveNames.random()>>
<<case "Colombian">>
<<set $args[0].birthName = $colombianSlaveNames.random()>>
<<case "Argentinian">>
<<set $args[0].birthName = $argentinianSlaveNames.random()>>
<<case "Turkish">>
<<set $args[0].birthName = $turkishSlaveNames.random()>>
<<case "Iranian">>
<<set $args[0].birthName = $iranianSlaveNames.random()>>
<<case "Armenian">>
<<set $args[0].birthName = $armenianSlaveNames.random()>>
<<case "Israeli">>
<<set $args[0].birthName = $israeliSlaveNames.random()>>
<<case "Saudi">>
<<set $args[0].birthName = $saudiSlaveNames.random()>>
<<case "South African">>
<<if $args[0].race == "black">>
<<set $args[0].birthName = $blackSouthAfricanSlaveNames.random()>>
<<else>>
<<set $args[0].birthName = $whiteSouthAfricanSlaveNames.random()>>
<</if>>
<<case "Nigerian">>
<<set $args[0].birthName = $nigerianSlaveNames.random()>>
<<case "Congolese">>
<<set $args[0].birthName = $congoleseSlaveNames.random()>>
<<case "Kenyan">>
<<set $args[0].birthName = $kenyanSlaveNames.random()>>
<<case "Tanzanian">>
<<set $args[0].birthName = $tanzanianSlaveNames.random()>>
<<case "Zimbabwean">>
<<if $args[0].race == "white">>
<<set $args[0].birthName = $britishSlaveNames.random()>>
<<else>>
<<set $args[0].birthName = $zimbabweanSlaveNames.random()>>
<</if>>
<<case "Ghanan">>
<<set $args[0].birthName = $ghananSlaveNames.random()>>
<<case "Ugandan">>
<<set $args[0].birthName = $ugandanSlaveNames.random()>>
<<case "Ethiopian">>
<<set $args[0].birthName = $ethiopianSlaveNames.random()>>
<<case "Moroccan">>
<<set $args[0].birthName = $moroccanSlaveNames.random()>>
<<case "Chinese">>
<<set $args[0].birthName = $chineseSlaveNames.random()>>
<<case "Korean">>
<<set $args[0].birthName = $koreanSlaveNames.random()>>
<<case "Thai">>
<<set $args[0].birthName = $thaiSlaveNames.random()>>
<<case "Vietnamese">>
<<set $args[0].birthName = $vietnameseSlaveNames.random()>>
<<case "Japanese">>
<<set $args[0].birthName = $japaneseSlaveNames.random()>>
<<case "Indonesian">>
<<set $args[0].birthName = $indonesianSlaveNames.random()>>
<<case "Filipina">>
<<set $args[0].birthName = $filipinaSlaveNames.random()>>
<<case "Bangladeshi">>
<<set $args[0].birthName = $bangladeshiSlaveNames.random()>>
<<case "Malaysian">>
<<set $args[0].birthName = $malaysianSlaveNames.random()>>
<<case "Uzbek">>
<<set $args[0].birthName = $uzbekSlaveNames.random()>>
<<case "Afghan">>
<<set $args[0].birthName = $afghanSlaveNames.random()>>
<<case "Nepalese">>
<<set $args[0].birthName = $nepaleseSlaveNames.random()>>
<<case "Burmese">>
<<set $args[0].birthName = $burmeseSlaveNames.random()>>
<<case "Iraqi">>
<<set $args[0].birthName = $iraqiSlaveNames.random()>>
<<case "Yemeni">>
<<set $args[0].birthName = $yemeniSlaveNames.random()>>
<<case "Sudanese">>
<<set $args[0].birthName = $sudaneseSlaveNames.random()>>
<<case "Algerian">>
<<set $args[0].birthName = $algerianSlaveNames.random()>>
<<case "Tunisian">>
<<set $args[0].birthName = $tunisianSlaveNames.random()>>
<<case "Libyan">>
<<set $args[0].birthName = $libyanSlaveNames.random()>>
<<case "Omani">>
<<set $args[0].birthName = $omaniSlaveNames.random()>>
<<case "Malian">>
<<set $args[0].birthName = $malianSlaveNames.random()>>
<<case "Jordanian">>
<<set $args[0].birthName = $jordanianSlaveNames.random()>>
<<case "Lebanese">>
<<set $args[0].birthName = $lebaneseSlaveNames.random()>>
<<case "Emirati">>
<<set $args[0].birthName = $emiratiSlaveNames.random()>>
<<case "Kazakh">>
<<set $args[0].birthName = $kazakhSlaveNames.random()>>
<<case "Pakistani">>
<<set $args[0].birthName = $pakistaniSlaveNames.random()>>
<<case "Indian">>
<<set $args[0].birthName = $indianSlaveNames.random()>>
<<case "Australian">>
<<set $args[0].birthName = $australianSlaveNames.random()>>
<<case "a New Zealander">>
<<set $args[0].birthName = $newZealanderSlaveNames.random()>>
<<default>>
<<set $args[0].birthName = $whiteAmericanSlaveNames.random()>>
<</switch>>
<<set $args[0].slaveName = $args[0].birthName>>
<<if $useFSNames == 1>>
<<if $arcologies[0].FSChattelReligionist > 20>>
<<set $args[0].slaveName = $chattelReligionistSlaveNames.random()>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $args[0].slaveName = $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $args[0].slaveName = $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $args[0].slaveName = $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<include "Degrading Name">>
<</if>>
<</if>>
<</widget>>
<<widget "NationalityToAccent">>
<<set $seed = either(0,1,1,2,2,2,3,3,3,3)>>
<<switch $args[0].nationality>>
<<case "American">>
<<if $args[0].race == "black">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = either(0,1,1,2,2,2,3,3,3,3)>>
<</if>>
<<elseif $args[0].race == "latina">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Spanish">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<elseif $args[0].race == "asian">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<elseif $args[0].race == "middle eastern">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<else>>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<</if>>
<<case "Canadian">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Mexican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Dominican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Puerto Rican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Haitian">>
<<set $args[0].accent = $seed>>
<<case "Jamaican">>
<<set $args[0].accent = $seed>>
<<case "Cuban">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Guatemalan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Chilean">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Peruvian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Bolivian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Venezuelan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Russian">>
<<set $args[0].accent = $seed>>
<<case "Ukrainian">>
<<set $args[0].accent = $seed>>
<<case "Italian">>
<<set $args[0].accent = $seed>>
<<case "Spanish">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "British">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Scottish">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "French">>
<<set $args[0].accent = $seed>>
<<case "German">>
<<set $args[0].accent = $seed>>
<<case "Lithuanian">>
<<set $args[0].accent = $seed>>
<<case "Belarusian">>
<<set $args[0].accent = $seed>>
<<case "Norwegian">>
<<set $args[0].accent = $seed>>
<<case "Slovak">>
<<set $args[0].accent = $seed>>
<<case "Danish">>
<<set $args[0].accent = $seed>>
<<case "Dutch">>
<<set $args[0].accent = $seed>>
<<case "Austrian">>
<<set $args[0].accent = $seed>>
<<case "Swiss">>
<<set $args[0].accent = $seed>>
<<case "Serbian">>
<<set $args[0].accent = $seed>>
<<case "Belgian">>
<<set $args[0].accent = $seed>>
<<case "Czech">>
<<set $args[0].accent = $seed>>
<<case "Portuguese">>
<<if $language == "Spanish">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Swedish">>
<<set $args[0].accent = $seed>>
<<case "Romanian">>
<<set $args[0].accent = $seed>>
<<case "Hungarian">>
<<set $args[0].accent = $seed>>
<<case "Estonian">>
<<set $args[0].accent = $seed>>
<<case "Irish">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Icelandic">>
<<set $args[0].accent = $seed>>
<<case "Finnish">>
<<set $args[0].accent = $seed>>
<<case "Greek">>
<<set $args[0].accent = $seed>>
<<case "Polish">>
<<set $args[0].accent = $seed>>
<<case "Brazilian">>
<<if $language == "Portuguese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Egyptian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Colombian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Argentinian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Turkish">>
<<set $args[0].accent = $seed>>
<<case "Iranian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Armenian">>
<<set $args[0].accent = $seed>>
<<case "Israeli">>
<<set $args[0].accent = $seed>>
<<case "Saudi">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "South African">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Nigerian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Congolese">>
<<set $args[0].accent = $seed>>
<<case "Kenyan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Tanzanian">>
<<set $args[0].accent = $seed>>
<<case "Zimbabwean">>
<<if $language == "English" && $args[0].race == "white">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Ghanan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Ugandan">>
<<set $args[0].accent = $seed>>
<<case "Ethiopian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Moroccan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Chinese">>
<<if $language == "Chinese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Korean">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Thai">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Vietnamese">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Japanese">>
<<set $args[0].accent = $seed>>
<<case "Indonesian">>
<<set $args[0].accent = $seed>>
<<case "Filipina">>
<<set $args[0].accent = $seed>>
<<case "Bangladeshi">>
<<if $language == "Indian">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Malaysian">>
<<set $args[0].accent = $seed>>
<<case "Uzbek">>
<<set $args[0].accent = $seed>>
<<case "Afghan">>
<<set $args[0].accent = $seed>>
<<case "Nepalese">>
<<set $args[0].accent = $seed>>
<<case "Burmese">>
<<set $args[0].accent = $seed>>
<<case "Iraqi">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Yemeni">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Sudanese">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Algerian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Tunisian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Libyan">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Omani">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Malian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Jordanian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Lebanese">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Emirati">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Kazakh">>
<<set $args[0].accent = $seed>>
<<case "Pakistani">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Indian">>
<<if $language == "Indian">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Australian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "a New Zealander">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Roman Revivalist">>
<<if $language == "Latin">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Ancient Egyptian Revivalist">>
<<if $language == "Ancient Egyptian">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Edo Revivalist">>
<<if $language == "Japanese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Arabian Revivalist">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<case "Ancient Chinese Revivalist">>
<<if $language == "Chinese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = $seed>>
<</if>>
<<default>>
<<set $args[0].accent = $seed>>
<</switch>>
<<if $args[0].nationality == $language>>
<<set $args[0].accent = 0>>
<</if>>
<</widget>>
|
teruterubouzu/fc
|
src/uncategorized/slaveGenerationWidgets.tw
|
tw
|
bsd-3-clause
| 28,060 |
:: Slave Interact [nobr]
<<if $cheatMode == 1>>
<center>//[[Cheat Edit Slave|MOD_Edit Slave Cheat][$cheater = 1]]//</center>
<</if>>
<<set $nextButton = "Confirm changes", $nextLink = "AS Dump", $returnTo = "Main", _SL = $slaves.length>>
<<if ($activeSlave.assignmentVisible == 0)>>
<<switch $activeSlave.assignment>>
<<case "work in the brothel" "be the Madam">>
<<set $returnTo = "Brothel">>
<<case "be confined in the arcade">>
<<set $returnTo = "Arcade">>
<<case "serve in the club" "be the DJ">>
<<set $returnTo = "Club">>
<<case "work in the dairy" "be the Milkmaid">>
<<set $returnTo = "Dairy">>
<<case "rest in the spa" "be the Attendant">>
<<set $returnTo = "Spa">>
<<case "learn in the schoolroom" "be the Schoolteacher">>
<<set $returnTo = "Schoolroom">>
<<case "work as a servant" "be the Stewardess">>
<<set $returnTo = "Servants' Quarters">>
<<case "serve in the master suite" "be your Concubine">>
<<set $returnTo = "Master Suite">>
<<case "be confined in the cellblock" "be the Wardeness">>
<<set $returnTo = "Cellblock">>
<<case "get treatment in the clinic" "be the Nurse">>
<<set $returnTo = "Clinic">>
<</switch>>
<</if>>
<<if $activeSlave.amp == 1>>
<<switch $activeSlave.assignment>>
<<case "be the Madam" "be the Milkmaid" "be the Attendant" "be the Schoolteacher" "be the Stewardess" "be the Wardeness" "be the Nurse">>
<<set $activeSlave.assignment = "rest">>
<</switch>>
<</if>>
<<set $encyclopedia = either("Drugs and Their Effects", "From Rebellious to Devoted", "Costs Summary", "Disease in the Free Cities", "Slave Couture", "Nymphomania", "Gender", "Independent Slaves", "Modern Anal")>>
<<if $activeSlave.dick > 0>><<set $showEncyclopedia = 1, $encyclopedia = "Gender">><</if>>
<<include "Place In Line">>
<center>
@@.cyan;[?,Q] @@<span id="prevSlave"><strong><<link "Prev">><<goto "Previous Slave In Line">><</link>></strong></span> ''__@@.pink;$activeSlave.slaveName@@__'' <span id="nextSlave"><strong><<link "Next">><<goto "Next Slave In Line">><</link>></strong></span>@@.cyan; [E,?]@@
</center>
<br>
<<if $seeDetails == 1>>
<span id="LSD"><<include "Long Slave Description">></span>
<br>//[[Options][$nextLink = passage()]] | [[Descriptions|Slave Interact][$seeDetails = 0]] | [[Customize|Add custom descriptors]] | ''<<link "Update">><<replace "#LSD">><<include "Long Slave Description">><</replace>><</link>>''//
<<else>>
//[[Show descriptions|Slave Interact][$seeDetails = 1]]//
<</if>>
<br>
<span id="miniscene"></span>
<<if $activeSlave.fuckdoll == 0>>
<span id="sexoption">
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
<<link "Fuck her">><<replace "#miniscene">><<include "FVagina">><br><</replace>><</link>>
<<if canDoAnal($activeSlave)>>
| <<link "Use her holes">><<replace "#miniscene">><<include "FButt">><br> <</replace>><</link>> |
<</if>>
<<else>>
//Remove her chastity belt if you wish to fuck her// |
<</if>>
<</if>>
</span>
<span id="analsexoption">
<<if canDoAnal($activeSlave)>>
<<link "Fuck her ass">><<replace "#miniscene">><<include "FAnus">><br> <</replace>><</link>>
<<else>>
//Remove her chastity belt if you wish to fuck her ass// |
<</if>>
</span>
| <<link "Use her mouth">><<replace "#miniscene">><<include "FLips">><br> <</replace>><</link>>
| <<link "Kiss her">><<replace "#miniscene">><<include "FKiss">><br> <</replace>><</link>>
| <<link "Play with her tits">><<replace "#miniscene">><<include "FBoobs">><br> <</replace>><</link>>
| <<link "Caress her">><<replace "#miniscene">><<include "FCaress">><br> <</replace>><</link>>
| <<link "Give her a hug">><<replace "#miniscene">><<include "FEmbrace">><br> <</replace>><</link>>
| <<link "Grope her boobs">><<replace "#miniscene">><<include "FondleBoobs">><br> <</replace>><</link>>
<span id="analgropeoption">
<<if canDoAnal($activeSlave)>>
| <<link "Grope her butt">><<replace "#miniscene">><<include "FondleButt">><br> <</replace>><</link>>
<</if>>
</span>
<span id="gropeoption">
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
| <<link "Grope her pussy">><<replace "#miniscene">><<include "FondleVagina">><br> <</replace>><</link>>
<</if>>
<</if>>
</span>
<span id="dickgropeoption">
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
| <<link "Grope her dick">><<replace "#miniscene">><<include "FondleDick">><br> <</replace>><</link>>
<<else>>
| //Remove her dick chastity belt if you wish to play with her cock//
<</if>>
<</if>>
</span>
<<if $activeSlave.devotion >= 100 && $activeSlave.relationship < 0 && $activeSlave.relationship > -3>>
| [[Talk to her about relationships|Matchmaking][$subSlave = 0, $eventSlave = $activeSlave]]
<</if>>
<span id = "impreg">
<<if ((canGetPregnant($activeSlave)) && ($activeSlave.clothes != "a Fuckdoll suit"))>>
<<if ($PC.dick != 0 && $activeSlave.eggType == "human")>>
| <<link "Impregnate her yourself">><<replace "#miniscene">><<include "FPCImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
| [[Use another slave to impregnate her|FSlaveImpreg]]
<</if>>
<<if $activeSlave.preg <= 0 && $activeSlave.bellyImplant == 0>>
<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade">>
<<if $enema == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "water" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with water">><<set $activeSlave.inflationType to "water">><<set $activeSlave.inflationMethod to 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $medicalEnema == 1>>
<<if $activeSlave.inflationType == "aphrodisiac" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with aphrodisiacs">><<set $activeSlave.inflationType = "aphrodisiac">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "curative" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with curatives">><<set $activeSlave.inflationType = "curative">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "tightener" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with rectal tighteners">><<set $activeSlave.inflationType = "tightener">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $dairyPiping == 1>>
<<if ($milkPipeline > 88 && $milkPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "milk" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with milk">><<set $activeSlave.inflationType to "milk">><<set $activeSlave.inflationMethod to 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed her milk">><<set $activeSlave.inflationType to "milk">><<set $activeSlave.inflationMethod to 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough milk to pump through the pipes//
<</if>>
<<if ($cumPipeline > 88 && $cumPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "cum" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with cum">><<set $activeSlave.inflationType to "cum">><<set $activeSlave.inflationMethod to 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed her cum">><<set $activeSlave.inflationType to "cum">><<set $activeSlave.inflationMethod to 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough cum to pump through the pipes//
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.preg <= 0) && ($activeSlave.inflation == 0) && ($activeSlave.bellyImplant == 0)>>
<<if $activeSlave.assignment != "work in the dairy" || $activeSlave.assignment != "be confined in the arcade">>
| [[Use another slave to forcefeed her|SlaveOnSlaveFeedingWorkAround]]
<</if>>
<</if>>
</span>
<<if $cheatMode == 1>>
<<if canDoVaginal($activeSlave)>>
| [[Have another slave fuck her pussy|FSlaveSlaveVag]]
<</if>>
<<if canPenetrate($activeSlave)>>
| [[Have another slave ride her cock|FSlaveSlaveDick]]
<</if>>
<</if>>
| <<link "Abuse her">><<replace "#miniscene">><<include "FAbuse">><</replace>><</link>>
<<if $familyTesting == 1>>
<<for $i = 0; $i < _SL; $i++>>
<<if $activeSlave.mother == $slaves[$i].ID>>
<<if isSlaveAvailable($slaves[$i])>>
| <<link "Fuck her with her mother">><<replace "#miniscene">><<set $partner = "mother">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
//Her mother, $slaves[$i].slaveName, is unavailable//
<</if>>
<</if>>
/*
<<if $activeSlave.father == $slaves[$i].ID>>
<<if isSlaveAvailable($slaves[$i])>>
| <<link "Fuck her with her father">><<replace "#miniscene">><<set $partner = "father">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
//Her father, $slaves[$i].slaveName, is unavailable//
<</if>>
<</if>>
*/
<</for>>
<<if $activeSlave.daughters > 0>>
<<set $relation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if ($activeSlave.ID == $slaves[$i].father || $activeSlave.ID == $slaves[$i].mother) && !isSlaveAvailable($slaves[$i])>>
<<set $relation++>>
<</if>>
<</for>>
<<if $relation == $activeSlave.daughters>>
<<if $activeSlave.daughters == 1>>
//Her daughter is unavailable//
<<else>>
//Her daughters are unavailable//
<</if>>
<<else>>
<<if $activeSlave.daughters == 1>>
| <<link "Fuck her with her daughter">><<replace "#miniscene">><<set $partner = "daughter">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link "Fuck her with one of her daughters">><<replace "#miniscene">><<set $partner = "daughter">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<</if>>
<</if>>
/*
<<if $activeSlave.daughters > 1>>
| <<link "Fuck her with her daughters">><<replace "#miniscene">><<set $partner to "daughters">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
*/
<<if $activeSlave.sisters > 0>>
<<set $relation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if areSisters($activeSlave, $slaves[$i]) > 0 && isSlaveAvailable($slaves[$i]) == false>>
<<set $relation++>>
<</if>>
<</for>>
<<if $relation == $activeSlave.sisters>>
<<if $activeSlave.sisters == 1>>
//Her sister is unavailable//
<<else>>
//Her sisters are unavailable//
<</if>>
<<else>>
<<if $activeSlave.sisters == 1>>
| <<link "Fuck her with her sister">><<replace "#miniscene">><<set $partner = "sister">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link "Fuck her with one of her sisters">><<replace "#miniscene">><<set $partner = "sister">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<</if>>
<</if>>
/*
<<if $activeSlave.sisters > 1>>
| <<link "Fuck her with her sisters">><<replace "#miniscene">><<set $partner = "sisters">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
*/
<<else>>
<<if ($activeSlave.relation != 0)>>
<<for $i = 0; $i < _SL; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationTarget>>
<<set $assayedSlave = $slaves[$i]>>
<<AssayedSlaveAvailable>>
<</if>>
<</for>>
<<if $assayedSlaveAvailable == 1>>
<<if ($activeSlave.relation is "mother")>>
| <<link "Fuck her with her daughter">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation is "daughter")>>
| <<link "Fuck her with her mother">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation is "sister")>>
| <<link "Fuck her with her sister">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation is "twin")>>
| <<link "Fuck her with her twin">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<<else>>
//$assayedSlave.slaveName is unavailable//
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.relationship > 0)>>
<<for $i = 0; $i < _SL; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
<<set $assayedSlave = $slaves[$i]>>
<<AssayedSlaveAvailable>>
<</if>>
<</for>>
<<if $assayedSlaveAvailable == 1>>
<<if ($activeSlave.relationship <= 1)>>
| <<link "Fuck her with her friend">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship <= 2)>>
| <<link "Fuck her with her best friend">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship <= 3)>>
| <<link "Fuck her with her FWB">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship <= 4)>>
| <<link "Fuck her with her lover">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link "Fuck her with her slave wife">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<<else>>
| //$assayedSlave.slaveName is unavailable//
<<if $activeSlave.assignmentVisible == 1 && $assayedSlave.assignment == "be your agent">>
[[Send her to live with your agent|Agent Company]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.rivalryTarget != 0) && canWalk($activeSlave)>>
| <<link "Abuse her rival with her">><<replace "#miniscene">><<include "FRival">><br> <</replace>><</link>>
<</if>>
<<if ($activeSlave.fetish != "mindbroken") && (($activeSlave.amp != 1) || ($activeSlave.voice != 0)) && $activeSlave.accent != 4>>
| <<link "Ask her about her feelings">><<replace "#miniscene">><<include "FFeelings">><br> <</replace>><</link>>
<</if>>
<<else>> /* IS A FUCKDOLL */
<<link "Fuck its face hole">><<replace "#miniscene">><<FFuckdollOral>><br><</replace>><</link>>
<<if canDoVaginal($activeSlave)>>
| <<link "Fuck its front hole">><<replace "#miniscene">><<FFuckdollVaginal>><br><</replace>><</link>>
<</if>>
<<if canDoAnal($activeSlave)>>
| <<link "Fuck its rear hole">><<replace "#miniscene">><<FFuckdollAnal>><br><</replace>><</link>>
<</if>>
<</if>>
<<if $universalRulesImpregnation == "HG">>
<br><br>
<<if $activeSlave.HGExclude == 0>>
Will be bred by the head girl when fertile. [[Exempt her|Slave Interact][$activeSlave.useRulesAssistant = 1]]
<<else>>
Will not be bred by the head girl when fertile. [[Include her|Slave Interact][$activeSlave.HGExclude = 0]]
<</if>>
<</if>>
<br><br>
__Rules Assistant__
//<<link "Apply Rules Assistant to this slave">>
<<silently>>
<<CheckAutoRulesActivate $activeSlave>>
<<DefaultRules $activeSlave>>
<</silently>>
<<goto "Slave Interact">>
<</link>>//
<<if $activeSlave.useRulesAssistant != 0>>
''Subject'' to the rules assistant. [[Exempt her|Slave Interact][$activeSlave.useRulesAssistant = 0]]
<<else>>
''Not subject'' to the rules assistant. [[Include her|Slave Interact][$activeSlave.useRulesAssistant = 1]]
<</if>> | [[Rules Assistant Options|Rules Assistant]]
<<if (def $activeSlave.currentRules) && ($activeSlave.currentRules.length > 0)>>
<<for _r = 0; _r < $activeSlave.currentRules.length; _r++>>
<<for _s = 0; _s < $defaultRules.length; _s++>>
<<set _currentRule = $defaultRules[_s], _num = (_s+1)>>
<<if $activeSlave.currentRules[_r] == _currentRule.ID>>
<br>Rule _num: _currentRule.name applied.
<</if>>
<</for>>
<</for>>
<</if>>
<br>
/* START hotswap prosthetics */
<<if ndef $activeSlave.readyLimbs>>
<<set $activeSlave.readyLimbs = []>>
<</if>>
<<if $activeSlave.amp < 0 && $activeSlave.readyLimbs.includes($activeSlave.amp) <0>> /* imports current P-limbs to array for vanilla slaves */
<<set $activeSlave.readyLimbs.push($activeSlave.amp)>>
<</if>>
<<if $activeSlave.readyLimbs.length > -1 && $activeSlave.amp != 0>>
<span id = "LimbOptions"><<include "Hotswap Prosthetics">></span>
<</if>>
/* END hotswap prosthetics */
<br>
<<switch $activeSlave.assignment>>
<<case "recover from surgery">>
//She is recovering from surgery this week//
<<case "guard you">>
//She is your bodyguard and is not available for other work//
<<case "be the Madam">>
//She is the Madam and is not available for other work//
<<case "be the DJ">>
//She is the DJ and is not available for other work//
<<case "be the Milkmaid">>
//She is the Milkmaid and is not available for other work//
<<case "be the Stewardess">>
//She is the Stewardess and is not available for other work//
<<case "be your Head Girl">>
//She is your Head Girl and is not available for other work//
<<case "recruit girls">>
//She is recruiting girls and is not available for other work//
<<case "be the Nurse">>
//She is the Nurse and is not available for other work//
<<case "be the Attendant">>
//She is the Attendant of the spa and is not available for other work//
<<case "be the Schoolteacher">>
//She is the school teacher and is not available for other work//
<<case "be your Concubine">>
//She is your concubine and is not available for other work//
<<case "be the Wardeness">>
//She is the Wardeness and is not available for other work//
<<default>>
/* NOT RECOVERING */
<<if $activeSlave.assignmentVisible == 0>>
//She is assigned to $activeSlave.assignment; bring her out of the facility to reassign her//
<<else>>
__Assignment__: <strong><span id="assign">$activeSlave.assignment</span>.</strong>
<<link "Rest">><<set $activeSlave.assignment = "rest", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
| <<link "Fucktoy">><<set $activeSlave.assignment = "please you", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
<<if $activeSlave.fuckdoll == 0>>
<<if (($activeSlave.devotion >= -20) || (($activeSlave.trust < -20) && ($activeSlave.devotion >= -50)) || ($activeSlave.trust < -50)) && canWalk($activeSlave)>>
| <<link "Subordinate slave">><<set $activeSlave.assignment = "be a subordinate slave", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<goto "Subordinate Targeting">><</link>>
<<if ($activeSlave.eyes != -2)>>
| <<link "Servant">><<set $activeSlave.assignment = "be a servant", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
<<else>>
/*| //Blind slaves cannot be servants// */
<</if>>
<</if>>
<<if ($activeSlave.devotion >= -20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50)>>
<<if ($activeSlave.intelligenceImplant < 1) || ($activeSlave.accent+$schoolroomUpgradeLanguage > 2) || ($activeSlave.oralSkill <= 30) || ($activeSlave.whoreSkill <= 30) || ($activeSlave.entertainSkill <= 30) || ($activeSlave.analSkill < 30) || (($activeSlave.vaginalSkill < 30) && ($activeSlave.vagina >= 0))>>
| __<<link "Take slave classes">><<set $activeSlave.assignment = "take classes", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>__
<<else>>
| Take slave classes
<</if>>
<<else>>
/*| //Too resistant to take classes// */
<</if>>
| <<link "Confine her">><<set $activeSlave.assignment = "stay confined", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Whore">><<set $activeSlave.assignment = "whore", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
| <<link "Public servant">><<set $activeSlave.assignment = "serve the public", $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
<</if>>
<</if>>/* CLOSES FUCKDOLL CHECK */
<<if ($activeSlave.indentureRestrictions <= 0) && $activeSlave.breedingMark != 1>>
| <<link "Glory hole">><<set $activeSlave.assignment = "work a glory hole", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.lactation > 0) || ($activeSlave.balls > 0 && $activeSlave.ballType == "human")>>
| <<link "Get milked">><<set $activeSlave.assignment = "get milked", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 0>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
<<else>>
/*| //Not lactating// */
<</if>>
<<if ($activeSlave.sentence == 0)>>
| [[Assign her to her current task for a month|Slave Interact][$activeSlave.sentence = 4]]
| <<link "Let her choose her own assignment">><<set $activeSlave.assignment = "choose her own job", $activeSlave.assignmentVisible = 1, $activeSlave.sentence = 0, $activeSlave.choosesOwnAssignment = 1>><<replace "#assign">>$activeSlave.assignment<</replace>><</link>>
<</if>>
<</if>>/* CLOSES FUCKDOLL CHECK */
<<if ($activeSlave.assignment == "please you")>>
__Fucktoy use preference__: <strong><span id="hole">$activeSlave.toyHole</span></strong>.
<<link "Mouth">><<set $activeSlave.toyHole = "mouth">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
| <<link "Tits">><<set $activeSlave.toyHole = "boobs">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
| <<link "Pussy">><<set $activeSlave.toyHole = "pussy">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<elseif ($activeSlave.vagina == 0)>>| //Take her virginity before giving her pussy special attention//
<</if>>
<<if ($activeSlave.anus > 0) && canDoAnal($activeSlave)>>
| <<link "Ass">><<set $activeSlave.toyHole = "ass">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<else>>| //Take her anal virginity before giving her ass special attention//
<</if>>
/*check*/
<<if ($activeSlave.dick > 0) && canPenetrate($activeSlave)>>
| <<link "Dick">><<set $activeSlave.toyHole = "dick">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<</if>>
| <<link "No Preference">><<set $activeSlave.toyHole = "all her holes">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $brothel+$club+$dairy+$servantsQuarters+$masterSuite+$spa+$clinic+$schoolroom+$cellblock+$arcade > 0>>
<<for _i = 0; _i < _SL; _i++>>
<<if $activeSlave.ID == $slaves[_i].ID>>
<<break>>
<</if>>
<</for>>
<br>__Transfer to__:
<<if $brothel != 0>>
<<if $brothel > $brothelSlaves && ($activeSlave.devotion > 50) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50) || ($activeSlave.trust > 50) && $activeSlave.breedingMark != 1>>
[[Brothel|Assign][$returnTo = "Brothel", $i = _i]]
<<else>>Brothel<</if>>
<</if>>
<<if $club != 0>>|
<<if $club > $clubSlaves && ($activeSlave.devotion > 50) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50) || ($activeSlave.trust > 50) && $activeSlave.breedingMark != 1>>
[[Club|Assign][$returnTo = "Club", $i = _i]]
<<else>>Club<</if>>
<</if>>
<<if $dairy != 0>>|
<<if $dairy > $dairySlaves && (($activeSlave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)) || (($activeSlave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)) || ($activeSlave.breedingMark == 1 && $dairyRestriantsSettings > 0) || (($dairyPregSetting > 0) && (($activeSlave.bellyImplant != 0) || ($activeSlave.pregType >= 50)))>>
Dairy
<<elseif (($activeSlave.lactation > 0) || ($activeSlave.balls > 0)) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 0))>>
[[Dairy|Assign][$returnTo = "Dairy", $i = _i]]
<<else>>Dairy<</if>>
<</if>>
<<if $servantsQuarters != 0>>|
<<if $servantsQuarters > $servantsQuartersSlaves && canWalk($activeSlave) && canSee($activeSlave) && ($activeSlave.devotion >= -20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust <= 20)) || ($activeSlave.trust < -20)>>
[[Servants' Quarters|Assign][$returnTo = "Servants' Quarters", $i = _i]]
<<else>>Servants' Quarters<</if>>
<</if>>
<<if $masterSuite != 0>>|
<<if $masterSuite > $masterSuiteSlaves && ($activeSlave.devotion > 20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50)>>
[[Master Suite|Assign][$returnTo = "Master Suite", $i = _i]]
<<else>>Master Suite<</if>>
<</if>>
<<if $spa != 0>>|
<<if $spa > $spaSlaves && ($activeSlave.health < 20) || ($activeSlave.trust < 60) || ($activeSlave.devotion <= 60) || ($activeSlave.fetish == "mindbroken") || ($activeSlave.sexualFlaw !== "none") || ($activeSlave.behavioralFlaw !== "none")>>
[[Spa|Assign][$returnTo = "Spa", $i = _i]]
<<else>>Spa<</if>>
<</if>>
<<if $clinic != 0>>|
<<if $clinic > $clinicSlaves && ($activeSlave.health < 20) || (($activeSlave.chem > 15) && ($clinicUpgradeFilters == 1)) || (($activeSlave.bellyImplant > 100) && ($bellyImplants == 1)) || $activeSlave.preg > 1>>
[[Clinic|Assign][$returnTo = "Clinic", $i = _i]]
<<else>>Clinic<</if>>
<</if>>
<<if $schoolroom != 0>>|
<<if $schoolroom > $schoolroomSlaves && (($activeSlave.devotion >= -20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50)) && (($activeSlave.intelligenceImplant < 1) || ($activeSlave.accent+$schoolroomUpgradeLanguage > 2) || ($activeSlave.oralSkill <= 30) || ($activeSlave.whoreSkill <= 30) || ($activeSlave.entertainSkill <= 30) || ($activeSlave.analSkill < 30) || (($activeSlave.vaginalSkill < 30) && ($activeSlave.vagina >= 0)))>>
[[Schoolroom|Assign][$returnTo = "Schoolroom", $i = _i]]
<<else>>Schoolroom<</if>>
<</if>>
<<if $cellblock != 0>>|
<<if $cellblock > $cellblockSlaves && (($activeSlave.devotion < -20) && ($activeSlave.trust >= -20)) || (($activeSlave.devotion < -50) && ($activeSlave.trust >= -50))>>
[[Cellblock|Assign][$returnTo = "Cellblock", $i = _i]]
<<else>>Cellblock<</if>>
<</if>>
<</if>>
<<if $arcade != 0>>|
<<if $arcade > $arcadeSlaves && $activeSlave.breedingMark != 1 && ($activeSlave.indentureRestrictions <= 0)>>
[[Arcade|Assign][$returnTo = "Arcade", $i = _i]]
<<else>>Arcade<</if>>
<</if>>
<</if>>
<</if>>
/* END NOT RECOVERING */
<</switch>>
<br>__Body modification__: [[Use remote surgery|Remote Surgery][$degradation = 0]]
| [[Use body mod studio|Body Modification][$degradation = 0]]
| [[Use auto salon|Salon][$degradation = 0]]
<<if $cyberMod == 1>>| [[Configure cybernetics|cyberConfig][$temp = 0]]<</if>>
<br>
<<if $activeSlave.assignmentVisible == 0>>
//Her drugs are managed by the facility she's assigned to//
<<else>>
__Drugs__: <span id="drugs"><strong>$activeSlave.drugs</strong></span>.
<<link "None">><<set $activeSlave.drugs = "no drugs">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<if $activeSlave.indentureRestrictions < 2>>
<<if ($activeSlave.intelligence > -2)>>
| <<link "Psychosuppressants">><<set $activeSlave.drugs = "psychosuppressants">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Psychosuppressants
<</if>>
<<if ($activeSlave.boobs < 24000)>>
| <<link "Breasts">><<set $activeSlave.drugs = "breast injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Breasts
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.boobs < 25000)>>
| <<link "Hyper-Breasts">><<set $activeSlave.drugs = "hyper breast injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Hyper Breasts
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 100)>>
| <<link "Breast reducers">><<set $activeSlave.drugs = "breast redistributors">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Breast reducers
<</if>>
<<if ($activeSlave.nipples == "huge" || $activeSlave.nipples == "puffy" || $activeSlave.nipples == "cute")>>
| <<link "Nipple reducers">><<set $activeSlave.drugs = "nipple atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Nipple reducers
<</if>>
<</if>>
<<if ($activeSlave.butt < 9)>>
| <<link "Buttocks">><<set $activeSlave.drugs = "butt injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Buttocks
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.butt < 20)>>
| <<link "Hyper-Buttocks">><<set $activeSlave.drugs = "hyper butt injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Hyper Buttocks
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.butt-$activeSlave.buttImplant > 0)>>
| <<link "Butt reducers">><<set $activeSlave.drugs = "butt redistributors">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Butt reducers
<</if>>
<</if>>
<<if ($activeSlave.lips <= 95) || (($activeSlave.lips <= 85) && ($seeExtreme != 1))>>
| <<link "Lips">><<set $activeSlave.drugs = "lip injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Lips
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.lips-$activeSlave.lipsImplant > 0)>>
| <<link "Lip reducers">><<set $activeSlave.drugs = "lip atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Lip reducers
<</if>>
<</if>>
| <<link "Fertility">><<set $activeSlave.drugs = "fertility drugs">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<if ($seeHyperPreg == 1) && ($activeSlave.indentureRestrictions < 1) && ($superFertilityDrugs == 1) && $activeSlave.breedingMark != 1>>
| <<link "Fertility+">><<set $activeSlave.drugs = "super fertility drugs">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dick < 10)>>
| <<link "Penis enhancement">><<set $activeSlave.drugs = "penis enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Penis enhancement
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dick < 31)>>
| <<link "Hyper penis enhancement">><<set $activeSlave.drugs = "hyper penis enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Hyper penis enhancement
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.dick > 1)>>
| <<link "Penis reducers">><<set $activeSlave.drugs = "penis atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<elseif $activeSlave.dick == 1>>
| Penis reducers
<</if>>
<</if>>
<<if ($activeSlave.balls > 0)>>
| <<link "Testicle enhancement">><<set $activeSlave.drugs = "testicle enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.balls > 0)>>
| <<link "Hyper testicle enhancement">><<set $activeSlave.drugs = "hyper testicle enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.balls > 1)>>
| <<link "Testicle reducers">><<set $activeSlave.drugs = "ball atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<elseif $activeSlave.balls == 1>>
| Testicle reducers
<</if>>
<<if ($activeSlave.clit > 0)>>
| <<link "Clitoris reducers">><<set $activeSlave.drugs = "clitoris atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<<if ($activeSlave.labia > 0)>>
| <<link "Labia reducers">><<set $activeSlave.drugs = "labia atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialistResearch == 1>>
<<if ($activeSlave.visualAge > 18)>>
| <<link "Anti-aging cream">><<set $activeSlave.drugs = "anti-aging cream">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Anti-aging cream
<</if>>
<</if>>
| <<link "Steroids">><<set $activeSlave.drugs = "steroids">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.weight > -95)>>
| <<link "Weight loss pills">><<set $activeSlave.drugs = "appetite suppressors">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Weight loss pills
<</if>>
<</if>>
<<if $precociousPuberty == 1>>
<<if $pubertyHormones == 1>>
<<if $activeSlave.breedingMark != 1>>
<<if ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1) && $activeSlave.pubertyXX == 0>>
| <<link "Female hormone injections">><<set $activeSlave.drugs = "female hormone injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<<if $activeSlave.balls > 0 && $activeSlave.pubertyXY == 0>>
| <<link "Male hormone injections">><<set $activeSlave.drugs = "male hormone injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
| <<link "Hormone enhancers">><<set $activeSlave.drugs = "hormone enhancers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<br>
__Health__: <span id="curatives"><strong><<if $activeSlave.curatives > 1>>curatives<<elseif $activeSlave.curatives > 0>>preventatives<<else>>none<</if>></strong></span>.
<<if $activeSlave.curatives != 0>>
<<link "None">><<set $activeSlave.curatives = 0>><<replace "#curatives">><strong>none</strong><</replace>><</link>>
<<else>>None<</if>>
|
<<if $activeSlave.curatives != 1>>
<<link "Preventatives">><<set $activeSlave.curatives = 1>><<replace "#curatives">><strong>preventatives</strong><</replace>><</link>>
<<else>>Preventatives<</if>>
|
<<if $activeSlave.curatives != 2>>
<<link "Curatives">><<set $activeSlave.curatives = 2>><<replace "#curatives">><strong>curatives</strong><</replace>><</link>>
<<else>>Curatives<</if>>
__Aphrodisiacs__: <span id="aphrodisiacs"><strong><<if $activeSlave.aphrodisiacs > 1>>extreme<<elseif $activeSlave.aphrodisiacs > 0>>applied<<else>>none<</if>></strong></span>.
<<if $activeSlave.aphrodisiacs != 0>>
<<link "None">><<set $activeSlave.aphrodisiacs = 0>><<replace "#aphrodisiacs">><strong>none</strong><</replace>><</link>>
<<else>>None<</if>>
|
<<if $activeSlave.aphrodisiacs != 1>>
<<link "Apply">><<set $activeSlave.aphrodisiacs = 1>><<replace "#aphrodisiacs">><strong>applied</strong><</replace>><</link>>
<<else>>Apply<</if>>
|
<<if $activeSlave.aphrodisiacs != 2>>
<<link "Extreme">><<set $activeSlave.aphrodisiacs = 2>><<replace "#aphrodisiacs">><strong>extreme</strong><</replace>><</link>>
<<else>>Extreme<</if>>
<</if>>
<span id="fertilityblock">
<br>
<<if $activeSlave.fuckdoll == 0 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
<<if ($activeSlave.preg < -1)>>
//She is sterile//
<<elseif ($activeSlave.pubertyXX == 0) && $activeSlave.preg < 1>>
//She is not yet fertile//
<<elseif $activeSlave.physicalAge >= 47 && $activeSlave.preg < 1>>
//She is too old to become pregnant//
<<if $activeSlave.preg == -1>>
<<set $activeSlave.preg = 0>>
<</if>>
<<elseif $activeSlave.preg >= -1>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>>
<<SlaveInteractFertility>>
<<SlaveInteractImpreg>>
<</link>>
<<elseif $activeSlave.preg == -1>>
<<link "Let her get pregnant">><<set $activeSlave.preg = 0>>
<<SlaveInteractFertility>>
<<SlaveInteractImpreg>>
<</link>>
<<elseif $activeSlave.induce == 1>>
//Hormones are being slipped into her food, she will give birth suddenly and rapidly this week//
<<elseif ($activeSlave.preg > 30) && ($activeSlave.pregType < 50) && ($activeSlave.labor == 0)>>
[[Induce labor|Slave Interact][$activeSlave.labor = 1,$activeSlave.induce = 1,$birthee = 1]]
<<elseif ($activeSlave.pregType is 50) && ($activeSlave.preg > 30)>>
[[Induce mass childbirth|BirthStorm]]
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50) && $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
//You are forbidden from aborting an elite child//
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
<<elseif ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
<<if ($activeSlave.preg < -1)>>
//It is sterile//
<<elseif ($activeSlave.pubertyXX == 0)>>
//It is not yet fertile//
<<elseif $activeSlave.physicalAge >= 47>>
//It is too old to become pregnant//
<<elseif ($activeSlave.preg >= -1)>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>>
<<SlaveInteractFertility>>
<</link>>
<<elseif ($activeSlave.preg == -1)>>
<<link "Let her get pregnant">><<set $activeSlave.preg = 0>>
<<SlaveInteractFertility>>
<</link>>
<<elseif ($activeSlave.pregType is 50) && ($activeSlave.preg > 30)>>
[[Induce mass childbirth|BirthStorm]]
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.preg > 1) && ($pregSpeedControl == 1) && ($activeSlave.breedingMark != 1) && ($activeSlave.indentureRestrictions < 1) && ($activeSlave.pregType < 50)>>
<br>
__Pregnancy control__: <span id="pregControl"><<if $activeSlave.pregControl == "labor supressors">>Labor is supressed<<elseif $activeSlave.pregControl == "slow gestation">>Slowed gestation<<elseif $activeSlave.pregControl == "speed up">>Faster gestation<<else>>Normal gestation<</if>></span>
<<if ($activeSlave.preg >= 30)>>
<br>
<<if $activeSlave.pregControl == "labor supressors">>
<<link "Normal Birth">><<set $activeSlave.pregControl = "none">><<replace "#pregControl">>natural birth<</replace>><</link>>
<<else>>
<<link "Supress Labor">><<set $activeSlave.pregControl = "labor supressors">><<replace "#pregControl">>labor will be supressed<</replace>><</link>>
<</if>>
<<elseif ($activeSlave.preg < 30)>>
<br>
<<if $activeSlave.pregControl != "none">>
<<link "Normal Gestation">><<set $activeSlave.pregControl = "none">><<replace "#pregControl">>normal gestation speed<</replace>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "slow Gestation">>
<<link "Slow Gestation">><<set $activeSlave.pregControl = "slow gestation">><<replace "#pregControl">>slowed gestation speed<</replace>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "speed up">>
<<link "Fast Gestation">><<set $activeSlave.pregControl = "speed up">><<replace "#pregControl">>fast gestation speed, staffed clinic recommended<</replace>><</link>>
<</if>>
<</if>>
<</if>>
</span>
<<if $incubator > 0>>
<<if $activeSlave.pregType < 50 && $activeSlave.preg > 3 && $activeSlave.eggType == "human">>
<<if $activeSlave.assignment == "work in the dairy" && $dairyPregSetting > 0>>
<<else>>
<br>
<<if $activeSlave.reservedChildren > 0>>
$activeSlave.reservedChildren of her children will be placed in $incubatorName.
<<if ($activeSlave.reservedChildren < $activeSlave.pregType) && ($reservedChildren < ($incubator-$incubatorSlaves))>>
<<print "[[Keep another child|Slave Interact][$activeSlave.reservedChildren += 1, $reservedChildren += 1]]">>
<<if $activeSlave.reservedChildren > 0>>
| [[Keep one less child|Slave Interact][$activeSlave.reservedChildren -= 1, $reservedChildren -= 1]]
<</if>>
<<elseif ($activeSlave.reservedChildren == $activeSlave.pregType) || ($reservedChildren == ($incubator-$tanks.length))>>
[[Keep one less child|Slave Interact][$activeSlave.reservedChildren -= 1, $reservedChildren--]]
<</if>>
<<elseif $reservedChildren < ($incubator-$incubatorSlaves)>>
She is pregnant and you have an available aging tank.
[[Keep a child|Slave Interact][$activeSlave.reservedChildren += 1, $reservedChildren += 1]]
<<elseif $reservedChildren == ($incubator-$incubatorSlaves)>>
You have no available tanks for her children.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $propOutcome == 1>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.breedingMark == 0>>
<<if isFertile($activeSlave)>>
<<if $activeSlave.eggType == "human">>
<br>
[[Breeder Eligibility Exam|BreedingTest]]
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.inflation > 0>>
<br>
__Required Bloating__: <strong><span id="inflate"><<if $activeSlave.inflation is 3>><<print "She is required to keep 2 gallons of $activeSlave.inflationType in her at all times">><<elseif $activeSlave.inflation is 2>><<print "She is required to keep 4 liters of $activeSlave.inflationType in her at all times">><<elseif $activeSlave.inflation is 1>><<print "She is required to keep 2 liters of $activeSlave.inflationType in her at all times">><</if>></span></strong>.
<<if $activeSlave.inflationMethod == 3>>
[[Let her deflate|Slave Interact][$activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0,$activeSlave.cumSource = 0,$activeSlave.milkSource = 0]]
<<elseif $activeSlave.inflationType == "milk">>
[[Let her deflate|Slave Interact][$activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0]]
<<elseif $activeSlave.inflationType == "cum">>
[[Let her deflate|Slave Interact][$activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0]]
<<else>>
[[Let her deflate|Slave Interact][$activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0]]
<</if>>
<</if>>
<br> __Hormones__: <strong><span id="hormones">
<<if $activeSlave.hormones == -2>>intensive male<<elseif $activeSlave.hormones == -1>>male<<elseif $activeSlave.hormones == 2>>intensive female<<elseif $activeSlave.hormones == 1>>female<<else>>none<</if>></span></strong>.
<<link "Intensive Female">><<set $activeSlave.hormones = 2>><<replace "#hormones">>intensive female<</replace>><</link>> |
<<link "Female">><<set $activeSlave.hormones = 1>><<replace "#hormones">>female<</replace>><</link>> |
<<link "None">><<set $activeSlave.hormones = 0>><<replace "#hormones">>none<</replace>><</link>> |
<<link "Male">><<set $activeSlave.hormones = -1>><<replace "#hormones">>male<</replace>><</link>> |
<<link "Intensive Male">><<set $activeSlave.hormones = -2>><<replace "#hormones">>intensive male<</replace>><</link>>
<br>__Diet__: <strong><span id="diet">$activeSlave.diet</span></strong>.
<<link "Healthy">><<set $activeSlave.diet = "healthy">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<if ($activeSlave.balls > 0) && ($cumProDiet == 1)>>
| <<link "Cum production">><<set $activeSlave.diet = "cum production">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<</if>>
<<if ($activeSlave.weight >= -95)>>
| <<link "Lose weight">><<set $activeSlave.diet = "restricted">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<else>>
| //She is already thin//
<</if>>
<<if $activeSlave.weight <= 95>>
| <<link "Fatten">><<set $activeSlave.diet = "fattening">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<else>>
| //She is already overweight//
<</if>>
<<if $feeder == 1>>
| <<link "Estrogen enriched">><<set $activeSlave.diet = "XX">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
| <<link "Testosterone enriched">><<set $activeSlave.diet = "XY">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<if $dietXXY == 1>>
<<if $activeSlave.ovaries == 1 || $activeSlave.mpreg == 1>>
<<if $activeSlave.balls > 0>>
| <<link "Herm hormone blend">><<set $activeSlave.diet = "XXY">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.muscles <= 95) && canWalk($activeSlave)>>
| <<link "Build muscle">><<set $activeSlave.diet = "muscle building">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<elseif $activeSlave.muscles > 95>>
| //She is maintaining her enormous musculature//
<<else>>
| //She can't move and thus can't excercise//
<</if>>
<<if $activeSlave.muscles > 5>>
| <<link "Slim down">><<set $activeSlave.diet = "slimming">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<</if>>
<br>__Diet Base__: <strong><span id="dietBase"><<if $activeSlave.dietCum == 2>>Cum Based<<elseif ($activeSlave.dietCum == 1) && ($activeSlave.dietMilk == 0)>>Cum Added<<elseif ($activeSlave.dietCum == 1) && ($activeSlave.dietMilk == 1)>>Cum and Milk Added<<elseif ($activeSlave.dietMilk == 1) && ($activeSlave.dietCum == 0)>>Milk Added<<elseif ($activeSlave.dietMilk == 2)>>Milk Based<<elseif ($activeSlave.dietCum == 0) && ($activeSlave.dietMilk == 0)>>Normal<<else>>THERE HAS BEEN AN ERROR<</if>></span></strong>
<<link "Normal">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Normal<</replace>><</link>> |
<<link "Cum Added">><<set $activeSlave.dietCum = 1>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Cum Added<</replace>><</link>> |
<<link "Milk Added">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 1>><<replace "#dietBase">>Milk Added<</replace>><</link>> |
<<link "Cum & Milk Added">><<set $activeSlave.dietCum = 1>><<set $activeSlave.dietMilk = 1>><<replace "#dietBase">>Cum & Milk Added<</replace>><</link>> |
<<link "Cum Based">><<set $activeSlave.dietCum = 2>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Cum Based<</replace>><</link>> |
<<link "Milk Based">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 2>><<replace "#dietBase">>Milk Based<</replace>><</link>>
<br>
<<if $activeSlave.fuckdoll > 0>>
//Rules have little meaning for living sex toys//
<<elseif $activeSlave.assignmentVisible == 0>>
//Her rules are set by the facility she's assigned to//
<<else>>
<<set $dormitoryPopulation = 0, $roomsPopulation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if $slaves[$i].livingRules == "luxurious">>
<<if $slaves[$i].relationship >= 4>>
<<set $roomsPopulation += 0.5>>
<<else>>
<<set $roomsPopulation++>>
<</if>>
<<else>>
<<set $dormitoryPopulation++>>
<</if>>
<</if>>
<</for>>
__Living Standard__: ''<span id="livingRules">$activeSlave.livingRules</span>.''
<<if $activeSlave.livingRules == "spare">>
<<link "Normal">><<set $activeSlave.livingRules = "normal">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>> |
<<if $roomsPopulation <= $rooms-0.5>><<link "Luxurious">><<set $activeSlave.livingRules = "luxurious">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>><<else>>//No luxurious rooms available//<</if>>
<<elseif $activeSlave.livingRules == "normal">>
<<link "Spare">><<set $activeSlave.livingRules = "spare">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>> |
<<if $roomsPopulation <= $rooms-0.5>><<link "Luxurious">><<set $activeSlave.livingRules = "luxurious">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>><<else>>//No luxurious rooms available//<</if>>
<<else>>
<<link "Spare">><<set $activeSlave.livingRules = "spare">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>> |
<<link "Normal">><<set $activeSlave.livingRules = "normal">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>>
<</if>>
<<if $activeSlave.voice != 0>>
__Speech Rules__: ''<span id="speechRules">$activeSlave.speechRules</span>.''
<<if $activeSlave.speechRules == "restrictive">>
<<link "Permissive">><<set $activeSlave.speechRules = "permissive">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>><<if $activeSlave.accent > 0 && $activeSlave.accent < 4>> | <<link "Accent elimination">><<set $activeSlave.speechRules = "accent elimination">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>><</if>><<if $activeSlave.accent > 3>> | <<link "Language lessons">><<set $activeSlave.speechRules = "language lessons">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>><</if>>
<<elseif $activeSlave.speechRules == "permissive">>
<<if $activeSlave.accent > 0 && $activeSlave.accent < 4>><<link "Accent elimination">><<set $activeSlave.speechRules = "accent elimination">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>> | <</if>><<if $activeSlave.accent > 3>><<link "Language lessons">><<set $activeSlave.speechRules = "language lessons">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>> | <</if>><<link "Restrictive">><<set $activeSlave.speechRules = "restrictive">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>>
<<else>>
<<link "Permissive">><<set $activeSlave.speechRules = "permissive">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>> | <<link "Restrictive">><<set $activeSlave.speechRules = "restrictive">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>>
<</if>>
<</if>>
__Relationship Rules__: ''<span id="relationshipRules">$activeSlave.relationshipRules</span>.''
<<if $activeSlave.relationshipRules == "restrictive">>
<<link "Just friends">><<set $activeSlave.relationshipRules = "just friends">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>>
| <<link "Permissive">><<set $activeSlave.relationshipRules = "permissive">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>>
<<elseif $activeSlave.relationshipRules == "just friends">>
<<link "Restrictive">><<set $activeSlave.relationshipRules = "restrictive">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>>
| <<link "Permissive">><<set $activeSlave.relationshipRules = "permissive">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>>
<<else>>
<<link "Just friends">><<set $activeSlave.relationshipRules = "just friends">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>>
| <<link "Restrictive">><<set $activeSlave.relationshipRules = "restrictive">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>>
<</if>>
<br>__Typical Punishment__: ''<span id="standardPunishment">$activeSlave.standardPunishment</span>.''
<<if $activeSlave.standardPunishment !== "confinement">>
<<link "Confinement">><<set $activeSlave.standardPunishment = "confinement">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>> |
<</if>>
<<if $activeSlave.standardPunishment !== "whipping">>
<<link "Whipping">><<set $activeSlave.standardPunishment = "whipping">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>> |
<</if>>
<<if $activeSlave.standardPunishment !== "chastity">>
<<link "Chastity">><<set $activeSlave.standardPunishment = "chastity">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>><<if $activeSlave.standardPunishment !== "situational">> |<</if>>
<</if>>
<<if $activeSlave.standardPunishment !== "situational">>
<<link "Situational">><<set $activeSlave.standardPunishment = "situational">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>>
<</if>>
__Typical Reward__: ''<span id="standardReward">$activeSlave.standardReward</span>.''
<<if $activeSlave.standardReward !== "relaxation">>
<<link "Relaxation">><<set $activeSlave.standardReward = "relaxation">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>> |
<</if>>
<<if $activeSlave.standardReward !== "drugs">>
<<link "Drugs">><<set $activeSlave.standardReward = "drugs">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>> |
<</if>>
<<if $activeSlave.standardReward !== "orgasm">>
<<link "Orgasm">><<set $activeSlave.standardReward = "orgasm">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>><<if $activeSlave.standardReward !== "situational">> |<</if>>
<</if>>
<<if $activeSlave.standardReward !== "situational">>
<<link "Situational">><<set $activeSlave.standardReward = "situational">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>>
<</if>>
<br>__Non-Assignment Orgasm Rules__: ''$activeSlave.releaseRules.''
[[Permit masturbation and interslave sex|Slave Interact][$activeSlave.releaseRules = "permissive"]]
| [[Let her get off with other slaves|Slave Interact][$activeSlave.releaseRules = "sapphic"]]
| [[Only with you|Slave Interact][$activeSlave.releaseRules = "restrictive"]]
<</if>>
<<if $activeSlave.clitPiercing == 3>>
<br>
<<if $activeSlave.dick < 1>>Her smart clit piercing is set to
<<else>>Her smart frenulum piercing is set to
<</if>>
<strong><span id="setting">$activeSlave.clitSetting</span></strong>.
<br> <<link "Vanilla">><<set $activeSlave.clitSetting = "vanilla">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Oral">><<set $activeSlave.clitSetting = "oral">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anal">><<set $activeSlave.clitSetting = "anal">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Boobs">><<set $activeSlave.clitSetting = "boobs">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Sub">><<set $activeSlave.clitSetting = "submissive">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Dom">><<set $activeSlave.clitSetting = "dom">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Humiliation">><<set $activeSlave.clitSetting = "humiliation">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Preg">><<set $activeSlave.clitSetting = "pregnancy">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Pain">><<set $activeSlave.clitSetting = "masochist">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Sadism">><<set $activeSlave.clitSetting = "sadist">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Men">><<set $activeSlave.clitSetting = "men">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anti-men">><<set $activeSlave.clitSetting = "anti-men">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Women">><<set $activeSlave.clitSetting = "women">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anti-women">><<set $activeSlave.clitSetting = "anti-women">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "All sex">><<set $activeSlave.clitSetting = "all">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "No sex">><<set $activeSlave.clitSetting = "none">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<br>__Clothes__: ''<span id="clothes">$activeSlave.clothes</span>.''
<<link "Go naked">><<set $activeSlave.clothes = "no clothing", $activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| //Harsh clothes:// <<link "Uncomfortable straps">><<set $activeSlave.clothes = "uncomfortable straps",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Shibari ropes">><<set $activeSlave.clothes = "shibari ropes",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Restrictive latex">><<set $activeSlave.clothes = "restrictive latex",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Penitent nun">><<set $activeSlave.clothes = "a penitent nuns habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| //Nice clothes:// <<link "Nice lingerie">><<set $activeSlave.clothes = "attractive lingerie",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Slutty maid">><<set $activeSlave.clothes = "a slutty maid outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nice maid">><<set $activeSlave.clothes = "a nice maid outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Haltertop Dress">><<set $activeSlave.clothes = "a halter top dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Mini Dress">><<set $activeSlave.clothes = "a mini dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Silken Ballgown">><<set $activeSlave.clothes = "a ball gown",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "String bikini">><<set $activeSlave.clothes = "a string bikini",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Clubslut netting">><<set $activeSlave.clothes = "clubslut netting",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Cheerleader outfit">><<set $activeSlave.clothes = "a cheerleader outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</link>>
| <<link "Cutoffs and a t-shirt">><<set $activeSlave.clothes = "cutoffs and a t-shirt",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Slave Gown">><<set $activeSlave.clothes = "a slave gown",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Slutty Suit">><<set $activeSlave.clothes = "slutty business attire",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nice Suit">><<set $activeSlave.clothes = "nice business attire",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Slutty Nurse">><<set $activeSlave.clothes = "a slutty nurse outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nice Nurse">><<set $activeSlave.clothes = "a nice nurse outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Schoolgirl">><<set $activeSlave.clothes = "a schoolgirl outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Bodysuit">><<set $activeSlave.clothes = "a comfortable bodysuit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Latex catsuit">><<set $activeSlave.clothes = "a latex catsuit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Leotard">><<set $activeSlave.clothes = "a leotard",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Skimpy Battledress">><<set $activeSlave.clothes = "battledress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Military Uniform">><<set $activeSlave.clothes = "a military uniform",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Fallen nun">><<set $activeSlave.clothes = "a fallen nuns habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Hijab and abaya">><<set $activeSlave.clothes = "a hijab and abaya",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Bangles">><<set $activeSlave.clothes = "slutty jewelry",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Succubus Costume">><<set $activeSlave.clothes = "a succubus outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS// <<link "Bunny outfit">><<set $activeSlave.clothes = "a bunny outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSPaternalist != "unset") || ($cheatMode == 1) || ($clothesBoughtConservative == 1)>>
| //FS// <<link "Conservative clothing">><<set $activeSlave.clothes = "conservative clothing",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSDegradationist != "unset") || ($cheatMode == 1) || ($clothesBoughtChains == 1)>>
| //FS// <<link "Chains">><<set $activeSlave.clothes = "chains",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSPastoralist != "unset") || ($cheatMode == 1) || ($clothesBoughtWestern == 1)>>
| //FS// <<link "Western clothing">><<set $activeSlave.clothes = "Western clothing",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtMaternityDress == 1)>>
| //FS// <<link "A maternity dress">><<set $activeSlave.clothes = "a maternity dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtMaternityLingerie == 1)>>
| //FS// <<link "Attractive lingerie for a pregnant woman">><<set $activeSlave.clothes = "attractive lingerie for a pregnant woman",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset") || ($cheatMode == 1) || ($clothesBoughtOil == 1)>>
| //FS// <<link "Body oil">><<set $activeSlave.clothes = "body oil",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset") || ($cheatMode == 1) || ($clothesBoughtHabit == 1)>>
| //FS// <<link "Chattel habit">><<set $activeSlave.clothes = "a chattel habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtToga == 1)>>
| //FS// <<link "Toga">><<set $activeSlave.clothes = "a toga",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtKimono == 1)>>
| //FS// <<link "Kimono">><<set $activeSlave.clothes = "a kimono",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtHarem == 1)>>
| //FS// <<link "Harem gauze">><<set $activeSlave.clothes = "harem gauze",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtQipao == 1)>>
| //FS// <<link "Slutty Qipao">><<set $activeSlave.clothes = "a slutty qipao",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
| <<link "Select her own clothes">><<set $activeSlave.clothes = "choosing her own clothes",$activeSlave.choosesOwnClothes = 1>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<br>__Collar__: ''<span id="collar">$activeSlave.collar</span>.''
<<link "None">><<set $activeSlave.collar = "none">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Tight steel">><<set $activeSlave.collar = "tight steel">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if ($seeAge != 0)>>
| <<link "Cruel retirement counter">><<set $activeSlave.collar = "cruel retirement counter">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Uncomfortable leather">><<set $activeSlave.collar = "uncomfortable leather">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if $activeSlave.preg > -1>>
| <<link "Pregnancy biometrics">><<set $activeSlave.collar = "preg biometrics">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Shock punishment">><<set $activeSlave.collar = "shock punishment">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Dildo gag">><<set $activeSlave.collar = "dildo gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if $toysBoughtGags == 1 && $activeSlave.oralSkill > 0>>
| <<link "Massive dildo gag">><<set $activeSlave.collar = "massive dildo gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Neck corset">><<set $activeSlave.collar = "neck corset">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Stylish leather">><<set $activeSlave.collar = "stylish leather">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Satin choker">><<set $activeSlave.collar = "satin choker">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Silken ribbon">><<set $activeSlave.collar = "silk ribbon">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Heavy gold">><<set $activeSlave.collar = "heavy gold">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Pretty jewelry">><<set $activeSlave.collar = "pretty jewelry">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if ($seeAge != 0)>>
| <<link "Nice retirement counter">><<set $activeSlave.collar = "nice retirement counter">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Leather with cowbell">><<set $activeSlave.collar = "leather with cowbell">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS// <<link "Bowtie collar">><<set $activeSlave.collar = "bowtie">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtEgypt == 1)>>
| //FS// <<link "Ancient Egyptian">><<set $activeSlave.collar = "ancient Egyptian">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
<<if $activeSlave.amp != 1>>
<br>__Shoes__: ''<span id="shoes">$activeSlave.shoes</span>.''
<<link "Go barefoot">><<set $activeSlave.shoes = "none">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Flats">><<set $activeSlave.shoes = "flats">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Heels">><<set $activeSlave.shoes = "heels">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Thigh boots">><<set $activeSlave.shoes = "boots">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Painfully extreme heels">><<set $activeSlave.shoes = "extreme heels">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
<</if>>
<br>__Body Accessory__: ''<span id="bellyAccessory">$activeSlave.bellyAccessory</span>.''
<<link "None">><<set $activeSlave.bellyAccessory = "none">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "Tight corset">><<set $activeSlave.bellyAccessory = "a corset">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Extreme corset">><<set $activeSlave.bellyAccessory = "an extreme corset">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtBelly == 1)>>
<<if $activeSlave.preg <= 10 && $activeSlave.inflation == 0>>
| <<link "1st Trimester">><<set $activeSlave.bellyAccessory = "a small empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "2nd Trimester">><<set $activeSlave.bellyAccessory = "a medium empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "3rd Trimester">><<set $activeSlave.bellyAccessory = "a large empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "3rd Trimester twins">><<set $activeSlave.bellyAccessory = "a huge empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<</if>>
<</if>>
<br>__Buttplug__: ''<span id="buttplug">$activeSlave.buttplug</span>.''
<<link "None">><<set $activeSlave.buttplug = "none">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
| <<link "Normal">><<set $activeSlave.buttplug = "plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<<if $toysBoughtButtPlugs == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Long">><<set $activeSlave.buttplug = "long plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
<</if>>
| <<link "Large">><<set $activeSlave.buttplug = "large plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<<if $toysBoughtButtPlugs == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Long and large">><<set $activeSlave.buttplug = "long, large plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
<</if>>
<<if $activeSlave.anus >= 2>>| <<link "Huge">><<set $activeSlave.buttplug = "huge plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>><</if>>
<<if $toysBoughtButtPlugs == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Long and huge">><<set $activeSlave.buttplug = "long, huge plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<br> <<if $activeSlave.dick == 0>>__Accessory__<<else>>__Vaginal accessory__<</if>>: ''<span id="vaginalAccessory">$activeSlave.vaginalAccessory</span>.''
<<link "None">><<set $activeSlave.vaginalAccessory = "none">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
| <<link "Dildo">><<set $activeSlave.vaginalAccessory = "dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<<if $toysBoughtDildos == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Long dildo">><<set $activeSlave.vaginalAccessory = "long dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<</if>>
<</if>>
| <<link "Large dildo">><<set $activeSlave.vaginalAccessory = "large dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<<if $toysBoughtDildos == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Large and long dildo">><<set $activeSlave.vaginalAccessory = "long, large dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<</if>>
<</if>>
<<if $activeSlave.vagina >= 2>>| <<link "Huge dildo">><<set $activeSlave.vaginalAccessory = "huge dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>><</if>>
<<if $toysBoughtDildos == 1>>
<<if $activeSlave.breedingMark != 1>>
<<if $activeSlave.vagina >= 2>>| <<link "Huge and long dildo">><<set $activeSlave.vaginalAccessory = "long, huge dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>><</if>>
<</if>>
<</if>>
| <<link "Chastity belt">><<set $activeSlave.vaginalAccessory = "chastity belt",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Anal chastity belt">><<set $activeSlave.vaginalAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Combined chastity belt">><<set $activeSlave.vaginalAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>>g<</link>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina == -1>>__Accessory__<<else>>__Dick accessory__<</if>>: ''<span id="dickAccessory">$activeSlave.dickAccessory</span>.''
<<link "None">><<set $activeSlave.dickAccessory = "none">><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><</link>>
| <<link "Chastity cage">><<set $activeSlave.dickAccessory = "chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Anal chastity belt">><<set $activeSlave.dickAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</replace>><</link>>
| <<link "Combined chastity belt">><<set $activeSlave.dickAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
<</if>>
<<if $arcologies[0].FSRestart != "unset" && $activeSlave.devotion > 20 && $activeSlave.trust > 0 && $activeSlave.choosesOwnClothes == 1>>
<br>
<<if $activeSlave.choosesOwnChastity == 1>>
She is allowed to decide whether she to wear chastity devices.
[[Withdraw Privilege|Slave Interact][$activeSlave.choosesOwnChastity = 0]]
<<else>>
She is not allowed to choose whether to wear chastity devices.
[[Allow Choice|Slave Interact][$activeSlave.choosesOwnChastity = 1]]
<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<<if $studio == 1>>
<br>
<<if $activeSlave.pornFameSpending == -1>>
The media hub is not releasing highlights of her sex life. [[Release|Slave Interact][$activeSlave.pornFameSpending = 0]]
<<else>>
<<if $activeSlave.prestige < 3>>
The media hub is releasing highlights of her sex life. ¤$activeSlave.pornFameSpending weekly is spent to publicize them.
<<if $activeSlave.pornFameSpending < 5000>>
[[Increase|Slave Interact][$activeSlave.pornFameSpending += 1000]]
<</if>>
<<if ($activeSlave.pornFameSpending < 5000) && ($activeSlave.pornFameSpending > 0)>>
|
<</if>>
<<if $activeSlave.pornFameSpending > 0>>
[[Decrease|Slave Interact][$activeSlave.pornFameSpending -= 1000]]
<</if>>
<<else>>
//She is so prestigious that subsidizing coverage of her sex life will not increase her fame.//
<</if>>
<</if>>
<br>
<</if>>
<br><br>
<<if ($slaveCostFactor > 1)>>
@@.yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 1)>>
@@.yellow;The slave market is bearish; the price of slaves is low.@@
<</if>>
<<if (_SL > 1)>>
<<if $activeSlave.origin == "You bought her from a body dump, completely broken." && ($week-$activeSlave.weekAcquired <= 8)>>
//A discarded slave must be kept for at least two months to unsure health before being sold.//
<<elseif $activeSlave.accent > 3>>
//Her lack of language and basic life skills is a red sign to most slave appraisers. She must not act like a child to be sold without raising suspicion.//
<<else>>
[[Sell her|Sell Slave][$cash -= 500]] //Listing her for sale will cost ¤500// |
<<if ($seeAge != 0) && ($activeSlave.indenture < 1)>>
<<if ($retiree == 0)>>
[[Retire her|Slave Interact][$retiree = $activeSlave, $manuallyRetired = 1]] |
<<else>>
//A slave has been manually retired this turn.//
<</if>>
<</if>>
<</if>>
[[Discard her|Discard Confirm]]
<<else>>
//You cannot sell or discard your last slave.//
<</if>>
| [[Upload her|Upload Slave]]
<<if $cheatMode>>
| [[Export this slave|Export Slave]] | [[Import a slave|Import Slave]]
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/slaveInteract.tw
|
tw
|
bsd-3-clause
| 80,971 |
:: Slave Markets
<<nobr>>
<<set $nextButton = "Back">>
<<set $nextLink = "Buy Slaves">>
<<set $returnTo = "Buy Slaves">>
<<set $showEncyclopedia = 1>><<set $encyclopedia = "Kidnapped Slaves">>
<<if $activeArcology != 0>>
<<set $slaveMarket = "neighbor">>
<<set $direction = $activeArcology.direction>>
<<set $slavesSeen += 1>>
<<set $activeArcology = 0>>
<</if>>
You visit the slave markets off the arcology plaza. It's always preferable to examine merchandise in person.
<<if $slaveMarket == "corporate">>
You're in the area of the slave market owned by your corporation. The corporation captures more slaves than it can train, and only retains and trains those that are likely to be profitable at resale.
<<if $captureUpgradeAge == "young">>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 19>>
<<elseif $captureUpgradeAge == "old">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 24>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 36>>
<<set $activeSlaveOneTimeMaxAge = $retirementAge>>
<</if>>
<</if>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<if $captureUpgradeGender == "XX">>
Slaves without pussies are not trained.
<<include "Generate XX Slave">>
<<elseif $captureUpgradeGender == "XY">>
Slaves without dicks are not trained.
<<include "Generate XY Slave">>
<<else>>
Slaves are passed to training regardless of whether they have dicks or pussies.
<<include "Generate New Slave">>
<</if>>
<<set $activeSlave.origin = "She was enslaved and trained by your corporation.">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(25,50)>>
<<if $surgicalUpgradeGenitalia != "fucknugget">>
<<if $entrapmentUpgradeDevotionTwo == "devotion">>
It focuses on selecting trainees predisposed towards devotion to their new owners.
<<set $activeSlave.devotion = random(55,75)>>
<<elseif $entrapmentUpgradeDevotionOne == "obedience">>
It focuses on selecting trainees predisposed towards obedience.
<<set $activeSlave.devotion = random(25,45)>>
<<else>>
It does not select trainees based on their initial feelings about slavery.
<</if>>
<<if $entrapmentUpgradeIntelligence == "intelligent">>
Intelligent slaves have a high priority for training.
<<set $activeSlave.intelligence = either(1,2,2,3)>>
<<elseif $entrapmentUpgradeIntelligence == "stupid">>
Stupid slaves have a high priority for training.
<<set $activeSlave.intelligence = either(-1,-2,-2,-3)>>
<<else>>
Slaves' intelligence is not given special consideration.
<</if>>
<<if $captureUpgradeAge == "young">>
Young slaves are strongly favored for training.
/*<<set $activeSlave.actualAge = random(18,19)>>*/
<<elseif $captureUpgradeAge == "old">>
Newly enslaved MILFs are strongly favored for training.
/*<<set $activeSlave.actualAge = random(36,$retirementAge)>>*/
<<else>>
Promising slaves are trained without special sorting based on age.
<</if>>
<<if ($captureUpgradeRace == "unselected") || ($captureUpgradeRace == "none")>>
There is no racial element to trainee selection.
<<else>>
The corporation prefers to train <<print $captureUpgradeRace>>s.
<</if>>
<<if $generalUpgradeBreaking == "brutality">>
The corporation applies brutal slave breaking techniques, with new captures assigned rape quotas.
<<set $activeSlave.trust = random(-75,-55)>>
<<elseif $generalUpgradeBreaking == "care">>
The corporation applies surprisingly caring slave breaking techniques that sometimes convince refugees and similar downtrodden people that slavery is a step up for them.
<<set $activeSlave.trust = random(-15,15)>>
<<else>>
The corporation applies standard slave breaking techniques.
<</if>>
<<if $generalUpgradeWeight == "attractive">>
Thin trainees are fattened up; fat trainees are slimmed down.
<<set $activeSlave.weight = Math.clamp($activeSlave.weight, -25, 25)>>
<<else>>
Only the unhealthiest trainees are fed special diets.
<</if>>
<<if $generalUpgradeMuscle == "toned">>
Trainees are brought up to a good state of physical fitness.
<<set $activeSlave.weight = Math.clamp($activeSlave.weight, -25, 25)>>
<<set $activeSlave.muscles = 20>>
<<elseif $generalUpgradeMuscle == "ripped">>
Trainees are subjected to punishing workout routines and only sold when ripped.
<<set $activeSlave.weight = Math.clamp($activeSlave.weight, -25, 5)>>
<<set $activeSlave.muscles = 50>>
<<else>>
Trainees are not subjected to any special workout routine.
<</if>>
<<if $trainingUpgradeAccent == "accents">>
The corporation teaches its trainees the lingua franca but allows them to retain distinctive accents.
<<set $activeSlave.accent = Math.clamp($activeSlave.accent, 0, 1)>>
<<elseif $trainingUpgradeAccent == "eliminate">>
The corporation teaches its trainees to speak the lingua franca without accent.
<<set $activeSlave.accent = 0>>
<<else>>
The corporation does not expend any special effort teaching language.
<</if>>
<<if $trainingUpgradeEducation == "basic">>
Its slave students receive basic slave educations.
<<set $activeSlave.intelligence = Math.clamp($activeSlave.intelligence+1, -3, 3)>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.whoreSkill = Math.clamp($activeSlave.whoreSkill, 15, 100)>>
<<set $activeSlave.entertainSkill = Math.clamp($activeSlave.entertainSkill, 15, 100)>>
<<else>>
Its slaves are not given special educational attention.
<</if>>
<<if $trainingUpgradeSexEd == "competence">>
Trainees spend weeks learning sexual competence.
<<set $activeSlave.oralSkill = Math.clamp($activeSlave.oralSkill, 15, 100)>>
<<if $activeSlave.vagina >= 0>>
<<set $activeSlave.vaginalSkill = Math.clamp($activeSlave.vaginalSkill, 15, 100)>>
<</if>>
<<set $activeSlave.analSkill = Math.clamp($activeSlave.analSkill, 15, 100)>>
<<elseif $trainingUpgradeSexEd == "highly skilled">>
Trainees spend months learning sexual skills.
<<set $activeSlave.oralSkill = Math.clamp($activeSlave.oralSkill, 35, 100)>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vaginalSkill = Math.clamp($activeSlave.vaginalSkill, 35, 100)>>
<<elseif $activeSlave.vagina == 0>>
<<set $activeSlave.vaginalSkill = Math.clamp($activeSlave.vaginalSkill, 15, 100)>>
<</if>>
<<if $activeSlave.anus > 0>>
<<set $activeSlave.analSkill = Math.clamp($activeSlave.analSkill, 35, 100)>>
<<else>>
<<set $activeSlave.analSkill = Math.clamp($activeSlave.analSkill, 15, 100)>>
<</if>>
<<else>>
No special sexual training is applied.
<</if>>
<</if>> /* CLOSES FUCKNUGGET EXEMPTION */
<<if $surgicalUpgradeCosmetics == "applied">>
The corporation uses subtle cosmetic surgery to improve its slaves for sale.
<<if ($activeSlave.anus > 3)>>
<<set $activeSlave.anus = 3>>
<<if $activeSlave.analSkill > 10>><<set $activeSlave.analSkill -= 10>><</if>>
<</if>>
<<if ($activeSlave.vagina > 3)>>
<<set $activeSlave.vagina = 3>>
<<if $activeSlave.vaginalSkill > 10>><<set $activeSlave.vaginalSkill -= 10>><</if>>
<</if>>
<<if ($activeSlave.faceImplant == 0) && ($activeSlave.face <= 95)>>
<<if $activeSlave.faceShape is "masculine">><<set $activeSlave.faceShape to "androgynous">><</if>>
<<set $activeSlave.faceImplant to 1>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+20,-100,100)>>
<</if>>
<<if ($activeSlave.ageImplant != 1) && ($activeSlave.physicalAge >= 25)>>
<<set $activeSlave.ageImplant = 1>>
<<AgeImplantAdjustment>>
<</if>>
<<if ($activeSlave.voice == 1) && ($activeSlave.voiceImplant == 0)>>
<<set $activeSlave.voice += 1>>
<<set $activeSlave.voiceImplant += 1>>
<</if>>
<<set $activeSlave.waist = Math.trunc($activeSlave.waist,-100,-15)>>
<<if (($activeSlave.boobShape == "saggy") || ($activeSlave.boobShape == "downward-facing"))>>
<<set $activeSlave.boobShape = "normal">>
<</if>>
<<if (($activeSlave.boobShape == "normal") || ($activeSlave.boobShape == "wide-set"))>>
<<if $activeSlave.boobs > 800>><<set $activeSlave.boobShape = "torpedo-shaped">><<else>><<set $activeSlave.boobShape = "perky">><</if>>
<</if>>
<<else>>
The corporation does not use cosmetic surgery to improve its slaves for sale.
<</if>>
<<if $surgicalUpgradeImplants == "applied">>
Slaves are given tasteful breast, butt, and lip implants.
<<set $activeSlave.buttImplant = 1>>
<<set $activeSlave.butt = Math.clamp($activeSlave.butt+$activeSlave.buttImplant, 0, 10)>>
<<set $activeSlave.boobsImplant = 600>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs+$activeSlave.boobsImplant, 0, 10000)>>
<<set $activeSlave.lipsImplant = 20>>
<<set $activeSlave.lips = Math.clamp($activeSlave.lips+$activeSlave.lipsImplant, 0, 55)>>
<<elseif $surgicalUpgradeImplants == "absurd">>
Slaves are given absurd breast, butt, and lip implants.
<<set $activeSlave.buttImplant = 4>>
<<set $activeSlave.butt = Math.clamp($activeSlave.butt+$activeSlave.buttImplant, 0, 10, $activeSlave.butt+$activeSlave.buttImplant)>>
<<set $activeSlave.boobsImplant = 2400>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs+$activeSlave.boobsImplant, 0, 10000)>>
<<set $activeSlave.lipsImplant = 60>>
<<set $activeSlave.lips = Math.clamp($activeSlave.lipsImplant+$activeSlave.buttImplant, 0, 100)>>
<<else>>
Slaves are not given breast, butt, or lip implants.
<</if>>
<<if $surgicalUpgradeGenitalia == "futanari">>
Advanced surgical techniques are applied to turn the corporation's slaves into futanari.
<<if ($activeSlave.dick == 0)>><<set $activeSlave.dick = 2>><</if>>
<<if ($activeSlave.balls == 0)>><<set $activeSlave.balls = 2>><</if>>
<<if ($activeSlave.vagina == 0)>><<set $activeSlave.vagina = 1>><</if>>
<<set $activeSlave.ovaries = 1>>
<<elseif $surgicalUpgradeGenitalia == "gelded">>
Slaves with balls have them removed, rendering them feminine and obedient.
<<if ($activeSlave.balls != 0)>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.dick = Math.clamp($activeSlave.dick-1, 1, 6)>>
<<set $activeSlave.boobs += 100*random(2,4)>>
<<set $activeSlave.butt += random(1,2)>>
<<set $activeSlave.muscles = 0>>
<<if ($activeSlave.faceShape == "masculine")>>
<<set $activeSlave.faceShape = "androgynous">>
<<elseif ($activeSlave.faceShape == "androgynous")>>
<<set $activeSlave.faceShape = "normal">>
<</if>>
<<set $activeSlave.devotion += random(5,10)>>
<<set $activeSlave.trust += random(5,10)>>
<<set $activeSlave.attrXY = Math.clamp($activeSlave.attrXY+random(5,10), 0, 100)>>
<</if>>
<<elseif $surgicalUpgradeGenitalia == "fucknugget">>
It removes slaves' limbs and mental abilities, making any training pointless.
<<else>>
No other surgery is applied.
<</if>>
<<if $drugUpgradeHormones == "XX">>
It applies almost universal female hormone therapy.
<<if ($activeSlave.dick > 0)>>
<<set $activeSlave.dick = Math.clamp($activeSlave.dick-1, 1, 6)>>
<</if>>
<<if ($activeSlave.balls > 0)>>
<<set $activeSlave.balls = Math.clamp($activeSlave.balls-1, 1, 6)>>
<</if>>
<<if ($activeSlave.clit > 0)>>
<<set $activeSlave.clit = Math.clamp($activeSlave.clit-1, 0, 3)>>
<</if>>
<<if ($activeSlave.voice < 3) && ($activeSlave.voice > 0)>>
<<set $activeSlave.voice = Math.clamp($activeSlave.voice+1, 1, 3)>>
<</if>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0) && ($activeSlave.vaginaLube < 2)>>
<<set $activeSlave.vaginaLube = Math.clamp($activeSlave.vaginaLube+1, 0, 2)>>
<</if>>
<<if (($activeSlave.butt-$activeSlave.buttImplant) < 2)>>
<<set $activeSlave.butt = Math.clamp($activeSlave.butt+1, 0, 10)>>
<</if>>
<<if (($activeSlave.boobs-$activeSlave.boobsImplant) < 500)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs+400, 0, 10000)>>
<</if>>
<<if (($activeSlave.face-$activeSlave.faceImplant) < 0) && ($activeSlave.face <= 95)>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+20,-100,100)>>
<</if>>
<<if ($activeSlave.faceShape == "masculine")>>
<<set $activeSlave.faceShape = "androgynous">>
<<elseif ($activeSlave.faceShape == "androgynous")>>
<<set $activeSlave.faceShape = "normal">>
<</if>>
<<if ($activeSlave.physicalAge < 25)>>
<<set $activeSlave.shoulders = Math.clamp($activeSlave.shoulders-1, -2, 2)>>
<<set $activeSlave.hips = Math.clamp($activeSlave.hips+1, -2, 2)>>
<</if>>
<<if ($activeSlave.muscles > 30) && ($activeSlave.diet != "muscle building") && ($generalUpgradeMuscle != "toned") && ($generalUpgradeMuscle != "ripped")>>
<<set $activeSlave.muscles = Math.clamp($activeSlave.muscles-10, 0, 30)>>
<</if>>
<<if ($activeSlave.nipples == "tiny")>>
<<set $activeSlave.nipples = "cute">>
<</if>>
<<if ($activeSlave.height > 180)>>
<<set $activeSlave.height -= random(3,6)>>
<</if>>
<<set $activeSlave.devotion += random(5,10)>>
<<set $activeSlave.trust += random(5,10)>>
<<set $activeSlave.attrXY = Math.clamp($activeSlave.attrXY+random(5,10), 0, 100)>>
<<elseif $drugUpgradeHormones == "XY">>
It applies almost universal male hormone therapy.
<<if ($activeSlave.dick > 0)>>
<<set $activeSlave.dick = Math.clamp($activeSlave.dick+1, 1, 6)>>
<</if>>
<<if ($activeSlave.balls > 0)>>
<<set $activeSlave.balls = Math.clamp($activeSlave.balls+1, 1, 6)>>
<</if>>
<<if ($activeSlave.clit > 0) && ($activeSlave.dick == 0)>>
<<set $activeSlave.clit = Math.clamp($activeSlave.clit+1, 0, 3)>>
<</if>>
<<if ($activeSlave.voice > 1)>>
<<set $activeSlave.voice = Math.clamp($activeSlave.voice-1, 1, 3)>>
<</if>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginaLube > 0)>>
<<set $activeSlave.vaginaLube = Math.clamp($activeSlave.vaginaLube-1, 0, 2)>>
<</if>>
<<set $activeSlave.butt = Math.clamp($activeSlave.butt-1, 0, 10)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs-400, 0, 10000)>>
<<if (($activeSlave.face-$activeSlave.faceImplant) < 0) && ($activeSlave.face > 10)>>
<<set $activeSlave.face = Math.clamp($activeSlave.face-20,-100,100)>>
<</if>>
<<if ($activeSlave.faceShape == "androgynous")>>
<<set $activeSlave.faceShape = "masculine">>
<<else>>
<<set $activeSlave.faceShape = "androgynous">>
<</if>>
<<if ($activeSlave.physicalAge < 25)>>
<<set $activeSlave.shoulders = Math.clamp($activeSlave.shoulders+1, -2, 2)>>
<<set $activeSlave.hips = Math.clamp($activeSlave.hips-1, -2, 2)>>
<</if>>
<<if ($activeSlave.muscles <= 95) && ($activeSlave.diet != "slimming")>>
<<set $activeSlave.muscles = Math.clamp($activeSlave.muscles+20, 0, 3)>>
<</if>>
<<if ($activeSlave.nipples == "huge")>>
<<set $activeSlave.nipples = "cute">>
<</if>>
<<if ($activeSlave.height < 155)>>
<<set $activeSlave.height += random(3,6)>>
<</if>>
<<set $activeSlave.devotion -= random(5,10)>>
<<set $activeSlave.trust -= random(5,10)>>
<<set $activeSlave.attrXX = Math.clamp($activeSlave.attrXX+random(5,10), 0, 100)>>
<<else>>
It does not use hormones on a systematic level.
<</if>>
<<if $drugUpgradeInjectionTwo == "supermassive">>
Advanced growth hormones are applied on a grand scale.
<<set $activeSlave.lips = Math.clamp($activeSlave.lips+50, 0, 85)>>
<<set $activeSlave.butt = Math.clamp($activeSlave.butt+random(4,6), 0, 10)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs+(100*random(40,60)), 0, 10000)>>
<<set $activeSlave.nipples = either("huge", "inverted")>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.dick = Math.clamp($activeSlave.dick+random(3,5), 0, 6)>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.balls = Math.clamp($activeSlave.balls+random(3,5), 0, 6)>>
<</if>>
<<elseif $drugUpgradeInjectionTwo == "pastoral">>
Advanced growth hormones are applied with total focus on increasing slaves' productiveness.
<<set $activeSlave.lips = Math.clamp($activeSlave.lips+20, 0, 85)>>
<<set $activeSlave.butt = Math.clamp($activeSlave.butt+random(2,3), 0, 10)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs+(100*random(60,80)), 0, 10000)>>
<<set $activeSlave.nipples = either("huge", "inverted")>>
<<set $activeSlave.lactation = 2>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.dick = Math.clamp($activeSlave.dick+random(6,8), 0, 10)>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.balls = Math.clamp($activeSlave.balls+random(4,6), 0, 6)>>
<</if>>
<<elseif $drugUpgradeInjectionOne == "tasteful">>
Growth hormones are used to correct flat chests and butts.
<<set $activeSlave.lips = Math.clamp($activeSlave.lips+10, 15, 55)>>
<<if $activeSlave.butt < 3>>
<<set $activeSlave.butt = Math.clamp($activeSlave.butt+1, 3, 10)>>
<</if>>
<<if $activeSlave.boobs < 800>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs+200, 800, 10000)>>
<</if>>
<<elseif $drugUpgradeInjectionOne == "huge">>
Growth hormones are used throughout slave training to ensure expansion.
<<set $activeSlave.lips = Math.clamp($activeSlave.lips+20, 0, 55)>>
<<set $activeSlave.butt = Math.clamp($activeSlave.butt+random(2,3), 0, 10)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs+(100*random(10,20)), 0, 10000)>>
<<set $activeSlave.nipples = either("cute", "partially inverted")>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.dick = Math.clamp($activeSlave.dick+random(2,3), 0, 5)>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.balls = Math.clamp($activeSlave.balls+random(2,3), 0, 5)>>
<</if>>
<<else>>
Growth hormones are not applied.
<</if>>
<<if $surgicalUpgradeGenitalia == "fucknugget">>
<<set $activeSlave.fetish = "mindbroken">>
<<set $activeSlave.amp = 1>>
<<set $activeSlave.fetishStrength = 10, $activeSlave.attrXY = 50, $activeSlave.attrXX = 50, $activeSlave.attrKnown = 1, $activeSlave.devotion = 40, $activeSlave.trust = -40, $activeSlave.vaginalSkill = 0, $activeSlave.oralSkill = 0, $activeSlave.analSkill = 0, $activeSlave.combatSkill = 0, $activeSlave.whoreSkill = 0, $activeSlave.entertainSkill = 0, $activeSlave.intelligence = -2, $activeSlave.intelligenceImplant = 0, $activeSlave.sexualFlaw = "none", $activeSlave.sexualQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.behavioralQuirk = "none">>
<</if>>
<<elseif $slaveMarket == "heap">>
You're in the corner of the slave market occupied by "The Flesh Heap", a dumping ground, of sorts, for broken slaves. Be it braindeath, drug overdose, coma or anything else, this market is willing to buy and sell them. Most of the worthwhile slaves have already been picked clean by pharmaceutical companies for drug testing, and the rest are practically nothing more than vegetables, but a handful remain just concious enough to be profitable with effort as slaves. One should go in expecting only the worst quality possible, though if anything catches your eye, it will be rather cheap to purchase.
<<set $seed to random(1,4)>>
<<if $seed == 1>>
"Looking for a warm body to use as furniture? Perhaps as a decorative, living sculpture? We got what you want!"
<<elseif $seed == 2>>
"I guarantee they are all alive, maybe not healthy but alive. Well, except that one, just ignore that one."
<<elseif $seed == 3>>
"We ask that you don't use this merchandise for organ harvesting, we have plenty of nonfuctional ones for that."
<<else>>
"If you are looking for a body to do unmentionable things to, you came to the right place! Though these in particular just barely fall under slave laws."
<</if>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "You bought her from a body dump, completely broken.">>
<<set $activeSlave.devotion = 0>>
<<set $activeSlave.trust = 0>>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.intelligence = either(-3, -3, -2, -2, -2, -1, -1, -1, -1, 0)>>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.health = random(-99,0)>>
<<set $activeSlave.weight = random(-100,0)>>
<<set $activeSlave.eyes = either(-2, -1, -1, -1, -1, 1, 1, 1)>>
<<set $activeSlave.amp = either(0, 0, 0, 0, 0, 0, 1, 1, 1)>>
<<if $activeSlave.amp != 1>>
<<set $activeSlave.heels = either(0, 0, 0, 0, 0, 1, 1)>>
<</if>>
<<set $activeSlave.voice = random(0,2)>>
<<set $activeSlave.face = random(-3,1)>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vagina = either(1, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 10)>>
<<set $activeSlave.preg = random(-3,-1)>>
<<set $activeSlave.vaginalCount += random(0,300)>>
<</if>>
<<set $activeSlave.anus = either(1, 2, 2, 3, 3, 3, 3, 4, 4, 4)>>
<<if $activeSlave.balls > 1>>
<<if random(1,100) > 50>>
<<set $activeSlave.balls = 0>>
<</if>>
<</if>>
<<set $activeSlave.oralCount += random(0,300)>>
<<set $activeSlave.analCount += random(0,300)>>
<<if $activeSlave.boobs > 500>>
<<set $activeSlave.mammaryCount += random(0,300)>>
<</if>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.addict = either(0, 0, 0, 10, 10, 20, 30)>>
<<set $activeSlave.chem = random(0,1000)>>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.fetish = "mindbroken">>
<<set $activeSlave.fetishStrength = 0>>
<<elseif $slaveMarket == "kidnappers">>
You're in the area of the slave market populated by slave kidnappers, though of course they prefer more polite titles. The slaves here are cheap, and they look it. They're almost all recent catches from bad parts of the old world, and most of them have seen considerable abuse between the moment of their capture and entering your arcology.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Fortunately for them, such behavior is not permitted here. Though they remain frightened and angry, they are safe from rape, for now.
<<else>>
<<set $seed = random(1,4)>>
There's more merchandise out of sight in the holding areas. To go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
muffled insistence that the speaker is not a girl followed by struggling and then shrieks as a resistant dickgirl takes anal rape,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
muffled begging followed by struggling and then crying as a new slave learns how it feels to have a slave's cunt,
<<elseif ($seed == 3)>>
muffled gagging followed gasping and sobbing as a new slave tries to get her breath back after oral rape,
<<else>>
the unmistakable slap of flesh on flesh,
<</if>>
at least one of the slavers is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "You bought her from the kidnappers' slave market, and was probably forced into slavery.">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.intelligence = either(-2, -1, -1, 0, 0, 0, 1)>>
<<set $activeSlave.health = random(-80,20)>>
<<if $activeSlave.vagina > 1 && isFertile($activeSlave)>><<set $activeSlave.preg = either(-2, -1, -1, -1, -1, -1, -1, -1, 1, 20)>><</if>>
<<elseif $slaveMarket == "indentures">>
You're in the area of the slave market that deals in indentured servants. The people sold here are slaves, but they are temporary slaves, and many of them have clauses in their indentures that prohibit some of the most severe practices. They exhibit a strange variety, with some looking more frightened than the most downtrodden slave and some looking almost cheerful.
<<if $arcologies[0].FSPaternalistSMR == 1>>
The generous protections for slaves in your arcology lend this last group extra confidence.
<<else>>
<<set $seed = random(1,4)>>
The area is crowded, and more indentured servants are packed together in the holding areas. To go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
the unmistakable mixed shrieks, sobs, and slaps of anal rape,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
the characteristic crying and gasping of an unwilling girl giving up her cunt,
<<elseif ($seed == 3)>>
the gagging and expectoration of someone who has just gotten a mouthful of unwelcome cum,
<<else>>
disconsolate sobbing interrupted by a gasp as something is stuffed inside someone's mouth, and followed by muffled screams,
<</if>>
one of them is learning exactly what her indenture allows.
<</if>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "You purchased her indenture contract, making her yours for as long as it lasts.">>
<<set $activeSlave.indentureRestrictions = either(0,1,1,2,2,2,2)>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-20,20)>>
<<elseif $activeSlave.indentureRestrictions == 1>>
<<set $activeSlave.devotion = random(-20,20)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<else>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-75,-60)>>
<</if>>
<<set $activeSlave.indenture = either(26, 52, 104, 156, 208)>>
<<elseif $slaveMarket == "hunters">>
You're in the area of the slave market populated by runaway slave catchers, a proud group. The slaves here know their way around Free Cities slavery already, and their eyes are watchful. Most of them probably harbor thoughts of another attempt at escape, though the slavers to their best to disabuse them of these notions.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Their methods are somewhat limited, as the rules in your arcology preclude the more effective methods of punishment.
<<else>>
<<set $seed = random(1,4)>>
The slave catchers consider their catches fair game, though they usually confine their amusements to the holding areas out of sight. Not out of earshot, though; to go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
vehement insistence that the speaker is not a girl followed by a beating and then shrieks as a rebellious dickgirl takes anal rape,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
vehement protestations followed by a beating and then crying as a slave's cunt takes her punishment for her,
<<elseif ($seed == 3)>>
struggling and gagging followed gasping and angry swearing as a rebellious slave tries to get her breath back after oral rape,
<<else>>
struggling followed by the slap of flesh on flesh,
<</if>>
at least one of the runaway hunters is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "You bought her from the runaway hunters' slave market after they recaptured her and her original owner did not pay their fee.">>
<<set $activeSlave.devotion = -20>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.intelligence = either(0, 1, 2)>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.health = random(-10,70)>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.preg = either(-2, -1, -1, -1, -1, -1, -1, -1, 1, 1)>>
<<if $activeSlave.physicalAge < $activeSlave.pubertyAgeXX>><<set $activeSlave.preg = -1>><</if>>
<<set $activeSlave.vaginalSkill = random(15,100)>>
<<set $activeSlave.vagina = random(1,3)>>
<</if>>
<<if $activeSlave.balls > 0>>
<<if random(1,3) == 1>>
<<set $activeSlave.balls = 0>>
<</if>>
<</if>>
<<set $activeSlave.combatSkill = either(0, 0, 0, 0, 0, 1)>>
<<set $activeSlave.entertainSkill = random(15,100)>>
<<set $activeSlave.whoreSkill = random(15,100)>>
<<set $activeSlave.oralSkill = random(15,100)>>
<<set $activeSlave.analSkill = random(15,100)>>
<<set $activeSlave.anus = random(1,3)>>
<<set $activeSlave.weight = Math.clamp(-25, 25, $activeSlave.weight)>>
<<set $activeSlave.behavioralFlaw = either("arrogant", "bitchy", "odd", "hates men", "hates women", "hates women", "anorexic", "gluttonous", "devout", "liberated")>>
<<set $activeSlave.sexualFlaw = either("hates oral", "hates anal", "hates penetration", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<<if random(1,2) == 1>>
<<set $seed = random(2,8)*200>>
<<set $activeSlave.boobs += $seed>>
<<set $activeSlave.boobsImplant += $seed>>
<<set $seed = random(1,3)>>
<<set $activeSlave.butt += $seed>>
<<set $activeSlave.buttImplant += $seed>>
<<set $seed = either(10,20)>>
<<set $activeSlave.lips += $seed>>
<<set $activeSlave.lipsImplant += $seed>>
<<set $activeSlave.waist = Math.trunc($activeSlave.waist,-100,15)>>
<<if $activeSlave.face < 40>>
<<set $activeSlave.faceImplant = random(0,1)>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+(20*$activeSlave.faceImplant),-100,100)>>
<</if>>
<<if $activeSlave.physicalAge >= 30>>
<<set $activeSlave.ageImplant += random(0,1)>>
<<if $activeSlave.ageImplant == 1>>
<<AgeImplantAdjustment>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalistSMR == 0>>
<<set $activeSlave.heels = 1>>
<</if>>
<<elseif $slaveMarket == "underage raiders">>
You're in the seediest area of the slave market populated by the cradle robbers, a despised group of slavers known for raiding elementary schools, orphanages and even preschools. They specifically target girls who have yet to experience their first period. The extreme risk of these raids makes the slavers here aggressive and confident,
<<if $arcologies[0].FSPaternalistSMR == 1>>
though they do obey the rules of your arcology that restrain them from abusing the girls.
<<else>>
<<set $seed = random(1,4)>>
though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep underage girls who can be sold,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
<<elseif ($seed == 3)>>
faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
<<else>>
the lewd, lubricated noise of someone giving a reluctant handjob,
<</if>>
at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = $fertilityAge>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Must not have had their first period. %/
<<include "Generate New Slave">>
<<set $activeSlave.origin = "You bought her from the underage raiders' slave market.">>
<<set $activeSlave.trust -= 25>>
<<set $activeSlave.health += 20>>
<<set $activeSlave.career = $veryYoungCareers.random()>>
<<set $activeSlave.birthWeek = 0>>
<<if $activeSlave.vagina != -1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.preg = 0>>
<</if>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<elseif $slaveMarket == "raiders">>
You're in the area of the slave market populated by girl raiders, that daredevil subset of slave kidnappers that specifically target old world schools, preparatory institutions, religious groups, and other sources of slaves that can soon be sold right after they reach their majorities. The extreme risk of these raids makes the slavers here aggressive and confident,
<<if $arcologies[0].FSPaternalistSMR == 1>>
though they do obey the rules of your arcology that restrain them from abusing the girls.
<<else>>
<<set $seed = random(1,4)>>
though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep slaves of age who can be sold,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
<<elseif ($seed == 3)>>
faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
<<else>>
the lewd, lubricated noise of someone giving a reluctant handjob,
<</if>>
at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $activeSlaveOneTimeMaxAge = 18>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Supposed to have just reached the age of majority. %/
<<include "Generate New Slave">>
<<set $activeSlave.origin = "You bought her from the girl raiders' slave market the week she reached her majority.">>
<<set $activeSlave.trust -= 25>>
<<set $activeSlave.health += 20>>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.birthWeek = 0>>
<<if $activeSlave.vagina != -1>>
<<if random(1,2) == 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.preg = 0>>
<</if>>
<</if>>
<<if random(1,2) == 1>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.anus = 0>>
<</if>>
<<if random(1,2) == 1>>
<<set $activeSlave.oralSkill = 0>>
<</if>>
<<set $activeSlave.whoreSkill = 0>>
<<elseif $slaveMarket == "neighbor">>
<<for $i = 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction == $direction>>
You're in the area of the slave market that specializes in slaves from within the Free City, viewing slaves from ''$arcologies[$i].name''. Some were trained there, specifically for sale, while others are simply being sold.
<<include "Generate New Slave">>
<<set $activeSlave.origin = "You bought her from ">>
<<set $activeSlave.origin += $arcologies[$i].name>>
<<set $activeSlave.origin += ".">>
<<set $activeSlave.devotion = -20 + Math.trunc($arcologies[$i].prosperity/10) + random(0,10)>>
<<set $activeSlave.trust = -20 + Math.trunc($arcologies[$i].prosperity/10) + random(0,10)>>
<<set $activeSlave.health = -50 + Math.trunc($arcologies[$i].prosperity/25) + random(0,5)>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vaginalSkill += Math.clamp($arcologies[$i].prosperity/2, 15, 100)>>
<</if>>
<<if $activeSlave.anus > 0>>
<<set $activeSlave.analSkill += Math.clamp($arcologies[$i].prosperity/2, 15, 100)>>
<</if>>
<<set $activeSlave.oralSkill += Math.clamp($arcologies[$i].prosperity/2, 15, 100)>>
<<set $activeSlave.attrKnown = 1>>
<<set $activeSlave.fetishKnown = 1>>
<<if $activeSlave.accent >= 3>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.sexualFlaw = "none">>
<</if>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.behavioralFlaw = "none">>
<</if>>
<<if $arcologies[$i].FSSubjugationist > 20>>
They're universally $arcologies[$i].FSSubjugationistRace.
<<set $fixedRace = $arcologies[$i].FSSubjugationistRace>><<NationalityToRace $activeSlave>><<NationalityToName $activeSlave>><<NationalityToAccent $activeSlave>><<set $fixedRace = 0>>
<</if>>
<<if $arcologies[$i].FSGenderRadicalist > 50>>
They all show signs of intensive hormone therapy.
<<set $activeSlave.chem += random(10,100)>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.boobs += 100*random(0,4)>>
<<set $activeSlave.butt += random(0,2)>>
<<if $activeSlave.hips < 2>>
<<set $activeSlave.hips += random(0,1)>>
<</if>>
<<if $activeSlave.shoulders > -2>>
<<set $activeSlave.shoulders -= random(0,1)>>
<</if>>
<<if $activeSlave.face < 80>>
<<set $activeSlave.face += random(0,20)>>
<</if>>
<<if $activeSlave.faceShape == "masculine">>
<<if random(0,1) == 0>>
<<set $activeSlave.faceShape = "androgynous">>
<</if>>
<</if>>
<<if $activeSlave.dick > 2>>
<<set $activeSlave.dick -= random(0,2)>>
<</if>>
<<if $activeSlave.balls > 2>>
<<set $activeSlave.balls -= random(0,2)>>
<</if>>
<<if $arcologies[$i].FSGenderRadicalistResearch == 1 && random(1,100) <= 20>>
This one is has a notably rounded belly for a slave with no vagina.
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.mpreg = 1>>
<<set $activeSlave.preg = random(1,20)>>
<</if>>
<<else>>
<<set $activeSlave.boobs -= 100*random(0,2)>>
<<set $activeSlave.butt -= random(0,1)>>
<<if $activeSlave.hips > -2>>
<<set $activeSlave.hips -= random(0,1)>>
<</if>>
<<if $activeSlave.shoulders < 2>>
<<set $activeSlave.shoulders += random(0,1)>>
<</if>>
<<if $activeSlave.face >= -80>>
<<set $activeSlave.face -= random(0,20)>>
<</if>>
<<if $activeSlave.faceShape != "androgynous">>
<<if random(0,1) == 0>>
<<set $activeSlave.faceShape = "androgynous">>
<</if>>
<</if>>
<<set $activeSlave.clit += random(0,2)>>
<<set $activeSlave.labia += random(0,1)>>
<<if $activeSlave.muscles <= 95>>
<<set $activeSlave.muscles += random(0,20)>>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSGenderFundamentalist > 50>>
Fertile slaves from there almost never appear without swollen bellies and sensitive nipples.
<<set $activeSlave.preg = 0>> /*removing contraception of default slave generation so isFertile can work right*/
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = random(1,35)>>
<<set $activeSlave.lactation = random(0,1)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSRepopulationFocus > 50>>
They are exclusively female and all extremely pregnant.
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vagina = random(0,1,1,1,1,2,2,3,3,3,3)>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.preg = 0>> /*removing contraception of default slave generation so isFertile can work right*/
<<if isFertile($activeSlave)>>
<<set $activeSlave.vagina = random(1,4)>>
<<set $activeSlave.preg = random(21,35)>>
<<if random(1,2) == 1 && $seeHyperPreg == 1>>
<<set $activeSlave.pregType = random(10,29)>>
<<else>>
<<set $activeSlave.pregType = random(3,5)>>
<</if>>
<</if>>
<<set $activeSlave.lactation = random(0,1)>>
<<elseif $arcologies[$i].FSRestart > 50>>
They have all been rendered unable to reproduce.
<<if $activeSlave.ovaries == 1>>
<<set $activeSlave.preg = -2>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.balls = 0>>
<</if>>
<<if $arcologies[$i].FSRestartResearch == 1>>
Smart and attractive slaves are beginning to be a rarity lately.
<<if $activeSlave.face >= 0>>
<<set $activeSlave.face -= 100>>
<</if>>
<<if $activeSlave.intelligence >= 0>>
<<set $activeSlave.intelligence -= 3>>
<</if>>
<<set $activeSlave.chem = random(40,100)>>
<<set $activeSlave.addict = either(0,0,0,0,0,0,0,0,5,20,20,50,100)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPaternalist > 20>>
They're often gratifyingly devoted and trusting.
<<if $activeSlave.devotion < 10>>
<<set $activeSlave.devotion += random(0,8)>>
<</if>>
<<if $activeSlave.trust < 50>>
<<set $activeSlave.trust += random(0,8)>>
<</if>>
<<elseif $arcologies[$i].FSDegradationist > 20>>
They can be depended upon to be terrified into abject submission.
<<include "Degrading Name">>
<<if $activeSlave.trust > -10>>
<<set $activeSlave.trust -= random(0,10)>>
<</if>>
<<if random (1,100) > 90>>
<<set $activeSlave.eyes = -2>>
<</if>>
<</if>>
<<if $arcologies[$i].FSBodyPurist > 80>>
They're quite pristine, free of any genomic damage or addictions regardless of any transformations they've had.
<<set $activeSlave.chem = 0>>
<<set $activeSlave.addict = 0>>
<<elseif $arcologies[$i].FSTransformationFetishist > 80>>
They vary in terms of what size their implants are, not whether they have them.
<<set $activeSlave.chem += random(10,100)>>
<<set $activeSlave.boobsImplant = 200*random(2,20)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant = random(2,5)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.lipsImplant = either(10,20)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<if $arcologies[$i].FSTransformationFetishistResearch == 1 && random(1,100) <= 20>>
This one's implants are unusually large; a showcase of what her home arcology is capable of.
<<set $activeSlave.boobsImplant += 200*random(100,200)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant += (7,12)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<</if>>
<</if>>
<<if $arcologies[$i].FSYouthPreferentialist > 20>>
They're usually on the younger side.
<<if $activeSlave.actualAge > 30>>
<<if random(0,1) == 0>>
<<set $activeSlave.actualAge = random(18,25)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<if $activeSlave.boobs > 400>>
<<set $activeSlave.boobs -= 100*random(0,2)>>
<</if>>
<<if $activeSlave.butt > 3>>
<<set $activeSlave.butt -= random(0,2)>>
<</if>>
<<elseif $arcologies[$i].FSYouthPreferentialistResearch == 1>>
<<if $activeSlave.actualAge > 30>>
Well, all of them certainly look it. Always best to check their ages before buying.
<<set $activeSlave.visualAge = random(18,25)>>
<<set $activeSlave.chem += random(10,40)>>
<</if>>
<<else>>
And if they aren't, they sure don't look their age.
<<Set $activeSlave.ageImplant = 1>>
<<AgeImplantAdjustment>>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSMaturityPreferentialist > 20>>
They're usually on the more mature side.
<<if $activeSlave.actualAge < 30>>
<<if random(0,1) == 0>>
<<set $activeSlave.actualAge = random(36,$retirementAge)>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<if $activeSlave.boobs < 400>>
<<set $activeSlave.boobs += 100*random(0,2)>>
<</if>>
<<if $activeSlave.butt < 3>>
<<set $activeSlave.butt += random(0,2)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSSlimnessEnthusiast > 20>>
They're never overweight, and are often quite lithe.
<<if $activeSlave.boobs > 400>>
<<set $activeSlave.boobs -= 100*random(0,2)>>
<</if>>
<<if $activeSlave.butt > 3>>
<<set $activeSlave.butt -= random(0,2)>>
<</if>>
<<if $activeSlave.weight > 10>>
<<set $activeSlave.weight = random(-30,0)>>
<</if>>
<<if $arcologies[$i].FSSlimnessEnthusiast == 1 && random(1,100) <= 50>>
This one is perfectly flat; a perect showcase of her home arcology's tastes.
<<set $activeSlave.boobs = 100>>
<<set $activeSlave.butt = 0>>
<<set $activeSlave.weight = random(-30,0)>>
<</if>>
<<elseif $arcologies[$i].FSAssetExpansionist > 20>>
Their butts are usually imposing, but their tits are what's often most impressive.
<<set $activeSlave.chem += random(10,100)>>
<<if $activeSlave.boobs < 5000>>
<<set $activeSlave.boobs += 100*random(5,50)>>
<</if>>
<<if $activeSlave.butt < 6>>
<<set $activeSlave.butt += random(2,4)>>
<</if>>
<<if $activeSlave.weight < -10>>
<<set $activeSlave.weight += random(0,20)>>
<</if>>
<<if $arcologies[$i].FSAssetExpansionistResearch == 1 && random(1,100) <= 20>>
This one is unusually large; a showcase of what her home arcology is capable of.
<<set $activeSlave.boobs = 200*random(100,200)>>
<<set $activeSlave.butt = random(10,20)>>
<<if $activeSlave.dick > 0 && $seeDicks != 0>>
<<set $activeSlave.dick = random(20,30)>>
<<set $activeSlave.balls = random(20,125)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPastoralist > 20>>
Lactation is nearly universal among them, sometimes in ludicrous quantities. They tend to have huge udders, as well.
<<set $activeSlave.chem += random(10,100)>>
<<if $activeSlave.boobs < 5000>>
<<set $activeSlave.boobs += 100*random(5,50)>>
<</if>>
<<if $activeSlave.lactation == 0>>
<<set $activeSlave.lactation = either(0,1,1,1,1,2)>>
<</if>>
<<if $activeSlave.weight < -10>>
<<set $activeSlave.weight += random(0,20)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPhysicalIdealist > 20>>
They're usually quite muscular, some to a truly imposing degree, and they're almost never unhealthy.
<<set $activeSlave.muscles = random(10,100)>>
<<if $activeSlave.health < 20>>
<<set $activeSlave.health += random(0,8)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSChattelReligionist > 20>>
They're rarely anything but devoted, and sometimes present interesting peccadilloes.
<<set $activeSlave.slaveName = $chattelReligionistSlaveNames.random()>>
<<if $activeSlave.devotion < 10>>
<<set $activeSlave.devotion += random(0,10)>>
<</if>>
<<if $activeSlave.devotion < 10>>
<<set $activeSlave.devotion += random(0,10)>>
<</if>>
<<if random(0,1) == 0>>
<<set $activeSlave.behavioralQuirk = "sinful">>
<</if>>
<</if>>
<<if $arcologies[$i].FSRomanRevivalist > 20>>
They've often seen things that drive any squeamishness out of them.
<<set $activeSlave.slaveName = $romanSlaveNames.random()>>
<<if random(0,1) == 0>>
<<set $activeSlave.sexualQuirk = "unflinching">>
<</if>>
<<elseif $arcologies[$i].FSEgyptianRevivalist > 20>>
They've often done things that give them a distinct appetite for perversion.
<<set $activeSlave.slaveName = $ancientEgyptianSlaveNames.random()>>
<<if random(0,1) == 0>>
<<set $activeSlave.sexualQuirk = "perverted">>
<</if>>
<<elseif $arcologies[$i].FSEdoRevivalist > 20>>
They have frequently absorbed much culture there.
<<set $activeSlave.slaveName = $edoSlaveNames.random()>>
<<set $activeSlave.entertainSkill = Math.clamp($activeSlave.entertainSkill, 35, 100)>>
<<elseif $arcologies[$i].FSArabianRevivalist > 20>>
They've often been part of large harems in which selflessness is prized.
<<if random(0,1) == 0>>
<<set $activeSlave.sexualQuirk = "caring">>
<</if>>
<<elseif $arcologies[$i].FSChineseRevivalist > 20>>
They've all passed through a thorough and uncompromising educational system for slaves.
<<set $activeSlave.intelligenceImplant = 1>>
<<if $activeSlave.intelligence < 2>>
<<set $activeSlave.intelligence += random(0,2)>>
<</if>>
<</if>>
<<set $activeArcology = $arcologies[0]>>
<<set $targetArcology = $arcologies[$i]>>
<<include "Arcology Opinion">>
<<set $opinion = Math.trunc($opinion/20)>>
<<set $opinion = Math.clamp($opinion, -10, 10)>>
<<if ($arcologies[0].FSDegradationist != "unset") && ($arcologies[$i].FSPaternalist != "unset")>>
<<set $activeSlave.devotion = random(-90,-60)>>
<<set $activeSlave.trust = -20>>
''$arcologies[$i].name'' is Paternalist, and your arcology is Degradationist. To its slaves, other niceties of social alignment are trivial. They view your arcology as a literal Hell on Earth.
<<elseif ($arcologies[0].FSDegradationist != "unset") && ($arcologies[$i].FSPaternalist != "unset")>>
<<set $activeSlave.devotion = random(60,90)>>
<<set $activeSlave.trust = 20>>
''$arcologies[$i].name'' is Degradationist, and your arcology is Paternalist. To its slaves, other niceties of social alignment are trivial. They view your arcology as a promised land.
<<elseif $opinion != 0>>
<<set $activeSlave.devotion += $opinion>>
<<set $activeSlave.trust += $opinion>>
<<set $activeSlave.devotion = Math.clamp($activeSlave.devotion, -100, 75)>>
<<set $activeSlave.trust = Math.clamp($activeSlave.trust, -100, 75)>>
<<if $opinion > 2>>
Your arcology's close social alignment with ''$arcologies[$i].name'' makes its slaves more accepting of the prospect of life in your arcology, and willing to trust that they'll know how to survive there.
<<elseif $opinion < -2>>
Your arcology's very different culture from ''$arcologies[$i].name'''s makes its slaves unhappy with the prospect of life in your arcology, and afraid of what will happen to them there.
<</if>>
<</if>>
<</if>>
<</for>>
/*
<<set $activeSlave.sexualQuirk = either("gagfuck queen", "painal queen", "strugglefuck queen", "tease", "romantic", "perverted", "caring", "unflinching", "size queen")>>
<<set $activeSlave.behavioralQuirk = either("confident", "cutting", "funny", "adores women", "adores men", "fitness", "insecure", "sinful", "advocate")>>
*/
<<else>>
You're in the area of the slave market populated by slave trainers, easily the wealthiest vendors. The slaves here have received obedience training and medical care, and many have had some basic sexual skills forced on them.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Though the rules of your arcology protected them from the worst excesses of the training profession, many of the slaves on sale have the haunted look of people still coming to terms with the idea that they no longer have any bodily autonomy.
<<else>>
<<set $seed = random(1,4)>>
The trainers are a competitive bunch, and to go by what you can hear,
<<if ($seed == 1) && ($seeDicks != 0) && (random(0,100) > $seeDicks)>>
moaning interspersed with lewd, well-lubricated noises coming from both anal sex and vigorous masturbation,
<<elseif ($seed == 2) && ($seeDicks != 100) && (random(0,100) > $seeDicks)>>
moaning and the distinctive slap of feminine buttocks on thighs beneath them as a girl rides a dick,
<<elseif ($seed == 3)>>
the lush, lewd sounds of diligent oral sex,
<<else>>
the call-and-response of a trainer and a slave running through a memorized obedience exercise,
<</if>>
at least one of them is applying some last-minute training to a slave in the holding pens nearby.
<</if>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "You bought her from the trainers' slave market after they put her through basic training.">>
<<set $activeSlave.devotion += 40>>
<<set $activeSlave.trust += 40>>
<<set $activeSlave.health += 30>>
<<if $activeSlave.vagina != -1>>
<<set $activeSlave.vaginalSkill += 15>>
<<else>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.clit = 0>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<set $activeSlave.vagina += 1>>
<</if>>
<<if $activeSlave.anus == 0>>
<<set $activeSlave.anus += 1>>
<</if>>
<<set $activeSlave.oralSkill += 15>>
<<set $activeSlave.analSkill += 15>>
<<set $activeSlave.fetishKnown = 1>>
<<if $activeSlave.accent >= 3>>
<<set $activeSlave.accent -= 1>>
<</if>>
<<if random(1,100) > 50>>
<<set $activeSlave.sexualFlaw = "none">>
<</if>>
<<if random(1,100) > 50>>
<<set $activeSlave.behavioralFlaw = "none">>
<</if>>
<</if>>
<br><br>
<<slaveCost $activeSlave>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += $slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1)>><</if>>
<<if $slaveMarket == "corporate">>
<<if $publicShares <= $personalShares*0.2>>
Your commanding share of the corporation allows you to purchase its slaves at a very steep discount.
<<set $slaveCost *= 0.7>>
<<elseif $publicShares <= $personalShares*0.5>>
Your large share of the corporation permits you to purchase its slaves at a steep discount.
<<set $slaveCost *= 0.8>>
<<else>>
Your shares of the corporation come with a decent discount on its slaves.
<<set $slaveCost *= 0.9>>
<</if>>
<<elseif $slaveMarket == "neighbor">>
<<for $i = 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction == $direction>>
<<if $opinion != 0>>
<<set $slaveCost -= Math.trunc($slaveCost*$opinion*0.05)>>
<<if $opinion > 2>>
Your cultural ties with ''$arcologies[$i].name'' helps keep the price reasonable.
<<elseif $opinion < -2>>
Your social misalignment with ''$arcologies[$i].name'' drives up the price.
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $slaveCost = 500*Math.trunc($slaveCost/500)>>
The offered price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<br>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<br>
[[Decline to purchase her and check out another slave|Slave Markets][$slavesSeen += 1]]
<br><br>
<<if $slaveMarket != "indentures" && $slaveMarket != "neighbor" && $slaveMarket != "heap">>
<<set $applyLaw = 1>>
<</if>>
<<set $saleDescription = 1>><<include "Long Slave Description">><<set $saleDescription = 0>>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/slaveMarkets.tw
|
tw
|
bsd-3-clause
| 52,363 |
:: Slave Shelter
<<nobr>>
<<set $nextButton = "Back">>
<<set $nextLink = "Buy Slaves">>
<<set $returnTo = "Buy Slaves">>
<<set $showEncyclopedia = 1>>
<<set $encyclopedia = "Kidnapped Slaves">>
<</nobr>>\
\
You contact the Slave Shelter to review the profile of the slave the Shelter is offering to a good <<if $PC.title == 1>>Master<<else>>Mistress<</if>> willing to pay the Shelter's nominal placement fee. The severe, tired-looking woman who answers your call hurries through the disclaimers. "All Shelter Slaves are provided as-is... the Shelter provides a single slave for placement each week... resale of Shelter slaves is contractually forbidden... we reserve the right to unannounced inspection of placed slaves... the Shelter follows up on reports of abuse or resale of its slaves..."
<<nobr>>
<<set _num = random(1,99)>>
<<if $shelterSlave == 0>>
<<set $origins = []>>
<<set $origins.push("She has never communicated anything about her background, since she arrived at the shelter with a broken mind.")>>
<<if $seeExtreme == 1>>
<<set $origins.push("It's not clear why her previous owner cut her arms and legs off.")>>
<<set $origins.push("Her owner purposely blinded her by dumping boiling water into her eyes.")>>
<</if>>
<<if _num < $seeDicks>>
<<set $origins.push("Her previous owner gelded her and used her for anal abuse.")>>
<<set $origins.push("Her background is obscure, but seems to have involved terrible abuse of her huge cock and balls.")>>
<</if>>
<<if _num > $seeDicks>>
<<set $origins.push("Her holes were cruelly stretched by constant plug use.")>>
<<set $origins.push("Her previous owner discarded her after many pregnancies.")>>
<<set $origins.push("She was worn out by twenty years of brothel service.")>>
<<set $origins.push("She was discarded after suffering a terrible reaction to growth hormone treatment.")>>
<</if>>
<<set $origin = $origins.random()>>
<<set $origins = $origin>>
<<set $origin = ("You got her at the Slave Shelter. " + $origin)>>
<<if $origin == "You got her at the Slave Shelter. She has never communicated anything about her background, since she arrived at the shelter with a broken mind.">>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-25,-45)>>
<<set $shelterSlave.trust = random(-25,-45)>>
<<set $shelterSlave.health = random(-30,-10)>>
<<set $shelterSlave.anus = 3>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.intelligence = -2>>
<<set $shelterSlave.intelligenceImplant = 0>>
<<set $shelterSlave.behavioralFlaw = "none">>
<<set $shelterSlave.sexualFlaw = "none">>
<<set $shelterSlave.fetish = "mindbroken">>
<<set $shelterSlave.fetishStrength = 0>>
<<elseif $origin == "You got her at the Slave Shelter. It's not clear why her previous owner cut her arms and legs off.">>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.amp = 1>>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "hates women")>>
<<set $shelterSlave.sexualFlaw = either("hates anal", "hates oral", "hates penetration", "apathetic")>>
<<elseif $origin == "You got her at the Slave Shelter. Her owner purposely blinded her by dumping boiling water into her eyes.">>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.eyes = -2>>
<<set $shelterSlave.eyeColor = "milky white">>
<<set $shelterSlave.customDesc = "She has an obvious burn across her eyes.">>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.behavioralFlaw = "hates men">>
<<set $shelterSlave.sexualFlaw = "hates oral">>
<<elseif $origin == "You got her at the Slave Shelter. Her previous owner gelded her and used her for anal abuse.">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate XY Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.dick to random(1,2)>>
<<set $shelterSlave.balls to 0>>
<<set $shelterSlave.anus to 4>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 15>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.attrXY = random(40,60)>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "anorexic", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates anal", "apathetic")>>
<<elseif $origin == "You got her at the Slave Shelter. Her background is obscure, but seems to have involved terrible abuse of her huge cock and balls.">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate XY Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.dick to random(4,5)>>
<<set $shelterSlave.balls to random(4,5)>>
<<set $shelterSlave.anus to 0>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.energy = random(5,10)>>
<<set $shelterSlave.attrXX = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates women")>>
<<set $shelterSlave.sexualFlaw = either("apathetic")>>
<<elseif $origin == "You got her at the Slave Shelter. Her holes were cruelly stretched by constant plug use.">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.vagina = 4>>
<<set $shelterSlave.anus = 4>>
<<set $shelterSlave.oralSkill = 15>>
<<set $shelterSlave.analSkill = 15>>
<<set $shelterSlave.vaginalSkill = 15>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "anorexic", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates anal", "hates oral")>>
<<elseif $origin == "You got her at the Slave Shelter. Her previous owner discarded her after many pregnancies.">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = ($fertilityAge + 6)>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have been pregnant many times. %/
<<else>>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<</if>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a breeder">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.preg = -2>>
<<set $shelterSlave.birthsTotal = 13>>
<<set $shelterSlave.bellySag = 10>>
<<set $shelterSlave.vagina = 3>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.vaginalSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "apathetic", "repressed")>>
<<elseif $origin == "You got her at the Slave Shelter. She was worn out by twenty years of brothel service.">>
<<set $activeSlaveOneTimeMinAge = 32>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% 20 years of brothel service. %/
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a prostitute">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.preg to -2>>
<<set $shelterSlave.vagina to 4>>
<<set $shelterSlave.anus to 4>>
<<set $shelterSlave.oralSkill = 35>>
<<set $shelterSlave.analSkill = 35>>
<<set $shelterSlave.vaginalSkill = 35>>
<<set $shelterSlave.whoreSkill = 35>>
<<set $shelterSlave.entertainSkill = 15>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "gluttonous", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates oral", "hates anal", "apathetic")>>
<<elseif $origin == "You got her at the Slave Shelter. She was discarded after suffering a terrible reaction to growth hormone treatment.">>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = $origin>>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.chem = 1000>>
<<if ($shelterSlave.dick > 0) && (random(1,2) == 1)>>
<<set $shelterSlave.dick = random(5,6)>>
<</if>>
<<if ($shelterSlave.balls > 0) && (random(1,2) == 1)>>
<<set $shelterSlave.balls = random(5,6)>>
<</if>>
<<if (random(1,3) == 1)>>
<<set $shelterSlave.boobs += 100*random(10,30)>>
<</if>>
<<if (random(1,3) == 1)>>
<<set $shelterSlave.butt += random(3,5)>>
<</if>>
<<set $shelterSlave.behavioralFlaw = either("odd", "gluttonous", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates oral", "hates anal", "apathetic")>>
<</if>>
<</if>>
<<set $slaveCost = 1000>>
<</nobr>>\
\
The placement fee is ¤<<print $slaveCost>>.
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$shelterSlaveBought = 1,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
<<set $activeSlave = $shelterSlave>><<set $saleDescription = 1>><<include "Long Slave Description">><<set $saleDescription = 0>>
$origins
|
teruterubouzu/fc
|
src/uncategorized/slaveShelter.tw
|
tw
|
bsd-3-clause
| 11,470 |
:: Slave Sold [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Main", $showEncyclopedia = 1, $encyclopedia = "Personal Assistant">>
<<set $display = 0>>
<<if $familyTesting == 1>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $activeSlave.mother == $slaves[$j].ID>>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her daughter.
<br><br>
<<set $slaves[$j].devotion -= 20>>
<</if>>
<<if $activeSlave.father == $slaves[$j].ID>>
$slaves[$j].slaveName is @@.mediumorchid;disappointed@@ that you are selling her daughter.
<br><br>
<<set $slaves[$j].devotion -= 10>>
<</if>>
<<if $activeSlave.ID == $slaves[$j].father>>
$slaves[$j].slaveName is @@.mediumorchid;saddened@@ that you are selling her father.
<br><br>
<<set $slaves[$j].devotion -= 10>>
<</if>>
<<if $activeSlave.ID == $slaves[$j].mother>>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her mother.
<br><br>
<<set $slaves[$j].devotion -= 20>>
<</if>>
<<if areSisters($activeSlave, $slaves[$j]) == 1>>
$slaves[$j].slaveName is @@.mediumorchid;devastated@@ that you are selling her twin.
<br><br>
<<set $slaves[$j].devotion -= 30>>
<<elseif areSisters($activeSlave, $slaves[$j]) == 2>>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her sister.
<br><br>
<<set $slaves[$j].devotion -= 20>>
<<elseif areSisters($activeSlave, $slaves[$j]) == 3>>
$slaves[$j].slaveName is @@.mediumorchid;disheartened@@ that you are selling her half-sister.
<br><br>
<<set $slaves[$j].devotion -= 10>>
<</if>>
<</for>>
<<else>>
<<if $activeSlave.relation != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $activeSlave.relationTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her $activeSlave.relation.
<br><br>
<<set $slaves[$j].devotion -= 20>>
<<set $display to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $activeSlave.relationship > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $activeSlave.relationshipTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her best source of comfort and companionship in a life of bondage.
<br><br>
<<set $slaves[$j].devotion -= $slaves[$j].relationship>>
<<set $display = 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif $activeSlave.relationship == -3>>
Selling one of your slave wives is @@.red;socially unacceptable.@@ In addition, your other devoted slaves are @@.gold;worried@@ that you may not respect their status.
<br><br>
<<set $rep -= 200>>
<<set $display = 1>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].devotion > 50>>
<<set $slaves[$j].trust -= 5>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.rivalry != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $activeSlave.rivalryTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@.hotpink;pleased@@ that she won't have to see her rival any more.
<br><br>
<<set $slaves[$j].devotion += $slaves[$j].rivalry*0.3>>
<<set $display = 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $seed = 0>>
<<switch $buyer>>
<<case "housekeeper">>
$activeSlave.slaveName settles into her new life in a humbler part of $arcologies[0].name, and can occasionally be seen accompanying her master in public.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].trust >= -20)>>
<<if ($slaves[$j].physicalAge > 30)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other older, obedient slaves are @@.mediumaquamarine;reassured@@ that if they're sold, they can hope for better than life in a cheap brothel.
<</if>>
<<case "buttbreaker">>
In short order, $activeSlave.slaveName is heard out on the promenade, sobbing and screaming as her new owner breaks in her virgin butt in public.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].anus == 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other anal virgins @@.gold;fear for their asses@@ should you decide to sell them.
<</if>>
<<case "cheap brothel">>
$activeSlave.slaveName is soon seen on shift outside a seedy establishment in the lower arcology, mechanically offering her holes to passersby and flinching whenever her superiors come out to check on her.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment == "whore") || ($slaves[$j].assignment == "work in the brothel")>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slave prostitutes @@.gold;fear they'll be condemned@@ to similar exploitation in their turn.
<</if>>
<<case "nice brothel">>
$activeSlave.slaveName disappears for a time as her training is perfected, but she reappears in the refined brothel, wearing classy clothes and flirting gracefully with patrons of her body.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment == "whore") || ($slaves[$j].assignment == "work in the brothel")>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slave prostitutes @@.mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
<</if>>
<<case "factory farm">>
$activeSlave.slaveName is never again seen in public, but her fate is obvious: she's chained to a milking rack somewhere in a cavernous factory farm, with milk draining from her tits<<if $activeSlave.balls > 0>> and an electroshock stimulator up her butt to force her to cum<<elseif $activeSlave.ovaries > 0>> and a new baby in her belly every ten months<</if>>.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 50)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slaves are @@.gold;afraid they'll end up like that too,@@ since the factory farms will buy almost anyone. Only your devoted slaves trust you to spare them such a fate.
<</if>>
<<case "elite auction">>
$activeSlave.slaveName is quickly escorted out by her new master. She is rarely seen in public anymore, but her records show she is settling well into being her new owner's breeder.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].beedingMark != 1)>>
<<set $slaves[$j].devotion -= 5>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your non-chosen slaves @@.mediumorchid;resent@@ you for denying them the special treatment $activeSlave.slaveName is recieving.
<</if>>
<<case "free range">>
$activeSlave.slaveName is a common sight around the arcology, since free range cows are allowed to range between milkings. She seems reasonably content.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment == "get milked") || ($slaves[$j].assignment == "work in the dairy")>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other cows @@.mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
<</if>>
<<case "volume breeder">>
The breeder already has stud stock, and $activeSlave.slaveName is rapidly impregnated. She's kept in a stockyard on the lower service levels of the arcology, one of a dense crowd of beaten-down women with gravid bellies.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].ovaries == 1)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other fertile slaves @@.gold;fear they'll be sold as breeding stock@@ if they fail to make themselves useful to you otherwise.
<</if>>
<<case "preg fetishist">>
$activeSlave.slaveName settles in to her new role easily enough; she's one of the most pampered slaves in the arcology. All she's expected to do is light housework and self-maintenance, along with gentle unprotected vaginal sex with her new master.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "pregnancy")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves with pregnancy fetishes envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
<</if>>
<<case "nipple fetishist">>
$activeSlave.slaveName's new mistress is an exhibitionist as well as a nipple fetishist, and before long, she's seen in the club, riding $activeSlave.slaveName's chest with her wet pussy. The slave is expected to keep her nipples erect for her at all times.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "boobs")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves with breast fetishes envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
<</if>>
<<case "anal fetishist">>
The next time $activeSlave.slaveName is seen in public, on an errand for her master, she's walking a little oddly. Her naked dick has the flaccidity of sexual satiation, and she has a tired but dreamy expression on her face.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "buttslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your buttsluts envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves orgasming with dicks up their asses anyway.
<</if>>
<<case "oral fetishist">>
The next time $activeSlave.slaveName is seen in public, she's obediently accompanying her new master. After doing some business on the promenade, he pulls her into an alcove and lets her masturbate as he uses her throat.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "cumslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your cumsluts envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves filled with cum every day.
<</if>>
<<case "pain fetishist">>
$activeSlave.slaveName is not seen again in public for a long time, but the crack of leather on flesh and the resultant hoarse female howling that issues from her new mistress's apartment is well-known.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "masochist")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your masochists envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll never lack for the abuse they need.
<</if>>
<<case "sadism fetishist">>
$activeSlave.slaveName rarely leaves her new mistress's apartments, but the slave rumor mill bears stories about her to your penthouse anyway. Her mistress uses her as a rapist on demand, and her dumbly obedient brutality is renowned.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "sadist")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sadists consider such a life scarcely capable of improvement, and @@.mediumaquamarine;trust that if you decide to sell them,@@ they'll get a chance to abuse other slaves.
<</if>>
<<case "dom fetishist">>
$activeSlave.slaveName wins herself a leadership position with her new master, who repays her hard work by allowing her to use his slaves at will.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "dom")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually dominant slaves do their best to follow her success, and @@.mediumaquamarine;trust that if you decide to sell them,@@ they'll stand a chance of winning a place in which they can fuck as well as get fucked.
<</if>>
<<case "sub fetishist">>
The back of $activeSlave.slaveName's head becomes a well-known sight in business circles, since her mistress rarely lets it out from between her legs.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "submissive")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually submissive slaves secretly envy her simple life, and @@.mediumaquamarine;trust that if you decide to sell them,@@ there are places where a sub can be valuable and safe.
<</if>>
<<case "supremacist arcology">>
$activeSlave.slaveName leaves your control forthwith, to be freed and installed in a favored life in an arcology that gives $activeSlave.race people every possible advantage.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < 10)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
All your slaves who are not devoted to you @@.mediumorchid;like you a little less@@ in the light of this thin beam of freedom you've allowed to shine into $arcologies[0].name.
<</if>>
<<case "subjugationist arcology">>
$activeSlave.slaveName is shipped off to help produce a race of $activeSlave.race idiots to perform eternal servitude. She is not perceptive enough to fear her upcoming life as a downtrodden breeder.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Those of your slaves who are intelligent enough to understand the implications of the scheme @@.gold;fear all slaveholders more, and especially you,@@ since you've shown yourself willing to subject them to eugenics.
<</if>>
<<case "gender radicalist arcology">>
$activeSlave.slaveName is shipped off, but her buyer is so unwilling to waste any time that the shipment container includes hormonal injectors to get her started on an intensive feminization regime as quickly as possible.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who retain dicks, and are not yet broken to your will, @@.gold;fear the implication@@ that feminization is inescapable: either you'll turn them into girly sluts, or someone else will.
<</if>>
<<case "gender fundamentalist arcology">>
$activeSlave.slaveName is taken away to join the legion of airheaded, big-titted sex slaves that throng the arcology owned by her purchaser.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 1)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves could scarcely care less, but your most intelligent girls are @@.mediumorchid;privately skeptical of her fate;@@ she's become one more cookie cutter bimbo in a place that uses and discards such sluts.
<</if>>
<<case "paternalist arcology">>
$activeSlave.slaveName is shipped off to be improved into a happy, educated slave at the best pace her new owner can manage.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < -20)>>
<<if ($slaves[$j].intelligenceImplant == 0)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken, uneducated slaves who hear about this are @@.mediumorchid;quietly resentful,@@ not understanding that she was only sold to a paternalist arcology because she was obedient.
<</if>>
<<case "degradationist arcology">>
Stories about the place she's going have reached $arcologies[0].name, and $activeSlave.slaveName suspects the fate she's been condemned to when she's loaded into a shipping container expressly designed to keep the inmate awake and uncomfortable.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion > 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other devoted or just obedient slaves are @@.gold;suddenly afraid@@ that their obedience and their devotion is as nothing next to the fact that they are sex slaves relying on your whim.
<</if>>
<<case "slimness enthusiast arcology">>
$activeSlave.slaveName is taken away to join the tribe of squealing, slim forms that populate the arcology of her new owner.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 1)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves could scarcely care less, but your most intelligent girls are @@.mediumorchid;privately dubious of your tacit support@@ for an arcology owner whose tastes they wonder about.
<</if>>
<<case "asset expansionist arcology">>
A shipping container arrives for $activeSlave.slaveName; as she's loaded into it, it sedates her and begins to pump hormones, curatives and growth enhancers into no less than seven places scattered over her body.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken slaves who hear about the grotesque display of pharmacological art are @@.gold;somewhat afraid@@ that they will suffer similar chemical invasion.
<</if>>
<<case "organ crafter">>
$activeSlave.slaveName is seen in a research report nine months later; she has undergone some interesting changes. As expected by someone interested in her odd womb, she is quite pregnant, but what really stands out is the massive size of her testicles and her huge round implants. A quick glance at the article reveals that they aren't implants, in fact, her breasts and testicles are rounded with children.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].mpreg == 1)>>
<<set $slaves[$j].trust -= 5>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other anally fertile slaves @@.gold;are concerned @@ that they may end up carrying children in more than just their bellies.
<</if>>
<<case "abortion TV">>
$activeSlave.slaveName is soon seen on live TV, restrained and still grotesquely pregnant. She screams into her restraints as the host approaches with a comically large syringe of Abortificants and drives it deep into her womb. Within minutes, a flood of liquid and feti are pouring from her gaping cunt, all the while he times how long it takes her overburdened womb to drain of all its contents.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].preg > 20)>>
<<if ($slaves[$j].pregType >= 10)>>
<<set $slaves[$j].trust -= 15>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other hyper pregnant slaves @@.gold;are terrified that their children will be ripped from them@@ if they don't please you.
<</if>>
<<case "womb filler">>
$activeSlave.slaveName is seen in a drug report nine months later; she is unrecognizable. Her gaunt body is completely bloated by her enormous womb, leaving <<if $activeSlave.amp != 1>>whats left of her arms and legs dangling<<else>>her torso teetering<</if>> pathetically atop its quivering mass. The headline reads "New drug allows for upwards of seven hundred children carried at once". Live on stream, her body loses stability and ruptures, flooding the room with fluid and children.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vagina == 0)>>
<<if isFertile($slaves[$j])>>
<<set $slaves[$j].trust -= 20>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other virgins @@.gold;are terrified they'll meet a similar fate@@ if they cannot convince you to fill their wombs with your children.
<</if>>
<<case "repopulationist arcology">>
$activeSlave.slaveName is seen nine months later with an enormous pregnancy and the most content look on her face. She <<if $activeSlave.amp != 1>>gently pats her quadruplet filled belly and lets off a moan as her children kick in response<<else>>moans lewdly as her children kick away in her womb<</if>>.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vagina == 0)>>
<<if isFertile($slaves[$j])>>
<<if ($slaves[$j].fetish == "pregnancy")>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other pregnancy fetishists @@.mediumorchid;are jealous@@ of $activeSlave.slaveName's good fortune.
<</if>>
<<case "eugenics arcology">>
$activeSlave.slaveName is seen nearly a year later, happy and healthy, along with her owner and newborn son. They are quite a good looking family.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence <= 0)>>
<<if isFertile($slaves[$j])>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your more idiotic slaves are @@.mediumorchid;deeply jealous@@ of $activeSlave.slaveName's new pampered lifestyle, oblivious to the demanding nature of eugenics.
<</if>>
<<case "transformation fetishist arcology">>
A purchasing agent arrives for $activeSlave.slaveName; he uses a lull in the proceedings to use a permanent marker to begin mapping out surgical sites across her body. There are a lot of them.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken slaves who hear about how severely she's about to be cut up are @@.gold;somewhat afraid@@ that they will suffer similar surgical invasion.
<</if>>
<<case "physical idealist arcology">>
Stories about the arcology $activeSlave.slaveName is headed to have circulated among slaves. Most intelligent girls see a life of workouts as relatively harmless.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<if ($slaves[$j].intelligence < 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
However, your stupider slaves consider a life of rigorous dieting and punishing exercise daunting, and are filled with @@.gold;minor fears@@ that they will be made to starve and sweat, too.
<</if>>
<<case "pastoralist arcology">>
$activeSlave.slaveName is subjected to a stock assay and then packed off to take her place as a prize heifer.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation == 0)>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who are already lactating know that her role is to be a relatively easy and decent one, and your obedient girls accept it regardless. Others however @@.gold;fear being transformed into livestock@@ a little.
<</if>>
<<case "chattel religionist arcology">>
$activeSlave.slaveName is terrified of her impending religious life; perhaps she's heard the new text that reads 'no woman come of age is holy unless she performs the act as many times per day as she has years less than forty.'
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].analCount < 200)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually experienced slaves are too inured to industrial lovemaking to be affected by her fate, but your more innocent slaves @@.gold;fear being required to fuck@@ at that pace.
<</if>>
<<case "roman revivalist arcology">>
$activeSlave.slaveName is shipped to a new arcology, and culturally, across the centuries. Her skill at arms is well enough known that her impending role as a gladiatrix is easily deduced.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].combatSkill > 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
A gladiatrix's life expectancy in an arcology that enjoys lethal combats is punishingly low. Your other slaves with combat skill @@.gold;worry they'll follow her@@ out onto the sand.
<</if>>
<<case "egyptian revivalist arcology">>
$activeSlave.slaveName's journey to her new home is respectful, even celebratory, as far as you can see. She is gravely informed by the purchasing agent that many slaves await her learned instruction.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence < -1)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves quietly envy her good fortune. The stupidest however tend to resent their intellectual superiors and @@.mediumorchid;actively resent@@ how obvious her advantage over them proved to be.
<</if>>
<<case "virgin trader">>
$activeSlave.slaveName is seen in a shipment of slaves leaving the arcology a month later, with just the slightest hint of a gravid belly and a worn-down expression on her face.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vagina == 0)>>
<<if ($slaves[$j].ovaries == 1)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other virgins @@.gold;fear they'll be subjected to similar abuse@@ if they cannot make their virginities otherwise valuable or appealing to you.
<</if>>
<<case "body purist arcology">>
$activeSlave.slaveName is shipped to her new owner's arcology to have her implants extracted and the resultant damage addressed.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 50)>>
<<if ($slaves[$j].boobsImplant > 1000)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves burdened with gigantic implants who aren't devoted enough to bear them cheerfully @@.mediumorchid;resent you somewhat@@ for keeping them here with aching backs.
<</if>>
<<case "trainer staffing">>
$activeSlave.slaveName is soon well-known among the slaves of the arcology, as many of them are sold after passing under her hands in training. She performs effectively, imparting good sex slave ethics in a generation of sluts.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 0)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other intelligent slaves @@.mediumaquamarine;trust that their skills will be valued@@ even should you decide to sell them.
<</if>>
<<case "teaching trainer">>
$activeSlave.slaveName is not pleased by her change in circumstances, since she is soon subjected to training rigor that she did not experience while your property.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligenceImplant == 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other uneducated slaves @@.gold;fear the abusive indoctrination@@ they will apparently suffer under should you decide to sell them.
<</if>>
<<case "implanting trainer">>
A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. She has new fake tits, a bigger butt, lip implants, and even some facial bone structure alterations, but her balloon breasts are the most shocking change.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].boobsImplant == 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unimplanted slaves @@.gold;fear they'll go under the knife@@ for invasive surgery like $activeSlave.slaveName suffered, should you ever decide to sell them.
<</if>>
<<case "purifying trainer">>
A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. She is almost unrecognizable, having been quickly returned to as natural an appearance as skillful removal of her implants could manage.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].boobsImplant > 800)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who are carrying around huge implants @@.mediumaquamarine;hope they'll be allowed to lay down their burdens@@ should you decide to sell them.
<</if>>
<<case "D virgin asspussy">>
$activeSlave.slaveName's buyer takes charge of her, and cannot resist immediately running a hand between her buttocks to sink a couple of groping fingers into her soft asspussy.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "buttslut")>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who enjoy having things shoved up their assholes @@.mediumaquamarine;hope that if they're sold,@@ their new masters will be like that too.
<</if>>
<<case "D startled the witch">>
$activeSlave.slaveName heads off to form part of whatever great design her new master is pursuing; all you know is that it apparently requires lots of lithe, sharp toothed slave girls.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your properly broken slaves are so inured to strange tastes that they pay no attention, but the others are just @@.mediumaquamarine;glad she won't frighten them@@ any more. They thought she was scary.
<</if>>
<<case "D milf staffing">>
$activeSlave.slaveName becomes a common sight around the arcology, training slaves for her new master. They're usually seen hanging close by her as she manages them with an air at once protective and frankly sexual.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].actualAge > 35)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your older slaves are @@.mediumaquamarine;happy for her,@@ since it isn't always easy for older ladies.
<</if>>
<<case "D hucow">>
$activeSlave.slaveName becomes quite a fixture at social events hosted by her new master; he enjoys showing off how healthy, happy and productive his cow is.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation > 0)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other milkers are sometimes concerned about being sold to a cruel stockyard, and her pleasant life encourages them to @@.mediumaquamarine;stop being so worried.@@
<</if>>
<<case "D r9k">>
$activeSlave.slaveName's nervous buyer comes to collect her, stammering and sweating and doing his best to pretend he does this all the time.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vaginalCount + $slaves[$j].analCount < 20)>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other less experienced slaves persistently find this romantic, and @@.mediumaquamarine;hope something like that will happen to them,@@ too.
<</if>>
<<case "slimming trainer">>
$activeSlave.slaveName is occasionally visible around the arcology, looking rather tired and gaunt under the stresses of a severe crash diet coupled with a punishing cardio regime.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your chubby slaves take note, and @@.gold;fear they'll have to suffer too@@ should you ever decide to sell them.
<</if>>
<<case "broadening trainer">>
$activeSlave.slaveName is only rarely seen around the arcology, since her new owners force her to spend most of her time sleeping, eating and looking after herself. But her belly, painfully distended with food, makes her situation obvious.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
When they hear about her, your slim slaves are @@.gold;disgusted and afraid,@@ fearing they'll be forced to eat themselves plush if sold.
<</if>>
<<case "cow trainer">>
$activeSlave.slaveName is last seen somewhat later, packed into a shipment of cows heading out of the arcology. She looks rather ill from the drugs she's been filled with, and her now-distended breasts are marred by unsightly stretch marks.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation == 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Even your slaves who normally enjoy breast expansion are @@.gold;disgusted and afraid@@ they'll be treated as pharmaceutical mixing machines if you sell them to the same company. Only your cows are inured to lactation to the point they're unaffected.
<</if>>
<<case "clipping trainer">>
$activeSlave.slaveName is frequently seen in public over the next few weeks, since she's being trained to improve her feminine deportment. She grows visibly more feminine as time passes, as the hormonal effects of having her balls cut off become apparent.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].balls > 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who retain their testicles are @@.gold;afraid@@ of displeasing you, knowing that castration is a distinct possibility on the open market.
<</if>>
<<case "reassignment trainer">>
$activeSlave.slaveName is next seen after some weeks of surgery. She's barely recognizable, and now possesses a serviceable vagina which she clearly is unsure of. Her original status is scarcely discernible.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your less feminized slaves @@.gold;fear similar treatment;@@ even those who aspire to be better slave girls are shocked by the rapidity and totality of the surgical transformation.
<</if>>
<<case "arcade">>
The upper half of $activeSlave.slaveName's body is never seen again. Her butt, on the other hand, is periodically visible in a lower-level arcade, her orifices gradually showing the wear and her price gradually decreasing, until finally she is seen no more.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < 10)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your devoted slaves are fairly confident they will escape such a fate, but everyone else @@.gold;is terrified of ending that way.@@
<</if>>
<<case "D cannibal">>
$activeSlave.slaveName is never seen again. Her buyer prefers to keep whatever happened to her private. However, rumors of steaks, rump roasts, sweetbreads, and blood pudding eaten at three in the morning filter out from time to time. Naturally, these murmurs never fail to @@.gold;terrify@@ your other slaves.
<<for $j = 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<case "harvester">>
Though $activeSlave.slaveName's fate as a source of organs for transplantation is not announced, rumors of what happens to girls who @@.gold;fail to be valuable to you@@ pass among your slaves.
<<for $j = 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<case "D amazon hunter">>
When $activeSlave.slaveName's buyer appears, the big girl is almost bashful. He tries to resist the impulse, but quickly breaks down and sweeps her into a tight hug. She accepts the embrace meekly. Your other slaves find this @@.mediumaquamarine;very romantic.@@
<<for $j = 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust += 1>>
<</for>>
<<case "D oral servants">>
$activeSlave.slaveName is an occasional sight around the arcology; she's never seen outside the company of her new slave superior. This is one of her new master's more favored slaves. She has a huge cock, and $activeSlave.slaveName usually crouches down, hugging one of her superior's legs and keeping her mouth obediently near that dick. Your cumsluts are @@.mediumaquamarine;rather envious.@@
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<if ($slaves[$j].fetish == "cumslut")>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D trap lover">>
$activeSlave.slaveName becomes a frequent sight around the arcology, accompanying her new master. She's clearly happy, and is frequently seen to offer her butt to him with a smile. Your girls with dicks who've accepted their lot in life find this @@.mediumaquamarine;encouraging.@@
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].devotion > 20)>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D butt bury">>
$activeSlave.slaveName's buyer arrives promptly; he seems pleased with his new slave's bountiful bottom, so far off the ground. Your buttsluts giggle over what he's got in store for her, and @@.mediumaquamarine;envy@@ her new owner a little.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "buttslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D milky herm">>
$activeSlave.slaveName's buyer arrives and seems pleased with her lovely feminine appearance; he verifies her lactation and her ability to achieve erection despite her lack of visible balls. Your other feminine girls with dicks @@.mediumaquamarine;trust@@ they'll go to owners that will value them, should they be sold.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].boobs > 400)>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D shorty breeder">>
$activeSlave.slaveName's lithe, muscular form is rarely seen after her buyer takes charge of her, since she seems to spend most of her time at home making babies. Your slaves with pregnancy fetishes @@.mediumaquamarine;almost want to be sold@@ since there's a chance they'll be purchased by him, too.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "pregnancy")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 4>>
<</if>>
<</if>>
<</for>>
<<case "D waifu">>
$activeSlave.slaveName is rarely seen after her buyer takes charge of her, since he prefers to keep his beloved at home. Though she seems to be well treated, arcology society finds him repellent enough that your other slaves do not envy her.
<<case "fuckdoll">>
Though $activeSlave.slaveName's fate as a living fucktoy is not obvious, since most of her body will for ever after be encased in thick latex, rumors of what happens to girls who @@.gold;fail to be valuable to you@@ pass among your slaves.
<<for $j = 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<case "tentacle bred">>
Sometime later, a snuff film starring $activeSlave.slaveName as a heroine captured, raped, and fatally bred by tentacles is released. It recieves rave reviews for the scene involving $activeSlave.slaveName, depicting her aphrodisiac filled body being penetrated in all her holes by tentacles. Their thrusting into her increases until large bulges of cum pass through the ones filling her stretched cunt, visably bloating her belly. She then collapses to the ground, her swollen belly rapidly growing with the tentacle spawn gestating within her. As they bulge against the straining walls of her implant-filled middle; she lets out a final moan as her belly ruptures, releasing her "spawn" to hunt down the other heroines.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if canSee($slaves[$j])>>
<<if $slaves[$j].intelligence < 0>>
<<set $slaves[$j].devotion -= 4>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if $seed == 1>>
Your less then intelligent slaves are @@.mediumorchid;deeply envious@@ of $activeSlave.slaveName, completely failing to comprehend what they saw were not special effects.
<</if>>
<<default>>
The buyer forwards payment and sends a purchasing agent to collect her. There is nothing more to be done.
<</switch>>
<<if $activeSlave.origin != 0>>
<<set $toSearch = $activeSlave.origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<set $shelterAbuse += 1>>
<</if>>
<</if>>
<<include "Remove activeSlave">>
|
teruterubouzu/fc
|
src/uncategorized/slaveSold.tw
|
tw
|
bsd-3-clause
| 41,076 |
:: Slave Summary [nobr]
<<set _Pass = passage(), _SL = $slaves.length>>
<<for _i = 0;_i < _SL;_i++>>
<<set _Slave = $slaves[_i]>>
<<switch _Pass>>
<<case "Main">>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.choosesOwnClothes == 1) && (_Slave.clothes == "choosing her own clothes")>>
<<set $i = _i>>
<<silently>><<include "SA chooses own clothes">><</silently>>
<<set _Slave = $slaves[_i]>>
<</if>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
<<if "be your Head Girl" == _Slave.assignment>>''HG''
<<elseif "recruit girls" == _Slave.assignment>>''RC''
<<elseif "guard you" == _Slave.assignment>>''BG''
<</if>>
<<if $personalAttention == _Slave.ID>>''PA''<</if>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<case "Personal Attention Select">>
<<if (_Slave.assignmentVisible != 1) || (_Slave.fuckdoll > 0)>><<continue>><</if>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
<<print "[[_Slave.slaveName|Personal Attention Select][$personalAttention = $slaves["+_i+"].ID, $activeSlave = $slaves["+_i+"], $personalAttentionChanged = 1]]">>
<<case "Agent Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.assignment != "guard you") && (_Slave.assignment != "recruit girls") && (_Slave.assignment != "be your Head Girl") && (_Slave.devotion >= 20) && (_Slave.intelligence > 0) && (_Slave.intelligenceImplant > 0) && canWalk(_Slave) && canSee(_Slave) && canTalk(_Slave) && _Slave.pregType < 50 && _Slave.breedingMark != 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Agent Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "BG Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.assignment != "guard you") && (_Slave.assignment != "recruit girls") && (_Slave.assignment != "be your Head Girl") && canWalk(_Slave) && canSee(_Slave) && _Slave.breedingMark != 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Bodyguard Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Recruiter Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.assignment != "guard you") && (_Slave.assignment != "recruit girls") && (_Slave.assignment != "be your Head Girl") && canWalk(_Slave) && canSee(_Slave) && canTalk(_Slave)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Recruiter Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "HG Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.assignment != "guard you") && (_Slave.assignment != "recruit girls") && (_Slave.assignment != "be your Head Girl") && canWalk(_Slave) && canSee(_Slave) && canTalk(_Slave)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|HG Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Head Girl Suite">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if (_Slave.assignmentVisible == 1) && (_Slave.assignment != "be your Head Girl") && (_Slave.indentureRestrictions <= 0) && _Slave.breedingMark != 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if _Slave.assignment != "live with your Head Girl">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Subordinate Targeting">>
<<if (_Slave.devotion >= -20) && (_Slave.fuckdoll == 0) && ($activeSlave.ID != _Slave.ID)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Subordinate Targeting][$activeSlave.subTarget = $slaves["+_i+"].ID]]">>
<<else>>
<<continue>>
<</if>>
<<case "Spa">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if _Slave.assignment == "rest in the spa">><<continue>><</if>>
<<if (_Slave.health < 20) || (_Slave.trust < 60) || (_Slave.devotion <= 60) || (_Slave.fetish == "mindbroken")>>
<<if _Slave.devotion >= -20 || _Slave.fetish == "mindbroken" || _Slave.sexualFlaw !== "none" || _Slave.behavioralFlaw !== "none">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<br>//_Slave.slaveName cannot be trusted in the spa//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName cannot benefit from the spa//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "rest in the spa">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Attendant.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Attendant Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && canWalk(_Slave)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Attendant Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Brothel">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if _Slave.assignment == "work in the brothel">><<continue>><</if>>
<<if _Slave.breedingMark != 1>>
<<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt $slaves[_i] 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "work in the brothel">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Madam.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Madam Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) && canWalk(_Slave) && canSee(_Slave) && _Slave.breedingMark != 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Madam Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Club">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if _Slave.assignment == "serve in the club">><<continue>><</if>>
<<if _Slave.breedingMark != 1>>
<<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "serve in the club">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $DJ.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "DJ Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) && canTalk(_Slave) && canWalk(_Slave) && _Slave.breedingMark != 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|DJ Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Clinic">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if _Slave.assignment == "get treatment in the clinic">><<continue>><</if>>
<<if (_Slave.health < 20) || ((_Slave.chem > 15) && ($clinicUpgradeFilters == 1)) || ((_Slave.bellyImplant > 100) && ($bellyImplants == 1)) || _Slave.preg > 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<br>//_Slave.slaveName cannot benefit from the clinic//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "get treatment in the clinic">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Nurse.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Nurse Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && canWalk(_Slave) && canSee(_Slave)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Nurse Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Schoolroom">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if _Slave.assignment == "learn in the schoolroom">><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
<<if (_Slave.intelligenceImplant < 1) || (_Slave.accent+$schoolroomUpgradeLanguage > 2) || (_Slave.oralSkill <= 30) || (_Slave.whoreSkill <= 30) || (_Slave.entertainSkill <= 30) || (_Slave.analSkill < 30) || ((_Slave.vaginalSkill < 30) && (_Slave.vagina >= 0))>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<br>//_Slave.slaveName already has a basic education//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is too resistant to learn//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "learn in the schoolroom">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Schoolteacher.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Schoolteacher Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && canTalk(_Slave) && canWalk(_Slave) && canSee(_Slave)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Schoolteacher Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Dairy">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if _Slave.assignment == "work in the dairy">><<continue>><</if>>
<<if (_Slave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)>>
<br>//_Slave.slaveName's indenture forbids extractive Dairy service.//
<<continue>>
<<elseif (_Slave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)>>
<br>//_Slave.slaveName's indenture allows only free range milking.//
<<continue>>
<<elseif _Slave.breedingMark == 1 && $dairyRestriantsSettings > 0>>
<br>//_Slave.slaveName may only be a free range cow//
<<continue>>
<<elseif ($dairyPregSetting > 0) && ((_Slave.bellyImplant != 0) || (_Slave.pregType >= 50))>>
<br>//_Slave.slaveName's womb cannot accommodate current machine settings//
<<continue>>
<<else>>
<<if ((_Slave.lactation > 0) || (_Slave.balls > 0)) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 0))>>
<<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.amp == 1) || ($dairyRestraintsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting < 2) || (_Slave.anus > 2) || ($dairyPrepUpgrade == 1)>>
<<if ($dairyPregSetting < 2) || (_Slave.vagina > 2) || (_Slave.ovaries == 0) || ($dairyPrepUpgrade == 1)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<br>//_Slave.slaveName's vagina cannot accommodate current machine settings//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName's anus cannot accommodate current machine settings//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName must be obedient in order to be milked here//
<<continue>>
<</if>>
<<elseif (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 1) && ($dairySlimMaintain == 1))>>
<br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>>, and <<print $dairyName>>'s current settings forbid the automatic implantation of lactation inducing drugs, so she can not be a cow//
<<continue>>
<<else>>
<br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>> and cannot be a cow//
<<continue>>
<</if>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "work in the dairy">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Milkmaid.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Milkmaid Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 20) && canWalk(_Slave) && canSee(_Slave)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Milkmaid Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Servants' Quarters">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if _Slave.assignment == "work as a servant">><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust <= 20)) || (_Slave.trust < -20)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "work as a servant">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Stewardess.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Stewardess Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) && canWalk(_Slave) && canSee(_Slave)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Stewardess Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Master Suite">>
<<if $Flag == 0>>
<<if _Slave.assignment == "serve in the master suite">><<continue>><</if>>
<<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt $slaves[_i] 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName is not sufficiently broken for the master suite//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "serve in the master suite">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Concubine.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Concubine Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && _Slave.amp != 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Concubine Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Cellblock">>
<<if $Flag == 0>>
<<if (_Slave.assignment != "be confined in the cellblock") && ((_Slave.devotion < -20) && (_Slave.trust >= -20)) || ((_Slave.devotion < -50) && (_Slave.trust >= -50))>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "be confined in the cellblock">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Wardeness.ID>>
<<continue>>
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Wardeness Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && canWalk(_Slave) & canSee(_Slave)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
<<print "[[_Slave.slaveName|Wardeness Workaround][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<case "Arcade">>
<<if $Flag == 0>>
<<if (_Slave.assignmentVisible != 1) || (($arcade <= $arcadeSlaves) && ($arcadeUpgradeFuckdolls != 1))>><<continue>><</if>>
<<if _Slave.breedingMark != 1>>
<<if (_Slave.indentureRestrictions <= 0)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<br>//_Slave.slaveName's indenture forbids arcade service.//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<else>>
<<if _Slave.assignment != "be confined in the arcade">>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</if>>
<</if>>
<<case "Pit">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if (_Slave.indentureRestrictions > 0) && ($pitLethal == 1)>>
<br>//_Slave.slaveName's indenture forbids lethal fights.//
<<continue>>
<<elseif (_Slave.indentureRestrictions > 1)>>
<br>//_Slave.slaveName's indenture forbids fighting.//
<<continue>>
<<elseif _Slave.breedingMark == 1>>
<br>//_Slave.slaveName may not participate in combat//
<<continue>>
<<elseif (_Slave.heels != 1) || ((_Slave.shoes != "none") || (_Slave.shoes != "flats"))>>
<<if (_Slave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || canWalk(_Slave)>>
<<if ($fighterIDs.includes(_Slave.ID))>>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Assign][$i = "+_i+"]]">>
<</if>>
<<else>>
<<continue>>
<</if>>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if $fighterIDs.includes(_Slave.ID)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Retrieve][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<</if>>
<<case "Coursing Association">>
<<if _Slave.fuckdoll > 0>><<continue>><</if>>
<<if $Flag == 0>>
<<if canWalk(_Slave) && ($Lurcher.ID != _Slave.ID)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Assign][$i = "+_i+"]]">>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if $Lurcher.ID != _Slave.ID>>
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Retrieve][$i = "+_i+"]]">>
<</if>>
<</if>>
<<case "New Game Plus">>
<<if $Flag == 0>>
<<if _Slave.assignment != "be imported">>
<br>__''@@.pink;_Slave.slaveName@@''__
<<else>>
<<continue>>
<</if>>
<<else>>
<<if _Slave.assignment != "be imported">>
<<continue>>
<<else>>
<br>__''@@.pink;_Slave.slaveName@@''__
<</if>>
<</if>>
<<case "Rules Slave Select">>
<<if $Flag == 0>>
<<if !ruleSlaveSelected(_Slave, $currentRule)>>
<br>__''
<<print "[[_Slave.slaveName|Rules Slave Select Workaround][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if ruleSlaveSelected(_Slave, $currentRule)>>
<br>__''
<<print "[[_Slave.slaveName|Rules Slave Deselect Workaround][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<<continue>>
<</if>>
<</if>>
<<case "Rules Slave Exclude">>
<<if $Flag == 0>>
<<if !ruleSlaveExcluded(_Slave, $currentRule)>>
<br>__''
<<print "[[_Slave.slaveName|Rules Slave Exclude Workaround][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if ruleSlaveExcluded(_Slave, $currentRule)>>
<br>__''
<<print "[[_Slave.slaveName|Rules Slave NoExclude Workaround][$activeSlave = $slaves["+_i+"]]]">>
<<else>>
<<continue>>
<</if>>
<</if>>
<<case "Matchmaking">>
<<if ($slaves[_i].assignmentVisible != 1) || ($slaves[_i].devotion < 100) || ($slaves[_i].relationship != $activeSlave.relationship) || ($slaves[_i].ID == $activeSlave.ID)>><<continue>><</if>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves["+_i+"]]]">>
<</switch>>
<<set _Slave.energy = Math.clamp(_Slave.energy, 0, 100)>>
<<if _Slave.devotion > 100>>
<<if _Slave.trust < -95>>
<<set _Slave.trust = -100>>
<<elseif (_Slave.trust < 100) && (_Slave.trust >= -20)>>
<<set _Slave.trust += Math.trunc(_Slave.devotion-100)>>
<<else>>
<<set $rep += 10*(_Slave.devotion-100)>>
<</if>>
<<set _Slave.devotion = 100>>
<<elseif _Slave.devotion < -95>>
<<set _Slave.devotion = -100>>
<</if>>
<<if _Slave.trust > 100>>
<<if _Slave.devotion < -95>>
<<set _Slave.devotion = -100>>
<<elseif _Slave.devotion < 100>>
<<set _Slave.devotion += Math.trunc(_Slave.trust-100)>>
<<else>>
<<set $rep += 10*(_Slave.trust-100)>>
<</if>>
<<set _Slave.trust = 100>>
<<elseif _Slave.trust < -95>>
<<set _Slave.trust = -100>>
<</if>>
<<if _Slave.trust < -100>><<set _Slave.trust = -100>><</if>>
<<if _Slave.devotion < -100>><<set _Slave.devotion = -100>><</if>>
<<set _Slave.trust = Math.trunc(_Slave.trust)>>
<<set _Slave.devotion = Math.trunc(_Slave.devotion)>>
<<set _Slave.health = Math.trunc(_Slave.health)>>
<<set $slaves[_i] = _Slave>>
will
<<if (_Slave.assignment == "rest") && (_Slave.health >= -20)>>
''__@@.lawngreen;rest.@@__''
<<elseif (_Slave.assignment == "stay confined") && ((_Slave.devotion > 20) || ((_Slave.trust < -20) && (_Slave.devotion >= -20)) || ((_Slave.trust < -50) && (_Slave.devotion >= -50)))>>
''__@@.lawngreen;stay confined.@@__''
<<else>>
_Slave.assignment<<if _Slave.sentence > 0>> (_Slave.sentence)<</if>>.
<</if>>
<<if ($displayAssignments == 1) && (_Pass == "Main") && (_Slave.ID != $HeadGirl.ID) && (_Slave.ID != $Recruiter.ID) && (_Slave.ID != $Bodyguard.ID)>>
<<if _Slave.assignment != "rest">>
<<print "[[Rest|Rest Workaround][$i = "+_i+"]]">> |
<<else>>
Rest |
<</if>>
<<if _Slave.assignment != "please you">>
<<print "[[Fucktoy|Fucktoy Workaround][$i = "+_i+"]]">> |
<<else>>
Fucktoy |
<</if>>
<<if _Slave.fuckdoll == 0>>
<<if (_Slave.assignment != "be a servant")>>
<<if ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && canWalk(_Slave) && canSee(_Slave)>>
<<print "[[House Servant|Servant Workaround][$i = "+_i+"]]">> |
<</if>>
<<else>>
House Servant |
<</if>>
<<if (_Slave.assignment != "take classes")>>
<<if ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && (_Slave.fetish != "mindbroken") && (_Slave.intelligenceImplant != 1)>>
<<print "[[Classes|Classes Workaround][$i = "+_i+"]]">> |
<</if>>
<<else>>
Classes |
<</if>>
<<if (_Slave.assignment != "stay confined")>>
<<print "[[Confinement|Confinement Workaround][$i = "+_i+"]]">> |
<<else>>
Confinement |
<</if>>
<<if (_Slave.assignment != "whore") && _Slave.breedingMark != 1>>
<<print "[[Whore|Whore Workaround][$i = "+_i+"]]">> |
<<else>>
Whore |
<</if>>
<<if (_Slave.assignment != "serve the public") && _Slave.breedingMark != 1>>
<<print "[[Public Servant|Public Servant Workaround][$i = "+_i+"]]">> |
<<else>>
Public Servant |
<</if>>
<<if (_Slave.lactation > 0) || (_Slave.balls > 0)>>
<<if (_Slave.assignment != "get milked")>>
<<print "[[Milking|Milking Workaround][$i = "+_i+"]]">> |
<<else>>
Milking |
<</if>>
<</if>>
<</if>>
<<if _Slave.indentureRestrictions <= 0 && _Slave.breedingMark != 1>>
<<if _Slave.assignment != "work a glory hole">>
<<print "[[Hole|Hole Workaround][$i = "+_i+"]]">>
<<else>>
Hole
<</if>>
<</if>>
<</if>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $abbreviateDevotion == 1>>
<<if _Slave.fetish is "mindbroken">>@@.red;MB@@
<<elseif _Slave.devotion < -95>>@@.darkviolet;VHate<<if $summaryStats == 1>>[_Slave.devotion]<</if>>@@
<<elseif _Slave.devotion < -50>>@@.darkviolet;Hate<<if $summaryStats == 1>>[_Slave.devotion]<</if>>@@
<<elseif _Slave.devotion < -20>>@@.mediumorchid;Res<<if $summaryStats == 1>>[_Slave.devotion]<</if>>@@
<<elseif _Slave.devotion <= 20>>@@.yellow;Ambiv<<if $summaryStats == 1>>[_Slave.devotion]<</if>>@@
<<elseif _Slave.devotion <= 50>>@@.hotpink;Accept<<if $summaryStats == 1>>[_Slave.devotion]<</if>>@@
<<elseif _Slave.devotion <= 95>>@@.deeppink;Devo<<if $summaryStats == 1>>[_Slave.devotion]<</if>>@@
<<else>>@@.magenta;Wor<<if $summaryStats == 1>>[_Slave.devotion]<</if>>@@
<</if>>
<<if _Slave.fetish is "mindbroken">>
<<elseif _Slave.trust < -95>>@@.darkgoldenrod;ETerr<<if $summaryStats == 1>>[_Slave.trust]<</if>>@@
<<elseif _Slave.trust < -50>>@@.goldenrod;Terr<<if $summaryStats == 1>>[_Slave.trust]<</if>>@@
<<elseif _Slave.trust < -20>>@@.gold;Fright<<if $summaryStats == 1>>[_Slave.trust]<</if>>@@
<<elseif _Slave.trust <= 20>>@@.yellow;Fear<<if $summaryStats == 1>>[_Slave.trust]<</if>>@@
<<elseif _Slave.trust <= 50>>@@.mediumaquamarine;Caref<<if $summaryStats == 1>>[_Slave.trust]<</if>>@@
<<elseif _Slave.trust < 95>>@@.mediumseagreen;Trust<<if $summaryStats == 1>>[_Slave.trust]<</if>>@@
<<else>>@@.seagreen;VTrust<<if $summaryStats == 1>>[_Slave.trust]<</if>>@@
<</if>>
<<elseif $abbreviateDevotion is 2>>
<<if _Slave.fetish is "mindbroken">>@@.red;Mindbroken.@@
<<elseif _Slave.devotion < -95>>@@.darkviolet;Very hateful<<if $summaryStats == 1>> [_Slave.devotion]<</if>>.@@
<<elseif _Slave.devotion < -50>>@@.darkviolet;Hateful<<if $summaryStats == 1>> [_Slave.devotion]<</if>>.@@
<<elseif _Slave.devotion < -20>>@@.mediumorchid;Resistant<<if $summaryStats == 1>> [_Slave.devotion]<</if>>.@@
<<elseif _Slave.devotion <= 20>>@@.yellow;Ambivalent<<if $summaryStats == 1>> [_Slave.devotion]<</if>>.@@
<<elseif _Slave.devotion <= 50>>@@.hotpink;Accepting<<if $summaryStats == 1>> [_Slave.devotion]<</if>>.@@
<<elseif _Slave.devotion <= 95>>@@.deeppink;Devoted<<if $summaryStats == 1>> [_Slave.devotion]<</if>>.@@
<<else>>@@.magenta;Worshipful<<if $summaryStats == 1>> [_Slave.devotion]<</if>>.@@
<</if>>
<<if _Slave.fetish is "mindbroken">>
<<elseif _Slave.trust < -95>>@@.darkgoldenrod;Extremely terrified<<if $summaryStats == 1>> [_Slave.trust]<</if>>.@@
<<elseif _Slave.trust < -50>>@@.goldenrod;Terrified<<if $summaryStats == 1>> [_Slave.trust]<</if>>.@@
<<elseif _Slave.trust < -20>>@@.gold;Frightened<<if $summaryStats == 1>> [_Slave.trust]<</if>>.@@
<<elseif _Slave.trust <= 20>>@@.yellow;Fearful<<if $summaryStats == 1>> [_Slave.trust]<</if>>.@@
<<elseif _Slave.trust <= 50>>@@.mediumaquamarine;Careful<<if $summaryStats == 1>> [_Slave.trust]<</if>>.@@
<<elseif _Slave.trust < 95>>@@.mediumseagreen;Trusting<<if $summaryStats == 1>> [_Slave.trust]<</if>>.@@
<<else>>@@.seagreen;Profoundly trusting<<if $summaryStats == 1>> [_Slave.trust]<</if>>.@@
<</if>>
<</if>>
<<if _Slave.fuckdoll == 0>>
<<if $abbreviateRules == 1>>
<<switch _Slave.livingRules>>
<<case "luxurious">>
''LS:Lux''
<<case "normal">>
''LS:Nor''
<<default>>
''LS:Spa''
<</switch>>
<<if canTalk(_Slave)>>
<<switch _Slave.speechRules>>
<<case "permissive">>
''SpR:P''
<<case "accent elimination">>
''SpR:NoAcc''
<<case "language lessons">>
''SpR:LL''
<<default>>
''SpR:R''
<</switch>>
<</if>>
<<switch _Slave.relationshipRules>>
<<case "permissive">>
''ReR:P''
<<case "just friends">>
''ReR:Fr''
<<default>>
''ReR:R''
<</switch>>
<<switch _Slave.standardPunishment>>
<<case "confinement">>
''Pun:Conf''
<<case "whipping">>
''Pun:Whip''
<<case "chastity">>
''Pun:Chas''
<<default>>
''Pun:Situ''
<</switch>>
<<switch _Slave.standardReward>>
<<case "relaxation">>
''Rew:Relx''
<<case "drugs">>
''Rew:Drug''
<<case "orgasm">>
''Rew:Orga''
<<default>>
''Rew:Situ''
<</switch>>
<<switch _Slave.releaseRules>>
<<case "permissive">>
''MaR:P''
<<case "sapphic">>
''MaR:S''
<<default>>
''MaR:R''
<</switch>>
<<elseif $abbreviateRules == 2>>
Living standard: _Slave.livingRules.
<<if canTalk(_Slave)>>Speech rules: _Slave.speechRules.<</if>>
Relationship rules: _Slave.relationshipRules.
Typical punishment: _Slave.standardPunishment.
Typical reward: _Slave.standardReward.
Release rules: _Slave.releaseRules.
<</if>>
<</if>>
<<if _Slave.tired != 0>>Tired.<</if>>
<<if $abbreviateDiet == 1>>
<<if _Slave.weight < -95>>
''@@.red;W---<<if $summaryStats == 1>>[_Slave.weight]<</if>>@@''
<<elseif _Slave.weight < -30>>
<<if _Slave.hips < -1>>
''W--<<if $summaryStats == 1>>[_Slave.weight]<</if>>''
<<else>>
''@@.red;W--<<if $summaryStats == 1>>[_Slave.weight]<</if>>@@''
<</if>>
<<elseif _Slave.weight < -10>>
''W-<<if $summaryStats == 1>>[_Slave.weight]<</if>>''
<<elseif _Slave.weight <= 10 >>
''W<<if $summaryStats == 1>>[_Slave.weight]<</if>>''
<<elseif _Slave.weight <= 30>>
''W+<<if $summaryStats == 1>>[_Slave.weight]<</if>>''
<<elseif _Slave.weight <= 95>>
<<if _Slave.hips > 1>>
''W++<<if $summaryStats == 1>>[_Slave.weight]<</if>>''
<<else>>
''@@.red;W++<<if $summaryStats == 1>>[_Slave.weight]<</if>>@@''
<</if>>
<<else>>
<<if _Slave.hips >= 2>>
''W+++<<if $summaryStats == 1>>[_Slave.weight]<</if>>''
<<else>>
''@@.red;W+++<<if $summaryStats == 1>>[_Slave.weight]<</if>>@@''
<</if>>
<</if>>
<<elseif $abbreviateDiet is 2>>
<<if _Slave.weight < -95>>
@@.red;Emaciated<<if $summaryStats == 1>> [_Slave.weight]<</if>>.@@
<<elseif _Slave.weight < -30>>
<<if _Slave.hips < -1>>
Model-thin<<if $summaryStats == 1>> [_Slave.weight]<</if>>.
<<else>>
@@.red;Very thin<<if $summaryStats == 1>> [_Slave.weight]<</if>>.@@
<</if>>
<<elseif _Slave.weight < -10>>
Thin<<if $summaryStats == 1>> [_Slave.weight]<</if>>.
<<elseif _Slave.weight <= 10 >>
Trim<<if $summaryStats == 1>> [_Slave.weight]<</if>>.
<<elseif _Slave.weight <= 30>>
Plush<<if $summaryStats == 1>> [_Slave.weight]<</if>>.
<<elseif _Slave.weight <= 95>>
<<if _Slave.hips > 1>>
Nicely chubby<<if $summaryStats == 1>> [_Slave.weight]<</if>>.
<<else>>
@@.red;Overweight<<if $summaryStats == 1>> [_Slave.weight]<</if>>.@@
<</if>>
<<else>>
<<if _Slave.hips >= 2>>
Pleasantly soft and shapely<<if $summaryStats == 1>> [_Slave.weight]<</if>>.
<<else>>
@@.red;Fat<<if $summaryStats == 1>> [_Slave.weight]<</if>>.@@
<</if>>
<</if>>
<</if>>
<<if $abbreviateDiet == 1>>
<<switch _Slave.diet>>
<<case "restricted">>
''Di:W-''
<<case "fattening">>
''Di:W+''
<<case "XX">>
''Di:XX+''
<<case "XY">>
''Di:XY+''
<<case "XXY">>
''Di:XXY+''
<<case "muscle building">>
''Di:M+''
<<case "slimming">>
''Di:M-''
<<case "cum production">>
''Di:C+''
<</switch>>
<<if _Slave.dietCum == 2>>
''Cum++''
<<elseif ((_Slave.dietCum == 1) && (_Slave.dietMilk == 0))>>
''Cum+''
<<elseif ((_Slave.dietCum == 1) && (_Slave.dietMilk == 1))>>
''Cum+ Milk+''
<<elseif ((_Slave.dietCum == 0) && (_Slave.dietMilk == 1))>>
''Milk+''
<<elseif (_Slave.dietMilk == 2)>>
''Milk++''
<</if>>
<<elseif $abbreviateDiet is 2>>
<<switch _Slave.diet>>
<<case "restricted">>
Dieting.
<<case "fattening">>
Gaining weight.
<<case "XX">>
Estrogen rich.
<<case "XY">>
Testosterone rich.
<<case "XXY">>
Futanari mix.
<<case "muscle building">>
Pumping iron.
<<case "slimming">>
Slimming down.
<<case "cum production">>
Cum production.
<</switch>>
<<if _Slave.dietCum == 2>>
Diet Base: @@.cyan;Cum Based.@@
<<elseif ((_Slave.dietCum == 1) && (_Slave.dietMilk == 0))>>
Diet Base: Cum Added.
<<elseif ((_Slave.dietCum == 1) && (_Slave.dietMilk == 1))>>
Diet Base: Milk & Cum Added.
<<elseif ((_Slave.dietCum == 0) && (_Slave.dietMilk == 1))>>
Diet Base: Milk Added.
<<elseif (_Slave.dietMilk == 2)>>
Diet Base: @@.cyan;Milk Based.@@
<</if>>
<</if>>
<<if $abbreviateHealth == 1>>
<<if _Slave.health < -20>>
''@@.red;H<<if $summaryStats == 1>>[_Slave.health]<</if>>@@''
<<elseif _Slave.health <= 20>>
''@@.yellow;H<<if $summaryStats == 1>>[_Slave.health]<</if>>@@''
<<elseif _Slave.health > 20>>
''@@.green;H<<if $summaryStats == 1>>[_Slave.health]<</if>>@@''
<</if>>
<<elseif $abbreviateHealth is 2>>
<<if _Slave.health < -90>>
@@.red;On the edge of death<<if $summaryStats == 1>> [_Slave.health]<</if>>.@@
<<elseif _Slave.health < -50>>
@@.red;Extremely unhealthy<<if $summaryStats == 1>> [_Slave.health]<</if>>.@@
<<elseif _Slave.health < -20>>
@@.red;Unhealthy<<if $summaryStats == 1>> [_Slave.health]<</if>>.@@
<<elseif _Slave.health <= 20>>
@@.yellow;Healthy<<if $summaryStats == 1>> [_Slave.health]<</if>>.@@
<<elseif _Slave.health <= 50>>
@@.green;Very healthy<<if $summaryStats == 1>> [_Slave.health]<</if>>.@@
<<elseif _Slave.health <= 90>>
@@.green;Extremely healthy<<if $summaryStats == 1>> [_Slave.health]<</if>>.@@
<<else>>
@@.green;Unnaturally healthy<<if $summaryStats == 1>> [_Slave.health]<</if>>.@@
<</if>>
<</if>>
<<if $abbreviateDrugs == 1>>
<<switch _Slave.drugs>>
<<case "breast injections">>
''Dr:Boobs+''
<<case "hyper breast injections">>
''Dr:Boobs++''
<<case "butt injections">>
''Dr:Butt+''
<<case "hyper butt injections">>
''Dr:Butt++''
<<case "lip injections">>
''Dr:Lip+''
<<case "fertility drugs">>
''Dr:Fert+''
<<case "super fertility drugs">>
''Dr:Fert++''
<<case "penis enhancement">>
''Dr:Dick+''
<<case "hyper penis enhancement">>
''Dr:Dick++''
<<case "testicle enhancement">>
''Dr:Balls+''
<<case "hyper testicle enhancement">>
''Dr:Balls++''
<<case "psychosuppressants">>
''Dr:Psych''
<<case "steroids">>
''Dr:Ster''
<<case "female hormone injections">>
''Dr:HormXX++''
<<case "male hormone injections">>
''Dr:HormXY++''
<<case "hormone enhancers">>
''Dr:Horm+''
<<case "anti-aging cream">>
''Dr:Age-''
<<case "appetite suppressors">>
''Dr:ApSup''
<<case "penis atrophiers">>
''Dr:Dick-''
<<case "testicle atrophiers">>
''Dr:Balls-''
<<case "clitoris atrophiers">>
''Dr:Clit-''
<<case "labia atrophiers">>
''Dr:Labia-''
<<case "nipple atrophiers">>
''Dr:Nipple-''
<<case "lip atrophiers">>
''Dr:Lip-''
<<case "breast redistributors">>
''Dr:Breast-''
<<case "butt redistributors">>
''Dr:Butt-''
<<default>>
''Dr:None''
<</switch>>
<<if _Slave.curatives == 2>>
''Cura''
<<elseif _Slave.curatives == 1>>
''Prev''
<</if>>
<<if _Slave.aphrodisiacs != 0>>
<<if _Slave.aphrodisiacs == 1>>
''Aph''
<<else>>
''Aph++''
<</if>>
<</if>>
<<if _Slave.addict != 0>>
@@.cyan;Add@@
<</if>>
<<if _Slave.hormones > 1>>
''Ho:F+''
<<elseif _Slave.hormones > 0>>
''Ho:F''
<<elseif _Slave.hormones < -1>>
''Ho:M+''
<<elseif _Slave.hormones < 0>>
''Ho:M''
<</if>>
<<if (_Slave.bellyImplant > 0)>>
''Belly Imp''
<<elseif ((_Slave.preg <= -2) || (_Slave.ovaries == 0)) && (_Slave.vagina != -1)>>
''Barr''
<<elseif _Slave.pubertyXX == 0 && (_Slave.ovaries == 1 || _Slave.mpreg == 1)>>
''Prepub''
<<elseif _Slave.physicalAge >= 47 && (_Slave.ovaries == 1 || _Slave.mpreg == 1)>>
''Meno''
<<elseif _Slave.preg == -1>>
''CC''
<<elseif _Slave.preg == 0 && (_Slave.ovaries == 1 || _Slave.mpreg == 1)>>
''Fert+''
<<elseif (_Slave.preg < 4) && (_Slave.preg > 0)>>
''Preg?''
<<elseif (_Slave.preg > 30) && (_Slave.pregType >= 50)>>
''Perm preg''
<<elseif _Slave.preg >= 4>>
''_Slave.preg wks preg''
<</if>>
<<if _Slave.induce == 1>>
''Early Labor''
<</if>>
<<if _Slave.pubertyXY == 0 && _Slave.balls > 0>>
''Prepub balls''
<</if>>
<<if _Slave.inflation == 3>>
''8 ltr _Slave.inflationType''
<<elseif _Slave.inflation == 2>>
''4 ltr _Slave.inflationType''
<<elseif _Slave.inflation == 1>>
''2 ltr _Slave.inflationType''
<</if>>
<<elseif $abbreviateDrugs is 2>>
<<if (_Slave.drugs != "no drugs") && (_Slave.drugs != "none")>>
On _Slave.drugs.
<</if>>
<<if _Slave.curatives == 2>>
On curatives.
<<elseif _Slave.curatives == 1>>
On preventatives.
<</if>>
<<if _Slave.aphrodisiacs != 0>>
On <<if _Slave.aphrodisiacs > 1>>extreme <</if>>aphrodisiacs.
<</if>>
<<if _Slave.addict != 0>>
@@.cyan;Addict.@@
<</if>>
<<if _Slave.hormones > 1>>
''Heavy female hormones.''
<<elseif _Slave.hormones > 0>>
''Female hormones.''
<<elseif _Slave.hormones < -1>>
''Heavy male hormones.''
<<elseif _Slave.hormones < 0>>
''Male hormones.''
<</if>>
<<if (_Slave.bellyImplant > 0)>>
Belly Implant.
<<elseif ((_Slave.preg <= -2) || (_Slave.ovaries == 0)) && (_Slave.vagina != -1)>>
Barren.
<<elseif _Slave.pubertyXX == 0 && (_Slave.ovaries == 1 || _Slave.mpreg == 1)>>
Not ovulating yet.
<<elseif _Slave.physicalAge >= 47 && (_Slave.ovaries == 1 || _Slave.mpreg == 1)>>
Menopausal.
<<elseif _Slave.preg == -1>>
On contraceptives.
<<elseif _Slave.preg == 0 && (_Slave.ovaries == 1 || _Slave.mpreg == 1)>>
Fertile.
<<elseif (_Slave.preg < 4) && (_Slave.preg > 0)>>
May be pregnant.
<<elseif (_Slave.preg > 30) && (_Slave.pregType >= 50)>>
Permenantly pregnant.
<<elseif _Slave.preg >= 4>>
<<if _Slave.pregType < 2 || _Slave.pregType >= 50>>
_Slave.preg weeks pregnant.
<<else>>
_Slave.preg weeks pregnant with
<<if _Slave.pregType >= 20>>
a brood of offspring.
<<elseif _Slave.pregType >= 10>>
_Slave.pregType babies.
<<elseif _Slave.pregType > 4>>
quintuplets.
<<elseif _Slave.pregType == 4>>
quadruplets.
<<elseif _Slave.pregType == 3>>
triplets.
<<else>>
twins.
<</if>>
<</if>>
<</if>>
<<if _Slave.induce == 1>>
Showing signs of early labor.
<</if>>
<<if _Slave.pubertyXY == 0 && _Slave.balls > 0>>
Has not had first ejaculation.
<</if>>
<<if _Slave.inflation == 3>>
''Filled with 8 liters of _Slave.inflationType.''
<<elseif _Slave.inflation == 2>>
''Filled with 4 liters of _Slave.inflationType.''
<<elseif _Slave.inflation == 1>>
''Filled with 2 liters of _Slave.inflationType.''
<</if>>
<</if>>
<<if $abbreviateNationality+$abbreviateGenitalia+$abbreviatePhysicals+$abbreviateSkills+$abbreviateMental != 0>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<</if>>
<<SlaveTitle _Slave>>
<<set $seed = $desc.substring(0,1)>>
<<set $seed = $seed.toUpperCase()>>
<<set $desc = $seed + $desc.substring(1)>>
''@@.coral;$desc<<if $abbreviatePhysicals == 2>>.<</if>>@@''
<<if $seeRace == 1>>
@@.tan;
<<if $abbreviateRace == 1>>
<<switch _Slave.race>>
<<case "white">>
C
<<case "asian">>
A
<<case "indo-aryan">>
I
<<case "latina">>
L
<<case "middle eastern">>
ME
<<case "black">>
B
<<case "pacific islander">>
PI
<<case "malay">>
M
<<case "amerindian">>
AI
<<case "semitic">>
S
<<case "southern European">>
SE
<<case "mixed race">>
MR
<<default>>
<<print _Slave.race.charAt(0).toUpperCase() + _Slave.race.charAt(1) + _Slave.race.charAt(2)>>
<</switch>>
<<elseif $abbreviateRace == 2>>
<<switch _Slave.race>>
<<case "white">>
Caucasian
<<case "asian">>
Asian
<<case "indo-aryan">>
Indo-aryan
<<case "latina">>
Latina
<<case "middle eastern">>
Middle Eastern
<<case "black">>
Black
<<case "pacific islander">>
Pacific Islander
<<case "malay">>
Malay
<<case "amerindian">>
Amerindian
<<case "semitic">>
Semitic
<<case "southern European">>
Southern European.
<<case "mixed race">>
Mixed race
<<default>>
<<print _Slave.race.charAt(0).toUpperCase() + _Slave.race.slice(1)>>.
<</switch>>
<</if>>
@@
<</if>>
<<if $abbreviateNationality == 1>>
@@.tan;
<<switch _Slave.nationality>>
<<case "American">>
US
<<case "Canadian">>
Can
<<case "Puerto Rican">>
PR
<<case "Cuban">>
Cub
<<case "Haitian">>
Hai
<<case "Jamaican">>
Jam
<<case "Mexican">>
Mex
<<case "Dominican">>
Dom
<<case "Peruvian">>
Per
<<case "Venezuelan">>
Ven
<<case "Bolivian">>
Bol
<<case "Guatemalan">>
Gtm
<<case "Brazilian">>
Bra
<<case "Argentinian">>
Arg
<<case "Chilean">>
Chl
<<case "Colombian">>
Col
<<case "Egyptian">>
Egy
<<case "Turkish">>
Tur
<<case "Iranian">>
Irn
<<case "Armenian">>
Arm
<<case "Israeli">>
Isr
<<case "Saudi">>
Sau
<<case "Moroccan">>
Mor
<<case "Nigerian">>
Ng
<<case "Kenyan">>
Ken
<<case "Zimbabwean">>
<<if _Slave.race == "white">>
Rho
<<else>>
Zwe
<</if>>
<<case "Ugandan">>
Uga
<<case "Tanzanian">>
Tza
<<case "Ghanan">>
Gha
<<case "Congolese">>
Cog
<<case "Ethiopian">>
Eth
<<case "South African">>
RSA
<<case "Chinese">>
Chi
<<case "Korean">>
Kor
<<case "Japanese">>
Jpn
<<case "Thai">>
Tha
<<case "Vietnamese">>
Vnm
<<case "Indonesian">>
Idn
<<case "Filipina">>
Phl
<<case "Burmese">>
Bur
<<case "Nepalese">>
Npl
<<case "Uzbek">>
Uzb
<<case "Afghan">>
Afg
<<case "Algerian">>
Alg
<<case "Libyan">>
Lby
<<case "Tunisian">>
Tun
<<case "Lebanese">>
Lbn
<<case "Jordanian">>
Jor
<<case "Emirati">>
AE
<<case "Omani">>
Omn
<<case "Malian">>
Mal
<<case "Sudanese">>
Sud
<<case "Yemeni">>
Yem
<<case "Iraqi">>
Irq
<<case "Indian">>
Ind
<<case "Malaysian">>
Mys
<<case "Kazakh">>
Kaz
<<case "Pakistani">>
Pak
<<case "Bangladeshi">>
Bgd
<<case "Belarusian">>
BeR
<<case "Russian">>
Rus
<<case "Ukrainian">>
Ukr
<<case "Irish">>
Irl
<<case "Icelandic">>
Isl
<<case "Finnish">>
Fin
<<case "Swiss">>
Swi
<<case "Danish">>
Dan
<<case "Norwegian">>
Nor
<<case "Austrian">>
Aut
<<case "Slovak">>
Svk
<<case "Dutch">>
Nld
<<case "Belgian">>
Bel
<<case "Czech">>
Cze
<<case "Serbian">>
Srb
<<case "Portuguese">>
Por
<<case "Hungarian">>
Hun
<<case "Estonian">>
Est
<<case "Polish">>
Pol
<<case "Lithuanian">>
Lit
<<case "Romanian">>
Rom
<<case "German">>
Ger
<<case "Swedish">>
Swe
<<case "French">>
Fra
<<case "Scottish">>
Sco
<<case "Italian">>
Ita
<<case "Greek">>
Gre
<<case "Spanish">>
Spa
<<case "British">>
GB
<<case "Australian">>
Aus
<<case "a New Zealander">>
NZ
<<case "Ancient Egyptian Revivalist">>
Egy Rev
<<case "Ancient Chinese Revivalist">>
Chi Rev
<<case "Edo Revivalist">>
Edo Rev
<<case "Roman Revivalist">>
Rom Rev
<<case "Arabian Revivalist">>
Ara Rev
<<case "slave" "none" "">>
None
<<default>>
<<print _Slave.nationality.charAt(0) + _Slave.nationality.charAt(1) + _Slave.nationality.charAt(2)>>
<</switch>>
@@
<<elseif $abbreviateNationality == 2>>
@@.tan;
<<switch _Slave.nationality>>
<<case "Zimbabwean">>
<<if _Slave.race == "white">>
Rhodesian.
<<else>>
_Slave.nationality.
<</if>>
<<case "slave" "none" "" "Stateless">>
Stateless.
<<default>>
_Slave.nationality.
<</switch>>
@@
<</if>>
<<if $abbreviatePhysicals == 1>>
@@.pink;
<<switch _Slave.skin>>
<<case "light brown">>
L. Br
<<case "extremely pale">>
Ex. Pa
<<case "tanned">>
Tan
<<case "dark" "fair" "pale">>
<<print _Slave.skin.charAt(0).toUpperCase() + _Slave.skin.slice(1)>>
<<default>>
<<print _Slave.skin.charAt(0).toUpperCase() + _Slave.skin.charAt(1) + _Slave.skin.charAt(2)>>
<</switch>>
<<else>>
<<print _Slave.skin.charAt(0).toUpperCase() + _Slave.skin.slice(1)>> skin.
@@
<</if>>
<<if $abbreviateGenitalia == 1>>
<<if _Slave.dick > 0>>
@@.pink;
<<if _Slave.balls == 0>>
Geld
<</if>>
<<if (_Slave.dick > 8) && (_Slave.balls > 5)>>
Junk+++
<<elseif (_Slave.dick > 5) && (_Slave.balls > 5)>>
Junk++
<<elseif (_Slave.dick > 4) && (_Slave.balls > 4)>>
Junk+
<<elseif (_Slave.dick > 3) && (_Slave.balls > 3)>>
Junk
<<elseif _Slave.dick > 8>>
Dick+++
<<elseif _Slave.dick > 5>>
Dick++
<<elseif _Slave.dick > 4>>
Dick+
<<elseif _Slave.dick > 3>>
Dick
<<elseif _Slave.balls > 10>>
Balls+++
<<elseif _Slave.balls > 5>>
Balls++
<<elseif _Slave.balls > 4>>
Balls+
<<elseif _Slave.balls > 3>>
Balls
<</if>>
@@
<</if>>
<<if _Slave.vagina == 0>>
@@.lime;VV@@
<<elseif (_Slave.preg > 0) && canWalk(_Slave) && (_Slave.clothes == "no clothing") && (_Slave.shoes == "none")>>
@@.pink;NBP@@
<</if>>
<<if _Slave.anus == 0>>
@@.lime;AV@@
<</if>>
@@.pink;
<<if (_Slave.vagina > 3) && (_Slave.anus > 3)>>
V++A++
<<elseif (_Slave.vagina > 2) && (_Slave.anus > 2)>>
V+A+
<<elseif _Slave.vagina > 3>>
V++
<<elseif _Slave.vagina > 2>>
V+
<<elseif _Slave.anus > 3>>
A++
<<elseif _Slave.anus > 2>>
A+
<</if>>
@@
<<elseif $abbreviateGenitalia == 2>>
<<if _Slave.dick > 0>>
@@.pink;
<<if _Slave.balls == 0>>
Gelded.
<</if>>
<<if (_Slave.dick > 8) && (_Slave.balls > 5)>>
Hyper dick & balls.
<<elseif (_Slave.dick > 5) && (_Slave.balls > 5)>>
Monster dick & balls.
<<elseif (_Slave.dick > 4) && (_Slave.balls > 4)>>
Huge dick & balls.
<<elseif (_Slave.dick > 3) && (_Slave.balls > 3)>>
Big dick & balls.
<<elseif _Slave.dick > 8>>
Hyper dong.
<<elseif _Slave.dick > 5>>
Monster dong.
<<elseif _Slave.dick > 4>>
Huge dick.
<<elseif _Slave.dick > 3>>
Big dick.
<<elseif _Slave.balls > 5>>
Monstrous balls.
<<elseif _Slave.balls > 4>>
Huge balls.
<<elseif _Slave.balls > 3>>
Big balls.
<</if>>
@@
<</if>>
<<if _Slave.vagina == 0>>
@@.lime;Virgin.@@
<<elseif (_Slave.preg > 0) && canWalk(_Slave) && (_Slave.clothes == "no clothing") && (_Slave.shoes == "none")>>
@@.pink;Naked, barefoot, and pregnant.@@
<</if>>
<<if _Slave.anus == 0>>
@@.lime;Anal virgin.@@
<</if>>
@@.pink;
<<if (_Slave.vagina > 3) && (_Slave.anus > 3)>>
Blown out holes.
<<elseif (_Slave.vagina > 2) && (_Slave.anus > 2)>>
High mileage.
<<elseif _Slave.vagina > 3>>
Cavernous pussy.
<<elseif _Slave.vagina > 2>>
Loose pussy.
<<elseif _Slave.anus > 3>>
Permagaped anus.
<<elseif _Slave.anus > 2>>
Gaping anus.
<</if>>
@@
<</if>>
<<if $abbreviatePhysicals == 1>>
@@.pink;
<<if $showAgeDetail == 1>>
_Slave.actualAge
<<elseif _Slave.actualAge >= 40>>
40s
<<elseif _Slave.actualAge >= 35>>
Lt30s
<<elseif _Slave.actualAge >= 30>>
Ea30s
<<elseif _Slave.actualAge >= 25>>
Lt20s
<<elseif _Slave.actualAge >= 20>>
Ea20s
<<elseif _Slave.actualAge >= 18>>
_Slave.actualAge
<</if>>
<<if _Slave.actualAge != _Slave.physicalAge>>
<<print _Slave.physicalAge>>y-bdy
<</if>>
<<if _Slave.visualAge != _Slave.physicalAge>>
Lks<<print _Slave.visualAge>>
<</if>>
<<if _Slave.face < -95>>
@@.red;Face---<<if $summaryStats == 1>>[_Slave.face]<</if>>@@
<<elseif _Slave.face < -40>>
@@.red;Face--<<if $summaryStats == 1>>[_Slave.face]<</if>>@@
<<elseif _Slave.face < -10>>
@@.red;Face-<<if $summaryStats == 1>>[_Slave.face]<</if>>@@
<<elseif _Slave.face <= 10>>
Face<<if $summaryStats == 1>>[_Slave.face]<</if>>
<<elseif _Slave.face <= 40>>
@@.pink;Face+<<if $summaryStats == 1>>[_Slave.face]<</if>>@@
<<elseif _Slave.face <= 95>>
@@.pink;Face++<<if $summaryStats == 1>>[_Slave.face]<</if>>@@
<<else>>
@@.pink;Face+++<<if $summaryStats == 1>>[_Slave.face]<</if>>@@
<</if>>
<<if _Slave.eyes == -2>>
@@.red;Blind@@
<<elseif _Slave.eyes == -1 && (_Slave.eyewear != "corrective glasses") && (_Slave.eyewear != "corrective contacts")>>
@@.yellow;Sight-@@
<</if>>
<<if _Slave.markings is "beauty mark">>
<<if _Slave.face < -10>>
@@.red;Mole@@
<<elseif (_Slave.face <= 10)>>
Mark
<<else>>
@@.pink;BeautyMark@@
<</if>>
<</if>>
<<if _Slave.lips > 95>>
Facepussy
<<elseif _Slave.lips > 70>>
Lips+++<<if $summaryStats == 1>>[_Slave.lips]<</if>>
<<elseif _Slave.lips > 40>>
Lips++<<if $summaryStats == 1>>[_Slave.lips]<</if>>
<<elseif _Slave.lips > 20>>
Lips+<<if $summaryStats == 1>>[_Slave.lips]<</if>>
<<elseif _Slave.lips > 10>>
Lips<<if $summaryStats == 1>>[_Slave.lips]<</if>>
<<else>>
@@.red;Lips-@@<<if $summaryStats == 1>>[_Slave.lips]<</if>>
<</if>>
<<if _Slave.teeth == "crooked">>
@@.yellow;Cr Teeth@@
<<elseif _Slave.teeth == "cosmetic braces">>
Cos Braces
<<elseif _Slave.teeth == "straightening braces">>
Braces
<<elseif _Slave.teeth == "removable">>
Rem Teeth
<<elseif _Slave.teeth == "pointy">>
Fangs
<</if>>
<<if _Slave.muscles > 95>>
Musc++<<if $summaryStats == 1>>[_Slave.muscles]<</if>>
<<elseif _Slave.muscles > 30>>
Musc+<<if $summaryStats == 1>>[_Slave.muscles]<</if>>
<<elseif _Slave.muscles > 5>>
Toned<<if $summaryStats == 1>>[_Slave.muscles]<</if>>
<<elseif _Slave.muscles > -6>>
<<elseif _Slave.muscles > -31>>
@@.red;weak@@<<if $summaryStats == 1>>[_Slave.muscles]<</if>>
<<elseif _Slave.muscles > -96>>
@@.red;weak+@@<<if $summaryStats == 1>>[_Slave.muscles]<</if>>
<<else>>
@@.red;weak++@@<<if $summaryStats == 1>>[_Slave.muscles]<</if>>
<</if>>
<<if _Slave.amp != 0>>
<<if _Slave.amp == -1>>
P-Limbs
<<elseif _Slave.amp == -2>>
Sex P-Limbs
<<elseif _Slave.amp == -3>>
Beauty P-Limbs
<<elseif _Slave.amp == -4>>
Combat P-Limbs
<<elseif _Slave.amp == -5>>
Cyber P-Limbs
<<else>>
Amp
<</if>>
<</if>>
<<if !canWalk(_Slave)>>
Immob
<</if>>
<<if _Slave.heels == 1>>
Heel
<</if>>
@@
<<if _Slave.voice == 0>>
@@.pink;Mute@@
<<else>>
<<if _Slave.accent == 3>>
@@.red;Acc--@@
<<elseif _Slave.accent == 2>>
Acc-
<<elseif _Slave.accent == 4>>
Acc--
<<elseif _Slave.accent == 1>>
@@.pink;Acc@@
<</if>>
<</if>>
@@.pink;
<<if (_Slave.boobs >= 10000) && (_Slave.butt > 9)>>
T&A+++
<<elseif (_Slave.boobs > 4000) && (_Slave.butt > 8)>>
T&A++
<<elseif (_Slave.boobs > 2000) && (_Slave.butt > 6)>>
T&A+
<<elseif (_Slave.boobs > 800) && (_Slave.butt > 4)>>
T&A
<<elseif (_Slave.boobs < 500) && (_Slave.butt < 3) && (_Slave.weight <= 10) && (_Slave.muscles <= 30)>>
Girlish
<<elseif _Slave.boobs >= 10000>>
Boobs+++
<<elseif _Slave.boobs > 4000>>
Boobs++
<<elseif _Slave.boobs > 2000>>
Boobs+
<<elseif _Slave.boobs > 800>>
Boobs
<<elseif _Slave.butt > 9>>
Ass+++
<<elseif _Slave.butt > 8>>
Ass++
<<elseif _Slave.butt > 6>>
Ass+
<<elseif _Slave.butt > 4>>
Ass
<</if>>
@@
@@.red;
<<if _Slave.hips < -1>>
<<if _Slave.butt > 2 && $arcologies[0].FSTransformationFetishist < 20>>
Disp
<</if>>
<<elseif _Slave.hips < 0>>
<<if _Slave.butt > 4 && $arcologies[0].FSTransformationFetishist < 20>>
Disp
<</if>>
<<elseif _Slave.hips > 2>>
<<if _Slave.butt <= 8>>
Disp
<</if>>
<<elseif _Slave.hips > 1>>
<<if _Slave.butt <= 3>>
Disp
<</if>>
<<elseif _Slave.hips > 0>>
<<if _Slave.butt > 8>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disp
<</if>>
<<elseif _Slave.butt <= 2>>
Disp
<</if>>
<<else>>
<<if _Slave.butt > 6>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disp
<</if>>
<<elseif _Slave.butt <= 1>>
Disp
<</if>>
<</if>>
@@
<<if _Slave.waist > 95>>@@.red;Wst---<<if $summaryStats == 1>>[_Slave.waist]<</if>>@@
<<elseif _Slave.waist > 40>>@@.red;Wst--<<if $summaryStats == 1>>[_Slave.waist]<</if>>@@
<<elseif _Slave.waist > 10>>@@.red;Wst-<<if $summaryStats == 1>>[_Slave.waist]<</if>>@@
<<elseif _Slave.waist >= -10>>Wst<<if $summaryStats == 1>>[_Slave.waist]<</if>>
<<elseif _Slave.waist >= -40>>@@.pink;Wst+<<if $summaryStats == 1>>[_Slave.waist]<</if>>@@
<<elseif _Slave.waist >= -95>>@@.pink;Wst++<<if $summaryStats == 1>>[_Slave.waist]<</if>>@@
<<else>>@@.pink;Wst+++<<if $summaryStats == 1>>[_Slave.waist]<</if>>@@
<</if>>
@@.pink;
<<if (_Slave.boobsImplant == 0) && (_Slave.buttImplant == 0) && (_Slave.waist >= -95) && (_Slave.lipsImplant == 0) && (_Slave.faceImplant < 2) && (_Slave.bellyImplant == 0)>>
Natr
<<else>>
Impl
<</if>>
<<if _Slave.lactation == 1>>
Lact
<<elseif _Slave.lactation == 2>>
Lact++
<</if>>
<<modScore _Slave>>
<<if _Slave.corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<elseif $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
Mods++
<<elseif $modScore > 7>>
Mods+
<<else>>
Mods
<</if>>
<<if _Slave.brand != 0>>
Br
<</if>>
@@
<<elseif $abbreviatePhysicals == 2>>
@@.pink;
<<if $showAgeDetail == 1>>
Age _Slave.actualAge.
<<elseif _Slave.actualAge >= 40>>
Forties.
<<elseif _Slave.actualAge >= 35>>
Late thirties.
<<elseif _Slave.actualAge >= 30>>
Early thirties.
<<elseif _Slave.actualAge >= 25>>
Late twenties.
<<elseif _Slave.actualAge >= 20>>
Early twenties.
<<elseif _Slave.actualAge >= 19>>
Nineteen.
<<elseif _Slave.actualAge >= 18>>
Eighteen.
<<else>>
Underage.
<</if>>
<<if _Slave.actualAge != _Slave.physicalAge>>
_Slave.visualAge year old body.
<</if>>
<<if _Slave.visualAge != _Slave.physicalAge>>
Looks _Slave.visualAge.
<</if>>
<<if _Slave.face < -95>>
@@.red;Very ugly<<if $summaryStats == 1>> [_Slave.face]<</if>>@@
<<elseif _Slave.face < -40>>
@@.red;Ugly<<if $summaryStats == 1>> [_Slave.face]<</if>>@@
<<elseif _Slave.face < -10>>
@@.red;Unattractive<<if $summaryStats == 1>> [_Slave.face]<</if>>@@
<<elseif _Slave.face <= 10>>
Average<<if $summaryStats == 1>> [_Slave.face]<</if>>
<<elseif _Slave.face <= 40>>
@@.pink;Attractive<<if $summaryStats == 1>> [_Slave.face]<</if>>@@
<<elseif _Slave.face <= 95>>
@@.pink;Beautiful<<if $summaryStats == 1>> [_Slave.face]<</if>>@@
<<else>>
@@.pink;Very beautiful<<if $summaryStats == 1>> [_Slave.face]<</if>>@@
<</if>>
_Slave.faceShape face.
<<if _Slave.eyes <= -2>>
@@.red;Blind.@@
<<elseif _Slave.eyes <= -1>>
@@.yellow;Nearsighted.@@
<</if>>
<<if _Slave.lips > 95>>
Facepussy.
<<elseif _Slave.lips > 70>>
Huge lips.
<<elseif _Slave.lips > 40>>
Big lips.
<<elseif _Slave.lips > 20>>
Pretty lips.
<<elseif _Slave.lips > 10>>
Normal lips.
<<else>>
@@.red;Thin lips.@@
<</if>>
<<if $summaryStats == 1>>[_Slave.lips]<</if>>
<<if _Slave.teeth == "crooked">>
@@.yellow;Crooked teeth.@@
<<elseif _Slave.teeth == "cosmetic braces">>
Cosmetic braces.
<<elseif _Slave.teeth == "straightening braces">>
Braces.
<<elseif _Slave.teeth == "removable">>
Removable teeth.
<<elseif _Slave.teeth == "pointy">>
Sharp fangs.
<</if>>
<<if _Slave.muscles > 95>>
Hugely muscular.
<<elseif _Slave.muscles > 30>>
Muscular.
<<elseif _Slave.muscles > 5>>
Toned.
<<elseif _Slave.muscles > -6>>
<<elseif _Slave.muscles > -31>>
@@.red;Weak.@@
<<elseif _Slave.muscles > -96>>
@@.red;Very weak.@@
<<else>>
@@.red;Frail.@@
<</if>>
<<if $summaryStats == 1>>[_Slave.muscles]<</if>>
<<if _Slave.amp != 0>>
<<if _Slave.amp == -1>>
Prosthetic limbs.
<<elseif _Slave.amp == -2>>
Sexy prosthetic limbs.
<<elseif _Slave.amp == -3>>
Beautiful prosthetic limbs.
<<elseif _Slave.amp == -4>>
Deadly prosthetic limbs.
<<elseif _Slave.amp == -5>>
Cyber prosthetic limbs.
<<else>>
Amputee.
<</if>>
<</if>>
<<if !canWalk(_Slave)>>
Immobile.
<</if>>
<<if _Slave.heels == 1>>
Heeled.
<</if>>
@@
<<if _Slave.voice == 0>>
@@.pink;Mute.@@
<<else>>
<<if _Slave.accent == 3>>
@@.red;Bad accent.@@
<<elseif _Slave.accent == 4>>
@@.red;No language skills.@@
<<elseif _Slave.accent == 2>>
Accent.
<<elseif _Slave.accent == 1>>
@@.pink;Cute accent.@@
<</if>>
<</if>>
@@.pink;
<<if (_Slave.boobs >= 10000) && (_Slave.butt > 9)>>
Hyper T&A.
<<elseif (_Slave.boobs > 4000) && (_Slave.butt > 8)>>
Enormous T&A.
<<elseif (_Slave.boobs > 2000) && (_Slave.butt > 6)>>
Huge T&A.
<<elseif (_Slave.boobs > 800) && (_Slave.butt > 4)>>
Big T&A.
<<elseif (_Slave.boobs < 500) && (_Slave.butt < 3) && (_Slave.weight <= 10) && (_Slave.muscles <= 30)>>
Girlish figure.
<<elseif _Slave.boobs >= 10000>>
Immobilizing tits.
<<elseif _Slave.boobs > 4000>>
Monstrous tits.
<<elseif _Slave.boobs > 2000>>
Huge tits.
<<elseif _Slave.boobs > 800>>
Big tits.
<<elseif _Slave.butt > 9>>
Hyper ass.
<<elseif _Slave.butt > 8>>
Titanic ass.
<<elseif _Slave.butt > 6>>
Huge ass.
<<elseif _Slave.butt > 4>>
Big ass.
<</if>>
@@
@@.red;
<<if _Slave.hips < -1>>
<<if _Slave.butt > 2 && $arcologies[0].FSTransformationFetishist < 20>>
Disproportionately big butt.
<</if>>
<<elseif _Slave.hips < 0>>
<<if _Slave.butt > 4 && $arcologies[0].FSTransformationFetishist < 20>>
Disproportionately big butt.
<</if>>
<<elseif _Slave.hips > 2>>
<<if _Slave.butt <= 8>>
Disproportionately small butt.
<</if>>
<<elseif _Slave.hips > 1>>
<<if _Slave.butt <= 3>>
Disproportionately small butt.
<</if>>
<<elseif _Slave.hips > 0>>
<<if _Slave.butt > 8>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disproportionately big butt.
<</if>>
<<elseif _Slave.butt <= 2>>
Disproportionately small butt.
<</if>>
<<else>>
<<if _Slave.butt > 6>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disproportionately big butt.
<</if>>
<<elseif _Slave.butt <= 1>>
Disproportionately small butt.
<</if>>
<</if>>
@@
<<if _Slave.waist > 95>>@@.red;Masculine waist<<if $summaryStats == 1>> [_Slave.waist]<</if>>.@@
<<elseif _Slave.waist > 40>>@@.red;Ugly waist<<if $summaryStats == 1>> [_Slave.waist]<</if>>.@@
<<elseif _Slave.waist > 10>>@@.red;Unattractive waist<<if $summaryStats == 1>> [_Slave.waist]<</if>>.@@
<<elseif _Slave.waist >= -10>>Average waist<<if $summaryStats == 1>> [_Slave.waist]<</if>>.
<<elseif _Slave.waist >= -40>>@@.pink;Feminine waist<<if $summaryStats == 1>> [_Slave.waist]<</if>>.@@
<<elseif _Slave.waist >= -95>>@@.pink;Hourglass waist<<if $summaryStats == 1>> [_Slave.waist]<</if>>.@@
<<else>>@@.pink;Absurdly narrow waist<<if $summaryStats == 1>> [_Slave.waist]<</if>>.@@
<</if>>
@@.pink;
<<if (_Slave.boobsImplant != 0) || (_Slave.buttImplant != 0) || (_Slave.lipsImplant != 0) || (_Slave.bellyImplant != 0)>>
Implants.
<<elseif (_Slave.faceImplant >= 2) || (_Slave.waist < -95)>>
Surgery enhanced.
<<else>>
All natural.
<</if>>
<<if _Slave.lactation == 1>>
Lactating naturally.
<<elseif _Slave.lactation == 2>>
Heavy lactation.
<</if>>
<<modScore _Slave>>
<<if _Slave.corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<elseif $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
Extensive body mods.
<<elseif $modScore > 7>>
Noticeable body mods.
<<else>>
Light body mods.
<</if>>
<<if _Slave.brand != 0>>
Branded.
<</if>>
@@
<</if>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $abbreviateSkills == 1>>
<<if _Slave.fetish == "mindbroken">>
<<elseif _Slave.intelligenceImplant == 1>>
<<switch _Slave.intelligence>>
<<case 3>>
@@.deepskyblue;I+++(e)@@
<<case 2>>
@@.deepskyblue;I++(e)@@
<<case 1>>
@@.deepskyblue;I+(e)@@
<<case -1>>
@@.orangered;I-(e)@@
<<case -2>>
@@.orangered;I--(e)@@
<<case -3>>
@@.orangered;I---(e)@@
<<default>>
I(e)
<</switch>>
<<else>>
<<switch _Slave.intelligence>>
<<case 3>>
@@.deepskyblue;I+++@@
<<case 2>>
@@.deepskyblue;I++@@
<<case 1>>
@@.deepskyblue;I+@@
<<case -1>>
@@.orangered;I-@@
<<case -2>>
@@.orangered;I--@@
<<case -3>>
@@.orangered;I---@@
<<default>>
I
<</switch>>
<</if>>
<<set _SSkills = _Slave.analSkill+_Slave.oralSkill>>
@@.aquamarine;
<<if ((_SSkills+_Slave.whoreSkill+_Slave.entertainSkill) >= 400) && ((_Slave.vagina < 0) || (_Slave.vaginalSkill >= 100))>>
MSS
<<else>>
<<set _SSkills += _Slave.vaginalSkill>>
<<set _SSkills = Math.trunc(_SSkills)>>
<<if _SSkills > 180>>S++<<elseif (_SSkills > 120) && (_Slave.vagina < 0)>>Sh++<<elseif _SSkills > 90>>S+<<elseif _SSkills > 30>>S<<else>>S-<</if>><<if $summaryStats == 1>>[_SSkills]<</if>>
<<if _Slave.whoreSkill >= 100>>W+++<<elseif _Slave.whoreSkill > 60>>W++<<elseif _Slave.whoreSkill > 30>>W+<<elseif _Slave.whoreSkill > 10>>W<</if>><<if _Slave.whoreSkill > 10>><<if $summaryStats == 1>>[_Slave.whoreSkill]<</if>><</if>>
<<if _Slave.entertainSkill >= 100>>E+++<<elseif _Slave.entertainSkill > 60>>E++<<elseif _Slave.entertainSkill > 30>>E+<<elseif _Slave.entertainSkill > 10>>E<</if>><<if _Slave.entertainSkill > 10>><<if $summaryStats == 1>>[_Slave.entertainSkill]<</if>><</if>>
<</if>>
<<if _Slave.combatSkill > 0>>
C
<</if>>
@@
<<if _Slave.prestige > 0>>
@@.green;
<<if _Slave.prestige > 2>>
Prest++
<<elseif _Slave.prestige == 2>>
Prest+
<<elseif _Slave.prestige == 1>>
Prest
<</if>>
@@
<</if>>
<<elseif $abbreviateSkills == 2>>
<<if _Slave.fetish == "mindbroken">>
<<elseif _Slave.intelligenceImplant == 1>>
<<switch _Slave.intelligence>>
<<case 3>>
@@.deepskyblue;Brilliant, educated.@@
<<case 2>>
@@.deepskyblue;Very smart, educated.@@
<<case 1>>
@@.deepskyblue;Smart, educated.@@
<<case -1>>
@@.orangered;Slow, educated.@@
<<case -2>>
@@.orangered;Very slow, educated.@@
<<case -3>>
@@.orangered;Moronic, educated.@@
<<default>>
Average intelligence, educated.
<</switch>>
<<else>>
<<switch _Slave.intelligence>>
<<case 3>>
@@.deepskyblue;Brilliant.@@
<<case 2>>
@@.deepskyblue;Very smart.@@
<<case 1>>
@@.deepskyblue;Smart.@@
<<case -1>>
@@.orangered;Slow.@@
<<case -2>>
@@.orangered;Very slow.@@
<<case -3>>
@@.orangered;Moronic.@@
<<default>>
Average intelligence.
<</switch>>
<</if>>
<<set _SSkills = (_Slave.analSkill+_Slave.oralSkill)>>
@@.aquamarine;
<<if ((_SSkills+_Slave.whoreSkill+_Slave.entertainSkill) >= 400) && ((_Slave.vagina < 0) || (_Slave.vaginalSkill >= 100))>>
Masterful Sex Slave.
<<else>>
<<set _SSkills += _Slave.vaginalSkill>>
<<if _SSkills > 180>>
Sex master.
<<elseif (_SSkills > 120) && (_Slave.vagina < 0)>>
Masterful shemale.
<<elseif _SSkills > 90>>
Sexual expert.
<<elseif _SSkills > 30>>
Sexually skilled.
<<else>>
Sexually unskilled.
<</if>>
<<if $summaryStats == 1>>[_SSkills]<</if>>
<<if _Slave.whoreSkill >= 100>>
Masterful whore.
<<elseif _Slave.whoreSkill >= 60>>
Expert whore.
<<elseif _Slave.whoreSkill >= 30>>
Skilled whore.
<<elseif _Slave.whoreSkill >= 10>>
Basic whore.
<</if>>
<<if _Slave.whoreSkill > 10>><<if $summaryStats == 1>>[_Slave.whoreSkill]<</if>><</if>>
<<if _Slave.entertainSkill >= 100>>
Masterful entertainer.
<<elseif _Slave.entertainSkill >= 60>>
Expert entertainer.
<<elseif _Slave.entertainSkill >= 30>>
Skilled entertainer.
<<elseif _Slave.entertainSkill >= 10>>
Basic entertainer.
<</if>>
<<if _Slave.entertainSkill > 10>><<if $summaryStats == 1>>[_Slave.entertainSkill]<</if>><</if>>
<</if>>
<<if _Slave.combatSkill > 0>>
Trained fighter.
<</if>>
@@
<<if _Slave.prestige > 0>>
@@.green;
<<if _Slave.prestige > 2>>
Extremely prestigious.
<<elseif _Slave.prestige == 2>>
Very prestigious.
<<elseif _Slave.prestige == 1>>
Prestigious.
<</if>>
@@
<</if>>
<</if>>
<<if $abbreviateMental == 1>>
<<if _Slave.fetish != "mindbroken">>
<<if _Slave.fetishKnown == 1>>
@@.lightcoral;
<<switch _Slave.fetish>>
<<case "submissive">>
<<if _Slave.fetishStrength > 95>>
Sub++
<<elseif _Slave.fetishStrength > 60>>
Sub+
<<else>>
Sub
<</if>>
<<case "cumslut">>
<<if _Slave.fetishStrength > 95>>
Oral++
<<elseif _Slave.fetishStrength > 60>>
Oral+
<<else>>
Oral
<</if>>
<<case "humiliation">>
<<if _Slave.fetishStrength > 95>>
Humil++
<<elseif _Slave.fetishStrength > 60>>
Humil+
<<else>>
Humil
<</if>>
<<case "buttslut">>
<<if _Slave.fetishStrength > 95>>
Anal++
<<elseif _Slave.fetishStrength > 60>>
Anal+
<<else>>
Anal
<</if>>
<<case "boobs">>
<<if _Slave.fetishStrength > 95>>
Boobs++
<<elseif _Slave.fetishStrength > 60>>
Boobs+
<<else>>
Boobs
<</if>>
<<case "sadist">>
<<if _Slave.fetishStrength > 95>>
Sadist++
<<elseif _Slave.fetishStrength > 60>>
Sadist+
<<else>>
Sadist
<</if>>
<<case "masochist">>
<<if _Slave.fetishStrength > 95>>
Pain++
<<elseif _Slave.fetishStrength > 60>>
Pain+
<<else>>
Pain
<</if>>
<<case "dom">>
<<if _Slave.fetishStrength > 95>>
Dom++
<<elseif _Slave.fetishStrength > 60>>
Dom+
<<else>>
Dom
<</if>>
<<case "pregnancy">>
<<if _Slave.fetishStrength > 95>>
Preg++
<<elseif _Slave.fetishStrength > 60>>
Preg+
<<else>>
Preg
<</if>>
<<default>>
Vanilla
<</switch>>
<<if $summaryStats == 1>>[_Slave.fetishStrength]<</if>>
@@
<</if>>
<<if _Slave.attrKnown == 1>>
<<if _Slave.attrXY <= 5>>
@@.red;XY---<<if $summaryStats == 1>>[_Slave.attrXY]<</if>>@@
<<elseif _Slave.attrXY <= 15>>
@@.red;XY--<<if $summaryStats == 1>>[_Slave.attrXY]<</if>>@@
<<elseif _Slave.attrXY <= 35>>
@@.red;XY-<<if $summaryStats == 1>>[_Slave.attrXY]<</if>>@@
<<elseif _Slave.attrXY <= 65>>
XY<<if $summaryStats == 1>>[_Slave.attrXY]<</if>>
<<elseif _Slave.attrXY <= 85>>
@@.green;XY+<<if $summaryStats == 1>>[_Slave.attrXY]<</if>>@@
<<elseif _Slave.attrXY <= 95>>
@@.green;XY++<<if $summaryStats == 1>>[_Slave.attrXY]<</if>>@@
<<elseif _Slave.attrXX > 95>>
<<if _Slave.energy <= 95>>
@@.green;Omni!@@
<<else>>
@@.green;Omni+Nympho!!@@
<</if>>
<<else>>
@@.green;XY+++<<if $summaryStats == 1>>[_Slave.attrXY]<</if>>@@
<</if>>
<<if _Slave.attrXX <= 5>>
@@.red;XX---<<if $summaryStats == 1>>[_Slave.attrXX]<</if>>@@
<<elseif _Slave.attrXX <= 15>>
@@.red;XX--<<if $summaryStats == 1>>[_Slave.attrXX]<</if>>@@
<<elseif _Slave.attrXX <= 35>>
@@.red;XX-<<if $summaryStats == 1>>[_Slave.attrXX]<</if>>@@
<<elseif _Slave.attrXX <= 65>>
XX<<if $summaryStats == 1>>[_Slave.attrXX]<</if>>
<<elseif _Slave.attrXX <= 85>>
@@.green;XX+<<if $summaryStats == 1>>[_Slave.attrXX]<</if>>@@
<<elseif _Slave.attrXX <= 95>>
@@.green;XX++<<if $summaryStats == 1>>[_Slave.attrXX]<</if>>@@
<<elseif _Slave.attrXY <= 95>>
@@.green;XX+++<<if $summaryStats == 1>>[_Slave.attrXX]<</if>>@@
<</if>>
<<if _Slave.energy > 95>>
<<if (_Slave.attrXY <= 95) || (_Slave.attrXX <= 95)>>
@@.green;Nympho!@@
<</if>>
<<elseif _Slave.energy > 80>>
@@.green;SD++<<if $summaryStats == 1>>[_Slave.energy]<</if>>@@
<<elseif _Slave.energy > 60>>
@@.green;SD+<<if $summaryStats == 1>>[_Slave.energy]<</if>>@@
<<elseif _Slave.energy > 40>>
@@.yellow;SD<<if $summaryStats == 1>>[_Slave.energy]<</if>>@@
<<elseif _Slave.energy > 20>>
@@.red;SD-<<if $summaryStats == 1>>[_Slave.energy]<</if>>@@
<<else>>
@@.red;SD--<<if $summaryStats == 1>>[_Slave.energy]<</if>>@@
<</if>>
<</if>>
<</if>>
<<if _Slave.clitPiercing == 3>>
<<if _Slave.fetishKnown == 1>>
<<if _Slave.clitSetting == "off">>
SP-
<<elseif ((_Slave.fetish != "submissive") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "submissive")>>
SP:sub
<<elseif ((_Slave.fetish != "cumslut") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "oral")>>
SP:oral
<<elseif ((_Slave.fetish != "humiliation") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "humiliation")>>
SP:humil
<<elseif ((_Slave.fetish != "buttslut") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "anal")>>
SP:anal
<<elseif ((_Slave.fetish != "boobs") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "boobs")>>
SP:boobs
<<elseif ((_Slave.fetish != "sadist") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "sadist")>>
SP:sade
<<elseif ((_Slave.fetish != "masochist") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "masochist")>>
SP:pain
<<elseif ((_Slave.fetish != "dom") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "dom")>>
SP:dom
<<elseif ((_Slave.fetish != "pregnancy") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "pregnancy")>>
SP:preg
<<elseif ((_Slave.fetish != "none") && (_Slave.clitSetting == "vanilla"))>>
SP:vanilla
<<elseif (_Slave.energy <= 95) && (_Slave.clitSetting == "all")>>
SP:all
<<elseif (_Slave.energy > 5) && (_Slave.clitSetting == "none")>>
SP:none
<</if>>
<<else>>
<<switch _Slave.clitSetting>>
<<case "off">>
SP-
<<case "submissive">>
SP:sub
<<case "lesbian">>
SP:les
<<case "oral">>
SP:oral
<<case "humiliation">>
SP:humil
<<case "anal">>
SP:anal
<<case "boobs">>
SP:boobs
<<case "sadist">>
SP:sade
<<case "masochist">>
SP:pain
<<case "dom">>
SP:dom
<<case "pregnancy">>
SP:pregnancy
<<case "vanilla">>
SP:vanilla
<<case "all">>
SP:all
<<case "none">>
SP:none
<</switch>>
<</if>>
<<if _Slave.attrKnown == 1>>
<<if _Slave.clitSetting == "women">>
<<if _Slave.attrXX < 95>>SP:women<</if>>
<<elseif _Slave.clitSetting == "men">>
<<if _Slave.attrXY < 95>>SP:men<</if>>
<<elseif _Slave.clitSetting == "anti-women">>
<<if _Slave.attrXX > 0>>SP:anti-women<</if>>
<<elseif _Slave.clitSetting == "anti-men">>
<<if _Slave.attrXY > 0>>SP:anti-men<</if>>
<</if>>
<<else>>
<<if _Slave.clitSetting is "women">>
SP:women
<<elseif _Slave.clitSetting is "men">>
SP:men
<<elseif _Slave.clitSetting == "anti-women">>
SP:anti-women
<<elseif _Slave.clitSetting == "anti-men">>
SP:anti-men
<</if>>
<</if>>
<</if>>
@@.red;
<<switch _Slave.behavioralFlaw>>
<<case "arrogant">>
Arrog
<<case "bitchy">>
Bitchy
<<case "odd">>
Odd
<<case "hates men">>
Men-
<<case "hates women">>
Women-
<<case "gluttonous">>
Glut
<<case "anorexic">>
Ano
<<case "devout">>
Dev
<<case "liberated">>
Lib
<<default>>
<<set _Slave.behavioralFlaw = "none">>
<</switch>>
@@
<<switch _Slave.sexualFlaw>>
<<case "hates oral">>
@@.red;Oral-@@
<<case "hates anal">>
@@.red;Anal-@@
<<case "hates penetration">>
@@.red;Fuck-@@
<<case "shamefast">>
@@.red;Shame@@
<<case "idealistic">>
@@.red;Ideal@@
<<case "repressed">>
@@.red;Repre@@
<<case "apathetic">>
@@.red;Apath@@
<<case "crude">>
@@.red;Crude@@
<<case "judgemental">>
@@.red;Judge@@
<<case "cum addict">>
@@.yellow;CumAdd@@
<<case "anal addict">>
@@.yellow;AnalAdd@@
<<case "attention whore">>
@@.yellow;Attention@@
<<case "breast growth">>
@@.yellow;BoobObsess@@
<<case "abusive">>
@@.yellow;Abusive@@
<<case "malicious">>
@@.yellow;Malice@@
<<case "self hating">>
@@.yellow;SelfHatr@@
<<case "neglectful">>
@@.yellow;SelfNeglect@@
<<case "breeder">>
@@.yellow;BreedObsess@@
<<default>>
<<set _Slave.sexualFlaw = "none">>
<</switch>>
@@.green;
<<switch _Slave.behavioralQuirk>>
<<case "confident">>
Confid
<<case "cutting">>
Cutting
<<case "funny">>
Funny
<<case "fitness">>
Fit
<<case "adores women">>
Women+
<<case "adores men">>
Men+
<<case "insecure">>
Insec
<<case "sinful">>
Sinf
<<case "advocate">>
Advoc
<<default>>
<<set _Slave.behavioralQuirk = "none">>
<</switch>>
<<switch _Slave.sexualQuirk>>
<<case "gagfuck queen">>
Gagfuck
<<case "painal queen">>
Painal
<<case "strugglefuck queen">>
Struggle
<<case "tease">>
Tease
<<case "romantic">>
Romantic
<<case "perverted">>
Perverted
<<case "caring">>
Caring
<<case "unflinching">>
Unflinch
<<case "size queen">>
SizeQ
<<default>>
<<set _Slave.sexualQuirk = "none">>
<</switch>>
@@
<<elseif $abbreviateMental == 2>>
<<if _Slave.fetish != "mindbroken">>
<<if _Slave.fetishKnown == 1>>
@@.lightcoral;
<<switch _Slave.fetish>>
<<case "submissive">>
<<if _Slave.fetishStrength > 95>>
Complete submissive.
<<elseif _Slave.fetishStrength > 60>>
Submissive.
<<else>>
Submissive tendencies.
<</if>>
<<case "cumslut">>
<<if _Slave.fetishStrength > 95>>
Cumslut.
<<elseif _Slave.fetishStrength > 60>>
Oral fixation.
<<else>>
Prefers oral.
<</if>>
<<case "humiliation">>
<<if _Slave.fetishStrength > 95>>
Humiliation slut.
<<elseif _Slave.fetishStrength > 60>>
Exhibitionist.
<<else>>
Interest in humiliation.
<</if>>
<<case "buttslut">>
<<if _Slave.fetishStrength > 95>>
Buttslut.
<<elseif _Slave.fetishStrength > 60>>
Anal fixation.
<<else>>
Prefers anal.
<</if>>
<<case "boobs">>
<<if _Slave.fetishStrength > 95>>
Boobslut.
<<elseif _Slave.fetishStrength > 60>>
Breast fixation.
<<else>>
Loves boobs.
<</if>>
<<case "sadist">>
<<if _Slave.fetishStrength > 95>>
Complete sadist.
<<elseif _Slave.fetishStrength > 60>>
Sadist.
<<else>>
Sadistic tendencies.
<</if>>
<<case "masochist">>
<<if _Slave.fetishStrength > 95>>
Complete masochist.
<<elseif _Slave.fetishStrength > 60>>
Masochist.
<<else>>
Masochistic tendencies.
<</if>>
<<case "dom">>
<<if _Slave.fetishStrength > 95>>
Complete dom.
<<elseif _Slave.fetishStrength > 60>>
Dominant.
<<else>>
Dominant tendencies.
<</if>>
<<case "pregnancy">>
<<if _Slave.fetishStrength > 95>>
Pregnancy fetish.
<<elseif _Slave.fetishStrength > 60>>
Pregnancy kink.
<<else>>
Interest in impregnation.
<</if>>
<<default>>
Sexually vanilla.
<</switch>>
<<if $summaryStats == 1>>[_Slave.fetishStrength]<</if>>
@@
<</if>>
<<if _Slave.attrKnown == 1>>
<<if _Slave.attrXY <= 5>>
@@.red;Disgusted by men<<if $summaryStats == 1>> [_Slave.attrXY]<</if>>,@@
<<elseif _Slave.attrXY <= 15>>
@@.red;Turned off by men<<if $summaryStats == 1>> [_Slave.attrXY]<</if>>,@@
<<elseif _Slave.attrXY <= 35>>
@@.red;Not attracted to men<<if $summaryStats == 1>> [_Slave.attrXY]<</if>>,@@
<<elseif _Slave.attrXY <= 65>>
Indifferent to men<<if $summaryStats == 1>> [_Slave.attrXY]<</if>>,
<<elseif _Slave.attrXY <= 85>>
@@.green;Attracted to men<<if $summaryStats == 1>> [_Slave.attrXY]<</if>>,@@
<<elseif _Slave.attrXY <= 95>>
@@.green;Aroused by men<<if $summaryStats == 1>> [_Slave.attrXY]<</if>>,@@
<<elseif _Slave.attrXX > 95>>
<<if _Slave.energy <= 95>>
@@.green;Omnisexual!@@
<<else>>
@@.green;Omnisexual nymphomaniac!@@
<</if>>
<<else>>
@@.green;Passionate about men<<if $summaryStats == 1>> [_Slave.attrXY]<</if>>,@@
<</if>>
<<if _Slave.attrXX <= 5>>
@@.red;disgusted by women<<if $summaryStats == 1>> [_Slave.attrXX]<</if>>.@@
<<elseif _Slave.attrXX <= 15>>
@@.red;turned off by women<<if $summaryStats == 1>> [_Slave.attrXX]<</if>>.@@
<<elseif _Slave.attrXX <= 35>>
@@.red;not attracted to women<<if $summaryStats == 1>> [_Slave.attrXX]<</if>>.@@
<<elseif _Slave.attrXX <= 65>>
indifferent to women<<if $summaryStats == 1>> [_Slave.attrXX]<</if>>.
<<elseif _Slave.attrXX <= 85>>
@@.green;attracted to women<<if $summaryStats == 1>> [_Slave.attrXX]<</if>>.@@
<<elseif _Slave.attrXX <= 95>>
@@.green;aroused by women<<if $summaryStats == 1>> [_Slave.attrXX]<</if>>.@@
<<elseif _Slave.attrXY <= 95>>
@@.green;passionate about women<<if $summaryStats == 1>> [_Slave.attrXX]<</if>>.@@
<</if>>
<<if _Slave.energy > 95>>
<<if (_Slave.attrXY <= 95) || (_Slave.attrXX <= 95)>>
@@.green;Nymphomaniac!@@
<</if>>
<<elseif _Slave.energy > 80>>
@@.green;Powerful sex drive<<if $summaryStats == 1>> [_Slave.energy]<</if>>.@@
<<elseif _Slave.energy > 60>>
@@.green;Good sex drive<<if $summaryStats == 1>> [_Slave.energy]<</if>>.@@
<<elseif _Slave.energy > 40>>
@@.yellow;Average sex drive<<if $summaryStats == 1>> [_Slave.energy]<</if>>.@@
<<elseif _Slave.energy > 20>>
@@.red;Poor sex drive<<if $summaryStats == 1>> [_Slave.energy]<</if>>.@@
<<else>>
@@.red;No sex drive<<if $summaryStats == 1>> [_Slave.energy]<</if>>.@@
<</if>>
<</if>>
<</if>>
<<if _Slave.clitPiercing == 3>>
<<if _Slave.fetishKnown == 1>>
<<if _Slave.clitSetting == "off">>
SP off.
<<elseif ((_Slave.fetish != "submissive") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "submissive")>>
SP: submissive.
<<elseif ((_Slave.fetish != "cumslut") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "oral")>>
SP: oral.
<<elseif ((_Slave.fetish != "humiliation") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "humiliation")>>
SP: humiliation.
<<elseif ((_Slave.fetish != "buttslut") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "anal")>>
SP: anal.
<<elseif ((_Slave.fetish != "boobs") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "boobs")>>
SP: breasts.
<<elseif ((_Slave.fetish != "sadist") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "sadist")>>
SP: sadism.
<<elseif ((_Slave.fetish != "masochist") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "masochist")>>
SP: masochism.
<<elseif ((_Slave.fetish != "dom") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "dom")>>
SP: dominance.
<<elseif ((_Slave.fetish != "pregnancy") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting == "pregnancy")>>
SP: pregnancy.
<<elseif (_Slave.fetish != "none") && (_Slave.clitSetting == "vanilla")>>
SP: vanilla.
<<elseif (_Slave.energy <= 95) && (_Slave.clitSetting == "all")>>
SP: all.
<<elseif (_Slave.energy > 5) && (_Slave.clitSetting == "none")>>
SP: none.
<</if>>
<<else>>
<<switch _Slave.clitSetting>>
<<case "off">>
SP off.
<<case "submissive">>
SP: submissive.
<<case "oral">>
SP: oral.
<<case "humiliation">>
SP: humiliation.
<<case "anal">>
SP: anal.
<<case "boobs">>
SP: breasts.
<<case "sadist">>
SP: sadism.
<<case "masochist">>
SP: masochism.
<<case "dom">>
SP: dominance.
<<case "pregnancy">>
SP: pregnancy.
<<case "vanilla">>
SP: vanilla.
<<case "all">>
SP: all.
<<case "none">>
SP: none.
<</switch>>
<</if>>
<<if _Slave.attrKnown == 1>>
<<if (_Slave.attrXX < 100) && (_Slave.clitSetting == "women")>>
SP: women.
<<elseif (_Slave.attrXY < 100) && (_Slave.clitSetting == "men")>>
SP: men.
<</if>>
<<else>>
<<if _Slave.clitSetting == "women">>
SP: women.
<<elseif _Slave.clitSetting == "men">>
SP: men.
<</if>>
<</if>>
<</if>>
@@.red;
<<switch _Slave.behavioralFlaw>>
<<case "arrogant">>
Arrogant.
<<case "bitchy">>
Bitchy.
<<case "odd">>
Odd.
<<case "hates men">>
Hates men.
<<case "hates women">>
Hates women.
<<case "gluttonous">>
Stress eater.
<<case "anorexic">>
Anorexic.
<<case "devout">>
Devoutly religious.
<<case "liberated">>
Mentally liberated.
<<default>>
<<set _Slave.behavioralFlaw = "none">>
<</switch>>
@@
<<switch _Slave.sexualFlaw>>
<<case "hates oral">>
@@.red;Hates oral.@@
<<case "hates anal">>
@@.red;Hates anal.@@
<<case "hates penetration">>
@@.red;Hates penetration.@@
<<case "shamefast">>
@@.red;Shamefast.@@
<<case "idealistic">>
@@.red;Sexually idealistic.@@
<<case "repressed">>
@@.red;Sexually repressed.@@
<<case "apathetic">>
@@.red;Sexually apathetic.@@
<<case "crude">>
@@.red;Sexually crude.@@
<<case "judgemental">>
@@.red;Sexually judgemental.@@
<<case "cum addict">>
@@.yellow;Cum addict.@@
<<case "anal addict">>
@@.yellow;Anal addict.@@
<<case "attention whore">>
@@.yellow;Attention whore.@@
<<case "breast growth">>
@@.yellow;Breast obsession.@@
<<case "abusive">>
@@.yellow;Sexually abusive.@@
<<case "malicious">>
@@.yellow;Sexually malicious.@@
<<case "self hating">>
@@.yellow;Self hatred.@@
<<case "neglectful">>
@@.yellow;Self neglectful.@@
<<case "breeder">>
@@.yellow;Breeding obsession.@@
<<default>>
<<set _Slave.sexualFlaw = "none">>
<</switch>>
@@.green;
<<switch _Slave.behavioralQuirk>>
<<case "confident">>
Confident.
<<case "cutting">>
Cutting.
<<case "funny">>
Funny.
<<case "fitness">>
Fitness.
<<case "adores women">>
Adores women.
<<case "adores men">>
Adores men.
<<case "insecure">>
Insecure.
<<case "sinful">>
Sinful.
<<case "advocate">>
Advocate.
<<default>>
<<set _Slave.behavioralQuirk = "none">>
<</switch>>
<<switch _Slave.sexualQuirk>>
<<case "gagfuck queen">>
Gagfuck queen.
<<case "painal queen">>
Painal queen.
<<case "strugglefuck queen">>
Strugglefuck queen.
<<case "tease">>
Tease.
<<case "romantic">>
Romantic.
<<case "perverted">>
Perverted.
<<case "caring">>
Caring.
<<case "unflinching">>
Unflinching.
<<case "size queen">>
Size queen.
<<default>>
<<set _Slave.sexualQuirk = "none">>
<</switch>>
@@
<</if>>
<<if _Slave.customLabel != "">>''@@.yellow;_Slave.customLabel@@''<</if>>
<<if (_Slave.relationship != 0) || (_Slave.relation != 0) || ($abbreviateClothes == 2) || ($abbreviateRulesets == 2)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<</if>>
<<if $abbreviateMental == 1>>
@@.lightgreen;
<<if $familyTesting == 1>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.mother == $slaves[_j].ID>>
$slaves[_j].slaveName's daughter<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> & friend<<elseif _Slave.relationship == 2>> & BFF<<elseif _Slave.relationship == 3>> & FWB<<elseif _Slave.relationship == 4>> & lover<<else>> & wife<</if>><<set _relationshipHandled = 1>><</if>>
<</if>>
<<if _Slave.father == $slaves[_j].ID>>
$slaves[_j].slaveName's daughter<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> & friend<<elseif _Slave.relationship == 2>> & BFF<<elseif _Slave.relationship == 3>> & FWB<<elseif _Slave.relationship == 4>> & lover<<else>> & wife<</if>><<set _relationshipHandled = 1>><</if>>
<</if>>
<</for>>
<<if _Slave.daughters == 1>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].mother == _Slave.ID>>
$slaves[_j].slaveName's mother<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> & friend<<elseif _Slave.relationship == 2>> & BFF<<elseif _Slave.relationship == 3>> & FWB<<elseif _Slave.relationship == 4>> & lover<<else>> & wife<</if>><<set _relationshipHandled = 1>><</if>>
<<break>>
<</if>>
<<if $slaves[_j].father == _Slave.ID>>
$slaves[_j].slaveName's father<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> & friend<<elseif _Slave.relationship == 2>> & BFF<<elseif _Slave.relationship == 3>> & FWB<<elseif _Slave.relationship == 4>> & lover<<else>> & wife<</if>><<set _relationshipHandled = 1>><</if>>
<<break>>
<</if>>
<</for>>
<<elseif _Slave.daughters > 1>>
multiple daughters
<</if>>
<<if _Slave.sisters == 1>>
<<for _j = 0; _j < _SL; _j++>>
<<if areSisters($slaves[_j], _Slave.ID) > 0>>
$slaves[_j].slaveName's sister<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> & friend<<elseif _Slave.relationship == 2>> & BFF<<elseif _Slave.relationship == 3>> & FWB<<elseif _Slave.relationship == 4>> & lover<<else>> & wife<</if>><<set _relationshipHandled = 1>><</if>>
<<break>>
<</if>>
<</for>>
<<elseif _Slave.sisters > 1>>
multiple sisters
<</if>>
<<if _Slave.relationship > 0 && _relationshipHandled != 1>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.relationshipTarget == $slaves[_j].ID>>
<<switch _Slave.relationship>>
<<case 1>>
$slaves[_j].slaveName's friend
<<case 2>>
$slaves[_j].slaveName's BFF
<<case 3>>
$slaves[_j].slaveName's FWB
<<case 4>>
$slaves[_j].slaveName's lover
<<case 5>>
$slaves[_j].slaveName's wife
<</switch>>
<<break>>
<</if>>
<</for>>
<<elseif _Slave.relationship == -3>>
Your wife
<<elseif _Slave.relationship == -2>>
E Bonded
<<elseif _Slave.relationship == -1>>
E Slut
<</if>>
<<else>>
<<if _Slave.relation != 0>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.relationTarget == $slaves[_j].ID>>
$slaves[_j].slaveName's _Slave.relation
<<if _Slave.relationship <= 0>> <</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if _Slave.relationship > 0>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.relationshipTarget == $slaves[_j].ID>>
<<switch _Slave.relationship>>
<<case 1>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> friend
<<case 2>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> BFF
<<case 3>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> FWB
<<case 4>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> lover
<<case 5>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> wife
<</switch>>
<<break>>
<</if>>
<</for>>
<<elseif _Slave.relationship == -3>>
Your wife
<<elseif _Slave.relationship == -2>>
E Bonded
<<elseif _Slave.relationship == -1>>
E Slut
<</if>>
<</if>>
@@
<<set _relationshipHandled = 0>>
<<if _Slave.rivalry != 0>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.rivalryTarget == $slaves[_j].ID>>
@@.lightsalmon;
<<if _Slave.rivalry <= 1>>
Disl $slaves[_j].slaveName
<<elseif _Slave.rivalry <= 2>>
$slaves[_j].slaveName's rival
<<else>>
Hates $slaves[_j].slaveName
<</if>>
@@
<<break>>
<</if>>
<</for>>
<</if>>
<<elseif $abbreviateMental == 2>>
<<if $familyTesting == 1>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.mother == $slaves[_j].ID>>
$slaves[_j].slaveName's @@.lightgreen;daughter<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> and friend<<elseif _Slave.relationship == 2>> and best friend<<elseif _Slave.relationship == 3>> and FWB<<elseif _Slave.relationship == 4>> and lover<<else>> and wife<</if>><<set _relationshipHandled = 1>><</if>>.@@
<</if>>
<<if _Slave.father == $slaves[_j].ID>>
$slaves[_j].slaveName's @@.lightgreen;daughter<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> and friend<<elseif _Slave.relationship == 2>> and best friend<<elseif _Slave.relationship == 3>> and FWB<<elseif _Slave.relationship == 4>> and lover<<else>> and wife<</if>><<set _relationshipHandled = 1>><</if>>.@@
<</if>>
<</for>>
<<if _Slave.daughters == 1>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].mother == _Slave.ID>>
$slaves[_j].slaveName's @@.lightgreen;mother<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> and friend<<elseif _Slave.relationship == 2>> and best friend<<elseif _Slave.relationship == 3>> and FWB<<elseif _Slave.relationship == 4>> and lover<<else>> and wife<</if>><<set _relationshipHandled = 1>><</if>>.@@
<<break>>
<</if>>
<<if $slaves[_j].father == _Slave.ID>>
$slaves[_j].slaveName's @@.lightgreen;father<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> and friend<<elseif _Slave.relationship == 2>> and best friend<<elseif _Slave.relationship == 3>> and FWB<<elseif _Slave.relationship == 4>> and lover<<else>> and wife<</if>><<set _relationshipHandled = 1>><</if>>.@@
<<break>>
<</if>>
<</for>>
<<elseif _Slave.daughters > 1>>
<<if _Slave.daughters > 10>>
@@.lightgreen;Has tons of daughters.@@
<<elseif _Slave.daughters > 5>>
@@.lightgreen;Has many daughters.@@
<<else>>
@@.lightgreen;Has several daughters.@@
<</if>>
<</if>>
<<if _Slave.sisters == 1>>
<<for _j = 0; _j < _SL; _j++>>
<<if areSisters($slaves[_j], _Slave) > 0>>
$slaves[_j].slaveName's @@.lightgreen;sister<<if _Slave.relationshipTarget == $slaves[_j].ID>><<if _Slave.relationship == 1>> and friend<<elseif _Slave.relationship == 2>> and best friend<<elseif _Slave.relationship == 3>> and FWB<<elseif _Slave.relationship == 4>> and lover<<else>> and wife<</if>><<set _relationshipHandled = 1>><</if>>.@@
<<break>>
<</if>>
<</for>>
<<elseif _Slave.sisters > 1>>
<<if _Slave.sisters > 10>>
@@.lightgreen;One of many sisters.@@
<<elseif _Slave.sisters > 5>>
@@.lightgreen;Has many sisters.@@
<<else>>
@@.lightgreen;Has several sisters.@@
<</if>>
<</if>>
<<if _Slave.relationship > 0 && _relationshipHandled != 1>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.relationshipTarget == $slaves[_j].ID>>
<<switch _Slave.relationship>>
<<case 1>>
$slaves[_j].slaveName's @@.lightgreen;friend.@@
<<case 2>>
$slaves[_j].slaveName's @@.lightgreen;best friend.@@
<<case 3>>
$slaves[_j].slaveName's @@.lightgreen;FWB.@@
<<case 4>>
$slaves[_j].slaveName's @@.lightgreen;lover.@@
<<case 5>>
$slaves[_j].slaveName's @@.lightgreen;slave wife.@@
<</switch>>
<<break>>
<</if>>
<</for>>
<<elseif _Slave.relationship == -3>>
@@.lightgreen;Your wife.@@
<<elseif _Slave.relationship == -2>>
@@.lightgreen;Emotionally bonded to you.@@
<<elseif _Slave.relationship == -1>>
@@.lightgreen;Emotional slut.@@
<</if>>
<<else>>
<<if _Slave.relation != 0>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.relationTarget == $slaves[_j].ID>>
$slaves[_j].slaveName's
<<if _Slave.relationshipTarget != _Slave.relationTarget>>
@@.lightgreen;_Slave.relation@@.
<<else>>
@@.lightgreen;_Slave.relation@@
<</if>>
<<if _Slave.relationship <= 0>> <</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if _Slave.relationship > 0>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.relationshipTarget == $slaves[_j].ID>>
<<switch _Slave.relationship>>
<<case 1>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@.lightgreen;friend.@@
<<case 2>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@.lightgreen;best friend.@@
<<case 3>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@.lightgreen;FWB.@@
<<case 4>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@.lightgreen;lover.@@
<<case 5>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@.lightgreen;slave wife.@@
<</switch>>
<<break>>
<</if>>
<</for>>
<<elseif _Slave.relationship == -3>>
@@.lightgreen;Your wife.@@
<<elseif _Slave.relationship == -2>>
@@.lightgreen;Emotionally bonded to you.@@
<<elseif _Slave.relationship == -1>>
@@.lightgreen;Emotional slut.@@
<</if>>
<</if>>
<<set _relationshipHandled = 0>>
<<if _Slave.rivalry != 0>>
<<for _j = 0; _j < _SL; _j++>>
<<if _Slave.rivalryTarget == $slaves[_j].ID>>
<<if _Slave.rivalry <= 1>>
@@.lightsalmon;Dislikes@@ $slaves[_j].slaveName.
<<elseif _Slave.rivalry <= 2>>
$slaves[_j].slaveName's @@.lightsalmon;rival.@@
<<else>>
@@.lightsalmon;Hates@@ $slaves[_j].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if _Slave.fuckdoll == 0>>
<<if $abbreviateClothes == 2>>
<<if _Slave.choosesOwnClothes == 1>>
Dressing herself.
<</if>>
<<switch _Slave.clothes>>
<<case "attractive lingerie">>
Lingerie.
<<case "a succubus outfit">>
Succubus outfit.
<<case "a string bikini">>
String bikini.
<<case "cutoffs and a t-shirt">>
Cutoffs, t-shirt.
<<case "a slutty outfit">>
Slutty outfit.
<<case "uncomfortable straps">>
Leather straps.
<<case "a fallen nuns habit">>
Slutty habit.
<<case "a chattel habit">>
Chattel habit.
<<case "a penitent nuns habit">>
Cilice.
<<case "slutty jewelry">>
Bangles.
<<case "attractive lingerie for a pregnant woman">>
Preggo lingerie.
<<case "a maternity dress">>
Maternity dress.
<<case "harem gauze">>
Harem outfit.
<<case "a slave gown">>
Gown.
<<case "a halter top dress">>
Halter top dress.
<<case "a mini dress">>
Mini dress.
<<case "a ball gown">>
Ball gown.
<<case "slutty business attire">>
Slutty suit.
<<case "nice business attire">>
Nice suit.
<<case "a comfortable bodysuit">>
Bodysuit.
<<case "a military uniform">>
Military uniform.
<<case "a leotard">>
Leotard.
<<case "a bunny outfit">>
Bunny outfit.
<<case "a slutty maid outfit">>
Slutty maid.
<<case "a nice maid outfit">>
Nice maid.
<<case "a slutty nurse outfit">>
Slutty nurse.
<<case "a nice nurse outfit">>
Nice nurse.
<<case "a schoolgirl outfit">>
Schoolgirl outfit.
<<case "a kimono">>
Kimono.
<<case "a hijab and abaya">>
Hijab and abaya.
<<case "battledress">>
Battledress.
<<case "a latex catsuit">>
Nice latex.
<<case "restrictive latex">>
Bondage latex.
<<case "conservative clothing">>
Conservative clothing.
<<case "chains">>
Chains.
<<case "a cheerleader outfit">>
Cheerleader.
<<case "clubslut netting">>
Netting.
<<case "shibari ropes">>
Shibari.
<<case "Western clothing">>
Chaps.
<<case "body oil">>
Body oil.
<<case "a toga">>
Toga.
<<case "a slutty qipao">>
Qipao.
<<default>>
Naked.
<</switch>>
<<switch _Slave.collar>>
<<case "uncomfortable leather">>
Leather collar.
<<case "tight steel">>
Steel collar.
<<case "preg biometrics">>
Pregnancy biometrics collar.
<<case "cruel retirement counter">>
Cruel counter collar.
<<case "shock punishment">>
Shock collar.
<<case "dildo gag">>
Dildo gag.
<<case "massive dildo gag">>
Throat-bulging dildo gag.
<<case "neck corset">>
Neck corset.
<<case "stylish leather">>
Stylish leather collar.
<<case "satin choker">>
Satin choker.
<<case "silk ribbon">>
Silken ribbon.
<<case "heavy gold">>
Gold collar.
<<case "bowtie">>
Bowtie collar.
<<case "pretty jewelry">>
Pretty collar.
<<case "nice retirement counter">>
Nice counter collar.
<<case "leather with cowbell">>
Cowbell collar.
<<case "ancient Egyptian">>
Wesekh.
<</switch>>
<<switch _Slave.bellyAccessory>>
<<case "shapewear">>
Shapewear.
<<case "a small empathy belly">>
Small fake belly.
<<case "a medium empathy belly">>
Medium fake belly.
<<case "a large empathy belly">>
Large fake belly.
<<case "a huge empathy belly">>
Huge fake belly.
<<case "a corset">>
Corset.
<<case "an extreme corset">>
Extreme corsetage.
<</switch>>
<<if canWalk(_Slave)>>
<<if _Slave.shoes == "heels">>
Heels.
<<elseif _Slave.shoes == "extreme heels">>
Extreme heels.
<<elseif _Slave.shoes == "boots">>
Boots.
<<elseif _Slave.heels == 1>>
@@.yellow;Crawling.@@
<<elseif _Slave.shoes == "flats">>
Flats.
<</if>>
<</if>>
<<switch _Slave.vaginalAccessory>>
<<case "chastity belt">>
Vaginal chastity.
<<case "combined chastity">>
Combined chastity.
<<case "anal chastity">>
Anal chastity.
<<case "dildo">>
Vaginal dildo.
<<case "large dildo">>
Large vaginal dildo.
<<case "huge dildo">>
Huge vaginal dildo.
<<case "long dildo">>
Long vaginal dildo.
<<case "long, large dildo">>
Long and large vaginal dildo.
<<case "long, huge dildo">>
Long and wide vaginal dildo.
<</switch>>
<<if _Slave.dickAccessory == "chastity">>
Chastity cage.
<<elseif _Slave.dickAccessory == "combined chastity">>
Combined chastity.
<<elseif _Slave.dickAccessory == "anal chastity">>
Anal chastity.
<</if>>
<<switch _Slave.buttplug>>
<<case "plug">>
Buttplug.
<<case "large plug">>
Large buttplug.
<<case "huge plug">>
Huge buttplug.
<<case "long plug">>
Long buttplug.
<<case "long, large plug">>
Large, long buttplug.
<<case "long, huge plug">>
Enormous buttplug.
<</switch>>
<</if>>
<</if>>
<<if $abbreviateRulesets == 2 && (def _Slave.currentRules) && (_Slave.currentRules.length > 0)>>
<<for _r = 0; _r < _Slave.currentRules.length; _r++>>
<<for _s = 0; _s < $defaultRules.length; _s++>>
<<set _currentRule = $defaultRules[_s], _num = (_s+1)>>
<<if _Slave.currentRules[_r] == _currentRule.ID>>
Rule _num (_currentRule.name).
<</if>>
<</for>>
<</for>>
<</if>>
<<if $abbreviateOrigins == 2 && _Slave.origin != 0>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
@@.gray;_Slave.origin@@
<</if>>
<<set $slaves[_i] = _Slave>>
<<switch _Pass>>
<<case "Main">>
<<continue>>
<<case "HG Select">>
<<if $HGCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Head Girl Suite">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Send her to live with your Head Girl|Assign][$i = "+_i+"]]">>
<<else>>
<<print "[[Bring her out of the Head Girl's suite|Retrieve][$i = "+_i+"]]">>
<<break>>
<</if>>
<<case "Recruiter Select">>
<<if $recruiterCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "BG Select">>
<<if $bodyguardCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Spa">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Send her to the Spa|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Remove her from the Spa|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove Attendant|Attendant Select]]
<<break>>
<</if>>
<<case "Attendant Select">>
<<if $attendantCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Brothel">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Send her to the Brothel|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the Brothel|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove Madam|Madam Select]]
<<break>>
<</if>>
<<case "Madam Select">>
<<if $madamCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Club">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Send her to the Club|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Remove her from the Club|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove DJ|DJ Select]]
<<break>>
<</if>>
<<case "Arcade">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Confine her in the Arcade|Assign][$i = "+_i+"]]">>
<<else>>
<<print "[[Release her from the Arcade|Retrieve][$i = "+_i+"]]">>
<</if>>
<<case "DJ Select">>
<<if $DJCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Clinic">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $clinicUpgradeScanner == 1>>
@@.cyan;Estimated DNA error value: <<print Math.ceil($slaves[_i].chem/10)>>@@
<</if>>
<<if $Flag == 0>>
<<print "[[Send her to the Clinic|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Take her out of the Clinic|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove Nurse|Nurse Select]]
<<break>>
<</if>>
<<case "Nurse Select">>
<<if $nurseCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Schoolroom">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Assign her to the Schoolroom|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the Schoolroom|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove Schoolteacher|Schoolteacher Select]]
<<break>>
<</if>>
<<case "Schoolteacher Select">>
<<if $schoolteacherCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Dairy">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Send her to the Dairy|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the Dairy|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove Milkmaid|Milkmaid Select]]
<<break>>
<</if>>
<<case "Milkmaid Select">>
<<if $milkmaidCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Servants' Quarters">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Assign her to the Servants' Quarters|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the Servants' Quarters|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove Stewardess|Stewardess Select]]
<<break>>
<</if>>
<<case "Stewardess Select">>
<<if $stewardessCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Master Suite">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Add her to the Suite|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Send her out of the Suite|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove Concubine|Concubine Select]]
<<break>>
<</if>>
<<case "Cellblock">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Confine her in the cellblock|Assign][$i = "+_i+"]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the cellblock|Retrieve][$i = "+_i+"]]">>
<<else>>
[[Change or remove Wardeness|Wardeness Select]]
<<break>>
<</if>>
<<case "Wardeness Select">>
<<if $wardenessCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "New Game Plus">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
<<print "[[Add to import list|NGP Workaround][$slavesToImport = 1, $i = "+_i+"]]">>
<<else>>
<<print "[[Remove from import list|NGP Workaround][$slavesToImport = 0, $i = "+_i+"]]">>
<<set $slavesToImport += 1>>
<</if>>
<<case "Matchmaking">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<print "[[Match them|Matchmaking][$subSlave = $slaves[" + _i + "]]]">>
<</switch>>
<</for>>
<<set $activeSlave = 0, _Slave = 0>>
|
teruterubouzu/fc
|
src/uncategorized/slaveSummary.tw
|
tw
|
bsd-3-clause
| 110,760 |
:: Spa [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Spa", $showEncyclopedia = 1, $encyclopedia = "Spa", $spaSlaves = $SpaiIDs.length>>
<<if $spaName != "the Spa">>
<<set $spaNameCaps = $spaName.replace("the ", "The ")>>
<</if>>
$spaNameCaps
<<switch $spaDecoration>>
<<case "Roman Revivalist">>
is built as a Roman bath. The flooring is pleasantly warm due to a modernized version of hypocaust heating, and is covered in mosaic depicting slaves enjoying sex.
<<case "Egyptian Revivalist">>
is decorated like an Egyptian water garden. All but the hottest pools include aquatic plants around their edges, and the atmosphere is heavy with perfume.
<<case "Edo Revivalist">>
is decorated like a traditional onsen. The stone-lined pools are surrounded by meticulously kept gardens, and there are proper provisions for bathing in the old Japanese style.
<<case "Arabian Revivalist">>
looks like a dream of an Arabian palace garden. Every surface is richly tiled in vibrant colors, and the beguiling scents of perfumes from the Levant hang in the air.
<<case "Chinese Revivalist">>
is gloomy and hot, filled with an oppressive steam that immediately dulls the senses. Though relaxation is possible and indeed easy here, it is a stultifying relaxation whose humid warmth seems to suppress independence.
<<case "Chattel Religionist">>
is dedicated to the purification of the body and the spirit. The pools are arranged for the completion of self-purification procedures which include ritual masturbation.
<<case "Degradationist">>
is utilitarian. There are waterproof cameras positioned throughout the spa so that anyone who wants to can watch the nude slaves. One wall has a screen showing the current viewer count to keep the slaves aware of this.
<<case "Asset Expansionist">>
is utilitarian. It is equipped with all sorts of devices to help slaves care for huge assets, including lifts to help them in and out of the water, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Transformation Fetishist">>
is utilitarian. It is equipped with special devices to help speed surgical recovery, including a series of baths designed to prevent scarring.
<<case "Repopulation Focus">>
is comfortable, with waterproof cushions lining the pools. It is equipped with all sorts of devices to aid pregnant slaves, including lifts to help them in and out of the water, baths just for their feet, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Eugenics">>
is comfortable, albeit split in half. One side for the lower classes' slaves, and the other for the elite and their pets.
<<case "Gender Radicalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing slave girls with all different varieties of genitalia orgasming from penetration, to keep the idea at the forefront of the slaves' minds.
<<case "Gender Fundamentalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring a lot of beautiful women and handsome men for the slaves' edification.
<<case "Physical Idealist">>
is not the gym, but it does have some workout equipment, mostly low-impact machines designed to speed recovery. There are special hot baths to ease sore muscles.
<<case "Supremacist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring $arcologies[0].FSSupremacistRace main characters.
<<case "Subjugationist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring $arcologies[0].FSSubjugationistRace characters in comic relief roles.
<<case "Paternalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment written by and intended for smart, loyal slaves.
<<case "Pastoralist">>
is utilitarian. It is equipped with all sorts of devices to help slaves care for huge assets, including lifts to help them in and out of the water, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Maturity Preferentialist">>
is comfortable, but surprisingly businesslike. It's all about beautification here; there's a bewildering array of mud baths, resting pools, and massage setups, all designed to keep mature slaves looking their very best.
<<case "Youth Preferentialist">>
is comfortable and fun. There are hot tubs and massage tables for slaves who feel like relaxing, but there's also a colder pool with pool toys for girls who want to play. It even has a small waterslide.
<<case "Body Purist">>
is comfortable, with waterproof cushions lining the pools. Everything is designed for the slaves' comfort; there are even special mud baths to perfect skin clarity.
<<case "Slimness Enthusiast">>
is comfortable, with waterproof cushions lining the pools. Everything is designed for the slaves' comfort; there are even special mud baths to perfect skin clarity.
<<default>>
is well-appointed, with massage tables, hot tubs, and a cold pool.
<</switch>>
<<if $spaSlaves > 3>>
It's busy in here. Slaves are relaxing in the warm water, splashing around or just floating. Here and there some of the more sex-starved are in the early stages of intercourse, but most prefer to take time off from it all.
<<elseif $spaSlaves > 0>>
It's sparsely populated; though the few slaves here have little company they like having the water to themselves.
<<elseif $Attendant != 0>>
$Attendant.slaveName is alone here, and has nothing to do but keep the place (and her own soft, wet body) spotlessly clean.
<<else>>
It's empty and quiet. [[Decommission the Spa|Main][$spa = 0, $spaDecoration = "standard", $spaUpgrade = 0, $spaFix = 0]]
<</if>>
<<set _Tmult0 = Math.trunc($spa*1000*$upgradeMultiplierArcology)>>
<br>$spaNameCaps has rooms to house slaves while they recuperate here. They can support $spa slaves.
[[Expand the spa|Spa][$cash -= _Tmult0, $spa += 5]] //Costs ¤_Tmult0//
<br>
<<if $spaUpgrade == 1>>
$spaNameCaps has been upgraded with state of the art temperature treatment options, from hot and cold mineral water pools to baking saunas and dense steam rooms.
<<else>>
<<set _Tmult1 = Math.trunc($spa*1000*$upgradeMultiplierArcology)>>
$spaNameCaps is a standard spa. [[Upgrade the spa with saunas, steam rooms, and mineral water baths|Spa][$cash -= _Tmult1, $spaUpgrade = 1]] //Costs ¤_Tmult1//
<</if>>
<<if $Attendant != 0>>
<br>
<<if $spaFix == 2>>
$Attendant.slaveName is focusing only on the health and wellness of the slaves under her care, obeying your orders to avoid attempting to right mental flaws.
[[Order her to only fix mindbroken slaves|Spa][$spaFix = 1]] |
[[Let her tend as she sees fit|Spa][$spaFix = 0]]
<<elseif $spaFix == 1>>
$Attendant.slaveName is focusing on the health and wellness of the slaves under her care, as well as trying to bring mindbroken slaves back, while ignoring any mental hangups a slave may have.
[[Order her to not fix flaws|Spa][$spaFix = 2]] |
[[Let her tend as she sees fit|Spa][$spaFix = 0]]
<<else>>
$Attendant.slaveName is not following any special orders and is tending to your slaves as she sees fit.
[[Order her to not fix flaws|Spa][$spaFix = 2]] |
[[Order her to only fix mindbroken slaves|Spa][$spaFix = 1]]
<</if>>
<</if>>
<br><br>
<<if $Attendant != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<else>>
You do not have a slave serving as a spa Attendant. [[Appoint one|Attendant Select]]
<</if>>
<<if $spaSlaves > 0>>
<br><br>''Prise a slave out of the spa:''
<<set $Flag = 1>>
<<include "Slave Summary">>
<</if>>
<<if ($spa <= $spaSlaves)>>
<br><br>''$spaNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $spaSlaves)>>
<br><br>''Let an obedient slave rest in $spaName:''
<<set $Flag to 0>>
<<include "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $spaName: <<textbox "$spaName" $spaName "Spa">> //Use a noun or similar short phrase//
|
teruterubouzu/fc
|
src/uncategorized/spa.tw
|
tw
|
bsd-3-clause
| 8,126 |
:: Spa Report [nobr]
<<set _flawSoftened = 0, _healthBonus = 0, _idleBonus = 0, _restedSlaves = 0, _trustBonus = 0, _DL = $SpaiIDs.length, $spaSlaves = _DL, _SL = $slaves.length, _FLs = -1>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $SpaiIDs[_dI].Index, _ID = $SpaiIDs[_dI].ID>>
<<if _ID != $slaves[_i].ID>>
/% Slaves.ID and $SpaiIDs.ID's don't match-up so let's find her %/
<<for _i = 0; _i < _SL; _i++>>
<<if _ID == $slaves[_i].ID>>
/% Correct the Index %/
<<set $SpaiIDs[_dI].Index = _i>>
<</if>>
<</for>>
<</if>>
<</for>>
<<SlaveSort $SpaiIDs>>
<<if $spaDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if $Attendant != 0>>
<<for _FLs = 0; _FLs < _SL; _FLs++>>
<<if $slaves[_FLs].ID == $Attendant.ID>>
<<break>>
<</if>>
<</for>>
<<if ($slaves[_FLs].health < 100)>>
<<set $slaves[_FLs].health += 20>>
<</if>>
<<if ($slaves[_FLs].devotion <= 60)>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if $slaves[_FLs].trust < 60>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<set _FLsFetish = 0>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "submissive">>
<<fetishChangeChance $slaves[_FLs]>>
<<if $fetishChangeChance > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "submissive">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<set $slaves[_FLs].devotion += _devBonus>>
<<set $Attendant = $slaves[_FLs], $i = _FLs>>
<<if ($Attendant.fetish == "none") || ($Attendant.fetish == "submissive")>>
<<set _devBonus++>>
<</if>>
<<if $attendantCareers.includes($Attendant.career)>>
<<set _bonusToggle = 1>>
<<else>>
<<set _bonusToggle = 0>>
<</if>>
$Attendant.slaveName is serving as the spa attendant.<<if $Attendant.relationship == -3>> She tries her best to be your perfect attentive and caring wife.<</if>>
<<if (_FLsFetish == 1)>>
When she is paid a visit by a slave with sexual issues to work out, she provides her with an understanding, willing, giving partner. She finds real satisfaction in helping your slaves find sexual gratification, and @@.lightsalmon;becomes a submissive.@@
<<elseif (_FLsFetish == 2)>>
Every new slave in the spa is a new girl she gets to connect with and serve. Sexually. @@.lightsalmon;She becomes more submissive.@@
<</if>>
<<if $attendantCareers.includes($Attendant.career)>>
She has experience with counseling from her life before she was a slave, making her better at building a rapport with troubled slaves, and giving her a better chance of softening flaws into beneficial quirks.
<<set _idleBonus++>>
<</if>>
<<if ($Attendant.eyes == -2)>>
Her blindness allows her to deeply connect with her girls.
<<set _idleBonus++>>
<</if>>
<<if ($Attendant.fetish == "none")>>
$Attendant.slaveName respects the slaves lounging in the spa, allowing them to relax completely.
<<set _idleBonus++>>
<<elseif ($Attendant.fetish == "submissive")>>
$Attendant.slaveName lets the slaves resting in the spa take the lead sexually, doing her best to please them.
<<set _idleBonus++>>
<<elseif ($Attendant.fetishKnown == 1)>>
$Attendant.slaveName can't keep her hands to herself, preventing the slaves in the spa from relaxing completely.
<</if>>
<<if ($Attendant.visualAge > 35)>>
Her apparent maturity encourages the slaves in the spa to relax and pour out their troubles to her.
<<set _healthBonus++, _idleBonus++>>
<</if>>
<<if ($Attendant.intelligence > 0)>>
She's so intelligent she can suss out the cause of slaves' emotional issues and counsel them effectively.
<<set _idleBonus++>>
<</if>>
<<if isFertile($Attendant) || ($Attendant.preg > 0) || ($Attendant.birthsTotal > 0)|| ($Attendant.bellyImplant >= 2000)>>
She has a natural mothering instinct and really makes her girls feel at home.
<<set _idleBonus++, _healthBonus++>>
<</if>>
<<if $spaSlaves > 0>>
<<set _attendantUsedCure = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $SpaiIDs[_dI].Index>>
<<if ($slaves[_i].fetish == "mindbroken") && ($slaves[_i].health > 20) && (_attendantUsedCure == 0) && ($spaFix != 2)>>
<<set _attendantUsedCure = 1>>
<<if (random(1,100) > 90-$Attendant.devotion)>>
<br> @@.green;Something almost miraculous has happened.@@ $Attendant.slaveName has always refused to believe that $slaves[_i].slaveName could not be reached, and has spent weeks lavishing patient tenderness on her in $spaName. $slaves[_i].slaveName has begun to respond, and is stirring from her mental torpor.
<<set $slaves[_i].devotion = -3, $slaves[_i].sexualFlaw = "apathetic", $slaves[_i].behavioralFlaw = either("hates men", "odd"), $slaves[_i].fetish = "none", $slaves[_i].fetishKnown = 1>>
<<if ($arcologies[0].FSPaternalist > 0)>>
Society @@.green;strongly approves@@ of $slaves[_i].slaveName being restored to sanity, which advances ideals about enlightened slave ownership.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<set _seed = _bonusToggle * 10>>
<<if _bonusToggle == 1 && $slaves[_i].trust < 60>>
<<set $slaves[_i].trust++>>
<</if>>
<<if ($Attendant.intelligence > 0) && (_attendantUsedCure == 0) && ($spaFix == 0)>>
<<if $slaves[_i].behavioralFlaw != "none">>
<<if random(1,100) > (100-($Attendant.intelligence*10)-_seed)>>
<<switch $slaves[_i].behavioralFlaw>>
<<case "arrogant">>
<<set $slaves[_i].behavioralQuirk = "confident">>
<<case "bitchy">>
<<set $slaves[_i].behavioralQuirk = "cutting">>
<<case "odd">>
<<set $slaves[_i].behavioralQuirk = "funny">>
<<case "hates men">>
<<set $slaves[_i].behavioralQuirk = "adores women">>
<<case "hates women">>
<<set $slaves[_i].behavioralQuirk = "adores men">>
<<case "gluttonous">>
<<set $slaves[_i].behavioralQuirk = "fitness">>
<<case "anorexic">>
<<set $slaves[_i].behavioralQuirk = "insecure">>
<<case "devout">>
<<set $slaves[_i].behavioralQuirk = "sinful">>
<<case "liberated">>
<<set $slaves[_i].behavioralQuirk = "advocate">>
<</switch>>
<<set $slaves[_i].behavioralFlaw = "none", _attendantUsedCure += 1>>
$Attendant.slaveName works carefully with $slaves[_i].slaveName, and successfully @@.green;softens her behavioral flaw@@ into an appealing quirk.
<</if>>
<<elseif $slaves[_i].sexualFlaw != "none">>
<<if random(1,100) > (100-($Attendant.intelligence*10)-_seed)>>
<<switch $slaves[_i].sexualFlaw>>
<<case "hates oral">>
<<set $slaves[_i].sexualQuirk = "gagfuck queen">>
<<case "hates anal">>
<<set $slaves[_i].sexualQuirk = "painal queen">>
<<case "hates penetration">>
<<set $slaves[_i].sexualQuirk = "strugglefuck queen">>
<<case "shamefast">>
<<set $slaves[_i].sexualQuirk = "tease">>
<<case "idealistic">>
<<set $slaves[_i].sexualQuirk = "romantic">>
<<case "repressed">>
<<set $slaves[_i].sexualQuirk = "perverted">>
<<case "apathetic">>
<<set $slaves[_i].sexualQuirk = "caring">>
<<case "crude">>
<<set $slaves[_i].sexualQuirk = "unflinching">>
<<case "judgemental">>
<<set $slaves[_i].sexualQuirk = "size queen">>
<</switch>>
<<set $slaves[_i].sexualFlaw = "none", _attendantUsedCure += 1>>
$Attendant.slaveName works carefully with $slaves[_i].slaveName, and successfully @@.green;softens her sexual flaw@@ into an appealing quirk.
<</if>>
<</if>>
<</if>>
<<if $familyTesting == 1>>
<<if $slaves[_i].mother == $Attendant.ID>>
She makes sure to spend extra time caring for her daughter, $slaves[_i].slaveName.
<<set $slaves[_i].trust += 1>>
<</if>>
<<if $slaves[_i].father == $Attendant.ID>>
She makes sure to spend extra time caring for her daughter, $slaves[_i].slaveName.
<<set $slaves[_i].trust += 1>>
<</if>>
<<if $slaves[_i].ID == $Attendant.father>>
She makes sure to spend extra time caring for her father, $slaves[_i].slaveName.
<<set $slaves[_i].trust += 1>>
<</if>>
<<if $slaves[_i].ID == $Attendant.mother>>
She makes sure to spend extra time caring for her mother, $slaves[_i].slaveName.
<<set $slaves[_i].trust += 1>>
<</if>>
<<if areSisters($slaves[_i], $Attendant) == 1>>
She makes sure to spend extra time caring for her twin sister, $slaves[_i].slaveName.
<<set $slaves[_i].trust += 1>>
<<elseif areSisters($slaves[_i], $Attendant) == 2>>
She makes sure to spend extra time caring for her sister, $slaves[_i].slaveName.
<<set $slaves[_i].trust += 1>>
<<elseif areSisters($slaves[_i], $Attendant) == 3>>
She makes sure to spend extra time caring for her half-sister, $slaves[_i].slaveName.
<<set $slaves[_i].trust += 1>>
<</if>>
<<else>>
<<if $Attendant.relationTarget == $slaves[_i].ID>>
She makes sure to spend extra time caring for her $slaves[_i].relation, $slaves[_i].slaveName.
<<set $slaves[_i].trust++>>
<</if>>
<</if>> /*closes extended family mode */
<<if $Attendant.relationshipTarget == $slaves[_i].ID>>
She dedicates most of her attention to her <<if $Attendant.relationship == 1>>friend<<elseif $Attendant.relationship == 2>>best friend<<elseif $Attendant.relationship == 3>>friend with benefits<<elseif $Attendant.relationship == 4>>lover<<elseif $Attendant.relationship == 5>>slave wife<</if>>, $slaves[_i].slaveName, making her stress, both physical and mental, wash away.
<<set $slaves[_i].devotion += 3, $slaves[_i].trust += 3>>
<</if>>
<<if $Attendant.rivalryTarget == $slaves[_i].ID>>
She constantly harasses her <<if $Attendant.rivalry == 1>>growing rival<<elseif $Attendant.rivalry == 2>>rival<<elseif $Attendant.rivalry == 3>>bitter rival<</if>>, $slaves[_i].slaveName, preventing her from getting comfortable and forcing her to keep her guard up.
<<set $slaves[_i].devotion -= 4, $slaves[_i].trust -= 4>>
<<if random(1,100) > 35>>
<<set $Attendant.rivalry++, $slaves[_FLs].rivalry++, $slaves[_i].rivalry++>>
<</if>>
<</if>>
<<switch $slaves[_i].prestigeDesc>>
<<case "She is a famed Free Cities whore, and commands top prices.">>
She does her best to relax the famous whore, $slaves[_i].slaveName, making sure to pay special attention to her worn holes.
<<set $slaves[_i].devotion += 3, $slaves[_i].trust += 3>>
<<case "She is a famed Free Cities slut, and can please anyone.">>
She does her best to soothe the famous entertainer, $slaves[_i].slaveName, letting her relax in blissful peace.
<<set $slaves[_i].devotion += 3, $slaves[_i].trust += 3>>
<<case "She is remembered for winning best in show as a cockmilker.">>
<<if $Attendant.fetish == "cumslut">>
She can't keep her hands off $slaves[_i].slaveName's cock and balls, but she doesn't mind being milked constantly. Before long strands of cum can be found floating all throughout the bath.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[_i].slaveName's massive genitals and tends to her when ever she feels a need for release.
<<if random(1,100) > 65 && $Attendant.fetish == "none">>
After taking several massive loads to the face, $Attendant.slaveName begins to find satisfaction in being coated in cum.
<<set $Attendant.fetish = "cumslut", $slaves[_FLs].fetish = "cumslut">>
<</if>>
<</if>>
<<set $slaves[_i].devotion += 3, $slaves[_i].trust += 3>>
<<case "She is remembered for winning best in show as a dairy cow.">>
<<if $Attendant.fetish == "boobs">>
She can't keep her hands off $slaves[_i].slaveName's huge breasts, but she doesn't mind being milked constantly. Before long the bath gains a white tint.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[_i].slaveName's massive breasts and tends to her when ever she feels a need for release.
<<if $Attendant.fetish == "none" && random(1,100) > 65>>
After multiple milking sessions, $Attendant.slaveName begins to find herself fantasizing about having giant milky breasts too.
<<set $Attendant.fetish = "boobs", $slaves[_FLs].fetish = "boobs">>
<</if>>
<</if>>
<<set $slaves[_i].devotion += 3, $slaves[_i].trust += 3>>
<<case "She is remembered for winning best in show as a breeder.">>
<<if $slaves[_i].preg > 10>>
<<if $Attendant.fetish == "pregnancy">>
She can't keep her hands off $slaves[_i].slaveName's pregnancy, but she doesn't mind her full belly being fondled.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[_i].slaveName's pregnancy and to make sure the mother-to-be is happy and comfortable.
<<if random(1,100) > 65 && $Attendant.fetish is "none">>
After massaging $slaves[_i].slaveName's growing belly multiple times, $Attendant.slaveName begins to find herself fantasizing about being swollen with life too.
<<set $Attendant.fetish to "pregnancy", $slaves[_FLs].fetish to "pregnancy">>
<</if>>
<</if>>
<<set $slaves[_i].devotion += 3, $slaves[_i].trust += 3>>
<<else>>
<<if $Attendant.fetish == "pregnancy">>
She can't help but pester $slaves[_i].slaveName with questions about her pregnancy, limiting her ability to truly relax.
<<set $slaves[_i].devotion += 1, $slaves[_i].trust += 1>>
<<else>>
She does her best to encourage $slaves[_i].slaveName's fertilization by performing any fertility boosting actions she can.
<<set $slaves[_i].devotion += 3, $slaves[_i].trust += 3>>
<</if>>
<</if>>
<</switch>>
<</for>>
<</if>>
<<if ($spaSlaves < $spa)>>
<<set _seed = random(1,10)+(($spa-$spaSlaves)*(random(150,170)+(_idleBonus*10)))>>
<<set $cash += _seed>>
<br> Since she doesn't have enough girls to occupy all her time, the spa takes in citizens' slaves on a contract basis and she helps them too, earning @@.yellowgreen;¤_seed.@@
<</if>>
<<if ($spaSlaves > 0)>><br><</if>>
<</if>>
<<if ($spaSlaves > 0)>>
<<if ($spaSlaves > 1)>>''There are $spaSlaves slaves resting and recuperating in the spa.''<<else>>''There is one slave resting and recuperating in the spa.''<</if>>
<</if>>
<<if $Attendant != 0>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages == 1 && $imageChoice == 0>>
<div class="imageRef smlImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[$i].slaveName@@__'' is serving as the Attendant in the spa.
<br>
<<if $slaves[_FLs].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[_FLs].devotion <= 20)>>
<<set $slaves[_FLs].devotion -= 5>>
<<else>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<if $slaves[_FLs].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[_FLs].devotion <= 20)>>
<<set $slaves[_FLs].devotion -= 5>>
<<else>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Attendant = $slaves[_FLs]>>
<</if>>
<<if $spaSlaves > 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set _i = $SpaiIDs[_dI].Index, $i = _i>>
<<set $slaves[_i].devotion += _devBonus, $slaves[_i].trust += _trustBonus, $slaves[_i].health += _healthBonus>>
<<if ($slaves[_i].devotion <= 60) && ($slaves[_i].trust < 60)>>
<<set $slaves[_i].devotion++, $slaves[_i].trust++>>
<<elseif ($slaves[_i].devotion < 40)>>
<<set $slaves[_i].devotion += 10>>
<<elseif ($slaves[_i].trust < 40)>>
<<set $slaves[_i].trust += 10>>
<</if>>
<<if ($slaves[_i].health < 100) && ($spaUpgrade == 1)>>
<<set $slaves[_i].health += 3>>
<</if>>
<<if ($slaves[_i].health >= 20) && ($slaves[_i].trust > 60) && ($slaves[_i].devotion > 60) && ($slaves[_i].fetish != "mindbroken") && ($slaves[_i].sexualFlaw == "none") && ($slaves[_i].behavioralFlaw == "none")>>
<<removeJob $slaves[_i] "rest in the spa">>
<<set _restedSlaves++, _DL--, _dI-->>
<<continue>>
<</if>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages == 1 && $imageChoice == 0>>
<div class="imageRef smlImg">
<<SlaveArt $slaves[$i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[$i].slaveName@@__'' is resting in the spa.
<br> She<<include "SA rest">>
<br>
<<if $slaves[$i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[$i].devotion -= 5>>
<<else>>
<<set $slaves[$i].devotion++>>
<</if>>
<</if>>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<if $slaves[$i].choosesOwnClothes == 1>>
<<include "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[$i].devotion -= 5>>
<<else>>
<<set $slaves[$i].devotion++>>
<</if>>
<</if>>
<<include "SA rest">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if (_restedSlaves > 0)>>
<br><br>
<<if (_restedSlaves == 1)>>
One slave has rested until she reached a state of @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ and will leave the spa before the end of the week.
<<else>>
_restedSlaves slaves have rested until they reached a state of @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ and will leave the spa before the end of the week.
<</if>>
<<if $spaDecoration != "standard">>
$spaNameCaps's $spaDecoration atmosphere @@.hotpink;had an impact on <<if _restedSlaves == 1>>her while she<<else>>them while they<</if>>@@ were resting.
<</if>>
<</if>>
<</if>>
<<if $spaSlaves || $Attendant>>
<br><br>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/spaReport.tw
|
tw
|
bsd-3-clause
| 18,392 |
:: Special Slave
<<set $nextButton = "Back">>\
<<set $nextLink = "Buy Slaves">>\
<<set $returnTo = "Buy Slaves">>\
<<set $showEncyclopedia = 1>><<set $encyclopedia = "Direct Sales">>\
\
You review a piece of merchandise via video call, making a few lewd demands to gauge her obedience. The background of the video feed is luxurious and plush; somewhere offscreen someone is moaning rapturously.
<<set $activeSlave = $heroSlaves.random()>>\
<<set $activeSlave.weekAcquired = $week>>\
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>\
<<set $activeSlave.pubicHStyle = "waxed">>\
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>\
<<set $activeSlave.underArmHStyle = "waxed">>\
<<slaveCost $activeSlave>>\
<<NationalityToAccent $activeSlave>>
\
The offered price is ¤<<print $slaveCost>>.
\
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main",$specialSlave = 1]]
[[Pay ¤1000 to access complete catalog of slaves|Complete Catalog][$cash -= 1000]]
//Best regards to /d/, whose fine denizens came up with most of the slaves in the "previously owned" database.//
<<set $specialSlavesPriceOverride = 1>>
<<set $saleDescription = 1>><<include "Long Slave Description">><<set $saleDescription = 0>>
<<set $specialSlavesPriceOverride = 0>>
|
teruterubouzu/fc
|
src/uncategorized/specialSlave.tw
|
tw
|
bsd-3-clause
| 1,326 |
:: Stewardess Select [nobr]
<<set $nextButton = "Back", $nextLink = "Servants' Quarters", $showEncyclopedia = 1, $encyclopedia = "Stewardesses">>
<<if ($Stewardess != 0)>>
''__@@.pink;$slaves[_i].slaveName@@__'' is serving as your Stewardess.<br><br>She will manage the Servants' Quarters.
<<else>>
You have not selected a Stewardess.
<</if>>
<br><br>''Appoint a Stewardess from your devoted slaves:''
<<include "Slave Summary">>
<br><br>[[None|Stewardess Workaround][$i = -1]]
|
teruterubouzu/fc
|
src/uncategorized/stewardessSelect.tw
|
tw
|
bsd-3-clause
| 484 |
:: Stewardess Workaround [silently]
<<if $Stewardess != 0>>
<<set _ID = $Stewardess.ID, _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if (_ID == $slaves[_i].ID)>><<break>><</if>>
<</for>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<if $i > -1>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
<<set $HeadGirl = 0>>
<</if>>
<<if $slaves[$i].ID == $Recruiter.ID>>
<<set $Recruiter = 0>>
<</if>>
<<if $slaves[$i].ID == $Bodyguard.ID>>
<<set $Bodyguard = 0>>
<</if>>
<<if $slaves[$i].ID == $personalAttention>>
<<if $PC.career == "escort">>
<<set $personalAttention = "whoring">>
<<elseif $PC.career == "servant">>
<<set $personalAttention = "upkeep">>
<<else>>
<<set $personalAttention = "business">>
<</if>>
<</if>>
<<set $slaves[$i].assignment = "be the Stewardess", $slaves[$i].assignmentVisible = 0, $slaves[$i].choosesOwnAssignment = 0, $slaves[$i].sentence = 0, $slaves[$i].livingRules = "luxurious">>
<<if $slaves[$i].choosesOwnClothes == 1>><<include "SA chooses own clothes">><</if>>
<<set $Stewardess = $slaves[$i]>>
<<else>>
<<set $Stewardess = 0>>
<</if>>
<<goto "Servants' Quarters">>
|
teruterubouzu/fc
|
src/uncategorized/stewardessWorkaround.tw
|
tw
|
bsd-3-clause
| 1,176 |
:: StoryCaption
\
<<set _Pass = passage()>>\
<<if _Pass == "Encyclopedia">>\
<span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>></strong></span>
''GLOSSARY''
[[Abusiveness|Encyclopedia][$encyclopedia = "Abusiveness"]]
[[Adores men|Encyclopedia][$encyclopedia = "Adores men"]]
[[Adores women|Encyclopedia][$encyclopedia = "Adores women"]]
[[Advertising|Encyclopedia][$encyclopedia = "Advertising"]]
[[Advocate|Encyclopedia][$encyclopedia = "Advocate"]]
[[Age (PC)|Encyclopedia][$encyclopedia = "PC Age"]]
[[Anal Addicts|Encyclopedia][$encyclopedia = "Anal Addicts"]]
[[Anal Skill|Encyclopedia][$encyclopedia = "Anal Skill"]]
[[Anorexic|Encyclopedia][$encyclopedia = "Anorexic"]]
[[Anuses|Encyclopedia][$encyclopedia = "Anuses"]]
[[Apathetic|Encyclopedia][$encyclopedia = "Apathetic"]]
[[Arabian Revivalism|Encyclopedia][$encyclopedia = "Arabian Revivalism"]]
[[Arcade|Encyclopedia][$encyclopedia = "Arcade"]]
[[Arrogant|Encyclopedia][$encyclopedia = "Arrogant"]]
[[Asset Expansionism|Encyclopedia][$encyclopedia = "Asset Expansionism"]]
[[Attendant|Encyclopedia][$encyclopedia = "Attendant"]]
[[Attending Classes|Encyclopedia][$encyclopedia = "Attending Classes"]]
[[Attention Whores|Encyclopedia][$encyclopedia = "Attention Whores"]]
[[Bitchy|Encyclopedia][$encyclopedia = "Bitchy"]]
[[Body (PC)|Encyclopedia][$encyclopedia = "PC Body"]]
[[Body Purism|Encyclopedia][$encyclopedia = "Body Purism"]]
[[Bodyguard|Encyclopedia][$encyclopedia = "Bodyguard"]]
[[Boob Fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]]
[[Breast Obsession|Encyclopedia][$encyclopedia = "Breast Obsession"]]
[[Breasts|Encyclopedia][$encyclopedia = "Breasts"]]
[[Breeding Obsession|Encyclopedia][$encyclopedia = "Breeding Obsession"]]
[[Brothel|Encyclopedia][$encyclopedia = "Brothel"]]
[[Business|Encyclopedia][$encyclopedia = "Business"]]
[[Butts|Encyclopedia][$encyclopedia = "Butts"]]
[[Buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]]
[[Career Experience|Encyclopedia][$encyclopedia = "Career Experience"]]
[[Caring|Encyclopedia][$encyclopedia = "Caring"]]
[[Celebrity|Encyclopedia][$encyclopedia = "Celebrity"]]
[[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]]
[[Chattel Religionism|Encyclopedia][$encyclopedia = "Chattel Religionism"]]
[[Chinese Revivalism|Encyclopedia][$encyclopedia = "Chinese Revivalism"]]
[[Clinic|Encyclopedia][$encyclopedia = "Clinic"]]
[[Club|Encyclopedia][$encyclopedia = "Club"]]
[[Combat Skill|Encyclopedia][$encyclopedia = "Combat Skill"]]
[[Concubine|Encyclopedia][$encyclopedia = "Concubine"]]
[[Confident|Encyclopedia][$encyclopedia = "Confident"]]
[[Confinement|Encyclopedia][$encyclopedia = "Confinement"]]
[[Crude|Encyclopedia][$encyclopedia = "Crude"]]
[[Cum Addicts|Encyclopedia][$encyclopedia = "Cum Addicts"]]
[[Cumsluts|Encyclopedia][$encyclopedia = "Cumsluts"]]
[[Customization (PC)|Encyclopedia][$encyclopedia = "PC Customization"]]
[[Cutting|Encyclopedia][$encyclopedia = "Cutting"]]
[[Dairy|Encyclopedia][$encyclopedia = "Dairy"]]
[[Degradationism|Encyclopedia][$encyclopedia = "Degradationism"]]
[[Devotion|Encyclopedia][$encyclopedia = "Devotion"]]
[[Devout|Encyclopedia][$encyclopedia = "Devout"]]
[[DJ|Encyclopedia][$encyclopedia = "DJ"]]
[[Doms|Encyclopedia][$encyclopedia = "Doms"]]
[[Edo Revivalism|Encyclopedia][$encyclopedia = "Edo Revivalism"]]
[[Egyptian Revivalism|Encyclopedia][$encyclopedia = "Egyptian Revivalism"]]
[[Emotional Slut|Encyclopedia][$encyclopedia = "Emotional Slut"]]
[[Emotionally Bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]]
[[Engineering|Encyclopedia][$encyclopedia = "Engineering"]]
[[Entertainment Skill|Encyclopedia][$encyclopedia = "Entertainment Skill"]]
[[Ethnic Subjugationism|Encyclopedia][$encyclopedia = "Ethnic Subjugationism"]]
[[Ethnic Supremacy|Encyclopedia][$encyclopedia = "Ethnic Supremacy"]]
[[Ethnicity|Encyclopedia][$encyclopedia = "Ethnicity"]]
[[Faces|Encyclopedia][$encyclopedia = "Faces"]]
[[Facilities|Encyclopedia][$encyclopedia = "Facilities"]]
[[Fitness|Encyclopedia][$encyclopedia = "Fitness"]]
[[Flaws|Encyclopedia][$encyclopedia = "Flaws"]]
[[Force|Encyclopedia][$encyclopedia = "Force"]]
[[Fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]]
[[Funny|Encyclopedia][$encyclopedia = "Funny"]]
[[Future Societies|Encyclopedia][$encyclopedia = "Future Societies"]]
[[Gagfuck Queen|Encyclopedia][$encyclopedia = "Gagfuck Queen"]]
[[Gender Fundamentalism|Encyclopedia][$encyclopedia = "Gender Fundamentalism"]]
[[Gender Radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]]
[[Gingering|Encyclopedia][$encyclopedia = "Gingering"]]
[[Glory Hole|Encyclopedia][$encyclopedia = "Glory Hole"]]
[[Gluttonous|Encyclopedia][$encyclopedia = "Gluttonous"]]
[[Hard Work|Encyclopedia][$encyclopedia = "Hard Work"]]
[[Hates anal|Encyclopedia][$encyclopedia = "Hates anal"]]
[[Hates men|Encyclopedia][$encyclopedia = "Hates men"]]
[[Hates oral|Encyclopedia][$encyclopedia = "Hates oral"]]
[[Hates penetration|Encyclopedia][$encyclopedia = "Hates penetration"]]
[[Hates women|Encyclopedia][$encyclopedia = "Hates women"]]
[[Head Girl|Encyclopedia][$encyclopedia = "Head Girl"]]
[[Head Girl Suite|Encyclopedia][$encyclopedia = "Head Girl Suite"]]
[[Health|Encyclopedia][$encyclopedia = "Health"]]
[[Height|Encyclopedia][$encyclopedia = "Height"]]
[[Hormones (XX)|Encyclopedia][$encyclopedia = "Hormones (XX)"]]
[[Hormones (XY)|Encyclopedia][$encyclopedia = "Hormones (XY)"]]
[[Humiliation Fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]]
[[Idealistic|Encyclopedia][$encyclopedia = "Idealistic"]]
[[Indentured Servants|Encyclopedia][$encyclopedia = "Indentured Servants"]]
[[Insecure|Encyclopedia][$encyclopedia = "Insecure"]]
[[Judgemental|Encyclopedia][$encyclopedia = "Judgemental"]]
[[Lactation|Encyclopedia][$encyclopedia = "Lactation"]]
[[Liberated|Encyclopedia][$encyclopedia = "Liberated"]]
[[Lips|Encyclopedia][$encyclopedia = "Lips"]]
[[Luck|Encyclopedia][$encyclopedia = "Luck"]]
[[Madam|Encyclopedia][$encyclopedia = "Madam"]]
[[Maliciousness|Encyclopedia][$encyclopedia = "Maliciousness"]]
[[Marine Terrain|Encyclopedia][$encyclopedia = "Marine Terrain"]]
[[Masochists|Encyclopedia][$encyclopedia = "Masochists"]]
[[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]]
[[Maturity Preferentialism|Encyclopedia][$encyclopedia = "Maturity Preferentialism"]]
[[Medicine|Encyclopedia][$encyclopedia = "Medicine"]]
[[Menial Slaves|Encyclopedia][$encyclopedia = "Menial Slaves"]]
[[Milking|Encyclopedia][$encyclopedia = "Milking"]]
[[Milkmaid|Encyclopedia][$encyclopedia = "Milkmaid"]]
[[Multiculturalism|Encyclopedia][$encyclopedia = "Multiculturalism"]]
[[Musculature|Encyclopedia][$encyclopedia = "Musculature"]]
[[Nipples|Encyclopedia][$encyclopedia = "Nipples"]]
[[Nurse|Encyclopedia][$encyclopedia = "Nurse"]]
[[Odd|Encyclopedia][$encyclopedia = "Odd"]]
[[Oral Skill|Encyclopedia][$encyclopedia = "Oral Skill"]]
[[Ovaries|Encyclopedia][$encyclopedia = "Ovaries"]]
[[Painal Queen|Encyclopedia][$encyclopedia = "Painal Queen"]]
[[Pastoralism|Encyclopedia][$encyclopedia = "Pastoralism"]]
[[Paternalism|Encyclopedia][$encyclopedia = "Paternalism"]]
[[Penises|Encyclopedia][$encyclopedia = "Penises"]]
[[Perverted|Encyclopedia][$encyclopedia = "Perverted"]]
[[Physical Idealism|Encyclopedia][$encyclopedia = "Physical Idealism"]]
[[Pit|Encyclopedia][$encyclopedia = "Pit"]]
[[PMC Work|Encyclopedia][$encyclopedia = "PMC Work"]]
[[Pregnancy|Encyclopedia][$encyclopedia = "Pregnancy"]]
[[Pregnancy Fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]
[[Public Service|Encyclopedia][$encyclopedia = "Public Service"]]
[[Quirks|Encyclopedia][$encyclopedia = "Quirks"]]
[[Recruiter|Encyclopedia][$encyclopedia = "Recruiter"]]
[[Relationships|Encyclopedia][$encyclopedia = "Relationships"]]
[[Repressed|Encyclopedia][$encyclopedia = "Repressed"]]
[[Rest|Encyclopedia][$encyclopedia = "Rest"]]
[[Rivalries|Encyclopedia][$encyclopedia = "Rivalries"]]
[[Roman Revivalism|Encyclopedia][$encyclopedia = "Roman Revivalism"]]
[[Romances|Encyclopedia][$encyclopedia = "Romances"]]
[[Romantic|Encyclopedia][$encyclopedia = "Romantic"]]
[[Rural Terrain|Encyclopedia][$encyclopedia = "Rural Terrain"]]
[[Sadists|Encyclopedia][$encyclopedia = "Sadists"]]
[[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]]
[[Schoolteacher|Encyclopedia][$encyclopedia = "Schoolteacher"]]
[[Self Hatred|Encyclopedia][$encyclopedia = "Self Hatred"]]
[[Self Neglect|Encyclopedia][$encyclopedia = "Self Neglect"]]
[[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]]
[[Servitude|Encyclopedia][$encyclopedia = "Servitude"]]
[[Servitude, Sexual|Encyclopedia][$encyclopedia = "Sexual Servitude"]]
[[Shamefast|Encyclopedia][$encyclopedia = "Shamefast"]]
[[Sinful|Encyclopedia][$encyclopedia = "Sinful"]]
[[Size Queen|Encyclopedia][$encyclopedia = "Size Queen"]]
[[Skin Distinctions|Encyclopedia][$encyclopedia = "Skin Distinctions"]]
[[Slave Marriages|Encyclopedia][$encyclopedia = "Slave Marriages"]]
[[Slave Score (Attractiveness)|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]]
[[Slave Score (Sexual)|Encyclopedia][$encyclopedia = "Slave Score (Sexual)"]]
[[Slaveowner Marriages|Encyclopedia][$encyclopedia = "Slaveowner Marriages"]]
[[Slaving|Encyclopedia][$encyclopedia = "Slaving"]]
[[Slimness Enthusiasm|Encyclopedia][$encyclopedia = "Slimness Enthusiasm"]]
[[Social Engineering|Encyclopedia][$encyclopedia = "Social Engineering"]]
[[Spa|Encyclopedia][$encyclopedia = "Spa"]]
[[Stewardess|Encyclopedia][$encyclopedia = "Stewardess"]]
[[Strugglefuck Queen|Encyclopedia][$encyclopedia = "Strugglefuck Queen"]]
[[Submissives|Encyclopedia][$encyclopedia = "Submissives"]]
[[Tease|Encyclopedia][$encyclopedia = "Tease"]]
[[Teeth|Encyclopedia][$encyclopedia = "Teeth"]]
[[Testicles|Encyclopedia][$encyclopedia = "Testicles"]]
[[Transformation Fetishism|Encyclopedia][$encyclopedia = "Transformation Fetishism"]]
[[Trust|Encyclopedia][$encyclopedia = "Trust"]]
[[Unflinching|Encyclopedia][$encyclopedia = "Unflinching"]]
[[Urban Terrain|Encyclopedia][$encyclopedia = "Urban Terrain"]]
[[Vaginal Skill|Encyclopedia][$encyclopedia = "Vaginal Skill"]]
[[Vaginas|Encyclopedia][$encyclopedia = "Vaginas"]]
[[Variety|Encyclopedia][$encyclopedia = "Variety"]]
[[Wardeness|Encyclopedia][$encyclopedia = "Wardeness"]]
[[Wealth|Encyclopedia][$encyclopedia = "Wealth"]]
[[Weight|Encyclopedia][$encyclopedia = "Weight"]]
[[Whoring|Encyclopedia][$encyclopedia = "Whoring"]]
[[Whoring Skill|Encyclopedia][$encyclopedia = "Whoring Skill"]]
[[Youth Preferentialism|Encyclopedia][$encyclopedia = "Youth Preferentialism"]]
<<elseif _Pass == "Starting Girls">>\
<span id="cost"><<SlaveCostDescription>></span>
<<elseif $ui == "disclaimer">>\
<span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>></strong></span>
<<elseif $ui != "start">>\
<<nobr>>
/*
_Pass $nextLink
*/
<<set _SL = $slaves.length>>
<<if $cheatMode>>_Pass<br><</if>>
<span id="week">''Week $week''</span>
<br>Week of $month $day, $year
<<if (_Pass == "Main") && ($cheatMode)>>
<<set _TWeek = $week>>
<<textbox "$week" $week>>
<<link "Apply">>
<<set $week = Math.trunc(Number($week) || _TWeek)>>
<<if $week < 1>><<set $week = 1>><</if>>
<<replace "#week">>''Week $week''<</replace>>
<</link>>
<</if>>
<br>
<<if $weatherToday.severity == 1>>
//@@.cyan;$weatherToday.name@@//
<<elseif $weatherToday.severity == 2>>
//@@.yellow;$weatherToday.name@@//
<<elseif $weatherToday.severity == 3>>
//@@.orange;$weatherToday.name@@//
<<else>>
//@@.red;$weatherToday.name@@//
<</if>>
<br><br>
<<if $nextButton == "END WEEK">>
<span id="endWeekButton"><strong><<link [[($nextButton)|($nextLink)]]>>
<<script>>
State.variables.slaves.map(function(y){y.assignmentVisible = 1});
State.variables.slaves.filter(function(x){return x.assignment == "live with your Head Girl" || x.assignment.includes("in the") || x.assignment == "work as a servant" || x.assignment.includes("be the") || x.assignment == "be your agent" || x.assignment == "be your Concubine"}).map(function(y){y.assignmentVisible = 0})
<</script>>
<</link>></strong></span> @@.cyan;[Ent]@@
<<else>>
<span id="nextButton"><strong><<link [[($nextButton)|($nextLink)][$ui = "main"]]>><</link>></strong></span> @@.cyan;[Spa]@@
<</if>>
<br><br>
<<if _Pass == "Main">>
<span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@
<</if>>
<br>
<<set $cash = Math.trunc($cash)>>
<span id="cash">
<<if $cash > 0>>
@@.yellowgreen;Cash@@
<<else>>
__@@.red;Cash@@__
<</if>>
| ''¤''$cash
</span>
<br>
<<if _Pass == "Main">>
<<set _TCash2 = ($cash-$cashLastWeek)>>
<span id="oldcash">
<<if _TCash2 < 0>>
(@@.red;_TCash2@@
<<else>>
(@@.yellowgreen;+_TCash2@@
<</if>>
</span>
since last week)
<<if ($cheatMode)>>
<<set _TCash1 = $cash>>
<<textbox "$cash" $cash>>
<<link "Apply">>
<<set $cash = Math.trunc(Number($cash) || _TCash1), $cheater = 1>>
<<replace "#cash">>
<<if $cash > 0>>
@@.yellowgreen;Cash@@
<<else>>
__@@.red;Cash@@__
<</if>>
| ''¤''$cash
<</replace>>
<<set _TCash2 = ($cash-$cashLastWeek)>>
<<replace "#oldcash">>
<<if _TCash2 < 0>>
(@@.red;_TCash2@@
<<else>>
(@@.yellowgreen;+_TCash2@@
<</if>>
<</replace>>
since last week)
<</link>>
<</if>>
<br>[[Upkeep|Costs Report]] |
<<else>>
<br>Upkeep |
<</if>>¤$costs
<br>@@.pink;Total Sex Slaves@@ | _SL
<br>@@.pink;Penthouse Beds@@ |
<<if $dormitoryPopulation+$roomsPopulation > ($dormitory+$rooms)>>@@.red;<<print $dormitoryPopulation+$roomsPopulation>>@@<<else>><<print $dormitoryPopulation+$roomsPopulation>><</if>>/<<print ($dormitory+$rooms)>>
<br>@@.pink;Luxury Rooms@@ | <<print $roomsPopulation>>/<<print $rooms>>
<br>@@.yellowgreen;GSP@@ |
<<print Math.trunc(0.1*$arcologies[0].prosperity)>>m
<<if $arcologies[0].ownership >= $arcologies[0].minority>>
<<if $arcologies[0].ownership >= $arcologies[0].minority+5>>
(<<print $arcologies[0].ownership>>%)
<<else>>
@@.yellow;(<<print $arcologies[0].ownership>>%)@@
<</if>>
<<else>>
@@.red;(<<print $arcologies[0].ownership>>%)@@
<</if>>
<br>@@.green;Rep@@ |
<<set $rep = Math.clamp(Math.trunc($rep), 0, 20000)>>
<span id="rep">
<<if $rep > 19000>>
@@color:rgb(0,145,0);worshipped@@
<<elseif $rep > 18000>>
@@color:rgb(0,150,0);great@@
<<elseif $rep > 17000>>
@@color:rgb(0,155,0);exalted@@
<<elseif $rep > 16000>>
@@color:rgb(0,160,0);illustrious@@
<<elseif $rep > 15000>>
@@color:rgb(0,165,0);prestigious@@
<<elseif $rep > 14000>>
@@color:rgb(0,170,0);renowned@@
<<elseif $rep > 13000>>
@@color:rgb(0,175,0);famed@@
<<elseif $rep > 12000>>
@@color:rgb(0,180,0);celebrated@@
<<elseif $rep > 11000>>
@@color:rgb(0,185,0);honored@@
<<elseif $rep > 10000>>
@@color:rgb(0,190,0);acclaimed@@
<<elseif $rep > 9000>>
@@color:rgb(0,195,0);eminent@@
<<elseif $rep > 8250>>
@@color:rgb(0,200,0);prominent@@
<<elseif $rep > 7000>>
@@color:rgb(0,205,0);distinguished@@
<<elseif $rep > 6750>>
@@color:rgb(0,210,0);admired@@
<<elseif $rep > 6000>>
@@color:rgb(0,215,0);esteemed@@
<<elseif $rep > 5250>>
@@color:rgb(0,220,0);respected@@
<<elseif $rep > 4500>>
@@color:rgb(0,225,0);known@@
<<elseif $rep > 3750>>
@@color:rgb(0,230,0);recognized@@
<<elseif $rep > 3000>>
@@color:rgb(0,235,0);rumored@@
<<elseif $rep > 2250>>
@@color:rgb(0,240,0);envied@@
<<elseif $rep > 1500>>
@@color:rgb(0,245,0);resented@@
<<elseif $rep > 750>>
@@color:rgb(0,250,0);disliked@@
<<else>>
@@color:rgb(0,255,0);unknown@@
<</if>>
($rep)
</span>
<<if (_Pass == "Main")>>
<<if ($cheatMode)>>
<<set _TRep = $rep>>
<<textbox "$rep" $rep>>
<<link "Apply">>
<<set $rep = Math.clamp(Math.trunc(Number($rep) || _TRep), 0, 20000), $cheater = 1>>
<<replace "#rep">>
<<if $rep > 19000>>
@@color:rgb(0,145,0);worshipped@@
<<elseif $rep > 18000>>
@@color:rgb(0,150,0);great@@
<<elseif $rep > 17000>>
@@color:rgb(0,155,0);exalted@@
<<elseif $rep > 16000>>
@@color:rgb(0,160,0);illustrious@@
<<elseif $rep > 15000>>
@@color:rgb(0,165,0);prestigious@@
<<elseif $rep > 14000>>
@@color:rgb(0,170,0);renowned@@
<<elseif $rep > 13000>>
@@color:rgb(0,175,0);famed@@
<<elseif $rep > 12000>>
@@color:rgb(0,180,0);celebrated@@
<<elseif $rep > 11000>>
@@color:rgb(0,185,0);honored@@
<<elseif $rep > 10000>>
@@color:rgb(0,190,0);acclaimed@@
<<elseif $rep > 9000>>
@@color:rgb(0,195,0);eminent@@
<<elseif $rep > 8250>>
@@color:rgb(0,200,0);prominent@@
<<elseif $rep > 7000>>
@@color:rgb(0,205,0);distinguished@@
<<elseif $rep > 6750>>
@@color:rgb(0,210,0);admired@@
<<elseif $rep > 6000>>
@@color:rgb(0,215,0);esteemed@@
<<elseif $rep > 5250>>
@@color:rgb(0,220,0);respected@@
<<elseif $rep > 4500>>
@@color:rgb(0,225,0);known@@
<<elseif $rep > 3750>>
@@color:rgb(0,230,0);recognized@@
<<elseif $rep > 3000>>
@@color:rgb(0,235,0);rumored@@
<<elseif $rep > 2250>>
@@color:rgb(0,240,0);envied@@
<<elseif $rep > 1500>>
@@color:rgb(0,245,0);resented@@
<<elseif $rep > 750>>
@@color:rgb(0,250,0);disliked@@
<<else>>
@@color:rgb(0,255,0);unknown@@
<</if>>
($rep)
<</replace>>
<</link>>
<</if>>
<br>
<<if ($HGSuite)>>
<br>[[$HGSuiteNameCaps|Head Girl Suite]]
<<if $HGSuiteSlaves>>
<<if $abbreviateSidebar == 2>>
($HGSuiteSlaves slave)
<<else>>
($HGSuiteSlaves)
<</if>>
<</if>>
<</if>>
<<if ($brothel)>>
<br>[[$brothelNameCaps|Brothel]]
<<if $abbreviateSidebar == 2>>
($brothelSlaves/<<print $brothel>> whores<<if $Madam>>, madam<</if>>)
<<else>>
($brothelSlaves/<<print $brothel>><<if $Madam>>, L<</if>>)
<</if>>
<</if>>
<<if ($club)>>
<br>[[$clubNameCaps|Club]]
<<if $abbreviateSidebar == 2>>
($clubSlaves/<<print $club>> sluts<<if $DJ>>, DJ<</if>>)
<<else>>
($clubSlaves/<<print $club>><<if $DJ>>, L<</if>>)
<</if>>
<</if>>
<<if ($arcade)>>
<br>[[$arcadeNameCaps|Arcade]]
<<if $abbreviateSidebar == 2>>
($arcadeSlaves/<<print $arcade>> inmates)
<<else>>
($arcadeSlaves/<<print $arcade>>)
<</if>>
<</if>>
<<if ($dairy)>>
<br>[[$dairyNameCaps|Dairy]]
<<set _SCapT9 = $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if $abbreviateSidebar == 2>>
($dairySlaves<<if _SCapT9>>+_SCapT9<</if>>/<<print $dairy>> cows<<if $Milkmaid>>, milkmaid<</if>>)
<<else>>
($dairySlaves<<if _SCapT9>>+_SCapT9<</if>>/<<print $dairy>><<if $Milkmaid>>, L<</if>>)
<</if>>
<</if>>
<<if ($servantsQuarters)>>
<br>[[$servantsQuartersNameCaps|Servants' Quarters]]
<<if $abbreviateSidebar == 2>>
($servantsQuartersSlaves/$servantsQuarters servants<<if $Stewardess>>, stewardess<</if>>)
<<else>>
($servantsQuartersSlaves/$servantsQuarters<<if $Stewardess>>, L<</if>>)
<</if>>
<</if>>
<<if ($masterSuite)>>
<br>[[$masterSuiteNameCaps|Master Suite]]
<<if $abbreviateSidebar == 2>>
($masterSuiteSlaves/$masterSuite <<if $masterSuiteSlaves != 1>>fucktoys<<else>>fucktoy<</if>><<if $Concubine>>, Concubine<</if>>)
<<else>>
($masterSuiteSlaves/$masterSuite<<if $Concubine>>, C<</if>>)
<</if>>
<</if>>
<<if ($schoolroom)>>
<br>[[$schoolroomNameCaps|Schoolroom]]
<<if $abbreviateSidebar == 2>>
($schoolroomSlaves/$schoolroom <<if $schoolroomSlaves != 1>>students<<else>>student<</if>><<if $Schoolteacher>>, schoolteacher<</if>>)
<<else>>
($schoolroomSlaves/$schoolroom<<if $Schoolteacher>>, L<</if>>)
<</if>>
<</if>>
<<if ($spa)>>
<br>[[$spaNameCaps|Spa]]
<<if $abbreviateSidebar == 2>>
($spaSlaves/$spa <<if $spaSlaves != 1>>bathers<<else>>bathing<</if>><<if $Attendant>>, attendant<</if>>)
<<else>>
($spaSlaves/$spa<<if $Attendant>>, L<</if>>)
<</if>>
<</if>>
<<if ($clinic)>>
<br>[[$clinicNameCaps|Clinic]]
<<if $abbreviateSidebar == 2>>
($clinicSlaves/$clinic <<if $clinicSlaves != 1>>patients<<else>>patient<</if>><<if $Nurse>>, nurse<</if>>)
<<else>>
($clinicSlaves/$clinic<<if $Nurse>>, L<</if>>)
<</if>>
<</if>>
<<if ($cellblock)>>
<br>[[$cellblockNameCaps|Cellblock]]
<<if $abbreviateSidebar == 2>>
($cellblockSlaves/$cellblock <<if $cellblockSlaves != 1>>prisoners<<else>>prisoner<</if>><<if $Wardeness>>, wardeness<</if>>)
<<else>>
($cellblockSlaves/$cellblock<<if $Wardeness>>, L<</if>>)
<</if>>
<</if>>
<<if ($incubator)>>
<br>[[$incubatorNameCaps|Incubator]]
<<if $abbreviateSidebar == 2>>
(<<if $incubator-$incubatorSlaves == 0>>No empty tanks<<elseif $incubator-$incubatorSlaves == 1>>1 empty tank<<else>><<print $incubator-$incubatorSlaves>> empty tanks<</if>>)
<<else>>
($incubatorSlaves/$incubator)
<</if>>
<</if>>
<<if ($pit)>>
<br>[[$pitNameCaps|Pit]]
<<set _SCapT = $fighterIDs.length>>
<<if $abbreviateSidebar == 2>>
(_SCapT <<if _SCapT != 1>>combatants<<else>>combatant<</if>>)
<<else>>
(_SCapT)
<</if>>
<</if>>
<<if ($securityForceActive)>>
<br>[[Barracks]]
<</if>>
<br><br><span id="optionsButton"><<link "Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@
<<elseif _Pass == "Manage Arcology">>
<br><br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@
<br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[A]@@
<br><span id="policyButton"><<link [[Policies]]>><</link>></span> @@.cyan;[Y]@@<br>
<<if $FSAnnounced>>
<span id="FSButton"><<link [[Future Societies|Future Society]]>><</link>></span> @@.cyan;[F]@@
<</if>>
<br><span id="LanguageButton"><<link "Language options">><<set $seed = $language>><<goto "Change Language">><</link>></span> @@.cyan;[L]@@
<br><span id="PAOButton"><<link [[Personal assistant options]]>><</link>></span> @@.cyan;[T]@@
<br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[U]@@
<br><span id="WARButton"><<link [[Wardrobe]]>><</link>></span> @@.cyan;[W]@@
<<if $cyberMod != 0 && $researchLab.built == "true">>
<br>[[Manage Research Lab|Research Lab][$temp to 0]]
<</if>>
<br><br>
<<else>>
<br><br><br>
<</if>>
<</nobr>>
<</if>>\
<<nobr>>
<<if (_Pass == "Encyclopedia") || ($showEncyclopedia == 0) || ($encyclopedia == " ")>>
<br>
<<else>>
//FCE:// [[$encyclopedia|Encyclopedia][$nextButton = "Back", $nextLink = _Pass]]
<</if>>
<</nobr>>
|
teruterubouzu/fc
|
src/uncategorized/storyCaption.tw
|
tw
|
bsd-3-clause
| 22,347 |
:: Subordinate Targeting [nobr]
<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>
<<set $displaySlave = $activeSlave>>
<<if $activeSlave.subTarget == $activeSlave.ID>>
<<set $activeSlave.subTarget = 0>>
<</if>>
<<for _i = 0;_i < $slaves.length;_i++>>
<<if $activeSlave.subTarget == $slaves[_i].ID>>
$activeSlave.slaveName will submit to ''__@@.pink;$slaves[_i].slaveName@@__'' this week.
<<break>>
<</if>>
<</for>>
<<if $activeSlave.subTarget == 0>>
$activeSlave.slaveName has not been given to any particular slave, so she will have to offer herself to everyone this week.
<<set $activeSlave.subTarget = 0>>
<</if>>
<br><br>__Select a slave for her to submit to, sexually:__
<<include "Slave Summary">>
<br><br>[[None|Subordinate Targeting][$activeSlave.subTarget = 0]]
<<set $activeSlave = $displaySlave>>
<<set $activeSlave.assignment = "be a subordinate slave">>
|
teruterubouzu/fc
|
src/uncategorized/subordinateTargeting.tw
|
tw
|
bsd-3-clause
| 894 |
:: Summary Options [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main">>
//These options will affect the short slave summaries that appear on the main menu and the facility management screens.//
<br><br>
<<if $lineSeparations == 0>>
Line separations are @@.red;HIDDEN.@@
//[[Show|Summary Options][$lineSeparations = 1]]//
<<else>>
Line separations are @@.cyan;SHOWN.@@
//[[Hide|Summary Options][$lineSeparations = 0]]//
<</if>>
<br><br>
<<if $sortSlavesBy is "name">>
Slaves are sorted on the main menu by @@.yellow;NAME.@@
<<elseif $sortSlavesBy == "seniority">>
Slaves are sorted on the main menu by @@.yellow;SENIORITY.@@
<<elseif $sortSlavesBy == "age">>
Slaves are sorted on the main menu by @@.yellow;AGE.@@
<<elseif $sortSlavesBy == "assignment">>
Slaves are sorted on the main menu by @@.yellow;ASSIGNMENT.@@
<<else>>
Slaves are sorted on the main menu by @@.yellow;DEVOTION.@@
<</if>>
//[[Devotion|Summary Options][$sortSlavesBy = "devotion"]] | [[Name|Summary Options][$sortSlavesBy = "name"]] | [[Assignment|Summary Options][$sortSlavesBy = "assignment"]] | [[Date purchased|Summary Options][$sortSlavesBy = "seniority"]] | [[Age|Summary Options][$sortSlavesBy = "age"]]//
<br>
<<if $sortSlavesOrder == "ascending">>
Slaves are sorted in @@.cyan;ASCENDING@@ order.
//[[Sort descending|Summary Options][$sortSlavesOrder = "descending"]]//
<<else>>
Slaves are sorted in @@.red;DESCENDING@@ order.
//[[Sort ascending|Summary Options][$sortSlavesOrder = "ascending"]]//
<</if>>
<br>
<<if $sortSlavesMain == 0>>
Sort options are @@.red;HIDDEN@@ on the main menu.
//[[Show|Summary Options][$sortSlavesMain = 1]]//
<<else>>
Sort options are @@.cyan;SHOWN@@ on the main menu.
//[[Hide|Summary Options][$sortSlavesMain = 0]]//
<</if>>
<br>
<<if $rulesAssistantMain == 0>>
The rules assistant is @@.red;HIDDEN.@@
//[[Show|Summary Options][$rulesAssistantMain = 1]]//
<<else>>
The rules assistant is @@.cyan;SHOWN.@@
//[[Hide|Summary Options][$rulesAssistantMain = 0]]//
<</if>>
<br><br>
Main menu assignment shortcuts are
<<if $displayAssignments == 1>>
@@.cyan;SHOWN.@@ //[[Hide|Summary Options][$displayAssignments = 0]]//
<<else>>
@@.red;HIDDEN.@@ //[[Show|Summary Options][$displayAssignments = 1]]//
<</if>>
<br><br>
Granular slave stat numbers are
<<if $summaryStats == 1>>
@@.cyan;DISPLAYED.@@ //[[Hide|Summary Options][$summaryStats = 0]]//
<<else>>
@@.red;HIDDEN.@@ //[[Display|Summary Options][$summaryStats = 1]]//
<</if>>
<br>
<<if $assignFilter == 0>>
Assignment filter controls are @@.red;HIDDEN.@@
//[[Show|Summary Options][$assignFilter = 1]]//
<<else>>
Assignment filter controls are @@.cyan;SHOWN.@@
//[[Hide|Summary Options][$assignFilter = 0]]//
<</if>>
<br>
Mental stats are
<<if $abbreviateDevotion == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateDevotion = 0]] | [[Abbreviate|Summary Options][$abbreviateDevotion = 1]]//
<<elseif $abbreviateDevotion == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateDevotion = 0]] | [[Summarize|Summary Options][$abbreviateDevotion = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateDevotion = 1]] | [[Summarize|Summary Options][$abbreviateDevotion = 2]]//
<</if>>
<br>
Rules are
<<if $abbreviateRules == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateRules = 0]] | [[Abbreviate|Summary Options][$abbreviateRules = 1]]//
<<elseif $abbreviateRules == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateRules = 0]] | [[Summarize|Summary Options][$abbreviateRules = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateRules = 1]] | [[Summarize|Summary Options][$abbreviateRules = 2]]//
<</if>>
<br>
Health is
<<if $abbreviateHealth == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateHealth = 0]] | [[Abbreviate|Summary Options][$abbreviateHealth = 1]]//
<<elseif $abbreviateHealth == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateHealth = 0]] | [[Summarize|Summary Options][$abbreviateHealth = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateHealth = 1]] | [[Summarize|Summary Options][$abbreviateHealth = 2]]//
<</if>>
<br>
Diet and weight are
<<if $abbreviateDiet == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateDiet = 0]] | [[Abbreviate|Summary Options][$abbreviateDiet = 1]]//
<<elseif $abbreviateDiet == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateDiet = 0]] | [[Summarize|Summary Options][$abbreviateDiet = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateDiet = 1]] | [[Summarize|Summary Options][$abbreviateDiet = 2]]//
<</if>>
<br>
Drugs and addiction are
<<if $abbreviateDrugs == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateDrugs = 0]] | [[Abbreviate|Summary Options][$abbreviateDrugs = 1]]//
<<elseif $abbreviateDrugs == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateDrugs = 0]] | [[Summarize|Summary Options][$abbreviateDrugs = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateDrugs = 1]] | [[Summarize|Summary Options][$abbreviateDrugs = 2]]//
<</if>>
<br>
Genitalia are
<<if $abbreviateGenitalia == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateGenitalia = 0]] | [[Abbreviate|Summary Options][$abbreviateGenitalia = 1]]//
<<elseif $abbreviateGenitalia == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateGenitalia = 0]] | [[Summarize|Summary Options][$abbreviateGenitalia = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateGenitalia = 1]] | [[Summarize|Summary Options][$abbreviateGenitalia = 2]]//
<</if>>
<br>
Physical traits are
<<if $abbreviatePhysicals == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviatePhysicals = 0]] | [[Abbreviate|Summary Options][$abbreviatePhysicals = 1]]//
<<elseif $abbreviatePhysicals == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviatePhysicals = 0]] | [[Summarize|Summary Options][$abbreviatePhysicals = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviatePhysicals = 1]] | [[Summarize|Summary Options][$abbreviatePhysicals = 2]]//
<</if>>
<br>
Skills are
<<if $abbreviateSkills == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateSkills = 0]] | [[Abbreviate|Summary Options][$abbreviateSkills = 1]]//
<<elseif $abbreviateSkills == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateSkills = 0]] | [[Summarize|Summary Options][$abbreviateSkills = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateSkills = 1]] | [[Summarize|Summary Options][$abbreviateSkills = 2]]//
<</if>>
<br>
Mental attributes are
<<if $abbreviateMental == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateMental = 0]] | [[Abbreviate|Summary Options][$abbreviateMental = 1]]//
<<elseif $abbreviateMental == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateMental = 0]] | [[Summarize|Summary Options][$abbreviateMental = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateMental = 1]] | [[Summarize|Summary Options][$abbreviateMental = 2]]//
<</if>>
<br>
Nationality is
<<if $abbreviateNationality == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateNationality = 0]] | [[Abbreviate|Summary Options][$abbreviateNationality = 1]] //
<<elseif $abbreviateNationality == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateNationality = 0]] | [[Summarize|Summary Options][$abbreviateNationality = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateNationality = 1]] | [[Summarize|Summary Options][$abbreviateNationality = 2]]//
<</if>>
<br>
Race is
<<if $abbreviateRace == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateRace = 0]] | [[Abbreviate|Summary Options][$abbreviateRace = 1]]//
<<elseif $abbreviateRace == 1>>
@@.yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateRace = 0]] | [[Summarize|Summary Options][$abbreviateRace = 2]]//
<<else>>
@@.red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateRace = 1]] | [[Summarize|Summary Options][$abbreviateRace = 2]]//
<</if>>
<br>
Clothes are
<<if $abbreviateClothes == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateClothes = 0]]//
<<else>>
@@.red;HIDDEN.@@ //[[Summarize|Summary Options][$abbreviateClothes = 2]]//
<</if>>
<br>
Origins are
<<if $abbreviateOrigins == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateOrigins = 0]]//
<<else>>
@@.red;HIDDEN.@@ //[[Summarize|Summary Options][$abbreviateOrigins = 2]]//
<</if>>
<br>
Rules Assistant rulesets are
<<if $abbreviateRulesets == 2>>
@@.cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateRulesets = 0]]//
<<else>>
@@.red;HIDDEN.@@ //[[Summarize|Summary Options][$abbreviateRulesets = 2]]//
<</if>>
<br>
Facilities in the sidebar are
<<if $abbreviateSidebar == 2>>
@@.cyan;SUMMARIZED.@@ //[[Abbreviate|Summary Options][$abbreviateSidebar = 1]]//
<<else>>
@@.yellow;ABBREVIATED.@@ //[[Summarize|Summary Options][$abbreviateSidebar = 2]]//
<</if>>
<br><br>
//[[FC Dev's preferred options|Summary Options][$seeDesk = 0, $seeFCNN = 0, $sortSlavesBy = "devotion",$sortSlavesOrder = "descending",$sortSlavesMain = 0,$rulesAssistantMain = 1,$abbreviateDevotion = 1,$abbreviateRules = 1,$abbreviateClothes = 2,$abbreviateHealth = 1,$abbreviateDiet = 1,$abbreviateDrugs = 1,$abbreviateRace = 1,$abbreviateGenitalia = 1,$abbreviatePhysicals = 1,$abbreviateSkills = 1,$abbreviateMental = 1,$abbreviateSidebar = 1]]//
|
teruterubouzu/fc
|
src/uncategorized/summaryOptions.tw
|
tw
|
bsd-3-clause
| 9,663 |
:: TFS Farm Upgrade [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event">>
<<set $TFS.farmUpgradeAsked = $week>>
You receive yet another a personal call from an older Futanari Sister, one of the Sisters who lives in your arcology; you've given up trying to tell them apart. Unusually, this one has taken a break from the Sisters' constant sexual communion to concentrate on speaking with you, and she looks serious, though she's still a gorgeous naked futa whose boobs fill half the screen, and whose perpetually erect dick pokes insistently into frame. "<<print $PCName>>," she says
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
submissively, "I would like to beg a favor of you." She looks uncharacteristically uncomfortable, but steels herself and asks. "Please, may we use your organ farm? We're not... complete. Like you." She hugs herself unconsciously, her arms pressing her enormous breasts against her chest. "We... I... would like to be like you, and we
<<else>>
politely, "I would like to ask a favor of you on behalf of myself and my Sisters." She looks less confident than the older Sisters usually do, but steels herself and asks. "May we use your organ farm? We would like to really complete our transformations. We
<</if>>
can pay for the costs of using it, but we have no other way of accessing such advanced technology."
<br><br>
"I know that you could demand thousands of credits," she continues, "but the discount we already give you is all we can afford without selling Sisters early.
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
I would pretend to be independent and offer you the choice of how we approach this, but you've already given us so much, and you're... so perfect. We'll do whatever you say. If you do give us this priceless gift, it's your decision
<<else>>
All we have to offer for this priceless gift is your decision on an important question:
<</if>>
whether we will use contraception after we are transformed." She shudders suddenly, gripped by obscure emotion. "Not using contraception would be a hard change in some ways. But years later, there would be... more of us."
<br><br>
"Please forgive me for calling you, instead of asking you in person," she says penitently. "And please come down to see us, whatever you decide."
<br><br>
<span id="result">
<<link "Permit them access, but tell them to use contraception">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries. To your mild surprise, she responds by breaking down into cutely inelegant crying. You add that you think the Sisters are beautiful as they are, and recruits will continue to approach them; it's not necessary for them to go through the rigors of pregnancy. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarrass herself further.
<<set $TFS.farmUpgrade = 1>>
<</replace>>
<</link>>
<br><<link "Permit them access, and encourage them to get pregnant">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries. To your mild surprise, she responds with cutely inelegant crying. You add that you think the world needs more Futanari Sisters, especially ones as cute and sexy as you're confident her many daughters will be. At that, she breaks down completely, one of her hands going to rub her belly gently. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarrass herself further.<<if $arcologies[0].FSRestartDecoration == 100>> The Societal Elite are @@.red;outraged@@ that you would not only allow such a breach of eugenics to occur, but encourage it.<</if>>
<<set $TFS.farmUpgrade = 2>>
<<set $failedElite += 275>>
<</replace>>
<</link>>
<br><<link "Decline">>
<<replace "#result">>
You decline. The Sister accepts your decision politely, but cannot hide her deep disappointment.
<<set $TFS.farmUpgrade = -1>>
<</replace>>
<</link>>
</span>
|
teruterubouzu/fc
|
src/uncategorized/tfsFarmUpgrade.tw
|
tw
|
bsd-3-clause
| 4,176 |
:: The Slavegirl School
<<set $nextButton = "Back">>\
<<set $nextLink = "Buy Slaves">>\
<<set $returnTo = "Buy Slaves">>\
<<set $showEncyclopedia = 1>><<set $encyclopedia = "Slave Schools">>\
\
//The Slavegirl School is the newest slave school operating in the Free Cities. Its business model is to offer simpler, cheaper wares than its competitors. All Slavegirl School graduates are natural-born females without surgical modifications. Their training emphasizes elimination of any serious psychological deformities. They are promptly enslaved and sold as soon as they reach their majorities, and are marketed as complete virgins. <<if $TSS.schoolUpgrade != 0>><br><br>You have endowed <<if $TSS.schoolUpgrade == 1>>an alternative college at The Slavegirl School, which focuses on retraining good MILF stock into mature slave girls.<<else>>an improvement in the simplistic school's approach that teaches good basic skills without losing too much efficiency.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
The Slavegirl School offers a fresh graduate for inspection via video call. The interview takes place in a faculty member's office. Absurdly, it's barely distinguishable from an office at any traditional institution of higher education. The only giveaway is the profusion of sex toys on the desk and the pornography on the walls.
<<nobr>>
<<if $TSS.schoolUpgrade == 1>>
<<set $activeSlaveOneTimeMinAge = 36>>
<<else>>
<<set $activeSlaveOneTimeMaxAge = 18>>
<</if>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.butt = either(1, 2, 2, 3)>>
<<set $activeSlave.boobs = either(200, 300, 300, 400)>>
<<if $TSS.schoolUpgrade == 1>>
<<set $activeSlave.origin = "You bought her fresh from the new Slavegirl School after she was retrained as a slave girl.">>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<else>>
<<set $activeSlave.origin = "You bought her fresh from the Slavegirl School right after her majority.">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.birthWeek = 0>>
<</if>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.intelligence = either (-1, 0, 1, 2)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(50,60)>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.chem = 20>>
<<if $TSS.schoolUpgrade == 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 15>>
<<else>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.entertainSkill = 15>>
<</if>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHStyle = "waxed">>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.hStyle = "tails">>
<<set $activeSlave.customTat = "She has the simple logo of the corporation that operates The Slavegirl School tattooed on her left cheek.">>
<<slaveCost $activeSlave>>
<<if $TSS.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $TSS.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<</nobr>>\
\
The price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
\
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$TSS.schoolSale = 0,$TSS.studentsBought += 1,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
[[Request to see a different graduate of the same school|The Slavegirl School][$slavesSeen += 1]]
<<set $saleDescription = 1>>\
<<include "Long Slave Description">>\
<<set $saleDescription = 0>>\
|
teruterubouzu/fc
|
src/uncategorized/theSlavegirlSchool.tw
|
tw
|
bsd-3-clause
| 4,548 |
:: Toychest [nobr]
//$slaves[$i].slaveName
<<if $slaves[$i].fuckdoll > 0>>
is waiting for use nearby.
<<elseif $slaves[$i].fetish == "mindbroken">>
is waiting dumbly nearby.
<<elseif $slaves[$i].devotion > 50>>
<<if $slaves[$i].toyHole == "mouth">>
has positioned herself nearby with her mouth conveniently <<if $PC.dick == 1>>at cock level<<else>>level with your pussy<</if>>.
<<elseif $slaves[$i].toyHole == "boobs">>
is kneeling nearby with her chest thrust out as far as it will go.
<<elseif ($slaves[$i].toyHole == "pussy") && ($slaves[$i].amp != 1)>>
is kneeling on the couch with legs apart to present her pussy.
<<elseif $slaves[$i].toyHole == "pussy">>
is lying on the couch with her pussy ready for you.
<<elseif ($slaves[$i].toyHole == "ass") && ($slaves[$i].amp != 1)>>
is lying on the couch with her legs up and back to present her butthole.
<<elseif $slaves[$i].toyHole == "ass">>
is lying on the couch with her butt ready for you.
/*check*/
<<elseif $slaves[$i].toyHole == "dick">>
is lying on the couch with her dick at the ready for you.
<<else>>
is nearby, eagerly presenting herself.
<</if>>
<<elseif $slaves[$i].trust < -20>>
is waiting nearby in terror, hoping obedience will save her from punishment.
<<elseif $slaves[$i].devotion < -90>>
is hogtied nearby for sexual abuse.
<<elseif $slaves[$i].devotion < -50>>
is restrained nearby for sexual use.
<<elseif $slaves[$i].devotion < -20>>
is unhappily waiting nearby for sexual use.
<<elseif $slaves[$i].devotion <= 20>>
is obediently waiting nearby for sexual use.
<<elseif $slaves[$i].devotion <= 50>>
has positioned herself nearby to offer you her body.
<</if>>
<<set $seed = random(1,100)>>
<<if $slaves[$i].fuckdoll > 0>>
Its holes are, as always, available.
<<elseif $slaves[$i].fetish == "mindbroken">>
She ignores her clothing, regarding it as an impediment to her purpose.
<<elseif ($slaves[$i].clothes == "attractive lingerie")>>
Her nipples show invitingly through the holes in her white lace lingerie.
<<elseif ($slaves[$i].clothes == "shibari ropes")>>
You've tied her shibari bindings so that she's forced to thrust out her chest.
<<elseif ($slaves[$i].clothes == "uncomfortable straps") && ($seed > 75)>>
Her leather straps are forcing her to thrust out her tits.
<<elseif ($slaves[$i].clothes == "uncomfortable straps") && ($seed > 50)>>
Her leather straps are uncomfortably pressing her breasts and asscrack.
<<elseif ($slaves[$i].clothes == "uncomfortable straps") && ($seed > 25)>>
The rings in her leather straps over each nipple and hole make her look like a perfect fucktoy.
<<elseif ($slaves[$i].clothes == "uncomfortable straps")>>
Her uncomfortable straps force her to constantly present her holes.
<<elseif ($slaves[$i].clothes == "restrictive latex") || ($slaves[$i].clothes == "a latex catsuit")>>
Her complete suit of latex makes her a nice, artistic display, a plastic work of art in the shape of a female form.
<<elseif ($slaves[$i].clothes == "a military uniform")>>
Her uniformed presence lends your office the air of a military command center.
<<elseif ($slaves[$i].clothes == "a mini skirt")>>
Her flattering mini dress makes her the perfect office ornament for the modern captain of industry.
<<elseif ($slaves[$i].clothes == "a nice nurse outfit")>>
Her proper nurse's outfit gives the office a clinical air.
<<elseif ($slaves[$i].clothes == "a fallen nuns habit")>>
Her latex parody of a nuns habit gives the office a sacrilegious air.
<<elseif ($slaves[$i].clothes == "a chattel habit")>>
Her chattel habit makes the office look like what it is: the inner sanctum of a new and deeply sensual faith.
<<elseif ($slaves[$i].clothes == "a penitent nuns habit")>>
Her sackcloth habit gives the office a somber air.
<<elseif ($slaves[$i].clothes == "attractive lingerie")>>
She's wearing classy lingerie, making her an unusually refined ornament to the office.
<<elseif ($slaves[$i].clothes == "a succubus outfit")>>
She's dressed to look like a succubus. There is a <<if $PC.title == 1>>demon in this office, and she serves him<<else>>demoness in this office, and she serves her<</if>>.
<<elseif ($slaves[$i].clothes == "a string bikini")>>
She's wearing a string bikini, making her a sexy, enticing office ornament.
<<elseif ($slaves[$i].clothes == "attractive lingerie for a pregnant woman")>>
Her breasts gently spill out of her slightly to small top.
<<if $slaves[$i].lactation > 0>>
Her leaking nipples have rendered her top see-through.
<</if>>
<<elseif ($slaves[$i].clothes == "a maternity dress")>>
Her low cut dress reveals ample cleavage.
<<elseif ($slaves[$i].clothes == "a cheerleader outfit")>>
She's wearing a slutty cheerleader outfit, making it look like she's here to fuck before team practice.
<<elseif ($slaves[$i].clothes == "clubslut netting")>>
She's wearing slutty netting and headphones so she can dance to music without annoying visitors.
<<elseif ($slaves[$i].clothes == "cutoffs and a t-shirt")>>
She's wearing cutoffs and a t-shirt, making her a fun, clean office ornament.
<<elseif ($slaves[$i].clothes == "a slutty nurse outfit")>>
She's wearing a slutty nurse outfit, and looks more than ready to minister to any patient's needs.
<<elseif ($slaves[$i].clothes == "a schoolgirl outfit")>>
She's wearing a slutty schoolgirl outfit, and looks ready to do whatever it takes to improve her grades.
<<elseif ($slaves[$i].clothes == "a kimono")>>
She's wearing a kimono, lending your office an air of elegance, though she lacks some of the air of the true yamato nadeshiko.
<<elseif ($slaves[$i].clothes == "a slutty qipao")>>
She's wearing a qipao, lending your office the elegance of an imperial court.
<<elseif ($slaves[$i].clothes == "a hijab and abaya")>>
She's wearing a modest hijab and abaya, lending your office a certain air of conservatism.
<<elseif ($slaves[$i].clothes == "battledress")>>
She's wearing skimpy battledress, making your office seem a little like the ideal bunker for a survivalist.
<<elseif ($slaves[$i].clothes == "a slutty outfit") && ($slaves[$i].actualAge < 21)>>
She's wearing a schoolgirl uniform and sucking on hard candy, giving her a delectably youthful appearance.
<<elseif ($slaves[$i].clothes == "a slutty outfit") && ($slaves[$i].actualAge < 30)>>
She's chosen to wear a slutty nurse outfit, and looks more than ready to minister to any patient's needs.
<<elseif ($slaves[$i].clothes == "a slutty outfit") && ($slaves[$i].actualAge < 40)>>
She's wearing a schoolgirl uniform and sucking on hard candy, a delightfully perverse outfit for a slave in her thirties.
<<elseif ($slaves[$i].clothes == "a slutty outfit")>>
She's wearing a wifely apron that covers her front, but leaves her backside bare, an appropriate outfit for a slave in her forties.
<<elseif ($slaves[$i].clothes == "a halter top dress")>>
The gorgeous halter top dress she's wearing is almost a work of art.
<<elseif ($slaves[$i].clothes == "a ball gown")>>
The fabulous silken ball gown she's wearing lifts the entire atmosphere.
<<elseif ($slaves[$i].clothes == "a slave gown")>>
The gorgeous gown she's wearing lends an air of class to the office.
<<elseif ($slaves[$i].clothes == "slutty business attire")>>
The suit she's wearing would make it look like she's here to do business, if not for the extreme shortness of the skirt and her acre of cleavage.
<<elseif ($slaves[$i].clothes == "nice business attire")>>
The suit she's wearing makes it look like she's here to do business, not fuck.
<<elseif ($slaves[$i].clothes == "a comfortable bodysuit")>>
The bodysuit she's wearing displays her every fuckable curve.
<<elseif ($slaves[$i].clothes == "a leotard")>>
The leotard she's wearing is tight enough to advertise every detail.
<<elseif ($slaves[$i].clothes == "a bunny outfit")>>
The bunny outfit she's wearing makes her look ready to serve drinks and suck dick.
<<elseif ($slaves[$i].clothes == "a slutty maid outfit")>>
Her maid outfit makes her look useful and sexually easy.
<<elseif ($slaves[$i].clothes == "a nice maid outfit")>>
Her maid outfit makes her servitude obvious while not looking too lewd.
<<elseif ($slaves[$i].clothes == "harem gauze")>>
Her harem girl outfit lends her corner of your office an Eastern opulence.
<<elseif ($slaves[$i].clothes == "slutty jewelry")>>
The bangles she's wearing make little noises every time she moves, serving as a constant reminder of her sexual availability.
<<elseif ($slaves[$i].clothes == "conservative clothing")>>
Her clothes make it look like she's here for some other purpose than sexual slavery.
<<elseif ($slaves[$i].clothes == "chains")>>
Her chains make it obvious that she's here as an office sex toy.
<<elseif ($slaves[$i].clothes == "Western clothing")>>
Her Western clothing is comically out of place in a modern office.
<<elseif ($slaves[$i].clothes == "body oil")>>
Her body oil makes her muscles a lovely ornament to the office, and makes all her holes nice and inviting.
<<elseif ($slaves[$i].clothes == "a toga")>>
Her toga lends an air of antiquity to the office.
<<elseif ($slaves[$i].clothes == "a slutty qipao")>>
Her lovely qipao is a delicious contradiction of conservative silk patterns and scandalously high cuts.
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
Her chastity belt covers and protects her, but leaves her breasts naked, her mouth available, and her asshole vulnerable.
<<elseif ($slaves[$i].vaginalAccessory == "anal chastity")>>
Her chastity belt covers and protects her anus, but leaves her breasts naked, her mouth available, and her pussy vulnerable.
<<elseif ($slaves[$i].vaginalAccessory == "combined chastity")>>
Her chastity belt covers and protects both her vagina and anus, but leaves her breasts naked and her mouth available.
<<else>>
She's nude and ready to be fucked.
<</if>>//
|
teruterubouzu/fc
|
src/uncategorized/toychest.tw
|
tw
|
bsd-3-clause
| 9,845 |
:: Twins Workaround
Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<AddSlave $activeSlave>>
<<set _secondSlave = clone($activeSlave)>>
<<unset $activeSlave>>
<<NationalityToName _secondSlave>>
<<NationalityToAccent _secondSlave>>
<<set _secondSlave.ID = _secondSlave.ID + 1000>>
<<if $familyTesting == 0>>
<<set _secondSlave.relation = "twin">>
<<set _secondSlave.relationTarget = _secondSlave.ID - 1000>>
<</if>>
<<AddSlave _secondSlave>>
|
teruterubouzu/fc
|
src/uncategorized/twinsWorkaround.tw
|
tw
|
bsd-3-clause
| 499 |
:: Universal Rules [nobr]
__Universal rules__
<<set $nextButton = "Back">>
<<set $nextLink = "Manage Arcology">>
<br><br>
<<if $universalRulesRest == 0>>
Slaves will ''remain on assignment'' when unhealthy. [[Allow automatic rest when unhealthy|Universal Rules][$universalRulesRest = 1]]
<<else>>
Slaves will ''automatically rest'' at $assistantName's discretion when unhealthy. [[Require all slaves to stay on assignment|Universal Rules][$universalRulesRest = 0]]
<</if>>
<br><br>
<<if $universalRulesConsent == 0>>
Slaves are ''not required'' to get consent before fucking other slaves. [[Restrain slave on slave molestation|Universal Rules][$universalRulesConsent = 1]]
<<else>>
Slaves are ''generally required'' to get consent before fucking other slaves. [[Encourage slave on slave molestation|Universal Rules][$universalRulesConsent = 0]]
<</if>>
<br><br>
Slave nicknames are
<<if ($nicknamesAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$nicknamesAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$nicknamesAllowed = 0]]
<</if>>
<br>
Slave requests for body mods are
<<if ($modRequestsAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$modRequestsAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$modRequestsAllowed = 0]]
<</if>>
<br>
Slave requests for growth hormones are
<<if ($expansionRequestsAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$expansionRequestsAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$expansionRequestsAllowed = 0]]
<</if>>
<<if $FSAnnounced > 0>>
<br><br>
<<if ($useFSNames == 0)>>
Future society names for new slaves are currently @@.red;NOT APPLIED@@. [[Apply|Universal Rules][$useFSNames = 1]]
<<else>>
Future society names for new slaves are currently @@.cyan;APPLIED@@. [[Stop applying|Universal Rules][$useFSNames = 0]]
<</if>>
<</if>>
<<if $brothel+$club+$dairy+$servantsQuarters+$collectionFacility+$arcade+$schoolroom+$spa+$clinic+$masterSuite+$cellblock > 0>>
<br><br>
<<if $universalRulesFacilityWork == 0>>
Slaves ''will not'' cooperate with staffed facilities to improve their performance. [[Allow cooperation|Universal Rules][$universalRulesFacilityWork = 1]]
<<else>>
Slaves ''will'' cooperate with staffed facilities to improve their performance. [[Stop cooperation|Universal Rules][$universalRulesFacilityWork = 0]]
<</if>>
<</if>>
<<if $brothel+$club+$dairy+$servantsQuarters+$arcade+$schoolroom+$spa+$clinic+$masterSuite+$cellblock > 0>>
<br><br>
<<if $universalRulesAssignsSelfFacility == 1>>
Slaves ''are'' permitted to assign themselves to facilities when choosing their assignment. [[Deny self assignment to facilities|Universal Rules][$universalRulesAssignsSelfFacility = 0]]
<<else>>
Slaves ''are not'' permitted to assign themselves to facilities when choosing their assignment. [[Permit self assignment to facilities|Universal Rules][$universalRulesAssignsSelfFacility = 1]]
<</if>>
<</if>>
<br><br>
<<if $universalRulesNewSlavesRA == 0>>
The Rules Assistant ''will not apply'' automatically to newly acquired slaves. [[Apply to new slaves|Universal Rules][$universalRulesNewSlavesRA = 1]]
<<else>>
The Rules Assistant ''will apply'' automatically to newly acquired slaves [[Stop applying to new slaves|Universal Rules][$universalRulesNewSlavesRA = 0]]
<</if>>
<<if $seeDicks != 100>>
<br><br>
<<if $universalRulesImpregnation == "HG">>
Fertile slaves will be ''systematically impregnated by your Head Girl,'' if she is able to do so. [[Cancel insemination regime|Universal Rules][($universalRulesImpregnation = "none"),($universalHGImpregnateMasterSuiteToggle = 0)]]<<if $PC.dick > 0>> | [[Inseminate them yourself|Universal Rules][($universalRulesImpregnation = "PC"),($universalHGImpregnateMasterSuiteToggle = 0)]]<</if>> <br>
<<if $universalHGImpregnateMasterSuiteToggle == 1>>
Your head girl, if able, ''is not'' inseminating slaves in the Master Suite. [[Allow her to inseminate Master Suite slaves|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 0]]
<<else>>
Your head girl, if able, ''is'' inseminating slaves in the Master Suite. [[Forbid her from inseminating Master Suite slaves|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 1]]
<</if>>
<<elseif $universalRulesImpregnation == "PC">>
Fertile slaves will be ''systematically impregnated by you.'' [[Cancel insemination regime|Universal Rules][$universalRulesImpregnation = "none"]]<<if $seeDicks != 0>> | [[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]]<</if>>
<<else>>
Fertile slaves will ''not be systematically impregnated.'' <<if $PC.dick > 0>>[[Inseminate them yourself|Universal Rules][$universalRulesImpregnation = "PC"]]<</if>><<if ($PC.dick > 0) && ($seeDicks != 0)>> | <</if>><<if $seeDicks != 0>>[[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]]<</if>>
<</if>>
<br><br>
<<if $universalRulesBirthing == 1>>
Heavily pregnant slaves will be ''scanned daily'' for signs of labor and moved to a birthing area immediately if any are detected.
[[Stop scanning|Universal Rules][$universalRulesBirthing = 0]]
<<else>>
Heavily pregnant slaves will be ''required to work'' right up until they feel contractions.
[[Apply daily scanning|Universal Rules][$universalRulesBirthing = 1]]
//This will increase upkeep costs for these slaves//
<</if>>
<<if $universalRulesBirthing == 1>>
<br><br>
<<if $universalRulesCSec == 1>>
Pregnant slaves will be ''given Caesarean sections'' rather than allowed to give birth naturally in order to minimize health issues and to preserve their vaginas.
[[Only perform c-sections when necessary|Universal Rules][$universalRulesCSec = 0]]
<<else>>
Pregnant slaves will ''give birth naturally'' unless health issues pose a threat.
[[Always perform c-sections|Universal Rules][$universalRulesCSec = 1]]
//Will lessen medical costs, at the expense of scarring//
<</if>>
<</if>>
<</if>>
<br>
<<if $dojo > 0>>
<br><br>
<<if $bodyguardTrains == 0>>
Your Bodyguard ''is not allowed'' to train potential successors. [[Allow training|Universal Rules][$bodyguardTrains = 1]]
<<else>>
Your Bodyguard ''is allowed'' to train potential successors. [[Stop training|Universal Rules][$bodyguardTrains = 0]]
<</if>>
<</if>>
|
teruterubouzu/fc
|
src/uncategorized/universalRules.tw
|
tw
|
bsd-3-clause
| 6,379 |
:: Use Guard
<<nobr>>
//
$slaves[$i].slaveName is standing behind your left shoulder, guarding your person.
<<set $seed = random(1,100)>>
<<if ($slaves[$i].clothes == "attractive lingerie")>>
Her lacy lingerie contrasts with her deadly weaponry.
<<elseif ($slaves[$i].clothes == "a succubus outfit")>>
Her succubus outfit and impressive weapons make her look like a character from an overwrought graphic novel.
<<elseif ($slaves[$i].clothes == "uncomfortable straps")>>
Her uncomfortable straps make her look like a classical slave warrior.
<<elseif ($slaves[$i].clothes == "shibari ropes")>>
Her shibari ropes make her look like an insane slave fighter.
<<elseif ($slaves[$i].clothes == "restrictive latex") || ($slaves[$i].clothes == "a latex catsuit")>>
Her complete suit of latex gives her a beautiful yet intimidating appearance.
<<elseif ($slaves[$i].clothes == "a nice nurse outfit")>>
Her practical nurse's outfit make her weapons look like surgical instruments of death.
<<elseif ($slaves[$i].clothes == "a military uniform")>>
Her military uniform is most befitting of an honor guard.
<<elseif ($slaves[$i].clothes == "a mini dress")>>
Her revealing mini dress and elegant weapons make her look sexy, yet deadly.
<<elseif ($slaves[$i].clothes == "clubslut netting")>>
Her club netting's slutty appearance clashes amusingly with her deadly weapons.
<<elseif ($slaves[$i].clothes == "a string bikini")>>
Her string bikini's flirty appearance clashes amusingly with her deadly weapons.
<<elseif ($slaves[$i].clothes == "cutoffs and a t-shirt")>>
Her t-shirt's fun appearance clashes amusingly with her deadly weapons.
<<elseif ($slaves[$i].clothes == "a slutty outfit") && ($slaves[$i].actualAge < 21)>>
She's wearing a schoolgirl uniform and sucking on hard candy, making her look like a character from a kung-fu film.
<<elseif ($slaves[$i].clothes == "a slutty outfit") && ($slaves[$i].actualAge < 30)>>
She's chosen to wear a catsuit, and looks like a fictional heroine.
<<elseif ($slaves[$i].clothes == "a slutty outfit") && ($slaves[$i].actualAge < 40)>>
She's wearing a schoolgirl uniform and sucking on hard candy, making her look like a character from a kung-fu film.
<<elseif ($slaves[$i].clothes == "a slutty outfit")>>
She's wearing a wifely dress, creating a discordant effect with her weapons.
<<elseif ($slaves[$i].clothes == "a cheerleader outfit")>>
She's wearing a cheerleader uniform, creating an amusing effect with her weapons.
<<elseif ($slaves[$i].clothes == "attractive lingerie for a pregnant woman")>>
Her silky lingerie contrasts with her deadly weaponry.
<<elseif ($slaves[$i].clothes == "a maternity dress")>>
Her loose dress gives her plenty of places to conceal weaponry.
<<elseif ($slaves[$i].clothes == "a slave gown")>>
Her gorgeous gown and elegant weapons make her look refined, yet deadly.
<<elseif ($slaves[$i].clothes == "a halter top dress")>>
Her beautiful halter top dress and elegant weapons make her look refined, yet deadly.
<<elseif ($slaves[$i].clothes == "a ball gown")>>
Her fabulous silken ball gown and elegant weapons make her look refined, yet deadly.
<<elseif ($slaves[$i].clothes == "a nice maid outfit")>>
Her pretty maid outfit and weapons make her look like a character from an animated movie.
<<elseif ($slaves[$i].clothes == "a slutty maid outfit")>>
Her slutty maid outfit and weapons make her look like a character from an exploitation film.
<<elseif ($slaves[$i].clothes == "cutoffs and a t-shirt")>>
Her relaxed clothing clashes with her weaponry, making her look like she's planning to kill someone and then have a relaxing day off.
<<elseif ($slaves[$i].clothes == "harem gauze")>>
Her weapons pin her sheer gauze down over her body, putting everything on lewd display.
<<elseif ($slaves[$i].clothes == "a fallen nuns habit")>>
Her sacrilegious getup and weapons make her look like a sinner's fantasy.
<<elseif ($slaves[$i].clothes == "a chattel habit")>>
Her chattel habit and weapons make her role as a defender of the new faith instantly obvious.
<<elseif ($slaves[$i].clothes == "a penitent nuns habit")>>
Her somber habit and weapons make her look like a member of a militant order.
<<elseif ($slaves[$i].clothes == "slutty business attire")>>
Her slutty business suit and weapons give her the look a supervillain's sidekick.
<<elseif ($slaves[$i].clothes == "nice business attire")>>
Her business suit and weapons give her the look of a finely honed corporate instrument.
<<elseif ($slaves[$i].clothes == "conservative clothing")>>
Her casual, conservative clothes and weapons make her look like a normal old world security contractrix.
<<elseif ($slaves[$i].clothes == "a comfortable bodysuit")>>
Her bodysuit and weapons make her look like an action movie heroine.
<<elseif ($slaves[$i].clothes == "a leotard")>>
Her leotard and weapons make her look like the heroine of an old exploitation film.
<<elseif ($slaves[$i].clothes == "a bunny outfit")>>
Her bunny outfit and weapons make her look like the henchwoman of a villain from a cheesy vintage spy film.
<<elseif ($slaves[$i].clothes == "a slutty nurse outfit")>>
Between her nurse outfit and her weapons she looks prepared to do harm, and then to heal it.
<<elseif ($slaves[$i].clothes == "a schoolgirl outfit")>>
This schoolgirl is well armed, bringing to mind more than one farcical action film.
<<elseif ($slaves[$i].clothes == "a kimono")>>
Her kimono has discreet cuts that allow her to fight reasonably well in it if necessary, and are almost invisible when she stands straight.
<<elseif ($slaves[$i].clothes == "a slutty qipao")>>
Her qipao and weapons make her look like a character from a fighting game.
<<elseif ($slaves[$i].clothes == "a hijab and abaya")>>
Her weapons are strapped to the outside of her abaya, a juxtaposition that would be more ludicrous had not many women of the middle east recently been seen fighting dressed in just this way.
<<elseif ($slaves[$i].clothes == "battledress")>>
Though her battledress top is just a tank top, she still skirts the edge of looking more like a Free Cities mercenary than a Free Cities sex slave.
<<elseif ($slaves[$i].clothes == "slutty jewelry")>>
The bangles she's wearing are complemented by the straps that mount her weapons to her otherwise naked body.
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
Her chastity belt covers and protects her, just as her weapons cover and protect you.
<<else>>
She is nude except for her armament.
<</if>>
//
<</nobr>>\
|
teruterubouzu/fc
|
src/uncategorized/useGuard.tw
|
tw
|
bsd-3-clause
| 6,517 |
:: Walk Past [nobr]
//
<<set $target = "">>
<<if $familyTesting == 1 && totalRelatives($activeSlave) > 0 && random(1,100) > 80>>
<<set $relations = 0>>
<<set $relations = []>>
<<if $activeSlave.sisters > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if areSisters($activeSlave, $slaves[$j]) > 0>>
<<set $relations.push($slaves[$j])>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.daughters > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].mother == $activeSlave.ID || $slaves[$j].father == $activeSlave.ID>>
<<set $relations.push($slaves[$j])>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.mother > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $activeSlave.mother == $slaves[$j].ID>>
<<set $relations.push($slaves[$j])>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.father > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $activeSlave.father == $slaves[$j].ID>>
<<set $relations.push($slaves[$j])>>
<</if>>
<</for>>
<</if>>
<<set $relation = $relations.random()>>
<<if $relation.mother == $activeSlave.ID || $relation.father == $activeSlave.ID>>
<<set $relationType = "daughter">>
<<elseif $activeSlave.mother == $relation.ID>>
<<set $relationType = "mother">>
<<elseif $activeSlave.father == $relation.ID>>
<<set $relationType = "father">>
<<elseif areSisters($activeSlave, $relation) == 1>>
<<set $relationType = "twin">>
<<elseif areSisters($activeSlave, $relation) == 2>>
<<set $relationType = "sister">>
<<elseif areSisters($activeSlave, $relation) == 3>>
<<set $relationType = "half-sister">>
<</if>>
<<set _seed = 110, $partner = "relation">>
<<elseif $familyTesting == 0 && ($activeSlave.relation !== 0) && (random(1,100) > 80)>>
<<set _seed = 110, $partner = "relation">>
<<elseif ($activeSlave.relationship > 0) && (random(1,100) > 70)>>
<<set _seed = 120, $partner = "relationship">>
<<elseif ($activeSlave.rivalry !== 0) && ($activeSlave.amp !== 1) && (random(1,100) > 70)>>
<<set _seed = 130, $partner = "rivalry">>
<<else>>
<<set _seed = random(1,100), $partner = "">>
<</if>>
<<SlavePronouns $activeSlave>>
<span id="walk">
<<if ($partner !== "relationship") || ($activeSlave.relationship == 1) || ($activeSlave.relationship == 2) || ($activeSlave.releaseRules == "restrictive")>>
$activeSlave.slaveName
<<switch $activeSlave.assignment>>
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif ($activeSlave.lactation == 0) && ($activeSlave.balls > 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, and is having her tits milked, but you have a good view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feeds.
<<else>>
is working in $dairyName, and is massaging her sore tits, but you have a good view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feeds.
<</if>>
<<case "work in the brothel">>
<<Beauty $activeSlave>>
is working in $brothelName, and is
<<if ($beauty > 100) && (random(1,2) == 1)>>
<<if (_seed > 80)>>
riding one customer's dick while she gives another a blowjob.
<<elseif (_seed > 60)>>
sucking one customer's cock while giving another a handjob.
<<elseif (_seed > 40)>>
eating out one customer's cunt while another uses a strap-on on her.
<<elseif (_seed > 20)>>
getting pounded by two women wearing strap-ons.
<<else>>
being double penetrated by a pair of customers.
<</if>>
<<elseif (_seed > 80)>>
riding a customer's dick.
<<elseif (_seed > 60)>>
sucking a customer's cock.
<<elseif (_seed > 40)>>
pleasuring a customer's cunt.
<<elseif (_seed > 20)>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feeds.
<<case "serve the public">>
<<Beauty $activeSlave>>
is serving the public, and is
<<if ($beauty > 100) && (random(1,2) == 1)>>
<<if (_seed > 80)>>
riding one citizen's dick while she gives another a blowjob.
<<elseif (_seed > 60)>>
sucking one citizen's cock while giving another a handjob.
<<elseif (_seed > 40)>>
eating out one citizen's cunt while another uses a strap-on on her.
<<elseif (_seed > 20)>>
getting pounded by two women wearing strap-ons.
<<else>>
being double penetrated by a pair of citizens.
<</if>>
<<elseif (_seed > 80)>>
riding a citizen's dick.
<<elseif (_seed > 60)>>
sucking a citizen's cock.
<<elseif (_seed > 40)>>
pleasuring a citizen's cunt.
<<elseif (_seed > 20)>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working in $clubName,
<<if _seed > 50>>
displaying her <<if $seeRace == 1>>$activeSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use her $activeSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "serve in the master suite">>
<<if $activeSlave.fuckdoll > 0>>
waiting for use in $masterSuiteName, next to a display case full of other sex toys.
<<elseif $masterSuiteUpgradeLuxury == 1>>
<<if _seed > 50>>
is kneeling on the big bed in $masterSuiteName, awaiting your return.
<<else>>
is beautifying herself in $masterSuiteName so she'll be pretty when you return.
<</if>>
<<elseif $masterSuiteUpgradeLuxury == 2>>
is in $masterSuiteName's fuckpit,
<<if (_seed > 80)>>
with a pair of her fellow fucktoys industriously sucking on her nipples.
<<elseif (_seed > 60)>>
<<if $activeSlave.anus > 0>>
taking double penetration from
<<else>>
being spitroasted by
<</if>>
a pair of her fellow fucktoys.
<<elseif (_seed > 40)>>
<<if canAchieveErection($activeSlave)>>
with her dick inside
<<elseif $activeSlave.dick > 0>>
getting her soft dick sucked by
<<else>>
getting eaten out by
<</if>>
a fellow fucktoy.
<<elseif (_seed > 20)>>
<<if $activeSlave.anus > 0>>
getting her ass pounded
<<else>>
getting eaten out
<</if>>
by a fellow fucktoy.
<<else>>
performing oral sex on a fellow fucktoy.
<</if>>
<<else>>
<<if ($activeSlave.energy > 95)>>
is having enthusiastic sex with your other pets while waiting for your cock.
<<else>>
is having idle sex with several of your other toys while they await your pleasure.
<<if ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "buttslut">>
She's happily taking a strap-on up her asspussy.
<<case "cumslut">>
She's happily performing oral on another slave.
<<case "dom">>
She's holding another slave down while she fucks her.
<<case "submissive">>
She's letting another slave hold her down as she fucks her.
<<case "sadist">>
She's spanking another slave with one hand and giving her a handjob with the other.
<<case "masochist">>
Another slave is spanking her and giving her a handjob at the same time.
<<case "boobs">>
She has a slave sucking on each of her nipples while she gives each a handjob.
<<case "pregnancy">>
<<if bigBelly($activeSlave)>>
She's sighing contentedly as her rounded belly is sensually rubbed.
<<else>>
She's happily roleplaying conceiving a child as she gets fucked.
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feed from her cell.
<<case "be confined in the cellblock">>
is confined in $cellblockName, but you have a fine view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feed from her cell.
<<case "be confined in the arcade" "work a glory hole">>
is confined in <<if $activeSlave.assignment == "be confined in the arcade">>$arcadeName<<else>>a glory hole<</if>>;
<<if (_seed > 80)>>
$possessive ass is held out at cock height, and a customer is using $possessive fuckhole.
<<elseif (_seed > 60)>>
$possessive mouth is held open at cock height, and a customer is fucking $possessive throat.
<<elseif (_seed > 40)>>
a woman is abusing $possessive with a couple of dildos.
<<elseif (_seed > 20)>>
a customer is cruelly spanking $possessive helpless butt.
<<else>>
a customer is harshly using $possessive defenseless anus.
<</if>>
<<case "be the Madam">>
is managing $brothelName: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be your Concubine">>
<<if random(1,2) == 1>>
is looking after herself; she spends many hours every day on her beauty regimen.
<<else>>
is checking over the appearance of your harem, making sure everyone looks perfect.
<</if>>
<<case "be the Wardeness">>
is looking after the cells: she is
<<if _seed > 50>>
forcing a resistant slave to orally service her.
<<else>>
beating a rebellious slave across the buttocks.
<</if>>
<<case "live with your Head Girl">>
is getting the Head Girl's suite cleaned up while $HeadGirl.slaveName is out working.
<<case "be the Stewardess">>
is managing the house servants in $servantsQuartersName: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the Schoolteacher">>
is teaching classes in $schoolroomName: she is leading the slave students in rote recitation.
<<case "be the DJ">>
is right where she belongs, in the DJ booth in $clubName she leads. She's bouncing in time with the beat to show off her tits.
<<case "be the Milkmaid">>
is working in $dairyName, looking after your stock.
/%
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
<<case "be the Collectrix">>
is working in the collection facility, looking after your stock.
%/
<<default>> /* WALKPASTS START HERE */
<<if ($activeSlave.heels == 1) && ($activeSlave.shoes !== "flats") && ($activeSlave.shoes !== "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif ($activeSlave.shoes == "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif ($activeSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif ($activeSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif ($activeSlave.heels == 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif ($activeSlave.amp == 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<elseif !canWalk($activeSlave)>>
is helped past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<if $activeSlave.inflation > 0 && random(1,100) > 70>>
<<if $activeSlave.inflationMethod == 1>>
gorge herself with $activeSlave.inflationType;
<<elseif $activeSlave.inflationMethod == 2>>
fill her rear with
<<switch $activeSlave.inflationType>>
<<case "water" "milk" "cum">>
$activeSlave.inflationType;
<<default>>
<<print $activeSlave.inflationType>>s;
<</switch>>
<<elseif $activeSlave.inflationMethod == 3>>
<<if $activeSlave.inflationType == "milk">>
suckle from her assigned nipple until she is sufficiently filled with milk;
<<else>>
suck her assigned dick until she is sufficiently filled with cum;
<</if>>
<</if>>
<<else>>
<<switch $activeSlave.assignment>>
<<case "rest">>
<<if _seed > 50>>
bed;
<<else>>
eat;
<</if>>
<<case "get milked">>
drain her
<<if ($activeSlave.lactation == 0) && ($activeSlave.balls > 0)>>
cum-filled, <<if $seeRace == 1>>$activeSlave.race <</if>>balls;
<<elseif ($activeSlave.lactation > 0) && ($activeSlave.balls > 0)>>
cum-filled, <<if $seeRace == 1>>$activeSlave.race <</if>>balls and milky udders;
<<else>>
milky <<if $seeRace == 1>>$activeSlave.race <</if>>udders;
<</if>>
<<case "whore">>
<<if _seed > 50>>
sell her <<if $seeRace == 1>>$activeSlave.race <</if>>body;
<<else>>
ply her trade as a whore;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest in the spa">>
relax in $spaName;
<<case "be a servant">>
clean up after your other slaves;
<<case "learn in the schoolroom">>
attend classes
<<if $Schoolteacher == 0>>
in $schoolroomName;
<<else>>
under $Schoolteacher.slaveName, perhaps literally;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be the Attendant">>
look after the girls in $spaName;
<<case "take classes">>
attend classes with $assistantName;
<<case "be your Head Girl">>
oversee your other slaves;
/%
<<case "please you">>
sit next to you and wait for
<<if _seed > 50>>
you to fuck her;
<<else>>
her Master to use her<<if $seeRace == 1>> $activeSlave.race body<</if>>;
<</if>>
%/
<<case "be your Recruiter">>
use her connections to recruit slaves;
<<default>>
$activeSlave.assignment;
<</switch>>
<</if>> /* end inflation blurb */
<<if ($activeSlave.amp == 1)>>
she is carried by on her way to her next task.
<<elseif $activeSlave.fetish == "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif $activeSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif $activeSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif $activeSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif $activeSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
/* WALKPASTS END */
<</if>>
/* TIME TOGETHER EXCEPTION ENDS */
<<if ($partner == "rivalry")>>
<<set _partnerSlave = null>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.rivalryTarget>>
<<set _partnerSlave = $slaves[_i]>>
<<break>>
<</if>>
<</for>>
<<if _partnerSlave == null>>
<<goto "Main">>
<</if>>
Meanwhile,
<<if $activeSlave.rivalry >= 3>>
_partnerSlave.slaveName, who she hates,
<<elseif $activeSlave.rivalry >= 2>>
her rival _partnerSlave.slaveName
<<else>>
_partnerSlave.slaveName, who she dislikes,
<</if>>
<<switch _partnerSlave.assignment>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feed from her cell.
<<case "work in the brothel">>
is working in the brothel, and is
<<if _seed > 80>>
riding a customer's dick.
<<elseif _seed > 60>>
sucking a customer's cock.
<<elseif _seed > 40>>
pleasuring a customer's cunt.
<<elseif _seed > 20>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve the public">>
is serving the public, and is
<<if _seed > 80>>
riding a citizen's dick.
<<elseif _seed > 60>>
sucking a citizen's cock.
<<elseif _seed > 40>>
pleasuring a citizen's cunt.
<<elseif _seed > 20>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif (_partnerSlave.lactation == 0) && (_partnerSlave.balls > 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, having her tits milked.
<<else>>
is working in $dairyName, massaging her sore tits.
<</if>>
You have a good view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working on the club,
<<if _seed > 50>>
displaying her <<if $seeRace == 1>>_partnerSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use her _partnerSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
<<case "be the Madam">>
is managing the brothel: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be the Stewardess">>
is managing the house servants: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the Schoolteacher">>
is teaching classes: she is leading the slave students in rote recitation.
<<case "be the Attendant">>
is seeing to girls in the spa: she is gently soaping an exhausted slave.
<<case "be the DJ">>
is taking the lead on the club: she greets new arrivals, flirts with them prettily, and subtly guides them towards choice sluts.
<<case "be the Milkmaid">>
is working in the dairy, looking after your stock.
<<default>>
<<if (_partnerSlave.heels == 1) && (_partnerSlave.shoes !== "flats") && (_partnerSlave.shoes !== "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif (_partnerSlave.shoes == "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif (_partnerSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif (_partnerSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif (_partnerSlave.heels == 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif (_partnerSlave.amp == 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<elseif !canWalk(_partnerSlave)>>
is helped past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<switch _partnerSlave.assignment>>
<<case "whore">>
<<if _seed > 50>>
whore;
<<else>>
sell her <<if $seeRace == 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest">>
<<if _seed > 50>>
eat;
<<else>>
bed;
<</if>>
<<case "get milked">>
<<if _seed > 50>>
milk her overfull <<if $seeRace == 1>>_partnerSlave.race <</if>>tits;
<<else>>
drain her milky <<if $seeRace == 1>>_partnerSlave.race <</if>>udders;
<</if>>
<<case "please you">>
wait next to you and wait for you to fuck $object;
<<case "be a subordinate slave">>
service your other slaves;
<<case "be a servant">>
clean up after your other slaves;
<<case "be your Head Girl">>
oversee your other slaves;
<<case "be your Recruiter">>
use her connections to recruit slaves;
<</switch>>
<<if (_partnerSlave.amp == 1)>>
she is carried by on her way to her next task.
<<elseif _partnerSlave.fetish == "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif _partnerSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif _partnerSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif _partnerSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif _partnerSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
<<set $target = "FRival", _partnerSlave = null>>
<<elseif ($partner == "relationship") && ($activeSlave.relationship >= 3) && ($activeSlave.releaseRules !== "restrictive")>>
<<set _partnerSlave = null>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set _partnerSlave = $slaves[_i]>>
<<if $activeSlave.relationship <= 3>>
<<set _activeSlaveRel = "friend with benefits">>
<<elseif $activeSlave.relationship <= 4>>
<<set _activeSlaveRel = "lover">>
<<else>>
<<set _activeSlaveRel = "slave wife">>
<</if>>
<<break>>
<</if>>
<</for>>
<<if _partnerSlave == null>>
<<goto "Main">>
<</if>>
<<SexualRelease $activeSlave>>
$activeSlave.slaveName and _partnerSlave.slaveName are
<<set _seed = random(1,3)>>
<<if _seed == 1>> /* SEXY TIMES */
<<if (($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")) && ($activeSlave.dick > 0) && canPenetrate($activeSlave) && ((_partnerSlave.fetish == "dom") || (_partnerSlave.fetish == "sadist")) && (_partnerSlave.dick > 0) && canPenetrate(_partnerSlave)>>
performing double anal on another slave. They're face to face over their sub's shoulders, looking into each other's eyes with every appearance of enjoyment and love, since for them rubbing dicks inside another slave's butt is what constitutes healthy sexual activity. _partnerSlave.slaveName is on the bottom, and holds their victim atop her with _partnerSlave.slaveName's cock already hilted in her ass so $activeSlave.slaveName can force herself inside as well. They enjoy the overstimulated girl's struggles.
<<set $activeSlave.penetrativeCount++, _partnerSlave.penetrativeCount++, $penetrativeTotal += 2>>
<<elseif ($activeSlave.energy > 95)>>
having loud sex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such a sexual addict that she wants it all the time, and _partnerSlave.slaveName does her best to help her _activeSlaveRel get off.
<<if ($activeSlave.vagina > 0) || ($activeSlave.anus > 0)>>
$activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, taking
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
her cock doggy style,
<<elseif (_partnerSlave.dick > 1)>>
a finger fuck, since her _activeSlaveRel is impotent,
<<else>>
a strap-on, doggy style,
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in her pussy.
<<VaginalVCheck>>
<<elseif canDoAnal($activeSlave) >>
in her ass.
<<AnalVCheck>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
They're scissoring enthusiastically and playing with each other's breasts.
<<set $activeSlave.mammaryCount++, _partnerSlave.mammaryCount++, $mammaryTotal += 2>>
<</if>>
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "boobs">>
snuggling rather sexually <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves having her breasts touched and massaged, so _partnerSlave.slaveName looks after her _activeSlaveRel's tits.
<<if (_partnerSlave.amp == 1)>>
Since _partnerSlave.slaveName is an amputee $activeSlave.slaveName has her propped on her belly so she can easily suckle and nuzzle.
<<else>>
They're spooning in bed with _partnerSlave.slaveName forming the large spoon so she can reach around and play with $activeSlave.slaveName's boobs.
<</if>>
<<set $activeSlave.mammaryCount++, _partnerSlave.mammaryCount++, $mammaryTotal += 2>>
<<case "buttslut">>
having loud buttsex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such an anal addict that she wants it all the time, and _partnerSlave.slaveName does her best to keep her _activeSlaveRel satisfied.
<<if ($activeSlave.anus > 0)>>
$activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, taking
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
her cock up the butt.
<<if ($activeSlave.anus > 2) && (_partnerSlave.dick > 2)>>
$activeSlave.slaveName is clearly enjoying getting buttfucked by a cock big enough to make her feel tight again.
<<elseif ($activeSlave.anus > 2) && (_partnerSlave.dick > 1)>>
$activeSlave.slaveName's gaping ass takes _partnerSlave.slaveName's cock easily.
<<elseif ($activeSlave.anus > 2)>>
$activeSlave.slaveName can barely tell _partnerSlave.slaveName's little dick is even there, but it's the thought that counts.
<<elseif ($activeSlave.anus < 2) && (_partnerSlave.dick > 2)>>
$activeSlave.slaveName is panting and writhing with the pain of taking her _activeSlaveRel's massive dick. _partnerSlave.slaveName is doing her best to be gentle.
<<elseif ($activeSlave.anus < 2) && (_partnerSlave.dick > 1)>>
$activeSlave.slaveName is writhing with the mixed pain and pleasure of having her tight ass stretched by her _activeSlaveRel's nice cock.
<<elseif ($activeSlave.anus < 2)>>
$activeSlave.slaveName's tight anus and _partnerSlave.slaveName's little dick work well together; $activeSlave.slaveName can take it easily, and _partnerSlave.slaveName gets to fuck a hole that's tight, even for her.
<</if>>
<<elseif (_partnerSlave.dick > 1)>>
a finger fuck, since her _activeSlaveRel is impotent.
<<if ($activeSlave.anus > 2)>>
Or rather, a fist fuck, since that's what it takes to satisfy her _activeSlaveRel's gaping hole.
<<elseif ($activeSlave.anus > 1)>>
_partnerSlave.slaveName is using three fingers to stretch her _activeSlaveRel's asshole.
<<else>>
_partnerSlave.slaveName is using two fingers to gently fuck her _activeSlaveRel's tight anus.
<</if>>
<<else>>
a strap-on up the butt, doggy style. _partnerSlave.slaveName is using a
<<if ($activeSlave.anus > 2)>>
massive fake phallus to satisfy her _activeSlaveRel's gaping hole.
<<elseif ($activeSlave.anus > 1)>>
decent-sized fake phallus to stretch her _activeSlaveRel's asshole.
<<else>>
small fake phallus to gently fuck her _activeSlaveRel's tight anus.
<</if>>
<</if>>
<<AnalVCheck>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
Since $activeSlave.slaveName is an anal virgin, _partnerSlave.slaveName is rimming her _activeSlaveRel, who is clearly enjoying herself.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<case "cumslut">>
sharing oral pleasure <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such an oral addict that she wants it all the time, and _partnerSlave.slaveName certainly doesn't mind all the loving oral attention. They're lying down to 69 comfortably,
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's turgid cock.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1) && (_partnerSlave.anus > 0)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's limp cock. She has a finger up poor impotent _partnerSlave.slaveName's butt to stimulate her prostate so she can cum for her.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's limp cock. She has a finger massaging poor impotent _partnerSlave.slaveName's perineum in the hope of stimulating her so she can cum for her.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
and $activeSlave.slaveName is sating her oral fixation for the moment by eagerly polishing _activeSlaveRel's pearl.
<<set _partnerSlave.oralCount++, $oralTotal++>>
<</if>>
<<set $activeSlave.oralCount++, $oralTotal++>>
<<case "submissive">>
wrestling <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such a submissive that she wants it rough all the time, and _partnerSlave.slaveName does her best give her _activeSlaveRel the constant abuse she loves. $activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, worshipping
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
her cock
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1)>>
her asshole
<<set _partnerSlave.oralCount++, $oralTotal++>>
<<else>>
her cunt
<<set _partnerSlave.oralCount++, $oralTotal++>>
<</if>>
while _partnerSlave.slaveName rains light slaps and loving insults down on her bitch of a _activeSlaveRel.
<<set $activeSlave.oralCount++, $oralTotal++>>
<<case "dom">>
wrestling <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is so dominant with other slaves that she prefers to take what she wants, and _partnerSlave.slaveName does her best give her _activeSlaveRel the struggle fucking she loves. $activeSlave.slaveName is on top of _partnerSlave.slaveName getting oral, though it's more of a rough facefuck as $activeSlave.slaveName forces
<<if ($activeSlave.dick > 1) && canPenetrate($activeSlave)>>
her cock
<<else>>
a strap-on
<</if>>
down _partnerSlave.slaveName's throat.
<<set _partnerSlave.oralCount++, $activeSlave.penetrativeCount++, $oralTotal++, $penetrativeTotal++>>
<<case "sadist">>
playing pain games <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves hurting other slaves, even her friends, and _partnerSlave.slaveName submits to her agonizing ministrations as often as $activeSlave.slaveName can cajole or force her into it. $activeSlave.slaveName has _partnerSlave.slaveName over her knee and is methodically tanning _partnerSlave.slaveName's $activeSlave.skin ass.
<<case "masochist">>
playing pain games <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves being hurt, so _partnerSlave.slaveName frequently indulges her with spanking, slapping, pinching, and more exotic forms of abuse. _partnerSlave.slaveName has $activeSlave.slaveName over her knee and is methodically tanning $activeSlave.slaveName's $activeSlave.skin ass.
<<case "humiliation">>
having open and visible sex <<if $activeSlave.livingRules == "luxurious">>in the doorway of the nice little room they share.<<else>>out in the hallway near the slave dormitory.<</if>> $activeSlave.slaveName pretends to hate fucking where other slaves can see her, but _partnerSlave.slaveName knows her _activeSlaveRel gets off on the mild humiliation. _partnerSlave.slaveName
<<if ($activeSlave.vagina > 0) || ($activeSlave.anus > 0)>>
has her back propped up against a doorframe and $activeSlave.slaveName in her lap, so she can blush at any passing slave as she shyly rides _partnerSlave.slaveName's
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
cock
<<else>>
strap-on
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in her pussy.
<<VaginalVCheck>>
<<else>>
up her ass.
<<AnalVCheck>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
is giving $activeSlave.slaveName oral out in the open so she can blush and shiver as passing slaves see her climax.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<case "pregnancy">>
having intimate sex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName's <<if $activeSlave.preg > 10 || $activeSlave.bellyImplant > 2000 || $activeSlave.inflation > 1>>middle is heavily rounded<<else>>desire to be bred is raging<</if>>, and _partnerSlave.slaveName does her best to keep her _activeSlaveRel satisfied.
_partnerSlave.slaveName
<<if ($activeSlave.vagina > 0) || ($activeSlave.anus > 0)>>
<<if _partnerSlave.preg > 20 || _partnerSlave.bellyImplant > 4000>> is heavily pregnant herself, so she has $activeSlave.slaveName on her back so that she can penetrate her as best she can with her<<elseif _partnerSlave.preg > 10>> is pregnant herself, so she has $activeSlave.slaveName on her back so that she can penetrate her easier with her<<else>>has $activeSlave.slaveName on her back so that tease her belly as she fucks her with her<</if>>
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
cock
<<else>>
strap-on
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in her <<if $activeSlave.preg > 10>>pregnant <</if>>pussy.
<<VaginalVCheck>>
<<else>>
in her ass.
<<AnalVCheck>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
is giving $activeSlave.slaveName oral to try and sate her lust.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<</switch>>
<<elseif ($release == 1)>>
just spooning in bed. Since $activeSlave.slaveName gets fucked at work, _partnerSlave.slaveName understands that what she really wants from her is emotional intimacy. They're cuddling quietly, offering each other silent comfort and companionship.
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the wonderful feeling of her _activeSlaveRel's cock in her womanhood.
<<set $activeSlave.penetrativeCount++, _partnerSlave.vaginalCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && ($activeSlave.vaginalAccessory != "chastity belt") && (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the wonderful feeling of her _activeSlaveRel's huge clit in her womanhood.
<<set _partnerSlave.vaginalCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && canDoAnal(_partnerSlave) && (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> having gentle anal sex while spooning. $activeSlave.slaveName is enjoying _partnerSlave.slaveName's ass, and is doing her best to ensure her _activeSlaveRel enjoys being buttfucked. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && canDoAnal(_partnerSlave) && (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> managing to have clitoral-anal sex. _partnerSlave.slaveName is facedown with her ass up, spreading her buttocks as wide as possible, giving her _activeSlaveRel the opportunity to squat over her and penetrate it with her huge, erect clit. $activeSlave.slaveName can't thrust much, but the shocking lewdness of the act is enough for both of them.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> spooning while $activeSlave.slaveName gently rubs her cock between _partnerSlave.slaveName's thighs, pressed tightly together. Since _partnerSlave.slaveName is a virgin, this is the closest they can come to penetrative intercourse, but $activeSlave.slaveName is enjoying _partnerSlave.slaveName's body anyway, and is doing her best to ensure her _activeSlaveRel enjoys herself. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set $activeSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && ($activeSlave.vaginalAccessory != "chastity belt") && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in the nice little room they share,<<else>>out in the open in the slave dormitory,<</if>> with _partnerSlave.slaveName down on her knees in front of $activeSlave.slaveName. From behind _partnerSlave.slaveName it looks like she's giving her _activeSlaveRel a conventional, if enthusiastic, blowjob. Only on closer inspection does it become clear how unusual the oral is: $activeSlave.slaveName has such a huge clit that her _activeSlaveRel can suck her off just like it were a penis.
<<set _partnerSlave.oralCount++, $activeSlave.penetrativeCount++, $oralTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the feeling of her _activeSlaveRel fucking her with a strap-on.
<<set _partnerSlave.vaginalCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1) && canDoAnal(_partnerSlave)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> having gentle anal sex while spooning. $activeSlave.slaveName is enjoying penetrating _partnerSlave.slaveName's ass with a strap-on, and is doing her best to ensure her _activeSlaveRel enjoys being buttfucked. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> enjoying some mutual masturbation.
<<elseif (_partnerSlave.amp == 1)>>
just cuddling <<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share.<<else>>on $activeSlave.slaveName's bedroll in the slave dormitory.<</if>> $activeSlave.slaveName is using _partnerSlave.slaveName's limbless torso as a pillow, which _partnerSlave.slaveName seems to be enjoying, by her contented expression.
<<else>>
just cuddling <<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share.<<else>>on $activeSlave.slaveName's bedroll in the slave dormitory.<</if>> They're lying quietly, offering each other silent comfort and companionship.
<</if>>
<<elseif _seed == 2>> /* CUDDLE TIME */
<<if ($activeSlave.energy > 95) && (random(0,2) == 0)>>
lying in bed together. _partnerSlave.slaveName has somehow managed to exhaust her _activeSlaveRel, and the sexually sated nympho is curled up with her head on _partnerSlave.slaveName's chest, snoring lightly. _partnerSlave.slaveName is smiling fondly at her.
<<elseif (_partnerSlave.dick > 6) && ($activeSlave.amp !== 1)>>
sleeping in bed together. $activeSlave.slaveName is cuddled up close to _partnerSlave.slaveName, and is cradling her _activeSlaveRel's enormous, soft cock with one hand.
<<elseif ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "boobs">>
sleeping in bed together. $activeSlave.slaveName is using _partnerSlave.slaveName's <<if _partnerSlave.boobs > 2000>>enormous breasts<<elseif _partnerSlave.boobs > 1000>>huge boobs<<elseif _partnerSlave.boobs > 300>>healthy tits<<else>>flat chest<</if>>, which she loves, as a pillow.
<<case "buttslut">>
sleeping in bed together. _partnerSlave.slaveName is sleeping face down so $activeSlave.slaveName can use her <<if _partnerSlave.butt > 5>>enormous posterior<<elseif _partnerSlave.butt > 2>>big butt<<elseif _partnerSlave.butt > 1>>trim behind<<else>>skinny ass<</if>>, which $activeSlave.slaveName loves, as a pillow.
<<case "cumslut">>
sleeping in bed together. $activeSlave.slaveName is spooning her _activeSlaveRel, her head nestled alongside _partnerSlave.slaveName's, her <<if $activeSlave.lips > 70>>enormous<<elseif $activeSlave.lips > 40>>pillowlike<<elseif $activeSlave.lips > 10>>plush<<else>>pretty<</if>> lips wet from kissing her to sleep.
<<case "submissive" "masochist" "humiliation">>
sleeping in bed together. $activeSlave.slaveName is being spooned by her _activeSlaveRel, smiling peacefully at being held.
<<case "dom" "sadist">>
sleeping in bed together. $activeSlave.slaveName is spooning her _activeSlaveRel possessively<<if $activeSlave.amp !== 1>>, and even in her sleep, has a proprietary hand on _partnerSlave.slaveName's <<if _partnerSlave.balls > 0>>balls<<elseif _partnerSlave.balls > 0>>soft cock<<else>>pussy<</if>><</if>>.
<<case "pregnancy">>
sleeping in bed together.
<<if bigBelly($activeSlave) && bigBelly(_activeSlaveRel)>>
They are pressed as close as they can be with their rounded middles in the way.
<<elseif bigBelly($activeSlave)>>
$activeSlave.slaveName is spooning her _activeSlaveRel possessively, her rounded belly pushing into her back.
<<elseif bigBelly(_activeSlaveRel)>>
$activeSlave.slaveName is spooning her _activeSlaveRel possessively<<if $activeSlave.amp != 1>>, and even in her sleep, has a proprietary hand on _partnerSlave.slaveName's belly<</if>>.
<<else>>
$activeSlave.slaveName is being spooned by her _activeSlaveRel, smiling peacefully at being held.
<</if>>
<</switch>>
<<elseif $activeSlave.height > _partnerSlave.height>>
sleeping in bed together, with the taller $activeSlave.slaveName curled around her little _activeSlaveRel.
<<elseif $activeSlave.amp == 1>>
sleeping in bed together; _partnerSlave.slaveName is using her limbless _activeSlaveRel as a pillow.
<<elseif _partnerSlave.amp !== 1>>
resting in bed together, holding hands in their sleep.
<<else>>
sleeping quietly in bed together.
<</if>>
<<else>> /* TOGETHER TIME */
<<if ($activeSlave.actualAge >= _partnerSlave.actualAge+10) && canTalk(_partnerSlave)>>
tidying up their room together. _partnerSlave.slaveName is chattering about her day, while $activeSlave.slaveName listens quietly, smiling fondly at her _activeSlaveRel's prattle.
<<elseif ($activeSlave.amp !== 1) && (canTalk($activeSlave) == false)>>
getting ready for bed. $activeSlave.slaveName is using gestures to tell her $activeSlave.slaveName about her day; _partnerSlave.slaveName is very patient and does her best to follow.
<<elseif ($activeSlave.behavioralQuirk == "confident") && canTalk($activeSlave)>>
finishing up a meal together. $activeSlave.slaveName is concluding a story, her clear confident voice ringing as she relates a slight.
<<elseif ($activeSlave.behavioralQuirk == "cutting") && canTalk($activeSlave)>>
seeing to their chores together. $activeSlave.slaveName is making biting remarks about another one of your other slaves, with which her _activeSlaveRel agrees tolerantly.
<<elseif ($activeSlave.behavioralQuirk == "funny") && canTalk(_partnerSlave)>>
seeing to their chores together. $activeSlave.slaveName has just produced some unintentional slapstick humor, and her _activeSlaveRel is giggling helplessly at her antics.
<<elseif ($activeSlave.behavioralQuirk == "fitness")>>
have just woken up. $activeSlave.slaveName is doing her morning crunches, and her _activeSlaveRel is sleepily sitting on her feet to help.
<<elseif ($activeSlave.behavioralQuirk == "insecure") && canTalk(_partnerSlave)>>
have just woken up. $activeSlave.slaveName is getting dressed when her _activeSlaveRel pays her a compliment; $activeSlave.slaveName blushes and gives _partnerSlave.slaveName a kiss.
<<elseif ($activeSlave.behavioralQuirk == "sinful") && canTalk($activeSlave)>>
have just woken up. $activeSlave.slaveName appears to be praying, but to go by her _activeSlaveRel's quiet mirth, she seems to be substituting in some lewd words.
<<elseif ($activeSlave.behavioralQuirk == "advocate") && canTalk($activeSlave)>>
starting a meal together. A third, less well trained slave has asked $activeSlave.slaveName an innocent question, and is getting enthusiastic slave dogma in return. Her _activeSlaveRel smiles tolerantly.
<<elseif ($activeSlave.amp == 1) && (_partnerSlave.amp !== 1)>>
using some of their free time to watch the weather; _partnerSlave.slaveName carried her _activeSlaveRel to a window so she could look out with her.
<<elseif ($activeSlave.amp !== 1) && (_partnerSlave.amp == 1)>>
using some of their free time to watch the weather; $activeSlave.slaveName carried her _activeSlaveRel to a window so she could look out with her.
<<elseif $cockFeeder == 1>>
taking in a meal together; they've chosen dispensers next to each other and are slurping away.
<<elseif $suppository == 1>>
taking their drugs together; they've chosen fuckmachines next to each other and are chatting quietly as they're sodomized.
<<else>>
eating a quiet meal together.
<</if>>
<</if>>
/* CLOSE SEXY/CUDDLE/TOGETHER TIME */
<<if $slaves[_i].ID == _partnerSlave.ID>>
<<set $slaves[_i] = _partnerSlave>>
<<else>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == _partnerSlave.ID>>
<<set $slaves[_i] = _partnerSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<<set $target = "FRelation", _partnerSlave = null>>
<<elseif ($partner == "relationship") || ($partner == "relation")>>
<<set _partnerSlave = null>>
<<if ($partner == "relation")>>
<<if $familyTesting == 1>>
<<set _partnerSlave = $relation>>
<<else>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationTarget>>
<<set _partnerSlave = $slaves[_i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<else>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set _partnerSlave = $slaves[_i]>>
<<if $activeSlave.relationship <= 1>>
<<set _activeSlaveRel = "friend", _partnerRel = "friend">>
<<elseif $activeSlave.relationship <= 2>>
<<set _activeSlaveRel = "best friend", _partnerRel = "best friend">>
<<elseif $activeSlave.relationship <= 3>>
<<set _activeSlaveRel = "friend with benefits", _partnerRel = "friend with benefits">>
<<elseif $activeSlave.relationship <= 4>>
<<set _activeSlaveRel = "lover", _partnerRel = "lover">>
<<elseif $activeSlave.relationship > 4>>
<<set _activeSlaveRel = "slave wife", _partnerRel = "slave wife">>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if _partnerSlave == null>>
<<goto "Main">>
<</if>>
Her <<if ($partner == "relation")>><<if $familyTesting == 1>>$relationType<<else>>_partnerSlave.relation<</if>><<else>>_activeSlaveRel<</if>> _partnerSlave.slaveName
<<switch _partnerSlave.assignment>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feed from her cell.
<<case "work in the brothel">>
is working in the brothel, and is
<<if (_seed > 80)>>
riding a customer's dick.
<<elseif (_seed > 60)>>
sucking a customer's cock.
<<elseif (_seed > 40)>>
pleasuring a customer's cunt.
<<elseif (_seed > 20)>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer. You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve the public">>
is serving the public, and is
<<if (_seed > 80)>>
riding a citizen's dick.
<<elseif (_seed > 60)>>
sucking a citizen's cock.
<<elseif (_seed > 40)>>
pleasuring a citizen's cunt.
<<elseif (_seed > 20)>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif (_partnerSlave.lactation == 0) && (_partnerSlave.balls > 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, having her tits milked.
<<else>>
is working in $dairyName, massaging her sore tits.
<</if>>
You have a good view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working on the club,
<<if _seed > 50>>
displaying her <<if $seeRace == 1>>_partnerSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use her _partnerSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
<<case "be the Madam">>
is managing the brothel: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be the Attendant">>
is seeing to girls in the spa: she is gently soaping an exhausted slave.
<<case "be the Stewardess">>
is managing the house servants: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the DJ">>
is taking the lead on the club: she greets new arrivals, flirts with them prettily, and subtly guides them towards choice sluts.
<<case "be the Schoolteacher">>
is teaching classes: she is leading the slave students in rote recitation.
<<case "be the Milkmaid">>
is working in the dairy, looking after your stock.
<<default>>
<<if (_partnerSlave.heels == 1) && (_partnerSlave.shoes !== "flats") && (_partnerSlave.shoes !== "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif (_partnerSlave.shoes == "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif (_partnerSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif (_partnerSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif (_partnerSlave.heels == 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif (_partnerSlave.amp == 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<switch _partnerSlave.assignment>>
<<case "whore">>
<<if _seed > 50>>
whore;
<<else>>
sell her <<if $seeRace == 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest">>
<<if _seed > 50>>
eat;
<<else>>
bed;
<</if>>
<<case "get milked">>
<<if _seed > 50>>
milk her overfull <<if $seeRace == 1>>_partnerSlave.race <</if>>tits;
<<else>>
drain her milky <<if $seeRace == 1>>_partnerSlave.race <</if>>udders;
<</if>>
<<case "please you">>
sit next to you and wait for
<<if _seed > 50>>
you to fuck her;
<<else>>
her Master to use her<<if $seeRace == 1>> _partnerSlave.race body<</if>>;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be a servant">>
clean up after your other slaves;
<<case "be your Head Girl">>
oversee your other slaves;
<<case "be your Recruiter">>
use her connections to recruit slaves;
<</switch>>
<<if (_partnerSlave.amp == 1)>>
she is carried by on her way to her next task.
<<elseif _partnerSlave.fetish == "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif _partnerSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif _partnerSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif _partnerSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif _partnerSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
<<set $target = "FRelation", _partnerSlave = null>>
<<elseif (_seed > 80) && ($activeSlave.fuckdoll == 0)>>
<<BoobsDescription>>
<<switch $activeSlave.clothes>>
<<case "uncomfortable straps">>
<<if $activeSlave.boobs <= 300>>
The rings constantaly rub against her chest and force her nipples to stick out.
<<else>>
The strap over her tits presses the soft flesh, and the ring around each nipple forces them to stick out.
<</if>>
<<case "shibari ropes">>
<<if $activeSlave.boobs <= 300>>
The ropes binding her chest shift slightly with every step, since she lacks any breasts to hold them in place.
<<else>>
The ropes binding her chest dig into the soft flesh as she moves.
<</if>>
<<case "attractive lingerie for a pregnant women">>
<<if $activeSlave.boobs <= 300>>
The bulge of her $activeSlave.nipples nipples can be seen under the taut silk.
<<else>>
Her silken bra causes her breasts to bulge around them.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.boobs <= 300>>
Her low cut dress was made with breasts in mind; every stop she takes risks it sliding down and revealing her $activeSlave.nipples nipples.
<<else>>
Her low cut dress shows ample cleavage and is made to be easy to pull down.
<</if>>
<<case "restrictive latex">>
<<if $activeSlave.boobs <= 300>>
Her lack of breasts draws your eyes straight to her exposed nipples.
<<else>>
Her tits stick out through her latex outfit.
<</if>>
<<case "attractive lingerie">>
Her pretty white lace bra has thoughtful cuts that tastefully let her nipples stick through.
<<case "a succubus outfit">>
<<if $activeSlave.boobs <= 300>>
Her succubus outfit presents this sex demon's flat chest, inviting a damning fondle.
<<else>>
Her succubus outfit presents this sex demon's breasts, inviting a damning fondle.
<</if>>
<<case "a slutty maid outfit">>
<<if $activeSlave.boobs <= 300>>
Her maid outfit covers her flat chest with a thin white blouse designed to be easy to pull down.
<<else>>
Her maid outfit covers her breasts with a thin white blouse designed to be easy to pull down.
<</if>>
<<case "a nice maid outfit">>
<<if $activeSlave.boobs <= 300>>
Her maid outfit covers her flat chest demurely, offering the diverting task of pulling it off her.
<<else>>
Her maid outfit covers her breasts demurely, offering the diverting task of pulling it off her.
<</if>>
<<case "a string bikini">>
Her string bikini covers only her nipples, leaving the remainder of her <<if $activeSlave.boobs <= 300>>flat chest<<else>>breasts<</if>> naked.
<<case "clubslut netting">>
As she moves, the weave of the netting over her chest slips back and forth across her nipples.
<<case "a cheerleader outfit">>
<<if $activeSlave.boobs <= 300>>
As she moves, the tight fabric rubs across her obvious nipples.
<<else>>
As she moves, her chest threatens to fall out of her cheerleader top.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if $activeSlave.boobs <= 300>>
Her non-existent breasts are bare under her t-shirt; not that you can really tell since they lack motion completely.
<<else>>
Her tits are bare under her t-shirt, so movement gives delicious hints of their motion.
<</if>>
<<case "a slutty outfit">>
<<if (random(1,100) > 50)>>
For today's slutty outfit she's chosen a handkerchief top that occasionally comes untied and <<if $activeSlave.boobs <= 300>>reveals her flat chest<<else>>spills her breasts out naked<</if>>.
<<else>>
For today's slutty outfit she's chosen a halter top cut so low that <<if $activeSlave.boobs <= 300>>it occasionally slips down her flat chest to reveal a nipple<<else>>her breasts occasionally pop out<</if>>.
<</if>>
<<case "a slave gown">>
Her gorgeous dress has thoughtful cuts that tastefully bares her <<if $activeSlave.boobs <= 300>>non-existent <</if>>breasts.
<<case "slutty business attire">>
Her suit jacket and blouse are low enough to show off a lot of boob<<if $activeSlave.boobs <= 300>>, or they would, had she had any<</if>>.
<<case "nice business attire">>
Her suit jacket and blouse are businesslike, but they could be removed easily enough.
<<case "a halter top dress">>
Her beautiful halter top dress almost seems to be sculpted around her body.
<<case "a ball gown">>
Her fabulous silken ball gown is tailored to accentuate the shape of her <<if $activeSlave.boobs <= 300>>flat chest<<else>>breasts<</if>>.
<<case "a slutty nurse outfit">>
Her jacket presents her <<if $activeSlave.boobs <= 300>>nipples<<else>>breasts<</if>> to be ogled.
<<case "a schoolgirl outfit">>
Her blouse lewdly displays her <<if $activeSlave.boobs <= 300>>$activeSlave.nipples nipples<<else>>breasts<</if>>.
<<case "a kimono">>
<<case "a hijab and abaya">>
<<case "battledress">>
<<if $activeSlave.boobs <= 300>>
As she moves, you can occasionally spot her lack of undergarments.
<<else>>
Her tank top and sports bra support rather than flatter her breasts.
<</if>>
<<case "a fallen nuns habit">>
Her slutty nun outfit leaves her <<if $activeSlave.boobs <= 300>>flat <</if>>tits sinfully bare.
<<case "a chattel habit">>
Her chattel habit leaves her <<if $activeSlave.boobs <= 300>>flat <</if>>tits virtuously bare.
<<case "a penitent nuns habit">>
Her habit chafes her nipples so harshly that it would probably be a relief to her to have it stripped off her.
<<case "a comfortable bodysuit">>
Her bodysuit is tight enough to show off <<if $activeSlave.boobs <= 300>>just how flat she is<<else>>every contour of her chest<</if>>.
<<case "a latex catsuit">>
Her latex catsuit is tight enough to show off <<if $activeSlave.boobs <= 300>>just how flat she is<<else>>every contour of her chest<</if>>.
<<case "a military uniform">>
Her uniform tunic and shirt are formal, but they could be removed easily enough.
<<case "a nice nurse outfit">>
Her nurse's outfit is functional, but they could be removed easily enough.
<<case "a mini dress">>
Her mini dress is tight enough to show off <<if $activeSlave.boobs <= 300>>just how flat she is<<else>>every contour of her chest<</if>>.
<<case "a leotard">>
<<if $activeSlave.boobs <= 300>>
Her leotard draws the eye straight to her obvious nipples, since it lacks anything else to show off.
<<else>>
Her leotard is tight enough that it not only hugs her breasts, but shows off her nipples.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.boobs <= 300>>
With no breasts to speak of, her strapless corset teddy manages to look rather slutty.
<<else>>
Her strapless corset teddy presents her boobs while still managing to look a bit classy.
<</if>>
<<case "harem gauze">>
Her <<if $activeSlave.boobs <= 300>>non-existent <</if>>breasts are clearly visible through the thin gauze that covers them.
<<case "slutty jewelry">>
<<if $activeSlave.boobs <= 300>>
The light chain across her non-existent breasts is the only thing on her chest capable of moving as she walks.
<<else>>
The light chain under her breasts accentuates their natural movement.
<</if>>
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Since she's wearing nothing but a chastity belt, her <<if $activeSlave.boobs <= 300>>non-existent <</if>>breasts are delightfully naked.
<<else>>
Her naked <<if $activeSlave.boobs <= 300>> flat chest and nipples<<else>>breasts<</if>> catch your eye.
<</if>>
<</switch>>
<<set $target = "FBoobs">>
<<elseif (_seed > 60)>>
<<ButtDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its rear hole.
<<case "uncomfortable straps">>
A strap passes between her
<<if ($activeSlave.amp !== 1 )>>
legs, giving her gait an awkward sway.
<<else>>
leg stumps, pressing against her genitals.
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.amp !== 1 )>>
Ropes bind her legs, giving her gait an awkward sway.
<<else>>
A rope passes between her leg stumps, pressing against her genitals.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
As she moves, her silken panties are very inviting.
<<case "a maternity dress">>
Her dress covers her legs, but it will lift easily enough.
<<case "restrictive latex">>
As some of the only islands in the sea of black latex, her holes are eyecatching.
<<case "a fallen nuns habit">>
Her slutty nun outfit invites sin.
<<case "a chattel habit">>
Her chattel habit is designed for sex without being removed.
<<case "a penitent nuns habit">>
Her habit chafes her so cruelly that it would probably be a relief to her to have it pulled off, even if she's roughly fucked afterward.
<<case "attractive lingerie">>
As she moves, her pretty white garter belt holds her stockings high up on her thighs.
<<case "a succubus outfit">>
Her succubus outfit's tail holds her skirt up high in back, inviting a damning fuck.
<<case "a slutty maid outfit">>
Her maid's skirt is cut extremely short, so that the slightest movement reveals a glimpse of her ass.
<<case "a nice maid outfit">>
Her maid's skirt is cut conservatively, but it will lift easily enough.
<<case "a string bikini">>
As she moves, her string lingerie leaves the entire line of her hips naked and enticing.
<<case "clubslut netting">>
As she moves, her clubslut netting moves with her, leaving nothing to the imagination.
<<case "a cheerleader outfit">>
As she moves, her pleated cheerleader bounces up and down flirtily.
<<case "cutoffs and a t-shirt">>
As she moves, her cutoffs hug her butt.
<<case "a slutty outfit">>
For today's slutty outfit she's chosen
<<if (random(1,100) > 50) && ($activeSlave.amp !== 1)>>
yoga pants so sheer that everything she's got is clearly visible.
<<elseif ($activeSlave.dick > 0)>>
a miniskirt so brief that her ass is hanging out the back, and her dick is occasionally visible from the front.
<<else>>
a miniskirt so brief that her ass is hanging out the back, and her naked cunt is occasionally visible from the front.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.amp == 1)>>
Her gorgeous dress is specially designed for her limbless form, but without legs to support it it can hardly conceal the outline of everything she has.
<<else>>
Her gorgeous dress has a thoughtful cut that runs all the way from her ankle to over her hip, baring a leg all the way up.
<</if>>
<<case "a halter top dress">>
Her beautiful halter top dress seems to be sculpted around her bottom.
<<case "a ball gown">>
Her fabulous silken ball gown is tailored to fit her and accentuates the shape of her butt.
<<case "a slutty nurse outfit">>
Her tight skirt flatters her ass.
<<case "a schoolgirl outfit">>
<<if $activeSlave.anus == 0>>
This schoolgirl clearly needs to lose her anal virginity.
<<elseif $activeSlave.vagina == 0>>
This schoolgirl clearly takes it up the ass; that way, she can remain a virgin, and be, like, totally pure and innocent.
<<else>>
This schoolgirl clearly takes it up the ass.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.butt > 5)>>
Her kimono demurely covers her behind, though it cannot conceal its massive shape.
<<else>>
Her kimono demurely covers her behind.
<</if>>
<<case "a hijab and abaya">>
<<if ($activeSlave.butt > 5)>>
Her abaya totally covers her behind, though it cannot conceal its massive shape.
<<else>>
Her abaya totally conceals her behind.
<</if>>
<<case "battledress">>
Her fatigue trousers are not particularly flattering to her butt.
<<case "nice business attire">>
Her attractive skirt is nevertheless tight enough to show off her derriere.
<<case "slutty business attire">>
Her skirt is so short it'll barely be necessary to lift it.
<<case "a comfortable bodysuit">>
Her bodysuit displays the curves of her butt.
<<case "a latex catsuit">>
Her latex catsuit displays the curves of her butt.
<<case "a military uniform">>
Her uniform skirt is nevertheless tight enough to show off her derriere.
<<case "a nice nurse outfit">>
Her nurse's trousers demurely cover her behind.
<<case "a mini dress">>
Her mini dress displays the curves of her butt.
<<case "a leotard">>
Her leotard leaves her buttocks gloriously bare.
<<case "a bunny outfit">>
Her teddy covers her rear, but in tight satin that flatters its curves.
<<case "harem gauze">>
Her hips are clearly visible through the thin gauze that covers it.
<<case "slutty jewelry">>
Her belt of light chain accentuates her hips.
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Her chastity belt protects her from vanilla intercourse.
<<else>>
You run your eye over her naked hips.
<</if>>
<</switch>>
<<set $target = "FButt">>
<<elseif (_seed > 40)>>
<<if $activeSlave.inflation == 0>>
<<if $activeSlave.bellyImplant < 2000>>
<<if (($activeSlave.preg > 30) && ($activeSlave.pregType >= 20))>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
Her corset struggles to contain her enormous belly.
<<case "chains">>
Her enormous belly bulges in between her tight chains.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her enormous belly bulges around them.
<<case "shibari ropes">>
Her enormous belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her enormous belly makes her look like a giant balloon under the tight latex, her popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
She's decided to become the maternity ward, judging by the enormous squirming pregnant belly she sports.
<<case "a maternity dress">>
Her tight dress is strained by her enormous belly.
<<case "a nice maid outfit">>
Her enormous belly is covered only by an apron.
<<case "a penitent nuns habit">>
Her enormous belly strains her habit, it looks absolutely sinful.
<<case "a ball gown">>
Your gaze is drawn to her enormous squirming pregnant belly by her striking silken ball gown.
<<case "harem gauze">>
Her silken garb and enormous pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her enormous belly lewdly fills her bodysuit. You swear you can see her babies kicking underneath the form fitting material.
<<case "a schoolgirl outfit">>
The school blimp is waddling by.
<<case "a hijab and abaya">>
Her enormous belly pushes out her abaya.
<<case "a leotard">>
Her enormous belly lewdly stretches her leotard. You swear you can see her babies kicking under the material.
<<default>>
Her bare enormous squirming pregnant belly catches your eye.
<</switch>>
<<elseif ((($activeSlave.preg > 20) && ($activeSlave.pregType >= 20)) || (($activeSlave.preg > 30) && ($activeSlave.pregType >= 10)))>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
Her corset struggles to contain her giant belly.
<<case "chains">>
Her giant belly bulges in between her tight chains.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her giant belly bulges around them.
<<case "shibari ropes">>
Her giant belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her giant belly makes her look like a balloon under the tight latex, her popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
Her giant belly makes her resemble a maternity ward patient rather than a nurse.
<<case "attractive lingerie for a pregnant woman">>
Her giant belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her giant belly.
<<case "a nice maid outfit">>
Her maid outfit struggles to contain her giant belly, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her giant belly fills her habit, it looks absolutely sinful.
<<case "a halter top dress">>
Her giant belly fills her halter top dress, it struggles to contain her belly.
<<case "a ball gown">>
Your gaze is drawn to her giant pregnant belly by her struggling fabulous silken ball gown.
<<case "harem gauze">>
Her silken garb and giant pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her giant belly lewdly fills her bodysuit. You swear you can see her babies kicking underneath the form fitting material.
<<case "a schoolgirl outfit">>
The school bicycle is waddling by.
<<case "a hijab and abaya">>
Her giant belly fills her abaya.
<<case "a leotard">>
Her giant belly lewdly stretches her leotard. You swear you can see her babies kicking under the material.
<<default>>
Her bare giant pregnant belly catches your eye.
<</switch>>
<<elseif ((($activeSlave.preg > 10) && ($activeSlave.pregType >= 20)) || (($activeSlave.preg > 20) && ($activeSlave.pregType >= 10)) || ($activeSlave.preg > 30) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly"))>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her huge belly.
<<case "attractive lingerie for a pregnant woman">>
Her huge belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her huge belly.
<<case "chains">>
Her huge belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her huge belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her huge belly bulges around them.
<<case "shibari ropes">>
Her huge belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her huge belly looks like a large beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her huge belly threatens to pop the buttons off her tunic.
<<case "a nice nurse outfit">>
Her huge belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her huge belly threatens to tear apart her mini dress.
<<case "a slutty maid outfit">>
Her huge belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her huge belly threatens to tear her maid outfit open, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her huge belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her huge belly threatens to tear apart her clubslut netting.
<<case "a cheerleader outfit">>
Her huge belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her huge belly fills out her halter top dress, the seams straining to contain it.
<<case "a ball gown">>
Your gaze is drawn to her huge pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her huge belly is gently caressed by her gown.
<<case "nice business attire">>
Her huge belly threatens to pop the buttons off her jacket.
<<case "harem gauze">>
Her silken garb and huge pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her huge belly lewdly fills her bodysuit. <<if ($activeSlave.bellyAccessory !== "a huge empathy belly") && ($activeSlave.bellyAccessory !== "a large empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a schoolgirl outfit">>
Her huge belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers the sides of her huge belly.
<<case "a hijab and abaya">>
Her huge belly tents her abaya.
<<case "a leotard">>
Her huge belly lewdly stretches her leotard. <<if ($activeSlave.bellyAccessory !== "a huge empathy belly") && ($activeSlave.bellyAccessory !== "a large empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a chattel habit">>
Her huge belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her huge belly is threatening to tear her teddy, the seams along the side are already splitting.
<<default>>
Her bare huge pregnant belly catches your eye.
<</switch>>
<<elseif ((($activeSlave.preg > 0) && ($activeSlave.pregType >= 20)) || (($activeSlave.preg > 10) && ($activeSlave.pregType >= 10)) || ($activeSlave.preg > 20) || ($activeSlave.bellyAccessory == "a medium empathy belly"))>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her big belly.
<<case "attractive lingerie for a pregnant woman">>
Her big belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is filled out by her big belly.
<<case "chains">>
Her big belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her big belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her big belly bulges around them.
<<case "shibari ropes">>
Her big belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her big belly looks like a beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her big belly strains the buttons on her jacket.
<<case "a nice nurse outfit">>
Her large belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her large belly strains against her mini dress.
<<case "a slutty maid outfit">>
Her big belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her big belly strains her maid outfit, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her big belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her big belly strains her clubslut netting.
<<case "a cheerleader outfit">>
Her big belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her big belly fills out her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her big pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her big belly is gently caressed by her gown.
<<case "nice business attire">>
Her big belly strains the buttons on her jacket.
<<case "harem gauze">>
Her silken garb and big pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her big belly fills her bodysuit. <<if ($activeSlave.bellyAccessory !== "a medium empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a schoolgirl outfit">>
Her big belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers her big belly.
<<case "a hijab and abaya">>
Her big belly tents her abaya.
<<case "a leotard">>
Her big belly stretches her leotard. <<if ($activeSlave.bellyAccessory !== "a medium empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a chattel habit">>
Her big belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her big belly is strains her teddy, the seams along the side are showing signs of wear.
<<default>>
Her bare pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows every jiggle in her fat gut as she moves.
<<case "attractive lingerie for a pregnant woman">>
Her fat gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is filled out by her fat gut.
<<case "chains">>
Her fat gut jiggles lewdly between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop, and jiggles with, her fat gut as she moves.
<<case "uncomfortable straps">>
Her fat gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
Her fat gut barely has any room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket can barely hold back her fat, jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her fat gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her fat gut as she moves.
<<case "a slutty maid outfit">>
Her fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her fat gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her fat gut as she moves.
<<case "a cheerleader outfit">>
Her fat gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her fat gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her fat gut by her fabulous silken ball gown.
<<case "a slave gown">>
Her fat, jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Slight jiggling from her fat gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and fat, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her fat gut as she moves.
<<case "a schoolgirl outfit">>
Her fat gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Slight jiggling can be seen through her abaya whenever she moves.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her fat gut as she moves.
<<case "a chattel habit">>
Her fat gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her fat gut is held still be her teddy, but everything else of it jiggles obscenely with her every motion.
<<default>>
Her bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif ((($activeSlave.preg > 0) && ($activeSlave.pregType >= 10)) || ($activeSlave.preg > 10) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her blouse bulges with her growing belly.
<<case "chains">>
Her growing belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her growing belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her growing belly bulges around them.
<<case "shibari ropes">>
Her growing belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her growing belly bulges beneath her tight latex.
<<case "a military uniform">>
Her growing belly bulges her uniform tunic.
<<case "a nice nurse outfit">>
Her growing belly is clearly visible through her scrub top.
<<case "a mini dress">>
Her growing belly bulges her tight mini dress.
<<case "a slutty maid outfit">>
Her growing belly bulges her thin white blouse.
<<case "a nice maid outfit">>
Her growing belly is concealed by her maid outfit.
<<case "a penitent nuns habit">>
Her growing belly bulges her habit.
<<case "attractive lingerie for a pregnant woman">>
Her growing belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress conceals her growing belly.
<<case "clubslut netting">>
Her growing belly fills out her clubslut netting.
<<case "a cheerleader outfit">>
Her growing belly peeks out from under her cheerleader's top.
<<case "a halter top dress">>
Her growing belly bulges her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her growing pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her growing belly is gently caressed by her gown.
<<case "nice business attire">>
Her growing belly bulges her suit jacket.
<<case "harem gauze">>
Her silken garb and growing pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her growing belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her growing belly peeks out from under her blouse.
<<case "a kimono">>
Her kimono demurely covers her growing belly.
<<case "a hijab and abaya">>
Her growing belly gently tents her abaya.
<<case "a leotard">>
Her growing belly fills her leotard.
<<case "a chattel habit">>
Her growing belly shows under the strip of cloth on her front.
<<case "a bunny outfit">>
Her growing belly is fills her teddy.
<<default>>
Her barely visible pregnancy catches your eye.
<</switch>>
<<else>>
<<BellyDescription>>
<<if $activeSlave.weight >= 30>>
Slight jiggling can be seen in her chubby belly as she moves.
<</if>>
<<VaginaDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "uncomfortable straps">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
A strap passes between her legs, and the big ring over her hermaphroditic genitalia gleams from between them.
<<elseif ($activeSlave.dick != 0)>>
A strap passes between her legs, and the ring around the base of her cock gleams from between them.
<<else>>
A strap passes between her legs, and the ring over her pussy gleams from between them.
<</if>>
<<case "shibari ropes">>
Her ropes run tightly between her legs, pressing her closely as she moves.
<<case "restrictive latex">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her cock and pussy stick out through a big hole in the latex.
<<elseif ($activeSlave.dick != 0)>>
Her cock sticks out through a hole in the latex.
<<else>>
As one of the only islands in the sea of black latex, her pussy is eyecatching.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As she moves, her pretty white panties totally fail to restrain her huge cock and balls, which bounce around lewdly in mockery of her lovely appearance.
<<elseif $activeSlave.dick > 4>>
As she moves, her pretty white panties totally fail to restrain her huge penis, which flops around lewdly in mockery of her lovely appearance.
<<elseif $activeSlave.dick != 0>>
As she moves, her pretty white panties struggle to restrain her penis.
<<else>>
As she moves, her pretty white panties daintily cover her womanhood.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.dick > 2>>
As she moves, something occasionally tents the front of her dress.
<<else>>
Her loose dress gives no hints to what's inside it.
<</if>>
<<case "attractive lingerie">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As she moves, her pretty white g-string totally fails to restrain her huge cock and balls, which bounce around lewdly in mockery of her lovely appearance.
<<elseif ($activeSlave.dick > 4)>>
As she moves, her pretty white g-string totally fails to restrain her huge penis, which flops around lewdly in mockery of her lovely appearance.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
As she moves, her pretty white g-string struggles to restrain her hermaphroditic genitalia.
<<elseif ($activeSlave.dick != 0)>>
As she moves, her pretty white g-string struggles to restrain her penis.
<<else>>
As she moves, her pretty white g-string daintily covers her womanhood.
<</if>>
<<case "a slutty maid outfit">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
Her apron is cut very short in front. Her cock and balls are so big that she hangs out beyond the hem of her apron.
<<elseif ($activeSlave.dick > 4)>>
Her apron is cut very short in front. Her dick is so big that its lower half dangles out of her clothing.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her apron is cut very short in front, revealing frequent glimpses of her dangling cock, and occasional hints of something more.
<<elseif ($activeSlave.dick != 0)>>
Her apron is cut very short in front, revealing frequent glimpses of her dangling cock.
<<else>>
Her apron is cut very short in front, revealing occasional glimpses of her womanhood.
<</if>>
<<case "a nice maid outfit">>
<<if ($activeSlave.dick > 4)>>
As she moves, something massive bulges against the front of her apron.
<<elseif ($activeSlave.dick > 1)>>
As she moves, something presses against the front of her apron.
<<else>>
Her apron gives no hint of what's behind it.
<</if>>
<<case "a string bikini">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
As she moves, her g-string totally fails to restrain her hermaphroditic genitalia.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
As she moves, her g-string struggles to restrain her hermaphroditic genitalia.
<<elseif ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As she moves, her g-string totally fails to restrain her huge penis, and occasionally gives her huge scrotum a painful pinch.
<<elseif ($activeSlave.dick > 4)>>
As she moves, her g-string totally fails to restrain her huge penis.
<<elseif ($activeSlave.dick != 0)>>
As she moves, her pretty white g-string struggles to restrain her penis, which adds to her sluttiness as it escapes.
<<else>>
As she moves, her g-string rides up between her pussylips.
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.dick != 0)>>
As she moves, her bare cock flops around, sticking through its hole in her netting.
<<else>>
As she moves, her bare pussy beckons from its hole in her netting.
<</if>>
<<case "a cheerleader outfit">>
<<if ($activeSlave.dick != 0)>>
As she moves, her short pleated cheerleader skirt is bounced forward by something between her legs.
<<else>>
As she moves, her short pleated cheerleader skirt shows off her butt.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
There's a huge bulge in the front of her cutoffs.
<<elseif ($activeSlave.dick > 1)>>
There's a bulge in the front of her cutoffs.
<<else>>
Her cutoffs conceal her front enticingly.
<</if>>
<<case "a slutty outfit">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
For today's slutty outfit she's chosen ripped jean shorts whose holes tantalizingly hint that she's very unusual between the legs.
<<elseif ($activeSlave.dick > 2)>>
For today's slutty outfit she's chosen ripped jean shorts so brief that her huge dick occasionally escapes and flops free.
<<elseif ($activeSlave.dick != 0)>>
For today's slutty outfit she's chosen ripped jean shorts whose holes tantalizingly hint that she's got something other than a pussy between her legs.
<<else>>
For today's slutty outfit she's chosen ripped jean shorts so tight that she sports a raging cameltoe.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
She's wearing a lovely 'dress' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her gorgeous dress leaves little to the imagination; there's little doubt her pussy is bare beneath it, and her cock tents the fabric as she moves.
<<elseif ($activeSlave.dick != 0)>>
Her gorgeous dress leaves little to the imagination; her cock tents the fabric as she moves.
<<else>>
Her gorgeous dress leaves little to the imagination; there's little doubt her pussy is bare beneath it.
<</if>>
<<case "a halter top dress">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
She's wearing a 'beautiful halter top dress' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her beautiful halter top dress is almost sculpted around her, but her cock tents the fabric as she moves.
<<elseif ($activeSlave.dick != 0)>>
Her beautiful halter top dress is almost sculpted around her; but her cock tents the fabric as she moves.
<<else>>
Her beautiful halter top dress is almost sculpted around her.
<</if>>
<<case "a ball gown">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
She's wearing a 'fabulous silken ball gown' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her fabulous silken ball gown is draped around her, but her cock tents the fabric as she moves.
<<elseif ($activeSlave.dick != 0)>>
Her fabulous silken ball gown is draped around her; but her cock tents the fabric as she moves.
<<else>>
Her fabulous silken ball gown is draped around her.
<</if>>
<<case "slutty business attire">>
<<if ($activeSlave.dick > 4)>>
As she moves, something massive tents the front of her short skirt.
<<elseif ($activeSlave.dick > 1)>>
As she moves, something presses against the front of her short skirt.
<<else>>
Her short skirt gives no hint of what's behind it.
<</if>>
<<case "a fallen nuns habit">>
<<if ($activeSlave.dick > 0)>>
Her slutty nun outfit leaves her cock to swing sacrilegiously.
<<else>>
Her slutty nun outfit leaves her pussy totally and sacrilegiously bare.
<</if>>
<<case "a chattel habit">>
Her chattel habit makes her sexual status immediately and encouragingly obvious.
<<case "a penitent nuns habit">>
<<if ($activeSlave.dick > 0)>>
She moves with painful caution, desperately trying to keep her coarse habit from chafing her dick raw.
<<else>>
She moves with painful caution, desperately trying to keep her coarse habit from chafing her pussy raw.
<</if>>
<<case "nice business attire">>
<<if ($activeSlave.dick > 4)>>
As she moves, something massive tents the front of her skirt.
<<elseif ($activeSlave.dick > 1)>>
As she moves, something presses against the front of her skirt.
<<else>>
Unusually, her businesslike skirt gives no hint of what's behind it.
<</if>>
<<case "a slutty nurse outfit">>
Her tight skirt constantly threatens to ride up in front.
<<case "a schoolgirl outfit">>
Her schoolgirl skirt is so short that it constantly threatens to ride up in front.
<<case "a kimono">>
Her obi demurely covers her front.
<<case "a hijab and abaya">>
Her abaya billows somewhat as she moves.
<<case "battledress">>
Her fatigue trousers are utilitarian and unflattering.
<<case "a comfortable bodysuit">>
<<if ($activeSlave.dick != 0)>>
Her bodysuit displays every inch of her member as she moves.
<<else>>
Her bodysuit shows off her womanhood as she moves.
<</if>>
<<case "a leotard">>
<<if ($activeSlave.dick > 0) and canAchieveErection($activeSlave)>>
She's got her erection tucked vertically upward under the tight material of her leotard.
<<elseif ($activeSlave.dick > 0)>>
The tight material of her leotard hugs and minimizes the size of her soft member as she moves.
<<else>>
The thin crotch piece of her leotard occasionally threatens to ride up between her pussylips as she moves.
<</if>>
<<case "a bunny outfit">>
<<if ($activeSlave.dick > 0) and canAchieveErection($activeSlave)>>
She's moving uncomfortably, as though her teddy isn't tailored quite perfectly for what she's got going on in front.
<<elseif ($activeSlave.dick > 0)>>
Her teddy is tailored well enough to minimize the fact that she isn't a natural woman.
<<else>>
As she moves, the satin material of her bunny outfit flashes just a hint of inviting pussy.
<</if>>
<<case "harem gauze">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her hermaphroditic genitals are clearly visible through the thin gauze that covers them.
<<elseif ($activeSlave.dick != 0)>>
Her dick is clearly visible through the thin gauze that covers it.
<<else>>
Her pussy is clearly visible through the thin gauze that covers it.
<</if>>
<<case "slutty jewelry">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her belt of light chain has a lewd bauble over her stomach; its weight pulls it down towards her hermaphroditic genitalia with each step.
<<elseif ($activeSlave.dick != 0)>>
Her belt of light chain has a lewd bauble over her stomach; its weight pulls it down towards the base of her penis with each step.
<<else>>
Her belt of light chain has a lewd bauble over her stomach; its weight pulls it down towards her mons with each step.
<</if>>
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Her chastity belt protects her from vanilla intercourse.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
You get a good view of her cock and pussy: a marvel of modern surgery.
<<elseif ($activeSlave.dick != 0)>>
You get a good view of her cock.
<<else>>
You get a good view of her pussy.
<</if>>
<</switch>>
<<if ($activeSlave.vaginalAccessory == "long dildo") || ($activeSlave.vaginalAccessory == "long, large dildo") || ($activeSlave.vaginalAccessory == "long, huge dildo")>>
With every motion she makes; her dildo shifts, bulging out her stomach.
<<if ($activeSlave.buttPlug == "long plug") || ($activeSlave.buttPlug == "long, large plug") || ($activeSlave.buttPlug == "long, huge plug")>>
Beside it, a second bulge caused by her extra long buttplug.
<</if>>
<<elseif ($activeSlave.buttPlug == "long plug") || ($activeSlave.buttPlug == "long, large plug") || ($activeSlave.buttPlug == "long, huge plug")>>
With every motion she makes; her buttplug shifts, bulging out her stomach.
<</if>>
<</if>>
<<else>> /* implant descs */
<<if $activeSlave.bellyImplant >= 32000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
Her corset struggles to contain her enormous belly.
<<case "chains">>
Her enormous belly bulges in between her tight chains.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her enormous belly bulges around them.
<<case "shibari ropes">>
Her enormous belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her enormous belly makes her look like a giant balloon under the tight latex, her popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
She's decided to become the maternity ward, judging by the enormous belly she sports.
<<case "a maternity dress">>
Her tight dress is strained by her enormous belly.
<<case "a nice maid outfit">>
Her enormous belly is covered only by an apron.
<<case "a penitent nuns habit">>
Her enormous belly strains her habit, it looks absolutely sinful.
<<case "a ball gown">>
Your gaze is drawn to her enormous belly by her striking silken ball gown.
<<case "harem gauze">>
Her silken garb and enormous belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her enormous belly lewdly fills her bodysuit.
<<case "a schoolgirl outfit">>
The school blimp is waddling by.
<<case "a hijab and abaya">>
Her enormous belly pushes out her abaya.
<<case "a leotard">>
Her enormous belly lewdly stretches her leotard.
<<default>>
Her bare enormous stomach catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
Her corset struggles to contain her giant belly.
<<case "chains">>
Her giant belly bulges in between her tight chains.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her giant belly bulges around them.
<<case "shibari ropes">>
Her giant belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her giant belly makes her look like a balloon under the tight latex, her popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
Her giant belly makes her resemble a maternity ward patient rather than a nurse.
<<case "attractive lingerie for a pregnant woman">>
Her giant belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her giant belly.
<<case "a nice maid outfit">>
Her maid outfit struggles to contain her giant belly, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her giant belly fills her habit, it looks absolutely sinful.
<<case "a halter top dress">>
Her giant belly fills her halter top dress, it struggles to contain her belly.
<<case "a ball gown">>
Your gaze is drawn to her giant belly by her struggling fabulous silken ball gown.
<<case "harem gauze">>
Her silken garb and giant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her giant belly lewdly fills her bodysuit.
<<case "a schoolgirl outfit">>
The school bicycle is waddling by.
<<case "a hijab and abaya">>
Her giant belly fills her abaya.
<<case "a leotard">>
Her giant belly lewdly stretches her leotard.
<<default>>
Her bare giant belly catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her huge belly.
<<case "attractive lingerie for a pregnant woman">>
Her huge belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her huge belly.
<<case "chains">>
Her huge belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her huge belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her huge belly bulges around them.
<<case "shibari ropes">>
Her huge belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her huge belly looks like a large beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her huge belly threatens to pop the buttons off her tunic.
<<case "a nice nurse outfit">>
Her huge belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her huge belly threatens to tear apart her mini dress.
<<case "a slutty maid outfit">>
Her huge belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her huge belly threatens to tear her maid outfit open, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her huge belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her huge belly threatens to tear apart her clubslut netting.
<<case "a cheerleader outfit">>
Her huge belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her huge belly fills out her halter top dress, the seams straining to contain it.
<<case "a ball gown">>
Your gaze is drawn to her huge belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her huge belly is gently caressed by her gown.
<<case "nice business attire">>
Her huge belly threatens to pop the buttons off her jacket.
<<case "harem gauze">>
Her silken garb and huge belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her huge belly lewdly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her huge belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers the sides of her huge belly.
<<case "a hijab and abaya">>
Her huge belly tents her abaya.
<<case "a leotard">>
Her huge belly lewdly stretches her leotard.
<<case "a chattel habit">>
Her huge belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her huge belly is threatening to tear her teddy, the seams along the side are already splitting.
<<default>>
Her bare huge belly catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 4000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her big belly.
<<case "chains">>
Her big belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her big belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her big belly bulges around them.
<<case "shibari ropes">>
Her big belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her big belly looks like a beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her big belly strains the buttons on her jacket.
<<case "a nice nurse outfit">>
Her large belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her large belly strains against her mini dress.
<<case "a slutty maid outfit">>
Her big belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her big belly strains her maid outfit, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her big belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her big belly strains her clubslut netting.
<<case "a cheerleader outfit">>
Her big belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her big belly fills out her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her big belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her big belly is gently caressed by her gown.
<<case "nice business attire">>
Her big belly strains the buttons on her jacket.
<<case "harem gauze">>
Her silken garb and big belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her big belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her big belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers her big belly.
<<case "a hijab and abaya">>
Her big belly tents her abaya.
<<case "a leotard">>
Her big belly stretches her leotard.
<<case "a chattel habit">>
Her big belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her big belly is strains her teddy, the seams along the side are showing signs of wear.
<<default>>
Her bare belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows every jiggle in her fat gut as she moves.
<<case "chains">>
Her fat gut jiggles lewdly between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop, and jiggles with, her fat gut as she moves.
<<case "uncomfortable straps">>
Her fat gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
Her fat gut barely has any room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket can barely hold back her fat, jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her fat gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her fat gut as she moves.
<<case "a slutty maid outfit">>
Her fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her fat gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her fat gut as she moves.
<<case "a cheerleader outfit">>
Her fat gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her fat gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her fat gut by her fabulous silken ball gown.
<<case "a slave gown">>
Her fat, jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Slight jiggling from her fat gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and fat, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her fat gut as she moves.
<<case "a schoolgirl outfit">>
Her fat gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Slight jiggling can be seen through her abaya whenever she moves.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her fat gut as she moves.
<<case "a chattel habit">>
Her fat gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her fat gut is held still be her teddy, but everything else of it jiggles obscenely with her every motion.
<<default>>
Her bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 2000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her blouse bulges with her distended belly.
<<case "chains">>
Her distended belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her distended belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her distended belly bulges around them.
<<case "shibari ropes">>
Her distended belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her distended belly bulges beneath her tight latex.
<<case "a military uniform">>
Her distended belly bulges her uniform tunic.
<<case "a nice nurse outfit">>
Her distended belly is clearly visible through her scrub top.
<<case "a mini dress">>
Her distended belly bulges her tight mini dress.
<<case "a slutty maid outfit">>
Her distended belly bulges her thin white blouse.
<<case "a nice maid outfit">>
Her distended belly is concealed by her maid outfit.
<<case "a penitent nuns habit">>
Her distended belly bulges her habit.
<<case "attractive lingerie for a pregnant woman">>
Her distended belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress conceals her distended belly.
<<case "clubslut netting">>
Her distended belly fills out her clubslut netting.
<<case "a cheerleader outfit">>
Her distended belly peeks out from under her cheerleader's top.
<<case "a halter top dress">>
Her distended belly bulges her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her distended belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her distended belly is gently caressed by her gown.
<<case "nice business attire">>
Her distended belly bulges her suit jacket.
<<case "harem gauze">>
Her silken garb and distended belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her distended belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her distended belly peeks out from under her blouse.
<<case "a kimono">>
Her kimono demurely covers her distended belly.
<<case "a hijab and abaya">>
Her distended belly gently tents her abaya.
<<case "a leotard">>
Her distended belly fills her leotard.
<<case "a chattel habit">>
Her distended belly shows under the strip of cloth on her front.
<<case "a bunny outfit">>
Her distended belly is fills her teddy.
<<default>>
Her slightly rounded belly catches your eye.
<</switch>>
<</if>>
<</if>>
<<else>> /* inflation descs */
<<if $activeSlave.inflation == 3>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows off her taut, sloshing belly.
<<case "attractive lingerie for a pregnant woman">>
Her taut, sloshing belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her taut, sloshing belly.
<<case "chains">>
Her taut, sloshing belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her taut, sloshing belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her taut, sloshing belly bulges around them.
<<case "shibari ropes">>
Her taut, sloshing belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her taut, sloshing belly looks like a large beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her taut, sloshing belly threatens to pop the buttons off her tunic. Her belly bulges out between them.
<<case "a nice nurse outfit">>
Her taut, sloshing belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her taut, sloshing belly threatens to tear apart her mini dress.
<<case "a slutty maid outfit">>
Her taut, sloshing belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her taut, sloshing belly threatens to tear her maid outfit open, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her taut, sloshing belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her taut, sloshing belly threatens to tear apart her clubslut netting. Her belly bulges obscenely through the mesh.
<<case "a cheerleader outfit">>
Her taut, sloshing belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her taut, sloshing belly fills out her halter top dress, the seams straining to contain it. Her belly bulges between the gaps.
<<case "a ball gown">>
Your gaze is drawn to her taut, sloshing belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her taut, sloshing belly is gently caressed by her gown.
<<case "nice business attire">>
Her taut, sloshing belly threatens to pop the buttons off her jacket. Her belly bulges between the buttons.
<<case "harem gauze">>
Her silken garb and taut, sloshing belly makes her look like a belly dancer. That'd be a show.
<<case "a comfortable bodysuit">>
Her taut, sloshing belly lewdly fills her bodysuit. The form fitting material jiggling obscenely with her body's contents.
<<case "a schoolgirl outfit">>
Her taut, sloshing belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers the sides of her taut, sloshing belly.
<<case "a hijab and abaya">>
Her taut, sloshing belly tents her abaya.
<<case "a leotard">>
Her taut, sloshing belly lewdly stretches her leotard. The form fitting material jiggling obscenely with her body's contents.
<<case "a chattel habit">>
Her taut, sloshing belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her taut, sloshing belly is threatening to tear her teddy, the seams along the side are already splitting. Her belly is bulging out the gaps.
<<default>>
Her bare, taut, sloshing belly catches your eye.
<</switch>>
<<elseif $activeSlave.inflation == 2>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows off her rounded, sloshing belly.
<<case "chains">>
Her rounded, sloshing belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her rounded, sloshing belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her rounded, sloshing belly bulges around them.
<<case "attractive lingerie for a pregnant woman">>
Her rounded, sloshing belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is filled by her rounded, sloshing belly.
<<case "shibari ropes">>
Her rounded, sloshing belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her rounded, sloshing belly looks like a beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her rounded, sloshing belly strains the buttons on her jacket. It bulges slightly between them.
<<case "a nice nurse outfit">>
Her rounded, sloshing belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her rounded, sloshing belly strains against her mini dress.
<<case "a slutty maid outfit">>
Her rounded, sloshing belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her rounded, sloshing belly strains her maid outfit, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her rounded, sloshing belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her rounded, sloshing belly strains her clubslut netting.
<<case "a cheerleader outfit">>
Her rounded, sloshing belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her rounded, sloshing belly fills out her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her rounded, sloshing belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her rounded, sloshing belly is gently caressed by her gown.
<<case "nice business attire">>
Her rounded, sloshing belly strains the buttons on her jacket. It bulges slightly between them.
<<case "harem gauze">>
Her silken garb and rounded, sloshing belly makes her look like a belly dancer. That'd be a show.
<<case "a comfortable bodysuit">>
Her rounded, sloshing belly fills her bodysuit. Every movement of the liquid within her is very visible.
<<case "a schoolgirl outfit">>
Her rounded, sloshing belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers her rounded, sloshing belly.
<<case "a hijab and abaya">>
Her rounded, sloshing belly tents her abaya.
<<case "a leotard">>
Her rounded, sloshing belly stretches her leotard. Every movement of the liquid within her is very visible.
<<case "a chattel habit">>
Her rounded, sloshing belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her rounded, sloshing belly is strains her teddy, the seams along the side are showing signs of wear.
<<default>>
Her bare, rounded, sloshing belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows every jiggle in her fat gut as she moves.
<<case "chains">>
Her fat gut jiggles lewdly between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop, and jiggles with, her fat gut as she moves.
<<case "uncomfortable straps">>
Her fat gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
Her fat gut barely has any room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket can barely hold back her fat, jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her fat gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her fat gut as she moves.
<<case "a slutty maid outfit">>
Her fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her fat gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her fat gut as she moves.
<<case "a cheerleader outfit">>
Her fat gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her fat gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her fat gut by her fabulous silken ball gown.
<<case "a slave gown">>
Her fat, jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Slight jiggling from her fat gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and fat, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her fat gut as she moves.
<<case "a schoolgirl outfit">>
Her fat gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Slight jiggling can be seen through her abaya whenever she moves.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her fat gut as she moves.
<<case "a chattel habit">>
Her fat gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her fat gut is held still be her teddy, but everything else of it jiggles obscenely with her every motion.
<<default>>
Her bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif $activeSlave.inflation == 1>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her blouse bulges with her distended belly.
<<case "chains">>
Her distended belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her distended belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her distended belly bulges around them.
<<case "shibari ropes">>
Her distended belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her distended belly bulges beneath her tight latex.
<<case "a military uniform">>
Her distended belly bulges her uniform tunic.
<<case "a nice nurse outfit">>
Her distended belly is clearly visible through her scrub top.
<<case "a mini dress">>
Her distended belly bulges her tight mini dress.
<<case "a slutty maid outfit">>
Her distended belly bulges her thin white blouse.
<<case "a nice maid outfit">>
Her distended belly is concealed by her maid outfit.
<<case "a penitent nuns habit">>
Her distended belly bulges her habit.
<<case "attractive lingerie for a pregnant woman">>
Her distended belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress conceals her distended belly.
<<case "clubslut netting">>
Her distended belly fills out her clubslut netting.
<<case "a cheerleader outfit">>
Her distended belly peeks out from under her cheerleader's top.
<<case "a halter top dress">>
Her distended belly bulges her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her distended belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her distended belly is gently caressed by her gown.
<<case "nice business attire">>
Her distended belly bulges her suit jacket.
<<case "harem gauze">>
Her silken garb and distended belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her distended belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her distended belly peeks out from under her blouse.
<<case "a kimono">>
Her kimono demurely covers her distended belly.
<<case "a hijab and abaya">>
Her distended belly gently tents her abaya.
<<case "a leotard">>
Her distended belly fills her leotard.
<<case "a chattel habit">>
Her distended belly shows under the strip of cloth on her front.
<<case "a bunny outfit">>
Her distended belly is fills her teddy.
<<default>>
Her distended belly catches your eye.
<</switch>>
<</if>>
<</if>>
<<set $target = "FVagina">>
<<elseif (_seed > 20)>>
<<AnusDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its rear hole.
<<case "uncomfortable straps">>
The ring over her asshole beckons.
<<case "shibari ropes">>
The rope between her buttocks presses lewdly against her anus as she moves.
<<case "restrictive latex">>
As one of the only islands in the sea of black latex, her asshole is eye catching.
<<case "a fallen nuns habit">>
Her slutty nun outfit leaves her butthole bare and available for anal sin.
<<case "a chattel habit">>
Her chattel habit covers her anus with a strip of cloth, but it's designed to be lifted readily.
<<case "a penitent nuns habit">>
Her habit chafes her rear end so cruelly that it would probably be a relief to her to have it pulled up for a rough buttfuck.
<<case "attractive lingerie">>
<<if ($activeSlave.anus > 1) && ($activeSlave.amp == 1)>>
Her pretty g-string frequently fails to cover her big butthole.
<<elseif ($activeSlave.anus > 1)>>
As she moves, her pretty g-string frequently fails to cover her big butthole.
<<else>>
As she moves, her pretty g-string draws your attention to her ass.
<</if>>
<<case "a succubus outfit">>
Her succubus outfit's tail holds her skirt up high in back, inviting a damning buttfuck.
<<case "a nice maid outfit">>
Her long maid's skirt will have to be gotten out of the way to permit access to her ass.
<<case "a slutty maid outfit">>
Her short maid's skirt can be lifted to reveal her bare buttocks.
<<case "a slutty nurse outfit">>
Her tight skirt flatters her ass as she moves.
<<case "a schoolgirl outfit")>>
<<if $activeSlave.anus == 0>>
This schoolgirl clearly needs to lose her anal virginity.
<<elseif $activeSlave.vagina == 0>>
This schoolgirl clearly takes it up the ass; that way, she can remain a virgin, and be, like, totally pure and innocent.
<<else>>
This schoolgirl clearly takes it up the ass.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.butt > 5)>>
Her kimono demurely covers her behind, though it cannot conceal its massive shape.
<<else>>
Her kimono demurely covers her behind.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
Her silken panties are just begging to be torn off.
<<case "a maternity dress">>
<<if $activeSlave.butt > 5>>
Her dress covers her behind, though it cannot conceal its massive size.
<<else>>
Her dress demurely covers her behind.
<</if>>
<<case "a hijab and abaya">>
<<if ($activeSlave.butt > 5)>>
Her abaya totally covers her behind, though it cannot conceal its massive shape.
<<else>>
Her abaya totally conceals her behind.
<</if>>
<<case "battledress">>
Her fatigue trousers are not particularly flattering to her butt.
<<case "a string bikini">>
<<if ($activeSlave.anus > 1)>>
As she moves, her big butthole is clearly visible behind her tiny g-string.
<<else>>
As she moves, her tiny g-string draws your attention to her ass.
<</if>>
<<case "clubslut netting">>
As she moves, the hole in her netting right over her butthole looks inviting.
<<case "a cheerleader outfit">>
As she moves, her short pleated cheerleader skirt shows off her butt.
<<case "cutoffs and a t-shirt">>
As she moves, her tight cutoffs flatter her butt.
<<case "a slutty outfit">>
<<if ($activeSlave.butt > 5)>>
For today's slutty outfit she's chosen a leather skirt with zippers that permit ready access to her butt.
<<else>>
For today's slutty outfit she's chosen fishnets with a hole cut over her asshole so she can be sodomized without removing or damaging her clothing.
<</if>>
<<case "a slave gown">>
Her gorgeous dress leaves little to the imagination; there's little doubt her butt is bare beneath it.
<<case "a halter top dress">>
Her dress should slide up over her butt to reveal her backdoor.
<<case "a ball gown">>
Her ballgown and its petticoats could easily be flipped up to bare her butt.
<<case "slutty business attire">>
Her short skirt will easily slide up to bare her asshole.
<<case "nice business attire">>
Her conservative skirt can be slid up over her hips to bare her butthole.
<<case "a comfortable bodysuit">>
Her bodysuit demands attention for her tightly clad backdoor.
<<case "a latex catsuit">>
Her latex catsuit's crotch zipper offer ready access to her backdoor.
<<case "a military uniform">>
Her uniform skirt can be slid up over her hips to bare her butthole.
<<case "a nice nurse outfit">>
Her nurse's trousers can be easily slid down to expose her butthole.
<<case "a mini dress">>
Her mini dress can be easily slid up to expose her butthole.
<<case "a leotard">>
As her buttocks work naturally with her movement, her tight leotard gives hints of her asshole.
<<case "a bunny outfit">>
Her fluffy white cottontail draws attention to her butt, inevitably bringing anal to mind.
<<case "harem gauze">>
Her ass is clearly visible through the thin gauze that covers it.
<<case "slutty jewelry">>
Her belt of light chain threatens to dip into her asscrack with each step.
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Her chastity belt leaves her ass available.
<<else>>
You run your eye over her naked ass.
<</if>>
<</switch>>
<<set $target = "FAnus">>
<<elseif (_seed > 0)>>
<<LipsDescription>>
<<switch $activeSlave.collar>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its face hole.
<<case "uncomfortable leather">>
Her uncomfortable leather collar makes her swallow and lick her lips periodically, making it look like she's offering oral even though she's just trying to relieve the discomfort.
<<case "tight steel" "cruel retirement counter">>
Her tight steel collar makes her swallow and lick her lips periodically, making it look like she's offering oral even though she's just trying to relieve the discomfort.
<<case "preg biometrics">>
Her collar reveals everything about her womb, bringing eyes straight to her belly before drawing them back to her neck.
<<case "dildo gag">>
Her ring gag would make her ready for oral service, as soon as the formidable dildo it secures down her throat is removed.
<<case "massive dildo gag">>
Your eyes are drawn to the distinct bulge in her throat caused by the enormous dildo in it, though her mouth would only be suitable for the largest of cocks right now.
<<case "shock punishment">>
Her shock collar rests threateningly at her throat, ready to compel her to do anything you wish.
<<case "neck corset">>
Her fitted neck corset keeps her breaths shallow, and her head posture rigidly upright.
<<case "stylish leather">>
Her stylish leather collar is at once a fashion statement, and a subtle indication of her enslavement.
<<case "satin choker">>
Her elegant satin choker is at once a fashion statement, and a subtle indication of her enslavement.
<<case "silk ribbon">>
Her delicate, fitted silken ribbon is at once a fashion statement, and a subtle indication of her enslavement.
<<case "heavy gold">>
Her heavy gold collar draws attention to the sexual decadence of her mouth.
<<case "pretty jewelry" "nice retirement counter">>
Her pretty necklace can hardly be called a collar, but it's just slavish enough to hint that the throat it rests on is available.
<<case "leather with cowbell">>
Her cowbell tinkles merrily whenever she moves, instantly dispelling any grace or gravity.
<<case "bowtie">>
Her black bowtie contrasts with her white collar, drawing the eye towards her neck and face.
<<case "ancient Egyptian">>
Her wesekh glints richly as she moves, sparkling with opulence and sensuality.
<<default>>
Her unadorned <<if $PC.dick == 1>>throat is just waiting to be wrapped around a thick shaft<<else>>lips are just begging for a cunt to lavish attention on<</if>>.
<</switch>>
<<if random(1,3) == 1>>
<<set $target = "FKiss">>
<<else>>
<<set $target = "FLips">>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if (_seed <= 80) && (_seed > 40) && ($activeSlave.vaginalAccessory == "chastity belt")>>
//If you wish to have vanilla intercourse with her you must order her to remove her chastity belt.//
<<elseif _seed > 100>>
<<if $familyTesting == 1 && _seed == 110>>
<<else>>
<span id="walkpast"><<link "Summon them both">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<</if>>
<<elseif $activeSlave.assignment == "stay confined">>
<span id="walkpast"><<link "Have her brought out of her cell">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
//She is strapped into a milking machine and cannot leave $dairyName.//
<<elseif ($activeSlave.assignmentVisible == 0)>>
<span id="walkpast"><<link "Have her take a break and come up">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<<else>>
<span id="walkpast"><<link "Call her over">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<</if>>
<<else>>
<<switch $target>>
<<case "FVagina">>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollVaginal>><</replace>><</link>></span>
<<case "FButt" "FAnus">>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollAnal>><</replace>><</link>></span>
<<default>>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollOral>><</replace>><</link>></span>
<</switch>>
<</if>>
</span>
//
|
teruterubouzu/fc
|
src/uncategorized/walkPast.tw
|
tw
|
bsd-3-clause
| 138,694 |
:: Wardeness Select [nobr]
<<set $nextButton = "Back", $nextLink = "Cellblock", $showEncyclopedia = 1, $encyclopedia = "Wardeness">>
<<if ($Wardeness != 0)>>
''__@@.pink;$slaves[_i].slaveName@@__'' is serving as your Wardeness.<br><br>She will help break your prisoners.
<<else>>
You have not selected a Wardeness.
<</if>>
<br><br>''Appoint a Wardeness from your devoted slaves:''
<<include "Slave Summary">>
<br><br>[[None|Wardeness Workaround][$i = -1]]
|
teruterubouzu/fc
|
src/uncategorized/wardenessSelect.tw
|
tw
|
bsd-3-clause
| 462 |
:: Wardeness Workaround [silently]
<<if $Wardeness != 0>>
<<set _ID = $Wardeness.ID, _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if (_ID == $slaves[_i].ID)>><<break>><</if>>
<</for>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<if $i > -1>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
<<set $HeadGirl = 0>>
<</if>>
<<if $slaves[$i].ID == $Recruiter.ID>>
<<set $Recruiter = 0>>
<</if>>
<<if $slaves[$i].ID == $Bodyguard.ID>>
<<set $Bodyguard = 0>>
<</if>>
<<if $slaves[$i].ID == $personalAttention>>
<<if $PC.career == "escort">>
<<set $personalAttention = "whoring">>
<<elseif $PC.career == "servant">>
<<set $personalAttention = "upkeep">>
<<else>>
<<set $personalAttention = "business">>
<</if>>
<</if>>
<<set $slaves[$i].assignment = "be the Wardeness", $slaves[$i].assignmentVisible = 0, $slaves[$i].choosesOwnAssignment = 0, $slaves[$i].sentence = 0, $slaves[$i].livingRules = "luxurious">>
<<if $slaves[$i].choosesOwnClothes == 1>><<include "SA chooses own clothes">><</if>>
<<set $Wardeness = $slaves[$i]>>
<<else>>
<<set $Wardeness = 0>>
<</if>>
<<goto "Cellblock">>
|
teruterubouzu/fc
|
src/uncategorized/wardenessWorkaround.tw
|
tw
|
bsd-3-clause
| 1,161 |
:: Whore Workaround [silently]
<<set $slaves[$i].assignment = "whore", $slaves[$i].choosesOwnAssignment = 0>>
<<goto "Main">>
|
teruterubouzu/fc
|
src/uncategorized/whoreWorkaround.tw
|
tw
|
bsd-3-clause
| 127 |
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